AU2009301637A1 - Use of dynamic bounded regions to improve the scalability of decentralised online environments - Google Patents
Use of dynamic bounded regions to improve the scalability of decentralised online environments Download PDFInfo
- Publication number
- AU2009301637A1 AU2009301637A1 AU2009301637A AU2009301637A AU2009301637A1 AU 2009301637 A1 AU2009301637 A1 AU 2009301637A1 AU 2009301637 A AU2009301637 A AU 2009301637A AU 2009301637 A AU2009301637 A AU 2009301637A AU 2009301637 A1 AU2009301637 A1 AU 2009301637A1
- Authority
- AU
- Australia
- Prior art keywords
- region
- bounded
- computer program
- objects
- peer
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Abandoned
Links
Classifications
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F15/00—Digital computers in general; Data processing equipment in general
- G06F15/16—Combinations of two or more digital computers each having at least an arithmetic unit, a program unit and a register, e.g. for a simultaneous processing of several programs
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F9/00—Arrangements for program control, e.g. control units
- G06F9/06—Arrangements for program control, e.g. control units using stored programs, i.e. using an internal store of processing equipment to receive or retain programs
- G06F9/46—Multiprogramming arrangements
- G06F9/50—Allocation of resources, e.g. of the central processing unit [CPU]
- G06F9/5061—Partitioning or combining of resources
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F9/00—Arrangements for program control, e.g. control units
- G06F9/06—Arrangements for program control, e.g. control units using stored programs, i.e. using an internal store of processing equipment to receive or retain programs
- G06F9/46—Multiprogramming arrangements
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04L—TRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
- H04L67/00—Network arrangements or protocols for supporting network services or applications
- H04L67/01—Protocols
- H04L67/10—Protocols in which an application is distributed across nodes in the network
- H04L67/104—Peer-to-peer [P2P] networks
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04L—TRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
- H04L67/00—Network arrangements or protocols for supporting network services or applications
- H04L67/01—Protocols
- H04L67/10—Protocols in which an application is distributed across nodes in the network
- H04L67/104—Peer-to-peer [P2P] networks
- H04L67/1044—Group management mechanisms
- H04L67/1053—Group management mechanisms with pre-configuration of logical or physical connections with a determined number of other peers
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04L—TRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
- H04L67/00—Network arrangements or protocols for supporting network services or applications
- H04L67/01—Protocols
- H04L67/10—Protocols in which an application is distributed across nodes in the network
- H04L67/104—Peer-to-peer [P2P] networks
- H04L67/1061—Peer-to-peer [P2P] networks using node-based peer discovery mechanisms
- H04L67/1065—Discovery involving distributed pre-established resource-based relationships among peers, e.g. based on distributed hash tables [DHT]
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04L—TRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
- H04L67/00—Network arrangements or protocols for supporting network services or applications
- H04L67/01—Protocols
- H04L67/131—Protocols for games, networked simulations or virtual reality
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04L—TRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
- H04L67/00—Network arrangements or protocols for supporting network services or applications
- H04L67/01—Protocols
- H04L67/10—Protocols in which an application is distributed across nodes in the network
- H04L67/1001—Protocols in which an application is distributed across nodes in the network for accessing one among a plurality of replicated servers
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04L—TRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
- H04L67/00—Network arrangements or protocols for supporting network services or applications
- H04L67/01—Protocols
- H04L67/10—Protocols in which an application is distributed across nodes in the network
- H04L67/1001—Protocols in which an application is distributed across nodes in the network for accessing one among a plurality of replicated servers
- H04L67/1004—Server selection for load balancing
- H04L67/1008—Server selection for load balancing based on parameters of servers, e.g. available memory or workload
Landscapes
- Engineering & Computer Science (AREA)
- Theoretical Computer Science (AREA)
- Computer Networks & Wireless Communication (AREA)
- Signal Processing (AREA)
- Software Systems (AREA)
- Physics & Mathematics (AREA)
- General Engineering & Computer Science (AREA)
- General Physics & Mathematics (AREA)
- Mathematical Physics (AREA)
- Computing Systems (AREA)
- Computer Hardware Design (AREA)
- Computer And Data Communications (AREA)
- Information Transfer Between Computers (AREA)
- Information Retrieval, Db Structures And Fs Structures Therefor (AREA)
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
AU2009301637A AU2009301637A1 (en) | 2008-10-08 | 2009-10-08 | Use of dynamic bounded regions to improve the scalability of decentralised online environments |
Applications Claiming Priority (4)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
