CN112130670A - Ten-key computer keyboard and input method - Google Patents

Ten-key computer keyboard and input method Download PDF

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CN112130670A
CN112130670A CN202011006670.6A CN202011006670A CN112130670A CN 112130670 A CN112130670 A CN 112130670A CN 202011006670 A CN202011006670 A CN 202011006670A CN 112130670 A CN112130670 A CN 112130670A
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key
keyboard
keys
hand
input method
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林新宇
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    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/02Input arrangements using manually operated switches, e.g. using keyboards or dials
    • G06F3/0202Constructional details or processes of manufacture of the input device
    • G06F3/0216Arrangements for ergonomically adjusting the disposition of keys of a keyboard
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/02Input arrangements using manually operated switches, e.g. using keyboards or dials
    • G06F3/0202Constructional details or processes of manufacture of the input device
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/02Input arrangements using manually operated switches, e.g. using keyboards or dials
    • G06F3/023Arrangements for converting discrete items of information into a coded form, e.g. arrangements for interpreting keyboard generated codes as alphanumeric codes, operand codes or instruction codes
    • G06F3/0233Character input methods
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/03Arrangements for converting the position or the displacement of a member into a coded form
    • G06F3/033Pointing devices displaced or positioned by the user, e.g. mice, trackballs, pens or joysticks; Accessories therefor
    • G06F3/0354Pointing devices displaced or positioned by the user, e.g. mice, trackballs, pens or joysticks; Accessories therefor with detection of 2D relative movements between the device, or an operating part thereof, and a plane or surface, e.g. 2D mice, trackballs, pens or pucks
    • G06F3/03543Mice or pucks

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  • General Engineering & Computer Science (AREA)
  • Theoretical Computer Science (AREA)
  • Human Computer Interaction (AREA)
  • Physics & Mathematics (AREA)
  • General Physics & Mathematics (AREA)
  • Input From Keyboards Or The Like (AREA)

Abstract

The invention discloses a ten-key computer keyboard, which comprises a left-hand keyboard and a right-hand keyboard, wherein the left-hand keyboard is provided with five keys, and the right-hand keyboard is provided with five keys; the bottom of the right-hand keyboard has a position indicator whose position can be moved to control the position of a cursor on the computer screen. Meanwhile, the invention also provides an input method using the keyboard. The invention adopts a split type design, the left hand operates the left hand keyboard, the right hand operates the right hand keyboard, and the right hand keyboard has the function of a mouse, and can drive a cursor on a computer display to move by dragging the right hand keyboard. The left-hand keyboard and the right-hand keyboard have ten keys, each finger of a user controls one key position, the fingers do not need to move, and the problem of wrong pressing is avoided.

Description

Ten-key computer keyboard and input method
Technical Field
The invention relates to a computer keyboard, in particular to a ten-key computer keyboard and an input method.
Background
A keyboard is a command and data entry device used to operate a computer and also refers to a set of function keys arranged to operate a machine or device through the system. The conventional keyboard has evolved from the typewriter keyboard, with many keys, originally designed for alphabetic inflected language languages. The design itself is not adapted to the anatomy.
Disclosure of Invention
The invention aims to provide a ten-key computer keyboard which adopts a split design, wherein a left hand operates a left-hand keyboard, a right hand operates a right-hand keyboard, the right-hand keyboard has a mouse function, and a cursor on a computer display can be driven to move by dragging the right-hand keyboard. The left-hand keyboard and the right-hand keyboard have ten keys, each finger of a user controls one key position, the fingers do not need to move, and the problem of wrong pressing is avoided.
In order to solve the technical problems, the invention adopts the following technical scheme:
a ten-key computer keyboard comprises a left-hand keyboard and a right-hand keyboard, wherein the left-hand keyboard is provided with five keys, and the right-hand keyboard is provided with five keys; the bottom of the right-hand keyboard has a position indicator whose position can be moved to control the position of a cursor on the computer screen.
