CN108619717A - Determination method, apparatus, storage medium and the electronic device of operation object - Google Patents
Determination method, apparatus, storage medium and the electronic device of operation object Download PDFInfo
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- CN108619717A CN108619717A CN201810236887.2A CN201810236887A CN108619717A CN 108619717 A CN108619717 A CN 108619717A CN 201810236887 A CN201810236887 A CN 201810236887A CN 108619717 A CN108619717 A CN 108619717A
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Classifications
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/40—Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment
- A63F13/42—Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/55—Controlling game characters or game objects based on the game progress
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/80—Special adaptations for executing a specific game genre or game mode
- A63F13/822—Strategy games; Role-playing games
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/60—Methods for processing data by generating or executing the game program
- A63F2300/6045—Methods for processing data by generating or executing the game program for mapping control signals received from the input arrangement into game commands
- A63F2300/6054—Methods for processing data by generating or executing the game program for mapping control signals received from the input arrangement into game commands by generating automatically game commands to assist the player, e.g. automatic braking in a driving game
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/60—Methods for processing data by generating or executing the game program
- A63F2300/65—Methods for processing data by generating or executing the game program for computing the condition of a game character
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/80—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
- A63F2300/807—Role playing or strategy games
Abstract
The invention discloses determination method, apparatus, storage medium and the electronic devices of a kind of operation object.Wherein, this method includes:In the case where detecting object run, the existing object in current display interface is obtained;Obtain the corresponding attribute value of multiple characteristic attributes of each object in existing object;The corresponding target weight of each object is determined according to the corresponding attribute value of each characteristic attribute in multiple characteristic attributes, wherein target weight is used to indicate accuracy rate of each object as the corresponding operation object of object run;The object that target weight in existing object is met to goal condition is determined as the corresponding operation object of object run.Accuracy rate relatively low technical problem when the present invention solves determining object run corresponding operation object.
Description
Technical field
The present invention relates to computer realms, are situated between in particular to a kind of determination method, apparatus of operation object, storage
Matter and electronic device.
Background technology
In certain application programs, when executing operation in the application, it is thus necessary to determine that the object that the operation executes.Than
Such as:In game application, control role to be attacked using technical ability, to determine the object of attack of the attack.Traditional game is logical
Frequently with following several schemes:It clicks directly on target and carries out target selection;It is automatically selected apart from nearest target when discharging technical ability;
And when latch-up-free target, target nearest in a certain range is chosen automatically at regular intervals.But the above Scheme Choice
Target may not be that current operation is most suitable for the target chosen.Traditional target selection scheme in application program, for
All it is to be not easy to reach the operation of correct result for user, user experience is extremely bad.
For above-mentioned problem, currently no effective solution has been proposed.
Invention content
An embodiment of the present invention provides determination method, apparatus, storage medium and the electronic devices of a kind of operation object, so that
Few accuracy rate relatively low technical problem when solving to determine object run corresponding operation object.
One side according to the ... of the embodiment of the present invention provides a kind of determination method of operation object, including:It is detecting
In the case of object run, the existing object in current display interface is obtained;Obtain each object in the existing object
The corresponding attribute value of multiple characteristic attributes;According to the corresponding attribute value of each characteristic attribute in the multiple characteristic attribute
Determine the corresponding target weight of each object, wherein the target weight is used to indicate described in each object conduct
The accuracy rate of the corresponding operation object of object run;Target weight described in the existing object is met to the object of goal condition
It is determined as the corresponding operation object of the object run.
Another aspect according to the ... of the embodiment of the present invention additionally provides a kind of determining device of operation object, including:First obtains
Modulus block, in the case where detecting object run, obtaining the existing object in current display interface;Second obtains
Module, the corresponding attribute value of multiple characteristic attributes for obtaining each object in the existing object;First determining module is used
In determining the corresponding mesh of each object according to the corresponding attribute value of each characteristic attribute in the multiple characteristic attribute
Mark weight, wherein the target weight is used to indicate each object as the corresponding operation object of the object run
Accuracy rate;Second determining module, the object for target weight described in the existing object to be met to goal condition are determined as
The corresponding operation object of the object run.
Another aspect according to the ... of the embodiment of the present invention additionally provides a kind of storage medium, which is characterized in that the storage is situated between
Computer program is stored in matter, wherein the computer program is arranged to execute described in any of the above-described when operation
Method.
Another aspect according to the ... of the embodiment of the present invention additionally provides a kind of electronic device, including memory and processor,
It is characterized in that, computer program is stored in the memory, and the processor is arranged to hold by the computer program
Method described in row any of the above-described.
In embodiments of the present invention, it using in the case where detecting object run, obtains in current display interface
Existing object;Obtain the corresponding attribute value of multiple characteristic attributes of each object in existing object;According to multiple characteristic attributes
In each corresponding attribute value of characteristic attribute determine the corresponding target weight of each object, wherein target weight is used to indicate often
Accuracy rate of a object as the corresponding operation object of object run;Target weight in existing object is met to pair of goal condition
Mode as being determined as the corresponding operation object of object run is examined during determining object run corresponding operation object
The characteristic attribute for considering the various dimensions of each possible operation object may be to the influence of operating accuracy, with reference to each object
The corresponding attribute value of multiple characteristic attributes determines the corresponding target weight of each object to indicate each object as operation object
Accuracy rate, and more each target weight, the object that target weight is met to goal condition are determined as operation object, to join
The characteristic attribute of multiple dimensions is examined to choose the operation object for the operating effect that can most meet object run, is improved to realize
The technique effect of accuracy rate when determining object run corresponding operation object, and then solve the corresponding operation of determining object run
Accuracy rate relatively low technical problem when object.
Description of the drawings
Attached drawing described herein is used to provide further understanding of the present invention, and is constituted part of this application, this hair
Bright illustrative embodiments and their description are not constituted improper limitations of the present invention for explaining the present invention.In the accompanying drawings:
Fig. 1 is a kind of schematic diagram of the determination method of optional operation object according to the ... of the embodiment of the present invention;
Fig. 2 is a kind of application environment schematic diagram of the determination method of optional operation object according to the ... of the embodiment of the present invention;
Fig. 3 is the schematic diagram according to a kind of determination method of optional operation object of optional embodiment of the invention;
Fig. 4 is the signal according to the determination method of the optional operation object of another kind of optional embodiment of the invention
Figure;
Fig. 5 is a kind of schematic diagram of the determining device of optional operation object according to the ... of the embodiment of the present invention;
Fig. 6 is a kind of application scenarios schematic diagram of the determination method of optional operation object according to the ... of the embodiment of the present invention
One;
Fig. 7 is a kind of application scenarios schematic diagram of the determination method of optional operation object according to the ... of the embodiment of the present invention
Two;
Fig. 8 is a kind of application scenarios schematic diagram of the determination method of optional operation object according to the ... of the embodiment of the present invention
Three;And
Fig. 9 is a kind of schematic diagram of optional electronic device according to the ... of the embodiment of the present invention.
Specific implementation mode
In order to enable those skilled in the art to better understand the solution of the present invention, below in conjunction in the embodiment of the present invention
Attached drawing, technical scheme in the embodiment of the invention is clearly and completely described, it is clear that described embodiment is only
The embodiment of a part of the invention, instead of all the embodiments.Based on the embodiments of the present invention, ordinary skill people
The every other embodiment that member is obtained without making creative work should all belong to the model that the present invention protects
It encloses.
It should be noted that term " first " in description and claims of this specification and above-mentioned attached drawing, "
Two " etc. be for distinguishing similar object, without being used to describe specific sequence or precedence.It should be appreciated that using in this way
Data can be interchanged in the appropriate case, so as to the embodiment of the present invention described herein can in addition to illustrating herein or
Sequence other than those of description is implemented.In addition, term " comprising " and " having " and their any deformation, it is intended that cover
It includes to be not necessarily limited to for example, containing the process of series of steps or unit, method, system, product or equipment to cover non-exclusive
Those of clearly list step or unit, but may include not listing clearly or for these processes, method, product
Or the other steps or unit that equipment is intrinsic.
