WO2024055494A1 - 基于蓝牙耳机的通话方法、装置及存储介质 - Google Patents
基于蓝牙耳机的通话方法、装置及存储介质 Download PDFInfo
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- WO2024055494A1 WO2024055494A1 PCT/CN2023/073835 CN2023073835W WO2024055494A1 WO 2024055494 A1 WO2024055494 A1 WO 2024055494A1 CN 2023073835 W CN2023073835 W CN 2023073835W WO 2024055494 A1 WO2024055494 A1 WO 2024055494A1
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- call
- bluetooth headset
- audio
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- 230000015654 memory Effects 0.000 claims description 33
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Classifications
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04M—TELEPHONIC COMMUNICATION
- H04M1/00—Substation equipment, e.g. for use by subscribers
- H04M1/60—Substation equipment, e.g. for use by subscribers including speech amplifiers
- H04M1/6033—Substation equipment, e.g. for use by subscribers including speech amplifiers for providing handsfree use or a loudspeaker mode in telephone sets
- H04M1/6041—Portable telephones adapted for handsfree use
- H04M1/6058—Portable telephones adapted for handsfree use involving the use of a headset accessory device connected to the portable telephone
- H04M1/6066—Portable telephones adapted for handsfree use involving the use of a headset accessory device connected to the portable telephone including a wireless connection
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04M—TELEPHONIC COMMUNICATION
- H04M1/00—Substation equipment, e.g. for use by subscribers
- H04M1/72—Mobile telephones; Cordless telephones, i.e. devices for establishing wireless links to base stations without route selection
- H04M1/724—User interfaces specially adapted for cordless or mobile telephones
- H04M1/72403—User interfaces specially adapted for cordless or mobile telephones with means for local support of applications that increase the functionality
- H04M1/72409—User interfaces specially adapted for cordless or mobile telephones with means for local support of applications that increase the functionality by interfacing with external accessories
- H04M1/724094—Interfacing with a device worn on the user's body to provide access to telephonic functionalities, e.g. accepting a call, reading or composing a message
- H04M1/724097—Worn on the head
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04M—TELEPHONIC COMMUNICATION
- H04M1/00—Substation equipment, e.g. for use by subscribers
- H04M1/72—Mobile telephones; Cordless telephones, i.e. devices for establishing wireless links to base stations without route selection
- H04M1/724—User interfaces specially adapted for cordless or mobile telephones
- H04M1/72403—User interfaces specially adapted for cordless or mobile telephones with means for local support of applications that increase the functionality
- H04M1/72409—User interfaces specially adapted for cordless or mobile telephones with means for local support of applications that increase the functionality by interfacing with external accessories
- H04M1/72412—User interfaces specially adapted for cordless or mobile telephones with means for local support of applications that increase the functionality by interfacing with external accessories using two-way short-range wireless interfaces
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04M—TELEPHONIC COMMUNICATION
- H04M1/00—Substation equipment, e.g. for use by subscribers
- H04M1/72—Mobile telephones; Cordless telephones, i.e. devices for establishing wireless links to base stations without route selection
- H04M1/724—User interfaces specially adapted for cordless or mobile telephones
- H04M1/72448—User interfaces specially adapted for cordless or mobile telephones with means for adapting the functionality of the device according to specific conditions
- H04M1/72454—User interfaces specially adapted for cordless or mobile telephones with means for adapting the functionality of the device according to specific conditions according to context-related or environment-related conditions
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04M—TELEPHONIC COMMUNICATION
- H04M1/00—Substation equipment, e.g. for use by subscribers
- H04M1/72—Mobile telephones; Cordless telephones, i.e. devices for establishing wireless links to base stations without route selection
- H04M1/724—User interfaces specially adapted for cordless or mobile telephones
- H04M1/72484—User interfaces specially adapted for cordless or mobile telephones wherein functions are triggered by incoming communication events
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04R—LOUDSPEAKERS, MICROPHONES, GRAMOPHONE PICK-UPS OR LIKE ACOUSTIC ELECTROMECHANICAL TRANSDUCERS; DEAF-AID SETS; PUBLIC ADDRESS SYSTEMS
- H04R1/00—Details of transducers, loudspeakers or microphones
- H04R1/10—Earpieces; Attachments therefor ; Earphones; Monophonic headphones
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04M—TELEPHONIC COMMUNICATION
- H04M1/00—Substation equipment, e.g. for use by subscribers
- H04M1/72—Mobile telephones; Cordless telephones, i.e. devices for establishing wireless links to base stations without route selection
- H04M1/724—User interfaces specially adapted for cordless or mobile telephones
- H04M1/72469—User interfaces specially adapted for cordless or mobile telephones for operating the device by selecting functions from two or more displayed items, e.g. menus or icons
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04M—TELEPHONIC COMMUNICATION
- H04M2250/00—Details of telephonic subscriber devices
- H04M2250/02—Details of telephonic subscriber devices including a Bluetooth interface
Definitions
- the present application relates to the field of terminal technology, and in particular to a calling method, device and storage medium based on a Bluetooth headset.
- Bluetooth headsets After being connected to electronic devices, can provide users with services such as playing music and answering calls.
- some Bluetooth headsets provide the ability to connect to two or more electronic devices simultaneously. Users can use Bluetooth headsets that support dual connections to listen to audio from different electronic devices. However, in some scenarios, the Bluetooth headset may disconnect the voice channel from any electronic device, causing the audio of the electronic device to be played out, affecting the user experience.
- Embodiments of the present application provide a calling method, device and storage medium based on a Bluetooth headset.
- Bluetooth headphones can connect two devices. When the first device is on a call and the second device receives an incoming call or initiates an outgoing call, the Bluetooth headset keeps playing the call audio of the first device and plays the prompt tone of the incoming or outgoing call of the second device. In this way, the Bluetooth headset will not cause the call audio of the first device to be played outside due to playing the call audio of the second device.
- embodiments of the present application propose a call method based on a Bluetooth headset, which is applied to a Bluetooth headset that supports simultaneous connection to multiple terminal devices.
- the multiple terminal devices include a first device and a second device, and the Bluetooth headsets are connected to the first device respectively.
- the device establishes a Bluetooth connection with the second device by:
- the Bluetooth headset plays the audio of the first call from the first device; when the second device initiates a call to the third device or the second device receives the call from the third device, the Bluetooth headset keeps playing the audio of the first call, and the Bluetooth The headset plays the outgoing call prompt tone or the incoming call prompt tone of the second device; when the second device connects the second call, the Bluetooth headset plays the audio of the second call from the second device; the Bluetooth headset controls the first device to hold or hang up. the first call; or, when the second device rejects the second call, the Bluetooth headset continues to play the audio of the first call from the first device.
- the Bluetooth headset when the second device is called or initiates a call, the Bluetooth headset will not immediately play the audio of the second device and the audio of the first device will be played externally; at the same time, when the second device connects the call, the first device will not play the audio immediately.
- the Bluetooth headset plays the audio of the second device; when the second device rejects the call, the Bluetooth headset plays the audio of the first device, and there will be no audio of the first device due to the call of the second device. being released to the outside world, thereby improving the user experience.
- the Bluetooth headset plays the audio of the second call from the second device; the Bluetooth headset controls the first device to hold or hang up the first call; including: when When the Bluetooth headset receives the first operation, the Bluetooth headset controls the second device to answer the second call, and the Bluetooth headset plays the second call from the second device.
- the first operation includes the operation of tapping the Bluetooth headset
- the second operation includes the operation of tapping the Bluetooth headset
- the number of taps of the first operation is different from the number of taps of the second operation
- the first operation and the second operation are respectively directed to the earphones on both sides of the Bluetooth earphone.
- the Bluetooth headset can control the call between the first device and the second device based on different operating gestures, thereby improving the user experience.
- the Bluetooth headset when the second device rejects the second call, continues to play the audio of the first call from the first device, including: when the Bluetooth headset receives the third operation, the Bluetooth headset controls the second call.
- the device rejects the second call, the Bluetooth headset plays the audio of the first call from the first device, and the third operation is different from the first operation and the second operation.
- the Bluetooth headset can control the first device to continue the first call and control the second device to hang up the second call based on operating gestures, simplifying the user's operations and improving the user's experience.
- the Bluetooth headset stores the outgoing call prompt tone and the incoming call prompt tone.
- the Bluetooth headset plays the audio of the first call.
- the Bluetooth headset plays the outgoing call prompt tone or the incoming call prompt tone of the second device; including: the Bluetooth headset detects the call status of the second device; when the call status of the second device is the incoming call status, the Bluetooth headset responds to the incoming call prompt tone and the third device's call prompt tone.
- the audio of the first call is mixed, and the mixed incoming call prompt tone and the audio of the first call are played; or, when the call status of the second device is the outgoing call state, the Bluetooth headset plays the outgoing call prompt tone and the audio of the first call. Mix the audio and play the mixed outgoing call tone and the audio of the first call. In this way, the Bluetooth headset plays the prompt tone pre-stored in the Bluetooth headset according to the call status of the second device. There is no need to establish a second SCO link to obtain the prompt tone of the second device, thereby reducing the audio of the first call of the first device. Scenes that are exposed to the outside world improve the user’s call experience.
- the Bluetooth headset plays the audio of the second call from the second device, including: the Bluetooth headset disconnects the first connection with the first device.
- the Bluetooth headset can play the audio of the second call based on the second SCO link.
- the method further includes: when the second device hangs up the second call, the Bluetooth headset disconnects the communication with the second device.
- the Bluetooth headset can control the first device to maintain the first call and control the second device to connect the second call.
- the Bluetooth headset resumes the first call of the first device, thereby improving the user experience.
- the Bluetooth headset plays the audio of the first call from the first device; including: the Bluetooth headset maintains the first SCO link with the first device; The Bluetooth headset continues to receive the audio of the first call through the first SCO link and plays the audio of the first call. In this way, when the second device refuses the second communication, the Bluetooth headset will not disconnect the first SCO link, and the first device will not play the audio of the first call, thereby improving the user experience.
- inventions of the present application provide an electronic device.
- the electronic device may also be called a terminal (terminal), user equipment (UE), mobile station (MS), mobile terminal (MT). )wait.
- Terminal devices can be mobile phones, smart TVs, wearable devices, tablets (Pads), computers with wireless transceiver functions, virtual reality (VR) terminal devices, augmented reality (AR) terminals Equipment, wireless terminals in industrial control, wireless terminals in self-driving, wireless terminals in remote medical surgery, wireless terminals in smart grid, transportation Wireless terminals in transportation safety, wireless terminals in smart city, wireless terminals in smart home, etc.
- the electronic device includes a processor, and the processor is configured to call a computer program in a memory, so that the electronic device executes the method of the first aspect.
- embodiments of the present application provide a computer-readable storage medium, where instructions are stored in the computer-readable storage medium. When the instructions are executed, the computer is caused to execute the method of the first aspect.
- embodiments of the present application provide a computer program product, which when the computer program product is run on a computer, causes the computer to execute the method of the first aspect.
- inventions of the present application provide a chip.
- the chip includes a processor, and the processor is configured to call a computer program in a memory to execute the method described in the first aspect.
- Figure 1 is an architectural schematic diagram of a Bluetooth communication system provided by an embodiment of the present application
- Figure 2 is a schematic structural diagram of a terminal device 100 provided by an embodiment of the present application.
- FIG. 3 is a schematic structural diagram of a Bluetooth headset 200 provided by an embodiment of the present application.
- Figure 4A is a schematic interface diagram of a Bluetooth headset for answering calls in a possible implementation
- Figure 4B is a schematic diagram of the interface for answering a call with a Bluetooth headset in a possible implementation
- Figure 5A is a schematic interface diagram of a calling method based on a Bluetooth headset provided by an embodiment of the present application
- Figure 5B is a schematic interface diagram of a calling method based on a Bluetooth headset provided by an embodiment of the present application
- Figure 5C is a schematic interface diagram of a calling method based on a Bluetooth headset provided by an embodiment of the present application.
- Figure 6A is a schematic interface diagram of another calling method based on a Bluetooth headset provided by an embodiment of the present application.
- Figure 6B is a schematic interface diagram of another calling method based on a Bluetooth headset provided by an embodiment of the present application.
- Figure 6C is a schematic interface diagram of another calling method based on a Bluetooth headset provided by an embodiment of the present application.
- Figure 7A is a schematic interface diagram of yet another calling method based on a Bluetooth headset provided by an embodiment of the present application.
- Figure 7B is a schematic interface diagram of yet another calling method based on a Bluetooth headset provided by an embodiment of the present application.
- Figure 7C is a schematic interface diagram of yet another calling method based on a Bluetooth headset provided by an embodiment of the present application.
- Figure 8 is a schematic scene diagram of a call method based on a Bluetooth headset provided by an embodiment of the present application.
- Figure 9 is a schematic diagram of an interface for setting the triggering operation of a Bluetooth headset provided by an embodiment of the present application.
- Figure 10 is a schematic flowchart of a call method based on a Bluetooth headset provided by an embodiment of the present application
- Figure 11 is a schematic flowchart of a call method based on a Bluetooth headset provided by an embodiment of the present application
- Figure 12 is a schematic flowchart of a call method based on a Bluetooth headset provided by an embodiment of the present application
- Figure 13 is a schematic flowchart of a call method based on a Bluetooth headset provided by an embodiment of the present application
- Figure 14 is a schematic structural diagram of a communication device based on a Bluetooth headset provided by an embodiment of the present application.
- Connection-oriented synchronous (synchronous connection oriented, SCO) link The communication link between electronic devices and Bluetooth headsets supports delay-sensitive information, such as voice. For example, after an SCO link is established between an electronic device and a Bluetooth headset, the electronic device can send voice audio to the Bluetooth headset through the SCO link; the Bluetooth headset can collect the user's voice audio and return the voice audio to the electronic device based on the SCO link. Devices, sent by electronic devices to other devices.
- words such as “first” and “second” are used to distinguish identical or similar items with basically the same functions and effects.
- the first chip and the second chip are only used to distinguish different chips, and their sequence is not limited.
- words such as “first” and “second” do not limit the number and execution order, and words such as “first” and “second” do not limit the number and execution order.
- At least one refers to one or more, and “multiple” refers to two or more.
- “And/or” describes the association of associated objects, indicating that there can be three relationships, for example, A and/or B, which can mean: A exists alone, A and B exist simultaneously, and B exists alone, where A, B can be singular or plural.
- the character “/” generally indicates that the related objects are in an “or” relationship.
- “At least one of the following” or similar expressions thereof refers to any combination of these items, including any combination of a single item (items) or a plurality of items (items).
- At least one of a, b, or c can mean: a, b, c, a-b, a--c, b-c, or a-b-c, where a, b, c can be single, or It's multiple.
- FIG. 1 is a schematic diagram of the architecture of a Bluetooth communication system applicable to the embodiment of the present application, as shown in Figure 1:
- the Bluetooth communication system includes a terminal device 100 and a Bluetooth headset 200.
- the terminal device 100 and the Bluetooth headset 200 communicate through a Bluetooth link.
- the terminal device 100 may be multiple terminal devices.
