CN112799576A - Virtual mouse moving method and display device - Google Patents

Virtual mouse moving method and display device Download PDF

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Publication number
CN112799576A
CN112799576A CN202110196553.9A CN202110196553A CN112799576A CN 112799576 A CN112799576 A CN 112799576A CN 202110196553 A CN202110196553 A CN 202110196553A CN 112799576 A CN112799576 A CN 112799576A
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Prior art keywords
virtual mouse
moving
insertion points
distance
single movement
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CN202110196553.9A
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CN112799576B (en
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康健民
李双增
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Vidaa Netherlands International Holdings BV
Vidaa USA Inc
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Vidaa Netherlands International Holdings BV
Vidaa USA Inc
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Priority to CN202110196553.9A priority Critical patent/CN112799576B/en
Publication of CN112799576A publication Critical patent/CN112799576A/en
Priority to EP22746777.6A priority patent/EP4285595A1/en
Priority to US18/263,164 priority patent/US20240107108A1/en
Priority to PCT/US2022/014491 priority patent/WO2022165299A1/en
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    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/048Interaction techniques based on graphical user interfaces [GUI]
    • G06F3/0487Interaction techniques based on graphical user interfaces [GUI] using specific features provided by the input device, e.g. functions controlled by the rotation of a mouse with dual sensing arrangements, or of the nature of the input device, e.g. tap gestures based on pressure sensed by a digitiser
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/048Interaction techniques based on graphical user interfaces [GUI]
    • G06F3/0484Interaction techniques based on graphical user interfaces [GUI] for the control of specific functions or operations, e.g. selecting or manipulating an object, an image or a displayed text element, setting a parameter value or selecting a range

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  • Engineering & Computer Science (AREA)
  • General Engineering & Computer Science (AREA)
  • Theoretical Computer Science (AREA)
  • Human Computer Interaction (AREA)
  • Physics & Mathematics (AREA)
  • General Physics & Mathematics (AREA)
  • User Interface Of Digital Computer (AREA)

Abstract

The application discloses a method for moving a virtual mouse and a display device, and the embodiment of the application enables the moving process of the virtual mouse to look more continuous on the basis of not influencing the moving speed of the virtual mouse, so that a user can judge the time for releasing a key more easily on a sense organ, and the use experience of the user is improved. The method comprises the following steps: receiving an instruction of moving a virtual mouse through a control device key to acquire the current position of the virtual mouse; determining the end point position of the virtual mouse after the virtual mouse moves according to the current position of the virtual mouse; determining the number of insertion points in the moving path of the virtual mouse according to the current position and the end point position, and calculating the single moving distance of the virtual mouse; calculating the single movement interval time of the virtual mouse according to the preset up-throwing interval time and the number of the insertion points of the keys of the control device; and moving the virtual mouse to the end position by using the single movement distance and the single movement interval time.

Description

Virtual mouse moving method and display device
Technical Field
The present application relates to the field of virtual mouse movement technologies, and in particular, to a virtual mouse movement method and a display device.
Background
The browser is a conventional application supported by a display device system, and a plurality of display devices are preset with the browser application in the system, which is mainly due to the display size of the display device, and the browsing experience by using the browser on the display device is superior to that of portable devices such as a mobile phone or a notebook computer, for example, the browsing experience can be embodied in the aspects of reading texts, watching pictures, playing videos and the like on the display device by a user. However, it is not as convenient to operate with a browser on a display device as with a portable device. Unlike the touch screen operation of a mobile phone and the mouse operation of a computer, when a browser on a display device is used to browse a page, the operation control is generally performed through a direction key on a control device.
The function requirement of the control device determines that the key event cannot be frequently thrown upwards, so that the key event cannot be frequently thrown upwards in order to avoid misidentification of continuous keys and the like, the interval time of about 100ms generally exists between two keys, the key event can be thrown upwards every 100ms in the process of long-time pressing of a direction key, and the corresponding virtual mouse moves in a jumping manner on a display, so that poor use experience is brought to a user. In addition, when the virtual mouse moves in a jumping manner on the display, the user is hard to judge the time for releasing the direction key in sense, so that the virtual mouse is positioned on the target position, and the virtual mouse is often required to be adjusted repeatedly, thereby wasting the time of the user.
Disclosure of Invention
The embodiment of the application provides a method for moving a virtual mouse and a display device, and improves the use experience of a user.
In a first aspect, there is provided a display device comprising:
a display for displaying a user interface;
a user interface for receiving an input signal;
a controller respectively coupled to the display and the user interface for performing:
receiving an instruction of moving a virtual mouse through a control device key to acquire the current position of the virtual mouse; determining the end point position of the virtual mouse after the virtual mouse moves according to the current position of the virtual mouse;
determining the number of insertion points in the moving path of the virtual mouse according to the current position and the end point position, and calculating the single moving distance of the virtual mouse; calculating the single movement interval time of the virtual mouse according to the preset up-throwing interval time and the number of the insertion points of the keys of the control device; and moving the virtual mouse to the end position by using the single movement distance and the single movement interval time.
In some embodiments, the controller is configured to determine the number of insertion points in the virtual mouse movement path based on the current position and the end position by:
the current position and the end point position are respectively determined through an abscissa and an ordinate, the current position comprises a first abscissa and a first ordinate, and the end point position comprises a second abscissa and a second ordinate;
determining a transverse moving distance according to the first abscissa and the second abscissa; determining a longitudinal movement distance according to the first ordinate and the second ordinate;
determining the number of insertion points to be determined according to the transverse moving distance, the longitudinal moving distance and a preset moving reference value;
and determining the number of the insertion points in the virtual mouse moving path according to the number of the insertion points to be determined and the threshold range of the number of the preset insertion points.
