CA2658174A1 - Systeme fournissant des avatars virtuels presentant des visages reels avec identification biometrique - Google Patents

Systeme fournissant des avatars virtuels presentant des visages reels avec identification biometrique Download PDF

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Publication number
CA2658174A1
CA2658174A1 CA2658174A CA2658174A CA2658174A1 CA 2658174 A1 CA2658174 A1 CA 2658174A1 CA 2658174 A CA2658174 A CA 2658174A CA 2658174 A CA2658174 A CA 2658174A CA 2658174 A1 CA2658174 A1 CA 2658174A1
Authority
CA
Canada
Prior art keywords
user
avatar
face
biometric identification
present
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Abandoned
Application number
CA2658174A
Other languages
English (en)
Inventor
Stephane Duguay
Jean-Michel Portal
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Individual
Original Assignee
Individual
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Individual filed Critical Individual
Priority to CA2658174A priority Critical patent/CA2658174A1/fr
Publication of CA2658174A1 publication Critical patent/CA2658174A1/fr
Abandoned legal-status Critical Current

Links

Classifications

    • GPHYSICS
    • G07CHECKING-DEVICES
    • G07CTIME OR ATTENDANCE REGISTERS; REGISTERING OR INDICATING THE WORKING OF MACHINES; GENERATING RANDOM NUMBERS; VOTING OR LOTTERY APPARATUS; ARRANGEMENTS, SYSTEMS OR APPARATUS FOR CHECKING NOT PROVIDED FOR ELSEWHERE
    • G07C9/00Individual registration on entry or exit
    • G07C9/30Individual registration on entry or exit not involving the use of a pass
    • G07C9/32Individual registration on entry or exit not involving the use of a pass in combination with an identity check
    • G07C9/37Individual registration on entry or exit not involving the use of a pass in combination with an identity check using biometric data, e.g. fingerprints, iris scans or voice recognition
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06VIMAGE OR VIDEO RECOGNITION OR UNDERSTANDING
    • G06V40/00Recognition of biometric, human-related or animal-related patterns in image or video data
    • G06V40/10Human or animal bodies, e.g. vehicle occupants or pedestrians; Body parts, e.g. hands
    • G06V40/16Human faces, e.g. facial parts, sketches or expressions
    • G06V40/172Classification, e.g. identification
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/50Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
    • A63F2300/55Details of game data or player data management
    • A63F2300/5546Details of game data or player data management using player registration data, e.g. identification, account, preferences, game history
    • A63F2300/5553Details of game data or player data management using player registration data, e.g. identification, account, preferences, game history user representation in the game field, e.g. avatar
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/60Methods for processing data by generating or executing the game program
    • A63F2300/69Involving elements of the real world in the game world, e.g. measurement in live races, real video
    • A63F2300/695Imported photos, e.g. of the player

Landscapes

  • Engineering & Computer Science (AREA)
  • Human Computer Interaction (AREA)
  • Physics & Mathematics (AREA)
  • General Physics & Mathematics (AREA)
  • Health & Medical Sciences (AREA)
  • General Health & Medical Sciences (AREA)
  • Oral & Maxillofacial Surgery (AREA)
  • Multimedia (AREA)
  • Theoretical Computer Science (AREA)
  • Processing Or Creating Images (AREA)
CA2658174A 2009-03-18 2009-03-18 Systeme fournissant des avatars virtuels presentant des visages reels avec identification biometrique Abandoned CA2658174A1 (fr)

Priority Applications (1)

Application Number Priority Date Filing Date Title
CA2658174A CA2658174A1 (fr) 2009-03-18 2009-03-18 Systeme fournissant des avatars virtuels presentant des visages reels avec identification biometrique

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
CA2658174A CA2658174A1 (fr) 2009-03-18 2009-03-18 Systeme fournissant des avatars virtuels presentant des visages reels avec identification biometrique

Publications (1)

Publication Number Publication Date
CA2658174A1 true CA2658174A1 (fr) 2010-09-18

Family

ID=42735878

Family Applications (1)

Application Number Title Priority Date Filing Date
CA2658174A Abandoned CA2658174A1 (fr) 2009-03-18 2009-03-18 Systeme fournissant des avatars virtuels presentant des visages reels avec identification biometrique

Country Status (1)

Country Link
CA (1) CA2658174A1 (fr)

Cited By (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
EP3502939A4 (fr) * 2016-08-19 2019-12-11 Tencent Technology (Shenzhen) Company Limited Procédé d'authentification basé sur une scène de réalité virtuelle, dispositif de réalité virtuelle et support de stockage
CN111091103A (zh) * 2019-12-23 2020-05-01 深圳职业技术学院 一种基于深度强化学习的人脸识别新方法

Cited By (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
EP3502939A4 (fr) * 2016-08-19 2019-12-11 Tencent Technology (Shenzhen) Company Limited Procédé d'authentification basé sur une scène de réalité virtuelle, dispositif de réalité virtuelle et support de stockage
US10868810B2 (en) 2016-08-19 2020-12-15 Tencent Technology (Shenzhen) Company Limited Virtual reality (VR) scene-based authentication method, VR device, and storage medium
CN111091103A (zh) * 2019-12-23 2020-05-01 深圳职业技术学院 一种基于深度强化学习的人脸识别新方法
CN111091103B (zh) * 2019-12-23 2023-04-07 深圳职业技术学院 一种基于深度强化学习的人脸识别新方法

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Legal Events

Date Code Title Description
FZDE Discontinued