AU9709498A - Controller unit for electronic devices - Google Patents

Controller unit for electronic devices Download PDF

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Publication number
AU9709498A
AU9709498A AU97094/98A AU9709498A AU9709498A AU 9709498 A AU9709498 A AU 9709498A AU 97094/98 A AU97094/98 A AU 97094/98A AU 9709498 A AU9709498 A AU 9709498A AU 9709498 A AU9709498 A AU 9709498A
Authority
AU
Australia
Prior art keywords
key
recess
key elements
controller device
housing
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Granted
Application number
AU97094/98A
Other versions
AU738517B2 (en
AU738517C (en
Inventor
Teiyu Goto
Hiroki Ogata
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Sony Interactive Entertainment Inc
Original Assignee
Sony Computer Entertainment Inc
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Priority claimed from AU17672/95A external-priority patent/AU700701B2/en
Application filed by Sony Computer Entertainment Inc filed Critical Sony Computer Entertainment Inc
Priority to AU97094/98A priority Critical patent/AU738517C/en
Publication of AU9709498A publication Critical patent/AU9709498A/en
Assigned to SONY COMPUTER ENTERTAINMENT INC. reassignment SONY COMPUTER ENTERTAINMENT INC. Alteration of Name(s) of Applicant(s) under S113 Assignors: SONY CORPORATION
Publication of AU738517B2 publication Critical patent/AU738517B2/en
Application granted granted Critical
Publication of AU738517C publication Critical patent/AU738517C/en
Anticipated expiration legal-status Critical
Expired legal-status Critical Current

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Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/24Constructional details thereof, e.g. game controllers with detachable joystick handles
    • HELECTRICITY
    • H01ELECTRIC ELEMENTS
    • H01HELECTRIC SWITCHES; RELAYS; SELECTORS; EMERGENCY PROTECTIVE DEVICES
    • H01H25/00Switches with compound movement of handle or other operating part
    • H01H25/04Operating part movable angularly in more than one plane, e.g. joystick
    • H01H25/041Operating part movable angularly in more than one plane, e.g. joystick having a generally flat operating member depressible at different locations to operate different controls
    • HELECTRICITY
    • H01ELECTRIC ELEMENTS
    • H01HELECTRIC SWITCHES; RELAYS; SELECTORS; EMERGENCY PROTECTIVE DEVICES
    • H01H9/00Details of switching devices, not covered by groups H01H1/00 - H01H7/00
    • H01H9/02Bases, casings, or covers
    • H01H9/0214Hand-held casings
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/80Special adaptations for executing a specific game genre or game mode
    • A63F13/803Driving vehicles or craft, e.g. cars, airplanes, ships, robots or tanks
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/10Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
    • A63F2300/1043Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals being characterized by constructional details
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/80Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
    • A63F2300/8017Driving on land or water; Flying
    • HELECTRICITY
    • H01ELECTRIC ELEMENTS
    • H01HELECTRIC SWITCHES; RELAYS; SELECTORS; EMERGENCY PROTECTIVE DEVICES
    • H01H2221/00Actuators
    • H01H2221/008Actuators other then push button
    • H01H2221/012Joy stick type
    • HELECTRICITY
    • H01ELECTRIC ELEMENTS
    • H01HELECTRIC SWITCHES; RELAYS; SELECTORS; EMERGENCY PROTECTIVE DEVICES
    • H01H2231/00Applications
    • H01H2231/008Video game

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Human Computer Interaction (AREA)
  • Switches With Compound Operations (AREA)

Description

AUSTRALIA
Patents Act 1990 CompLETE SPECIFICATION STANDARD PATENT 0 e Applicant(s): SONY CORPORATION invention Title; CONTROLLER UNIT FOR ELECTRONIC
DEVICES
]4 The following statement is a full description of this invention, including the best method of performing it known to me/us: 2 CONTROLLER UNIT FOR ELECTRONIC DEVICES BACKGROUND OF THE INVENTION 1. Field of the Invention The present invention relates to a controller unit/or device for controlling electronic devices, particularly for use in game machines and more particularly, to a controller unit adapted for three dimensional game applications. The present application is a divisional application of Australian patent application number 17672/95 the disclosure of which is incorporated herein by reference.
2. Description of the Related Art A known controller unit for game machines is 15 disclosed, for example, in United States Patent No.
5,207,426 and adapted for two dimensional game applications.
SReferring specifically to Fig. 11, a controller unit 30 for game machines comprises, among others, a housing 31, a direction control section 32 as a first control means, a first action control section 37 as a second control means, a second action control section 39 as a third control means, a selector switch 30a, and a game start switch In order to enable a user to readily hold the housing 31 by his hands, the housing 31 is ellipsoidal in Shape with an elongated central recess in the lower or long j side and is in the form of eyeglasses as viewed in plan.
e The housing 31 has right and left arcuate portions. The direction control section or first control means 32 is situated at one of the arcuate portions (left Sss side in Fig. 11) of the housing 31. The first action control section or
-V
a 3
A;
2a second control means 37 is situated at the other arcuate portion (right side in Fig. 11) of the housing 31. The second action control section or third control means 39 is situated at one side of the housing 31 upwardly of the direction control section 32 and the first action control section 37.