One side according to the ... of the embodiment of the present invention provides a kind of determination method of operation object, as shown in Figure 1, should
Method includes:
S102 obtains the existing object in current display interface in the case where detecting object run;
S104 obtains the corresponding attribute value of multiple characteristic attributes of each object in existing object;
S106 determines the corresponding target of each object according to the corresponding attribute value of each characteristic attribute in multiple characteristic attributes
Weight, wherein target weight is used to indicate accuracy rate of each object as the corresponding operation object of object run;
S108, the object that target weight in existing object is met to goal condition are determined as the corresponding operation pair of object run
As.
Optionally, in the present embodiment, the determination method of aforesaid operations object can be applied to terminal as shown in Figure 2
In 202 hardware environment constituted.As shown in Fig. 2, terminal 202 in the case where detecting object run, obtains current display
Existing object in interface, and the corresponding attribute value of multiple characteristic attributes of each object in existing object is obtained, according to multiple
The corresponding attribute value of each characteristic attribute determines the corresponding target weight of each object in characteristic attribute, wherein target weight is used
In indicating accuracy rate of each object as the corresponding operation object of object run, target weight in existing object is met into target
The object of condition is determined as the corresponding operation object of object run.
Optionally, in the present embodiment, the determination method of aforesaid operations object can be, but not limited to be applied to determine client
On end in the scene of the corresponding operation object of object run.Wherein, above-mentioned client can be, but not limited to answer to be various types of
With, for example, online education application, instant messaging application, community space application, game application, shopping application, browser application,
Financial application, multimedia application, live streaming application etc..Specifically, can be, but not limited to be applied to determine in above-mentioned game application
In the scene of the corresponding operation object of object run, or can with but be not limited to be applied in above-mentioned shopping application determine target
In the scene for operating corresponding operation object, accuracy rate when determining object run corresponding operation object to improve.It is above-mentioned to be only
A kind of example does not do this any restriction in the present embodiment.
It should be noted that in the present embodiment, above-mentioned client is by taking game client as an example, other kinds of client
The mode of upper determining operation object is similar to its, and details are not described herein.
Optionally, in the present embodiment, object run can be, but not limited to include:Release skill operation, trip in game
The operation etc. launched a offensive in the operation, game of execution task in play.
Optionally, in the present embodiment, the existing object in the current display interface of acquisition can be according to object run
It is different and different, such as:Technical ability for attacking class discharges operation, and the existing object of acquisition may be hostile on display interface
Player, NPC, wild monster, BOSS etc..Operation is discharged for the technical ability of gain-type, the existing object of acquisition may be on display interface
Friend side player.For executing the operation of task class, the existing object of acquisition may be the open country that the task on display interface is specified
Monster, BOSS, NPC, stage property etc..
Optionally, in the present embodiment, the information such as characteristic attribute, goal condition can be according to the type and mesh of client
Mark operation configure.Such as:By taking the game of MMORPG classes as an example, characteristic attribute may include:Blood volume:That is player role
Blood volume numerical value (may be used remaining blood volume percentage indicate), distance:Euclidean distance, mesh i.e. between player role and object
It marks towards angle:Angle, the relevant factor of PK patterns i.e. between player's direction vector and the vector of player-object:It can wrap
Include target type (player, common monster, elite blame, world Boss), hostile relations, red name player etc., object special state:Task
Object, current selected object, Current lock object are currently attacking the object of the corresponding object of client.
Optionally, in the present embodiment, target weight can be, but not limited to by arrange in the client based on multiple-factor
The target autoselector of weight equation is determined, and client is corresponding in the multiple characteristic attributes for getting each object
After attribute value, attribute value is input in the target autoselector based on multiple-factor weight equation, by being based on multiple-factor weight
The target autoselector of formula determines the corresponding target weight of each object by the way that attribute value is updated to weight equation, visitor
Family end, which is got, to be met the object of goal condition after target weight by target weight in existing object and is determined as object run correspondence
Operation object.
Optionally, in the present embodiment, it for the object run under special screne, provides and a kind of is specified based on user
The preferential selector of specific objective to obtain special factor variable (i.e. characteristic attribute), and is transferred data to and is weighed based on the factor
The target autoselector of weight formula, to choose specific intended target automatically.
Such as:In the game of above-mentioned MMORPG classes, according to scene needs, following several specific factors are created:
Task object type:That is the target type of particular task, applied to doing task scene.
Current lock target:The target that i.e. user specifies manually is applied to more people's scene of fighting.User can pass through target
Choose UI, the specified target preferentially attacked.
Attacking the target of the corresponding object of client:Currently the corresponding object of client is being attacked
Target.Strange scene is brushed applied to field, selector can preferentially choose my monster of attack or other players, in brush monster
In the process, itself is can be well protected not attacked.
In an optional embodiment, by taking player exercises role in game client discharges technical ability as an example, in client
In the case of detecting the object run that player 1 carries out release technical ability 1 on end, it is current right in current display interface to obtain
As including:Game player 2, game player 3, NPC1 and open country blame 1, and the characteristic attribute under the scene is set as:Blood volume, distance and right
As type, the weight coefficient of characteristic attribute be the weight coefficient of blood volume be 0.6, the weight coefficient of distance is 0.4, different object class
Type corresponds to different weight coefficients, and the weight coefficient of player type is that the weight coefficient of 0.7, NPC types is 1, common wild strange power
Weight coefficient is 0.3, obtains the corresponding attribute value of above-mentioned multiple characteristic attributes of each object in existing object, such as:Game is played
2 blood volumes 43% of family, the distance between player 1 5.2m, object type is player type;3 blood volume 78% of game player, with player
The distance between 1 3.4m, object type are player type;NPC1 blood volumes 100%, the distance between player 1 5.5m, object class
Type is NPC types;Strange 1 blood volume 13% in open country, the distance between player 1 6.6m, object type are common wild strange type, pass through meter
The form for the weight coefficient that the weighted sum of calculation blood volume and distance is multiplied by object type determines the corresponding target weight of each object, example
Such as:The target weight of game player 2=(43 × 0.6+5.2 × 0.4) × 0.7=19.516, the target weight of game player 3=
(78 × 0.6+3.4 × 0.4) × 0.7=33.712, target weight=(100 × 0.6+5.5 × 0.4) × 1=of game player 3
62.2, target weight=(13 × 0.6+6.6 × 0.4) × 0.3=3.132 of open country strange 1.Target weight is used to indicate each object
As the accuracy rate of the corresponding operation object of object run, the smaller indicated accuracy rate of target weight is higher.By existing object
The object of middle target weight minimum is determined as the corresponding operation object of object run, then can determine in above-mentioned game player 2, trip
It plays in player 3, NPC1 and wild strange 1, open country strange 1 is determined as the corresponding operation object of object run.
Optionally, in the present embodiment, for executing task dispatching special screne in game, task mesh can be separately provided
Mark corresponding target weight so that the object specified in task object can be selected immediately.
Optionally, in the present embodiment, after operation object is determined, the target based on threshold restriction can also be passed through
The automatic loss lost device and realize operation object.The loss device can introduce thresholding variables, and pass through public affairs on the basis of distance
Formula iterates to calculate current target and loses distance, to realize that the intelligence of target is lost.
In an optional embodiment, as shown in figure 3, the operation object determination of object run comprises the following processes:
I/O operation (being equivalent to above-mentioned object run) is detected in game frame entrance, judges whether the I/O operation is specific objective UI behaviour
Make, if it is, factor data is obtained by the preferential selector of specific objective, then by target autoselector according to because of subnumber
According to selection operation object, if the I/O operation is not specific objective UI operations, judge whether it is technical ability UI operations, if
It is that Role Dilemma is then passed through if the I/O operation is not technical ability UI operations by target autoselector selection operation object
Device executes other operations.After selection operation object, the data of client object and operation object are obtained, and automatic by target
Lose whether device loses the operation object according to the Data Detection of client object and operation object.
