KR20040070013A - A user interface using acceleration for input - Google Patents

A user interface using acceleration for input Download PDF

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Publication number
KR20040070013A
KR20040070013A KR1020040005230A KR20040005230A KR20040070013A KR 20040070013 A KR20040070013 A KR 20040070013A KR 1020040005230 A KR1020040005230 A KR 1020040005230A KR 20040005230 A KR20040005230 A KR 20040005230A KR 20040070013 A KR20040070013 A KR 20040070013A
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South Korea
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accelerometer
user interface
input
acceleration
digital camera
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KR1020040005230A
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Korean (ko)
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스타벨리도날드제이
브레이크윌프레드프란시스
달톤단엘
다우제임스씨
배틀스에미이
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휴렛-팩커드 디벨롭먼트 컴퍼니, 엘 피
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Publication of KR20040070013A publication Critical patent/KR20040070013A/en

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    • BPERFORMING OPERATIONS; TRANSPORTING
    • B41PRINTING; LINING MACHINES; TYPEWRITERS; STAMPS
    • B41JTYPEWRITERS; SELECTIVE PRINTING MECHANISMS, i.e. MECHANISMS PRINTING OTHERWISE THAN FROM A FORME; CORRECTION OF TYPOGRAPHICAL ERRORS
    • B41J15/00Devices or arrangements of selective printing mechanisms, e.g. ink-jet printers or thermal printers, specially adapted for supporting or handling copy material in continuous form, e.g. webs
    • B41J15/04Supporting, feeding, or guiding devices; Mountings for web rolls or spindles
    • B41J15/042Supporting, feeding, or guiding devices; Mountings for web rolls or spindles for loading rolled-up continuous copy material into printers, e.g. for replacing a used-up paper roll; Point-of-sale printers with openable casings allowing access to the rolled-up continuous copy material
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/03Arrangements for converting the position or the displacement of a member into a coded form
    • G06F3/033Pointing devices displaced or positioned by the user, e.g. mice, trackballs, pens or joysticks; Accessories therefor
    • G06F3/038Control and interface arrangements therefor, e.g. drivers or device-embedded control circuitry
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F1/00Details not covered by groups G06F3/00 - G06F13/00 and G06F21/00
    • G06F1/16Constructional details or arrangements
    • G06F1/1613Constructional details or arrangements for portable computers
    • G06F1/1626Constructional details or arrangements for portable computers with a single-body enclosure integrating a flat display, e.g. Personal Digital Assistants [PDAs]
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F1/00Details not covered by groups G06F3/00 - G06F13/00 and G06F21/00
    • G06F1/16Constructional details or arrangements
    • G06F1/1613Constructional details or arrangements for portable computers
    • G06F1/1633Constructional details or arrangements of portable computers not specific to the type of enclosures covered by groups G06F1/1615 - G06F1/1626
    • G06F1/1684Constructional details or arrangements related to integrated I/O peripherals not covered by groups G06F1/1635 - G06F1/1675
    • G06F1/1694Constructional details or arrangements related to integrated I/O peripherals not covered by groups G06F1/1635 - G06F1/1675 the I/O peripheral being a single or a set of motion sensors for pointer control or gesture input obtained by sensing movements of the portable computer
    • BPERFORMING OPERATIONS; TRANSPORTING
    • B41PRINTING; LINING MACHINES; TYPEWRITERS; STAMPS
    • B41JTYPEWRITERS; SELECTIVE PRINTING MECHANISMS, i.e. MECHANISMS PRINTING OTHERWISE THAN FROM A FORME; CORRECTION OF TYPOGRAPHICAL ERRORS
    • B41J15/00Devices or arrangements of selective printing mechanisms, e.g. ink-jet printers or thermal printers, specially adapted for supporting or handling copy material in continuous form, e.g. webs
    • B41J15/04Supporting, feeding, or guiding devices; Mountings for web rolls or spindles
    • B41J15/046Supporting, feeding, or guiding devices; Mountings for web rolls or spindles for the guidance of continuous copy material, e.g. for preventing skewed conveyance of the continuous copy material
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F2200/00Indexing scheme relating to G06F1/04 - G06F1/32
    • G06F2200/16Indexing scheme relating to G06F1/16 - G06F1/18
    • G06F2200/163Indexing scheme relating to constructional details of the computer
    • G06F2200/1636Sensing arrangement for detection of a tap gesture on the housing
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F2200/00Indexing scheme relating to G06F1/04 - G06F1/32
    • G06F2200/16Indexing scheme relating to G06F1/16 - G06F1/18
    • G06F2200/163Indexing scheme relating to constructional details of the computer
    • G06F2200/1637Sensing arrangement for detection of housing movement or orientation, e.g. for controlling scrolling or cursor movement on the display of an handheld computer

