AU2003259291A1 - Virtual reality immersion system - Google Patents
Virtual reality immersion systemInfo
- Publication number
- AU2003259291A1 AU2003259291A1 AU2003259291A AU2003259291A AU2003259291A1 AU 2003259291 A1 AU2003259291 A1 AU 2003259291A1 AU 2003259291 A AU2003259291 A AU 2003259291A AU 2003259291 A AU2003259291 A AU 2003259291A AU 2003259291 A1 AU2003259291 A1 AU 2003259291A1
- Authority
- AU
- Australia
- Prior art keywords
- virtual reality
- immersion system
- reality immersion
- virtual
- reality
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Abandoned
Links
Classifications
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/011—Arrangements for interaction with the human body, e.g. for user immersion in virtual reality
- G06F3/012—Head tracking input arrangements
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/21—Input arrangements for video game devices characterised by their sensors, purposes or types
- A63F13/213—Input arrangements for video game devices characterised by their sensors, purposes or types comprising photodetecting means, e.g. cameras, photodiodes or infrared cells
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/50—Controlling the output signals based on the game progress
- A63F13/52—Controlling the output signals based on the game progress involving aspects of the displayed game scene
- A63F13/525—Changing parameters of virtual cameras
-
- G—PHYSICS
- G02—OPTICS
- G02B—OPTICAL ELEMENTS, SYSTEMS OR APPARATUS
- G02B27/00—Optical systems or apparatus not provided for by any of the groups G02B1/00 - G02B26/00, G02B30/00
- G02B27/01—Head-up displays
- G02B27/017—Head mounted
-
- G—PHYSICS
- G02—OPTICS
- G02B—OPTICAL ELEMENTS, SYSTEMS OR APPARATUS
- G02B27/00—Optical systems or apparatus not provided for by any of the groups G02B1/00 - G02B26/00, G02B30/00
- G02B27/01—Head-up displays
- G02B27/0101—Head-up displays characterised by optical features
- G02B2027/0138—Head-up displays characterised by optical features comprising image capture systems, e.g. camera
-
- G—PHYSICS
- G02—OPTICS
- G02B—OPTICAL ELEMENTS, SYSTEMS OR APPARATUS
- G02B27/00—Optical systems or apparatus not provided for by any of the groups G02B1/00 - G02B26/00, G02B30/00
- G02B27/01—Head-up displays
- G02B27/0101—Head-up displays characterised by optical features
- G02B2027/014—Head-up displays characterised by optical features comprising information/image processing systems
-
- G—PHYSICS
- G02—OPTICS
- G02B—OPTICAL ELEMENTS, SYSTEMS OR APPARATUS
- G02B27/00—Optical systems or apparatus not provided for by any of the groups G02B1/00 - G02B26/00, G02B30/00
- G02B27/01—Head-up displays
- G02B27/0179—Display position adjusting means not related to the information to be displayed
- G02B2027/0187—Display position adjusting means not related to the information to be displayed slaved to motion of at least a part of the body of the user, e.g. head, eye
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Physics & Mathematics (AREA)
- Human Computer Interaction (AREA)
- General Physics & Mathematics (AREA)
- General Engineering & Computer Science (AREA)
- Theoretical Computer Science (AREA)
- Optics & Photonics (AREA)
- Processing Or Creating Images (AREA)
Applications Claiming Priority (3)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
US39889602P | 2002-07-26 | 2002-07-26 | |
US60/398,896 | 2002-07-26 | ||
PCT/US2003/023704 WO2004012141A2 (fr) | 2002-07-26 | 2003-07-28 | Systeme d'immersion dans la realite virtuelle |
Publications (2)
Publication Number | Publication Date |
---|---|
AU2003259291A1 true AU2003259291A1 (en) | 2004-02-16 |
AU2003259291A8 AU2003259291A8 (en) | 2004-02-16 |
Family
ID=31188513
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
AU2003259291A Abandoned AU2003259291A1 (en) | 2002-07-26 | 2003-07-28 | Virtual reality immersion system |
Country Status (2)
Country | Link |
---|---|
