CN111444415A - Barrage processing method, server, client, electronic device and storage medium - Google Patents

Barrage processing method, server, client, electronic device and storage medium Download PDF

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Publication number
CN111444415A
CN111444415A CN202010213395.9A CN202010213395A CN111444415A CN 111444415 A CN111444415 A CN 111444415A CN 202010213395 A CN202010213395 A CN 202010213395A CN 111444415 A CN111444415 A CN 111444415A
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China
Prior art keywords
bullet screen
information
screen information
barrage
reply
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CN202010213395.9A
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CN111444415B (en
Inventor
周江
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China Mobile Communications Group Co Ltd
MIGU Music Co Ltd
MIGU Culture Technology Co Ltd
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China Mobile Communications Group Co Ltd
MIGU Music Co Ltd
MIGU Culture Technology Co Ltd
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Publication of CN111444415A publication Critical patent/CN111444415A/en
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    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F16/00Information retrieval; Database structures therefor; File system structures therefor
    • G06F16/90Details of database functions independent of the retrieved data types
    • G06F16/95Retrieval from the web
    • G06F16/953Querying, e.g. by the use of web search engines
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F16/00Information retrieval; Database structures therefor; File system structures therefor
    • G06F16/70Information retrieval; Database structures therefor; File system structures therefor of video data
    • G06F16/73Querying
    • G06F16/732Query formulation
    • G06F16/7335Graphical querying, e.g. query-by-region, query-by-sketch, query-by-trajectory, GUIs for designating a person/face/object as a query predicate
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F16/00Information retrieval; Database structures therefor; File system structures therefor
    • G06F16/70Information retrieval; Database structures therefor; File system structures therefor of video data
    • G06F16/78Retrieval characterised by using metadata, e.g. metadata not derived from the content or metadata generated manually
    • G06F16/7867Retrieval characterised by using metadata, e.g. metadata not derived from the content or metadata generated manually using information manually generated, e.g. tags, keywords, comments, title and artist information, manually generated time, location and usage information, user ratings

Abstract

The embodiment of the invention provides a bullet screen processing method, a server, a client, electronic equipment and a storage medium, wherein the method comprises the following steps: the server receives a barrage query request; the barrage query request is sent by a first client when detecting that first barrage information on a first streaming media which is being played is triggered; the bullet screen query request comprises an identifier of first bullet screen information; the server determines a first user identifier corresponding to the first bullet screen information according to the identifier of the first bullet screen information; the server determines second bullet screen information matched with the first bullet screen information from a bullet screen set corresponding to the first user identification; the server pushes the second bullet screen information to the first client. Therefore, after the user selects the interested bullet screen, the bullet screen which corresponds to the interested bullet screen and is similar to the interested bullet screen of the publishing user can be pushed to the user, the bullet screen function is enriched, and the user experience is improved.

Description

Barrage processing method, server, client, electronic device and storage medium
Technical Field
The present invention relates to the field of streaming media technologies, and in particular, to a bullet screen processing method, a server, a client, an electronic device, and a storage medium.
Background
With the increasing demand of people for playing experiences of streaming media (such as live broadcast, video, music, and the like), some streaming media are configured with corresponding barrage functions. For example, during the process of watching a live broadcast, the user can interact with other audiences by sending a barrage.
However, in the current process of playing streaming media, the function of the bullet screen is single, and the user cannot obtain more effective information from the bullet screen.
Disclosure of Invention
Aiming at the problems in the prior art, the embodiment of the invention provides a bullet screen processing method and a server. Client, electronic equipment and storage medium.
An aspect of the embodiments of the present invention provides a bullet screen processing method, which is executed by a server, and includes: receiving a barrage inquiry request; the barrage query request is sent by a first client when detecting that first barrage information on a first streaming media which is being played is triggered; the bullet screen query request comprises an identifier of first bullet screen information; determining a first user identifier corresponding to the first bullet screen information according to the identifier of the first bullet screen information; determining second bullet screen information matched with the first bullet screen information from a bullet screen set corresponding to the first user identification; and pushing the second bullet screen information to the first client.
Optionally, determining, from the bullet screen set corresponding to the first user identifier, second bullet screen information matched with the first bullet screen information, specifically including: determining a content subject to which the first streaming media belongs; and determining second bullet screen information which belongs to the content subject and is matched with the first bullet screen information from a bullet screen set corresponding to the first user identification.
Optionally, determining, from the bullet screen set corresponding to the first user identifier, second bullet screen information that belongs to the content subject and matches the first bullet screen information, specifically including:
determining bullet screen information belonging to the content subject from a bullet screen set corresponding to the first user identification;
extracting a search keyword corresponding to the first bullet screen information;
and acquiring second bullet screen information matched with the first bullet screen information based on the extracted search key words from the bullet screen information belonging to the content theme.
Optionally, after determining second bullet screen information matched with the first bullet screen information from a bullet screen set corresponding to the first user identifier, the bullet screen processing method further includes: determining first skip link information according to a second streaming media corresponding to the second barrage information and a corresponding time node, wherein the first skip link information is used for skipping to the corresponding time node of the second streaming media; correspondingly, the pushing the second bullet screen information to the first client specifically includes: and pushing the second bullet screen information and the determined first skip link information to the first client.
Optionally, the barrage query request is sent by the first client when detecting that the first barrage information is triggered to reply; correspondingly, the bullet screen query request further includes reply bullet screen information from the first client for the first bullet screen information; correspondingly, after receiving the barrage query request, the barrage processing method further includes: and storing the reply bullet screen information and the first bullet screen information in an associated manner.