In this optional embodiment, as shown in figure 4, under current scene, there are three player and one around role itself
A monster detects that the object run in client is to discharge the technical ability of common attack, passes through determining for aforesaid operations object
There is no the nearest monster of chosen distance or other players for the operation result of journey target autoselector, but have selected blood volume
Minimum player.
As it can be seen that through the above steps, during determining object run corresponding operation object, it is contemplated that each may
The characteristic attribute of various dimensions of operation object may be to the influence of operating accuracy, with reference to multiple characteristic attributes of each object
The accuracy rate that corresponding attribute value determines the corresponding target weight of each object to indicate each object as operation object, and compare
More each target weight, the object that target weight is met to goal condition are determined as operation object, to reference to multiple dimensions
Characteristic attribute chooses the operation object for the operating effect that can most meet object run, and object run is determined to realize to improve
The technique effect of accuracy rate when corresponding operation object, and then accuracy rate when solving determining object run corresponding operation object
Relatively low technical problem.
As a kind of optional scheme, the corresponding attribute value packet of multiple characteristic attributes of each object in existing object is obtained
It includes:
S1 obtains the corresponding target signature attribute information of object run, wherein remember in allocation list from preset allocation list
Record has operation and characteristic attribute information with correspondence, target signature attribute information to be used to indicate multiple characteristic attributes;
S2 obtains the corresponding attribute value of multiple characteristic attributes of each object according to target signature attribute information.
Optionally, in the present embodiment, record has operation and characteristic attribute with correspondence in preset allocation list
Information, should operation with correspondence and characteristic attribute information can by some key elements in game modeled come
It determines.
As a kind of optional scheme, determined according to the corresponding attribute value of each characteristic attribute in multiple characteristic attributes each
The corresponding target weight of object includes:
S1 obtains the corresponding target weight function information of target signature attribute information, wherein match from preset allocation list
Setting record in table has characteristic attribute information and weighting function information with correspondence, target weight function information to be used to indicate
Each characteristic attribute is corresponding in the corresponding weighting function of each characteristic attribute and multiple characteristic attributes in multiple characteristic attributes
Weight coefficient;
The corresponding attribute value of each characteristic attribute in the corresponding multiple characteristic attributes of each object is inputted each feature by S2
The corresponding weighting function of attribute obtains the corresponding sub- weight of each characteristic attribute;
S3 obtains the weighted sum of the corresponding sub- weight of each characteristic attribute weight coefficient corresponding with each characteristic attribute,
And weighted sum is determined as the corresponding target weight of each object.
Optionally, in the present embodiment, it is also recorded for the characteristic attribute information with correspondence in preset allocation list
With weighting function information, target weight function information is used to indicate in multiple characteristic attributes the corresponding weight letter of each characteristic attribute
Each corresponding weight coefficient of characteristic attribute in several and multiple characteristic attributes.
Optionally, in the present embodiment, weighting function can be, but not limited to be configured according to the characteristics of characteristic attribute.Example
Such as:In the game of above-mentioned MMORPG classes, blood volume, distance, target is oriented the multistage linear change factor, can configure stage by stage
The weighting function of linear change.
Optionally, in the present embodiment, the corresponding weight coefficient of each characteristic attribute can be according to each characteristic attribute pair
It is configured in the importance of operation object determination process.
As a kind of optional scheme, the object that target weight in existing object is met to goal condition is determined as target behaviour
Making corresponding operation object includes:
S1 determines that target weight is most in existing object in the case where the quantity of the operation object of object run is one
The first high object is that target weight meets the object of goal condition, and the first object is determined as the corresponding operation of object run
Object;And/or
S2 obtains the operation object of object run in the case where the quantity of the operation object of object run is multiple
Destination number;Determine that the second object of the higher destination number of target weight is that target weight meets goal condition in existing object
Object, and destination number the second object is determined as the corresponding operation object of object run.
Optionally, in the present embodiment, the behaviour that the goal condition that target weight need to meet can be specified according to object run
Make the quantity of object to determine.Such as:For the technical ability of single object of attack, the highest object of target weight can be chosen as behaviour
Make object, class technical ability is attacked for group, the object for meeting the destination number that group's attack requires can be chosen as operation pair
As.
As a kind of optional scheme, it is determined as target in the object that target weight in existing object is met to goal condition
After operating corresponding operation object, further include:
S1 obtains the first distance between the first object and operation object of initiating object run, wherein the first distance is used
Target weight in existing object is met to when the object of goal condition is determined as object run corresponding operation object the in instruction
The distance between an object and operation object;
S2 determines that target loses distance based on the first distance with target range threshold value;
S3, when the first object and operation object move to the second distance between the first object and operation object more than target
In the case of losing distance, determine that operation object is lost in object run.
Optionally, in the present embodiment, target range threshold value can be according to the opereating specification of object run, object run
The information such as operational attribute are configured.
Optionally, in the present embodiment, according to the distance between the first object and operation object and preset target away from
Determine whether to carry out loss processing to operation object from threshold value.Such as:In course of battle in gaming, war of especially running
Bucket, it is desirable to reselect new target, first have to lose the target currently chosen, traditional way usually has:Pass through direct point
Hit new target and carry out target switching, target switching is carried out using strange button is cut, wait for the target currently chosen leave the visual field or
Person is dead, then the nearest target of simple chosen distance carries out the loss mode of the operation objects such as target switching.But these modes
It is not smart enough and conveniently, it is easy to cause the mistake of target to lose, in the present embodiment, device is lost by target automatically, introduce
Target range thresholding variables, realize and target are chosen intelligently to be lost after reaching certain condition.
As a kind of optional scheme, determine that target loses distance and includes with target range threshold value based on the first distance:
S1 is more than minimum target in the first distance and loses distance, and the first object and side of the operation object to be located remotely from each other
In the case of movement, determine target lose distance be the first distance and target range threshold value and;
S2 is more than minimum target in the first distance and loses distance, and the first object and operation object are with side close to each other
In the case of movement, determine target lose distance be second distance and target range threshold value and;
S3 determines that target loses distance and is in the case where the first distance is less than or equal to minimum target and loses distance
Minimum target loses distance;
Wherein, it is the minimum value that preset target loses distance that minimum target, which loses distance,.
Optionally, in the present embodiment, on the basis of distance, thresholding variables are introduced, and iterate to calculate by formula
Current target loses distance, to realize that the intelligence of target is lost.
For example, in an optional embodiment, dtIndicate that current goal loses distance, dl indicates that the last time calculates
The target arrived loses distance, and d indicates that the distance between current operation object and player's object, λ indicate to lose distance threshold, D tables
Show that minimum target loses distance.
dlIt is initialized by following formula:
dl=d+ λ
After initialization, iteration updates d as follows in game processt:
dl=dt
Computation model in this way, it is ensured that player, can be with after arbitrary remote distance chooses visible target
The loss target of meeting intelligence in following several scenes:
Scene one, initial distance is more than D, and player and operation object are moved towards far from direction, then dtIt remains initial
The value of change, and in the two distance more than dtLose target automatically later.
Scene two, initial distance is more than D, and player and target are moved towards close to direction, then dtIt constantly reduces, if hereafter
Player and target are moved towards far from direction, then in the two distance more than dtLose target automatically later.
Scene three, initial distance are less than or equal to D, then dtIt is locked into D, hereafter no matter how player and target move,
In the two distance more than dtLose target automatically later.