In the ten-key computer keyboard, the left-hand keyboard is provided with five key cases, the key case is internally provided with a circuit board, each key case is provided with a key, the left-hand keyboard is provided with a plurality of fixed structures, and the five key cases are detachably arranged on the fixed structures.
In the ten-key computer keyboard, one key of the right-hand keyboard is located on the left side of the right-hand keyboard, another key of the right-hand keyboard is located on the right side of the right-hand keyboard, and the other three keys of the right-hand keyboard are located on the top of the right-hand keyboard.
A ten-key computer keyboard input method adopts the ten-key computer keyboard, and comprises the following contents: marking ten keys of a left-hand keyboard and a right-hand keyboard, triggering one mark when the key is pressed once, and enabling one mark, a number formed by two marks or a number formed by three marks to correspond to all key functions of a conventional keyboard; and each time the key is pressed, the key is pressed and rebounded, the key is pressed twice within the appointed time for realizing the function corresponding to the number formed by the two marks, and the key is pressed three times within the appointed time for realizing the function corresponding to the number formed by the three marks.
In the ten-key computer keyboard input method, the input method includes a piano input mode, and the piano input mode includes the following methods: the ten keys are numbered 1, 2, 3, 4, 5, 6, 7, 8, 9, 0; the correspondence rule between the single label and the conventional keyboard key is as follows: 1-1, 2-2, 3-3, 4-4, 5-5, 6-6, 7-7, 8-8, 9-9 and 0-0;
the correspondence rule between the numbers formed by the two labels and the keys of the conventional keyboard is as follows: 12-a, 14-b, 15-c, 16-d, 17-e, 18-? 19-f, 10-Esc, 23-g, 24-h, 25-i, 26-j, 27-k, 28-, 29-l, 20- ←, 34-m, 35-n, 36-o, 37-p, 38-! 39-q, 30- ° 45-Space, 46-r, 47-s, 48-/-, 49-t, 40- →, 56-u, 57-v, 58-, 59-w, 50- ↓, 67-x, 68- ×, 69-y, 60- ═ 78- >, 79-z, 70-, 89- +, 90-Back Space;
the correspondence rule between the number formed by the three labels and the keys of the conventional keyboard is as follows: 120-A, 140-B, 150-C, 160-D, 170-E, 190-F, 123- #, 124- $, 125-%, 126- ^ 127- &, 128- (, 129-), 230-G, 240-H, 250-I, 260-J, 270-K, 290-L, 234-F4, 235-F5, 236-F6, 237-F7, 238-F8, 239-F9, 340-M, 350-N, 360-O, 370-P, 390-Q, 145- @, 146- |, 147-, 148- {, 149- }, 246-Insert, 248-Page, 249-Page N, 450-Tab, 460-R, 470-S, 490-T, 156- _ 157 ', 158- [, 159- ], 256-Print Screen, 257-Ctrl + PrintScreen, 258-Home, 259-End, 456-Mobile End taskbar, 457-Shift + Tab, 458-Atl + Tab, 459-Ctrl + Tab, 560-U, 570-V, 590-W, 567-Ctrl, 568-Shift, 569-Alt, 167-', 168- <, 169- >, 267-F1, 268-F2, 269-F3, 468-mouse wheel upturning, 469-mouse wheel downturning, 670-X, Ct690-Y, 578-rl + Shift, 579-rl + Alt, 178-: 179- ", 678-Enter, 679-move end back to desktop, 278-F11, 279-F12, 489-Ctrl + Shift + Alt, 478-Ctrl + Enter, 790-Z, 589-Shift + Alt, 189- \\ 689-move end forward, 789-move end back to superior, 289-F10.