Optionally, after receiving the barrage query request, the barrage processing method further includes: generating a bullet screen reply prompt message aiming at the first user identification according to the reply bullet screen information; and pushing the bullet screen reply prompt message to a second client corresponding to the first user identification.
Optionally, after receiving the barrage query request, the barrage processing method further includes: determining second skip link information according to the first streaming media corresponding to the first barrage information and the corresponding time nodes; correspondingly, according to the reply barrage information, generating a barrage reply prompt message for the first user identifier, specifically including: and generating the bullet screen reply prompt message according to the reply bullet screen information and the determined second skip link information.
Another aspect of the embodiments of the present invention provides a bullet screen processing method, which is executed by a first client, and includes: detecting whether a trigger operation aiming at the first bullet screen information exists; the first bullet screen information is displayed on the first streaming media which is playing; when the trigger operation exists, generating a bullet screen query request; the bullet screen query request comprises an identifier of first bullet screen information; sending the bullet screen query request to a server, so that the server determines a first user identifier corresponding to the first bullet screen information according to the identifier of the first bullet screen information, and determines second bullet screen information matched with the first bullet screen information from a bullet screen set corresponding to the first user identifier; and receiving and displaying the second bullet screen information.
Optionally, the detecting whether there is a trigger operation for the first bullet screen information specifically includes: detecting whether a selection operation or a reply operation aiming at the first bullet screen information exists; correspondingly, when the reply operation aiming at the first bullet screen information exists, a reply window is triggered and called; receiving reply barrage information input by a user in the reply window, and displaying the reply barrage information and the first barrage information on the first streaming media together; correspondingly, a bullet screen query request containing reply bullet screen information is sent to the server, so that the server stores the reply bullet screen information and the first bullet screen information in an associated mode.
Optionally, the receiving and displaying the second bullet screen information specifically includes: and receiving and displaying the second barrage information and first jump link information, wherein the first jump link information is used for triggering to jump to a second streaming media and a corresponding time node corresponding to the second barrage information.
Another aspect of an embodiment of the present invention provides a server, including: a bullet screen query request receiving unit configured to receive a bullet screen query request; the barrage query request is sent by a first client when detecting that first barrage information on a first streaming media which is being played is triggered; the bullet screen query request comprises an identifier of first bullet screen information; the user identification determining unit is configured to determine a first user identification corresponding to the first bullet screen information according to the identification of the first bullet screen information; a matching bullet screen determining unit configured to determine second bullet screen information matched with the first bullet screen information from a bullet screen set corresponding to the first user identification; and the matching barrage pushing unit is configured to push the second barrage information to the first client.
Another aspect of the embodiments of the present invention provides a client, including: a trigger operation detection unit configured to detect whether there is a trigger operation for the first bullet screen information; the first bullet screen information is displayed on the first streaming media which is playing; a bullet screen query request generation unit configured to generate a bullet screen query request when the trigger operation exists; the bullet screen query request comprises an identifier of first bullet screen information; a bullet screen query request sending unit configured to send the bullet screen query request to a server, so that the server determines a first user identifier corresponding to the first bullet screen information according to the identifier of the first bullet screen information, and determines second bullet screen information matched with the first bullet screen information from a bullet screen set corresponding to the first user identifier; and the matched bullet screen display unit receives and displays the second bullet screen information.
Another aspect of the embodiments of the present invention provides an electronic device, which includes a memory, a processor, and a computer program stored in the memory and executable on the processor, where the processor executes the computer program to implement the steps of the bullet screen processing method as described above.
Another aspect of the embodiments of the present invention provides a non-transitory computer-readable storage medium, on which a computer program is stored, which, when being executed by a processor, implements the steps of the bullet screen processing method as described above.
When receiving a bullet screen query request, determining a corresponding first user identifier according to an identifier of first bullet screen information triggered by a user in the bullet screen query request, determining second bullet screen information matched with the first bullet screen information from a bullet screen set corresponding to the first user identifier, and pushing the second bullet screen information to a first client. Therefore, after the user selects the interested bullet screen, the bullet screen which corresponds to the interested bullet screen and is similar to the interested bullet screen of the publishing user can be pushed to the user, the bullet screen function is enriched, and the user experience is improved.
Drawings
In order to more clearly illustrate the embodiments of the present invention or the technical solutions in the prior art, the drawings used in the description of the embodiments or the prior art will be briefly described below, and it is obvious that the drawings in the following description are some embodiments of the present invention, and those skilled in the art can also obtain other drawings according to the drawings without creative efforts.
Fig. 1 is an architectural diagram illustrating an example of an environment suitable for applying the bullet screen processing method of the present invention;
fig. 2 is a flowchart illustrating an example of a bullet screen processing method performed by a server according to an embodiment of the present invention;
fig. 3 is a flowchart illustrating another example of a bullet screen processing method performed by a server according to an embodiment of the present invention;
fig. 4 is a flowchart illustrating another example of a bullet screen processing method performed by a server according to an embodiment of the present invention;
fig. 5 is a flowchart illustrating another example of a bullet screen processing method performed by a server according to an embodiment of the present invention;
fig. 6 is a flowchart illustrating an example of a bullet screen processing method performed by a first client according to an embodiment of the present invention;
fig. 7 is a flowchart illustrating another example of a bullet screen processing method performed by a first client according to an embodiment of the present invention;
fig. 8 shows a signal interaction timing diagram of an example of a bullet screen processing method according to an embodiment of the present invention;
FIG. 9 illustrates a user interface diagram of an example of a client, according to an embodiment of the invention;
FIG. 10 shows a block diagram of an example of a server according to an embodiment of the invention;
FIG. 11 shows a block diagram of another example of a client according to an embodiment of the invention;
fig. 12 is a schematic structural diagram illustrating an example of a bullet screen processing electronic device according to an embodiment of the present invention.