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  • Engineering & Computer Science (AREA)
  • Theoretical Computer Science (AREA)
  • Computer Hardware Design (AREA)
  • General Engineering & Computer Science (AREA)
  • Human Computer Interaction (AREA)
  • Physics & Mathematics (AREA)
  • General Physics & Mathematics (AREA)
  • Position Input By Displaying (AREA)
  • User Interface Of Digital Computer (AREA)
  • Studio Devices (AREA)
  • Controls And Circuits For Display Device (AREA)
  • Camera Bodies And Camera Details Or Accessories (AREA)

Abstract

PURPOSE: A device using acceleration as a user interface and a method for offering input to the same are provided to offer a smaller and more intuitive method replacing a navigation button by using an accelerometer as the user interface. CONSTITUTION: A digital camera(200) includes an accelerometer module(204) under a screen(202) of the digital camera. The accelerometer module includes two accelerometers perpendicular with each other. Cursor function parts are replaced with the motion tilting the digital camera. An OK button is replaced with the motion tapping the digital camera.

Description

사용자 인터페이스로 움직임을 이용하는 장치 및 그 장치로의 입력 제공 방법{A USER INTERFACE USING ACCELERATION FOR INPUT}A device using movement as a user interface and a method for providing input to the device {A USER INTERFACE USING ACCELERATION FOR INPUT}

본 발명은 일반적으로 전자 장치에 관한 것이고, 보다 구체적으로 휴대용 장치로의 입력을 위해 가속을 사용하는 것에 관한 것이다.The present invention relates generally to electronic devices and, more particularly, to the use of acceleration for input into a portable device.

셀룰러 폰, 디지털 카메라, 게임 장치 및 개인용 정보 단말기(Personal Digital Assistant, PDA)와 같은 휴대용 장치는 그 기능을 제어하기 위해 어떤 형태의 사용자 입력 장치를 필요로 한다. 이는, 특히 이들 장치가 더 정교한 기능 및 더 많은 기능성의 그래픽 디스플레이를 가지는 경우에 그러하다.Portable devices such as cellular phones, digital cameras, gaming devices and personal digital assistants (PDAs) require some form of user input device to control their functionality. This is especially the case when these devices have more sophisticated and more functional graphical displays.

터치 스크린은 PDA를 위한 표준 사용자 인터페이스가 되어 왔다. 이들이 정확한(true) 포인팅 장치이기 때문에 이들은 매우 강력하며 직관적(intuitive)이다. 다른 한편으로, 터치 스크린은 연약한(fragile) 플라스틱 필름을 사용한다. 이는 특히 스타일러스 팁에 의해 쉽게 긁히거나, 패이거나(gouged), 찢겨진다.Touch screens have become a standard user interface for PDAs. Because they are true pointing devices, they are very powerful and intuitive. On the other hand, the touch screen uses a fragile plastic film. It is particularly easily scratched, gouged or torn by the stylus tip.

셀룰러 폰, 디지털 카메라 및 게임기는 현재 입력을 위해 다수의 버튼을 사용한다. 예를 들면, "화살표 키"는 메뉴를 통해 좌, 우, 위 및 아래로 이동시켜 디스플레이 상의 콘텐츠를 스크롤하기 위해 사용된다. 선택을 확인 또는 취소하기 위해 또 다른 버튼들이 필요하다. 많은 경우, 복잡한 그래픽 사용자 인터페이스를 조종하기 위해 버튼을 사용하는 것은 쓰기 불편하고 자연스럽지 않다. 또한, 휴대용 장치가 더 소형화되고, 고기능화됨에 따라, 필요한 상당수의 버튼을 위한 공간을 마련하기 어렵다.Cellular phones, digital cameras and game machines currently use a number of buttons for input. For example, an "arrow key" is used to scroll left and right, up and down through menus to scroll content on the display. Further buttons are needed to confirm or cancel the selection. In many cases, using buttons to navigate a complex graphical user interface is inconvenient to use and unnatural. In addition, as portable devices become smaller and more functional, it is difficult to provide space for the required number of buttons.

종래 기술의 네비게이션 버튼을 대신하는 다른 더 소형의 더 직관적인 방법에 대한 필요성이 존재한다.There is a need for other smaller, more intuitive methods that replace the navigation buttons of the prior art.

