AU2005200984B2 - Communal Gaming Jackpot Method - Google Patents

Communal Gaming Jackpot Method Download PDF

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Publication number
AU2005200984B2
AU2005200984B2 AU2005200984A AU2005200984A AU2005200984B2 AU 2005200984 B2 AU2005200984 B2 AU 2005200984B2 AU 2005200984 A AU2005200984 A AU 2005200984A AU 2005200984 A AU2005200984 A AU 2005200984A AU 2005200984 B2 AU2005200984 B2 AU 2005200984B2
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Australia
Prior art keywords
jackpot
player
game
communal
awarded
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AU2005200984A
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AU2005200984A1 (en
Inventor
Terry O'halloran
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Bally Technologies ANZ Pty Ltd
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Bally Technologies ANZ Pty Ltd
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Priority claimed from AU2004901060A external-priority patent/AU2004901060A0/en
Application filed by Bally Technologies ANZ Pty Ltd filed Critical Bally Technologies ANZ Pty Ltd
Priority to AU2005200984A priority Critical patent/AU2005200984B2/en
Publication of AU2005200984A1 publication Critical patent/AU2005200984A1/en
Application granted granted Critical
Publication of AU2005200984B2 publication Critical patent/AU2005200984B2/en
Assigned to SHUFFLE MASTER AUSTRALASIA PTY LIMITED reassignment SHUFFLE MASTER AUSTRALASIA PTY LIMITED Request to Amend Deed and Register Assignors: STARGAMES CORPORATION PTY LIMITED
Assigned to SHFL ENTERTAINMENT (AUSTRALASIA) PTY LIMITED reassignment SHFL ENTERTAINMENT (AUSTRALASIA) PTY LIMITED Request to Amend Deed and Register Assignors: SHUFFLE MASTER AUSTRALASIA PTY LIMITED
Assigned to BALLY TECHNOLOGIES ANZ PTY LTD reassignment BALLY TECHNOLOGIES ANZ PTY LTD Request to Amend Deed and Register Assignors: SHFL ENTERTAINMENT (AUSTRALASIA) PTY LIMITED
Ceased legal-status Critical Current
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Description

