WO2023090085A1 - Illumination control device, illumination staging system, and illumination control method - Google Patents

Illumination control device, illumination staging system, and illumination control method Download PDF

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Publication number
WO2023090085A1
WO2023090085A1 PCT/JP2022/039812 JP2022039812W WO2023090085A1 WO 2023090085 A1 WO2023090085 A1 WO 2023090085A1 JP 2022039812 W JP2022039812 W JP 2022039812W WO 2023090085 A1 WO2023090085 A1 WO 2023090085A1
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Prior art keywords
lighting
information
irradiation
illumination
scene
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PCT/JP2022/039812
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French (fr)
Japanese (ja)
Inventor
瑠璃亜 橋本
琢也 平崎
智基 北崎
俊介 仲井
雄登 西辻
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パナソニックIpマネジメント株式会社
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Publication of WO2023090085A1 publication Critical patent/WO2023090085A1/en

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    • HELECTRICITY
    • H05ELECTRIC TECHNIQUES NOT OTHERWISE PROVIDED FOR
    • H05BELECTRIC HEATING; ELECTRIC LIGHT SOURCES NOT OTHERWISE PROVIDED FOR; CIRCUIT ARRANGEMENTS FOR ELECTRIC LIGHT SOURCES, IN GENERAL
    • H05B47/00Circuit arrangements for operating light sources in general, i.e. where the type of light source is not relevant
    • H05B47/10Controlling the light source
    • H05B47/105Controlling the light source in response to determined parameters
    • HELECTRICITY
    • H05ELECTRIC TECHNIQUES NOT OTHERWISE PROVIDED FOR
    • H05BELECTRIC HEATING; ELECTRIC LIGHT SOURCES NOT OTHERWISE PROVIDED FOR; CIRCUIT ARRANGEMENTS FOR ELECTRIC LIGHT SOURCES, IN GENERAL
    • H05B47/00Circuit arrangements for operating light sources in general, i.e. where the type of light source is not relevant
    • H05B47/10Controlling the light source
    • H05B47/155Coordinated control of two or more light sources
    • HELECTRICITY
    • H05ELECTRIC TECHNIQUES NOT OTHERWISE PROVIDED FOR
    • H05BELECTRIC HEATING; ELECTRIC LIGHT SOURCES NOT OTHERWISE PROVIDED FOR; CIRCUIT ARRANGEMENTS FOR ELECTRIC LIGHT SOURCES, IN GENERAL
    • H05B47/00Circuit arrangements for operating light sources in general, i.e. where the type of light source is not relevant
    • H05B47/10Controlling the light source
    • H05B47/165Controlling the light source following a pre-assigned programmed sequence; Logic control [LC]
    • YGENERAL TAGGING OF NEW TECHNOLOGICAL DEVELOPMENTS; GENERAL TAGGING OF CROSS-SECTIONAL TECHNOLOGIES SPANNING OVER SEVERAL SECTIONS OF THE IPC; TECHNICAL SUBJECTS COVERED BY FORMER USPC CROSS-REFERENCE ART COLLECTIONS [XRACs] AND DIGESTS
    • Y02TECHNOLOGIES OR APPLICATIONS FOR MITIGATION OR ADAPTATION AGAINST CLIMATE CHANGE
    • Y02BCLIMATE CHANGE MITIGATION TECHNOLOGIES RELATED TO BUILDINGS, e.g. HOUSING, HOUSE APPLIANCES OR RELATED END-USER APPLICATIONS
    • Y02B20/00Energy efficient lighting technologies, e.g. halogen lamps or gas discharge lamps
    • Y02B20/40Control techniques providing energy savings, e.g. smart controller or presence detection

Definitions

  • the present disclosure relates to a lighting control device, a lighting production system, and a lighting control method.
  • Patent Document 1 a storage device for storing a plurality of objects such as images (textures), animation images (GIF animation), moving images, texts (character strings), etc. is provided, and the position, size or range of the projection area is changed.
  • a projection mapping device is disclosed in which the texture follows the change.
  • a texture is projected onto a single irradiation target, but when a single texture is projected onto a plurality of irradiation targets, there is a difference in rendering between the plurality of irradiation targets. occurs, and it is difficult to perform an appropriate production.
  • an object of the present disclosure is to provide a lighting control device, a lighting production system, and a lighting control method that can produce a single lighting scene for a plurality of irradiation targets.
  • a lighting control device includes a storage unit that stores information about a plurality of lights and image content, and a processing unit, and the information about the lights is an illumination light emitted from a lighting fixture.
  • a background image including an object, spatial information indicated by the background image, and position information of each of a plurality of virtual lighting fixtures arranged on the background image, combining two or more pieces of lighting-related information out of the lighting-related information into one; generating combined information into one;
  • a plurality of lighting scenes reproducible as a performance of light illuminating two or more irradiation objects with the plurality of lighting fixtures corresponding to the lighting fixtures are generated as one lighting scene.
  • a lighting production system includes a lighting control device, and a plurality of lighting fixtures that are installed in each of the plurality of irradiation targets and irradiate the plurality of irradiation targets with light.
  • a lighting effect method stores information about a plurality of lights and image content, and the information about the lights includes a background image including an illumination target illuminated with light from a lighting fixture. , space information indicated by the background image, and position information of each of a plurality of virtual lighting fixtures arranged on the background image, and information relating to two or more of the plurality of illumination-related information. are synthesized into one, synthesis information synthesized into one is generated, and based on the synthesis information and the image content, a plurality of the lighting fixtures corresponding to the plurality of virtual lighting fixtures included in the synthesis information. To generate a plurality of lighting scenes reproducible as a performance of light for irradiating two or more irradiation objects as one lighting scene.
  • the lighting control device and the like of the present disclosure it is possible to produce a single lighting scene for a plurality of irradiation targets.
  • FIG. 1 is a block diagram showing a lighting effect system according to an embodiment.
  • FIG. 2 is a diagram illustrating an example of correspondence relationships between a plurality of lighting fixtures and image content.
  • FIG. 3A is a diagram showing spatial information and a background image.
  • FIG. 3B is a diagram showing position information of virtual lighting fixtures and IDs of virtual lighting fixtures.
  • FIG. 4A is a diagram showing an irradiation area and rendering area of a first irradiation object and an irradiation area and rendering area of a second irradiation object in virtual space.
  • FIG. 4B is another diagram showing the irradiation area and effect area of the first irradiation object and the irradiation area and effect area of the second irradiation object in the virtual space.
  • FIG. 5 is a diagram showing a processing terminal and a display device of the processing terminal, and a diagram showing a background image and a plurality of virtual lighting fixtures displayed on the display device.
  • FIG. 6 is a flowchart showing processing operations of the lighting effect system according to the embodiment.
  • FIG. 1 is a block diagram showing a lighting production system 1 according to an embodiment.
  • a lighting effect system 1 is a lighting effect system that can cause lighting fixtures 30 arranged on a plurality of irradiation objects to emit light in the same color as specific pixels included in image content.
  • the lighting effect system 1 can demonstrate a lighting scene in which a plurality of irradiation targets are integrated by using information indicating a lighting scene according to image content.
  • the information indicating the lighting scene includes the dimming rate for each pixel included in the image content, the toning rate for each pixel included in the image content, and information for controlling the lighting fixture 30 such as fade time.
  • the object to be irradiated is a non-transparent object that can be irradiated with light, such as a building or a house, a road surface, a banner, or the like.
  • Image content includes still image content in which specific pixel colors are constant, and video content in which specific pixel colors change over time. For this reason, when the lighting effect system 1 performs light effects on a plurality of irradiation targets based on information indicating a lighting scene, the lighting effect system 1 can generate information indicating a lighting scene according to a change in pixel color over time. , the temporal change in the color of the pixels can be reflected in the color of light emitted from the lighting device 30 . For example, if the image content expresses the movement of a polka dot pattern, the luminous color of the lighting device 30 reflects the change in color according to the movement of the polka dot pattern corresponding to a specific pixel in the image content. Also, the image content is not limited to images of polka dots, and may be images of clouds, fireworks, fountains, rainbows, aurora, or the like.
  • each of the plurality of lighting fixtures 30 is associated with a pixel of the image content.
  • FIG. 2 is a diagram showing an example of correspondence relationships between a plurality of lighting fixtures 30 and image content.
  • FIG. 2 exemplifies two adjacent buildings as a plurality of irradiation objects.
  • one of the two irradiation targets is referred to as the first irradiation target, and the other of the two irradiation targets is referred to as the second irradiation target.
  • the range R1a specified for the image content is associated with the rendering region R1c of the outer wall of the first irradiation target
  • the specified range R2a for the image content is associated with the second irradiation target.
  • the irradiation area is the maximum area that can be irradiated on the irradiation object by the plurality of lighting fixtures 30 .
  • the rendering area is an area of light emitted from one or more lighting fixtures 30 to an irradiation target.
  • the range R1b designated for the image content is associated with the rendering region R1d of the outer wall of the first irradiation target, and the designated range R2b of the image content is related to the rendering region R1d of the outer wall of the second irradiation target. It is associated with R2d.
  • the rendering region R1d is a region larger than the irradiation region R1, the lighting device 30 does not exist in the portion of the rendering region R1d protruding from the irradiation region R1 (the region obtained by excluding the irradiation region R1 from the rendering region R1d). Scene does not run.
  • the irradiation area R1 and the irradiation area R2 are defined by the coordinates of the spatial information.
  • each lighting device 30 is associated with a pixel of the image content and emits light in the same color as that pixel.
  • the lighting control device 10 can interlock a plurality of lighting fixtures 30 to produce a lighting production.
  • the lighting production system 1 includes a plurality of lighting fixtures 30 and a processing terminal 2.
  • a plurality of lighting fixtures 30 are installed on each of the plurality of irradiation targets, and irradiate the plurality of irradiation targets with light. Specifically, the plurality of lighting fixtures 30 are installed on the outer wall of the irradiation target so that the lighting fixtures 30 can irradiate the outer wall of the irradiation target. There is In FIG. 2, a plurality of lighting fixtures 30 are installed on each of the first irradiation object and the second irradiation object.
  • the plurality of lighting fixtures 30 when the outer walls of the first irradiation target and the second irradiation target are viewed from a predetermined point along the direction perpendicular to the arrangement direction of the first irradiation target and the second irradiation target, the plurality of lighting fixtures 30 , installed on the outer wall facing a predetermined point. For this reason, the plurality of lighting fixtures 30 form one illumination rendering area composed of at least two adjacent outer walls of the first irradiation object and the outer walls of the second irradiation object.
  • the lighting effect area is an area in which these outer walls can be irradiated with light from the plurality of lighting fixtures 30, and is the total area of the effect area of the first irradiation object and the effect area of the second irradiation object.
  • Each of the plurality of lighting fixtures 30 has a dimming control function and a toning control function.