바람직한 실시예에서, 장치 사용자 인터페이스를 위한 입력 장치로서 가속도계(accelerometers)가 사용된다. 제 1 가속도계는 제 2 가속도계의 방향과 실질적으로 상이한 방향으로 배치된다. 사용자는 장치를 틸트(tilt)나 탭(tap)하거나 또는 틸트하고 탭하여 여러 장치 동작을 호출할 수 있다.In a preferred embodiment, accelerometers are used as input devices for the device user interface. The first accelerometer is disposed in a direction substantially different from the direction of the second accelerometer. The user can tilt or tap the device, or tilt and tap to invoke various device actions.

본 발명의 다른 측면 및 이점은 예로서 본 발명의 원리를 도시하는 첨부 도면과 연결하여 다음의 상세한 설명으로부터 명백해질 것이다.Other aspects and advantages of the invention will be apparent from the following detailed description taken in connection with the accompanying drawings, which illustrate, by way of example, the principles of the invention.

도 1은 화살표 및 OK 버튼을 갖는 디지털 카메라의 다이어그램,1 is a diagram of a digital camera having an arrow and an OK button,

도 2는 입력을 제공하기 위해 가속도계가 사용되는 디지털 카메라의 다이어그램.2 is a diagram of a digital camera in which an accelerometer is used to provide input.

도면의 주요 부분에 대한 부호의 설명Explanation of symbols for the main parts of the drawings

106, 108, 110, 112 : 화살표 기능부 100 : 카메라106, 108, 110, 112: Arrow function 100: Camera

104 : OK 기능부 202 : 카메라 스크린104: OK function 202: camera screen

204 : 가속도계 모듈204: accelerometer module

본 발명은 장치의 움직임을 검출하기 위해 하나 이상의 가속 센서를 사용한다. 센서의 가속은 기준으로서 질량을 사용하거나, 장치를 틸트하거나 장치를 탭함으로써 이루어질 수 있다. 하나의 가속도계가 다른 가속도계의 방향과 실질적으로 상이한 방향으로 배치되는 두 개의 가속도계를 사용함으로써 측면에서 측면(side-to-side)(roll) 및 앞에서 뒤(front-to-back)(pitch) 틸트를 측정하기 위한 가속이 감지된다. 이들 움직임은 두 방향으로 사용자 인터페이스를 항해(navigate)하기 위해 화살표 키를 누르는 것의 대안적인 방법으로서 사용된다. 예를 들면, 한 쪽으로 카메라를 틸트하는 것은 그 방향으로 정보를 스크롤할 수 있다. 앞쪽 또는 뒤쪽으로 틸트하는 것은 메뉴를 표시하여 위·아래로 스크롤하는 것과 같은 다른 기능을 호출할 수 있다.The present invention uses one or more acceleration sensors to detect the movement of the device. Acceleration of the sensor can be accomplished by using mass as a reference, tilting the device or tapping the device. By using two accelerometers where one accelerometer is positioned in a direction that is substantially different from the direction of the other accelerometer, side-to-side (roll) and front-to-back pitch tilts Acceleration to measure is detected. These movements are used as an alternative way of pressing arrow keys to navigate the user interface in two directions. For example, tilting the camera to one side can scroll the information in that direction. Tilt forward or backward can call up other functions such as scrolling up and down by displaying a menu.

틸트의 방향을 측정하는 것은 아날로그 기능이어서 비례적 제어를 위해 사용될 수 있다. 예를 들면, 더 많이(further) 틸트하는 것은 더 많이 또는 더 빨리 정보를 스크롤할 수 있다. 이와 반대로, 화살표 버튼은 반복적으로 눌러져야만 한다. 사용자에게의 결과적인 영향은 한 쪽에서 다른 쪽으로 디스플레이를 "쏘는 것(pouring)"처럼 매우 자연스럽고 직관적이다.Measuring the direction of tilt is an analog function and can be used for proportional control. For example, tilting more can scroll the information more or faster. In contrast, the arrow buttons must be pressed repeatedly. The resulting effect on the user is very natural and intuitive, such as "pouring" the display from one side to the other.

