CA1140955A - Round-about game - Google Patents

Round-about game

Info

Publication number
CA1140955A
CA1140955A CA000341579A CA341579A CA1140955A CA 1140955 A CA1140955 A CA 1140955A CA 000341579 A CA000341579 A CA 000341579A CA 341579 A CA341579 A CA 341579A CA 1140955 A CA1140955 A CA 1140955A
Authority
CA
Canada
Prior art keywords
playing surface
pegs
recesses
game
housing
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Expired
Application number
CA000341579A
Other languages
French (fr)
Inventor
Burton C. Meyer
John R. Wildman
Ralph J. Kulesza
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Glass Marvin and Associates
Original Assignee
Glass Marvin and Associates
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Glass Marvin and Associates filed Critical Glass Marvin and Associates
Application granted granted Critical
Publication of CA1140955A publication Critical patent/CA1140955A/en
Expired legal-status Critical Current

Links

Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F9/00Games not otherwise provided for
    • A63F9/06Patience; Other games for self-amusement

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Pinball Game Machines (AREA)
  • Toys (AREA)
  • Slot Machines And Peripheral Devices (AREA)

Abstract

Abstract of the Disclosure A round-about game is designed for players to attempt to grab pegs from a playing surface when the pegs are randomly and selectively raised relative to the playing surface for a short period of time. The game includes a housing, the upper part of which defines the playing surface having a plurality of sets of recesses, each set of recesses being disposed at a different distance from a central vertical axis of the housing. Each of the recesses is adapted to receive one of the pegs such that the pegs are not readily removed from the playing surface. A rotatable platform is rotated below the playing surface about the central axis of the housing and has cams disposed thereon to engage the removable pegs resulting in the pegs being raised above the playing surface. The rotation of a starter button extending from the top center of the playing surface energizes a windup motor through a ratchet mechanism so that the plat-form is maintained stationary. The depression of the starter button initiates play of the game with the rotatable plat-form being rotated approximately 360° by the windup motor through the ratchet mechanism.

Description

This invention relates to amusement devices and, more particularly, to a round-about qame where the object is to remove a peg or pegs from a playing surface as the pegs are randomly raised relative to the playing surface for a short period of time.
The invention provides a game apparatus com-prising, a housing means defining a playing surface having a plurality of recesses, a plurality of movable means insertable into at least certain of said recesses, each of said movable means having a first inaccessible position disposed in said recess and a second accessible position wherein a portion of said movable means is raised from said playing surface, and actuating means mounted in said housing means for relative movement to said playing surface, said actuating means selectively contacting each of said movable means so as to move said movable means from said irst position to said second ~osition whenever said actuating means contact said movable means.
.In the drawings:
FIGURE 1 is a perspectiYe view of the game of the present application and embodying the present inven-tion;
FIGURE 2 is a cross-sectional view taken along line 2-2 of FIGURE l;
FIGURE 3 is a cross-sectional view of the game of FIGURE 1 taken along line 3-3 of FIGURE 2;
FIGURE 4 is a perspectiYe view of one type of peg or removable object that can be used in the game of FIGURE l;
FIGURE 5 is a cross-sectional view partly cut-away taken generally along line 5-5 of FIGURE 3;