In the ten-key computer keyboard input method, the input method further includes a two-dimensional input method, and the two-dimensional input method includes the following contents: classifying the key functions of the conventional keyboard, forming type switching combination keys in the form of combination keys, and switching the input types by pressing the combination keys; each key corresponds to 0-4 keys and combined keys of the conventional keyboard in each input type; each key or combined key of the conventional keyboard corresponds to a two-dimensional coordinate, and the corresponding key or combined key is input after the coordinate of the function corresponding to the key or combined key of the conventional keyboard is input.
In the ten-key computer keyboard input method, each key or combined key in the conventional keyboard corresponds to a unique two-dimensional coordinate, and the input of the two-dimensional coordinate is completed by matching the left-hand key and the right-hand key.
In the ten-key computer keyboard input method, the input method further includes a directional input method, and the directional input method includes the following contents: classifying the key functions of the conventional keyboard, forming type switching combination keys in the form of combination keys, and switching the input types by pressing the combination keys; each key corresponds to 4 conventional keyboard key functions in each input type; each key function of the conventional keyboard corresponds to a direction key and a coordinate key, and the corresponding conventional key function is input after the direction key and the coordinate key of the function corresponding to the keys of the conventional keyboard are input.
In the ten-key computer keyboard input method, each key in the conventional keyboard corresponds to a unique direction key and coordinate key combination, and the input of the direction key and the coordinate key is completed by matching a left-hand key and a right-hand key.
In the ten-key computer keyboard input method, the input method further includes a game input method, and the game input method includes the following contents: an input method and a corresponding input type switching combination key are set according to the operation type of the game, wherein one input method comprises the following methods: setting three right-hand keys as mouse click, mouse double click or mouse right click, and setting the rest keys as self-defined function keys; another input method includes the following methods: setting four left-hand keys as direction keys, and setting the rest keys as self-defined function keys; still another input method includes the following methods: four left-hand keys are set as direction keys, the other three right-hand keys are set as mouse click, mouse double click or mouse right click, the moving speed of the cursor is increased after the other key is pressed, and the moving speed of the cursor is normal after the other key is released.
Compared with the prior art, the invention adopts a split type design, the left hand operates the left-hand keyboard, the right hand operates the right-hand keyboard, and the right-hand keyboard has the function of a mouse and can drive the cursor on the computer display to move by dragging the right-hand keyboard. The left-hand keyboard and the right-hand keyboard have ten keys, each finger of a user controls one key position, the fingers do not need to move, and the problem of wrong pressing is avoided.
Drawings
FIG. 1 is a schematic diagram of a left-hand keyboard in one embodiment;
fig. 2 is a schematic structural diagram of an embodiment of a right-hand keyboard.
Reference numerals: 1-left-hand keyboard, 2-right-hand keyboard.
The invention is further described with reference to the following figures and detailed description.
Detailed Description
The technical solutions in the embodiments of the present invention will be clearly and completely described below with reference to the drawings in the embodiments of the present invention, and it is obvious that the described embodiments are only a part of the embodiments of the present invention, and not all of the embodiments.
In the description of the present invention, it is to be understood that the terms "upper", "lower", "front", "rear", "left", "right", "top", "bottom", "inner", "outer", and the like, indicate orientations or positional relationships based on the orientations or positional relationships shown in the drawings, are merely for convenience in describing the present invention and simplifying the description, and do not indicate or imply that the device or element being referred to must have a particular orientation, be constructed and operated in a particular orientation, and thus, should not be construed as limiting the present invention.
