CA2684020C - An apparatus system and method for human-machine-interface - Google Patents

An apparatus system and method for human-machine-interface Download PDF

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Publication number
CA2684020C
CA2684020C CA2684020A CA2684020A CA2684020C CA 2684020 C CA2684020 C CA 2684020C CA 2684020 A CA2684020 A CA 2684020A CA 2684020 A CA2684020 A CA 2684020A CA 2684020 C CA2684020 C CA 2684020C
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Canada
Prior art keywords
module
present
skeleton
dimensional
segmented data
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Expired - Fee Related
Application number
CA2684020A
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English (en)
French (fr)
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CA2684020A1 (en
Inventor
Dor Givon
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Extreme Reality Ltd
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Extreme Reality Ltd
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Publication date
Application filed by Extreme Reality Ltd filed Critical Extreme Reality Ltd
Publication of CA2684020A1 publication Critical patent/CA2684020A1/en
Application granted granted Critical
Publication of CA2684020C publication Critical patent/CA2684020C/en
Expired - Fee Related legal-status Critical Current
Anticipated expiration legal-status Critical

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Classifications

    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/011Arrangements for interaction with the human body, e.g. for user immersion in virtual reality
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/017Gesture based interaction, e.g. based on a set of recognized hand gestures
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/03Arrangements for converting the position or the displacement of a member into a coded form
    • G06F3/0304Detection arrangements using opto-electronic means
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T17/00Three dimensional [3D] modelling, e.g. data description of 3D objects
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06VIMAGE OR VIDEO RECOGNITION OR UNDERSTANDING
    • G06V40/00Recognition of biometric, human-related or animal-related patterns in image or video data
    • G06V40/10Human or animal bodies, e.g. vehicle occupants or pedestrians; Body parts, e.g. hands
    • G06V40/103Static body considered as a whole, e.g. static pedestrian or occupant recognition

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  • Engineering & Computer Science (AREA)
  • Theoretical Computer Science (AREA)
  • Physics & Mathematics (AREA)
  • General Engineering & Computer Science (AREA)
  • General Physics & Mathematics (AREA)
  • Human Computer Interaction (AREA)
  • Multimedia (AREA)
  • Software Systems (AREA)
  • Geometry (AREA)
  • Computer Graphics (AREA)
  • Processing Or Creating Images (AREA)
  • Image Processing (AREA)
  • User Interface Of Digital Computer (AREA)
CA2684020A 2007-04-15 2007-04-15 An apparatus system and method for human-machine-interface Expired - Fee Related CA2684020C (en)

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
PCT/IL2007/000475 WO2008126069A2 (en) 2007-04-15 2007-04-15 An apparatus system and method for human-machine-interface

Publications (2)

Publication Number Publication Date
CA2684020A1 CA2684020A1 (en) 2008-10-23
CA2684020C true CA2684020C (en) 2016-08-09

Family

ID=39864447

Family Applications (1)

Application Number Title Priority Date Filing Date
CA2684020A Expired - Fee Related CA2684020C (en) 2007-04-15 2007-04-15 An apparatus system and method for human-machine-interface

Country Status (6)

Country Link
EP (1) EP2147393A4 (he)
JP (1) JP5147933B2 (he)
KR (1) KR101379074B1 (he)
CA (1) CA2684020C (he)
IL (1) IL201514A (he)
WO (1) WO2008126069A2 (he)

