CA2690731C - Methode serveur et systeme de controle d'acces a des services - Google Patents

Methode serveur et systeme de controle d'acces a des services Download PDF

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Publication number
CA2690731C
CA2690731C CA2690731A CA2690731A CA2690731C CA 2690731 C CA2690731 C CA 2690731C CA 2690731 A CA2690731 A CA 2690731A CA 2690731 A CA2690731 A CA 2690731A CA 2690731 C CA2690731 C CA 2690731C
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CA
Canada
Prior art keywords
game
client
inviter
invitee
server
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Active
Application number
CA2690731A
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English (en)
Other versions
CA2690731A1 (fr
Inventor
Min Yan
Caishi Yang
Liang Hu
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Tencent Technology Shenzhen Co Ltd
Original Assignee
Tencent Technology Shenzhen Co Ltd
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Tencent Technology Shenzhen Co Ltd filed Critical Tencent Technology Shenzhen Co Ltd
Publication of CA2690731A1 publication Critical patent/CA2690731A1/fr
Application granted granted Critical
Publication of CA2690731C publication Critical patent/CA2690731C/fr
Active legal-status Critical Current
Anticipated expiration legal-status Critical

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Classifications

    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04LTRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
    • H04L51/00User-to-user messaging in packet-switching networks, transmitted according to store-and-forward or real-time protocols, e.g. e-mail
    • H04L51/04Real-time or near real-time messaging, e.g. instant messaging [IM]
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04LTRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
    • H04L12/00Data switching networks
    • H04L12/02Details
    • H04L12/16Arrangements for providing special services to substations
    • H04L12/18Arrangements for providing special services to substations for broadcast or conference, e.g. multicast
    • H04L12/1813Arrangements for providing special services to substations for broadcast or conference, e.g. multicast for computer conferences, e.g. chat rooms
    • H04L12/1818Conference organisation arrangements, e.g. handling schedules, setting up parameters needed by nodes to attend a conference, booking network resources, notifying involved parties
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • A63F13/35Details of game servers
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/70Game security or game management aspects
    • A63F13/79Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories
    • A63F13/795Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories for finding other players; for building a team; for providing a buddy list
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04LTRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
    • H04L12/00Data switching networks
    • H04L12/02Details
    • H04L12/16Arrangements for providing special services to substations
    • H04L12/18Arrangements for providing special services to substations for broadcast or conference, e.g. multicast
    • H04L12/1813Arrangements for providing special services to substations for broadcast or conference, e.g. multicast for computer conferences, e.g. chat rooms
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04LTRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
    • H04L67/00Network arrangements or protocols for supporting network services or applications
    • H04L67/01Protocols
    • H04L67/10Protocols in which an application is distributed across nodes in the network
    • H04L67/1001Protocols in which an application is distributed across nodes in the network for accessing one among a plurality of replicated servers
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04LTRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
    • H04L67/00Network arrangements or protocols for supporting network services or applications
    • H04L67/01Protocols
    • H04L67/131Protocols for games, networked simulations or virtual reality
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/50Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
    • A63F2300/51Server architecture
    • A63F2300/513Server architecture server hierarchy, e.g. local, regional, national or dedicated for different tasks, e.g. authenticating, billing
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/50Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
    • A63F2300/55Details of game data or player data management
    • A63F2300/5546Details of game data or player data management using player registration data, e.g. identification, account, preferences, game history
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/50Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
    • A63F2300/57Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers details of game services offered to the player
    • A63F2300/572Communication between players during game play of non game information, e.g. e-mail, chat, file transfer, streaming of audio and streaming of video

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Computer Networks & Wireless Communication (AREA)
  • Signal Processing (AREA)
  • General Engineering & Computer Science (AREA)
  • Business, Economics & Management (AREA)
  • Computer Security & Cryptography (AREA)
  • General Business, Economics & Management (AREA)
  • Information Transfer Between Computers (AREA)
  • Telephonic Communication Services (AREA)
  • Mobile Radio Communication Systems (AREA)

Abstract

L'invention porte sur une méthode de contrôle d'accès à des services consistant: à créer un groupe de services incluant au moins deux clients; à faire rechercher par un serveur un module de service dont le nombre des utilisateurs accessibles est supérieur ou égal au nombre des clients du groupe de services; à rendre le module de services uniquement accessible aux clients du groupe de services; et à informer les clients du groupe de services qu'on peut accéder au module de service auquel ils accèdent. L'invention porte également sur un serveur et un système correspondant à la méthode. On améliore ainsi la probabilité de succès de l'invitationet le flux peut être simplifié en appliquant la méthode et le système de l'invention.
CA2690731A 2007-06-15 2008-03-20 Methode serveur et systeme de controle d'acces a des services Active CA2690731C (fr)

Applications Claiming Priority (3)