In this optional embodiment, with D=10, for λ=1, for scene one, if current first object and mesh
It is 15 to mark the distance between object, then initial distance is 15+1=16, which has been more than (10) D, and the first object
It is moved towards far from direction with operation object, then dt16 are remained, loses target object automatically after the two distance is more than 16.It is right
In scene two, if the distance between current first object and target object are 15, initial distance 15+1=16, this is initial
Distance has been more than (10) D, and the first object and operation object are moved towards close to direction, then dtConstantly reduce, that is to say, that when
The two close to distance be 12 when, d at this timetFor 12+1=13, if hereafter player and target are moved towards far from direction, two
Person's distance is automatic later more than 13 to lose target.For scene three, if the distance between current first object and target object
It is 9, then initial distance is 9+1=10, which is equal to D (10), then dtBe locked into 10, hereafter no matter the first object and
How target object moves, and loses target automatically after the two distance is more than 10.
It should be noted that for each method embodiment above-mentioned, for simple description, therefore it is all expressed as a series of
Combination of actions, but those skilled in the art should understand that, the present invention is not limited by the described action sequence because
According to the present invention, certain steps can be performed in other orders or simultaneously.Secondly, those skilled in the art should also know
It knows, embodiment described in this description belongs to preferred embodiment, and involved action and module are not necessarily of the invention
It is necessary.
Through the above description of the embodiments, those skilled in the art can be understood that according to above-mentioned implementation
The method of example can add the mode of required general hardware platform to realize by software, naturally it is also possible to by hardware, but it is very much
In the case of the former be more preferably embodiment.Based on this understanding, technical scheme of the present invention is substantially in other words to existing
The part that technology contributes can be expressed in the form of software products, which is stored in a storage
In medium (such as ROM/RAM, magnetic disc, CD), including some instructions are used so that a station terminal equipment (can be mobile phone, calculate
Machine, server or network equipment etc.) execute method described in each embodiment of the present invention.
Other side according to the ... of the embodiment of the present invention additionally provides a kind of determination side for implementing aforesaid operations object
The determining device of the operation object of method, as shown in figure 5, the device includes:
1) the first acquisition module 52, in the case where detecting object run, obtaining in current display interface
Existing object;
2) the second acquisition module 54, the corresponding attribute of multiple characteristic attributes for obtaining each object in existing object
Value;
3) the first determining module 56, it is every for being determined according to the corresponding attribute value of each characteristic attribute in multiple characteristic attributes
The corresponding target weight of a object, wherein target weight is used to indicate each object as the corresponding operation object of object run
Accuracy rate;
4) the second determining module 58, the object for target weight in existing object to be met to goal condition are determined as target
Operate corresponding operation object.
Optionally, in the present embodiment, the determining device of aforesaid operations object can be applied to terminal as shown in Figure 2
In 202 hardware environment constituted.As shown in Fig. 2, terminal 202 in the case where detecting object run, obtains current display
Existing object in interface, and the corresponding attribute value of multiple characteristic attributes of each object in existing object is obtained, according to multiple
The corresponding attribute value of each characteristic attribute determines the corresponding target weight of each object in characteristic attribute, wherein target weight is used
In indicating accuracy rate of each object as the corresponding operation object of object run, target weight in existing object is met into target
The object of condition is determined as the corresponding operation object of object run.
Optionally, in the present embodiment, the determining device of aforesaid operations object can be, but not limited to be applied to determine client
On end in the scene of the corresponding operation object of object run.Wherein, above-mentioned client can be, but not limited to answer to be various types of
With, for example, online education application, instant messaging application, community space application, game application, shopping application, browser application,
Financial application, multimedia application, live streaming application etc..Specifically, can be, but not limited to be applied to determine in above-mentioned game application
In the scene of the corresponding operation object of object run, or can with but be not limited to be applied in above-mentioned shopping application determine target
In the scene for operating corresponding operation object, accuracy rate when determining object run corresponding operation object to improve.It is above-mentioned to be only
A kind of example does not do this any restriction in the present embodiment.
It should be noted that in the present embodiment, above-mentioned client is by taking game client as an example, other kinds of client
The mode of upper determining operation object is similar to its, and details are not described herein.
Optionally, in the present embodiment, object run can be, but not limited to include:Release skill operation, trip in game
The operation etc. launched a offensive in the operation, game of execution task in play.
Optionally, in the present embodiment, the existing object in current display interface in client of acquisition can root
It is different according to the difference of object run, such as:Technical ability for attacking class discharges operation, and the existing object of acquisition may be display
Hostile player, NPC, wild monster, BOSS on interface etc..Operation is discharged for the technical ability of gain-type, the existing object of acquisition may
It is the friend side player on display interface.For executing the operation of task class, the existing object of acquisition may be on display interface
The specified wild monster of task, BOSS, NPC, stage property etc..
Optionally, in the present embodiment, the information such as characteristic attribute, goal condition can be according to the type and mesh of client
Mark operation configure.Such as:By taking the game of MMORPG classes as an example, characteristic attribute may include:Blood volume:That is player role
Blood volume numerical value (may be used remaining blood volume percentage indicate), distance:Euclidean distance, mesh i.e. between player role and object
It marks towards angle:Angle, the relevant factor of PK patterns i.e. between player's direction vector and the vector of player-object:It can wrap
Include target type (player, common monster, elite blame, world Boss), hostile relations, red name player etc., object special state:Task
Object, current selected object, Current lock object are currently attacking the object of the corresponding object of client.
Optionally, in the present embodiment, target weight can be, but not limited to by arrange in the client based on multiple-factor
The target autoselector of weight equation is determined, and client is corresponding in the multiple characteristic attributes for getting each object
After attribute value, attribute value is input in the target autoselector based on multiple-factor weight equation, by being based on multiple-factor weight
The target autoselector of formula determines the corresponding target weight of each object by the way that attribute value is updated to weight equation, visitor
Family end, which is got, to be met the object of goal condition after target weight by target weight in existing object and is determined as object run correspondence
Operation object.
Optionally, in the present embodiment, it for the object run under special screne, provides and a kind of is specified based on user
The preferential selector of specific objective to obtain special factor variable (i.e. characteristic attribute), and is transferred data to and is weighed based on the factor
The target autoselector of weight formula, to choose specific intended target automatically.
Such as:In the game of above-mentioned MMORPG classes, according to scene needs, following several specific factors are created:
Task object type:That is the target type of particular task, applied to doing task scene.
Current lock target:The target that i.e. user specifies manually is applied to more people's scene of fighting.User can pass through target
Choose UI, the specified target preferentially attacked.
Attacking the target of the corresponding object of client:Currently the corresponding object of client is being attacked
Target.Strange scene is brushed applied to field, selector can preferentially choose my monster of attack or other players, in brush monster
In the process, itself is can be well protected not attacked.
In an optional embodiment, by taking player exercises role in game client discharges technical ability as an example, in client
In the case of detecting the object run that player 1 carries out release technical ability 1 on end, it is current right in current display interface to obtain
As including:Game player 2, game player 3, NPC1 and open country blame 1, and the characteristic attribute under the scene is set as:Blood volume, distance and right
As type, the weight coefficient of characteristic attribute be the weight coefficient of blood volume be 0.6, the weight coefficient of distance is 0.4, different object class
Type corresponds to different weight coefficients, and the weight coefficient of player type is that the weight coefficient of 0.7, NPC types is 1, common wild strange power
Weight coefficient is 0.3, obtains the corresponding attribute value of above-mentioned multiple characteristic attributes of each object in existing object, such as:Game is played
2 blood volumes 43% of family, the distance between player 1 5.2m, object type is player type;3 blood volume 78% of game player, with player
The distance between 1 3.4m, object type are player type;NPC1 blood volumes 100%, the distance between player 1 5.5m, object class
Type is NPC types;Strange 1 blood volume 13% in open country, the distance between player 1 6.6m, object type are common wild strange type, pass through meter
The form for the weight coefficient that the weighted sum of calculation blood volume and distance is multiplied by object type determines the corresponding target weight of each object, example
Such as:The target weight of game player 2=(43 × 0.6+5.2 × 0.4) × 0.7=19.516, the target weight of game player 3=
(78 × 0.6+3.4 × 0.4) × 0.7=33.712, target weight=(100 × 0.6+5.5 × 0.4) × 1=of game player 3
62.2, target weight=(13 × 0.6+6.6 × 0.4) × 0.3=3.132 of open country strange 1.Target weight is used to indicate each object
As the accuracy rate of the corresponding operation object of object run, the smaller indicated accuracy rate of target weight is higher.By existing object
The object of middle target weight minimum is determined as the corresponding operation object of object run, then can determine in above-mentioned game player 2, trip
It plays in player 3, NPC1 and wild strange 1, open country strange 1 is determined as the corresponding operation object of object run.