  • Each of the plurality of lighting fixtures 30 acquires the information indicating the lighting scene from the lighting control device 10, and executes the light adjustment control function and the color adjustment control function according to the information indicating the lighting scene.
  • Each of the multiple lighting fixtures 30 has a red light source, a green light source, and a blue light source.
  • the red light source, the green light source, and the blue light source emit light according to the information indicating the lighting scene in which the emission color and the emission luminance for each emission color are specified.
  • each of the plurality of lighting fixtures 30 may include a white light source or a yellow light source in addition to the red light source, the green light source, and the blue light source.
  • each of the red light source, the green light source, and the blue light source is realized by an LED (Light Emitting Diode) chip or the like, and the emission brightness of each light source can be controlled independently. Thereby, the change of the luminescent color of the lighting fixture 30 is implement
  • Each of the red light source, the green light source, and the blue light source may be realized by a light emitting module using a semiconductor light emitting device such as a semiconductor laser, or a solid state light emitting device such as organic EL (Electro Luminescence) or inorganic EL.
  • the processing terminal 2 is an operation terminal operated by a user, such as a personal computer or a smart phone. A user uses the processing terminal 2 to generate information indicating a lighting scene.
  • the processing terminal 2 has a lighting control device 10 and a display device 15 .
  • the lighting control device 10 can cause the lighting fixtures 30 to demonstrate the lighting scene indicated by the information. That is, the lighting production system 1 changes over time the dimming rate and/or the toning rate of the light emitted from each of the plurality of lighting fixtures 30 based on the information indicating the lighting scene, or changes the dimming rate And/or by setting the toning rate constant, lighting scenes can be demonstrated for a plurality of irradiation objects.
  • the lighting control device 10 includes a storage section 13 , a processing section 11 and a display control section 12 .
  • the storage unit 13 stores information about a plurality of lights and image content. Moreover, in this embodiment, the storage unit 13 stores one or more image contents.
  • the lighting information includes a background image including an illumination target illuminated by light from a plurality of lighting fixtures 30, spatial information indicated by the background image, and virtual lighting fixtures 30a arranged on the background image. each location information.
  • the background image, the image content, etc. may be stored in the storage unit 13 by the processing terminal 2 acquiring the background image, the image content, etc. from the distribution server.
  • a background image is an image containing an irradiation target illuminated by the light of the lighting device 30, that is, an image containing an irradiation target on which an illumination scene is performed.
  • a background image may include a plurality of irradiation targets. Also, the background image may consist of only the irradiation target.
  • FIG. 3A is a diagram showing spatial information and a background image.
  • Spatial information includes, for example, three-dimensional coordinates that define the position of the irradiation target in the background image, the size (length, width, height) of the irradiation target, the shape of the irradiation target, and the size of the irradiation area. , the position of the irradiation area, the information indicating the three-dimensional coordinates that define the shape of the irradiation area, and the like.
  • the positional information is, as shown in FIG. 3B, information indicating the positional coordinates of the virtual lighting fixture 30a arranged on the irradiation target on the background image. That is, the position information is information indicating position coordinates in spatial information.
  • FIG. 3B is a diagram showing the position information of the virtual lighting fixture 30a and the ID of the virtual lighting fixture 30a. Further, the position information is associated with an ID that identifies each virtual lighting fixture 30a. The ID of the virtual lighting fixture 30 a corresponds to the ID of the actual lighting fixture 30 .
  • the information about lighting includes information about the size of the light emitting surface of the lighting fixture 30, information about the light emitting direction of the lighting fixture 30, and the like, and this information may be linked to the position information.
  • the storage unit 13 includes, for example, primary storage devices such as RAM (Random Access Memory) and ROM (Read Only Memory).
  • the storage unit 13 may also include a secondary storage device such as a HDD (Hard Disk Drive) or an SSD (Solid State Drive), or a tertiary storage device such as an SD card.
  • the processing unit 11 unifies the size of the illumination scene, which is the effect of the light emitted to the plurality of illumination targets, based on the spatial information in the information on the plurality of illuminations. Then, the processing unit 11 synthesizes two or more illumination-related information among the plurality of illumination-related information into one. For example, the processing unit 11 synthesizes the information regarding the illumination of the first irradiation object and the information regarding the illumination of the second irradiation object into one.
  • the processing unit 11 unifies the size of the illumination scene, the simulation is performed in a virtual space simulating a background image.
  • combining means to unify the size of a plurality of pieces of spatial information to combine them into one piece of spatial information. Specifically, as shown in FIGS.
  • FIG. 4A is a diagram showing the irradiation region R1 and the effect region R1c of the first irradiation object and the irradiation region R2 and the effect region R2c of the second irradiation object in the virtual space.
  • FIG. 4B is another diagram showing the irradiation region R1 and the rendering region R1d of the first irradiation object and the irradiation region R2 and the rendering region R2d of the second irradiation object in the virtual space.
  • the size of the lighting scene demonstrated on both outer walls is adjusted. Adjust to unify the size of the lighting scene.
  • the size of the lighting scene is the size of the rendering area.
  • the size of the polka dot pattern expressed as the illumination scene on the first irradiation object and the size of the polka dot pattern expressed as the illumination scene on the first irradiation object is the same as the size of the polka dot pattern represented as the illumination scene on the object.
  • the processing unit 11 unifies the size of the lighting scene, which is the effect of the light irradiated to the plurality of irradiation objects, based on the spatial information in the information regarding one lighting among the information regarding the plurality of lighting.
  • the processing unit 11 sets the rendering region R2c of the second irradiation object to be smaller than the irradiation region R2 when the irradiation region R1 of the first irradiation object is used as a reference.
  • the processing unit 11 sets the rendering region R1d of the first irradiation object larger than the irradiation region R1 when the irradiation region R2 of the second irradiation object is used as a reference.
  • the size of the polka dot pattern expressed as the lighting scene on the first irradiation object and the size of the polka dot pattern expressed as the lighting scene on the second irradiation object is the same as the size of the polka dot pattern.
  • the processing unit 11 irradiates the two or more illumination targets with the plurality of lighting fixtures 30 corresponding to the plurality of virtual lighting fixtures 30a included in the synthesis information. To generate a plurality of reproducible lighting scenes as one lighting scene. In other words, the processing unit 11 simulates the lighting scene using the synthesis information in the virtual space, thereby generating information indicating the lighting scene capable of demonstrating the desired lighting scene.
  • FIG. 5 is a diagram showing the processing terminal 2 and the display device 15 of the processing terminal 2, and a diagram showing a background image displayed on the display device 15 and a plurality of virtual lighting fixtures 30a.
  • the display control unit 12 allows the processing unit 11 to display the combined information on the display screen 15 a of the display device 15 . Further, the display control unit 12 can add an image obtained by simulating a lighting scene to the combined information and display the combined information.
  • the display device 15 is, for example, a liquid crystal display, an organic EL display, or the like.
  • the display device 15 can display a background image, and can display a plurality of virtual lighting fixtures 30a arranged in the background image. Further, the display device 15 can display an image simulating a lighting scene by executing the generated lighting information, using a plurality of virtual lighting fixtures 30a arranged in the background image.
  • FIG. 6 is a flow chart showing processing operations of the lighting effect system 1 according to the embodiment.
  • the user activates the lighting effect creation tool by operating the processing terminal 2 .
  • the user selects the background image containing the first irradiation object and the background image containing the second irradiation object stored in the storage unit 13 .
  • the background image including the first irradiation object and the background image including the second irradiation object are displayed on the display screen 15 a of the display device 15 .
  • the user operates the processing terminal 2 to place a plurality of virtual lighting fixtures 30a on the background image displayed on the display screen 15a, thereby causing the display control unit 12 to display the background image.
  • An image in which a plurality of virtual lighting fixtures 30a are arranged is displayed on the display device 15 (S11).
  • the processing unit 11 arranges a plurality of virtual lighting fixtures 30a at the position coordinates in the virtual space simulating the background image.
  • the processing unit 11 associates the position coordinates of the virtual lighting fixture 30a arranged in the background image with the ID of the virtual lighting fixture 30a.
  • the processing unit 11 synthesizes two or more pieces of lighting-related information into one to generate combined information (S12).
  • the processing unit 11 when producing an illumination scene on the first irradiation object and the second irradiation object, the processing unit 11 generates information on the illumination of the first irradiation object (referred to as information on the first illumination), 2 Information on the illumination of the object to be irradiated (referred to as information on the second illumination) is synthesized.
  • the size of the irradiation area R1 on the first irradiation object is based on the first irradiation object indicated in the information on the first illumination. Together, these two sizes are unified by changing the size of the effect region R2c in the second irradiation object indicated in the information about the second lighting. That is, the size of the rendering region R2c of the second irradiation object is set small so that it has the same size as the irradiation region R1 of the outer wall of the first irradiation object.
  • the processing unit 11 generates lighting information indicating the combined lighting effect regions R1c and R2c.
  • the combined lighting effect regions R1c and R2c have the size of the image content expressed on the outer walls of the two adjacent first and second irradiation targets according to the lighting scene.
  • the irradiation region R2 of the second irradiation object is larger than the irradiation region R1 of the first irradiation object, that is, the rendering region R2c of the second irradiation object. Therefore, the lighting scene is not executed in the portion of the irradiation region R2 protruding from the rendering region R2c.
  • the size of the irradiation area R2 in the second irradiation object is adjusted to the first irradiation object indicated in the information about the first illumination.
  • These two sizes are unified by changing the size of the effect area R1d. That is, the size of the rendering region R1d of the first irradiation object is set large so that it has the same size as the irradiation region R2 of the outer wall of the second irradiation object.
  • the processing unit 11 generates lighting information indicating the combined lighting effect regions R1d and R2d.
  • the irradiation region R1 of the first irradiation object is smaller than the irradiation region R2 of the second irradiation object, that is, the rendering region R1d of the first irradiation object. Therefore, the lighting scene is not executed in the portion of the rendering region R1d protruding from the irradiation region R1 because the lighting device 30 does not exist.
  • the user operates the processing terminal 2 to generate information indicating the desired lighting scene. That is, the processing unit 11 simulates a lighting scene on the combined information, that is, the combined lighting effect area in a virtual space imitating the background image.
  • the display control unit 12 displays the lighting scene simulated in the virtual space on the display screen 15a.
  • the processing unit 11 When the user operates the processing terminal 2 to set a desired lighting scene, the processing unit 11 generates information indicating the lighting scene (S13).
  • the plurality of lighting fixtures 30 execute the information indicating the lighting scene (S14).
  • the wall surface of the object to be irradiated and the wall surface of the second object to be irradiated can perform an integrated light effect.
  • one lighting scene is executed for one illumination target.