The direction control section or first control means 32 is an integral switch and has four cross-shaped contacts, that is, upper, lower, right and left contacts.
The direction control section 32 is cross-shaped and has four ends on which triangular directional marks 33 are provided to enable the user to feel by his fingers in which direction an object is moved when each end is depressed.
As shown in Fig. 12, the direction control section 32 includes upper, lower, right and left ends or key elements 34 I and corresponding contacts located below the key elements.
Alternatively, the direction control section 32 may include a base 35, a plurality of mutually perpendicular key elements S36 on the base 35, and corresponding contacts below the key 1 elements 36 through the ba s 35, as shown in Fig. 13. These arrangements are both know n i n the art.
SAs shown in Fig. 11, the first action control section or Ssecond control means 37 has four key elements 38a, 38b, 38c and 38d provided at the quandrants of a circle. Each of the key elements 38a, 38b, 38c and 38d is cylindrical in shape i- ,L;kyeeet ~fi 1:i
I-
and extends from its base. These key elements 38a, 38b- 38c and 38d control action of the object in accordance with a program rather than the unit per se and are referred to as action switches to control A to D actions. To this end, marks A to D are present on the surfaces of the switches.
As shown in Fig. 11, the second action control section or third control means 39 includes a pair of elongated key elements 40a and 40b provided at one side of the housing and located upwardly of the direction control section 32 and the 'z first action control section 37. The key elements 40a and 4b a a ith smaller than the thickness of the housing.
40b have a width smaller The key elements 40a and 40b have one ends (adjacent to the central portion of the housing 31) supported by corresponding bearings (not shown) in the housing 31 and the other or free ends (at the right and left sides of the housing 31). The key elements 40a and 40b are curved from fref ends and extend alon their one ends toward the other or free ends and etend along the arcuate sides of the housing 31.
In this controller unit 30, the key elements 38a, 38b, 38c and 38d of t -st action control section 37 may be positioned mutuall; perpendicular to one another to selectively control up and downand right and left movement S of the object in response to a given program.
SThat is, the controller unit 30 can be used to control movement in two different directions- S- 4 When the object in a game is, for example, a battle tank, the second action control section 39 is actuated to shoot a gun or launch a missile.
The first action control section 37 may be used as direction control means, whereas the up and down and right and left points of the direction control section 32 may be used as action control means. This arrangement enables a left-handed user to readily manipulate the controller unit if S a game requires movement only in one direction.
The direction control section 32 includes a plurality of key elements (34 and 36) arranged in an integral fashion.
arious other switches have also been proposed as follows.
Referring firstly to Fig. 14, Japanese laid-open utility model publication No. 61-194231 published on December 3, 1986 discloses a direction control section 32A mounted to a S housing 31A at a suitable position (for example, at 32 in Fig. 11). The direction control section 32A includes a key element 36A having key faces 42, a semispherical fulcrum member 41 extending centrally from the lower surface of the key element 36A, and a resilient body 44 connected to one side of the key element 36A opposite the key faces 42 and adapted to make electrical contact with the contact of a base amu plate 43. The key faces 42 of the key element 36A normally extend ;out of the top surface of the housing 31A under the action of the resilient body 44. When one of the key faces ~NI-r~ ~araol-- -1- 5 42 is depressed, the fulcrum member 41 is brought into point contact with the base plate 43. Further depression of the key face 42 causes the key element 36A to pivot about the fulcrum member 41 in a selected direction. As a result, the resilient body 44 is flexed to cause a movable contact adjacent to that key face to make electrical contact with a fixed contact 46 on the base plate 43. Thus, when any one of the key faces 42 is depressed, the key element is swung about the fulcrum member 41 in a selected direction to make electrical contact.
Referring secondly to Fig. 15, Japanese laid-open S utility model publication No. 5-87778 published on November S: 26, 1993 discloses a direction control section 32B mounted to a housing 31B at a suitable position (for example, at 32 in Fig. 11). The direction control section 32B includes a key element 36B with a semispherical recess 47 centrally formed S in the bottom of the key element 36B, a semispherical recess 48 formed in the bottom of the housing 31B, a spherical body or ball bearing 49 received in the recesses 47 and 48, and a resilient body 44A having rubber contacts 50 at locations corresponding to key faces 42A of the key element 36B. With this arrangement, when the key face 42A of the key element 36B is depressed, the key element 36B is swung about the ball bearing 49 in a selected direction to press the rubber contact 50 of the resilient body 44A so as to make electrical 6 contact.
