CN105120329B - A kind of input adaptation method and device applied to video game control - Google Patents
A kind of input adaptation method and device applied to video game control Download PDFInfo
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- CN105120329B CN105120329B CN201510566051.5A CN201510566051A CN105120329B CN 105120329 B CN105120329 B CN 105120329B CN 201510566051 A CN201510566051 A CN 201510566051A CN 105120329 B CN105120329 B CN 105120329B
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- 230000006978 adaptation Effects 0.000 title claims abstract description 49
- 238000000034 method Methods 0.000 title claims abstract description 23
- 238000004088 simulation Methods 0.000 claims abstract description 5
- 238000010586 diagram Methods 0.000 description 3
- 101150053844 APP1 gene Proteins 0.000 description 1
- 101100055496 Arabidopsis thaliana APP2 gene Proteins 0.000 description 1
- 101100189105 Homo sapiens PABPC4 gene Proteins 0.000 description 1
- 102100039424 Polyadenylate-binding protein 4 Human genes 0.000 description 1
- 101100016250 Saccharomyces cerevisiae (strain ATCC 204508 / S288c) GYL1 gene Proteins 0.000 description 1
- 230000007812 deficiency Effects 0.000 description 1
- 230000005611 electricity Effects 0.000 description 1
Classifications
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/40—Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
- H04N21/43—Processing of content or additional data, e.g. demultiplexing additional data from a digital video stream; Elementary client operations, e.g. monitoring of home network or synchronising decoder's clock; Client middleware
- H04N21/437—Interfacing the upstream path of the transmission network, e.g. for transmitting client requests to a VOD server
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/40—Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
- H04N21/41—Structure of client; Structure of client peripherals
- H04N21/4104—Peripherals receiving signals from specially adapted client devices
- H04N21/4126—The peripheral being portable, e.g. PDAs or mobile phones
- H04N21/41265—The peripheral being portable, e.g. PDAs or mobile phones having a remote control device for bidirectional communication between the remote control device and client device
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/40—Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
- H04N21/41—Structure of client; Structure of client peripherals
- H04N21/422—Input-only peripherals, i.e. input devices connected to specially adapted client devices, e.g. global positioning system [GPS]
- H04N21/42204—User interfaces specially adapted for controlling a client device through a remote control device; Remote control devices therefor
- H04N21/42206—User interfaces specially adapted for controlling a client device through a remote control device; Remote control devices therefor characterized by hardware details
- H04N21/42212—Specific keyboard arrangements
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/40—Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
- H04N21/41—Structure of client; Structure of client peripherals
- H04N21/422—Input-only peripherals, i.e. input devices connected to specially adapted client devices, e.g. global positioning system [GPS]
- H04N21/42204—User interfaces specially adapted for controlling a client device through a remote control device; Remote control devices therefor
- H04N21/42206—User interfaces specially adapted for controlling a client device through a remote control device; Remote control devices therefor characterized by hardware details
- H04N21/42212—Specific keyboard arrangements
- H04N21/42218—Specific keyboard arrangements for mapping a matrix of displayed objects on the screen to the numerical key-matrix of the remote control
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/40—Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
- H04N21/43—Processing of content or additional data, e.g. demultiplexing additional data from a digital video stream; Elementary client operations, e.g. monitoring of home network or synchronising decoder's clock; Client middleware
- H04N21/438—Interfacing the downstream path of the transmission network originating from a server, e.g. retrieving encoded video stream packets from an IP network
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Signal Processing (AREA)
- Human Computer Interaction (AREA)
- User Interface Of Digital Computer (AREA)
Abstract
The present invention relates to a kind of input adaptation method applied to video game control, S1, more new game custom profile information;S2, according to packet name and the game custom profile downloaded, judge whether game has already been through self-defined adaptation;If S3, having already been through self-defined adaptation, the custom profile information of this game is loaded, according to configuration, the origin operation button corresponding position on interface, the game of pseudo operation push-botton operation;If S4, not passing through self-defined adaptation, backstage downloads corresponding game custom profile information from server, downloads successfully, enter step S3;The present invention is by the translation of key-press event, control instruction to the machine or remotely received and operation simulation, and by preset or customized configuration, virtual push button completes touch screen, the operation of virtual handle in Android device.It is effective realize to be directly accessed game paddle on TV and operate the existing touch screen for not supporting handle apply and game.