  • the sizes and shapes of the two adjacent irradiation targets are different from each other. It can be seen as it arises. For this reason, the lighting scenes demonstrated for two adjacent irradiation objects are deviated, and it may be difficult to realize an appropriate lighting scene.
  • the lighting control device 10 of the present embodiment includes a storage unit 13 that stores information on a plurality of lights and image content, and a processing unit 11 .
  • the lighting information includes a background image including an illumination target illuminated by the light of the lighting device 30, spatial information indicated by the background image, and information on each of the plurality of virtual lighting devices 30a arranged on the background image. location information;
  • the processing unit 11 synthesizes two or more pieces of illumination-related information among a plurality of pieces of illumination-related information into one, and generates combined information (for example, one lighting effect area).
  • the processing unit 11 irradiates the two or more illumination targets with the plurality of lighting fixtures 30 corresponding to the plurality of virtual lighting fixtures 30a included in the synthesis information. To generate a plurality of reproducible lighting scenes as one lighting scene.
  • a single lighting scene can be produced for a plurality of irradiation targets.
  • the user is less likely to feel a sense of incongruity due to the performance of an integrated lighting scene on a plurality of irradiation targets.
  • the lighting production system 1 of the present embodiment includes the lighting control device 10 and a plurality of lighting fixtures 30 that are installed in each of the plurality of irradiation objects and irradiate the plurality of irradiation objects with light.
  • This lighting control method also has the same effects as described above.
  • a plurality of pieces of information about lighting and image content are stored, and the information about lighting includes a background image including an irradiation target to which the light of the lighting device 30 is irradiated,
  • the spatial information indicated by the background image and the position information of each of the plurality of virtual lighting fixtures 30a arranged on the background image are included, and the information regarding two or more of the plurality of information regarding lighting is integrated into one.
  • This lighting control method also has the same effects as described above.
  • the processing unit 11 determines the size of the lighting scene, which is the performance of the light irradiated to the plurality of irradiation targets, based on the spatial information in the information about the plurality of lighting. unify. Then, the processing unit 11 synthesizes a plurality of pieces of information about illumination into one to generate synthesized information.
  • the size of the lighting scene which is the effect of the light irradiated on the plurality of irradiation targets.
  • the size of the illumination scene demonstrated for all the irradiation objects can be made the same. Therefore, it is possible to perform an effect using one lighting scene so as not to make the user feel uncomfortable.
  • the processing unit 11 determines the light to be irradiated to the plurality of irradiation targets based on the spatial information in the information regarding one lighting among the information regarding the plurality of lighting. Unify the size of the lighting scene that is the production. Then, the processing unit 11 synthesizes a plurality of pieces of information about illumination into one to generate synthesized information.
  • the lighting control device, lighting production system, and lighting control method according to the present embodiment may be implemented on a cloud server.
  • processing unit and the display control unit included in the lighting control device, the lighting effect system, etc. in the present embodiment are typically realized as an LSI, which is an integrated circuit. These may be made into one chip individually, or may be made into one chip so as to include part or all of them.
  • circuit integration is not limited to LSIs, and may be realized with dedicated circuits or general-purpose processors.
  • An FPGA Field Programmable Gate Array
  • a reconfigurable processor that can reconfigure the connections and settings of the circuit cells inside the LSI may be used.
  • each component may be implemented by dedicated hardware or by executing a software program suitable for each component.
  • Each component may be implemented by a program execution unit such as a CPU or processor reading and executing a software program recorded in a storage medium such as a hard disk or semiconductor memory.
  • the division of functional blocks in the block diagram is an example, and a plurality of functional blocks can be realized as one functional block, one functional block can be divided into a plurality of functional blocks, and some functions can be moved to other functional blocks.
  • single hardware or software may process the functions of a plurality of functional blocks having similar functions in parallel or in a time-sharing manner.
  • each step in the flowchart is executed is for illustrative purposes in order to specifically describe the present disclosure, and orders other than the above may be used. Also, some of the above steps may be executed concurrently (in parallel) with other steps.
  • Lighting Production System 10 Lighting Control Device 11 Processing Unit 13 Storage Unit 30 Lighting Equipment 30a Virtual Lighting Equipment

Abstract

An illumination control device (10) comprises: a storage unit (13) that stores information relating to multiple kinds of illumination, and an image content; and a processing unit (11). The information relating to the illumination includes a background image including an object to be irradiated that is irradiated with light of an illumination apparatus (30), spatial information indicated by the background image, and positional information of each of multiple virtual illumination apparatuses (30a) disposed on the background image. The processing unit (11) synthesizes information relating to two or more kinds of illumination out of the information relating to the multiple kinds of illumination into one, thereby generating synthesis information synthesized into one. The processing unit (11) generates, as one illumination scene, multiple illumination scenes that can be reproduced as light staging in which two or more objects to be irradiated are irradiated by multiple illumination apparatuses (30) corresponding to the multiple virtual illumination apparatuses (30a) included in the synthesis information on the basis of the synthesis information and the image content.

Description

照明制御装置、照明演出システム及び照明制御方法LIGHTING CONTROL DEVICE, LIGHTING PRODUCTION SYSTEM AND LIGHTING CONTROL METHOD
 本開示は、照明制御装置、照明演出システム及び照明制御方法に関する。 The present disclosure relates to a lighting control device, a lighting production system, and a lighting control method.
 特許文献1には、画像(テクスチャ)、アニメーション画像(GIFアニメーション)、動画、テキスト(文字列)等である複数のオブジェクトを記憶する記憶装置を備え、投影領域の位置、大きさ又は範囲が変化しても、テクスチャがその変化に追従させるプロジェクションマッピング装置が開示されている。 In Patent Document 1, a storage device for storing a plurality of objects such as images (textures), animation images (GIF animation), moving images, texts (character strings), etc. is provided, and the position, size or range of the projection area is changed. However, a projection mapping device is disclosed in which the texture follows the change.
特開2013-192189号公報JP 2013-192189 A
 しかしながら、従来のプロジェクションマッピング装置では、1つの照射対象物に対してテクスチャを投影するが、複数の照射対象物に対して1つのテクスチャを投影する場合、複数の照射対象物の間において演出にズレが生じ、適切に演出を行い難い。 However, in a conventional projection mapping device, a texture is projected onto a single irradiation target, but when a single texture is projected onto a plurality of irradiation targets, there is a difference in rendering between the plurality of irradiation targets. occurs, and it is difficult to perform an appropriate production.
 そこで、本開示では、複数の照射対象物に対して1つの照明シーンによる演出を行うことができる照明制御装置、照明演出システム及び照明制御方法を提供することを目的とする。 Therefore, an object of the present disclosure is to provide a lighting control device, a lighting production system, and a lighting control method that can produce a single lighting scene for a plurality of irradiation targets.
 本開示の一態様に係る照明制御装置は、複数の照明に関する情報と、画像コンテンツとを記憶する記憶部と、処理部とを備え、前記照明に関する情報は、照明器具の光が照射される照射対象物を含んだ背景画像と、前記背景画像が示す空間情報と、前記背景画像上に配置されている複数の仮想の照明器具のそれぞれの位置情報とを含み、前記処理部は、前記複数の照明に関する情報のうちの2以上の照明に関する情報を1つに合成し、1つに合成した合成情報を生成し、前記合成情報及び前記画像コンテンツに基づいて、前記合成情報に含まれる複数の仮想の照明器具に対応する複数の前記照明器具で2以上の照射対象物を照射する光の演出として再現可能な複数の照明シーンを1つの照明シーンとして生成する。 A lighting control device according to an aspect of the present disclosure includes a storage unit that stores information about a plurality of lights and image content, and a processing unit, and the information about the lights is an illumination light emitted from a lighting fixture. a background image including an object, spatial information indicated by the background image, and position information of each of a plurality of virtual lighting fixtures arranged on the background image, combining two or more pieces of lighting-related information out of the lighting-related information into one; generating combined information into one; A plurality of lighting scenes reproducible as a performance of light illuminating two or more irradiation objects with the plurality of lighting fixtures corresponding to the lighting fixtures are generated as one lighting scene.
 また、本開示の一態様に係る照明演出システムは、照明制御装置と、複数の前記照射対象物のそれぞれに設置され、複数の前記照射対象物に光を照射する複数の照明器具とを備える。 Further, a lighting production system according to an aspect of the present disclosure includes a lighting control device, and a plurality of lighting fixtures that are installed in each of the plurality of irradiation targets and irradiate the plurality of irradiation targets with light.
 また、本開示の一態様に係る照明演出方法は、複数の照明に関する情報と、画像コンテンツとを記憶し、前記照明に関する情報は、照明器具の光が照射される照射対象物を含んだ背景画像と、前記背景画像が示す空間情報と、前記背景画像上に配置されている複数の仮想の照明器具のそれぞれの位置情報とを含み、前記複数の照明に関する情報のうちの2以上の照明に関する情報を1つに合成し、1つに合成した合成情報を生成し、前記合成情報及び前記画像コンテンツに基づいて、前記合成情報に含まれる複数の仮想の照明器具に対応する複数の前記照明器具で2以上の照射対象物を照射する光の演出として再現可能な複数の照明シーンを1つの照明シーンとして生成する。 Further, a lighting effect method according to an aspect of the present disclosure stores information about a plurality of lights and image content, and the information about the lights includes a background image including an illumination target illuminated with light from a lighting fixture. , space information indicated by the background image, and position information of each of a plurality of virtual lighting fixtures arranged on the background image, and information relating to two or more of the plurality of illumination-related information. are synthesized into one, synthesis information synthesized into one is generated, and based on the synthesis information and the image content, a plurality of the lighting fixtures corresponding to the plurality of virtual lighting fixtures included in the synthesis information. To generate a plurality of lighting scenes reproducible as a performance of light for irradiating two or more irradiation objects as one lighting scene.
 本開示の照明制御装置等によれば、複数の照射対象物に対して1つの照明シーンによる演出を行うことができる。 According to the lighting control device and the like of the present disclosure, it is possible to produce a single lighting scene for a plurality of irradiation targets.
図1は、実施の形態に係る照明演出システムを示すブロック図である。FIG. 1 is a block diagram showing a lighting effect system according to an embodiment. 図2は、複数の照明器具と、画像コンテンツとの対応関係の一例を示す図である。FIG. 2 is a diagram illustrating an example of correspondence relationships between a plurality of lighting fixtures and image content. 図3Aは、空間情報及び背景画像を示す図である。FIG. 3A is a diagram showing spatial information and a background image. 図3Bは、仮想の照明器具の位置情報及び仮想の照明器具のIDを示す図である。FIG. 3B is a diagram showing position information of virtual lighting fixtures and IDs of virtual lighting fixtures. 図4Aは、仮想空間における第1照射対象物の照射領域及び演出領域と、第2照射対象物の照射領域及び演出領域とを示す図である。FIG. 4A is a diagram showing an irradiation area and rendering area of a first irradiation object and an irradiation area and rendering area of a second irradiation object in virtual space. 図4Bは、仮想空間における第1照射対象物の照射領域及び演出領域と、第2照射対象物の照射領域及び演出領域とを示す別の図である。FIG. 4B is another diagram showing the irradiation area and effect area of the first irradiation object and the irradiation area and effect area of the second irradiation object in the virtual space. 図5は、処理端末と処理端末の表示装置とを示す図、及び、表示装置に表示される背景画像と複数の仮想の照明器具とを示す図である。FIG. 5 is a diagram showing a processing terminal and a display device of the processing terminal, and a diagram showing a background image and a plurality of virtual lighting fixtures displayed on the display device. 図6は、実施の形態に係る照明演出システムの処理動作を示すフローチャートである。FIG. 6 is a flowchart showing processing operations of the lighting effect system according to the embodiment.