본 발명의 또 다른 실시예는 사용자가 장치를 탭했을 때를 탐지하기 위해 가속도계를 사용한다. 탭은 그 전이 성질에 의해 틸트와 구별된다. 틸트는 저주파수 및 DC 신호를 생성하고, 탭은 더 높은 주파수 신호를 생성한다. 하나의 가속도계가 다른 가속도계와 실질적으로 상이한 방향인 두 개의 가속도계를 다시 사용함으로써 탭의 방향이 식별될 수 있다. 장치의 왼쪽 위(the top left of the appliance)를 탭하는 것은 롤 센서의 한 방향으로 신호를 제공하고, 오른쪽 위(the top right of the appliance)를 탭하는 것은 반대 방향으로 신호를 제공한다. 이와 유사하게, 장치의 위쪽 뒤와 아래쪽 뒤(the top back and bottom back of the appliance)를 탭하는 것은 양 및 음의 피치 신호(positive and negative pitch signals)를 제공한다.Another embodiment of the invention uses an accelerometer to detect when the user taps the device. Taps are distinguished from tilt by their transition properties. Tilt produces low frequency and DC signals, and taps produce higher frequency signals. The direction of the tap can be identified by reusing two accelerometers in which one accelerometer is substantially different from the other accelerometer. Tapping the top left of the appliance provides a signal in one direction of the roll sensor, and tapping the top right of the appliance provides a signal in the opposite direction. Similarly, tapping the top back and bottom back of the appliance provides positive and negative pitch signals.

틸트 및 탭의 두 동작은 통합된 사용자 인터페이스에서 함께 사용될 수 있다. 예를 들면, 위에서 설명한 바와 같이, 디지털 카메라에서, 카메라를 틸트하는 것은 다수의 저장된 영상 또는 메뉴 항목을 스크롤한다. 그 후, 카메라 케이스를 탭하는 것은 선택 또는 확인을 나타낸다. 이는 4개의 화살표 버튼 및 "OK" 버튼을 가진 종래의 카메라 사용자 인터페이스의 기능을 대신한다.The two actions, tilt and tap, can be used together in an integrated user interface. For example, as described above, in a digital camera, tilting the camera scrolls through a number of stored images or menu items. Then tapping the camera case indicates selection or confirmation. This replaces the functionality of a conventional camera user interface with four arrow buttons and an "OK" button.

도 1은 디지털 카메라(100) 상의 화살표 기능부(106, 108, 110, 112) 및 "OK" 기능부(104)를 도시하는 도면이다. 화살표 기능부(106, 108, 110, 112)는 카메라 스크린(120)의 위와 아래 그리고 양옆에 배치된다. OK 기능부(104)는카메라(100)의 오른쪽 위에 배치된다.FIG. 1 is a diagram showing arrow functions 106, 108, 110, 112 and "OK" function 104 on digital camera 100. The arrow functions 106, 108, 110, 112 are disposed above, below, and on both sides of the camera screen 120. The OK function 104 is disposed above the right side of the camera 100.

도 2는 카메라 스크린(202) 아래에 가속도계 모듈(204)을 포함하는 디지털 카메라(200)의 도면이다. 가속도계 모듈(204)은 서로 직교하는 두 개의 가속도계를 포함한다. 도 2에 도시되어 있는 카메라를 우측 또는 좌측으로 틸트하는 것은 도 1에서의 화살표 기능부(106, 110)를 대신한다. 도 2에 도시되는 카메라를 탭하는 것은 도 1에 도시된 OK 버튼(104)을 대신한다.2 is a diagram of a digital camera 200 including an accelerometer module 204 under the camera screen 202. Accelerometer module 204 includes two accelerometers orthogonal to each other. Tilt the camera shown in FIG. 2 to the right or left replaces the arrow functions 106 and 110 in FIG. 1. Tapping the camera shown in FIG. 2 replaces the OK button 104 shown in FIG.

이 애플리케이션에 적합한 가속 센서가 이용 가능하다. 예를 들면, 내셔널 세미컨덕터사(National Semiconductor)는 두 개의 직교 마이크로 기계형 실리콘 가속기(orthogonal micomachined silicon accelerometers)를 단일의 패키지로 제조했다. 이 부분은 소형이고 비고가이고 저전력형이며, 공통의 마이크로프로세서와 용이하게 인터페이스한다.Acceleration sensors suitable for this application are available. For example, National Semiconductor manufactured two orthogonal micomachined silicon accelerometers in a single package. This part is small, expensive, low power, and easily interfaces with common microprocessors.