- the terminal device 100 may include a first device 101 and a second device 102.
- the Bluetooth headset 200 is a headset that can support Bluetooth communication protocol to connect two or more terminal devices 100.
- the Bluetooth communication protocol can be a traditional Bluetooth protocol, which is also called a classic Bluetooth protocol.
- the Bluetooth communication protocol can also be a low-power consumption protocol. (Bluetooth low energy, BLE) Bluetooth protocol. As the Bluetooth protocol evolves, other Bluetooth protocols may be launched in the future. With the development of Bluetooth technology, the version of Bluetooth communication protocol is constantly changing.
- the version of the Bluetooth communication protocol in the embodiment of the present application can be any one of the following versions: 1.0 series version, 2.0 series version, 3.0 series version or 4.0 series version. .
- the Bluetooth headset may include one earphone or two earphones; when the Bluetooth earphone includes two earphones, the two earphones may use a connection line to communicate, or the two earphones may communicate wirelessly. line of communication.
- Bluetooth headsets can be headphones and in-ear headphones. The embodiments of this application do not limit the specific form of the Bluetooth headset.
- the Bluetooth headset can support simultaneous connection to multiple terminal devices.
- the Bluetooth communication system includes a first device 101, a second device 102 and a Bluetooth headset 200.
- the Bluetooth headset 200 can establish a Bluetooth channel with the first device 101, and at the same time, the Bluetooth headset 200 can establish a Bluetooth channel with the second device 102.
- the user can play the audio in the first device 101 or the second device 102 through the Bluetooth headset 200; or answer the call of the first device 101 or the second device 102 through the Bluetooth headset 200.
- the terminal device 100 may also be called a terminal (terminal), user equipment (user equipment, UE), mobile station (mobile station, MS), mobile terminal (mobile terminal, MT), etc.
- the terminal device can be a mobile phone with a display screen, a smart TV, a wearable device, a tablet computer (Pad), a computer with wireless transceiver functions, a virtual reality (VR) terminal device, or an augmented reality (augmented reality) , AR) terminal equipment, wireless terminals in industrial control, wireless terminals in self-driving, wireless terminals in remote medical surgery, wireless terminals in smart grid Wireless terminals, wireless terminals in transportation safety, wireless terminals in smart cities, wireless terminals in smart homes, etc.
- the embodiments of this application do not limit the specific technology and specific equipment form used by the terminal equipment.
- FIG. 2 shows a schematic structural diagram of the terminal device 100.
- the terminal device may include: radio frequency (radio frequency, RF) circuit 110, memory 120, input unit 130, display unit 140, sensor 150, audio circuit 160, wireless fidelity (wireless fidelity, WiFi) module 170, processor 180, power supply 190 and Bluetooth module 1100 and other components.
- radio frequency radio frequency
- RF radio frequency
- the RF circuit 110 can be used to receive and transmit information or signals during a call. In particular, after receiving downlink information from the base station, it is processed by the processor 180; in addition, the designed uplink data is sent to the base station.
- RF circuits include, but are not limited to, antennas, at least one amplifier, transceivers, couplers, low noise amplifiers (LNA), duplexers, etc. Additionally, RF circuitry 110 may communicate with networks and other devices through wireless communications.
- the above wireless communication can use any communication standard or protocol, including but not limited to global system of mobile communication (GSM), general packet radio service (GPRS), code division multiple access (code division) multiple access (CDMA), wideband code division multiple access (WCDMA), long term evolution (LTE), email, and short messaging service (SMS), etc.
- GSM global system of mobile communication
- GPRS general packet radio service
- code division multiple access code division multiple access
- CDMA code division multiple access
- WCDMA wideband code division multiple access
- LTE long term evolution
- email and short messaging service
- the memory 120 can be used to store software programs and modules.
- the processor 180 executes various functional applications and data processing of the terminal device by running the software programs and modules stored in the memory 120 .
- the memory 120 may mainly include a program storage area and a data storage area, where the program storage area may store an operating system, an application program required for at least one function (such as a sound playback function, an image playback function, etc.), and a boot loader. etc.; the storage data area can store data created based on the use of terminal equipment (such as audio data, phone books, etc.) wait.
- the memory 120 may include high-speed random access memory, and may also include non-volatile memory, such as at least one magnetic disk storage device, flash memory device, or other volatile solid-state storage device. It can be understood that in this embodiment of the present application, the memory 120 stores a program for connecting to a Bluetooth device.
- the input unit 130 may be used to receive input numeric or character information, and generate key signal input related to user settings and function control of the terminal device.
- the input unit 130 may include a touch panel 131 and other input devices 132 .
- the touch panel 131 also known as a touch screen, can collect the user's touch operations on or near the touch panel 131 (for example, the user uses a finger, stylus, or any suitable object or accessory on or near the touch panel 131 operation), and drive the corresponding connection device according to the preset program.
- the touch panel 131 may include two parts: a touch detection device and a touch controller.
- the touch detection device detects the user's touch orientation, detects the signal brought by the touch operation, and transmits the signal to the touch controller; the touch controller receives the touch information from the touch detection device, converts it into contact point coordinates, and then sends it to the touch controller. to the processor 180, and can receive commands sent by the processor 180 and execute them.
- the touch panel 131 can be implemented using various types such as resistive, capacitive, infrared, and surface acoustic wave.
- the input unit 130 may also include other input devices 132.
- other input devices 132 may include, but are not limited to, one or more of a physical keyboard, function keys (such as volume control keys, switch keys, etc.), trackball, mouse, joystick, etc.
- the display unit 140 may be used to display information input by the user or information provided to the user as well as various menus of the terminal device.
- the display unit 140 may include a display panel 141.
- the display panel 141 may be configured in the form of a liquid crystal display (LCD), an organic light-emitting diode (OLED), etc.
- the touch panel 131 can cover the display panel 141. When the touch panel 131 detects a touch operation on or near it, it is sent to the processor 180 to determine the type of the touch event. The processor 180 then determines the type of the touch event. Type provides corresponding visual output on display panel 141.
- the touch panel 131 and the display panel 141 are used as two independent components to implement the input and input functions of the terminal device, in some embodiments, the touch panel 131 and the display panel 141 can be integrated. And realize the input and output functions of the terminal device.
- the terminal device may also include at least one sensor 150, such as a light sensor, a motion sensor, and other sensors.
- the light sensor may include an ambient light sensor and a proximity sensor.
- the ambient light sensor may adjust the brightness of the display panel 141 according to the brightness of the ambient light.
- the proximity sensor may close the display panel 141 or close the display panel 141 when the terminal device moves to the ear. Backlight.
- the accelerometer sensor can detect the magnitude of acceleration in various directions (generally three axes). It can detect the magnitude and direction of gravity when stationary.
- terminal device posture such as horizontal and vertical screen switching, Related games, magnetometer attitude calibration
- vibration recognition related functions such as pedometer, knock
- other sensors such as gyroscope, barometer, hygrometer, thermometer, infrared sensor, etc. can also be configured, here No longer.
- the audio circuit 160, the speaker 161, and the microphone 162 can provide an audio interface between the user and the terminal device.
- the audio circuit 160 can transmit the electrical signal converted from the received audio data to the speaker 161, and the speaker 161 converts it into a sound signal for output; on the other hand, the microphone 162 converts the collected sound signal into an electrical signal, and the audio circuit 160 After receiving, it is converted into audio data, and then processed by the audio data output processor 180, and then sent to, for example, another terminal device through the RF circuit 110, or the audio data is output to the memory 120 for further processing.
- WiFi is a short-distance wireless transmission technology.
- the terminal device can help users send and receive through the WiFi module 170 It provides users with wireless broadband Internet access for email, web browsing, and access to streaming media.
- FIG. 2 shows the WiFi module 170, it can be understood that it is not a necessary component of the terminal device and can be omitted as needed without changing the essence of the invention.
- the processor 180 is the control center of the terminal device, using various interfaces and lines to connect various parts of the entire terminal device, and executing software programs or modules stored in the memory 120 by running or executing them, and calling data stored in the memory 120. Various functions of the terminal equipment and processing data, thereby overall monitoring of the terminal equipment.
- the processor 180 may include one or more processing units; preferably, the processor 180 may integrate an application processor and a modem processor, where the application processor mainly processes operating systems, user interfaces, application programs, etc. , the modem processor mainly handles wireless communications. It can be understood that the above modem processor may not be integrated into the processor 180 .
- the terminal device also includes a power supply 190 (such as a battery) that supplies power to various components.
- a power supply 190 such as a battery
- the power supply can be logically connected to the processor 180 through a power management system, so that functions such as charging, discharging, and power consumption management can be implemented through the power management system.
- Bluetooth technology is a short-distance wireless transmission technology.
- the terminal device can establish a Bluetooth connection with other terminal devices equipped with a Bluetooth module through the Bluetooth module 1100, thereby transmitting data based on the Bluetooth communication link.
- the Bluetooth module 1100 can be a low-power Bluetooth (bluetooth low energy, BLE) or module according to actual needs.
- the terminal device 100 can establish a Bluetooth channel with the Bluetooth headset 200 through the Bluetooth module 1100, send call voice data to the Bluetooth headset 200 through the Bluetooth module 1100, and receive call voice data from the Bluetooth headset 200.
- the terminal device may also include a camera.
- the position of the camera on the terminal device can be front-facing, rear-facing, or built-in (can be extended out of the fuselage during use), which is not limited in the embodiments of the present application.
- the terminal device may include a single camera, dual cameras, or three cameras, which are not limited in the embodiments of the present application.
- Cameras include but are not limited to wide-angle cameras, telephoto cameras, or depth cameras.
- the terminal device may include three cameras, including one main camera, one wide-angle camera, and one telephoto camera.
- the multiple cameras may be all front-facing, or all rear-facing, or all built-in, or at least partially front-facing, or at least partially rear-facing, or at least partially built-in, etc.
- This invention The application examples do not limit this.
- FIG. 3 shows a schematic structural diagram of a Bluetooth headset 200 provided by an embodiment of the present application.
- the Bluetooth headset 200 shown in Figure 3 may include at least one processor 201, a communication line 202, a memory 203 and at least one communication interface 204.
- the processor 201 can be a general central processing unit (CPU), a microprocessor, an application-specific integrated circuit (ASIC), or one or more processors used to control the execution of the program of the present application. integrated circuit.
- CPU central processing unit
- ASIC application-specific integrated circuit
- the communication line 202 may include at least one path, such as a data bus, and/or a control bus, for transmitting information between the above-mentioned components (such as at least one processor 201, communication line 202, memory 203, and at least one communication interface 204).
- a path such as a data bus, and/or a control bus, for transmitting information between the above-mentioned components (such as at least one processor 201, communication line 202, memory 203, and at least one communication interface 204).
- Communication interface 204 uses any device such as a transceiver, for communicating with other devices or communication networks, Such as wide area network (wide area network, WAN), local area network (local area networks, LAN), etc.
- Communication interface 204 includes a Bluetooth module.
- Memory 203 may be a read-only memory (ROM) or other types of static storage devices that can store static information and instructions, a random access memory (random access memory, RAM) or other types of static storage devices that can store information and instructions.
- ROM read-only memory
- RAM random access memory
- dynamic storage device it can also be electrically erasable programmable read-only memory (EEPROM), compact disc (compactdisc read-only memory, CD-ROM) or other optical disk storage, optical disc storage (including compressed optical discs, laser discs, optical discs, digital versatile discs, Blu-ray discs, etc.), disk storage media or other magnetic storage devices, or can be used to carry or store desired program code in the form of instructions or data structures and can be used by a computer Any other medium for access, but not limited to this.
- EEPROM electrically erasable programmable read-only memory
- CD-ROM compact disc
- optical disc storage including compressed optical discs, laser discs, optical discs, digital versatile discs, Blu-ray discs, etc.
- the memory 203 may exist independently and be connected to the processor 201 through the communication line 202.
- the memory 203 may also be integrated with the processor 201.
- the memory 203 provided by the embodiment of the present application generally includes non-volatile memory. Among them, the memory 203 is used to store computer instructions for executing the solution of the present application, and is controlled by the processor 201 for execution.
- the processor 201 is used to execute computer instructions stored in the memory 203, thereby implementing the methods provided by the following embodiments of the application.
- the memory 203 stores computer instructions for implementing calls based on a Bluetooth headset.
- the computer instructions in the embodiments of the present application may also be called application codes or systems, which are not specifically limited in the embodiments of the present application.
- the terminal device is a mobile phone as an example for illustration. This example does not constitute a limitation to the embodiment of the present application.
- the Bluetooth headset can establish a Bluetooth channel with the first device, and the Bluetooth headset can simultaneously establish a Bluetooth channel with the second device.
- the setting interface of the first device can enable the "Bluetooth" function to enter the Bluetooth setting interface.
- the first device receives a trigger operation for a certain Bluetooth device in the Bluetooth setting interface
- the first device can establish a Bluetooth channel with the Bluetooth headset.
- the second device can also establish a Bluetooth channel with the Bluetooth headset according to the above method. It can be understood that in the call method based on a Bluetooth headset provided by the embodiment of the present application, the interaction process between the Bluetooth headset and the first device and the second device is based on the Bluetooth headset establishing a Bluetooth channel with two terminal devices at the same time. ongoing.
- the terminal device can establish an asynchronous connection less (ACL) link and a SCO link with the Bluetooth headset.
- ACL link is used for packet data transmission.
- the first device or the second device can send audio data to the Bluetooth headset based on the ALC link.
- the audio data can be music played in the terminal device.
- the SCO link is used to transmit data communications with high time requirements.
- the first device or the second device can send call audio data to the Bluetooth headset based on the SCO link, and the Bluetooth headset can also send call audio data to the first device or the Bluetooth headset based on the SCO link.
- the second device sends call audio data.
- some Bluetooth headsets provide the ability to connect to two or more electronic devices simultaneously. Users can use Bluetooth headsets that support dual connections to listen to audio from different electronic devices. However, in some scenarios, the Bluetooth headset may disconnect the voice channel from any of the electronic devices, causing the audio of the electronic device to be played out.
- a Bluetooth headset is connected to the first device and the second device at the same time. When the first device makes a call based on the Bluetooth headset, the Bluetooth headset can play and collect the voice of the first device. At this time, the second device receives a call or initiates a call. When the second device fails to call, does not answer the call, or the call is successful, the Bluetooth headset will disconnect the voice channel with the first device and establish a voice channel with the second device. aisle. The call voice of the first device will be broadcast externally, affecting the user experience.
- the Bluetooth headset establishes Bluetooth channels with the first device and the second device respectively.
- the first device is connecting the call with the mobile phone number 159XXXXXXX, and the Bluetooth headset can play the call audio of the first device. It can be understood that while the Bluetooth headset plays the call audio of the first device, other users except the user wearing the Bluetooth headset cannot hear the voice call of the first device.
- the second device receives an incoming call with the mobile phone number 180XXXXXX.
- the Bluetooth headset establishes an SCO link with the second device.
- the Bluetooth headset can play the incoming call tone from the second device based on the SCO link.
- the Bluetooth headset cannot establish an SCO link with two terminal devices at the same time in the Bluetooth communication protocol.