Detailed Description
In order to make the objects, technical solutions and advantages of the embodiments of the present invention clearer, the technical solutions in the embodiments of the present invention will be clearly and completely described below with reference to the drawings in the embodiments of the present invention, and it is obvious that the described embodiments are some, but not all, embodiments of the present invention. All other embodiments, which can be derived by a person skilled in the art from the embodiments given herein without making any creative effort, shall fall within the protection scope of the present invention.
As used herein, the term "include" and its variants mean open-ended terms in the sense of "including, but not limited to. The term "based on" means "based at least in part on". The terms "one embodiment" and "an embodiment" mean "at least one embodiment". The term "another embodiment" means "at least one other embodiment". The terms "first," "second," and the like may refer to different or the same object. Other definitions, whether explicit or implicit, may be included below. The definition of a term is consistent throughout the specification unless the context clearly dictates otherwise.
Furthermore, as used herein, the term "streaming media" may refer to a file that is compressed and streamed in segments in a network, which may enable real-time transmission of video and audio over the network for users to view. Also, the streaming media herein can be presented in any streaming manner, such as a sound stream, a video stream, a text stream, or an image stream.
The bullet screen processing method and device of the embodiment of the invention will now be described with reference to the accompanying drawings.
Fig. 1 illustrates an architectural diagram of an example of an environment 100 suitable for applying the bullet screen processing method of an embodiment of the present invention.
As shown in FIG. 1, environment 100 includes clients 102, 104, and 106, and a server 112, where client 102, client 104, and client 106 may be terminal devices such as desktops, laptops, and cell phones. The terminal device and the server may be communicatively interconnected via a network 110. In some examples, a streaming application or streaming website may be installed on the terminal device so that the user may view the streaming media played on the terminal device. In addition, the server 112 may receive the bullet screen information from each terminal device, push the bullet screen information to each terminal device, and provide bullet screen processing services for each terminal device.
It should be noted that, in addition to the corresponding bullet screen processing device 108 shown in fig. 1, a corresponding bullet screen processing device may be configured in the server 112, and a corresponding bullet screen processing device may also be configured on the terminal device to implement a specific bullet screen function, and further details will be developed below.
Fig. 2 is a flowchart illustrating an example of a bullet screen processing method performed by a server according to an embodiment of the present invention.
As shown in fig. 2, in step 210, the server receives a barrage query request. Here, the server may receive the bullet screen query request from the client, for example, the client may generate the bullet screen query request in response to a user operation and transmit the bullet screen query request to the server.
In some application scenarios, a first streaming media is being played on a client, the first streaming media displays at least one bullet screen information, and when the first bullet screen information is triggered, the client sends a bullet screen query request to a server. Specifically, in an example of the embodiment of the present invention, when a user operation for first bullet screen information is detected, a bullet screen query request may be triggered; in another example of the embodiment of the present invention, when the user operation on the first bullet screen information conforms to a specified operation (for example, a slide gesture operation or a long press operation), a bullet screen query request may be triggered. In some examples, the above-described designation operation may also correspond to a user reply operation, as will be described in greater detail below. Here, the bullet screen query request further includes an identifier of the first bullet screen information.
In step 220, the server determines a first user identifier corresponding to the first bullet screen information according to the identifier of the first bullet screen information.
In some examples of the embodiment of the present invention, the server may receive the bullet screen information from the client, and store the received bullet screen information, so that the server may call from the stored bullet screen information in a subsequent streaming media playing process. Each bullet screen information stored in the server may be associated with a corresponding user identifier, for example, when the client uploads the bullet screen information to the server, the user identifiers of the uploading users corresponding to the bullet screen information may be uploaded together and stored in association. Furthermore, the stored association relationship between the bullet screen information and the user identifier may be used to determine the first user identifier corresponding to the first bullet screen information.
In step 230, the server determines second bullet screen information matching the first bullet screen information from the bullet screen set corresponding to the first user identifier. For example, the second bullet screen information matched with the first bullet screen information may be determined by text matching (e.g., semantic similarity matching, keyword matching, or the like).
As described above, each bullet screen information stored in the server is respectively associated with a corresponding user identifier, and accordingly, one user identifier stored in the server corresponds to at least one bullet screen information (i.e., a bullet screen set). Here, the bullet screen set may be used to represent at least one bullet screen information that was previously published on the streaming media platform by the user corresponding to the first user identifier.
In step 240, the server pushes the second bullet screen information to the first client.
Through the embodiment of the invention, after the user selects the interested bullet screen information (namely, the first bullet screen information), the user can see the bullet screen information similar to the first bullet screen information in the historical bullet screen set published by the publishing user of the first bullet screen information, so that the bullet screen function is enriched, and the sociality of the streaming media bullet screen is enhanced.
Fig. 3 is a flowchart illustrating another example of a bullet screen processing method performed by a server according to an embodiment of the present invention.
As shown in fig. 3, in step 310, the server receives a barrage query request.
