AU1626900A - Tournament game system and method - Google Patents
Tournament game system and methodInfo
- Publication number
- AU1626900A AU1626900A AU16269/00A AU1626900A AU1626900A AU 1626900 A AU1626900 A AU 1626900A AU 16269/00 A AU16269/00 A AU 16269/00A AU 1626900 A AU1626900 A AU 1626900A AU 1626900 A AU1626900 A AU 1626900A
- Authority
- AU
- Australia
- Prior art keywords
- game system
- tournament game
- tournament
- game
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Abandoned
Links
Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/21—Input arrangements for video game devices characterised by their sensors, purposes or types
- A63F13/213—Input arrangements for video game devices characterised by their sensors, purposes or types comprising photodetecting means, e.g. cameras, photodiodes or infrared cells
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/30—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
- A63F13/35—Details of game servers
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/30—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
- A63F13/33—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using wide area network [WAN] connections
- A63F13/335—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using wide area network [WAN] connections using Internet
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/30—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
- A63F13/35—Details of game servers
- A63F13/352—Details of game servers involving special game server arrangements, e.g. regional servers connected to a national server or a plurality of servers managing partitions of the game world
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/70—Game security or game management aspects
- A63F13/79—Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories
- A63F13/798—Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories for assessing skills or for ranking players, e.g. for generating a hall of fame
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/80—Special adaptations for executing a specific game genre or game mode
- A63F13/803—Driving vehicles or craft, e.g. cars, airplanes, ships, robots or tanks
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/80—Special adaptations for executing a specific game genre or game mode
- A63F13/812—Ball games, e.g. soccer or baseball
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/85—Providing additional services to players
- A63F13/87—Communicating with other players during game play, e.g. by e-mail or chat
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/10—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
- A63F2300/1087—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals comprising photodetecting means, e.g. a camera
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/40—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of platform network
- A63F2300/407—Data transfer via internet
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/50—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
- A63F2300/51—Server architecture
- A63F2300/513—Server architecture server hierarchy, e.g. local, regional, national or dedicated for different tasks, e.g. authenticating, billing
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/50—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
- A63F2300/55—Details of game data or player data management
- A63F2300/5513—Details of game data or player data management involving billing
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/50—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
- A63F2300/55—Details of game data or player data management
- A63F2300/5546—Details of game data or player data management using player registration data, e.g. identification, account, preferences, game history
- A63F2300/558—Details of game data or player data management using player registration data, e.g. identification, account, preferences, game history by assessing the players' skills or ranking
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/80—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
- A63F2300/8011—Ball
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/80—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
- A63F2300/8017—Driving on land or water; Flying
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Theoretical Computer Science (AREA)
- Business, Economics & Management (AREA)