본 발명의 전술한 사항은 예시 및 설명을 위한 것이다. 개시된 정확한 형태로 본 발명을 국한하는 것이 아니며 본 발명의 교시로 다른 수정 및 변경이 가능할 수 있다. 실시예는, 본 발명의 원리 및 그 애플리케이션을 가장 잘 설명하여 그에 따라 당업자가 계획되는 특정 사용에 적합한 다양한 실시 및 다양한 변경예에서 본 발명을 가장 잘 이용 가능하도록 선택되어 설명되었다. 청구의 범위는 지금까지 종래 기술에 의해 국한되는 것을 제외하고 본 발명의 다른 실시예를 포함한다.The foregoing description of the invention is for illustration and description. It is not intended to be exhaustive or to limit the invention to the precise form disclosed, and other modifications and variations may be possible with the teachings of the invention. The embodiments have been chosen and described in order to best explain the principles of the present invention and its applications and, accordingly, enable the present invention to be best utilized in various implementations and various modifications suitable for the particular use envisioned by those skilled in the art. The claims encompass other embodiments of the present invention, except as far as limited by the prior art.

장치 사용자 인터페이스를 위한 입력 장치로서 가속도계는 네비게이션 버튼을 대신하는 다른 더 소형의 더 직관적인 방법을 제공한다.As an input device for the device user interface, the accelerometer provides another, smaller and more intuitive way to replace navigation buttons.

Claims (10)

a) 가속도계(accelerometer)를 포함하되,a) includes an accelerometer, b) 상기 가속도계의 움직임은 장치 사용자 인터페이스로의 입력을 제공하는b) movement of the accelerometer provides input to the device user interface 장치.Device. a) 제 1 가속도계와,a) the first accelerometer, b) 제 2 가속도계 ― 상기 제 2 가속도계는 상기 제 1 가속도계와 실질적으로 상이한 방향으로 배치됨 ― 를 포함하되,b) a second accelerometer, wherein the second accelerometer is disposed in a direction substantially different from the first accelerometer, c) 상기 가속도계들의 움직임은 장치 사용자 인터페이스로의 입력을 제공하는c) movement of the accelerometers provides input to the device user interface. 장치.Device. 제 2 항에 있어서,The method of claim 2, 상기 가속도계의 움직임은 상기 장치를 틸트(tilting)함으로써 이루어지는 장치.Movement of the accelerometer is achieved by tilting the device. 제 2 항에 있어서,The method of claim 2, 상기 가속도계의 움직임은 상기 장치를 탭(tapping)함으로써 이루어지는 장치.Movement of the accelerometer is achieved by tapping the device. 제 2 항에 있어서,The method of claim 2, 상기 가속도계의 움직임은 상기 장치를 틸트하고 탭함으로써 이루어지는 장치.Movement of the accelerometer is achieved by tilting and tapping the device. 제 2 항에 있어서,The method of claim 2, 상기 장치는 셀룰러 폰인 장치.The device is a cellular phone. 제 2 항에 있어서,The method of claim 2, 상기 장치는 디지털 카메라인 장치.The device is a digital camera. 제 2 항에 있어서,The method of claim 2, 상기 장치는 게임 장치인 장치.The device is a game device. 장치 사용자 인터페이스에 입력을 제공하는 방법에 있어서,A method of providing input to a device user interface, the method comprising: a) 상기 장치에 제 1 가속도계를 설치하는 단계와,a) installing a first accelerometer in the device, b) 상기 장치에 제 2 가속도계 ― 상기 제 2 가속도계에는 상기 제 1 가속도계의 방향과 실질적으로 상이한 방향으로 배치됨 ― 를 설치하는 단계와,b) installing a second accelerometer in the device, the second accelerometer disposed in a direction substantially different from the direction of the first accelerometer; c) 상기 장치 사용자 인터페이스에 입력을 제공하기 위해 상기 장치를 움직이는 단계를 포함하는c) moving the device to provide input to the device user interface. 장치로의 입력 제공 방법.How to provide input to the device. a) 가속을 검출하는 제 1 수단과,a) first means for detecting acceleration, b) 가속을 검출하는 제 2 수단 ― 가속을 검출하는 상기 제 2 수단은 가속을 검출하는 상기 제 1 수단의 방향과 실질적으로 상이한 방향으로 배치됨 ― 을 포함하되,b) second means for detecting acceleration, wherein the second means for detecting acceleration is disposed in a direction substantially different from the direction of the first means for detecting acceleration, c) 가속에 대한 상기 수단들의 움직임은 장치 사용자 인터페이스에 입력을 제공하는c) the movement of the means for acceleration provides input to the device user interface. 장치.Device.
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