In some embodiments, the controller is configured to determine the number of insertion points to be determined according to the transverse moving distance, the longitudinal moving distance and a preset moving reference value according to the following steps:
dividing the transverse moving distance by a preset moving reference value and then subtracting 1 to obtain the number of transverse insertion points;
dividing the longitudinal moving distance by a preset moving reference value and then subtracting 1 to obtain the number of longitudinal insertion points;
and comparing the number of the transverse insertion points with the number of the longitudinal insertion points, wherein the numerical value of the transverse insertion point number or the longitudinal insertion point number is used as the number of the insertion points to be determined.
In some embodiments, the controller is configured to perform the calculation of the single movement distance of the virtual mouse according to the following steps:
the single movement distance comprises a transverse single movement distance and a longitudinal single movement distance;
dividing the transverse moving distance by the moving times to obtain a transverse single moving distance;
and dividing the longitudinal moving distance by the moving times to obtain a longitudinal single moving distance, wherein the moving times is the number of times of the insertion point plus 1.
In some embodiments, the controller is configured to perform moving the virtual mouse to an end position using the single movement distance and the single movement interval time according to the following steps:
starting a timer with the interval of the single movement interval time, triggering the timer, and recording the triggering times;
calculating the position of a target point according to the current position, the single movement distance and the triggering times;
moving the virtual mouse to a target point position; and if the triggering times are less than the number of the insertion points plus 1, adding 1 to the triggering times when the timer triggers, and repeatedly executing the step of calculating the position of the target point according to the current position, the single movement distance and the triggering times until the position of the target point is the position of the final point.
In a second aspect, a method for virtual mouse movement is provided, which includes:
receiving an instruction of moving a virtual mouse through a control device key to acquire the current position of the virtual mouse; determining the end point position of the virtual mouse after the virtual mouse moves according to the current position of the virtual mouse;
determining the number of insertion points in the moving path of the virtual mouse according to the current position and the end point position, and calculating the single moving distance of the virtual mouse; calculating the single movement interval time of the virtual mouse according to the preset up-throwing interval time and the number of the insertion points of the keys of the control device; and moving the virtual mouse to the end position by using the single movement distance and the single movement interval time.
In some embodiments, the step of determining the number of insertion points in the virtual mouse moving path according to the current position and the end position comprises:
the current position and the end point position are respectively determined through an abscissa and an ordinate, the current position comprises a first abscissa and a first ordinate, and the end point position comprises a second abscissa and a second ordinate;
determining a transverse moving distance according to the first abscissa and the second abscissa; determining a longitudinal movement distance according to the first ordinate and the second ordinate;
determining the number of insertion points to be determined according to the transverse moving distance, the longitudinal moving distance and a preset moving reference value;
and determining the number of the insertion points in the virtual mouse moving path according to the number of the insertion points to be determined and the threshold range of the number of the preset insertion points.
In some embodiments, the step of determining the number of insertion points to be determined according to the lateral movement distance, the longitudinal movement distance, and the preset movement reference value includes:
dividing the transverse moving distance by a preset moving reference value and then subtracting 1 to obtain the number of transverse insertion points;
dividing the longitudinal moving distance by a preset moving reference value and then subtracting 1 to obtain the number of longitudinal insertion points;
and comparing the number of the transverse insertion points with the number of the longitudinal insertion points, wherein the numerical value of the transverse insertion point number or the longitudinal insertion point number is used as the number of the insertion points to be determined.
In some embodiments, the step of calculating the single movement distance of the virtual mouse comprises:
the single movement distance comprises a transverse single movement distance and a longitudinal single movement distance;
dividing the transverse moving distance by the moving times to obtain a transverse single moving distance;
and dividing the longitudinal moving distance by the moving times to obtain a longitudinal single moving distance, wherein the moving times is the number of times of the insertion point plus 1.
In some embodiments, the moving the virtual mouse to the end position using the single movement distance and the single movement interval time includes:
starting a timer with the interval of the single movement interval time, triggering the timer, and recording the triggering times;
calculating the position of a target point according to the current position, the single movement distance and the triggering times;
moving the virtual mouse to a target point position; and if the triggering times are less than the number of the insertion points plus 1, adding 1 to the triggering times when the timer triggers, and repeatedly executing the step of calculating the position of the target point according to the current position, the single movement distance and the triggering times until the position of the target point is the position of the final point.
In the embodiment, the moving process of the virtual mouse looks more continuous on the basis of not influencing the moving speed of the virtual mouse, so that a user can judge the time for releasing the keys more easily in sense, and the use experience of the user is improved. The method comprises the following steps: receiving an instruction of moving a virtual mouse through a control device key to acquire the current position of the virtual mouse; determining the end point position of the virtual mouse after the virtual mouse moves according to the current position of the virtual mouse; determining the number of insertion points in the moving path of the virtual mouse according to the current position and the end point position, and calculating the single moving distance of the virtual mouse; calculating the single movement interval time of the virtual mouse according to the preset up-throwing interval time and the number of the insertion points of the keys of the control device; and moving the virtual mouse to the end position by using the single movement distance and the single movement interval time.
Drawings
FIG. 1 illustrates a usage scenario of a display device according to some embodiments;
fig. 2 illustrates a hardware configuration block diagram of the control apparatus 100 according to some embodiments;
fig. 3 illustrates a hardware configuration block diagram of the display apparatus 200 according to some embodiments;
FIG. 4 illustrates a software configuration diagram in the display device 200 according to some embodiments;
FIG. 5 is a schematic diagram illustrating movement of a virtual mouse according to some embodiments;
FIG. 6 is a flow diagram illustrating a method of virtual mouse movement in the related art in accordance with some embodiments;
FIG. 7 is a flow diagram illustrating a method of virtual mouse movement, in accordance with some embodiments;
a schematic diagram of points a, B, and insertion points is illustrated in fig. 8, in accordance with some embodiments.