FIGURE 6 is a partial cross-sectional view taken
- 2 -mab/ ~

generally along line 6-6 of FIGURE 2; and - -FIGU~ 7 is a partly cross-sectional, partly ele- ~
vational view showing how a peg is raised from the playing :
surface of the game of FIGU~E 1 as the game is played. -Referring now more specifically to FIGURE 1 of the drawings, therein is disclosed a round-about type game which is generally designated by the number 10 which embodies the present invention. The game 10 includes a housing 12 which, in the disclosed embodiment, is hexagonal in shape but may be made in any other appropriate configuration. The housing :.. :
12 is formed by a generally hexagonal-shaped bottom base .
portion 14 and an upper hexagonal-shaped portion 16 defining a playing surface 18 for the round-about game 10. The playing surface 18 has disposed therein three sets of recesses 20, 21 and 22 which are adapted to receive therein peys, such as i -~
the peg 24 shown in FIGURE 4 of the drawings.
The sets of recesses 20, 21 and 22 respectively include recesses 20a-20f, 21a-21f, and 22a-221. Each of the recesses 20a-20f inclusive in the set of recesses 20 is dis-posed approximately the same distance from a central vertical axis 26 extending through the housing 12. Similarly, each -of the recesses 21a-21f in the set of recesses 21 is disposed . : .
in the playing surface 18 the same distance from the central -axis 26, but a distance greater than where the recesses 20a- - -20f are disposed, and each of the recesses 22a-221 is disposed -~
the same distance from the central axis 26, but a distance farther from the central axis 26 than the recesses 21a-21f. -~
In each of the recesses 20a-20f, 21a-21f and 22a-221 or in ---any number of those recesses, a peg 24 may be inserted. When ~

. ~-. . .:
the peg 24 is inserted into any given recess, onlv a convex -~

top portion 28 appears at the top of the recess so that a -.: . ..
player of the game 10 cannot remove the peg 24 from the recess.
.. ...
A rotatable platform 30 is located within the housing 12 and below the playing surface 18. The rotatable platform 20 has three cams 32, 34 and 36 disposed thereon.

, ..............
The cam 34 is disposed the same distance from the central axis 26 of the housing 12 as is the set of recesses 20a-20f; the cam 32 is disposed on the rotatable platform 30 the same distance from the central axis 26 as the recesses 21a-21f, .
.. - :. :.
and the cam 36 is positioned on the rotatable platform 30 :
.:: ..
the same distance from the central axis 26 as the recesses 22a-221. Hence, as the rotatable platform 30 is rotated .
below the playing surface 18, the cam 34 engages any pegs 24 in the set of recesses 20 such as illustrated in connection .. . .. ..
with the peg 24 in the recess 20b and raises the peg 24 up from the playing surface 18 so that a player can grasp the top grasping portion 28 of the peg 24. Likewise, the cam 32 engages any pegs 24 located in the set of recesses 21, and the cam 36 engages the bottom portion of the pegs 24 located -.' .'' '. .
in the set of recesses 22.
In order to rotate the platform 30 beneath the playing surface 18, there is provided a windup type motor 38 --~
which is secured to the base portion 14 of the housing 12 -and has a shaft 40 that extends through the platform 30 and a ratchet mechanism 42 into a starter button 44 disposed in -the playing surface 18 along the central axis 26. In order to wind the motor 38 or energize it, the starter button 44 is rotated clockwise as viewed in FIGUPES 1 and 2 until a stop tab 46 on the starter button 44 is disposed between a .....
. .. .
starter cam 48 and a stop 50 extending downwardly from the playing surface 18. The ratchet mechanism 42 permits the ........
windup motor 38 to be wound or energized while the rotating -.. -.-.. -....... ... ~
platform 30 remains stationary below the playing surface 18. .
In order to initiate the rotation of the platform 30 and start the play of the game lO, the starter button 44 -.
. ...
is depressed downwardly as viewed in FIGURE 3 against the .......... -force of a spring 52 until the stop tab 46 disengages from .. `
the start cam 48. The windup motor 38 rotates the shaft 40 ........
and through the ratchet mechanism 42 rotates the platform 30 .......
and rotates the starter button 44 in a counterclockwise ......
. .
direction (the direction of the arrows in FIGURES 2 and 7). .:
rrhe windup motor 38 continues to rotate the platform 30 !
15 below the playing surface 18 until the stop tab 46 engages the stop 50. As the rotatable platform 30 is rotated, the .... :.. -:~
' .. . ~
cams 34, 32 and 36 thereon selectively and randomly raise ~
,.....
various ones of the pegs 24 located in the sets of recesses '~
20, 21 and 22. As the pegs 24 are so raised, players attempt I ~ :
to grab the pegs 24.
As indicated heretofore, the housiny 12 includes a E. ` -," " ,~
bottom base portion 14. The base portion 14 is a hexagonally shaped bowl with a bottom or base 53 and a sidewall 54 having . .- . .
a lip 56 extending about the upper periphery of the sidewall .
. :
54. The other part 16 of the housing 12 is a generally in- :... :
. . . .
verted hexagonally shaped bowl having a sidewall 58 with a .
lip 60. The lips 56 and 60 can be bonded together so as to - --form the housing 12 for the game 10 and provide an internal ~ -~
cavity 62 which i5 not accessible to the players of the game 10. .

