CN107832001A - Information processing method, device, electronic equipment and storage medium - Google Patents
Information processing method, device, electronic equipment and storage medium Download PDFInfo
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- CN107832001A CN107832001A CN201711148849.3A CN201711148849A CN107832001A CN 107832001 A CN107832001 A CN 107832001A CN 201711148849 A CN201711148849 A CN 201711148849A CN 107832001 A CN107832001 A CN 107832001A
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- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/048—Interaction techniques based on graphical user interfaces [GUI]
- G06F3/0487—Interaction techniques based on graphical user interfaces [GUI] using specific features provided by the input device, e.g. functions controlled by the rotation of a mouse with dual sensing arrangements, or of the nature of the input device, e.g. tap gestures based on pressure sensed by a digitiser
- G06F3/0488—Interaction techniques based on graphical user interfaces [GUI] using specific features provided by the input device, e.g. functions controlled by the rotation of a mouse with dual sensing arrangements, or of the nature of the input device, e.g. tap gestures based on pressure sensed by a digitiser using a touch-screen or digitiser, e.g. input of commands through traced gestures
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- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/048—Interaction techniques based on graphical user interfaces [GUI]
- G06F3/0484—Interaction techniques based on graphical user interfaces [GUI] for the control of specific functions or operations, e.g. selecting or manipulating an object, an image or a displayed text element, setting a parameter value or selecting a range
- G06F3/0485—Scrolling or panning
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- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/16—Sound input; Sound output
- G06F3/167—Audio in a user interface, e.g. using voice commands for navigating, audio feedback
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Abstract
The invention discloses a kind of information processing method, device, electronic equipment and storage medium, this method includes:When detecting the sound in the scene of game in a preset range, the sound bearing information of the sound is obtained, and one first visual field control area is provided in the graphic user interface;When detecting three touch control operation for acting on first visual field control area, switch to windows display state, under the windows display state, comprising a main display window and an auxiliary display window in the graphic user interface, and position and the azimuth information control presentation visual field for aiding in display window game scenario according to the virtual subject in the scene of game.The present invention solves can not be while sound source surrounding environment be observed in mobile terminal interactive mode, the technical problem for the environment checked around virtual subject.
Description
Technical field
The present invention relates to game technical field, in particular to a kind of information processing method, device, electronic equipment and
Storage medium.
Background technology
With the development of mobile intelligent terminal and industry of playing, the hand trip of substantial amounts of, different subject matters is emerged, to meet to play
The demand of family.In various shooting games application, it usually needs the environmental aspect around Real Time Observation.
In existing shooting mobile phone games application, moving operation is typically completed by left hand, passes through right hand completion pair
The adjustment in the visual field is presented in scene of game, to find target or orientation.This interactive mode can not rapid examination specific region, and
The manipulation to virtual role can not be taken into account when observing specific region, the moving load of player is added, reduces the operation of player
Efficiency;Meanwhile the operation threshold of new hand player is improved, reduce game experiencing.
For it is above-mentioned the problem of, not yet propose effective solution at present.
The content of the invention
Can it is an object of the invention to provide a kind of information processing method, information processor, electronic equipment and computer
Storage medium is read, and then at least overcomes caused by the limitation of correlation technique and defect one or more to a certain extent
Individual problem.
Other characteristics and advantage of the present invention will be apparent from by following detailed description, or partially by the disclosure
Practice and acquistion.
According to the first aspect of the invention, there is provided a kind of information processing method, applied to graphic user interface can be presented
Touch control terminal, the content that graphic user interface is presented includes a scene of game, and a virtual subject at least in part, should
Method includes:
One movement control area is provided, when detecting the first touch control operation for acting on the movement control area, according to
The mobile control virtual subject of the touch point of first touch control operation moves in scene of game;
One is provided towards control area, second touch control operation towards control area is acted on when detecting, according to the
Direction of the mobile control virtual subject of the touch point of two touch control operations in scene of game;
According to position of the virtual subject in scene of game and the presentation towards scene of game on control graphic user interface
The visual field;
When detecting the sound in scene of game in a preset range, the sound bearing information of sound is obtained, and in figure
One first visual field control area is provided in user interface;
When detecting three touch control operation for acting on the first visual field control area, windows display state is switched to,
Under windows display state, comprising a main display window and an auxiliary display window in graphic user interface, and according to virtual
The presentation visual field of position and azimuth information control auxiliary display window game scenario of the main body in scene of game.
Alternatively, under windows display state, this method also includes:
According to position of the virtual subject in scene of game and towards main display window middle reaches on control graphic user interface
The presentation visual field for scene of playing;
According to position of the virtual subject in scene of game and azimuth information control auxiliary display window game scenario
The visual field is presented, so that the presentation visual field of auxiliary display window game scenario is towards sound source.
Alternatively, according to position of the virtual subject in scene of game and towards main display window on control graphic user interface
The presentation visual field of mouth game scenario, including:
The direction of the first virtual video camera according to corresponding to the direction of virtual subject controls main display window, so that main display
The presentation visual field of window game scenario changes with the movement of virtual subject.
Alternatively, played according in position of the virtual subject in scene of game and azimuth information control auxiliary display window
The presentation visual field of scene, including:
The direction of second virtual video camera corresponding to direction controlling auxiliary display window according to indicated by azimuth information, with
Make the presentation visual field of auxiliary display window game scenario towards sound source.
Alternatively, under windows display state, this method also includes:
One visual field toggle control is provided, when detecting four touch control operation for acting on visual field toggle control, switching master
The presentation visual field of display window and the scene of game in auxiliary display window.
Alternatively, this method also includes:
At the end of the 3rd touch control operation for acting on the first visual field control area is detected, cancel auxiliary display window,
And the presentation visual field of scene of game on graphic user interface is controlled to recover to the state before the 3rd touch control operation.
Alternatively, this method also includes:
When detecting five touch control operation for acting on a cancellation operating area, cancel auxiliary display window, and control
The presentation visual field of scene of game is recovered to the state before the 3rd touch control operation on graphic user interface.
Alternatively, the presentation visual field of scene of game on graphic user interface is controlled to recover to the shape before the 3rd touch control operation
State, including:
The presentation visual field of scene of game is recovered to the presentation visual field before the 3rd touch control operation on control graphic user interface;Or
Person,
The presentation that the presentation visual field of scene of game is recovered to before according to the 3rd touch control operation on control graphic user interface regards
Wild calculating logic, which calculates, is presented the visual field.
Alternatively, this method also includes:Hide the first visual field control area.
Alternatively, this method includes:
Under windows display state, when detecting the deliberate action of the 3rd touch control operation, adjusted and schemed according to deliberate action
The presentation visual field of the scene of game in display window is aided in shape user interface.
Alternatively, the deliberate action of the 3rd touch control operation is touch slide.
Alternatively, adjusted according to deliberate action aids in the presentation of display window game scenario to regard on graphic user interface
Open country, including:
According to the sliding trace for touching slide, adjust and display window game scenario is aided on graphic user interface
The visual field is presented.