Detailed Description
To make the purpose and embodiments of the present application clearer, the following will clearly and completely describe the exemplary embodiments of the present application with reference to the attached drawings in the exemplary embodiments of the present application, and it is obvious that the described exemplary embodiments are only a part of the embodiments of the present application, and not all of the embodiments.
It should be noted that the brief descriptions of the terms in the present application are only for the convenience of understanding the embodiments described below, and are not intended to limit the embodiments of the present application. These terms should be understood in their ordinary and customary meaning unless otherwise indicated.
The terms "first," "second," "third," and the like in the description and claims of this application and in the above-described drawings are used for distinguishing between similar or analogous objects or entities and not necessarily for describing a particular sequential or chronological order, unless otherwise indicated. It is to be understood that the terms so used are interchangeable under appropriate circumstances.
The terms "comprises" and "comprising," and any variations thereof, are intended to cover a non-exclusive inclusion, such that a product or apparatus that comprises a list of elements is not necessarily limited to all elements expressly listed, but may include other elements not expressly listed or inherent to such product or apparatus.
The term "module" refers to any known or later developed hardware, software, firmware, artificial intelligence, fuzzy logic, or combination of hardware and/or software code that is capable of performing the functionality associated with that element.
Fig. 1 is a schematic diagram of an operation scenario between a display device and a control apparatus according to an embodiment. As shown in fig. 1, a user may operate the display apparatus 200 through the smart device 300 or the control device 100.
In some embodiments, the control apparatus 100 may be a remote controller, and the communication between the remote controller and the display device includes an infrared protocol communication or a bluetooth protocol communication, and other short-distance communication methods, and controls the display device 200 in a wireless or wired manner. The user may input a user instruction through a key on a remote controller, voice input, control panel input, etc., to control the display apparatus 200.
In some embodiments, the smart device 300 (e.g., mobile terminal, tablet, computer, laptop, etc.) may also be used to control the display device 200. For example, the display device 200 is controlled using an application program running on the smart device.
In some embodiments, the display device 200 may also be controlled in a manner other than the control apparatus 100 and the smart device 300, for example, the voice command control of the user may be directly received by a module configured inside the display device 200 to obtain a voice command, or may be received by a voice control device provided outside the display device 200.
In some embodiments, the display device 200 is also in data communication with a server 400. The display device 200 may be allowed to be communicatively connected through a Local Area Network (LAN), a Wireless Local Area Network (WLAN), and other networks. The server 400 may provide various contents and interactions to the display apparatus 200. The server 400 may be a cluster or a plurality of clusters, and may include one or more types of servers.
Fig. 2 exemplarily shows a block diagram of a configuration of the control apparatus 100 according to an exemplary embodiment. As shown in fig. 2, the control device 100 includes a controller 110, a communication interface 130, a user input/output interface 140, a memory, and a power supply. The control apparatus 100 may receive an input operation instruction from a user and convert the operation instruction into an instruction recognizable and responsive by the display device 200, serving as an interaction intermediary between the user and the display device 200.
Fig. 3 shows a hardware configuration block diagram of the display apparatus 200 according to an exemplary embodiment.
In some embodiments, the display apparatus 200 includes at least one of a tuner demodulator 210, a communicator 220, a detector 230, an external device interface 240, a controller 250, a display 260, an audio output interface 270, a memory, a power supply, a user interface.
In some embodiments the controller comprises a processor, a video processor, an audio processor, a graphics processor, a RAM, a ROM, a first interface to an nth interface for input/output.
In some embodiments, the display 260 includes a display screen component for presenting a picture, and a driving component for driving an image display, a component for receiving an image signal from the controller output, performing display of video content, image content, and a menu manipulation interface, and a user manipulation UI interface.
In some embodiments, the display 260 may be a liquid crystal display, an OLED display, and a projection display, and may also be a projection device and a projection screen.
In some embodiments, communicator 220 is a component for communicating with external devices or servers according to various communication protocol types. For example: the communicator may include at least one of a Wifi module, a bluetooth module, a wired ethernet module, and other network communication protocol chips or near field communication protocol chips, and an infrared receiver. The display apparatus 200 may establish transmission and reception of control signals and data signals with the external control apparatus 100 or the server 400 through the communicator 220.
In some embodiments, the user interface may be configured to receive control signals for controlling the apparatus 100 (e.g., an infrared remote control, etc.).
In some embodiments, the detector 230 is used to collect signals of the external environment or interaction with the outside. For example, detector 230 includes a light receiver, a sensor for collecting ambient light intensity; alternatively, the detector 230 includes an image collector, such as a camera, which may be used to collect external environment scenes, attributes of the user, or user interaction gestures, or the detector 230 includes a sound collector, such as a microphone, which is used to receive external sounds.
In some embodiments, the external device interface 240 may include, but is not limited to, the following: high Definition Multimedia Interface (HDMI), analog or data high definition component input interface (component), composite video input interface (CVBS), USB input interface (USB), RGB port, and the like. The interface may be a composite input/output interface formed by the plurality of interfaces.
In some embodiments, the tuner demodulator 210 receives broadcast television signals via wired or wireless reception, and demodulates audio/video signals, such as EPG data signals, from a plurality of wireless or wired broadcast television signals.
In some embodiments, the controller 250 and the modem 210 may be located in different separate devices, that is, the modem 210 may also be located in an external device of the main device where the controller 250 is located, such as an external set-top box.
In some embodiments, the controller 250 controls the operation of the display device and responds to user operations through various software control programs stored in memory. The controller 250 controls the overall operation of the display apparatus 200. For example: in response to receiving a user command for selecting a UI object to be displayed on the display 260, the controller 250 may perform an operation related to the object selected by the user command.
In some embodiments, the object may be any one of selectable objects, such as a hyperlink, an icon, or other actionable control. The operations related to the selected object are: displaying an operation connected to a hyperlink page, document, image, or the like, or performing an operation of a program corresponding to the icon.
