WO2024263604A2 - Systems and methods for preparing, monitoring, supporting, guiding, assisting, managing, and/or analyzing, experiences, in combination with a virtual and/or augmented environment - Google Patents

Systems and methods for preparing, monitoring, supporting, guiding, assisting, managing, and/or analyzing, experiences, in combination with a virtual and/or augmented environment Download PDF

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WO2024263604A2
WO2024263604A2 PCT/US2024/034554 US2024034554W WO2024263604A2 WO 2024263604 A2 WO2024263604 A2 WO 2024263604A2 US 2024034554 W US2024034554 W US 2024034554W WO 2024263604 A2 WO2024263604 A2 WO 2024263604A2
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experience
preparation
virtual
monitoring
environment
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PCT/US2024/034554
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French (fr)
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WO2024263604A3 (en
Inventor
Alexander COONEY
Matthew GRAVELLE
Walter GREENLEAF
Andy KORTH
Scott LEMBCKE
Royce Levien
Shel Mann
Nickolas MILLER
Beth ROGOZINSKI
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Fireflyvr Llc
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Publication of WO2024263604A2 publication Critical patent/WO2024263604A2/en
Publication of WO2024263604A3 publication Critical patent/WO2024263604A3/en

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    • GPHYSICS
    • G16INFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR SPECIFIC APPLICATION FIELDS
    • G16HHEALTHCARE INFORMATICS, i.e. INFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR THE HANDLING OR PROCESSING OF MEDICAL OR HEALTHCARE DATA
    • G16H70/00ICT specially adapted for the handling or processing of medical references
    • G16H70/40ICT specially adapted for the handling or processing of medical references relating to drugs, e.g. their side effects or intended usage
    • GPHYSICS
    • G16INFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR SPECIFIC APPLICATION FIELDS
    • G16HHEALTHCARE INFORMATICS, i.e. INFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR THE HANDLING OR PROCESSING OF MEDICAL OR HEALTHCARE DATA
    • G16H10/00ICT specially adapted for the handling or processing of patient-related medical or healthcare data
    • G16H10/20ICT specially adapted for the handling or processing of patient-related medical or healthcare data for electronic clinical trials or questionnaires
    • GPHYSICS
    • G16INFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR SPECIFIC APPLICATION FIELDS
    • G16HHEALTHCARE INFORMATICS, i.e. INFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR THE HANDLING OR PROCESSING OF MEDICAL OR HEALTHCARE DATA
    • G16H15/00ICT specially adapted for medical reports, e.g. generation or transmission thereof
    • GPHYSICS
    • G16INFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR SPECIFIC APPLICATION FIELDS
    • G16HHEALTHCARE INFORMATICS, i.e. INFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR THE HANDLING OR PROCESSING OF MEDICAL OR HEALTHCARE DATA
    • G16H20/00ICT specially adapted for therapies or health-improving plans, e.g. for handling prescriptions, for steering therapy or for monitoring patient compliance
    • G16H20/10ICT specially adapted for therapies or health-improving plans, e.g. for handling prescriptions, for steering therapy or for monitoring patient compliance relating to drugs or medications, e.g. for ensuring correct administration to patients
    • G16H20/17ICT specially adapted for therapies or health-improving plans, e.g. for handling prescriptions, for steering therapy or for monitoring patient compliance relating to drugs or medications, e.g. for ensuring correct administration to patients delivered via infusion or injection
    • GPHYSICS
    • G16INFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR SPECIFIC APPLICATION FIELDS
    • G16HHEALTHCARE INFORMATICS, i.e. INFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR THE HANDLING OR PROCESSING OF MEDICAL OR HEALTHCARE DATA
    • G16H20/00ICT specially adapted for therapies or health-improving plans, e.g. for handling prescriptions, for steering therapy or for monitoring patient compliance
    • G16H20/70ICT specially adapted for therapies or health-improving plans, e.g. for handling prescriptions, for steering therapy or for monitoring patient compliance relating to mental therapies, e.g. psychological therapy or autogenous training
    • GPHYSICS
    • G16INFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR SPECIFIC APPLICATION FIELDS
    • G16HHEALTHCARE INFORMATICS, i.e. INFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR THE HANDLING OR PROCESSING OF MEDICAL OR HEALTHCARE DATA
    • G16H40/00ICT specially adapted for the management or administration of healthcare resources or facilities; ICT specially adapted for the management or operation of medical equipment or devices
    • G16H40/60ICT specially adapted for the management or administration of healthcare resources or facilities; ICT specially adapted for the management or operation of medical equipment or devices for the operation of medical equipment or devices
    • G16H40/63ICT specially adapted for the management or administration of healthcare resources or facilities; ICT specially adapted for the management or operation of medical equipment or devices for the operation of medical equipment or devices for local operation

Definitions

  • the present subject matter relates generally to systems and algorithms for employing virtual- or augmented-reality environments as diagnostic or therapeutic instruments.
  • Drug-assisted therapies involving the controlled use of psychoactive substances have gained significant attention in recent years as potential breakthrough treatments for a variety of mental health conditions.
  • Substances such as ketamine, MDMA, psilocybin, ibogaine, ayahuasca, DMT, LSD, and others have shown promising results in clinical research settings.
  • Ketamine initially used as an anesthetic, has shown promising results in treating treatment-resistant depression (TRD) and acute suicidal ideation. Its rapid onset of action and potential to enhance neuroplasticity make it a compelling candidate for addressing severe depression. However, its dissociative effects and potential for abuse necessitate careful patient selection and controlled administration.
  • MDMA 4-Methylenedi oxymethamphetamine
  • ecstasy 4-Methylenedi oxymethamphetamine
  • PTSD post-traumatic stress disorder
  • psilocybin has shown promise in treating depression, anxiety, and addiction. It acts on serotonin receptors in the brain, leading to altered states of consciousness and facilitating profound introspection.
  • Well-designed studies with psilocybin have reported significant therapeutic benefits, but potential risks, such as triggering psychotic episodes, must be carefully managed.
  • ibogaine Derived from the iboga plant, ibogaine has gained attention for its potential to treat substance use disorders, particularly opioid addiction. It has been observed to interrupt withdrawal symptoms and reduce cravings. However, its cardiovascular risks and potential for hallucinations necessitate careful monitoring and medical supervision during its administration.
  • Ayahuasca a brew containing DMT (N,N-Dimethyltryptamine), has been used traditionally by indigenous communities for healing and spiritual purposes. Research indicates its potential in treating depression, addiction, and trauma. However, the complexity of the brew, potential adverse effects, and the need for an experienced facilitator present significant challenges.
  • Lysergic acid diethylamide is a potent hallucinogen that has shown potential in alleviating anxiety in patients with life-threatening illnesses. Its ability to induce mystical experiences and enhance emotional insight can aid in psychotherapy. Yet, concerns about the potential for psychotic episodes and its long-term effects have limited its therapeutic application.
  • the techniques described herein relate to a virtual environment system including: a virtual-reality display and a display driver system operative to provide a plurality of distinct virtual areas with distinct visual representations; wherein the distinct virtual areas include: means for providing a reflection environment virtual area; means for providing a learning environment virtual area; means for providing a challenge environment virtual area; means for providing a viewing environment virtual area; and means for providing a passive environment virtual area; and input means operative to facilitate navigation between the distinct virtual areas by a clinician to provide a dynamically variable experience for a subject user of the virtual environment system.
  • the techniques described herein relate to a virtual environment system, further including: means for content provision by the clinician; wherein the content includes informational and/or preparatory materials for drug administration. In some aspects, the techniques described herein relate to a virtual environment system, further including: means for changing brightness, content, or mood based on progression of the subject an on drug effects of the subject.
  • the techniques described herein relate to a virtual environment system, wherein the navigation between the distinct virtual areas is based on task completion or activity presentation wherein achievements in one virtual area unlock or enhance activities in another virtual area.
  • FIG. 1 is a schematic illustration of an exemplary Experience Preparation System and some exemplary components and relationships with other example components;
  • FIG. 2 is a schematic illustration of an exemplary Experience Delivery System and some exemplary components and relationships with other example components.
  • FIG. 3 is a schematic illustration of an exemplary Goal System and some exemplary components and relationships with other example components.
  • FIG. 4 is a schematic illustration of an exemplary Monitoring System and some exemplary components and relationships with other example components.
  • FIG. 5 is a schematic illustration of an exemplary Motivation System and some exemplary components and relationships with other example components.
  • FIG. 6 is a schematic illustration of an exemplary Feedback System and some exemplary components and relationships with other example components.
  • FIG. 7 is a schematic illustration of an exemplary Analysis System and some exemplary components and relationships with other example components.
  • FIG. 8 is a schematic illustration of an exemplary Session System and some exemplary components and relationships with other example components.
  • FIG. 9 is a schematic illustration of an exemplary series of one or more Session and some exemplary components and relationships with other example components.
  • FIG. 10 is schematic illustration of an exemplary Experience Preparation and some exemplary components and relationships with other example components.
  • FIG. 11 is a schematic illustration of an exemplary sequence of virtual environment factoring and presentation
  • a virtual and/or augmented environment is divided and/or factored into one or more aspect and/or area and/or category, directed at providing and/or supporting and/or enabling and/or facilitating one or more stage of one or more experience and/or preparation.
  • a virtual environment is factored into two or more virtual areas with distinct visual representations.
  • one or more element aspect and/or element category and/or element function is associated with a virtual area.
  • such virtual aspects and/or areas and/or categories include one or more of:
  • One or more Reflection Environment (1101) providing element aspects and/or element categories and/or element functions associated with and/or directed at least in part at one or more of: meditation, focused preparation, transitioning, breathing exercises, goal construction, absence of negative associations, reflection.
  • Reflection Environment is configured directed at providing delivery of nonchallenging and/or non stressful information.
  • Reflection Environment provides access to one or more touchstone, breathing exercises, meditation techniques, and information about breathing exercises and meditation techniques.
  • Reflection Environment presents visual and/or audio elements and/or scenes directed at least in part at providing one or more aspect of Experience Delivery (2000) and/or Experience Preparation (1000).
  • One or more Learning Environment (1102) providing element aspects and/or element categories and/or element functions associated with and/or directed at least in part at one or more of: research, user learning, third party information communication, skill acquisition, skill milestone achievement, puzzle solving, knowledge exploration, reference access, affordance and/or pathway unlocking, stage and/or session unlocking,
  • Learning Environment is configured directed at providing and/or presenting and/or providing access to background information and/or research related to a proximate, scheduled, or future experience.
  • Learning environment includes affordances for displaying video content in the context of a virtual or augmented environment.
  • Learning Environment presents visual and/or audio elements and/or scenes directed at least in part at providing one or more aspect of Experience Preparation (1000).
  • One or more Challenge Environment providing element aspects and/or element categories and/or element functions associated with and/or directed at least in part at one or more of: intention building, intention elaboration, intention focusing, goal formulation, task definition, objective framing, stress inoculation, confronting negative association, meditation, meditation tasks, challenging and/or stressful content.
  • Challenge Environment is configured directed at providing affordance for construction of one or more objective or goal.
  • Challenge Environment includes affordances and tools for a user to define an intention or objective for a subsequent or proximate experience.
  • Challenge Environment is configured directed at providing affordance for reflection and/or focusing and/re learning one or more objective or goal.
  • Challenge Environment includes affordances and tools for a user to rehearse, refine, or memorize and intention, and to perform or rehearse any stressful or challenging activities associated with the intention.
  • Challenge Environment presents visual and/or audio elements and/or scenes directed at least in part at providing one or more aspect of Experience Preparation (1000).
  • One or more Viewing Environment (1104) providing element aspects and/or element categories and/or element functions associated with and/or directed at least in part at one or more of: experience delivery, experience support, knowledge application, learning application, goal reflection, touchstone interaction, meditation, substance ingestion, experience navigation, intention reflection, experience element presentation, experience focus, experience presentation.
  • Reflection Environment provides a location and/or window and/or view on one or more Passive Environment.
  • Reflection Environment provides a view on a Passive Environment during an experience, along with affordances for accessing elements (e.g. touchstone) during or coincident with the experience.
  • Viewing Environment presents visual and/or audio elements and/or scenes directed at least in part at providing one or more aspect of Experience Delivery (2000).
  • One or more Passive Environment providing element aspects and/or element categories and/or element functions associated with and/or directed at least in part at one or more of: calming scenes, claiming display, experience-appropriate display, virtual experience environment, augmented experience environment, representation of user state, representation of experience progress, representation of preparation progress.
  • Passive Environment presents a scene customized for or responsive to aspects of an experience.
  • Passive Environment presents a scene responsive to user state and/or user progress through an experience.
  • Passive Environment presents a nature scene directed at providing a soothing environment during an experience including ingestion of a substance.
  • Passive Environment presents visual and/or audio elements and/or scenes directed at least in part at providing one or more aspect of Experience Delivery (2000).
  • one or more second environment is presented is viewable from and/or presented at least in part as a visual element of one or more first environment.
  • Passive Environment is visible from Viewing Environment or other environment and/or other environment (e.g., The Outside 1105 A from The Overlook, as in 1104A; The Outside from The Study, as in 1102A).
  • elements or aspects of a first environment are projected and/or overlaid on a view and/or representation of a second environment (e.g, elements from The Overlook on a view of The Outside, as in 1101 A).
  • content and/or one or more element aspect and/or one or more element function and/or one or more element category of one or more Reflection Environment and/or Learning Environment and/or Challenge Environment and/or Reflection Environment is provided and/or modified and/or authored by one or more third party.
  • a clinician or healthcare professional or substance provider or substance manufacturer provides content responsive to a prescribed or planned experience or element of such experience.
  • a clinic or drug manufacture provides in conjunction with a planned experience including administration of a substance, informational (presented for example in a Learning Environment) and/or preparatory (presented for example in a Reflection Environment) content related to and/or responsive to the substance.
  • such provided content is directed at improving outcomes associated with the substance.
  • background information on the effects of the drug is provided (e.g. in The Study) and/or exercises directed at preparing a user for the effects of the drug are provided (e.g., in the Overlook).
  • such providing is achieved by processing a textual description of such information and/or exercises (e.g. provided as JSON or other format).
  • such providing includes specification of one or more branding or identifying aspect, or information directed at producing and/or presenting one or more branding or identifying aspect in a virtual and/or augmented environment.
  • branding and/or identifying information is presented in conjunction with one or more element aspect and/or one or more element function and/or one or more element category.
  • one or more virtual and/or augmented element is presented and/or configured responsive on one or more element aspect and/or element category and/or element function, directed at providing and/or supporting and/or enabling and/or facilitating one or more stage of an experience and/or preparation.
  • a component of a virtual environment or an augmentation of an augmented environment is modified, based on a user's progression through preparation and/or experience.
  • some visual aspects associated with obtrusiveness or distraction are diminished and/or some aspects associated with contemplation or relaxation are enhanced, as a user transitions from preparation to experience.
  • such diminishing and/or enhancing is response to one or more function associated with the aspects.
  • areas of the virtual environment directed at providing functions during preparation e.g. The Study, The fireplace
  • areas of the virtual environment directed at supporting an experience e.g., The Outside
  • aspects of areas of the virtual environment are modified directed at providing visual and/or audio and/or content suitable for the current stage of a user's experience (e.g., The Outside may shift in brightness or content or mood as a user progresses more through an experience; for example becoming more soothing and unobtrusive or disappearing entirely as the effects of an administered substance occur or are scheduled to occur, and gradually restoring in visual or auditory prominence as the effects of an administered substance diminish or are scheduled to diminish).
  • one or more aspect of one or more area or element of a virtual and/or augmented environment is modified responsive to one or more of: stage of experience, stage of preparation, monitoring, feedback, analysis, third party input.
  • one or more representations of one or more area or element of a virtual and/or augmented environment are dimmed and/or diminished and/or hidden and/or reduced in visual significance (e.g., brightness, color intensity, associated audio, etc.) responsive to one or more stage of an experience and/or preparation of a user.
  • visual significance e.g., brightness, color intensity, associated audio, etc.
  • presentation of and/or direction of a user to one one or more virtual area is provided.
  • presentation of and/or access to two or more virtual areas is provided in a preconfigured sequence.
  • presentation of and/or access to virtual areas is provided at least in part as part of a preparation (e.g. as implemented by Experience Preparation System (100)).
  • presentation of and/or access to virtual areas is provided at least in part as part of an experience (e.g. as implemented by Experience Delivery System (200)).
  • sequencing of presentation and/or access to virtual areas is provided at least in part by Session System (800).
  • sequencing of events and/or presentations and/or activities and/or affordances within virtual areas is provided at least in part by Session System (800).
  • a user is initially directed to and/or presented with a Reflection Environment (e.g., The Overlook) and then subsequently directed to and/or presented with a Learning Environment (e.g., The Study) and then subsequently directed to and/or presented with a Challenge Environment (e.g., The fireplace) and then subsequently directed to and/or presented with a Viewing Environment (e.g., The Overlook) from which a Passive Environment (e.g., The Outside) is visible and accessible.
  • a user is directed to and/or presented with and/or returned to a Learning Environment and/or Challenge Environment and/or Reflection Environment from a Viewing Environment.
  • a user is presented affordances to navigate from one environment to another.
  • such navigation from a first environment to a one or more second environment is responsive to completion and/or presentation of one or more task and/or activity.
  • aspects presented and/or make available to a user in a first second environment are responsive to tasks and/or achievements and/or exercises completed at least in part in a second environment.
  • mastery or achievement in a Learning Environment unlocks or otherwise makes available exercises in a Challenge Environment and/or Viewing Environment.
  • presentation of and/or access to a first virtual area and/or virtual aspect and/or augmented aspect is responsive to and/or follows completion of one or more activity and/or event by a user. In some embodiments such completion occurs during presentation of and/or access to a second virtual area and/or virtual aspect and/or augmented aspect.
  • presentation of and/or access to a first virtual area and/or virtual aspect and/or augmented aspect is responsive to and/or follows presenting of one or more activity and/or event and/or virtual and/or augmented aspect to a user. In some embodiments such presenting occurs during presentation of and/or access to a second virtual area and/or virtual aspect and/or augmented aspect.
  • presentation of and/or access to a virtual area and/or virtual aspect and/or augmented aspect is responsive to one or more of: monitoring, feedback, analysis, goal.
  • presentation of and/or access to a virtual area and/or virtual aspect and/or augmented aspect responsive to monitoring and/or feedback and/or analysis and/or goal is directed at least in part at presentation of and/or access to one or more virtual area and/or virtual aspect and/or augmented aspect configured to provide one or more of: successful outcome, goal, element category, element function.
  • presentation of and/or access to a virtual area and/or virtual aspect and/or augmented aspect responsive to monitoring and/or feedback and/or analysis and/or goal is directed at least in part at presentation of and/or access to one or more virtual area and/or virtual aspect and/or augmented aspect configured to provide one or more of: successful outcome, goal, element category, element function, as determined at least in part by correlation of one or more outcome and/or goal and/or element category and/or element function, with one or more monitored aspect of one or more user and/or category of user. In some embodiments, such correlation is determined at least in part by analysis.
  • affordances are provided for creating and/or displaying one or more anchor and/or touchstone associated with a user.
  • anchor and/or options for configuring an anchor and/or touchstone are provided, directed at representing potential states and/or objectives and/or motives associated with a user and/or experience.
  • one or more anchor and or touchstone is made available during an experience and/or configured and/or selected during preparation.
  • an anchor and/or touchstone representation configured during preparation is represented in all virtual environments.
  • such representation is modified responsive to a virtual environment in which the anchor or touchstone is displayed, and/or responsive to supplementary affordances and/or functions associated with the anchor, responsive to the environment and/or stage of a session (e.g., "owl" touchstone in 1104A and 1101 A).
  • the present technological solution includes one or more of Experience Preparation System (100; fig. 001) and/or Experience Delivery System (200; fig. 002) and/or Goal System (300) and/or Monitoring System (400) and/or Motivation System (500) and/or Feedback System (600) and/or Analysis System (700) and/or Session Management System (800).
  • Some embodiments may include some or all of these components. Exemplary such components and their associated functions are described below. In each case, functions described for a component may be implemented in whole or in part by other components named herein, or other components not identified below.
  • preparation of a user for an experience may provide benefits to the user engaging in or planning to engage in that experience.
  • the present technological solution provides methods and systems directed at preparation for one or more experience, including but not limited to one or more of selection and/or formulation of one or more intention; selection, definition, refinement, customization, adjustment, and/or modification of one or more anchor representation; reflection, focusing, reinforcement, and/or study of one or more intention; study, review, exploration, and/or reference to one or more subject related to one or more experience; coaching and/or support associated with or, responsive to, one or more experience and/or one or more preparation.
  • one or more aspect of such experience preparation is implemented and/or provided at least in part by one or more Experience Preparation System (100; fig. 001).
  • the present technological solution provides one or more Experience Preparation System (100) directed at providing preparation for one or more experience of one or more subject.
  • Experience Preparation System is responsive to and/or incorporates information received from and/or transmitted by one or more of goals and/or objectives supplied in some embodiments by one or more Goal System (300); monitoring supplied in some embodiments by one or more Monitoring System (400); motivation and/or encouragement supplied in some embodiments by one or more Motivation System (500); feedback supplied in some embodiments by one or more Feedback System (600); analysis supplied in some embodiments by one or more Analysis System (700); session information provided by one or more Session System (800).
  • one or more experience delivery e.g.
  • Experience Delivery System (200) is responsive to or incorporates at least in part, aspects of experience preparation.
  • one or more aspects of experience preparation is responsive to one or more aspects of experience delivery.
  • Experience Preparation System (100) and/or experience preparation is responsive to and/or incorporates information received from and/or transmitted directly or indirectly by other components or aspects described herein.
  • aspects of one or more Experience Preparation System (100) are, at least in part, implemented in and/or presented through one or more virtual and/or augmented environment.
  • preparation is provided and/or transmitted and/or presented to one or more subject in advance of engagement of the one or more subject in one or more experience.
  • preparation is directed at preparing and/or priming and/or instructing and/or equipping and/or training and/or orienting and/or guiding and/or engaging one or more subject, including but not limited to one or more subject planning or scheduled to engage in one or more experience.
  • preparation is provided to a subject prior to engaging in a subsequent or future experience.
  • preparation is delivered to a subject scheduled or intending to subsequently engage in an experience.
  • initiation of the experience is conditioned on and/or responsive to completion of preparation and/or aspects of preparation.
  • initiation of an experience incorporating or in conjunction with the administration of one or more substance requires the completion, as a component of preparation, of one or more specific preparation aspect (e.g, instructions relating to expectations or side effects of the one or more substance; physiological priming, such as a breathing exercise or guided visualization, directed at improving effectiveness or action or the one or more substance; etc.).
  • preparation aspects are presented but not required as a condition of administration of the one or more substance.
  • one or more first required preparation aspect and one or more second optional preparation aspect are presented prior to the delivery of an experience presented at least in part through a virtual environment.
  • a subject may be presented with a range of sources of instructional information, all or some of which are optional.
  • the subject may be guided through a required definition or customization of an aspect of the subsequent virtual experience (such as a touchstone) or of a substantive therapeutic element of the experience (such as an intention).
  • preparation e.g. Experience Preparation (1000); figure 10) is provided and/or transmitted and/or presented to one or more subject in advance of engagement of the one or more subject in one or more experience.
  • preparation is directed at preparing and/or priming and/or instructing and/or equipping and/or training and/or orienting and/or guiding and/or engaging one or more subject, including but not limited to one or more subject planning or scheduled to engage in one or more experience.
  • preparation includes one or more configuration preparation (e.g., Configuration Preparation (1001); figure 10).
  • configuration preparation may include one or more of: confirmation and/or configuration of aspects of one or more hardware and/or technology and/or device employed in the delivery or a preparation and/or experience.
  • such preparation includes one or more of: confirmation and/or configuration of internet connection, confirmation and/or configuration of communications connection, confirmation and/or configuration of one or more controller function, identification of one or more controller function, instructions for use of one or more controller and/or controller associated virtual aspect and/or controller function.
  • configuration preparation includes instructions and/or presentation of instructions on the use of virtual representations (e.g. a representation of hands, 1001A) employed as affordances for interactions with a virtual environment and/or virtual representations of one or more virtual controller device.
  • virtual representations e.g. a representation of hands, 1001A
  • preparation includes one or more environment preparation (e.g., Environment Preparation (1002); figure 10).
  • environment preparation may include one or more of: virtual and/or augmented environment orientation, virtual location identification, virtual and/or augmented tour, virtual and/or augmented environment walkthrough, virtual and/or augmented element introduction, virtual and/or augmented element use instructions, virtual and/or augmented element function explanation, virtual and/or augmented element familiarization, virtual and/or augmented element selection and/or customization.
  • such preparation includes one or more of: interaction device configuration, virtual and/or augmented guide device configuration, audio source introduction audio source configuration, audio voice selection and/or configuration, guide voice configuration.
  • environment preparation includes the configuration and/or introduction of a rendering and/or presentation of a virtual and/or augmented representation of one or more affordance for communicating information to a user (e.g., a representation of a wrist worn device such as a watch, 1002A).
  • configuration of such affordance for communicating includes selection and/or configuration of a narrator and/or guide voice (e.g. including supplementary graphical representation such as audio waveforms).
  • narrator and/or guide voice is employed in subsequent preparation and/or experience delivery to communicate with a user.
  • preparation includes one or more transition preparation (e.g., Transition Preparation (1003); figure 10).
  • transition preparation may include one or more of: user exercise, user procedure, focus exercise, mindfulness exercise, relaxation procedure and/or exercise, ritual procedure and/or exercise, transition procedure, transition instructions, virtual and/or augmented walkthrough, virtual and/or augmented exercise.
  • such preparation includes one or more of: breathing exercise and/or procedure, music exercise, audio exercise, manual exercise.
  • transition preparation includes guiding a user through a structured breathing exercise.
  • such guiding includes the presentation of one or more representations of stages of one or more breathing exercise (e.g.
  • such guiding includes audio coaching and/or guiding through one or more breathing or other exercise, such audio guiding presented alone or in conjunction with one or more representation responsive to the one or more breathing or other exercise.
  • audio guiding is presented as a virtual or augmented aspect (e.g. as an audio waveform?)
  • one or more first transition preparation is selected from a set of two or more transition preparations. In some embodiments such selection is responsive to one or more of: monitoring, analysis, goals, feedback, motivation, experience, experience aspect, user input, third party input.
  • one or more transition preparation is modified and/or presented as a shortened and/or abbreviated and/or simplified coaching.
  • configuration preparation, environment preparation, and transition preparation are presented sequentially. In some embodiments, one or more of configuration preparation, environment preparation, and transition preparation are presented and/or delivered for a fixed time duration. In some embodiments, one or more of configuration preparation, environment preparation, and transition preparation are initiated and/or terminated, responsive to one or more of: monitoring, analysis, goals, feedback, motivation, experience, experience aspect, user input, third party input. In some embodiments, one first configuration preparation, environment preparation, and/or transition preparation is initiated responsive to completion and/or presentation of one or more aspects of one or more second configuration preparation, environment preparation, and/or transition preparation. Any of the possible orderings of configuration preparation, environment preparation, and transition preparation may occur in a specific embodiment and/or session (e.g.
  • Session Management System 800; figure 008.
  • more than one configuration preparation and/or environment preparation and/or transition preparation may be delivered as part of preparation (e.g. as part of an embodiment of Experience Preparation (1000).
  • experience preparation includes presentation and/or transmission and/or selection of one or more preparation.
  • presentation is provided at least in part as an element of or modification to a virtual and/or augmented environment and/or element.
  • Configuration Preparation (1001) and/or Environment Preparation (1002) and/or Transition Preparation (1003) is implemented at least in part as preparation and/or as Experience Preparation (1000; figure 10) and/or by one or more Experience Preparation System (100).
  • support of an experience through presentation of content or access to goals or other supporting or guiding materials or aspects may be beneficial and increase the likelihood of a successful, safe, or comfortable experience.
  • the present technological solution provides methods and systems directed at delivering and/or supporting the delivery of one or more experience (e.g. Experience Delivery (2000); figure figures 010 and Oi l), including but not limited to one or more of virtual and/or augmented display, virtual and/or augmented aspect, virtual and/or augmented environment.
  • the present invention provides one or more virtual and/or augment support and/or accompaniment for one or more of administration and/or exposure to stimulus; exposure to an event, an occurrence, exposure to an aspect of an experience, exposure to features of an experience or event.
  • the present invention provides one or more virtual and/or augment support and/or accompaniment for one or more of skill, training, procedure, memory, narrative, trauma, stressor, phobia.
  • one or more aspect of such experience delivery and/or support is implemented and/or provided at least in part by one or more Experience Delivery System (200; fig. 002).
  • the present technological solution provides one or more Experience Delivery System (200) directed at providing support for and/or other components of one or more experience of one or more subject.
  • Experience Delivery System is responsive to and/or incorporates information received from and/or transmitted by one or more of goals and/or objectives supplied in some embodiments by one or more Goal System (300); monitoring supplied in some embodiments by one or more Monitoring System (400); motivation and/or encouragement supplied in some embodiments by one or more Motivation System (500); feedback supplied in some embodiments by one or more Feedback System (600); analysis supplied in some embodiments by one or more Analysis System (700); session information provided by one or more Session System (800).
  • one or more experience preparation e.g.
  • Experience Preparation System (100) is response to or incorporates at least in part, aspects of of one or more experience (e.g., a subsequent, subsequently scheduled, or proximate experience).
  • one or more aspects of experience delivery is responsive to one or more aspects of experience preparation.
  • Experience Delivery System (200) and/or experience delivery is responsive to and/or incorporates information received from and/or transmitted directly or indirectly by other components or aspects described herein.
  • aspects of one or more Experience Delivery System (200) is, at least in part, implemented in and/or presented through one or more virtual and/or augmented environment.
  • experience is provided and/or transmitted and/or presented to one or more subject following engagement of the one or more subject in one or more preparation.
  • experience is responsive to preparing and/or priming and/or instructing and/or equipping and/or training and/or orienting and/or guiding and/or engaging one or more subject, including but not limited to one or more subject planning or scheduled to engage in one or more experience.
  • experience is provided to a subject following satisfactory completion of one or more preparation and/or preparation aspect. For example, in an embodiment, experience is delivered to a subject following one or more of: completion of meditation, completion of transition, completion of reflection, definition of intention, definition of touchstone.
  • experience delivery includes and/or consists of experience accompaniment and/or support and/or supplementation and/or combination.
  • experience delivery coincides with or is presented as an option for seekingng with administration and/or effect of one or more substance.
  • experience consists at least in part of presentation of a virtual environment (e.g., 1105A; 1104A and 1105A) proximate to the ingestion or administration of one or more of Ketamine or Psilocybin.
  • experience delivery to one or more user is performed, in some embodiments by one or more Experience Delivery Module (201).
  • experience delivery includes one or more of: virtual tour, virtual recreation, real world experience recreation and/or depiction, real world experience augmentation, event depiction, event augmentation, skill walkthrough, training, challenge, event, memory, tour, location walkthrough.
  • experience delivery includes or more of: traumatic event recreation, training exercise, assessment.
  • experience delivery includes a virtual depiction of events associated with trauma.
  • experience delivery includes one or more of: meditation, relaxation, focusing experience, positive event.
  • experience delivery includes virtual and/or augmented representation of an individual, including but not limited to one or more of: individual related to user, individual threatening to user, user, diseased individual, friend of user, coworker of user.
  • experience initiation for one or more user is performed, in some embodiments by one or more Experience Initiation Module (202).
  • experience initiation includes transition from preparation to an experience.
  • experience initiation includes one or more modification to one or more aspect of a virtual environment (e.g., fading out of one or more element, highlighting of one or more element).