Optionally, in the present embodiment, for executing task dispatching special screne in game, task mesh can be separately provided
Mark corresponding target weight so that the object specified in task object can be selected immediately.
Optionally, in the present embodiment, after operation object is determined, the target based on threshold restriction can also be passed through
The automatic loss lost device and realize operation object.The loss device can introduce thresholding variables, and pass through public affairs on the basis of distance
Formula iterates to calculate current target and loses distance, to realize that the intelligence of target is lost.
In an optional embodiment, as shown in figure 3, the operation object determination of object run comprises the following processes:
I/O operation (being equivalent to above-mentioned object run) is detected in game frame entrance, judges whether the I/O operation is specific objective UI behaviour
Make, if it is, factor data is obtained by the preferential selector of specific objective, then by target autoselector according to because of subnumber
According to selection operation object, if the I/O operation is not specific objective UI operations, judge whether it is technical ability UI operations, if
It is that Role Dilemma is then passed through if the I/O operation is not technical ability UI operations by target autoselector selection operation object
Device executes other operations.After selection operation object, the data of client object and operation object are obtained, and automatic by target
Lose whether device loses the operation object according to the Data Detection of client object and operation object.
In this optional embodiment, as shown in figure 4, under current scene, there are three player and one around role itself
A monster detects that the object run in client is to discharge the technical ability of common attack, passes through determining for aforesaid operations object
There is no the nearest monster of chosen distance or other players for the operation result of journey target autoselector, but have selected blood volume
Minimum player.
As it can be seen that by above-mentioned apparatus, during determining object run corresponding operation object, it is contemplated that each may
The characteristic attribute of various dimensions of operation object may be to the influence of operating accuracy, with reference to multiple characteristic attributes of each object
The accuracy rate that corresponding attribute value determines the corresponding target weight of each object to indicate each object as operation object, and compare
More each target weight, the object that target weight is met to goal condition are determined as operation object, to reference to multiple dimensions
Characteristic attribute chooses the operation object for the operating effect that can most meet object run, and object run is determined to realize to improve
The technique effect of accuracy rate when corresponding operation object, and then accuracy rate when solving determining object run corresponding operation object
Relatively low technical problem.
As a kind of optional scheme, the second acquisition module includes:
1) first acquisition unit, for obtaining the corresponding target signature attribute letter of object run from preset allocation list
Breath, wherein record has operation and characteristic attribute information with correspondence in allocation list, and target signature attribute information is for referring to
Show multiple characteristic attributes;
2) second acquisition unit, for according to target signature attribute information, obtaining multiple characteristic attributes pair of each object
The attribute value answered.
Optionally, in the present embodiment, record has operation and characteristic attribute with correspondence in preset allocation list
Information, should operation with correspondence and characteristic attribute information can by some key elements in game modeled come
It determines.
As a kind of optional scheme, the first determining module includes:
1) third acquiring unit, for obtaining the corresponding target weight of target signature attribute information from preset allocation list
Function information, wherein record has characteristic attribute information and weighting function information with correspondence, target weight in allocation list
Function information is used to indicate in multiple characteristic attributes in the corresponding weighting function of each characteristic attribute and multiple characteristic attributes often
The corresponding weight coefficient of a characteristic attribute;
2) input unit is used for each corresponding attribute value of characteristic attribute in the corresponding multiple characteristic attributes of each object
The corresponding weighting function of each characteristic attribute is inputted, the corresponding sub- weight of each characteristic attribute is obtained;
3) first processing units, for obtaining the corresponding sub- weight of each characteristic attribute power corresponding with each characteristic attribute
The weighted sum of weight coefficient, and weighted sum is determined as the corresponding target weight of each object.
Optionally, in the present embodiment, it is also recorded for the characteristic attribute information with correspondence in preset allocation list
With weighting function information, target weight function information is used to indicate in multiple characteristic attributes the corresponding weight letter of each characteristic attribute
Each corresponding weight coefficient of characteristic attribute in several and multiple characteristic attributes.
Optionally, in the present embodiment, weighting function can be, but not limited to be configured according to the characteristics of characteristic attribute.Example
Such as:In the game of above-mentioned MMORPG classes, blood volume, distance, target is oriented the multistage linear change factor, can configure stage by stage
The weighting function of linear change.
Optionally, in the present embodiment, the corresponding weight coefficient of each characteristic attribute can be according to each characteristic attribute pair
It is configured in the importance of operation object determination process.
As a kind of optional scheme, the second determining module includes:
1) second processing unit, in the case where the quantity of the operation object of object run is one, determining current
Highest first object of target weight is that target weight meets the object of goal condition, and the first object is determined as mesh in object
Mark operates corresponding operation object;And/or
2) third processing unit, in the case where the quantity of the operation object of object run is multiple, obtaining target
The destination number of the operation object of operation;Determine that the second object of the higher destination number of target weight is target in existing object
Weight meets the object of goal condition, and the second object of destination number is determined as the corresponding operation object of object run.
Optionally, in the present embodiment, the behaviour that the goal condition that target weight need to meet can be specified according to object run
Make the quantity of object to determine.Such as:For the technical ability of single object of attack, the highest object of target weight can be chosen as behaviour
Make object, class technical ability is attacked for group, the object for meeting the destination number that group's attack requires can be chosen as operation pair
As.
As a kind of optional scheme, above-mentioned apparatus further includes:
1) third acquisition module, for obtains initiation object run the first object and operation object between first away from
It is used to indicate from, wherein the first distance and target weight in existing object is met to the object of goal condition is determined as object run
The distance between first object and operation object when corresponding operation object;
2) third determining module, for determining that target loses distance with target range threshold value based on the first distance;
3) the 4th determining module, for being moved between the first object and operation object when the first object and operation object
Second distance is more than to determine that operation object is lost in object run in the case that target loses distance.
Optionally, in the present embodiment, target range threshold value can be according to the opereating specification of object run, object run
The information such as operational attribute are configured.
Optionally, in the present embodiment, according to the distance between the first object and operation object and preset target away from
Determine whether to carry out loss processing to operation object from threshold value.Such as:In course of battle in gaming, war of especially running
Bucket, it is desirable to reselect new target, first have to lose the target currently chosen, traditional way usually has:Pass through direct point
Hit new target and carry out target switching, target switching is carried out using strange button is cut, wait for the target currently chosen leave the visual field or
Person is dead, then the nearest target of simple chosen distance carries out the loss mode of the operation objects such as target switching.But these modes
It is not smart enough and conveniently, it is easy to cause the mistake of target to lose, in the present embodiment, device is lost by target automatically, introduce
Target range thresholding variables, realize and target are chosen intelligently to be lost after reaching certain condition.
As a kind of optional scheme, third determining module includes:
1) the first determination unit loses distance, and the first object and operation pair for being more than minimum target in the first distance
In the case of with the direction movement that is located remotely from each other, determine target lose distance be the first distance and target range threshold value and;
2) the second determination unit loses distance, and the first object and operation pair for being more than minimum target in the first distance
In the case of with direction movement close to each other, determine target lose distance be second distance with target range threshold value and;
3) third determination unit is used in the case where the first distance is less than or equal to minimum target and loses distance, really
The loss that sets the goal distance is that minimum target loses distance;
Wherein, it is the minimum value that preset target loses distance that minimum target, which loses distance,.