A ten-key computer keyboard comprises a left-hand keyboard 1 and a right-hand keyboard 2, wherein five keys are arranged on the left-hand keyboard 1, and five keys are arranged on the right-hand keyboard 2; the bottom of the right-hand keyboard 2 has a position indicator, the position of which can be moved to control the position of a cursor on the computer screen. The position indicator corresponds to the function of a conventional mouse, so that the position indicator moves synchronously in the process of dragging the right-hand keyboard 2 to move by a user, and the position of a cursor on a computer screen can be controlled. The left-hand keyboard 1 is provided with five key shells, a circuit board is arranged in each key shell, each key shell is provided with a key, the left-hand keyboard 1 is provided with a plurality of fixing structures, and the five key shells are detachably arranged on the fixing structures. The user can change the position of each key on the left-hand keyboard 1 according to the hand type or habit of the user, so that the left-hand keyboard 1 can meet more operation habit requirements. One key of the right-hand keyboard 2 is positioned at the left side of the right-hand keyboard 2, the other key of the right-hand keyboard 2 is positioned at the right side of the right-hand keyboard 2, and the other three keys of the right-hand keyboard 2 are positioned at the top of the right-hand keyboard 2. That is, the user presses the keys on both sides of the right-hand keyboard 2 with the thumb and the little finger of the right hand, and the user holds the right-hand keyboard 2 with the thumb and the little finger of the right hand and moves the right-hand keyboard 2. On the one hand, the human body structure is satisfied, so that a user can press keys in a more relaxed posture, and on the other hand, the right-hand keyboard 2 is driven to move under the more relaxed posture, so that the cursor of the display is controlled to move.
Example 1 of input method: an input method of ten-key keyboard; the method comprises the following steps: marking ten keys of the left-hand keyboard 1 and the right-hand keyboard 2, triggering one mark when finishing one key, and corresponding one mark, a number formed by two marks or a number formed by three marks to all key functions of the conventional keyboard; and each time the key is pressed, the key is pressed and rebounded, the key is pressed twice within the appointed time for realizing the function corresponding to the number formed by the two marks, and the key is pressed three times within the appointed time for realizing the function corresponding to the number formed by the three marks.
Specifically, the present input method includes a piano input mode in which only one default input type is present. All signals are input signals in the pressed state of one or more keys, more than two different keys can be pressed within a set interval time, and the keys are considered to be pressed simultaneously. When the combined key is not bounced after a certain time, the signal of the combined key is continuously triggered, which is the same as the long-time pressing of the traditional keyboard.
The piano input mode includes the following methods: the ten keys are numbered 1, 2, 3, 4, 5, 6, 7, 8, 9, 0; the correspondence rule between the single label and the conventional keyboard key is as follows: 1-1, 2-2, 3-3, 4-4, 5-5, 6-6, 7-7, 8-8, 9-9 and 0-0; as shown in the following table:
Figure BDA0002696152480000041
the correspondence rule between the numbers formed by the two labels and the keys of the conventional keyboard is as follows: 12-a, 14-b, 15-c, 16-d, 17-e, 18-? 19-f, 10-Esc, 23-g, 24-h, 25-i, 26-j, 27-k, 28-, 29-l, 20- ←, 34-m, 35-n, 36-o, 37-p, 38-! 39-q, 30- ° 45-Space, 46-r, 47-s, 48-/-, 49-t, 40- →, 56-u, 57-v, 58-, 59-w, 50- ↓, 67-x, 68- ×, 69-y, 60- ═ 78- >, 79-z, 70-, 89- +, 90-Back Space; as shown in the following table:
Figure BDA0002696152480000042
Figure BDA0002696152480000051
the correspondence rule between the number formed by the three labels and the keys of the conventional keyboard is as follows: 120-A, 140-B, 150-C, 160-D, 170-E, 190-F, 123- #, 124- $, 125-%, 126- ^ 127- &, 128- (, 129-), 230-G, 240-H, 250-I, 260-J, 270-K, 290-L, 234-F4, 235-F5, 236-F6, 237-F7, 238-F8, 239-F9, 340-M, 350-N, 360-O, 370-P, 390-Q, 145- @, 146- |, 147-, 148- {, 149- }, 246-Insert, 248-Page, 249-Page N, 450-Tab, 460-R, 470-S, 490-T, 156- _ 157 ', 158- [, 159- ], 256-Print Screen, 257-Ctrl + PrintScreen, 258-Home, 259-End, 456-Mobile End taskbar, 457-Shift + Tab, 458-Atl + Tab, 459-Ctrl + Tab, 560-U, 570-V, 590-W, 567-Ctrl, 568-Shift, 569-Alt, 167-', 168- <, 169- >, 267-F1, 268-F2, 269-F3, 468-mouse wheel upturning, 469-mouse wheel downturning, 670-X, Ct690-Y, 578-rl + Shift, 579-rl + Alt, 178-: 179- ", 678-Enter, 679-move end back to desktop, 278-F11, 279-F12, 489-Ctrl + Shift + Alt, 478-Ctrl + Enter, 790-Z, 589-Shift + Alt, 189- \\ 689-move end forward, 789-move end back to superior, 289-F10.