  • experience initiation results in or initiates presentation of a Viewing Environment (e.g., The Overlook (1104A)).
  • experience initiation includes guiding and/or transitioning a user and/or user avatar and/or presentation to a user from a first virtual and/or augmented area and/or aspect to a second virtual and/or augmented area and/or aspect.
  • experience initiation is responsive to the virtual aspects and/or augmented aspects presented to a user.
  • experience initiation occurs only once a user is presented with a Viewing Environment.
  • experience support for one or more user is performed, in some embodiments by one or more Experience Support Module (203).
  • experience support includes one or more of: representation and/or presentation of a supportive environment, representation and/or presentation of a calming environment, representation and/or presentation of a safe environment, representation and/or presentation of a calming environment, representation and/or presentation of an unobtrusive environment.
  • representation and/or presentation is provided at least in part as a component of a Passive Environment (e.g., The Outside (1105A)).
  • experience support includes presentation of a nature scene and/or darkness, and/or a view on a nature scene and/or darkness.
  • experience support for one or more user includes access to one or more virtual and/or augmented element and/or affordance and/or communication and/or third party directed at providing support during and/or proximate to an experience.
  • access is provided at least in part as a component of a Viewing Environment (e.g., The Overlook (1104A)).
  • access includes access to one or more intention (e.g. as provided by Intention Reflection Module (104)) and/or touchstone.
  • facilitation of experience conclusion for a user is performed, in some embodiments by one or more Experience Conclusion Module (204).
  • facilitation of experience conclusion includes display of visual and/or augmented elements responsive to user and/or third party indication of experience conclusion.
  • detection of removal e.g., by eye tracking, or motion or position sensing
  • detection of experience conclusion includes monitoring and/or analysis.
  • experience conclusion occurs or is initiated responsive to monitoring, including in some further embodiments detection of one or more signal correlated or associated with termination and/or impending termination and/or abatement of effects of one or more substance.
  • detection of the diminishing of the effects of a substance results in the initiation of restoration of prominence to visual elements of a virtual or augmented environment (e.g. reversing some effects presented during experience initiation).
  • distribution of one or more experience among one or more devices is performed, in some embodiments by one or more Experience Distribution Module (205).
  • one or more fist aspect of an experience is delivered through one or more first device, and one or more seconds aspect of an experience is delivered through one or more second device.
  • the audio comment of an experience is delivered through ambient room speakers and/or headphones, and/or computer speakers, while the visual component is delivered through a projector and/or glasses and/or head mounted display and/or computer or television screen or monitor.
  • distribution of one or more experience includes transferring presentation of aspects of an experience from one or more first device to one or more second device.
  • delivery of aspects of an experience are transferred from a first to the second device.
  • a Experience Delivery System may incorporate, manage, or be responsive at least in part to one or more of: Experience Delivery Module (201), Experience Initiation Module (202), Experience Support Module
  • Experience Delivery System (200) excludes one or more of: Experience Delivery Module (201), Experience Initiation Module (202), Experience Support Module
  • experience delivery and/or experience augmentation and/or experience support may be performed by multiple components described herein, or by other aspects described herein.
  • experience delivery and/or experience augmentation and/or experience support includes receiving and/or requesting and/or incorporating and/or analysing and/or processing one or more of: monitored information, observations, logs, measurements, data, analysis, reports, records, and/or other information acquired from a system service and/or API and/or external source.
  • Goals can serve both as objective targets for the results of an experience, or preparation, or stages of an experience or preparation, such as the achievement of a certain measure of calmness or focus before engaging in an experience, or the completion of a specific number or duration of preparations, experiences, or sessions, or improvement in performance on an assessment.
  • Goals and can also serve as motivational tools, by providing easily achievable milestones that can be used to reinforce a sense of progress.
  • the former can provide an important method for highlighting important stages or steps in the staging of elements of a preparation and/or experience, or of a complex and ongoing regimens, while the latter may be of particular importance for both users and third parties, given the novel and unfamiliar nature or many experiences.
  • the present technological solution provides methods and systems for managing, formulating, and delivering goals for one or more user and/or third party engaged in one or more of: administration of experience preparation and/or delivery; use and/or operation of one or more experience preparation and/or delivery apparatus and/or device; administration and/or participation on one or more assessment and/or evaluation; user, subject, or recipient of an experience; user, subject, or recipient of a preparation.
  • such managing, formulating, and delivering is implemented and/or provided by one or more Goal System (300; fig. 003).
  • the present technological solution one or more Goal System (300) provides and/or implements methods and systems for managing, formulating, and delivering one or more goal for one or more user and/or third party.
  • such Goal System is responsive to and/or incorporates information received from and/or transmitted by one or more of: monitoring and/or monitored information performed and/or provided in some embodiments by one or more Monitoring System (400); motivation and/or encouragement supplied in some embodiments by one or more Motivation System (500); feedback supplied in some embodiments by one or more Feedback System (600); analysis supplied in some embodiments by one or more Analysis System (700).
  • one or more experience delivery e.g., provided or implemented by Experience Delivery System (200)
  • one or more experience preparation e.g., provided or implemented by Experience Preparation System (100)
  • one or more session management e.g., provided or implemented by Session System (800)
  • Goal System (300) and/or goal formulation and/or modification and/or one/or more goal is responsive to and/or incorporates information received from and/or transmitted directly and/or indirectly by other components or aspects described herein.
  • one or more aspect of one or more Goal System (300) is, at least in part, implemented in and/or presented through one or more of: one or more virtual and/or augmented environment; one or more virtual environment aspect; one or more augmentation and/or augmentation aspect of one or more augmented environment; one or more digital appliance; one or more personal device; one or more ambient device; one or more intention, one or more touchstone.
  • one or more goal is associated with one or more user and/or third party.
  • one or more goal incorporates aspects of and/or is responsive to one or more of: intention, objective, target, milestone, metric, benchmark, achievement, completion, prescription, substance formulation, substance selection, mitigation, stage, session progress, session count, experience duration, experience dosing, substance use, stimulus toleration, skill acquisition, attainment, requirement, reward, incentive, promotion, priority, motivation, report.
  • goal includes but is not limited to: intention goal, experience goal, touchstone goal, preparation goal, progress goal, mitigation goal, compliance goal, performance goal, third party goal, engagement goal, therapy goal.
  • one or more goal or goal element is established by one or more third party and/or external entity.
  • one or more goal is communicated and/or transmitted and/or represented at least in part as one or more aspect of one or more intention. In some embodiments, one or more goal is communicated and/or transmitted and/or represented at least in part as one or more aspect of one or more touchstone. In some embodiments, one or more goal is communicated and/or transmitted and/or represented at least in part as one or more aspect of one or more virtual and/or augmented environment and/or augmentation. In some embodiments, one or more goal is communicated and/or transmitted at least in part as motivation and/or as a component of motivation. In some embodiments, one or more motivation is responsive to one or more goal.
  • goal includes but is not limited to one or more of: objective, target, requirement, benchmark, milestone.
  • objective is at least corresponds at least in part to one or more goal.
  • two or more first goals is balanced, weighted, prioritized or combined directed at producing one or more second goals responsive to one or more of: user achievability, outcome, safety, effectiveness, efficacy, reliability, workload, goal, objective.
  • one or more experience goal, associated with one or more experience of one or more user and/or third party is established and/or transmitted and/or communicated.
  • one or more experience goal is responsive at least in part to one or more intention formulation.
  • on for more experience goal or other goal aspect is responsive to one or more features of one or more intention (e.g. formulated at least in part by Intention Formulation Module (101)).
  • monitoring is responsive to one or more experience goal or other goal.
  • monitoring is directed at assessing shipment of one or more experience goal.
  • such monitoring is performed at least in part proximate to one or more experience, directed at assessing and/or reporting progress responsive to one or more such experience goal.
  • establishing and/or transmitting and/or communicating of one or more experience goal is performed at least in part by one or more Experience Goal Module (302).
  • one or more progress goal associated with progress of one or more user and/or third party over a specified period of time is established and/or monitored.
  • progress and/or progress goal includes one or more of: intention attainment, intention correspondence, symptom reduction, contribution, completion, session duration, session number, session sequence, skill acquisition, aversion reduction, stimulus tolerance, experience tolerance, challenge acceptance, achievement, assessment score, challenge.
  • a user and/or third party and/or aspect of the present invention establishes a goal of a certain number and/or sequence of sessions completed in a certain amount of time.
  • completion of such therapy sessions is logged and/or tracked.
  • reports are generated and/or presented (e.g.
  • progress includes.
  • progress and/or achievement relative to a goal is modified and/or communicated in modified form, directed at motivation.
  • one or more a goal is modified, supplemented and/or added to, directed at motivation.
  • completion of such additional goals is conveyed at least in part as a component of motivation (in some embodiments by Motivation System 500 and/or Progress Motivation Module, 502).
  • establishing and/or monitoring of one or more progress goal is performed at least in part by one or more Progress Goal Module (303).
  • one or more third party goal, associated with one or more third party is established and/or monitored.
  • third party goal includes: third party related experience, third party diversity, third party workload, third party demand, third party communication, third party relationship.
  • a third party goal is established, directed at distributing workload aspects associated with one or more user among two or more third parties.
  • identification and/or recruitment of third parties directed at distributing workload is responsive to one or more relationship and/or social connection among one or more third party and/or user.
  • a third party goal is established, directed at identification and/or recruitment of one or more third party responsive to one or more related experience and/or knowledge associated with the one or more third party.
  • related experience and/or knowledge includes related experience and/or knowledge associated with one or more substance and/or subject and/or challenge and/or trauma and/or objective and/or feature of one or/more more aspect of one or more experience and/or virtual environment.
  • one or more third party goal is established, directed at identification and/or recruitment of one or more third party responsive to one or more related experience associated with the one or more third party.
  • establishing and/or monitoring and/or communication of one or more third party goal is performed at least in part by one or more Third Party Goal Module (304).
  • one or more performance goal, associated with performance of one or more user and/or third party is established and/or monitored. In some embodiments, establishing and/or monitoring of one or more performance goal is performed at least in part by one or more Performance Goal Module (305).
  • one or more mitigation goal associated with mitigation and/or alleviation and/or reduction of one or more symptom and/or side effect and/or negative outcome associated with one or more user and/or third party is established and/or monitored. In some embodiments, establishing and/or monitoring of one or more mitigation goal is performed at least in part by one or more Mitigation Goal Module (306).
  • therapy goal responsive to therapy associated with one or more user is established and/or monitored and/or transmitted.
  • therapy goal includes one or more of: mitigation goal, dosing goal, intention achievement goal, substance tolerance goal, measured parameter goal, prescribed dosing goal, remission goal, session goal, skill acquisition goal, symptom reduction goal.
  • therapy goal is responsive to clinical assessment and/or monitoring.
  • therapy goal is responsive at least in part to mitigation and/or alleviation of one or more condition.
  • condition includes one or more of: depression, anxiety, addiction, PTSD, cognitive decline, bipolar disorder, cognitive deficit.
  • establishing and/or monitoring of one or more therapy goal is performed at least in part by one or more Therapy Goal Module (307).
  • one or more engagement goal, associated with engagement of one or more user and/or third party is established and/or monitored. In some embodiments, establishing and/or monitoring of one or more engagement goal is performed at least in part by one or more Engagement Goal Module (308).
  • one or more compliance goal, associated with compliance of one or more user and/or third party is established and/or monitored. In some embodiments, one or more compliance goal is inconsistent with and/or balanced against one or more therapy goal and/or one or more intention.
  • a compliance goal directed at long term compliance and/or participation by one or more user and/or third party experience and/or preparation may include and/or direct the formulation and/or modification of experience and/or preparation to be less demanding and/or challenging and/or fatiguing for one or more user and/or third party. In some embodiments such formulation and/or modification is responsive to monitoring and/or assessment.
  • establishing and/or monitoring of one or more compliance goal is performed at least in part by one or more Compliance Goal Module (309).
  • a Goal System may incorporate, manage, or be responsive at least in part to one or more of: Preparation Goal Module (301) and/or Experience Goal Module (302) and/or Progress Goal Module (303) and/or Third Party Goal Module (304) and/or Performance Goal Module (305) and/or Mitigation Goal Module (306) and/or Therapy Goal Module (307) and/or Engagement Goal Module (308) and/or Compliance Goal Module (309).
  • Preparation Goal Module (301) and/or Experience Goal Module (302) and/or Progress Goal Module may incorporate, manage, or be responsive at least in part to one or more of: Preparation Goal Module (301) and/or Experience Goal Module (302) and/or Progress Goal Module (303) and/or Third Party Goal Module (304) and/or Performance Goal Module (305) and/or Mitigation Goal Module (306) and/or Therapy Goal Module (307) and/or Engagement Goal Module (308) and/or Compliance Goal Module (309).
  • Preparation Goal Module (301) and/or Experience Goal Module (302) and/or Progress Goal Module may incorporate, manage, or be responsive at least in part to one or more of:
  • Goal System (300) excludes one or more of: Preparation Goal Module (301), Experience Goal Module (302), Progress Goal Module (303), Third Party Goal Module (304), Performance Goal Module (305), Mitigation Goal Module (306), Therapy Goal Module (307), Engagement Goal Module (308), Compliance Goal Module (309).
  • monitoring of users, care givers, or other stakeholders or participants in the administration, management, or other monitoring of experience preparation or experience delivery may identify patterns, inform configuration and delivery of an experience or preparation, inform analysis, contribute to feedback and motivation, assist in the targeting and formulating of assessments or the establishment of goals, and guide the formulation or configuration of aspects of experience preparation or delivery.
  • the present technological solution provides methods and systems for monitoring one or more user and/or third party engaged in one or more of administration of experience preparation and/or delivery; use and/or operation of one or more experience preparation and/or delivery apparatus and/or device; administration and/or participation on one or more assessment and/or evaluation; user, subject, or recipient of an experience; user, subject, or recipient of a preparation.
  • monitoring is implemented and/or provided by one or more Monitoring System (400; fig. 004).
  • the present technological solution provides one or more Monitoring System (400) directed at monitoring one or more user of experience preparation and/or experience delivery; and/or one or more third party.
  • Monitoring System is responsive to and/or incorporates information received from and/or transmitted by one or more of goals and/or objectives supplied in some embodiments by one or more Goal System (300); motivation and/or encouragement supplied in some embodiments by one or more Motivation System (500); feedback supplied in some embodiments by one or more Feedback System (600); analysis supplied in some embodiments by one or more Analysis System (700).
  • one or more experience delivery e.g., provided or implemented by Experience Delivery System (200)
  • one or more experience preparation e.g., provided or implemented by Experience Preparation System (100)
  • one or more session management e.g., provided or implemented by Session System (800)
  • Monitoring System(400) and/or monitoring is responsive to and/or incorporates information received from and/or transmitted directly and/or indirectly by other components or aspects described herein.
  • one or more aspect of one or more Monitoring System (400) is, at least in part, implemented in and/or presented through one or more of: one or more virtual and/or augmented environment; one or more digital appliance; one or more personal device; one or more ambient device; one or more assay; one or more prescribed test; one or more directed observation by one or more device and/or third party.
  • monitoring includes but is not limited to one or more of: user monitoring, symptom monitoring, goal monitoring, experience monitoring, preparation monitoring, progress monitoring, health data monitoring, activity monitoring, engagement monitoring, social monitoring, use monitoring, physiological parameter monitoring, compliance monitoring.
  • monitoring includes but is not limited to one or more of: measurement, logging, recording, observation, sensing.
  • monitored information includes but is not limited to one or more of: time, value, range, level, magnitude, light level, audio level, ambient noise, substance use, diet, survey response, voice analysis, voice recording, third party query.
  • monitoring and/or monitored aspects includes one or more of: parameters, values, trends, patterns, monitoring.
  • monitoring includes or is responsive to analysis of monitoring.
  • monitoring is responsive at least in part to: history, demographic information, time of day, diagnosis, device interactions, environment, user self-reports, on-line activity, third party assessment.
  • monitoring takes place at least in part at one or more times or time periods associated with one or more activity of one or more user and/or third party. In some embodiments monitoring is performed at fixed times or schedules and/or associated with one or more event. In some embodiments one or more of timing, aspect, goals, parameter, metric, threshold, algorithm, method, model, hypothesis, assumption, device, is responsive to one or more schedule, event, observation, detection, phase, session, procedural step. In some embodiments, monitoring is performed at least in part directed at providing information relevant to an analysis, hypotheses, goal, objective, or monitoring target. In an exemplary embodiment, monitoring is performed during or proximate to the occurrence of or more of: preparation, experience delivery, assessment. In an exemplary embodiment monitoring includes monitoring information directed modification of and/or assistance in the formulation of one or more of: experience, goal, motivation, preparation, analysis, session.
  • monitoring of one or more user and/or third party is directed at contributing to the formulation of, and/or gathering information relevant to the formulation of, one or more aspect of one or more preparation (e.g., as performed and/or implemented at least in part by one or more Experience Preparation System (100)) of one or more user.
  • monitoring of one or more user and/or third party is directed at determining one or more aspect of and/or selecting and/or defining and/or formulating and/or filtering and/or modifying and/or suggesting one or more intention (e.g. as formulated and/or presented by one or more Intention Formulation Module (101)) associated with one or more user.
  • monitoring of one or more user and/or third party is directed at determining one or more aspect of and/or selecting and/or defining and/or formulating and/or filtering and/or modifying and/or suggesting one or more anchor or touchtone (e.g. as formulated and/or presented by one or more Anchor Formulation Module (102)) associated with one or more user.
  • monitoring of one or more user and/or third party is directed at determining one or more aspect of and/or selecting and/or defining and/or formulating and/or filtering and/or modifying and/or suggesting one or more coaching (e.g. as formulated and/or presented by one or more Preparation Coaching Module (103)) and/or study and/or pathway and/or reflection.
  • Preparation Coaching Module (103) Preparation Coaching Module
  • one or more preparation and/or one or more aspect of one or more preparation is responsive at least in part to one or more monitoring and/or aspect of monitoring and/or analysis (e.g., performed by Analysis System (700)) of monitoring.
  • one or more intention and/or one or more aspect of one or more intention is responsive at least in part to one or more monitoring and/or aspects of monitoring and/or analysis of monitoring.
  • one or more feature and/or parameter and/or statement and/or representation and/or association and/or option and/or attribute and/or wording and/or visual aspect and/or audio aspect and/or category and/or tone and/or goal and/or aspiration and/or affect and/or objective and/or complexity and/or occurrence of one or more intention is responsive to monitoring and/or analysis of monitoring.
  • one or more anchor or touchstone and/or one or more aspect of one or more anchor or touchstone is responsive at least in part to one or more monitoring and/or aspects of monitoring and/or analysis of monitoring.
  • one or more feature and/or parameter and/or visual representation and/or style and/or association and/or option and/or attribute and/or audio aspect and/or visual aspect and/or character and/or category and/or affordance and/or behavior and/or occurrence and/or environment of one or more anchor or touchstone is responsive to monitoring and/or analysis of monitoring.
  • monitoring can assist in the formulation of achievable or likely achievable intentions, or inventions suited to a user or their context.
  • one or more aspects associated with stress levels e.g., by one or more Physical Monitoring Module (401) and/or Symptom Monitoring Module (402) and/or Health Data Monitoring Module (404) and/or Monitoring System (400)
  • stress levels e.g., by one or more Physical Monitoring Module (401) and/or Symptom Monitoring Module (402) and/or Health Data Monitoring Module (404) and/or Monitoring System (400)
  • aspect of an intention associated with achieving low stress levels is responsive to monitoring of one or more aspect associated with and/or indicative of stress of one or more user.
  • measures of a user's historial stress or measures of a user's stress proximate to the formulation of an intention or the delivery of an experience are monitored, and the user experience through which the user formulates an intention is configured to limit, avoid, or discourage the construction of intentions with goals linked to achieving low stress levels, in particular, such goals that monitoring (and possible analysis of monitoring) indicates have a low likelihood of being achievable, base on the such monitoring of aspects associated with stress.
  • the user experience through which the user formulates an intention may be modified to encourage or facilitate the selection or formulation of an intention commensurate with limiting the magnitude of stress reduction from monitored stress levels.
  • formulation of intentions that challenge a user can have a therapeutic or enhanced effect.
  • monitoring can assist in the formulation of challenging intentions.
  • one or more aspect associated with stress levels or discomfort or anxiety or fear of a user is monitored proximate to the formulation of an intention, directed at determining and/or assisting in the formulation of a challenging intention.
  • one or more aspects associated with stress levels or discomfort or anxiety or fear of a user is monitored directed at assisting in the formulation of a challenging intention.
  • aspects of an intention are responsive to monitoring of user aspects associated with and/or indicative of stress and/or fear and/or anxiety and/or discomfort.
  • measures of a user's stress and/or fear and/or anxiety and/or discomfort are monitored, and the user experience through which the user formulates an intention is configured to facilitate the formulation of goals associated with an increase in stress and/or fear and/or anxiety and/or discomfort; and/or to discourage the formulation of goals associated with a reduction in stress and/or fear and/or anxiety and/or discomfort; and/or to facilitate the formulation of goals associated with a ranges of observed and/or monitored stress and/or fear and/or anxiety and/or discomfort, such ranges known to be and/or suspected of being associated with challenging goals and/or tasks and/or objectives. In a further exemplary embodiment, such ranges are associated with goals and/or tasks and/or objectives that are likely achievable.
  • an experience can be made more effective or more likely to succeed in assisting with or supporting the achievement of an intention.
  • monitoring can assist in the formulation of an experience with increased likelihood of supporting an intention, or of achieving an intention.
  • physical, symptom, or health data aspects are monitored, directed at selecting and/or modifying and/or configuring and/or adjusting one or more experience or aspect of an experience.
  • selecting and/or modifying and/or configuring and/or adjusting is directed at least in part at formulation of one or more experience associated with increased likelihood of achieving success and/or favorable outcome for one or more intention.
  • monitored aspects are compared to and/or correlated with information gathered from one or more user and/or from one or more database of users and/or from one or more database of research containing associations of two or more of: one or more monitored aspect; one or more intention and/or intention characteristic (e.g, affect, wording, goal, etc.); one or more experience aspect (e.g., dosing, duration, substance, environment, combination, etc.).
  • one or more such modification is proposed to one or more third party.
  • monitoring is directed at confirming and/or characterizing and/or identifying substance effect.
  • monitoring of physical aspects including but not limited to one or more of pupil dilation, eye movement, head movement, breathing rate, heart rate, HRV, blood pressure, reaction time, muscle tone, is directed at confirming and/or increasing confidence in the effect of an ingested substance.
  • monitoring is directed at identifying opportunities for successful delivery of preparation and/or other aspects of preparation, experience, instructions, guidance, communication, at least in part through one or more apparatus configured to deliver one or more experience and/or preparation.
  • monitoring may be directed at identifying one or more of user attention, user focus, user alertness, directed at timing and/or locating and/or configuring the display or delivery of one or more aspect of preparation and/or experience.
  • monitoring is communicated to a system that contributes to the operation of an automated interaction with a user and/or third party.
  • monitored information is communicated and/or elicited or requested form one or more user by a system operating a conversational interaction (e.g., chat bot, digitally and/or programmatically presented character, voice, virtual object, augmentation, overlay ,etc.) with a user or third party.
  • a conversational interaction e.g., chat bot, digitally and/or programmatically presented character, voice, virtual object, augmentation, overlay ,etc.
  • monitoring occurs in association with and/or responsive to one or more of: experience preparation, experience delivery, session management.
  • monitoring is performed passively and/or automatically.
  • one or more users and/or third party is prompted and/or scheduled to provide information (e.g. instructions) related to performing monitoring and/or facilitate monitoring (e.g. by completing an assessment task or donning a specific measurement apparatus, interacting with a specific virtual or digitally presented element, interacting with a specific augmentation, interacting with a specific user interface affordance).
  • one or more third party is prompted and/or scheduled to facilitate monitoring.
  • monitoring includes monitored information.
  • one or more monitoring module e.g., Health Data Monitoring Module, 404, Activity Monitoring Module, 406, etc.
  • monitoring System, 400 is implemented at least in part on and/or at least part as, a component running at least in part on a personal device and/or computing device.
  • one or more monitoring module aggregates monitoring and/or other data from connected and/or operably coupled devices.
  • connected device refers to or incorporates or constitutes one or more component of: one or more components of one or more experience delivery device and/or experience preparation device or apparatus.
  • monitoring is performed at least in part by one or more experience delivery device.
  • a one or more monitoring module is implemented at least in part on one or more experience preparation and/or experience preparation delivery device.
  • monitoring is performed at least in part by one or more of: one or more augmented reality apparatus; one or more virtual reality apparatus; one or more personal device and/or household and/or environmental device, operably coupled and/or wirelessly and/or physically connected to one or more augmented reality and/or virtual reality apparatus.
  • physical monitoring of one or more user and/or third party is performed.
  • physical monitoring includes one or more of: physical appearance, physiological response, skin tone, tidiness, apparel, hygiene, alertness, physical features, reaction, position, movement, posture, strength.
  • physical monitoring incorporates user context information and/or user health data and/or assessment and/or environment.
  • physical monitoring is directed at identifying physical aspects and/or features indicative of one or more of: experience effect, identity, substance effect, preparation effect, affect, progress, engagement, frustration, fatigue.
  • physical monitoring is performed at least in part using one or more of: camera, image capture device, motion sensor, posture sensor, activity sensor.
  • progress monitoring of one or more user and/or third party is performed, in some embodiments by one or more Physical Monitoring Module (401).
  • symptom monitoring of one or more user and/or third party is performed, in some embodiments by one or more Symptom Monitoring Module (402).
  • progress monitoring of one or more user and/or third party is performed, in some embodiments by one or more Progress Monitoring Module (403)
  • health data monitoring of one or more user and/or third party is performed.
  • health data monitoring includes one or more of: heart rate, blood pressure, HRV, blood oxygen, GSR, step count, stand minutes, sleep duration, sleep analysis.
  • health data monitoring incorporates and/or includes physical monitoring and/or analysis and/or assessment.
  • health data monitoring is directed at identifying health data aspects and/or features and/or correlates indicative of one or more of: symptom progression, treatment effectiveness, warning sign, treatment response, physiological response.
  • health data monitoring is performed at least in part using one or more of: imaging device, consumer health device, medical apparatus, implanted device, remote device, experience delivery apparatus, preparation delivery apparatus.
  • health data monitoring is performed by and/or transmitted by and/or requested from a system service or API.
  • health data monitoring includes all or part of information available through and/or gathered by one or more service, third party, external technology, external module, and/or API.
  • monitoring includes and/or incorporates and/or is responsive to, medical and/or health related records, including but not limited to electronic medical records or electronic health records.
  • health data monitoring is performed at least in part by one or more Health Data Monitoring Module (404).
  • usage monitoring of one or more user and/or third party is performed.
  • logs and/or histories of one or more user's preparation and/or experience are generated in part by monitoring.
  • monitoring is directed at least in part to identifying patterns of use.
  • monitoring is directed at formulating schedules and/or dosing likely to improve compliance and/or future usage. For example, responsive to detecting effective preparation during a particular time of day, future preparation sessions may be scheduled and/or suggested to one or more user and/or third party at similar and/or related times of day.
  • usage monitoring is performed at least in part by one or more Usage Monitoring Module (405).
  • monitoring includes monitoring of activity and/or actigraphy of one or more user and/or third party.
  • activity and/or actigraphy include monitoring of one or more of: acceleration, gravity, location, position, orientation.
  • measurements and/or observations are made of one or more body parts.
  • actigraphic measures are computed from actigraphic observations.
  • monitoring of activity and/or actigraphy is performed and/or managed at least in part by one or more Activity Monitoring Module (406).
  • a Monitoring System may incorporate, manage, or be responsive at least in part to one or more of: Physical Monitoring Module (401), Symptom Monitoring Module (402), Progress Monitoring Module (403), Health Data Monitoring Module (404), Usage Monitoring Module (405), Activity Monitoring Module (406), Engagement Monitoring Module (407), Compliance Monitoring Module (408), Environment Monitoring Module (409).
  • Monitoring System (400) excludes one or more of: Physical Monitoring Module (401), Symptom Monitoring Module (402), Progress Monitoring Module (403), Health Data Monitoring Module (404), Usage Monitoring Module (405), Activity Monitoring Module (406), Engagement Monitoring Module (407), Compliance Monitoring Module (408), Environment Monitoring Module (409).
  • monitoring may be performed by multiple components described herein, or by other aspects described herein.
  • monitoring includes receiving and/or requesting and/or incorporating and/or analysing and/or processing one or more of: monitored information, observations, logs, measurements, data, analysis, reports, records, and/or other information acquired from a system service and/or API and/or external source.
  • motivation formulated for and provided to users, care givers, or other stakeholders or participants in the administration, monitoring, or management associated with experience preparation or experience delivery may encourage engagement, reduce negative consequences or side effects, frequency and duration and enjoyment of use, or otherwise improve outcomes associated with experience and/or preparation and/or associated therapies.
  • motivation may reduce or mitigate the challenges and burdens associated with both an experience of set of experiences as well any conditions it is directed at addressing, and may additionally encourage other activities or interventions that work in conjunction with the an experience or preparation.
  • challenges or obstacles faced by users or third parties such as those associated with disease symptoms, may interfere with or disrupt the successful administration of experience or preparation or related therapies.
  • motivation, encouragement, and support may help in overcoming or facing such obstacles and challenges.
  • users may find that the experience of persistent symptoms make it difficult and discouraging to assess or experience the usefulness of an experience.
  • providing encouragement regarding the relative success of an experience, or instructing care partners in managing a user's encouragement may result in improved engagement or compliance or outcomes.
  • care partners themselves face burdens and challenges in supporting users, and supporting and rewarding them in that role may improve their engagement and participation, and result in better therapeutic outcomes for the users they support.
  • the present technological solution provides methods and systems directed at motivating and/or encouraging and/or guiding one or more users and/or third parties in one or more of: administration of experience and/or preparation, use and/or operation of one or more experience and/or preparation delivery apparatus and/or device and/or system, use and/or administration of one or more combined therapy, administration and/or participation on one or more assessment and/or evaluation, monitoring and/or managing and/or assessing aspects of experience and/or preparation or and/or treated conditions.
  • such motivating and/or encouraging and/or guiding is implemented and/or provided by one or more Motivation System (500; fig 005).
  • the present technological solution provides one or more Motivation System (500) directed at providing motivation to one or more user of experience preparation and/or experience delivery, and/or one or more third party.
  • Motivation System is responsive to and/or incorporates information received from and/or transmitted by one or more of: goals and/or objectives supplied in some embodiments by one or more Goal System (300); monitoring supplied in some embodiments by one or more Monitoring System (400); feedback supplied in some embodiments by one or more Feedback System (600); analysis supplied in some embodiments by one or more Analysis System (700), session information supplied in some embodiments by one or more Session System (800).
  • one or more experience delivery e.g., provided or implemented by Experience Delivery System (200)
  • one or more experience preparation e.g., provided or implemented by Experience Preparation System (100)
  • one or more session management e.g., provided or implemented by Session System (800)
  • one or more goal e.g., provided or implemented by Goal System (300)
  • one or more feedback e.g., provided or implemented by Feedback System (600)
  • Motivation System (500) and/or motivation is responsive to and/or incorporates information received from and/or transmitted directly and/or indirectly by other components or aspects described herein.
  • the present disclosure provides for motivating users or third parties engaged in one or more experience and/or preparation and/or related and/or associated activities.
  • the disclosure provides such motivation responsive to the delivery of one or more substance and/or experience and/or situational challenge and/or event and/or training and/or skills acquisition, or responsive to one or more of: monitoring, analysis, assessment, goals, feedback.
  • motivation incorporates or consists of one or more of: monitoring, analysis, assessment, goals, feedback.