Description
Technical field
The present invention relates to TV operation control fields, specifically relate to a kind of input adaptation side applied to video game control
Method.
Background technology
Existing TV all has the function of that remote controller operation, user can use the support built in remote controller operation TV distant
Control the application and game of device operation;For example, TV can access application and the game operation that game paddle is supported handle;It is vertical
The existing application for supporting handle and game operation are seen, is had as a drawback that:
1), the existing touch screen for not supporting handle is applied and plays, and can not be directly accessed handle on TV and be operated;
2), the application software of existing TV analog touch screen, handle can not carry out essence to the touchscreen button in touch screen game
Accurate clicking operation.
Invention content
In view of this, it is an object of the invention to overcome the deficiencies of the prior art and provide one kind being applied to video game control
The input adaptation method of system.This method can be directly accessed game in the existing touch screen application and game TV for not supporting handle
Handle is operated.
To achieve the above object, the present invention adopts the following technical scheme that:A kind of input applied to video game control is suitable
Method of completing the square, this method use following steps:
More new game custom profile information is being downloaded from server automatically from the background after S1, television startup, and is being entered
Computer games check state;
S2, its packet name can be detected when having new application to open, according to packet name and the game custom profile downloaded,
Judge whether game has already been through self-defined adaptation;
If S3, having already been through self-defined adaptation, load the custom profile information of this game, according to
It sets, the origin operation button corresponding position on interface, the game of pseudo operation push-botton operation;
If S4, not passing through self-defined adaptation, corresponding game custom profile letter is downloaded in backstage from server
Breath, downloads successfully, enters step S3;
If S5, not passing through self-defined adaptation, corresponding game custom profile information is downloaded from server from the background
Failure then prompts user voluntarily to carry out self-defined adaptation of playing, and user opens self-defined adaptor interface after determining, user can root
It is actually needed according to game, carries out self-defined adaptation, S3 is entered step after success;
S6, when exiting game on TV, the custom profile information of this game is unloaded, computer games check shape is returned to
State.
The self-defined adaptation of progress in the step S5 includes adjusting size, position, the dispaly state of pseudo operation button
And operation mode.
In the step S5, after carrying out self-defined be adapted to successfully, corresponding game custom profile information is uploaded to
Background server.
In the step S5, carries out self-defined adaptation and be as follows:
By the true and accurate position of the game button on pseudo operation button and touch screen in custom profile information
It is associated:Corresponding button on pseudo operation button and game paddle is reflected in custom profile information simultaneously
It penetrates.Contain virtual key position and action message in the custom profile.
The present invention also provides a kind of device for realizing input adaptation method, the device include smart television and respectively with
The input unit and server of the smart television connection;The input unit is for inputting video game operational order;It is described
Several game and corresponding custom profile information of respectively playing are stored in server;Contain in the smart television
There is instruction translation unit, which, which is used to the input unit inputting video game operational order analog-converted, is
Virtual events on video screen control video game to realize by input unit.The input unit is mouse button
Disk, remote controler, game paddle or network-control instruction.
The present invention uses technical solution as above, after system start-up, can automatic root when there is new application (game) opening
Operation adaptation is judged whether to according to packet name, if adaptation file is downloaded in backstage from server without if or progress is self-defined
It is adapted to, is configured according to adaptation after adaptation, the virtual push button on application (game) interface can be operated by game paddle answer later
With (game).By the translation of key-press event, control instruction to the machine or remotely received and operation simulation, by preset
Or customized configuration, in Android device virtual push button come complete touch screen, virtual handle operation.Effectively realize in electricity
It carries out operating the existing touch screen application and game for not supporting handle depending on being above directly accessed game paddle.