In step 320, the server determines a first user identifier corresponding to the first bullet screen information according to the identifier of the first bullet screen information.
In step 330, the server determines the content subject to which the first streaming media belongs. Here, the content theme may be used to reflect a theme type of the first streaming media playing content. In one example, the content topics may be "animation", "movie", and "tv series" and the like under the video content category, while in this other example, the content topics may be "rock", "cure", and "hypnosis" and the like under the music content category.
In step 340, the server determines second bullet screen information which belongs to the content subject and matches with the first bullet screen information from the bullet screen set corresponding to the first user identification. Illustratively, the respective bullet screen information stored in the server is also respectively associated with the corresponding content subject.
For example, when the client uploads the bullet screen information to the server, the user identifier corresponding to the bullet screen information and the type of the streaming media being played by the client may be uploaded together, and the user identifier and the type of the streaming media are stored in association with each other. Furthermore, the stored association relationship between the barrage information and the user identifier and the content theme can be utilized to determine the second barrage information belonging to the content theme corresponding to the first streaming media from the barrage set corresponding to the first user identifier.
In connection with the application scenario, if the user a selects the bullet screen information of interest, which is published by the user B on the "animation" type video, the server may find each bullet screen information previously published by the user B on the "animation" type video, and determine similar bullet screen information corresponding to the bullet screen information of interest.
In some examples of the embodiment of the present invention, regarding the determination process of the second bullet screen information in step 340, it may be performed by way of keyword matching. Specifically, the bullet screen information belonging to the content topic may be determined from the bullet screen set corresponding to the first user identifier, then the search keyword corresponding to the first bullet screen information is extracted, and finally, the second bullet screen information matching with the first bullet screen information is obtained based on the extracted search keyword, in the bullet screen information belonging to the content topic.
In this embodiment, when extracting the search keyword corresponding to the first bullet screen information, an unsupervised or supervised keyword extraction method may be adopted, which is not limited herein. According to the method and the device, the second bullet screen information matched with the first bullet screen information is determined from the bullet screen information belonging to the content subject in a keyword matching mode, so that bullet screen information similar to the interested bullet screen information can be quickly and accurately found.
In step 350, the server pushes the second bullet screen information to the first client.
For more details on the above steps 310, 320 and 350, reference may be made to the description of the corresponding steps in fig. 2, and further description is omitted here.
With continued reference to the application scenario, according to the embodiment of the present invention, after the user selects the first bullet screen information (i.e., the interested bullet screen information) on the "animation" type video, the user can see the bullet screen information similar to the interested bullet screen information published on the "animation" type video by the publishing user of the interested bullet screen information.
Fig. 4 is a flowchart illustrating another example of a bullet screen processing method performed by a server according to an embodiment of the present invention.
As shown in fig. 4, in step 410, the server receives a barrage query request.
In step 420, the server determines a first user identifier corresponding to the first bullet screen information according to the identifier of the first bullet screen information.
In step 430, the server determines second bullet screen information matched with the first bullet screen information from the bullet screen set corresponding to the first user identification.
For details of step 410 to step 430, reference may be made to the description of corresponding steps in fig. 2 and 3, and further description is omitted here.
In step 440, the server determines the first jump link information according to the second streaming media corresponding to the second barrage information and the corresponding time node. Here, the first jump link information is used to jump to a corresponding time node of the second streaming media.
In some examples, each bullet screen information stored in the server is also respectively associated with the corresponding streaming media and the corresponding time node, and further, the server can use the association relationship to find the second streaming media and the corresponding time node corresponding to the second bullet screen information and generate second jump link information (or UR L information).
In step 450, the server pushes the second bullet screen information and the determined first jump link information to the first client.
Through the embodiment of the invention, the user can see not only the similar barrage under the user who posts the information of the interested barrage, but also the jump link related to the similar barrage. Therefore, the user can jump to the corresponding time node of the streaming media corresponding to the similar barrage by clicking the jump link, the social user experience of the barrage is improved, and the effect of recommending the streaming media to the user is achieved.
Fig. 5 is a flowchart illustrating another example of a bullet screen processing method performed by a server according to an embodiment of the present invention.
In step 510, the server receives a barrage query request. Here, the barrage query request is sent by the first client when detecting that the first barrage information is triggered to reply. Illustratively, when the first client detects that a user replies to the first barrage information on the streaming media, a barrage query request is sent to the server by the first client. At this time, the bullet screen query request further includes reply bullet screen information from the first client for the first bullet screen information.
In step 520, the server stores the reply barrage information and the first barrage information in association. Here, after the reply barrage information and the first barrage information are stored in association, they may be used to display the first barrage information and the associated reply barrage information together during the subsequent play for the first streaming media.
By the embodiment of the invention, the reply function in the social contact process of the bullet screen is realized, and the user experience of the social contact of the bullet screen can be optimized.
In connection with the application scenario, when the user replies to the corresponding reply barrage information "teardown" with the interesting barrage information "movie taigans" for the first streaming media, the "movie taigans" may be stored in association with "teardown". In addition, during subsequent playback of the first streaming media, "movie too popular" and "teardrop" may be displayed together.
In a preferred implementation manner of the embodiment of the present invention, in step 530, the server generates a bullet screen reply prompt message for the first user identifier according to the reply bullet screen information.
In step 540, the server pushes the bullet screen reply prompt message to the second client corresponding to the first user identifier.