03/03 '05 THU 18:27 FAX 61 2 9888 7600 WATERMARK 003 FOPl Sadon 29 RegiMbicn 3242)
AUSTRALIA
Patents Act 1990 COMPLETE SPECIFICATION STANDARD PATENT Application Number: Lodged: Invention Title: Communal Gaming Jackpot Method The following statement is a full description of this invention, including the best method of performing it known to us: COMS ID No: SBMI-01148361 Received by IP Australia: Time 18:34 Date 2005-03-03 03/03 '05 THU 18:27 FAX 61 2 9888 7600 WATERMARK 2004 1 0 o Communal Gaming Jackpot Method Technical Field SThis invention relates to the provision of pooled jackpots in a communal Sgaming system.
o 5 Background Art On many gaming machine systems, random or mystery jackpots are implemented. Such a jackpot is awarded to a player at a time in play, and is not dependant upon the player achieving a particular combination of symbols or the Slike on the machine. Whilst such jackpots may be implemented on single 10 machines, the common implementation of such a game uses a jackpot pooled o across many machines, so that the jackpot is relatively large and is won at reasonable intervals.
Another type of pooled jackpot relies upon a player achieving a particular combination of symbols in the course of play.
The jackpot value in linked mystery jackpot games is incremented by a designated portion of each players wager being added to the pool. Each contribution is added to the pool until the pool reaches some value, generally between limits known to the players. The exact value for payout is not known to the players, so providing the mystery or random aspect. In a typical implementation, when the jackpot increments to the payout value, the prize is awarded to the player whose contribution took the jackpot to the payout value.
The payout value may be, for example, randomly selected after each win within the advertised range, More elaborate schemes may be used to determine prizes, but the winner is selected using this principle.
In a jackpot game reliant upon the player achieving a particular combination of symbols, the value similarly increments until one of the players has the correct combination, and the value accumulated to that time is paid as a jackpot. The jackpot may be payable for several combinations, or only part paid in some cases, but the principle remains the same.
In such a conventional jackpot game, a single player wins the jackpot as their machine makes the critical Increment or displays the correct combination.
However, this approach cannot be readily applied to communal gaming machines.
COMS ID No: SBMI-01148361 Received by IP Australia: Time 18:34 Date 2005-03-03 0 In a communal gaming environment, a central result is wagered on by players at multiple terminals. All players are reliant on the one result, regardless of their individual betting options. All bets on a round of gaming occur functionally at the same time. Hence, it is not possible to determine who should win the random jackpot prize on the 'last increment' basis. Similarly, on a symbol driven basis, all players (ignoring issues of separate paylines) have the same symbol 0 outcome. The prize could be shared among all players, but this would reduce the incentive for players to increase their bet and give themselves a greater chance of winning the jackpot. It is an object of the present invention to provide a method of awarding a jackpot within a communal gaming system that is fair to players dependant on the size of their wager.
Summary of the Invention In a broad form, the present invention uses a conventional approach to determine whether a jackpot should be awarded, for example by using the total contributions on each game to determine if the predetermined value is reached, or by awaiting a specific outcome of the game. Each player is then automatically allocated a probability of winning the jackpot, proportional to their wager in relation to the total bet by all players on the winning game. A conventional random number generator can then be used to determine the winner amongst the participating players.
According to one aspect, the present invention provides a method of awarding a jackpot in a communal gaming system, said method including the steps of: accepting individual player wagers on a play of a communal game from each participating player; playing the communal game and determining the game outcome, said game outcome being the same for all participating players; determining if there are any winning players according to the normal rules of the communal game and rewarding each determined winning player; determining if a jackpot prize is to be awarded; allocating each participating player a probability of winning said jackpot prize, each allocated probability being proportional to a respective player's wager amount relative to a total amount of all player wagers; and randomly determining a jackpot prize winner from amongst the participating players responsive to each allocated probability.
;According to another aspect, the present invention provides a jackpot system for communal games, including a jackpot controller, a game outcome generator and a plurality of gaming machines, the gaming machines each allowing participating players to make wagers on a common game outcome 0 generated by the game outcome generator, wherein once the system determines that a jackpot prize will be awarded, the jackpot controller determines the wager Nmade by each participating player on the current game, and allocates to each participating player a probability of winning said jackpot proportional to the respective wager relative to a total of all player wagers, and randomly determines the winner from amongst the participating players, responsive to each allocated probability.
This method ensures that the chance of winning is proportional to the wagers made on the winning game, as is generally the case for jackpots in noncommunal systems. However, it preserves the mystery aspect of the jackpot, wherein players do not know which game will result in the jackpot being awarded.
The present invention may be applied to both communal slot or moving reel type games, or to communal simulated or automated games such as roulette, sic-bo, or baccarat.