AU (1) | AU2003259291A1 (fr) |
WO (1) | WO2004012141A2 (fr) |
Cited By (1)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
CN111121620A (zh) * | 2019-12-12 | 2020-05-08 | 天目爱视(北京)科技有限公司 | 一种旋转式3d信息快速采集设备 |
Families Citing this family (20)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP4532982B2 (ja) * | 2004-05-14 | 2010-08-25 | キヤノン株式会社 | 配置情報推定方法および情報処理装置 |
US8730156B2 (en) | 2010-03-05 | 2014-05-20 | Sony Computer Entertainment America Llc | Maintaining multiple views on a shared stable virtual space |
US9250703B2 (en) | 2006-03-06 | 2016-02-02 | Sony Computer Entertainment Inc. | Interface with gaze detection and voice input |
US8310663B2 (en) | 2009-07-31 | 2012-11-13 | Lightcraft Technology, Llc | Methods and systems for calibrating an adjustable lens |
WO2011129907A1 (fr) | 2010-04-13 | 2011-10-20 | Sony Computer Entertainment America Llc | Calibrage de dispositifs portables dans un espace virtuel partagé |
ES2391112B2 (es) * | 2010-07-16 | 2013-04-11 | Universidad Politécnica de Madrid | Sistema de proyeccion espacial de realidad aumentada fijado a la cabeza |
US20120192088A1 (en) * | 2011-01-20 | 2012-07-26 | Avaya Inc. | Method and system for physical mapping in a virtual world |
US10120438B2 (en) | 2011-05-25 | 2018-11-06 | Sony Interactive Entertainment Inc. | Eye gaze to alter device behavior |
GB2499249B (en) * | 2012-02-13 | 2016-09-21 | Sony Computer Entertainment Europe Ltd | System and method of image augmentation |
US10365711B2 (en) | 2012-05-17 | 2019-07-30 | The University Of North Carolina At Chapel Hill | Methods, systems, and computer readable media for unified scene acquisition and pose tracking in a wearable display |
US9898866B2 (en) | 2013-03-13 | 2018-02-20 | The University Of North Carolina At Chapel Hill | Low latency stabilization for head-worn displays |
US9677840B2 (en) * | 2014-03-14 | 2017-06-13 | Lineweight Llc | Augmented reality simulator |
US11049476B2 (en) | 2014-11-04 | 2021-06-29 | The University Of North Carolina At Chapel Hill | Minimal-latency tracking and display for matching real and virtual worlds in head-worn displays |
US20160188585A1 (en) * | 2014-12-27 | 2016-06-30 | Lenitra Durham | Technologies for shared augmented reality presentations |
US9573068B1 (en) | 2016-04-04 | 2017-02-21 | Kipling Martin | Virtual reality enhancement device |
CN107392853B (zh) * | 2017-07-13 | 2020-05-26 | 河北中科恒运软件科技股份有限公司 | 双摄像头视频融合畸变校正与视点微调整方法及系统 |
US10410372B1 (en) | 2018-06-14 | 2019-09-10 | The University Of North Carolina At Chapel Hill | Methods, systems, and computer-readable media for utilizing radial distortion to estimate a pose configuration |
CN110826376B (zh) * | 2018-08-10 | 2022-08-12 | 广东虚拟现实科技有限公司 | 标记物识别方法、装置、终端设备及存储介质 |
CN112732072B (zh) * | 2020-12-21 | 2023-09-29 | 航天信息股份有限公司 | 基于vr/ar的设备智能维护系统 |
CN114820976B (zh) * | 2022-04-24 | 2023-07-18 | 奥格科技股份有限公司 | 融合遥感影像与拍摄影像的农村建筑建模方法、系统及存储介质 |
Family Cites Families (2)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JPH075984A (ja) * | 1993-01-29 | 1995-01-10 | At & T Global Inf Solutions Internatl Inc | マウスポインティング装置 |
US6278479B1 (en) * | 1998-02-24 | 2001-08-21 | Wilson, Hewitt & Associates, Inc. | Dual reality system |
-
2003
- 2003-07-28 WO PCT/US2003/023704 patent/WO2004012141A2/fr not_active Application Discontinuation
- 2003-07-28 AU AU2003259291A patent/AU2003259291A1/en not_active Abandoned
Cited By (1)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
CN111121620A (zh) * | 2019-12-12 | 2020-05-08 | 天目爱视(北京)科技有限公司 | 一种旋转式3d信息快速采集设备 |
Also Published As
Publication number | Publication date |
---|---|
WO2004012141A3 (fr) | 2004-05-06 |
WO2004012141A2 (fr) | 2004-02-05 |
AU2003259291A8 (en) | 2004-02-16 |
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Legal Events
Date | Code | Title | Description |
---|---|---|---|
MK6 | Application lapsed section 142(2)(f)/reg. 8.3(3) - pct applic. not entering national phase |