Through the preferred operations in step 530 and step 540 as in the embodiments of the present invention, the bullet screen reply prompt function based on reply bullet screen information is realized. Therefore, different users can communicate and exchange through the bullet screen information, and the user experience of bullet screen social contact is improved.
In some embodiments, the server may further determine the second jump link information according to the first streaming media corresponding to the first bullet screen information and the corresponding time node. Furthermore, the server can also generate a bullet screen reply prompt message according to the reply bullet screen information and the determined second jump link information.
In combination with the application scenario, after the user a replies to the bullet screen information of the user B, the user B receives a bullet screen reply prompt message having the bullet screen information and the second skip link information. Therefore, the user B can jump to the corresponding streaming media playing node by clicking the second jumping link information in the bullet screen reply prompt message so as to browse the streaming media content when the first bullet screen information is published at that time, and the social experience of the user of the streaming media is optimized.
Fig. 6 is a flowchart illustrating an example of a bullet screen processing method performed by a first client according to an embodiment of the present invention.
As shown in fig. 6, in step 610, the first client detects whether there is a trigger operation for first barrage information, where the first barrage information is displayed on the first streaming media being played. Here, the trigger operation may refer to various types of user operations or a specified type of user operation (i.e., a user operation may be regarded as a trigger operation, such as a selection operation or a reply operation, only if the user operation meets a set condition). In an example of the embodiment of the present invention, the selection operation may be a user click operation, for example, triggered when the user clicks the first bullet screen information. In another example of the embodiment of the present invention, the reply operation may be a gesture operation, such as a sliding gesture operation or a long-press operation, and after the user operation matches the gesture operation, the reply window may be invoked to receive the input reply barrage information.
In step 620, when there is a trigger operation, the first client generates a bullet screen query request. Here, the bullet screen query request includes an identifier of the first bullet screen information.
In step 630, the first client sends a bullet screen query request to the server, so that the server determines a first user identifier corresponding to the first bullet screen information according to the identifier of the first bullet screen information, and determines second bullet screen information matched with the first bullet screen information from a bullet screen set corresponding to the first user identifier.
In step 640, the first client receives and displays the second barrage information.
According to the embodiment of the invention, when the first client detects the trigger operation aiming at the first barrage information, the first client can perform data communication interaction with the server and display the similar barrage information in the barrage set corresponding to the publishing user of the first barrage information, so that more effective social information is obtained based on the barrage, the functions of the streaming media barrage are enriched and the user experience is optimized.
In some preferred embodiments of the embodiment of the present invention, the first client may further receive and display the second barrage information and the first jump link information from the server, where the first jump link information is used for triggering to jump to the second streaming media and the corresponding time node corresponding to the second barrage information. Therefore, the user can jump to the corresponding time node of the streaming media corresponding to the similar barrage by clicking the jump link, so that the user experience of the streaming media is improved while the functions of the streaming media barrage are enriched.
Fig. 7 is a flowchart illustrating another example of a bullet screen processing method performed by a first client according to an embodiment of the present invention.
As shown in fig. 7, in step 710, when there is a reply operation for the first bullet screen information, a call to the reply window is triggered. For example, when it is determined that there is a reply operation when the user operation satisfies the setting operation condition, the reply window may be invoked accordingly.
In step 720, the reply barrage information input by the user in the reply window is received, and the reply barrage information and the first barrage information are displayed together on the first streaming media. Therefore, the experience of the bullet screen reply interactive operation is improved, and the user can be informed that the reply operation is successfully completed.
In step 730, a bullet screen query request including the reply bullet screen information is sent to the server, so that the server stores the reply bullet screen information and the first bullet screen information in an associated manner. Therefore, in the subsequent playing operation aiming at the streaming media, when the streaming media on any client is played to the time node corresponding to the first bullet screen information, the replied bullet screen information can be displayed together.
Fig. 8 shows a signal interaction timing diagram of an example of a bullet screen processing method according to an embodiment of the present invention.
As shown in fig. 8, which relates to a signal interaction process between a first client 810, a second client 820 and a server 112. In the following description, the client will be described as a terminal device playing video APP, but it should be understood that it is also within the scope of the present invention to replace the terminal device playing music APP or video website.
In step 801, the first client 810 detects whether there is a barrage reply operation.
In some embodiments, in the video playing process, the video APP receives a bullet screen reply instruction triggered by a user through a specified operation, and a bullet screen reply interface is invoked in response to the bullet screen reply instruction. Here, the bullet screen reply interface may be independent of the APP playback interface. After the bullet screen reply interface is called, other bullet screens still play normally except the bullet screen which is selected by the user and needs to be replied and is paused. In addition, after the user invokes the bullet screen reply interface, the operation of the user on the bullet screen reply interface will not affect the content being played by the play interface, for example, when the user clicks, slides, etc. on the bullet screen reply interface, the operation will not affect the video being played by the play interface.
Note that the designation operation by the user may be a gesture operation, such as a swipe gesture operation or a long-press operation. Referring to the schematic diagram of an example of the client interface as described in fig. 9, during the viewing process, when the user sees a bullet screen of interest, the user can click and long-press the bullet screen to trigger a bullet screen reply instruction; the method can also be a click operation on a specific key on the APP playing interface, for example, a "barrage reply" virtual key for triggering a barrage reply interface is arranged on the APP playing interface, and a user can trigger a barrage reply instruction by clicking the "barrage reply" virtual key, call up the barrage reply interface, and select a barrage to reply on the reply interface. Here, for convenience of description, a presenter of a bullet screen selected by a user to reply is hereinafter referred to as an initial bullet screen transmitting user, and a user who inputs a reply bullet screen is hereinafter referred to as a reply user.