Brief Description of the Drawings The present invention will be described with reference to the accompanying figures, in which: Figure 1 is a flowchart illustrating one implementation of the inventive method; and Figure 2 is a schematic illustration of a communal gaming system.
Detailed Description The present invention will be described in the context of a particular implementation, suitable for example for a communal moving reels game. It will 3a be appreciated that apart from varying payouts to accommodate the portion of c each wager attributable to the jackpot, the ordinary operation of the game is not Srequired to be modified. Hence, the present invention could be implemented as an additional feature on any communal game.
In the case of a moving reels type game, or in any case where players can select multiple paylines, some care in implementation will be required. If a player 00 oo has not bet on the payline in which a jackpot combination occurs, for example, Sthey would not participate in the opportunity to win the jackpot. It will be Sunderstood that each payline will have to consider wins based on both shared 0q 0~ 03/03 '05 THUT 18:28 FAX 61 2 9888 7600 WATERMARK 0o7 i 4 0 o symbols, and symbols unique to that line alone. This arrangement may result in multiple coinciding wins for each payline, and this must be factored into the Smathematical return of the game in question.
Figure 2 shows one general arrangement of a communal gaming system.
S 5 Central controller 20 is linked via network 15 to a plurality of individual gaming machines 10, 11, 12. Each gaming machine includes normal features of a gaming machine, such as a display 14, and other usual features (not shown) such 00 ON as buttons to control wagers, selection of play features, and the like. The precise Sconfiguration of the machine is not essential to the present invention. The in 10 communal game system differs from conventional stand alone machines in that o each machine is not actually operating the game as such. The local machine is only required to accept wagers and the like, and display bets and results to the player. The symbols for display, and game results, are generated by the central controller 20, which may be considered in this illustrative form as including a game outcome generator, for determining the outcome of games, communal displays, etc, and a jackpot controller for carrying out the jackpot functions.. In some implementations, one of the gaming machines 10,11,12 may function as the game outcome generator, and communicate game outcomes to the other gaming machines. However, it is preferred that the jackpot functions are carried out by a separate jackpot controller, as it the case for conventional jackpot systems.
Figure 1 shows a simple Implementation of the present invention.
1. All bets are calculated by the (central) machine from all players active in that game 2. An allocated contribution as a percentage of the total bet is then contributed to the jackpot amount. In common with existing jackpot games, it is preferred that the current jackpot amount be displayed on the player's terminals, and/or in the gaming venue.
3. The updated value is then compared against the pre-determined value.
4. If there is a match will apply where all wagers for that game are totalled to arrive at value Y, if occurs, the game continues COMS ID No: SBMI-01148361 Received by IP Australia: Time 18:34 Date 2005-03-03 03/03 '05 THU 18:28 FAX 61 2 9888 7600WAhNR108 WATERMARK laoo8 o Each players bet A2, A3. An is assigned a probability bated on their bet divided by the total bet by allI players in that game (where An is the last player). In other words, the win probability for each player is directly proportional to the players wager in the game in which the jackpot is awarded.
o 6. Once the probability has been assigned, a random number generator (mg) determines which player has won the jackpot 7. The jackpot is awarded to the successful player.
0 o communal game, and the mystery jackpot parameters are set between $10 and 'l 10 $20. That means that the random jackpot must go off between those values. The o escalating jackpot is updated after each game with a designated amount being added to the progressive value. In our example, we assume that the percentage is 10%, such that on every game, $0.50 (10% of is being contributed.
Assuming also the machine decided to award the jackpot once the total hit $11.00. the jackpot would be awarded after 2 games ($10 2 x $0.50).
Upon the value being reached 1 all values from player terminals that participated in that game will be eligible to win the jackpot. Each player is then assigned a share equal to his or her bet over the total bet on the game that triggered the jackpot. The machine's random number generator will then issue a result based on the weighted averages and award the jackpot to a player who participated in that game. The jackpot will be awarded directly to the player who it is awarded to and Irhs jackpot wiil reset to the lowest parameter value.
The inventive method may be employed with an alternative way of determrining that a jackpot should be awarded, or the amount. For example, when the jackpot value is reached, a separate prize game could be commenced to determiine how much of the jackpot has been won. Other variations to this part of the method as are used or known for conventional jackpot games can be employed.
It is preferred that each player's chance of winning the jackpot is proportional to the wagers made in the game which triggers the jackpot. However, the invention could be Implemented using the average of wagers over a selected number of earlier games. This potentially raises issues of equity for players who have left the game earlier.
COMS IDNo: SBMI-01148381 Received by IP Australle: lime 18:34 Date 2005-03-03 03/03 '05 THU 18:29 FAX 61 2 9888 7600 WATERMARK oo009 in 6 0 O The present invention may be implemented at a single site, or across many sites linked by suitable communications and control systems, such as are Swell known for conventional linked jackpot systems.
It will be appreciated that the present invention is of broad application, and o 5 can be Implemented in a variety of ways. Variations and additions are possible within the general scope of the present invention.
00 COMS ID No: S8MI-01148361 Received by IP Australia: Time 18:34 Date 2005-03-03