Alternatively, the deliberate action of the 3rd touch control operation is touch clicking operation.
Alternatively, adjusted according to deliberate action aids in the presentation of display window game scenario to regard on graphic user interface
Open country, including:
According to the position of a preset in the first visual field control area and the position for the click for touching clicking operation, change figure
The presentation visual field of display window game scenario is aided in shape user interface.
Alternatively, after the sound bearing information for obtaining sound, this method also includes:
According to the current location of virtual subject and azimuth information, there is provided the first pattern identification;
First pattern identification is used to indicate the position relation between sound source and virtual subject position.
Alternatively, after the sound bearing information for obtaining sound, this method also includes:
According to the current location of virtual subject and direction, and azimuth information, there is provided second graph identifies;
Second graph identifies the position relationship for indicating sound source and virtual subject between.
Alternatively, this method also includes:
One second visual field control area is provided;
When detecting six touch control operation for acting on the second visual field control area, changed according to the 6th touch control operation and schemed
The presentation visual field of scene of game in shape user interface;
When the end for detecting the 6th touch control operation, control scene of game on graphic user interface the presentation visual field recover to
State before 6th touch control operation.
According to the second aspect of the invention, there is provided a kind of information processor, applied to graphic user interface can be presented
Touch control terminal, include to the content that the graphic user interface is presented at least department a scene of game, and a virtual subject,
The device includes:
First interactive unit, for providing a movement control area, the first of mobile control area is acted on when detecting
During touch control operation, moved according to the mobile control virtual subject of the touch point of the first touch control operation in scene of game;
Second interactive unit, for when detecting the second touch control operation acted on towards control area, being touched according to second
Control direction of the mobile control virtual subject of the touch point of operation in scene of game;
First control unit, according to position of the virtual subject in scene of game and towards control graphic user interface upstream
The presentation visual field for scene of playing;
Display unit, for when detecting the sound in scene of game in a preset range, obtaining the sound bearing of sound
Information, and one first visual field control area is provided in graphical user interfaces;
Second control unit, for when detecting three touch control operation for acting on the first visual field control area, switching
To multihead display state, there is provided an auxiliary display window, and according to position of the virtual subject in scene of game and azimuth information
The presentation visual field of control auxiliary display window game scenario.
According to the third aspect of the invention we, there is provided a kind of computer-readable recording medium, be stored thereon with computer journey
Sequence, the computer program realize the information processing method of any of the above item when being executed by processor.
According to the fourth aspect of the invention, there is provided a kind of electronic equipment, including:Processor;And memory, for depositing
Store up the executable instruction of processor;Wherein, processor is configured to perform the letter of any of the above item via executable instruction is performed
Cease processing method.
Information processing method, information processor, electronic equipment and the computer that an exemplary embodiment of the invention provides
In readable storage medium storing program for executing, when detecting the sound in scene of game in a preset range, the sound bearing information of sound is obtained, and
One first visual field control area is provided in graphical user interfaces;When detect act on the first visual field control area the 3rd touch
During control operation, according to scene of game on position of the virtual subject in scene of game and azimuth information control graphic user interface
The visual field is presented, so that the presentation visual field of scene of game is towards sound source.
Pass through method provided by the invention, on the one hand, can easily making user, quickly operation is switched to newly from original visual field
The visual field, with the orientation where rapid examination sound source, and when not needed, quick switchback original visual angle operating system.On the other hand, lead to
Offer auxiliary display window is provided, enables a player to control virtual subject simultaneously and observes around virtual subject and sound source location
The game environment of surrounding, more abundant game experiencing is brought to player, and tactics of the game sense can also get a promotion.That is, Wan Jiake
The quick orientation checked where sound source, such as the sound is gunshot, the side that player can be quickly checked where the gunshot
While position, corresponding tactics of the game is hidden or adjusted to control virtual subject.
Because player does not need the energy of overspending to find sound source by slide, and come locking the sound
The real-time control to virtual role is not influenceed while source, the exchange method of this convenient and efficient improves operating efficiency, to object for appreciation
Family brings more easily game experiencing, and tactics of the game sense can also get a promotion;The operation threshold of new hand player is reduced simultaneously,
And then solve in mobile terminal interactive mode can not be while sound source surrounding environment be observed, the ring checked around virtual subject
The technical problem in border.
Brief description of the drawings
Accompanying drawing described herein is used for providing a further understanding of the present invention, forms the part of the application, this hair
Bright schematic description and description is used to explain the present invention, does not form inappropriate limitation of the present invention.In the accompanying drawings:
Fig. 1 schematically shows a kind of flow chart of information processing method in disclosure exemplary embodiment;
Fig. 2 schematically shows a kind of the first graphic user interface signal of mobile terminal in disclosure exemplary embodiment
Figure;
Fig. 3 schematically shows a kind of signal of the second graph user interface of mobile terminal in disclosure exemplary embodiment
Figure;
Fig. 4 schematically shows a kind of signal of the 3rd graphic user interface of mobile terminal in disclosure exemplary embodiment
Figure;
Fig. 5 schematically shows a kind of signal of the 4th graphic user interface of mobile terminal in disclosure exemplary embodiment
Figure;
Fig. 6 schematically shows a kind of signal of the 5th graphic user interface of mobile terminal in disclosure exemplary embodiment
Figure;
Fig. 7 schematically shows a kind of signal of the 6th graphic user interface of mobile terminal in disclosure exemplary embodiment
Figure;
Fig. 8 schematically shows a kind of signal of the 7th graphic user interface of mobile terminal in disclosure exemplary embodiment
Figure;
Fig. 9 schematically shows a kind of signal of the 8th graphic user interface of mobile terminal in disclosure exemplary embodiment
Figure.
Embodiment
In order that those skilled in the art more fully understand the present invention program, below in conjunction with the embodiment of the present invention
Accompanying drawing, the technical scheme in the embodiment of the present invention is clearly and completely described, it is clear that described embodiment is only
The embodiment of a part of the invention, rather than whole embodiments.Based on the embodiment in the present invention, ordinary skill people
The every other embodiment that member is obtained under the premise of creative work is not made, it should all belong to the model that the present invention protects
Enclose.
It should be noted that term " first " in description and claims of this specification and above-mentioned accompanying drawing, "
Two " etc. be for distinguishing similar object, without for describing specific order or precedence.It should be appreciated that so use
Data can exchange in the appropriate case, so as to embodiments of the invention described herein can with except illustrating herein or
Order beyond those of description is implemented.In addition, term " comprising " and " having " and their any deformation, it is intended that cover
Cover it is non-exclusive include, be not necessarily limited to for example, containing the process of series of steps or unit, method, system, product or equipment
Those steps or unit clearly listed, but may include not list clearly or for these processes, method, product
Or the intrinsic other steps of equipment or unit.
According to a wherein embodiment of the invention, there is provided a kind of embodiment of information processing method, it is necessary to explanation,
The step of flow of accompanying drawing illustrates can perform in the computer system of such as one group computer executable instructions, also,
, in some cases, can be with different from shown in order execution herein although showing logical order in flow charts
The step of going out or describing.