 以下、本開示の実施の形態について、図面を参照しながら説明する。なお、以下に説明する実施の形態は、いずれも本開示の一具体例を示すものである。したがって、以下の実施の形態で示される、数値、形状、材料、構成要素、構成要素の配置位置及び接続形態、並びに、ステップ、ステップの順序等は、一例であって本開示を限定する主旨ではない。 Hereinafter, embodiments of the present disclosure will be described with reference to the drawings. It should be noted that each of the embodiments described below is a specific example of the present disclosure. Therefore, the numerical values, shapes, materials, components, arrangement positions and connection forms of components, steps, order of steps, etc. shown in the following embodiments are examples and are not intended to limit the present disclosure. do not have.
 各図は、模式図であり、必ずしも厳密に図示されてはいない。したがって、例えば、各図において縮尺等は必ずしも一致しない。また、各図において、実質的に同一の構成に対しては同一の符号を付しており、重複する説明は省略又は簡略化する。 Each figure is a schematic diagram and is not necessarily strictly illustrated. Therefore, for example, the scales and the like do not necessarily match in each drawing. Moreover, in each figure, the same code|symbol is attached|subjected to the substantially same structure, and the overlapping description is abbreviate|omitted or simplified.
 (実施の形態)
 <構成及び機能:照明演出システム1>
 以下の実施の形態に係る照明演出システム1について説明する。
(Embodiment)
<Structure and function: lighting production system 1>
A lighting effect system 1 according to the following embodiment will be described.
 図1は、実施の形態に係る照明演出システム1を示すブロック図である。 FIG. 1 is a block diagram showing a lighting production system 1 according to an embodiment.
 図1に示すように、照明演出システム1は、複数の照射対象物に配置された照明器具30を、画像コンテンツに含まれる特定の画素と同じ色で発光させることができる照明演出用のシステムである。照明演出システム1は、画像コンテンツに応じた照明シーンを示す情報を用いることで、複数の照射対象物が一体的となった照明シーンを実演することができる。ここで、照明シーンを示す情報は、画像コンテンツに含まれる画素ごとの調光率、画像コンテンツに含まれる画素ごとの調色率、及び、フェード時間等の照明器具30を制御するための情報を含む。また、照射対象物は、ビル又は住宅等の建物、路面、垂れ幕等の光を照射することができる非透明の物体である。 As shown in FIG. 1, a lighting effect system 1 is a lighting effect system that can cause lighting fixtures 30 arranged on a plurality of irradiation objects to emit light in the same color as specific pixels included in image content. be. The lighting effect system 1 can demonstrate a lighting scene in which a plurality of irradiation targets are integrated by using information indicating a lighting scene according to image content. Here, the information indicating the lighting scene includes the dimming rate for each pixel included in the image content, the toning rate for each pixel included in the image content, and information for controlling the lighting fixture 30 such as fade time. include. The object to be irradiated is a non-transparent object that can be irradiated with light, such as a building or a house, a road surface, a banner, or the like.
 画像コンテンツは、特定の画素の色が一定の静止画コンテンツ、特定の画素の色が経時的に変化する動画コンテンツを含む。このため、照明演出システム1は、照明シーンを示す情報に基づいて複数の照射対象物に光の演出を行う場合、画素の色の経時的変化に応じた照明シーンを示す情報を生成することで、画素の色の経時的変化を照明器具30の発光色に反映させることができる。例えば、画像コンテンツが水玉模様の動きを表現したコンテンツである場合、画像コンテンツにおける特定の画素に対応した水玉模様の動きに応じた色の変化が照明器具30の発光色に反映される。また、画像コンテンツは、水玉模様の映像に限られず、雲、花火、噴水、虹又はオーロラ等の映像であってもよい。 Image content includes still image content in which specific pixel colors are constant, and video content in which specific pixel colors change over time. For this reason, when the lighting effect system 1 performs light effects on a plurality of irradiation targets based on information indicating a lighting scene, the lighting effect system 1 can generate information indicating a lighting scene according to a change in pixel color over time. , the temporal change in the color of the pixels can be reflected in the color of light emitted from the lighting device 30 . For example, if the image content expresses the movement of a polka dot pattern, the luminous color of the lighting device 30 reflects the change in color according to the movement of the polka dot pattern corresponding to a specific pixel in the image content. Also, the image content is not limited to images of polka dots, and may be images of clouds, fireworks, fountains, rainbows, aurora, or the like.
 このとき、複数の照明器具30のそれぞれは、画像コンテンツの画素に対応付けられる。 At this time, each of the plurality of lighting fixtures 30 is associated with a pixel of the image content.
 図2は、複数の照明器具30と、画像コンテンツとの対応関係の一例を示す図である。図2では、複数の照射対象物として、隣接して並んだ2つの建物を例示している。本実施の形態では、2つの照射対象物のうちの一方の照射対象物を第1照射対象物と呼び、2つの照射対象物のうちの他方の照射対象物を第2照射対象物と呼ぶことがある。 FIG. 2 is a diagram showing an example of correspondence relationships between a plurality of lighting fixtures 30 and image content. FIG. 2 exemplifies two adjacent buildings as a plurality of irradiation objects. In the present embodiment, one of the two irradiation targets is referred to as the first irradiation target, and the other of the two irradiation targets is referred to as the second irradiation target. There is
 図2に示すように、画像コンテンツに対して指定された範囲R1aは、第1照射対象物の外壁の演出領域R1cと対応付けられ、画像コンテンツの指定された範囲R2aは、第2照射対象物の外壁の演出領域R2cと対応付けられる。なお、演出領域R2cは照射領域R2よりも小さい領域であるため、演出領域R2cからはみ出た照射領域R2の部分(照射領域R2から演出領域R2cを除いた領域)では照明シーンが実行されず、照明器具30が点灯しない。また、範囲R1aと範囲R2aとは同等の大きさであり、範囲R1bと範囲R2bとは同等の大きさである。 As shown in FIG. 2, the range R1a specified for the image content is associated with the rendering region R1c of the outer wall of the first irradiation target, and the specified range R2a for the image content is associated with the second irradiation target. is associated with the effect area R2c on the outer wall of the . Since the effect region R2c is smaller than the irradiation region R2, the illumination scene is not executed in the portion of the irradiation region R2 protruding from the effect region R2c (the region obtained by excluding the effect region R2c from the irradiation region R2). Appliance 30 does not light up. Further, the range R1a and the range R2a have the same size, and the range R1b and the range R2b have the same size.
 ここで、照射領域とは、複数の照明器具30が照射対象物に照射可能な最大領域である。また、演出領域とは、1以上の照明器具30が照射対象物に照射された光の領域である。 Here, the irradiation area is the maximum area that can be irradiated on the irradiation object by the plurality of lighting fixtures 30 . Also, the rendering area is an area of light emitted from one or more lighting fixtures 30 to an irradiation target.
 また、画像コンテンツに対して指定された範囲R1bは、第1照射対象物の外壁の演出領域R1dと対応付けられ、画像コンテンツの指定された範囲R2bは、第2照射対象物の外壁の演出領域R2dと対応付けられる。なお、演出領域R1dは照射領域R1よりも大きい領域であるため、照射領域R1からはみ出た演出領域R1dの部分(演出領域R1dから照射領域R1を除いた領域)では照明器具30が存在しないため照明シーンが実行されない。照射領域R1及び照射領域R2は、空間情報の座標によって規定される。 Further, the range R1b designated for the image content is associated with the rendering region R1d of the outer wall of the first irradiation target, and the designated range R2b of the image content is related to the rendering region R1d of the outer wall of the second irradiation target. It is associated with R2d. Note that since the rendering region R1d is a region larger than the irradiation region R1, the lighting device 30 does not exist in the portion of the rendering region R1d protruding from the irradiation region R1 (the region obtained by excluding the irradiation region R1 from the rendering region R1d). Scene does not run. The irradiation area R1 and the irradiation area R2 are defined by the coordinates of the spatial information.
 このように、それぞれの照明器具30は、画像コンテンツの画素と対応付けられることで、当該画素と同じ色で発光する。 In this way, each lighting device 30 is associated with a pixel of the image content and emits light in the same color as that pixel.
 このような照明演出システム1では、図1及び図2に示すように、照明制御装置10が複数の照明器具30を連動させて照明演出を行うことができる。 In such a lighting production system 1, as shown in FIGS. 1 and 2, the lighting control device 10 can interlock a plurality of lighting fixtures 30 to produce a lighting production.
 照明演出システム1は、複数の照明器具30と、処理端末2とを備えている。 The lighting production system 1 includes a plurality of lighting fixtures 30 and a processing terminal 2.
 [照明器具30]
 複数の照明器具30は、複数の照射対象物のそれぞれに設置され、複数の照射対象物に対して光を照射する。具体的には、複数の照明器具30は、設置されている照射対象物の外壁に対して光を照射することが可能なように、複数の照明器具30が照射対象物の外壁に設置されている。図2では、第1照射対象物及び第2照射対象物のそれぞれに複数の照明器具30が設置されている。
[Lighting equipment 30]
A plurality of lighting fixtures 30 are installed on each of the plurality of irradiation targets, and irradiate the plurality of irradiation targets with light. Specifically, the plurality of lighting fixtures 30 are installed on the outer wall of the irradiation target so that the lighting fixtures 30 can irradiate the outer wall of the irradiation target. there is In FIG. 2, a plurality of lighting fixtures 30 are installed on each of the first irradiation object and the second irradiation object.
