CN111672132A - Game control method, game control device, server, and storage medium - Google Patents

Game control method, game control device, server, and storage medium Download PDF

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Publication number
CN111672132A
CN111672132A CN202010496130.4A CN202010496130A CN111672132A CN 111672132 A CN111672132 A CN 111672132A CN 202010496130 A CN202010496130 A CN 202010496130A CN 111672132 A CN111672132 A CN 111672132A
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China
Prior art keywords
terminal
operation information
game
control
information
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CN202010496130.4A
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CN111672132B (en
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刘奕晨
范志刚
卢涛
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Xian Wanxiang Electronics Technology Co Ltd
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Xian Wanxiang Electronics Technology Co Ltd
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    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/85Providing additional services to players
    • A63F13/86Watching games played by other players
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • A63F13/31Communication aspects specific to video games, e.g. between several handheld game devices at close range

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  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • User Interface Of Digital Computer (AREA)

Abstract

The application provides a game control method, a game control device, a server and a storage medium, wherein the method comprises the following steps: transmitting control image data of the virtual gamepad and image data of a game progress screen to the second terminal based on the remote control request information; receiving operation information, wherein the operation information comprises first operation information and/or second operation information, the first operation information is generated in response to the operation acted on the control image of the display interface of the first terminal, and the second operation information is generated in response to the operation acted on the control image of the display interface of the second terminal; and controlling the action of the target object in the game based on the operation information, and controlling the action process of synchronously displaying the target object on the game progress screens of the first terminal and the second terminal. The method solves the problem that the prior art is difficult to realize the guidance of one game user to another game user.

Description

Game control method, game control device, server, and storage medium
Technical Field
The present invention relates to the field of games, and in particular, to a game control method, a game control apparatus, a server, a storage medium, a processor, and a game system.
Background
Cloud gaming (Cloud gaming), also known as game on demand (gaming), is an online gaming technology based on Cloud computing technology. Cloud gaming technology enables a high-quality game to be run by a terminal thin client (thin client) with relatively limited graphics processing and data computing capabilities. In a cloud game scene, a game is not in a player game terminal but runs in a cloud server, a user can control VM (virtual machine)/PM (physical machine) on the cloud server through the game terminal, the cloud server renders the game scene into a video and audio stream, the video and audio stream is transmitted to the player game terminal through a network and displayed to the user through a display screen, visual lossy/lossless transmission of computer images such as texts, graphs and diagrams in a standard network and a reverse control function of the user on the VM/PM are achieved, and extremely-sophisticated experience which is completely the same as that of a remote user using a computer locally is provided for the remote user. The player game terminal does not need to have strong graphic operation and data processing capacity, and only needs to have basic streaming media playing capacity and capacity of acquiring player input instructions and sending the instructions to the cloud server. The structural schematic diagram of the cloud game system is shown in fig. 1.
Existing game control methods include keyboard and mouse control, gamepad control, touch screen control, and the like. The cloud games can be divided into two categories of hand games and end games, wherein most games of the hand games are controlled by a touch screen (a small amount of game handles are also controlled), the games are controlled by the touch screen of a mobile phone, and control events of the touch screen of the game terminal are injected into a mobile phone operation game system of the VM/PM and then are injected into the cloud games. Most games of the end games are controlled by a keyboard mouse and a joystick, the game terminal is usually controlled by a keyboard mouse or a joystick connected to the game terminal, and the control event of the keyboard mouse or the joystick of the terminal is transmitted to a cloud terminal and then injected into a desktop operation game system of the VM/PM and further into the cloud games.
In practical application, when a game beginner starts playing a game, especially a game with high skill requirement, other game users may be required to participate in the game together so as to guide the game beginner.
The above information disclosed in this background section is only for enhancement of understanding of the background of the technology described herein and, therefore, certain information may be included in the background that does not form the prior art that is already known in this country to a person of ordinary skill in the art.
Disclosure of Invention
The present application mainly aims to provide a game control method, a game control device, a server, a storage medium, a processor and a game system, so as to solve the problem that the game control method in the prior art is difficult to realize the guidance of one game user to another game user.
According to an aspect of an embodiment of the present invention, there is provided a game control method including: sending control image data of a virtual gamepad and image data of a game progress picture to a second terminal based on remote control request information, so that the control image and the game progress picture are displayed on a display interface of the second terminal, wherein the remote control request information is information for requesting at least one second terminal to remotely control a first terminal, and the control image and the game progress picture are displayed on the display interface of the first terminal; receiving operation information including first operation information generated in response to an operation on the control image of a display interface of the first terminal and/or second operation information generated in response to an operation on the control image of a display interface of the second terminal generated based on the control image data; and controlling the action of a target object in the game based on the operation information, and controlling the action process of synchronously displaying the target object on the game progress screens of the first terminal and the second terminal.
Optionally, before transmitting the control image data of the virtual gamepad and the image data of the game progress screen to the second terminal based on the remote control request information, the control method further includes: and receiving the remote control request information sent by the first terminal.
Optionally, the method for sending the control image data of the virtual gamepad and the image data of the game progress screen to the second terminal based on the remote control request information, so that the control image and the game progress screen are displayed on a display interface of the second terminal, includes: sending a connection request to the second terminal based on the remote control request information, wherein the remote control request information comprises an address of the second terminal and/or a code of the second terminal; and under the condition of receiving reply information which is sent by the second terminal and indicates that connection establishment is allowed, sending image data for controlling the image data and the game playing picture to the second terminal.
Optionally, the operation information includes the first operation information and second operation information, and controlling an action of a target object in a game based on the operation information includes: determining the first operation information or the second operation information as target operation information according to a preset priority sequence; and controlling the action of the target object in the game according to the target operation information.