  • motivation is generated and/or distributed and/or authored and/or scheduled by a third party. In some embodiments motivation is delivered and/or formulated at least in part by an automated or semi-automated system. In some embodiments motivation is communicated or presented through a programmatic interaction with one or more users and/or third parties. In an exemplary embodiment, feedback is communicated at least in part by a chatbot or chatbot component interacting with a user and/or third party. In some embodiments, motivation is presented through aspects and/or modification of a virtual environment and/or augmentation. In some embodiments, motivation is presented at least in part through a presentation of audio in a virtual and/or augmented environment, including but not limited to a graphical representation of audio. In a further embodiment such graphical representation is presented in conjunction with corresponding audio, including content directed at motivation and/or instruction.
  • motivation may include instructions on use (or links to instruction on use), reminders or notifications, calendar events, rewards, progress indicators, comparisons with targets or goals, comparisons with other users or target populations of users or demographic groups.
  • motivation is provided to one or more users and/or third parties.
  • motivation is presented and/or communicated on a personal device (e.g., a phone, pad, watch, wearable, or laptop) associated with an experience delivery device and/or preparation delivery device and/or with one or more user and/or with one or more third party.
  • motivation is presented and/or communicated on a personal or other device associated with a third party associated with one more of: one or more delivery device, one or more users.
  • one or more aspect of one or more Motivation System (500) is, at least in part, implemented in and/or presented through one or more of: one or more virtual and/or augmented environment; one or more digital apparatus; one or more personal device; one or more ambient device; one or more connected device; one or more paired device; one or more user and/or third party associated device.
  • motivation is formulated and/or transmitted, directed at facilitating the achievement of one or more goal by one or more user and/or third party.
  • one or more goal corresponds to one or more intention.
  • one or more goal is responsive to one or more intention.
  • one or more intention is processed to formulate one or more goal.
  • motivation is formulated responsive to the one or more goal and/or one or more intention.
  • one or more goal is formulated corresponding to one or more measurable aspect of one or more intention.
  • one or more goal is formulated responsive to one or more identified measurable measurable aspect of an intention.
  • the one or more identified measurable aspect is monitored (e.g., by Monitoring System (400)) and compared to the one or more goal.
  • comparisons between the one or more monitored measurable aspect and the one or more goal responsive to an intention are formulated and/or reported to a user or third party as motivation.
  • motivation is formulated and/or transmitted by one or more Goal Motivation Module (501).
  • motivation is formulated and/or transmitted, directed at enhancing and/or improving engagement of one or more user and/or third party.
  • motivation is formulated and/or transmitted, responsive to measures of engagement, including but not limited to monitored measures of engagement (e.g., as monitored by Monitoring System (400) or Engagement Monitoring Module (407)).
  • motivation is formulated and/or transmitted by one or more Engagement Motivation Module (502).
  • motivation is formulated and/or transmitted, directed at improving and/or accelerating the progress of one or more user.
  • motivation is formulated and/or transmitted, responsive to measures of progress, including but not limited to monitored measures of progress (e.g., as monitored by Monitoring System (400) or Progress Monitoring Module (403)).
  • motivation is formulated and/or transmitted by one or more Progress Motivation Module (503).
  • Motivation System (500; fig 005) may incorporate, manage, or be responsive at least in part to one or more of: Progress Motivation Module (502) and/or Goal Motivation Module (501) and/or Engagement Motivation Module (503).
  • Goal Motivation Module (501) and/or Progress Motivation Module (502) and/or User Engagement Motivation Module (503) is incorporated, at least in part, into Motivation System (500).
  • Motivation System may incorporate, manage, or be responsive at least in part to one or more of: Progress Motivation Module (502) and/or Goal Motivation Module (501) and/or Engagement Motivation Module (503).
  • Goal Motivation Module (501) and/or Progress Motivation Module (502) and/or User Engagement Motivation Module (503) is incorporated, at least in part, into Motivation System (500).
  • Motivation System 500; fig 005
  • Motivation System may incorporate, manage, or be responsive at least in part to one or more of: Progress Motivation Module (502) and/or Goal Motivation Module (501) and/or Engagement Motivation Module (503).
  • (500) excludes one or more of: Progress Motivation Module (502) and/or Goal Motivation Module (501) and/or Engagement Motivation Module (503).
  • motivation may be performed by multiple components described herein, or by other aspects described herein.
  • motivation includes receiving and/or requesting and/or incorporating and/or analyzing and/or processing one or more of: monitored information, observations, logs, measurements, data, analysis, reports, records, and/or other information acquired from a system service and/or API and/or external source.
  • motivation incorporates or is responsive to feedback and/or monitoring.
  • feedback provided to and/or solicited and/or received from users, care givers, or other stakeholders or participants in the administration, management, or other feedback associated with experience preparation or experience delivery is an important source of information about progress, achievement, intention success, compliance, engagement, safety, and other aspects of an experience, a series of experiences, or related activities.
  • Such feedback may consist largely of status information or may include extensive analysis or may be modified or crafted towards an objective such as motivation, improving compliance, guiding an experience, shaping the formulation of an intention, constructing an anchor or touchstone, or selecting a program of sessions.
  • Feedback can also serve as an important channel for third parties (e.g., caregivers, care partners, clinicians and payers or providers) to track aspects of both the progress and behavior of users.
  • the present technological solution provides methods and systems directed at providing feedback to users and/or third parties engaged in one or more of: administration of experience preparation and/or delivery; use and/or operation of one or more experience preparation and/or delivery apparatus and/or device; administration and/or participation on one or more assessment and/or evaluation; user, subject, or recipient of an experience; user, subject, or recipient of a preparation.
  • feedback is implemented and/or provided and/or transmitted by one or more Feedback System (600; fig. 006).
  • the present technological solution provides one or more Feedback System (600) directed at providing and/or formulating feedback to one or more user of experience preparation and/or experience delivery, and/or one or more third party.
  • Feedback System is responsive to and/or incorporates information received from and/or transmitted by one or more of: goals and/or objectives supplied in some embodiments by one or more Goal System (300); monitoring supplied in some embodiments by one or more Monitoring System (400); motivation and/or encouragement supplied in some embodiments by one or more Motivation System (500); analysis supplied in some embodiments by one or more Analysis System (700).
  • one or more experience delivery e.g., provided or implemented by Experience Delivery System (200)
  • one or more experience preparation e.g., provided or implemented by Experience Preparation System (100)
  • one or more session management e.g., provided or implemented by Session System (800)
  • Feedback System (600) and/or feedback is responsive to and/or incorporates information received from and/or transmitted directly and/or indirectly by other components or aspects described herein.
  • one or more aspect of one or more Feedback System is, at least in part, implemented in and/or presented through one or more of: one or more virtual and/or augmented environment; one or more digital appliance; one or more personal device; one or more ambient device; one more communication; one or avatar; one or more anchor or touchstone; one or more message; one or more report; one or more directed observation by one or more device and/or third party.
  • feedback includes but is not limited to one or more of: annotation, assessment, prompt, status, instruction, report, summary, communication, log, blog, message, graphic, image, social media message, status, goal, status and/or other information related to one or more goal, modified and/or unmodified monitored information, modified and/or unmodified analysis, modified and/or unmodified goal, motivation, values and/or summaries of values of measurements or monitoring, notification, guidance, associations, interaction, warning, alert, reminder, dialog.
  • feedback incorporates and/or is responsive to one or more of: progress, motivation, analysis, monitoring. In some embodiments, feedback is responsive at least in part to monitoring and/or analysis. In some embodiments, feedback includes instructions, operation, use, and/or guidance in the administration of one or more of: experience, preparation, session, operation of one or more experience or preparation delivery device or apparatus, augmented reality device, virtual reality device, virtual reality environment, augmented reality environment.
  • feedback is delivered to one or more of: one or more user and/or one or more third party.
  • feedback is customized and/or modified responsive to input from one or more user and/or third party.
  • feedback can include reports to a user and/or to a third party regarding aspects of one or more experience and/or preparation.
  • feedback may be provided on and/or be incorporated into aspects of a virtual and/or augmented experience and/or interface.
  • feedback may be provided on a secondary device (such as a phone or tablet), or remotely (e.g. on a console or other device associated with a third party).
  • feedback is provided during and/or proximate to an experience and/or preparation. In some embodiments feedback is provided at times preceding or following an experience and/or preparation.
  • feedback is customized directed at motivating one or more user and/or third party. In some embodiments, feedback is customized directed at providing motivation. In some embodiments, feedback is customized directed at reducing workload and/or summarizing information and/or improving presentation and/or providing highlights. In some embodiments feedback is delivered responsive to detection of one or more opportunity to improve one or more of: progress, performance, compliance, engagement, experience outcome, experience completion, experience safety, experience engagement, intention suitability, intention achievability, anchor or touchstone suitability, anchor or touchstone effectiveness.
  • feedback incorporates, and/or is augmented by and/or is responsive to: one or more of: analysis, monitoring.
  • feedback incorporates or consists of processed or unprocessed monitored information or analysis.
  • feedback is communicated or presented to one or more user engaged in formulating an intention and/or anchor or touchstone.
  • feedback is communicated or presented to a third party, including but not limited to a clinician, delivery facility staff, therapy component provider, experience component provider, library contributor, caregiver, payor, provider, researcher, coach, system manufacturer or developer, device operator, device manufacture, employer, family member, researcher, health agency.
  • feedback is communicated or presented through a programmatic interaction with a user or third party responsive at least in part to monitored information.
  • feedback is communicated by a chatbot or chatbot component interacting with a user or caregiver.
  • feedback is provided to two or more parties in combination.
  • providing feedback in combination to two or more parties includes providing a first feedback to a first party and a second feedback to a second party.
  • providing feedback in combination to two or more parties includes providing a first feedback proximate to a second feedback.
  • providing feedback in combination to two or more parties includes providing a second feedback responsive to a first feedback.
  • a user is presented on a personal device (such as a phone or tablet) connected or associated with the a device delivering an experience or preparation with information responsive to their use of the delivery device and/or a summary of the changes in one or more achievement and/or and/or intention accomplishment and/or symptom and/or progress measure and/or assessment result, or a combination of these.
  • a caregiver is presented on a web dashboard linked to one users engaged in one or more experience or preparation, or with summaries of the changes one or more symptom and/or progress measure and/or assessment result, or a combination of these.
  • feedback includes input information provided by one or more user and/or third party.
  • one or user provides input information responsive to one or more of: prompt, assessment, motivation, feedback delivered and/or presented to user and/or third party.
  • input information includes but is not limited to one or more of: symptom report, annotation, assessment, diary entry, description, blog, status report, communi cation.
  • one or more of: preparation, intention anchor or touchstone, experience, preparation aspect, experience aspect, analysis, motivation, goal is responsive to input information and/or feedback.
  • requests for and/or receipt of and/or management of input and/or input information is provided by one or more component of Feedback System (600).
  • a user provides annotation following a session and/o experience and/or preparation.
  • annotation is provided responsive to a prompt, delivered at least in part to a user and/or third party.
  • one or more prompt is delivered and/or scheduled and/or formulated responsive to monitoring.
  • a prompt is delivered and/or scheduled and/or formulated responsive to an observation of one or more increased risk factors associated with an experience or aspect of an experience.
  • preparation feedback includes one or more of: one or more suggested intention aspect and/or modification, one or more suggested anchor or touchstone aspect and/or modification, experience selection and/or attribute proposals, session scheduling and/or sequencing and/or attribute proposals.
  • feedback is delivered in association with one or more of: intention, anchor or touchstone, virtual environment entity, augmentation.
  • feedback is provided in the form of one or more suggested aspect. For example, during the construction of an anchor, a user may be presented with anchors or touchstones or with anchor or touchstone features emphasized or prioritized.
  • such feedback is directed at formulating an intention and/or anchor or touchstone responsive to monitoring and/or motivation and/or feedback (e.g. from one or more user and/or third party) and/or analysis.
  • aspects of the experience used to constant the intention e.g., as implemented at least in part by Intention Formulation Module (101)
  • Intention Formulation Module (101) may be modified, directed at guiding the user towards the construction of and/or increasing the likelihood of the construction of an intention likely to be successful and/or effective.
  • such modifying directed at guiding is responsive to one or more aspect of a scheduled or planned experience.
  • feedback responsive to and/or delivered proximate to and/or incorporated into aspects of preparation is performed at least in part by one or more Preparation Feedback Module (601).
  • experience feedback includes: one or more suggested experience aspect and/or modification, one or more suggested substance aspect and/or modification, substance selection and/or attribute proposals, substance dosing, experience environment aspects, experience duration, experience scheduling, experience support, experience monitoring, supporting third party.
  • feedback is delivered and/or solicited in association with one or more of: intention, anchor or touchstone, virtual environment entity, augmentation.
  • feedback is provided by modifying an aspect of an anchor or touchstone, such modification directed at one or more of: notifying a user, alerting a user, transmitting to a user information responsive to one or more aspect of an ongoing experience.
  • such feedback is responsive to one or more aspect, including but not limited to monitoring and/or analysis, of an experience with which such an anchor or touchstone is associated. For example, during an experience and responsive to monitoring of a risk factor associated with a substance administered proximate to the experience, modifications of an anchor or touchstone may be performed (such as highlighting or other aspect associated with increased visibility) directed at increased likelihood of attracting user attention, and/or conveying risk factor related information, and/or providing other feedback.
  • feedback responsive to and/or delivered proximate to and/or incorporated into aspects of one or more experience is performed at least in part by one or more Experience Feedback Module (602).
  • feedback is provided to one and/or solicited and incorporated from one or more user, at least in part by one or more User Feedback Module (603).
  • feedback is provided to and/or elicited from and/or received from one or more third party.
  • feedback to third parties including but not limited to care givers, supporter, partners, care partners, is provided directed at informing one or more third party of one or more aspects associated with a user and/or experience and/or preparation.
  • feedback provided to and/or elicited from and/or received from one or more third party is managed and/or transmitted by Third Party Feedback Module (604).
  • a Feedback System may incorporate, manage, or be responsive at least in part to one or more of: Preparation Feedback Module (601), Experience Feedback Module (602), User Feedback Module (603), Third Party Feedback Module (604).
  • Preparation Feedback Module (601) and/or Experience Feedback Module (602) and/or User Feedback Module (603) and/or Third Party Feedback Module (604) are incorporated, at least in part, into Monitoring System (400).
  • Monitoring System (400) excludes one or more of Preparation Feedback Module (601), Experience Feedback Module (602), User Feedback Module (603), Third Party Feedback Module (604).
  • feedback may be performed by multiple components described herein, or by other aspects described herein.
  • feedback includes receiving and/or requesting and/or incorporating and/or analysing and/or processing one or more of monitored information, observations, logs, measurements, data, analysis, reports, records, and/or other information acquired from a system service and/or API and/or external source.
  • analysis of one or more aspects of one or more experience and/or one or more preparation and/or one or more session may provide insights and usefully inform delivery, formulation, and configuration preparation and/or experience, and improve outcomes. Analysis may also inform aspects of feedback and monitoring, and provide crucial information to users, care partners, and other stakeholders or participants in the administration preparations, experiences, and related therapies.
  • the present technological solution provides methods and systems directed at performing, reporting, improving and developing analysis, including the production of specific novel summary measures of analysis, presentation of analysis or aspects of analysis through virtual environment modifications, and at formulating and testing hypotheses.
  • the present technological solution provides one or more Analysis System (700; fig 007) directed at performing analysis of one or more of: experience, preparation, user, session, outcome, therapy.
  • analysis includes one or more of: analysis of effectiveness of one or more experience and/or preparation and/or combination therapy, analysis of delivery of an experience to one or more user, analysis of one or more combination therapy, analysis of compliance of one or more user and/or third party, analysis of delivery of one or more preparation effectiveness and/or outcome, analysis of one or more goal associated with one or more user and/or third party, analysis of actigraphy associated with one or more user and/or third party.
  • analysis includes and/or is responsive to identification of one or more opportunity and/or hypothesis associated with one or more preparation and/or experience and/or combination therapy.
  • Analysis System (700) is responsive to and/or incorporates information received from and/or transmitted by one or more of: goals and/or objectives supplied in some embodiments by one or more Goal System (300); monitoring supplied in some embodiments by one or more Monitoring System (400); motivation and/or encouragement supplied in some embodiments by one or more Motivation System (500); feedback supplied in some embodiments by one or more Feedback System (600)).
  • one or more experience delivery e.g., provided or implemented by Experience Delivery System (200)
  • one or more experience preparation e.g., provided or implemented by Experience Preparation System (100)
  • one or more session management e.g., provided or implemented by Session System (800)
  • one or more goal e.g., provided or implemented by Goal System (300)
  • one or more motivation e.g., provided or implemented by Motivation System (500)
  • one or more feedback e.g., provided or implemented by Feedback System (600)
  • Analysis System (700) and/or analysis is responsive to and/or incorporates information received from and/or transmitted directly and/or indirectly by other components or aspects described herein.
  • analysis includes generation of measures, including but not limited to: distributions, summary statistics, curve fit, model fit, parameters characterizing curve and/or model fit.
  • analysis includes comparing measures generated by analysis responsive to one or more of: varying preparation aspects, varying experience substance, varying experience aspects, patterns of session delivery, patterns of device usage, combination therapy patterns, third party participation.
  • analysis includes associating measures generated by analysis with one or more of: experience configuration, experience parameters, experience and/or session scheduling, combination therapy, third party participation, user state, user demographics, user engagement, user compliance.
  • analysis is used at least in part to determine, adjust, modify, and/or select one or more of: experience parameters, experience modalities, opportunities for scheduling and/or delivering experience, goals, devices for use in an experience, virtual environment attributes, locations for delivery of experience and/or preparation, environmental adjustments associated with experience and/or preparation, user state adjustments associated with experience and/or preparation, activities for use in conjunction with experience and/or preparation, third party role in experience and/or preparation.
  • such use of analysis to determine, adjust, modify, and/or select is used in conjunction with information responsive to one or more of: user and/or third party history, goal, intention, anchor or touchstone, location, profile, preferences, diagnosis, skill objective, therapy objective, task, activity, relationship, assessment, test results, feedback, observation, prognosis, reports, device use history, treatment history.
  • use of analysis to determine, adjust, modify, and/or select is used in conjunction with information responsive to one or more of: available devices, virtual and/or augmentation attributes of available devices, substance characteristics, substance availability, substance regulatory aspects, substance side effects, substance interactions, audio environment information, visual environment information, user context information, third party context information.
  • one or more anchor or touchstone and/or one or more experience, and/or one or more opportunities for experience and/or preparation delivery, and/or parameters associated with effective and/or improved outcomes as assessed at least in part by patterns in analysis are presented and/or suggested to users and/or third parties.
  • presenting and/or suggesting is presented at least in part in a virtual or augmented environment.
  • analysis from two or more users is aggregated, directed at identifying population or demographic patterns related to analysis and associations between program parameters or other aspects of delivery and/or configuration of experience and/or preparation and/or combination therapy.
  • one or more analysis associated with a single user is used to identify user-specific patterns.
  • analysis and/or results of analysis are used to inform, for one or more user or populations of users, one or more of: selection of parameters and/or values; selection of substances, dosing of substances, anchor or touchstone and/or anchor or touchstone options, virtual environment attributes, experience delivery device, schedules; motivations; communications with user and/or third party.
  • analysis is performed either locally and/or on a server.
  • analysis or results of analysis may be reported to users, care givers, healthcare providers, or other third parties.
  • one or more of dosing, substance selection, experience aspect, preparation aspect, or other aspect are responsive at least in part to analyses and/or comparisons of two or more analyses.
  • varying combinations of experience environment aspects are used during different time periods and subsequent experience environment aspects are selected at least in part based on comparison of analyses among at least some of those periods.
  • experience environment aspects are selected to optimize, improve, and/or enhance one or more measures of symptom reduction and/or performance improvement and/or compliance and/or and/or achievement of intention and/or achievement of goal and/or engagement as assessed at least in part by analyses.
  • such measures are monitored in one or more of the varying combinations of experience environment, directed at facilitating such improvement and/or enhancement.
  • analysis includes and/or is responsive to and/or formulates analysis directed at assessing progress towards and/or the formulation of one or more goal associated with one or more user and/or third party.
  • analysis directed at assessing progress towards and/or the formulation of one or more goal is performed at least in part by one or more Goal Analysis Module (701).
  • analysis includes and/or is responsive to and/or formulates analysis directed at assessing compliance of one or more user associated with the administration and/or use of experience and/or preparation and/or session.
  • analysis directed at assessing compliance of one or more user is performed at least in part by one or more Compliance Analysis Module (702).
  • analysis includes and/or is responsive to and/or formulates analysis directed at assessing effectiveness of one or experience and/or preparation and/or combination therapy.
  • analysis directed at assessing effectiveness is performed at least in part by one or more Effectiveness Analysis Module (703).
  • analysis includes and/or is responsive to identification and/or formulation of one or more hypothesis associated with one or more experience and/or preparation and/or combination therapy and/or assessment and/or feedback and/or monitoring.
  • identification and/or formulation of one or more hypothesis is performed at least in part by one or more Hypothesis Module (704).
  • identification of one or more hypothesis is directed at least in part at reporting, improving and developing analysis, including the production of summary measures of analysis, summary presentations of analysis (e.g. through anchor or virtual or augmented aspect) and at formulating and testing hypotheses.
  • Hypothesis Module establishes measures pattern and/or association among aspects of one or more experience directed at identifying measures of correlation among two or more aspects of experience and/or preparation.
  • a correlation coefficient and/or other statistical measure of association between one or more first experience aspect and one or more experience aspect is computed.
  • further collection of observations and/or measures of one or more aspects of experience and/or preparation is performed and/or directed and/or proposed, responsive to such computation of correlation coefficient and/or other statistical measure, directed at improving confidence and/or accuracy of one or more correlation coefficient and/or other statistical measure.
  • one or more user and/or third party may be asked to identify one or more third party in conjunction with monitoring and/or assessment directed at assessing effectiveness of an experience delivered with the assistance of the one or more third party.
  • one or more experience and/or preparation and/or setting and/or third party selection and/or assessment and/or monitoring is performed and/or delivered, directed at formulating and/or testing and/or refining one or more hypothesis.
  • preparation and/or experience is configured with two or more values of one or more parameters and/or aspects, directed at distinguishing effectiveness, compliance, engagement, and/or other measures.
  • a first instance of preparation and/or experience is configured with a fist value of one or more parameters and/or aspects
  • a second instance of preparation and/or experience is configured with a second of value of one or more parameters and/or aspects, directed at distinguishing and/or determining an association between one or more value of one or more parameters and/or aspects and one or more outcome or engagement or compliance or measure of effectiveness associated with the value of one or more parameters and/or aspects of the one or more preparation and/or experience.
  • analysis includes and/or is responsive to identification of one or more opportunity associated with one or more experience and/or preparation and/or combination therapy and/or assessment and/or feedback and/or monitoring.
  • identification of one or more opportunity is directed at least in part at improving one or more experience and/or preparation aspect, including but not limited to one or more of user outcome, experience effectiveness, side effect reduction, session scheduling efficiency, user schedule disruption reduction, third party opportunity, performance improvement, compliance improvement, engagement improvement, fatigue reduction, stress reduction, goal achievement.
  • identification of one or more opportunity directed at least in part at improving one or more experience and/or preparation aspect is responsive at least in part to one or more correlation and/or association and/or coincidence of one or more observation and one or experience and/or preparation aspect.
  • one or more observation includes but is not limited to one or more of monitoring, feedback, assessment, context, analysis.
  • Opportunity Analysis Module correlates and/or records observations of timing and/or location and/or mode and/or method of delivery and/or other attributes of one or more experience and/or preparation responsive to environmental conditions and/or context (e.g., as recorded and/or transmitted by Monitoring System (400)) with one or more goal (e.g. as provided by Goal System (300)) directed at establishing and/or ranking and/or prioritizing scheduling and/or configuring of one or more experience and/or preparation and/or session.
  • goal e.g. as provided by Goal System (300)
  • such analysis is directed at achieving and/or increasing the likelihood of achieving and/or reducing the difficulty or cost of achieving the one or more therapy goal.
  • identification and/or communication of one or more opportunity is performed at least in part by one or more Opportunity Analysis Module (705).
  • analysis of actigraphy associated with one or more user and/or third party is performed.
  • actigraphy incorporates or is responsive to one or more of activity, motion, acceleration, position, posture.
  • analysis of actigraphy is directed at identification of changes in actigraphy.
  • changes in actigraphy are identified at least in part by computing statistical measures associated with the distribution of one or more characteristics of actigraphy.
  • measures associated with the distribution of characteristics of actigraphy include actigraphy characteristics related to one or more of posture, sleep, task, calmness, relaxation, engagement, stress, comfort, performance, symptom, side effect, risk, assessment, function, activity.
  • analysis of actigraphy incorporates monitoring, including but not limited to monitoring of actigraphic measures.
  • analysis of actigraphy is performed at least in part by one or more Actigraphy Analysis Module (706).
  • a Analysis System may incorporate, manage, or be responsive at least in part to one or more of: Goal Analysis Module (701), Compliance Analysis Module (702), Effectiveness Analysis Module (703), Hypothesis Module (704), Opportunity Analysis Module (705), Actigraphy Analysis Module (706).
  • Goal Analysis Module (701) and/or Compliance Analysis Module (702)) and/or Effectiveness Analysis Module (703)) and/or Hypothesis Module (704)) and/or Opportunity Analysis Module (705)) and/or Actigraphy Analysis Module (706) are incorporated, at least in part, into Analysis System (700).
  • Analysis System (700) excludes one or more of: Goal Analysis Module (701), Compliance Analysis Module (702), Effectiveness Analysis Module (703), Hypothesis Module (704), Opportunity Analysis Module (705), Actigraphy Analysis Module (706).
  • analysis may be performed by multiple components described herein, or by other aspects described herein.
  • analysis includes receiving and/or requesting and/or incorporating and/or analyzing and/or processing one or more of: feedback, monitored information, observations, logs, measurements, data, analysis, reports, records, and/or other information acquired from a system service and/or API and/or external source.
  • analysis incorporates monitoring and/or other information collection proximate to delivery of one or more experience and/or preparation.
  • analysis incorporates monitoring and/or other information collection proximate at time and/or locations other than those proximate to delivery of one or more experience and/or preparation.
  • scheduling and management of sessions in which preparation and/or experience are delivered to users may improve outcomes or effectiveness, or contribute to compliance and ease of use.
  • Such management including configuration of the content of sessions, scheduling and sequencing of sessions, as well as notifications, communications, and motivation associated with sessions, may provide support and encouragement to both users and third parties, and target delivery and content of sessions
  • the present technological solution provides methods and systems for scheduling and/or managing the content of and/or initiating one or more session for one or more user and/or third party engaged in one or more of: administration of experience preparation and/or delivery; use and/or operation of one or more experience preparation and/or delivery apparatus and/or device; administration and/or participation on one or more assessment and/or evaluation; user, subject, or recipient of an experience; user, subject, or recipient of a preparation.
  • scheduling and/or managing the content of and/or initiating one or more session is implemented and/or provided by one or more Session System (800; fig. 008).
  • Session System (800)
  • the present technological solution provides one or more Session System (800) directed at providing session management and/or session configuration and/or session scheduling and/or session delivery and/or session transmission and/or session reminders and/or session notification to one or more user of experience preparation and/or experience delivery, and/or one or more third party.
  • Session System 800 directed at providing session management and/or session configuration and/or session scheduling and/or session delivery and/or session transmission and/or session reminders and/or session notification to one or more user of experience preparation and/or experience delivery, and/or one or more third party.
  • such Session System is responsive to and/or incorporates information received from and/or transmitted by one or more of: goals and/or objectives supplied in some embodiments by one or more Goal System (300); monitoring supplied in some embodiments by one or more Monitoring System (400); motivation and/or encouragement supplied in some embodiments by one or more Motivation System (500); feedback supplied in some embodiments by one or more Feedback System (600); analysis supplied in some embodiments by one or more Analysis System (700).
  • one or more experience delivery e.g., provided or implemented by Experience Delivery System (200)
  • one or more experience preparation e.g., provided or implemented by Experience Preparation System (100)
  • session management and/or session configuration and/or session scheduling and/or session delivery and/or session transmission and/or session reminders and/or session notification is responsive to session management and/or session configuration and/or session scheduling and/or session delivery and/or session transmission and/or session reminders and/or session notification.
  • Session System(800) and/or one/or more session aspect is responsive to and/or incorporates information received from and/or transmitted directly and/or indirectly by other components or aspects described herein.
  • one or more aspect of one or more Session System is, at least in part, implemented in and/or presented through one or more of: one or more virtual and/or augmented environment; one or more digital appliance; one or more personal device; one or more ambient device; one or more desktop device; one or more companion application.
  • Session System and/or session management determines, at least in part, presentation and/or delivery and/or timing and/or content of one or more session and/or one or more preparation and/or one or more experience.
  • such session and/or preparation and/or experience is implemented in and/or presented through one or more of: one or more virtual and/or augmented environment; one or more digital appliance; one or more personal device; one or more ambient device; one or more desktop device; one or more companion application.
  • session management determines sequencing and/or scheduling of a series of one or more session.
  • session management includes one or more interface for specifying session configuration and/or session scheduling and/or session delivery and/or session messaging and/or session sequencing.
  • session management includes specification (e.g. provided by one or more third party and/or fixed configuration) of a sequence and/or schedule of one or more session and/or experience. In some embodiments such sequence and/or schedule is responsive to and/or conditioned on one or more completion or action by a user.
  • session management includes specification of a set of required preparation and/or experience elements, such requirement responsive to one or more aspect of one or more experience element and/or external experience element.
  • session management provides a specification that a certain number of sessions including preparation must be completed over a certain period of time, prior to one or more session including experience.
  • a user may be required to complete certain instructional or orientation components of preparation (e.g., provided as a component of Configuration Preparation (1001)) and/or certain transitional components of preparation (e.g., provided as a component of Transition Preparation (1003)) prior to delivery (e.g., by Session Delivery Module (804)) of a session including a specific experience.
  • such specification is provided in the form of one or more of: rule, procedure, document, stored specification.
  • session management includes but is not limited to one or more of: determination of one or more session attribute, determination of one or more session configuration, transmission of one or more session attribute and/or session configuration to one or more session delivery device and/or logging and/or monitoring device, determination of one or more session schedule and/or session scheduling, determination of one or more session message and/or session messaging, determination of one or more session sequencing, implementation of one or more session sequencing, transmission of one or more session responsive to one or more session sequencing.
  • session management specifies one or more sequence of sessions, consisting of zero or more session and/or preparation.
  • preparation and/or one or more aspects of preparation is presented and/or delivered in advance of one or more experience.
  • preparation and/or one or more aspects of preparation is presented and/or delivered in proximate of one or more experience.
  • a session includes one or more preparation and/or one or more experience.
  • a session includes one or more preparation prior to one or more subsequent experience, followed by the one or more subsequent experience.
  • the one or more preparation is responsive at least in part to the one or more subsequent experience.
  • the one or more experience is responsive at least in part to the one or more preparation.
  • session management includes determining for one or more user and/or one or more experience element delivery and/or attributes and/or content of one or more session. In some embodiments such determining includes determining inclusion of zero or more experience to include in one or more session. In some embodiments such determining includes determining inclusion of zero or more preparation to include in one or more session. In some embodiments such determining is responsive to one or more of motivation, goal, analysis, monitoring, feedback, history, user attribute, third party attribute, third party instruction, experience attribute, experience component, schedule, location, opportunity. In some embodiments one or more session omits experience. In some embodiments one or more session omits preparation, and further includes delivery and/or transmission of one or more experience.
  • one or more session omits experience, and further includes delivery and/or transmission of one or more preparation.
