TWI415022B - Network server platform with real-time computing user behavior and method thereof - Google Patents

Network server platform with real-time computing user behavior and method thereof Download PDF

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TWI415022B
TWI415022B TW98142509A TW98142509A TWI415022B TW I415022 B TWI415022 B TW I415022B TW 98142509 A TW98142509 A TW 98142509A TW 98142509 A TW98142509 A TW 98142509A TW I415022 B TWI415022 B TW I415022B
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user behavior
display
data
behavior
real
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TW201013571A (en
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Jia Ching Fan
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Slowtravel Co Ltd
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Abstract

A network server platform with real-time computing user behavior and method thereof are provided. The network server platform includes a central system with a plurality of working regions, and connects to a displaying system to show the data of the central system. The users can connect to the network server platform through the internet for operation. The network server platform computes the user behaviors to modify the display mode and type of the data, and provides users more fair and objective referential value.

Description

即時運算使用者行為之網路平台及其方法Network platform and method for real-time computing user behavior

本發明為一種網路平台,此網路平台更特別為一種可即時運算使用者行為,並依據使用者行為來改變顯示狀態之網路平台及其運算方法,可應用於各種的網路商業模式、網路購物及網路數據統計等相關領域。The invention is a network platform, and the network platform is more specifically a network platform and a computing method thereof capable of real-time computing user behavior and changing display state according to user behavior, and can be applied to various network business modes. , online shopping and network statistics and other related fields.

隨著科技如飛的進步,電腦已取代了許多繁複的運算處理工作,透過電腦來處理繁複的資料不僅快速且正確,而且透過資料庫的建置將能長期保存完整的歷史資料,更可以找出其間之關聯性作進一步之應用。而網際網路則具有即時、互動、多媒體、低成本與無遠弗屆的通訊特性,使得它成為從事商業交易、行銷及廣告等商業的新通路媒介,故網路商業模式亦迅速的崛起。With the advancement of technology, the computer has replaced many complicated computing tasks. The processing of complicated data through computers is not only fast and correct, but also the long-term preservation of complete historical data through the construction of the database. The relevance of this is further applied. The Internet has the characteristics of instant, interactive, multimedia, low-cost and far-reaching communication, making it a new channel for commercial transactions, marketing and advertising, so the network business model has also rapidly emerged.

以網路商業模式為例,平台服務業者所能提供給廠商的大多為購物(交易)網站、關鍵字或廣告篇幅等服務,而對平台的使用者(消費者)來說,卻沒有提供什麼客觀公正的資訊可參考,原因是交易平台的資訊顯示方式,都是由平台服務業者來決定,不論是關鍵字的排序或是廣告篇幅的大小,也僅是反映出廠商花費廣告金額的多寡,與實際的商品評價沒有直接的關係。Take the online business model as an example. Most of the services that platform service providers can provide to vendors are shopping (transaction) websites, keywords or advertising space, but for the users of the platform (consumers), they do not provide anything. Objective and fair information can be referenced. The reason is that the information display method of the trading platform is determined by the platform service provider. Whether it is the sorting of keywords or the size of the advertising space, it only reflects the amount of advertising money the manufacturer spends. There is no direct relationship with actual product evaluation.

有鑑於此,本發明揭露一種即時運算使用者行為之網路平台及其方法,其目的在於希望藉由累積使用者行為的方式,加以即時分析運算後呈現給其他使用者,讓後進的使用者可以清楚的由平台上,參考其他使用者長期累積出來的結果;此網路平台包含有中央系統內部各工作區塊所組成,並連接有顯示系統將中央系統內的資料加以顯示,可讓使用者透過網路連接上網路平台操作,網路平台則會針對使用者的操作行為加以進階運算,進而改變資料的顯示方式及型態,以提供給使用者更公平及客觀的參考價值。In view of this, the present invention discloses a network platform and method for real-time computing user behavior, and the purpose thereof is to provide an instant analysis operation to a user by accumulating user behavior, and to make a backward user It can be clearly seen from the platform, referring to the long-term accumulation results of other users; this network platform consists of various working blocks inside the central system, and is connected with a display system to display the data in the central system for use. Through the network connection to the network platform operation, the network platform will carry out advanced operations on the user's operation behavior, thereby changing the display mode and type of the data, so as to provide users with a more fair and objective reference value.