In some embodiments the controller comprises at least one of a Central Processing Unit (CPU), a video processor, an audio processor, a Graphics Processing Unit (GPU), a RAM Random Access Memory (RAM), a ROM (Read-Only Memory), a first to nth interface for input/output, a communication Bus (Bus), and the like.
A CPU processor. For executing operating system and application program instructions stored in the memory, and executing various application programs, data and contents according to various interactive instructions receiving external input, so as to finally display and play various audio-video contents. The CPU processor may include a plurality of processors. E.g. comprising a main processor and one or more sub-processors.
In some embodiments, a graphics processor for generating various graphics objects, such as: icons, operation menus, user input instruction display graphics, and the like. The graphic processor comprises an arithmetic unit, which performs operation by receiving various interactive instructions input by a user and displays various objects according to display attributes; the system also comprises a renderer for rendering various objects obtained based on the arithmetic unit, wherein the rendered objects are used for being displayed on a display.
In some embodiments, the video processor is configured to receive an external video signal, and perform video processing such as decompression, decoding, scaling, noise reduction, frame rate conversion, resolution conversion, and image synthesis according to a standard codec protocol of the input signal, so as to obtain a signal that can be displayed or played on the direct display device 200.
In some embodiments, the video processor includes a demultiplexing module, a video decoding module, an image synthesis module, a frame rate conversion module, a display formatting module, and the like. The demultiplexing module is used for demultiplexing the input audio and video data stream. And the video decoding module is used for processing the video signal after demultiplexing, including decoding, scaling and the like. And the image synthesis module is used for carrying out superposition mixing processing on the GUI signal input by the user or generated by the user and the video image after the zooming processing by the graphic generator so as to generate an image signal for display. And the frame rate conversion module is used for converting the frame rate of the input video. And the display formatting module is used for converting the received video output signal after the frame rate conversion, and changing the signal to be in accordance with the signal of the display format, such as an output RGB data signal.
In some embodiments, the audio processor is configured to receive an external audio signal, decompress and decode the received audio signal according to a standard codec protocol of the input signal, and perform noise reduction, digital-to-analog conversion, and amplification processing to obtain an audio signal that can be played in the speaker.
In some embodiments, a user may enter user commands on a Graphical User Interface (GUI) displayed on display 260, and the user input interface receives the user input commands through the Graphical User Interface (GUI). Alternatively, the user may input the user command by inputting a specific sound or gesture, and the user input interface receives the user input command by recognizing the sound or gesture through the sensor.
In some embodiments, a "user interface" is a media interface for interaction and information exchange between an application or operating system and a user that enables conversion between an internal form of information and a form that is acceptable to the user. A commonly used presentation form of the User Interface is a Graphical User Interface (GUI), which refers to a User Interface related to computer operations and displayed in a graphical manner. It may be an interface element such as an icon, a window, a control, etc. displayed in the display screen of the electronic device, where the control may include a visual interface element such as an icon, a button, a menu, a tab, a text box, a dialog box, a status bar, a navigation bar, a Widget, etc.
In some embodiments, a system of a display device may include a Kernel (Kernel), a command parser (shell), a file system, and an application program. The kernel, shell, and file system together make up the basic operating system structure that allows users to manage files, run programs, and use the system. After power-on, the kernel is started, kernel space is activated, hardware is abstracted, hardware parameters are initialized, and virtual memory, a scheduler, signals and interprocess communication (IPC) are operated and maintained. And after the kernel is started, loading the Shell and the user application program. The application program is compiled into machine code after being started, and a process is formed.
As shown in fig. 4, the system of the display device may include a Kernel (Kernel), a command parser (shell), a file system, and an application program. The kernel, shell, and file system together make up the basic operating system structure that allows users to manage files, run programs, and use the system. After power-on, the kernel is started, kernel space is activated, hardware is abstracted, hardware parameters are initialized, and virtual memory, a scheduler, signals and interprocess communication (IPC) are operated and maintained. And after the kernel is started, loading the Shell and the user application program. The application program is compiled into machine code after being started, and a process is formed.
As shown in fig. 4, the system of the display device is divided into three layers, i.e., an application layer, a middleware layer and a hardware layer from top to bottom.
The Application layer mainly includes common applications on the television and an Application Framework (Application Framework), wherein the common applications are mainly applications developed based on the Browser, such as: HTML5 APPs; and Native APPs (Native APPs);
an Application Framework (Application Framework) is a complete program model, and has all basic functions required by standard Application software, such as: file access, data exchange, and interfaces to use these functions (toolbars, status lists, menus, dialog boxes).
Native APPs (Native APPs) may support online or offline, message push, or local resource access.
The middleware layer comprises various television protocols, multimedia protocols, system components and other middleware. The middleware can use basic service (function) provided by system software to connect each part of an application system or different applications on a network, and can achieve the purposes of resource sharing and function sharing.
The hardware layer mainly comprises an HAL interface, hardware and a driver, wherein the HAL interface is a unified interface for butting all the television chips, and specific logic is realized by each chip. The driving mainly comprises: audio drive, display driver, bluetooth drive, camera drive, WIFI drive, USB drive, HDMI drive, sensor drive (like fingerprint sensor, temperature sensor, pressure sensor etc.) and power drive etc..
The browser is a conventional application supported by a display device system, and a plurality of display devices are preset with the browser application in the system, which is mainly due to the display size of the display device, and the browsing experience by using the browser on the display device is superior to that of portable devices such as a mobile phone or a notebook computer, for example, the browsing experience can be embodied in the aspects of reading texts, watching pictures, playing videos and the like on the display device by a user. However, it is not as convenient to operate with a browser on a display device as with a portable device. Unlike the touch screen operation of a mobile phone and the mouse operation of a computer, when a browser on a display device is used to browse a page, the operation control is generally performed through a direction key on a control device.