Application Number Priority Date Filing Date Title
CN200710111340.1 2007-06-15
CN2007101113401A CN101068194B (zh) 2007-06-15 2007-06-15 一种实现在线游戏邀请的方法及系统
PCT/CN2008/070545 WO2008151523A1 (fr) 2007-06-15 2008-03-20 Méthode serveur et système de contrôle d'accès à des services

Publications (2)

Publication Number Publication Date
CA2690731A1 CA2690731A1 (fr) 2008-12-18
CA2690731C true CA2690731C (fr) 2016-01-19

Family

ID=38880637

Family Applications (1)

Application Number Title Priority Date Filing Date
CA2690731A Active CA2690731C (fr) 2007-06-15 2008-03-20 Methode serveur et systeme de controle d'acces a des services

Country Status (5)

Country Link
US (1) US20100093443A1 (fr)
CN (1) CN101068194B (fr)
CA (1) CA2690731C (fr)
GB (1) GB2463216B (fr)
WO (1) WO2008151523A1 (fr)

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CN101068194B (zh) * 2007-06-15 2010-12-01 腾讯科技(深圳)有限公司 一种实现在线游戏邀请的方法及系统
CN102118324B (zh) * 2010-01-06 2015-11-25 腾讯科技(深圳)有限公司 邀请好友进入关联产品的方法及系统
CN102045387A (zh) * 2010-11-08 2011-05-04 于琨洪 一种基于浏览器的新型2人单独即时聊天方法
US9286037B2 (en) 2010-12-29 2016-03-15 Microsoft Technology Licensing, Llc Platform for distributed applications
KR20120081368A (ko) * 2011-01-11 2012-07-19 주식회사 엔씨소프트 모바일 플랫폼에서의 채팅을 통한 게임 초대 방법
KR101203109B1 (ko) * 2011-03-10 2012-11-20 스티븐 준 한 모바일기기를 이용한 러브 커넥션 게임 방법
US9331858B2 (en) 2011-05-03 2016-05-03 Sony Computer Entertainment Inc. Persistent party rooms
US8956232B2 (en) * 2011-05-03 2015-02-17 Sony Computer Entertainment America Llc Special regional online video game forum based on location
CN103297446B (zh) 2012-02-23 2016-10-12 腾讯科技(深圳)有限公司 游戏资源分配的方法及服务器
CN102820976A (zh) * 2012-07-31 2012-12-12 苏州松之林网络科技有限公司 一种自动创建团队频道的方法
US9569274B2 (en) 2012-10-16 2017-02-14 Microsoft Technology Licensing, Llc Distributed application optimization using service groups
CN103002019B (zh) * 2012-11-14 2016-01-13 北京奇虎科技有限公司 浏览器及浏览器发送页游消息的方法
CN103366088B (zh) * 2013-06-29 2017-04-05 广州爱九游信息技术有限公司 一种通过智能配对提高游戏质量的方法及装置
CN104717193B (zh) * 2013-12-16 2018-01-19 博雅网络游戏开发(深圳)有限公司 多方交互式应用中的多方交互会话启动方法和系统
CN104683220B (zh) * 2015-02-13 2018-09-11 北京北信源软件股份有限公司 一种IM聊天中使用html扩展功能的方法
CN106341302B (zh) * 2015-07-09 2020-04-03 深圳市腾讯计算机系统有限公司 一种数据处理的方法以及服务器
CN105141669B (zh) * 2015-08-04 2019-01-29 广州华多网络科技有限公司 基于客户端进程推送游戏信息的方法、系统及客户端
CN105741176A (zh) * 2016-01-28 2016-07-06 北京搜狗科技发展有限公司 一种用户签名控制方法、活动发起方法、装置及电子设备
US10076702B2 (en) 2016-02-23 2018-09-18 Sony Interactive Entertainment America Llc Setting up gaming sessions to reduce waiting time
CN107632705A (zh) * 2017-09-07 2018-01-26 歌尔科技有限公司 沉浸式交互方法、设备、系统及虚拟现实设备
CN108465243A (zh) * 2018-03-09 2018-08-31 邹靖 鼓励社交的游戏方法及其系统
CN109785178B (zh) * 2019-01-31 2021-03-26 百度在线网络技术(北京)有限公司 用于生成信息的方法和装置
CN111666135A (zh) * 2019-03-08 2020-09-15 北京柏林互动科技有限公司 应用程序的跳转方法、装置、电子设备及可读存储介质
CN110624246B (zh) * 2019-10-25 2023-06-09 网易(杭州)网络有限公司 虚拟资源获取方法及装置、存储介质及电子设备

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Also Published As

Publication number Publication date
WO2008151523A1 (fr) 2008-12-18
GB2463216B (en) 2011-08-10
US20100093443A1 (en) 2010-04-15
GB201000543D0 (en) 2010-03-03
CN101068194B (zh) 2010-12-01
CA2690731A1 (fr) 2008-12-18
CN101068194A (zh) 2007-11-07
GB2463216A (en) 2010-03-10

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