CN107648853A - Display target object method, device and storage medium in interface - Google Patents

Display target object method, device and storage medium in interface Download PDF

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Publication number
CN107648853A
CN107648853A CN201710697014.7A CN201710697014A CN107648853A CN 107648853 A CN107648853 A CN 107648853A CN 201710697014 A CN201710697014 A CN 201710697014A CN 107648853 A CN107648853 A CN 107648853A
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China
Prior art keywords
coefficient
destination
existing
account number
property value
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Granted
Application number
CN201710697014.7A
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Chinese (zh)
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CN107648853B (en
Inventor
田聪
陆建来
秦军辉
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Tencent Technology Shenzhen Co Ltd
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Tencent Technology Shenzhen Co Ltd
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Priority to CN201710697014.7A priority Critical patent/CN107648853B/en
Publication of CN107648853A publication Critical patent/CN107648853A/en
Priority to PCT/CN2018/100456 priority patent/WO2019034051A1/en
Application granted granted Critical
Publication of CN107648853B publication Critical patent/CN107648853B/en
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Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/50Controlling the output signals based on the game progress
    • A63F13/52Controlling the output signals based on the game progress involving aspects of the displayed game scene
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/50Controlling the output signals based on the game progress
    • A63F13/53Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game
    • A63F13/537Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game using indicators, e.g. showing the condition of a game character on screen
    • A63F13/5375Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game using indicators, e.g. showing the condition of a game character on screen for graphically or textually suggesting an action, e.g. by displaying an arrow indicating a turn in a driving game
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/30Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by output arrangements for receiving control signals generated by the game device
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/30Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by output arrangements for receiving control signals generated by the game device
    • A63F2300/303Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by output arrangements for receiving control signals generated by the game device for displaying additional data, e.g. simulating a Head Up Display
    • A63F2300/305Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by output arrangements for receiving control signals generated by the game device for displaying additional data, e.g. simulating a Head Up Display for providing a graphical or textual hint to the player

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  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Physics & Mathematics (AREA)
  • Optics & Photonics (AREA)
  • User Interface Of Digital Computer (AREA)
  • Management, Administration, Business Operations System, And Electronic Commerce (AREA)

Abstract

The invention discloses one kind in interface display target object method, device and storage medium.Wherein, this method includes:During client runs one innings of game, whether detection is current by target account number execution game operation, wherein, the account number for participating in one innings of game is multiple account numbers including target account number, and multiple account numbers perform game operation successively;In the case where detecting currently to perform game operation by target account number, destination object is selected in the object set got from target account number, wherein, for the object in object set in addition to destination object, destination object make it that the probability that target account number is won in one innings of game is minimum;The display target object in the interface of one innings of game of client operation.The present invention solves the technical problem that leisure game of the prior art can not be the board that game player recommends needs to get.

Description

Display target object method, device and storage medium in interface
Technical field
The present invention relates to computer realm, in particular to one kind in interface display target object method, dress Put and storage medium.
Background technology
Do not there is provided Intelligent Selection board related solution in existing all leisure games, player in game process only It can voluntarily think deeply and get certain board manually, existing playing mode not only greatly increases the thinking cost of player, and increases The operation of player and game difficulty, to the game experiencing of player cause very big negative effect.
For it is above-mentioned the problem of, not yet propose effective solution at present.
The content of the invention
The embodiments of the invention provide one kind in interface display target object method, device and storage medium, At least to solve the technical problem that leisure game of the prior art can not be the board that game player recommends needs to get.
One side according to embodiments of the present invention, there is provided one kind display target object method in interface, bag Include:During client runs one innings of game, whether detection is current by target account number execution game operation, wherein, participate in The account number of one innings of game is multiple account numbers including the target account number, and the multiple account number performs the trip successively Play operation;In the case where detecting currently to perform the game operation by the target account number, obtained from the target account number Select destination object in the object set got, wherein, relative in the object set in addition to the destination object For object, the destination object make it that the probability that the target account number is won in described one innings game is minimum;In the visitor The destination object is shown in the interface of one innings of game of family end operation.
Another aspect according to embodiments of the present invention, one kind display target object apparatus in interface is additionally provided, Including:Detection unit, during running one innings of game in client, whether detection is current by target account number performs game Operation, wherein, the account number for participating in one innings of game is multiple account numbers including the target account number, the multiple account number The game operation is performed successively;Selecting unit, for detecting currently to perform the game operation by the target account number In the case of, destination object is selected in the object set got from the target account number, wherein, relative to the object For object in set in addition to the destination object, the destination object causes the target account number in described one innings game In the probability won it is minimum;Display unit, for the client run it is described one innings game interface in show The destination object.
Another aspect according to embodiments of the present invention, additionally provides a kind of storage medium, and the storage medium includes storage Program, wherein, described program run when perform the embodiment of the present invention in any one display target object in interface Method.
Another aspect according to embodiments of the present invention, additionally provides a kind of electronic installation, including memory, processor and deposits The computer program that can be run on the memory and on the processor is stored up, the processor passes through the computer journey Sequence performs any one display target object method in interface in the embodiment of the present invention.
In embodiments of the present invention, during by running one innings of game in client, whether detection is current by target Account number performs game operation, wherein, the account number for participating in one innings of game is multiple account numbers including target account number, multiple account numbers Game operation is performed successively;In the case where detecting currently to perform game operation by target account number, obtained from target account number To object set in select destination object, wherein, for the object in object set in addition to destination object, mesh Mark object make it that the probability that target account number is won in one innings of game is minimum;In the interface of one innings of game of client operation Middle display target object, the purpose for game player's intelligent recommendation destination object is reached, and then has solved of the prior art Leisure game can not be the technical problem for the board that game player's recommendation needs are got, it is achieved thereby that reducing the behaviour of game player Make difficulty, improve the technique effect of the game experiencing of game player.
Brief description of the drawings
Accompanying drawing described herein is used for providing a further understanding of the present invention, forms the part of the application, this hair Bright schematic description and description is used to explain the present invention, does not form inappropriate limitation of the present invention.In the accompanying drawings:
Fig. 1 is the signal of the hardware environment of the display target object method according to embodiments of the present invention in interface Figure;
Fig. 2 is a kind of flow of display target object method optionally in interface according to embodiments of the present invention Figure;
Fig. 3 is a kind of schematic diagram for optionally getting a hands manually in leisure game according to embodiments of the present invention;
Fig. 4 is the schematic diagram that hands are got in a kind of recommendation optionally in leisure game according to embodiments of the present invention;
Fig. 5, which is that one kind according to embodiments of the present invention is optional, recommends logical schematic of playing a card;
Fig. 6 is a kind of signal of display target object apparatus optionally in interface according to embodiments of the present invention Figure;And
Fig. 7 is a kind of structured flowchart of electronic installation according to embodiments of the present invention.
Embodiment
In order that those skilled in the art more fully understand the present invention program, below in conjunction with the embodiment of the present invention Accompanying drawing, the technical scheme in the embodiment of the present invention is clearly and completely described, it is clear that described embodiment is only The embodiment of a part of the invention, rather than whole embodiments.Based on the embodiment in the present invention, ordinary skill people The every other embodiment that member is obtained under the premise of creative work is not made, it should all belong to the model that the present invention protects Enclose.
It should be noted that term " first " in description and claims of this specification and above-mentioned accompanying drawing, " Two " etc. be for distinguishing similar object, without for describing specific order or precedence.It should be appreciated that so use Data can exchange in the appropriate case, so as to embodiments of the invention described herein can with except illustrating herein or Order beyond those of description is implemented.In addition, term " comprising " and " having " and their any deformation, it is intended that cover Cover it is non-exclusive include, be not necessarily limited to for example, containing the process of series of steps or unit, method, system, product or equipment Those steps or unit clearly listed, but may include not list clearly or for these processes, method, product Or the intrinsic other steps of equipment or unit.
First, the part noun or term occurred during the embodiment of the present invention is described is applied to as follows Explain:
ID:Refer to the result for being encoded all mah-jong pieces by specific rule in leisure game of the present invention.
Hands:Refer to the board that player touches and do not got in leisure game of the present invention.
Abandon board heap:Refer to the board got in leisure game of the present invention.
Board pile:Refer to the board do not touched away in leisure game of the present invention by player temporarily.
Embodiment 1
According to embodiments of the present invention, there is provided a kind of embodiment of the method for the display target object method in interface.
Alternatively, in the present embodiment, the above-mentioned display target object method in interface can apply to such as Fig. 1 institutes In the hardware environment being made up of server 102 and terminal 104 shown.As shown in figure 1, server 102 passes through network and terminal 104 are attached, and above-mentioned network includes but is not limited to:Wide area network, Metropolitan Area Network (MAN) or LAN, terminal 104 are not limited to PC, hand Machine, tablet personal computer etc..The display target object method in interface of the embodiment of the present invention can be held by server 102 OK, it can also be performed by terminal 104, can also be and performed jointly by server 102 and terminal 104.Wherein, terminal 104 is held The display target object method in interface of the row embodiment of the present invention can also be held by client mounted thereto OK.