As shown in the following table:
Figure BDA0002696152480000052
Figure BDA0002696152480000061
Figure BDA0002696152480000071
example 2 of input method: an input method of ten-key keyboard; the method comprises the following steps: marking ten keys of the left-hand keyboard 1 and the right-hand keyboard 2, triggering one mark when finishing one key, and corresponding one mark, a number formed by two marks or a number formed by three marks to all key functions of the conventional keyboard; and each time the key is pressed, the key is pressed and rebounded, the key is pressed twice within the appointed time for realizing the function corresponding to the number formed by the two marks, and the key is pressed three times within the appointed time for realizing the function corresponding to the number formed by the three marks.
Specifically, the method comprises a two-dimensional input method, wherein the two-dimensional input method comprises the following contents: classifying the key functions of the conventional keyboard, forming type switching combination keys in the form of combination keys, and switching the input types by pressing the combination keys; each key corresponds to 0-4 keys and combined keys of the conventional keyboard in each input type; each key or combined key of the conventional keyboard corresponds to a two-dimensional coordinate, and the corresponding key or combined key is input after the coordinate of the function corresponding to the key or combined key of the conventional keyboard is input. Each key or combined key in the conventional keyboard corresponds to a unique two-dimensional coordinate, and the input of the two-dimensional coordinates is completed through the cooperation of a left-hand key and a right-hand key.
The ten keys are numbered 1, 2, 3, 4, 5, 6, 7, 8, 9, 0; the two-dimensional input method has 16 input types, the switching mode between the input types is that two keys of ZG + numbers are released at the same time, the YG + numbers are the same, and the input type switches the combination keys as follows: YG2, YG3, YG4, YG5, YG6, YG7, YG8, YG9, ZG2, ZG3, ZG4, ZG5, ZG6, ZG7, ZG8, and ZG9 (see the code table for the contents corresponding to each input type). In the two-dimensional mode, two dimensions of a horizontal axis X and a vertical axis Y are set, and 2, 3, 4, 5, 6, 7, 8 and 9 keys can be used as a horizontal axis key and a vertical axis key. A character is positioned by appointing X and Y values by pressing one key twice, each key is the X value, the character arrangement sequence of the key in a certain input type is the Y value, and the default value of Y is 1. For example, type ZG6, 3 keys, character e X3 and character Y2. When inputting a character on a left-hand key, firstly pressing a key corresponding to the left hand, wherein the left-hand key is a horizontal axis key, positioning an X value, and then pressing a right-hand key to designate a Y value, wherein the right-hand key is a vertical axis key, and then obtaining a certain character; when inputting the right-hand character, the right-hand key is used as a horizontal axis key, the left-hand key is used as a vertical axis key, and the two-dimensional values of the keys are shown in the following table.
Figure BDA0002696152480000081
Example 1: inputting a, switching to ZG6 type (lower case letter input), pressing a 2 button on the left hand, releasing (default of Y value is 1), and completing; b is input, the left hand is pressed for 2, the right hand is pressed for 8(Y is equal to 2), and then two keys are released, thus completing the operation.
Example 2: input hello, switch ZG6 type, button 4(h) +8, 3(e) +8, 5(l) +7, 5(l) +7, 6(o) + 4.