A kind of information processing method is disclosed in the present exemplary embodiment first, applied to graphic user interface can be presented
Touch control terminal, touch control terminal can have touch-control to be various such as mobile phone, tablet personal computer, notebook computer, game machine, PDA
The electronic equipment of screen.Can be by performing software application on the processor of touch control terminal and on the display of touch control terminal
Rendering to obtain graphic user interface, the content that the graphic user interface is presented includes a scene of game at least in part, and
One virtual subject.
As shown in figure 1, the information processing method may include steps of:
Step S110, there is provided one movement control area, when detect act on the movement control area the first touch-control behaviour
When making, moved according to the mobile control virtual subject of the touch point of first touch control operation in scene of game;
Step S130, there is provided one, towards control area, the second touch-control behaviour towards control area is acted on when detecting
When making, according to direction of the mobile control virtual subject of the touch point of second touch control operation in scene of game;
Step S150, according to position of the virtual subject in scene of game and towards sports ground on control graphic user interface
The presentation visual field of scape;
Step S170, when detecting the sound in scene of game in a preset range, the sound bearing information of sound is obtained,
And one first visual field control area is provided in graphical user interfaces;
Step S190, when detecting three touch control operation for acting on the first visual field control area, switch to multiwindow
Dispaly state, under windows display state, comprising a main display window and an auxiliary display window in graphic user interface, and
According to position of the virtual subject in scene of game and the presentation visual field of azimuth information control auxiliary display window game scenario.
By method provided by the invention, can easily making user, quickly from original visual field, operation is switched to New view, with
Orientation where rapid examination sound source, and when not needed, quick switchback original visual angle operating system.That is, player can quickly check
Orientation where sound source, and observe the scene of game near sound source.Such as the sound is gunshot, player can quickly check
Orientation where the gunshot, hidden in time or adjust corresponding tactics of the game.
Because player does not need the energy of overspending to find sound source, the friendship of this convenient and efficient by slide
Mutual method improves operating efficiency, brings more easily game experiencing to player, tactics of the game sense can also get a promotion;Simultaneously
Reduce the operation threshold of new hand player, so solve in mobile terminal interactive mode can not quick lock in sound source skill
Art problem.
Below, each step of information processing method in the present exemplary embodiment is further said with reference to Fig. 2 to Fig. 9
It is bright.
In the present example embodiment, software application is performed on the processor of mobile terminal and in the touch-control of mobile terminal
Render to obtain graphic user interface 200 on display, the content that graphic user interface 200 is presented is at least in part comprising a trip
Play scene 210, and a virtual subject 220.
The content that graphic user interface 200 is presented can include the whole or scene of game of scene of game 210
210 part.For example, in the specific embodiment of the present invention, as shown in Fig. 2 because scene of game 210 is bigger, swimming
The local content of scene of game 210 is shown during play on the graphic user interface 200 of mobile terminal.
Step S110, there is provided one movement control area, when detect act on the movement control area the first touch-control behaviour
When making, moved according to the mobile control virtual subject of the touch point of first touch control operation in scene of game.
In the present example embodiment, as shown in Fig. 2 providing a movement control area 230 in graphic user interface 200,
When detecting the first touch control operation for acting on the movement control area 230, according to the touch point of first touch control operation
Mobile control virtual subject 220 moves in scene of game 210.
Specifically, mobile control area 230 can have the area for visually indicating effect in graphic user interface 200
Domain or without the region for visually indicating effect;Can also be can show such as in mobile control area 230
The operating area of virtual rocking bar or direction controlling virtual key etc., the present exemplary embodiment are not construed as limiting.
In the specific embodiment of the present invention, mobile control area 230 is a virtual rocking bar manipulation region, and this virtually shakes
Bar manipulation region is located at the lower left of graphic user interface 200, is grasped according to the first touch-control that virtual rocking bar manipulation region receives
Make control virtual subject 220 to move in scene of game 210.
It should be understood that in other embodiments, mobile control area 230 can also be a virtual cross key range/void
Draft direction key (D-PAD) region, the first touch control operation control virtual subject 220 received according to virtual cross key range are being swum
Moved in play scene 210.
As a kind of optional embodiment, mobile control area 230 can one have vision in graphic user interface 200
The region of instruction, such as, mobile control area 230 can have a bounding box, or have a range of Fill Color, or
Person has a range of predetermined transparency, or the side that visually can be distinguished mobile control area 230 using other
Formula.The the first touch control operation control virtual subject 220 received according to mobile control area 230 is carried out in scene of game 210
It is mobile.With the mobile control area 230 visually indicated user's fast positioning can be allowed to reduce game new hand to the region
Operation difficulty.
As an alternative embodiment, mobile control area 230 can one not had in graphic user interface 200
The region visually indicated.Game picture will not be covered or influence without the mobile control area 230 visually indicated, there is provided more
Good picture effect, and save screen space.But due to without visually indicating, thus it is not easy to be perceived by player, as one kind
Improved embodiment, vision guide control can be shown in mobile control area 230, such as in one embodiment of the invention
In, during using direction controlling scheme of the virtual rocking bar as virtual subject 220, can in mobile control area 230 display it is virtual
Rocking bar is with to player's progress vision guide.
Step S130, there is provided one, towards control area, the second touch-control behaviour towards control area is acted on when detecting
When making, according to direction of the mobile control virtual subject of the touch point of second touch control operation in scene of game.
In the present example embodiment, as shown in Fig. 2 providing one towards control area 240 in graphic user interface 200,
When detect act on this towards control area 240 the second touch control operation when, according to the touch point of second touch control operation
Direction of the mobile control virtual subject 220 in scene of game 210.
Specifically, the difference of graphic user interface 200 is arranged on mobile control area 230 towards control area 240
Side, for example, the optional position on the right side of graphic user interface, corresponding mobile control area can be located at towards control area 240
230 can be located at the optional position on the left of graphic user interface.Preferably, in a specific embodiment of the invention, such as Fig. 2 institutes
Show, the lower right position of graphic user interface 200 is arranged at towards control area 240, for controlling virtual subject 220 playing
Direction in scene 210;Mobile control area 230 is arranged at the lower left position of graphic user interface 200, virtual for controlling
Main body 220 moves in scene of game 210;So as to which user can control virtual subject 220 in scene of game 210 by left hand
Move, direction of the virtual subject 220 in scene of game 210 is controlled by the right hand.
Towards control area 240 can be in graphic user interface 200 have visually indicate effect region or
Without the region for visually indicating effect;Can also be towards can show in control area 240 such as virtual rocking bar or
The operating area of direction controlling virtual key etc., the present exemplary embodiment are not construed as limiting.
It is a virtual rocking bar manipulation region towards control area 240, this virtually shakes in the specific embodiment of the present invention
Bar manipulation region is located at the lower right of graphic user interface 200, is grasped according to the second touch-control that virtual rocking bar manipulation region receives
Direction of the mobile control virtual subject 220 of the touch point of work in scene of game 210.
