AU2017204099A1 - System and method of configuring a virtual camera - Google Patents

System and method of configuring a virtual camera Download PDF

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Publication number
AU2017204099A1
AU2017204099A1 AU2017204099A AU2017204099A AU2017204099A1 AU 2017204099 A1 AU2017204099 A1 AU 2017204099A1 AU 2017204099 A AU2017204099 A AU 2017204099A AU 2017204099 A AU2017204099 A AU 2017204099A AU 2017204099 A1 AU2017204099 A1 AU 2017204099A1
Authority
AU
Australia
Prior art keywords
motion
virtual camera
location
initial touch
interface
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Abandoned
Application number
AU2017204099A
Other languages
English (en)
Inventor
Belinda Margaret Yee
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Canon Inc
Original Assignee
Canon Inc
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Canon Inc filed Critical Canon Inc
Priority to AU2017204099A priority Critical patent/AU2017204099A1/en
Priority to PCT/AU2018/000084 priority patent/WO2018227230A1/en
Priority to US16/621,529 priority patent/US20200106967A1/en
Priority to JP2019565904A priority patent/JP2020523668A/ja
Publication of AU2017204099A1 publication Critical patent/AU2017204099A1/en
Abandoned legal-status Critical Current

Links

Classifications

    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N5/00Details of television systems
    • H04N5/222Studio circuitry; Studio devices; Studio equipment
    • H04N5/262Studio circuits, e.g. for mixing, switching-over, change of character of image, other special effects ; Cameras specially adapted for the electronic generation of special effects
    • H04N5/2628Alteration of picture size, shape, position or orientation, e.g. zooming, rotation, rolling, perspective, translation
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/011Arrangements for interaction with the human body, e.g. for user immersion in virtual reality
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/048Interaction techniques based on graphical user interfaces [GUI]
    • G06F3/0484Interaction techniques based on graphical user interfaces [GUI] for the control of specific functions or operations, e.g. selecting or manipulating an object, an image or a displayed text element, setting a parameter value or selecting a range
    • G06F3/04847Interaction techniques to control parameter settings, e.g. interaction with sliders or dials
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/048Interaction techniques based on graphical user interfaces [GUI]
    • G06F3/0487Interaction techniques based on graphical user interfaces [GUI] using specific features provided by the input device, e.g. functions controlled by the rotation of a mouse with dual sensing arrangements, or of the nature of the input device, e.g. tap gestures based on pressure sensed by a digitiser
    • G06F3/0488Interaction techniques based on graphical user interfaces [GUI] using specific features provided by the input device, e.g. functions controlled by the rotation of a mouse with dual sensing arrangements, or of the nature of the input device, e.g. tap gestures based on pressure sensed by a digitiser using a touch-screen or digitiser, e.g. input of commands through traced gestures
    • G06F3/04883Interaction techniques based on graphical user interfaces [GUI] using specific features provided by the input device, e.g. functions controlled by the rotation of a mouse with dual sensing arrangements, or of the nature of the input device, e.g. tap gestures based on pressure sensed by a digitiser using a touch-screen or digitiser, e.g. input of commands through traced gestures for inputting data by handwriting, e.g. gesture or text
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T15/003D [Three Dimensional] image rendering
    • G06T15/10Geometric effects
    • G06T15/20Perspective computation
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T19/00Manipulating 3D models or images for computer graphics

Landscapes

  • Engineering & Computer Science (AREA)
  • Theoretical Computer Science (AREA)
  • Physics & Mathematics (AREA)
  • General Engineering & Computer Science (AREA)
  • General Physics & Mathematics (AREA)
  • Human Computer Interaction (AREA)
  • Computer Graphics (AREA)
  • Multimedia (AREA)
  • Signal Processing (AREA)
  • Computing Systems (AREA)
  • Geometry (AREA)
  • Software Systems (AREA)
  • Computer Hardware Design (AREA)
  • User Interface Of Digital Computer (AREA)
  • Processing Or Creating Images (AREA)
AU2017204099A 2017-06-16 2017-06-16 System and method of configuring a virtual camera Abandoned AU2017204099A1 (en)

Priority Applications (4)

Application Number Priority Date Filing Date Title
AU2017204099A AU2017204099A1 (en) 2017-06-16 2017-06-16 System and method of configuring a virtual camera
PCT/AU2018/000084 WO2018227230A1 (en) 2017-06-16 2018-05-31 System and method of configuring a virtual camera
US16/621,529 US20200106967A1 (en) 2017-06-16 2018-05-31 System and method of configuring a virtual camera
JP2019565904A JP2020523668A (ja) 2017-06-16 2018-05-31 仮想カメラを構成するシステム及び方法

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
AU2017204099A AU2017204099A1 (en) 2017-06-16 2017-06-16 System and method of configuring a virtual camera

Publications (1)

Publication Number Publication Date
AU2017204099A1 true AU2017204099A1 (en) 2019-01-17

Family

ID=64658750

Family Applications (1)

Application Number Title Priority Date Filing Date
AU2017204099A Abandoned AU2017204099A1 (en) 2017-06-16 2017-06-16 System and method of configuring a virtual camera

Country Status (4)

Country Link
US (1) US20200106967A1 (enExample)
JP (1) JP2020523668A (enExample)
AU (1) AU2017204099A1 (enExample)
WO (1) WO2018227230A1 (enExample)

Families Citing this family (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US11727642B2 (en) * 2017-07-14 2023-08-15 Sony Corporation Image processing apparatus, image processing method for image processing apparatus, and program
CN109568956B (zh) * 2019-01-10 2020-03-10 网易(杭州)网络有限公司 游戏中的显示控制方法、装置、存储介质、处理器及终端
JP7358078B2 (ja) * 2019-06-07 2023-10-10 キヤノン株式会社 情報処理装置、情報処理装置の制御方法、及び、プログラム
WO2020262392A1 (ja) * 2019-06-28 2020-12-30 富士フイルム株式会社 情報処理装置、情報処理方法、及びプログラム

Family Cites Families (6)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2004005272A (ja) * 2002-05-31 2004-01-08 Cad Center:Kk 仮想空間移動制御装置及び制御方法並びに制御プログラム
JP4115188B2 (ja) * 2002-07-19 2008-07-09 キヤノン株式会社 仮想空間描画表示装置
US8277316B2 (en) * 2006-09-14 2012-10-02 Nintendo Co., Ltd. Method and apparatus for using a common pointing input to control 3D viewpoint and object targeting
JP4662495B2 (ja) * 2007-11-30 2011-03-30 株式会社スクウェア・エニックス 画像生成装置、画像生成プログラム、画像生成プログラム記録媒体及び画像生成方法
US9310992B2 (en) * 2008-08-22 2016-04-12 Google Inc. Panning in a three dimensional environment on a mobile device
US9626786B1 (en) * 2010-07-19 2017-04-18 Lucasfilm Entertainment Company Ltd. Virtual-scene control device

Also Published As

Publication number Publication date
US20200106967A1 (en) 2020-04-02
JP2020523668A (ja) 2020-08-06
WO2018227230A1 (en) 2018-12-20

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Legal Events

Date Code Title Description
MK5 Application lapsed section 142(2)(e) - patent request and compl. specification not accepted