After the YG type can be switched to, a certain instruction is clicked and input; or directly input a command by using the combination of (YG or ZG) + double-digit and triple-key, so that the current input type is not switched.
The coding table of the two-dimensional input method is as follows:
Figure BDA0002696152480000082
Figure BDA0002696152480000091
example 3 of input method: an input method of ten-key keyboard; the method comprises the following steps: marking ten keys of the left-hand keyboard 1 and the right-hand keyboard 2, triggering one mark when finishing one key, and corresponding one mark, a number formed by two marks or a number formed by three marks to all key functions of the conventional keyboard; and each time the key is pressed, the key is pressed and rebounded, the key is pressed twice within the appointed time for realizing the function corresponding to the number formed by the two marks, and the key is pressed three times within the appointed time for realizing the function corresponding to the number formed by the three marks.
Specifically, the method comprises a directional input method, wherein the directional input method comprises the following contents: classifying the key functions of the conventional keyboard, forming type switching combination keys in the form of combination keys, and switching the input types by pressing the combination keys; each key corresponds to 4 conventional keyboard key functions in each input type; each key function of the conventional keyboard corresponds to a direction key and a coordinate key, and the corresponding conventional key function is input after the direction key and the coordinate key of the function corresponding to the keys of the conventional keyboard are input. Each key in the conventional keyboard corresponds to a unique direction key and coordinate key combination, and the input of the direction key and the coordinate key is completed by matching a left-hand key and a right-hand key.
The ten keys are numbered 1, 2, 3, 4, 5, 6, 7, 8, 9, 0; directional input methods use two dimensions to locate the input symbol or command, as do two-dimensional input methods. The eight directions simulate the 2, 3, 4, 5, 6, 7, 8, 9 keys of a two-dimensional pattern, and the Y value is assigned by pressing the key with the right hand. For example, inputting "combination" zuhe, switching to ZG6 type, switching the computer input method to Chinese Pinyin, and inputting as follows: (z, X ═ 9) ↙ +6(Y ═ 4), (u, X ═ 8) ↓ +8(Y ═ 2), (h, X ═ 4) × +8(Y ═ 2), (e, X ═ 3) ↖ +8(Y ═ 2). When inputting, the input can be switched to a certain YG or ZG type and then a certain instruction is clicked and input; or directly input a command by using the combination of (YG or ZG) + double-digit and triple-key, so that the current input type is not switched.
Figure BDA0002696152480000101
The coding table of the directional input method is as follows, and the input type switching combination keys are as follows: YG2, YG3, YG4, YG5, YG6, YG7, YG8, YG9, ZG2, ZG3, ZG4, ZG5, ZG6, ZG7, ZG8, and ZG9 (please see the code table for contents corresponding to each input type):
Figure BDA0002696152480000102
Figure BDA0002696152480000111
Figure BDA0002696152480000121
the direction codes are as follows, namely, characters corresponding to each direction in a certain input type:
Figure BDA0002696152480000122
example 4 of the input method: an input method of ten-key keyboard; the method comprises the following steps: marking ten keys of the left-hand keyboard 1 and the right-hand keyboard 2, triggering one mark when finishing one key, and corresponding one mark, a number formed by two marks or a number formed by three marks to all key functions of the conventional keyboard; and each time the key is pressed, the key is pressed and rebounded, the key is pressed twice within the appointed time for realizing the function corresponding to the number formed by the two marks, and the key is pressed three times within the appointed time for realizing the function corresponding to the number formed by the three marks.
Specifically, the method comprises a game input method, wherein the game input method comprises the following contents: an input method and a corresponding input type switching combination key are set according to the operation type of the game, wherein one input method comprises the following methods: setting three right-hand keys as mouse click, mouse double click or mouse right click, and setting the rest keys as self-defined function keys; another input method includes the following methods: setting four left-hand keys as direction keys, and setting the rest keys as self-defined function keys; still another input method includes the following methods: four left-hand keys are set as direction keys, the other three right-hand keys are set as mouse click, mouse double click or mouse right click, the moving speed of the cursor is increased after the other key is pressed, and the moving speed of the cursor is normal after the other key is released.