- Computer Security & Cryptography (AREA)
- General Business, Economics & Management (AREA)
- Human Computer Interaction (AREA)
- Information Transfer Between Computers (AREA)
Applications Claiming Priority (3)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
US10878598P | 1998-11-17 | 1998-11-17 | |
US60108785 | 1998-11-17 | ||
PCT/US1999/027161 WO2000029084A1 (en) | 1998-11-17 | 1999-11-16 | Tournament game system and method |
Publications (1)
Publication Number | Publication Date |
---|---|
AU1626900A true AU1626900A (en) | 2000-06-05 |
Family
ID=22324030
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
AU16269/00A Abandoned AU1626900A (en) | 1998-11-17 | 1999-11-16 | Tournament game system and method |
Country Status (2)
Country | Link |
---|---|
AU (1) | AU1626900A (en) |
WO (1) | WO2000029084A1 (en) |
Families Citing this family (17)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP2002157204A (en) * | 2000-11-17 | 2002-05-31 | Square Co Ltd | Game device, server system, information service method, recording medium and program |
ES2186532B1 (en) * | 2001-04-04 | 2004-07-16 | Miguel Angel Quetglas Ariño | SYSTEM FOR DISPUTING MATCHES AND COMPETITIONS BETWEEN ELECTRONIC GAME MACHINES, SUCH AS FOR THE GAME OF DARDS, SITUATED IN A SAME LOCAL OR IN REMOTE LOCATIONS. |
JP3417936B2 (en) | 2001-05-30 | 2003-06-16 | 株式会社コナミコンピュータエンタテインメント大阪 | NET GAME SERVER DEVICE, NET GAME MANAGEMENT METHOD, AND NET GAME MANAGEMENT PROGRAM |
EP1262215A3 (en) * | 2001-05-29 | 2003-01-08 | Konami Computer Entertainment Osaka, Inc. | Server device for net game, net game management method, net game mamagement program, and recording medium which stores net game |
EP1262216A3 (en) * | 2001-05-29 | 2003-01-08 | Konami Computer Entertainment Osaka, Inc. | Server device for net game, net game management method, net game management program, and recording medium which stores net game |
EP1262217A3 (en) * | 2001-05-29 | 2003-01-08 | Konami Computer Entertainment Osaka, Inc. | Server device for net game, net game management method, net game management program, and recording medium which stores net game |
JP3429286B2 (en) | 2001-05-29 | 2003-07-22 | 株式会社コナミコンピュータエンタテインメント大阪 | NET GAME SYSTEM AND NET GAME MANAGEMENT METHOD |
JP3429287B2 (en) | 2001-05-29 | 2003-07-22 | 株式会社コナミコンピュータエンタテインメント大阪 | NET GAME SYSTEM AND NET GAME MANAGEMENT METHOD |
JP3417935B2 (en) | 2001-05-30 | 2003-06-16 | 株式会社コナミコンピュータエンタテインメント大阪 | NET GAME SERVER DEVICE, NET GAME MANAGEMENT METHOD, AND NET GAME MANAGEMENT PROGRAM |
GB0120135D0 (en) * | 2001-08-17 | 2001-10-10 | Massey Graham P | A system for playing interactive games |
US8025569B2 (en) | 2002-03-29 | 2011-09-27 | Igt | Simulating real gaming environments with interactive host and players |
US6908390B2 (en) | 2002-03-29 | 2005-06-21 | Igt | Apparatus and method for a gaming tournament network |
US20030228908A1 (en) * | 2002-06-10 | 2003-12-11 | Daniel Caiafa | Statistics system for online console-based gaming |
KR100473393B1 (en) * | 2003-01-03 | 2005-03-10 | 주식회사 타이젬 | On-line paduk play system in the form of m:n, method implementing the same, and computer readable medium stored thereon computer executable instruction performing the method |
US7549924B2 (en) * | 2003-05-09 | 2009-06-23 | Microsoft Corporation | Instant messaging embedded games |
US7967681B2 (en) | 2004-06-25 | 2011-06-28 | Stern Pinball, Inc. | System and method for providing enhanced amusement game tournament play |
ES2354403B1 (en) * | 2008-10-31 | 2011-12-29 | Miguel Angel Quetglas Ariño | SYSTEM FOR THE PRACTICE OF THE GAME OF DARDS. |
Family Cites Families (3)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US4572509A (en) * | 1982-09-30 | 1986-02-25 | Sitrick David H | Video game network |
CA1245361A (en) * | 1984-06-27 | 1988-11-22 | Kerry E. Thacher | Tournament data system |
US5779549A (en) * | 1996-04-22 | 1998-07-14 | Walker Assest Management Limited Parnership | Database driven online distributed tournament system |
-
1999
- 1999-11-16 AU AU16269/00A patent/AU1626900A/en not_active Abandoned
- 1999-11-16 WO PCT/US1999/027161 patent/WO2000029084A1/en active Application Filing
Also Published As
Publication number | Publication date |
---|---|
WO2000029084A1 (en) | 2000-05-25 |
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Legal Events
Date | Code | Title | Description |
---|---|---|---|
MK6 | Application lapsed section 142(2)(f)/reg. 8.3(3) - pct applic. not entering national phase |