CN107547948B - Method and system for simultaneously providing high code and low code media data access - Google Patents

Method and system for simultaneously providing high code and low code media data access Download PDF

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CN107547948B
CN107547948B CN201710789790.XA CN201710789790A CN107547948B CN 107547948 B CN107547948 B CN 107547948B CN 201710789790 A CN201710789790 A CN 201710789790A CN 107547948 B CN107547948 B CN 107547948B
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slice
mpd
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access
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CN107547948A (en
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王炜
谢超平
张金沙
黎胜
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Chengdu Sobey Digital Technology Co Ltd
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Chengdu Sobey Digital Technology Co Ltd
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Abstract

The invention discloses a method and a system for simultaneously providing high-code and low-code media data access. The method comprises a step S1 of storing the media data, a step S2 of reading the data by the professional network access terminal and a step S3 of reading the data by the Internet access terminal. The system comprises a professional network access terminal, a media data server and an internet access terminal, wherein the professional network access terminal is connected with the media data server, and the media data server is connected with the internet access terminal. The method is beneficial to guaranteeing the access smoothness of the video material and improving the utilization rate of the bandwidth, on one hand, when the bandwidth is insufficient, the low-code material is accessed to ensure the access smoothness of the material, the frequency of occurrence of blocking is greatly reduced, and the working efficiency can be improved; on the other hand, when the bandwidth is surplus, the high-code material is accessed as much as possible, so that the bandwidth can be utilized to the maximum extent, and the visual experience is improved to the maximum extent.

Description

Method and system for simultaneously providing high code and low code media data access
Technical Field
The present invention relates to media data access technology, and more particularly, to a method and system for providing both high code and low code media data access.
Background
The existing media data access technology includes media data access of professional video networks and media data access of internet/mobile networks. Media data access of the professional video network mainly obtains media files through a professional link in a file sharing mode, and the format of the files mainly adopts a broadcasting and television professional video and audio format, such as: mxf,. avi, etc. The internet/mobile network has more media data access modes: RTSP/RTP, etc. connection-oriented streaming media technology, connectionless HTTP progressive download, HTTP-based dynamic adaptive streaming access represented by DASH/HLS. The implementation and deployment of the streaming media technology are complex, the progressive downloading of the HTTP easily causes the waste of bandwidth, and the dynamic adaptive access based on the HTTP combines the advantages of the two.
The internet/mobile network has more media data access modes: RTSP/RTP, etc. connection-oriented streaming media technology, connectionless HTTP progressive download, HTTP-based dynamic adaptive streaming access represented by DASH/HLS.
Existing media data access techniques still suffer from some drawbacks.
1) The professional video network and the internet/mobile network are separated, and the trend of fusion development is not met.
Professional high-code materials are mainly used in the whole process from collection to broadcasting in the broadcasting and television media industry, and the materials have high requirements on bandwidth, so that the bandwidth of a common network is difficult to support. If the broadcast television network and the internet are required to be accessed randomly, the two systems are required to be accessed respectively, and a professional video network and internet separated layout is formed.
2) The professional video network has a low capability of performing targeted adaptation to the application scene.
In the aspect of video and audio file storage, the professional video network is constructed based on general storage and a general file system, and video characteristics such as video metadata separation, redundant file systems and the like are not considered. Therefore, the professional video network has low capability of performing targeted adaptation on the application scene, and therefore, the storage mode and the access mode of the media video and audio need to be improved.
Disclosure of Invention
The invention aims to overcome the defects of the prior art, provides a method and a system for simultaneously providing high-code and low-code media data access, and is beneficial to ensuring the fluency of video material access and improving the utilization rate of bandwidth; on the other hand, when the bandwidth is surplus, the high-code material is accessed as much as possible, so that the bandwidth can be utilized to the maximum extent, and the visual experience is improved to the maximum extent.