Description of the drawings
Fig. 1 is input adaptation method flow diagram of the present invention;
Fig. 2 is input adaptation method flow diagram of the present invention;
Fig. 3 is the apparatus structure schematic diagram that the present invention realizes input adaptation method.
Specific implementation mode
The present invention is described in detail below with reference to the accompanying drawings and embodiments.
The present invention provides a kind of input adaptation method applied to video game control as shown in Figure 1, and this method is using such as
Lower step:
More new game custom profile information is being downloaded from server automatically from the background after S1, television startup, and is being entered
Computer games check state;
S2, its packet name can be detected when having new application to open, according to packet name and the game custom profile downloaded,
Judge whether game has already been through self-defined adaptation;
If S3, having already been through self-defined adaptation, load the custom profile information of this game, according to
It sets, the origin operation button corresponding position on interface, the game of pseudo operation push-botton operation;
If S4, not passing through self-defined adaptation, corresponding game custom profile letter is downloaded in backstage from server
Breath, downloads successfully, enters step S3;
If S5, not passing through self-defined adaptation, corresponding game custom profile information is downloaded from server from the background
Failure then prompts user voluntarily to carry out self-defined adaptation of playing, and user opens self-defined adaptor interface after determining, user can root
It is actually needed according to game, carries out self-defined adaptation, S3 is entered step after success;
S6, when exiting game on TV, the custom profile information of this game is unloaded, computer games check shape is returned to
State.
It should be further noted that the self-defined adaptation of progress in the step S5 includes adjustment pseudo operation button
Size, position, dispaly state and operation mode.In the step S5, after carrying out self-defined be adapted to successfully, corresponding game is made by oneself
Adopted profile information is uploaded to background server.In the step S5, carries out self-defined adaptation and be as follows:
By the true and accurate position of the game button on pseudo operation button and touch screen in custom profile information
It is associated:Corresponding button on pseudo operation button and game paddle is reflected in custom profile information simultaneously
It penetrates.Contain virtual key position and action message in custom profile.
As shown in Fig. 2, 1 be the left rocking bar of game paddle, 2 be cross, 3 be right rocking bar, game paddle right side on set
Have、、、Four buttons, 4 are smart television display, and 5 be shooting button.
By taking NBA2K13 this touch screen game as an example, the game of this touch screen is upper there are one button 5 of shooting, and passes through on touch screen
It clicks the game of this push-botton operation and carries out act of shooting, when custom-configuring of this game is being carried out, in custom profile
By pseudo operation button in informationIt is associated with the true and accurate position of the shooting button 5 on touch screen, while matching self-defined
It sets pseudo operation button in fileinfoOn game paddleButton is mapped, when pressing(It lifts)Game hand
On handleIt, can be in pseudo operation button when buttonPosition simulation left mouse button press(It lifts)Action, to
It realizes and accurately clicking operation is carried out to shooting button, by this method, further configure on NBA2K13 game operations interface
Other pass, substitute, pause etc. buttons, so that it may with realize on TV, NBA2K13 is accurately operated by game paddle
This touch screen is played.
As shown in figure 3, the present invention also provides a kind of device for realizing input adaptation method, which includes smart television
And the input unit and server being electrically connected respectively with the smart television;The input unit is for inputting video game behaviour
It instructs;Several game and corresponding custom profile information of respectively playing are stored in the server;Described
Contain instruction translation unit in smart television, which is used to refer to input unit input video game operation
It is the virtual events on video screen to enable analog-converted, if game paddle control is used to be converted to virtual handle thing
Part controls video game to realize by input unit.Instruction translation unit described in the present embodiment includes local operation
Key-press event intercepts translation and network instruction translates two parts, and the input unit is mouse-keyboard, remote controler, game paddle
Or network-control instruction.The network instruction includes analog telecommand device, simulation mouse, simulating keyboard and simulating handle etc..It needs
Bright is that APP1, APP2 in attached drawing 3 and game 1, game 2 are mounted in smart television, can directly be beaten by remote controler
Open shop, when APP/ play open after, once detect be by adaptation will switch make its support handle operation, such as
After the NBA2K13 in above-described embodiment is opened, when switching, has prompt:It is loaded into game [NBA2K13] xPress configurations.
