CN208865163U - A kind of virtual reality interactive device based on trampoline - Google Patents
A kind of virtual reality interactive device based on trampoline Download PDFInfo
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- CN208865163U CN208865163U CN201821252094.1U CN201821252094U CN208865163U CN 208865163 U CN208865163 U CN 208865163U CN 201821252094 U CN201821252094 U CN 201821252094U CN 208865163 U CN208865163 U CN 208865163U
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Abstract
The utility model discloses a kind of virtual reality interactive device based on trampoline, including trampoline, somatosensory recognition device, visual simulation device and central controller;The somatosensory recognition device and the central controller are electrically connected, and the visual simulation device and the central controller are electrically connected;It is also integrated with USB interface on the central controller, is also integrated with HDMI interface on the central controller.The utility model obtains human motion by somatosensory recognition equipment, central controller obtains real-time body's major joint position angle information that somatosensory recognition equipment obtains, interactive game virtual scene is set, carry out the interaction of trampoline somatic sensation television game, scene obtains user's head movement by visual simulation device, and shows interaction effect;The utility model has following advantages: first, the interest of trampoline type games is substantially increased, while trampoline free movement, virtual reality is realized and shows and somatic sensation television game interactive experience.
Description
Technical field
The utility model belongs to game interaction device field, is related to a kind of virtual reality technology, specifically a kind of based on spring
The virtual reality interactive device of bed.
Background technique
The application prospect of virtual reality technology is very wide.It starts from military and aerospace field demand, but in recent years
Come, the application of virtual reality technology has been striden into industry, architectural design, educational training, entertainment etc., it is changing
Become our life.The virtual implementing helmets formula display such as Microsoft Oculus, Hololens, HTCVive can be good at opening up
Show virtual reality scenario, there is good feeling of immersion.Microsoft Kinect, Asus Xtion etc. are a kind of three-dimensional body-sensing video sensors
Device can obtain color image information and deep image information in real time, and can carry out real-time body's bone tracking, while can be with
The input of microphone voice and speech identifying function.
Trampoline, also known as bullet bed, trampoline are to collect body-building, amusement, the comprehensive sports events for watching and racing,
Have very great help while amusement to the body tool of people, the utility model is on this movable basis, in conjunction with body feeling interaction skill
Art and virtual reality technology, design and develop a kind of virtual reality interactive device based on trampoline, which can obtain player
In spring bed exercise, the information of body major joint, interacts with scene of game in real time, while player wears visual simulation
Device watches game interaction picture in real time, and carries out body feeling interaction by body action.The utility model not only provides one kind
Extremely interesting game interaction form also provides new interaction schemes for virtual reality.
Utility model content
The purpose of this utility model is to provide a kind of virtual reality interactive device based on trampoline.
The purpose of this utility model can be achieved through the following technical solutions:
A kind of virtual reality interactive device based on trampoline, including trampoline, somatosensory recognition device, visual simulation device and in
Heart control device;
Wherein, the somatosensory recognition device and the central controller are electrically connected, the visual simulation device and institute
State central controller electric connection;It is also integrated with USB interface on the central controller, is gone back on the central controller
It is integrated with HDMI interface.
Further, the somatosensory recognition device is electrical by the USB interface on data line and the central controller
Connection, the visual simulation device are connect by data line with the HDMI interface on the central controller.
Further, the central controller is personal computer, in the personal computer configured with 2.5GHZ with
On CPU and 4G or more memory;The personal computer also supports the independent display card of OPENGL3, the personal computer to adopt
Operating system is WIN7 operating system;The personal computer passes through vision mould for interacting with somatosensory device
Quasi- device is shown.
Further, the somatosensory recognition device is 3D depth camera, can obtain and identify that human body major joint is transported
Dynamic information.
Further, the visual simulation device is head-mounted display apparatus, and the head-mounted display apparatus is for showing
Interactive picture, the head-mounted display apparatus are also used to feed back three axis angle information of player head, the head-mounted display apparatus
For three axis angle information of player head to be transferred to central controller, to update display content.
Further, the trampoline is the trampoline entity of conventional certain size, has protectiveness fence.
The utility model has the beneficial effects that a kind of virtual reality interactive device based on trampoline of the utility model is center control
Device processed is connected by data line with somatosensory recognition equipment and visual simulation device, obtains human body fortune by somatosensory recognition equipment
It is dynamic, user's head movement is obtained by visual simulation device, and show interaction effect,
The utility model has following advantages: first, the interest of trampoline type games is substantially increased, is freely transported in trampoline
While dynamic, realize virtual reality and show and somatic sensation television game interactive experience;Second, player's human motion has been expanded in trampolining
Extending range, the major joint real time position angle information of player on trampoline is accurately obtained by somatosensory recognition equipment, for void
Quasi- reality provides novel body feeling interaction mode.
Detailed description of the invention
In order to facilitate the understanding of those skilled in the art, the utility model will be further described below with reference to the accompanying drawings.
Fig. 1 is the utility model structure connection principle block diagram.