Optionally, in the present embodiment, on the basis of distance, thresholding variables are introduced, and iterate to calculate by formula
Current target loses distance, to realize that the intelligence of target is lost.
For example, in an optional embodiment, dtIndicate that current goal loses distance, dlIndicate that the last time calculates
The target arrived loses distance, and d indicates that the distance between current operation object and player's object, λ indicate to lose distance threshold, D tables
Show that minimum target loses distance.
dlIt is initialized by following formula:
dl=d+ λ
After initialization, iteration updates d as follows in game processt:
dl=dt
Computation model in this way, it is ensured that player, can be with after arbitrary remote distance chooses visible target
The loss target of meeting intelligence in following several scenes:
Scene one, initial distance is more than D, and the first object of player and operation object are moved towards far from direction, then dtIt protects
The value for initialization is held, and in the two distance more than dtLose target automatically later.
Scene two, initial distance is more than D, and player and target are moved towards close to direction, then dtIt constantly reduces, if hereafter
Player and target are moved towards far from direction, then in the two distance more than dtLose target automatically later.
Scene three, initial distance are less than or equal to D, then dtIt is locked into D, hereafter no matter how player and target move,
In the two distance more than dtLose target automatically later.
In this optional embodiment, with D=10, for λ=1, for scene one, if current first object and mesh
It is 15 to mark the distance between object, then initial distance is 15+1=16, which has been more than (10) D, and the first object
It is moved towards far from direction with operation object, then dt16 are remained, loses target object automatically after the two distance is more than 16.It is right
In scene two, if the distance between current first object and target object are 15, initial distance 15+1=16, this is initial
Distance has been more than (10) D, and the first object and operation object are moved towards close to direction, then dtConstantly reduce, that is to say, that when
The two close to distance be 12 when, d at this timetFor 12+1=13, if hereafter player and target are moved towards far from direction, two
Person's distance is automatic later more than 13 to lose target.For scene three, if the distance between current first object and target object
It is 9, then initial distance is 9+1=10, which is equal to D (10), then dtBe locked into 10, hereafter no matter the first object and
How target object moves, and loses target automatically after the two distance is more than 10.
The application environment of the embodiment of the present invention can be, but not limited to reference to the application environment in above-described embodiment, the present embodiment
In this is repeated no more.An embodiment of the present invention provides the optional tools of one kind of the connection method for implementing above-mentioned real-time Communication for Power
Body application example.
As a kind of optional embodiment, the determination method of aforesaid operations object can be, but not limited to be applied to such as Fig. 6 institutes
In the scene of the determination for the operation object shown.The noun in some game in this scene is explained and illustrated below:
MMORPG:Massively Multiplayer Online Role Playing Games.
Occupation:The character types that player selects in game.
PK patterns:Combat model in game determines in game friendly or hostile relations between different crowd.
NPC:Non-player role in game is primarily referred to as some functional permanent roles, such as picks up task isogonism
Color object.
Red name player:Other players of malice kill can obtain murderous look value in game, and murderous look value accumulative 200 or more can become red
Name has greater probability to lose knapsack article when by NPC attacks and death.
In this scene, a kind of Intelligent target auxiliary system of MMORPG hands trip is provided.One pain spot of going game
It is that on a mobile platform, because the particularity of mobile platform, including visual screen are small, I/O operation limitation etc. causes in game process
Choosing and losing for player for target is an operation for being not easy to reach correct result, eventually leads to game experiencing extremely not
It is good.For this pain spot, in this scene, the characteristic of MMORPG game and mobile platform operation is considered, it is proposed that a set of
Selection and the intelligent assistance system for losing operation object ensure that intelligent, side of the player when selecting and losing operation object
Just property and correctness, greatly improve user experience.The system includes mainly following several parts:
1) the target autoselector based on multiple-factor weight equation.
According to type of play and scene of game, modeling certainty factor variable is carried out (quite to some key elements in game
In features described above attribute), establish the corresponding weight coefficient of weighting function, certainty factor.When player discharges technical ability, system
Target autoselector can be input the data into, and automatically selects out operation object.
The selection device introduces the significant variables such as the factor, weight, calculates target weight by following formula, selector can be certainly
It is dynamic to choose the highest object of weight as operation object, to realize that the intelligence of target is chosen.
ωi=f (x)
Wherein, ω is the corresponding target weight of each object, ωiFor the sub- weight of a certain item factor, σiFor a certain item factor
Weight coefficient, x be a certain item factor discrete values, f (x) be the corresponding weighting function of the factor.
Optionally, in the present embodiment, each single item factor can be isolated using weight coefficient and carries out independent weight calculation
(i.e. more aspect take out weighting function f (x)), and by each single item Factor Weight ω in formulaiIt is normalized, then passes through σi
The weight shared by each single item factor is adjusted to determine the significance level of the factor.Weight coefficient design in this way, is more convenient
Project staff and developer carry out the numerical value and function of debugging system.
In MMORPG game, a set of factor variable closely related with the occupation of player role is devised, for each
Occupation can all configure a independent Factor Weight coefficient table, to record the data such as above-mentioned weighting function, the factor, weight coefficient.
Specific factor variable is as follows:
Blood volume:That is remaining blood volume percentage may be used to indicate in the blood volume numerical value of player role in gaming.
Distance:Euclidean distance i.e. between player role and object.
Target is towards angle:Angle i.e. between player's direction vector and player-object vectors.
The relevant factor of PK patterns:Object type (player, common strange, elite blames, world Boss), hostile relations, red name
Player.
Target special state:Task object, current selected object, Current lock object are currently attacking player role
Object.
Wherein blood volume, distance, target are oriented the multistage linear change factor, the power of linear change stage by stage may be used
Weight function model designs weighting function.Such as:The right assessment function of blood volume is as follows:
Wherein f (x) is weighting function, kiFor the slope of linear change, xi0For factor initial value, f (xi0) it is that the factor originates
Weight, xi1For factor end value, f (xi1) it is that the factor terminates weight, x is factor value.
2) the preferential selector of specific objective specified based on user.
In some special scene of game, for example task scene is done, more people's scene of fighting etc., the above-mentioned factor can not expire
The selection demand (such as task object, hostile target etc.) of sufficient specific objective.At this point it is possible to according to scene needs, pass through specific mesh
Preferential selector is marked, specific factor is set, finally automatically selects out specific objective again by target autoselector.
The selection device transfers data to the mesh based on Factor Weight formula by introducing some special factor variables
Autoselector is marked, to choose the operation object of specific intention automatically.
In MMORPG game, according to scene needs, following several specific factors are created:
Task object type:That is the object type of particular task can be applied to do task scene.
Current lock target:The operation object specified manually, can be applied to more people's scene of fighting.As shown in fig. 6, logical
Cross the specified objects preferentially attacked of Object selection UI.
Attacking the target of player role:The i.e. current target that player role is being attacked.Applied to field
The strange scene of brush, selector can preferentially choose monster or other players of attack player role, thus during brushing strange, energy
It protects and itself is not attacked well.
3) target based on threshold restriction loses device automatically.
In game process, how intelligence loses the target currently chosen, and is that target switches and how to choose the weight of target
Want premise.In course of battle, it is desirable to intelligence switching target, it is necessary to first lose and currently choose target, because currently choosing mesh
Itself is a the important factors for occupying very big weight for mark.For another example long-range occupational role, which is wanted to attack when running, chooses target,
If only losing target by distance, it is easy to the mistake of target be caused to lose.For another example traditional hand trip, to player and NPC
Carry out information inspection is chosen, is all to be limited in a narrow range, causes player to be not easy to check others' information, why can
It limits range to choose, also because choosing the loss problem of target.Above-mentioned target loses device automatically, introduces threshold value change
Amount, meets and target is chosen intelligently to be lost after reaching certain condition.On this basis, it may be convenient to realize seen in target i.e.