  • a session may include only one or more preparation (e.g. directed at familiarizing a user with aspects of a virtual or augmented environment and/or with aspects of a future or potential future experience).
  • several such sessions may be delivered and/or formulated and/or presented and/or transmitted and/or scheduled (e.g over the course of several days) in advance of a planned or intended experience.
  • session and/or session management includes providing sequencing and/or prioritization and/or emphasis on one or more aspect of the preparation and/or experience of one or more user.
  • session management further includes guiding and/or directing and/or leading and/or presenting to a user one or more aspect responsive to such sequencing and/or prioritization and/or emphasis.
  • session management includes leading (e.g. through highlighting, guide indicators, audio, visual cues, affordance, haptics; a user directed at achieving and/or facilitating such guiding.
  • session management is directed at motivation and/or engagement.
  • session management is delivered directed at reducing and/or avoiding boredom of a user.
  • session management and/or one or more aspect of session management is implemented and/or presented through a combination of logic and user interface elements and interactions directed at achieving session management function as described herein.
  • aspects of session management are implemented as a component such as The Director.
  • session management is responsive to one or more session configuration and/or session scheduling and/or scheduling delivery and/or session messaging. In some embodiments, session management is responsive to administration and/or scheduling of administration of one or more external experience element. In some embodiments, session management is including administration and/or scheduling of administration of one or more external experience element. In some embodiments session management is implemented at least in part as session management (e.g. by Session Management Module (801) and/or Session System (800)).
  • session management is implemented at least in part as session management (e.g. by Session Management Module (801) and/or Session System (800)).
  • a Session System (800; figure 008) may incorporate, manage, or be responsive at least in part to one or more of: Session Management Module (801), Session Configuration Module(802), Session Scheduling Module (803), Session Delivery Module (804), Session Messaging Module(805).
  • Session Management Module (801) and/or Session Configuration Module(802) and/or Session Scheduling Module (803) and/or Session Delivery Module (804) and/or Session Messaging Module(805) are incorporated, at least in part, into Session System (800).
  • Session System (800) excludes one or more of: Session Configuration Module(802), Session Scheduling Module (803), Session Delivery Module (804), Session Messaging Module(805).
  • session management and/or session configuration and/or session scheduling and/or session delivery and/or session messaging may be performed by multiple components described herein, or by other aspects described herein.
  • session management and/or session configuration and/or session scheduling and/or session delivery and/or session messaging includes receiving and/or requesting and/or incorporating and/or analyzing and/or processing one or more of monitored information, observations, logs, measurements, data, analysis, reports, records, and/or other information acquired from a system service and/or API and/or external source.
  • Systems and methods including one or more of one or more experience of one or more subject; one or more preparation of one or more subject for one or more experience; one or more monitored aspect of one or more experience and/or preparation; one or more goal for one or more experience and/or preparation; one or more intention of one or more subject associated with one or more experience; one or more anchor or touchstone representation associated with one or more experience; motivation of one or more subject associated with one or more experience; feedback associated with one or more experience; a. subject including but not limited to: i. individual diagnosed with one or more of depression, anxiety, addiction, PTSD, cognitive decline, bipolar disorder, cognitive deficit, mood disorder phobia, trauma, psychiatric disorder and/or condition, developmental disorder, physical impairment, cognitive impairment, sensory deficit; ii.
  • Experience of one or more subject including one or more of: administration of a substance and/or combination or formulation of substances, administration and/or exposure to stimulus; exposure to an event, an occurrence, an aspect of an experience, features of an experience or event, skill, training, procedure, memory, narrative, trauma, stressor, phobia; a. a substance including one or more of: a psychoactive substance, a nutrient, a drug, a pharmaceutical, a supplement i. substance including but not limited to one or more of: ketamine, psilocybin b. stimulus including audio and/or visual stimulus; c. experience including combinations of one or more experience, and/or one or more aspects of one or more experience; d.
  • experience including and/or implemented at least in part through one or more of: reconstruction, recreation, occurrence, simulation, augmentation, playback, depiction, substance administration, substance response and/or reaction e.
  • external experience element including but not limited to one or more of: substance, drug, physical task, physical environment, stimulus, social interaction, assessment, challenge, trigger event, exposure
  • Intention including one or more of: priming, objective, statement, goal, positive statement, aspiration, framing statement, challenge, requirement, target, mindset
  • Anchor or touchstone representation including but not limited to one or more of: visual guide, visual representation, audio aspects, character aspects, spatial aspects, location aspects, architectural aspects, environmental aspects, a. anchor or touchstone presented in multiple contexts i. anchor or touchstone responsive to context, progress, monitored aspects; b. anchor or touchstone selected from a library of predefined anchors or touchstones; c. anchor or touchstone constructed from a library of anchor or touchstone elements; d. anchor or touchstone responsive to intention or aspects of intention; e. anchor or touchstone defined by one or more subject and/or one or more third party.
  • Preparation for one or more experience a. preparation provided to one or more subject in advance of engagement of the one or more subject in one or more experience b. preparation for one or more experience directed at preparing and/or priming and/or instructing and/or equipping and/or training and/or orienting and/or guiding and/or engaging one or more subject c. preparation directed at improving, for one or more experience, one or more of: outcome, effectiveness, compliance, preparation, comprehension, performance, skill acquisition, enjoyment, side effect reduction, negative outcome mitigation, negative event mitigation, positive report, positive monitored aspect, burden reduction, familiarity, comfort, success, substance effectiveness, substance dose reduction d.
  • preparation directed at improving, for one or more intention: achievement, outcome, success, likelihood of achievement, ease of achievement, challenge, correspondence with objective, symptom reduction, side effect reduction, stress reduction, good trip, completion e. preparation directed at mitigating and/or reducing, for one or more subject, one or more of: symptom, side effect, difficulty, stress, resistance, relapse, recurrence, bad trip, negative reaction, refusal, failure to complete f. preparation directed at, for one or more third party: improving experience support, reducing burden, increasing effectiveness of caregiving and/or care support, improving acceptance by subject, improving attentiveness by subject g. preparation responsive to one or more experience of one or more subject i. one or more experience subsequent to preparation, including an experience immediately following a preparation ii.
  • preparation including, incorporating, providing, presenting, and/or responsive to on or more of i. selection and/or construction of a representation; selection and/or specification of one or more affordance or rules of presentation and/or interaction; ii. constructing one or more intention; iii. instructions for use of one or more intention; iv. focusing on one or more intention; v. reinforcing one or more intention vi. envisioning intention; vii. guided reflection on one or more intention, including modification and/or change of one or more intention responsive to reflection; viii. formulation and/or modification of anchor or touchstone responsive to one or more aspects of one or more intention; ix.
  • preparation including one or more of: instruction, walkthrough, expectation, orientation, procedure, exercise, item creation, item customization, virtual environment aspect definition and/or modification, augmented environment aspect definition and/or modification j. preparation responsive to one or more of: monitoring, motivation, analysis, feedback, goal k. preparation responsive to one or more of: third party, third party input l. preparation responsive to one or more aspect of one or more experience m. preparation delivered at least in part as a requirement and/or prerequisite for one or more subsequent experience
  • Session management and/or session configuration and/or session scheduling and/or session delivery and/or session messaging a. session including i. one or more preparation and/or one or more experience ii. one or more preparation iii. one or more experience iv. one or more combination of one or more session and/or one or more experience v. one or more sequence of one or more session and/or one or more experience b. one or more session delivered responsive to and/or in conjunction and/or proximate to administration of one or more administration of one or more external experience element c. session management including one or more of: session scheduling, session configuration, session delivery, session messaging d. session management responsive to one or more of: motivation, feedback, goal, analysis, monitoring, user attributes, user schedule, user diagnosis e.
  • session management including configuration and/or determination and/or assignment and/or selection and/or definition and/or delivery of one or more session aspect f.
  • session aspect including but not limited to one or more of: session content, session scheduling, session timing, session duration, preparation content and/or attributes, experience content and/or attributes, experience and/or preparation scheduling and/or sequencing, preparation delivery, experience delivery, substance administration, notification of user and/or third party, session delivery device, preparation delivery device, experience delivery device, session user, session third party, session Location, preparation Location, experience Location, session environment, session environment attributes, external experience element attribute, external experience element event, external experience element timing g.
  • session management including but not limited to: determination of one or more session attribute, determination of one or more session configuration, transmission of one or more session attribute and/or session configuration to one or more session delivery device and/or Logging and/or monitoring device, determination of one or more session schedule and/or session scheduling, determination of one or more session message and/or session messaging i. session management responsive to one or more session configuration and/or session scheduling and/or scheduling delivery and/or session messaging ii. session management responsive to administration and/or scheduling of administration of one or more external experience element iii. session management including administration and/or scheduling of administration of one or more external experience element iv. session management including one or more interface for specifying session configuration and/or session scheduling and/or session delivery and/or session messaging and/or session sequencing h.
  • session configuration including determination and/or transmission of one or more of session aspect, experience aspect, preparation aspect, preparation and/or experience component
  • session scheduling including session timing, session Location, session Location attributes, session context requirements, session structure i. session structure including sequencing, number, duration and/or presence of one or more preparation and/or experience and/or session aspect
  • session delivery including: transmission of session configuration and/or session aspect to one or more device, presentation of one or more session aspect to one or more user, selection of one or more session delivery device, selection of one or more session delivery Location, session and/or session aspect Logging k.
  • session messaging including one or more of reminder, notification, message, prompt, motivation, feedback i. session messaging transmitted to one or more user and/or third party ii.
  • session messaging including selection of session messaging delivery device, including but not limited to: personal device, third party device, session delivery device, ambient device l.
  • session configuration including session and/or session aspect determined at least in part by one or more of: preconfiguration, one or more user, one or more third party, one or more history, one or more requirement, one or more previous session history and/or log, analysis, motivation, motivation, goal, feedback, diagnosis, objective 7.
  • Goal System 300; figure 003
  • goal including but not limited to one or more of: intention, objective, target, milestone, metric, benchmark, achievement, completion, prescription, mitigation, stage, session progress, session count, experience duration, experience dosing, substance use, stimulus toleration, skill acquisition, attainment, requirement, reward, incentive, promotion, priority, motivation, report a. goal associated with and/or formulated with respect to one or more of intention, anchor or touchstone, anchor or touchstone attribute, intention achievability, intention challenge, configuration, duration, combination, substance effect, substance side effect, experience outcome, experience challenge, experience duration, anchor or touchstone b. goal consisting at least in part of one or more intention c.
  • goal consisting at least in part of one or more anchor or touchstone d. intention and/or anchor or touchstone responsive to and/or embodying one or more aspect of one or more goal i. visual element and/or affordance and/or positioning and/or behavior and/or style and/or tone of one or more anchor or touchstone responsive to one or more goal and/or directed at conveying and/or representing and/or facilitating one or more goal ii. wording and/or content and/or subject and/or objective and/or objective and/or tone of one or more intention responsive to one or more goal and/or directed at conveying and/or representing and/or facilitating one or more goal e.
  • goal responsive to one or more of: analysis, assessment, monitoring, motivation i. goal directed at formulating and/or contributing to and/or informing one or more: analysis, assessment, monitoring, motivation, side effect j. goal formulated and/or modified and/or adjusted and/or communicated at least in part responsive to achievability and/or convenience and/or ability and/or attribute and/or health related data and/or demographics and/or age and/or diagnosis and/or symptom and/or assessment and/or and/or traumatic experience and/or psychedelic experience and/or substance associated experience and/or monitoring and/or location and/or preference and/or attributed associated with one or more user and/or third party k. goal established at least in part by one or more third party l.
  • goal directed at informing and/or associated with and/or formulated with respect to one or more of: compliance, intention, anchor, touchstone, dosing m. one or more first goal responsive at least in part to one or more second goal n. managing and/or setting and/or monitoring and/or reporting progress associated with one or more goal o. assessment at least in part confirming and/or assessing and/or measuring progress related to one or more goal
  • Monitoring e.g., as implemented in some embodiments at least in part by Monitoring System (400); figure 004), including but not limited to one or more of: user monitoring, third party monitoring, symptom monitoring, progress monitoring, health data monitoring, activity monitoring, social monitoring, use monitoring, compliance monitoring, engagement monitoring, outcome monitoring, measurement, logging, recording, transmitted monitoring, received monitoring, analysis of monitoring, environment, time of day, history, demographic information, pupil dilation, eye motion, eyelid status, attention, diagnosis, device interactions, on-line activity, feature detection, media use, review of captured information, stress level monitoring, galvanic skin response (GSR), activity and/or actigraphy, acceleration, gravity, location, location history, position, orientation, measurements and/or observations of one or more body parts, observation, sensing, time, value, range, level, magnitude, light level, audio level, ambient noise, parameters, values, trends, patterns, actigraphic measures computed from actigraphic observations, sleep state, sleep-related parameters, heart rate, blood pressure, vagal tone, heart rate variability (HRV), blood oxygen,
  • monitoring including aspects employed in adjusting presentation and/or affordance of one or more element of an experience; i. aspects including but not limited to visual presentation or characteristics, audio presentation or characteristics, narrative, experience structure, sequencing, emphasis; h. monitoring including aspects employed in adjusting presentation and/or affordance of one or more element of a virtual environment, augmentation, stimulus, recommendation, presentation, pathway, narrative; i. monitoring including hybrid metrics responsive to or incorporating one or more combination of biometric aspect and/or game, task, objective, or skill performance or assessment aspect; j. monitoring performed by and/or transmitted by and/or requested from and/or provided by one or more: system service, API. one, service provider, platform, third party, external technology, external module, interface, endpoint; k.
  • system service API. one, service provider, platform, third party, external technology, external module, interface, endpoint; k.
  • monitoring including conjunction and/or co-orcurance and/or proximity and/or colocation and/or association and/or correlation of two or more monitoring aspects; l. monitoring directed at selecting and/or configuring and/or adjusting one or more aspect of one or more preparation and/or experience; m. monitoring directed at recording and/or characterizing involvement and/or participation of one or more third party in one or more administration of one or more preparation and/or experience; n. monitoring directed at identifying and/or characterizing one or more third party engaged in and/or potentially engaged in aspects of preparation and/or experience of one or more user o. monitoring directed at identifying monitored aspects and/or features and/or correlates associated with aspects of and/or opportunities to improve aspects of preparation and/or experience; p.
  • monitoring directed at characterization of one or more congruence and/or compatibility of one or more activity and/or event and/or context and/or user attribute and/or third party attribute with administration of one or more preparation and/or experience and/or associated therapy and/or substance administration and/or activity; w. monitoring performed at least in part using and/or employing and/or responsive to and/or operably coupled with one or more of: imaging device, loT device, networked device, consumer health device, medical apparatus, implanted device, household device, remote device, personal device, shared device, experience delivery apparatus, preparation delivery apparatus, paired device, third party device, user device; x. montirong directed at identifying and/or characterizing one or more aspect of one or more combination; y.
  • monitoring directed at informing and/or providing information to be incorporated into and/or conveyed as an element of one or more of: feedback, motivation, goals, analysis; z. monitoring responsive to analysis and/or analysis of monitoring; aa. monitoring delivered and/or presented to one or more user and/or third party.
  • Motivation including but not limited to one or more of: encouragement, activity, reward. prize, badge, notification, comparison, goal, events, game, progress indicator, achievement, benchmark, prompt, intention aspect, intention highlight, instruction, reminders a. motivation content and/or delivery responsive to one or more of: monitoring, analysis, assessment, goals, feedback b. motivation content and/or delivery responsive to one or more of: detection, progress, status, mood, observation, engagement, monitoring, activity of one or more user or third party c. motivation content and/or delivery responsive to observed and/or detected and/or determined degradation and/or improvement and/or stability in therapy effectiveness associated with one/or more experience and/or preparation d.
  • motivation including modification and/or formulation and/or transmission and/or scheduling of of one or more experience and/or experience aspect and/or associated therapy and/or activity and/or intention, directed at least in part at improving one or more of motivation, convenience, burden, participation, engagement, enjoyment, efficiency, success, time requirement, completion, receptiveness, priming, benefit i. motivation including adjustment of dosing of one or more substance ii. motivation including scheduling of one or more experience iii. motivation including highlighting of one or more intention aspect or component iv. motivation including subsetting of one or more intention v. motivation including highlighting and/or modification of one or more anchor or touchstone aspect or component j.
  • motivation including formulation and/or transmission and/or scheduling of of one or more experience and/or experience aspect and/or associated therapy and/or activity and/or intention, directed at least in part at reducing one or more of risk, addiction, demand, requirement, challenge, complexity, inconvenience, failure, travel time, interruption, resistance, unpreparedness, damage, side effect k. motivation responsive to and/or directed at least in part by one or more third party
  • Feedback including but not limited to one or more of report, summary, annotation, instruction, modified and/or unmodified monitored aspect, modified and/or unmodified analysis, modified and/or unmodified goal, assessment, prompt, status, communication, log, blog, message, graphic, image, social media message, status, goal, status and/or other information related to one or more goal, motivation, values and/or summaries of values of measurements or monitoring of symptom related parameters, guidance, associations, interaction, warning, alert, reminder, dialog a.
  • feedback incorporating and/or responsive to information provided by one or more user and/or third party
  • feedback incorporating and/or consisting and/or serving as one or more aspect of one or more goal, motivation, analysis, assessment, assessment result, associated therapy, activity c.
  • feedback presented as an augmentation or aspect of an augmentation d. feedback presented as modification of an anchor or touchstone e. feedback presented as an aspect of a virtual and/or augmented environment f. feedback directed at motivating one or more user and/or third party g. feedback directed at informing and/or updating one or more user and/or third party h. feedback directed at soliciting input from one or more user and/or third party i. feedback directed at obtaining information directed at testing and/or refining and/or improving one or more hypothesis and/or correlation j . feedback directed at instructing, including instructing a first party related to preparation and/or experience and/or session and/or associated activity and/or administration associated with one or more second party k. feedback delivered and/or formulated and/or modified responsive to detection of one or more opportunity to improve one or more of: experience delivery, experience outcome, progress, performance, compliance, engagement, feedback response, feedback attention, motivation, feedback comprehension, information input
  • Analysis including analysis of one or more experience and/or preparation associated feature including but not limited generation of and/or refinement of and/or comparison of and/or rejection of and/or formulation of and/or confirmation of and/or change in credence associated with, one of one or more of: summary statistics, curve fit, measure, visualization, proposal, explanation, hypothesis, conjecture, model fit, distribution, parameters characterising curve fit, model weight, model structure, parameter values, analysis algorithm, analysis tool, optimization, optimization algorithm a.
  • experience and/or preparation associated feature including but not limited to one or more of virtual element, augmentation, anchor or touchstone feature, intention feature, intention, anchor or touchstone, virtual environment, session feature, session duration, session location, delivery system capabilities, specification, feature, design aspect, form, usage history, location, connection, owner, user, operator, performance aspect b.
  • experience and/or preparation associated feature including therapy-related information
  • experience and/or preparation associated feature including substance and/or substance attributes
  • experience and/or preparation associated feature including but not limited to: assessment, combination, monitoring, motivation, goal, scheduling, analysis, stimulus and/or substance, context e.
  • experience and/or preparation associated feature including but not limited to information collected and/or summarized and/or processed related at least in part to one or more of assessment, combination, monitoring, motivation, goal, delivery, analysis, stimulus and/or substance, context f. analysis including formulation and/or testing of one or more hypothesis and/or conjecture and/or explanation and/or pattern and/or narrative g. analysis including the production of and/or improvement of and/or improvement of accuracy of one or more summary measure of and/or categorizations of analysis h.
  • analysis including generation of and/or formulation of and/or contribution to one or more of session, session schedule, dosing, configuration, delivery system selection, stimulus substance parameter value, substance characteristic, third party selection, combination item selection, combination item, combination item configuration, directed at formulation and/or testing of one or more hypothesis and/or conjecture and/or explanation and/or pattern and/or narrative i. analysis including formulation and/or specification and/or configuration of two or more instances of one or more of session, session configuration, session schedule, dosing, configuration, delivery system selection, stimulus parameter value, substance characteristic, third party selection, combination item selection, combination item configuration, directed at comparing the two or more instances' association with one or more beneficial outcome and/or detrimental effect and/or side effect and/or beneficial effect and/or perceived or reported effect j.
  • analysis directed at least in part at characterization of one or more aspect and/or feature of one or more of diagnosis, disease, symptom, condition, pathology, comorbidity, illness, deficit i. characterization including one or more of progression, mitigation, delay, diagnosis, state, regression, improvement, maintenance, alleviation, aggravation, change, rate of change k.
  • analysis including transmission and/or presentation of analysis and/or aspect of analysis to one or more user and/or third party, including but not limited to such transmission responsive at least in part to identification and/or detection of one or more of hypothesis and/or conjecture and/or explanation and/or pattern and/or narrative and/or opportunity i.
  • transmission and/or presentation including delivery in a virtual environment and/or augmentation ii. modification of a virtual environment and/or virtual element and/or augmentation responsive to analysis and/or one or more such detection and/or occurrence of opportunity to present analysis
  • L. analysis including presentation and/or transmission and/or communication of analysis or aspect of analysis to one or more user and/or third party
  • Modification of one or more experience, monitored aspect, preparation, intention, and/or anchor or touchstone responsive to one or more monitored aspect a. modification including one or more of formulation, configuration, settings, design, parameters, mode, script; b. modification of one or more performance aspect, goal, metric, target, assessment, responsive to one or more monitored aspect, including but not limited to one or more biometric aspect; c. modification of one or more biometric aspect responsive to one or more monitored aspect, including but not limited to one or more performance aspect, goal, metric, target, assessment; d. modification of one or more monitored aspect responsive to one or more monitored aspect.
  • Third party including: caregiver, care partner, payor, manager, employer, relative, friend, neighbor, associate, interested party, responsible party, agency party, supporting party, therapy device operator, therapy administered, therapy configurer, therapy provider, delivery facility staff, device operator, device manufacture, therapy component provider, healthcare and/or insurance provider, researcher, health agency, charity a.
  • third party including one or more of existing third party, candidate third party, potential third party.
  • Systems and methods including one or more of monitoring, feedback, motivation, analysis, goal, directed at improving and/or assessing improvement in and/or providing beneficial effect and/or assessing beneficial effect of one or more aspect associated with one or more experience and/or preparation and/or associated therapy and/or activity, and/or one or more user and/or third party associated with one or more experience and/or preparation and/or associated therapy and/or activity
  • Motivation and/or goal and/or feedback and/or assessment and/or goal and/or combination generated and/or distributed and/or authored and/or scheduled by a third party and/or delivered and/or formulated at least in part by an automated or semiautomated system.
  • a virtual and/or augmented environment employed by one or more subject during one or more experience and/or preparation a. virtual and/or augmented environment including one or more environment element, including but not limited to: viewing area; outside; overlook; fireplace; study; b. association of one or more stage, process, or aspect described herein with one or more environment element i. stage including formulation, review, modification, reinforcement.
  • Hardware implementing and/or on which is implemented one or more aspects described herein a.
  • hardware including but not limited to: a computing device, a server, a personal device, an augmented overlay (e.g., smart glasses), a head mounted or worn display or headset, headphones, projection device b.
  • aspects including but not limited to one or more of: Experience Preparation System (100), Experience Delivery System (200), Goal System (300), Monitoring System (400), Motivation System (500), Feedback System (600), Analysis System (700), Session System (800)

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Abstract

A system may include a virtual-reality display and a display driver system operative to provide a plurality of distinct virtual areas with distinct visual representations, wherein the distinct virtual areas include: means for providing a reflection environment virtual area, means for providing a learning environment virtual area, means for providing a challenge environment virtual area, means for providing a viewing environment virtual area; and means for providing a passive environment virtual area. A system may include input means operative to facilitate navigation between the distinct virtual areas by a clinician to provide a dynamically variable experience for a subject user of the virtual environment system.

Description

SYSTEMS AND METHODS FOR PREPARING, MONITORING, SUPPORTING, GUIDING, ASSISTING, MANAGING, AND/OR ANALYSING, EXPERIENCES, IN COMBINATION WITH A VIRTUAL AND/OR AUGMENTED
ENVIRONMENT
Priority Application
This Application claims the benefit of U.S. Provisional Application Serial No. 63/509,200 filed June 20, 2023, the disclosure of which, including the Appendix, is incorporated by reference herein.
Technical Field
The present subject matter relates generally to systems and algorithms for employing virtual- or augmented-reality environments as diagnostic or therapeutic instruments.
Background
Drug-assisted therapies involving the controlled use of psychoactive substances have gained significant attention in recent years as potential breakthrough treatments for a variety of mental health conditions. Substances such as ketamine, MDMA, psilocybin, ibogaine, ayahuasca, DMT, LSD, and others have shown promising results in clinical research settings. However, it is crucial to approach these therapies with caution, ensuring careful patient preparation, monitoring, and addressing the challenges associated with their use.
Ketamine, initially used as an anesthetic, has shown promising results in treating treatment-resistant depression (TRD) and acute suicidal ideation. Its rapid onset of action and potential to enhance neuroplasticity make it a compelling candidate for addressing severe depression. However, its dissociative effects and potential for abuse necessitate careful patient selection and controlled administration.
3, 4-Methylenedi oxymethamphetamine (MDMA), commonly known as ecstasy, has demonstrated potential as an adjunct to psychotherapy for post-traumatic stress disorder (PTSD). By promoting empathy, trust, and emotional openness, MDMA-assisted therapy can help individuals process traumatic memories. Nonetheless, concerns regarding neurotoxicity and long-term safety need to be addressed. Found in "magic mushrooms," psilocybin has shown promise in treating depression, anxiety, and addiction. It acts on serotonin receptors in the brain, leading to altered states of consciousness and facilitating profound introspection. Well-designed studies with psilocybin have reported significant therapeutic benefits, but potential risks, such as triggering psychotic episodes, must be carefully managed.
Derived from the iboga plant, ibogaine has gained attention for its potential to treat substance use disorders, particularly opioid addiction. It has been observed to interrupt withdrawal symptoms and reduce cravings. However, its cardiovascular risks and potential for hallucinations necessitate careful monitoring and medical supervision during its administration.
Ayahuasca, a brew containing DMT (N,N-Dimethyltryptamine), has been used traditionally by indigenous communities for healing and spiritual purposes. Research indicates its potential in treating depression, addiction, and trauma. However, the complexity of the brew, potential adverse effects, and the need for an experienced facilitator present significant challenges.
Lysergic acid diethylamide (LSD) is a potent hallucinogen that has shown potential in alleviating anxiety in patients with life-threatening illnesses. Its ability to induce mystical experiences and enhance emotional insight can aid in psychotherapy. Yet, concerns about the potential for psychotic episodes and its long-term effects have limited its therapeutic application.
While these substances hold therapeutic potential, they also carry risks of potential adverse reactions, exacerbation of pre-existing conditions, and the potential for abuse. Practical and effective solutions are needed to facilitate careful selection of patients, and preparation, monitoring, and management of the patients before, during, and after treatment. The successful implementation of drug-assisted therapies relies on thorough patient preparation and meticulous monitoring throughout the treatment process. Rigorous screening is crucial to identify suitable candidates and exclude individuals with contraindications or increased vulnerability to adverse effects. Creating a supportive and safe environment is paramount to ensure positive treatment outcomes. The therapy sessions should take place in controlled settings with trained professionals to provide psychological support and guide the experience. The integration phase, following the psychedelic experience, is essential for patients to make sense of their insights and experiences. Professional support and appropriate aftercare plans are necessary to maximize the therapeutic potential and prevent potential harm.
Traditionally, skilled and experienced therapists or practitioners have performed the screening, patient preparation, and patient management tasks. This basic approach has some notable shortcomings. For one, the job of the skilled practitioner can be challenging and time-intensive. As a practical matter, this limits the scalability of such therapies as there are a limited number of qualified practitioners. In addition, the practitioner’s time required for each patient is substantial, meaning that the cost of therapy is commensurately high. The challenge and intensity of the tasks performed by the practitioners, including assessing patient receptiveness and responsiveness to administered psychoactive therapies through conventional observation, coupled with the large variability among patients, results in largely subjective assessments, which can be expected to vary considerably from one practitioner to another, and even among a common practitioner as that practitioner naturally experiences variability in their energy level, mood, etc.
Furthermore, patients may have different emotional experiences in connection with psychoactive therapies in different settings. Clinical settings differ considerably from one another, and even more so from each patient’s familiar surroundings such as their homes.
Summary of the Disclosure
In some aspects, the techniques described herein relate to a virtual environment system including: a virtual-reality display and a display driver system operative to provide a plurality of distinct virtual areas with distinct visual representations; wherein the distinct virtual areas include: means for providing a reflection environment virtual area; means for providing a learning environment virtual area; means for providing a challenge environment virtual area; means for providing a viewing environment virtual area; and means for providing a passive environment virtual area; and input means operative to facilitate navigation between the distinct virtual areas by a clinician to provide a dynamically variable experience for a subject user of the virtual environment system.
In some aspects, the techniques described herein relate to a virtual environment system, further including: means for content provision by the clinician; wherein the content includes informational and/or preparatory materials for drug administration. In some aspects, the techniques described herein relate to a virtual environment system, further including: means for changing brightness, content, or mood based on progression of the subject an on drug effects of the subject.
In some aspects, the techniques described herein relate to a virtual environment system, wherein the navigation between the distinct virtual areas is based on task completion or activity presentation wherein achievements in one virtual area unlock or enhance activities in another virtual area.
Brief Description of the Drawings
The invention may be more completely understood in consideration of the following detailed description of various embodiments of the invention in connection with the accompanying drawings, in which:
FIG. 1 is a schematic illustration of an exemplary Experience Preparation System and some exemplary components and relationships with other example components;
FIG. 2 is a schematic illustration of an exemplary Experience Delivery System and some exemplary components and relationships with other example components.
FIG. 3 is a schematic illustration of an exemplary Goal System and some exemplary components and relationships with other example components.
FIG. 4 is a schematic illustration of an exemplary Monitoring System and some exemplary components and relationships with other example components.
FIG. 5 is a schematic illustration of an exemplary Motivation System and some exemplary components and relationships with other example components.
FIG. 6 is a schematic illustration of an exemplary Feedback System and some exemplary components and relationships with other example components.
FIG. 7 is a schematic illustration of an exemplary Analysis System and some exemplary components and relationships with other example components.
FIG. 8 is a schematic illustration of an exemplary Session System and some exemplary components and relationships with other example components.
FIG. 9 is a schematic illustration of an exemplary series of one or more Session and some exemplary components and relationships with other example components.
FIG. 10 is schematic illustration of an exemplary Experience Preparation and some exemplary components and relationships with other example components. FIG. 11 is a schematic illustration of an exemplary sequence of virtual environment factoring and presentation
Description
In some embodiments, a virtual and/or augmented environment is divided and/or factored into one or more aspect and/or area and/or category, directed at providing and/or supporting and/or enabling and/or facilitating one or more stage of one or more experience and/or preparation.
In an exemplary embodiment, a virtual environment is factored into two or more virtual areas with distinct visual representations. In an exemplary embodiment, one or more element aspect and/or element category and/or element function is associated with a virtual area. In an exemplary embodiment, such virtual aspects and/or areas and/or categories include one or more of:
One or more Reflection Environment (1101) providing element aspects and/or element categories and/or element functions associated with and/or directed at least in part at one or more of: meditation, focused preparation, transitioning, breathing exercises, goal construction, absence of negative associations, reflection. In a further exemplary embodiment Reflection Environment is configured directed at providing delivery of nonchallenging and/or non stressful information. In an example Reflection Environment provides access to one or more touchstone, breathing exercises, meditation techniques, and information about breathing exercises and meditation techniques. In some embodiments, Reflection Environment presents visual and/or audio elements and/or scenes directed at least in part at providing one or more aspect of Experience Delivery (2000) and/or Experience Preparation (1000).