In the embodiment of the application, the browser on the display device includes an operating mode and a virtual mouse mode, and in order to maintain the operation consistency of the browser on the display device and the browser on the portable device, the operating mode is generally switched to the virtual mouse mode when browsing a conventional page. In the virtual mouse mode, a mouse similar to a computer browser appears on the display, which is referred to as a virtual mouse in this document, and a user can control the movement of the virtual mouse on the display through a direction key on the control device and realize a click function through a confirmation key or other shortcut keys.
The function requirement of the control device determines that the key event cannot be frequently thrown upwards, so that the key event cannot be frequently thrown upwards in order to avoid misidentification of continuous keys and the like, the interval time of about 100ms generally exists between two keys, the key event can be thrown upwards every 100ms in the process of long-time pressing of a direction key, and the corresponding virtual mouse moves in a jumping manner on a display, so that poor use experience is brought to a user. In addition, when the virtual mouse moves in a jumping manner on the display, the user is hard to judge the time for releasing the direction key in sense, so that the virtual mouse is positioned on the target position, and the virtual mouse is often required to be adjusted repeatedly, thereby wasting the time of the user. For example, as shown in fig. 5, when the user presses the right direction key for a long time in the related art, the virtual mouse will move from point a to point B, from point B to point C, and from point C to point D in a jumping manner. In this process, when the user wants the virtual mouse to stop at point C, the user needs to know the timing of the virtual mouse jumping to point C, but the timing of the user selecting the release button is not well known due to the jumping movement of the virtual mouse, so that the user often needs to adjust the virtual mouse repeatedly.
In the related art, the virtual mouse moving function in the browser on the display device needs to be completed by the browser button processing module and the browser mouse drawing module together. As shown in fig. 6, the browser key processing module is in butt joint with the whole machine key processing module, and is configured to receive a key event, determine whether the key event corresponds to a direction key according to the key event, and if the key event does not correspond to the direction key, perform corresponding processing; and if the virtual mouse is a direction key, calculating the end point position of the virtual mouse and sending the end point position to a mouse drawing module. And the browser mouse drawing module draws the virtual mouse according to the end point position. As can be seen in fig. 6, for each key event, if the corresponding direction key is used, the browser key processing module converts the key event into a virtual mouse movement, and it is noted that the number and time interval of the mouse movement are consistent with the number and time interval of the up-throwing of the key event.
In order to intuitively feel the distance and frequency of the movement of the virtual mouse, a scene is preset: the display device is 65 inches in size, i.e., approximately 144cm wide, the control device is 100ms long to push the button up, and the user wishes to move the virtual mouse from the left to the right of the display in 3 s. According to the scheme in the related art, the total moving times of the virtual mouse is 30 times, the single moving distance is 4.8cm, and the time interval between two adjacent moving times is 100 ms. Because the single movement distance and the interval between two adjacent movements are large, the virtual mouse is in a state of continuous jump on the screen.
In order to avoid the above problem, an embodiment of the present application provides a method for moving a virtual mouse, as shown in fig. 7, the method includes:
s100, receiving an instruction of moving the virtual mouse through a control device key to acquire the current position of the virtual mouse.
In the embodiment of the application, the user presses the key on the control device to realize the purpose of moving the virtual mouse. In some embodiments, the browser key processing module is in butt joint with the whole machine key processing module, and is configured to receive a key event, determine whether the key event is a direction key according to the key event, and perform corresponding processing if the key event is not the direction key. And if the mouse is a direction key, acquiring the current position of the virtual mouse.
It should be noted that, when a user presses a key on the control device for a long time, a previous-polishing interval time is preset at intervals, and a key event is previously polished, the embodiment of the present application is directed to a method for moving a virtual mouse after a key event occurs. In addition, when the user presses the key on the control device for a short time, the key case is only thrown once, and the embodiment of the application moves the virtual mouse according to the key event.
In this embodiment of the application, the current position may be embodied in the form of coordinates, for example, with the lower left corner of the display as an origin, the current position of the virtual mouse may be (100px ).
In some embodiments, S200, determining a terminal position of the virtual mouse after the virtual mouse moves according to the current position of the virtual mouse. In the embodiment of the application, the terminal position is the position of the virtual mouse after the last key event is thrown. In some embodiments, the virtual mouse moves 100px in the corresponding direction after the last key event was thrown. Illustratively, the key pressed by the user is a right key, the current position (x1, y1) of the virtual mouse is (100px ), and the calculated end position (x2, y2) of the virtual mouse after the movement is (200px, 100 px).
S300, determining the number of insertion points in the moving path of the virtual mouse according to the current position and the end position, and calculating the single moving distance of the virtual mouse. In the embodiment of the application, the virtual mouse moving path takes the current position as a starting point and takes the end point position as an end point. The path from the current position to the end position is divided into a plurality of sections by using the insertion points, so that the virtual mouse passes through the insertion points one by one when moving from the current position to the end position, the virtual mouse does not jump from the current position to the end position, but passes through the insertion points and then reaches the end position, the user experience is improved when the user watches the virtual mouse through the display, and the virtual mouse does not jump for a long distance, but slowly moves from the current position to the end position for a short distance. Because the virtual mouse does not jump to the end position, the user can distinguish the position of the virtual mouse in sense, and when the user presses the direction key for a long time, the user can grasp the time for releasing the key, so that the accuracy for moving the virtual mouse to the target position is improved. For example, as shown in fig. 8, a plurality of insertion points may be uniformly arranged between the current position a point and the end position B point.
In some embodiments, the step of determining the number of insertion points in the virtual mouse moving path according to the current position and the end position comprises:
the current position and the end position are determined by an abscissa and an ordinate, respectively, the current position comprising a first abscissa x1 and a first ordinate y1, the end position comprising a second abscissa x2 and a second ordinate y 2. Illustratively, the current position is (100px ), the end position is (200px, 100px), wherein the first abscissa is 100px, the first ordinate is 100px, the second abscissa is 200px, and the second ordinate is 100 px.