- the SCO link between the first device and the Bluetooth headset is disconnected, and the call audio of the first device cannot be sent to the Bluetooth headset, causing the first device to play the call audio externally, affecting the user's call experience.
- the call audio of the first device will be played regardless of whether the second device answers the call or hangs up the call.
- embodiments of the present application provide a call method based on a Bluetooth headset, which plays the audio of the first call from the first device through the Bluetooth headset; when the second device initiates a call to the third device or the second device receives When a call comes from the third device, the Bluetooth headset keeps playing the audio of the first call, and the Bluetooth headset plays the outgoing call prompt or incoming call prompt of the second device; when the second device connects the second call, the Bluetooth headset plays the audio from the second device.
- the audio of the second call of the second device; the Bluetooth headset controls the first device to hold or hang up the first call; or, when the second device rejects the second call, the Bluetooth headset continues to play the audio of the first call from the first device .
- the Bluetooth headset when the second device is called or initiates a call, the Bluetooth headset will not immediately play the audio of the second device and the audio of the first device will be played externally; at the same time, when the second device connects the call, the first device will not play the audio immediately.
- the Bluetooth headset plays the audio of the second device; when the second device rejects the call, the Bluetooth headset plays the audio of the first device, and there will be no audio of the first device due to the call of the second device. being released to the outside world, thereby improving the user experience.
- Figures 5A to 5C show interface schematic diagrams of a calling method based on a Bluetooth headset provided in an embodiment of the present application.
- the Bluetooth headset establishes Bluetooth connections with the first device and the second device respectively.
- the first device is performing a first call (for example: the first device is talking to a device with a mobile phone number of 159XXXXXX), and the first device is performing a first call.
- the second device does not perform call services.
- the Bluetooth headset may receive audio of the first call of the first device based on the first SCO link.
- the Bluetooth headset can also collect the user's voice audio and send the user's voice audio to the first device based on the first SCO link.
- the first device sends the user's voice audio to the device that establishes a voice call with the first device.
- the first device is performing the first call and the second device is not performing the voice call service.
- the Bluetooth headset establishes the first SCO link with the first device
- the user can bluetooth earphones The user can hear the audio of the first call on the first device, and other users cannot know the content of the first call at this time.
- the second device may perform other non-call services or be in a standby state, and the embodiment of the present application does not limit this.
- the second device may initiate a call to the third device or the second device may receive a call from the third device.
- the terminal device in the embodiment of the present application may perform the process shown in Figure 5B. For example, taking the first call as a call between the first device and the device with a mobile phone number of 159XXXXXXX, and the second call as a second device receiving a call from a third device with a mobile phone number as 180XXXXXXX, the embodiments of the present application provide The calling method based on Bluetooth headset is explained.
- the first device is performing a first call
- the second device receives a call from a third device.
- the Bluetooth headset can play the audio of the first call from the first device, and at the same time, the Bluetooth headset can play the incoming call prompt tone of the second device (the incoming call prompt tone can be incoming call music, incoming call ringtone, etc., and can be customized).
- the incoming call prompt tone can be incoming call music, incoming call ringtone, etc., and can be customized.
- Bluetooth headset users can hear the voice from user 159XXXXXXX and the incoming call notification sound at the same time.
- the Bluetooth headset does not immediately disconnect the first SCO link and establish the second SCO link.
- the Bluetooth headset can play the call of the first device at the same time. Audio and the incoming call tone of the second device. Non-Bluetooth headset users cannot hear the audio of the first call on the first device, nor can they hear the incoming call tone of the second device.
- the Bluetooth headset receives a trigger operation for holding the first call and answering the second call.
- the Bluetooth headset controls the first device to hold the first call, and the Bluetooth headset controls the second device to answer the second call, as shown in FIG. 5C .
- the call between the first device and the device with the mobile phone number 159XXXXXXX is held, and the call between the second device and the third device with the mobile phone number 180XXXXXXX is answered.
- the Bluetooth headset can play the audio of the second call of the second device, but the Bluetooth headset cannot play the audio of the first call of the first device.
- the trigger operation for keeping the first call and answering the second call may be a preset operation.
- the embodiment of the present application may set a gesture based on the terminal device, and the terminal device may set the gesture for keeping the first call and answering the second call.
- the triggering operation of the call is set to the operation of tapping the Bluetooth headset.
- the preset operation will be described later in the embodiment of this application.
- the fact that the call is on hold can be understood as the call being connected and suspended.
- the first device has not terminated the first call and cannot receive the other party's call audio. After the first device cancels the call hold, the first device can resume the call with the other party and receive the other party's call audio.
- the Bluetooth headset disconnects the first SCO link and establishes the second SCO link.
- the Bluetooth headset can receive the audio of the second call of the second device based on the second SCO link. Bluetooth headset users can hear the call audio of the second device; non-Bluetooth headset users cannot hear the call audio of the first device and the second device.
- the Bluetooth channel between the first device and the Bluetooth headset and the Bluetooth channel between the second device and the Bluetooth headset are not shown in Figure 5A, Figure 5B and Figure 5C, it can be understood that the embodiments of the present application In the interaction scenario between the terminal device and the Bluetooth headset, the terminal device and the Bluetooth headset always establish a Bluetooth channel. The establishment and disconnection of the ACL link and the establishment and disconnection of the SCO link will not affect the Bluetooth channel. In subsequent embodiments, The Bluetooth channel between the terminal device and the Bluetooth headset is omitted and will not be explained again.
- the call method based on the Bluetooth headset uses the first device to perform a voice call and When the second device receives an incoming or outgoing call, the Bluetooth headset controls the first device to maintain the voice call and controls the second device to answer the voice call respectively. In this way, in the scenario where the second device calls and is called, the Bluetooth headset will not immediately disconnect the first SCO link, causing the call audio of the first device to be played out; at the same time, when the Bluetooth headset subsequently communicates with the first device When the first SCO link is disconnected, the call on the first device is on hold, and the call audio on the first device will not be played out, thereby improving the user experience.
- FIGS. 6A to 6C illustrate a Bluetooth-based call method provided by the embodiment of the present application. Interface diagram of the headset call method.
- the Bluetooth headset establishes Bluetooth connections with the first device and the second device respectively.
- the first device is performing a first call (for example: the first device is talking to a device with a mobile phone number of 159XXXXXXX), and the first device is performing a first call.
- the second device does not perform call services.
- the Bluetooth headset may receive the audio of the first call of the first device based on the first SCO link and play the audio of the first call.
- the terminal device can enter the scene shown in Figure 6B.
- the first device is performing a first call
- the second device receives a call from a third device.
- the Bluetooth headset can play the audio of the first call from the first device, and at the same time, the Bluetooth headset can play the incoming call prompt tone of the second device.
- the Bluetooth headset receives a trigger operation for hanging up the first call and answering the second call.
- the Bluetooth headset controls the first device to hang up the first call, and the Bluetooth headset controls the second device to answer the second call, as shown in FIG. 6C .
- the call between the first device and the device with the mobile phone number 159XXXXXXX is hung up, and the call between the second device and the third device with the mobile phone number 180XXXXXXX is answered.
- the Bluetooth headset can play the audio of the second call of the second device, but the Bluetooth headset cannot play the audio of the first call of the first device.
- the triggering operation for hanging up the first call and answering the second call may be a preset operation.
- the embodiment of the present application may set a gesture based on the terminal device, and the terminal device may use the gesture for hanging up the first call and answering the second call.
- the triggering operation of the second call is set to the operation of tapping the Bluetooth headset. The preset operation will be described later in the embodiment of this application.
- the Bluetooth headset disconnects the first SCO link and establishes the second SCO link.
- the Bluetooth headset can receive the audio of the second call of the second device based on the second SCO link.
- Bluetooth headset users can hear the call audio of the second device; non-Bluetooth headset users cannot hear the call audio of the first device and the second device.
- the call method based on the Bluetooth headset allows the first device to perform a voice call and the second device receives an incoming or outgoing call.
- the Bluetooth headset controls the first device to hang up the voice call and controls the second device to answer the call. Voice calls.
- the Bluetooth headset will not immediately disconnect the first SCO link, causing the call audio of the first device to be played out, thus improving the user experience.
- the subsequent Bluetooth headset disconnects the first SCO link from the first device, the call on the first device is in the hang-up state, and the call audio of the first device will not be played out, thereby improving the user experience. .
- FIGS. 7A to 7C illustrate a Bluetooth headset-based call method provided by the embodiment of the present application. Interface diagram of the call method of the Bluetooth headset.
- the Bluetooth headset establishes Bluetooth connections with the first device and the second device respectively.
- the first device is performing a first call (for example: the first device is talking to a device with a mobile phone number of 159XXXXXXX), and the first device is performing a first call.
- the second device does not perform call services.
- the Bluetooth headset may receive the audio of the first call of the first device based on the first SCO link and play the audio of the first call.
- the terminal device can enter the scene shown in Figure 7B.
- the first device is performing a first call
- the second device receives a call from a third device.
- the Bluetooth headset can play the audio of the first call from the first device, and at the same time, the Bluetooth headset can play the incoming call prompt tone of the second device.
- the Bluetooth headset receives a trigger operation for rejecting the second call.
- the Bluetooth headset controls the first device to continue performing the first call, and the Bluetooth headset controls the second device to reject the second call, as shown in FIG. 7C .
- the first device continues to talk to the device with the mobile phone number 159XXXXXXX, while the call between the second device and the third device with the mobile phone number 180XXXXXXX is hung up.
- the Bluetooth headset can continue to play the audio of the first call of the first device.
- the trigger operation for rejecting the second call may be a preset operation.
- the embodiment of the present application may set a gesture based on the terminal device, and the terminal device may set the trigger operation for rejecting the second call to tap.
- the preset operations will be described later in the embodiment of this application.
- the Bluetooth headset maintains the connection relationship with the first SCO link, and the Bluetooth headset can continue to receive the audio of the first call of the first device based on the first SCO link.
- a Bluetooth headset user can hear the call audio of the first device; a non-Bluetooth headset user cannot hear the call audio of the first device and the second device.
- the maintenance in the connection relationship between the Bluetooth headset and the first SCO link can be understood as the Bluetooth headset has not disconnected the first SCO link.
- the first SCO link has always existed between the Bluetooth headset and the first device.
- the maintenance here is related to The meaning of call hold is different, and this will not be described in the following embodiments of this application.
- the call method based on the Bluetooth headset allows the first device to perform a voice call and the second device receives an incoming or outgoing call.
- the Bluetooth headset controls the first device to continue the voice call and controls the second device to reject the call. Voice calls. In this way, in the scenario where the second device calls and is called, the Bluetooth headset will not immediately disconnect the first SCO link, causing the call audio of the first device to be played externally.
- the scene in which the second device initiates a call to the third device is similar to the scenes in Figures 5A to 7C.
- the Bluetooth headset can play the first call of the first device. Audio and playing the outgoing call prompt sound of the second device (the outgoing call prompt sound can be the prompt sound that the user of the second device can hear when the user of the third device does not answer the call, such as: outgoing call music, outgoing call ringtone etc., settings can be customized).
- This embodiment of the present application no longer describes the scenario in which the second device initiates a call to the third device.
- the embodiment of the present application exemplarily defines the terminal device that is performing a voice call as the first device, and defines the terminal device that initiates the call or receives the call as the second device.
- the first device may also be a terminal device that initiates a call or receives a call
- the second device may also be a terminal device that is performing a voice call. This is not limited in the embodiments of the present application.
- This embodiment of the present application takes the first device and the second device as both mobile phones as an example to describe the call method based on a Bluetooth headset provided by the embodiment of the present application. It can be understood that the first device and the second device may be terminal devices of the same type; the first device and the second device may also be terminal devices of different types.
- terminal devices include but are not limited to terminals such as mobile phones, tablet computers, and personal computers (PCs).
- the first device may be a mobile phone and the second device may be a tablet computer.
- Users wearing Bluetooth headsets can use tablets for work, but users are concerned about not receiving important messages on their mobile phones during work.
- the user can establish Bluetooth channels with the mobile phone and tablet respectively with the Bluetooth headset, and the Bluetooth headset can play the audio of the mobile phone and the audio of the tablet.
- the two terminal devices can use the call method based on the Bluetooth headset provided by the embodiment of the present application.
- the user can Different tap gestures are used to choose to answer a call on the tablet, hang up a call on the phone, answer a call on the tablet and hold a call on the phone, and hang up an incoming or outgoing call on the tablet.
- the call audio of any terminal device will not be played out, thereby improving the user experience.
- a user wearing a Bluetooth headset uses the first device to talk to object A, and when the user's second device receives an incoming call from or makes an outgoing call to object B, two terminal devices can use the Bluetooth headset-based call method provided by the embodiment of the present application.
- the Bluetooth headset controls the first device to keep the call of object A or hangs up the call of object A; if the user rejects the call of object B, the Bluetooth headset controls the second device to hang up the call of object B. call.
- the terminal device will not play the call audio. In this way, object B cannot learn the content of the call between the user and object A based on the call audio played out by the first device, thereby improving the security of the call information and thereby improving the user experience.
- the Bluetooth headset can execute different processes according to different trigger operations.
- the triggering operation of setting the Bluetooth headset in the embodiment of the present application will be described below in conjunction with the content of the interface shown in FIGS. 5A to 7C .
- the Bluetooth headset controls the second device to answer the second call
- the Bluetooth headset plays the audio of the second call from the second device
- the Bluetooth headset controls the first device to maintain the first call.
- the Bluetooth headset controls the second device to answer the second call
- the Bluetooth headset plays the audio of the second call from the second device
- the Bluetooth headset controls the first device to hang up the first call.
- the Bluetooth headset controls the second device to reject the second call, and the Bluetooth headset plays the audio of the first call from the first device.
- the first operation corresponds to the triggering operation for holding the first call and answering the second call in Figure 5B; the second operation may correspond to the triggering operation for hanging up the first call and answering the second call in Figure 6B; and the third The operation may correspond to the triggering operation for rejecting the second call in FIG. 7B.
- the first operation, the second operation and the third operation can be set as three different trigger operations.
- the first operation includes the operation of tapping the Bluetooth headset
- the second operation includes the operation of tapping the Bluetooth headset
- the third operation includes tapping the Bluetooth headset.
- the number of taps in the first operation, the number of taps in the second operation, and the number of taps in the third operation are all different, and/or the first operation, the second operation, and the third operation are respectively for both sides of the Bluetooth headset. earphone.
- FIG. 9 shows a schematic diagram of an interface for setting a trigger operation of a Bluetooth headset provided by an embodiment of the present application.
- the terminal device can display a Bluetooth setting interface, which can include options to answer incoming calls from other devices and hang up calls from other devices. Answering incoming calls from other devices can include buttons to hold the current call and hang up. Current call button.
- the terminal device when the terminal device receives the trigger operation for the hold current call button, it can enter the interface b of Figure 9.
- the b interface in Figure 9 may include a variety of gestures for triggering operations on the Bluetooth headset, such as double-clicking the left headset, double-clicking the right headset, triple-clicking the left headset, and triple-clicking the right headset.