Fig. 2 is a kind of flow of display target object method optionally in interface according to embodiments of the present invention Figure, as shown in Fig. 2 this method may comprise steps of:
Step S202, during client runs one innings of game, whether detection is current by target account number performs game Operation, wherein, the account number for participating in one innings of game is multiple account numbers including target account number, and multiple account numbers perform game successively Operation;
Step S204, in the case where detecting currently to perform game operation by target account number, obtained from target account number To object set in select destination object, wherein, for the object in object set in addition to destination object, mesh Mark object make it that the probability that target account number is won in one innings of game is minimum;
Step S206, the display target object in the interface of one innings of game of client operation.
By above-mentioned steps S202 to step S206, during client runs one innings of game, multiple account numbers are successively Game operation is performed, if target account number performs game operation, being selected in the object set got from target account number can To cause the minimum destination object of the probability that target account number is won in one innings of game, then the destination object is included in visitor again On the interface of this innings game at family end, player is prompted to get the destination object, solving leisure game of the prior art can not The technical problem for the board for needing to get for game player's recommendation, the board for needing to get can be intelligently provided for player, reduce player Operation difficulty and think time in game process, game difficulty and single innings of game used time are reduced, allow player when fixing It is interior more to be played a game, so as to reach the technique effect of enhancing player gaming experience.
In the technical scheme that step S202 is provided, client can be the client of leisure game application, and client is transported One innings of game of row, as carries out one innings of leisure game by client.
Alternatively, multiple players, such as two players's (two people's mahjong) or four objects for appreciation can be included in one innings of leisure game Family's (four people's mahjong), each player log in client by account number and participate in one innings of leisure game.
Alternatively, during one innings of leisure game is carried out, multiple account numbers perform game operation successively, such as perform and touch Board, eating board, touch board and thick stick board.
As an optional example, in four people's mahjong, four players control four account numbers, and four account numbers are according to the inverse time The order of pin performs successively the game operation such as touches board, plays a card.
Alternatively, the account number that subject player logs in client is target account number, what target account number performed touch board, eating board, It is the game operation that target account number performs to touch the operation such as board and thick stick board.
Alternatively, whether the embodiment of the present invention can detect current by target account execution game operation in real time, so may be used Quickly responded thereto with alloing when detecting and currently performing game operation by target account, response is improved to reach The purpose of speed.
In the technical scheme that step S204 is provided, if detecting, target account number performs game operation, that is, is detecting mesh In the case that the operation such as board, eating board is touched in mark account number execution, it can be obtained using the current hands of target account number as target account number The object set arrived, using the not busy board in hands as the destination object in the object set got, wherein, destination object (i.e. not busy board), refer in the object set (or hands) got, if preserving the destination object (or the not busy board), target Account number this innings game in win (or winning) probability it is minimum.
As a kind of optional embodiment, destination object is selected in the object set got from target account number can be with Including:Each object's property value in object set is obtained respectively, and property value is used to indicate that each object causes target account number to exist The probability won in one innings of game;The minimum object of property value in object set is defined as destination object, wherein, property value Minimum represents that probability is minimum.
Using the above embodiment of the present invention, destination object is selected in the object set got from target account number, can To obtain each object's property value in object set respectively, object's property value is higher, represents that the object can cause target The probability won of the account number in this innings game is bigger;Object's property value is lower, represents that the object can cause target account number The probability won in this innings game is lower, therefore, in order to increase the winning probability of target account number, will can belong in object set Property the minimum object of value be defined as destination object, so as to ensure that target account number wins in the case of probability, select drawing Low target account number is won the destination object of probability.
As an optional example, target account number is during leisure game is carried out, if hands include " 50,000 " " 90,000 ", wherein, the property value of " 50,000 " is 320, and the property value of " 90,000 " is 475, then target account number is in the office plays The probability of winning for getting " 50,000 " is higher than the probability of winning for getting " 90,000 ", then chooses " 50,000 " and be used as destination object.
, should in the case of the minimum object of multiple property values in object set being present as a kind of optional embodiment Embodiment can also include:The object that maximum is identified in the minimum object of multiple property values is defined as destination object.
It is that multiple property values in object set set mark in advance, in object set using the above embodiment of the present invention In the case of the middle object that multiple property values minimums be present, maximum object determination will be identified in the minimum object of multiple property values For destination object, so as in the case where there is the minimum object of multiple property values, accurately determine destination object.
As an optional example, the property value in the presence of " five " in object set is 320, the property value of " nine " Also it is 320, is identified as in advance for what object set was set:The mark of " five " is arranged to 5, the mark of " nine " is set For 9, due to the mark of the mark more than 5 of 9, it is determined that " nine " are destination object.
Alternatively, the mark of object can determine according to the numerical value of object, for example, object is the mark of " 10,000 " the then object Know for 10,000;Object is " two ", then the object is identified as 2;Object is " three ", then the object is identified as 3, according to Secondary to analogize, here is omitted.
As a kind of optional embodiment, destination object is selected in the object set got from target account number can be with Including at least one of:In the case where object set includes first object object set, from first object object set In select destination object, wherein, exist in first object object set and identify discontinuous at least two object;In object set Do not include first object object set in conjunction, and including the second destination object set in the case of, from the second destination object set In select destination object, wherein, exist in the second destination object set and identify continuous at least two object;In object set In do not include first object object set and the second destination object set, and including the 3rd destination object set in the case of, from Destination object is selected in 3rd destination object set, wherein, it is identical to there is at least one pair of mark in the 3rd destination object set Object;Do not include first object object set, the second destination object set and the 3rd destination object collection in object set Close, and including the 4th destination object set in the case of, select destination object from the 4th destination object set, wherein, the Exist in four destination object set and identify continuous object, and the quantity for identifying continuous object exceedes predetermined threshold.
Using the above embodiment of the present invention, respectively from first object object set, the second destination object set, the 3rd target Destination object is chosen in object set and the 4th destination object set, can meet to choose mesh under multiple practical applications scene Mark the demand of object.
As an optional example, in leisure game, first object object set can represent to dissipate board, such as " five Bar " and the situation of " 20,000 ";Second destination object set can represent commonly to connect board, such as " 20,000 ", " 30,000 " and " 40,000 " Situation;3rd destination object set can be represented to board, such as a pair " 20,000 " be present;4th destination object set Company's board in the presence of more than seven can be represented, for example, in the presence of one " 20,000 ", " 30,000 ", " 40,000 ", " 50,000 ", " 60,000 ", The situation of " 70,000 ".First object object set in object set be present, such as exist in hands and dissipate board:" five " and " two Ten thousand " situation, then choose destination object from " five " and " 20,000 ";First object object set is not present in object set, But in the case of the second destination object set being present, such as exist in hands and commonly connect board:" 20,000 ", " 30,000 " and " 40,000 " Situation, then the selection target object from " 20,000 ", " 30,000 " and " 40,000 ";First object object is not present in object set Set and the second destination object set, but in the case of the second destination object set being present, such as exist in hands to board:One To the situation of " 20,000 ", then the selection target object from this pair " 20,000 ";First object object is not present in object set Set, the second destination object set and the 3rd destination object set, but in the case of the 4th destination object set being present, example As seven company's boards in hands be present:One " 20,000 ", " 30,000 ", " 40,000 ", " 50,000 ", " 60,000 ", the situation of " 70,000 ", then may be used With the selection target object from this pair " 20,000 ".
As a kind of optional embodiment, destination object is selected from first object object set to be included:To Each object in one destination object set performs following steps to obtain each object's property value, wherein, each object exists Existing object is marked as when performing following steps:The property value of existing object is determined according to below equation:The category of existing object Coefficient of performance × (left side object institute nearest apart from existing object of primary attribute value × existing object of property value=existing object Corresponding first close on corresponding to the object nearest apart from existing object of object coefficient+right side first close on object coefficient) × Object coefficient × apart from corresponding to the object that existing object is 2 is closed on apart from second corresponding to the object that existing object is 1 Second closes on object coefficient, wherein, coefficient of performance is determined by quantity of the existing object in object set is abandoned, and abandons object set Object in conjunction is the object deleted in the object set got from multiple account numbers, and first closes on object coefficient by current right As the distance of the first object and the quantity of the first object closed in the object set that has been got with target account number determine, the Two close on object coefficient by existing object with abandoning the distance of the second object closed in object set and the number of the second object Amount determines;The minimum object of property value in first object object set is defined as destination object.
Using the above embodiment of the present invention, according to the attribute of each object in calculation formula calculating first object object set Value, and the minimum object of property value is defined as destination object, can occur first object object set in actual application In the case of conjunction, the accurate destination object determined in first object object set, it is ensured that the destination object of selection is accurately and reliably.
As an optional example, first object object set is to dissipate board, and the property value for dissipating board can be to dissipate list price Value.