It should be understood that can also be a virtual cross key range/void towards control area 240 in other embodiments
Draft direction key (D-PAD) region, the mobile control of the touch point of the second touch control operation received according to virtual cross key range
Direction of the virtual subject 220 in scene of game 210.
Can one there is vision in graphic user interface 200 towards control area 240 as a kind of optional embodiment
The region of instruction, such as, there can be a bounding box towards control area 240, or there is a range of Fill Color, or
Person has a range of predetermined transparency, or the side that will visually can be distinguished using other towards control area 240
Formula.Played according to the mobile control virtual subject 220 of the touch point of the second touch control operation received towards control area 240
Direction in scene 210.User's fast positioning can be allowed to the region with visually indicating towards control area 240, can
Reduce the operation difficulty of game new hand.
Can one not have in graphic user interface 200 towards control area 240 as an alternative embodiment
The region visually indicated.It will not be covered towards control area 240 without visually indicating or influence game picture, there is provided more
Good picture effect, and save screen space.But due to without visually indicating, thus it is not easy to be perceived by player, as one kind
Improved embodiment, vision guide control can be being shown towards control area 240 is interior, such as in one embodiment of the invention
In, can be virtual towards display in control area 240 during using direction controlling scheme of the virtual rocking bar as virtual subject 220
Rocking bar is with to player's progress vision guide.
Step S150, according to position of the virtual subject in scene of game and towards sports ground on control graphic user interface
The presentation visual field of scape.
In the present example embodiment, used according to position and orientation control figure of the virtual subject 220 in scene of game 210
The position and direction of virtual video camera corresponding to family interface 200, so as to control scene of game 210 on graphic user interface 200
The visual field is presented.
It should be noted that in first person game, virtual video camera can be " eyes " of user in gaming, empty
The head of virtual subject can be arranged on by intending video camera, and the direction of virtual video camera follows the rotation of virtual subject and rotated,
Render to obtain scene of game content on the display of touch control terminal equivalent to the scene content that virtual video camera photographs.The 3rd
In person game, virtual video camera can be arranged on the back upper place of virtual subject, can photograph all scene of game.Can
One mapping relations are set with the vector distance to virtual rocking bar control and the virtual video camera anglec of rotation, to control virtual video camera
Rotated.
Specifically, swum according to the mobile control virtual subject 220 of the touch point of the first touch control operation in step 110
Moved in play scene, so as to control the movement of virtual video camera corresponding to graphic user interface 200;Meanwhile according in step 130
The second touch control operation touch point direction of the mobile control virtual subject 220 in scene of game 210, so as to control figure
The direction of virtual video camera corresponding to user interface 200.According to virtual subject 220 scene of game 210 position and orientation control
The position and direction of virtual video camera corresponding to graphic user interface 200 processed, control scene of game on graphic user interface 200
The 210 real-time presentation visual field.
Step S170, when detecting the sound in scene of game in a preset range, the sound bearing information of sound is obtained,
And one first visual field control area is provided in graphical user interfaces.
In the present example embodiment, preset range can be the audibility range of virtual subject 220 or virtual master
The visual range of body 220;Position of the sound source of the sound in scene of game 210, it can be located in graphic user interface 200,
Can also be outside graphic user interface 200.For example, as shown in figure 3, work as the scene of game detected outside graphic user interface 200
In 210 during a voice signal in the audibility range of virtual subject 220, the orientation letter of the sound source 250 of the voice signal is obtained
Breath, and one first visual field control area 260 is provided in graphic user interface 200.
In the present example embodiment, the first visual field control area 260 is arranged on graphical user with mobile control area 230
The not homonymy at interface 200, for example, the first visual field control area 260 can be located at any position on the right side of graphic user interface 200
Put, corresponding mobile control area 230 can be located at the optional position in the left side of graphic user interface 200.Preferably, in the present invention
In one specific embodiment, as shown in figure 3, the first visual field control area 260 is arranged at the right positions of graphic user interface 200,
And the top of control area 240 is located towards, for controlling the presentation visual field in scene of game 210;Mobile control area 230 is set
In the lower left position of graphic user interface 200, for controlling virtual subject 220 to be moved in scene of game 210;So as to use
The family right hand controls virtual subject 220 in scene of game 210 to switch the presentation visual field of scene of game 210 by left hand
Move.
In other embodiments, the first visual field control area 260 also can be arranged on graphical user with mobile control area 230
The homonymy at interface 200.
In the present example embodiment, the first visual field control area 260 can have vision in graphic user interface 200
The region of indicating effect or without the region for visually indicating effect;It can also be in the first visual field control area 260
In can show the operating area of virtual rocking bar or direction controlling virtual key etc., the present exemplary embodiment does not limit
It is fixed.
As a kind of preferred embodiment, the first visual field control area 260 can one be had in graphic user interface 200
The region visually indicated, such as, the first visual field control area 260 can have a bounding box, or be filled out with a range of
Color is filled, either there is a range of predetermined transparency or use other can be visually by the first visual field control zone
The mode that domain 260 is distinguished.User's fast positioning can be allowed to the region with the first visual field control area 260 visually indicated,
So as to reduce the operation difficulty of game new hand.
In the present example embodiment, the first visual field control area 260 can also have information sign, and the information refers to
Indicating knowledge is corresponding with sound-content, and for the classification of instruction sound content, sound-content can be shot, footsteps, shutdown sound,
Or explosive sound etc..The information sign can be that the first visual field control area 260 is rendered into specific pattern or shape, should
The content that pattern or shape table reach is corresponding with sound-content;Can also be words identification, that is, render an arbitrary graphic pattern first regards
Wild control area 260, and addition corresponds to the explanatory note of sound-content in first visual field control area 260.
Information sign can be rendered to any pattern that can be associated with sound-content, have the of information sign
One visual field control area 260 can allow the quick recognition detection of user to the type of sound, adjust tactics of the game immediately, improve operation
Efficiency.
Step S190, when detecting three touch control operation for acting on the first visual field control area, switch to multiwindow
Dispaly state, under windows display state, comprising a main display window and an auxiliary display window in graphic user interface, and
According to position of the virtual subject in scene of game and the presentation visual field of azimuth information control auxiliary display window game scenario.
In the present example embodiment, the 3rd touch control operation be can be and be click on operation, the touch more than a preset time is grasped
Make, and more than the one or more combination in the pressing operation of a preset pressure.
So that the 3rd touch control operation is clicking operation as an example, when detecting the clicking operation that acts on the first visual field control area
When, windows display state is switched to, as shown in figure 4, under windows display state, it is aobvious comprising a master in graphic user interface
Show that window 201 and one aids in display window 202, and according to position of the virtual subject 220 in scene of game and the side of sound source 250
The presentation visual field of the position information control auxiliary game scenario of display window 202.
In alternative embodiments, the area of main display window 201 can be more than auxiliary display window 202, can also
Equal to auxiliary display window 202;Aid in display window 202 can with main display window 201 can not it is overlapping can also at least portion
Divide overlapping, for example, it may be providing main display window 201 in graphic user interface, detect and act on the control of first visual field
After 3rd touch control operation in region 260, auxiliary display window 202 is presented on a graphical user interface, aid in display window 202
Partly it is covered on the main display of display window 201.