Claims (14)

1. A method of awarding a jackpot in a communal gaming system, said _method including the steps of: accepting individual player wagers on a play of a communal game from each participating player; OO playing the communal game and determining the game outcome, said game outcome being the same for all participating players; determining if there are any winning players according to the normal rules of the communal game and rewarding each determined winning player; determining if a jackpot prize is to be awarded; allocating each participating player a probability of winning said jackpot prize, each allocated probability being proportional to a respective player's wager amount relative to a total amount of all player wagers; and randomly determining a jackpot prize winner from amongst the participating players responsive to each allocated probability.
2. A method according to claim 1, wherein step includes determining, prior to accumulating a jackpot, a prize level at which the jackpot will be awarded, allocating a portion of each participating player's wager to a jackpot pool, and determining that a jackpot will be awarded when the jackpot pool reaches or exceeds the prize level.
3. A method according to claim 2, wherein step is calculated using the portion of the respective player's wager allocated to the jackpot pool.
4. A method according to claim 1, wherein step occurs when one or more predetermined play outcomes occur.
5. A method according to claim 4, wherein in a simulated reels game the predetermined play outcome is a predetermined symbol combination.
6. A method according to claim 1, wherein step is determined by a random process. O 7. A method according to any one of the preceding claims, wherein step (f) Suses a random number generator.
8. A jackpot system for communal games, including a jackpot controller, a game outcome generator and a plurality of gaming machines, the gaming machines each allowing participating players to make wagers on a common 00 game outcome generated by the game outcome generator, wherein once the Ssystem determines that a jackpot prize will be awarded, the jackpot controller C determines the wager made by each participating player on the current game, and allocates to each participating player a probability of winning said jackpot proportional to the respective wager relative to a total of all player wagers, and randomly determines the winner from amongst the participating players, responsive to each allocated probability.
9. A jackpot system according to claim 8, wherein the system determines that a jackpot will be awarded when one or more predetermined play outcomes occur.
10. A jackpot system according to claim 9, wherein in a simulated reels game the predetermined outcome is a predetermined symbol combination.
11. A jackpot system according to claim 8, wherein the system determines, prior to accumulating a jackpot, a prize level at which the jackpot will be awarded, the jackpot controller allocates a portion of each participating player's wager to a jackpot pool, wherein the system determines that a jackpot will be awarded when the jackpot pool reaches or exceeds the prize level.
12. A jackpot system according to claim 11, wherein the jackpot controller uses the portion of each wager allocated to the jackpot pool to calculate the probability allocated to each player.
13. A jackpot controller operatively adapted to carry out the method of any one of claims 1 to 7
14. A software product operatively adapted to carry out the method of any ones of claims 1 to 7. A method of avoiding a jackpot in a communal gaming system substantially as herein described with reference to the accompanying drawings.
16. A jackpot system for communal games substantially as herein described with reference to the accompanying drawings. STARGAMES CORPORATION PTY LIMITED WATERMARK PATENT TRADEMARK ATTORNEYS P23798AU00
AU2005200984A 2004-03-03 2005-03-03 Communal Gaming Jackpot Method Ceased AU2005200984B2 (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
AU2005200984A AU2005200984B2 (en) 2004-03-03 2005-03-03 Communal Gaming Jackpot Method

Applications Claiming Priority (3)

Application Number Priority Date Filing Date Title
AU2004901060 2004-03-03
AU2004901060A AU2004901060A0 (en) 2004-03-03 Communal Gaming Jackpot Method
AU2005200984A AU2005200984B2 (en) 2004-03-03 2005-03-03 Communal Gaming Jackpot Method

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AU2005200984A1 AU2005200984A1 (en) 2005-09-22
AU2005200984B2 true AU2005200984B2 (en) 2007-06-28

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Citations (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US5564700A (en) * 1995-02-10 1996-10-15 Trump Taj Mahal Associates Proportional payout method for progressive linked gaming machines
US6077162A (en) * 1997-01-22 2000-06-20 Casino Data Systems Cooperative group gaming system: apparatus and method
US20040038741A1 (en) * 2002-08-22 2004-02-26 Michael Gauselmann Progressive jackpot gaming system

Patent Citations (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US5564700A (en) * 1995-02-10 1996-10-15 Trump Taj Mahal Associates Proportional payout method for progressive linked gaming machines
US6077162A (en) * 1997-01-22 2000-06-20 Casino Data Systems Cooperative group gaming system: apparatus and method
US20040038741A1 (en) * 2002-08-22 2004-02-26 Michael Gauselmann Progressive jackpot gaming system

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