Alternatively, list price value is dissipated by basis value and addition coefficient (get coefficient, close on board coefficient 1, close on board coefficient 2) Composition.Wherein, basis value is above-mentioned primary attribute value, and it is aforesaid operations coefficient to get coefficient, closes on board coefficient 1 and is First closes on object coefficient, closes on board coefficient 2 as second and closes on object coefficient.
Table 1 is a kind of signal table of optional scattered board basis value, as shown in table 1, determines the basis value of every board.Need It is noted that dissipating board basis value can set according to the actual requirements, sample value value is only gived herein.
Table 1
Hands Basis value
1,9 425
2,8 475
3,7 575
4,6 750
5 1000
East, West, South, North 200
In, it is hair, white 100
Table 2 is a kind of optional signal table for getting coefficient, as shown in table 2, got according to scattered board in board heap is abandoned Coefficient is got in number determination.
Table 2
Get number Get coefficient
0 1
1 0.8
2 0.6
3 0.45
Alternatively, closing on board coefficient includes closing on board coefficient 1, closes on board coefficient 2, wherein it is possible to be dissipated according to ten thousand, quarter, cylinder Board determines to close on board coefficient 1 with the spacing distance and number for closing on hands;Board can also be dissipated according to ten thousand, quarter, cylinder and abandon board heap In the spacing distance for closing on board got and number determine to close on coefficient 2.
Table 3 is a kind of optional signal table for closing on board coefficient 1, as shown in table 3, according to ten thousand, carve, the scattered board of cylinder type with Board coefficient 1 is closed on adjacent to the spacing distance of hands and apart from determination.
Table 3
Table 4 is a kind of optional signal table for closing on board coefficient 2, as shown in table 4, according to ten thousand, carve, the scattered board of cylinder type with Abandon in board heap the spacing distance for closing on board got and close on board coefficient 2 apart from determination.
Table 4
Alternatively, in the case that scattered board can be with thick stick, skip and do not handle.
Alternatively, dissipating the priority that board is recommended can be:East, West, South, North, in, hair, white > ten thousand, quarter, cylinder.
Alternatively, East, West, South, North, in, hair, white scattered list price value=basis value × get coefficient.
Alternatively, ten thousand, carve, the scattered list price value=basis value × of cylinder gets coefficient × (the closest board in left side faces Closest board closes on board coefficient 1 on the right side of nearly board coefficient 1+) board for closing on 2 × distance of board coefficient 2 of the board of × distance 1 Close on board coefficient 2;When no distance 1 and when closing on board of distance 2, do not consider to close on board coefficient 2, namely its value For 1.
As a kind of optional embodiment, from the second destination object set selecting destination object can include:To Each object in two destination object set performs following steps to obtain each object's property value, wherein, each object exists Existing object is marked as when performing following steps:The property value of existing object is determined according to below equation:The category of existing object The coefficient that keeps to the side of homochromy coefficient+existing object of primary attribute value × existing object of property value=existing object, wherein, same to colour system Number with the quantity of the first kind object composition in the multiple objects of existing object type identical by determining, first kind object group Close and be made up of two mark identical objects, three mark identical objects or four mark identical objects, keep to the side coefficient by The size of the mark of existing object determines;The minimum object of property value in second destination object set is defined as target pair As.
Using the above embodiment of the present invention, the first type object in the second destination object set is calculated according to calculation formula Each object's property value in combination, and the minimum object of property value is defined as destination object, can be in actual application In the case of the second destination object set of middle appearance, the accurate destination object determined in the second destination object set, it is ensured that choose Destination object accurately and reliably.
As an optional example, as commonly connect board in the second destination object set, commonly connect the property value of board i.e. For even list price value.
Alternatively, connect list price value by basis value and addition coefficient (for example, homochromy coefficient, gets coefficient, keep to the side coefficient) Composition.Basis value is above-mentioned primary attribute value;It is aforesaid operations coefficient to get coefficient, and homochromy coefficient is above-mentioned homochromy Coefficient;The coefficient that keeps to the side is the above-mentioned coefficient that keeps to the side.
Alternatively, even board is divided into and commonly connects board and special even board.
Alternatively, special even board form does not calculate value (handle or skip in board and do not handle) herein.
Table 5 is a kind of optional signal table for connecting board basis value, as shown in table 5, is only calculated in each board type " value board " Hands in one row.
Table 5
Table 6 is a kind of signal table of optional homochromy coefficient, as shown in table 6, according to connecting board board type and its in homochromy hands He combine (for example, to, carve, thick stick) quantity determine homochromy coefficient.
Table 6
Quantity Homochromy coefficient
1 1
2 1.4
3 1.8
4 2.4
Table 7 is a kind of optional signal table for connecting board type, as shown in table 7, gets coefficient and only calculates following two even boards Type.
Table 7
Table 8 is a kind of optional signal table for getting coefficient, as shown in table 8, according to abandon in board heap got can with even The number that board board type forms suitable board determines to get coefficient.
Table 8
Table 9 is a kind of signal table of the optional coefficient that keeps to the side, and as shown in table 9, is determined according to degree of being kept to the side in even board board type Keep to the side coefficient.
Table 9
Hands The value of board
1,9 20
2,8 40
3,7 60
4,6 80
5 100
Alternatively, even list price value (common)=company board basis value × homochromy coefficient+keep to the side coefficient.
As a kind of optional embodiment, each object's property value obtained in the second destination object set can wrap Include:Following steps are performed to each object in Second Type object composition in the second destination object set to obtain Second Type Each object's property value in object composition, wherein, Second Type object composition is by the continuous object of two marks or five Identify continuous object to form, each object in Second Type object composition is marked as current right when performing following steps As:The property value of existing object is determined according to below equation:The primary attribute value of property value=existing object of existing object × The coefficient that keeps to the side of coefficient of performance+existing object of existing object, wherein, coefficient of performance is by the 3rd object in discarding object set Quantity determine that it is the object deleted in the object set that has been got from multiple account numbers to abandon the object in object set, the Three objects identify continuous object composition with the object composition in Second Type object composition.
Using the above embodiment of the present invention, second of type object in the second destination object set is calculated according to calculation formula Each object's property value in combination, and the minimum object of property value is defined as destination object, can be in actual application In the case of the second destination object set of middle appearance, the accurate destination object determined in the second destination object set, it is ensured that choose Destination object accurately and reliably.
As an optional example, as commonly connect board in the second destination object set, commonly connect the property value of board i.e. For even list price value, in the case where commonly connecting board and including " single+mono- to connect board " or " 5 singly connect board ", its specific calculating process is as follows.
According to the above embodiment of the present invention, it is known that " even board basis value ", " getting coefficient " and " keep to the side coefficient " Corresponding numerical value.
Alternatively, even list price value (single+mono- to connect board or 5 singly connect board)=even board basis value × gets coefficient+keep to the side coefficient. Basis value is above-mentioned primary attribute value;It is aforesaid operations coefficient to get coefficient, and homochromy coefficient is above-mentioned homochromy coefficient; The coefficient that keeps to the side is the above-mentioned coefficient that keeps to the side.
As a kind of optional embodiment, from the 3rd destination object set selecting destination object includes:To the 3rd mesh Mark each object in object set and perform following steps to obtain each object's property value, wherein, each object is performing Existing object is marked as during following steps:The property value of existing object is determined according to below equation:The property value of existing object Coefficient of performance+existing object of primary attribute value+existing object of=existing object closes on object coefficient, wherein, operation system Number is determined by quantity of the existing object in object set is abandoned, and abandons the object in object set to have been obtained from multiple account numbers To object set in the object deleted, close in the object set that object coefficient has been got by existing object and target account number The distance of the 4th object closed on determines that the object set that target account number has been got includes identifying the object of identical the 4th; The minimum object of property value in 3rd destination object set is defined as destination object.
Using the above embodiment of the present invention, according to the attribute of each object in calculation formula the 3rd destination object set of calculating Value, and the minimum object of property value is defined as destination object, can occur the 3rd destination object collection in actual application In the case of conjunction, the accurate destination object determined in the 3rd destination object set, it is ensured that the destination object of selection is accurately and reliably.
As an optional example, the selection target object in the 3rd goal set, then " property value of existing object " For " to list price value ";" the primary attribute value of existing object " is " to board basic value ";" coefficient of performance of existing object " is " to beat Go out coefficient ";" the closing on object coefficient of existing object " is " closing on board coefficient ", and specific calculating process is as follows.
Alternatively, basis value and addition coefficient (getting coefficient, close on coefficient) are included to list price value.
Table 10 is a kind of signal table optionally to board basis value, as shown in table 10.
Table 10
Table 11 is a kind of signal table that coefficient is optionally got to board, as shown in table 11, according to being beaten in board heap is abandoned board The number gone out determines to get coefficient.
Table 11
Get number Get coefficient
0 0
1 -2000
2 -4000
Table 12 is a kind of signal table that board coefficient is optionally closed on to board, as shown in table 12, according to board with it is closest The distance of board is determined close on board coefficient.
Table 12
Alternatively, coefficient+close on board coefficient is got to list price value=to board basic value+;There is no other to board when homochromy When, do not consider to close on board coefficient, namely its value is 0.