Optionally, the determining, according to a predetermined priority order, that the first operation information or the second operation information is the target operation information includes: and determining the second operation information as the target operation information according to the preset priority order.
Optionally, controlling an action of the target object in the game according to the target operation information includes: acquiring a preset relation, wherein the preset relation is the corresponding relation between the target operation information and the action of the target object; determining control information according to the target operation information and the preset relation; and controlling the action of the target object according to the control information.
Optionally, after determining that the first operation information or the second operation information is target operation information according to a predetermined priority order, before controlling an action of the target object in the game according to the target operation information, the control method further includes: and synchronizing the target operation information into the local target operation information.
Optionally, the first operation information is generated in response to a touch operation acting on the control image of the display interface of the first terminal, and the second operation information is generated in response to a touch operation acting on the control image of the display interface of the second terminal.
According to another aspect of the embodiments of the present invention, there is also provided a game control method, including: a first terminal sends remote control request information to a server, wherein the remote control request information is information for requesting at least one second terminal to remotely control the first terminal, and a display interface of the first terminal is displayed with a control image and a game progress picture; the server receives the remote control request information and sends the image data of the virtual game handle and the image data of the game progress picture to the second terminal based on the remote control request information; the second terminal displays the control image and the game progress picture on a display interface according to the control image data of the virtual game handle and the image data of the game progress picture; in response to a first operation of the control image acting on the display interface of the first terminal, the first terminal generates first operation information; in response to a first operation of the control image acting on the display interface of the second terminal, the second terminal generates second operation information; and the server controls the action of a target object in a game according to the first operation information and/or the second operation information, and controls the action process of synchronously displaying the target object on the game progress screens of the first terminal and the second terminal.
According to another aspect of embodiments of the present invention, there is also provided a server including a processing unit and a control unit, wherein the processing unit is configured to send control image data of a virtual gamepad and image data of a game progress screen to a second terminal based on remote control request information, so that a control image and a game progress screen are displayed on a display interface of the second terminal, the remote control request information being information that requests at least one of the second terminals to remotely control a first terminal, the control image and the game progress screen being displayed on the display interface of the first terminal; the processing unit is further configured to receive operation information, the operation information including first operation information and/or second operation information, the first operation information being generated in response to an operation acting on the control image of a display interface of the first terminal, the second operation information being generated in response to an operation acting on the control image of a display interface of the second terminal, the control image of a display interface of the second terminal being generated based on the control image data; the control unit is used for controlling the action of a target object in a game based on the operation information and controlling the action process of synchronously displaying the target object on the game progress screens of the first terminal and the second terminal.
According to another aspect of the embodiments of the present invention, there is also provided a storage medium including a stored program, wherein the program executes any one of the control methods.
According to another aspect of the embodiments of the present invention, there is also provided a processor, configured to execute a program, where the program executes any one of the control methods.
According to another aspect of the embodiments of the present invention, there is also provided a game system, including a first terminal, a second terminal, and a server, wherein the first terminal sends remote control request information to the server, the remote control request information is information requesting at least one second terminal to remotely control the first terminal, and a display interface of the first terminal displays a control image and a game progress screen; the server receives the remote control request information and sends the image data of the virtual game handle and the image data of the game progress picture to the second terminal based on the remote control request information; the second terminal displays the control image and the game progress picture on a display interface according to the control image data of the virtual game handle and the image data of the game progress picture; in response to a first operation of the control image acting on the display interface of the first terminal, the first terminal generates first operation information; in response to a first operation of the control image acting on the display interface of the second terminal, the second terminal generates second operation information; and the server controls the action of a target object in a game according to the first operation information and/or the second operation information, and controls the action process of synchronously displaying the target object on the game progress screens of the first terminal and the second terminal.
In the embodiment of the present invention, in the method, because the game screens displayed by the first terminal and the second terminal are consistent, both the first terminal and the second terminal can observe the game process, if the game is operated by the first terminal in the whole course, the second terminal can guide the user of the first terminal to play according to the observed game process, and indicate which operations are improper, how to adjust, and the like, and if the game is operated directly by the second terminal in the game process, the first terminal can also observe the game process of the second terminal on the display interface, so that the user can know how to play better more directly, that is, the second terminal can guide the first terminal more directly. The method solves the problem that the prior art is difficult to realize the guidance of one game user to another game user.
Drawings
The accompanying drawings, which are incorporated in and constitute a part of this application, illustrate embodiments of the application and, together with the description, serve to explain the application and are not intended to limit the application. In the drawings:
FIG. 1 shows a schematic flow chart diagram of one embodiment of a method of controlling a game according to the present application; and
fig. 2 and 3 show schematic views of a display interface of the first terminal or the second terminal;
FIG. 4 shows a schematic flow chart diagram of another embodiment of a control method of a game of the present application;
FIG. 5 illustrates a block diagram of one embodiment of a server according to the present application;
FIG. 6 shows a block diagram of an embodiment of a gaming system according to the present application.
Wherein the figures include the following reference numerals:
01. controlling an image; 02. a game progress screen; 100. a server; 110. a first VM/PM; 120. a second VM/PM; 111. a processing unit; 112. a control unit; 113. a third processing module; 114. a third touch screen driving module; 115. a virtual handle drive module; 200. a first terminal; 210. a first processing module; 220. a first touch screen driving module; 300. a second terminal; 310. a second processing module; 320. and the second touch screen driving module.
Detailed Description
It should be noted that the embodiments and features of the embodiments in the present application may be combined with each other without conflict. The present application will be described in detail below with reference to the embodiments with reference to the attached drawings.
In order to make the technical solutions better understood by those skilled in the art, the technical solutions in the embodiments of the present application will be clearly and completely described below with reference to the drawings in the embodiments of the present application, and it is obvious that the described embodiments are only partial embodiments of the present application, but not all embodiments. All other embodiments, which can be derived by a person skilled in the art from the embodiments given herein without making any creative effort, shall fall within the protection scope of the present application.