根據本發明所揭露之即時運算使用者行為之網路平台及其方法,請參閱「第1圖」所示,其為本發明即時運算使用者行為之網路平台的系統架構示意圖。According to the network platform and method for real-time computing user behavior disclosed in the present invention, please refer to FIG. 1 , which is a schematic diagram of a system architecture of a network platform for real-time computing user behavior.

本發明即時運算使用者行為之網路平台,該網路平台至少含有:中央系統10及顯示系統20所組成,中央系統10用於運算至少一種的使用者行為訊息,且於運算完成後改變資料之顯示狀態,此顯示狀態可包含有圖樣大小或排序組合等方式,並透過網路傳送至顯示系統20,顯示系統20除了提供給使用者端30瀏覽外,並接收各種的使用者行為訊息,將使用者行為訊息傳送至中央系統10作為運算的依據,而顯示系統20則為使用者端的顯示終端裝置,可包含有各樣化的顯示介面,如:個人資訊處理裝置、可攜式資訊處理裝置及行動通訊裝置,或公共區域的互動媒體等相關裝置等。The network platform for real-time computing user behavior comprises: a central system 10 and a display system 20, wherein the central system 10 is configured to calculate at least one type of user behavior information, and change data after the operation is completed. The display state, the display state may include a pattern size or a sort combination, and is transmitted to the display system 20 through the network. The display system 20 not only provides the user 30 to browse, but also receives various user behavior messages. The user behavior message is transmitted to the central system 10 as a basis for calculation, and the display system 20 is a display terminal device of the user terminal, which can include various display interfaces, such as personal information processing device and portable information processing. Devices and mobile communication devices, or related devices such as interactive media in public areas.

在上述的基礎架構之下,中央系統10中則包含有辨識單元11、運算單元12、成像單元13及儲存單元14,儲存單元14內則儲存有複數筆資料,以供顯示之用,當中央系統10接收到使用者行為訊息時,辨識單元11則會先辨識使用者行為訊息屬於哪一種分類,再傳送至運算單元12,運算單元12則依據各種不同類別的使用者行為訊息加以運算,並產生一顯示基數傳送至成像單元13,成像單元13接收到顯示基數後,則將目前顯示中的資料的顯示狀態加以改變後,傳送至顯示系統20作出顯示,好讓使用者端30能夠即時檢視到資料顯示狀態的變化。Under the above-mentioned infrastructure, the central system 10 includes an identification unit 11, an operation unit 12, an imaging unit 13, and a storage unit 14. The storage unit 14 stores a plurality of pieces of data for display, and is centrally When the system 10 receives the user behavior message, the identification unit 11 first identifies which category the user behavior message belongs to, and then transmits it to the operation unit 12, and the operation unit 12 operates according to various types of user behavior information, and A display base is transmitted to the imaging unit 13. After receiving the display base, the imaging unit 13 changes the display state of the currently displayed data, and then transmits the display to the display system 20 for display, so that the user terminal 30 can immediately view the display. The data shows the change in status.

接下來請繼續參照第2圖,為本發明即時運算使用者行為之網路平台的運算流程(1)圖。Please continue to refer to Figure 2 The operation flow (1) diagram of the network platform for real-time computing user behavior of the present invention.