As a kind of optional embodiment, from the 4th destination object set selecting destination object includes:In the 4th mesh The continuous object of mark in mark object set is included in the case of identifying identical object, determines to identify according to below equation Identical object's property value:Identify primary attribute value × mark phase of identical object's property value=mark identical object The coefficient of performance of same object × (first corresponding to the nearest object of left side range marker identical object closes on object coefficient First corresponding to the nearest object of+right side range marker identical object closes on object coefficient) × range marker identical pair Second as corresponding to the object for 1 closes on second corresponding to the object that object coefficient × range marker identical object is 2 Object coefficient is closed on, wherein, coefficient of performance is determined by quantity of the mark identical object in object set is abandoned, and abandons object Object in set is the object deleted in the object set got from multiple account numbers, and first closes on object coefficient by identifying The distance of the first object and the number of the first object closed in the object set that identical object has been got with target account number Amount determines, second close on object coefficient by mark identical object with abandon the distance of the second object closed in object set with And second object quantity determine;The minimum object of the property value identified in identical object is defined as destination object.
Using the above embodiment of the present invention, according to the attribute of each object in calculation formula the 4th destination object set of calculating Value, and the minimum object of property value is defined as destination object, can occur the 4th destination object collection in actual application In the case of conjunction, the accurate destination object determined in the 4th destination object set, it is ensured that the destination object of selection is accurately and reliably.
,, can be according to above-mentioned scattered board by the antithetical phrase in even board when even card number > 7 opens as an optional example Carry out value calculation and recommend to be worth minimum board.
Alternatively, in the case of even in board without to board, skip and do not recommend.
In the technical scheme that step S206 is provided, during client runs leisure game, interface is shown, And display target object (or not busy board) in the interface, select the not busy board to get for player.
Alternatively, in interface in the case of display target object, destination object can be shown in specific region.
As an optional example, destination object can be shown in interface in the case of display target object Show in the top of the object set got, for example, not busy board to be shown separately in the top of hands;Or in interface Display target subject area in interface is provided separately within, and in the viewing area, shows the destination object (or not busy board).
Present invention also offers a kind of preferred embodiment, the preferred embodiment provides intelligent recommendation in a kind of leisure game The logical AND implementation method played a card.
The present invention is needed based on the distinctive thinking won when board rule is played Mah-Jong with player of mahjong when player is in bout During action, system calculates the value of all hands and recommends to be worth minimum hands and got for player in order.Institute of the invention is real Existing solution can reduce the repetition and low-order manipulation during player, improve player and play a game convenience.
The present invention can not only reduce player exercises difficulty and think time by Intelligent Selection board strategy, and greatly drop The single innings of used time of low player, unit interval interior energy are more played a game.More preferable game is reached by above series of optimization Experience.
Played a card region in the play a game recommendation of interface increase one's own side of game, display system calculates according to Intelligent Selection board scheme Minimum value hands.Player can click on a recommendation key of playing a card without any thinking in most cases and get optimal solution Hands.
Fig. 3 is a kind of schematic diagram for optionally getting a hands manually in leisure game according to embodiments of the present invention, As shown in figure 3, player's hands include one " 10,000 ", one " 20,000 ", one " 30,000 ", three " east ", three " one (the one chicken) ", one " three cakes ", one " four cakes ", two " five cakes " and one " in red ", then player will be according to hands voluntarily Think deeply and get a certain hands.
Fig. 4 is the schematic diagram that hands are got in a kind of recommendation optionally in leisure game according to embodiments of the present invention, such as Shown in Fig. 4, player's hands include one " 10,000 ", one " 20,000 ", one " 30,000 ", three " east ", three " one (one Chicken) ", one " three cakes ", one " four cakes ", two " five cakes " and one " in ", then game application will " in " as recommending board Display.
Fig. 5, which is that one kind according to embodiments of the present invention is optional, recommends logical schematic of playing a card, as shown in Figure 5:
A, when there is scattered board in hands, then all scattered list price values are calculated, and recommend to be worth minimum board.
B, when in hands without dissipate board but have it is common connect board when, calculating commonly connects the value of all boards in board, and recommends to be worth Minimum board.
C, when connecting board but when having to board without common in hands, the value to all boards in board is calculated, and recommend to be worth minimum Board.
D, dissipate board when, without to board but there are the 7+ comprising antithetical phrase even boards, antithetical phrase being pressed in hands and calculate value and Optional Value It is minimum to board.
Alternatively, list price value is dissipated by basis value and addition coefficient (get coefficient, close on board coefficient 1, close on board coefficient 2) Composition.
Table 1 is a kind of signal table of optional scattered board basis value, as shown in table 1, determines the basis value of every board.
Table 2 is a kind of optional signal table for getting coefficient, as shown in table 2, got according to scattered board in board heap is abandoned Coefficient is got in number determination.
Alternatively, closing on board coefficient includes closing on board coefficient 1, board coefficient 2 is closed on, wherein it is possible to be dissipated according to ten thousand, bar, cylinder Board determines to close on board coefficient 1 with the spacing distance and number for closing on hands;Board can also be dissipated according to ten thousand, bar, cylinder and abandon board heap In the spacing distance for closing on board got and number determine to close on coefficient 2.
Table 3 is a kind of optional signal table for closing on board coefficient 1, as shown in table 3, according to ten thousand, bar, cylinder type scattered board with Board coefficient 1 is closed on adjacent to the spacing distance of hands and apart from determination.
Table 4 is a kind of optional signal table for closing on board coefficient 2, as shown in table 4, according to ten thousand, bar, cylinder type scattered board with Abandon in board heap the spacing distance for closing on board got and close on board coefficient 1 apart from determination.
Alternatively, in the case that scattered board can be with thick stick, skip and do not handle.
Alternatively, dissipating the priority that board is recommended can be:East, West, South, North, in, hair, white > ten thousand, bar, cylinder.
Alternatively, East, West, South, North, in, hair, white scattered list price value=basis value × get coefficient.
Alternatively, ten thousand, bar, the scattered list price value=basis value × of cylinder get coefficient × (the closest board in left side faces Closest board closes on board coefficient 1 on the right side of nearly board coefficient 1+) board for closing on 2 × distance of board coefficient 2 of the board of × distance 1 Close on board coefficient 2;When no distance 1 and when closing on board of distance 2, do not consider to close on board coefficient 2, namely value is 1。
Alternatively, when multiple list price values are identical, board big preferential recommendation ID, wherein, ID represents of the present invention and stopped The result for being encoded all mah-jong pieces by specific rule in spare time game.
Alternatively, even list price value include basis value and addition coefficient (for example, homochromy coefficient, gets coefficient, keep to the side be Number).
Alternatively, even board is divided into and commonly connects board and special even board.
Alternatively, special even board form does not calculate value (handle or skip in board and do not handle) herein.
Table 5 is a kind of optional signal table for connecting board basis value, as shown in table 5, is only calculated in each board type " value board " Hands in one row.
Table 6 is a kind of signal table of optional homochromy coefficient, as shown in table 6, according to connecting board board type and its in homochromy hands He combine (for example, to, carve, thick stick) quantity determine homochromy coefficient.
Table 7 is a kind of optional signal table for connecting board type, as shown in table 7, gets coefficient and only calculates following two even boards Type.
Table 8 is a kind of optional signal table for getting coefficient, as shown in table 8, according to abandon in board heap got can with even The number that board board type forms suitable board determines to get coefficient.
Table 9 is a kind of signal table of the optional coefficient that keeps to the side, and as shown in table 9, is determined according to degree of being kept to the side in even board board type Keep to the side coefficient.
Alternatively, even list price value (common)=company board basis value × homochromy coefficient+keep to the side coefficient.
Alternatively, even list price value (single+mono- to connect board or 5 singly connect board)=even board basis value × gets coefficient+keep to the side coefficient.
Alternatively, when multiple list price values are identical, board big preferential recommendation ID.
Alternatively, basis value and addition coefficient (getting coefficient, close on coefficient) are included to list price value.
Table 10 is a kind of signal table optionally to board basis value, as shown in table 10.
Table 11 is a kind of signal table that coefficient is optionally got to board, as shown in table 11, according to being beaten in board heap is abandoned board The number gone out determines to get coefficient.
Table 12 is a kind of signal table that board coefficient is optionally closed on to board, as shown in table 12, according to board with it is closest The distance of board is determined close on board coefficient.
Alternatively, coefficient+close on board coefficient is got to list price value=to board basic value+;There is no other to board when homochromy When, do not consider to close on board coefficient, namely value is 0.
Alternatively, when multiple list price values are identical, board big preferential recommendation ID.
Alternatively, when even card number > 7 opens, by the antithetical phrase in even board, carry out value calculation by scattered board and recommend to be worth Minimum board.
Alternatively, in the case of even in board without to board, skip and do not recommend.
Alternatively, when playing method rule comprising lacking regular surely, if there is gap board in player's hand, preferential recommendation gap board.