It should be noted that the terms "first," "second," and the like in the description and claims of this application and in the drawings described above are used for distinguishing between similar elements and not necessarily for describing a particular sequential or chronological order. It should be understood that the data so used may be interchanged under appropriate circumstances such that embodiments of the application described herein may be used. Furthermore, the terms "comprises," "comprising," and "having," and any variations thereof, are intended to cover a non-exclusive inclusion, such that a process, method, gaming system, article, or apparatus that comprises a list of steps or elements is not necessarily limited to those steps or elements expressly listed, but may include other steps or elements not expressly listed or inherent to such process, method, article, or apparatus.
It will be understood that when an element such as a layer, film, region, or substrate is referred to as being "on" another element, it can be directly on the other element or intervening elements may also be present. Also, in the specification and claims, when an element is described as being "connected" to another element, the element may be "directly connected" to the other element or "connected" to the other element through a third element.
As described in the background art, the control method of the game in the related art is difficult to realize the guidance of one game user to another game user, and in order to solve the above problem, in an exemplary embodiment of the present application, a control method of a game, a control apparatus, a server, a storage medium, a processor, and a game system are provided.
According to an embodiment of the present application, there is provided a control method of a game. Fig. 1 is a flowchart of a control method of a game according to an embodiment of the present application. As shown in fig. 1, the method comprises the steps of:
step S101, sending control image data of a virtual gamepad and image data of a game progress screen to a second terminal based on remote control request information, so that a control image and a game progress screen are displayed on a display interface of the second terminal, as shown in fig. 2 and 3, where the remote control request information is information requesting at least one second terminal to remotely control a first terminal, and the display interface of the first terminal is displayed with the control image 01 and the game progress screen 02, as shown in fig. 2 and 3, that is, the images shown in fig. 2 and 3 can be content displayed for the first terminal and content displayed for the second terminal at the same time;
a step S102 of receiving operation information including first operation information generated in response to an operation on the control image of the display interface of the first terminal and/or second operation information generated in response to an operation on the control image of the display interface of the second terminal generated based on the control image data;
and step S103, controlling the action of a target object in the game based on the operation information, and controlling the action process of synchronously displaying the target object on the game progress screens of the first terminal and the second terminal.
In the control method, firstly, based on remote control request information, sending image data of a virtual gamepad and image data of a game progress picture to a second terminal so that a control image and a game progress picture are displayed on a display interface of the second terminal, wherein the remote control request information is information for requesting at least one second terminal to remotely control a first terminal, and the control image and the game progress picture are displayed on the display interface of the first terminal; then, receiving operation information including first operation information generated in response to an operation on the control image of the display interface of the first terminal and/or second operation information generated in response to an operation on the control image of the display interface of the second terminal generated based on the control image data; and controlling the action of a target object in the game based on the operation information, and controlling the action process of synchronously displaying the target object on the game progress screens of the first terminal and the second terminal. In the method, because the game pictures displayed by the first terminal and the second terminal are consistent, the first terminal and the second terminal can both observe the game process, if the game is operated by the first terminal in the whole course, the second terminal can guide the game of the user of the first terminal according to the observed game process, indicate which operation is improper, how adjustment is needed and the like, and if the game is directly controlled by the second terminal in the game process, the first terminal can also observe the game process of the second terminal on the display interface, so that the user can know how to better play the game more directly, namely the second terminal can guide the first terminal more directly. The method solves the problem that the prior art is difficult to realize the guidance of one game user to another game user.
In the present application, the remote control request information may be received or determined according to predetermined information, and the predetermined information includes operation information of the first terminal and the like. The person skilled in the art can obtain the corresponding remote control information according to the actual situation.
In a specific embodiment of the present application, before sending the image data of the virtual gamepad and the image data of the game progress screen to the second terminal based on the remote control request information, the control method further includes: and receiving the remote control request information sent by the first terminal. In this way, the remote control request message is sent by the first terminal, that is, when the first terminal has a requirement, the remote control request message can be sent.
In an actual application process, based on the remote control request information, sending the control image data of the virtual gamepad and the image data of the game progress picture to the second terminal, so that the control image and the game progress picture are displayed on a display interface of the second terminal, wherein the remote control request information comprises the following steps: sending a connection request to the second terminal based on the remote control request information, wherein the remote control request information comprises an address of the second terminal and/or a code of the second terminal; in the case of receiving reply information indicating that connection establishment is permitted, which is transmitted from the second terminal, image data for controlling the image data and the game progress screen is transmitted to the second terminal, which can further ensure that the first terminal can be guided to play by a predetermined second terminal.
In an actual process, the operation information may be first operation information, may be second operation information, and may also include both the first operation information and the second operation information, in a case where the operation information includes only the first operation information or the second operation information, the action of the target object in the game is controlled directly according to the operation information, and in a case where the operation information includes both the first operation information and the second operation information, in order to further simplify the control process of the game, in an embodiment of the present application, the action of the target object in the game is controlled based on the operation information, including: determining the first operation information or the second operation information as target operation information according to a preset priority sequence; and controlling the action of the target object in the game according to the target operation information.
The priority order may be set by the first game terminal when initiating the remote control request (the remote control request information includes the priority order information), or by the second game terminal when receiving the connection request (the reply information includes the priority order information), or of course, may also be set during the process of performing the remote control, and may be specifically determined according to the actual situation.
In order to give a guidance to a user of a first terminal more directly, in a specific embodiment of the present application, the determining, according to a predetermined priority order, that the first operation information or the second operation information is target operation information includes: and determining the second operation information as the target operation information according to the preset priority order.