One or more Learning Environment (1102) providing element aspects and/or element categories and/or element functions associated with and/or directed at least in part at one or more of: research, user learning, third party information communication, skill acquisition, skill milestone achievement, puzzle solving, knowledge exploration, reference access, affordance and/or pathway unlocking, stage and/or session unlocking, In a further exemplary embodiment, Learning Environment is configured directed at providing and/or presenting and/or providing access to background information and/or research related to a proximate, scheduled, or future experience. In an example, Learning environment includes affordances for displaying video content in the context of a virtual or augmented environment. In some embodiments, Learning Environment presents visual and/or audio elements and/or scenes directed at least in part at providing one or more aspect of Experience Preparation (1000).
One or more Challenge Environment (1103) providing element aspects and/or element categories and/or element functions associated with and/or directed at least in part at one or more of: intention building, intention elaboration, intention focusing, goal formulation, task definition, objective framing, stress inoculation, confronting negative association, meditation, meditation tasks, challenging and/or stressful content. In a further exemplary embodiment, Challenge Environment is configured directed at providing affordance for construction of one or more objective or goal. In an example, Challenge Environment includes affordances and tools for a user to define an intention or objective for a subsequent or proximate experience. In a further exemplary embodiment, Challenge Environment is configured directed at providing affordance for reflection and/or focusing and/re learning one or more objective or goal. In an example, Challenge Environment includes affordances and tools for a user to rehearse, refine, or memorize and intention, and to perform or rehearse any stressful or challenging activities associated with the intention. In some embodiments, Challenge Environment presents visual and/or audio elements and/or scenes directed at least in part at providing one or more aspect of Experience Preparation (1000).
One or more Viewing Environment (1104) providing element aspects and/or element categories and/or element functions associated with and/or directed at least in part at one or more of: experience delivery, experience support, knowledge application, learning application, goal reflection, touchstone interaction, meditation, substance ingestion, experience navigation, intention reflection, experience element presentation, experience focus, experience presentation. In a further exemplary embodiment, Reflection Environment, provides a location and/or window and/or view on one or more Passive Environment. In an example, Reflection Environment provides a view on a Passive Environment during an experience, along with affordances for accessing elements (e.g. touchstone) during or coincident with the experience. In some embodiments, Viewing Environment presents visual and/or audio elements and/or scenes directed at least in part at providing one or more aspect of Experience Delivery (2000). One or more Passive Environment providing element aspects and/or element categories and/or element functions associated with and/or directed at least in part at one or more of: calming scenes, claiming display, experience-appropriate display, virtual experience environment, augmented experience environment, representation of user state, representation of experience progress, representation of preparation progress. In a further exemplary embodiment, Passive Environment presents a scene customized for or responsive to aspects of an experience. In a further exemplary embodiment, Passive Environment presents a scene responsive to user state and/or user progress through an experience. In an example, Passive Environment presents a nature scene directed at providing a soothing environment during an experience including ingestion of a substance. In some embodiments, Passive Environment presents visual and/or audio elements and/or scenes directed at least in part at providing one or more aspect of Experience Delivery (2000).
In some embodiments one or more second environment is presented is viewable from and/or presented at least in part as a visual element of one or more first environment. In an example embodiment, Passive Environment is visible from Viewing Environment or other environment and/or other environment (e.g., The Outside 1105 A from The Overlook, as in 1104A; The Outside from The Study, as in 1102A). In some embodiments, elements or aspects of a first environment are projected and/or overlaid on a view and/or representation of a second environment (e.g, elements from The Overlook on a view of The Outside, as in 1101 A).
In some embodiments content and/or one or more element aspect and/or one or more element function and/or one or more element category of one or more Reflection Environment and/or Learning Environment and/or Challenge Environment and/or Reflection Environment is provided and/or modified and/or authored by one or more third party. In an exemplary embodiment, a clinician or healthcare professional or substance provider or substance manufacturer provides content responsive to a prescribed or planned experience or element of such experience. In an example, a clinic or drug manufacture provides in conjunction with a planned experience including administration of a substance, informational (presented for example in a Learning Environment) and/or preparatory (presented for example in a Reflection Environment) content related to and/or responsive to the substance. In some embodiments such provided content is directed at improving outcomes associated with the substance. In an example, prior to an experience involving delivery of a drug, background information on the effects of the drug is provided (e.g. in The Study) and/or exercises directed at preparing a user for the effects of the drug are provided (e.g., in the Overlook). In some embodiments such providing is achieved by processing a textual description of such information and/or exercises (e.g. provided as JSON or other format). In some embodiments, such providing includes specification of one or more branding or identifying aspect, or information directed at producing and/or presenting one or more branding or identifying aspect in a virtual and/or augmented environment. In some embodiments, branding and/or identifying information is presented in conjunction with one or more element aspect and/or one or more element function and/or one or more element category.
In some embodiments, one or more virtual and/or augmented element is presented and/or configured responsive on one or more element aspect and/or element category and/or element function, directed at providing and/or supporting and/or enabling and/or facilitating one or more stage of an experience and/or preparation. In an exemplary embodiment, a component of a virtual environment or an augmentation of an augmented environment is modified, based on a user's progression through preparation and/or experience. In an exemplary embodiment, some visual aspects associated with obtrusiveness or distraction are diminished and/or some aspects associated with contemplation or relaxation are enhanced, as a user transitions from preparation to experience. In an exemplary embodiment such diminishing and/or enhancing is response to one or more function associated with the aspects.
In an example, as a user transitions from preparation to initiating an experience (e.g. as a user is administered one or more experience substance) areas of the virtual environment directed at providing functions during preparation (e.g. The Study, The Fireplace) are dimmed or fade away, while areas of the virtual environment directed at supporting an experience (e.g., The Outside) are enhanced or made more prominent. In a further example, as a user progresses through an experience, aspects of areas of the virtual environment are modified directed at providing visual and/or audio and/or content suitable for the current stage of a user's experience (e.g., The Outside may shift in brightness or content or mood as a user progresses more through an experience; for example becoming more soothing and unobtrusive or disappearing entirely as the effects of an administered substance occur or are scheduled to occur, and gradually restoring in visual or auditory prominence as the effects of an administered substance diminish or are scheduled to diminish). In some embodiments, one or more aspect of one or more area or element of a virtual and/or augmented environment is modified responsive to one or more of: stage of experience, stage of preparation, monitoring, feedback, analysis, third party input.
In some embodiments, one or more representations of one or more area or element of a virtual and/or augmented environment are dimmed and/or diminished and/or hidden and/or reduced in visual significance (e.g., brightness, color intensity, associated audio, etc.) responsive to one or more stage of an experience and/or preparation of a user.
In some embodiments, presentation of and/or direction of a user to one one or more virtual area is provided. In some embodiments, presentation of and/or access to two or more virtual areas is provided in a preconfigured sequence. In some embodiments presentation of and/or access to virtual areas is provided at least in part as part of a preparation (e.g. as implemented by Experience Preparation System (100)). In some embodiments presentation of and/or access to virtual areas is provided at least in part as part of an experience (e.g. as implemented by Experience Delivery System (200)). In some embodiments sequencing of presentation and/or access to virtual areas is provided at least in part by Session System (800). In some embodiments sequencing of events and/or presentations and/or activities and/or affordances within virtual areas is provided at least in part by Session System (800).
In an exemplary embodiment (Figure 001), a user is initially directed to and/or presented with a Reflection Environment (e.g., The Overlook) and then subsequently directed to and/or presented with a Learning Environment (e.g., The Study) and then subsequently directed to and/or presented with a Challenge Environment (e.g., The Fireplace) and then subsequently directed to and/or presented with a Viewing Environment (e.g., The Overlook) from which a Passive Environment (e.g., The Outside) is visible and accessible. In a further exemplary embodiment, a user is directed to and/or presented with and/or returned to a Learning Environment and/or Challenge Environment and/or Reflection Environment from a Viewing Environment. In some embodiments, a user is presented affordances to navigate from one environment to another. In an exemplary embodiment such navigation from a first environment to a one or more second environment is responsive to completion and/or presentation of one or more task and/or activity. In some embodiments, aspects presented and/or make available to a user in a first second environment are responsive to tasks and/or achievements and/or exercises completed at least in part in a second environment. In an exemplary embodiment, mastery or achievement in a Learning Environment, unlocks or otherwise makes available exercises in a Challenge Environment and/or Viewing Environment.
In some embodiments presentation of and/or access to a first virtual area and/or virtual aspect and/or augmented aspect is responsive to and/or follows completion of one or more activity and/or event by a user. In some embodiments such completion occurs during presentation of and/or access to a second virtual area and/or virtual aspect and/or augmented aspect.
In some embodiments presentation of and/or access to a first virtual area and/or virtual aspect and/or augmented aspect is responsive to and/or follows presenting of one or more activity and/or event and/or virtual and/or augmented aspect to a user. In some embodiments such presenting occurs during presentation of and/or access to a second virtual area and/or virtual aspect and/or augmented aspect.
In some embodiments presentation of and/or access to a virtual area and/or virtual aspect and/or augmented aspect is responsive to one or more of: monitoring, feedback, analysis, goal. In some embodiments presentation of and/or access to a virtual area and/or virtual aspect and/or augmented aspect responsive to monitoring and/or feedback and/or analysis and/or goal is directed at least in part at presentation of and/or access to one or more virtual area and/or virtual aspect and/or augmented aspect configured to provide one or more of: successful outcome, goal, element category, element function.
In some embodiments presentation of and/or access to a virtual area and/or virtual aspect and/or augmented aspect responsive to monitoring and/or feedback and/or analysis and/or goal is directed at least in part at presentation of and/or access to one or more virtual area and/or virtual aspect and/or augmented aspect configured to provide one or more of: successful outcome, goal, element category, element function, as determined at least in part by correlation of one or more outcome and/or goal and/or element category and/or element function, with one or more monitored aspect of one or more user and/or category of user. In some embodiments, such correlation is determined at least in part by analysis.
In some embodiments, affordances are provided for creating and/or displaying one or more anchor and/or touchstone associated with a user. In some embodiments such anchor and/or options for configuring an anchor and/or touchstone are provided, directed at representing potential states and/or objectives and/or motives associated with a user and/or experience. In some embodiments one or more anchor and or touchstone is made available during an experience and/or configured and/or selected during preparation. In some embodiments an anchor and/or touchstone representation configured during preparation is represented in all virtual environments. In some embodiments such representation is modified responsive to a virtual environment in which the anchor or touchstone is displayed, and/or responsive to supplementary affordances and/or functions associated with the anchor, responsive to the environment and/or stage of a session (e.g., "owl" touchstone in 1104A and 1101 A).
Some exemplary components
In some embodiments, the present technological solution includes one or more of Experience Preparation System (100; fig. 001) and/or Experience Delivery System (200; fig. 002) and/or Goal System (300) and/or Monitoring System (400) and/or Motivation System (500) and/or Feedback System (600) and/or Analysis System (700) and/or Session Management System (800). Some embodiments may include some or all of these components. Exemplary such components and their associated functions are described below. In each case, functions described for a component may be implemented in whole or in part by other components named herein, or other components not identified below.
- Experience preparation
In some scenarios, preparation of a user for an experience may provide benefits to the user engaging in or planning to engage in that experience. In particular, in some scenarios it may be beneficial to include in such preparation features supporting the selection or formulation of a guiding principle or intention for the user associated with that experience; or to include in such preparation the features supporting the selection or construction of a touchstone or anchor representation subsequently made available to a user in the context of the experience. It may furthermore be beneficial to provide the user with the ability to reflect on or study such guiding principle or intention, or to reflect on or study such touchstone or anchor.
In some embodiments, the present technological solution provides methods and systems directed at preparation for one or more experience, including but not limited to one or more of selection and/or formulation of one or more intention; selection, definition, refinement, customization, adjustment, and/or modification of one or more anchor representation; reflection, focusing, reinforcement, and/or study of one or more intention; study, review, exploration, and/or reference to one or more subject related to one or more experience; coaching and/or support associated with or, responsive to, one or more experience and/or one or more preparation. In some embodiments, one or more aspect of such experience preparation is implemented and/or provided at least in part by one or more Experience Preparation System (100; fig. 001).
Exemplary embodiment: Experience Preparation System (100)
In some embodiments, the present technological solution provides one or more Experience Preparation System (100) directed at providing preparation for one or more experience of one or more subject. In some further embodiments such Experience Preparation System is responsive to and/or incorporates information received from and/or transmitted by one or more of goals and/or objectives supplied in some embodiments by one or more Goal System (300); monitoring supplied in some embodiments by one or more Monitoring System (400); motivation and/or encouragement supplied in some embodiments by one or more Motivation System (500); feedback supplied in some embodiments by one or more Feedback System (600); analysis supplied in some embodiments by one or more Analysis System (700); session information provided by one or more Session System (800). In some embodiments, one or more experience delivery (e.g. provided or implemented by Experience Delivery System (200)) is responsive to or incorporates at least in part, aspects of experience preparation. In some further embodiments, one or more aspects of experience preparation is responsive to one or more aspects of experience delivery. In some embodiments Experience Preparation System (100) and/or experience preparation is responsive to and/or incorporates information received from and/or transmitted directly or indirectly by other components or aspects described herein.
In some embodiments, aspects of one or more Experience Preparation System (100) are, at least in part, implemented in and/or presented through one or more virtual and/or augmented environment.
In some embodiments, preparation is provided and/or transmitted and/or presented to one or more subject in advance of engagement of the one or more subject in one or more experience. In some embodiments, preparation is directed at preparing and/or priming and/or instructing and/or equipping and/or training and/or orienting and/or guiding and/or engaging one or more subject, including but not limited to one or more subject planning or scheduled to engage in one or more experience. In an exemplary embodiment, preparation is provided to a subject prior to engaging in a subsequent or future experience. For example, in an embodiment, preparation is delivered to a subject scheduled or intending to subsequently engage in an experience. In a further example, initiation of the experience is conditioned on and/or responsive to completion of preparation and/or aspects of preparation.
For example, in some embodiments, initiation of an experience incorporating or in conjunction with the administration of one or more substance, requires the completion, as a component of preparation, of one or more specific preparation aspect (e.g, instructions relating to expectations or side effects of the one or more substance; physiological priming, such as a breathing exercise or guided visualization, directed at improving effectiveness or action or the one or more substance; etc.). In some embodiments such preparation aspects are presented but not required as a condition of administration of the one or more substance. In some embodiments one or more first required preparation aspect and one or more second optional preparation aspect are presented. For example, prior to the delivery of an experience presented at least in part through a virtual environment, a subject may be presented with a range of sources of instructional information, all or some of which are optional. In a further example, the subject may be guided through a required definition or customization of an aspect of the subsequent virtual experience (such as a touchstone) or of a substantive therapeutic element of the experience (such as an intention).
In some embodiments, preparation (e.g. Experience Preparation (1000); figure 10) is provided and/or transmitted and/or presented to one or more subject in advance of engagement of the one or more subject in one or more experience. In some embodiments, preparation is directed at preparing and/or priming and/or instructing and/or equipping and/or training and/or orienting and/or guiding and/or engaging one or more subject, including but not limited to one or more subject planning or scheduled to engage in one or more experience.
In an exemplary embodiment, preparation includes one or more configuration preparation (e.g., Configuration Preparation (1001); figure 10). In some embodiments, configuration preparation may include one or more of: confirmation and/or configuration of aspects of one or more hardware and/or technology and/or device employed in the delivery or a preparation and/or experience. In an example embodiment, such preparation includes one or more of: confirmation and/or configuration of internet connection, confirmation and/or configuration of communications connection, confirmation and/or configuration of one or more controller function, identification of one or more controller function, instructions for use of one or more controller and/or controller associated virtual aspect and/or controller function. For example, in an illustrative embodiment, configuration preparation includes instructions and/or presentation of instructions on the use of virtual representations (e.g. a representation of hands, 1001A) employed as affordances for interactions with a virtual environment and/or virtual representations of one or more virtual controller device.
In an exemplary embodiment, preparation includes one or more environment preparation (e.g., Environment Preparation (1002); figure 10). In some embodiments, environment preparation may include one or more of: virtual and/or augmented environment orientation, virtual location identification, virtual and/or augmented tour, virtual and/or augmented environment walkthrough, virtual and/or augmented element introduction, virtual and/or augmented element use instructions, virtual and/or augmented element function explanation, virtual and/or augmented element familiarization, virtual and/or augmented element selection and/or customization. In an example embodiment, such preparation includes one or more of: interaction device configuration, virtual and/or augmented guide device configuration, audio source introduction audio source configuration, audio voice selection and/or configuration, guide voice configuration. For example, in an illustrative embodiment, environment preparation includes the configuration and/or introduction of a rendering and/or presentation of a virtual and/or augmented representation of one or more affordance for communicating information to a user (e.g., a representation of a wrist worn device such as a watch, 1002A). In a further embodiment, configuration of such affordance for communicating includes selection and/or configuration of a narrator and/or guide voice (e.g. including supplementary graphical representation such as audio waveforms). In a further example embodiment such narrator and/or guide voice is employed in subsequent preparation and/or experience delivery to communicate with a user.
In an exemplary embodiment, preparation includes one or more transition preparation (e.g., Transition Preparation (1003); figure 10). In some embodiments, transition preparation may include one or more of: user exercise, user procedure, focus exercise, mindfulness exercise, relaxation procedure and/or exercise, ritual procedure and/or exercise, transition procedure, transition instructions, virtual and/or augmented walkthrough, virtual and/or augmented exercise. In an example embodiment, such preparation includes one or more of: breathing exercise and/or procedure, music exercise, audio exercise, manual exercise. For example, in an illustrative embodiment, transition preparation includes guiding a user through a structured breathing exercise. In a further embodiment, such guiding includes the presentation of one or more representations of stages of one or more breathing exercise (e.g. indicating stages of inhalation exhalation, and pauses in a box breathing exercise, 1003 A). In an example embodiment such guiding includes audio coaching and/or guiding through one or more breathing or other exercise, such audio guiding presented alone or in conjunction with one or more representation responsive to the one or more breathing or other exercise. Is a further embodiment such audio guiding is presented as a virtual or augmented aspect (e.g. as an audio waveform?) In some embodiments, one or more first transition preparation is selected from a set of two or more transition preparations. In some embodiments such selection is responsive to one or more of: monitoring, analysis, goals, feedback, motivation, experience, experience aspect, user input, third party input. In some embodiments, one or more transition preparation is modified and/or presented as a shortened and/or abbreviated and/or simplified coaching.
In some embodiments, configuration preparation, environment preparation, and transition preparation are presented sequentially. In some embodiments, one or more of configuration preparation, environment preparation, and transition preparation are presented and/or delivered for a fixed time duration. In some embodiments, one or more of configuration preparation, environment preparation, and transition preparation are initiated and/or terminated, responsive to one or more of: monitoring, analysis, goals, feedback, motivation, experience, experience aspect, user input, third party input. In some embodiments, one first configuration preparation, environment preparation, and/or transition preparation is initiated responsive to completion and/or presentation of one or more aspects of one or more second configuration preparation, environment preparation, and/or transition preparation. Any of the possible orderings of configuration preparation, environment preparation, and transition preparation may occur in a specific embodiment and/or session (e.g. as determined and/or implemented by Session Management System (800); figure 008). In some embodiments, more than one configuration preparation and/or environment preparation and/or transition preparation may be delivered as part of preparation (e.g. as part of an embodiment of Experience Preparation (1000).
In some embodiments experience preparation includes presentation and/or transmission and/or selection of one or more preparation. In a further embodiment such presentation is provided at least in part as an element of or modification to a virtual and/or augmented environment and/or element. In some embodiments, Configuration Preparation (1001) and/or Environment Preparation (1002) and/or Transition Preparation (1003) is implemented at least in part as preparation and/or as Experience Preparation (1000; figure 10) and/or by one or more Experience Preparation System (100).
- Experience delivery
In some scenarios, support of an experience through presentation of content or access to goals or other supporting or guiding materials or aspects may be beneficial and increase the likelihood of a successful, safe, or comfortable experience. In particular, in some scenarios it may be beneficial to include access to a guiding principle or intention for the user associated with that experience; or to include access to a touchstone or anchor representation associated with that experience (e.g., using intention and/or touchstone created as part of experience preparation).
In some embodiments, the present technological solution provides methods and systems directed at delivering and/or supporting the delivery of one or more experience (e.g. Experience Delivery (2000); figure figures 010 and Oi l), including but not limited to one or more of virtual and/or augmented display, virtual and/or augmented aspect, virtual and/or augmented environment. In some embodiments, the present invention provides one or more virtual and/or augment support and/or accompaniment for one or more of administration and/or exposure to stimulus; exposure to an event, an occurrence, exposure to an aspect of an experience, exposure to features of an experience or event. In some embodiments, the present invention provides one or more virtual and/or augment support and/or accompaniment for one or more of skill, training, procedure, memory, narrative, trauma, stressor, phobia. In some embodiments, one or more aspect of such experience delivery and/or support is implemented and/or provided at least in part by one or more Experience Delivery System (200; fig. 002).
Exemplary embodiment: Experience Delivery System (200)
In some embodiments, the present technological solution provides one or more Experience Delivery System (200) directed at providing support for and/or other components of one or more experience of one or more subject. In some further embodiments such Experience Delivery System is responsive to and/or incorporates information received from and/or transmitted by one or more of goals and/or objectives supplied in some embodiments by one or more Goal System (300); monitoring supplied in some embodiments by one or more Monitoring System (400); motivation and/or encouragement supplied in some embodiments by one or more Motivation System (500); feedback supplied in some embodiments by one or more Feedback System (600); analysis supplied in some embodiments by one or more Analysis System (700); session information provided by one or more Session System (800). In some embodiments, one or more experience preparation (e.g. provided or implemented by Experience Preparation System (100)) is response to or incorporates at least in part, aspects of of one or more experience (e.g., a subsequent, subsequently scheduled, or proximate experience). In some further embodiments, one or more aspects of experience delivery is responsive to one or more aspects of experience preparation. In some embodiments Experience Delivery System (200) and/or experience delivery is responsive to and/or incorporates information received from and/or transmitted directly or indirectly by other components or aspects described herein.
In some embodiments, aspects of one or more Experience Delivery System (200) is, at least in part, implemented in and/or presented through one or more virtual and/or augmented environment.
In some embodiments, experience is provided and/or transmitted and/or presented to one or more subject following engagement of the one or more subject in one or more preparation. In some embodiments, experience is responsive to preparing and/or priming and/or instructing and/or equipping and/or training and/or orienting and/or guiding and/or engaging one or more subject, including but not limited to one or more subject planning or scheduled to engage in one or more experience. In an exemplary embodiment, experience is provided to a subject following satisfactory completion of one or more preparation and/or preparation aspect. For example, in an embodiment, experience is delivered to a subject following one or more of: completion of meditation, completion of transition, completion of reflection, definition of intention, definition of touchstone.
In some embodiments, experience delivery includes and/or consists of experience accompaniment and/or support and/or supplementation and/or combination. In an exemplary embodiment, experience delivery coincides with or is presented as an option for conceding with administration and/or effect of one or more substance. For example, and an embodiment, experience consists at least in part of presentation of a virtual environment (e.g., 1105A; 1104A and 1105A) proximate to the ingestion or administration of one or more of Ketamine or Psilocybin.
In some embodiments, experience delivery to one or more user is performed, in some embodiments by one or more Experience Delivery Module (201). In some embodiments experience delivery includes one or more of: virtual tour, virtual recreation, real world experience recreation and/or depiction, real world experience augmentation, event depiction, event augmentation, skill walkthrough, training, challenge, event, memory, tour, location walkthrough. In an exemplary embodiment, experience delivery includes or more of: traumatic event recreation, training exercise, assessment. In an example, experience delivery includes a virtual depiction of events associated with trauma. In some embodiments experience delivery includes one or more of: meditation, relaxation, focusing experience, positive event. In some embodiments, experience delivery includes virtual and/or augmented representation of an individual, including but not limited to one or more of: individual related to user, individual threatening to user, user, diseased individual, friend of user, coworker of user.
In some embodiments, experience initiation for one or more user is performed, in some embodiments by one or more Experience Initiation Module (202). In some embodies experience initiation includes transition from preparation to an experience. In some embodiments experience initiation includes one or more modification to one or more aspect of a virtual environment (e.g., fading out of one or more element, highlighting of one or more element). In an example, experience initiation results in or initiates presentation of a Viewing Environment (e.g., The Overlook (1104A)). In some embodiments experience initiation includes guiding and/or transitioning a user and/or user avatar and/or presentation to a user from a first virtual and/or augmented area and/or aspect to a second virtual and/or augmented area and/or aspect. In some embodiments, experience initiation is responsive to the virtual aspects and/or augmented aspects presented to a user. In an example, experience initiation occurs only once a user is presented with a Viewing Environment.
In some embodiments, experience support for one or more user is performed, in some embodiments by one or more Experience Support Module (203). In some embodiments, experience support includes one or more of: representation and/or presentation of a supportive environment, representation and/or presentation of a calming environment, representation and/or presentation of a safe environment, representation and/or presentation of a calming environment, representation and/or presentation of an unobtrusive environment. In some embodiments such representation and/or presentation is provided at least in part as a component of a Passive Environment (e.g., The Outside (1105A)). In some embodiments, experience support includes presentation of a nature scene and/or darkness, and/or a view on a nature scene and/or darkness. In some embodiments, experience support for one or more user includes access to one or more virtual and/or augmented element and/or affordance and/or communication and/or third party directed at providing support during and/or proximate to an experience. In some embodiments such access is provided at least in part as a component of a Viewing Environment (e.g., The Overlook (1104A)). In some embodiments such access includes access to one or more intention (e.g. as provided by Intention Reflection Module (104)) and/or touchstone.
In some embodiments, facilitation of experience conclusion for a user is performed, in some embodiments by one or more Experience Conclusion Module (204). In some embodiments, facilitation of experience conclusion includes display of visual and/or augmented elements responsive to user and/or third party indication of experience conclusion. In an example embodiment, detection of removal (e.g., by eye tracking, or motion or position sensing) of a virtual experience delivery device results in the suspension of display of virtual and/or elements to a user and/or determination of conclusion of an experience. In some embodiments, detection of experience conclusion includes monitoring and/or analysis. In some embodiments, experience conclusion occurs or is initiated responsive to monitoring, including in some further embodiments detection of one or more signal correlated or associated with termination and/or impending termination and/or abatement of effects of one or more substance. For example, in an embodiment, detection of the diminishing of the effects of a substance (e.g. return to heart rate or HRV levels or eye movement patterns observed prior to administration of the substance) results in the initiation of restoration of prominence to visual elements of a virtual or augmented environment (e.g. reversing some effects presented during experience initiation).
In some embodiments, distribution of one or more experience among one or more devices is performed, in some embodiments by one or more Experience Distribution Module (205). In an example embodiment, one or more fist aspect of an experience is delivered through one or more first device, and one or more seconds aspect of an experience is delivered through one or more second device. In an example, the audio comment of an experience is delivered through ambient room speakers and/or headphones, and/or computer speakers, while the visual component is delivered through a projector and/or glasses and/or head mounted display and/or computer or television screen or monitor. In some embodiments, distribution of one or more experience includes transferring presentation of aspects of an experience from one or more first device to one or more second device. In an example, responsive to the detection of the presence of a second device (e.g., a device with super presentation capabilities) delivery of aspects of an experience are transferred from a first to the second device.
In some embodiments, a Experience Delivery System (200; figure 002) may incorporate, manage, or be responsive at least in part to one or more of: Experience Delivery Module (201), Experience Initiation Module (202), Experience Support Module
(203), Experience Conclusion Module (204), Experience Distribution Module (205). In some embodiments Experience Delivery Module (201) and/or Experience Initiation Module (202) and/or Experience Support Module (203) and/or Experience Conclusion Module
(204) and/or Experience Distribution Module (205) are incorporated, at least in part, into Experience Delivery System (200). In some embodiments, Experience Delivery System (200) excludes one or more of: Experience Delivery Module (201), Experience Initiation Module (202), Experience Support Module
(203). Experience Conclusion Module (204), Experience Distribution Module
(205).
In some embodiments, experience delivery and/or experience augmentation and/or experience support may be performed by multiple components described herein, or by other aspects described herein. In some embodiments experience delivery and/or experience augmentation and/or experience support includes receiving and/or requesting and/or incorporating and/or analysing and/or processing one or more of: monitored information, observations, logs, measurements, data, analysis, reports, records, and/or other information acquired from a system service and/or API and/or external source.
- Goals
In some scenarios, establishing and reporting on the progress of goals or objectives can contribute to motivation and engagement of both users and third parties participating in their care. Goals can serve both as objective targets for the results of an experience, or preparation, or stages of an experience or preparation, such as the achievement of a certain measure of calmness or focus before engaging in an experience, or the completion of a specific number or duration of preparations, experiences, or sessions, or improvement in performance on an assessment. Goals and can also serve as motivational tools, by providing easily achievable milestones that can be used to reinforce a sense of progress. The former can provide an important method for highlighting important stages or steps in the staging of elements of a preparation and/or experience, or of a complex and ongoing regimens, while the latter may be of particular importance for both users and third parties, given the novel and unfamiliar nature or many experiences.
In some embodiments, the present technological solution provides methods and systems for managing, formulating, and delivering goals for one or more user and/or third party engaged in one or more of: administration of experience preparation and/or delivery; use and/or operation of one or more experience preparation and/or delivery apparatus and/or device; administration and/or participation on one or more assessment and/or evaluation; user, subject, or recipient of an experience; user, subject, or recipient of a preparation. In some embodiments, such managing, formulating, and delivering is implemented and/or provided by one or more Goal System (300; fig. 003).
Exemplary embodiment: Goal System (300)
In some embodiments, the present technological solution one or more Goal System (300) provides and/or implements methods and systems for managing, formulating, and delivering one or more goal for one or more user and/or third party. In some embodiments such Goal System is responsive to and/or incorporates information received from and/or transmitted by one or more of: monitoring and/or monitored information performed and/or provided in some embodiments by one or more Monitoring System (400); motivation and/or encouragement supplied in some embodiments by one or more Motivation System (500); feedback supplied in some embodiments by one or more Feedback System (600); analysis supplied in some embodiments by one or more Analysis System (700). In some embodiments, one or more experience delivery (e.g., provided or implemented by Experience Delivery System (200)) and/or one or more experience preparation (e.g., provided or implemented by Experience Preparation System (100)) and/or one or more session management (e.g., provided or implemented by Session System (800)) is responsive at least in part to one or more goal or aspects of one or more goal. In some embodiments Goal System (300) and/or goal formulation and/or modification and/or one/or more goal is responsive to and/or incorporates information received from and/or transmitted directly and/or indirectly by other components or aspects described herein.
In some embodiments, one or more aspect of one or more Goal System (300) is, at least in part, implemented in and/or presented through one or more of: one or more virtual and/or augmented environment; one or more virtual environment aspect; one or more augmentation and/or augmentation aspect of one or more augmented environment; one or more digital appliance; one or more personal device; one or more ambient device; one or more intention, one or more touchstone.