- the user can also customize the gestures for triggering operations of the Bluetooth headset based on interface b in Figure 9.
- the terminal device can set the number of taps and tap on both sides of the Bluetooth headset.
- the terminal device can continue to set the second operation, where the second operation is different from the first operation. For example, after the terminal device sets the first operation to double-click the right earphone, the double-click right earphone button in interface b of Figure 9 is displayed in a selected state. When the subsequent terminal device receives a trigger operation for the button to hang up the current call, the terminal device displays an interface for hanging up the current call (similar to interface b in Figure 9), in which the set first operation (such as double-clicking the right earphone ) can be displayed as unselectable. Similarly, when the terminal device sets the third operation, both the set first operation and the second operation are displayed as unselectable. In this way, the terminal device can set the first operation, the second operation and the third operation as different operation gestures to ensure that the subsequent Bluetooth headset can perform different call processes based on different trigger operations.
- the terminal device can set the first operation, the second operation and the third operation as different operation gestures to ensure that the subsequent Bluetooth headset can perform different call processes based on different trigger operations.
- FIG. 9 exemplarily provides a schematic interface diagram for setting the first operation.
- the setting interface of the first operation may not be the interface shown in Figure 9, and the triggering operation of the Bluetooth headset may also be other forms of triggering operations, which are not limited in the embodiments of the present application.
- Figure 10 shows the implementation of the present application.
- the schematic flow chart of the call method based on the Bluetooth headset provided in the example is shown in Figure 10.
- the Bluetooth headset plays the audio of the first call from the first device.
- the Bluetooth headset can support simultaneous connection to multiple terminal devices.
- the multiple terminal devices include a first device and a second device.
- the Bluetooth headset establishes Bluetooth connections with the first device and the second device respectively.
- the first device may be a device that is performing a voice call service; the first call may be a call performed by the first device.
- the first device can perform the first call, and the first device can send the audio of the first call to the Bluetooth headset.
- the Bluetooth headset plays the audio of the first call.
- the Bluetooth headset keeps playing the audio of the first call, and the Bluetooth headset plays the outgoing call prompt tone or the incoming call of the second device. beep.
- the second device may be a device that is not currently performing the voice call service among the devices that establish a Bluetooth connection with the Bluetooth headset.
- the third device may be a device that conducts a voice call with the second device.
- the incoming call tone is used to remind the user to answer the call when the terminal device receives a call; the outgoing call tone is used to remind the user to wait for the other party to answer when the terminal device initiates a call to other devices.
- the second device may receive an incoming call from the third device or initiate an outgoing call to the third device.
- the Bluetooth headset can simultaneously play the audio of the first call of the first device and the incoming call prompt or outgoing call prompt of the second device.
- the Bluetooth headset plays the audio of the second call from the second device; the Bluetooth headset controls the first device to hold or hang up the first call.
- the second call may be a call performed by a second device.
- the second device may choose to connect the second call.
- the Bluetooth headset can control the first device to keep the first call or hang up the first call.
- the Bluetooth headset plays the audio of the second call of the second device, and the Bluetooth headset does not play the audio of the first call of the first device.
- S104 when the second device rejects the second call, the Bluetooth headset continues to play the audio of the first call from the first device.
- the second device may choose to reject the second call.
- the Bluetooth headset can control the first device to continue the first call.
- the Bluetooth headset can continue to play the audio of the first call of the first device, and the Bluetooth headset will not play the audio of the second call of the second device.
- the embodiment of the present application provides a call method based on a Bluetooth headset, which plays the audio of the first call from the first device through the Bluetooth headset; when the second device initiates a call to the third device or the second device receives a call from the third device, During the call, the Bluetooth headset keeps playing the audio of the first call, and the Bluetooth headset plays the outgoing call prompt or incoming call prompt of the second device; when the second device connects the second call, the Bluetooth headset plays the audio from the second device.
- the audio of the second call; the Bluetooth headset controls the first device to hold or hang up the first call; or, when the second device rejects the second call, the Bluetooth headset continues to play the audio of the first call from the first device.
- the Bluetooth headset when the second device is called or initiates a call, the Bluetooth headset will not immediately play the audio of the second device and the audio of the first device will be played externally; at the same time, when the second device connects the call, the first device will not play the audio immediately.
- the Bluetooth headset plays the audio of the second device; when the second device rejects the call, the Bluetooth headset plays the audio of the first device, and there will be no audio of the first device due to the call of the second device. being released to the outside world, thereby improving the user experience.
- Step S102 in the embodiment of the present application will be described below.
- the Bluetooth headset detects the call status of the second device.
- the Bluetooth headset may update the call status of the second device.
- the second device can send a call status message to the Bluetooth module of the Bluetooth headset, and the Bluetooth module of the Bluetooth headset can also query the call status of the second device by sending a call status message request.
- the call status message may be an AT (attention) command.
- the AT command is used for signaling of connection and communication between the terminal device and the Bluetooth headset.
- the AT command can be +CIEV: ⁇ indicator>, ⁇ value>.
- the value of the indicator (indicator) of the call setup (callsetup) process may be 2.
- the value corresponding to value during the callsetup process can be 0, 1, 2, 3, value When the value is 1, it means that the second device receives a call from the third device. When the value is 2, it means that the second device initiates a call to the third device.
- the second device can send a corresponding AT command to the Bluetooth headset, and the Bluetooth headset obtains the call status of the second device based on the AT command.
- the Bluetooth headset mixes the incoming call prompt tone and the audio of the first call, and plays the mixed incoming call prompt tone and the audio of the first call.
- the second device updates the call status to the Bluetooth headset side. For example, the second device sends +CIEV: ⁇ 2>, ⁇ 1> to the Bluetooth module of the Bluetooth headset.
- the Bluetooth module of the Bluetooth headset can determine that the second device is in a state of receiving a call from the third device at this time.
- the Bluetooth module of the Bluetooth headset can instruct the audio module to mix the incoming call prompt tone with the audio of the first call.
- the incoming call prompt tone and the outgoing call prompt tone may be prompt sounds stored in the Bluetooth headset.
- the Bluetooth headset can determine that the second device is in the incoming call state according to the +CIEV: ⁇ 2>, ⁇ 1> command, and can obtain the incoming call tone stored inside the Bluetooth headset.
- the Bluetooth headset may also receive the audio of the first call of the first device based on the first SCO link.
- the Bluetooth headset mixes the audio of the first call and the incoming call prompt tone, so that the Bluetooth headset can play the audio of the first call and the incoming call prompt tone at the same time.
- the Bluetooth headset and the first device conduct audio communication through the first SCO link.
- the Bluetooth headset only obtains the incoming call status of the second device, and does not establish a second SCO link with the second device. Therefore, the incoming call prompt played by the Bluetooth headset in the embodiment of the present application is the preset prompt sound in the Bluetooth headset, not the second SCO link.
- the incoming call prompt tone sent by the second device, and the incoming call prompt tone heard by the user may be different from the actual incoming call prompt tone of the second device.
- the Bluetooth headset mixes the outgoing call prompt tone and the audio of the first call, and plays the mixed outgoing call prompt tone and the audio of the first call.
- the second device updates the outgoing power status to the Bluetooth headset side. For example, the second device sends +CIEV: ⁇ 2>, ⁇ 2> to the Bluetooth module of the Bluetooth headset.
- the Bluetooth module of the Bluetooth headset can determine that the second device is in a state of initiating a call to the third device at this time.
- the Bluetooth module of the Bluetooth headset can instruct the audio module to mix the outgoing call prompt tone with the audio of the first call.
- the incoming call prompt tone and the outgoing call prompt tone may be prompt sounds stored in the Bluetooth headset.
- the Bluetooth headset can determine that the second device is in the outgoing call state according to the +CIEV: ⁇ 2>, ⁇ 2> command, and can obtain the outgoing call tone stored inside the Bluetooth headset.
- the Bluetooth headset may also receive the audio of the first call of the first device based on the first SCO link.
- the Bluetooth headset mixes the audio of the first call and the outgoing call prompt tone, so that the Bluetooth headset can play the audio of the first call and the outgoing call prompt tone at the same time.
- the call method based on the Bluetooth headset detects the call status of the second device through the Bluetooth headset; when the call status of the second device is the incoming call state, the Bluetooth headset mixes the incoming call prompt tone and the audio of the first call. and play the mixed incoming call prompt tone and the audio of the first call; or, when the call status of the second device is the outgoing call state, the Bluetooth headset mixes the outgoing call prompt tone and the audio of the first call, And play the mixed outgoing call tone and the audio of the first call.
- the Bluetooth headset plays the prompt tone pre-stored in the Bluetooth headset according to the call status of the second device. There is no need to establish a second SCO link to obtain the prompt tone of the second device, thereby reducing the audio of the first call of the first device. Scenes that are exposed to the outside world improve the user’s call experience.
- Figure 11 The schematic flow chart of the calling method based on Bluetooth headsets provided by the embodiment of the present application is shown in Figure 11:
- the Bluetooth headset communicates with the first device based on the first SCO link.
- the first device is performing the first call, and the Bluetooth headset can receive the audio of the first call based on the first SCO link and play the audio of the first call.
- the second device When the second device receives a call from the third device, the second device sends a call status message to the Bluetooth headset.
- the second device can update the call status to the Bluetooth headset. For example, the second device sends the call status message +CIEV: ⁇ 2>, ⁇ 1> to the Bluetooth headset.
- the Bluetooth module of the Bluetooth headset can obtain the call status message and determine the call status of the second device based on the call status message.
- the Bluetooth headset plays a mix of the audio of the first call and the incoming call prompt tone.
- the Bluetooth headset can determine the call status of the second device based on the call status message.
- the Bluetooth module of the Bluetooth headset can instruct the audio module to play a mix of the audio of the first call and the incoming call prompt tone.
- the Bluetooth headset When the Bluetooth headset receives the first operation, the Bluetooth headset sends an instruction to hold the first call to the first device, and sends an instruction to answer the second call to the second device.
- the Bluetooth headset receives the first operation; in response to the first operation, the Bluetooth headset can instruct the first device to hold the first call, and the Bluetooth headset can also instruct the second device to connect the second call.
- the Bluetooth headset sends an instruction to hold the first call to the first device.
- the Bluetooth headset sends an instruction to answer the second call to the second device.
- the instruction to answer the second call may be a standard telephone answer AT (ATA) instruction.
- ATA standard telephone answer AT
- the second device can execute the callsetup process.
- the second device sends a request to establish a second SCO link to the Bluetooth headset.
- the second device can notify the Bluetooth headset that the callsetup process has been completed and the call has been established.
- the second device may send the +CIEV: ⁇ 2>, ⁇ 0> command and the +CIEV: ⁇ 1>, ⁇ 1> command to the Bluetooth headset.
- the +CIEV: ⁇ 2>, ⁇ 0> command is used to indicate the end of the callsetup process; the +CIEV: ⁇ 1>, ⁇ 1> command is used to indicate the call is successful.
- the second device sends a request to establish a second SCO link to the Bluetooth headset.
- the request to establish the second SCO link may be an audio connection set up command.
- the Bluetooth headset disconnects the first SCO link with the first device.
- the Bluetooth headset determines that the second device has established the second call based on the message in step S1105.
- the Bluetooth headset can send a message for disconnecting the first SCO link to the first device, and the Bluetooth headset disconnects the second call with the first device.
- a SCO link can be an audio connection release command.
- a second SCO link is established between the Bluetooth headset and the second device.
- the Bluetooth headset After the Bluetooth headset disconnects the first SCO link, it can respond to the request to establish the second SCO link and send an acceptance message to the second device to establish the second SCO link.
- a second SCO link is established between the Bluetooth headset and the second device.
- the Bluetooth headset receives the audio of the second call through the second SCO link and plays the audio of the second call.
- the second device can send the audio of the second call to the Bluetooth headset based on the second SCO link, and the Bluetooth headset plays the audio of the second call.
- step S1108 it may also include:
- the Bluetooth headset disconnects the second SCO link with the second device.
- the second device may send a call end message to the Bluetooth device and disconnect the second SCO link.
- the call end message can be +CIEV: ⁇ 1>, ⁇ 0>.
- the Bluetooth headset sends an instruction to resume the first call to the first device.
- the first device restores the first call from the held call state to the normal call state.
- instruction to hold the first call and the instruction to resume the first call may also be customized instructions, and the embodiments of the present application do not limit this.
- the first SCO link is established between the Bluetooth headset and the first device.
- the Bluetooth headset can establish the first SCO link with the first device through the instruction to establish the first SCO link.
- the command to establish the first SCO link may be an AT+BCC command
- the Bluetooth headset may establish the first SCO link with the first device through the AT+BCC command.
- the instruction to establish the first SCO link may be an audio connection set up instruction. The embodiments of this application do not limit this.
- the Bluetooth headset plays the audio of the first call of the first device.
- the Bluetooth headset receives the audio of the first call through the first SCO link and plays the audio of the first call.
- the second device receives a call from the third device as an example, and the contents described in FIG. 5A to FIG. 5C are described in detail.
- the process of the second device initiating a call to the third device is similar to steps S1101 to S1112, which will not be described again in this embodiment of the present application.
- the Bluetooth headset when the second device calls and is called, the Bluetooth headset does not disconnect the first SCO link, and the Bluetooth headset plays a mix of the audio of the first call and the prompt tone;
- the Bluetooth headset disconnects the first SCO link and establishes the second SCO link. In this way, there will be no situation where the Bluetooth headset immediately disconnects the first SCO link, causing the call audio of the first device to be played out; at the same time, when the Bluetooth headset disconnects the first SCO link from the first device, the first device's When the call is on hold, the call audio from the first device will not be played out, thereby improving the user experience.
- Figure 12 is a schematic flow chart of a call method based on a Bluetooth headset provided by an embodiment of the present application, as shown in Figure 12:
- the Bluetooth headset communicates with the first device based on the first SCO link.
- the second device When the second device receives a call from the third device, the second device sends a call status message to the Bluetooth headset.
- the Bluetooth headset plays a mix of the audio of the first call and the incoming call prompt tone.
- steps S1201 to S1203 reference may be made to the description of steps S1101 to 1103, which will not be described again here.
- the Bluetooth headset When the Bluetooth headset receives the second operation, the Bluetooth headset sends an instruction to hang up the first call to the first device, and sends an instruction to answer the call to the second device.
- the Bluetooth headset receives the second operation; in response to the second operation, the Bluetooth headset may instruct the first device to hang up the first During a call, the Bluetooth headset can also instruct the second device to connect to the second call. For example, the Bluetooth headset sends an instruction to hang up the first call to the first device, and the instruction to hang up the first call may be an AT+Chup instruction. After receiving the AT+Chup command, the first device can hang up the first call.
- the Bluetooth headset sends a command to answer the call to the second device.
- the command to answer the call can be a standard telephone answer AT (ATA) command.
- ATA standard telephone answer AT
- the second device can execute the callsetup process.
- the second device sends a request to establish a second SCO link to the Bluetooth headset.
- the Bluetooth headset disconnects the first SCO link with the first device.
- a second SCO link is established between the Bluetooth headset and the second device.