In another embodiment of the present application, controlling an action of the target object in the game according to the target operation information includes: acquiring a preset relation, wherein the preset relation is the corresponding relation between the target operation information and the action of the target object; determining control information according to the target operation information and the preset relation; and controlling the action of the target object according to the control information. For example, the control area of the key a is a lower left area of the touch screen, and the game pad key event corresponding to one click of the key a is "jump", that is, the control information is control "jump"; then, when the target operation occurs in the lower left area of the touch screen and the corresponding operation action is one click, the control information corresponding to the target operation is "jump", and after the gamepad key event is injected into the game program, the target object in the game may perform the "jump" action.
In still another embodiment of the present application, after determining that the first operation information or the second operation information is target operation information according to a predetermined priority order, before controlling an action of the target object in the game according to the target operation information, the control method further includes: and synchronizing the target operation information into the local target operation information.
The synchronization of the target operation information with the local target operation information is equivalent to "moving" the game user to the touch screen connected to the cloud server for execution of an operation action executed on the screen of the game terminal, and finally generating the target operation information.
For example, a game user clicks a button a on a screen of the second terminal, the game terminal simulates a second operation information generated by an operation action of clicking the button a once, and after receiving the operation information, the cloud server also simulates an operation action of clicking the button a once on a touch screen connected with the game terminal, and generates target operation information corresponding to the button a once.
The control information can be analyzed by the game program, and after the game program receives the control information, the function corresponding to the control information can be realized in the game.
It should be noted that the control information includes key display information of the game pad, control information corresponding to a control area of each key, and control information corresponding to each key.
In order to improve convenience of a game, in one embodiment of the present application, the first operation information is generated in response to a touch operation acting on the control image of the display interface of the first terminal, and the second operation information is generated in response to a touch operation acting on the control image of the display interface of the second terminal.
Of course, the first operation information and the second operation information in the present application are not limited to those generated by a touch operation on the control image, and may be other operations acting on the actual control device (handle). The person skilled in the art can set the first operation information and the second operation information as appropriate operations according to actual situations.
In another exemplary embodiment of the present application, there is provided a game control method, as shown in fig. 4, including:
step S201, a first terminal sends a remote control request message to a server, where the remote control request message is a message requesting at least one second terminal to remotely control the first terminal, and a display interface of the first terminal displays the control image 01 and the game progress screen 02, as shown in fig. 2 and 3;
step S202, the server receives the remote control request information, and sends the image data of the virtual game handle and the image data of the game progress picture to the second terminal based on the remote control request information;
step S203, the second terminal displays an image 01 and a game progress screen 02 on a display interface according to the image data of the virtual gamepad and the image data of the game progress screen, as shown in fig. 2 and 3;
step S204, responding to a first operation of the control image acting on the display interface of the first terminal, and generating first operation information by the first terminal;
step S205, responding to the first operation of the control image acted on the display interface of the second terminal, and generating second operation information by the second terminal;
step S206, the server controls the action of the target object in the game according to the first operation information and/or the second operation information, and controls the action process of synchronously displaying the target object on the game progress screens of the first terminal and the second terminal.
In the method, the game pictures displayed by the first terminal and the second terminal are consistent through the server, so that the first terminal and the second terminal can observe the game process, if the game is operated by the first terminal in the whole course, the second terminal can guide the game of the user of the first terminal according to the observed game process to indicate improper operation, how to adjust and the like, and if the game is operated by the second terminal directly in the game process, the first terminal can observe the game process of the second terminal on the display interface, so that the user can know how to better play more directly, namely the second terminal can guide the first terminal more directly. The method solves the problem that the prior art is difficult to realize the guidance of one game user to another game user.
In an embodiment of the present application, the server receiving the remote control request information and transmitting the image data of the virtual game pad and the image data of the game progress screen to the second terminal based on the remote control request information includes: the server sends a connection request to the second terminal based on the remote control request information, wherein the remote control request information comprises the address of the second terminal and/or the code of the second terminal; the second terminal receives the connection request and sends reply information representing permission of connection establishment to the server; the server transmits the image data for controlling the image data and the game progress screen to the second terminal in a case where the reply information is received, which can further ensure that the first terminal can be directed to the game by the predetermined second terminal.
In an actual process, the operation information may be first operation information, may be second operation information, and may also include both the first operation information and the second operation information, in a case where the operation information includes only the first operation information or the second operation information, the action of the target object in the game is directly controlled according to the operation information, in a case where the operation information includes both the first operation information and the second operation information, the two operation information may conflict with each other, and in order to further simplify the control process of the game, in another embodiment of the present application, the server controls the action of the target object in the game according to the first operation information and/or the second operation information, including: the server determines the first operation information or the second operation information as target operation information according to a preset priority sequence; and the server controls the action of the target object in the game according to the target operation information.
The priority order may be set by the first game terminal when initiating the remote control request (the remote control request information includes the priority order information), or by the second game terminal when receiving the connection request (the reply information includes the priority order information), or of course, may also be set during the process of performing the remote control, and may be specifically determined according to the actual situation.
In order to give a guidance to a user of a first terminal more directly, in a specific embodiment of the present application, the predetermined priority order is a priority order in which the second operation information is higher than the first operation information, and the server determines that the first operation information or the second operation information is the target operation information according to the predetermined priority order, including: and the server determines the second operation information as the target operation information according to the preset priority order.
In another embodiment of the present application, the controlling, by the server, an action of the target object in the game according to the target operation information includes: the server acquires a preset relation, wherein the preset relation is the corresponding relation between the target operation information and the action of the target object; the server determines control information according to the target operation information and the preset relation; and the server controls the action of the target object according to the control information. For example, the control area of the key a is a lower left area of the touch screen, and the game pad key event corresponding to one click of the key a is "jump", that is, the control information is control "jump"; then, when the target operation occurs in the lower left area of the touch screen and the corresponding operation action is one click, the control information corresponding to the target operation is "jump", and after the gamepad key event is injected into the game program, the target object in the game may perform the "jump" action.