The code table of the game input method is as follows:
Figure BDA0002696152480000123
Figure BDA0002696152480000131
the switching of the piano input mode, the two-dimensional input method, the directional input method, and the game input method is also switched by the form of combination keys, for example: the piano mode: YG + ZG +5+ 6; two-dimensional mode: ZG +2+3+ 4; direction mode: YG +7+8+ 9; a game mode: 3+4+7+8.
For convenience of use, the application also designs shortcut keys different from the conventional keyboard, such as: returning to the shortcut key of the last input mode, switching to the shortcut key of the two-digit mode, switching to the shortcut key of the direction mode, switching to the shortcut key of the game mode and the like, wherein the specific coding modes are as follows:
Figure BDA0002696152480000132
Figure BDA0002696152480000141
the above description is only for the preferred embodiment of the present invention, but the scope of the present invention is not limited thereto, and any person skilled in the art should be considered to be within the technical scope of the present invention, and the technical solutions and the inventive concepts thereof according to the present invention should be equivalent or changed within the scope of the present invention.

Claims (10)

1. A ten-key computer keyboard is characterized by comprising a left-hand keyboard (1) and a right-hand keyboard (2), wherein five keys are arranged on the left-hand keyboard (1), and five keys are arranged on the right-hand keyboard (2); the bottom of the right-hand keyboard (2) has a position indicator, the position of which can be moved to control the position of a cursor on the computer screen.
2. A ten-key computer keyboard according to claim 1, wherein the left-hand keyboard (1) has five key housings with a circuit board inside, each key housing has a key, the left-hand keyboard (1) has several fixing structures, and the five key housings are detachably arranged on the fixing structures.
3. A ten-key computer keyboard according to claim 1, wherein one key of the right-hand keyboard (2) is located on the left side of the right-hand keyboard (2), another key of the right-hand keyboard (2) is located on the right side of the right-hand keyboard (2), and the remaining three keys of the right-hand keyboard (2) are located on top of the right-hand keyboard (2).
4. A ten-key computer keyboard input method, characterized in that, the ten-key computer keyboard of any one of claims 1-3 is adopted, the input method comprises the following contents: marking ten keys of the left-hand keyboard (1) and the right-hand keyboard (2), triggering one mark every time the key is pressed, and enabling one mark, a number formed by two marks or a number formed by three marks to correspond to all key functions of the conventional keyboard; and each time the key is pressed, the key is pressed and rebounded, the key is pressed twice within the appointed time for realizing the function corresponding to the number formed by the two marks, and the key is pressed three times within the appointed time for realizing the function corresponding to the number formed by the three marks.