 また、第1照射対象物及び第2照射対象物の並び方向と直交する方向に沿って第1照射対象物及び第2照射対象物の外壁を所定地点から見た場合、複数の照明器具30は、所定地点に面する外壁に設置されている。このため、複数の照明器具30は、少なくとも隣り合う2つの第1照射対象物の外壁及び第2照射対象物の外壁で構成される1つの照明演出領域を形成する。照明演出領域は、複数の照明器具30によってこれらの外壁に光が照射できる領域であり、第1照射対象物の演出領域と第2照射対象物の演出領域との合計の領域である。 Further, when the outer walls of the first irradiation target and the second irradiation target are viewed from a predetermined point along the direction perpendicular to the arrangement direction of the first irradiation target and the second irradiation target, the plurality of lighting fixtures 30 , installed on the outer wall facing a predetermined point. For this reason, the plurality of lighting fixtures 30 form one illumination rendering area composed of at least two adjacent outer walls of the first irradiation object and the outer walls of the second irradiation object. The lighting effect area is an area in which these outer walls can be irradiated with light from the plurality of lighting fixtures 30, and is the total area of the effect area of the first irradiation object and the effect area of the second irradiation object.
 複数の照明器具30のそれぞれは、調光制御機能及び調色制御機能を有している。複数の照明器具30のそれぞれは、照明制御装置10から照明シーンを示す情報を取得することで、照明シーンを示す情報に応じた調光制御機能及び調色制御機能を実行する。 Each of the plurality of lighting fixtures 30 has a dimming control function and a toning control function. Each of the plurality of lighting fixtures 30 acquires the information indicating the lighting scene from the lighting control device 10, and executes the light adjustment control function and the color adjustment control function according to the information indicating the lighting scene.
 複数の照明器具30のそれぞれは、赤色光源、緑色光源、及び、青色光源を有している。赤色光源、緑色光源、及び、青色光源は、発光色と発光色それぞれに対する発光輝度とが指定された照明シーンを示す情報に応じて発光する。なお、複数の照明器具30のそれぞれは、赤色光源、緑色光源、及び、青色光源に加えて、白色光源又は黄色光源を備えてもよい。 Each of the multiple lighting fixtures 30 has a red light source, a green light source, and a blue light source. The red light source, the green light source, and the blue light source emit light according to the information indicating the lighting scene in which the emission color and the emission luminance for each emission color are specified. Note that each of the plurality of lighting fixtures 30 may include a white light source or a yellow light source in addition to the red light source, the green light source, and the blue light source.
 また、赤色光源、緑色光源、及び、青色光源のそれぞれは、LED(Light Emitting Diode)チップなどによって実現され、各光源の発光輝度は独立して制御可能である。これにより、照明器具30の発光色の変更が実現される。なお、赤色光源、緑色光源、及び、青色光源のそれぞれは、半導体レーザ等の半導体発光素子、有機EL(Electro Luminescence)又は無機EL等の固体発光素子を用いた発光モジュールによって実現されてもよい。 Also, each of the red light source, the green light source, and the blue light source is realized by an LED (Light Emitting Diode) chip or the like, and the emission brightness of each light source can be controlled independently. Thereby, the change of the luminescent color of the lighting fixture 30 is implement|achieved. Each of the red light source, the green light source, and the blue light source may be realized by a light emitting module using a semiconductor light emitting device such as a semiconductor laser, or a solid state light emitting device such as organic EL (Electro Luminescence) or inorganic EL.
 [処理端末2]
 処理端末2は、ユーザが操作する操作端末であり、パーソナルコンピュータ、スマートフォン等である。ユーザは、処理端末2を用いることで、照明シーンを示す情報を生成する。
[Processing terminal 2]
The processing terminal 2 is an operation terminal operated by a user, such as a personal computer or a smart phone. A user uses the processing terminal 2 to generate information indicating a lighting scene.
 具体的には、処理端末2は、照明制御装置10と、表示装置15とを有している。 Specifically, the processing terminal 2 has a lighting control device 10 and a display device 15 .
 照明制御装置10は、複数の照明器具30のそれぞれに対して照明シーンを示す情報を送信することで、当該情報に示される照明シーンを複数の照明器具30に実演させることができる。つまり、照明演出システム1は、照明シーンを示す情報に基づいて、複数の照明器具30のそれぞれから出射される光の調光率及び/又は調色率を経時的に変化させたり、調光率及び/又は調色率を一定にさせたりすることで、複数の照射対象物に対して照明シーンを実演することができる。 By transmitting information indicating a lighting scene to each of the plurality of lighting fixtures 30, the lighting control device 10 can cause the lighting fixtures 30 to demonstrate the lighting scene indicated by the information. That is, the lighting production system 1 changes over time the dimming rate and/or the toning rate of the light emitted from each of the plurality of lighting fixtures 30 based on the information indicating the lighting scene, or changes the dimming rate And/or by setting the toning rate constant, lighting scenes can be demonstrated for a plurality of irradiation objects.
 照明制御装置10は、記憶部13と、処理部11と、表示制御部12とを備えている。 The lighting control device 10 includes a storage section 13 , a processing section 11 and a display control section 12 .
 記憶部13は、複数の照明に関する情報と、画像コンテンツとを記憶している。また、本実施の形態では、記憶部13は、1以上の画像コンテンツを記憶している。照明に関する情報は、複数の照明器具30の光が照射される照射対象物を含んだ背景画像と、背景画像が示す空間情報と、背景画像上に配置されている複数の仮想の照明器具30aのそれぞれの位置情報とを含む。 The storage unit 13 stores information about a plurality of lights and image content. Moreover, in this embodiment, the storage unit 13 stores one or more image contents. The lighting information includes a background image including an illumination target illuminated by light from a plurality of lighting fixtures 30, spatial information indicated by the background image, and virtual lighting fixtures 30a arranged on the background image. each location information.
 また、記憶部13には、処理端末2が配信サーバから背景画像、画像コンテンツ等を取得することで、背景画像、画像コンテンツ等が保存されてもよい。 In addition, the background image, the image content, etc. may be stored in the storage unit 13 by the processing terminal 2 acquiring the background image, the image content, etc. from the distribution server.
 背景画像は、照明器具30の光が照射される照射対象物を含んだ画像、つまり、照明シーンが行われる照射対象物を含んだ画像である。背景画像には、複数の照射対象物が含まれていてもよい。また、背景画像は、照射対象物のみで構成されていてもよい。 A background image is an image containing an irradiation target illuminated by the light of the lighting device 30, that is, an image containing an irradiation target on which an illumination scene is performed. A background image may include a plurality of irradiation targets. Also, the background image may consist of only the irradiation target.
 空間情報は、図3Aに示すように、それぞれの背景画像に応じて設定されている。図3Aは、空間情報及び背景画像を示す図である。空間情報は、例えば、背景画像における照射対象物の位置、照射対象物の大きさ(縦、横、高さ)及び照射対象物の形状等を規定する三次元的な座標、照射領域の大きさ、照射領域の位置、照射領域の形状等を規定する三次元的な座標を示す情報である。 Spatial information is set according to each background image, as shown in FIG. 3A. FIG. 3A is a diagram showing spatial information and a background image. Spatial information includes, for example, three-dimensional coordinates that define the position of the irradiation target in the background image, the size (length, width, height) of the irradiation target, the shape of the irradiation target, and the size of the irradiation area. , the position of the irradiation area, the information indicating the three-dimensional coordinates that define the shape of the irradiation area, and the like.
 位置情報は、図3Bに示すように、背景画像上の照射対象物に配置されている仮想の照明器具30aの位置座標を示す情報である。つまり、位置情報は、空間情報における位置座標を示す情報である。図3Bは、仮想の照明器具30aの位置情報及び仮想の照明器具30aのIDを示す図である。また、位置情報には、それぞれの仮想の照明器具30aを識別するIDが紐付けられている。仮想の照明器具30aのIDは、実際の照明器具30のIDと対応している。また、照明に関する情報には、照明器具30の光の出射面の大きさ、照明器具30の光の出射方向に関する情報等が含まれ、これら情報が位置情報に紐づけられていてもよい。 The positional information is, as shown in FIG. 3B, information indicating the positional coordinates of the virtual lighting fixture 30a arranged on the irradiation target on the background image. That is, the position information is information indicating position coordinates in spatial information. FIG. 3B is a diagram showing the position information of the virtual lighting fixture 30a and the ID of the virtual lighting fixture 30a. Further, the position information is associated with an ID that identifies each virtual lighting fixture 30a. The ID of the virtual lighting fixture 30 a corresponds to the ID of the actual lighting fixture 30 . The information about lighting includes information about the size of the light emitting surface of the lighting fixture 30, information about the light emitting direction of the lighting fixture 30, and the like, and this information may be linked to the position information.
 記憶部13は、例えば、RAM(Random Access Memory)及びROM(Read Only Memory)等の一次記憶装置を含む。また、記憶部13は、HDD(Hard Disk Drive)、SSD(Solid State Drive)等の二次記憶装置、SDカード等の三次記憶装置を含んでいてもよい。 The storage unit 13 includes, for example, primary storage devices such as RAM (Random Access Memory) and ROM (Read Only Memory). The storage unit 13 may also include a secondary storage device such as a HDD (Hard Disk Drive) or an SSD (Solid State Drive), or a tertiary storage device such as an SD card.
 処理部11は、複数の照明に関する情報における空間情報に基づいて、複数の照射対象物に対して照射する光の演出である照明シーンの大きさを統一する。そして、処理部11は、複数の照明に関する情報のうちの2以上の照明に関する情報を1つに合成する。例えば、処理部11は、第1照射対象物における照明に関する情報と、第2照射対象物における照明に関する情報とを1つに合成する。処理部11が照明シーンの大きさを統一する場合、背景画像を模した仮想空間内でシミュレートする。ここで、合成とは、複数の空間情報の大きさを統一させることで、1つの空間情報に纏めることである。具体的には、合成とは、図4A及び図4Bに示すように、第1照射対象物の演出領域の大きさと、第2照射対象物の演出領域の大きさとを統一して、この2つを合成することで、疑似的に1つの演出領域、つまり1つの照明演出領域を形成することである。図4Aは、仮想空間における第1照射対象物の照射領域R1及び演出領域R1cと、第2照射対象物の照射領域R2及び演出領域R2cとを示す図である。図4Bは、仮想空間における第1照射対象物の照射領域R1及び演出領域R1dと、第2照射対象物の照射領域R2及び演出領域R2dとを示す別の図である。 The processing unit 11 unifies the size of the illumination scene, which is the effect of the light emitted to the plurality of illumination targets, based on the spatial information in the information on the plurality of illuminations. Then, the processing unit 11 synthesizes two or more illumination-related information among the plurality of illumination-related information into one. For example, the processing unit 11 synthesizes the information regarding the illumination of the first irradiation object and the information regarding the illumination of the second irradiation object into one. When the processing unit 11 unifies the size of the illumination scene, the simulation is performed in a virtual space simulating a background image. Here, combining means to unify the size of a plurality of pieces of spatial information to combine them into one piece of spatial information. Specifically, as shown in FIGS. 4A and 4B, synthesis means unifying the size of the rendering area of the first irradiation target and the size of the rendering area of the second irradiation target, and combining the two. By synthesizing , a pseudo one rendering area, that is, one lighting rendering area is formed. FIG. 4A is a diagram showing the irradiation region R1 and the effect region R1c of the first irradiation object and the irradiation region R2 and the effect region R2c of the second irradiation object in the virtual space. FIG. 4B is another diagram showing the irradiation region R1 and the rendering region R1d of the first irradiation object and the irradiation region R2 and the rendering region R2d of the second irradiation object in the virtual space.