在整體平台運作之前,首先需建構初級資料並儲存(步驟100)在儲存系統中,此初級資料可從遠端系統(合作廠商等)處取得,然後中央系統再將此初級資料作起始排序(步驟110),將初級資料排序完成後顯示於顯示系統(步驟120),此為網路平台的初始步驟。此外中央系統中設置有一處理排程,中央系統會在每一處理排程內辨識是否收到使用者行為訊息?(步驟130),若是收到使用者行為則進入運算使用者行為訊息程序(步驟140);若是在處理排程內未收到任何使用者行為訊息,則依據原資料變更顯示狀態後顯示於顯示系統(步驟150),並回到步驟130等待使用者行為訊息,並完成後續步驟流程。Before the overall platform is operated, the primary data needs to be constructed and stored (step 100). In the storage system, the primary data can be obtained from the remote system (cooperator, etc.), and then the central system can start the primary data. (Step 110), after the primary data is sorted, it is displayed on the display system (step 120), which is the initial step of the network platform. In addition, a processing schedule is set in the central system, and the central system identifies whether a user behavior message is received in each processing schedule (step 130), and if the user behavior is received, the computing user behavior message program is entered (step 140); if no user behavior message is received within the processing schedule, the display status is changed according to the original data and displayed on the display system (step 150), and returns to step 130 to wait for the user behavior message, and completes the subsequent steps. Process.

運算使用者行為訊息程序中可包含有以下步驟:首先辨識使用者行為訊息並分類(步驟141),完成辨識分類後再依據使用者行為訊息調整顯示基數(步驟142),此顯示基數係為調整初級狀態資料之顯示狀態的一個重要依據,最後中央系統再依據顯示基數修改初級資料成為次級資料(步驟143),如此則完成運算使用者行為訊息程序,並變更次級資料顯示狀態後顯示於顯示系統(步驟160)。中央系統所設定的每一個處理排程,均會重新回到步驟130等待使用者行為訊息,並完成後續步驟流程。以上流程請參照「第3圖」,為本發明即時運算使用者行為之網路平台的運算流程(2)圖。The computing user behavior message program may include the following steps: first identifying the user behavior message and classifying (step 141), completing the identification classification, and then adjusting the display base according to the user behavior message (step 142), the display base is adjusted. An important basis for the display state of the primary status data, the central system then modifies the primary data into secondary data according to the display base (step 143), thus completing the calculation of the user behavior message program, and changing the secondary data display status is displayed on The display system (step 160). Each processing schedule set by the central system will return to step 130 to wait for the user behavior message and complete the subsequent step process. For the above process, please refer to "3rd figure", which is the operation flow (2) diagram of the network platform for real-time computing user behavior of the present invention.

接下來就本發明列舉實施例作進一步之說明,請參照第4圖為本發明即時運算使用者行為之網路平台的實施例(1)圖。Next, the embodiments of the present invention will be further described, please refer to Figure 4 The embodiment (1) of the network platform for real-time computing user behavior of the present invention.

若以網際網路上一商業網路平台來舉例,本發明可將中央系統儲存單元中的資料以圖面的方式,縮放為各種不同大小的資料圖片作為顯示,使用者在瀏覽顯示系統時,則可看見以拼圖概念所組成的資料區塊40,其中各種大小不同的資料圖片則表示為各項不同的商品,以圖中左側為例:可以看出第一商品41的圖示明顯大於第二商品42,但是第二商品42在經過使用者行為的累積後,則會呈現出圖中右側的情況(第二商品42的圖示反而大於第一商品41),其原因則在於相同的時間下,第二商品42比第一商品41接受了更多的使用者行為。For example, in the case of a commercial network platform on the Internet, the present invention can scale the data in the central system storage unit to display various data images of different sizes in a drawing manner, and when the user browses the display system, A data block 40 composed of a puzzle concept can be seen, wherein various data sheets of different sizes are represented as different commodities, taking the left side of the figure as an example: it can be seen that the icon of the first commodity 41 is significantly larger than the second The merchandise 42, but the second merchandise 42 will appear on the right side of the figure after being accumulated by the user's behavior (the illustration of the second merchandise 42 is instead larger than the first merchandise 41), the reason is that under the same time The second item 42 accepts more user behavior than the first item 41.