--5-- 1~

.
The upper portion 16 of the housing 12 includes at the top thereof the playing surface 18. As previously :
indicated, the playing surface 18 has a plurality of recesses 20a-20f, 21a-21f and 22a-221 disposed therein in three sets of recesses 20, 21 and 22 respectively. As illustrated in connection with the recesses 21a and 20b particularly shown . .
in FIGURE 3, each of the recesses in the sets of recesses 20, 21 and 22 are shaped to receive the pegs 24. More ~::::
specifically, as illustrated in connection with recess 21a, . .::
each of the recesses in the sets of recesses 20, 21 and 22 r'''''''' '~' has an enlarged diameter recess portion 64 adjacent the top of the playing surface 18 into which the top convex grasping portion 28 of the peg 24 may be disposed. A smaller diameter recess portion 66 interconnects with the portion 64 and is , ::: ::: ......
designed to receive vanes 68, 70, 72 and 74 extending out-wardly from a shank 76 of the peg 24 just below the grasping r~
portion 28. A lower part 78 of the shank 76 slides into a ~ -smaller diameter portion 80 in the recess 21a. When the .::
peg 24 is lodged in the recess 21a, the vanes 68, 70, 72 and ...........
74 rest against a shelf 82 formed at the bottom of the . .
opening 66 so that the peg 24 is disposed in the recess 21a.
Moreover, when the peg 24 is so lodyed in a recess 21a, the lower portion 78 of the shank 76 extends out from the opening 80 so that it may be engaged by one of the cams 32, 34, 36 and in the case of recess 21a, the cam 32, as the rotatable -platform 30 is rotated below the playing surface 18.
The rotatable platform 30 is rotated by means of - -the windup motor 38. The windup motor 38 is located ln the - --cavity 62 formed by the housing 12 and has a supporting frame .' ::

structure 84.secured to the base 53 of the base portion 14.
The frame structure 84 has a hole through which the main vertical shaft 40 extends and three additional. vertical shafts 86, 88 and 90 are located within the supporting structure 84 .....
and support the elements of a step up gear train 92. A coil ....... -spring 94 is fixed to the main vertical shaft 40 and has a slotted end portion 96 affixed to the supporting structure 84 to yieldingly resist the turning of the main shaft 40 and to urge the rotation of the main vertical shaft 40 in a counter-clockwise direction as viewed in FIGURES 1 and 2.
A gear 98 is keyed to the main vertical shaft 40 and has its toothed portion in position for engagement with .
the step up gear train 92. The gear train 92 includes a .....
pinion gear 102 mounted on the shaft 86 which pinion gear 102 engages the gear 98. Another larger gear 104 is also affixed on the shaft 86 and engages another pinion gear 106, which pinion gear 106 is mounted on tne shaft 88. By virtue of the ~... ..
~ . ..
gear train 92, the shaft 88 rotates at a substantially faster , rate than the main vertical shaft 40. The shaft 88 also has l~ =
a star gear 108 rotatably mounted thereon and adapted to engage a bifurcated element 110 having its midportion dis- ~
posed for pivotal rotation relative to the shaft 90. l .
The winding of the shaft 40 in a clock~ise direction .. .~
as viewed in FIGURES 1 or 2 causes the spring 94 to be coiled ..........
or to be in a resiliently biased configuration. ~hen the .....
shaft 40 is released for rotational movement under the ....
influence of the windup motor 38, as by depressing the starter button 44 so that the stop tab 46 becomes disengaged -.. -.:
from the starter cam 49, the unwinding of the spring 94 and 114~9SS