 例えば、第1照射対象物の外壁に実演する照明シーンの大きさと、第2照射対象物の外壁に実演する照明シーンの大きさとを調節する場合、両方の外壁に実演する照明シーンの大きさを調節することで、照明シーンの大きさを統一する。ここで、照明シーンの大きさとは、演出領域の大きさである。 For example, when adjusting the size of the lighting scene demonstrated on the outer wall of the first irradiation object and the size of the lighting scene demonstrated on the outer wall of the second irradiation object, the size of the lighting scene demonstrated on both outer walls is adjusted. Adjust to unify the size of the lighting scene. Here, the size of the lighting scene is the size of the rendering area.
 このため、処理部11が1つに合成した照明に関する情報(合成情報)に重畳させた画像コンテンツにおいて、例えば、第1照射対象物に照明シーンとして表現された水玉模様の大きさと、第2照射対象物に照明シーンとして表現された水玉模様の大きさとが同様の大きさとなる。 For this reason, in the image content superimposed on the illumination-related information (synthesis information) synthesized by the processing unit 11, for example, the size of the polka dot pattern expressed as the illumination scene on the first irradiation object and the size of the polka dot pattern expressed as the illumination scene on the first irradiation object The size is the same as the size of the polka dot pattern represented as the illumination scene on the object.
 また、処理部11は、複数の照明に関する情報のうちの1つの照明に関する情報における空間情報を基準として、複数の照射対象物に対して照射する光の演出である照明シーンの大きさを統一してもよい。 In addition, the processing unit 11 unifies the size of the lighting scene, which is the effect of the light irradiated to the plurality of irradiation objects, based on the spatial information in the information regarding one lighting among the information regarding the plurality of lighting. may
 例えば、第1照射対象物の外壁に実演する照明シーンの大きさと、第2照射対象物の外壁に実演する照明シーンの大きさとを調節する場合、いずれか一方の照明シーンの大きさを基準として他方の照明シーンの大きさを調節することで、照明シーンの大きさを統一する。例えば、図4Aに示すように、処理部11は、第1照射対象物の照射領域R1を基準とすると、第2照射対象物の演出領域R2cを照射領域R2よりも小さく設定する。また、処理部11は、図4Bに示すように、第2照射対象物の照射領域R2を基準とすると、第1照射対象物の演出領域R1dを照射領域R1よりも大きく設定する。 For example, when adjusting the size of the lighting scene to be demonstrated on the outer wall of the first irradiation object and the size of the lighting scene to be demonstrated on the outer wall of the second irradiation object, the size of one of the lighting scenes is used as a reference. By adjusting the size of the other lighting scene, the size of the lighting scene is unified. For example, as shown in FIG. 4A, the processing unit 11 sets the rendering region R2c of the second irradiation object to be smaller than the irradiation region R2 when the irradiation region R1 of the first irradiation object is used as a reference. In addition, as shown in FIG. 4B, the processing unit 11 sets the rendering region R1d of the first irradiation object larger than the irradiation region R1 when the irradiation region R2 of the second irradiation object is used as a reference.
 この場合でも、処理部11が合成情報に重畳させた画像コンテンツにおいて、例えば、第1照射対象物に照明シーンとして表現された水玉模様の大きさと、第2照射対象物に照明シーンとして表現された水玉模様の大きさとが同様の大きさとなる。 Even in this case, in the image content superimposed on the combined information by the processing unit 11, for example, the size of the polka dot pattern expressed as the lighting scene on the first irradiation object and the size of the polka dot pattern expressed as the lighting scene on the second irradiation object The size is the same as the size of the polka dot pattern.
 また、処理部11は、合成情報及び画像コンテンツに基づいて、合成情報に含まれる複数の仮想の照明器具30aに対応する複数の照明器具30で2以上の照射対象物を照射する光の演出として再現可能な複数の照明シーンを1つの照明シーンとして生成する。つまり、処理部11は、仮想空間上において、合成情報を用いて照明シーンをシミュレートすることで、所望の照明シーンを実演可能な照明シーンを示す情報を生成する。 In addition, based on the synthesis information and the image content, the processing unit 11 irradiates the two or more illumination targets with the plurality of lighting fixtures 30 corresponding to the plurality of virtual lighting fixtures 30a included in the synthesis information. To generate a plurality of reproducible lighting scenes as one lighting scene. In other words, the processing unit 11 simulates the lighting scene using the synthesis information in the virtual space, thereby generating information indicating the lighting scene capable of demonstrating the desired lighting scene.
 図5は、処理端末2と処理端末2の表示装置15とを示す図、及び、表示装置15に表示される背景画像と複数の仮想の照明器具30aとを示す図である。 FIG. 5 is a diagram showing the processing terminal 2 and the display device 15 of the processing terminal 2, and a diagram showing a background image displayed on the display device 15 and a plurality of virtual lighting fixtures 30a.
 図5に示すように、表示制御部12は、表示装置15の表示画面15aに、処理部11が合成情報を表示することができる。また、表示制御部12は、合成情報に照明シーンをシミュレートした映像を付加させて表示することができる。 As shown in FIG. 5 , the display control unit 12 allows the processing unit 11 to display the combined information on the display screen 15 a of the display device 15 . Further, the display control unit 12 can add an image obtained by simulating a lighting scene to the combined information and display the combined information.
 表示装置15は、例えば、液晶ディスプレイ、有機ELディスプレイ等である。表示装置15は、背景画像を表示したり、背景画像に配置した複数の仮想の照明器具30aを表示したりすることができる。また、表示装置15は、生成した照明に関する情報を実行することで、背景画像に配置した複数の仮想の照明器具30aによって照明シーンをシミュレートした映像を表示することができる。 The display device 15 is, for example, a liquid crystal display, an organic EL display, or the like. The display device 15 can display a background image, and can display a plurality of virtual lighting fixtures 30a arranged in the background image. Further, the display device 15 can display an image simulating a lighting scene by executing the generated lighting information, using a plurality of virtual lighting fixtures 30a arranged in the background image.
 [処理動作]
 次に、本実施の形態における照明制御装置10、照明演出システム1及び照明制御方法の処理動作について説明する。
[Processing operation]
Next, processing operations of the lighting control device 10, the lighting effect system 1, and the lighting control method in the present embodiment will be described.
 図6は、実施の形態に係る照明演出システム1の処理動作を示すフローチャートである。 FIG. 6 is a flow chart showing processing operations of the lighting effect system 1 according to the embodiment.
 ユーザは、処理端末2を操作することで、照明演出作成ツールを起動させる。ユーザは、記憶部13に格納されている第1照射対象物を含んだ背景画像と第2照射対象物を含んだ背景画像とを選択する。これにより、第1照射対象物を含んだ背景画像と第2照射対象物を含んだ背景画像とが表示装置15の表示画面15aに表示される。 The user activates the lighting effect creation tool by operating the processing terminal 2 . The user selects the background image containing the first irradiation object and the background image containing the second irradiation object stored in the storage unit 13 . As a result, the background image including the first irradiation object and the background image including the second irradiation object are displayed on the display screen 15 a of the display device 15 .
 まず、図6に示すように、ユーザが処理端末2を操作して表示画面15aに表示された背景画像上に複数の仮想の照明器具30aを配置することで、表示制御部12は、背景画像上に複数の仮想の照明器具30aを配置した画像を表示装置15に表示させる(S11)。このとき、処理部11は、背景画像を模した仮想空間内の位置座標に仮想の照明器具30aを複数配置する。そして、処理部11は、背景画像に配置された仮想の照明器具30aの位置座標を仮想の照明器具30aのIDに紐付ける。 First, as shown in FIG. 6, the user operates the processing terminal 2 to place a plurality of virtual lighting fixtures 30a on the background image displayed on the display screen 15a, thereby causing the display control unit 12 to display the background image. An image in which a plurality of virtual lighting fixtures 30a are arranged is displayed on the display device 15 (S11). At this time, the processing unit 11 arranges a plurality of virtual lighting fixtures 30a at the position coordinates in the virtual space simulating the background image. Then, the processing unit 11 associates the position coordinates of the virtual lighting fixture 30a arranged in the background image with the ID of the virtual lighting fixture 30a.
 次に、処理部11は、表示画面15aに表示されている仮想空間内において、照明に関する情報のうちの2以上の照明に関する情報を1つに合成して合成情報を生成する(S12)。 Next, in the virtual space displayed on the display screen 15a, the processing unit 11 synthesizes two or more pieces of lighting-related information into one to generate combined information (S12).
 具体的には、第1照射対象物及び第2照射対象物に照明シーンを演出する場合、処理部11は、第1照射対象物における照明に関する情報(第1照明に関する情報と呼ぶ)と、第2照射対象物における照明に関する情報(第2照明に関する情報と呼ぶ)とを合成する。 Specifically, when producing an illumination scene on the first irradiation object and the second irradiation object, the processing unit 11 generates information on the illumination of the first irradiation object (referred to as information on the first illumination), 2 Information on the illumination of the object to be irradiated (referred to as information on the second illumination) is synthesized.
 例えば、第1照明に関する情報と第2照明に関する情報とを合成する場合、第1照明に関する情報に示される第1照射対象物を基準とすると、第1照射対象物における照射領域R1の大きさに合わせて、第2照明に関する情報に示される第2照射対象物における演出領域R2cの大きさを変更することで、この2つの大きさを統一する。つまり、第1照射対象物の外壁の照射領域R1と同様の大きさになるように、第2照射対象物の演出領域R2cの大きさを小さく設定する。このようにして、処理部11は、1つに合成した照明演出領域R1c、R2cを示す照明に関する情報を生成する。1つに合成した照明演出領域R1c、R2cは、照明シーンによって隣り合う2つの第1照射対象物の外壁及び第2照射対象物の外壁に表現された画像コンテンツの大きさとなる。 For example, when synthesizing the information on the first illumination and the information on the second illumination, the size of the irradiation area R1 on the first irradiation object is based on the first irradiation object indicated in the information on the first illumination. Together, these two sizes are unified by changing the size of the effect region R2c in the second irradiation object indicated in the information about the second lighting. That is, the size of the rendering region R2c of the second irradiation object is set small so that it has the same size as the irradiation region R1 of the outer wall of the first irradiation object. In this manner, the processing unit 11 generates lighting information indicating the combined lighting effect regions R1c and R2c. The combined lighting effect regions R1c and R2c have the size of the image content expressed on the outer walls of the two adjacent first and second irradiation targets according to the lighting scene.