In still another embodiment of the present application, after the server determines that the first operation information or the second operation information is target operation information according to a predetermined priority order, before the server controls an action of the target object in the game according to the target operation information, the control method further includes: and the server synchronizes the target operation information into the local target operation information.
The synchronization of the target operation information with the local target operation information is equivalent to "moving" the game user to the touch screen connected to the cloud server for execution of an operation action executed on the screen of the game terminal, and finally generating the target operation information.
For example, a game user clicks a button a on a screen of the second terminal, the game terminal simulates a second operation information generated by an operation action of clicking the button a once, and after receiving the operation information, the cloud server also simulates an operation action of clicking the button a once on a touch screen connected with the game terminal, and generates target operation information corresponding to the button a once.
In order to improve convenience of a game, in one embodiment of the present application, the first operation information is generated in response to a touch operation acting on the control image of the display interface of the first terminal, and the second operation information is generated in response to a touch operation acting on the control image of the display interface of the second terminal.
Of course, the first operation information and the second operation information in the present application are not limited to those generated by a touch operation on the control image, and may be other operations acting on the actual control device (handle). The person skilled in the art can set the first operation information and the second operation information as appropriate operations according to actual situations.
It should be noted that the steps illustrated in the flow charts of the accompanying figures may be performed in a computer gaming system such as a set of computer executable instructions and that, although a logical order is illustrated in the flow charts, in some cases, the steps shown or described may be performed in an order different than presented herein.
The embodiment of the present application further provides a control device for a game, and it should be noted that the control device for a game in the embodiment of the present application may be used to execute the control method for a game provided in the embodiment of the present application. The following describes a game control device according to an embodiment of the present application.
Fig. 5 is a schematic diagram of a control device of a game according to an embodiment of the present application, and as shown in fig. 5, the server 100 includes a processing unit 111 and a control unit 112, wherein the processing unit is configured to transmit image data of a virtual gamepad and image data of a game progress screen to a second terminal so that a control image and a game progress screen are displayed on a display interface of the second terminal, based on remote control request information, the remote control request information being information that requests at least one of the second terminals to remotely control a first terminal on which the control image and the game progress screen are displayed; the processing unit is further configured to receive operation information, the operation information including first operation information and/or second operation information, the first operation information being generated in response to an operation acting on the control image of a display interface of the first terminal, the second operation information being generated in response to an operation acting on the control image of a display interface of the second terminal, the control image of a display interface of the second terminal being generated based on the control image data; the control unit is used for controlling the action of a target object in a game based on the operation information and controlling the action process of synchronously displaying the target object on the game progress screens of the first terminal and the second terminal.
The control device can enable the game pictures displayed by the first terminal and the second terminal to be consistent, therefore, the game process can be observed by the first terminal and the second terminal, if the game is operated by the first terminal in the whole course, the second terminal can guide the game of the user of the first terminal according to the observed game process, indicate improper operation, how to adjust and the like, and if the game process is directly controlled by the second terminal, the game process of the second terminal can be observed by the first terminal on the display interface, so that the user can know how to better play the game more directly, namely the game process can be more directly guided by the second terminal to the first terminal. The server solves the problem that the guidance of one game user to another game user is difficult to realize in the prior art. In one embodiment, the control device is a server.
In the present application, the remote control request information may be received or determined according to predetermined information, and the predetermined information includes operation information of the first terminal and the like. The person skilled in the art can obtain the corresponding remote control information according to the actual situation.
In a specific embodiment of the present application, the processing unit is further configured to receive the remote control request information sent by the first terminal before sending the control image data of the virtual gamepad and the image data of the game progress screen to the second terminal based on the remote control request information. In this embodiment, the remote control request message is sent by the first processing module 210 of the first terminal 200 in fig. 6, that is, the remote control request message may be sent when the first terminal 200 has a need.
In an actual application process, the processing unit is further configured to send a connection request to the second terminal based on the remote control request information, where the remote control request information includes an address of the second terminal and/or an encoding of the second terminal; and in case of receiving reply information indicating that connection establishment is permitted, which is transmitted from the second terminal, image data for controlling the image data and the game progress screen is transmitted to the second terminal, which can further ensure that the first terminal can be directed to the game by the predetermined second terminal. Specifically, the connection request is received, the reply information indicating that the connection is allowed to be established is sent, and the reception is received by the second processing module 310 of the second terminal 300 in fig. 6.
In an actual process, the operation information may be first operation information, may be second operation information, and may also include both the first operation information and the second operation information, in a case where the operation information includes only the first operation information or the second operation information, the action of the target object in the game is controlled directly according to the operation information, in a case where the operation information includes both the first operation information and the second operation information, the two operation information may conflict, and in order to further simplify the control process of the game, in an embodiment of the present application, as shown in fig. 6, the control unit 112 further includes a third processing module 113 and a driving module, where the third processing module 113 is configured to determine, according to a predetermined priority order, that the first operation information or the second operation information is the target operation information; and the driving module controls the action of the target object in the game according to the target operation information.
The priority order may be set by the first game terminal when initiating the remote control request (the remote control request information includes the priority order information), or by the second game terminal when receiving the connection request (the reply information includes the priority order information), or of course, may also be set during the process of performing the remote control, and may be specifically determined according to the actual situation. In addition, the priority sequence in the application can be changed to meet the personalized requirements of game users, for example, the user of the first terminal can change the priority sequence, so that the user can operate the game by himself to meet the personalized requirements of the game users.