The purpose of the invention is realized by the following technical scheme: a system for providing simultaneous high code and low code media data access, comprising:
the file access terminal is connected with the file simulation service module, the file simulation service module is connected with the media data server, and the media data server is connected with the internet/mobile access terminal;
the file simulation service module comprises: the device comprises a first video stream control module, a first MPD/M3U8 analysis module, a first slice analysis module, a storage access module and a file simulation module;
the video stream control module is used for controlling video playing;
the first MPD/M3U8 analyzing module is used for analyzing an MPD/M3U8 file and acquiring information of a media file and a slice file thereof;
the first slice analysis module is used for analyzing the received slice file;
the storage access module is used for sending an access request to the media data server through a storage access protocol;
the media server stores an MPD/M3U8 file and a slice file;
the internet/mobile access terminal comprises: the system comprises a second video stream control module, a second MPD/M3U8 parsing module, a second slice parsing module, an HTTP module and a player;
the second video stream control module is used for controlling video playing;
the second MPD/M3U8 analyzing module is used for analyzing an MPD/M3U8 file and acquiring information of a media file and a slice file thereof;
the second slice analysis module is used for analyzing the received slice file;
the HTTP module is used for sending an access request to the server through an HTTP protocol;
the player is used for playing the analyzed slice file;
the file simulation module is configured to simulate the media file according to the description information in the first MPD/M3U8 file.
A method of providing simultaneous high code and low code media data access, comprising:
a step S1 of storing media data, a step S2 of reading data by a professional network access terminal, and a step S3 of reading data by an Internet access terminal;
said step S1 of storing media data, for enabling the system of claim 1 to dynamically adapt to high-code media data access of professional network access terminals and low-code access of internet access terminals;
the step S2 of the professional network access terminal reading data is used for providing a high code media data access flow;
the step S3 of the internet access terminal reading data is used for providing a low-code media data access process.
The step S1 of storing the media data includes the steps of:
s101: warehousing the high-code-rate material;
s102: slicing high-code materials according to fixed time or a picture group, wherein the high-code materials comprise high-code media files and high-code media IP signals;
s103: performing compression transcoding operation on the slice file every time a slice is divided;
s104: updating the information of the MPD/M3U8 every time a slice file is divided;
s105: recording information of the MPD/M3U8 file, including recording media file information and information of slice files of the recording media files;
s106: the high part file in the MPD/M3U8 file is described separately.
The step S2 of reading data by the professional network access terminal includes the steps of:
s201: establishing connection, namely establishing connection with a service end in a broadcasting and television private network;
s202: acquiring an MPD/M3U8 file;
s203: the MPD/M3U8 file is analyzed, and an MPD/M3U8 analysis module of the file simulation server analyzes the MPD/M3U8 file to obtain all media files and slice information thereof;
s204: simulating a file;
s205: the file access client accesses the file;
s206: the access is started from the specified location.
The step S202 further includes the following steps:
s2021: after the connection is established, the file simulation server sends an MPD/M3U8 request to the media data server through a storage access protocol;
s2022: and after receiving the MPD/M3U8 request, the media data server sends the MPD/M3U8 file to a file simulation server.
The step S204 further includes the following steps:
s2041: continuously acquiring the duration of the video file, the number of slices and the position information of each slice file;
s2042: according to the obtained information of the video file, sequentially obtaining the position information of each slice file through an object storage protocol;
s2043: splicing all the slices in sequence to simulate a complete video file;
s2044: and recording start and stop frames of each slice file, so as to facilitate quick frame positioning.
The step S205 further includes the following steps:
s2051: the file access client accesses the file through the file simulation server, the storage access module acquires the slicing position of the simulation file through the file simulation module, and requests the slicing file from the media data server through a storage access protocol;
s2052: the slice analysis module analyzes the slice file and feeds the slice file back to the file access client;
s2053: the file access client plays and edits, and performs access control through the video stream control module.
The step S206 further includes the following steps:
s2061: the control module is positioned to a certain specified position of the simulation file;
s2062: after the simulation access server obtains the frame number of the position, quickly positioning the corresponding slice file according to the recorded frame information and feeding back the address of the slice file to the client;
s2063: and the client acquires the slice file from the server after acquiring the address.