In some embodiments one or more goal is associated with one or more user and/or third party. In some embodiments, one or more goal incorporates aspects of and/or is responsive to one or more of: intention, objective, target, milestone, metric, benchmark, achievement, completion, prescription, substance formulation, substance selection, mitigation, stage, session progress, session count, experience duration, experience dosing, substance use, stimulus toleration, skill acquisition, attainment, requirement, reward, incentive, promotion, priority, motivation, report. In some embodiments, goal includes but is not limited to: intention goal, experience goal, touchstone goal, preparation goal, progress goal, mitigation goal, compliance goal, performance goal, third party goal, engagement goal, therapy goal. In some embodiments, one or more goal or goal element is established by one or more third party and/or external entity. In some embodiments, one or more goal is communicated and/or transmitted and/or represented at least in part as one or more aspect of one or more intention. In some embodiments, one or more goal is communicated and/or transmitted and/or represented at least in part as one or more aspect of one or more touchstone. In some embodiments, one or more goal is communicated and/or transmitted and/or represented at least in part as one or more aspect of one or more virtual and/or augmented environment and/or augmentation. In some embodiments, one or more goal is communicated and/or transmitted at least in part as motivation and/or as a component of motivation. In some embodiments, one or more motivation is responsive to one or more goal. In some embodiments, goal includes but is not limited to one or more of: objective, target, requirement, benchmark, milestone. In some embodiments, objective is at least corresponds at least in part to one or more goal. In some embodiments, two or more first goals is balanced, weighted, prioritized or combined directed at producing one or more second goals responsive to one or more of: user achievability, outcome, safety, effectiveness, efficacy, reliability, workload, goal, objective.
In some embodiments, one or more experience goal, associated with one or more experience of one or more user and/or third party is established and/or transmitted and/or communicated. In some embodiments one or more experience goal is responsive at least in part to one or more intention formulation. In an exemplary embodiment on for more experience goal or other goal aspect is responsive to one or more features of one or more intention (e.g. formulated at least in part by Intention Formulation Module (101)). In some embodiments monitoring is responsive to one or more experience goal or other goal. In a further exemplary embodiment, monitoring is directed at assessing shipment of one or more experience goal. In some embodiments such monitoring is performed at least in part proximate to one or more experience, directed at assessing and/or reporting progress responsive to one or more such experience goal. In some embodiments, establishing and/or transmitting and/or communicating of one or more experience goal is performed at least in part by one or more Experience Goal Module (302).
In some embodiments, one or more progress goal, associated with progress of one or more user and/or third party over a specified period of time is established and/or monitored. In some embodiments, progress and/or progress goal includes one or more of: intention attainment, intention correspondence, symptom reduction, contribution, completion, session duration, session number, session sequence, skill acquisition, aversion reduction, stimulus tolerance, experience tolerance, challenge acceptance, achievement, assessment score, challenge. In an exemplary embodiment, a user and/or third party and/or aspect of the present invention establishes a goal of a certain number and/or sequence of sessions completed in a certain amount of time. In a further embodiment completion of such therapy sessions is logged and/or tracked. In a further embodiment reports are generated and/or presented (e.g. as items or changes to attributes of items in a virtual or augmented environment), in some embodiments incorporating progress information responsive to a user's progress. In some embodiments progress includes. In some embodiments, progress and/or achievement relative to a goal is modified and/or communicated in modified form, directed at motivation. In some embodiments, one or more a goal is modified, supplemented and/or added to, directed at motivation. In a further embodiment, completion of such additional goals is conveyed at least in part as a component of motivation (in some embodiments by Motivation System 500 and/or Progress Motivation Module, 502). In some embodiments, establishing and/or monitoring of one or more progress goal is performed at least in part by one or more Progress Goal Module (303).
In some embodiments, one or more third party goal, associated with one or more third party is established and/or monitored. In some embodiments, third party goal includes: third party related experience, third party diversity, third party workload, third party demand, third party communication, third party relationship. In an exemplary embodiment, a third party goal is established, directed at distributing workload aspects associated with one or more user among two or more third parties. In a further exemplary embodiment, identification and/or recruitment of third parties directed at distributing workload is responsive to one or more relationship and/or social connection among one or more third party and/or user. In an exemplary embodiment, a third party goal is established, directed at identification and/or recruitment of one or more third party responsive to one or more related experience and/or knowledge associated with the one or more third party. In some embodiments, related experience and/or knowledge includes related experience and/or knowledge associated with one or more substance and/or subject and/or challenge and/or trauma and/or objective and/or feature of one or/more more aspect of one or more experience and/or virtual environment. In an exemplary embodiment, one or more third party goal is established, directed at identification and/or recruitment of one or more third party responsive to one or more related experience associated with the one or more third party. In some embodiments, establishing and/or monitoring and/or communication of one or more third party goal is performed at least in part by one or more Third Party Goal Module (304).
In some embodiments, one or more performance goal, associated with performance of one or more user and/or third party is established and/or monitored. In some embodiments, establishing and/or monitoring of one or more performance goal is performed at least in part by one or more Performance Goal Module (305).
In some embodiments, one or more mitigation goal, associated with mitigation and/or alleviation and/or reduction of one or more symptom and/or side effect and/or negative outcome associated with one or more user and/or third party is established and/or monitored. In some embodiments, establishing and/or monitoring of one or more mitigation goal is performed at least in part by one or more Mitigation Goal Module (306).
In some embodiments, one or more therapy goal responsive to therapy associated with one or more user is established and/or monitored and/or transmitted. In some embodiments, therapy goal includes one or more of: mitigation goal, dosing goal, intention achievement goal, substance tolerance goal, measured parameter goal, prescribed dosing goal, remission goal, session goal, skill acquisition goal, symptom reduction goal. In some embodiments, therapy goal is responsive to clinical assessment and/or monitoring. In some embodiments, therapy goal is responsive at least in part to mitigation and/or alleviation of one or more condition. In some embodiments, condition includes one or more of: depression, anxiety, addiction, PTSD, cognitive decline, bipolar disorder, cognitive deficit. In some embodiments, establishing and/or monitoring of one or more therapy goal is performed at least in part by one or more Therapy Goal Module (307).
In some embodiments, one or more engagement goal, associated with engagement of one or more user and/or third party is established and/or monitored. In some embodiments, establishing and/or monitoring of one or more engagement goal is performed at least in part by one or more Engagement Goal Module (308).
In some embodiments, one or more compliance goal, associated with compliance of one or more user and/or third party is established and/or monitored. In some embodiments, one or more compliance goal is inconsistent with and/or balanced against one or more therapy goal and/or one or more intention. In an exemplary embodiment, a compliance goal directed at long term compliance and/or participation by one or more user and/or third party experience and/or preparation may include and/or direct the formulation and/or modification of experience and/or preparation to be less demanding and/or challenging and/or fatiguing for one or more user and/or third party. In some embodiments such formulation and/or modification is responsive to monitoring and/or assessment. For example, responsive to monitoring and/or analysis detecting a decline in compliance in a user, existing goals for frequency and/or duration of one or/more experience and/or preparation and/or session may be reduced, directed at defining goals a user is more likely to achieve. In some embodiments, establishing and/or monitoring of one or more compliance goal is performed at least in part by one or more Compliance Goal Module (309).
In some embodiments, a Goal System (300; figure 003) may incorporate, manage, or be responsive at least in part to one or more of: Preparation Goal Module (301) and/or Experience Goal Module (302) and/or Progress Goal Module (303) and/or Third Party Goal Module (304) and/or Performance Goal Module (305) and/or Mitigation Goal Module (306) and/or Therapy Goal Module (307) and/or Engagement Goal Module (308) and/or Compliance Goal Module (309). In some embodiments Preparation Goal Module (301) and/or Experience Goal Module (302) and/or Progress Goal Module
(303) and/or Third Party Goal Module (304) and/or Performance Goal Module (305) and/or Mitigation Goal Module (306) and/or Therapy Goal Module (307) and/or Engagement Goal Module (308) and/or Compliance Goal Module (309). are incorporated, at least in part, into Goal System (300). In some embodiments, Goal System (300) excludes one or more of: Preparation Goal Module (301), Experience Goal Module (302), Progress Goal Module (303), Third Party Goal Module (304), Performance Goal Module (305), Mitigation Goal Module (306), Therapy Goal Module (307), Engagement Goal Module (308), Compliance Goal Module (309).
- Monitoring
In some scenarios, monitoring of users, care givers, or other stakeholders or participants in the administration, management, or other monitoring of experience preparation or experience delivery may identify patterns, inform configuration and delivery of an experience or preparation, inform analysis, contribute to feedback and motivation, assist in the targeting and formulating of assessments or the establishment of goals, and guide the formulation or configuration of aspects of experience preparation or delivery.
In some embodiments, the present technological solution provides methods and systems for monitoring one or more user and/or third party engaged in one or more of administration of experience preparation and/or delivery; use and/or operation of one or more experience preparation and/or delivery apparatus and/or device; administration and/or participation on one or more assessment and/or evaluation; user, subject, or recipient of an experience; user, subject, or recipient of a preparation. In some embodiments, such monitoring is implemented and/or provided by one or more Monitoring System (400; fig. 004).
Exemplary embodiment: Monitoring System (400)
In some embodiments, the present technological solution provides one or more Monitoring System (400) directed at monitoring one or more user of experience preparation and/or experience delivery; and/or one or more third party. In some embodiments such Monitoring System is responsive to and/or incorporates information received from and/or transmitted by one or more of goals and/or objectives supplied in some embodiments by one or more Goal System (300); motivation and/or encouragement supplied in some embodiments by one or more Motivation System (500); feedback supplied in some embodiments by one or more Feedback System (600); analysis supplied in some embodiments by one or more Analysis System (700). In some embodiments, one or more experience delivery (e.g., provided or implemented by Experience Delivery System (200)) and/or one or more experience preparation (e.g., provided or implemented by Experience Preparation System (100)) and/or one or more session management (e.g., provided or implemented by Session System (800)) is responsive to monitoring or aspects of monitoring. In some embodiments Monitoring System(400) and/or monitoring is responsive to and/or incorporates information received from and/or transmitted directly and/or indirectly by other components or aspects described herein.
In some embodiments, one or more aspect of one or more Monitoring System (400) is, at least in part, implemented in and/or presented through one or more of: one or more virtual and/or augmented environment; one or more digital appliance; one or more personal device; one or more ambient device; one or more assay; one or more prescribed test; one or more directed observation by one or more device and/or third party.
In some embodiments, monitoring includes but is not limited to one or more of: user monitoring, symptom monitoring, goal monitoring, experience monitoring, preparation monitoring, progress monitoring, health data monitoring, activity monitoring, engagement monitoring, social monitoring, use monitoring, physiological parameter monitoring, compliance monitoring. In some embodiments, monitoring includes but is not limited to one or more of: measurement, logging, recording, observation, sensing. In some embodiments, monitored information includes but is not limited to one or more of: time, value, range, level, magnitude, light level, audio level, ambient noise, substance use, diet, survey response, voice analysis, voice recording, third party query. In some embodiments monitoring and/or monitored aspects includes one or more of: parameters, values, trends, patterns, monitoring. In some embodiments, monitoring includes or is responsive to analysis of monitoring. In some embodiments, monitoring is responsive at least in part to: history, demographic information, time of day, diagnosis, device interactions, environment, user self-reports, on-line activity, third party assessment.
In some embodiments, monitoring takes place at least in part at one or more times or time periods associated with one or more activity of one or more user and/or third party. In some embodiments monitoring is performed at fixed times or schedules and/or associated with one or more event. In some embodiments one or more of timing, aspect, goals, parameter, metric, threshold, algorithm, method, model, hypothesis, assumption, device, is responsive to one or more schedule, event, observation, detection, phase, session, procedural step. In some embodiments, monitoring is performed at least in part directed at providing information relevant to an analysis, hypotheses, goal, objective, or monitoring target. In an exemplary embodiment, monitoring is performed during or proximate to the occurrence of or more of: preparation, experience delivery, assessment. In an exemplary embodiment monitoring includes monitoring information directed modification of and/or assistance in the formulation of one or more of: experience, goal, motivation, preparation, analysis, session.
In some embodiments, monitoring of one or more user and/or third party is directed at contributing to the formulation of, and/or gathering information relevant to the formulation of, one or more aspect of one or more preparation (e.g., as performed and/or implemented at least in part by one or more Experience Preparation System (100)) of one or more user. In some embodiments, monitoring of one or more user and/or third party is directed at determining one or more aspect of and/or selecting and/or defining and/or formulating and/or filtering and/or modifying and/or suggesting one or more intention (e.g. as formulated and/or presented by one or more Intention Formulation Module (101)) associated with one or more user. In some embodiments, monitoring of one or more user and/or third party is directed at determining one or more aspect of and/or selecting and/or defining and/or formulating and/or filtering and/or modifying and/or suggesting one or more anchor or touchtone (e.g. as formulated and/or presented by one or more Anchor Formulation Module (102)) associated with one or more user. In some embodiments, monitoring of one or more user and/or third party is directed at determining one or more aspect of and/or selecting and/or defining and/or formulating and/or filtering and/or modifying and/or suggesting one or more coaching (e.g. as formulated and/or presented by one or more Preparation Coaching Module (103)) and/or study and/or pathway and/or reflection.
In some embodiments, one or more preparation and/or one or more aspect of one or more preparation is responsive at least in part to one or more monitoring and/or aspect of monitoring and/or analysis (e.g., performed by Analysis System (700)) of monitoring. In some embodiments, one or more intention and/or one or more aspect of one or more intention is responsive at least in part to one or more monitoring and/or aspects of monitoring and/or analysis of monitoring. In some embodiments one or more feature and/or parameter and/or statement and/or representation and/or association and/or option and/or attribute and/or wording and/or visual aspect and/or audio aspect and/or category and/or tone and/or goal and/or aspiration and/or affect and/or objective and/or complexity and/or occurrence of one or more intention is responsive to monitoring and/or analysis of monitoring. In some embodiments, one or more anchor or touchstone and/or one or more aspect of one or more anchor or touchstone is responsive at least in part to one or more monitoring and/or aspects of monitoring and/or analysis of monitoring. In some embodiments one or more feature and/or parameter and/or visual representation and/or style and/or association and/or option and/or attribute and/or audio aspect and/or visual aspect and/or character and/or category and/or affordance and/or behavior and/or occurrence and/or environment of one or more anchor or touchstone is responsive to monitoring and/or analysis of monitoring.
In some scenarios, monitoring can assist in the formulation of achievable or likely achievable intentions, or inventions suited to a user or their context. In some embodiments, one or more aspects associated with stress levels (e.g., by one or more Physical Monitoring Module (401) and/or Symptom Monitoring Module (402) and/or Health Data Monitoring Module (404) and/or Monitoring System (400)) of a user is monitored directed at determining the appropriateness and/or achievability and/or suitability and/or likelihood of success of an intention associated with achieving low stress levels for the user. In some embodiments, aspect of an intention associated with achieving low stress levels is responsive to monitoring of one or more aspect associated with and/or indicative of stress of one or more user. In an exemplary embodiment, measures of a user's historial stress or measures of a user's stress proximate to the formulation of an intention or the delivery of an experience are monitored, and the user experience through which the user formulates an intention is configured to limit, avoid, or discourage the construction of intentions with goals linked to achieving low stress levels, in particular, such goals that monitoring (and possible analysis of monitoring) indicates have a low likelihood of being achievable, base on the such monitoring of aspects associated with stress. In a further example, the user experience through which the user formulates an intention may be modified to encourage or facilitate the selection or formulation of an intention commensurate with limiting the magnitude of stress reduction from monitored stress levels. For example, if a user formulating an intention of "I will eliminate all stress" is observed by monitoring to exhibit high stress levels or correlates of high stress levels, that user may then be directed by the intention formulation user experience (e.g., as implemented by Intention Formulation Module (101)) to a likely more achievable intention such as "I can reduce stress" or "I will make the best effort to lower stress".
In some scenarios, formulation of intentions that challenge a user can have a therapeutic or enhanced effect. In such scenarios, monitoring can assist in the formulation of challenging intentions. In some embodiments, one or more aspect associated with stress levels or discomfort or anxiety or fear of a user is monitored proximate to the formulation of an intention, directed at determining and/or assisting in the formulation of a challenging intention. In some embodiments, one or more aspects associated with stress levels or discomfort or anxiety or fear of a user is monitored directed at assisting in the formulation of a challenging intention. In some embodiments, aspects of an intention are responsive to monitoring of user aspects associated with and/or indicative of stress and/or fear and/or anxiety and/or discomfort. In an exemplary embodiment, measures of a user's stress and/or fear and/or anxiety and/or discomfort are monitored, and the user experience through which the user formulates an intention is configured to facilitate the formulation of goals associated with an increase in stress and/or fear and/or anxiety and/or discomfort; and/or to discourage the formulation of goals associated with a reduction in stress and/or fear and/or anxiety and/or discomfort; and/or to facilitate the formulation of goals associated with a ranges of observed and/or monitored stress and/or fear and/or anxiety and/or discomfort, such ranges known to be and/or suspected of being associated with challenging goals and/or tasks and/or objectives. In a further exemplary embodiment, such ranges are associated with goals and/or tasks and/or objectives that are likely achievable.
In some scenarios, an experience can be made more effective or more likely to succeed in assisting with or supporting the achievement of an intention. In such scenarios, monitoring can assist in the formulation of an experience with increased likelihood of supporting an intention, or of achieving an intention. In some embodiments, physical, symptom, or health data aspects (including medical records and/or third party reports or inputs) are monitored, directed at selecting and/or modifying and/or configuring and/or adjusting one or more experience or aspect of an experience. In a further embodiment such selecting and/or modifying and/or configuring and/or adjusting is directed at least in part at formulation of one or more experience associated with increased likelihood of achieving success and/or favorable outcome for one or more intention. In some embodiments, monitored aspects are compared to and/or correlated with information gathered from one or more user and/or from one or more database of users and/or from one or more database of research containing associations of two or more of: one or more monitored aspect; one or more intention and/or intention characteristic (e.g, affect, wording, goal, etc.); one or more experience aspect (e.g., dosing, duration, substance, environment, combination, etc.). In a further embodiment, modifications to one and/or formulation of one or more experience or aspect of one or more experience are identified and/or selected and/or and/or proposed and/or performed, directed at formulation and/or delivery of one or more experience for which such associations and/or analysis of such associations indicate a high or increased likelihood of supporting or achieving an intention. In some embodiments, one or more such modification is proposed to one or more third party.
In an exemplary embodiment, monitoring is directed at confirming and/or characterizing and/or identifying substance effect. For example, in some embodiments, monitoring of physical aspects including but not limited to one or more of pupil dilation, eye movement, head movement, breathing rate, heart rate, HRV, blood pressure, reaction time, muscle tone, is directed at confirming and/or increasing confidence in the effect of an ingested substance.
In an exemplary embodiment, monitoring is directed at identifying opportunities for successful delivery of preparation and/or other aspects of preparation, experience, instructions, guidance, communication, at least in part through one or more apparatus configured to deliver one or more experience and/or preparation. For example, monitoring may be directed at identifying one or more of user attention, user focus, user alertness, directed at timing and/or locating and/or configuring the display or delivery of one or more aspect of preparation and/or experience.
In some embodiments monitoring is communicated to a system that contributes to the operation of an automated interaction with a user and/or third party. In an exemplary embodiment, monitored information is communicated and/or elicited or requested form one or more user by a system operating a conversational interaction (e.g., chat bot, digitally and/or programmatically presented character, voice, virtual object, augmentation, overlay ,etc.) with a user or third party.
In some embodiments monitoring occurs in association with and/or responsive to one or more of: experience preparation, experience delivery, session management.
In some embodiments monitoring is performed passively and/or automatically. In some embodiments one or more users and/or third party is prompted and/or scheduled to provide information (e.g. instructions) related to performing monitoring and/or facilitate monitoring (e.g. by completing an assessment task or donning a specific measurement apparatus, interacting with a specific virtual or digitally presented element, interacting with a specific augmentation, interacting with a specific user interface affordance). In some embodiments, one or more third party is prompted and/or scheduled to facilitate monitoring. In some embodiments, monitoring includes monitored information. In some embodiments, one or more monitoring module (e.g., Health Data Monitoring Module, 404, Activity Monitoring Module, 406, etc. and/or Monitoring System, 400) is implemented at least in part on and/or at least part as, a component running at least in part on a personal device and/or computing device. In some embodiments, one or more monitoring module aggregates monitoring and/or other data from connected and/or operably coupled devices. In some embodiments, connected device refers to or incorporates or constitutes one or more component of: one or more components of one or more experience delivery device and/or experience preparation device or apparatus. In some embodiments, monitoring is performed at least in part by one or more experience delivery device. In some embodiments, a one or more monitoring module is implemented at least in part on one or more experience preparation and/or experience preparation delivery device. In an exemplary embodiment, monitoring is performed at least in part by one or more of: one or more augmented reality apparatus; one or more virtual reality apparatus; one or more personal device and/or household and/or environmental device, operably coupled and/or wirelessly and/or physically connected to one or more augmented reality and/or virtual reality apparatus.
In some embodiments, physical monitoring of one or more user and/or third party is performed. In some embodiments physical monitoring includes one or more of: physical appearance, physiological response, skin tone, tidiness, apparel, hygiene, alertness, physical features, reaction, position, movement, posture, strength. In some embodiments, physical monitoring incorporates user context information and/or user health data and/or assessment and/or environment. In some embodiments, physical monitoring is directed at identifying physical aspects and/or features indicative of one or more of: experience effect, identity, substance effect, preparation effect, affect, progress, engagement, frustration, fatigue. In some embodiments, physical monitoring is performed at least in part using one or more of: camera, image capture device, motion sensor, posture sensor, activity sensor. In some embodiments, progress monitoring of one or more user and/or third party is performed, in some embodiments by one or more Physical Monitoring Module (401).
In some embodiments, symptom monitoring of one or more user and/or third party is performed, in some embodiments by one or more Symptom Monitoring Module (402). In some embodiments, progress monitoring of one or more user and/or third party is performed, in some embodiments by one or more Progress Monitoring Module (403) In some embodiments, health data monitoring of one or more user and/or third party is performed. In some embodiments health data monitoring includes one or more of: heart rate, blood pressure, HRV, blood oxygen, GSR, step count, stand minutes, sleep duration, sleep analysis. In some embodiments, health data monitoring incorporates and/or includes physical monitoring and/or analysis and/or assessment. In some embodiments, health data monitoring is directed at identifying health data aspects and/or features and/or correlates indicative of one or more of: symptom progression, treatment effectiveness, warning sign, treatment response, physiological response. In some embodiments, health data monitoring is performed at least in part using one or more of: imaging device, consumer health device, medical apparatus, implanted device, remote device, experience delivery apparatus, preparation delivery apparatus. In some embodiments health data monitoring is performed by and/or transmitted by and/or requested from a system service or API. In some embodiments, health data monitoring includes all or part of information available through and/or gathered by one or more service, third party, external technology, external module, and/or API. In some embodiments monitoring includes and/or incorporates and/or is responsive to, medical and/or health related records, including but not limited to electronic medical records or electronic health records. In some embodiments, health data monitoring is performed at least in part by one or more Health Data Monitoring Module (404).
In some embodiments, usage monitoring of one or more user and/or third party is performed. In an exemplary embodiment, logs and/or histories of one or more user's preparation and/or experience are generated in part by monitoring. In some embodiments monitoring is directed at least in part to identifying patterns of use., In some embodiments monitoring is directed at formulating schedules and/or dosing likely to improve compliance and/or future usage. For example, responsive to detecting effective preparation during a particular time of day, future preparation sessions may be scheduled and/or suggested to one or more user and/or third party at similar and/or related times of day. In some embodiments, usage monitoring is performed at least in part by one or more Usage Monitoring Module (405).
In some embodiments, monitoring includes monitoring of activity and/or actigraphy of one or more user and/or third party. In some embodiments, activity and/or actigraphy include monitoring of one or more of: acceleration, gravity, location, position, orientation. In some embodiments measurements and/or observations are made of one or more body parts. In some embodiments, actigraphic measures are computed from actigraphic observations. In some embodiments, monitoring of activity and/or actigraphy is performed and/or managed at least in part by one or more Activity Monitoring Module (406).
In some embodiments, a Monitoring System (400; figure 004) may incorporate, manage, or be responsive at least in part to one or more of: Physical Monitoring Module (401), Symptom Monitoring Module (402), Progress Monitoring Module (403), Health Data Monitoring Module (404), Usage Monitoring Module (405), Activity Monitoring Module (406), Engagement Monitoring Module (407), Compliance Monitoring Module (408), Environment Monitoring Module (409). In some embodiments Physical Monitoring Module (401) and/or Symptom Monitoring Module (402) and/or Progress Monitoring Module (403) and/or Health Data Monitoring Module (404) and/or Usage Monitoring Module
(405) and/or Activity Monitoring Module (406) and/or Engagement Monitoring Module (407) and/or Compliance Monitoring Module (408) and/or Environment Monitoring Module (409) are incorporated, at least in part, into Monitoring System (400). In some embodiments, Monitoring System (400) excludes one or more of: Physical Monitoring Module (401), Symptom Monitoring Module (402), Progress Monitoring Module (403), Health Data Monitoring Module (404), Usage Monitoring Module (405), Activity Monitoring Module (406), Engagement Monitoring Module (407), Compliance Monitoring Module (408), Environment Monitoring Module (409).
In some embodiments, monitoring may be performed by multiple components described herein, or by other aspects described herein. In some embodiments monitoring includes receiving and/or requesting and/or incorporating and/or analysing and/or processing one or more of: monitored information, observations, logs, measurements, data, analysis, reports, records, and/or other information acquired from a system service and/or API and/or external source.
- Motivation
In some scenarios, motivation formulated for and provided to users, care givers, or other stakeholders or participants in the administration, monitoring, or management associated with experience preparation or experience delivery may encourage engagement, reduce negative consequences or side effects, frequency and duration and enjoyment of use, or otherwise improve outcomes associated with experience and/or preparation and/or associated therapies. In some scenarios, motivation may reduce or mitigate the challenges and burdens associated with both an experience of set of experiences as well any conditions it is directed at addressing, and may additionally encourage other activities or interventions that work in conjunction with the an experience or preparation. Similarly, in some scenarios, challenges or obstacles faced by users or third parties, such as those associated with disease symptoms, may interfere with or disrupt the successful administration of experience or preparation or related therapies. In such scenarios, motivation, encouragement, and support may help in overcoming or facing such obstacles and challenges. For example, users may find that the experience of persistent symptoms make it difficult and discouraging to assess or experience the usefulness of an experience. In such scenarios, providing encouragement regarding the relative success of an experience, or instructing care partners in managing a user's encouragement, may result in improved engagement or compliance or outcomes. In other examples, care partners themselves face burdens and challenges in supporting users, and supporting and rewarding them in that role may improve their engagement and participation, and result in better therapeutic outcomes for the users they support.
In some embodiments, the present technological solution provides methods and systems directed at motivating and/or encouraging and/or guiding one or more users and/or third parties in one or more of: administration of experience and/or preparation, use and/or operation of one or more experience and/or preparation delivery apparatus and/or device and/or system, use and/or administration of one or more combined therapy, administration and/or participation on one or more assessment and/or evaluation, monitoring and/or managing and/or assessing aspects of experience and/or preparation or and/or treated conditions. In some embodiments, such motivating and/or encouraging and/or guiding is implemented and/or provided by one or more Motivation System (500; fig 005).
Exemplary embodiment: Motivation System (500)
In some embodiments, the present technological solution provides one or more Motivation System (500) directed at providing motivation to one or more user of experience preparation and/or experience delivery, and/or one or more third party. In some embodiments such Motivation System is responsive to and/or incorporates information received from and/or transmitted by one or more of: goals and/or objectives supplied in some embodiments by one or more Goal System (300); monitoring supplied in some embodiments by one or more Monitoring System (400); feedback supplied in some embodiments by one or more Feedback System (600); analysis supplied in some embodiments by one or more Analysis System (700), session information supplied in some embodiments by one or more Session System (800). In some embodiments, one or more experience delivery (e.g., provided or implemented by Experience Delivery System (200)) and/or one or more experience preparation (e.g., provided or implemented by Experience Preparation System (100)) and/or one or more session management (e.g., provided or implemented by Session System (800)), and/or one or more goal (e.g., provided or implemented by Goal System (300)), and/or one or more feedback (e.g., provided or implemented by Feedback System (600)) is responsive to motivation or aspects of motivation. In some embodiments Motivation System (500) and/or motivation is responsive to and/or incorporates information received from and/or transmitted directly and/or indirectly by other components or aspects described herein.
In some embodiments, the present disclosure provides for motivating users or third parties engaged in one or more experience and/or preparation and/or related and/or associated activities. In further embodiments the disclosure provides such motivation responsive to the delivery of one or more substance and/or experience and/or situational challenge and/or event and/or training and/or skills acquisition, or responsive to one or more of: monitoring, analysis, assessment, goals, feedback. In some embodiments, motivation incorporates or consists of one or more of: monitoring, analysis, assessment, goals, feedback.
In some embodiments, motivation is generated and/or distributed and/or authored and/or scheduled by a third party. In some embodiments motivation is delivered and/or formulated at least in part by an automated or semi-automated system. In some embodiments motivation is communicated or presented through a programmatic interaction with one or more users and/or third parties. In an exemplary embodiment, feedback is communicated at least in part by a chatbot or chatbot component interacting with a user and/or third party. In some embodiments, motivation is presented through aspects and/or modification of a virtual environment and/or augmentation. In some embodiments, motivation is presented at least in part through a presentation of audio in a virtual and/or augmented environment, including but not limited to a graphical representation of audio. In a further embodiment such graphical representation is presented in conjunction with corresponding audio, including content directed at motivation and/or instruction.
In some embodiments, motivation may include instructions on use (or links to instruction on use), reminders or notifications, calendar events, rewards, progress indicators, comparisons with targets or goals, comparisons with other users or target populations of users or demographic groups. In an exemplary embodiment, motivation is provided to one or more users and/or third parties. In some embodiments, motivation is presented and/or communicated on a personal device (e.g., a phone, pad, watch, wearable, or laptop) associated with an experience delivery device and/or preparation delivery device and/or with one or more user and/or with one or more third party. In some embodiments, motivation is presented and/or communicated on a personal or other device associated with a third party associated with one more of: one or more delivery device, one or more users.
In some embodiments, one or more aspect of one or more Motivation System (500) is, at least in part, implemented in and/or presented through one or more of: one or more virtual and/or augmented environment; one or more digital apparatus; one or more personal device; one or more ambient device; one or more connected device; one or more paired device; one or more user and/or third party associated device.
In some embodiments, motivation is formulated and/or transmitted, directed at facilitating the achievement of one or more goal by one or more user and/or third party. In some embodiments, one or more goal corresponds to one or more intention. In some embodiments one or more goal is responsive to one or more intention. In an embodiment, one or more intention is processed to formulate one or more goal. In a further embodiment, motivation is formulated responsive to the one or more goal and/or one or more intention. In some embodiments, one or more goal is formulated corresponding to one or more measurable aspect of one or more intention. In an embodiment, one or more goal is formulated responsive to one or more identified measurable measurable aspect of an intention. In an exemplary embodiment, the one or more identified measurable aspect is monitored (e.g., by Monitoring System (400)) and compared to the one or more goal. In a further exemplary embodiment comparisons between the one or more monitored measurable aspect and the one or more goal responsive to an intention are formulated and/or reported to a user or third party as motivation. In some embodiments, motivation is formulated and/or transmitted by one or more Goal Motivation Module (501).
In some embodiments, motivation is formulated and/or transmitted, directed at enhancing and/or improving engagement of one or more user and/or third party. In some embodiments, motivation is formulated and/or transmitted, responsive to measures of engagement, including but not limited to monitored measures of engagement (e.g., as monitored by Monitoring System (400) or Engagement Monitoring Module (407)). In some embodiments, motivation is formulated and/or transmitted by one or more Engagement Motivation Module (502).
In some embodiments, motivation is formulated and/or transmitted, directed at improving and/or accelerating the progress of one or more user. In some embodiments, motivation is formulated and/or transmitted, responsive to measures of progress, including but not limited to monitored measures of progress (e.g., as monitored by Monitoring System (400) or Progress Monitoring Module (403)). In some embodiments, motivation is formulated and/or transmitted by one or more Progress Motivation Module (503).