In the present example embodiment, under windows display state, according to position of the virtual subject in scene of game
And the presentation visual field towards main display window game scenario on control graphic user interface;According to virtual subject in scene of game
In position and azimuth information control auxiliary display window game scenario the presentation visual field so that auxiliary display window in play
The presentation visual field of scene is towards sound source.That is, main display window 201 is used to show the scene of game picture where virtual subject 220,
Auxiliary display window 202 is used to show the scene of game picture where sound source.
Specifically, according to position of the virtual subject in scene of game and towards main display on control graphic user interface
The presentation visual field of window game scenario, including:First is virtual according to corresponding to the direction of virtual subject controls main display window
The direction of video camera, so that the presentation visual field of main display window game scenario changes with the movement of virtual subject.
As described above, existed according to the mobile control virtual subject 220 of the touch point of the first touch control operation in step 110
Moved in scene of game, so as to control the shifting of the first virtual video camera corresponding to main display window 201 on graphic user interface 200
It is dynamic;Meanwhile according to the mobile control virtual subject 220 of the touch point of the second touch control operation in step 130 in scene of game 210
In direction, so as to control the direction of the first virtual video camera corresponding to main display window 210 on graphic user interface 200.Root
The main correspondence of display window 201 on graphic user interface 200 is controlled according to position and orientation of the virtual subject 220 in scene of game 210
The first virtual video camera position and direction, control graphic user interface 200 on the main game scenario 210 of display window 201
The real-time presentation visual field.
According to position of the virtual subject in scene of game and azimuth information control auxiliary display window game scenario
The visual field is presented, including:Second virtual video camera corresponding to direction controlling auxiliary display window according to indicated by azimuth information
Direction, so that the presentation visual field of auxiliary display window game scenario is towards sound source.
For example, Fig. 4 is when detecting three touch control operation for acting on the first visual field control area 260, graphical user
On interface 200 aid in the game scenario 210 of display window 202 the presentation visual field, for Fig. 3, when detect figure use
In scene of game 210 outside family interface 200 during a voice signal in the audibility range of virtual subject 220, the sound is obtained
The azimuth information of the sound source 250 of signal, and the first visual field control area 260 is rendered on graphic user interface 200;When detecting
When acting on three touch control operation of the first visual field control area 260, there is provided an auxiliary display window 202, and according to sound source 250
Azimuth information indicated by direction controlling graphic user interface 200 on aid in the second virtual shooting corresponding to display window 202
The direction of machine, the second virtual video camera of control aid in display window so as to control towards sound source 250 on graphic user interface 200
The presentation visual field of 202 game scenarios 210, so that the presentation visual field of scene of game 210 is towards the sound source 250.
In the present example embodiment, the presentation visual field of scene of game is towards sound source, including:Sound source is set to be located at scene of game
The presentation visual field in the range of.That is, when aiding in the presentation visual field of the game scenario 210 of display window 202 towards the sound source, the sound
Source can be shown in auxiliary display window 202, can not also be shown in auxiliary display window 202 (for example, virtually being built by other
Build, the game picture such as virtual meadow blocks).For example, sound source is the virtual role being shot at, if the virtual role
A spacious unobstructed wild country is stood on, when aiding in the presentation visual field of the game scenario of display window 202 towards virtual role,
The virtual role shows and aided on a graphical user interface in display window 202 that then user can see the sound source;And if virtual angle
Color is crawled in virtual meadow, or in a house or after rock mass, when the presentation visual field of the auxiliary game scenario of display window 202
During towards virtual role, the virtual role is blocked and do not appeared on graphic user interface and aid in display window 202 by rock mass,
Then user can not see the sound source.
By acting on the 3rd touch control operation of the first visual field control area, user can not influence to control virtual subject
While, feedback is made according to the sound of game environment around in time, quickly checks ambient conditions at sound source, improves operation effect
Rate.
In the present example embodiment, under windows display state, there is provided a visual field toggle control, acted on when detecting
When four touch control operation of visual field toggle control, switch main display window and aid in the presentation of display window game scenario to regard
It is wild.
Specifically, as shown in figure 5, under windows display state, there is provided a visual field toggle control 270, when detecting
When acting on four touch control operation of visual field toggle control 270, switch main display window 201 and auxiliary display window 202 middle reaches
The presentation visual field for scene of playing.That is, according to position of the virtual subject 220 in scene of game and towards on control graphic user interface
Aid in the presentation visual field of the game scenario of display window 202;According to position of the virtual subject 220 in scene of game and orientation letter
Breath controls the presentation visual field of the main game scenario of display window 201, so that the presentation visual field of the game scenario of main display window 201
Towards sound source 250.
In the present example embodiment, when detecting that the 3rd touch control operation for acting on the first visual field control area terminates
When, cancel auxiliary display window, and control the presentation visual field of scene of game on graphic user interface to recover to the 3rd touch control operation
Preceding state.
As a kind of optional embodiment, a cancellation operating area can also be on a graphical user interface set, work as detection
During to five touch control operation for acting on a cancellation operating area, cancel auxiliary display window, and control on graphic user interface
Recover to the state before the 3rd touch control operation in the presentation visual field of scene of game.
The cancellation operating area can be that the control of first visual field is different from the first touch area or graphic user interface
Other regions in region processed.When detecting five touch control operation for acting on the cancellation operating area, cancel auxiliary display window
Mouthful, and control the presentation visual field of scene of game on graphic user interface to recover to the state before the 3rd touch control operation.
In the present example embodiment, the presentation visual field of scene of game on graphic user interface is controlled to recover to the 3rd touch-control
Preoperative state, including:The presentation visual field of scene of game is recovered to the 3rd touch control operation on control graphic user interface
The visual field is presented;Or the presentation visual field of scene of game is recovered to before according to the 3rd touch control operation on control graphic user interface
Visual field calculating logic is presented and calculates the presentation visual field.
Specifically, the presentation visual field for scenic picture of being played on graphic user interface is controlled to recover to the 3rd touch operation
The presentation visual field, i.e. the field range of presentation is recovered to the state before the 3rd touch operation:The virtual video camera of scene of game
Position and angle/direction recover to the state before the 3rd touch operation.Namely based on virtual video camera before the 3rd touch operation
The shooting direction in position and coordinate in scene of game coordinate, controls the scenic picture of being played on graphic user interface to be in
The existing visual field.
