BE1007997A6 - Screen display of a moving roulette ball in the zigzag game and wageropportunities during a television program show - Google Patents

Screen display of a moving roulette ball in the zigzag game and wageropportunities during a television program show Download PDF

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Publication number
BE1007997A6
BE1007997A6 BE9400035A BE9400035A BE1007997A6 BE 1007997 A6 BE1007997 A6 BE 1007997A6 BE 9400035 A BE9400035 A BE 9400035A BE 9400035 A BE9400035 A BE 9400035A BE 1007997 A6 BE1007997 A6 BE 1007997A6
Authority
BE
Belgium
Prior art keywords
ball
numbers
game
bullet
trajectory
Prior art date
Application number
BE9400035A
Other languages
Dutch (nl)
Original Assignee
Puyvelde Dirk Van
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Puyvelde Dirk Van filed Critical Puyvelde Dirk Van
Priority to BE9400035A priority Critical patent/BE1007997A6/en
Application granted granted Critical
Publication of BE1007997A6 publication Critical patent/BE1007997A6/en

Links

Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F7/00Indoor games using small moving playing bodies, e.g. balls, discs or blocks
    • A63F7/22Accessories; Details
    • A63F7/24Devices controlled by the player to project or roll-off the playing bodies
    • A63F7/28Devices controlled by the player to project or roll-off the playing bodies using gravity, i.e. apparatus for rolling off the ball, e.g. a slope, ramp or slant
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F5/00Roulette games
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F7/00Indoor games using small moving playing bodies, e.g. balls, discs or blocks
    • A63F7/04Indoor games using small moving playing bodies, e.g. balls, discs or blocks using balls to be shaken or rolled in small boxes, e.g. comprising labyrinths
    • A63F7/048Indoor games using small moving playing bodies, e.g. balls, discs or blocks using balls to be shaken or rolled in small boxes, e.g. comprising labyrinths used for generating random numbers
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F3/00Board games; Raffle games
    • A63F3/08Raffle games that can be played by a fairly large number of people
    • A63F3/081Raffle games that can be played by a fairly large number of people electric
    • A63F2003/082Raffle games that can be played by a fairly large number of people electric with remote participants
    • A63F2003/083Raffle games that can be played by a fairly large number of people electric with remote participants played via television
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F3/00Board games; Raffle games
    • A63F3/08Raffle games that can be played by a fairly large number of people
    • A63F3/081Raffle games that can be played by a fairly large number of people electric
    • A63F2003/082Raffle games that can be played by a fairly large number of people electric with remote participants
    • A63F2003/086Raffle games that can be played by a fairly large number of people electric with remote participants played via telephone, e.g. using a modem
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F7/00Indoor games using small moving playing bodies, e.g. balls, discs or blocks
    • A63F7/22Accessories; Details
    • A63F7/24Devices controlled by the player to project or roll-off the playing bodies
    • A63F7/28Devices controlled by the player to project or roll-off the playing bodies using gravity, i.e. apparatus for rolling off the ball, e.g. a slope, ramp or slant
    • A63F2007/282Gutter-shaped
    • A63F2007/284Gutter-shaped with a plurality of gutters, e.g. parallel
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2250/00Miscellaneous game characteristics
    • A63F2250/28Miscellaneous game characteristics with a two-dimensional real image
    • A63F2250/287Cameras therefor

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Toys (AREA)

Abstract

A ball rolls towards a rotating roulette wheel via a vertical Plexiglasplate to which a slightly sloping surface for a ball has been affixed. Thecourse of the ball is registered using photographic recordings from thestarting point until the ball comes to rest in one of the 26 grooves in theroulette wheel. It is possible to make a study of the course of the ball andmake a prognosis as to which number or combination of numbers the ball willfall into, before the ball has reached it's end destination. The applicationof this invention enables proof to be provided that this is not a game ofchance but a game of skill.

Description

       

   <Desc/Clms Page number 1> 
 



    TITEL/DOOR   BEELDSCHERM WEERGEGEVEN VERPLAATSING VAN EEN
ROULETTEBALLETJE BIJ ZIG-ZAG SPEL EN INZETMOGELIJK
DOOR TELEVISIE-UITZENDING. 1. Beschrijving ; 
 EMI1.1 
 Het ZIG-ZAG spel is een spel waarbij een kogel op een rechtopstaande plexi plaat naar een onderaan bewegende getallenkroon rolt op horizontaal geplaatste latten en hierdoor in feite een zig-zag-beweging maakt. Looptijd, snelheid en koördinaten van de kogel en het raakpunt van de kogel met de rechtopstaande plaat worden op een computerscherm weergegeven zodat het voor een modaal speler mogelijk wordt om te berekenen in welk nummer of in welke sektor van de getallenkrans, die ronddraait aan een regelbare doch vooraf gekende snelheid, de kogel uiteindelijk zal vallen. De loopbaan van de kogel wordt weergegeven door middel van een opeenvolging van punten, die daardoor praktisch een lijn vormen.

   Het trajekt van de kogel wordt door middel van deze fotografische opname vastgehouden en door een laserprinter afgedrukt zodat kandidaatspelers een vergelijkende studie kunnen maken waarom een bepaalde kogelbaan tot dat bepaald nummer heeft geleid. 