Referring thirdly to Fig. 16, Japanese laid-open utility model publication No. 6-017070 published on March 4, 1994 discloses a direction control section 32C mounted to a housing 31C at a suitable position (for example, at 32 in Fig. 11). The direction control section 32C includes a key element 36C having a central flat portion 51 at its bottom, a spherical ball 52 adapted to make contact with the flat portion 51, a base plate 43A mounted on the bottom of the housing 31C and having fixed contacts 46A, and a resilient body 44B disposed between the base plate 43A and the key element 36C and having movable contacts 45A. With such a switch mechanism, when a key face of the key element 36c is depressed, the flat portion 51 of the key element 36C is brought into contact with the ball 52.
Further depression causes the key element 36c to be i swung about the ball 52 and inclined in a selected direction.
As a result, the resilient body 44B is flexed to provide an electrical contact between the movable contact 45A and the fixed contact 46A. When the key element 36C is released, the key element 36C is returned to its home position under the l action of the resilient body 44B and extends out of the housing 31C.
Referring fourthly to Fig. 17,' Japanese laid-open utility model publication No. 6-38137 published on May 7 1994 discloses a direction control section 32D mounted to a housing 31D at a suitable position (for example, at 32 in Fig- 11). The direction control section 32D includes a key element 36D with a semispherical recess 47D formed centrally in the bottom of the key element 36D, a base plate 43B mounted on the bottom of the housing 31D and having fixed contacts 46B, a resilient body 44B disposed between the key element 36D and the base plate 43B and having movable contacts 45B, and a spherical ball 52B placed centrally in the resilient body 44B and adapted to engage with the recess 47A of the key element 36D.
With this arrangement, when a key face of the key element 36D is depressed in a selected direction, the recess 47A is brought into contact with the ball 52B to provide a center axis. Further depression causes the key element 36D to pivot about the ball 52B in the direction in which the key face is depressed. As a result, the resilient body 44B is flexed to provide an electrical contact between the movable contact 45B and the fixed contact 46B.
However, such conventional controller units for game machines suffer from the following problems.
The configuration of the housing is adapted for use in a game wherein movement is controlled in two ways. The key elements are mounted at a suitable position of the housing- In the prior art, the housing itself is supported Iv-irpo~lsnvr-a--l 8 by some of the fingers while the remaining fingers are used to manipulate the key elements. The prior art controller may function when a two dimensional game program is employed, but is unable to work with a three dimensional game program.
The structure of the key elements is not suitable for use in a three dimensional programmed game.
It is necessary to increase the number of key Selements of a controller (microcomputer or similar devices) as game softwares become more sophisticated. If the key Selements are arranged on the top of the controller, mainly the thumb is used to manipulate the key elements. This manipulation is complicated and cumbersome.
The key elements used to control movement are cross-shaped or circular and may-control oblique movement.
However, it is not possible to identify a correct key element and provide accurate control of movement in vertical and lateral directions and Y-axes directions) as well as in an oblique direction (Z-axis direction) when a sophisticated software is employed The switches are adapted to control movement in response to softwares used. To this end, the switches are painted with different colors or assigned alphabetical letters such as A to D so as to indicate A to D actions. It is not possible to immediately identify which color or alphabetical letter indicates "YES" or but the "YES" and "NO" key elements are frequently used in a game.
A plurality of integral key elements include a plurality of corresponding contacts. A spherical body is used to support the key elements. The key elements are swung about the spherical body to make electrical contact. The top of each key element extends from the housing. As such, the user is unable to positively identify subtle movement by the feel of his finger tips.
The key elements are formed in an integral fashion.
The key elements have a cross or circular shape. The fulcrum member is disposed only below the key elements.- The key body extends from the housing and has its outer peripheral edge engaged with the opening in the housing. This arrangement S makes the entire key elements shaky, causes offset and deformation of the key elements, and deteriorates the operability of the key elements.
Thus, the configuration of the housing, and the arrangement of the key elements must be modified in order to properly control movement of an object in a three dimensional game in accordance with a sophisticated software, particularly a three dimensional game program. Also, the structure of the key elements must be changed in order to a ma control movement in a complicated and sophisticated manner.
SUMMARY OF THE INVENTION 10 Accordingly, the invention provides a controlling unit for a controlling an electronic device, said controller including a housing on which a control section is mounted, said control section including: an integral plurality of key elements having a first recess formed centrally in the bottom of said integral plurality of key elements and a second recess formed centrally in the top of said integral plurality of key elements; a fulcrum member located below and spaced a short distance away from said integral plurality of key elements; a resilient body adapted to urge said integral plurality of key elements upwards and including electric contacts; and 15 a projection mounted to said housing and corresponding in location to said second recess.
The invention also provides a game machine including the controller unit.
The invention further provides a controller 20 device for a controlling an electronic device, including: a housing having a plurality of openings; a key body having an upper surface and mounted to said housing; a plurality of key elements integrally formed in said upper surface of said key body, said key elements C separately extending through corresponding ones of said openings; and a resilient body adapted to urge said plurality Sof key elements upwardly, and said resilient body includes S 30 electric contacts.
The invention also provides a game machine including the controller device.