its pressure against.the frame 84 thr.ough the.attachment end 96 causes the gear 98 to move in a counterclockwise .....
direction as viewed in FIGURE 5 in engagement with the pinion gear 102. As the pinion gear 102 moves it causes the gear 104 to move in a clockwise direction as viewed in FIGURE 5 ..................
in engagement with the pinion gear 106. The movement of the pini.on gear 106 causes the star gear 108 to rotate in a counterclockwise direction causing the gear train 92 to operate. ............
As the star gear 108 rotates it alternately strikes -: :..::..:.::.:.
opposite ends of the bifurcated element 110 so as to provide ~
a governor for regulating the speed of the gear train 92 and also to provide a noise similar to a ticking sound. The .............
ticking sound is thus generated whenever the rotatable plat- .=.
form 30 is rotated beneath the playing surface 18 and more specifically during the playing of the game 10.
As indicated heretofore, the windup motor 38 is ~
energized by the rotation in a clockwise direction of the starter button 44. More specifically, the shaft ~0 is affixed or keyed to the starter button 44. The starter ~.. -.
I :':''''-',:
button 44 is lodged in an opening 112 in the center of the playing surface 18 by the interaction of a ledge 114 extending about the button 44 from which ledge 1.14 the stop tab 46 ......
extends, and a ridge 116 on the playing surface 18 formed about the opening 112. In this manner the starter button 44 is free to rotate and be rotated in the opening 112. As the .....
starter button 44 is rotated in a clockwise direction, the ......
stop tab 46 engages a cam surface 118 on the starter cam 48. ... --As th stop tab 46 slides alo-g the cam surface 118, the ~ ~

.......
starter button 44 is depressed or moved downwardly in FIGU ~ ........ -
3 against the upward force of the spring 52. Finally, when .. ::
. . ..
the stop tab 46 travels to the end of the cam surface 118, ... -...:: .-. -.. .--. . .
it lodges between a side edge 120 of the stop cam 48 and a . ... -side edge 122 of the stop member 50. The force of the spring 52 on the starter button 44 pushes the starter button 44 ..... :
-.. :....:.
upward in FIGU ~ 3 so that the stop tab 46 is maintained dis- -..... ... .
posed between the side edge 122 and the side edge 120, as particularly illustrated in FIGU ~S 2, 3 and 6 of the drawings.
As the starter button 44 is rotated in the clock-: . ..-:.-.::.-:..
wise direction to energize the windup motor 38, the platform :,.. :
......... ..
30 is not rotated due to the ratchet mechanism 42. More .. ..
..............
specifically, the ratchet mechanism 42 includes a ratchet .........
~ .. ...
wheel 124 which is keyed to the shaft 40 and is rotated as ...... `:
........ :
the shaft 40 is rotated. The ratchet mechanism 42 also includes a second ratchet wheel 126 which is integrally 1, ,: :., :.
formed with the rotatable platform 30. The shaft 40 is not l .:
keyed to the rotatable platform 30 but rather passes through a hole 127 in the central portion of the rotatable platform 30. As the ratchet wheel 124 is rotated in the clockwise ~
.. :.. :
direction due to the rotation in that direction of the starter ....:........
button 44, the ratchet wheel 126 is not rotated because the ~L. .
ratchet wheels 124 and 126 have inclined teeth designed such l.:
..: .. ..
that the teeth of the ratchet wheel 124 do not engage the .. ..
........ :
teeth of the ratchet wheel 126 as the ratchet wheel 124 is :.::.. :
.:.:..:::
rotated in the clockwise direction. However, the teeth of .
the ratchet wheels 124 and 126 do engage as the ratchet !~
wheel 124 is rotated in the counterclockwise direction by :.-the motor 38 such that the rotatable platform 30 will be .
.''''. '.' '.
.'' ~