In some embodiments, Motivation System (500; fig 005) may incorporate, manage, or be responsive at least in part to one or more of: Progress Motivation Module (502) and/or Goal Motivation Module (501) and/or Engagement Motivation Module (503). In some embodiments Goal Motivation Module (501) and/or Progress Motivation Module (502) and/or User Engagement Motivation Module (503) is incorporated, at least in part, into Motivation System (500). In some embodiments, Motivation System
(500) excludes one or more of: Progress Motivation Module (502) and/or Goal Motivation Module (501) and/or Engagement Motivation Module (503).
In some embodiments, motivation may be performed by multiple components described herein, or by other aspects described herein. In some embodiments motivation includes receiving and/or requesting and/or incorporating and/or analyzing and/or processing one or more of: monitored information, observations, logs, measurements, data, analysis, reports, records, and/or other information acquired from a system service and/or API and/or external source. In some embodiments motivation incorporates or is responsive to feedback and/or monitoring.
- Feedback
In some scenarios, feedback provided to and/or solicited and/or received from users, care givers, or other stakeholders or participants in the administration, management, or other feedback associated with experience preparation or experience delivery, is an important source of information about progress, achievement, intention success, compliance, engagement, safety, and other aspects of an experience, a series of experiences, or related activities. Such feedback may consist largely of status information or may include extensive analysis or may be modified or crafted towards an objective such as motivation, improving compliance, guiding an experience, shaping the formulation of an intention, constructing an anchor or touchstone, or selecting a program of sessions. Feedback can also serve as an important channel for third parties (e.g., caregivers, care partners, clinicians and payers or providers) to track aspects of both the progress and behavior of users.
In some embodiments, the present technological solution provides methods and systems directed at providing feedback to users and/or third parties engaged in one or more of: administration of experience preparation and/or delivery; use and/or operation of one or more experience preparation and/or delivery apparatus and/or device; administration and/or participation on one or more assessment and/or evaluation; user, subject, or recipient of an experience; user, subject, or recipient of a preparation. In some embodiments, such feedback is implemented and/or provided and/or transmitted by one or more Feedback System (600; fig. 006).
Exemplary embodiment: Feedback System (600)
In some embodiments, the present technological solution provides one or more Feedback System (600) directed at providing and/or formulating feedback to one or more user of experience preparation and/or experience delivery, and/or one or more third party. In some embodiments such Feedback System is responsive to and/or incorporates information received from and/or transmitted by one or more of: goals and/or objectives supplied in some embodiments by one or more Goal System (300); monitoring supplied in some embodiments by one or more Monitoring System (400); motivation and/or encouragement supplied in some embodiments by one or more Motivation System (500); analysis supplied in some embodiments by one or more Analysis System (700). In some embodiments, one or more experience delivery (e.g., provided or implemented by Experience Delivery System (200)) and/or one or more experience preparation (e.g., provided or implemented by Experience Preparation System (100)) and/or one or more session management (e.g., provided or implemented by Session System (800)) is responsive to feedback or aspects of feedback. In some embodiments Feedback System (600) and/or feedback is responsive to and/or incorporates information received from and/or transmitted directly and/or indirectly by other components or aspects described herein.
In some embodiments, one or more aspect of one or more Feedback System is, at least in part, implemented in and/or presented through one or more of: one or more virtual and/or augmented environment; one or more digital appliance; one or more personal device; one or more ambient device; one more communication; one or avatar; one or more anchor or touchstone; one or more message; one or more report; one or more directed observation by one or more device and/or third party. In some embodiments, feedback includes but is not limited to one or more of: annotation, assessment, prompt, status, instruction, report, summary, communication, log, blog, message, graphic, image, social media message, status, goal, status and/or other information related to one or more goal, modified and/or unmodified monitored information, modified and/or unmodified analysis, modified and/or unmodified goal, motivation, values and/or summaries of values of measurements or monitoring, notification, guidance, associations, interaction, warning, alert, reminder, dialog.
In some embodiments, feedback incorporates and/or is responsive to one or more of: progress, motivation, analysis, monitoring. In some embodiments, feedback is responsive at least in part to monitoring and/or analysis. In some embodiments, feedback includes instructions, operation, use, and/or guidance in the administration of one or more of: experience, preparation, session, operation of one or more experience or preparation delivery device or apparatus, augmented reality device, virtual reality device, virtual reality environment, augmented reality environment.
In some embodiments feedback is delivered to one or more of: one or more user and/or one or more third party. In some embodiments, feedback is customized and/or modified responsive to input from one or more user and/or third party.
In some embodiments, feedback can include reports to a user and/or to a third party regarding aspects of one or more experience and/or preparation. In some embodiments feedback may be provided on and/or be incorporated into aspects of a virtual and/or augmented experience and/or interface. In some embodiments feedback may be provided on a secondary device (such as a phone or tablet), or remotely (e.g. on a console or other device associated with a third party). In some embodiments, feedback is provided during and/or proximate to an experience and/or preparation. In some embodiments feedback is provided at times preceding or following an experience and/or preparation.
In some embodiments, feedback is customized directed at motivating one or more user and/or third party. In some embodiments, feedback is customized directed at providing motivation. In some embodiments, feedback is customized directed at reducing workload and/or summarizing information and/or improving presentation and/or providing highlights. In some embodiments feedback is delivered responsive to detection of one or more opportunity to improve one or more of: progress, performance, compliance, engagement, experience outcome, experience completion, experience safety, experience engagement, intention suitability, intention achievability, anchor or touchstone suitability, anchor or touchstone effectiveness.
In some embodiments feedback incorporates, and/or is augmented by and/or is responsive to: one or more of: analysis, monitoring. In some embodiments, feedback incorporates or consists of processed or unprocessed monitored information or analysis.
In some embodiments, feedback is communicated or presented to one or more user engaged in formulating an intention and/or anchor or touchstone. In some embodiments, feedback is communicated or presented to a third party, including but not limited to a clinician, delivery facility staff, therapy component provider, experience component provider, library contributor, caregiver, payor, provider, researcher, coach, system manufacturer or developer, device operator, device manufacture, employer, family member, researcher, health agency.
In some embodiments feedback is communicated or presented through a programmatic interaction with a user or third party responsive at least in part to monitored information. In an exemplary embodiment, feedback is communicated by a chatbot or chatbot component interacting with a user or caregiver.
In some embodiments, feedback is provided to two or more parties in combination. In some embodiments, providing feedback in combination to two or more parties includes providing a first feedback to a first party and a second feedback to a second party. In some embodiments providing feedback in combination to two or more parties includes providing a first feedback proximate to a second feedback. In some embodiments providing feedback in combination to two or more parties includes providing a second feedback responsive to a first feedback. In an exemplary embodiment, a user is presented on a personal device (such as a phone or tablet) connected or associated with the a device delivering an experience or preparation with information responsive to their use of the delivery device and/or a summary of the changes in one or more achievement and/or and/or intention accomplishment and/or symptom and/or progress measure and/or assessment result, or a combination of these. In an exemplary embodiment, a caregiver is presented on a web dashboard linked to one users engaged in one or more experience or preparation, or with summaries of the changes one or more symptom and/or progress measure and/or assessment result, or a combination of these.
In some embodiments, feedback includes input information provided by one or more user and/or third party. In some embodiments one or user provides input information responsive to one or more of: prompt, assessment, motivation, feedback delivered and/or presented to user and/or third party. In some embodiments input information includes but is not limited to one or more of: symptom report, annotation, assessment, diary entry, description, blog, status report, communi cation. In some embodiments, one or more of: preparation, intention anchor or touchstone, experience, preparation aspect, experience aspect, analysis, motivation, goal is responsive to input information and/or feedback. In some embodiments requests for and/or receipt of and/or management of input and/or input information is provided by one or more component of Feedback System (600). In an exemplary embodiment, a user provides annotation following a session and/o experience and/or preparation. In some embodiments such annotation is provided responsive to a prompt, delivered at least in part to a user and/or third party. In some embodiments, one or more prompt is delivered and/or scheduled and/or formulated responsive to monitoring. In an exemplary embodiment, a prompt is delivered and/or scheduled and/or formulated responsive to an observation of one or more increased risk factors associated with an experience or aspect of an experience.
In some embodiments, feedback responsive to and/or delivered proximate to and/or incorporated into aspects of preparation is performed. In some embodiments preparation feedback includes one or more of: one or more suggested intention aspect and/or modification, one or more suggested anchor or touchstone aspect and/or modification, experience selection and/or attribute proposals, session scheduling and/or sequencing and/or attribute proposals. In some embodiments feedback is delivered in association with one or more of: intention, anchor or touchstone, virtual environment entity, augmentation. In an exemplary embodiment, feedback is provided in the form of one or more suggested aspect. For example, during the construction of an anchor, a user may be presented with anchors or touchstones or with anchor or touchstone features emphasized or prioritized. In some embodiments such feedback is directed at formulating an intention and/or anchor or touchstone responsive to monitoring and/or motivation and/or feedback (e.g. from one or more user and/or third party) and/or analysis. For example, during the construction of an intention, aspects of the experience used to constant the intention (e.g., as implemented at least in part by Intention Formulation Module (101)) may be modified, directed at guiding the user towards the construction of and/or increasing the likelihood of the construction of an intention likely to be successful and/or effective. In some embodiments such modifying directed at guiding is responsive to one or more aspect of a scheduled or planned experience. In some embodiments, feedback responsive to and/or delivered proximate to and/or incorporated into aspects of preparation is performed at least in part by one or more Preparation Feedback Module (601).
In some embodiments, feedback responsive to and/or delivered proximate to and/or incorporated into aspects of one or more experience is performed. In some embodiments experience feedback includes: one or more suggested experience aspect and/or modification, one or more suggested substance aspect and/or modification, substance selection and/or attribute proposals, substance dosing, experience environment aspects, experience duration, experience scheduling, experience support, experience monitoring, supporting third party. In some embodiments feedback is delivered and/or solicited in association with one or more of: intention, anchor or touchstone, virtual environment entity, augmentation. In an exemplary embodiment, feedback is provided by modifying an aspect of an anchor or touchstone, such modification directed at one or more of: notifying a user, alerting a user, transmitting to a user information responsive to one or more aspect of an ongoing experience. In a further embodiment, such feedback is responsive to one or more aspect, including but not limited to monitoring and/or analysis, of an experience with which such an anchor or touchstone is associated. For example, during an experience and responsive to monitoring of a risk factor associated with a substance administered proximate to the experience, modifications of an anchor or touchstone may be performed (such as highlighting or other aspect associated with increased visibility) directed at increased likelihood of attracting user attention, and/or conveying risk factor related information, and/or providing other feedback. In some embodiments, feedback responsive to and/or delivered proximate to and/or incorporated into aspects of one or more experience is performed at least in part by one or more Experience Feedback Module (602).
In some embodiments, feedback is provided to one and/or solicited and incorporated from one or more user, at least in part by one or more User Feedback Module (603). In some embodiments, feedback is provided to and/or elicited from and/or received from one or more third party. In an exemplary embodiment, feedback to third parties, including but not limited to care givers, supporter, partners, care partners, is provided directed at informing one or more third party of one or more aspects associated with a user and/or experience and/or preparation. In some embodiments feedback provided to and/or elicited from and/or received from one or more third party is managed and/or transmitted by Third Party Feedback Module (604). In some embodiments, a Feedback System (600; figure 006) may incorporate, manage, or be responsive at least in part to one or more of: Preparation Feedback Module (601), Experience Feedback Module (602), User Feedback Module (603), Third Party Feedback Module (604). In some embodiments Preparation Feedback Module (601) and/or Experience Feedback Module (602) and/or User Feedback Module (603) and/or Third Party Feedback Module (604) are incorporated, at least in part, into Monitoring System (400). In some embodiments, Monitoring System (400) excludes one or more of Preparation Feedback Module (601), Experience Feedback Module (602), User Feedback Module (603), Third Party Feedback Module (604).
In some embodiments, feedback may be performed by multiple components described herein, or by other aspects described herein. In some embodiments feedback includes receiving and/or requesting and/or incorporating and/or analysing and/or processing one or more of monitored information, observations, logs, measurements, data, analysis, reports, records, and/or other information acquired from a system service and/or API and/or external source.
- Analysis
In some scenarios, analysis of one or more aspects of one or more experience and/or one or more preparation and/or one or more session, may provide insights and usefully inform delivery, formulation, and configuration preparation and/or experience, and improve outcomes. Analysis may also inform aspects of feedback and monitoring, and provide crucial information to users, care partners, and other stakeholders or participants in the administration preparations, experiences, and related therapies.
In some embodiments, the present technological solution provides methods and systems directed at performing, reporting, improving and developing analysis, including the production of specific novel summary measures of analysis, presentation of analysis or aspects of analysis through virtual environment modifications, and at formulating and testing hypotheses.
Exemplary embodiment: Analysis System (700)
In some embodiments, the present technological solution provides one or more Analysis System (700; fig 007) directed at performing analysis of one or more of: experience, preparation, user, session, outcome, therapy. In some embodiments, analysis includes one or more of: analysis of effectiveness of one or more experience and/or preparation and/or combination therapy, analysis of delivery of an experience to one or more user, analysis of one or more combination therapy, analysis of compliance of one or more user and/or third party, analysis of delivery of one or more preparation effectiveness and/or outcome, analysis of one or more goal associated with one or more user and/or third party, analysis of actigraphy associated with one or more user and/or third party. In some embodiments analysis includes and/or is responsive to identification of one or more opportunity and/or hypothesis associated with one or more preparation and/or experience and/or combination therapy.
In some embodiments Analysis System (700) is responsive to and/or incorporates information received from and/or transmitted by one or more of: goals and/or objectives supplied in some embodiments by one or more Goal System (300); monitoring supplied in some embodiments by one or more Monitoring System (400); motivation and/or encouragement supplied in some embodiments by one or more Motivation System (500); feedback supplied in some embodiments by one or more Feedback System (600)). In some embodiments, one or more experience delivery (e.g., provided or implemented by Experience Delivery System (200)) and/or one or more experience preparation (e.g., provided or implemented by Experience Preparation System (100)) and/or one or more session management (e.g., provided or implemented by Session System (800)) and/or one or more goal (e.g., provided or implemented by Goal System (300)) and/or one or more motivation (e.g., provided or implemented by Motivation System (500)) and/or one or more feedback (e.g., provided or implemented by Feedback System (600)) is responsive to analysis or aspects of analysis. In some embodiments Analysis System (700) and/or analysis is responsive to and/or incorporates information received from and/or transmitted directly and/or indirectly by other components or aspects described herein.
In some embodiments, analysis includes generation of measures, including but not limited to: distributions, summary statistics, curve fit, model fit, parameters characterizing curve and/or model fit. In some embodiments, analysis includes comparing measures generated by analysis responsive to one or more of: varying preparation aspects, varying experience substance, varying experience aspects, patterns of session delivery, patterns of device usage, combination therapy patterns, third party participation. In some embodiments, analysis includes associating measures generated by analysis with one or more of: experience configuration, experience parameters, experience and/or session scheduling, combination therapy, third party participation, user state, user demographics, user engagement, user compliance. In some embodiments, analysis is used at least in part to determine, adjust, modify, and/or select one or more of: experience parameters, experience modalities, opportunities for scheduling and/or delivering experience, goals, devices for use in an experience, virtual environment attributes, locations for delivery of experience and/or preparation, environmental adjustments associated with experience and/or preparation, user state adjustments associated with experience and/or preparation, activities for use in conjunction with experience and/or preparation, third party role in experience and/or preparation. In some embodiments, such use of analysis to determine, adjust, modify, and/or select is used in conjunction with information responsive to one or more of: user and/or third party history, goal, intention, anchor or touchstone, location, profile, preferences, diagnosis, skill objective, therapy objective, task, activity, relationship, assessment, test results, feedback, observation, prognosis, reports, device use history, treatment history. In some embodiments, such use of analysis to determine, adjust, modify, and/or select is used in conjunction with information responsive to one or more of: available devices, virtual and/or augmentation attributes of available devices, substance characteristics, substance availability, substance regulatory aspects, substance side effects, substance interactions, audio environment information, visual environment information, user context information, third party context information. In an exemplary embodiment, one or more anchor or touchstone and/or one or more experience, and/or one or more opportunities for experience and/or preparation delivery, and/or parameters associated with effective and/or improved outcomes as assessed at least in part by patterns in analysis, are presented and/or suggested to users and/or third parties. In some embodiments such presenting and/or suggesting is presented at least in part in a virtual or augmented environment.
In some embodiments, analysis from two or more users is aggregated, directed at identifying population or demographic patterns related to analysis and associations between program parameters or other aspects of delivery and/or configuration of experience and/or preparation and/or combination therapy. In some embodiments one or more analysis associated with a single user is used to identify user-specific patterns. In some embodiments, analysis and/or results of analysis are used to inform, for one or more user or populations of users, one or more of: selection of parameters and/or values; selection of substances, dosing of substances, anchor or touchstone and/or anchor or touchstone options, virtual environment attributes, experience delivery device, schedules; motivations; communications with user and/or third party. In some embodiments analysis is performed either locally and/or on a server. In some embodiments, analysis or results of analysis may be reported to users, care givers, healthcare providers, or other third parties.
In some embodiments, one or more of dosing, substance selection, experience aspect, preparation aspect, or other aspect are responsive at least in part to analyses and/or comparisons of two or more analyses. In an exemplary embodiment, varying combinations of experience environment aspects are used during different time periods and subsequent experience environment aspects are selected at least in part based on comparison of analyses among at least some of those periods. In an exemplary embodiment, experience environment aspects are selected to optimize, improve, and/or enhance one or more measures of symptom reduction and/or performance improvement and/or compliance and/or and/or achievement of intention and/or achievement of goal and/or engagement as assessed at least in part by analyses. In some embodiments such measures are monitored in one or more of the varying combinations of experience environment, directed at facilitating such improvement and/or enhancement.
In some embodiments, analysis includes and/or is responsive to and/or formulates analysis directed at assessing progress towards and/or the formulation of one or more goal associated with one or more user and/or third party. In some embodiments analysis directed at assessing progress towards and/or the formulation of one or more goal is performed at least in part by one or more Goal Analysis Module (701).
In some embodiments, analysis includes and/or is responsive to and/or formulates analysis directed at assessing compliance of one or more user associated with the administration and/or use of experience and/or preparation and/or session. In some embodiments analysis directed at assessing compliance of one or more user is performed at least in part by one or more Compliance Analysis Module (702).
In some embodiments, analysis includes and/or is responsive to and/or formulates analysis directed at assessing effectiveness of one or experience and/or preparation and/or combination therapy. In some embodiments analysis directed at assessing effectiveness is performed at least in part by one or more Effectiveness Analysis Module (703).
In some embodiments, analysis includes and/or is responsive to identification and/or formulation of one or more hypothesis associated with one or more experience and/or preparation and/or combination therapy and/or assessment and/or feedback and/or monitoring. In some embodiments identification and/or formulation of one or more hypothesis is performed at least in part by one or more Hypothesis Module (704). In some embodiments, identification of one or more hypothesis is directed at least in part at reporting, improving and developing analysis, including the production of summary measures of analysis, summary presentations of analysis (e.g. through anchor or virtual or augmented aspect) and at formulating and testing hypotheses.
In an exemplary embodiment, Hypothesis Module establishes measures pattern and/or association among aspects of one or more experience directed at identifying measures of correlation among two or more aspects of experience and/or preparation. In an exemplary embodiment, a correlation coefficient and/or other statistical measure of association between one or more first experience aspect and one or more experience aspect is computed. In a further exemplary embodiment, further collection of observations and/or measures of one or more aspects of experience and/or preparation is performed and/or directed and/or proposed, responsive to such computation of correlation coefficient and/or other statistical measure, directed at improving confidence and/or accuracy of one or more correlation coefficient and/or other statistical measure. For example, directed at a goal of identifying patterns in third party effectiveness, one or more user and/or third party may be asked to identify one or more third party in conjunction with monitoring and/or assessment directed at assessing effectiveness of an experience delivered with the assistance of the one or more third party.
In some embodiments, one or more experience and/or preparation and/or setting and/or third party selection and/or assessment and/or monitoring is performed and/or delivered, directed at formulating and/or testing and/or refining one or more hypothesis. In some embodiments, preparation and/or experience is configured with two or more values of one or more parameters and/or aspects, directed at distinguishing effectiveness, compliance, engagement, and/or other measures. In some embodiments, a first instance of preparation and/or experience is configured with a fist value of one or more parameters and/or aspects, and a second instance of preparation and/or experience is configured with a second of value of one or more parameters and/or aspects, directed at distinguishing and/or determining an association between one or more value of one or more parameters and/or aspects and one or more outcome or engagement or compliance or measure of effectiveness associated with the value of one or more parameters and/or aspects of the one or more preparation and/or experience. In some embodiments, analysis includes and/or is responsive to identification of one or more opportunity associated with one or more experience and/or preparation and/or combination therapy and/or assessment and/or feedback and/or monitoring. In some embodiments, identification of one or more opportunity is directed at least in part at improving one or more experience and/or preparation aspect, including but not limited to one or more of user outcome, experience effectiveness, side effect reduction, session scheduling efficiency, user schedule disruption reduction, third party opportunity, performance improvement, compliance improvement, engagement improvement, fatigue reduction, stress reduction, goal achievement. In some embodiments, identification of one or more opportunity directed at least in part at improving one or more experience and/or preparation aspect is responsive at least in part to one or more correlation and/or association and/or coincidence of one or more observation and one or experience and/or preparation aspect. In some embodiments, one or more observation includes but is not limited to one or more of monitoring, feedback, assessment, context, analysis. In an exemplary embodiment, Opportunity Analysis Module correlates and/or records observations of timing and/or location and/or mode and/or method of delivery and/or other attributes of one or more experience and/or preparation responsive to environmental conditions and/or context (e.g., as recorded and/or transmitted by Monitoring System (400)) with one or more goal (e.g. as provided by Goal System (300)) directed at establishing and/or ranking and/or prioritizing scheduling and/or configuring of one or more experience and/or preparation and/or session. In a further exemplary embodiment such analysis is directed at achieving and/or increasing the likelihood of achieving and/or reducing the difficulty or cost of achieving the one or more therapy goal. In some embodiments identification and/or communication of one or more opportunity is performed at least in part by one or more Opportunity Analysis Module (705).
In some embodiments, analysis of actigraphy associated with one or more user and/or third party is performed. I In some embodiments, actigraphy incorporates or is responsive to one or more of activity, motion, acceleration, position, posture. In some embodiments, analysis of actigraphy is directed at identification of changes in actigraphy. In some embodiments, changes in actigraphy are identified at least in part by computing statistical measures associated with the distribution of one or more characteristics of actigraphy. In some embodiments, measures associated with the distribution of characteristics of actigraphy include actigraphy characteristics related to one or more of posture, sleep, task, calmness, relaxation, engagement, stress, comfort, performance, symptom, side effect, risk, assessment, function, activity. In some embodiments analysis of actigraphy incorporates monitoring, including but not limited to monitoring of actigraphic measures. In some embodiments, analysis of actigraphy is performed at least in part by one or more Actigraphy Analysis Module (706).
In some embodiments, a Analysis System (700; figure 007) may incorporate, manage, or be responsive at least in part to one or more of: Goal Analysis Module (701), Compliance Analysis Module (702), Effectiveness Analysis Module (703), Hypothesis Module (704), Opportunity Analysis Module (705), Actigraphy Analysis Module (706). In some embodiments Goal Analysis Module (701) and/or Compliance Analysis Module (702)) and/or Effectiveness Analysis Module (703)) and/or Hypothesis Module (704)) and/or Opportunity Analysis Module (705)) and/or Actigraphy Analysis Module (706) are incorporated, at least in part, into Analysis System (700). In some embodiments, Analysis System (700) excludes one or more of: Goal Analysis Module (701), Compliance Analysis Module (702), Effectiveness Analysis Module (703), Hypothesis Module (704), Opportunity Analysis Module (705), Actigraphy Analysis Module (706).
In some embodiments, analysis may be performed by multiple components described herein, or by other aspects described herein. In some embodiments analysis includes receiving and/or requesting and/or incorporating and/or analyzing and/or processing one or more of: feedback, monitored information, observations, logs, measurements, data, analysis, reports, records, and/or other information acquired from a system service and/or API and/or external source. In some embodiments analysis incorporates monitoring and/or other information collection proximate to delivery of one or more experience and/or preparation. In some embodiments analysis incorporates monitoring and/or other information collection proximate at time and/or locations other than those proximate to delivery of one or more experience and/or preparation.
- Session
In some scenarios, scheduling and management of sessions in which preparation and/or experience are delivered to users, may improve outcomes or effectiveness, or contribute to compliance and ease of use. Such management, including configuration of the content of sessions, scheduling and sequencing of sessions, as well as notifications, communications, and motivation associated with sessions, may provide support and encouragement to both users and third parties, and target delivery and content of sessions
In some embodiments, the present technological solution provides methods and systems for scheduling and/or managing the content of and/or initiating one or more session for one or more user and/or third party engaged in one or more of: administration of experience preparation and/or delivery; use and/or operation of one or more experience preparation and/or delivery apparatus and/or device; administration and/or participation on one or more assessment and/or evaluation; user, subject, or recipient of an experience; user, subject, or recipient of a preparation. In some embodiments, such scheduling and/or managing the content of and/or initiating one or more session is implemented and/or provided by one or more Session System (800; fig. 008).
Exemplary embodiment: Session System (800)
In some embodiments, the present technological solution provides one or more Session System (800) directed at providing session management and/or session configuration and/or session scheduling and/or session delivery and/or session transmission and/or session reminders and/or session notification to one or more user of experience preparation and/or experience delivery, and/or one or more third party.
In some embodiments such Session System is responsive to and/or incorporates information received from and/or transmitted by one or more of: goals and/or objectives supplied in some embodiments by one or more Goal System (300); monitoring supplied in some embodiments by one or more Monitoring System (400); motivation and/or encouragement supplied in some embodiments by one or more Motivation System (500); feedback supplied in some embodiments by one or more Feedback System (600); analysis supplied in some embodiments by one or more Analysis System (700). In some embodiments, one or more experience delivery (e.g., provided or implemented by Experience Delivery System (200)) and/or one or more experience preparation (e.g., provided or implemented by Experience Preparation System (100)) is responsive to session management and/or session configuration and/or session scheduling and/or session delivery and/or session transmission and/or session reminders and/or session notification. In some embodiments Session System(800) and/or one/or more session aspect is responsive to and/or incorporates information received from and/or transmitted directly and/or indirectly by other components or aspects described herein. In some embodiments, one or more aspect of one or more Session System (800) is, at least in part, implemented in and/or presented through one or more of: one or more virtual and/or augmented environment; one or more digital appliance; one or more personal device; one or more ambient device; one or more desktop device; one or more companion application. In some embodiments, Session System and/or session management determines, at least in part, presentation and/or delivery and/or timing and/or content of one or more session and/or one or more preparation and/or one or more experience. In a further embodiment such session and/or preparation and/or experience is implemented in and/or presented through one or more of: one or more virtual and/or augmented environment; one or more digital appliance; one or more personal device; one or more ambient device; one or more desktop device; one or more companion application.
In some embodiments, session management is provided. In some embodiments session management determines sequencing and/or scheduling of a series of one or more session. In some embodiments session management includes one or more interface for specifying session configuration and/or session scheduling and/or session delivery and/or session messaging and/or session sequencing. In an exemplary embodiment session management includes specification (e.g. provided by one or more third party and/or fixed configuration) of a sequence and/or schedule of one or more session and/or experience. In some embodiments such sequence and/or schedule is responsive to and/or conditioned on one or more completion or action by a user. In an exemplary embodiment, session management includes specification of a set of required preparation and/or experience elements, such requirement responsive to one or more aspect of one or more experience element and/or external experience element. For example, in an embodiment, session management provides a specification that a certain number of sessions including preparation must be completed over a certain period of time, prior to one or more session including experience. For example, a user may be required to complete certain instructional or orientation components of preparation (e.g., provided as a component of Configuration Preparation (1001)) and/or certain transitional components of preparation (e.g., provided as a component of Transition Preparation (1003)) prior to delivery (e.g., by Session Delivery Module (804)) of a session including a specific experience. In some embodiments such specification is provided in the form of one or more of: rule, procedure, document, stored specification. In some embodiments session management includes but is not limited to one or more of: determination of one or more session attribute, determination of one or more session configuration, transmission of one or more session attribute and/or session configuration to one or more session delivery device and/or logging and/or monitoring device, determination of one or more session schedule and/or session scheduling, determination of one or more session message and/or session messaging, determination of one or more session sequencing, implementation of one or more session sequencing, transmission of one or more session responsive to one or more session sequencing.
In some embodiments session management specifies one or more sequence of sessions, consisting of zero or more session and/or preparation. In some embodiments, preparation and/or one or more aspects of preparation is presented and/or delivered in advance of one or more experience. In some embodiments, preparation and/or one or more aspects of preparation is presented and/or delivered in proximate of one or more experience. In some embodiments a session includes one or more preparation and/or one or more experience. In an exemplary embodiment, a session includes one or more preparation prior to one or more subsequent experience, followed by the one or more subsequent experience. In a further exemplary embodiment the one or more preparation is responsive at least in part to the one or more subsequent experience. In a further exemplary embodiment, the one or more experience is responsive at least in part to the one or more preparation. In some embodiments session management includes determining for one or more user and/or one or more experience element delivery and/or attributes and/or content of one or more session. In some embodiments such determining includes determining inclusion of zero or more experience to include in one or more session. In some embodiments such determining includes determining inclusion of zero or more preparation to include in one or more session. In some embodiments such determining is responsive to one or more of motivation, goal, analysis, monitoring, feedback, history, user attribute, third party attribute, third party instruction, experience attribute, experience component, schedule, location, opportunity. In some embodiments one or more session omits experience. In some embodiments one or more session omits preparation, and further includes delivery and/or transmission of one or more experience. In some embodiments one or more session omits experience, and further includes delivery and/or transmission of one or more preparation. For example, a session may include only one or more preparation (e.g. directed at familiarizing a user with aspects of a virtual or augmented environment and/or with aspects of a future or potential future experience). In a further example, several such sessions may be delivered and/or formulated and/or presented and/or transmitted and/or scheduled (e.g over the course of several days) in advance of a planned or intended experience.
In some embodiments, session and/or session management includes providing sequencing and/or prioritization and/or emphasis on one or more aspect of the preparation and/or experience of one or more user. In an exemplary embodiment session management further includes guiding and/or directing and/or leading and/or presenting to a user one or more aspect responsive to such sequencing and/or prioritization and/or emphasis. In an example, session management includes leading (e.g. through highlighting, guide indicators, audio, visual cues, affordance, haptics; a user directed at achieving and/or facilitating such guiding. In some embodiments, session management is directed at motivation and/or engagement. In an example, session management is delivered directed at reducing and/or avoiding boredom of a user.
In some embodiments session management and/or one or more aspect of session management is implemented and/or presented through a combination of logic and user interface elements and interactions directed at achieving session management function as described herein. In an example, aspects of session management are implemented as a component such as The Director.
In some embodiments, session management is responsive to one or more session configuration and/or session scheduling and/or scheduling delivery and/or session messaging. In some embodiments, session management is responsive to administration and/or scheduling of administration of one or more external experience element. In some embodiments, session management is including administration and/or scheduling of administration of one or more external experience element. In some embodiments session management is implemented at least in part as session management (e.g. by Session Management Module (801) and/or Session System (800)).