 この場合、第2照射対象物における照射領域R2は、第1照射対象物における照射領域R1よりも大きい、つまり第2照射対象物の演出領域R2cよりも大きい。このため、演出領域R2cからはみ出た照射領域R2の部分では照明シーンが実行されない。 In this case, the irradiation region R2 of the second irradiation object is larger than the irradiation region R1 of the first irradiation object, that is, the rendering region R2c of the second irradiation object. Therefore, the lighting scene is not executed in the portion of the irradiation region R2 protruding from the rendering region R2c.
 また、第2照明に関する情報に示される第2照射対象物を基準とすると、第2照射対象物における照射領域R2の大きさに合わせて、第1照明に関する情報に示される第1照射対象物における演出領域R1dの大きさを変更することで、この2つの大きさを統一する。つまり、第2照射対象物の外壁の照射領域R2と同様の大きさになるように、第1照射対象物の演出領域R1dの大きさを大きく設定する。このようにして、処理部11は、1つに合成した照明演出領域R1d、R2dを示す照明に関する情報を生成する。 In addition, when the second irradiation object indicated in the information about the second illumination is used as a reference, the size of the irradiation area R2 in the second irradiation object is adjusted to the first irradiation object indicated in the information about the first illumination. These two sizes are unified by changing the size of the effect area R1d. That is, the size of the rendering region R1d of the first irradiation object is set large so that it has the same size as the irradiation region R2 of the outer wall of the second irradiation object. In this manner, the processing unit 11 generates lighting information indicating the combined lighting effect regions R1d and R2d.
 この場合、第1照射対象物における照射領域R1は、第2照射対象物における照射領域R2よりも小さい、つまり第1照射対象物の演出領域R1dよりも小さい。このため、照射領域R1からはみ出た演出領域R1dの部分では照明器具30が存在しないため照明シーンが実行されない。 In this case, the irradiation region R1 of the first irradiation object is smaller than the irradiation region R2 of the second irradiation object, that is, the rendering region R1d of the first irradiation object. Therefore, the lighting scene is not executed in the portion of the rendering region R1d protruding from the irradiation region R1 because the lighting device 30 does not exist.
 次に、ユーザが処理端末2を操作することで所望の照明シーンを示す情報を生成する。つまり、処理部11は、背景画像を模した仮想空間において、合成情報つまり1つに合成した照明演出領域上で照明シーンをシミュレートする。このとき、表示制御部12は、仮想空間でシミュレートされている照明シーンを表示画面15aに表示する。そして、ユーザが処理端末2を操作して所望の照明シーンを設定することで、処理部11は、照明シーンを示す情報を生成する(S13)。 Next, the user operates the processing terminal 2 to generate information indicating the desired lighting scene. That is, the processing unit 11 simulates a lighting scene on the combined information, that is, the combined lighting effect area in a virtual space imitating the background image. At this time, the display control unit 12 displays the lighting scene simulated in the virtual space on the display screen 15a. When the user operates the processing terminal 2 to set a desired lighting scene, the processing unit 11 generates information indicating the lighting scene (S13).
 次に、照明制御装置10が生成した照明シーンを示す情報を複数の照明器具30に送信することで、複数の照明器具30は、照明シーンを示す情報を実行する(S14)これにより、第1照射対象物の壁面と第2照射対象物の壁面とで、一体化された光の演出を行うことができる。 Next, by transmitting the information indicating the lighting scene generated by the lighting control device 10 to the plurality of lighting fixtures 30, the plurality of lighting fixtures 30 execute the information indicating the lighting scene (S14). The wall surface of the object to be irradiated and the wall surface of the second object to be irradiated can perform an integrated light effect.
 <作用効果>
 次に、本実施の形態における照明制御装置10、照明演出システム1及び照明制御方法の作用効果について説明する。
<Effect>
Next, effects of the lighting control device 10, the lighting production system 1, and the lighting control method according to the present embodiment will be described.
 例えば、従来技術では、1つの照射対象物に対して1つの照明シーンを実行するものである。この場合、隣り合う2つの照射対象物に対して1つの照明シーンを実行する場合、隣り合う2つの照射対象物の大きさ及び形状が互いに異なるため、実行された照明シーンの大きさに差異が生じた状態で見えることがある。このため、隣り合う2つの照射対象物に対して実演された照明シーンにズレが生じ、適切な照明シーンを実現し難い場合がある。 For example, in the conventional technology, one lighting scene is executed for one illumination target. In this case, when one illumination scene is executed for two adjacent irradiation targets, the sizes and shapes of the two adjacent irradiation targets are different from each other. It can be seen as it arises. For this reason, the lighting scenes demonstrated for two adjacent irradiation objects are deviated, and it may be difficult to realize an appropriate lighting scene.
 しかしながら、本実施の形態の照明制御装置10は、複数の照明に関する情報と、画像コンテンツとを記憶する記憶部13と、処理部11とを備える。照明に関する情報は、照明器具30の光が照射される照射対象物を含んだ背景画像と、背景画像が示す空間情報と、背景画像上に配置されている複数の仮想の照明器具30aのそれぞれの位置情報とを含む。また、処理部11は、複数の照明に関する情報のうちの2以上の照明に関する情報を1つに合成し、1つに合成した合成情報(例えば、1つの照明演出領域)を生成する。そして、処理部11は、合成情報及び画像コンテンツに基づいて、合成情報に含まれる複数の仮想の照明器具30aに対応する複数の照明器具30で2以上の照射対象物を照射する光の演出として再現可能な複数の照明シーンを1つの照明シーンとして生成する。 However, the lighting control device 10 of the present embodiment includes a storage unit 13 that stores information on a plurality of lights and image content, and a processing unit 11 . The lighting information includes a background image including an illumination target illuminated by the light of the lighting device 30, spatial information indicated by the background image, and information on each of the plurality of virtual lighting devices 30a arranged on the background image. location information; In addition, the processing unit 11 synthesizes two or more pieces of illumination-related information among a plurality of pieces of illumination-related information into one, and generates combined information (for example, one lighting effect area). Then, based on the synthesis information and the image content, the processing unit 11 irradiates the two or more illumination targets with the plurality of lighting fixtures 30 corresponding to the plurality of virtual lighting fixtures 30a included in the synthesis information. To generate a plurality of reproducible lighting scenes as one lighting scene.
 これによれば、複数の照射対象物に対して照明シーンを実行する場合、2以上の照明に関する情報を合成することで、照明に関する情報を1つに纏めることができる。このため、複数の照射対象物を1つに合成した照明演出領域と画像コンテンツとを用いて、1つの照明シーンを再現することができるため、複数の照射対象物における位置、大きさ及び形状に差異があっても、複数の照射対象物に実演された照明シーンにズレが生じ難い。 According to this, when a lighting scene is executed for a plurality of irradiation targets, information regarding lighting can be combined into one by synthesizing information regarding two or more lightings. For this reason, it is possible to reproduce a single lighting scene by using the lighting effect area and the image content obtained by synthesizing a plurality of irradiation targets. Even if there is a difference, it is difficult for the lighting scenes demonstrated on a plurality of irradiation objects to be displaced.
 したがって、照明制御装置10では、複数の照射対象物に対して1つの照明シーンによる演出を行うことができる。その結果、ユーザは、複数の照射対象物において一体的な照明シーンが実演されることで、違和感を生じ難い。 Therefore, with the lighting control device 10, a single lighting scene can be produced for a plurality of irradiation targets. As a result, the user is less likely to feel a sense of incongruity due to the performance of an integrated lighting scene on a plurality of irradiation targets.
 また、本実施の形態の照明演出システム1において、照明制御装置10と、複数の照射対象物のそれぞれに設置され、複数の照射対象物に光を照射する複数の照明器具30とを備える。 In addition, the lighting production system 1 of the present embodiment includes the lighting control device 10 and a plurality of lighting fixtures 30 that are installed in each of the plurality of irradiation objects and irradiate the plurality of irradiation objects with light.
 この照明制御方法においても、上述と同様の作用効果を奏する。 This lighting control method also has the same effects as described above.
 また、本実施の形態の照明制御方法において、複数の照明に関する情報と、画像コンテンツとを記憶し、照明に関する情報は、照明器具30の光が照射される照射対象物を含んだ背景画像と、背景画像が示す空間情報と、背景画像上に配置されている複数の仮想の照明器具30aのそれぞれの位置情報とを含み、複数の照明に関する情報のうちの2以上の照明に関する情報を1つに合成し、1つに合成した合成情報を生成し、合成情報及び画像コンテンツに基づいて、合成情報に含まれる複数の仮想の照明器具30aに対応する複数の照明器具30で2以上の照射対象物を照射する光の演出として再現可能な複数の照明シーンを1つの照明シーンとして生成する。 Further, in the lighting control method of the present embodiment, a plurality of pieces of information about lighting and image content are stored, and the information about lighting includes a background image including an irradiation target to which the light of the lighting device 30 is irradiated, The spatial information indicated by the background image and the position information of each of the plurality of virtual lighting fixtures 30a arranged on the background image are included, and the information regarding two or more of the plurality of information regarding lighting is integrated into one. Synthesizing and synthesizing into one to generate synthesizing information, and based on the synthesizing information and the image content, two or more irradiation targets are illuminated by a plurality of lighting fixtures 30 corresponding to the plurality of virtual lighting fixtures 30a included in the synthesizing information. To generate a plurality of lighting scenes reproducible as one lighting scene as a performance of light for irradiating.
 この照明制御方法においても、上述と同様の作用効果を奏する。 This lighting control method also has the same effects as described above.
 また、本実施の形態の照明制御装置10において、処理部11は、複数の照明に関する情報における空間情報に基づいて、複数の照射対象物に対して照射する光の演出である照明シーンの大きさを統一する。そして、処理部11は、複数の照明に関する情報を1つに合成して合成情報を生成する。 In addition, in the lighting control device 10 of the present embodiment, the processing unit 11 determines the size of the lighting scene, which is the performance of the light irradiated to the plurality of irradiation targets, based on the spatial information in the information about the plurality of lighting. unify. Then, the processing unit 11 synthesizes a plurality of pieces of information about illumination into one to generate synthesized information.
 これによれば、複数の照射対象物に対して照射する光の演出である照明シーンの大きさを統一することができる。つまり、照明シーンの大きさを大きくしたり、小さくしたりすることで、全ての照射対象物に対して実演される照明シーンの大きさを同一にすることができる。このため、ユーザに対して違和感を生じさせないように1つの照明シーンによる演出を行うことができる。 According to this, it is possible to unify the size of the lighting scene, which is the effect of the light irradiated on the plurality of irradiation targets. In other words, by increasing or decreasing the size of the illumination scene, the size of the illumination scene demonstrated for all the irradiation objects can be made the same. Therefore, it is possible to perform an effect using one lighting scene so as not to make the user feel uncomfortable.