AU2008905220 | 2008-10-08 | ||
AU2008905220A AU2008905220A0 (en) | 2008-10-08 | Use of dynamic bounded regions to improve the scalability of decentralised online environments | |
PCT/AU2009/001331 WO2010040179A1 (en) | 2008-10-08 | 2009-10-08 | Use of dynamic bounded regions to improve the scalability of decentralised online environments |
AU2009301637A AU2009301637A1 (en) | 2008-10-08 | 2009-10-08 | Use of dynamic bounded regions to improve the scalability of decentralised online environments |
Publications (1)
Publication Number | Publication Date |
---|---|
AU2009301637A1 true AU2009301637A1 (en) | 2010-04-15 |
Family
ID=42100145
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
AU2009301637A Abandoned AU2009301637A1 (en) | 2008-10-08 | 2009-10-08 | Use of dynamic bounded regions to improve the scalability of decentralised online environments |
Country Status (5)
Country | Link |
---|---|
US (1) | US20110256935A1 (ko) |
EP (1) | EP2350852A4 (ko) |
KR (1) | KR20110079671A (ko) |
AU (1) | AU2009301637A1 (ko) |
WO (1) | WO2010040179A1 (ko) |
Families Citing this family (4)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US8972870B2 (en) * | 2009-08-27 | 2015-03-03 | International Business Machines Corporation | Providing alternative representations of virtual content in a virtual universe |
US20120079121A1 (en) * | 2010-09-28 | 2012-03-29 | Disney Enterprises, Inc | System and method for dynamic adaptive player cells for multi-player environments |
KR102034760B1 (ko) | 2018-12-31 | 2019-10-22 | 지앤에스건설 주식회사 | 긴장시스템을 도입한 일체형 현장타설 말뚝 시공방법이 적용된 구조 |
KR102546153B1 (ko) | 2022-08-01 | 2023-06-20 | 함정아 | 횡방향 지지력이 증가된 교량용 말뚝 및 그 시공방법 |
Family Cites Families (5)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US7657597B2 (en) * | 2002-09-26 | 2010-02-02 | Sun Microsystems, Inc. | Instant messaging using distributed indexes |
US7779415B2 (en) * | 2003-11-21 | 2010-08-17 | International Business Machines Corporation | Adaptive load distribution in managing dynamic and transient data for distributed applications |
US20060168107A1 (en) * | 2004-03-16 | 2006-07-27 | Balan Rajesh K | Generalized on-demand service architecture for interactive applications |
US7644087B2 (en) * | 2005-02-24 | 2010-01-05 | Xeround Systems Ltd. | Method and apparatus for data management |
US20080104609A1 (en) * | 2006-10-26 | 2008-05-01 | D Amora Bruce D | System and method for load balancing distributed simulations in virtual environments |
-
2009
- 2009-10-08 US US13/122,684 patent/US20110256935A1/en not_active Abandoned
- 2009-10-08 WO PCT/AU2009/001331 patent/WO2010040179A1/en active Application Filing
- 2009-10-08 AU AU2009301637A patent/AU2009301637A1/en not_active Abandoned
- 2009-10-08 EP EP09818684A patent/EP2350852A4/en not_active Withdrawn
- 2009-10-08 KR KR1020117009338A patent/KR20110079671A/ko not_active Application Discontinuation
Also Published As
Publication number | Publication date |
---|---|
WO2010040179A1 (en) | 2010-04-15 |
US20110256935A1 (en) | 2011-10-20 |
EP2350852A4 (en) | 2013-03-13 |
EP2350852A1 (en) | 2011-08-03 |
KR20110079671A (ko) | 2011-07-07 |
Similar Documents
Publication | Publication Date | Title |
---|---|---|
US20100113159A1 (en) | Method and apparatus for partitioning virtual worlds using prioritized topic spaces in virtual world systems | |
Santos et al. | Vector-field consistency for ad-hoc gaming | |
JP2010525423A (ja) | 人工環境に動的コンテンツを導入する分散ネットワークアーキテクチャ | |
Douglas et al. | Enabling massively multi-player online gaming applications on a p2p architecture | |
KR20120040240A (ko) | P2p 네트워크의 가상 환경을 위한 관심 관리 | |
US20110256935A1 (en) | Use of dynamic bounded regions to improve the scalability of decentralised online environments | |
Veiga et al. | Unifying divergence bounding and locality awareness in replicated systems with vector-field consistency | |
Lee et al. | ATLAS: A scalable network framework for distributed virtual environments | |
Kulkarni et al. | Badumna: A decentralised network engine for virtual environments | |
US11161045B1 (en) | Content item forking and merging | |
Chang et al. | Scalable and efficient update dissemination for distributed interactive applications | |
Beskow et al. | Latency reduction in massively multi-player online games by partial migration of game state | |
CN114047918A (zh) | 任务处理方法、装置、设备、存储介质及产品 | |
Beskow et al. | Latency reduction by dynamic core selection and partial migration of game state | |
Lee et al. | Load-balancing for peer-to-peer networked virtual environment | |
Almashor et al. | Automatic and autonomous load management in peer-to-peer virtual environments | |
Anthes et al. | An adaptive network architecture for close-coupled collaboration in distributed virtual environments | |
Zhu et al. | From 101 to nnn: a review and a classification of computer game architectures | |
CN116637358B (zh) | 一种数据传输的方法、相关装置、设备以及存储介质 | |
Wang et al. | A Grid-enabled Multi-server Network Game Architecture. | |
Vik | Game state and event distribution using proxy technology and application layer multicast | |
Behnke et al. | QuP: graceful degradation in state propagation for DVEs | |
Bamutange et al. | Zoneless load balancing for massively multiplayer online games | |
David et al. | Improving scalability in MMOGs-scalamo: A new architecture | |
Liang et al. | Mobile agent-based architecture for large-scale cve |
Legal Events
Date | Code | Title | Description |
---|---|---|---|
MK4 | Application lapsed section 142(2)(d) - no continuation fee paid for the application |