- the Bluetooth headset receives the audio of the second call through the second SCO link and plays the audio of the second call.
- steps S1205 to S1208 reference may be made to the description of steps S1105 to 1108, which will not be described again here.
- the second device receives a call from the third device as an example, and the contents described in FIG. 6A to FIG. 6C are described in detail.
- the process of the second device initiating a call to the third device is similar to steps S1201 to S1208, which will not be described again in this embodiment of the present application.
- the Bluetooth headset when the second device calls and is called, the Bluetooth headset does not disconnect the first SCO link, and the Bluetooth headset plays a mix of the audio of the first call and the prompt tone;
- the Bluetooth headset disconnects the first SCO link and establishes the second SCO link. In this way, there will be no situation where the Bluetooth headset immediately disconnects the first SCO link, causing the call audio of the first device to be played out; at the same time, when the Bluetooth headset disconnects the first SCO link from the first device, the first device's When the call is on hold, the call audio from the first device will not be played out, thereby improving the user experience.
- Figure 13 is a schematic flow chart of a call method based on a Bluetooth headset provided by an embodiment of the present application, as shown in Figure 13:
- the Bluetooth headset communicates with the first device based on the first SCO link.
- the Bluetooth headset plays a mix of the audio of the first call and the incoming call prompt tone.
- steps S1301 to S1303 reference may be made to the description of steps S1101 to 1103, which will not be described again here.
- the Bluetooth headset sends an instruction to reject the second call to the second device.
- the Bluetooth headset receives the third operation; in response to the third operation, the Bluetooth headset may instruct the second device to reject the second call.
- the Bluetooth headset sends an instruction to reject the second call to the second device.
- the instruction to reject the second call may be an AT+Chup instruction. After the second device receives the AT+Chup command, the second device can refuse to answer the second call.
- the Bluetooth headset plays the audio of the first call of the first device.
- the Bluetooth headset controls the second device to reject the second call, the Bluetooth headset maintains the first SCO link with the first device.
- the Bluetooth headset can continue to receive the audio of the first call through the first SCO link and play the audio of the first call.
- the second device receives a call from the third device as an example.
- Figure 7A The contents described to Fig. 7C are explained in detail.
- the process of the second device initiating a call to the third device is similar to steps S1301 to S1308, which will not be described again in this embodiment of the present application.
- the Bluetooth headset when the second device calls and is called, the Bluetooth headset does not disconnect the first SCO link, and the Bluetooth headset plays a mix of the audio of the first call and the prompt tone;
- the Bluetooth headset When the second device rejects the second call, the Bluetooth headset always maintains the connection relationship with the first SCO link. In this way, the Bluetooth headset will not immediately disconnect the first SCO link, causing the call audio of the first device to be played out, thereby improving the user experience.
- FIG 14 is a schematic structural diagram of a Bluetooth headset-based communication device 1400 provided by an embodiment of the present application.
- the Bluetooth headset-based communication device 1400 may be a terminal device in an embodiment of the present application, or may be a terminal. A chip or system on a chip within a device.
- a Bluetooth headset-based communication device 1400 may be used in a communication device, a circuit, a hardware component, or a chip.
- the Bluetooth headset-based communication device includes a display unit 1401 and a processing unit 1402 .
- the display unit 1401 is used to support the display steps performed by the Bluetooth headset-based communication device 1400; the processing unit 1402 is used to support the information processing steps performed by the Bluetooth headset-based communication device 1400.
- the Bluetooth headset-based communication device 1400 may also include a communication unit 1403. Specifically, the communication unit is used to support the Bluetooth headset-based communication device 1400 to perform the steps of sending data and receiving data.
- the communication unit 1403 may be an input or output interface, a pin or a circuit, etc.
- the Bluetooth headset-based communication device may further include: a storage unit 1404.
- the processing unit 1402 and the storage unit 1404 are connected through lines.
- the storage unit 1404 may include one or more memories, which may be devices used to store programs or data in one or more devices or circuits.
- the storage unit 1404 may exist independently and be connected to the processing unit 1402 of the Bluetooth headset-based communication device through a communication line.
- the storage unit 1404 may also be integrated with the processing unit 1402.
- the storage unit 1404 may store computer execution instructions for the method in the terminal device, so that the processing unit 1402 executes the method in the above embodiment.
- the storage unit 1404 may be a register, cache, RAM, etc., and the storage unit 1404 may be integrated with the processing unit 1402.
- the storage unit 1404 may be a read-only memory (ROM) or other type of static storage device that can store static information and instructions, and the storage unit 1404 may be independent from the processing unit 1402.
- the instructions stored in the memory for execution by the processor may be implemented in the form of a computer program product.
- the computer program product may be written in the memory in advance, or may be downloaded and installed in the memory in the form of software.
- a computer program product includes one or more computer instructions. When computer program instructions are loaded and executed on a computer, processes or functions according to embodiments of the present application are generated in whole or in part.
- the computer may be a general purpose computer, a special purpose computer, a computer network, or other programmable device.
- Computer instructions may be stored in or transmitted from one computer-readable storage medium to another computer-readable storage medium, e.g., computer instructions may be transmitted from a website, computer, server or data center via a wired link (e.g. Coaxial cable, optical fiber, digital subscriber line (DSL) or wireless (such as infrared, wireless, microwave, etc.) means to transmit to another website site, computer, server or data center.
- a wired link e.g. Coaxial cable, optical fiber, digital subscriber line (DSL) or wireless (such as infrared, wireless, microwave, etc.
- the computer-readable storage medium can be A computer capable of storing on any available media or including one or more integrated servers, data centers and other data storage equipment.