Alternatively, when there is multiple gap boards, board big preferential recommendation ID.
Alternatively, when playing method rule includes rascal rule, if there is rascal board in player's hands, skip and do not recommend rascal Board.
Table 13 be a kind of optional homogeneous playing method eat, touch, the signal table of thick stick, as shown in table 13, when in playing method kind type storehouse When having homogeneous kind type and meeting situations below, other pattern hands of preferential recommendation.
Table 13
Alternatively, when in board storehouse volume residual be less than 20, do not consider homogeneity, according to common board recommend.
Alternatively, when there is 7 pairs of kinds of types in playing method kind type storehouse, and during to quantum count >=5, preferential recommendation list board.
Alternatively, when there is thick stick in hands, by 2 pairs of calculating.
Alternatively, when there is 13 the one types in playing method kind type storehouse, during and the one nine species hands >=9, the non-youngest nine of preferential recommendation Board (including antithetical phrase and carve board).
According to invention above-described embodiment, player exercises difficulty and think time are reduced by Intelligent Selection board strategy, greatly The single innings of used time of player is reduced, increases the game-play enjoyment of player.
Using the above embodiment of the present invention, it is special that leisure game can form exclusive game by the solution of the present invention Color, more preferable game experiencing is brought relative to competing product, so as to win more players, more preferable public praise and bigger market part Volume.
It should be noted that for foregoing each method embodiment, in order to be briefly described, therefore it is all expressed as a series of Combination of actions, but those skilled in the art should know, the present invention is not limited by described sequence of movement because According to the present invention, some steps can use other orders or carry out simultaneously.Secondly, those skilled in the art should also know Know, embodiment described in this description belongs to preferred embodiment, and involved action and module are not necessarily of the invention It is necessary.
Through the above description of the embodiments, those skilled in the art can be understood that according to above-mentioned implementation The method of example can add the mode of required general hardware platform to realize by software, naturally it is also possible to by hardware, but a lot In the case of the former be more preferably embodiment.Based on such understanding, technical scheme is substantially in other words to existing The part that technology contributes can be embodied in the form of software product, and the computer software product is stored in a storage In medium (such as ROM/RAM, magnetic disc, CD), including some instructions to cause a station terminal equipment (can be mobile phone, calculate Machine, server, or network equipment etc.) perform method described in each embodiment of the present invention.
Embodiment 2
According to embodiments of the present invention, additionally provide a kind of for implementing the above-mentioned display target object method in interface The display target object apparatus in interface.Fig. 6 is one kind according to embodiments of the present invention optionally in interface The schematic diagram of display target object apparatus, as shown in fig. 6, the device can include:Detection unit 61, for being run in client During one innings of game, whether detection is current by target account number execution game operation, wherein, the account number for participating in one innings of game is Multiple account numbers including target account number, multiple account numbers perform game operation successively;Selecting unit 63, for detecting to work as In the case of the preceding execution game operation by target account number, target pair is selected in the object set got from target account number As, wherein, for the object in object set in addition to destination object, destination object causes target account number in one innings of trip The probability won in play is minimum;Display unit 65, for display target in the interface of the one innings of game run in client Object.
It should be noted that the detection unit 61 in the embodiment can be used for performing the step in the embodiment of the present application 1 S202, the selecting unit 63 in the embodiment can be used for performing the step S204 in the embodiment of the present application 1, in the embodiment Display unit 65 can be used for performing the step S206 in the embodiment of the present application 1.
Herein it should be noted that above-mentioned module is identical with example and application scenarios that corresponding step is realized, but not It is limited to the disclosure of that of above-described embodiment 1.It should be noted that above-mentioned module as a part for device may operate in as It in hardware environment shown in Fig. 1, can be realized, can also be realized by hardware by software.
As a kind of optional embodiment, selecting unit 63 can include:Acquisition module, for obtaining object set respectively In each object's property value, property value is used to indicate each object so that target account number probability for winning in one innings of game; First determining module, for the minimum object of the property value in object set to be defined as into destination object, wherein, property value is minimum Represent that probability is minimum.
As a kind of optional embodiment, selecting unit 63 can also include:Second determining module, in object set In the case of the middle object that multiple property values minimums be present, maximum object determination will be identified in the minimum object of multiple property values For destination object.
As a kind of optional embodiment, selecting unit 63 can include at least one of:First module, for right In the case of including first object object set as set, destination object is selected from first object object set, wherein, Exist in first object object set and identify discontinuous at least two object;Second module, for not wrapped in object set Include first object object set, and including the second destination object set in the case of, selected from the second destination object set Destination object, wherein, exist in the second destination object set and identify continuous at least two object;3rd module, for right As not including first object object set and the second destination object set in set, and include the situation of the 3rd destination object set Under, destination object is selected from the 3rd destination object set, wherein, at least one pair of mark in the 3rd destination object set be present Identical object;4th module, in object set not include first object object set, the second destination object set with And the 3rd destination object set, and including the 4th destination object set in the case of, selected from the 4th destination object set Destination object, wherein, exist in the 4th destination object set and identify continuous object, and the quantity for identifying continuous object exceedes Predetermined threshold.
As a kind of optional embodiment, the first module can include:To each object in first object object set By with lower module to obtain each object's property value, wherein, each object is by current to be marked as during lower module Object:First computing module, for determining the property value of existing object according to below equation:The property value of existing object=current The coefficient of performance of primary attribute value × existing object of object × (first corresponding to the object nearest apart from existing object of left side Close on first corresponding to the object nearest apart from existing object of object coefficient+right side and close on object coefficient) × apart from current right Second as corresponding to the object for 1 closes on object coefficient × closed on pair apart from second corresponding to the object that existing object is 2 As coefficient, wherein, coefficient of performance is determined by quantity of the existing object in object set is abandoned, and abandons the object in object set For the object deleted in the object set that has been got from multiple account numbers, first closes on object coefficient by existing object and target account The distance of the first object closed in number object set got and the quantity of the first object determine that second closes on object Coefficient is determined by existing object with abandoning the distance of the second object closed in object set and the quantity of the second object;First Destination object determining module, for the minimum object of the property value in first object object set to be defined as into destination object.
As a kind of optional embodiment, the second module can include:To each object in the second destination object set By with lower module to obtain each object's property value, wherein, each object is by current to be marked as during lower module Object:Second computing module, for determining the property value of existing object according to below equation:The property value of existing object=current The coefficient that keeps to the side of homochromy coefficient+existing object of primary attribute value × existing object of object, wherein, homochromy coefficient by with it is current The quantity of first kind object composition in the multiple objects of object type identical determines that first kind object composition is by two marks Know identical object, three mark identical objects or four mark identical object compositions, the coefficient that keeps to the side is by existing object The size of mark determines;Second destination object determining module, for by minimum pair of the property value in the second destination object set As being defined as destination object.
As a kind of optional embodiment, the second module can also include:To Second Type in the second destination object set Each object in object composition by with lower module to obtain each object's property value in Second Type object composition, its In, Second Type object composition is made up of the continuous object of two marks or five continuous objects of mark, Second Type object Each object in combination during lower module by be marked as existing object:Second calculating sub module, for according to following Formula determines the property value of existing object:The behaviour of primary attribute value × existing object of property value=existing object of existing object Make the coefficient that keeps to the side of coefficient+existing object, wherein, coefficient of performance is determined by the quantity of the 3rd object in discarding object set, The object deleted in the object set for abandoning the object in object set to have got from multiple account numbers, the 3rd object and second Object composition in type object combination identifies continuous object composition.
As a kind of optional embodiment, the 3rd module can include:To each object in the 3rd destination object set By with lower module to obtain each object's property value, wherein, each object is by current to be marked as during lower module Object:3rd computing module, for determining the property value of existing object according to below equation:The property value of existing object=current Coefficient of performance+existing object of primary attribute value+existing object of object closes on object coefficient, wherein, coefficient of performance is by working as Quantity of the preceding object in object set is abandoned determines that it is pair got from multiple account numbers to abandon the object in object set As the object deleted in set, close in the object set that object coefficient has been got by existing object and target account number what is closed on The distance of 4th object determines that the object set that target account number has been got includes identifying the object of identical the 4th;3rd mesh Object determining module is marked, for the minimum object of the property value in the 3rd destination object set to be defined as into destination object.
As a kind of optional embodiment, the 4th module can include:4th computing module, in the 4th destination object The continuous object of mark in set is included in the case of identifying identical object, and mark identical is determined according to below equation Object's property value:Identify primary attribute value × mark identical pair of identical object's property value=mark identical object The coefficient of performance of elephant × (first corresponding to the nearest object of left side range marker identical object closes on object coefficient+right side First corresponding to the nearest object of range marker identical object closes on object coefficient) × range marker identical object be 1 Object corresponding to second close on second closing on pair corresponding to the object that object coefficient × range marker identical object is 2 As coefficient, wherein, coefficient of performance is determined by quantity of the mark identical object in object set is abandoned, and is abandoned in object set Object be the object deleted in the object set that has been got from multiple account numbers, first closes on object coefficient by mark identical The distance of the first object closed in the object set that object has been got with target account number and the quantity determination of the first object, Second closes on object coefficient by mark identical object and the distance and second for abandoning the second object closed in object set The quantity of object determines;4th destination object determining module, for the object of the property value minimum in identical object will to be identified It is defined as destination object.