The invention further provides a controller i device for controlling an electronic device, said controller unit including: a housing having a top surface and electrical -conductors therein; XoLl\ BOhomeA yM~ere epSpecil17672-95.div.d cl5/12/9 41 *S 11 an integral plurality of key elements having a first recess formed centrally in the bottom of said plurality of key elements; a fulcrum member located below and spaced a short distance away from said plurality of key elements; a resilient body adapted to urge said plurality of key elements upwardly and including electric contacts each arranged below one of said key elements and above one of said electrical conductors so as to be resiliently separated from said electrical conductors; and said housing including a plurality of openings through said top surface, each opening receiving one of said key elements therethrough to be exposed for activation by a user, activation resiliently depressing one said 15 electric contacts to a corresponding conductor.
.'The invention also provides a game machine including the controller device.
BRIEF DESCRIPTION OF THE DRAWINGS 20 The present inventions will now be described by Sway of example with reference to the accompanying drawings in which: Fig. 1 is a perspective view of a controller unit for game machines, according to the present invention; Fig. 2 is a perspective view of the controller unit shown in Fig. 1, with the unit held by the palms of both hands of a user and manipulated by the user' fingers; L h7 SL S\ \FLSo 0L\h S*lymrte \Spe<i\s 17672-95.div.dc 14112/98 fe 12 Fig. 3 is a top plan view of the controller unit shown in Fig. 1; Fig. 4 is a front view of the controller unit shown in Fig. 1; Fig. 5 is a side view of the controller unit as viewed from a first control section; Fig. 6 is a perspective view, on an enlarged scale, showing the principal part of the first control section; Fig. 7 is a sectional view taken on the line A-A in Fig.
3 with a key element depressed in a forward direction; g Fig. 8 is a sectional view taken on the line A-A in Fig.
"2 3 with the key element in a home position; Fig. 9 is a sectional view taken on the line A-A in Fig.
3 with the key element depressed in a rearward direction; Fig. 10 is a sectional view taken on the line A-A in Fig. 3 with the key element depressed in a rearward I direction; Fig. 11 is a top plan view of a conventional controller unit for game machines in use; Fig. 12 is a perspective view showing the principal part of a direction control section shown in Fig. 11; Fig. 13 is a perspective view showing the principal part of a modified direction control section; Fig. 14 shows a first example of the direction control section; 1 i. 8; 13 Fig. 15 shows a second example of the direction control section; Fig. 16 shows a third example of the direction control section; and Fig. 17 shows a fourth example of the direction control section.
DETAILED DESCRIPTION OF PREFERRED EMBODIMENTS Referring to Fig. 1, there is shown a controller unit 1 for game machines, according to one embodiment of the present invention. The controller unit 1 is in the form of eyeglasses and comprises a vertically separable housing 3 composed of an upper housing half 2A and a lower housing half 2B and including a first grip 4 and a second grip 5 extending 9 *J from opposite longitudinal ends of the housing and held by the palms of the both hands of a user, a start/selector switch section 6 provided at the narrow center of the housing 3 and adapted to start a game and select the desired level of skill, first and second circular control sections 9 and 24 symmetrically provided at opposite ends of the housing 3 and including a plurality of switches, and third and fourth control sections 29 and 30, symmetrically provided at the front side of the housing 3 and including a plurality of switches manipulatable by the index and third fingers of the user.
1 *f 14 The first grip 4 and the second grip 5 serve as a handle to enable the user to hold the controller unit 1 by the palms of the both hands. The first grip 4 and the second grip extend reaardl and downwardly from opposite longitudinal ends of the housi y g 3 and diverge toward the user at an angle Sproi 45 degrees. T he tsecond grip 5 are thus in the form of horns and collectively form a 4
-L
at
C
Cd C handle. t enables the As shown better in Fig 2 this arrangement enables the user to hold the controller unit by the palms of his hnds and eliminates the need t old the housing 3 by his finger and eliminates the unit bY as many as tips. The user is able to manipulate the unit by as many as ten fingrs For example the first and second control ten fingere.a sections 9 and 24 may be operated by the thumbs of the left and right hands, respectively, while the third and fourth control sections 29 and 30 may be operated by the index and third fi sger f the left and right hands, respectively.
t h i r d 5 fingers 5 t h e c o ntrol sections As shown particularly in Fig. 5, the control sections can be operated with the housing 3 placed on a flat surface.
can sube case, it is not necessary to hold the housing 3 by In such a case, it is n the palms of the right and left hands.
More specifically, when placed on a predetermined surface (as howby iaginay line in Fig. the housing surface (as shown by imaginary of each of Sis upported at four points that is, the bottom f each of the third and fourth control sections 29 and 30 i i i
I
i i.: I ;i ii i i j jf.
i i 15 bottom of each of the first and second grips 4 and 5. In this state, the switches of the first and second control sections 9 and 24 extend substantially parallel to the surface on which the housing rests or, more specifically, is slightly inclined downwards.
The control sections can safely be operated when the housing 3 is placed on a predetermined flat surface as well as when the housing 3 is held by the palms of the hands of the user.