Control graphic user interface on play scenic picture the presentation visual field recover to before according to the 3rd touch operation be in
Existing visual field calculating logic, which calculates, is presented the visual field, i.e. the visual field is recovered to the state of a control before the 3rd touch operation, such as:
Before three touch operations, game is to calculate the visual field according to predetermined calculating logic, (such as:Virtual video camera is arranged on virtually
The head of main body, towards following the rotation of virtual subject and rotate), in this case, the visual field of the invention is recovered to the
State before three touch operations can also be that recovery uses the calculating logic before the 3rd touch operation to calculate the visual field.Namely based on
Position, the direction of current virtual main body and/or the weapon foresight of virtual subject of the current virtual main body in scene of game coordinate
Virtual video camera is touched relative to the position relationship of virtual subject, the 3rd in scene of game and grasped before direction, the 3rd touch operation
The weapon foresight direction of the direction of virtual subject and/or virtual subject and the incidence relation of virtual video camera shooting direction before work,
Control the presentation visual field for scenic picture of being played on graphic user interface.
In the present example embodiment, the presentation visual field of scene of game recovers to the 3rd to touch on control graphic user interface
When controlling preoperative state, the first visual field control area is hidden.
Specifically, to save screen space, avoid blocking or influenceing game picture, when control graphic user interface upstream
When the presentations visual field of play scene is recovered to state before the 3rd touch control operation, hiding first visual field control area, and according to virtual
Position of the main body in scene of game and the presentation visual field towards scene of game on control graphic user interface.
In the present example embodiment, under windows display state, when detecting the deliberate action of the 3rd touch control operation,
The presentation visual field of the scene of game aided on graphic user interface in display window is controlled according to deliberate action.
Specifically, under windows display state, when detecting the deliberate action of the 3rd touch control operation, according to default dynamic
Make the presentation visual field of the scene of game on control graphic user interface in auxiliary display window, so as to which observable sound source is default nearby
The scene of game of scope.For example, as shown in fig. 6, act on the deliberate action of the 3rd touch control operation of the first visual field control area
Touch point be located at the 12 o'clock direction of the first visual field control area, for Fig. 4, display is aided on graphic user interface
12 o'clock direction movement of the visual field to sound source 250 is presented in window game scenario.
In a specific embodiment of the invention, the deliberate action of the 3rd touch control operation is touch slide.
The presentation visual field of scene of game on graphic user interface is controlled according to deliberate action, including:Behaviour is slided according to touching
The sliding trace of work, control the presentation visual field that display window game scenario is aided on graphic user interface.
Specifically, when detecting three touch control operations, control and aid in playing in display window on graphic user interface
The presentation visual field of scene towards sound source, the 3rd touch control operation can be act on the first visual field control area touch operation,
Long-press operates or again by operation;When the slide that detection links up with the 3rd touch control operation, according to the slip rail of slide
Mark changes the direction of the second virtual video camera, auxiliary on graphic user interface to change by the direction for changing the second virtual video camera
Help the presentation visual field of display window game scenario picture, the adjustment in the presentation visual field of auxiliary display window game scenario picture
Rotation direction is identical with glide direction, to observe the scene of game of preset range near sound source.
In another specific embodiment of the present invention, the deliberate action of the 3rd touch control operation is touch clicking operation.
The presentation visual field of scene of game on graphic user interface is adjusted according to deliberate action, including:Controlled according to first visual field
The position of click of the position of a preset with touching clicking operation, changes and aids in display window on graphic user interface in region processed
The presentation visual field of mouth game scenario.
Specifically, when detecting three touch control operations, control and aid in playing in display window on graphic user interface
Towards sound source, the 3rd touch control operation can be the clicking operation for acting on the first visual field control area in the presentation visual field of scene,
It can also be long-press or leave the operation of touch screen after again;When detect with after the 3rd touch control operation touch click on when,
According to the position of a preset in the first visual field control area and the position for the click for touching clicking operation, behaviour is clicked on it is determined that touching
Vector between the click location of work and preset position;Change the second virtual video camera corresponding to the visual field is presented according to vector
The anglec of rotation, to determine the direction of the second virtual video camera, aid in playing in display window on graphic user interface so as to control
The presentation visual field of scene, observe the scene of game of preset range near sound source.
In the present example embodiment, after the sound bearing information for obtaining sound, according to the current location of virtual subject
And azimuth information, there is provided the first pattern identification;First pattern identification is used to indicate the orientation between sound source and virtual subject position
Relation.
First pattern identification can be as scale, compass, or other are capable of the form of indicating position relation.With scale shape
Exemplified by formula is as the first pattern identification, as shown in fig. 7, after the azimuth information of sound source 250 of sound is obtained, according to virtual subject
22 current location and the azimuth information of sound source 250, there is provided for indicating orientation between sound source 250 and the position of virtual subject 220
First pattern identification 280 of relation.Specifically, it is that plane seat is established in the center of circle in scene of game 210 with virtual subject 220
Mark, set virtual subject 220 in scene of game 12 o'clock direction as due north, 3 o'clock direction be due east, 6 o'clock direction be
Due south, and 9 o'clock direction are due west;The azimuth information of sound source 250 is obtained, in the present embodiment, according to the position of virtual subject
Put and the azimuth information of sound source 250, determine that sound source 250 is located at 45 ° of the north by east of virtual subject 220, according to virtual subject 220
Position and the azimuth information of sound source 250 provide the first pattern identification 280, for indicating between sound source 250 and virtual subject 220
Position relation.
In the present example embodiment, after the sound bearing information for obtaining sound, according to the current location of virtual subject
And direction, and azimuth information, there is provided second graph identifies;Second graph identify for indicate sound source and virtual subject towards it
Between position relationship.
Second graph mark can be word, or other are capable of the form of indicating positions relation.Second figure is used as using word
Exemplified by shape mark, as shown in figure 8, for example, virtual subject 220 is oriented due west, in the orientation letter of the sound source 250 of acquisition sound
After breath, according to the position and orientation of virtual subject 220, and the azimuth information of sound source 250, determine sound source 250 positioned at virtual main
The right back of body 220, rendering type " after right " is as second graph mark 281 on graphic user interface 200, for indicating sound
The position relationship of source 250 and virtual subject 220 between.
In the present example embodiment, there is provided one second visual field control area;The control of second visual field is acted on when detecting
During five touch control operation in region, change the presentation visual field of scene of game on graphic user interface according to the 5th touch control operation;When
The end of the 5th touch control operation is detected, controls the presentation visual field of scene of game on graphic user interface to recover to the 5th touch-control to grasp
State before work.
Specifically, as shown in Figure 9, there is provided one second visual field control area 290;The control of second visual field is acted on when detecting
During five touch control operation in region 290 processed, the presentation for changing scene of game on graphic user interface according to the 5th touch control operation regards
It is wild;When the end for detecting the 5th touch control operation, the presentation visual field of scene of game on graphic user interface is controlled to recover to the 5th
State before touch control operation, i.e. according to position of the virtual subject in scene of game and towards control graphic user interface upstream
The presentation visual field for scene of playing.
Pass through method provided by the invention, on the one hand, can easily making user, quickly operation is switched to newly from original visual field
The visual field, with the orientation where rapid examination sound source, and when not needed, quick switchback original visual angle operating system.On the other hand, lead to
Offer auxiliary display window is provided, enables a player to control virtual subject simultaneously and observes around virtual subject and sound source location
The game environment of surrounding, more abundant game experiencing is brought to player, and tactics of the game sense can also get a promotion.That is, Wan Jiake
The quick orientation checked where sound source, such as the sound is gunshot, the side that player can be quickly checked where the gunshot
While position, corresponding tactics of the game is hidden or adjusted to control virtual subject.