In order to direct the user of the first terminal more directly, in a specific embodiment of the present application, the predetermined priority order is that the priority of the second operation information is higher than the priority of the first operation information, and the third processing module is configured to determine that the second operation information is the target operation information according to the predetermined priority order.
In another embodiment of the present application, as shown in fig. 6, the driving module comprises a virtual handle driving module 115 for: acquiring a preset relation, wherein the preset relation is the corresponding relation between the target operation information and the action of the target object; determining control information according to the target operation information and the preset relation; and controlling the action of the target object according to the control information. For example, the control area of the key a is a lower left area of the touch screen, and the game pad key event corresponding to one click of the key a is "jump", that is, the control information is control "jump"; then, when the target operation occurs in the lower left area of the touch screen and the corresponding operation action is one click, the control information corresponding to the target operation is "jump", and after the gamepad key event is injected into the game program, the target object in the game may perform the "jump" action.
In yet another embodiment of the present application, as shown in fig. 6, the driving module further includes a third touch screen driving module 114, configured to synchronize the target operation information to the local target operation information before controlling the action of the target object in the game according to the target operation information after determining that the first operation information or the second operation information is the target operation information according to a predetermined priority order.
The synchronization of the target operation information into the local target operation information is equivalent to "moving" the game user to the touch screen connected to the cloud server for execution of the operation action executed on the screen of the game terminal, and finally generating the target operation information.
For example, after the game user clicks a button a on the screen of the second terminal, the game terminal simulates the second operation information generated by the operation action of clicking the button a once, and after receiving the operation information, the third touch screen driving module also simulates the operation action of clicking the button a once on the connected touch screen, and generates the target operation information corresponding to the click button a once.
In order to improve convenience of a game, in one embodiment of the present application, the first operation information is generated in response to a touch operation acting on the control image of the display interface of the first terminal, and the second operation information is generated in response to a touch operation acting on the control image of the display interface of the second terminal.
When the control interface (control image) of the virtual gamepad is displayed on the screen of the second terminal 300, the game user B can perform a second operation for controlling the game on the screen; after the second touch screen driving module 320 of the second terminal 300 acquires the second operation, generating second operation information corresponding to the second operation; the second terminal 300 transmits the generated second operation information to the third touch screen driving module 114 in the first VM/PM 110 (virtual machine/physical machine) in the server 100.
The first touch screen driving module 220 of the first terminal 200 generates first operation information according to a first operation performed on the screen by the game user a, and transmits the generated first operation information to the third touch screen driving module 114 of the first VM/PM 110 on the server 100.
The server 100 of the present application may be a cloud server, and the server 100 may include a plurality of VM/PMs, and in fig. 6, two VM/PMs are shown, and in addition to the first VM/PM 110, there is a second VM/PM 120.
It should be noted that the rendering instruction initiated by the VM/PM may also be executed by the cloud server, or may also be completed by the GPUPOOL. When the rendering instruction is executed by the cloud server, the cloud server sends the image data to the game terminal; when the rendering instruction is executed by the GPU POOL, the image data is transmitted to the game terminal by the GPU POOL. The present invention is described with an example in which the rendering instruction is executed by the cloud server.
The game terminal can be an intelligent terminal device provided with a display screen, such as a smart phone, a tablet personal computer, a notebook computer and the like, and the display screen has a touch function. For convenience, the screens mentioned hereinafter are all display screens having a touch function.
It should be further noted that the game progress screen of the present application may have two display modes, the first mode is that the control image and the game progress screen are simultaneously displayed on the screen of the game terminal (the first terminal or the second terminal), as shown in fig. 2, fig. 2 is a schematic diagram that the display interface of the game terminal simultaneously displays the control image 01 and the game progress screen 02 during the game process; the second method is that a control interface (control image 01) of a virtual joystick is displayed on a display interface of a game terminal, and a game progress screen is displayed on a display device connected to the game terminal, as shown in fig. 3, and fig. 3 is a schematic diagram of a screen of the game terminal displaying the control interface of the virtual joystick.
In addition, there may be one or more second terminals. The first terminal and the second terminal of the present application are independently selected from a mobile phone, a PAD, a PC, or the like, but are not limited to these devices, and may be other devices having the same function.
Of course, the first operation information and the second operation information in the present application are not limited to those generated by a touch operation on the control image, and may be other operations acting on the actual control device (handle). The person skilled in the art can set the first operation information and the second operation information as appropriate operations according to actual situations.
The control information can be analyzed by the game program, and after the game program receives the control information, the function corresponding to the control information can be realized in the game.
It should be noted that the control information includes key display information of the game pad, control information corresponding to a control area of each key, and control information corresponding to each key.
The control device of the game comprises a processor and a memory, the control unit, the processing unit and the like are stored in the memory as program units, and the processor executes the program units stored in the memory to realize corresponding functions.
The processor comprises a kernel, and the kernel calls the corresponding program unit from the memory. The kernel can be set to be one or more, and the instruction of one game user to another game user is realized by adjusting the kernel parameters.
The memory may include volatile memory in a computer readable medium, Random Access Memory (RAM) and/or nonvolatile memory such as Read Only Memory (ROM) or flash memory (flash RAM), and the memory includes at least one memory chip.
An embodiment of the present invention provides a storage medium having a program stored thereon, the program implementing the control method of the game when executed by a processor.
The embodiment of the invention provides a processor, which is used for running a program, wherein the program executes a control method of a game when running.