The present invention is not limited to above-mentioned preferred forms, anyone can show that other are various under the inspiration of the present invention
The product of form, however, make any variation in its shape or structure, it is every that there is skill identical or similar to the present application
Art scheme, is within the scope of the present invention.
Claims (6)
1. a kind of input adaptation method applied to video game control, it is characterised in that:This method uses following steps:
More new game custom profile information is being downloaded from server automatically from the background after S1, television startup, and is entering game
Detecting state;
S2, its packet name can be detected when having new application to open, according to packet name and the game custom profile downloaded, judgement
Whether game has already been through self-defined adaptation;
If S3, having already been through self-defined adaptation, the custom profile information of this game is loaded, according to configuration,
Origin operation button corresponding position on interface, the game of pseudo operation push-botton operation;
If S4, not passing through self-defined adaptation, corresponding game custom profile information is downloaded in backstage from server, under
It carries successfully, enters step S3;
If S5, not passing through self-defined adaptation, corresponding game custom profile information failure is downloaded from server from the background,
User is then prompted voluntarily to carry out self-defined adaptation of playing, user opens self-defined adaptor interface after determining, user can be according to trip
Play actual needs, carries out self-defined adaptation, and self-defined adaptation includes adjusting size, position, the dispaly state of pseudo operation button
And operation mode, enter step S3 after success;
S6, when exiting game on TV, the custom profile information of this game is unloaded, computer games check state is returned to.
2. the input adaptation method according to claim 1 applied to video game control, it is characterised in that:The step
In S5, after carrying out self-defined be adapted to successfully, corresponding game custom profile information is uploaded to background server.
3. being applied to the input adaptation method of video game control according to claim 1 to 2 any one of them, feature exists
In:In the step S5, carries out self-defined adaptation and be as follows:
It is in custom profile information that pseudo operation button is related to the true and accurate position of the game button on touch screen
Connection:Corresponding button on pseudo operation button and game paddle is mapped in custom profile information simultaneously.
4. the input adaptation method according to claim 3 applied to video game control, it is characterised in that:It is self-defined to match
It sets and contains virtual key position and action message in file.
5. a kind of device realized Claims 1-4 any one of them and be applied to the input adaptation method of video game control,
It is characterized in that:The device includes smart television and the input unit and server that are connect respectively with the smart television;
The input unit is for inputting video game operational order;
Several game and corresponding custom profile information of respectively playing are stored in the server;
Contain instruction translation unit in the smart television, which is used to the input unit inputting TV
Game operation instruction simulation is converted to the virtual events on video screen, and video game is controlled by input unit to realize.
6. the device of the input adaptation method according to claim 5 applied to video game control, it is characterised in that:Institute
The input unit stated is mouse-keyboard, remote controler or game paddle.
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CN105641931A (en) * | 2016-03-31 | 2016-06-08 | 深圳市创想天空科技股份有限公司 | Game operation configuration method and system |
CN106730808A (en) * | 2017-01-18 | 2017-05-31 | 珠海格力电器股份有限公司 | The control method and system of a kind of mobile terminal |
CN107233728A (en) * | 2017-07-06 | 2017-10-10 | 苏州蜗牛数字科技股份有限公司 | A kind of Android game paddles virtualization adaptation method and device based on HID passages |
CN107329793B (en) * | 2017-07-06 | 2020-09-11 | 苏州蜗牛数字科技股份有限公司 | Method for mapping physical keys of game terminal based on remote characteristic position parameters |
WO2019019111A1 (en) * | 2017-07-27 | 2019-01-31 | 深圳市大疆创新科技有限公司 | Flight simulation control method, server and terminal device |
CN110559651A (en) * | 2019-09-16 | 2019-12-13 | 网易(杭州)网络有限公司 | Control method and device of cloud game, computer storage medium and electronic equipment |
CN113220135B (en) * | 2021-04-27 | 2021-11-23 | 北京麟卓信息科技有限公司 | Touch event-based adaptive keyboard mapping method and device |
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