Referring to Fig. 3, the start/selector switch section 6 is a switch located between the first control section 9 and i the second control section 24 and comprises a selector switch 7 and a start switch 8. The selector switch 7 is used to select, for example, the desired level.of skill. The start switch 8 is used to start a game.
Referring to Figs. 1, 6 and 7, the first control section 9 includes a substantially cross-shaped recess 10 formed inT one circular end (right end in Figs. 1 and 2) of the housing 3, four marks lla, llb, 11e and lid formed on the upper, lower, right and left ends of the recess 10 and adapted to indicate the direction in which an object is moved, and an integral key body 12 having four key elements which are located inwardly of the corresponding marks lla to lid and separately extend through four corresponding openings.
The first control section 9 also includes four-openings j j r^ f .1 16 4Lmemo
LI
21 having a shape complimentary to the shape of each of the key elements 14a, 14b, 14c and 14d of the key body 12 and directed to the center of the key body 12, a central key support 22 surrounded by the openings 21, a semispherical projection 23 extending centrally from the central key support 22, a resilient body 18 having four movable contacts 19A, a spherical fulcrum member 20 located at the center of the four key elements 14a to 14d and adapted to journal the key body, and a circuit board 19C having four fixed contacts 19B in confronting relation to the movable contacts 19A.
Referring to Figs. 6 and 7, the key body 12 includes a circular base 13, the four key elements 14a, 14b, 14c and- 14d integrally formed in the upper surface of the base 13, a semispherical first recess 15 formed centrally in the lower surface of the base 13 and adapted to engage with the fulcrum member 20, a semispherical second recess 16 formed centrally in the upper surface of the base 13 and adapted to engage with the projection 23 of the central key support 22, and a contact guide 17 extending downwardly from the base 13 and adapted to press the rear surfaces of the movable contacts *19A.
As shown better in Fig. 6, each of the four key elements 14a to 14d extends from the upper surface of the base 13 and has a pentagonal shape. Each key element is also tapered and has a thickness which increases from the center of the base -i s i_ scpia~aensae~i~sara~o~p~p~~ 17 13 toward the outer periphery of the base 13. The key elements 14a to 14d of the key body separately extend upwardly from the housing 3 through the openings 21.
The resilient body 18 is disposed between the board 19C and the key body 12. The movable contacts 19A of the resilient body 18 correspond in number to the key elements 14a to 14d and are rubber contacts.
The fulcrum member 20 is spherical in shape, is placed at the center of the key body 12, and corresponds in location to the central key support 22. The fulcrum member 20 is engaged with the first recess S" With the key body 12 mounted in the housing, each of the key elements extends.radially from the central key support 22. Each of the key elements has a pentagonal shape. A part of the key element adjacent to the cent2al key support has a height such that the user may feelb y his fingers the difference in height between the key element and the central key support 22. The key element has'a height which increases in a direction away from thecentral key support 22.
When the user puts his finger on the center (that is, Scentral key support 22) of the first control section 9, he may readily determine the positional relationship by his amEM finger tip because there is a difference in height between the center of the first control section and the key elements.
Each of the top surface of the key elements 14a to 14d has a
S
18 height which gradually increases in a direction away from the center of the first control section. This configuration readily guides the finger tip of the user and enables the user to identify which one of the key elements is pressed when the user slides his finger tip from the inner end toward the outer end of each key element.
In the illustrated embodiment, the central key support 22 at the center of the first control section has a flat top.
Alternatively, it may have a round top 22a, as shown by broken line in Fig. 7, so as to enable the user to readily identify the central key support 22 by his finger. Still alternatively, it may have a groove or a projection.
When the first control section 9 is not in use, the resilient body 18 urges the contact guide 17 and thus, the key body 12 upwards so as to bring the semispherical second recess 16 of the key body 12 into engagement with the semispherical projection 23 of the central key support 22 as shown in Fig. 8. At this time, the circular edge of the base 13 is engaged with the edge of the opening 21. This is the home position of the key body 12 wherein the key elements 14a to 14d extend out of the housing 3. When the key element 14c, for example, is depressed in Sthe direction of the arrow A. or B as shown in Fig. 9, the Sfirst recess 15 of the key body 12 is brought into engagement with the spherical fulcrum member 20. The key body, 12 is
A
F
19 then slid on the spherical surface of the fulcrum member to the right in Fig. 9 so as to press down the resilient body 18. As a result, the resilient body 18 is flexed to cause the movable contact 19A to be moved closer to the fixed contact 19B below this movable contact 19A.
As shown in Fig. 10, the first recess 15 of the key body 12 continues to be slid on the spherical surface of the fulcrum member 20 on further depression of the key element 14c. This results in electrical contact between the movable contact 19A and the fixed contact 19B.
r When the key element 14c is released, the first recess is moved away from the spherical fulcrum member 20 under the action of the resilient body 18. That is, the key element 14c is swung to the left in Fig. 10. As a result, the movable contact 19A is separated from the fixed contact 19B (Fig. The second recess 16 is then brought into engagement with the projection 23. Finally, the key element 14c is returned to its home position (Fig. 8) while it is rotated in a counterclockwise direction.