And determining the transverse moving distance according to the first abscissa and the second abscissa. In some embodiments, subtracting the first abscissa x1 from the second abscissa x2 is equal to the lateral movement distance, illustratively, 100px, 200px of the second abscissa, and 100px of the lateral movement distance.
And determining the longitudinal movement distance according to the first ordinate and the second ordinate. In some embodiments, subtracting the first ordinate y1 from the second ordinate y2 is equal to the longitudinal movement distance, illustratively, 100 px-0.
And determining the number of the insertion points to be determined according to the transverse moving distance, the longitudinal moving distance and a preset moving reference value. In the embodiment of the present application, the preset movement reference value is a distance between insertion points. For example, the preset movement reference value may be 20 px.
In some embodiments, the step of determining the number of insertion points to be determined according to the lateral movement distance, the longitudinal movement distance, and the preset movement reference value includes:
and dividing the transverse moving distance (x2-x1) by a preset moving reference value DIS and then subtracting 1 to obtain the transverse insertion point number Dx. Illustratively, the lateral movement distance is 100px, the preset movement reference value is 20px, and the number of lateral insertion points is 100/20-1 or 4.
And dividing the longitudinal movement distance (y2-y1) by a preset movement reference value DIS and subtracting 1 to obtain the number Dy of longitudinal insertion points. Illustratively, the longitudinal movement distance is 0px, the preset movement reference value is 20px, and the number of longitudinal insertion points is 0/20-1 or-1.
And comparing the sizes of the number of the transverse insertion points and the number of the longitudinal insertion points, wherein the numerical value of the number of the transverse insertion points or the number of the longitudinal insertion points is used as the number max (Dx, Dy) of the insertion points to be determined. Illustratively, the number of the horizontal insertion points is 4, the number of the vertical insertion points is-1, and after comparing the two, the number of the horizontal insertion points 4 is taken as the number of the insertion points to be determined.
And determining the number D of the insertion points in the virtual mouse moving path according to the number of the insertion points to be determined and the threshold range of the number of the preset insertion points. In the embodiment of the present application, in order to avoid the problem caused by too many or too few insertion points, a preset insertion point number threshold range is set, and for example, the preset insertion point number threshold range is 2 to 8. When the number of the insertion points is too small, the problem of jump-type movement cannot be solved, and when the number of the insertion points is too large, the continuous jump of the virtual mouse in unit time also influences the judgment of the position of the virtual mouse by a user and brings pressure to the display equipment. Therefore, when the number of the insertion points to be determined is within the threshold range of the preset number of the insertion points, the number of the insertion points to be determined is determined to be the number of the insertion points in the virtual mouse moving path. Illustratively, the preset threshold range of the number of insertion points is 2-8, the number of insertion points to be determined is 4, and at this time, the number of insertion points in the virtual mouse movement path is determined to be 4.
In other embodiments, if the number of insertion points to be determined is not within the threshold range of the preset number of insertion points, the number closest to the number of insertion points to be determined is the number of insertion points in the virtual mouse movement path within the threshold range of the preset number of insertion points. Illustratively, when the number of insertion points to be determined is 1, and the threshold range of the preset number of insertion points is 2 to 8, the number of insertion points to be determined is not within the threshold range of the preset number of insertion points, and the number closest to the number of insertion points to be determined is the number of insertion points in the virtual mouse movement path within the threshold range of the number of insertion points, that is, 2 is determined to be the number of insertion points in the virtual mouse movement path.
In some embodiments, the step of calculating the single movement distance of the virtual mouse comprises: the single movement distance comprises a transverse single movement distance and a longitudinal single movement distance; dividing the transverse moving distance (x2-x1) by the moving times to obtain a transverse single moving distance Sx; dividing the longitudinal moving distance (y2-y1) by the moving times to obtain a longitudinal single moving distance Sy, wherein the moving times are the inserting point times D plus 1. Illustratively, the traverse distance is 100px, the vertical distance is 0px, the number of insertion points is 4, the number of times of movement is 4+1 to 5, the traverse distance is 100/5 to 20px, and the vertical distance is 0/5 to 0 px.
In some embodiments, S400, the single movement interval time of the virtual mouse is calculated according to the preset up-throwing interval time and the number of the insertion points of the control device button. In the embodiment of the present application, the preset up-throw interval time Tp may be 100ms, and when the number of insertion points is 4, the single-movement interval T may be Tp/(D +1) ═ 100/(4+1) ═ 20 ms.
And S500, moving the virtual mouse to the end point position by using the single movement distance and the single movement interval time. According to the embodiment of the application, the virtual mouse is moved once at intervals of single movement interval time, and the distance moved by the virtual mouse at each time is a single movement distance. Illustratively, the single movement time interval is 20ms, the single movement distance in the lateral direction is 20px, and the single movement distance in the vertical direction is 0px, then the virtual mouse moves 0px in the vertical direction in the case of moving 20px in the lateral direction every 20 ms.
In some embodiments, the moving the virtual mouse to the end position using the single movement distance and the single movement interval time includes:
and starting a timer with the interval of the single movement, triggering the timer, and recording the triggering times, wherein the triggering times are 1. In the embodiment of the present application, the time interval between two movements of the virtual mouse is a single movement interval time, which may be 20ms as an example. The timer will be triggered to proceed to the next step, illustratively every 20ms, at the interval of a single move.
And calculating the position of the target point according to the current position and the single movement distance. Illustratively, the current position is (100px ), the lateral single movement distance is 20px, and the longitudinal single movement distance is 0px, where the target position is (100px +20px, 100 px).
Moving the virtual mouse to a target point position; and if the triggering times are less than the number of the insertion points plus 1, adding 1 to the triggering times when the timer triggers, determining the target point position as the current position, and repeatedly executing the step of calculating the position of the target point according to the current position and the single movement distance until the triggering times are equal to the number of the insertion points plus 1.