The good user experience that can be chosen.
The loss device introduces thresholding variables, and iterate to calculate current target by formula and lose on the basis of distance
Distance is lost, to realize that the intelligence of target is lost.
In the present embodiment, d is settIndicate that current goal loses distance, dlIndicate that the last target being calculated is lost
Distance, d indicate that the distance between current goal and player, λ indicate to lose distance threshold, and D indicates that minimum target loses distance.
dlIt is initialized by following formula:
dl=d+ λ
After initialization, iteration updates d as follows in game processt:
dl=dt
Computation model in this way, it is ensured that player is after arbitrary remote distance chooses visible object, such as
Under several behaviors after can intelligence loss target:
1) initial distance is more than D, and player and target are moved towards far from direction, then dtThe value of initialization is remained, and
In the two distance more than dtLose target automatically later.
2) initial distance is more than D, and player and target are moved towards close to direction, then dtIt constantly reduces, if hereafter player
It is moved towards far from direction with target, then in the two distance more than dtLose target automatically later.
3) initial distance is less than or equal to D, then dtIt is locked into D, hereafter no matter how player and target move, in the two
Distance is more than dtLose target automatically later.
In MMORPG game, by taking soldier's occupation as an example, the data used is D=12, λ=5.As shown in fig. 7, choosing behaviour
When making object, the distance of player role and operation object is 7.7 meters, as shown in figure 8, the two distance is lost automatically when more than 12 meters
Lose target.
Another aspect according to the ... of the embodiment of the present invention additionally provides a kind of for implementing the determination of aforesaid operations object
Electronic device, as shown in figure 9, the electronic device includes:One or more (one is only shown in figure) processors 902, memory
904, sensor 906, encoder 908 and transmitting device 910 are stored with computer program in the memory, the processor quilt
It is set as executing the step in any of the above-described embodiment of the method by computer program.
Optionally, in the present embodiment, above-mentioned electronic device can be located in multiple network equipments of computer network
At least one network equipment.
Optionally, in the present embodiment, above-mentioned processor can be set to execute following steps by computer program:
S1 obtains the existing object in current display interface in the case where detecting object run;
S2 obtains the corresponding attribute value of multiple characteristic attributes of each object in existing object;
S3 determines that the corresponding target of each object is weighed according to the corresponding attribute value of each characteristic attribute in multiple characteristic attributes
Weight, wherein target weight is used to indicate accuracy rate of each object as the corresponding operation object of object run;
S4, the object that target weight in existing object is met to goal condition are determined as the corresponding operation pair of object run
As.
Optionally, it will appreciated by the skilled person that structure shown in Fig. 9 is only to illustrate, electronic device also may be used
To be smart mobile phone (such as Android phone, iOS mobile phones), tablet computer, palm PC and mobile internet device
The terminal devices such as (Mobile Internet Devices, MID), PAD.Fig. 9 it does not cause the structure of above-mentioned electronic device
It limits.For example, electronic device may also include more than shown in Fig. 9 or less component (such as network interface, display device
Deng), or with the configuration different from shown in Fig. 9.
Wherein, memory 902 can be used for storing software program and module, such as the operation object in the embodiment of the present invention
Determine that the corresponding program instruction/module of method and apparatus, processor 904 are stored in the software journey in memory 902 by operation
Sequence and module realize the control method of above-mentioned target element to perform various functions application and data processing.It deposits
Reservoir 902 may include high speed random access memory, can also include nonvolatile memory, as one or more magnetic storage fills
It sets, flash memory or other non-volatile solid state memories.In some instances, memory 902 can further comprise relative to place
The remotely located memory of device 904 is managed, these remote memories can pass through network connection to terminal.The example packet of above-mentioned network
Include but be not limited to internet, intranet, LAN, mobile radio communication and combinations thereof.
Above-mentioned transmitting device 910 is used to receive via a network or transmission data.Above-mentioned network specific example
It may include cable network and wireless network.In an example, transmitting device 910 includes a network adapter
(NetworkInterface Controller, NIC), can be connected with other network equipments with router by cable to
It can be communicated with internet or LAN.In an example, transmitting device 910 is radio frequency (Radio Frequency, RF)
Module is used to wirelessly be communicated with internet.
Wherein, specifically, memory 902 is for storing application program.
The embodiments of the present invention also provide a kind of storage medium, computer program is stored in the storage medium, wherein
The computer program is arranged to execute the step in any of the above-described embodiment of the method when operation.
Optionally, in the present embodiment, above-mentioned storage medium can be set to store by executing based on following steps
Calculation machine program:
S1 obtains the existing object in current display interface in the case where detecting object run;
S2 obtains the corresponding attribute value of multiple characteristic attributes of each object in existing object;
S3 determines that the corresponding target of each object is weighed according to the corresponding attribute value of each characteristic attribute in multiple characteristic attributes
Weight, wherein target weight is used to indicate accuracy rate of each object as the corresponding operation object of object run;
S4, the object that target weight in existing object is met to goal condition are determined as the corresponding operation pair of object run
As.
Optionally, storage medium is also configured to store for executing step included in the method in above-described embodiment
Computer program, this is repeated no more in the present embodiment.
Optionally, in the present embodiment, one of ordinary skill in the art will appreciate that in the various methods of above-described embodiment
All or part of step be that can be completed come command terminal device-dependent hardware by program, which can be stored in
In one computer readable storage medium, storage medium may include:Flash disk, read-only memory (Read-Only Memory,
ROM), random access device (Random Access Memory, RAM), disk or CD etc..
The embodiments of the present invention are for illustration only, can not represent the quality of embodiment.
If the integrated unit in above-described embodiment is realized in the form of SFU software functional unit and as independent product
Sale in use, can be stored in the storage medium that above computer can be read.Based on this understanding, skill of the invention
Substantially all or part of the part that contributes to existing technology or the technical solution can be with soft in other words for art scheme
The form of part product embodies, which is stored in a storage medium, including some instructions are used so that one
Platform or multiple stage computers equipment (can be personal computer, server or network equipment etc.) execute each embodiment institute of the present invention
State all or part of step of method.
In the above embodiment of the present invention, all emphasizes particularly on different fields to the description of each embodiment, do not have in some embodiment
The part of detailed description may refer to the associated description of other embodiment.
In several embodiments provided herein, it should be understood that disclosed client, it can be by others side
Formula is realized.Wherein, the apparatus embodiments described above are merely exemplary, for example, the unit division, only one
Kind of division of logic function, formula that in actual implementation, there may be another division manner, such as multiple units or component can combine or
It is desirably integrated into another system, or some features can be ignored or not executed.Another point, it is shown or discussed it is mutual it
Between coupling, direct-coupling or communication connection can be INDIRECT COUPLING or communication link by some interfaces, unit or module
It connects, can be electrical or other forms.
The unit illustrated as separating component may or may not be physically separated, aobvious as unit
The component shown may or may not be physical unit, you can be located at a place, or may be distributed over multiple
In network element.Some or all of unit therein can be selected according to the actual needs to realize the mesh of this embodiment scheme
's.
In addition, each functional unit in each embodiment of the present invention can be integrated in a processing unit, it can also
It is that each unit physically exists alone, it can also be during two or more units be integrated in one unit.Above-mentioned integrated list
The form that hardware had both may be used in member is realized, can also be realized in the form of SFU software functional unit.
The above is only a preferred embodiment of the present invention, it is noted that for the ordinary skill people of the art
For member, various improvements and modifications may be made without departing from the principle of the present invention, these improvements and modifications are also answered
It is considered as protection scope of the present invention.
Claims (15)
1. a kind of determination method of operation object, which is characterized in that including:
In the case where detecting object run, the existing object in current display interface is obtained;
Obtain the corresponding attribute value of multiple characteristic attributes of each object in the existing object;
The corresponding target weight of each object is determined according to the corresponding attribute value of the multiple characteristic attribute, wherein
The target weight is used to indicate accuracy rate of each object as the corresponding operation object of the object run;
The object that target weight described in the existing object is met to goal condition is determined as the corresponding behaviour of the object run
Make object.