By above-mentioned module, it can not be that game player recommends needs to get that can solve leisure game of the prior art Board technical problem, so as to reach enhancing player gaming experience technique effect.
Embodiment 3
According to embodiments of the present invention, additionally provide a kind of for implementing the above-mentioned display target object method in interface Electronic installation.
Fig. 7 is a kind of structured flowchart of electronic installation according to embodiments of the present invention, as shown in fig. 7, the electronic installation can With including:One or more (one is only shown in figure) processor 201, memory 203 and transmitting devices 205, such as Fig. 7 institutes Show, the electronic installation can also include input-output equipment 207.
Wherein, memory 203 can be used for storage software program and module, as in the embodiment of the present invention in interface Programmed instruction/module corresponding to middle display target object method and device, processor 201 are stored in memory 203 by operation Interior software program and module, so as to perform various function application and data processing, that is, realize above-mentioned in interface Middle display target object method.Memory 203 may include high speed random access memory, can also include nonvolatile memory, such as One or more magnetic storage device, flash memory or other non-volatile solid state memories.In some instances, memory 203 can further comprise that relative to the remotely located memory of processor 201, these remote memories network connection can be passed through To terminal.The example of above-mentioned network includes but is not limited to internet, intranet, LAN, mobile radio communication and combinations thereof.
Above-mentioned transmitting device 205 is used to data are received or sent via a network.Above-mentioned network instantiation It may include cable network and wireless network.In an example, transmitting device 205 includes a network adapter (Network Interface Controller, NIC), its can be connected by netting twine with other network equipments with router so as to interconnection Net or LAN are communicated.In an example, transmitting device 205 is radio frequency (Radio Frequency, RF) module, its For wirelessly being communicated with internet.
Wherein, specifically, memory 203 is used to store application program.
Processor 201 can call the application program that memory 203 stores, to perform following step:Run in client During one innings of game, whether detection is current by target account number execution game operation, wherein, the account number for participating in one innings of game is Multiple account numbers including target account number, multiple account numbers perform game operation successively;Detecting currently to be held by target account number In the case of row game operation, destination object is selected in the object set got from target account number, wherein, relative to right For the object in set in addition to destination object, destination object causes target account number, and the probability won is most in one innings of game It is low;The display target object in the interface of one innings of game of client operation.
Processor 201 is additionally operable to perform following step:Each object's property value in object set, property value are obtained respectively For indicating each object so that the probability that target account number is won in one innings of game;Property value in object set is minimum Object is defined as destination object, wherein, property value is minimum to represent that probability is minimum.
Processor 201 is additionally operable to perform following step:The object that maximum is identified in the minimum object of multiple property values is true It is set to destination object.
Processor 201 is additionally operable to perform at least one following steps:Include first object object set in object set In the case of, destination object is selected from first object object set, wherein, mark be present not in first object object set Continuous at least two object;Do not include first object object set in object set, and including the second destination object set In the case of, destination object is selected from the second destination object set, wherein, mark in the second destination object set be present and connect At least two continuous objects;Do not include first object object set and the second destination object set in object set, and including In the case of 3rd destination object set, destination object is selected from the 3rd destination object set, wherein, the 3rd destination object At least one pair of mark identical object in set be present;Do not include first object object set, the second target in object set Object set and the 3rd destination object set, and including the 4th destination object set in the case of, from the 4th destination object collection Destination object is selected in conjunction, wherein, exist in the 4th destination object set and identify continuous object, and identify continuous object Quantity exceed predetermined threshold.
Processor 201 is additionally operable to perform following step:Following walk is performed to each object in first object object set Suddenly to obtain each object's property value, wherein, each object is marked as existing object when performing following steps:According to Lower formula determines the property value of existing object:Primary attribute value × existing object of property value=existing object of existing object Coefficient of performance × (first corresponding to the object nearest apart from existing object of left side to close on object coefficient+right side distance currently right First as corresponding to nearest object closes on object coefficient) × closed on apart from second corresponding to the object that existing object is 1 Object coefficient × apart from corresponding to the object that existing object is 2 second closes on object coefficient, wherein, coefficient of performance is by current right As the quantity determination in object set is abandoned, it is the object set got from multiple account numbers to abandon the object in object set The object deleted in conjunction, first closes in the object set that object coefficient has been got by existing object and target account number what is closed on The distance of first object and the quantity of the first object determine that second closes on object coefficient by existing object with abandoning object set In the distance of the second object closed on and the quantity of the second object determine;Property value in first object object set is minimum Object be defined as destination object.
Processor 201 is additionally operable to perform following step:Following walk is performed to each object in the second destination object set Suddenly to obtain each object's property value, wherein, each object is marked as existing object when performing following steps:According to Lower formula determines the property value of existing object:Primary attribute value × existing object of property value=existing object of existing object The coefficient that keeps to the side of homochromy coefficient+existing object, wherein, homochromy coefficient by with the multiple objects of existing object type identical The quantity of one type object composition determines that first kind object composition is by two mark identical objects, three mark identicals Object or four mark identical object compositions, the coefficient that keeps to the side are determined by the size of the mark of existing object;By the second target pair As the minimum object of the property value in set is defined as destination object.
Processor 201 is additionally operable to perform following step:To in Second Type object composition in the second destination object set Each object performs following steps to obtain each object's property value in Second Type object composition, wherein, Second Type Object composition is made up of the continuous object of two marks or five continuous objects of mark, each in Second Type object composition Object is marked as existing object when performing following steps:The property value of existing object is determined according to below equation:It is current right The coefficient that keeps to the side of coefficient of performance+existing object of primary attribute value × existing object of property value=existing object of elephant, wherein, Coefficient of performance is determined that it is from multiple account numbers to abandon the object in object set by the quantity of the 3rd object in discarding object set The object deleted in the object set got, the 3rd object and the object composition mark in Second Type object composition are continuous Object composition.
Processor 201 is additionally operable to perform following step:Following walk is performed to each object in the 3rd destination object set Suddenly to obtain each object's property value, wherein, each object is marked as existing object when performing following steps:According to Lower formula determines the property value of existing object:Primary attribute value+existing object of property value=existing object of existing object Coefficient of performance+existing object closes on object coefficient, wherein, quantity of the coefficient of performance by existing object in object set is abandoned It is determined that the object abandoned in object set is the object deleted in the object set got from multiple account numbers, object is closed on The distance of the 4th object closed in the object set that coefficient has been got by existing object and target account number determines, target account number The object set got includes identifying the object of identical the 4th;Property value in 3rd destination object set is minimum Object is defined as destination object.
Processor 201 is additionally operable to perform following step:Wrapped in the continuous object of mark in the 4th destination object set In the case of including mark identical object, mark identical object's property value is determined according to below equation:Identify identical pair The coefficient of performance of the primary attribute value of the property value of elephant=mark identical object × mark identical object × (left side distance mark Know first corresponding to the nearest object of identical object and close on nearest pair of object coefficient+right side range marker identical object Object coefficient is closed on as corresponding first) × range marker identical object is second to close on object corresponding to 1 object Coefficient × range marker identical object closes on object coefficient for second corresponding to 2 object, wherein, coefficient of performance is by identifying Quantity of the identical object in object set is abandoned determines, abandons the object in object set to have been got from multiple account numbers Object set in the object deleted, first closes on pair that object coefficient has been got by mark identical object and target account number As the distance of the first object and the quantity of the first object closed in set determine, second to close on object coefficient identical by identifying Object determined with abandoning the quantity of the distance of the second object closed in object set and the second object;Identical will be identified The object of property value minimum in object is defined as destination object.
Using the embodiment of the present invention, there is provided a kind of scheme of the display target object in interface, by client During one innings of game of end operation, multiple account numbers perform game operation successively, if target account number performs game operation, from mesh Being selected in the object set that has got of mark account number can be so that the probability won in one innings of game of target account number be minimum Destination object, then the destination object is included on the interface that this innings of client is played again, prompts player to get the target Object, it can not be that game player recommends to need the technical problem of board that get to solve leisure game of the prior art, can be with Intelligently being provided for player needs the board got, reduces operation difficulty and think time during player, reduces game hardly possible Degree and single innings of game used time, player is set more to be played a game within the set time, so as to reach enhancing player body The technique effect tested.
Alternatively, the specific example in the present embodiment may be referred to showing described in above-described embodiment 1 and embodiment 2 Example, the present embodiment will not be repeated here.
