AU1117401A - Method and system for providing a turn-based game - Google Patents
Method and system for providing a turn-based gameInfo
- Publication number
- AU1117401A AU1117401A AU11174/01A AU1117401A AU1117401A AU 1117401 A AU1117401 A AU 1117401A AU 11174/01 A AU11174/01 A AU 11174/01A AU 1117401 A AU1117401 A AU 1117401A AU 1117401 A AU1117401 A AU 1117401A
- Authority
- AU
- Australia
- Prior art keywords
- turn
- providing
- based game
- game
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Abandoned
Links
Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/45—Controlling the progress of the video game
-
- A63F13/12—
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/30—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/30—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
- A63F13/35—Details of game servers
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/70—Game security or game management aspects
- A63F13/71—Game security or game management aspects using secure communication between game devices and game servers, e.g. by encrypting game data or authenticating players
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/70—Game security or game management aspects
- A63F13/77—Game security or game management aspects involving data related to game devices or game servers, e.g. configuration data, software version or amount of memory
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/50—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/50—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
- A63F2300/57—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers details of game services offered to the player
- A63F2300/572—Communication between players during game play of non game information, e.g. e-mail, chat, file transfer, streaming of audio and streaming of video
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Business, Economics & Management (AREA)
- Computer Security & Cryptography (AREA)
- General Business, Economics & Management (AREA)
- Information Transfer Between Computers (AREA)
Applications Claiming Priority (3)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
AUPQ3733A AUPQ373399A0 (en) | 1999-10-28 | 1999-10-28 | Method and system for providing a turn-based game |
AUPQ3733 | 1999-10-28 | ||
PCT/AU2000/001320 WO2001031476A1 (en) | 1999-10-28 | 2000-10-27 | Method and system for providing a turn-based game |
Publications (1)
Publication Number | Publication Date |
---|---|
AU1117401A true AU1117401A (en) | 2001-05-08 |
Family
ID=3817884
Family Applications (2)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
AUPQ3733A Abandoned AUPQ373399A0 (en) | 1999-10-28 | 1999-10-28 | Method and system for providing a turn-based game |
AU11174/01A Abandoned AU1117401A (en) | 1999-10-28 | 2000-10-27 | Method and system for providing a turn-based game |
Family Applications Before (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
AUPQ3733A Abandoned AUPQ373399A0 (en) | 1999-10-28 | 1999-10-28 | Method and system for providing a turn-based game |
Country Status (2)
Country | Link |
---|---|
AU (2) | AUPQ373399A0 (en) |
WO (1) | WO2001031476A1 (en) |
Families Citing this family (6)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US7574493B2 (en) | 2000-11-22 | 2009-08-11 | Cricket Communications, Inc. | Method and system for improving the efficiency of state information transfer over a wireless communications network |
AU2002226956A1 (en) | 2000-11-22 | 2002-06-03 | Leap Wireless International, Inc. | Method and system for providing interactive services over a wireless communications network |
US6874029B2 (en) * | 2000-11-22 | 2005-03-29 | Leap Wireless International, Inc. | Method and system for mediating interactive services over a wireless communications network |
GB2379579A (en) * | 2001-09-05 | 2003-03-12 | Nokia Corp | Compatibility of a game with a mobile gaming system |
US20030190960A1 (en) * | 2002-04-04 | 2003-10-09 | Eron Jokipii | Method and system for providing access to and administering online gaming leagues and tournaments |
JP3780309B2 (en) * | 2003-03-19 | 2006-05-31 | コナミ株式会社 | Game device and game progression method using the same |
Family Cites Families (2)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
EP0774186A4 (en) * | 1994-05-05 | 2005-07-20 | Catapult Entertainment Inc | Network architecture for real-time video games |
AU699785B2 (en) * | 1994-05-27 | 1998-12-17 | Head To Head Games Pty. Ltd. | Communication system and method |
-
1999
- 1999-10-28 AU AUPQ3733A patent/AUPQ373399A0/en not_active Abandoned
-
2000
- 2000-10-27 AU AU11174/01A patent/AU1117401A/en not_active Abandoned
- 2000-10-27 WO PCT/AU2000/001320 patent/WO2001031476A1/en active Application Filing
Also Published As
Publication number | Publication date |
---|---|
AUPQ373399A0 (en) | 1999-11-25 |
WO2001031476A1 (en) | 2001-05-03 |
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Legal Events
Date | Code | Title | Description |
---|---|---|---|
MK6 | Application lapsed section 142(2)(f)/reg. 8.3(3) - pct applic. not entering national phase |