Next, in step 803, the first client 810 determines a bullet screen query request according to the identifier of the first bullet screen information and the reply bullet screen information.
Illustratively, the user inputs the bullet screen information that the user wants to reply on the bullet screen reply interface shown in fig. 9, and after receiving the reply bullet screen, the video APP uploads the user ID, the bullet screen selected by the user, and the reply bullet screen input by the user to the server together, so that the server performs subsequent processing according to the received bullet screen.
Next, in step 805, the first client 810 sends a barrage query request to the server 112.
Next, in step 807, the server 112 determines a first user identifier corresponding to the first bullet screen information according to the identifier of the first bullet screen information, and determines second bullet screen information matching the first bullet screen information from the bullet screen set corresponding to the first user identifier.
Specifically, after the replying user replies to a certain bullet screen, the server may determine the interested bullet screen of the replying user with the bullet screen, and then the server may search for the initial bullet screen of the interested bullet screen, send the bullet screen similar to the interested bullet screen and input by the user for the same type of video, and display the bullet screen to the replying user.
Illustratively, user a, while watching the movie lion king, issues a barrage: "A little lion with plush texture is good at! "user B has sent a reply barrage for this barrage: "is woolen, has no resistance to large cats with this plush pile! After receiving the reply bullet screen uploaded by the user B, the server can search for a similar bullet screen in the animation type movie watched by the user A by using the favorite as a search keyword, and send the searched similar bullet screen to the user B.
In some embodiments, user B may also see link information through the client, user B may jump to a corresponding time node of the video content corresponding to the similar barrage by clicking on the link information, and user B may also continue to add the barrage reply at the corresponding time node.
In step 813, the server 112 may further generate a bullet screen reply prompt message for the first user identifier according to the reply bullet screen information.
Next, in step 815, the server 112 may send a bullet screen reply prompt message to the second client 820.
Specifically, the server can determine an initial bullet screen sending user according to the interesting bullet screen information uploaded by the video APP, and send a prompt message to the initial bullet screen sending user to remind the user to check reply bullet screen information input by other users.
Further, in order to facilitate the initial barrage sending user to check the reply barrage input by other users, the server may also carry the reply barrage and the jump link corresponding to the reply barrage in the prompt message when sending the prompt message to the initial barrage sending user. Therefore, the video APP of the initial barrage sending user can directly display the reply barrage and the jump link after receiving the prompt message, so that the initial barrage sending user can directly view the reply barrage, or jump to the corresponding time node of the barrage in the video by clicking the jump link.
Illustratively, when the initial bullet screen sending user watches the movie lion king in 2019, No. 8 and No. 1, a bullet screen is sent out at the playing progress of 45 minutes and 30 seconds: "haha ha". Later, another user replies to the bullet screen "haha ha" in 2019, No. 8/month No. 30. And, the server 112 sends a reply prompt message to the initial barrage sending user, and the initial barrage sending user can directly jump to the ' 45 minutes and 30 seconds ' position of the movie lion king ' by clicking the jump link in the reply prompt message, so as to check the currently sent barrage and the reply barrage.
In step 817, the server 112 stores the first bullet screen information and the reply bullet screen information in association. Therefore, in the process of subsequently playing the first streaming media, the first bullet screen information and the reply bullet screen information can be displayed together.
Through the embodiment of the invention, when a user watches streaming media (such as video or live broadcast), and sees a bullet screen which is relatively interested, the user can select the bullet screen (select the bullet screen) by pressing the bullet screen for a long time (when the user presses the bullet screen for a long time, the bullet screen stops playing, and other bullet screens play normally), then the player can display a 'reply' window aiming at the bullet screen, the user can input bullet screen content in the window and reply to the selected bullet screen, and further, in the subsequent playing process, the selected bullet screen and the reply bullet screen are displayed together. In addition, the server can also send out a prompt to the input user selecting the bullet screen so as to prompt that the input user replies to the bullet screen input by the input user before. In addition, after the user replies to a certain bullet screen, the server can determine the bullet screen of interest of the user from the bullet screen, and the server can search the bullet screen similar to the bullet screen of interest, which is input by the input user of the selected bullet screen for the same type of video, and can display the bullet screen to the current user. Further, the current user can check all similar barrages input by the selected barrages, the user can jump to the time node corresponding to the video content corresponding to the similar barrages by clicking, and the current user can add barrage replies at the corresponding time node. Therefore, the social interaction effect by using the bullet screen is realized, and the user experience of the streaming media bullet screen is optimized.
Fig. 10 shows a block diagram of an example of a server according to an embodiment of the present invention.
As shown in fig. 10, the server 1000 includes a bullet screen query request receiving unit 1010, a user identification determining unit 1020, a matching bullet screen determining unit 1030, and a matching bullet screen pushing unit 1040.
The bullet screen query request receiving unit 1010 is configured to receive a bullet screen query request; the barrage query request is sent by a first client when detecting that first barrage information on a first streaming media which is being played is triggered; the bullet screen query request comprises an identifier of first bullet screen information;
the user identifier determining unit 1020 is configured to determine a first user identifier corresponding to the first bullet screen information according to the identifier of the first bullet screen information.
The matching bullet screen determining unit 1030 is configured to determine second bullet screen information matching the first bullet screen information from a bullet screen set corresponding to the first user identifier.