It will appreciated by the skilled person that the structure shown in Fig. 7 is only to illustrate, electronic installation can be intelligent hand Machine (such as Android phone, iOS mobile phones), tablet personal computer, palm PC and mobile internet device (Mobile Internet Devices, MID), the terminal device such as PAD.Fig. 7 it does not cause to limit to the structure of above-mentioned electronic installation.Example Such as, electronic installation may also include than shown in Fig. 7 more either less components (such as network interface, display device) or With the configuration different from shown in Fig. 7.
One of ordinary skill in the art will appreciate that all or part of step in the various methods of above-described embodiment is can To be completed by program come command terminal device-dependent hardware, the program can be stored in a computer-readable recording medium In, storage medium can include:Flash disk, read-only storage (Read-Only Memory, ROM), random access device (Random Access Memory, RAM), disk or CD etc..
Embodiment 4
Embodiments of the invention additionally provide a kind of storage medium.Alternatively, in the present embodiment, above-mentioned storage medium can For performing the program code of the display target object method in interface.
Alternatively, in the present embodiment, above-mentioned storage medium can be located at multiple in the network shown in above-described embodiment On at least one network equipment in the network equipment.
Alternatively, in the present embodiment, storage medium is arranged to the program code that storage is used to perform following steps:
S1, during client runs one innings of game, whether detection is current by target account number performs game operation, its In, the account number for participating in one innings of game is multiple account numbers including target account number, and multiple account numbers perform game operation successively;
S2, in the case where detecting currently to perform game operation by target account number, pair that has been got from target account number As selecting destination object in set, wherein, for the object in object set in addition to destination object, destination object So that the probability that target account number is won in one innings of game is minimum;
S3, the display target object in the interface of one innings of game of client operation.
Alternatively, storage medium is also configured to the program code that storage is used to perform following steps:Object is obtained respectively Each object's property value in set, property value be used for indicate each object so that target account number one innings game in win it is general Rate;The minimum object of property value in object set is defined as destination object, wherein, property value is minimum to represent that probability is minimum.
Alternatively, storage medium is also configured to the program code that storage is used to perform following steps:In object set In the case of the minimum object of multiple property values being present, the object that maximum is identified in the minimum object of multiple property values is defined as Destination object.
Alternatively, storage medium is also configured to the program code that storage is used to perform at least one of step:Right In the case of including first object object set as set, destination object is selected from first object object set, wherein, Exist in first object object set and identify discontinuous at least two object;Do not include first object object in object set Set, and including the second destination object set in the case of, select destination object from the second destination object set, wherein, Exist in second destination object set and identify continuous at least two object;Do not include first object object set in object set Close and the second destination object set, and including the 3rd destination object set in the case of, selected from the 3rd destination object set Go out destination object, wherein, at least one pair of mark identical object in the 3rd destination object set be present;Do not wrapped in object set First object object set, the second destination object set and the 3rd destination object set are included, and including the 4th destination object collection In the case of conjunction, destination object is selected from the 4th destination object set, wherein, mark in the 4th destination object set be present Continuous object, and the quantity for identifying continuous object exceedes predetermined threshold.
Alternatively, storage medium is also configured to the program code that storage is used to perform following steps:To first object pair As each object in set performs following steps to obtain each object's property value, wherein, each object perform it is following Existing object is marked as during step:The property value of existing object is determined according to below equation:The property value of existing object=when The coefficient of performance of primary attribute value × existing object of preceding object × (corresponding to the object nearest apart from existing object of left side One close on corresponding to the object nearest apart from existing object of object coefficient+right side first close on object coefficient) × distance is current Object is second to close on object coefficient × closed on apart from second corresponding to the object that existing object is 2 corresponding to 1 object Object coefficient, wherein, coefficient of performance is determined by quantity of the existing object in object set is abandoned, and abandons pair in object set As the object to be deleted in the object set that has been got from multiple account numbers, first closes on object coefficient by existing object and target The distance of the first object closed in the object set that account number has been got and the quantity of the first object determines, second closes on pair As coefficient is determined by existing object with abandoning the distance of the second object closed on and the quantity of the second object in object set;Will The object of property value minimum in first object object set is defined as destination object.
Alternatively, storage medium is also configured to the program code that storage is used to perform following steps:To the second target pair As each object in set performs following steps to obtain each object's property value, wherein, each object perform it is following Existing object is marked as during step:The property value of existing object is determined according to below equation:The property value of existing object=when The coefficient that keeps to the side of homochromy coefficient+existing object of primary attribute value × existing object of preceding object, wherein, homochromy coefficient is by with working as The quantity of first kind object composition in the preceding multiple objects of object type identical determines that first kind object composition is by two Identical object, three mark identical objects or four mark identical object compositions are identified, the coefficient that keeps to the side is by existing object Mark size determine;The minimum object of property value in second destination object set is defined as destination object.
Alternatively, storage medium is also configured to the program code that storage is used to perform following steps:To the second target pair As each object execution following steps in Second Type object composition in set are every in Second Type object composition to obtain Individual object's property value, wherein, Second Type object composition is by the continuous object of two marks or five continuous objects of mark Form, each object in Second Type object composition is marked as existing object when performing following steps:According to following public affairs Formula determines the property value of existing object:The operation of primary attribute value × existing object of property value=existing object of existing object The coefficient that keeps to the side of coefficient+existing object, wherein, coefficient of performance is determined by the quantity of the 3rd object in discarding object set, is lost It is the object deleted in the object set got from multiple account numbers, the 3rd object and the second class to abandon the object in object set Object composition in type object composition identifies continuous object composition.
Alternatively, storage medium is also configured to the program code that storage is used to perform following steps:To the 3rd target pair As each object in set performs following steps to obtain each object's property value, wherein, each object perform it is following Existing object is marked as during step:The property value of existing object is determined according to below equation:The property value of existing object=when Coefficient of performance+existing object of primary attribute value+existing object of preceding object closes on object coefficient, wherein, coefficient of performance by Quantity of the existing object in object set is abandoned determines that the object abandoned in object set has been got from multiple account numbers The object deleted in object set, close in the object set that object coefficient has been got by existing object with target account number and close on The 4th object distance determine, the object set that target account number has been got include mark the object of identical the 4th;By The object of property value minimum in three destination object set is defined as destination object.
Alternatively, storage medium is also configured to the program code that storage is used to perform following steps:In the 4th target pair In the case of including mark identical object as the continuous object of mark in set, determine that mark is identical according to below equation Object's property value:Identify primary attribute value × mark identical of identical object's property value=mark identical object The coefficient of performance of object × (first corresponding to the nearest object of left side range marker identical object closes on object coefficient+right side First corresponding to the nearest object of lateral extent mark identical object closes on object coefficient) × range marker identical object is Second corresponding to 1 object closes on object coefficient × range marker identical object closes on for second corresponding to 2 object Object coefficient, wherein, coefficient of performance is determined by quantity of the mark identical object in object set is abandoned, and abandons object set In object be the object deleted in the object set that has been got from multiple account numbers, first to close on object coefficient identical by identifying The object set that has been got with target account number of object in the distance of the first object closed on and the quantity of the first object it is true Fixed, second closes on object coefficient by mark identical object and the distance and for abandoning the second object closed in object set The quantity of two objects determines;The minimum object of the property value identified in identical object is defined as destination object.
Alternatively, the specific example in the present embodiment may be referred to showing described in above-described embodiment 1 and embodiment 2 Example, the present embodiment will not be repeated here.
Alternatively, in the present embodiment, above-mentioned storage medium can include but is not limited to:USB flash disk, read-only storage (ROM, Read-Only Memory), random access memory (RAM, Random Access Memory), mobile hard disk, magnetic disc or CD etc. is various can be with the medium of store program codes.
The embodiments of the present invention are for illustration only, do not represent the quality of embodiment.
If the integrated unit in above-described embodiment is realized in the form of SFU software functional unit and is used as independent product Sale or in use, the storage medium that above computer can be read can be stored in.Based on such understanding, skill of the invention The part or all or part of the technical scheme that art scheme substantially contributes to prior art in other words can be with soft The form of part product is embodied, and the computer software product is stored in storage medium, including some instructions are causing one Platform or multiple stage computers equipment (can be personal computer, server or network equipment etc.) perform each embodiment institute of the present invention State all or part of step of method.
In the above embodiment of the present invention, the description to each embodiment all emphasizes particularly on different fields, and does not have in some embodiment The part of detailed description, it may refer to the associated description of other embodiment.
In several embodiments provided herein, it should be understood that disclosed client, can be by others side Formula is realized.Wherein, device embodiment described above is only schematical, such as the division of the unit, and only one Kind of division of logic function, can there is an other dividing mode when actually realizing, for example, multiple units or component can combine or Another system is desirably integrated into, or some features can be ignored, or do not perform.It is another, it is shown or discussed it is mutual it Between coupling or direct-coupling or communication connection can be INDIRECT COUPLING or communication link by some interfaces, unit or module Connect, can be electrical or other forms.
The unit illustrated as separating component can be or may not be physically separate, show as unit The part shown can be or may not be physical location, you can with positioned at a place, or can also be distributed to multiple On NE.Some or all of unit therein can be selected to realize the mesh of this embodiment scheme according to the actual needs 's.