As shown in Fig. 7, when the key element 14a is depressed in a forward direction (in a direction indicated by C in Fig. the resilient body 18 is flexed to cause the first recess 15 to be slid on the spherical surface of the fulcrum member 20. As a result, the key element 14a is moved forwardly and downwardly to make electrical contact. This map-' i: aera operation is identical to that described with reference to Figs. 8 to 10 and will not be described herein.
The key elements in the first control section are journaled on the fulcrum member 20 and are so swung as to make electrical contact, with the spherical reces and the spherical fulcrum member being in contact with one another.
As the key elements 14a to 14d are separately arranged in the housing, they can be depressed in any direction rather than only in one direction. This enables smooth switching Soperation and prevents shakiness, offset and def ation of the key body 12.
Reference will now be made to the second control section S24. Referring specifically to Figs- ia nd 2, the second control section 24 comprises a substantially cross-shaPed recess 25 formed in the other, circular end (left end in Figs. and 2) of the housing, four openings 26 formed in the upper and lower and right and left ends of the: cross-shaped recess 25, and a first action control switch 27 including four cylindrical key elements 28a, 28b 28c and 28d which extend upwardly through the corresponding openings 26.
As shown better in Fig. 3, the first action control switch 27 includes four separate n down and right and left switches located in the corresponding ends of the cross-shaped recess 25. ;The key elements 28a to 294 correspond to these switches and xtend slightly upwardly "~s~rp~l
C
21 9-51 rr r
I
s r
X
6Q from the surface of the recess The key elements 28a to 28d each include marks such as a square mark, a cross mark, a circular mark and a triangular mark, so as to allow ready identification of their functions.
In the illustrated embodiment, the upper key element 28a, the right key element 28b, the lower key element 28c and the left key element 28d are assigned a square mark, a cross mark, a circular mark, and a triangular mark, respectively.
The circular and cross marks are assigned to particular key elements which are most easily manipulated by the right hand of the user in accordance with given programmed instructions and which are subject to frequent use. This arrangement enables the user to readily identify a minimum number of necessary switches to determine whether the answer is "YES" or "NO" even if a large number of switches are provided.
In order to differentiate the housing' 'from the key elements, the key elements may be colored.
Reference will next be made to the third and fourth control sections 29 and 30. Referring to Figs. 1 to 3, the third and fourth control sections 29 and 30 each include upper and lower elongated openings 31 extending in parallel, to one another and formed in the projected front side of lthe housing forwardly of the first and second control sections 9 and 24, respectively, and second action control switches 33A
A;
4 7 17 22 and 33B having elongated key elements 32a and 32b and 34a and 34b, respectively which are fitted within and extend forwardly through the respective openings 31.
Referring to Figs- 4 and 5, the second action control switches 33A and 33B are switches for the third and fourth control sections 30 and 29 provided on the front side of the housing 3. As shown better in Fig. 4, the second action control switches 33A and 33B are laterally symmetrical and include a pair of parallel upper and lower key elements 34a and 34b and a pair of parallel upper and lower key elements 32a and 32b, respectively. Thus, there are provided a total of four switches. These four switches are assigned a right-up mark, a right-down mark, a left-up mark, and a left-down mark, respectively to indicate the directions in which the object can be moved.
The right-up key element 34a and the right-down key element 34b can be manipulated simultaneously by the index and third fingers of the right hand, respectively, while at the same time, the left-up key element 32a and the left-down key element 32b can be manipulated simultaneously by the Sindex and third fingers of the left hand, respectively.
^B However, it is not necessary to manipulate the key elements 32a, 32b and 34a, 34b by these fingers- Alternatively, the tw index fingers of the right and left hands of the user may be used to manipulate the key elements 32a and 34a as well as 23 the key elements 32b and 34b.
Again, the first, second, third and fourth control sections 9, 24, 29 and 30 can be manipulated simultaneously by as many as ten fingers of the both hands, while the first and second grips 4 and 5 are held by the palms of the both hands. These control sections can be manipulated only by one hand or a combination of one hand and both hands.
Accordingly, the present invention has improved operability and is adapted for use in a complicated video game wherein an object is moved in a three dimensional space.
In the controller unit I with high operability, the user can enjoy virtual reality through a three dimensional game by operating the controller unit 1 with the first, second, third and fourth control sections 9, 24, 29 and 30 singly or in any combination.
Thus, the present invention is particularly suitable for use in three dimensional games including airplanes or submarines as objects.
.L For example, an airplane is moved forward while being rotated in a clockwise direction when the key element 14a of the first control section 9 and the right-down key elemeni 32b of the fourth control section are both depressed.
S When the key elements 14a and 14b of the first control section 9 are simultaneously depressed, and also, the right-up key element 32b of the third control section 29 is J 24depressed, the airplane is moved to the right while being rotated in a clockwise direction.
When the key element 14a of the first control section 9, the right-up key element 32a of the third control section 29, and the left-up key element 34a of the fourth control section are simultaneously depressed, the airplane is moved up.