The barrage pushing unit 1040 is configured to push the second barrage information to the first client.
For more details and corresponding effects of the server 1000 according to the embodiment of the present invention, reference may be made to the description about the server in the above method embodiment, which is not repeated herein.
Fig. 11 is a block diagram showing an example of a client according to another embodiment of the present invention.
As shown in fig. 11, the client 1100 includes a trigger operation detection unit 1110, a bullet screen query request generation unit 1120, a bullet screen query request transmission unit 1130, and a matching bullet screen display unit 1140.
The trigger operation detection unit 1110 is configured to detect whether there is a trigger operation for the first bullet screen information; the first bullet screen information is displayed on the first streaming media which is playing.
The bullet screen query request generating unit 1120 is configured to generate a bullet screen query request when the trigger operation exists; the bullet screen query request comprises an identifier of first bullet screen information.
The bullet screen query request sending unit 1130 is configured to send the bullet screen query request to the server, so that the server determines a first user identifier corresponding to the first bullet screen information according to the identifier of the first bullet screen information, and determines second bullet screen information matched with the first bullet screen information from a bullet screen set corresponding to the first user identifier.
The matching barrage display unit 1140 receives and displays the second barrage information.
For more details and corresponding effects of the client 1100 according to the embodiment of the present invention, reference may be made to the description of the first client in the above method embodiment, which is not repeated herein.
Fig. 12 is a schematic physical structure diagram of an example of an electronic device, and as shown in fig. 12, the electronic device may include: a processor (processor)1210, a Communication Interface (Communication Interface)1220, a memory (memory)1230 and a Communication bus 1240, wherein the processor 1210, the Communication Interface 1220 and the memory 1230 communicate with each other via the Communication bus 1240. Processor 1210 may call logic instructions in memory 1230 to perform the following method: receiving a barrage inquiry request; the barrage query request is sent by a first client when detecting that first barrage information on a first streaming media which is being played is triggered; the bullet screen query request comprises an identifier of first bullet screen information; determining a first user identifier corresponding to the first bullet screen information according to the identifier of the first bullet screen information; determining second bullet screen information matched with the first bullet screen information from a bullet screen set corresponding to the first user identification; and pushing the second bullet screen information to the first client.
In addition, the logic instructions in the memory 1230 may be implemented in software functional units and stored in a computer readable storage medium when the logic instructions are sold or used as a stand-alone product. Based on such understanding, the technical solution of the present invention may be embodied in the form of a software product, which is stored in a storage medium and includes instructions for causing a computer device (which may be a personal computer, a server, or a network device) to execute all or part of the steps of the method according to the embodiments of the present invention. And the aforementioned storage medium includes: a U-disk, a removable hard disk, a Read-Only Memory (ROM), a Random Access Memory (RAM), a magnetic disk or an optical disk, and other various media capable of storing program codes.
On the other hand, an embodiment of the present invention further provides a non-transitory computer-readable storage medium, on which a computer program is stored, where the computer program is implemented to perform the bullet screen processing method provided in the foregoing embodiments when executed by a processor, and for example, the method includes: receiving a barrage inquiry request; the barrage query request is sent by a first client when detecting that first barrage information on a first streaming media which is being played is triggered; the bullet screen query request comprises an identifier of first bullet screen information; determining a first user identifier corresponding to the first bullet screen information according to the identifier of the first bullet screen information; determining second bullet screen information matched with the first bullet screen information from a bullet screen set corresponding to the first user identification; and pushing the second bullet screen information to the first client.
The above-described embodiments of the apparatus are merely illustrative, and the units described as separate parts may or may not be physically separate, and parts displayed as units may or may not be physical units, may be located in one place, or may be distributed on a plurality of network units. Some or all of the modules may be selected according to actual needs to achieve the purpose of the solution of the present embodiment. One of ordinary skill in the art can understand and implement it without inventive effort.
Through the above description of the embodiments, those skilled in the art will clearly understand that each embodiment can be implemented by software plus a necessary general hardware platform, and certainly can also be implemented by hardware. With this understanding in mind, the above-described technical solutions may be embodied in the form of a software product, which can be stored in a computer-readable storage medium such as ROM/RAM, magnetic disk, optical disk, etc., and includes instructions for causing a computer device (which may be a personal computer, a server, or a network device, etc.) to execute the methods described in the embodiments or some parts of the embodiments.
Finally, it should be noted that: the above examples are only intended to illustrate the technical solution of the present invention, but not to limit it; although the present invention has been described in detail with reference to the foregoing embodiments, it will be understood by those of ordinary skill in the art that: the technical solutions described in the foregoing embodiments may still be modified, or some technical features may be equivalently replaced; and such modifications or substitutions do not depart from the spirit and scope of the corresponding technical solutions of the embodiments of the present invention.

Claims (14)

1. A bullet screen processing method executed by a server is characterized by comprising the following steps:
receiving a barrage inquiry request; the barrage query request is sent by a first client when detecting that first barrage information on a first streaming media which is being played is triggered; the bullet screen query request comprises an identifier of first bullet screen information;
determining a first user identifier corresponding to the first bullet screen information according to the identifier of the first bullet screen information;
determining second bullet screen information matched with the first bullet screen information from a bullet screen set corresponding to the first user identification;
and pushing the second bullet screen information to the first client.
