GB0106488D0 - Simulation system - Google Patents
Simulation systemInfo
- Publication number
- GB0106488D0 GB0106488D0 GBGB0106488.0A GB0106488A GB0106488D0 GB 0106488 D0 GB0106488 D0 GB 0106488D0 GB 0106488 A GB0106488 A GB 0106488A GB 0106488 D0 GB0106488 D0 GB 0106488D0
- Authority
- GB
- United Kingdom
- Prior art keywords
- simulation system
- simulation
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Ceased
Links
Classifications
-
- A63F13/10—
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/80—Special adaptations for executing a specific game genre or game mode
- A63F13/843—Special adaptations for executing a specific game genre or game mode involving concurrently two or more players on the same game device, e.g. requiring the use of a plurality of controllers or of a specific view of game data for each player
-
- A63F13/12—
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/30—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/30—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
- A63F13/33—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using wide area network [WAN] connections
- A63F13/335—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using wide area network [WAN] connections using Internet
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/45—Controlling the progress of the video game
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/24—Constructional details thereof, e.g. game controllers with detachable joystick handles
- A63F13/245—Constructional details thereof, e.g. game controllers with detachable joystick handles specially adapted to a particular type of game, e.g. steering wheels
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/80—Special adaptations for executing a specific game genre or game mode
- A63F13/803—Driving vehicles or craft, e.g. cars, airplanes, ships, robots or tanks
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/40—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of platform network
- A63F2300/407—Data transfer via internet
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/40—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of platform network
- A63F2300/409—Data transfer via television network
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/50—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/50—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
- A63F2300/53—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers details of basic data processing
- A63F2300/535—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers details of basic data processing for monitoring, e.g. of user parameters, terminal parameters, application parameters, network parameters
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/60—Methods for processing data by generating or executing the game program
- A63F2300/64—Methods for processing data by generating or executing the game program for computing dynamical parameters of game objects, e.g. motion determination or computation of frictional forces for a virtual car
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/60—Methods for processing data by generating or executing the game program
- A63F2300/69—Involving elements of the real world in the game world, e.g. measurement in live races, real video
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/80—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
- A63F2300/8017—Driving on land or water; Flying
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Processing Or Creating Images (AREA)
Priority Applications (5)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
GB0111673A GB2365790A (en) | 2000-08-02 | 2001-05-12 | Competitive simulation with real time input from real event |
US10/343,755 US20040224740A1 (en) | 2000-08-02 | 2001-08-02 | Simulation system |
PCT/GB2001/003498 WO2002009833A1 (en) | 2000-08-02 | 2001-08-02 | Simulation system |
AU2001275762A AU2001275762A1 (en) | 2000-08-02 | 2001-08-02 | Simulation system |
EP01953274A EP1307269A1 (en) | 2000-08-02 | 2001-08-02 | Simulation system |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
GB0019299A GB2365360B (en) | 2000-08-02 | 2000-08-02 | Racing simulation system |
Publications (1)
Publication Number | Publication Date |
---|---|
GB0106488D0 true GB0106488D0 (en) | 2001-05-02 |
Family
ID=9897084
Family Applications (2)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
GB0019299A Expired - Fee Related GB2365360B (en) | 2000-08-02 | 2000-08-02 | Racing simulation system |
GBGB0106488.0A Ceased GB0106488D0 (en) | 2000-08-02 | 2001-03-16 | Simulation system |
Family Applications Before (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
GB0019299A Expired - Fee Related GB2365360B (en) | 2000-08-02 | 2000-08-02 | Racing simulation system |
Country Status (1)
Country | Link |
---|---|
GB (2) | GB2365360B (en) |
Families Citing this family (8)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US8160994B2 (en) | 1999-07-21 | 2012-04-17 | Iopener Media Gmbh | System for simulating events in a real environment |
EP1655060A1 (en) * | 2004-11-04 | 2006-05-10 | Alcatel | A computer game system |
WO2007061346A1 (en) * | 2005-11-24 | 2007-05-31 | Hiddenpeaks Racing Ab | Presentation of a sporting competition |
ITMI20071318A1 (en) * | 2007-07-03 | 2009-01-04 | Domenico Palmisani | SYSTEM, METHOD AND VIDEO-LUDIC PROGRAM TO DISTRIBUTE CONTENTS OF A SPORTS EVENT THROUGH A COMMUNICATION NETWORK. |
JP2012503513A (en) * | 2008-09-24 | 2012-02-09 | アイオープナー メディア ゲーエムベーハー | System and method for simulating events in a real environment |
US8641420B2 (en) | 2010-10-12 | 2014-02-04 | Lockheed Martin Corporation | Enhancement of live and simulated participant interaction in simulators |
GB2518602B (en) * | 2013-09-18 | 2016-10-05 | Gardner David | Systems and methods for virtual participation in a real, live event |
WO2021214496A2 (en) | 2020-04-24 | 2021-10-28 | I R Kinetics Limited | Systems and methods for controlling an interactive hybrid environment representing a motorised sporting event at a track |
Family Cites Families (9)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JPS6170407A (en) * | 1984-08-08 | 1986-04-11 | Canon Inc | Instrument for measuring distance |
EP0474923A1 (en) * | 1990-09-11 | 1992-03-18 | Sigma-Delta N.V. | Apparatus for participating in broadcasted or recorded quiz games |
EP0505858B1 (en) * | 1991-03-19 | 2002-08-14 | Mitsubishi Denki Kabushiki Kaisha | A moving body measuring device and an image processing device for measuring traffic flows |
US5196714A (en) * | 1991-08-08 | 1993-03-23 | Texas Instruments Incorporated | System for X-Y alignment and tracking of moving targets having angular displacement with fiber optic sensing surface |
JP2673112B2 (en) * | 1994-06-22 | 1997-11-05 | コナミ株式会社 | Mobile body remote control device |
FR2732792B1 (en) * | 1995-04-06 | 1997-06-06 | Benkel Gerard | ELECTRONIC COMPETITION SYSTEM AND IMPLEMENTATION METHOD |
DE19603267A1 (en) * | 1996-01-30 | 1997-07-31 | Bosch Gmbh Robert | Device for determining the distance and / or position |
GB9820490D0 (en) * | 1998-09-22 | 1998-11-11 | Forsberg Services Limited | Computer game |
NL1012666C2 (en) * | 1999-07-21 | 2001-01-29 | Thian Liang Ong | System for stimulating events in a real environment. |
-
2000
- 2000-08-02 GB GB0019299A patent/GB2365360B/en not_active Expired - Fee Related
-
2001
- 2001-03-16 GB GBGB0106488.0A patent/GB0106488D0/en not_active Ceased
Also Published As
Publication number | Publication date |
---|---|
GB2365360B (en) | 2004-08-25 |
GB2365360A (en) | 2002-02-20 |
GB0019299D0 (en) | 2000-09-27 |
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Legal Events
Date | Code | Title | Description |
---|---|---|---|
AT | Applications terminated before publication under section 16(1) |