- available media may include magnetic media (eg, floppy disks, hard disks, or tapes), optical media (eg, digital versatile discs (DVD)), or semiconductor media (eg, solid state disks (SSD) )wait.
- Computer-readable media may include computer storage media and communication media and may include any medium that can transfer a computer program from one place to another.
- the storage media can be any target media that can be accessed by the computer.
- the computer-readable medium may include compact disc read-only memory (CD-ROM), RAM, ROM, EEPROM or other optical disk storage; the computer-readable medium may include a magnetic disk memory or other disk storage device.
- any connection line is also properly termed a computer-readable medium.
- coaxial cable, fiber optic cable, twisted pair, DSL or wireless technologies such as infrared, radio and microwave
- coaxial cable, fiber optic cable, twisted pair, DSL or wireless technologies such as infrared, radio and microwave
- Disk and optical disk include compact disc (CD), laser disc, optical disc, digital versatile disc (DVD), floppy disk, and Blu-ray disc, where disks typically reproduce data magnetically, while discs reproduce data optically using lasers. Reproduce data.
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Abstract
本申请实施例提供了一种基于蓝牙耳机的通话方法、装置及存储介质,应用于终端技术领域,该方法包括:蓝牙耳机播放来自第一设备的第一通话的音频;当第二设备向第三设备发起呼叫或第二设备接收到来自第三设备的呼叫时,蓝牙耳机保持播放第一通话的音频,以及蓝牙耳机播放第二设备的去电提示音或来电提示音;当第二设备接通第二通话时,蓝牙耳机播放来自第二设备的第二通话的音频;蓝牙耳机控制第一设备保持或挂断第一通话;或者,当第二设备拒绝第二通话时,蓝牙耳机继续播放来自第一设备的第一通话的音频。这样,在第二设备被呼或发起呼叫时,不会出现蓝牙耳机立刻播放第二设备的音频,第一设备的音频被外放的情况,提升用户使用体验。
Description
本申请要求于2022年09月13日提交中国国家知识产权局、申请号为202211106734.9、申请名称为“基于蓝牙耳机的通话方法、装置及存储介质”的中国专利申请的优先权,其全部内容通过引用结合在本申请中。
本申请涉及终端技术领域,尤其涉及一种基于蓝牙耳机的通话方法、装置及存储介质。
随着蓝牙技术的发展,基于蓝牙技术的设备广泛应用于人们的日常生活中。其中,蓝牙耳机在与电子设备连接后,可为用户提供播放音乐、接听电话等的服务。
一些实现中,部分蓝牙耳机可提供同时连接两台或多台电子设备的功能。用户可使用支持双连接的蓝牙耳机来收听不同电子设备的音频。但在一些场景下,蓝牙耳机可能断开与其中任一台电子设备的语音通道,导致该电子设备的音频被外放,影响用户的使用体验。
发明内容
本申请实施例提供了一种基于蓝牙耳机的通话方法、装置及存储介质。蓝牙耳机可连接两个设备。当第一设备在通话,且第二设备接收到来电或者发起去电时,蓝牙耳机保持播放第一设备的通话音频且播放第二设备的来电或去电的提示音。这样,蓝牙耳机不会因播放第二设备的通话音频而导致第一设备的通话音频被外放。
第一方面,本申请实施例提出一种基于蓝牙耳机的通话方法,应用于支持同时连接多个终端设备的蓝牙耳机,多个终端设备包括第一设备与第二设备,蓝牙耳机分别与第一设备和第二设备建立蓝牙连接,方法包括:
蓝牙耳机播放来自第一设备的第一通话的音频;当第二设备向第三设备发起呼叫或第二设备接收到来自第三设备的呼叫时,蓝牙耳机保持播放第一通话的音频,以及蓝牙耳机播放第二设备的去电提示音或来电提示音;当第二设备接通第二通话时,蓝牙耳机播放来自第二设备的第二通话的音频;蓝牙耳机控制第一设备保持或挂断第一通话;或者,当第二设备拒绝第二通话时,蓝牙耳机继续播放来自第一设备的第一通话的音频。这样,在第二设备被呼或发起呼叫时,不会出现蓝牙耳机立刻播放第二设备的音频,第一设备的音频被外放的情况;同时,在第二设备接通通话时,第一设备保持通话或挂断通话,蓝牙耳机播放第二设备的音频;在第二设备拒绝通话时,蓝牙耳机播放第一设备的音频,也不会出现因第二设备的通话导致第一设备的音频被外放的情况,从而提升了用户的使用体验。
一种可能的实现方式中,当第二设备接通第二通话时,蓝牙耳机播放来自第二设备的第二通话的音频;蓝牙耳机控制第一设备保持或挂断第一通话;包括:当蓝牙耳机接收到第一操作时,蓝牙耳机控制第二设备接听第二通话,蓝牙耳机播放来自第二
设备的第二通话的音频;蓝牙耳机控制第一设备保持第一通话;或者,当蓝牙耳机接收到第二操作时,蓝牙耳机控制第二设备接听第二通话,蓝牙耳机播放来自第二设备的第二通话的音频;蓝牙耳机控制第一设备挂断第一通话,第二操作与第一操作不同。这样,用户可通过蓝牙耳机接通第二通话,且控制第一设备保持第一通话或者挂断第一通话,简化用户的操作,提升用户的使用体验。
一种可能的实现方式中,第一操作包括敲击蓝牙耳机的操作,第二操作包括敲击蓝牙耳机的操作,第一操作的敲击次数与第二操作的敲击次数不同,和/或,第一操作与第二操作分别针对蓝牙耳机的两侧耳机。这样,蓝牙耳机可基于不同的操作手势控制第一设备与第二设备的通话,提升用户的使用体验。
一种可能的实现方式中,当第二设备拒绝第二通话时,蓝牙耳机继续播放来自第一设备的第一通话的音频,包括:当蓝牙耳机接收到第三操作时,蓝牙耳机控制第二设备拒绝第二通话,蓝牙耳机播放来自第一设备的第一通话的音频,第三操作与第一操作、第二操作不同。这样,蓝牙耳机可基于操作手势控制第一设备继续第一通话,控制第二设备挂断第二通话,简化用户的操作,提升用户的使用体验。
一种可能的实现方式中,蓝牙耳机存储有去电提示音与来电提示音,当第二设备向第三设备发起呼叫或接收到来自第三设备的呼叫时,蓝牙耳机播放第一通话的音频,以及蓝牙耳机播放第二设备的去电提示音或来电提示音;包括:蓝牙耳机检测第二设备的通话状态;当第二设备的通话状态为来电状态时,蓝牙耳机对来电提示音和第一通话的音频进行混音,并播放混音后的来电提示音和第一通话的音频;或者,当第二设备的通话状态为去电状态时,蓝牙耳机对去电提示音和第一通话的音频进行混音,并播放混音后的去电提示音和第一通话的音频。这样,蓝牙耳机通过根据第二设备的通话状态播放预存储在蓝牙耳机中的提示音,无需建立第二SCO链路来获取第二设备的提示音,从而减少第一设备的第一通话的音频被外放的场景,提升用户通话体验。
一种可能的实现方式中,当第二设备接通第二通话时,蓝牙耳机播放来自第二设备的第二通话的音频,包括:蓝牙耳机断开与第一设备之间的第一面向连接的同步SCO链路;蓝牙耳机与第二设备之间建立第二SCO链路;蓝牙耳机通过第二SCO链路接收第二通话的音频,并播放第二通话的音频。这样,在第二设备接通第二通话时,蓝牙耳机可基于第二SCO链路来播放第二通话的音频。
一种可能的实现方式中,在蓝牙耳机通过第二SCO链路接收第二通话的音频之后,还包括:当第二设备挂断第二通话时,蓝牙耳机断开与第二设备之间的第二SCO链路;蓝牙耳机与第一设备之间建立第一SCO链路;蓝牙耳机通过第一SCO链路接收第一通话的音频,并播放第一通话的音频。这样,蓝牙耳机可控制第一设备保持第一通话且控制第二设备接通第二通话,在第二设备结束通话后,蓝牙耳机恢复第一设备的第一通话,从而提升用户的使用体验。
一种可能的实现方式中,当第二设备拒绝第二通话时,蓝牙耳机播放来自第一设备的第一通话的音频;包括:蓝牙耳机保持与第一设备之间的第一SCO链路;蓝牙耳机通过第一SCO链路继续接收第一通话的音频,并播放第一通话的音频。这样,当第二设备拒绝第二通化时,蓝牙耳机不会断开第一SCO链路,第一设备也不会外放第一通话的音频,从而提升用户的使用体验。
第二方面,本申请实施例提供一种电子设备,电子设备也可以称为终端(terminal)、用户设备(user equipment,UE)、移动台(mobile station,MS)、移动终端(mobile terminal,MT)等。终端设备可以是手机(mobile phone)、智能电视、穿戴式设备、平板电脑(Pad)、带无线收发功能的电脑、虚拟现实(virtual reality,VR)终端设备、增强现实(augmented reality,AR)终端设备、工业控制(industrial control)中的无线终端、无人驾驶(self-driving)中的无线终端、远程手术(remote medical surgery)中的无线终端、智能电网(smart grid)中的无线终端、运输安全(transportation safety)中的无线终端、智慧城市(smart city)中的无线终端、智慧家庭(smart home)中的无线终端等等。
该电子设备包括处理器,处理器用于调用存储器中的计算机程序,使得电子设备执行如第一方面的方法。
第三方面,本申请实施例提供一种计算机可读存储介质,计算机可读存储介质存储有指令。当指令被执行时,使得计算机执行如第一方面的方法。
第四方面,本申请实施例提供一种计算机程序产品,当计算机程序产品在计算机上运行时,使得计算机执行如第一方面的方法。
第五方面,本申请实施例提供了一种芯片,芯片包括处理器,处理器用于调用存储器中的计算机程序,以执行如第一方面所述的方法。
应当理解的是,本申请的第二方面至第五方面与本申请的第一方面的技术方案相对应,各方面及对应的可行实施方式所取得的有益效果相似,不再赘述。
图1为本申请实施例提供的一种蓝牙通信系统的架构示意图;
图2为本申请实施例提供的一种终端设备100的结构示意图;
图3为本申请实施例提供的一种蓝牙耳机200的结构示意图;
图4A为可能的实现中的一种蓝牙耳机接听通话的界面示意图;
图4B为可能的实现中的一种蓝牙耳机接听通话的界面示意图;
图5A为本申请实施例提供的一种基于蓝牙耳机的通话方法的界面示意图;
图5B为本申请实施例提供的一种基于蓝牙耳机的通话方法的界面示意图;
图5C为本申请实施例提供的一种基于蓝牙耳机的通话方法的界面示意图;
图6A为本申请实施例提供的另一种基于蓝牙耳机的通话方法的界面示意图;
图6B为本申请实施例提供的另一种基于蓝牙耳机的通话方法的界面示意图;
图6C为本申请实施例提供的另一种基于蓝牙耳机的通话方法的界面示意图;
图7A为本申请实施例提供的又一种基于蓝牙耳机的通话方法的界面示意图;
图7B为本申请实施例提供的又一种基于蓝牙耳机的通话方法的界面示意图;
图7C为本申请实施例提供的又一种基于蓝牙耳机的通话方法的界面示意图;
图8为本申请实施例提供的一种基于蓝牙耳机的通话方法的场景示意图;
图9为本申请实施例提供的一种设置蓝牙耳机的触发操作的界面示意图;
图10为本申请实施例提供的一种基于蓝牙耳机的通话方法的流程示意图;
图11为本申请实施例提供的一种基于蓝牙耳机的通话方法的流程示意图;
图12为本申请实施例提供的一种基于蓝牙耳机的通话方法的流程示意图;
图13为本申请实施例提供的一种基于蓝牙耳机的通话方法的流程示意图;
图14为本申请实施例提供的一种基于蓝牙耳机的通话装置的结构示意图。
为了便于清楚描述本申请实施例的技术方案,以下,对本申请实施例中所涉及的部分术语和技术进行简单介绍:
1)面向连接的同步(synchronous connection oriented,SCO)链路:电子设备与蓝牙耳机之间的通信链路,支持对时延敏感的信息,例如:语音。示例性的,电子设备与蓝牙耳机建立SCO链路后,电子设备可通过SCO链路将语音音频发送给蓝牙耳机;蓝牙耳机可采集用户的语音音频,并基于SCO链路将语音音频返回给电子设备,由电子设备发送给其他设备。
2)其他术语
在本申请的实施例中,采用了“第一”、“第二”等字样对功能和作用基本相同的相同项或相似项进行区分。例如,第一芯片和第二芯片仅仅是为了区分不同的芯片,并不对其先后顺序进行限定。本领域技术人员可以理解“第一”、“第二”等字样并不对数量和执行次序进行限定,并且“第一”、“第二”等字样也并不限定一定不同。
需要说明的是,本申请实施例中,“示例性的”或者“例如”等词用于表示作例子、例证或说明。本申请中被描述为“示例性的”或者“例如”的任何实施例或设计方案不应被解释为比其他实施例或设计方案更优选或更具优势。确切而言,使用“示例性的”或者“例如”等词旨在以具体方式呈现相关概念。
本申请实施例中,“至少一个”是指一个或者多个,“多个”是指两个或两个以上。“和/或”,描述关联对象的关联关系,表示可以存在三种关系,例如,A和/或B,可以表示:单独存在A,同时存在A和B,单独存在B的情况,其中A,B可以是单数或者复数。字符“/”一般表示前后关联对象是一种“或”的关系。“以下至少一项(个)”或其类似表达,是指的这些项中的任意组合,包括单项(个)或复数项(个)的任意组合。例如,a,b,或c中的至少一项(个),可以表示:a,b,c,a-b,a--c,b-c,或a-b-c,其中a,b,c可以是单个,也可以是多个。
本申请实施例提供了一种基于蓝牙耳机的通话方法,图1为本申请实施例适用的蓝牙通信系统的架构示意图,如图1所示:
该蓝牙通信系统包括终端设备100和蓝牙耳机200。终端设备100和蓝牙耳机200之间通过蓝牙链路通信。
本申请实施例中,终端设备100可以是多个终端设备,示例性的,终端设备100可包括第一设备101与第二设备102。蓝牙耳机200为可支持蓝牙通信协议连接两个及以上终端设备100的耳机,其中,蓝牙通信协议可以为传统蓝牙协议,传统蓝牙协议也称为经典蓝牙协议,蓝牙通信协议还可以为低功耗(Bluetooth low energy,BLE)蓝牙协议。随着蓝牙协议的演进,还可以是未来将推出的其他蓝牙协议。随着蓝牙技术的发展,蓝牙通信协议的版本不断在变化,本申请实施例的蓝牙通信协议的版本可以为以下版本中的任意一个:1.0系列版本,2.0系列版本,3.0系列版本或4.0系列版本。
本申请实施例中,蓝牙耳机可以包括一个耳机或两个耳机;其中,当蓝牙耳机包括两个耳机时,双耳机之间可使用连接线进行通信,或双耳机之间可使用无线方式进
行通信。蓝牙耳机可以是头戴式耳机和入耳式耳机。本申请实施例对蓝牙耳机的具体形态不做限制,蓝牙耳机可支持同时连接多个终端设备即可。
下面将以蓝牙耳机支持同时蓝牙连接两个终端设备为例,对本申请实施例的适用场景进行说明。示例性的,蓝牙通信系统中包括第一设备101、第二设备102和蓝牙耳机200。蓝牙耳机200可与第一设备101建立蓝牙通道,同时,蓝牙耳机200可与第二设备102建立蓝牙通道。这样,用户可以通过蓝牙耳机200播放第一设备101或第二设备102中的音频;或者通过蓝牙耳机200接听第一设备101或第二设备102的通话。
本申请实施例中,终端设备100也可以称为终端(terminal)、用户设备(user equipment,UE)、移动台(mobile station,MS)、移动终端(mobile terminal,MT)等。终端设备可以为拥有显示屏的手机(mobile phone)、智能电视、穿戴式设备、平板电脑(Pad)、带无线收发功能的电脑、虚拟现实(virtual reality,VR)终端设备、增强现实(augmented reality,AR)终端设备、工业控制(industrial control)中的无线终端、无人驾驶(self-driving)中的无线终端、远程手术(remote medical surgery)中的无线终端、智能电网(smart grid)中的无线终端、运输安全(transportation safety)中的无线终端、智慧城市(smart city)中的无线终端、智慧家庭(smart home)中的无线终端等等。本申请的实施例对终端设备所采用的具体技术和具体设备形态不做限定。