Specific embodiment
As shown in Figure 1, a kind of virtual reality interactive device based on trampoline, including trampoline 1, somatosensory recognition device 2, vision
Simulator 3 and central controller 4;
Wherein, the somatosensory recognition device 2 is electrically connected with the central controller 4, the visual simulation device 3 with
The central controller 4 is electrically connected;USB interface, the central controller are also integrated on the central controller 4
HDMI interface is also integrated on 4.
Further, the somatosensory recognition device 2 passes through the USB interface electricity on data line and the central controller 4
Property connection, the visual simulation device 3 connect by data line with the HDMI interface on the central controller 4.
Further, the central controller 4 is personal computer, in the personal computer configured with 2.5GHZ with
On CPU and 4G or more memory;The personal computer also supports the independent display card of DX10 or OPENGL3, the personal meter
The operating system that calculation machine uses is WIN7 operating system.
Further, the somatosensory recognition device 2 is 3D depth camera, can obtain and identify that human body major joint is transported
Dynamic information.
Further, the visual simulation device 3 is head-mounted display apparatus, can show in equipment eyes and show on eyeglass
Show the virtual screen of interactive game.
Further, the trampoline 1 is conventional trampoline toy, has security protection purse seine, can carry out jumping and
Game operation.
A kind of virtual reality interactive device based on trampoline, when work: somatosensory recognition equipment fixed placement existing first
Suitable position in front of trampoline, can obtain player's body action in spring bed exercise in real time;Secondly by somatosensory recognition equipment with
Central controller is connected, the body-sensing information conveyance of acquisition to centralized control unit;Visual simulation device is connected to later
In the HDMI interface of central controller.
The device can operate true trampoline and combine with virtual scene, obtain human body by somatosensory recognition device and exist
Motion information on trampoline, central controller obtain and analyze somatosensory motion, interact with virtual reality software, and are regarding
Feel in simulator and shows.
A kind of virtual reality interactive device based on trampoline of the utility model is that central controller passes through data line and body
The other equipment of perception is connected with visual simulation device, obtains human motion by somatosensory recognition equipment, passes through visual simulation device
User's head movement is obtained, and shows interaction effect.
The utility model has following advantages: first, substantially increase the true interactive experience of trampoline class game;Second,
The pulling force size and Orientation of trampoline is accurately obtained by somatosensory recognition equipment, provides true RELATED APPLICATION for virtual interacting game;
Third provides preferable force feedback effect by trampoline real-time operation.
Above content is only to the utility model structure example and explanation, the technology people of affiliated the art
Member makes various modifications or additions to the described embodiments or is substituted in a similar manner, without departing from reality
With novel structure or beyond the scope defined by this claim, all should belong to the protection range of the utility model.
Claims (5)
1. a kind of virtual reality interactive device based on trampoline, which is characterized in that including trampoline (1), somatosensory recognition device (2),
Visual simulation device (3) and central controller (4);
Wherein, the somatosensory recognition device (2) and the central controller (4) are electrically connected, the visual simulation device (3)
It is electrically connected with the central controller (4);USB interface, the center control are also integrated on the central controller (4)
HDMI interface is also integrated on device (4) processed.
2. a kind of virtual reality interactive device based on trampoline according to claim 1, which is characterized in that the body-sensing is known
Other device (2) is electrically connected by the USB interface on data line and the central controller (4), the visual simulation device
(3) it is connect by data line with the HDMI interface on the central controller (4).
3. a kind of virtual reality interactive device based on trampoline according to claim 1 or 2, which is characterized in that in described
Heart control device (4) is personal computer, and CPU's and 4G or more configured with 2.5GHZ or more is interior in the personal computer
It deposits;The personal computer also supports the independent display card of OPENGL3, and the operating system that the personal computer uses is WIN7 behaviour
Make system;The personal computer is shown for interacting with somatosensory device, and by visual simulation device (3).
4. a kind of virtual reality interactive device based on trampoline according to claim 1, which is characterized in that the body-sensing is known
Other device (2) is 3D depth camera, can obtain and identify human body major joint motion information.
5. a kind of virtual reality interactive device based on trampoline according to claim 1, which is characterized in that the vision mould
Quasi- device (3) are head-mounted display apparatus, and for showing interactive picture, the wear-type is shown to be set the head-mounted display apparatus
Standby to be also used to feed back three axis angle information of player head, the head-mounted display apparatus is used for three axis angle information of player head
Central controller (4) are transferred to, to update display content.
Priority Applications (1)
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CN201821252094.1U CN208865163U (en) | 2018-08-01 | 2018-08-01 | A kind of virtual reality interactive device based on trampoline |
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CN201821252094.1U CN208865163U (en) | 2018-08-01 | 2018-08-01 | A kind of virtual reality interactive device based on trampoline |
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CN201821252094.1U Active CN208865163U (en) | 2018-08-01 | 2018-08-01 | A kind of virtual reality interactive device based on trampoline |
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Cited By (1)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
CN113282165A (en) * | 2021-04-29 | 2021-08-20 | 浙江工业大学 | Mutual novel semi-closed trampoline of intelligence based on VR technique |
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2018
- 2018-08-01 CN CN201821252094.1U patent/CN208865163U/en active Active
Cited By (1)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
CN113282165A (en) * | 2021-04-29 | 2021-08-20 | 浙江工业大学 | Mutual novel semi-closed trampoline of intelligence based on VR technique |
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