這樣的使用者行為可以分類為:瀏覽者的點擊閱覽行為(click),或是對第二商品的評價行為(rank),甚至於是轉寄行為(forword)等各式網路平台互動行為,只要是針對第二商品42所作的動作,都會生成第二商品42的顯示基數,顯示基數係依據各種的使用者行為加總而成的,而不同的使用者行為則可增加不同的顯示基數,例如:點擊閱覽行為(click)可增加0.01的顯示基數,評價行為(rank)可增加0.1的顯示基數,轉寄行為(forword)可增加0.3的顯示基數之類等;又假設圖中左側:第一商品41的顯示基數為1000,而第二商品42的顯示基數僅只有200,所以第一商品41的圖示會大於第二商品42,但當第二商品42的顯示基數成長為2100,而第一商品41的顯示基數為1100時,則會呈現出圖中右側的情況(第二商品42的圖示反而大於第一商品41),如此使每次刷新資料區塊40時,顯示系統能有客觀的數據可供瀏覽者以作為參考。Such user behavior can be categorized as: the viewer's click-through behavior (click), or the evaluation behavior (rank) of the second product, or even the forwarding behavior (forword) and other network platform interaction behavior, as long as For the action of the second product 42, the display base of the second product 42 is generated, and the display base is added according to various user behaviors, and different user behaviors may increase different display bases, for example, : Clicking on the browsing behavior (click) can increase the display base of 0.01, the evaluation behavior (rank) can increase the display base of 0.1, the forwarding behavior (forword) can increase the display base of 0.3, etc.; and assume the left side of the figure: first The display base of the product 41 is 1000, and the display base of the second product 42 is only 200, so the illustration of the first product 41 is larger than the second product 42, but when the display base of the second product 42 grows to 2100, When the display base of a product 41 is 1100, the right side of the figure is presented (the illustration of the second product 42 is instead larger than the first product 41), so that each time the data block 40 is refreshed, the display system can have customer Data available to the viewer as a reference.

但如果一個資料圖樣長期沒有累積到使用者行為,那是否表示此資料圖樣的顯示明顯度將遠小於其它資料圖樣,在曝光點擊機率的比例分配中,是否又形成「大者恆大」的不平衡呢?針對這問題本發明亦設置有應對機制,接下來請繼續參照「第5圖」為本發明即時運算使用者行為之網路平台的實施例(2)圖。However, if a data pattern has not accumulated user behavior for a long time, does it mean that the display of this data pattern will be much less obvious than other data patterns, and whether it will form the "big one" in the proportion distribution of exposure click rate What is the balance? In response to this problem, the present invention is also provided with a countermeasure mechanism. Next, please refer to "figure 5" as an embodiment (2) of the network platform for real-time computing user behavior of the present invention.

以圖中左側為例:可以看出第一商品41的圖示明顯大於第二商品42,這是表示在網路平台運行的這段時間裡,第一商品41比第二商品42爭取到更多的消費者行為,第二商品42在圖示面積小、排列位置不佳的情況下,勢必更難吸引到瀏覽者的注意,所以此時中央系統會在每一處理排程重新排列資料區塊40內各商品的顯示位置(不調整圖示面積),處理排程可依據網路平台業者自行訂定,而商品圖示的排列規則亦可自行設計,當資料區塊40內各商品的顯示位置重新排列後,則會呈現出圖中右側的情況,雖然第二商品42的圖示面積並沒有增大,但卻可爭取到較佳的顯示位置,來吸引到瀏覽者的注意,進而增加使用者行為累積的公平性。Taking the left side of the figure as an example: it can be seen that the icon of the first product 41 is significantly larger than the second product 42, which means that during the period when the network platform is running, the first product 41 wins more than the second product 42. With a lot of consumer behavior, the second product 42 is more difficult to attract the attention of the viewer when the area is small and the position is not good, so the central system will rearrange the data area in each processing schedule. The display position of each item in the block 40 (the area is not adjusted), the processing schedule can be determined according to the network platform operator, and the arrangement rules of the product icon can also be designed by themselves, when the goods in the data block 40 are After the display position is rearranged, the situation on the right side of the figure will be presented. Although the area of the second item 42 does not increase, a better display position can be obtained to attract the attention of the viewer. Increase the fairness of user behavior accumulation.