Families Citing this family (20)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
KR101323966B1 (ko) 2004-07-30 2013-10-31 익스트림 리얼리티 엘티디. 이미지 프로세싱을 기반으로 한 3d 공간 차원용 시스템 및 방법
US8872899B2 (en) * 2004-07-30 2014-10-28 Extreme Reality Ltd. Method circuit and system for human to machine interfacing by hand gestures
US9046962B2 (en) 2005-10-31 2015-06-02 Extreme Reality Ltd. Methods, systems, apparatuses, circuits and associated computer executable code for detecting motion, position and/or orientation of objects within a defined spatial region
US20070285554A1 (en) 2005-10-31 2007-12-13 Dor Givon Apparatus method and system for imaging
US8878779B2 (en) 2009-09-21 2014-11-04 Extreme Reality Ltd. Methods circuits device systems and associated computer executable code for facilitating interfacing with a computing platform display screen
KR101577106B1 (ko) 2009-09-21 2015-12-11 익스트림 리얼리티 엘티디. 인간 기계가 가전 기기와 인터페이싱하기 위한 방법, 회로, 장치 및 시스템
CA2806520C (en) 2011-01-23 2016-02-16 Extreme Reality Ltd. Methods, systems, devices and associated processing logic for generating stereoscopic images and video
US9857868B2 (en) 2011-03-19 2018-01-02 The Board Of Trustees Of The Leland Stanford Junior University Method and system for ergonomic touch-free interface
US8840466B2 (en) 2011-04-25 2014-09-23 Aquifi, Inc. Method and system to create three-dimensional mapping in a two-dimensional game
US8854433B1 (en) 2012-02-03 2014-10-07 Aquifi, Inc. Method and system enabling natural user interface gestures with an electronic system
US9098739B2 (en) 2012-06-25 2015-08-04 Aquifi, Inc. Systems and methods for tracking human hands using parts based template matching
US9111135B2 (en) 2012-06-25 2015-08-18 Aquifi, Inc. Systems and methods for tracking human hands using parts based template matching using corresponding pixels in bounded regions of a sequence of frames that are a specified distance interval from a reference camera
US8836768B1 (en) 2012-09-04 2014-09-16 Aquifi, Inc. Method and system enabling natural user interface gestures with user wearable glasses
US9092665B2 (en) 2013-01-30 2015-07-28 Aquifi, Inc Systems and methods for initializing motion tracking of human hands
US9129155B2 (en) 2013-01-30 2015-09-08 Aquifi, Inc. Systems and methods for initializing motion tracking of human hands using template matching within bounded regions determined using a depth map
US9298266B2 (en) 2013-04-02 2016-03-29 Aquifi, Inc. Systems and methods for implementing three-dimensional (3D) gesture based graphical user interfaces (GUI) that incorporate gesture reactive interface objects
US9798388B1 (en) 2013-07-31 2017-10-24 Aquifi, Inc. Vibrotactile system to augment 3D input systems
US9507417B2 (en) 2014-01-07 2016-11-29 Aquifi, Inc. Systems and methods for implementing head tracking based graphical user interfaces (GUI) that incorporate gesture reactive interface objects
US9619105B1 (en) 2014-01-30 2017-04-11 Aquifi, Inc. Systems and methods for gesture based interaction with viewpoint dependent user interfaces
CN108144292A (zh) * 2018-01-30 2018-06-12 河南三阳光电有限公司 裸眼3d互动游戏制作设备

Family Cites Families (12)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP3481430B2 (ja) * 1997-09-11 2003-12-22 富士通株式会社 移動体追跡装置
JP3800905B2 (ja) * 1999-07-27 2006-07-26 松下電工株式会社 画像特徴追跡処理方法、画像特徴追跡処理装置、3次元データ作成方法
JP2001236505A (ja) * 2000-02-22 2001-08-31 Atsushi Kuroda 座標推定方法、座標推定装置および座標推定システム
JP2002259474A (ja) * 2001-03-05 2002-09-13 Oojisu Soken:Kk 人体モデル生成方法、人体モデル生成装置、コンピュータプログラム及び記録媒体
US6833843B2 (en) * 2001-12-03 2004-12-21 Tempest Microsystems Panoramic imaging and display system with canonical magnifier
JP2003256850A (ja) * 2001-12-27 2003-09-12 Sanyo Electric Co Ltd 動き認識装置および画像処理装置並びにプログラム
US9177387B2 (en) * 2003-02-11 2015-11-03 Sony Computer Entertainment Inc. Method and apparatus for real time motion capture
JPWO2004094943A1 (ja) * 2003-04-22 2006-07-13 博 有澤 モーションキャプチャ方法、モーションキャプチャ装置、及びモーションキャプチャ用マーカ
JP4481663B2 (ja) * 2004-01-15 2010-06-16 キヤノン株式会社 動作認識装置、動作認識方法、機器制御装置及びコンピュータプログラム
US7308112B2 (en) * 2004-05-14 2007-12-11 Honda Motor Co., Ltd. Sign based human-machine interaction
KR101323966B1 (ko) * 2004-07-30 2013-10-31 익스트림 리얼리티 엘티디. 이미지 프로세싱을 기반으로 한 3d 공간 차원용 시스템 및 방법
WO2006099597A2 (en) * 2005-03-17 2006-09-21 Honda Motor Co., Ltd. Pose estimation based on critical point analysis

Also Published As

Publication number Publication date
JP5147933B2 (ja) 2013-02-20
WO2008126069A3 (en) 2009-04-23
JP2010524113A (ja) 2010-07-15
IL201514A0 (en) 2010-05-31
EP2147393A4 (en) 2012-12-05
KR20100016240A (ko) 2010-02-12
EP2147393A2 (en) 2010-01-27
WO2008126069A2 (en) 2008-10-23
KR101379074B1 (ko) 2014-03-28
CA2684020A1 (en) 2008-10-23
IL201514A (he) 2015-02-26

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