114~9S5 . .
rotated also in that direction .. -....- ...
As the rotatable platform 30 is rotated in the -: ,,.:
counterclockwise direction, the cams 32, 34 and 36 engage ........
various ones of the pegs 24 inserted in the sets of recesses . ... ..
20, 21 and 22 in the playing surface 18. The platform 30 .... ~
. . .
may include supports 128, 130 and 132 in order to give the platform 30 more stability as the cams 32, 34 and 36 engage the shaft portion 78 of the pegs 24. As best seen in FIGURE ............
3 and illustrated in connection with the support 128, each ~-L':::::: . .
of the supports 128, 130 and 132 engage and slide along the .--base 53 of the bottom portion 14 of the housing 12. This provides the platform 30 with sufficient rigidity to enable the peg~ 24 to be raised during the play of the game 10. .
, : .......
It is noted that the rotatable platform 30 along ~:::::::::::
[
the outer peripheral edge 134 is serrated so that the plat- ï
form 30 may be selectively driven by a mechanism other than ,~
the windup motor 38. However, in the preferred embodiment ~ . . .
disclosed in the present application, no such mechanism is disclosed.
ï.:::::...::.:: .
As previously indicated, each of the cams 32, 34 ~.. :.. :.. `
and 36 are designed to engage the bottom shaft 78 of the pegs 24. As more particularly illustrated in FIGURE 7 in connection with the cam 32, each of the cams 32, 34 and 36 has a cam surface 136 extending from the rotatable platform 30 and designed to engage the bottom of the shaft 78 of the peg 24 located in one of the recesses such as illustrated in FIGURE 7 with respect to the recess 2la. As the shaft por~
tion 78 slides along the cam surface 136 the peg 24 is forced upwardly in FIGURE 7 so that the top grasping portion 28 is ~,.......

dislodged from the larger diameter opening 64 of the recess 21a. As the peg 24 is so raised from the recess 21a, a player may grasp the peg 24 and remove the peg 24 completely from the recess 21a. Once the shaft portion 78 reaches a pinnacle :138 of the cam surface 136, the shaft 78 slides along a smaller cam surface 140 so the peg 24 slowly is lowered into the . .. : . :
recess 21a. Once the shaft 78 drops off the cam surface 140, :
~ .... .: :. :: .
the peg 24 abruptly returns to its position in the recess 21a. LAs can be appreciated from the foregoing, the play ~ =
o~ the game 10 is relatively simple and can be enjoyed by any number of players. One of the players of the game 10 may r set pegs 24 in any number or all of the recesses 20a-20f, 21a-21f and 22a-221 located in the playing surface 18. The s~arter button 44 is rotated in a clockwise direction in order to energize the windup motor 38 until the stop tab 46 r:.:.. .:
is lodged between the starter cam 48 and the stop member 50.
-:.. :: .
That same player or another player then presses the starter t ,:: :.. :.
button 44 so as to release the stop tab 46 from the starter cam 48. The windup motor 38 through the main shaft 40 rotates : .. . :.:.:..::.: .
the starter button 44 and the platform 30 by means of the . . .
ratchet mechanism 42 in a counterclockwise direction as viewed 1~'~'' '' in FIGU ~S 1 and 2 As the rotatable platform 30 is rotated ~:
j :
in the counterclockwise direction, the cams 32, 34 and 36 ~ -randomly and selectively engage the various ones of the pegs 24 that have been lodged in the recesses 20a-20f, 21a-21f and 22a-221. As any one of the pegs 24 is raised above the :
playing surface 18, for instance as shown in FIGURE 1, the - ...:
pegs 24 isposed in the recesses 20b, 21c and 22j, one of the players attempt to remove the raised pegs 24 by grasping the -- ~
..........