图2示出了终端设备100的结构示意图。终端设备可以包括:射频(radio frequency,RF)电路110、存储器120、输入单元130、显示单元140、传感器150、音频电路160、无线保真(wireless fidelity,WiFi)模块170、处理器180、电源190以及蓝牙模块1100等部件。本领域技术人员可以理解,图2中示出的终端设备结构并不构成对终端设备的限定,可以包括比图示更多或更少的部件,或者组合某些部件,或者不同的部件布置。
下面结合图2对终端设备的各个构成部件进行具体的介绍:
RF电路110可用于收发信息或通话过程中,信号的接收和发送,特别地,将基站的下行信息接收后,给处理器180处理;另外,将设计上行的数据发送给基站。通常,RF电路包括但不限于天线、至少一个放大器、收发信机、耦合器、低噪声放大器(low noise amplifier,LNA)、双工器等。此外,RF电路110还可以通过无线通信与网络和其他设备通信。上述无线通信可以使用任一通信标准或协议,包括但不限于全球移动通讯系统(global system of mobile communication,GSM)、通用分组无线服务(general packet radio service,GPRS)、码分多址(code division multiple access,CDMA)、宽带码分多址(wideband code division multiple access,WCDMA)、长期演进(long term evolution,LTE)、电子邮件、以及短消息服务(short messaging service,SMS)等。
存储器120可用于存储软件程序以及模块,处理器180通过运行存储在存储器120的软件程序以及模块,从而执行终端设备的各种功能应用以及数据处理。存储器120可主要包括存储程序区和存储数据区,其中,存储程序区可存储操作系统、至少一个功能所需的应用程序(比如声音播放功能、图像播放功能等)、引导装载程序(boot loader)等;存储数据区可存储根据终端设备的使用所创建的数据(比如音频数据、电话本等)
等。此外,存储器120可以包括高速随机存取存储器,还可以包括非易失性存储器,例如至少一个磁盘存储器件、闪存器件、或其他易失性固态存储器件。可以理解的是,本申请实施例中,存储器120中存储有连接蓝牙设备的程序。
输入单元130可用于接收输入的数字或字符信息,以及产生与终端设备的用户设置以及功能控制有关的键信号输入。具体地,输入单元130可包括触控面板131以及其他输入设备132。触控面板131,也称为触摸屏,可收集用户在其上或附近的触摸操作(比如用户使用手指、触笔等任何适合的物体或附件在触控面板131上或在触控面板131附近的操作),并根据预先设定的程式驱动相应的连接装置。可选的,触控面板131可包括触摸检测装置和触摸控制器两个部分。其中,触摸检测装置检测用户的触摸方位,并检测触摸操作带来的信号,将信号传送给触摸控制器;触摸控制器从触摸检测装置上接收触摸信息,并将它转换成触点坐标,再送给处理器180,并能接收处理器180发来的命令并加以执行。此外,可以采用电阻式、电容式、红外线以及表面声波等多种类型实现触控面板131。除了触控面板131,输入单元130还可以包括其他输入设备132。具体地,其他输入设备132可以包括但不限于物理键盘、功能键(比如音量控制按键、开关按键等)、轨迹球、鼠标、操作杆等中的一种或多种。
显示单元140可用于显示由用户输入的信息或提供给用户的信息以及终端设备的各种菜单。显示单元140可包括显示面板141,可选的,可以采用液晶显示器(liquid crystal display,LCD)、有机发光二极管(organic light-emitting diode,OLED)等形式来配置显示面板141。进一步的,触控面板131可覆盖显示面板141,当触控面板131检测到在其上或附近的触摸操作后,传送给处理器180以确定触摸事件的类型,随后处理器180根据触摸事件的类型在显示面板141上提供相应的视觉输出。虽然在图2中,触控面板131与显示面板141是作为两个独立的部件来实现终端设备的输入和输入功能,但是在某些实施例中,可以将触控面板131与显示面板141集成而实现终端设备的输入和输出功能。
终端设备还可包括至少一种传感器150,比如光传感器、运动传感器以及其他传感器。具体地,光传感器可包括环境光传感器及接近传感器,其中,环境光传感器可根据环境光线的明暗来调节显示面板141的亮度,接近传感器可在终端设备移动到耳边时,关闭显示面板141或背光。作为运动传感器的一种,加速计传感器可检测各个方向上(一般为三轴)加速度的大小,静止时可检测出重力的大小及方向,可用于识别终端设备姿态的应用(比如横竖屏切换、相关游戏、磁力计姿态校准)、振动识别相关功能(比如计步器、敲击)等;至于终端设备还可配置的陀螺仪、气压计、湿度计、温度计、红外线传感器等其他传感器,在此不再赘述。
音频电路160、扬声器161,传声器162可提供用户与终端设备之间的音频接口。音频电路160可将接收到的音频数据转换后的电信号,传输到扬声器161,由扬声器161转换为声音信号输出;另一方面,传声器162将收集的声音信号转换为电信号,由音频电路160接收后转换为音频数据,再将音频数据输出处理器180处理后,经RF电路110以发送给比如另一终端设备,或者将音频数据输出至存储器120以便进一步处理。
WiFi属于短距离无线传输技术,终端设备通过WiFi模块170可以帮助用户收发
电子邮件、浏览网页和访问流式媒体等,它为用户提供了无线的宽带互联网访问。虽然图2示出了WiFi模块170,但是可以理解的是,其并不属于终端设备的必须构成,完全可以根据需要在不改变发明的本质的范围内而省略。
处理器180是终端设备的控制中心,利用各种接口和线路连接整个终端设备的各个部分,通过运行或执行存储在存储器120内的软件程序或模块,以及调用存储在存储器120内的数据,执行终端设备的各种功能和处理数据,从而对终端设备进行整体监控。可选的,处理器180可包括一个或多个处理单元;优选的,处理器180可集成应用处理器和调制解调处理器,其中,应用处理器主要处理操作系统、用户界面和应用程序等,调制解调处理器主要处理无线通信。可以理解的是,上述调制解调处理器也可以不集成到处理器180中。
终端设备还包括给各个部件供电的电源190(比如电池),优选的,电源可以通过电源管理系统与处理器180逻辑相连,从而通过电源管理系统实现管理充电、放电、以及功耗管理等功能。
蓝牙技术属于短距离无线传输技术,终端设备通过蓝牙模块1100可以与其他具备蓝牙模块的终端设备建立蓝牙连接,从而基于蓝牙通信链路进行数据传输。蓝牙模块1100根据实际需要,可以为低功耗蓝牙(bluetooth low energy,BLE),或模块。
示例性的,本申请实施例中终端设备100可通过蓝牙模块1100与蓝牙耳机200建立蓝牙通道,并通过蓝牙模块1100向蓝牙耳机200发送通话语音数据,以及接收来自蓝牙耳机200的通话语音数据。
尽管未示出,终端设备还可以包括摄像头。可选地,摄像头在终端设备上的位置可以为前置的,也可以为后置的,还可以为内置的(在使用时可伸出机身),本申请实施例对此不作限定。
可选地,终端设备可以包括单摄像头、双摄像头或三摄像头等,本申请实施例对此不作限定。摄像头包括但不限于广角摄像头、长焦摄像头或深度摄像头等。
例如,终端设备可以包括三摄像头,其中,一个为主摄像头、一个为广角摄像头、一个为长焦摄像头。
可选地,当终端设备包括多个摄像头时,这多个摄像头可以全部前置,或者全部后置,或者全部内置,或者至少部分前置,或者至少部分后置,或者至少部分内置等,本申请实施例对此不作限定。
下面对本申请实施例的蓝牙耳机200的结构进行说明。如图3所示为本申请实施例提供的一种蓝牙耳机200的结构示意图,图3所示的蓝牙耳机200可以包括至少一个处理器201,通信线路202,存储器203以及至少一个通信接口204。
处理器201可以是一个通用中央处理器(central processing unit,CPU),微处理器,特定应用集成电路(application-specific integrated circuit,ASIC),或一个或多个用于控制本申请方案程序执行的集成电路。
通信线路202可包括至少一条通路,比如数据总线,和/或控制总线,用于在上述组件(如至少一个处理器201,通信线路202,存储器203以及至少一个通信接口204)之间传送信息。
通信接口204,使用任何收发器一类的装置,用于与其他设备或通信网络通信,
如广域网(wide area network,WAN),局域网(local area networks,LAN)等。通信接口204包括蓝牙模块。
存储器203,可以是只读存储器(read-only memory,ROM)或可存储静态信息和指令的其他类型的静态存储设备,随机存取存储器(random access memory,RAM)或者可存储信息和指令的其他类型的动态存储设备,也可以是电可擦可编程只读存储器(electrically erasable programmable read-only memory,EEPROM)、只读光盘(compactdisc read-only memory,CD-ROM)或其他光盘存储、光碟存储(包括压缩光碟、激光碟、光碟、数字通用光碟、蓝光光碟等)、磁盘存储介质或者其他磁存储设备、或者能够用于携带或存储具有指令或数据结构形式的期望的程序代码并能够由计算机存取的任何其他介质,但不限于此。存储器203可以是独立存在,通过通信线路202与处理器201相连接。存储器203也可以和处理器201集成在一起。本申请实施例提供的存储器203通常包括非易失性存储器。其中,存储器203用于存储执行本申请方案的计算机指令,并由处理器201来控制执行。处理器201用于执行存储器203中存储的计算机指令,从而实现本申请下述实施例提供的方法。示例性的,存储器203中存储用于实现基于蓝牙耳机进行通话的计算机指令。
可选的,本申请实施例中的计算机指令也可以称之为应用程序代码或系统,本申请实施例对此不作具体限定。本申请实施例中,以终端设备为手机为例进行示例说明,该示例并不构成对本申请实施例的限定。
本申请实施例中,蓝牙耳机可与第一设备建立蓝牙通道,以及蓝牙耳机可同时与第二设备建立蓝牙通道。一些实施例中,第一设备的设置界面可开启“蓝牙”功能进入蓝牙设置界面,第一设备可在接收到针对蓝牙设置界面中某个蓝牙设备的触发操作时,与该蓝牙耳机建立蓝牙通道。第二设备也可根据上述方法与该蓝牙耳机建立蓝牙通道。可以理解的是,本申请实施例提供的基于蓝牙耳机的通话方法中,蓝牙耳机分别与第一设备以及第二设备的交互过程均是在蓝牙耳机同时与两个终端设备建立蓝牙通道的基础上进行的。
终端设备与蓝牙耳机蓝牙连接后,终端设备可与蓝牙耳机建立异步无连接(asynchronous connection less,ACL)链路,以及SCO链路。其中,ACL链路用于分组数据传输,例如:第一设备或第二设备可基于ALC链路向蓝牙耳机发送音频数据,该音频数据可以是终端设备中播放的音乐。SCO链路用于传输对时间要求较高的数据通信,例如:第一设备或第二设备可基于SCO链路向蓝牙耳机发送通话音频数据,蓝牙耳机也可基于SCO链路向第一设备或第二设备发送通话音频数据。
一些实现中,部分蓝牙耳机可提供同时连接两台或多台电子设备的功能。用户可使用支持双连接的蓝牙耳机来收听不同电子设备的音频。但在一些场景下,蓝牙耳机可能断开与其中任一台电子设备的语音通道,导致该电子设备的音频被外放。例如:蓝牙耳机同时连接着第一设备与第二设备。当第一设备在基于蓝牙耳机进行通话时,蓝牙耳机可播放并采集第一设备的语音。这时第二设备接收到呼叫或发起呼叫,在第二设备呼叫失败、未接听响应呼叫或呼叫成功时,蓝牙耳机均会断开与第一设备的语音通道,并建立与第二设备的语音通道。第一设备的通话语音将会被外放,影响用户的使用体验。
示例性的,下面结合图4A与图4B介绍可能的实现中终端设备使用蓝牙耳机接通语音通话时可能存在的场景。
如图4A所示,蓝牙耳机分别与第一设备和第二设备建立蓝牙通道,其中,第一设备正在接通手机号为159XXXXXXXX的通话,蓝牙耳机可播放第一设备的通话音频。可以理解的是,蓝牙耳机播放第一设备的通话音频期间,除佩戴蓝牙耳机的用户外,其他用户无法听到第一设备的语音通话。
如图4B所示,第二设备接收到手机号为180XXXXXXXX的来电,蓝牙耳机与第二设备建立了SCO链路,蓝牙耳机可基于SCO链路播放来自第二设备的来电提示音。这时,由于蓝牙通信协议中蓝牙耳机无法同时与两个终端设备建立SCO链路,蓝牙耳机无法与第一设备建立SCO链路。第一设备与蓝牙耳机之间的SCO链路断开,第一设备的通话音频无法发送至蓝牙耳机,导致第一设备外放通话音频,影响用户的通话体验。
可以理解的是,当第二设备接收到呼叫或被呼叫时,不论第二设备接听通话或者挂断通话,第一设备的通话音频均会被外放。
有鉴于此,本申请实施例提供了一种基于蓝牙耳机的通话方法,通过蓝牙耳机播放来自第一设备的第一通话的音频;当第二设备向第三设备发起呼叫或第二设备接收到来自第三设备的呼叫时,蓝牙耳机保持播放第一通话的音频,以及蓝牙耳机播放第二设备的去电提示音或来电提示音;当第二设备接通第二通话时,蓝牙耳机播放来自第二设备的第二通话的音频;蓝牙耳机控制第一设备保持或挂断第一通话;或者,当第二设备拒绝第二通话时,蓝牙耳机继续播放来自第一设备的第一通话的音频。这样,在第二设备被呼或发起呼叫时,不会出现蓝牙耳机立刻播放第二设备的音频,第一设备的音频被外放的情况;同时,在第二设备接通通话时,第一设备保持通话或挂断通话,蓝牙耳机播放第二设备的音频;在第二设备拒绝通话时,蓝牙耳机播放第一设备的音频,也不会出现因第二设备的通话导致第一设备的音频被外放的情况,从而提升了用户的使用体验。
下面以具体地实施例对本申请的技术方案以及本申请的技术方案如何解决上述技术问题进行详细说明。下面这几个具体的实施例可以独立实现,也可以相互结合,对于相同或相似的概念或过程可能在某些实施例中不再赘述。
示例性的,下面结合图5A至图5C对本申请实施例提供的一种基于蓝牙耳机的通话方法的使用场景进行说明,图5A至图5C示出了本申请实施例提供的一种基于蓝牙耳机的通话方法的界面示意图。
如图5A所示,蓝牙耳机分别与第一设备和第二设备建立蓝牙连接,其中,第一设备正在执行第一通话(例如:第一设备与手机号为159XXXXXXXX的设备进行通话),且第二设备未执行通话业务。蓝牙耳机可基于第一SCO链路接收第一设备的第一通话的音频。蓝牙耳机还可采集用户的语音音频,并将用户的语音音频基于第一SCO链路发送给第一设备。由第一设备将用户的语音音频发送给与第一设备建立语音通话的设备。
可以理解的是,在图5A所示的场景中,第一设备在执行第一通话,且第二设备未执行语音通话业务,蓝牙耳机与第一设备建立第一SCO链路后,用户可基于蓝牙耳
机听到第一设备的第一通话的音频,其他用户此时是无法获知第一通话的内容。本申请实施例中第二设备可执行其他非通话类的业务或处于待机状态,本申请实施例对此不做限制。
第一设备在执行第一通话时,第二设备可向第三设备发起呼叫或第二设备接收到来自第三设备的呼叫,本申请实施例的终端设备可执行如图5B所示流程。示例性,以第一通话为第一设备在与手机号为159XXXXXXXX设备进行的通话,第二通话为第二设备接收到手机号为180XXXXXXXX的第三设备的呼叫为例,对本申请实施例提供的基于蓝牙耳机的通话方法进行说明。
如图5B所示,第一设备在执行第一通话,第二设备接收到来自第三设备的呼叫。这时,蓝牙耳机可播放来自第一设备的第一通话的音频,同时蓝牙耳机可播放第二设备的来电提示音(来电提示音可以是来电音乐、来电铃声等,可自定义设置)。也就是说,蓝牙耳机用户可同时听到来自159XXXXXXXX用户说话的声音,也可听到来电提示音。
可以理解的是,第二设备在接收到第三设备的呼叫时,蓝牙耳机未立刻执行断开第一SCO链路以及建立第二SCO链路的动作,蓝牙耳机可同时播放第一设备的通话音频与第二设备的来电提示音,非蓝牙耳机用户是无法听到第一设备的第一通话的音频,也无法听到第二设备的来电提示音。
图5B界面中,蓝牙耳机接收到用于保持第一通话接听第二通话的触发操作。响应于用于保持第一通话接听第二通话的触发操作,蓝牙耳机控制第一设备保持第一通话,以及蓝牙耳机控制第二设备接听第二通话,如图5C所示。图5C中,第一设备与手机号为159XXXXXXXX的设备的通话被保持,第二设备与手机号为180XXXXXXXX的第三设备的通话被接听。这时,蓝牙耳机可播放第二设备的第二通话的音频,且蓝牙耳机无法播放第一设备的第一通话的音频。
可以理解的是,用于保持第一通话接听第二通话的触发操作可以是预设的操作,例如本申请实施例可基于终端设备设置手势,终端设备可将用于保持第一通话接听第二通话的触发操作设置为敲击蓝牙耳机的操作,本申请实施例后续会对预设的操作进行说明。
通话被保持可以理解为通话处于接通并暂停的状态,第一设备未终止第一通话且无法接收到另一方的通话音频。当第一设备取消通话保持后,第一设备可恢复与另一方的通话,接收到另一方的通话音频。图5C的场景中,蓝牙耳机断开第一SCO链路并建立第二SCO链路,蓝牙耳机可基于第二SCO链路接收到第二设备的第二通话的音频。蓝牙耳机用户可听到第二设备的通话音频;非蓝牙耳机用户则无法听到第一设备与第二设备的通话音频。
需要说明的是,尽管图5A、图5B与图5C中未示出第一设备与蓝牙耳机间的蓝牙通道、第二设备与蓝牙耳机间的蓝牙通道,但可以理解的是,本申请实施例的终端设备与蓝牙耳机交互场景中,终端设备与蓝牙耳机始终建立蓝牙通道,ACL链路的建立与断开,以及SCO链路的建立与断开不会影响到蓝牙通道,后续实施例中将省略终端设备与蓝牙耳机间的蓝牙通道,且不再对此进行说明。