In some embodiments, a Session System (800; figure 008) may incorporate, manage, or be responsive at least in part to one or more of: Session Management Module (801), Session Configuration Module(802), Session Scheduling Module (803), Session Delivery Module (804), Session Messaging Module(805). In some embodiments Session Management Module (801) and/or Session Configuration Module(802) and/or Session Scheduling Module (803) and/or Session Delivery Module (804) and/or Session Messaging Module(805) are incorporated, at least in part, into Session System (800). In some embodiments, Session System (800) excludes one or more of: Session Configuration Module(802), Session Scheduling Module (803), Session Delivery Module (804), Session Messaging Module(805).
In some embodiments, session management and/or session configuration and/or session scheduling and/or session delivery and/or session messaging may be performed by multiple components described herein, or by other aspects described herein. In some embodiments session management and/or session configuration and/or session scheduling and/or session delivery and/or session messaging includes receiving and/or requesting and/or incorporating and/or analyzing and/or processing one or more of monitored information, observations, logs, measurements, data, analysis, reports, records, and/or other information acquired from a system service and/or API and/or external source.
Additional Notes and Examples
1. Systems and methods including one or more of one or more experience of one or more subject; one or more preparation of one or more subject for one or more experience; one or more monitored aspect of one or more experience and/or preparation; one or more goal for one or more experience and/or preparation; one or more intention of one or more subject associated with one or more experience; one or more anchor or touchstone representation associated with one or more experience; motivation of one or more subject associated with one or more experience; feedback associated with one or more experience; a. subject including but not limited to: i. individual diagnosed with one or more of depression, anxiety, addiction, PTSD, cognitive decline, bipolar disorder, cognitive deficit, mood disorder phobia, trauma, psychiatric disorder and/or condition, developmental disorder, physical impairment, cognitive impairment, sensory deficit; ii. individual having experienced or subject to trauma and/or phobia and/or aversion; iii. individual seeking or in need of rehabilitation; iv. individual with genetic and/or other markers associated with one or more condition and/or deficit and/or diagnosis and/or trait; v. patient in need of treatment for one or more aspect described herein; vi. individual with prescription for one or more aspect described herein; vii. individual recipient of augmented reality or virtual reality treatment or experience; viii. individual seeking improvement in performance and/or acquisition of one or more skill, including but not limited to individual directed by one or more third party to acquire or improve one or more such skill; ix. individual participant in a virtual reality and/or augmented reality game, instruction, simulation, recreation, training, examination, test, social interaction; x. subject research and/or participant in a study, including study associated with one or more aspects described herein.
2. Experience of one or more subject including one or more of: administration of a substance and/or combination or formulation of substances, administration and/or exposure to stimulus; exposure to an event, an occurrence, an aspect of an experience, features of an experience or event, skill, training, procedure, memory, narrative, trauma, stressor, phobia; a. a substance including one or more of: a psychoactive substance, a nutrient, a drug, a pharmaceutical, a supplement i. substance including but not limited to one or more of: ketamine, psilocybin b. stimulus including audio and/or visual stimulus; c. experience including combinations of one or more experience, and/or one or more aspects of one or more experience; d. experience including and/or implemented at least in part through one or more of: reconstruction, recreation, occurrence, simulation, augmentation, playback, depiction, substance administration, substance response and/or reaction e. external experience element including but not limited to one or more of: substance, drug, physical task, physical environment, stimulus, social interaction, assessment, challenge, trigger event, exposure
3. Intention including one or more of: priming, objective, statement, goal, positive statement, aspiration, framing statement, challenge, requirement, target, mindset
4. Anchor or touchstone representation including but not limited to one or more of: visual guide, visual representation, audio aspects, character aspects, spatial aspects, location aspects, architectural aspects, environmental aspects, a. anchor or touchstone presented in multiple contexts i. anchor or touchstone responsive to context, progress, monitored aspects; b. anchor or touchstone selected from a library of predefined anchors or touchstones; c. anchor or touchstone constructed from a library of anchor or touchstone elements; d. anchor or touchstone responsive to intention or aspects of intention; e. anchor or touchstone defined by one or more subject and/or one or more third party.
5. Preparation (e.g., as implemented in some embodiments at least in part by Experience Preparation System (100); figure 001) for one or more experience a. preparation provided to one or more subject in advance of engagement of the one or more subject in one or more experience b. preparation for one or more experience directed at preparing and/or priming and/or instructing and/or equipping and/or training and/or orienting and/or guiding and/or engaging one or more subject c. preparation directed at improving, for one or more experience, one or more of: outcome, effectiveness, compliance, preparation, comprehension, performance, skill acquisition, enjoyment, side effect reduction, negative outcome mitigation, negative event mitigation, positive report, positive monitored aspect, burden reduction, familiarity, comfort, success, substance effectiveness, substance dose reduction d. preparation directed at improving, for one or more intention: achievement, outcome, success, likelihood of achievement, ease of achievement, challenge, correspondence with objective, symptom reduction, side effect reduction, stress reduction, good trip, completion e. preparation directed at mitigating and/or reducing, for one or more subject, one or more of: symptom, side effect, difficulty, stress, resistance, relapse, recurrence, bad trip, negative reaction, refusal, failure to complete f. preparation directed at, for one or more third party: improving experience support, reducing burden, increasing effectiveness of caregiving and/or care support, improving acceptance by subject, improving attentiveness by subject g. preparation responsive to one or more experience of one or more subject i. one or more experience subsequent to preparation, including an experience immediately following a preparation ii. one or more experience prior to preparation h. preparation including, incorporating, providing, presenting, and/or responsive to on or more of i. selection and/or construction of a representation; selection and/or specification of one or more affordance or rules of presentation and/or interaction; ii. constructing one or more intention; iii. instructions for use of one or more intention; iv. focusing on one or more intention; v. reinforcing one or more intention vi. envisioning intention; vii. guided reflection on one or more intention, including modification and/or change of one or more intention responsive to reflection; viii. formulation and/or modification of anchor or touchstone responsive to one or more aspects of one or more intention; ix. formulation and/or modification of intention responsive to one or more aspects of one or more anchor or touchstone x. breathing exercise and/or relaxation procedure and/or psychological exercise and/or physical exercise i. preparation including one or more of: instruction, walkthrough, expectation, orientation, procedure, exercise, item creation, item customization, virtual environment aspect definition and/or modification, augmented environment aspect definition and/or modification j. preparation responsive to one or more of: monitoring, motivation, analysis, feedback, goal k. preparation responsive to one or more of: third party, third party input l. preparation responsive to one or more aspect of one or more experience m. preparation delivered at least in part as a requirement and/or prerequisite for one or more subsequent experience
6. Session management and/or session configuration and/or session scheduling and/or session delivery and/or session messaging a. session including i. one or more preparation and/or one or more experience ii. one or more preparation iii. one or more experience iv. one or more combination of one or more session and/or one or more experience v. one or more sequence of one or more session and/or one or more experience b. one or more session delivered responsive to and/or in conjunction and/or proximate to administration of one or more administration of one or more external experience element c. session management including one or more of: session scheduling, session configuration, session delivery, session messaging d. session management responsive to one or more of: motivation, feedback, goal, analysis, monitoring, user attributes, user schedule, user diagnosis e. session management including configuration and/or determination and/or assignment and/or selection and/or definition and/or delivery of one or more session aspect f. session aspect including but not limited to one or more of: session content, session scheduling, session timing, session duration, preparation content and/or attributes, experience content and/or attributes, experience and/or preparation scheduling and/or sequencing, preparation delivery, experience delivery, substance administration, notification of user and/or third party, session delivery device, preparation delivery device, experience delivery device, session user, session third party, session Location, preparation Location, experience Location, session environment, session environment attributes, external experience element attribute, external experience element event, external experience element timing g. session management including but not limited to: determination of one or more session attribute, determination of one or more session configuration, transmission of one or more session attribute and/or session configuration to one or more session delivery device and/or Logging and/or monitoring device, determination of one or more session schedule and/or session scheduling, determination of one or more session message and/or session messaging i. session management responsive to one or more session configuration and/or session scheduling and/or scheduling delivery and/or session messaging ii. session management responsive to administration and/or scheduling of administration of one or more external experience element iii. session management including administration and/or scheduling of administration of one or more external experience element iv. session management including one or more interface for specifying session configuration and/or session scheduling and/or session delivery and/or session messaging and/or session sequencing h. session configuration including determination and/or transmission of one or more of session aspect, experience aspect, preparation aspect, preparation and/or experience component i. session scheduling including session timing, session Location, session Location attributes, session context requirements, session structure i. session structure including sequencing, number, duration and/or presence of one or more preparation and/or experience and/or session aspect j. session delivery including: transmission of session configuration and/or session aspect to one or more device, presentation of one or more session aspect to one or more user, selection of one or more session delivery device, selection of one or more session delivery Location, session and/or session aspect Logging k. session messaging including one or more of reminder, notification, message, prompt, motivation, feedback i. session messaging transmitted to one or more user and/or third party ii. session messaging including selection of session messaging delivery device, including but not limited to: personal device, third party device, session delivery device, ambient device l. session configuration including session and/or session aspect determined at least in part by one or more of: preconfiguration, one or more user, one or more third party, one or more history, one or more requirement, one or more previous session history and/or log, analysis, motivation, motivation, goal, feedback, diagnosis, objective 7. One or more goal (e.g., as implemented in some embodiments at least in part by Goal System (300); figure 003), including but not limited to one or more of: intention, objective, target, milestone, metric, benchmark, achievement, completion, prescription, mitigation, stage, session progress, session count, experience duration, experience dosing, substance use, stimulus toleration, skill acquisition, attainment, requirement, reward, incentive, promotion, priority, motivation, report a. goal associated with and/or formulated with respect to one or more of intention, anchor or touchstone, anchor or touchstone attribute, intention achievability, intention challenge, configuration, duration, combination, substance effect, substance side effect, experience outcome, experience challenge, experience duration, anchor or touchstone b. goal consisting at least in part of one or more intention c. goal consisting at least in part of one or more anchor or touchstone d. intention and/or anchor or touchstone responsive to and/or embodying one or more aspect of one or more goal i. visual element and/or affordance and/or positioning and/or behavior and/or style and/or tone of one or more anchor or touchstone responsive to one or more goal and/or directed at conveying and/or representing and/or facilitating one or more goal ii. wording and/or content and/or subject and/or objective and/or objective and/or tone of one or more intention responsive to one or more goal and/or directed at conveying and/or representing and/or facilitating one or more goal e. goal associated with correspondence between two or more of intention, anchor or touchstone, experience, intention feature, anchor or touchstone feature, experience feature i. correspondence including achievability, effectiveness, challenge, outcome f. goal associated with and/or formulated with respect to for one or more user and/or third party one or more of engagement, progress, compliance, performance, therapy, experience, substance, skill acquisition, situational challenge, therapeutic effect, associated therapy, participation, comitent, contribution, outcome, challenge, combination g. goal associated with and/or formulated with respect to one or more of mitigation and/or alleviation and/or reduction and/or maintenance and/or improvement of one or more symptom and/or function and/or performance and/or assessment and/or achievement h. goal responsive to one or more of: analysis, assessment, monitoring, motivation i. goal directed at formulating and/or contributing to and/or informing one or more: analysis, assessment, monitoring, motivation, side effect j. goal formulated and/or modified and/or adjusted and/or communicated at least in part responsive to achievability and/or convenience and/or ability and/or attribute and/or health related data and/or demographics and/or age and/or diagnosis and/or symptom and/or assessment and/or and/or traumatic experience and/or psychedelic experience and/or substance associated experience and/or monitoring and/or location and/or preference and/or attributed associated with one or more user and/or third party k. goal established at least in part by one or more third party l. goal directed at informing and/or associated with and/or formulated with respect to one or more of: compliance, intention, anchor, touchstone, dosing m. one or more first goal responsive at least in part to one or more second goal n. managing and/or setting and/or monitoring and/or reporting progress associated with one or more goal o. assessment at least in part confirming and/or assessing and/or measuring progress related to one or more goal
8. Monitoring (e.g., as implemented in some embodiments at least in part by Monitoring System (400); figure 004), including but not limited to one or more of: user monitoring, third party monitoring, symptom monitoring, progress monitoring, health data monitoring, activity monitoring, social monitoring, use monitoring, compliance monitoring, engagement monitoring, outcome monitoring, measurement, logging, recording, transmitted monitoring, received monitoring, analysis of monitoring, environment, time of day, history, demographic information, pupil dilation, eye motion, eyelid status, attention, diagnosis, device interactions, on-line activity, feature detection, media use, review of captured information, stress level monitoring, galvanic skin response (GSR), activity and/or actigraphy, acceleration, gravity, location, location history, position, orientation, measurements and/or observations of one or more body parts, observation, sensing, time, value, range, level, magnitude, light level, audio level, ambient noise, parameters, values, trends, patterns, actigraphic measures computed from actigraphic observations, sleep state, sleep-related parameters, heart rate, blood pressure, vagal tone, heart rate variability (HRV), blood oxygen, step count, stand minutes, sleep duration, sleep analysis, sleep quality, sleep interruptions, rest period durations, symptom progression, symptom stability, symptom appearance, treatment effectiveness, warning sign, treatment response, physiological response, respiratory rate, wakings, time out of bed, ambient audio, ambient light levels, light levels reaching subjects eyes or eyelid, waking duration, respiratory sounds, snoring, sleep fragmentation, system health data monitoring, health records, room noise, room temperature, air circulation, air chemistry, partner attributes, room configuration, alertness tests, self reports, surveys, cognitive challenges, physical challenges, task performance, productivity, user assessment, third party assessment, daily activity, sports performance, appetite, weight gain or loss, hormonal changes, medication use, usage monitoring, physical context, setting, venue, user context, social context, events, ambient conditions, device environment, device capabilities, weather, user and/or third party activities, co-occurring events, proximate events, co-occurring activities, co-located items, co-located individuals, communication, brightness difference between delivery apparatus and subject's eyes, ambient noise levels, ambient noise levels or brightness relative to content delivery light levels and/or audio volume, audio characteristics of environment, visual characteristics of environment, distracting items in an environment, distracting activities in an environment, social aspect, presence of one or more users and/or third parties, one or more relationship between one or more user and/or third party, social calendar, social event, social network information, social network activity, interactions between one or more users and/or third party, propinquity, proximity among two or more users and/or third parties, contacts and/or contact and/or proximity histories among two or more users and/or third parties, social relationship, social network, disruptive environmental factors, workload, workload distribution, tasks, third party tasks, user tasks, proximate tasks, co-occurring tasks, task category, task attribute, event category, event attribute, contact history, contact tracing, disease exposure, risk exposure, environmental factor exposure, allergen exposure, non-therapeutic stimulus exposure, additional experience exposure, risk identification and/or categorization, scenario identification, scenario categorization, scenario prioritization, scenario formulation, scene identification, scene categorization, role, relationship, responsability, project, interest, preparation delivery opportunity, experience delivery opportunity, associated stimulus and/experience and/or preparation delivery opportunity, assessment opportunity, data gathering opportunity, kinship, friendship, participation willingness, attention: a. monitoring directed at characterization of success and/or state and/or outcome of one or more experience and/or one or more aspect of one or more experience; b. monitoring directed at characterization of success and/or state and/or outcome of one or more experience and/or one or more aspect of one or more preparation; c. monitoring directed at assessing progress through an experience, including milestones, stages, and/or waypoints in an experience; d. monitoring including biometrics or other measures associated with therapeutic efficacy, effectiveness, objective or goal achievement or attainment, target outcome, risk state, warning state; e. monitoring including aspects responsive to one or more intentions; f. monitoring including aspects employed in adjusting presentation and/or affordance of one or more anchor or touchstone; g. monitoring including aspects employed in adjusting presentation and/or affordance of one or more element of an experience; i. aspects including but not limited to visual presentation or characteristics, audio presentation or characteristics, narrative, experience structure, sequencing, emphasis; h. monitoring including aspects employed in adjusting presentation and/or affordance of one or more element of a virtual environment, augmentation, stimulus, recommendation, presentation, pathway, narrative; i. monitoring including hybrid metrics responsive to or incorporating one or more combination of biometric aspect and/or game, task, objective, or skill performance or assessment aspect; j. monitoring performed by and/or transmitted by and/or requested from and/or provided by one or more: system service, API. one, service provider, platform, third party, external technology, external module, interface, endpoint; k. monitoring including conjunction and/or co-orcurance and/or proximity and/or colocation and/or association and/or correlation of two or more monitoring aspects; l. monitoring directed at selecting and/or configuring and/or adjusting one or more aspect of one or more preparation and/or experience; m. monitoring directed at recording and/or characterizing involvement and/or participation of one or more third party in one or more administration of one or more preparation and/or experience; n. monitoring directed at identifying and/or characterizing one or more third party engaged in and/or potentially engaged in aspects of preparation and/or experience of one or more user o. monitoring directed at identifying monitored aspects and/or features and/or correlates associated with aspects of and/or opportunities to improve aspects of preparation and/or experience; p. monitoring directed at improving therapeutic effectiveness and/or outcomes and/or engagement and/or compliance of one or more users and/or third parties; q. monitoring directed at avoiding disruption and/or improving continuity of preparation and/or experience; r. monitoring directed at identification and/or characterization of one or more opportunity for preparation and/or experience; s. monitoring directed at identifying and/or characterizing patterns of use and/or formulating schedules; t. monitoring directed at distributing and/or assigning one or more burden and/or workload and/or task associated with preparation and/or experience; u. monitoring directed at informing distribution of preparation and/or experience delivery among delivery two or more devices and/or apparatuses; v. monitoring directed at characterization of one or more congruence and/or compatibility of one or more activity and/or event and/or context and/or user attribute and/or third party attribute with administration of one or more preparation and/or experience and/or associated therapy and/or substance administration and/or activity; w. monitoring performed at least in part using and/or employing and/or responsive to and/or operably coupled with one or more of: imaging device, loT device, networked device, consumer health device, medical apparatus, implanted device, household device, remote device, personal device, shared device, experience delivery apparatus, preparation delivery apparatus, paired device, third party device, user device; x. montirong directed at identifying and/or characterizing one or more aspect of one or more combination; y. monitoring directed at informing and/or providing information to be incorporated into and/or conveyed as an element of one or more of: feedback, motivation, goals, analysis; z. monitoring responsive to analysis and/or analysis of monitoring; aa. monitoring delivered and/or presented to one or more user and/or third party.
9. Motivation, including but not limited to one or more of: encouragement, activity, reward. prize, badge, notification, comparison, goal, events, game, progress indicator, achievement, benchmark, prompt, intention aspect, intention highlight, instruction, reminders a. motivation content and/or delivery responsive to one or more of: monitoring, analysis, assessment, goals, feedback b. motivation content and/or delivery responsive to one or more of: detection, progress, status, mood, observation, engagement, monitoring, activity of one or more user or third party c. motivation content and/or delivery responsive to observed and/or detected and/or determined degradation and/or improvement and/or stability in therapy effectiveness associated with one/or more experience and/or preparation d. motivation content and/or delivery directed at highlighting one or more experience aspect and/or intention aspect and/or anchor or touchstone aspect and/or activity and/or event e. motivation content and/or delivery directed at distraction from one or more experience aspect and/or intention aspect and/or anchor or touchstone aspect and/or activity and/or event f. motivation directed at encouraging and/or advancing and/or improving one or more of: intention, goal, intention component, motivation, engagement, compliance, encouragement, participation of one or more user and/or third party g. motivation delivered in conjunction with and/or incorporated into one or intention and/or anchor or touchstone and/or preparation aspect h. motivation delivered in conjunction with and/or incorporated into one or more associated therapy i. motivation including modification and/or formulation and/or transmission and/or scheduling of of one or more experience and/or experience aspect and/or associated therapy and/or activity and/or intention, directed at least in part at improving one or more of motivation, convenience, burden, participation, engagement, enjoyment, efficiency, success, time requirement, completion, receptiveness, priming, benefit i. motivation including adjustment of dosing of one or more substance ii. motivation including scheduling of one or more experience iii. motivation including highlighting of one or more intention aspect or component iv. motivation including subsetting of one or more intention v. motivation including highlighting and/or modification of one or more anchor or touchstone aspect or component j. motivation including formulation and/or transmission and/or scheduling of of one or more experience and/or experience aspect and/or associated therapy and/or activity and/or intention, directed at least in part at reducing one or more of risk, addiction, demand, requirement, challenge, complexity, inconvenience, failure, travel time, interruption, resistance, unpreparedness, damage, side effect k. motivation responsive to and/or directed at least in part by one or more third party
10. Feedback, including but not limited to one or more of report, summary, annotation, instruction, modified and/or unmodified monitored aspect, modified and/or unmodified analysis, modified and/or unmodified goal, assessment, prompt, status, communication, log, blog, message, graphic, image, social media message, status, goal, status and/or other information related to one or more goal, motivation, values and/or summaries of values of measurements or monitoring of symptom related parameters, guidance, associations, interaction, warning, alert, reminder, dialog a. feedback incorporating and/or responsive to information provided by one or more user and/or third party b. feedback incorporating and/or consisting and/or serving as one or more aspect of one or more goal, motivation, analysis, assessment, assessment result, associated therapy, activity c. feedback presented as an augmentation or aspect of an augmentation d. feedback presented as modification of an anchor or touchstone e. feedback presented as an aspect of a virtual and/or augmented environment f. feedback directed at motivating one or more user and/or third party g. feedback directed at informing and/or updating one or more user and/or third party h. feedback directed at soliciting input from one or more user and/or third party i. feedback directed at obtaining information directed at testing and/or refining and/or improving one or more hypothesis and/or correlation j . feedback directed at instructing, including instructing a first party related to preparation and/or experience and/or session and/or associated activity and/or administration associated with one or more second party k. feedback delivered and/or formulated and/or modified responsive to detection of one or more opportunity to improve one or more of: experience delivery, experience outcome, progress, performance, compliance, engagement, feedback response, feedback attention, motivation, feedback comprehension, information input
L. feedback modified and/or selected and/or processed and/or filtered directed at one or more of: reduction in feedback recipient stress, reduction in costs associated with one or more experience, compliance with regulations associated with one or more experience formulation and/or delivery, improvement in one or more outcome, achievement of one or more goal, improvement of feedback recipient comprehension m. feedback customized and/or modified and/or delivered responsive to input provided by one or more user and/or third party n. feedback incorporating and/or augmented by and/or responsive to one or more of: analysis, monitoring, goal, annotation, user and/or third party input and/or comment and/or response o. feedback delivered and/or presented to one or more user and/or third party
11. Analysis, including analysis of one or more experience and/or preparation associated feature including but not limited generation of and/or refinement of and/or comparison of and/or rejection of and/or formulation of and/or confirmation of and/or change in credence associated with, one of one or more of: summary statistics, curve fit, measure, visualization, proposal, explanation, hypothesis, conjecture, model fit, distribution, parameters characterising curve fit, model weight, model structure, parameter values, analysis algorithm, analysis tool, optimization, optimization algorithm a. experience and/or preparation associated feature including but not limited to one or more of virtual element, augmentation, anchor or touchstone feature, intention feature, intention, anchor or touchstone, virtual environment, session feature, session duration, session location, delivery system capabilities, specification, feature, design aspect, form, usage history, location, connection, owner, user, operator, performance aspect b. experience and/or preparation associated feature including therapy-related information c. experience and/or preparation associated feature including substance and/or substance attributes d. experience and/or preparation associated feature including but not limited to: assessment, combination, monitoring, motivation, goal, scheduling, analysis, stimulus and/or substance, context e. experience and/or preparation associated feature including but not limited to information collected and/or summarized and/or processed related at least in part to one or more of assessment, combination, monitoring, motivation, goal, delivery, analysis, stimulus and/or substance, context f. analysis including formulation and/or testing of one or more hypothesis and/or conjecture and/or explanation and/or pattern and/or narrative g. analysis including the production of and/or improvement of and/or improvement of accuracy of one or more summary measure of and/or categorizations of analysis h. analysis including generation of and/or formulation of and/or contribution to one or more of session, session schedule, dosing, configuration, delivery system selection, stimulus substance parameter value, substance characteristic, third party selection, combination item selection, combination item, combination item configuration, directed at formulation and/or testing of one or more hypothesis and/or conjecture and/or explanation and/or pattern and/or narrative i. analysis including formulation and/or specification and/or configuration of two or more instances of one or more of session, session configuration, session schedule, dosing, configuration, delivery system selection, stimulus parameter value, substance characteristic, third party selection, combination item selection, combination item configuration, directed at comparing the two or more instances' association with one or more beneficial outcome and/or detrimental effect and/or side effect and/or beneficial effect and/or perceived or reported effect j. analysis directed at least in part at characterization of one or more aspect and/or feature of one or more of diagnosis, disease, symptom, condition, pathology, comorbidity, illness, deficit i. characterization including one or more of progression, mitigation, delay, diagnosis, state, regression, improvement, maintenance, alleviation, aggravation, change, rate of change k. analysis including transmission and/or presentation of analysis and/or aspect of analysis to one or more user and/or third party, including but not limited to such transmission responsive at least in part to identification and/or detection of one or more of hypothesis and/or conjecture and/or explanation and/or pattern and/or narrative and/or opportunity i. transmission and/or presentation including delivery in a virtual environment and/or augmentation ii. modification of a virtual environment and/or virtual element and/or augmentation responsive to analysis and/or one or more such detection and/or occurrence of opportunity to present analysis
L. analysis including presentation and/or transmission and/or communication of analysis or aspect of analysis to one or more user and/or third party
12. Modification of one or more experience, monitored aspect, preparation, intention, and/or anchor or touchstone responsive to one or more monitored aspect a. modification including one or more of formulation, configuration, settings, design, parameters, mode, script; b. modification of one or more performance aspect, goal, metric, target, assessment, responsive to one or more monitored aspect, including but not limited to one or more biometric aspect; c. modification of one or more biometric aspect responsive to one or more monitored aspect, including but not limited to one or more performance aspect, goal, metric, target, assessment; d. modification of one or more monitored aspect responsive to one or more monitored aspect.
13. Libraries of one or more of anchor or touchstone, intention, environment specification, experience, or combination thereof, including one or more of a. commentary, annotation, rating, ranking, tagging, specification of suitability and/or applicability; b. methods and systems for sharing and/or selecting library elements; c. user and/or third party contribution; d. templates for one or more aspect of elements described herein.
14. Third party including: caregiver, care partner, payor, manager, employer, relative, friend, neighbor, associate, interested party, responsible party, agency party, supporting party, therapy device operator, therapy administered, therapy configurer, therapy provider, delivery facility staff, device operator, device manufacture, therapy component provider, healthcare and/or insurance provider, researcher, health agency, charity a. third party including one or more of existing third party, candidate third party, potential third party.
15. Systems and methods including one or more of monitoring, feedback, motivation, analysis, goal, directed at improving and/or assessing improvement in and/or providing beneficial effect and/or assessing beneficial effect of one or more aspect associated with one or more experience and/or preparation and/or associated therapy and/or activity, and/or one or more user and/or third party associated with one or more experience and/or preparation and/or associated therapy and/or activity
16. One or more of monitoring, feedback, motivation, goal, analysis, combination delivered transmitted and/or communicated to one or more of one or more virtual environment device user, one or more augmented environment device user, one or more third party associated with one or more device user and/or experience and/or preparation, one or more experience and/or preparation user's healthcare professional, one or more experience and/or preparation user's family member, one or more experience and/or preparation user's colleague, one or more experience and/or preparation user's employer, one or more experience and/or preparation user's insurance provider, one or more experience and/or preparation user's government, one or more experience and/or preparation user's healthcare agency, one or more experience and/or preparation user's affiliated organization
17. Motivation and/or goal and/or feedback and/or assessment and/or goal and/or combination generated and/or distributed and/or authored and/or scheduled by a third party and/or delivered and/or formulated at least in part by an automated or semiautomated system.
18. A virtual and/or augmented environment employed by one or more subject during one or more experience and/or preparation a. virtual and/or augmented environment including one or more environment element, including but not limited to: viewing area; outside; overlook; fireplace; study; b. association of one or more stage, process, or aspect described herein with one or more environment element i. stage including formulation, review, modification, reinforcement.
19. Aspects and embodiments described herein, including but not limited to one or more of Experience Preparation System (100). Experience Delivery System (200), Goal System (300). Monitoring System (400), Motivation System (500), Feedback System (600). Analysis System (700), Session System (800) implemented at least in part on one or more of: a computing device, a server, a personal device, an augmented overlay (e.g., smart glasses), a head mounted or worn display or headset, headphones, projection device.
20. Hardware implementing and/or on which is implemented one or more aspects described herein a. hardware including but not limited to: a computing device, a server, a personal device, an augmented overlay (e.g., smart glasses), a head mounted or worn display or headset, headphones, projection device b. aspects including but not limited to one or more of: Experience Preparation System (100), Experience Delivery System (200), Goal System (300), Monitoring System (400), Motivation System (500), Feedback System (600), Analysis System (700), Session System (800)
Conclusion
The embodiments above are intended to be illustrative and not limiting. In addition, although aspects of the present disclosure have been described with reference to particular embodiments, those skilled in the art will recognize that changes may be made in form and detail without departing from the scope of the inventive concepts as described herein.
Persons of ordinary skill in the relevant arts will recognize that the invention may comprise fewer features than illustrated in any individual embodiment described above. The embodiments described herein are not meant to be an exhaustive presentation of the ways in which the various features of the inventive concepts may be combined. Accordingly, the embodiments are not mutually exclusive combinations of features; rather, the inventive concepts may comprise a combination of different individual features selected from different individual embodiments, as will be understood by persons of ordinary skill in the art.
Any incorporation by reference of documents above is limited such that no subject matter is incorporated that is contrary to the explicit disclosure herein. Any incorporation by reference of documents above is further limited such that no claims that are included in the documents are incorporated by reference into the claims of the present Application. The claims of any of the documents are, however, incorporated as part of the disclosure herein, unless specifically excluded. Any incorporation by reference of documents above is yet further limited such that any definitions provided in the documents are not incorporated by reference herein unless expressly included herein.

Claims

Claims What is claimed is:
1. A virtual environment system comprising: a virtual-reality display and a display driver system operative to provide a plurality of distinct virtual areas with distinct visual representations; wherein the distinct virtual areas include: means for providing a reflection environment virtual area; means for providing a learning environment virtual area; means for providing a challenge environment virtual area; means for providing a viewing environment virtual area; and means for providing a passive environment virtual area; and input means operative to facilitate navigation between the distinct virtual areas by a clinician to provide a dynamically variable experience for a subject user of the virtual environment system.
2. The virtual environment system of claim 1, further comprising: means for content provision by the clinician; wherein the content includes informational and/or preparatory materials for drug administration.
3. The virtual environment system of claim 1, further comprising: means for changing brightness, content, or mood based on progression of the subject an on drug effects of the subject.
4. The virtual environment system of claim 1, wherein the navigation between the distinct virtual areas is based on task completion or activity presentation wherein achievements in one virtual area unlock or enhance activities in another virtual area.
5. A method for implementing a virtual environment system, the method comprising: providing a virtual-reality display and a display driver system; configuring the system to display a plurality of distinct virtual areas with unique visual representations; creating distinct virtual areas, including: a reflection environment virtual area; a learning environment virtual area; a challenge environment virtual area; a viewing environment virtual area; and a passive environment virtual area; and receiving input for navigation between the distinct virtual areas by a clinician, wherein the navigation facilitates a dynamically variable experience for the subject user.
6. The method of claim 5, further comprising: receiving content provided by the clinician; wherein the content includes informational and/or preparatory materials for drug administration.
7. The method of claim 5, further comprising: changing brightness, content, or mood based on progression of the subject an on drug effects of the subject.
8. The method of claim 5, wherein the navigation between the distinct virtual areas is based on task completion or activity presentation wherein achievements in one virtual area unlock or enhance activities in another virtual area.
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