In the embodiment of the present application, the number of times of moving the virtual mouse to the end position is that the number of insertion points is added by 1, exemplarily, the number of insertion points is 4, the number of times of moving is 5, when the number of times of triggering is less than the number of times of moving, it is indicated that the virtual mouse has not moved to the end position, at this time, the waiting timer is triggered again, when the number of times of triggering is increased by 1, the target point position is determined as the current position, the step of calculating the target point position according to the current position and the distance of single movement is repeatedly executed, the virtual mouse is moved to the target point position, if the number of times of triggering is less than the number of times of insertion points added by 1, the above step is repeated, if the number of times of triggering is equal to the number of times of. According to the embodiment of the application, whether the virtual mouse reaches the end point position or not is determined by comparing the triggering times with the moving times.
In other embodiments, it may be determined whether the virtual mouse has reached the end position by directly determining whether the position of the target point is the end position.
The step of moving the virtual mouse to the end position by using the single movement distance and the single movement interval time comprises:
starting a timer with the interval of the single movement interval time, and triggering the timer;
calculating the position of a target point according to the current position and the single movement distance;
moving the virtual mouse to a target point position; if the target point position is not the end point position, when the timer is triggered, the target point position is determined to be the current position, and the step of calculating the target point position according to the current position and the single movement distance is repeatedly executed until the target point position is the end point position.
In other embodiments, whether the virtual mouse reaches the end position may be determined by the triggering times, the determination of whether the target point position is the end position, and other steps.
Starting a timer with the interval of the single movement interval time T, triggering the timer, and recording the triggering times N;
and calculating the position of the target point according to the current position, the single movement distance and the triggering times. Illustratively, the current position is (100px ), the lateral single movement distance is 20px, the longitudinal single movement distance is 0px, and the number of triggers is 1, the target point position is (x1+ sx N, y1+ sy N) ═ 100+1 20, 100+ 10, and when the number of triggers is 2, the target point position is (x1+ sx N, y1+ sy N) ═ 100+ 220, 100+2 0.
Moving the virtual mouse to a target point position; and if the triggering times are less than the number of the insertion points plus 1, adding 1 to the triggering times when the timer triggers, and repeatedly executing the step of calculating the position of the target point according to the current position, the single movement distance and the triggering times until the position of the target point is the position of the final point. Illustratively, when the number of triggers is 1, adding 1 to the number of triggers, that is, changing the number of triggers to 2, and under the condition that the number of triggers is 2, repeatedly executing the step of calculating the position of the target point according to the current position, the single movement distance and the number of triggers.
The embodiment of the application provides a method for moving a virtual mouse. When the browser works in a virtual mouse mode and receives a key event, one-time key input is converted into continuous multiple short-interval and short-distance virtual mouse movements according to the time interval of key up-casting and the distance of the key up-casting, and the virtual mouse position jumping caused by overlong key up-casting intervals is avoided. On the basis of not influencing the moving speed of the virtual mouse, the moving process of the virtual mouse looks more continuous, so that a user can judge the time for releasing the key more easily in sense, the virtual mouse pointer can be moved to a target position more easily, and the operation experience of the user is optimized.
Here again consider the preset scenario described above: the display size was 65 inches (about 144cm wide), the control device was 100ms long on-press button up-throw interval, and the user wished to move the virtual mouse from the left to the right of the display in 3 s. According to the method in the embodiment of the application, if the mouse movement is converted into 5 times of mouse movement for each key, the total movement times is 150 times, the single movement distance is 0.96cm, and the time interval between two adjacent movements is 20 ms. Compared with the related art, the jump movement amplitude and the movement time interval of the virtual mouse are both greatly reduced (4.8cm → 0.96cm, 100ms → 20ms), and the movement smoothness is greatly improved. If more intermediate points are inserted, the moving times of the mouse are more, the time interval is shorter, and the smoothness is further improved.
In the embodiment, the moving process of the virtual mouse looks more continuous on the basis of not influencing the moving speed of the virtual mouse, so that a user can judge the time for releasing the keys more easily in sense, and the use experience of the user is improved. The method comprises the following steps: receiving an instruction of moving a virtual mouse through a control device key to acquire the current position of the virtual mouse; determining the end point position of the virtual mouse after the virtual mouse moves according to the current position of the virtual mouse; determining the number of insertion points in the moving path of the virtual mouse according to the current position and the end point position, and calculating the single moving distance of the virtual mouse; calculating the single movement interval time of the virtual mouse according to the preset up-throwing interval time and the number of the insertion points of the keys of the control device; and moving the virtual mouse to the end position by using the single movement distance and the single movement interval time.
Finally, it should be noted that: the above embodiments are only used for illustrating the technical solutions of the present application, and not for limiting the same; although the present application has been described in detail with reference to the foregoing embodiments, it should be understood by those of ordinary skill in the art that: the technical solutions described in the foregoing embodiments may still be modified, or some or all of the technical features may be equivalently replaced; and the modifications or the substitutions do not make the essence of the corresponding technical solutions depart from the scope of the technical solutions of the embodiments of the present application.
The foregoing description, for purposes of explanation, has been presented in conjunction with specific embodiments. However, the illustrative discussions above are not intended to be exhaustive or to limit the embodiments to the precise forms disclosed above. Many modifications and variations are possible in light of the above teaching. The embodiments were chosen and described in order to best explain the principles and the practical application, to thereby enable others skilled in the art to best utilize the embodiments and various embodiments with various modifications as are suited to the particular use contemplated.

