ATE467448T1 - Spielgleichgewichtswerkzeug - Google Patents
SpielgleichgewichtswerkzeugInfo
- Publication number
- ATE467448T1 ATE467448T1 AT07016175T AT07016175T ATE467448T1 AT E467448 T1 ATE467448 T1 AT E467448T1 AT 07016175 T AT07016175 T AT 07016175T AT 07016175 T AT07016175 T AT 07016175T AT E467448 T1 ATE467448 T1 AT E467448T1
- Authority
- AT
- Austria
- Prior art keywords
- actor
- actors
- rank
- cost
- characterizes
- Prior art date
Links
- 239000013598 vector Substances 0.000 abstract 1
Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/45—Controlling the progress of the video game
- A63F13/47—Controlling the progress of the video game involving branching, e.g. choosing one of several possible scenarios at a given point in time
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
-
- A63F13/10—
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/45—Controlling the progress of the video game
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/70—Game security or game management aspects
- A63F13/79—Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories
- A63F13/798—Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories for assessing skills or for ranking players, e.g. for generating a hall of fame
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/60—Methods for processing data by generating or executing the game program
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/60—Methods for processing data by generating or executing the game program
- A63F2300/6009—Methods for processing data by generating or executing the game program for importing or creating game content, e.g. authoring tools during game development, adapting content to different platforms, use of a scripting language to create content
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/60—Methods for processing data by generating or executing the game program
- A63F2300/65—Methods for processing data by generating or executing the game program for computing the condition of a game character
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/80—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
- A63F2300/807—Role playing or strategy games
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Theoretical Computer Science (AREA)
- Business, Economics & Management (AREA)
- Computer Security & Cryptography (AREA)
- General Business, Economics & Management (AREA)
- Management, Administration, Business Operations System, And Electronic Commerce (AREA)
- Stored Programmes (AREA)
- Eye Examination Apparatus (AREA)
- Complex Calculations (AREA)
Applications Claiming Priority (1)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| EP07016175A EP2025373B1 (de) | 2007-08-17 | 2007-08-17 | Spielgleichgewichtswerkzeug |
Publications (1)
| Publication Number | Publication Date |
|---|---|
| ATE467448T1 true ATE467448T1 (de) | 2010-05-15 |
Family
ID=38657643
Family Applications (1)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| AT07016175T ATE467448T1 (de) | 2007-08-17 | 2007-08-17 | Spielgleichgewichtswerkzeug |
Country Status (4)
| Country | Link |
|---|---|
| US (1) | US8425324B2 (de) |
| EP (1) | EP2025373B1 (de) |
| AT (1) | ATE467448T1 (de) |
| DE (1) | DE602007006476D1 (de) |
Families Citing this family (6)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| US9749208B2 (en) * | 2014-06-30 | 2017-08-29 | Microsoft Technology Licensing, Llc | Integrated global resource allocation and load balancing |
| WO2016191085A1 (en) | 2015-05-22 | 2016-12-01 | Nike Innovate C.V. | Running tight with preconfigured compression zones and integrated structure patterns |
| EP3297592B1 (de) | 2015-05-22 | 2021-04-21 | NIKE Innovate C.V. | Rückgewinnung einer strumpfhose mit vorkonfigurierten kompressionszonen und integrierten strukturmustern |
| CN111493381B (zh) | 2015-05-22 | 2022-06-03 | 耐克创新有限合伙公司 | 具有预配置压缩区段和一体式结构图案的训练紧身衣 |
| US10357715B2 (en) | 2017-07-07 | 2019-07-23 | Buxton Global Enterprises, Inc. | Racing simulation |
| FR3091106B1 (fr) * | 2018-12-20 | 2021-02-12 | Commissariat Energie Atomique | Système de supervision formelle de communications |
Family Cites Families (5)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| JP2003067779A (ja) * | 2001-08-23 | 2003-03-07 | Namco Ltd | 画像生成システム、プログラム及び情報記憶媒体 |
| US20040143852A1 (en) * | 2003-01-08 | 2004-07-22 | Meyers Philip G. | Systems and methods for massively multi-player online role playing games |
| KR100456962B1 (ko) * | 2004-08-27 | 2004-11-10 | 엔에이치엔(주) | 게임 아이템 기능이 결합된 캐릭터 서비스 방법 및 시스템 |
| US20060046854A1 (en) * | 2004-08-31 | 2006-03-02 | Microsoft Corporation | Method and apparatus for developing an electronic game using automatic user feedback |
| US20060281535A1 (en) * | 2005-05-20 | 2006-12-14 | 7 Systems, Llc | Game optimization system |
-
2007
- 2007-08-17 AT AT07016175T patent/ATE467448T1/de not_active IP Right Cessation
- 2007-08-17 DE DE602007006476T patent/DE602007006476D1/de active Active
- 2007-08-17 EP EP07016175A patent/EP2025373B1/de not_active Not-in-force
-
2008
- 2008-08-15 US US12/192,824 patent/US8425324B2/en not_active Expired - Fee Related
Also Published As
| Publication number | Publication date |
|---|---|
| EP2025373B1 (de) | 2010-05-12 |
| US8425324B2 (en) | 2013-04-23 |
| EP2025373A1 (de) | 2009-02-18 |
| DE602007006476D1 (de) | 2010-06-24 |
| US20090048008A1 (en) | 2009-02-19 |
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Legal Events
| Date | Code | Title | Description |
|---|---|---|---|
| RER | Ceased as to paragraph 5 lit. 3 law introducing patent treaties |