5. The ten-key computer keyboard input method of claim 4, wherein the input method comprises a piano input mode, the piano input mode comprises the following methods: the ten keys are numbered 1, 2, 3, 4, 5, 6, 7, 8, 9, 0; the correspondence rule between the single label and the conventional keyboard key is as follows: 1-1, 2-2, 3-3, 4-4, 5-5, 6-6, 7-7, 8-8, 9-9 and 0-0;
the correspondence rule between the numbers formed by the two labels and the keys of the conventional keyboard is as follows: 12-a, 14-b, 15-c, 16-d, 17-e, 18-? 19-f, 10-Esc, 23-g, 24-h, 25-i, 26-j, 27-k, 28-, 29-l, 20- ←, 34-m, 35-n, 36-o, 37-p, 38-! 39-q, 30- ° 45-Space, 46-r, 47-s, 48-/-, 49-t, 40- →, 56-u, 57-v, 58-, 59-w, 50- ↓, 67-x, 68- ×, 69-y, 60- ═ 78- >, 79-z, 70-, 89- +, 90-Back Space;
the correspondence rule between the number formed by the three labels and the keys of the conventional keyboard is as follows: 120-A, 140-B, 150-C, 160-D, 170-E, 190-F, 123- #, 124- $, 125-%, 126- ^ 127- &, 128- (, 129-), 230-G, 240-H, 250-I, 260-J, 270-K, 290-L, 234-F4, 235-F5, 236-F6, 237-F7, 238-F8, 239-F9, 340-M, 350-N, 360-O, 370-P, 390-Q, 145- @, 146- |, 147-, 148- {, 149- }, 246-Insert, 248-Page, 249-Page N, 450-Tab, 460-R, 470-S, 490-T, 156- _ 157 ', 158- [, 159- ], 256-Print Screen, 257-Ctrl + PrintScreen, 258-Home, 259-End, 456-Mobile End taskbar, 457-Shift + Tab, 458-Atl + Tab, 459-Ctrl + Tab, 560-U, 570-V, 590-W, 567-Ctrl, 568-Shift, 569-Alt, 167-', 168- <, 169- >, 267-F1, 268-F2, 269-F3, 468-mouse wheel upturning, 469-mouse wheel downturning, 670-X, Ct690-Y, 578-rl + Shift, 579-rl + Alt, 178-: 179- ", 678-Enter, 679-move end back to desktop, 278-F11, 279-F12, 489-Ctrl + Shift + Alt, 478-Ctrl + Enter, 790-Z, 589-Shift + Alt, 189- \\ 689-move end forward, 789-move end back to superior, 289-F10.
6. The ten-key computer keyboard input method of claim 4, further comprising a two-dimensional input method, the two-dimensional input method comprising: classifying the key functions of the conventional keyboard, forming type switching combination keys in the form of combination keys, and switching the input types by pressing the combination keys; each key corresponds to 0-4 keys and combined keys of the conventional keyboard in each input type; each key or combined key of the conventional keyboard corresponds to a two-dimensional coordinate, and the corresponding key or combined key is input after the coordinate of the function corresponding to the key or combined key of the conventional keyboard is input.
7. The ten-key computer keyboard input method of claim 6, wherein each key or combined key in a conventional keyboard corresponds to a unique two-dimensional coordinate, and the input of the two-dimensional coordinate is completed by matching a left-hand key and a right-hand key.
8. The ten-key computer keyboard input method of claim 4, further comprising a directional input method, wherein the directional input method comprises the following contents: classifying the key functions of the conventional keyboard, forming type switching combination keys in the form of combination keys, and switching the input types by pressing the combination keys; each key corresponds to 4 conventional keyboard key functions in each input type; each key function of the conventional keyboard corresponds to a direction key and a coordinate key, and the corresponding conventional key function is input after the direction key and the coordinate key of the function corresponding to the keys of the conventional keyboard are input.
9. The ten-key computer keyboard input method of claim 8, wherein each key in a conventional keyboard corresponds to a unique combination of a direction key and a coordinate key, and the input of the direction key and the coordinate key is completed by the cooperation of a left-hand key and a right-hand key.
10. The ten-key computer keyboard input method of claim 4, further comprising a game input method, wherein the game input method comprises the following contents: an input method and a corresponding input type switching combination key are set according to the operation type of the game, wherein one input method comprises the following methods: setting three right-hand keys as mouse click, mouse double click or mouse right click, and setting the rest keys as self-defined function keys; another input method includes the following methods: setting four left-hand keys as direction keys, and setting the rest keys as self-defined function keys; still another input method includes the following methods: four left-hand keys are set as direction keys, the other three right-hand keys are set as mouse click, mouse double click or mouse right click, the moving speed of the cursor is increased after the other key is pressed, and the moving speed of the cursor is normal after the other key is released.
CN202011006670.6A 2020-09-23 2020-09-23 Ten-key computer keyboard and input method Pending CN112130670A (en)

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