If all of these key elements continue to be depressed, the airplane can be rotated while being moved up. 16 modes of operation are possible by depressing the four integral key elements 14a to 14d of the first control i section 9 singly or in any combination. Also, 16 modes of operation are possible by depressing the two independent key elements 32a and 32b of the third control section 29 and the two key elements 34a and 34b of the fourth control section 30 singly or in any combination. Thus, a total of 256 modes of operation in a three dimensional space are possible.
This arrangement is effective to move an object in a j battle or similar games in a three dimensional fashion. For example, the right-up key element 32a of the third control section 29 and the left-up key element 34a of the fourth C control section 30 are depressed by the index fingers of the both hands so as to move the upper half of the object, particularly, hands, while the right-down key element 32b and ,i the left-down key element 34b are depressed by the third ifingers of the both hands so as to move the lower half, of S t- C 'i 25 the object, particularly, legs. This enables the object to not only kick an opponent by his legs or hands, but also move in a complicated or three dimensional manner. It is, of course, to be understood that the key elements 32a, 32b, 34a and 34b may be manipulated only by the index finger.
The present invention allows the use of programs prepared for existing two dimensional games as well as for three dimensional games. With the housing supported by the palms of the both hands, as many as ten fingers can freely be a three dimensional space in used to move the object in a three dimensional space in G accordance with a complicated program.
The present invention is not limited to the foregoing embodiments. It is, of course, to be understood that the key elements may be modified in accordance with a given game program.
M Ej I*

Claims (6)

1. A controlling unit for a controlling an electronic device, said controller including a housing on which a control section is mounted, said control section including:an integral pluralit of key elements having a first recess formed centrally in the bottom of said integral plurality of key elements and a second recess formed centrally in the top of said integral plurality of 0- .t. *fl. S *s p .5 ey lemen member located below and spaced a short distance away from said integral plurality of key elements; a esilient body adapted to urge said integral 15 plurality of sey elements upwards and including electric contacts; and a projection mounted to said housing and corresponding in location to said second recess.
2. A controller unit according to claim 1, wherein said second recess and said projection have semi- spherical surfaces.
3. A controller unit according to claim 1 or claim 2, wherein said first recess has a semi-spherical surface, and said fulcrum member has a spherical surface.
4. A controller unit according to any one of claims 1 to 3, wherein said housing has a substantially cross-shaped recess which corresponds in location to said integral plurality of key elements. A controller unit according to claim 4, wherein said integral plurality of key elements are tapered toward the centre of said substantially cross-shaped recess. 6. A controller unit according to claim 5 or claim 6, wherein said substantially cross-shaped recess includes marks adapted to indicate the functions of the respective integral key elements.
7. A controller unit according to any one of \ua01 cl\hu,$,r\ epspecil672_95 .div.doc 15/12/98 I r j t i: i ::i ii~E~
77. i 27 claims 4 to 6, wherein said substantially cross-shaped recess is centrally processed to identify its center. 8. A controller unit according to any one of claims 1 to 7, further including a plurality of further key elements, said key elements including different marks or colours to indicate functions. 9. A game machine including the controller unit defined in any one of claims 1 to 8. A controller device for a controlling an electronic device, including: a housing having a plurality of openings; a key body having an upper surface and mounted to said housing; a plurality of key elements integrally formed in said upper surface of said key body, said key elements separately extending through corresponding ones of said openings; and a resilient body adapted to urge said plurality of key elements upwardly, and said resilient body includes electric contacts. 11. The controller device according to claim wherein said key body includes a first semi-spherical recess facing downwardly, and said resilient body includes at its centre, a fulcrum member for partially interfitting into said semi-spherical recess to allow said key body to pivot on said fulcrum member. 12. The controller device according to claim 11, further including a central key support arranged inside a perimeter defined by the plurality of openings, said centre key support having a rounded, downwardly directed portion, and said key body having an upwardly directed second semi- spherical recess for receiving the rounded portion, said a a rounded portion guiding the pivoting movement of said key body. i 35 13. The controller device according to claim 12, wherein said first semi-spherical recess and said second semi-spherical recess are axially aligned across a \H E Z0\heS\MARy r p\Sc i \17672-95.div.doc 11112/98 ;~ti~i i-~m i 28 o.. 8 "S thickness of said key body. 14. The controller device according to any one of claims 11 to 13, wherein said fulcrum member has spherical surface. 15. The controller device according to any one of claims 11 to 14, wherein said fulcrum member includes a ball captured in a socket of said resilient body with a portion of said ball protruding thereout to interfit into a portion of said first semi-spherical recess. 