Because player does not need the energy of overspending to find sound source by slide, and come locking the sound
The real-time control to virtual role is not influenceed while source, the exchange method of this convenient and efficient improves operating efficiency, to object for appreciation
Family brings more easily game experiencing, and tactics of the game sense can also get a promotion;The operation threshold of new hand player is reduced simultaneously,
And then solve in mobile terminal interactive mode can not be while sound source surrounding environment be observed, the ring checked around virtual subject
The technical problem in border.
According to a wherein embodiment of the invention, there is provided a kind of information processor, applied to graphical user circle can be presented
The touch control terminal in face, the content that the graphic user interface is presented include scene of game, and a virtual subject, the device bag
Include:
First interactive unit, for providing a movement control area, the first of mobile control area is acted on when detecting
During touch control operation, virtual subject is controlled to be moved in scene of game according to the first touch control operation;
Second interactive unit, the second touch-control towards control area is acted on towards control area, detection for providing one
Operation, according to direction of the mobile control virtual subject of the touch point of the second touch control operation in scene of game;
First control unit, for according to position of the virtual subject in scene of game and towards control graphic user interface
The presentation visual field of upper scene of game;
Display unit, for detecting the sound in scene of game in a preset range, the sound bearing information of sound is obtained,
And one first visual field control area is provided in graphical user interfaces;
Second control unit, for when detecting three touch control operation for acting on the first visual field control area, switching
To multihead display state, there is provided an auxiliary display window, and according to position of the virtual subject in scene of game and azimuth information
The presentation visual field of control auxiliary display window game scenario.
The detail of each information processor unit has been carried out in detail in corresponding information processing method in above-mentioned
Thin description, therefore here is omitted.
It should be noted that although some modules or list of the equipment for action executing are referred in above-detailed
Member, but this division is not enforceable.In fact, according to embodiment of the present disclosure, it is above-described two or more
Either the feature of unit and function can embody module in a module or unit.A conversely, above-described mould
Either the feature of unit and function can be further divided into being embodied by multiple modules or unit block.
According to a wherein embodiment of the invention, a kind of computer-readable recording medium is additionally provided, being stored thereon with can
Realize the program product of this specification above method.In some possible embodiments, various aspects of the invention can be with
It is embodied as a kind of form of program product, it includes program code, when program product is run on the terminal device, program code
For make terminal device perform described in above-mentioned " illustrative methods " part of this specification according to the various exemplary realities of the present invention
The step of applying mode.It can use portable compact disc read only memory (CD-ROM) and including program code, and can be
Run on terminal device, such as PC.However, the program product not limited to this of the present invention, in this document, readable storage
Medium can be any includes or the tangible medium of storage program, the program can be commanded execution system, device or device
Using or it is in connection.
Program product can use any combination of one or more computer-readable recording mediums.Computer-readable recording medium can be that readable signal is situated between
Matter or readable storage medium storing program for executing.Readable storage medium storing program for executing for example can be but be not limited to electricity, magnetic, optical, electromagnetic, infrared ray or partly lead
System, device or the device of body, or any combination above.More specifically example (the non exhaustive row of readable storage medium storing program for executing
Table) include:Electrical connection, portable disc, hard disk, random access memory (RAM), read-only storage with one or more wires
Device (ROM), erasable programmable read only memory (EPROM or flash memory), optical fiber, portable compact disc read only memory (CD-
ROM), light storage device, magnetic memory device or above-mentioned any appropriate combination.
According to a wherein embodiment of the invention, a kind of electronic equipment is additionally provided, the electronic equipment includes:Processing component,
It can further include one or more processors, and as the memory resource representated by memory, can be by for storing
The instruction that processing component performs, such as application program.The application program stored in memory can include one or more
Each correspond to the module of one group of instruction.In addition, processing component is configured as execute instruction, to perform at above-mentioned information
Reason method.
The electronic equipment can also include:One power supply module, power supply module are configured to carry out to performing electronic equipment
Power management;One wired or wireless network interface, is configured to electronic equipment being connected to network;An and input and output
(I/O) interface.The electronic equipment can be operated based on the operating system for being stored in memory, such as Android, iOS,
Windows, Mac OS X, Unix, Linux, FreeBSD or similar.
The embodiments of the present invention are for illustration only, do not represent the quality of embodiment.
In the above embodiment of the present invention, the description to each embodiment all emphasizes particularly on different fields, and does not have in some embodiment
The part of detailed description, it may refer to the associated description of other embodiment.
In several embodiments provided herein, it should be understood that disclosed technology contents, others can be passed through
Mode is realized.Wherein, device embodiment described above is only schematical, such as the division of unit, can be one kind
Division of logic function, can there is an other dividing mode when actually realizing, such as multiple units or component can combine or can
To be integrated into another system, or some features can be ignored, or not perform.Another, shown or discussed is mutual
Coupling direct-coupling or communication connection can be by some interfaces, the INDIRECT COUPLING or communication connection of unit or module,
Can be electrical or other forms.
The unit illustrated as separating component can be or may not be physically separate, be shown as unit
Part can be or may not be physical location, you can with positioned at a place, or can also be distributed to multiple units
On.Some or all of unit therein can be selected to realize the purpose of this embodiment scheme according to the actual needs.
In addition, each functional unit in each embodiment of the present invention can be integrated in a processing unit, can also
That unit is individually physically present, can also two or more units it is integrated in a unit.Above-mentioned integrated list
Member can both be realized in the form of hardware, can also be realized in the form of SFU software functional unit.
If integrated unit is realized in the form of SFU software functional unit and is used as independent production marketing or in use, can
To be stored in a computer read/write memory medium.Based on such understanding, technical scheme substantially or
Saying all or part of the part to be contributed to prior art or the technical scheme can be embodied in the form of software product
Out, the computer software product is stored in a storage medium, including some instructions are causing a computer equipment
(can be personal computer, service end or network equipment etc.) performs all or part of step of each embodiment method of the present invention
Suddenly.
It the above is only the preferred embodiment of the present invention, it is noted that come for those skilled in the art
Say, under the premise without departing from the principles of the invention, some improvements and modifications can also be made, these improvements and modifications also should be regarded as
Protection scope of the present invention.
Claims (20)
1. a kind of information processing method, applied to the touch control terminal that graphic user interface can be presented, the graphic user interface institute
The content of presentation includes a scene of game, and a virtual subject at least in part, it is characterised in that methods described includes:
A movement control area is provided, when detecting the first touch control operation for acting on the mobile control area, according to institute
The mobile control virtual subject for stating the touch point of the first touch control operation moves in the scene of game;
One is provided towards control area, second touch control operation towards control area is acted on when detecting, according to described
Direction of the mobile control virtual subject of the touch point of second touch control operation in the scene of game;
According to position of the virtual subject in the scene of game and towards controlling the trip on the graphic user interface
The presentation visual field for scene of playing;
When detecting the sound in the scene of game in a preset range, the sound bearing information of the sound is obtained, and
One first visual field control area is provided in the graphic user interface;
When detecting three touch control operation for acting on first visual field control area, windows display state is switched to,
Under the windows display state, comprising a main display window and an auxiliary display window in the graphic user interface, and
According to position and the azimuth information control auxiliary display window middle reaches of the virtual subject in the scene of game
The presentation visual field for scene of playing.