Claims (10)

1. A display device, comprising:
a display for displaying a user interface;
a user interface for receiving an input signal;
a controller respectively coupled to the display and the user interface for performing:
receiving an instruction of moving a virtual mouse through a control device key to acquire the current position of the virtual mouse; determining the end point position of the virtual mouse after the virtual mouse moves according to the current position of the virtual mouse;
determining the number of insertion points in the moving path of the virtual mouse according to the current position and the end point position, and calculating the single moving distance of the virtual mouse; calculating the single movement interval time of the virtual mouse according to the preset up-throwing interval time and the number of the insertion points of the keys of the control device; and moving the virtual mouse to the end position by using the single movement distance and the single movement interval time.
2. The display device of claim 1, wherein the controller is configured to determine the number of insertion points in the virtual mouse movement path based on the current position and the end position by:
the current position and the end point position are respectively determined through an abscissa and an ordinate, the current position comprises a first abscissa and a first ordinate, and the end point position comprises a second abscissa and a second ordinate;
determining a transverse moving distance according to the first abscissa and the second abscissa; determining a longitudinal movement distance according to the first ordinate and the second ordinate;
determining the number of insertion points to be determined according to the transverse moving distance, the longitudinal moving distance and a preset moving reference value;
and determining the number of the insertion points in the virtual mouse moving path according to the number of the insertion points to be determined and the threshold range of the number of the preset insertion points.
3. The display device according to claim 2, wherein the controller is configured to determine the number of insertion points to be determined based on the lateral movement distance, the longitudinal movement distance, and a preset movement reference value, according to the following steps:
dividing the transverse moving distance by a preset moving reference value and then subtracting 1 to obtain the number of transverse insertion points;
dividing the longitudinal moving distance by a preset moving reference value and then subtracting 1 to obtain the number of longitudinal insertion points;
and comparing the number of the transverse insertion points with the number of the longitudinal insertion points, wherein the numerical value of the transverse insertion point number or the longitudinal insertion point number is used as the number of the insertion points to be determined.
4. The display device according to claim 1, wherein the controller is configured to perform calculating a single movement distance of the virtual mouse according to the following steps:
the single movement distance comprises a transverse single movement distance and a longitudinal single movement distance;
dividing the transverse moving distance by the moving times to obtain a transverse single moving distance;
and dividing the longitudinal moving distance by the moving times to obtain a longitudinal single moving distance, wherein the moving times is the number of times of the insertion point plus 1.
5. The display device of claim 1, wherein the controller is configured to perform moving the virtual mouse to an end position using the single movement distance and the single movement interval time according to the following steps:
in some embodiments, the moving the virtual mouse to the end position using the single movement distance and the single movement interval time includes:
starting a timer with the interval of the single movement interval time, triggering the timer, and recording the triggering times;
calculating the position of a target point according to the current position, the single movement distance and the triggering times;
moving the virtual mouse to a target point position; and if the triggering times are less than the number of the insertion points plus 1, adding 1 to the triggering times when the timer triggers, and repeatedly executing the step of calculating the position of the target point according to the current position, the single movement distance and the triggering times until the position of the target point is the position of the final point.
6. A method of virtual mouse movement, comprising:
receiving an instruction of moving a virtual mouse through a control device key to acquire the current position of the virtual mouse; determining the end point position of the virtual mouse after the virtual mouse moves according to the current position of the virtual mouse;
determining the number of insertion points in the moving path of the virtual mouse according to the current position and the end point position, and calculating the single moving distance of the virtual mouse; calculating the single movement interval time of the virtual mouse according to the preset up-throwing interval time and the number of the insertion points of the keys of the control device; and moving the virtual mouse to the end position by using the single movement distance and the single movement interval time.
7. The method of claim 6, wherein the step of determining the number of insertion points in the virtual mouse movement path based on the current position and the end position comprises:
the current position and the end point position are respectively determined through an abscissa and an ordinate, the current position comprises a first abscissa and a first ordinate, and the end point position comprises a second abscissa and a second ordinate;
determining a transverse moving distance according to the first abscissa and the second abscissa; determining a longitudinal movement distance according to the first ordinate and the second ordinate;
determining the number of insertion points to be determined according to the transverse moving distance, the longitudinal moving distance and a preset moving reference value;
and determining the number of the insertion points in the virtual mouse moving path according to the number of the insertion points to be determined and the threshold range of the number of the preset insertion points.
8. The method of claim 7, wherein the step of determining the number of insertion points to be determined according to the lateral movement distance, the longitudinal movement distance and the preset movement reference value comprises:
dividing the transverse moving distance by a preset moving reference value and then subtracting 1 to obtain the number of transverse insertion points;
dividing the longitudinal moving distance by a preset moving reference value and then subtracting 1 to obtain the number of longitudinal insertion points;
and comparing the number of the transverse insertion points with the number of the longitudinal insertion points, wherein the numerical value of the transverse insertion point number or the longitudinal insertion point number is used as the number of the insertion points to be determined.
9. The method of claim 6, wherein the step of calculating the single movement distance of the virtual mouse comprises:
the single movement distance comprises a transverse single movement distance and a longitudinal single movement distance;
dividing the transverse moving distance by the moving times to obtain a transverse single moving distance;
and dividing the longitudinal moving distance by the moving times to obtain a longitudinal single moving distance, wherein the moving times is the number of times of the insertion point plus 1.
10. The method of claim 6, wherein the step of moving the virtual mouse to an end position using a single movement distance and a single movement interval time comprises:
starting a timer with the interval of the single movement interval time, triggering the timer, and recording the triggering times;
calculating the position of a target point according to the current position, the single movement distance and the triggering times;
moving the virtual mouse to a target point position; and if the triggering times are less than the number of the insertion points plus 1, adding 1 to the triggering times when the timer triggers, and repeatedly executing the step of calculating the position of the target point according to the current position, the single movement distance and the triggering times until the position of the target point is the position of the final point.
CN202110196553.9A 2021-01-29 2021-02-22 Virtual mouse moving method and display device Active CN112799576B (en)

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US18/263,164 US20240107108A1 (en) 2021-01-29 2022-01-31 Display apparatus
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