16. The controller device according to claim 14, wherein a distance between said rounded portion of said central support and a top of said ball is adapted to allow said first semi-spherical recess to separate from said portion of said ball under influence of said resilient element, and is sized small enough such that depressing one of said key elements to close one of said electrical contacts allows said first semi-spherical recess to pivot on said portion of said ball. 17. The controller device according to any one of claims 10 to 16, wherein said plurality of openings are arranged in a cross pattern. 18. The controller device according to any one of claims 10 to 17, further comprising a pair of handles diverging from each other and extending from said housing toward the user, said handles to be contacted with and supported by palms of both hands of the user. 19. The controller device according to any one of claims 10 to 18, wherein said housing has a substantially cross-shaped recess on a top side thereof which circumscribes said plurality of key elements. The controller device according to claim 19, wherein said plurality of key elements are tapered toward the centre of said substantially cross-shaped recess. 21. The controller device according to claim 19 or claim 20, wherein said substantially cross-shaped recess includes marks adapted to indicate the functions of the key elements. S-\\LEO01\homeSARymer\ee\Specll7672-95.div.doc 11/12/98 i I i i 1 i 3 I! i I i i i f 3 r B tlr;' i ~B~B~Pg~b i L I I ~-cil 29 n.e C. a o ar aa Be 22. A game machine including the controller device defined in any one of claims 10 to 21. 23. A controller device for controlling an electronic device, said controller unit including: a housing having a top surface and electrical conductors therein; an integral plurality of key elements having a first recess formed centrally in the bottom of said plurality of key elements; a fulcrum member located below and spaced a short distance away from said plurality of key elements; a resilient body adapted to urge said plurality of key elements upwardly and including electric contacts each arranged below one of said key elements and above one of said electrical conductors so as to be resiliently separated from said electrical conductors; and said-housing including a plurality of openings through said top surface, each opening receiving one of said key elements therethrough to be exposed for activation 20 by a user, activation resiliently depressing one said electric contacts to a corresponding conductor. 24. The controller device according to claim 23, further including a second recess formed centrally in a top of said integral plurality of key elements; and a projection mounted to said housing and located in registry with said second recess, wherein said second recess and said projection have semi-spherical surfaces. The control device according to claim 23 or claim 24, wherein said first recess has a semi-spherical surface, and said fulcrum member has a spherical surface. 26. The controller device according to any one of claims 23 to 25, wherein said housing has a substantially cross-shaped recess which corresponds in location to said integral plurality of key elements. 27. The controller device according to any one of claims 23 to 26, further including a central key support arranged inside a perimeter defined by the plurality of \m l\hom$\e ep peci\17we672-95.div.doe 11/12/99 I I 4 :1 K1'x. ;n~6~CIB~Al~s~e~Ba~s~iewsla~~ openings, said centre key support having a rounded, downwardly directed portion, and said key body having an upwardly directed semi-spherical recess for receiving the rounded portion, said rounded portion guiding the pivoting movement of said key body. 28. The controller device according to any one of claims 24 to 27, wherein said first recess and said second recess are axially aligned across a thickness of said key body. 29. The controller device according to any one of claims 23 to 28, wherein said plurality of openings are arranged in a cross pattern. 30. The controller device according to any one Sof claims 23 to 29, wherein said fulcrum member includes a 15 ball captured in a socket of said resilient body with a portion protruding thereout to interfit into a portion of said first recess. S" 31. A game machine including the controller device defined in any one of claims 23 to 32. A control unit for controlling the electronic device as defined in 1 and substantially as described herein with reference to the accompanying drawings. 33. A game machine as defined in claim 9 and substantially as described herein with reference to the accompanying drawings. 34. A controller device as defined in claim and substantially as described herein with reference to the L accompanying drawings. 35. A game machine as defined in claim 22 and substantially as described herein with freference to the accompanying drawings. 36. A controller device as defined in claim 23 and substantially as described herein with reference to the accompanying drawings. r- \\aEzB01\hmeS1Rvyer Sep\Scil\17672-95 .div.doc 15/12/93 -31- 37. A game machine as defined in claim 31 and substantially as described herein with reference to the accompanying drawings. Dated this 1 5 t" day of December 1998 SONY CORPORATION By their Patent Attorneys GRIFFITH RACK~ Fellows Institute of Patent Attorneys of Australia a. 2 15112/99
AU97094/98A 1994-05-09 1998-12-15 Controller unit for electronic devices Expired AU738517C (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
AU97094/98A AU738517C (en) 1994-05-09 1998-12-15 Controller unit for electronic devices

Applications Claiming Priority (4)

Application Number Priority Date Filing Date Title
JP6-94988 1994-05-09
JP6-238898 1994-10-03
AU17672/95A AU700701B2 (en) 1994-05-09 1995-04-28 Controller unit for electronic devices
AU97094/98A AU738517C (en) 1994-05-09 1998-12-15 Controller unit for electronic devices

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AT512033B1 (en) * 2011-12-12 2013-05-15 Lunatone Ind Elektronik Gmbh SWITCH

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GB2144582B (en) * 1983-08-05 1987-06-10 Nintendo Co Ltd Multi-directional electrical switch
JPH0442029U (en) * 1990-08-09 1992-04-09
GB2278729A (en) * 1993-06-04 1994-12-07 Txc Corp Direction control key assembly

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