The step S3 of the internet access terminal reading data includes the steps of:
s301: establishing connection, wherein the server side and the Internet/mobile client side establish connection through a TCP (transmission control protocol);
s302: acquiring an MPD/M3U8 file, after establishing connection, sending an MPD/M3U8 request to a server by an Internet access terminal through a GET method of an HTTP protocol, and sending the MPD/M3U8 file to the Internet access terminal after the server receives the request;
s303: the MPD/M3U8 file is analyzed, and a second MPD/M3U8 analysis module of the Internet access terminal analyzes the MPD/M3U8 file to obtain all media files and slice information thereof;
s304: the method comprises the steps that a slice file is obtained, an internet access terminal selects a media material to be played and sends material information to an HTTP module, the HTTP module sends a media material request to a server through an HTTP protocol, and the server sends the corresponding slice file of the media material to the internet access terminal after receiving the request information;
s305: the second slice analysis module analyzes the received slice file, and the Internet access terminal control module controls the second player to play;
s306: and continuously playing the video stream, namely continuously or changing the code rate of the acquired slice according to the bandwidth condition, and continuously acquiring the slice file for playing.
The invention has the beneficial effects that:
(1) the method is beneficial to guaranteeing the access smoothness of the video material and improving the utilization rate of the bandwidth, on one hand, when the bandwidth is insufficient, the low-code material is accessed to ensure the access smoothness of the material, the frequency of occurrence of blocking is greatly reduced, and the working efficiency can be improved; on the other hand, when the bandwidth is surplus, the high-code material is accessed as much as possible, so that the bandwidth can be utilized to the maximum extent, and the visual experience is improved to the maximum extent.
(2) The invention is beneficial to mobile office and cooperation in different places, realizes mixed access of professional high codes and internet low codes, can meet access from different terminals and different positions, is beneficial to mobile office and cooperation in different places, and improves production efficiency.
(3) The invention realizes the modes of acquisition, return and access, each slice is a relatively independent individual, and the analysis of the slice does not need the assistance of other slices, so that the access can be realized after one slice is formed, the modes of acquisition, return and access are realized, and the production efficiency can be improved.
Drawings
FIG. 1 is a flow chart of the method steps of the present invention.
Fig. 2 is a system configuration diagram of the present invention.
Detailed Description
The technical solutions of the present invention are further described in detail below with reference to the accompanying drawings, but the scope of the present invention is not limited to the following.
[ EXAMPLES one ]
As shown in fig. 2, a system for providing both high code and low code media data access, comprising:
the file access terminal is connected with the file simulation service module, the file simulation service module is connected with the media data server, and the media data server is connected with the internet/mobile access terminal;
the file simulation service module comprises: the device comprises a first video stream control module, a first MPD/M3U8 analysis module, a first slice analysis module, a storage access module and a file simulation module;
the video stream control module is used for controlling video playing;
the first MPD/M3U8 analyzing module is used for analyzing an MPD/M3U8 file and acquiring information of a media file and a slice file thereof;
the first slice analysis module is used for analyzing the received slice file;
the storage access module is used for sending an access request to the media data server through a storage access protocol;
the media server stores an MPD/M3U8 file and a slice file;
the internet/mobile access terminal comprises: the system comprises a second video stream control module, a second MPD/M3U8 parsing module, a second slice parsing module, an HTTP module and a player;
the second video stream control module is used for controlling video playing;
the second MPD/M3U8 analyzing module is used for analyzing an MPD/M3U8 file and acquiring information of a media file and a slice file thereof;
the second slice analysis module is used for analyzing the received slice file;
the HTTP module is used for sending an access request to the server through an HTTP protocol;
the player is used for playing the analyzed slice file;
the file simulation module is configured to simulate the media file according to the description information in the first MPD/M3U8 file.