In addition, each functional unit in each embodiment of the present invention can be integrated in a processing unit, can also That unit is individually physically present, can also two or more units it is integrated in a unit.Above-mentioned integrated list Member can both be realized in the form of hardware, can also be realized in the form of SFU software functional unit.
Described above is only the preferred embodiment of the present invention, it is noted that for the ordinary skill people of the art For member, under the premise without departing from the principles of the invention, some improvements and modifications can also be made, these improvements and modifications also should It is considered as protection scope of the present invention.

Claims (14)

  1. A kind of 1. method of the display target object in interface, it is characterised in that including:
    During client runs one innings of game, whether detection is current by target account number execution game operation, wherein, participate in The account number of one innings of game is multiple account numbers including the target account number, and the multiple account number performs the trip successively Play operation;
    In the case where detecting currently to perform the game operation by the target account number, got from the target account number Object set in select destination object, wherein, relative to the object in the object set in addition to the destination object For, the destination object make it that the probability that the target account number is won in described one innings game is minimum;
    The destination object is shown in the interface of one innings of game of client operation.
  2. 2. according to the method for claim 1, it is characterised in that the object set got from the target account number In select destination object and include:
    Each object's property value in the object set is obtained respectively, and the property value is used to indicate that each object causes The probability that the target account number is won in described one innings game;
    The minimum object of property value in the object set is defined as the destination object,
    Wherein, the property value is minimum represents that the probability is minimum.
  3. 3. according to the method for claim 2, it is characterised in that multiple property values minimums in the object set be present In the case of object, methods described also includes:
    The object that maximum is identified in the minimum object of the multiple property value is defined as the destination object.
  4. 4. according to the method for claim 1, it is characterised in that the object set got from the target account number In select destination object and include at least one of:
    In the case where the object set includes first object object set, selected from the first object object set Go out the destination object, wherein, exist in the first object object set and identify discontinuous at least two object;
    Do not include the first object object set in the object set, and include the situation of the second destination object set Under, the destination object is selected from the second destination object set, wherein, exist in the second destination object set Identify continuous at least two object;
    Do not include the first object object set and the second destination object set in the object set, and including In the case of three destination object set, the destination object is selected from the 3rd destination object set, wherein, described At least one pair of mark identical object in three destination object set be present;
    Do not include the first object object set, the second destination object set and described the in the object set Three destination object set, and including the 4th destination object set in the case of, selected from the 4th destination object set The destination object, wherein, exist in the 4th destination object set and identify continuous object, and the mark is continuous right The quantity of elephant exceedes predetermined threshold.
  5. 5. according to the method for claim 4, it is characterised in that described to select institute from the first object object set Stating destination object includes:
    Following steps are performed to each object in the first object object set to obtain each object's property value, Wherein, each object is marked as existing object when performing following steps:
    The property value of the existing object is determined according to below equation:
    The coefficient of performance of the primary attribute value of the property value of the existing object=existing object × existing object × (first corresponding to the nearest object of existing object described in the distance of left side closes on object coefficient+existing object described in the distance of right side First corresponding to nearest object closes on object coefficient) × face apart from second corresponding to the object that the existing object is 1 Nearly object coefficient × apart from second corresponding to the object that the existing object is 2 closes on object coefficient,
    Wherein, the coefficient of performance is determined by quantity of the existing object in object set is abandoned, the discarding object set Object in conjunction is the object deleted in the object set got from the multiple account number, and described first closes on object coefficient The distance of the first object closed in the object set got by the existing object with the target account number and described The quantity of first object determines that described second closes on object coefficient by the existing object with being closed in the discarding object set The second object distance and second object quantity determine;
    The minimum object of property value in the first object object set is defined as the destination object.
  6. 6. according to the method for claim 4, it is characterised in that described to select institute from the second destination object set Stating destination object includes:
    Following steps are performed to each object in the second destination object set to obtain each object's property value, Wherein, each object is marked as existing object when performing following steps:
    The property value of the existing object is determined according to below equation:
    Homochromy coefficient+institute of the primary attribute value of the property value of the existing object=existing object × existing object The coefficient that keeps to the side of existing object is stated,
    Wherein, the homochromy coefficient by with the first kind object composition in the multiple objects of existing object type identical Quantity determines that the first kind object composition is by two mark identical objects, three mark identical objects or four marks Know identical object composition, the coefficient that keeps to the side is determined by the size of the mark of the existing object;
    The minimum object of property value in the second destination object set is defined as the destination object.
  7. 7. according to the method for claim 6, it is characterised in that each in acquisition the second destination object set Object's property value includes:
    Following steps are performed to each object in Second Type object composition in the second destination object set to obtain Each object's property value in Second Type object composition is stated, wherein, the Second Type object composition is connected by two marks Continuous object or five continuous objects of mark form, and each object in the Second Type object composition is performing following walk Existing object is marked as when rapid:
    The property value of the existing object is determined according to below equation:
    Coefficient of performance+institute of the primary attribute value of the property value of the existing object=existing object × existing object The coefficient that keeps to the side of existing object is stated,
    Wherein, the coefficient of performance is determined by the quantity of the 3rd object in discarding object set, in the discarding object set Object be the object deleted in the object set that has been got from the multiple account number, the 3rd object and second class Object composition in type object composition identifies continuous object composition.
  8. 8. according to the method for claim 4, it is characterised in that described to select institute from the 3rd destination object set Stating destination object includes:
    Following steps are performed to each object in the 3rd destination object set to obtain each object's property value, Wherein, each object is marked as existing object when performing following steps:
    The property value of the existing object is determined according to below equation:
    Coefficient of performance+institute of the primary attribute value of the property value of the existing object=existing object+existing object That states existing object closes on object coefficient
    Wherein, the coefficient of performance is determined by quantity of the existing object in object set is abandoned, the discarding object set Object in conjunction is the object deleted in the object set got from the multiple account number, and the object coefficient that closes on is by institute State the distance determination of the 4th object closed in the object set that existing object has been got with the target account number, the target The object set that account number has been got includes identifying the 4th object described in identical;
    The minimum object of property value in the 3rd destination object set is defined as the destination object.
  9. 9. according to the method for claim 4, it is characterised in that described to select institute from the 4th destination object set Stating destination object includes:
    The continuous object of the mark in the 4th destination object set is included in the case of identifying identical object, The mark identical object's property value is determined according to below equation:
    The primary attribute value of the mark identical object's property value=mark identical object × mark is identical Object coefficient of performance × (first corresponding to the nearest object of identical object is identified described in the distance of left side and closes on Object Side First corresponding to the nearest object of identical object is identified described in the distance of number+right side and closes on object coefficient) × apart from the mark Know identical object be corresponding to 1 object second close on object coefficient × apart from it is described identify identical object be 2 pair Object coefficient is closed on as corresponding second,
    Wherein, the coefficient of performance is determined by quantity of the mark identical object in object set is abandoned, the discarding Object in object set is the object deleted in the object set got from the multiple account number, and described first closes on pair As the first object for being closed in object set that coefficient has been got by mark identical object and the target account number Distance and first object quantity determine, described second close on object coefficient by it is described mark identical object with it is described Abandon the distance of the second object closed in object set and the quantity of second object determines;
    The minimum object of property value in the mark identical object is defined as the destination object.
  10. 10. one kind display target object apparatus in interface, it is characterised in that including:
    Detection unit, during running one innings of game in client, whether detection is current by target account number performs game Operation, wherein, the account number for participating in one innings of game is multiple account numbers including the target account number, the multiple account number The game operation is performed successively;
    Selecting unit, in the case where detecting currently to perform the game operation by the target account number, from the mesh Destination object is selected in the object set that has got of mark account number, wherein, relative to removing the target in the object set For object outside object, the destination object causes the target account number, and the probability won is most in described one innings game It is low;
    Display unit, for the client run it is described one innings game interface in show the destination object.
  11. 11. device according to claim 10, it is characterised in that the selecting unit includes:
    Acquisition module, for obtaining each object's property value in the object set respectively, the property value is used to indicate institute Each object is stated so that the probability that the target account number is won in described one innings game;
    First determining module, for the minimum object of the property value in the object set to be defined as into the destination object;
    Wherein, the property value is minimum represents that the probability is minimum.
  12. 12. device according to claim 11, it is characterised in that the selecting unit also includes:
    Second determining module, for it the object of multiple property values minimums in the object set be present in the case of, by described in The object that maximum is identified in the minimum object of multiple property values is defined as the destination object.
  13. A kind of 13. storage medium, it is characterised in that the storage medium includes the program of storage, wherein, when described program is run Perform the method described in any one of claim 1 to 9.
  14. 14. a kind of electronic installation, including memory, processor and it is stored on the memory and can transports on the processor Capable computer program, it is characterised in that the processor performs the claim 1 to 9 times by the computer program Method described in one.
CN201710697014.7A 2017-08-15 2017-08-15 Method, device and storage medium for displaying target object in game interface Active CN107648853B (en)

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