 また、本実施の形態の照明制御装置10において、処理部11は、複数の照明に関する情報のうちの1つの照明に関する情報における空間情報を基準として、複数の照射対象物に対して照射する光の演出である照明シーンの大きさを統一する。そして、処理部11は、複数の照明に関する情報を1つに合成して合成情報を生成する。 In addition, in the lighting control device 10 of the present embodiment, the processing unit 11 determines the light to be irradiated to the plurality of irradiation targets based on the spatial information in the information regarding one lighting among the information regarding the plurality of lighting. Unify the size of the lighting scene that is the production. Then, the processing unit 11 synthesizes a plurality of pieces of information about illumination into one to generate synthesized information.
 これによれば、基準となる1つの照明に関する情報における空間情報を設定することで、他の照射対象物に対して実演する照明シーンの大きさを統一することができる。つまり、照明シーンの大きさを大きくしたり、小さくしたりすることで、全ての照射対象物に対して実演される照明シーンの大きさを同一にすることができる。このため、ユーザに対して違和感を生じさせないように1つの照明シーンによる演出を行うことができる。 According to this, it is possible to unify the size of the lighting scene to be demonstrated for other irradiation objects by setting the spatial information in the information about one lighting that serves as a reference. In other words, by increasing or decreasing the size of the illumination scene, the size of the illumination scene demonstrated for all the irradiation objects can be made the same. Therefore, it is possible to perform an effect using one lighting scene so as not to make the user feel uncomfortable.
 (その他変形例等)
 以上、本開示について、実施の形態に基づいて説明したが、本開示は、これら実施の形態等に限定されるものではない。
(Other modifications, etc.)
Although the present disclosure has been described above based on the embodiments, the present disclosure is not limited to these embodiments and the like.
 例えば、本実施の形態における照明制御装置、照明演出システム及び照明制御方法は、クラウドサーバ上で実現されてもよい。 For example, the lighting control device, lighting production system, and lighting control method according to the present embodiment may be implemented on a cloud server.
 また、本実施の形態における照明制御装置及び照明演出システム等に含まれる処理部及び表示制御部は、典型的に集積回路であるLSIとして実現される。これらは個別に1チップ化されてもよいし、一部又は全てを含むように1チップ化されてもよい。 Also, the processing unit and the display control unit included in the lighting control device, the lighting effect system, etc. in the present embodiment are typically realized as an LSI, which is an integrated circuit. These may be made into one chip individually, or may be made into one chip so as to include part or all of them.
 また、集積回路化はLSIに限るものではなく、専用回路又は汎用プロセッサで実現してもよい。LSI製造後にプログラムすることが可能なFPGA(Field Programmable Gate Array)、又はLSI内部の回路セルの接続や設定を再構成可能なリコンフィギュラブル・プロセッサを利用してもよい。 In addition, circuit integration is not limited to LSIs, and may be realized with dedicated circuits or general-purpose processors. An FPGA (Field Programmable Gate Array) that can be programmed after the LSI is manufactured, or a reconfigurable processor that can reconfigure the connections and settings of the circuit cells inside the LSI may be used.
 なお、上記実施の形態において、それぞれの構成要素は、専用のハードウェアで構成されるか、それぞれの構成要素に適したソフトウェアプログラムを実行することによって実現されてもよい。それぞれの構成要素は、CPU又はプロセッサ等のプログラム実行部が、ハードディスク又は半導体メモリ等の記憶媒体に記録されたソフトウェアプログラムを読み出して実行することによって実現されてもよい。 It should be noted that in the above embodiment, each component may be implemented by dedicated hardware or by executing a software program suitable for each component. Each component may be implemented by a program execution unit such as a CPU or processor reading and executing a software program recorded in a storage medium such as a hard disk or semiconductor memory.
 また、上記で用いた数字は、全て本開示を具体的に説明するために例示するものであり、本開示の実施の形態は例示された数字に制限されない。 In addition, the numbers used above are all examples for specifically describing the present disclosure, and the embodiments of the present disclosure are not limited to the illustrated numbers.
 また、ブロック図における機能ブロックの分割は一例であり、複数の機能ブロックを一つの機能ブロックとして実現したり、一つの機能ブロックを複数に分割したり、一部の機能を他の機能ブロックに移してもよい。また、類似する機能を有する複数の機能ブロックの機能を単一のハードウェア又はソフトウェアが並列又は時分割に処理してもよい。 Also, the division of functional blocks in the block diagram is an example, and a plurality of functional blocks can be realized as one functional block, one functional block can be divided into a plurality of functional blocks, and some functions can be moved to other functional blocks. may Moreover, single hardware or software may process the functions of a plurality of functional blocks having similar functions in parallel or in a time-sharing manner.
 また、フローチャートにおけるそれぞれのステップが実行される順序は、本開示を具体的に説明するために例示するためであり、上記以外の順序であってもよい。また、上記ステップの一部が、他のステップと同時(並列)に実行されてもよい。 Also, the order in which each step in the flowchart is executed is for illustrative purposes in order to specifically describe the present disclosure, and orders other than the above may be used. Also, some of the above steps may be executed concurrently (in parallel) with other steps.
 その他、実施の形態に対して当業者が思いつくそれぞれの種変形を施して得られる形態、本開示の趣旨を逸脱しない範囲で実施の形態における構成要素及び機能を任意に組み合わせることで実現される形態も本開示に含まれる。 In addition, a form obtained by applying each kind of modification that a person skilled in the art can think of to the embodiment, a form realized by arbitrarily combining the constituent elements and functions in the embodiment within the scope of the present disclosure are also included in this disclosure.
 1 照明演出システム
 10 照明制御装置
 11 処理部
 13 記憶部
 30 照明器具
 30a 仮想の照明器具
1 Lighting Production System 10 Lighting Control Device 11 Processing Unit 13 Storage Unit 30 Lighting Equipment 30a Virtual Lighting Equipment

Claims (5)

  1.  複数の照明に関する情報と、画像コンテンツとを記憶する記憶部と、
     処理部とを備え、
     前記照明に関する情報は、照明器具の光が照射される照射対象物を含んだ背景画像と、前記背景画像が示す空間情報と、前記背景画像上に配置されている複数の仮想の照明器具のそれぞれの位置情報とを含み、
     前記処理部は、
      前記複数の照明に関する情報のうちの2以上の照明に関する情報を1つに合成し、1つに合成した合成情報を生成し、
      前記合成情報及び前記画像コンテンツに基づいて、前記合成情報に含まれる複数の仮想の照明器具に対応する複数の前記照明器具で2以上の照射対象物を照射する光の演出として再現可能な複数の照明シーンを1つの照明シーンとして生成する
     照明制御装置。
    a storage unit that stores information about a plurality of lights and image content;
    a processing unit,
    The information about the illumination includes a background image including an irradiation target illuminated by the light of the lighting fixture, spatial information indicated by the background image, and a plurality of virtual lighting fixtures arranged on the background image. including the location of
    The processing unit is
    Combining two or more pieces of lighting-related information among the plurality of pieces of lighting-related information into one to generate combined information into one;
    a plurality of lighting fixtures corresponding to the plurality of virtual lighting fixtures included in the synthesis information, based on the synthesis information and the image content; A lighting control device that generates lighting scenes as one lighting scene.
  2.  前記処理部は、
      前記複数の照明に関する情報における前記空間情報に基づいて、複数の前記照射対象物に対して照射する光の演出である前記照明シーンの大きさを統一し、
      前記複数の照明に関する情報を1つに合成して前記合成情報を生成する
     請求項1に記載の照明制御装置。
    The processing unit is
    Unifying the size of the lighting scene, which is a performance of light irradiated to the plurality of irradiation targets, based on the spatial information in the plurality of lighting-related information;
    The lighting control device according to claim 1, wherein the information about the plurality of lights is combined into one to generate the combined information.
  3.  前記処理部は、
      前記複数の照明に関する情報のうちの1つの照明に関する情報における前記空間情報を基準として、複数の前記照射対象物に対して照射する光の演出である前記照明シーンの大きさを統一し、
      前記複数の照明に関する情報を1つに合成して前記合成情報を生成する
     請求項2に記載の照明制御装置。
    The processing unit is
    Unifying the size of the lighting scene, which is a performance of light irradiated to the plurality of irradiation objects, based on the spatial information in one lighting information among the plurality of lighting information,
    The lighting control device according to claim 2, wherein the information about the plurality of lights is combined into one to generate the combined information.
  4.  請求項1~3のいずれか1項に記載の照明制御装置と、
     複数の前記照射対象物のそれぞれに設置され、複数の前記照射対象物に光を照射する複数の照明器具とを備える
     照明演出システム。
    a lighting control device according to any one of claims 1 to 3;
    A lighting production system comprising: a plurality of lighting fixtures that are installed on each of the plurality of irradiation targets and that irradiate the plurality of irradiation targets with light.
  5.  複数の照明に関する情報と、画像コンテンツとを記憶し、
     前記照明に関する情報は、照明器具の光が照射される照射対象物を含んだ背景画像と、前記背景画像が示す空間情報と、前記背景画像上に配置されている複数の仮想の照明器具のそれぞれの位置情報とを含み、
      前記複数の照明に関する情報のうちの2以上の照明に関する情報を1つに合成し、1つに合成した合成情報を生成し、
      前記合成情報及び前記画像コンテンツに基づいて、前記合成情報に含まれる複数の仮想の照明器具に対応する複数の前記照明器具で2以上の照射対象物を照射する光の演出として再現可能な複数の照明シーンを1つの照明シーンとして生成する
     照明制御方法。
    storing information about multiple lights and image content;
    The information about the illumination includes a background image including an irradiation target illuminated by the light of the lighting fixture, spatial information indicated by the background image, and a plurality of virtual lighting fixtures arranged on the background image. including the location of
    Combining two or more pieces of lighting-related information among the plurality of pieces of lighting-related information into one to generate combined information into one;
    a plurality of lighting fixtures corresponding to the plurality of virtual lighting fixtures included in the synthesis information, based on the synthesis information and the image content; A lighting control method for generating lighting scenes as one lighting scene.
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JP2013192189A (en) * 2012-03-15 2013-09-26 Casio Comput Co Ltd Image processing device, projection system, program and image processing method
JP2018055954A (en) * 2016-09-28 2018-04-05 パナソニックIpマネジメント株式会社 Illumination setting device and illumination system
JP2019145333A (en) * 2018-02-21 2019-08-29 パナソニックIpマネジメント株式会社 Method of controlling illumination system, and illumination system

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* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2013192189A (en) * 2012-03-15 2013-09-26 Casio Comput Co Ltd Image processing device, projection system, program and image processing method
JP2018055954A (en) * 2016-09-28 2018-04-05 パナソニックIpマネジメント株式会社 Illumination setting device and illumination system
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