As shown in fig. 1, a method for providing both high-code and low-code media data access includes:
a step S1 of storing media data, a step S2 of reading data by a professional network access terminal and a step S3 of reading data by an Internet access terminal;
said step S1 of storing media data, for enabling the system of claim 1 to dynamically adapt to high-code media data access of professional network access terminals and low-code access of internet access terminals;
the step S2 of the professional network access terminal reading data is used for providing a high code media data access flow;
the step S3 of the internet access terminal reading data is used for providing a low-code media data access process.
The step S1 of storing the media data includes the steps of:
s101: warehousing the high-code-rate material;
s102: slicing high-code materials according to fixed time or a picture group, wherein the high-code materials comprise high-code media files and high-code media IP signals;
s103: performing compression transcoding operation on the slice file every time a slice is divided;
s104: updating the information of the MPD/M3U8 every time a slice file is divided;
s105: recording information of the MPD/M3U8 file, including recording media file information and information of slice files of the recording media files;
s106: the high part file in the MPD/M3U8 file is described separately.
The step S2 of reading data by the professional network access terminal includes the steps of:
s201: establishing connection, namely establishing connection with a service end in a broadcasting and television private network;
s202: acquiring an MPD/M3U8 file;
s203: the MPD/M3U8 file is analyzed, and an MPD/M3U8 analysis module of the file simulation server analyzes the MPD/M3U8 file to obtain all media files and slice information thereof;
s204: simulating a file;
s205: the file access client accesses the file;
s206: the access is started from the specified location.
The step S202 further includes the following steps:
s2021: after the connection is established, the file simulation server sends an MPD/M3U8 request to the media data server through a storage access protocol;
s2022: and after receiving the MPD/M3U8 request, the media data server sends the MPD/M3U8 file to a file simulation server.
The step S204 further includes the following steps:
s2041: continuously acquiring the duration of the video file, the number of slices and the position information of each slice file;
s2042: according to the obtained information of the video file, sequentially obtaining the position information of each slice file through an object storage protocol;
s2043: splicing all the slices in sequence to simulate a complete video file;
s2044: and recording start and stop frames of each slice file, so as to facilitate quick frame positioning.
The step S205 further includes the following steps:
s2051: the file access client accesses the file through the file simulation server, the storage access module acquires the slicing position of the simulation file through the file simulation module, and requests the slicing file from the media data server through a storage access protocol;
s2052: the slice analysis module analyzes the slice file and feeds the slice file back to the file access client;
s2053: the file access client plays and edits, and performs access control through the video stream control module.
The step S206 further includes the following steps:
s2061: the control module is positioned to a certain specified position of the simulation file;
s2062: after the simulation access server obtains the frame number of the position, quickly positioning the corresponding slice file according to the recorded frame information and feeding back the address of the slice file to the client;
s2063: and the client acquires the slice file from the server after acquiring the address.
The step S3 of the internet access terminal reading data includes the steps of:
s301: establishing connection, wherein the server side and the Internet/mobile client side establish connection through a TCP (transmission control protocol);
s302: acquiring an MPD/M3U8 file, after establishing connection, sending an MPD/M3U8 request to a server by an internet access terminal through a GET method of an HTTP protocol, and sending the MPD/M3U8 file to the internet access terminal after the server receives the request;
s303: the MPD/M3U8 file is analyzed, and a second MPD/M3U8 analysis module of the Internet access terminal analyzes the MPD/M3U8 file to obtain all media files and slice information thereof;
s304: the method comprises the steps that a slice file is obtained, an internet access terminal selects a media material to be played and sends material information to an HTTP module, the HTTP module sends a media material request to a server through an HTTP protocol, and the server sends the corresponding slice file of the media material to the internet access terminal after receiving the request information;
s305: the second slice analysis module analyzes the received slice file, and the Internet access terminal control module controls the second player to play;
s306: and continuously playing the video stream, namely continuously or changing the code rate of the acquired slice according to the bandwidth condition, and continuously acquiring the slice file for playing.
In the first embodiment of the invention, the file access terminal comprises a file access client, and the internet/mobile access terminal comprises internet/mobile.