2. the method as described in claim 1, it is characterised in that under the windows display state, methods described also includes:
According to position of the virtual subject in the scene of game and towards controlling main display on the graphic user interface
The presentation visual field of scene of game described in window;
The auxiliary display window is controlled according to position of the virtual subject in the scene of game and the azimuth information
The presentation visual field of game scenario, so that the presentation visual field of scene of game is towards the sound described in the auxiliary display window
Source.
3. method as claimed in claim 2, it is characterised in that it is described according to the virtual subject in the scene of game
Position and the presentation visual field towards scene of game described in main display window on the control graphic user interface, including:
The direction of the first virtual video camera according to corresponding to the direction of the virtual subject controls the main display window, so that institute
The presentation visual field for stating scene of game described in main display window changes with the movement of the virtual subject.
4. method as claimed in claim 2, it is characterised in that it is described according to the virtual subject in the scene of game
Position and the presentation visual field of the azimuth information control auxiliary display window game scenario, including:
The side of the second virtual video camera corresponding to display window is aided in described in direction controlling according to indicated by the azimuth information
To so that the presentation visual field of scene of game is towards the sound source described in the auxiliary display window.
5. method as claimed in claim 2, it is characterised in that under the windows display state, methods described also includes:
One visual field toggle control is provided, when detecting four touch control operation for acting on the visual field toggle control, switches institute
State the display content in main display window and the auxiliary display window.
6. the method as described in claim 1, it is characterised in that methods described also includes:
At the end of the 3rd touch control operation for acting on first visual field control area is detected, cancel the auxiliary display window
Mouthful, and control the presentation visual field of the scene of game on the graphic user interface to recover to the shape before the 3rd touch control operation
State.
7. the method as described in claim 1, it is characterised in that methods described also includes:
When detecting five touch control operation for acting on a cancellation operating area, cancel the auxiliary display window, and control
The presentation visual field of the scene of game is recovered to the state before the 3rd touch control operation on the graphic user interface.
8. method as claimed in claims 6 or 7, it is characterised in that the game on the control graphic user interface
The presentation visual field of scene is recovered to the state before the 3rd touch control operation, including:
Control the presentation visual field of the scene of game on the graphic user interface recover to the 3rd touch control operation be in
The existing visual field;Or
The presentation visual field of the scene of game on the graphic user interface is controlled to recover to before according to the 3rd touch control operation
Presentation visual field calculating logic calculate the visual field be presented.
9. method as claimed in claims 6 or 7, it is characterised in that methods described also includes:
Hide first visual field control area.
10. the method as described in claim 1, it is characterised in that methods described includes:
Under the windows display state, when detecting the deliberate action of the 3rd touch control operation, according to described default dynamic
Adjust the presentation visual field of scene of game described in the auxiliary display window on the graphic user interface.
11. method as claimed in claim 9, it is characterised in that the deliberate action of the 3rd touch control operation is slided to touch
Operation.
12. method as claimed in claim 10, it is characterised in that described that the graphical user is adjusted according to the deliberate action
The presentation visual field of scene of game described in the auxiliary display window on interface, including:
According to it is described touch slide sliding trace, adjust on the graphic user interface it is described auxiliary display window in institute
State the presentation visual field of scene of game.
13. method as claimed in claim 9, it is characterised in that the deliberate action of the 3rd touch control operation is clicked on to touch
Operation.
14. method as claimed in claim 12, it is characterised in that described that the graphical user is adjusted according to the deliberate action
The presentation visual field of scene of game described in the auxiliary display window on interface, including:
According to the position of a preset in the control area of first visual field and the position of the click of the touch clicking operation, change
Become the presentation visual field of scene of game described in the auxiliary display window on the graphic user interface.
15. the method as described in claim 1, it is characterised in that after the sound bearing information for obtaining the sound, institute
Stating method also includes:
According to the current location of the virtual subject and the azimuth information, there is provided the first pattern identification;
First pattern identification is used to indicate the position relation between the sound source and the virtual subject position.
16. the method as described in claim 1, it is characterised in that after the sound bearing information for obtaining the sound, institute
Stating method also includes:
According to the current location of the virtual subject and direction, and the azimuth information, there is provided second graph identifies;
The second graph identifies the position relationship for indicating the sound source and the virtual subject between.
17. the method as described in claim 1, it is characterised in that methods described also includes:
One second visual field control area is provided;
When detecting six touch control operation for acting on second visual field control area, changed according to the 6th touch control operation
Become the presentation visual field of the scene of game on the graphic user interface;
When the end for detecting the 6th touch control operation, the presentation of the scene of game on the graphic user interface is controlled to regard
Recover to the state before the 6th touch control operation open country.
18. a kind of information processor, applied to the touch control terminal that graphic user interface can be presented, the graphic user interface institute
Include to the content of presentation at least department a scene of game, and a virtual subject, it is characterised in that described device includes:
First interactive unit, for providing a movement control area, the first of the mobile control area is acted on when detecting
During touch control operation, according to the mobile control virtual subject of the touch point of first touch control operation in the scene of game
It is mobile;
Second interactive unit, for acting on second touch control operation towards control area when detecting, according to described the
Direction of the mobile control virtual subject of the touch point of two touch control operations in the scene of game;
First control unit, according to position of the virtual subject in the scene of game and towards controlling the graphical user
The presentation visual field of the scene of game on interface;
Display unit, for when detecting the sound in the scene of game in a preset range, obtaining the sound source of the sound
Azimuth information, and one first visual field control area is provided in the graphic user interface;
Second control unit, for when detecting three touch control operation for acting on first visual field control area, switching
To multihead display state, there is provided an auxiliary display window, and according to position of the virtual subject in the scene of game and
The presentation visual field of the azimuth information control auxiliary display window game scenario.
19. a kind of computer-readable recording medium, is stored thereon with computer program, it is characterised in that the computer program
The information processing method described in any one in claim 1-17 is realized when being executed by processor.
20. a kind of electronic equipment, it is characterised in that including:
Processor;And
Memory, for storing the executable instruction of the processor;
Wherein, the processor is configured to come any one institute in perform claim requirement 1-17 via the execution executable instruction
The information processing method stated.
Priority Applications (1)
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CN201711148849.3A CN107832001B (en) | 2017-11-17 | 2017-11-17 | Information processing method, information processing device, electronic equipment and storage medium |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
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CN201711148849.3A CN107832001B (en) | 2017-11-17 | 2017-11-17 | Information processing method, information processing device, electronic equipment and storage medium |
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