綜上所述本發明網路平台之特徵在於提供一種客觀且公平的顯示狀態,讓使用者端(瀏覽者)能在顯示系統上找到一種具有價值的參考點,以上述的實施例來說,商品的圖示大小並不是由廠商所投入的廣告金額為主,而是以瀏覽者(消費群眾)長期以來的各式網頁互動行為來決定,如此則能為後進的瀏覽者提供一客觀的參考價值;而對於廠商而言,後進的商品因為沒有累積到之前的消費者行為,所以在圖示面積上一定會居於劣勢,所以本發明針對中央系統設計了一套可自行訂定處理排程的機制,將所有的商品圖示重新排列,讓後進商品也有機會排列到較佳的曝光位置來累積使用者行為,進而提升新進商品(廠商)一公平的競爭條件。In summary, the network platform of the present invention is characterized by providing an objective and fair display state, so that the user (viewer) can find a valuable reference point on the display system. In the above embodiment, The size of the product is not based on the amount of advertising invested by the manufacturer, but is determined by the long-standing behavior of various types of webpages by viewers (consumers), thus providing an objective reference for the late viewers. Value; for the manufacturer, the backward product will not be accumulated in the previous consumer behavior, so it will be inferior in the area of the graphic, so the present invention has designed a set of self-defined processing schedule for the central system. The mechanism re-arranges all the product icons, so that the backward products also have the opportunity to be arranged in a better exposure position to accumulate user behavior, thereby improving the fair competition conditions of new products (vendors).

雖然本發明以前述之較佳實施例揭露如上,然其並非用以限定本發明,任何熟習此技藝者,在不脫離本發明之精神和範圍內,當可作些許之更動與潤飾,因此本發明之保護範圍當視後附之申請專利範圍所界定者為準。While the present invention has been described above in terms of the preferred embodiments thereof, it is not intended to limit the present invention, and it is to be understood that those skilled in the art can make some modifications and refinements without departing from the spirit and scope of the invention. The scope of the invention is defined by the scope of the appended claims.

10...中央系統10. . . Central system

11...辨識單元11. . . Identification unit

12...運算單元12. . . Arithmetic unit

13...成像單元13. . . Imaging unit

14...儲存單元14. . . Storage unit

20...顯示系統20. . . display system

30...使用者端30. . . User side

40...資料區塊40. . . Data block

41...第一商品41. . . First product

42...第二商品42. . . Second product

第1圖為本發明即時運算使用者行為之網路平台的系統架構示意圖;1 is a schematic diagram of a system architecture of a network platform for real-time computing user behavior according to the present invention;

第2圖為本發明即時運算使用者行為之網路平台的運算流程(1)圖;Figure 2 is a diagram showing the operation flow (1) of the network platform for real-time computing user behavior of the present invention;

第3圖為本發明即時運算使用者行為之網路平台的運算流程(2)圖;Figure 3 is a diagram showing the operation flow (2) of the network platform for real-time computing user behavior of the present invention;

第4圖為本發明即時運算使用者行為之網路平台的實施例(1)圖;及4 is a diagram (1) of an embodiment of a network platform for real-time computing user behavior; and

第5圖為本發明即時運算使用者行為之網路平台的實施例(2)圖。Figure 5 is a diagram (2) of an embodiment of a network platform for real-time computing user behavior of the present invention.