~ 114U955 top portion 28 of the peg 24. The pegs 24 so raised by the cams 32, 34 and 36 are only raised above the playing surface 18 for a short period of time so that the player attempting to remove the pegs 24 frantically tries to grasp the different :... .-ones of the pegs 24 as they are raised by the cams 32, 34 and 36. The skill required can be changed by changing the speed :.
of the game by regulating the speed the motor 38 rotates the : -.
rotatable platform 30 beneath the playing surface 18. :`
:::::::::::::
Once the starter button 44 and the rotatable plat- t::.. --:':':,. ', form 30 below the playing surface 18 have been rotated close to 360, the stop tab 46 engages a side edge 142 of the stop ~:
me~ er 50 and thereby limits the rotation of the rotatable ,:
. ::
!:::, , .' , .: :
platform 30 to essentially one rotation for each time the l :
starter button 44 is depressed after it has been wound in a clockwise direction. In this manner, each of the pegs 24 in the recesses 20a-20f, 21a-21f and 22a-221 is raised only ,~
one time for each play of the game 10 or for each rotation F.. ':.:':.'-:'.:':'',.
of the platform 30. l~
. .
Obviously, the object of the game 10 is for a player to grasp as many pegs 24 during each individual rotation of the platform 30 or the play of the game 10. After a given nu~ er of turns for each of the players with respect to a i rotation of the platform 30, the player who has removed the i:::::::: ::.
,.
most nu~ er of pegs is declared the winner of the game 10. : ;
:,.
:
Certainly different variations of the play or the :
. . .
scoring for the game 10 can be devised. In the play of the game 10, a n ~ er of pegs 24 that are inserted into the ;, .~
recesses 20a-20f, 21a-21f and 22a-221 may he varied or the - .. .::-..:
number of rotations of the platform 30 for a given player to . ~

` 114~55 attempt to remove the pegs 24 may also be varied. Moreover, . :
different color pegs 24 may be used in various ones of the ~
recesses 20a-20f, 21a-21f and 22a-221 with each different ;
~....
color peg 24 being worth a different value for each time the '::::::::.-peg 24 is removed from the playing surface 18. Another .
variation in the play of the game 10 either by a single player or a number of players is to permit the player or .
pl -:-s to have the rotatable platform 30 rotated a number of times in order for the player to remove all the pegs 24 from the playing surface 18. The winner of the game lO
:. .. :::: ::
could then be the player removing all the pegs 24 in the ,.. -least amount of plays of the game 10.

......................

1````
.............
.

:. ` .:, .. .
."....
` `.. . ..
.........
::::: :... ..
...................
~ ~=

......

-13~

Claims (4)

THE EMBODIMENTS OF THE INVENTION IN WHICH AN EXCLUSIVE
PROPERTY OR PRIVILEGE IS CLAIMED ARE DEFINED AS FOLLOWS:
1. A game apparatus comprising, a housing means defining a playing surface having a plurality of recesses, a plurality of movable means insertable into at least certain of said recesses, each of said movable means having a first inaccessible position disposed in said recess and a second accessible position wherein a portion of said movable means is raised from said playing surface, and actuating means mounted in said housing means for relative movement to said playing surface, said actuating means selectively contacting each of said movable means so as to move said movable means from said first position to said second position whenever said actuating means contact said movable means.
2. The game apparatus as set forth in claim 1, including a platform means in said housing means on which said actuating means are disposed, said platform means being mounted in said housing means for rotatable movement below said playing surface so as to have said actuating means selectively contact said movable means.
3. The game apparatus as set forth in claim 2, including means controlling the rotation of said platform means below said playing surface.
4. The game apparatus as set forth in claims 1, 2 or 3, wherein said movable means includes a plurality of pegs, each of which pegs has an upper grasping portion and a lower shaft portion, said shaft portion extending out from said recess below said playing surface for contact with said actuating means and wherein said actuating means includes cam means on said platform means which contact said shaft portion of said pegs to selectively raise said grasping portions of said pegs above the playing surface for a short period of time.
CA000341579A 1979-02-09 1979-12-10 Round-about game Expired CA1140955A (en)