  De aangevraagde licensie heeft ook betrekking op de uitzending van dit spel via televisie-stations waardoor niet uitsluitend in een speelzaal, doch ook door middel van inzetformulieren van thuis aan dit spel kan worden deelgenomen en dit na validatie in een validatiecentrum. Ook is het mogelijk door middel van o. phone-banking aan dit spel deel te nemen.



   <Desc / Clms Page number 1>
 



    TITLE / DISPLAY DISPLAYED BY A SCREEN
ROULETTE BALLET AT ZIG-ZAG GAME AND BETS
BY TELEVISION BROADCAST. 1. Description;
 EMI1.1
 The ZIG-ZAG game is a game in which a ball rolls on an upright plexi plate to a bottom moving number crown on horizontally placed slats and in effect makes a zig-zag movement. Running time, velocity and coordinates of the bullet and the point of contact of the bullet with the upright plate are displayed on a computer screen so that it is possible for a modal player to calculate in which number or in which sector of the number ring, which rotates on an adjustable but previously known speed, the bullet will eventually drop. The trajectory of the bullet is represented by a succession of points, which practically form a line.

   The trajectory of the bullet is held by this photographic image and printed by a laser printer so that candidate players can make a comparative study of why a particular bullet trajectory led to that particular number.



  The license applied for also concerns the broadcasting of this game via television stations, which allows participation in this game not only in a game room, but also by means of bet forms from home and this after validation in a validation center. It is also possible to participate in this game through o. Phone banking.


    

Claims (1)

2. Conclusies ; Het onderwerp wordt gekenmerkt door een bewegende kogel op een rechtopstaande plaat waaraan horizontale latten als loopvlak voor de kogel werden bevestigd. Door een lichte helling van deze loopvlakken en door de aantrekkingskracht van de aarde, beweegt deze kogel zich naar onder waar hij wordt opgevangen in een ronddraaiende getallenkroon bestaande uit 24 cijfers en 2 letters, genummerd van 1 tot 24, X en O. 2. Conclusions; The subject is characterized by a moving ball on an upright plate to which horizontal battens as the ball's tread were attached. Due to the slight inclination of these treads and the gravitational pull of the earth, this bullet moves down where it is received in a revolving crown of numbers consisting of 24 numbers and 2 letters, numbered 1 to 24, X and O. Het raakpunt van de kogel met de plaat wordt digitaal weergegeven in de vorm van een opeenvolging van lichtpunten, waardoor een lijn ontstaat die zichtbaar blijft op een beeld-scherm vanaf dat de kogel op het loopvlak wordt geplaatst, totdat hij uiteindelijk in de getallenkrans terechtkomt. Zodoende is het mogelijk te bestuderen welk trajekt de kogel heeft afgelegd aan welke snelheid en looptijd. Dit raakpunt in zig-zag vorm wordt daarna via een laserprinter afgedrukt ter analyse van het trajekt van de kogel waardoor een behendige speler, mits hantering van een bepaalde strategie, door het spelen op een verzameling van nummers of het uitsluiten van nummers in de getallenkrans waarin de kogel naar aanleiding van zijn trajekt, looptijd en snelheid met zekerheid niet kan vallen, winst kan maken. The point of contact of the ball with the plate is digitally displayed in the form of a sequence of points of light, creating a line that remains visible on a screen from the moment the ball is placed on the tread, until it eventually enters the ring of numbers. It is thus possible to study which trajectory the ball has traveled at which speed and duration. This zig-zag hitting point is then printed via a laser printer to analyze the trajectory of the bullet, allowing an agile player, using a particular strategy, to play on a set of numbers or exclude numbers in the ring of numbers in which the bullet cannot fall with certainty because of its trajectory, duration and speed, can make a profit. Aan dit spel kan zowel door middel van telefonische of schriftelijke inzetmogelijkheden worden deelgenomen vanuit de huiskamer, als door exploitatie in een speelzaal door middel van speeljetons op een speellaken waarop dezelfde nummers en cijfers van de getallenkrans voorkomen. This game can be participated by means of telephone or written betting options from the living room, as well as by exploitation in a gaming room by means of game tokens on a game sheet on which the same numbers and numbers of the number ring appear.
BE9400035A 1994-01-12 1994-01-12 Screen display of a moving roulette ball in the zigzag game and wageropportunities during a television program show BE1007997A6 (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
BE9400035A BE1007997A6 (en) 1994-01-12 1994-01-12 Screen display of a moving roulette ball in the zigzag game and wageropportunities during a television program show

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
BE9400035A BE1007997A6 (en) 1994-01-12 1994-01-12 Screen display of a moving roulette ball in the zigzag game and wageropportunities during a television program show

Publications (1)

Publication Number Publication Date
BE1007997A6 true BE1007997A6 (en) 1995-12-05

Family

ID=3887879

Family Applications (1)

Application Number Title Priority Date Filing Date
BE9400035A BE1007997A6 (en) 1994-01-12 1994-01-12 Screen display of a moving roulette ball in the zigzag game and wageropportunities during a television program show

Country Status (1)

Country Link
BE (1) BE1007997A6 (en)

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Legal Events

Date Code Title Description
RE Patent lapsed

Owner name: VAN PUYVELDE DIRK

Effective date: 19960131