2. The bullet screen processing method according to claim 1, wherein determining second bullet screen information matched with the first bullet screen information from a bullet screen set corresponding to the first user identifier specifically includes:
determining a content subject to which the first streaming media belongs;
and determining second bullet screen information which belongs to the content subject and is matched with the first bullet screen information from a bullet screen set corresponding to the first user identification.
3. The bullet screen processing method according to claim 2, wherein determining second bullet screen information that belongs to the content subject and matches the first bullet screen information from a bullet screen set corresponding to the first user identifier specifically comprises:
determining bullet screen information belonging to the content subject from a bullet screen set corresponding to the first user identification;
extracting a search keyword corresponding to the first bullet screen information;
and acquiring second bullet screen information matched with the first bullet screen information based on the extracted search key words from the bullet screen information belonging to the content theme.
4. The bullet screen processing method according to claim 1, wherein after determining second bullet screen information matching the first bullet screen information from a bullet screen set corresponding to the first user identification, the bullet screen processing method further comprises:
determining first skip link information according to a second streaming media corresponding to the second barrage information and a corresponding time node, wherein the first skip link information is used for skipping to the corresponding time node of the second streaming media;
correspondingly, the pushing the second bullet screen information to the first client specifically includes:
and pushing the second bullet screen information and the determined first skip link information to the first client.
5. The bullet screen processing method according to claim 1, wherein the bullet screen query request is sent by the first client when detecting that the first bullet screen information is triggered to reply;
correspondingly, the bullet screen query request further includes reply bullet screen information from the first client for the first bullet screen information;
correspondingly, after receiving the barrage query request, the barrage processing method further includes:
and storing the reply bullet screen information and the first bullet screen information in an associated manner.
6. The bullet screen processing method according to claim 5, wherein after receiving the bullet screen query request, the bullet screen processing method further comprises:
generating a bullet screen reply prompt message aiming at the first user identification according to the reply bullet screen information;
and pushing the bullet screen reply prompt message to a second client corresponding to the first user identification.
7. The bullet screen processing method according to claim 6, wherein after receiving the bullet screen query request, the bullet screen processing method further comprises:
determining second skip link information according to the first streaming media corresponding to the first barrage information and the corresponding time nodes;
correspondingly, according to the reply barrage information, generating a barrage reply prompt message for the first user identifier, specifically including:
and generating the bullet screen reply prompt message according to the reply bullet screen information and the determined second skip link information.
8. A bullet screen processing method executed by a first client side is characterized by comprising the following steps:
detecting whether a trigger operation aiming at the first bullet screen information exists; the first bullet screen information is displayed on the first streaming media which is playing;
when the trigger operation exists, generating a bullet screen query request; the bullet screen query request comprises an identifier of first bullet screen information;
sending the bullet screen query request to a server, so that the server determines a first user identifier corresponding to the first bullet screen information according to the identifier of the first bullet screen information, and determines second bullet screen information matched with the first bullet screen information from a bullet screen set corresponding to the first user identifier;
and receiving and displaying the second bullet screen information.
9. The bullet screen processing method according to claim 8, wherein the detecting whether there is a trigger operation for the first bullet screen information specifically includes:
detecting whether a selection operation or a reply operation aiming at the first bullet screen information exists;
correspondingly, when the reply operation aiming at the first bullet screen information exists, a reply window is triggered and called;
receiving reply barrage information input by a user in the reply window, and displaying the reply barrage information and the first barrage information on the first streaming media together;
correspondingly, a bullet screen query request containing reply bullet screen information is sent to the server, so that the server stores the reply bullet screen information and the first bullet screen information in an associated mode.
10. The bullet screen processing method according to claim 8, wherein receiving and displaying the second bullet screen information specifically comprises:
and receiving and displaying the second barrage information and first jump link information, wherein the first jump link information is used for triggering to jump to a second streaming media and a corresponding time node corresponding to the second barrage information.
11. A server, comprising:
a bullet screen query request receiving unit configured to receive a bullet screen query request; the barrage query request is sent by a first client when detecting that first barrage information on a first streaming media which is being played is triggered; the bullet screen query request comprises an identifier of first bullet screen information;
the user identification determining unit is configured to determine a first user identification corresponding to the first bullet screen information according to the identification of the first bullet screen information;
a matching bullet screen determining unit configured to determine second bullet screen information matched with the first bullet screen information from a bullet screen set corresponding to the first user identification;
and the matching barrage pushing unit is configured to push the second barrage information to the first client.
12. A client, comprising:
a trigger operation detection unit configured to detect whether there is a trigger operation for the first bullet screen information; the first bullet screen information is displayed on the first streaming media which is playing;
a bullet screen query request generation unit configured to generate a bullet screen query request when the trigger operation exists; the bullet screen query request comprises an identifier of first bullet screen information;
a bullet screen query request sending unit configured to send the bullet screen query request to a server, so that the server determines a first user identifier corresponding to the first bullet screen information according to the identifier of the first bullet screen information, and determines second bullet screen information matched with the first bullet screen information from a bullet screen set corresponding to the first user identifier;
and the matched bullet screen display unit receives and displays the second bullet screen information.
13. An electronic device comprising a memory, a processor and a computer program stored on the memory and executable on the processor, wherein the steps of the bullet screen processing method according to any one of claims 1 to 10 are implemented when the processor executes the program.
14. A non-transitory computer readable storage medium having a computer program stored thereon, wherein the computer program when executed by a processor implements the steps of the bullet screen processing method according to any one of claims 1 to 10.
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