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
US010,833 1979-02-09
US06/010,833 US4310156A (en) 1979-02-09 1979-02-09 Round-about game

Publications (1)

Publication Number Publication Date
CA1140955A true CA1140955A (en) 1983-02-08

Family

ID=21747667

Family Applications (1)

Application Number Title Priority Date Filing Date
CA000341579A Expired CA1140955A (en) 1979-02-09 1979-12-10 Round-about game

Country Status (8)

Country Link
US (1) US4310156A (en)
AU (1) AU5392079A (en)
BR (1) BR8000525A (en)
CA (1) CA1140955A (en)
DE (1) DE3002919A1 (en)
ES (1) ES487113A1 (en)
FR (1) FR2448367A1 (en)
IT (1) IT1146951B (en)

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Publication number Priority date Publication date Assignee Title
US4448416A (en) * 1982-09-20 1984-05-15 Paul Belter Balancing game
US4524967A (en) * 1984-02-09 1985-06-25 Marvin Glass & Associates Action matching game
US4749195A (en) * 1987-03-18 1988-06-07 Lee Ching H Fishing-octopus toys
JP3035121U (en) * 1996-08-26 1997-03-11 株式会社アガツマ Game board
US5887872A (en) * 1997-08-19 1999-03-30 Mattel, Inc. Memory game having sequentially opened capsules
US6095527A (en) * 1999-05-20 2000-08-01 Robertson; John Grabbing reflex game
US7374481B2 (en) * 2004-04-16 2008-05-20 Rehco, Llc Rotating pattern matching board game
USD918301S1 (en) * 2018-05-07 2021-05-04 Oy Martinex Ab Board game top panel
CH716238B1 (en) * 2019-05-29 2022-09-30 Van Cleef & Arpels SA Animation piece for the field of jewelry or jewelry.
USD973781S1 (en) * 2020-11-13 2022-12-27 Shuzhong Guo Whac-a-mole battle game
CN219185823U (en) * 2022-12-28 2023-06-16 詹东儿 Toy for beating ground mouse

Family Cites Families (9)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
FR805439A (en) * 1936-04-16 1936-11-19 Indoor skill game
US2636737A (en) * 1951-11-30 1953-04-28 Levay Eugene Electromagnetic pickup stick game apparatus
US2715530A (en) * 1952-10-16 1955-08-16 Olsen William Combination play pen and carrousel
US2674457A (en) * 1953-03-17 1954-04-06 Rocco M Rago Rotary jumping figurine toy
US2846223A (en) * 1955-07-14 1958-08-05 Kenneth E Nelson Melody playing figure carrying toy carrousel
US3247683A (en) * 1965-04-13 1966-04-26 Henry Dankner Jewelry Mfg Co I Rocking charm
US4027424A (en) * 1976-01-26 1977-06-07 Mattel, Inc. Multi-structure animated amusement device
US4118026A (en) * 1977-02-28 1978-10-03 Masatoshi Todokoro Game board for children
US4214750A (en) * 1978-07-31 1980-07-29 Takeshi Shimizu Octopus catching game kit

Also Published As

Publication number Publication date
AU5392079A (en) 1980-08-14
US4310156A (en) 1982-01-12
IT8047522A0 (en) 1980-01-04
IT1146951B (en) 1986-11-19
DE3002919A1 (en) 1980-08-21
ES487113A1 (en) 1980-09-16
BR8000525A (en) 1980-10-14
FR2448367A1 (en) 1980-09-05

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