The embodiment of the invention provides equipment, which comprises a processor, a memory and a program which is stored on the memory and can run on the processor, wherein when the processor executes the program, at least the following steps are realized:
step S101, sending control image data of a virtual game handle and image data of a game progress picture to a second terminal based on remote control request information, so that a control image and a game progress picture are displayed on a display interface of the second terminal, wherein the remote control request information is information for requesting at least one second terminal to remotely control a first terminal, and the control image and the game progress picture are displayed on the display interface of the first terminal;
a step S102 of receiving operation information including first operation information generated in response to an operation on the control image of the display interface of the first terminal and/or second operation information generated in response to an operation on the control image of the display interface of the second terminal generated based on the control image data;
and step S103, controlling the action of a target object in the game based on the operation information, and controlling the action process of synchronously displaying the target object on the game progress screens of the first terminal and the second terminal.
The device herein may be a server, a PC, a PAD, a mobile phone, etc.
The present application further provides a computer program product adapted to perform a program of initializing at least the following method steps when executed on a data processing device:
step S101, sending control image data of a virtual game handle and image data of a game progress picture to a second terminal based on remote control request information, so that a control image and a game progress picture are displayed on a display interface of the second terminal, wherein the remote control request information is information for requesting at least one second terminal to remotely control a first terminal, and the control image and the game progress picture are displayed on the display interface of the first terminal;
a step S102 of receiving operation information including first operation information generated in response to an operation on the control image of the display interface of the first terminal and/or second operation information generated in response to an operation on the control image of the display interface of the second terminal generated based on the control image data;
and step S103, controlling the action of a target object in the game based on the operation information, and controlling the action process of synchronously displaying the target object on the game progress screens of the first terminal and the second terminal.
In still another embodiment of the present application, there is provided a game system, as shown in fig. 6, including a first terminal 200, a second terminal 300, and a server 100, wherein the first terminal sends a remote control request message to the server, the remote control request message is a message requesting at least one second terminal to remotely control the first terminal, and a display interface of the first terminal displays the control image and the game progress screen; the server receives the remote control request information and sends the image data of the virtual game handle and the image data of the game progress picture to the second terminal based on the remote control request information; the second terminal displays the control image and the game progress picture on a display interface according to the control image data of the virtual game handle and the image data of the game progress picture; in response to a first operation of the control image acting on the display interface of the first terminal, the first terminal generates first operation information; in response to a first operation of the control image acting on the display interface of the second terminal, the second terminal generates second operation information; and the server controls the action of a target object in a game according to the first operation information and/or the second operation information, and controls the action process of synchronously displaying the target object on the game progress screens of the first terminal and the second terminal.
In the game system, the game pictures displayed by the first terminal and the second terminal can be consistent through the server, so that the first terminal and the second terminal can observe the game process, if the game is operated by the first terminal in the whole course, the second terminal can guide the game of the user of the first terminal according to the observed game process to indicate improper operation, how to adjust and the like, and if the game is operated by the second terminal directly in the game process, the first terminal can observe the game process of the second terminal on the display interface, so that the user can know how to better play more directly, namely the second terminal can guide the first terminal more directly. The game system solves the problem that the guidance of one game user to another game user is difficult to realize in the prior art.
The specific functions, corresponding units and modules in the game system may refer to the above description, and are not described herein again.
In the above embodiments of the present invention, the descriptions of the respective embodiments have respective emphasis, and for parts that are not described in detail in a certain embodiment, reference may be made to related descriptions of other embodiments.
In the embodiments provided in the present application, it should be understood that the disclosed technology can be implemented in other ways. The above-described embodiments of the apparatus are merely illustrative, and for example, the division of the units may be a logical division, and the actual implementation may have another division, for example, a plurality of units or components may be combined or integrated with another game system, or some features may be omitted or not executed. In addition, the shown or discussed mutual coupling or direct coupling or communication connection may be an indirect coupling or communication connection through some interfaces, units or modules, and may be in an electrical or other form.
The units described as separate parts may or may not be physically separate, and parts displayed as units may or may not be physical units, may be located in one place, or may be distributed on a plurality of units. Some or all of the units can be selected according to actual needs to achieve the purpose of the solution of the embodiment.
In addition, functional units in the embodiments of the present invention may be integrated into one processing unit, or each unit may exist alone physically, or two or more units are integrated into one unit. The integrated unit can be realized in a form of hardware, and can also be realized in a form of a software functional unit.
The integrated unit, if implemented in the form of a software functional unit and sold or used as a stand-alone product, may be stored in a computer readable storage medium. Based on such understanding, the technical solution of the present invention may be embodied in the form of a software product, which is stored in a storage medium and includes instructions for causing a computer device (which may be a personal computer, a server, or a network device) to execute all or part of the steps of the method according to the embodiments of the present invention. And the aforementioned storage medium includes: a U-disk, a Read-Only Memory (ROM), a Random Access Memory (RAM), a removable hard disk, a magnetic or optical disk, and other various media capable of storing program codes.
From the above description, it can be seen that the above-described embodiments of the present application achieve the following technical effects:
1) in the method, because the game pictures displayed by the first terminal and the second terminal are consistent, the game process can be observed by the first terminal and the second terminal, if the game is operated by the first terminal in the whole course, the second terminal can guide the game of the user of the first terminal according to the observed game process, indicate improper operation, how to adjust and the like, and if the game process is directly controlled by the second terminal, the game process of the second terminal can be observed by the first terminal on the display interface, so that the user can know how to better play more directly, namely the game process can be more directly guided by the second terminal to the first terminal. The method solves the problem that the prior art is difficult to realize the guidance of one game user to another game user.
2) The server can enable the game pictures displayed by the first terminal and the second terminal to be consistent, therefore, the game process can be observed by the first terminal and the second terminal, if the game is operated by the first terminal in the whole course, the second terminal can conduct game guidance to a user of the first terminal according to the observed game process, which operation is improper is indicated, how adjustment is needed, and the like. The server solves the problem that the guidance of one game user to another game user is difficult to realize in the prior art.