2. according to the method described in claim 1, it is characterized in that, obtaining multiple features of each object in the existing object
The corresponding attribute value of attribute includes:
The corresponding target signature attribute information of the object run is obtained from preset allocation list, wherein in the allocation list
Record has operation and characteristic attribute information with correspondence, the target signature attribute information to be used to indicate the multiple spy
Levy attribute;
According to the target signature attribute information, the corresponding attribute of the multiple characteristic attribute of each object is obtained
Value.
3. according to the method described in claim 2, it is characterized in that, being determined according to the corresponding attribute value of the multiple characteristic attribute
The corresponding target weight of each object includes:
The corresponding target weight function information of the target signature attribute information is obtained from the preset allocation list, wherein
Record has characteristic attribute information and weighting function information with correspondence, the target weight function letter in the allocation list
Breath is used to indicate in the multiple characteristic attribute in the corresponding weighting function of each characteristic attribute and the multiple characteristic attribute
The corresponding weight coefficient of each characteristic attribute;
The corresponding attribute value input of each characteristic attribute in the corresponding the multiple characteristic attribute of each object is described every
The corresponding weighting function of a characteristic attribute, obtains the corresponding sub- weight of each characteristic attribute;
Obtain the corresponding sub- weight of each characteristic attribute weight coefficient corresponding with each characteristic attribute
Weighted sum, and the weighted sum is determined as the corresponding target weight of each object.
4. according to the method described in claim 3, it is characterized in that, by described in the satisfaction of target weight described in the existing object
The object of goal condition is determined as the corresponding operation object of the object run:
In the case where the quantity of the operation object of the object run is one, mesh described in the existing object is determined
Mark highest first object of weight is the object that the target weight meets the goal condition;
First object is determined as the corresponding operation object of the object run.
5. according to the method described in claim 3, it is characterized in that, by described in the satisfaction of target weight described in the existing object
The object of goal condition is determined as the corresponding operation object of the object run:
In the case where the quantity of the operation object of the object run is multiple, the operation pair of the object run is obtained
The destination number of elephant;
Determine that the second object of the higher destination number of target weight described in the existing object is the target weight
Meet the object of the goal condition;
The second object of the destination number is determined as the corresponding operation object of the object run.
6. according to the method described in claim 1, it is characterized in that, target weight described in the existing object is met mesh
The object of mark condition is determined as after the corresponding operation object of the object run, and the method further includes:
Obtain the first distance between the first object and the operation object of initiating the object run, wherein described first
Distance, which is used to indicate, to be met the object of goal condition by target weight described in the existing object and is determined as the object run
The distance between first object and the operation object described in when corresponding operation object;
Determine that target loses distance with target range threshold value based on first distance;
When first object and the operation object move between first object and the operation object second away from
In the case of with a distance from being lost more than the target, determine that the operation object is lost in the object run.
7. according to the method described in claim 6, it is characterized in that, true based on first distance and the target range threshold value
The fixed target loses distance:
It is described first distance be more than minimum target lose distance, and first object with the operation object to be located remotely from each other
Direction movement in the case of, determine the target lose distance be first distance with the target range threshold value and;
It is described first distance be more than the minimum target lose distance, and first object with the operation object with mutual
In the case of close direction movement, it is the second distance and the target range threshold value to determine that the target loses distance
With;
In the case where first distance is less than or equal to the minimum target and loses distance, determine the target lose away from
With a distance from being lost for the minimum target;
Wherein, it is the minimum value that the preset target loses distance that the minimum target, which loses distance,.
8. a kind of determining device of operation object, which is characterized in that including:
First acquisition module, it is current right in current display interface in the case where detecting object run, obtaining
As;
Second acquisition module, the corresponding attribute value of multiple characteristic attributes for obtaining each object in the existing object;
First determining module, for determining institute according to the corresponding attribute value of each characteristic attribute in the multiple characteristic attribute
State the corresponding target weight of each object, wherein the target weight is used to indicate each object and is grasped as the target
Make the accuracy rate of corresponding operation object;
Second determining module, the object for target weight described in the existing object to be met to goal condition are determined as described
The corresponding operation object of object run.
9. device according to claim 8, which is characterized in that second acquisition module includes:
First acquisition unit, for obtaining the corresponding target signature attribute information of the object run from preset allocation list,
Wherein, record has operation and characteristic attribute information with correspondence, the target signature attribute information in the allocation list
It is used to indicate the multiple characteristic attribute;
Second acquisition unit, for obtaining the multiple of each object according to the instruction of the target signature attribute information
The corresponding attribute value of characteristic attribute.
10. device according to claim 9, which is characterized in that first determining module includes:
Third acquiring unit, for obtaining the corresponding target power of the target signature attribute information from the preset allocation list
Weight function information, wherein record has characteristic attribute information and weighting function information with correspondence, institute in the allocation list
It states target weight function information and is used to indicate in the multiple characteristic attribute the corresponding weighting function of each characteristic attribute and institute
State the corresponding weight coefficient of each characteristic attribute in multiple characteristic attributes;
Input unit, for will each corresponding attribute of characteristic attribute in the corresponding the multiple characteristic attribute of each object
Value inputs the corresponding weighting function of each characteristic attribute, obtains the corresponding sub- weight of each characteristic attribute;
First processing units, for obtaining the corresponding sub- weight of each characteristic attribute and each characteristic attribute pair
The weighted sum for the weight coefficient answered, and the weighted sum is determined as the corresponding target weight of each object.
11. device according to claim 10, which is characterized in that second determining module includes:
Second processing unit, in the case where the quantity of the operation object of the object run is one, determining institute
It is the object that the target weight meets the goal condition to state highest first object of target weight described in existing object, and
First object is determined as the corresponding operation object of the object run;And/or
Third processing unit, in the case where the quantity of the operation object of the object run is multiple, obtaining institute
State the destination number of the operation object of object run;Determine the higher number of targets of target weight described in the existing object
The second object of amount is the object that the target weight meets the goal condition, and the second object of the destination number is true
It is set to the corresponding operation object of the object run.
12. device according to claim 8, which is characterized in that described device further includes:
Third acquisition module, for obtain between the first object and the operation object of initiating the object run first away from
Be used to indicate from, wherein first distance target weight described in the existing object is met goal condition object it is true
The distance between first object and the operation object described in when being set to the corresponding operation object of the object run;
Third determining module, for determining that target loses distance with target range threshold value based on first distance;
4th determining module moves to first object and the operation for working as first object with the operation object
Second distance between object is more than to determine that the operation pair is lost in the object run in the case that the target loses distance
As.
13. device according to claim 12, which is characterized in that the third determining module includes:
First determination unit, for it is described first distance be more than minimum target lose distance, and first object with it is described
In the case that operation object is with the direction movement that is located remotely from each other, determine the target lose distance be first distance with it is described
The sum of target range threshold value;
Second determination unit, for it is described first distance be more than the minimum target lose distance, and first object with
In the case that the operation object is with direction movement close to each other, determine the target lose distance be the second distance with
The sum of the target range threshold value;
Third determination unit is used in the case where first distance is less than or equal to the minimum target and loses distance,
It is that the minimum target loses distance to determine that the target loses distance;
Wherein, it is the minimum value that the preset target loses distance that the minimum target, which loses distance,.
14. a kind of storage medium, which is characterized in that be stored with computer program in the storage medium, wherein the computer
Program is arranged to execute the method described in any one of claim 1 to 7 when operation.
15. a kind of electronic device, including memory and processor, which is characterized in that be stored with computer journey in the memory
Sequence, the processor are arranged to execute the side described in any one of claim 1 to 7 by the computer program
Method.
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