10...中央系統10. . . Central system

11...辨識單元11. . . Identification unit

12...運算單元12. . . Arithmetic unit

13...成像單元13. . . Imaging unit

14...儲存單元14. . . Storage unit

20...顯示系統20. . . display system

30...使用者端30. . . User side

Claims (5)

一種即時運算使用者行為之網路平台,該網路平台至少含有:一儲存系統,該儲存系統內儲存有複數筆資料;一顯示系統,該顯示系統用以顯示該資料,並接收至少一使用者行為訊息,該使用者行為訊息更包含有一點擊行為(click)、一評價行為(rank)及一轉寄行為(forword)中任選其一;一中央系統,該中央系統用以將該資料轉換為一圖樣,並運算該使用者行為訊息,且於運算完成後改變該資料之圖樣大小並重新排列後顯示。 A network platform for real-time computing user behavior, the network platform at least comprising: a storage system, the storage system stores a plurality of data; a display system, the display system is configured to display the data, and receive at least one use The behavior message of the user, the user behavior message further includes a click behavior (click), an evaluation behavior (rank), and a forwarding behavior (forword); a central system, the central system uses the data Converted to a pattern, and the user behavior message is calculated, and after the operation is completed, the pattern size of the data is changed and rearranged and displayed. 如申請專利範圍第1項所述即時運算使用者行為之網路平台,其中該中央系統更包含有:一辨識單元,該辨識單元用以辨識該使用者行為訊息;一運算單元,該運算單元與該辨識單元相連接,該運算單元用以運算辨識完成之該使用者行為訊息,並產生一顯示基數;及一成像單元,該成像單元與該運算單元相連接,該成像單元用以接收該顯示基數後,改變該資料之顯示狀態並傳送至該顯示系統。 The network platform for real-time computing user behavior as described in claim 1, wherein the central system further includes: an identification unit, the identification unit is configured to identify the user behavior message; and an operation unit, the operation unit Connected to the identification unit, the operation unit is configured to calculate the completed user behavior message and generate a display base; and an imaging unit, the imaging unit is connected to the operation unit, and the imaging unit is configured to receive the After the cardinality is displayed, the display state of the material is changed and transmitted to the display system. 一種即時運算使用者行為之方法,該方法更包含以下步驟:建構複數筆初級資料並儲存於一儲存系統;由一中央系統將該初級資料生成一圖樣作起始排序;排序完成後將該圖樣傳送至一顯示系統加以顯示;於收到一使用者行為訊息後,由該中央系統依據該使用者行為訊息產生一顯示基數;依據該顯示基數修改該初級資料成為一次級資料;依據該次級資料修改該圖樣之大小傳送至該顯示系統加以顯示;及於一排序時間完成記數時,將該圖樣重新排序並傳送 至該顯示系統加以顯示。 A method for real-time computing user behavior, the method further comprising the steps of: constructing a plurality of primary data and storing the data in a storage system; and generating, by a central system, the primary data to generate a pattern for initial sorting; Transmitting to a display system for display; after receiving a user behavior message, the central system generates a display base according to the user behavior message; modifying the primary data according to the display base to become a primary data; Data modification The size of the pattern is transmitted to the display system for display; and when the counting is completed at a sorting time, the pattern is reordered and transmitted Displayed to the display system. 如申請專利範圍第3項所述即時運算使用者行為之方法,其中由該中央系統依據該使用者行為訊息產生該運算數據更包含以下步驟:辨識該使用者行為訊息並加以分類;及依據該使用者行為訊息並之分類來產生該顯示基數。 The method for real-time computing user behavior according to claim 3, wherein the generating, by the central system, the computing data according to the user behavior message further comprises the steps of: identifying and classifying the user behavior message; User behavior messages are categorized to produce the display base. 如申請專利範圍第3項所述即時運算使用者行為之方法,其中該使用者行為訊息更包含有一點擊行為(click)、一評價行為(rank)及一轉寄行為(forword)中任選其一。 The method for real-time computing user behavior as described in claim 3, wherein the user behavior message further includes a click behavior, a rating behavior, and a forwarding behavior (forword). One.
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