The above description is only a preferred embodiment of the present application and is not intended to limit the present application, and various modifications and changes may be made by those skilled in the art. Any modification, equivalent replacement, improvement and the like made within the spirit and principle of the present application shall be included in the protection scope of the present application.

Claims (13)

1. A method of controlling a game, comprising:
sending control image data of a virtual gamepad and image data of a game progress picture to a second terminal based on remote control request information, so that the control image and the game progress picture are displayed on a display interface of the second terminal, wherein the remote control request information is information for requesting at least one second terminal to remotely control a first terminal, and the control image and the game progress picture are displayed on the display interface of the first terminal;
receiving operation information including first operation information generated in response to an operation on the control image of a display interface of the first terminal and/or second operation information generated in response to an operation on the control image of a display interface of the second terminal generated based on the control image data;
and controlling the action of a target object in the game based on the operation information, and controlling the action process of synchronously displaying the target object on the game progress screens of the first terminal and the second terminal.
2. The control method according to claim 1, wherein before transmitting the control image data of the virtual gamepad and the image data of the game progress screen to the second terminal based on the remote control request information, the control method further comprises:
and receiving the remote control request information sent by the first terminal.
3. The method according to claim 1, wherein transmitting the control image data of the virtual gamepad and the image data of the game progress screen to the second terminal based on the remote control request information so that the control image and the game progress screen are displayed on a display interface of the second terminal, comprises:
sending a connection request to the second terminal based on the remote control request information, wherein the remote control request information comprises an address of the second terminal and/or a code of the second terminal;
and under the condition of receiving reply information which is sent by the second terminal and indicates that connection establishment is allowed, sending image data for controlling the image data and the game playing picture to the second terminal.
4. The control method according to claim 1, wherein the operation information includes the first operation information and second operation information,
controlling an action of a target object in a game based on the operation information, including:
determining the first operation information or the second operation information as target operation information according to a preset priority sequence;
and controlling the action of the target object in the game according to the target operation information.
5. The control method according to claim 4, wherein the predetermined priority order is a priority order in which the second operation information is higher in priority than the first operation information,
determining the first operation information or the second operation information as target operation information according to a predetermined priority order, including:
and determining the second operation information as the target operation information according to the preset priority order.
6. The control method according to claim 4, wherein controlling the action of the target object in the game according to the target operation information includes:
acquiring a preset relation, wherein the preset relation is the corresponding relation between the target operation information and the action of the target object;
determining control information according to the target operation information and the preset relation;
and controlling the action of the target object according to the control information.
7. The control method according to claim 4, wherein after determining that the first operation information or the second operation information is target operation information according to a predetermined priority order, before controlling the action of the target object in the game according to the target operation information, the control method further comprises:
and synchronizing the target operation information into the local target operation information.
8. The method according to any one of claims 1 to 7, wherein the first operation information is generated in response to a touch operation on the control image of a display interface of the first terminal, and the second operation information is generated in response to a touch operation on the control image of a display interface of the second terminal.
9. A method of controlling a game, comprising:
a first terminal sends remote control request information to a server, wherein the remote control request information is information for requesting at least one second terminal to remotely control the first terminal, and a display interface of the first terminal is displayed with a control image and a game progress picture;
the server receives the remote control request information and sends the image data of the virtual game handle and the image data of the game progress picture to the second terminal based on the remote control request information;
the second terminal displays the control image and the game progress picture on a display interface according to the control image data of the virtual game handle and the image data of the game progress picture;
in response to a first operation of the control image acting on the display interface of the first terminal, the first terminal generates first operation information;
in response to a first operation of the control image acting on the display interface of the second terminal, the second terminal generates second operation information;
and the server controls the action of a target object in a game according to the first operation information and/or the second operation information, and controls the action process of synchronously displaying the target object on the game progress screens of the first terminal and the second terminal.
10. A server, comprising a processing unit and a control unit, wherein,
the processing unit is used for sending control image data of a virtual gamepad and image data of a game progress picture to a second terminal based on remote control request information so that a control image and the game progress picture are displayed on a display interface of the second terminal, the remote control request information is information for requesting at least one second terminal to remotely control a first terminal, and the control image and the game progress picture are displayed on the display interface of the first terminal;
the processing unit is further configured to receive operation information, the operation information including first operation information and/or second operation information, the first operation information being generated in response to an operation acting on the control image of a display interface of the first terminal, the second operation information being generated in response to an operation acting on the control image of a display interface of the second terminal, the control image of a display interface of the second terminal being generated based on the control image data;
the control unit is used for controlling the action of a target object in a game based on the operation information and controlling the action process of synchronously displaying the target object on the game progress screens of the first terminal and the second terminal.
11. A storage medium characterized by comprising a stored program, wherein the program executes the control method of any one of claims 1 to 9.
12. A processor, characterized in that the processor is configured to run a program, wherein the program is configured to execute the control method according to any one of claims 1 to 9 when running.
13. A game system comprising a first terminal, a second terminal and a server, wherein,
a first terminal sends remote control request information to a server, wherein the remote control request information is information for requesting at least one second terminal to remotely control the first terminal, and a display interface of the first terminal is displayed with a control image and a game progress picture;
the server receives the remote control request information and sends the image data of the virtual game handle and the image data of the game progress picture to the second terminal based on the remote control request information;
the second terminal displays the control image and the game progress picture on a display interface according to the control image data of the virtual game handle and the image data of the game progress picture;
in response to a first operation of the control image acting on the display interface of the first terminal, the first terminal generates first operation information;
in response to a first operation of the control image acting on the display interface of the second terminal, the second terminal generates second operation information;
and the server controls the action of a target object in a game according to the first operation information and/or the second operation information, and controls the action process of synchronously displaying the target object on the game progress screens of the first terminal and the second terminal.
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