Those of skill in the art would appreciate that the various illustrative modules and method steps described in connection with the embodiments disclosed herein may be implemented as electronic hardware, or combinations of computer software and electronic hardware. Whether such functionality is implemented as hardware or software depends upon the particular application and design constraints imposed on the implementation. Skilled artisans may implement the described functionality in varying ways for each particular application, but such implementation decisions should not be interpreted as causing a departure from the scope of the present invention.
It can be clearly understood by those skilled in the art that, for convenience and brevity of description, the specific working processes of the system and the module described above may refer to the corresponding processes in the foregoing method embodiments, and are not described herein again.
In the embodiments provided in the present application, it should be understood that the disclosed system, module and method may be implemented in other ways. For example, the above-described embodiments are merely illustrative, the division of the modules may be merely a logical division, and an actual implementation may have another division, for example, a plurality of modules or components may be combined or integrated into another system, or some features may be omitted, or not executed. In addition, the shown or discussed mutual coupling or direct coupling or communication connection may be referred to as an indirect coupling or communication connection through some interfaces or modules, and may also be in an electrical, mechanical or other form.
The modules described as discrete components may or may not be physically separate, and the components shown as modules may or may not be physical modules, may be located in one place, or may be distributed over a plurality of network modules. Some or all of the modules may be selected according to actual needs to achieve the purpose of the solution of the present embodiment.
In addition, each functional module in the embodiments of the present invention may be integrated into one processing module, or each module may exist alone physically, or two or more modules may be integrated into one module.
The functions, if implemented in the form of software functional modules and sold or used as a stand-alone product, may be stored in a computer-readable storage medium. Based on such understanding, the technical solution of the present invention or portions thereof that substantially contribute to the prior art may be embodied in the form of a software product stored in a storage medium and including instructions for causing a computer device (which may be a personal computer, a server, or a network device) to execute all or part of the steps of the method according to the embodiments of the present invention. And the aforementioned storage medium includes: various media capable of storing program codes, such as a usb disk, a removable hard disk, a Read-Only Memory (ROM), a Random Access Memory (RAM), a magnetic disk, or an optical disk.
The foregoing is illustrative of the preferred embodiments of this invention, and it is to be understood that the invention is not limited to the precise form disclosed herein and that various other combinations, modifications, and environments may be resorted to, falling within the scope of the concept as disclosed herein, either as described above or as apparent to those skilled in the relevant art. And that modifications and variations may be effected by those skilled in the art without departing from the spirit and scope of the invention as defined by the appended claims.

Claims (5)

1. A system for providing simultaneous high code and low code media data access, comprising:
the file access terminal is connected with the file simulation service module, the file simulation service module is connected with the media data server, and the media data server is connected with the internet/mobile access terminal;
the file simulation service module comprises: the device comprises a first video stream control module, a first MPD/M3U8 analysis module, a first slice analysis module, a storage access module and a file simulation module;
the video stream control module is used for controlling video playing;
the first MPD/M3U8 analyzing module is used for analyzing an MPD/M3U8 file and acquiring information of a media file and a slice file thereof;
the first slice analysis module is used for analyzing the received slice file;
the storage access module is used for sending an access request to the media data server through a storage access protocol;
the media data server stores an MPD/M3U8 file and a slice file;
the internet/mobile access terminal comprises: the system comprises a second video stream control module, a second MPD/M3U8 parsing module, a second slice parsing module, an HTTP module and a player;
the second video stream control module is used for controlling video playing;
the second MPD/M3U8 analyzing module is used for analyzing an MPD/M3U8 file and acquiring information of a media file and a slice file thereof;
the second slice analysis module is used for analyzing the received slice file;
the HTTP module is used for sending an access request to the server through an HTTP protocol;
the player is used for playing the analyzed slice file;
the file simulation module is configured to simulate the media file according to the description information in the first MPD/M3U8 file.
2. A method for providing simultaneous high code and low code media data access, comprising:
a step S1 of storing media data, a step S2 of reading data by a professional network access terminal, and a step S3 of reading data by an Internet access terminal;
the step S1 of storing the media data includes the steps of:
s101: warehousing the high-code-rate material;
s102: slicing high-code materials according to fixed time or a picture group, wherein the high-code materials comprise high-code media files and high-code media IP signals according to the fixed time, and slicing signal data according to the picture group;
s103: performing compression transcoding operation on the slice file every time a slice is divided;
s104: updating the information of the MPD/M3U8 every time a slice file is divided;
s105: recording information of the MPD/M3U8 file, including recording media file information and information of slice files of the recording media files;
s106: separately describing a high code part file in an MPD/M3U8 file;
said step S1 of storing media data, for enabling the system of claim 1 to dynamically adapt to high-code media data access of professional network access terminals and low-code access of internet access terminals;
the step S2 of the professional network access terminal reading data is used for providing a high code media data access flow;
the step S2 of reading data by the professional network access terminal includes the steps of:
s201: establishing connection, namely establishing connection with a service end in a broadcasting and television private network;
s202: acquiring an MPD/M3U8 file;
the step S202 further includes the following steps:
s2021: after the connection is established, the file simulation server sends an MPD/M3U8 request to the media data server through a storage access protocol;
s2022: after receiving the MPD/M3U8 request, the media data server sends an MPD/M3U8 file to a file simulation server;
s203: the MPD/M3U8 file is analyzed, and an MPD/M3U8 analysis module of the file simulation server analyzes the MPD/M3U8 file to obtain all media files and slice information thereof;
s204: simulating a file;
s205: the file access client accesses the file;
s206: starting access from a specified position;
the step S3 of the internet access terminal reading data is used for providing a low-code media data access flow;
the step S3 of the internet access terminal reading data includes the steps of:
s301: establishing connection, wherein the server side and the Internet/mobile client side establish connection through a TCP (transmission control protocol);
s302: acquiring an MPD/M3U8 file, after establishing connection, sending an MPD/M3U8 request to a server by an Internet access terminal through a GET method of an HTTP protocol, and sending the MPD/M3U8 file to the Internet access terminal after the server receives the request;
s303: the MPD/M3U8 file is analyzed, and a second MPD/M3U8 analysis module of the Internet access terminal analyzes the MPD/M3U8 file to obtain all media files and slice information thereof;
s304: the method comprises the steps that a slice file is obtained, an internet access terminal selects a media material to be played and sends material information to an HTTP module, the HTTP module sends a media material request to a server through an HTTP protocol, and the server sends the corresponding slice file of the media material to the internet access terminal after receiving the request information;
s305: the second slice analysis module analyzes the received slice file, and the Internet access terminal control module controls the second player to play;
s306: and continuously playing the video stream, namely continuously or changing the code rate of the acquired slice according to the bandwidth condition, and continuously acquiring the slice file for playing.
3. The method of claim 2, wherein the method comprises: the step S204 further includes the following steps:
s2041: continuously acquiring the duration of the video file, the number of slices and the position information of each slice file;
s2042: according to the obtained information of the video file, sequentially obtaining the position information of each slice file through an object storage protocol;
s2043: splicing all the slices in sequence to simulate a complete video file;
s2044: and recording start and stop frames of each slice file, so as to facilitate quick frame positioning.
4. The method of claim 2, wherein the method comprises: the step S205 further includes the following steps:
s2051: the file access client accesses the file through the file simulation server, the storage access module acquires the slicing position of the simulation file through the file simulation module, and requests the slicing file from the media data server through a storage access protocol;
s2052: the slice analysis module analyzes the slice file and feeds the slice file back to the file access client;
s2053: the file access client plays and edits, and performs access control through the video stream control module.
5. The method of claim 2, wherein the method comprises:
the step S206 further includes the following steps:
s2061: the control module is positioned to a certain specified position of the simulation file;
s2062: after the simulation access server obtains the frame number of the position, quickly positioning the corresponding slice file according to the recorded frame information and feeding back the address of the slice file to the client;
s2063: and the client acquires the slice file from the server after acquiring the address.
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