本申请实施例提供的基于蓝牙耳机的通话方法,通过第一设备在执行语音通话且
第二设备接收到来电或去电时,蓝牙耳机分别控制第一设备保持语音通话以及控制第二设备接听语音通话。这样,在第二设备呼叫与被呼的场景下,不会出现蓝牙耳机立刻断开第一SCO链路,致使第一设备的通话音频被外放的情况;同时在后续蓝牙耳机与第一设备断开第一SCO链路时,第一设备的通话处于保持状态,不会出现第一设备通话音频被外放的情景,从而提升了用户的使用体验。
示例性的,下面结合图6A至图6C对本申请实施例提供的另一种基于蓝牙耳机的通话方法的使用场景进行说明,图6A至图6C示出了本申请实施例提供的一种基于蓝牙耳机的通话方法的界面示意图。
如图6A所示,蓝牙耳机分别与第一设备和第二设备建立蓝牙连接,其中,第一设备正在执行第一通话(例如:第一设备与手机号为159XXXXXXXX的设备进行通话),且第二设备未执行通话业务。蓝牙耳机可基于第一SCO链路接收第一设备的第一通话的音频,并播放第一通话的音频。
当第二设备接收到第三设备的呼叫时,终端设备可进入图6B所示场景。如图6B所示,第一设备在执行第一通话,第二设备接收到来自第三设备的呼叫。这时,蓝牙耳机可播放来自第一设备的第一通话的音频,同时蓝牙耳机可播放第二设备的来电提示音。
需要说明的是,终端设备进入图6A与图6B所示界面的过程可以参考图5A与图5B所示界面的内容适应描述,此处不再赘述。
图6B界面中,蓝牙耳机接收到用于挂断第一通话接听第二通话的触发操作。响应于用于挂断第一通话接听第二通话的触发操作,蓝牙耳机控制第一设备挂断第一通话,蓝牙耳机控制第二设备接听第二通话,如图6C所示。图6C中,第一设备与手机号为159XXXXXXXX的设备的通话被挂断,第二设备与手机号为180XXXXXXXX的第三设备的通话被接听。这时,蓝牙耳机可播放第二设备的第二通话的音频,且蓝牙耳机无法播放第一设备的第一通话的音频。
可以理解的是,用于挂断第一通话接听第二通话的触发操作可以是预设的操作,例如本申请实施例可基于终端设备设置手势,终端设备可将用于挂断第一通话接听第二通话的触发操作设置为敲击蓝牙耳机的操作,本申请实施例后续会对预设的操作进行说明。
图6C的场景中,蓝牙耳机断开第一SCO链路并建立第二SCO链路,蓝牙耳机可基于第二SCO链路接收到第二设备的第二通话的音频。蓝牙耳机用户可听到第二设备的通话音频;非蓝牙耳机用户则无法听到第一设备与第二设备的通话音频。
本申请实施例提供的基于蓝牙耳机的通话方法,通过第一设备在执行语音通话且第二设备接收到来电或去电时,蓝牙耳机分别控制第一设备挂断语音通话以及控制第二设备接听语音通话。这样,在第二设备呼叫与被呼的场景下,不会出现蓝牙耳机立刻断开第一SCO链路,致使第一设备的通话音频被外放的情况,从而提升了用户的使用体验。同时在后续蓝牙耳机与第一设备断开第一SCO链路时,第一设备的通话处于挂断状态,也不会出现第一设备通话音频被外放的情景,从而提升了用户的使用体验。
示例性的,下面结合图7A至图7C对本申请实施例提供的又一种基于蓝牙耳机的通话方法的使用场景进行说明,图7A至图7C示出了本申请实施例提供的一种基于蓝
牙耳机的通话方法的界面示意图。
如图7A所示,蓝牙耳机分别与第一设备和第二设备建立蓝牙连接,其中,第一设备正在执行第一通话(例如:第一设备与手机号为159XXXXXXXX的设备进行通话),且第二设备未执行通话业务。蓝牙耳机可基于第一SCO链路接收第一设备的第一通话的音频,并播放第一通话的音频。
当第二设备接收到第三设备的呼叫时,终端设备可进入图7B所示场景。如图7B所示,第一设备在执行第一通话,第二设备接收到来自第三设备的呼叫。这时,蓝牙耳机可播放来自第一设备的第一通话的音频,同时蓝牙耳机可播放第二设备的来电提示音。
需要说明的是,终端设备进入图7A与图7B所示界面的过程可以参考图5A与图5B所示界面的内容适应描述,此处不再赘述。
图7B所示界面中,蓝牙耳机接收到用于拒绝第二通话的触发操作。响应于用于拒绝第二通话的触发操作,蓝牙耳机控制第一设备继续执行第一通话,蓝牙耳机控制第二设备拒绝第二通话,如图7C所示。图7C中,第一设备继续与手机号为159XXXXXXXX的设备进行通话,而第二设备与手机号为180XXXXXXXX的第三设备的通话被挂断。这时,蓝牙耳机可继续播放第一设备的第一通话的音频。
可以理解的是,用于拒绝第二通话的触发操作可以是预设的操作,例如本申请实施例可基于终端设备设置手势,终端设备可将用于拒绝第二通话的触发操作设置为敲击蓝牙耳机的操作,本申请实施例后续会对预设的操作进行说明。
图7C的场景中,蓝牙耳机保持与第一SCO链路的连接关系,蓝牙耳机可基于第一SCO链路继续接收到第一设备的第一通话的音频。蓝牙耳机用户可听到第一设备的通话音频;非蓝牙耳机用户则无法听到第一设备与第二设备的通话音频。蓝牙耳机保持与第一SCO链路的连接关系中的保持可以理解为蓝牙耳机未断开第一SCO链路,蓝牙耳机与第一设备之间一直存在第一SCO链路,此处的保持与通话保持的含义不同,本申请实施例后续对此不再进行说明。
本申请实施例提供的基于蓝牙耳机的通话方法,通过第一设备在执行语音通话且第二设备接收到来电或去电时,蓝牙耳机分别控制第一设备继续执行语音通话以及控制第二设备拒绝语音通话。这样,在第二设备呼叫与被呼的场景下,不会出现蓝牙耳机立刻断开第一SCO链路,致使第一设备的通话音频被外放的情况。
本申请实施例中,第二设备向第三设备发起呼叫的场景与图5A至图7C的场景类似,在第二设备向第三设备发起呼叫,蓝牙耳机可播放第一设备的第一通话的音频以及播放第二设备的去电提示音(去电提示音可以是第三设备的用户未接听该呼叫时,第二设备的用户可听到的提示音,例如:去电音乐、去电铃声等,可自定义设置)。本申请实施例不再对第二设备向第三设备发起呼叫的场景进行描述。
本申请实施例示例性的将正在执行语音通话的终端设备定义为第一设备,将发起呼叫或接收到呼叫的终端设备定义为第二设备。第一设备也可以是发起呼叫或接收到呼叫的终端设备,第二设备也可以是正在执行语音通话的终端设备,本申请实施例对此不做限制。
本申请实施例提供的图5A至图7C的界面示意图可适用于以下场景,示例性的,
如图8所示:
本申请实施例以第一设备和第二设备均为手机为例,对本申请实施例提供的基于蓝牙耳机的通话方法进行说明。可以理解的是,第一设备与第二设备可以是同类型的终端设备;第一设备与第二设备也可以为不同类型的终端设备。
示例性的,终端设备包括但不限于手机、平板电脑和个人计算机(personal computer,PC)等终端。一种可能的实现方式中,例如,如图8的a所示,第一设备可以为手机,第二设备可以为平板电脑。佩戴蓝牙耳机的用户可使用平板电脑进行办公,同时用户又担心在办公期间未接收到手机上的重要消息。这时,用户可将蓝牙耳机分别与手机和平板电脑建立蓝牙通道,蓝牙耳机可播放手机的音频和平板电脑的音频。
当手机在执行语音通话,且平板电脑接收到第三设备的呼叫或平板电脑向第三设备发起呼叫时,两个终端设备可使用本申请实施例提供的基于蓝牙耳机的通话方法,用户可通过不同的敲击手势来选择接听平板电脑的通话挂断手机通话、接听平板电脑的通话保持手机的通话,以及挂断平板电脑的来电或去电。这样,用户在使用蓝牙耳机进行多个终端设备蓝牙连接时,不会出现任一终端设备的通话音频被外放的场景,从而提升用户的使用体验。
另一种可能的实现方式中,如图8的b所示,佩戴蓝牙耳机的用户使用第一设备与对象A进行通话,用户的第二设备接收到对象B的来电或向对象B去电时,两个终端设备可使用本申请实施例提供的基于蓝牙耳机的通话方法。其中,若用户接听对象B的通话,则蓝牙耳机控制第一设备保持对象A的通话或者挂断对象A的通话;若用户拒绝对象B的通话,则蓝牙耳机控制第二设备挂断对象B的通话。用户与任一对象进行通话的过程中,终端设备都不会外放通话音频。这样,对象B无法基于第一设备外放的通话音频获知用户与对象A的通话内容,提升了通话信息的安全性,进而提升用户的使用体验。
需要说明的是,本申请实施例还可用于其他场景,本申请实施例对此不在举例说明。
本申请实施例提供的基于蓝牙耳机的通话方法,蓝牙耳机可根据不同的触发操作执行不同的流程。下面结合图5A至图7C所示的界面的内容,对本申请实施例中设置蓝牙耳机的触发操作进行说明。
示例性的,当蓝牙耳机接收到第一操作时,蓝牙耳机控制第二设备接听第二通话,蓝牙耳机播放来自第二设备的第二通话的音频;蓝牙耳机控制第一设备保持第一通话。或者,当蓝牙耳机接收到第二操作时,蓝牙耳机控制第二设备接听第二通话,蓝牙耳机播放来自第二设备的第二通话的音频;蓝牙耳机控制第一设备挂断第一通话。或者,当蓝牙耳机接收到第三操作时,蓝牙耳机控制第二设备拒绝第二通话,蓝牙耳机播放来自第一设备的第一通话的音频。
其中,第一操作对应于图5B中用于保持第一通话接听第二通话的触发操作;第二操作可对应于图6B中用于挂断第一通话接听第二通话的触发操作;第三操作可对应于图7B中用于拒绝第二通话的触发操作。第一操作、第二操作与第三操作可设置为不同的三种触发操作。
第一操作包括敲击蓝牙耳机的操作,第二操作包括敲击蓝牙耳机的操作,第三操
作包括敲击蓝牙耳机的操作。第一操作的敲击次数、第二操作的敲击次数和第三操作的敲击次数均不相同,和/或,第一操作、第二操作和第三操作分别为针对蓝牙耳机的两侧耳机。
示例性的,本申请实施例给出了一种设置蓝牙耳机的触发操作的实现方式。图9示出了本申请实施例提供的一种设置蓝牙耳机的触发操作的界面示意图。如图9的a所示,终端设备可显示蓝牙设置界面,该界面中可包括接听其他设备的来电以及挂断其他设备的来电的选项,接听其他设备的来电可包括保持当前通话按钮与挂断当前通话按钮。
下面以设置第一操作为例,做进一步说明。在图9的a所示界面中,终端设备接收到针对保持当前通话按钮的触发操作时,可进入图9的b界面。图9的b界面可包括多种蓝牙耳机触发操作的手势,例如,双击左耳机、双击右耳机、三击左耳机和三击右耳机等手势。用户还可基于图9的b界面自定义设置蓝牙耳机触发操作的手势,例如,终端设备可设置敲击次数和针对蓝牙耳机的两侧耳机进行敲击。
当终端设备设置第一操作后,终端设备可继续设置第二操作,其中第二操作与第一操作不同。示例性的,在终端设备设置第一操作为双击右耳机后,图9的b界面中双击右耳机按钮显示为选中状态。当后续终端设备接收到针对挂断当前通话按钮的触发操作时,终端设备显示挂断当前通话的界面(与图9的b界面相似),其中,已设定的第一操作(如双击右耳机)可显示为不可选状态。类似的,当终端设备对第三操作进行设置时,已设定的第一操作与第二操作均显示为不可选状态。这样,终端设备可将第一操作、第二操作和第三操作设置为不同的操作手势,以确保后续蓝牙耳机可基于不同的触发操作执行不同的通话流程。
可以理解的是,图9示例性的提供了一种设置第一操作的界面示意图。实际操作中,第一操作的设置界面可不为图9所示界面,蓝牙耳机的触发操作也可以是其他形式的触发操作,本申请实施例对此不做限制。
可以理解的是,本申请实施例所提供的界面仅作为一种示例,并不能构成对本申请实施例的限定。
以上实施例描述了本申请实施例提供的基于蓝牙耳机的通话方法的使用场景,下面结合图10对本申请实施例提供的基于蓝牙耳机的通话方法的流程进行说明,图10示出了本申请实施例提供的基于蓝牙耳机的通话方法的流程示意图,如图10所示。
示例性的,S101、蓝牙耳机播放来自第一设备的第一通话的音频。
本申请实施例中,蓝牙耳机可支持同时连接多个终端设备,多个终端设备包括第一设备与第二设备,蓝牙耳机分别与第一设备和第二设备建立蓝牙连接。第一设备可以是正在执行语音通话业务的设备;第一通话可以是第一设备执行的通话。其中,第一设备可执行第一通话,第一设备可将第一通话的音频发送给蓝牙耳机。蓝牙耳机播放第一通话的音频。
S102、当第二设备向第三设备发起呼叫或第二设备接收到来自第三设备的呼叫时,蓝牙耳机保持播放第一通话的音频,以及蓝牙耳机播放第二设备的去电提示音或来电提示音。
第二设备可以是与蓝牙耳机建立蓝牙连接的设备中当前未执行语音通话业务的设
备。第三设备可以是与第二设备进行语音通话的设备。来电提示音用于在终端设备接收到呼叫时提醒用户接听通话;去电提示音用于在终端设备向其他设备发起呼叫时提示用户等待对方接听。
在第一设备执行第一通话期间,第二设备可接收第三设备的来电或者向第三设备发起去电。蓝牙耳机可同时播放第一设备的第一通话的音频与第二设备的来电提示音或去电提示音。
S103、当第二设备接通第二通话时,蓝牙耳机播放来自第二设备的第二通话的音频;蓝牙耳机控制第一设备保持或挂断第一通话。
第二通话可以是第二设备执行的通话。第二设备接收到来电或发起去电时,第二设备可选择接通第二通话。当第二设备接通第二通话时,蓝牙耳机可以控制第一设备保持第一通话或者挂断第一通话。蓝牙耳机播放第二设备的第二通话的音频,且蓝牙耳机不会播放第一设备的第一通话的音频。
或者,S104、当第二设备拒绝第二通话时,蓝牙耳机继续播放来自第一设备的第一通话的音频。
第二设备接收到来电或发起去电时,第二设备可选择拒绝第二通话。当第二设备拒绝第二通话时,蓝牙耳机可以控制第一设备继续执行第一通话。蓝牙耳机可继续播放第一设备的第一通话的音频,且蓝牙耳机不会播放第二设备的第二通话的音频。
本申请实施例提供了一种基于蓝牙耳机的通话方法,通过蓝牙耳机播放来自第一设备的第一通话的音频;当第二设备向第三设备发起呼叫或第二设备接收到来自第三设备的呼叫时,蓝牙耳机保持播放第一通话的音频,以及蓝牙耳机播放第二设备的去电提示音或来电提示音;当第二设备接通第二通话时,蓝牙耳机播放来自第二设备的第二通话的音频;蓝牙耳机控制第一设备保持或挂断第一通话;或者,当第二设备拒绝第二通话时,蓝牙耳机继续播放来自第一设备的第一通话的音频。这样,在第二设备被呼或发起呼叫时,不会出现蓝牙耳机立刻播放第二设备的音频,第一设备的音频被外放的情况;同时,在第二设备接通通话时,第一设备保持通话或挂断通话,蓝牙耳机播放第二设备的音频;在第二设备拒绝通话时,蓝牙耳机播放第一设备的音频,也不会出现因第二设备的通话导致第一设备的音频被外放的情况,从而提升了用户的使用体验。
本申请实施例中,图5B、图6B与图7B场景下,用户可听到蓝牙耳机播放的第一通话的音频与第二设备的来电提示音或去电提示音的混音。下面对本申请实施例中步骤S102进行说明。
S1021、蓝牙耳机检测第二设备的通话状态。
当第二设备向第三设备发起呼叫或第二设备接收到来自第三设备的呼叫时,蓝牙耳机可更新第二设备的通话状态。第二设备可向蓝牙耳机的蓝牙模块发送通话状态消息,蓝牙耳机的蓝牙模块也可通过发送通话状态消息请求以查询第二设备的通话状态。示例性的,以第二设备主动将通话状态更新到蓝牙耳机侧为例,通话状态消息可以是AT(attention)指令,AT指令用于终端设备与蓝牙耳机之间的连接与通信的信令。AT指令可以是+CIEV:<indicator>,<value>。例如,通话建立(callsetup)过程的指示符(indicator)的值可以为2。callsetup过程中value对应的值可以为0,1,2,3,value
为1时表示第二设备接收到第三设备的呼叫,value为2时表示第二设备向第三设备发起呼叫。
当第二设备在通话状态发生变化(第二设备被呼叫或发起呼叫)时,第二设备可向蓝牙耳机发送相应的AT指令,蓝牙耳机基于AT指令得到第二设备的通话状态。
S1022、当第二设备的通话状态为来电状态时,蓝牙耳机对来电提示音和第一通话的音频进行混音,并播放混音后的来电提示音和第一通话的音频。
第二设备将来电状态更新到蓝牙耳机侧,例如,第二设备向蓝牙耳机的蓝牙模块发送+CIEV:<2>,<1>。蓝牙耳机的蓝牙模块可确定第二设备此时处于接收到第三设备呼叫的状态。蓝牙耳机的蓝牙模块可指示音频模块将来电提示音与第一通话的音频进行混音。
一些实施例中,来电提示音与去电提示音可以是存储在蓝牙耳机的提示音。蓝牙耳机可根据+CIEV:<2>,<1>指令确定第二设备处于来电状态,可获取蓝牙耳机内部存储的来电提示音。蓝牙耳机也可基于第一SCO链路接收到第一设备的第一通话的音频。蓝牙耳机将第一通话的音频与来电提示音进行混音,以使蓝牙耳机可同时播放第一通话的音频和来电提示音。
可以理解的是,本申请实施例中,第二设备处于通话建立过程时,蓝牙耳机与第一设备通过第一SCO链路进行音频通信。蓝牙耳机只是得到第二设备的来电状态,并未与第二设备建立第二SCO链路,因此本申请实施例中蓝牙耳机播放的来电提示音为蓝牙耳机中预设的提示音,并非是第二设备发送的来电提示音,用户听到的来电提示音可能与第二设备实际的来电提示音不同。
或者,S1023、当第二设备的通话状态为去电状态时,蓝牙耳机对去电提示音和第一通话的音频进行混音,并播放混音后的去电提示音和第一通话的音频。
第二设备将去电状态更新到蓝牙耳机侧,例如,第二设备向蓝牙耳机的蓝牙模块发送+CIEV:<2>,<2>。蓝牙耳机的蓝牙模块可确定第二设备此时处于向第三设备发起呼叫的状态。蓝牙耳机的蓝牙模块可指示音频模块将去电提示音与第一通话的音频进行混音。
一些实施例中,来电提示音与去电提示音可以是存储在蓝牙耳机的提示音。蓝牙耳机可根据+CIEV:<2>,<2>指令确定第二设备处于去电状态,可获取蓝牙耳机内部存储的去电提示音。蓝牙耳机也可基于第一SCO链路接收到第一设备的第一通话的音频。蓝牙耳机将第一通话的音频与去电提示音进行混音,以使蓝牙耳机可同时播放第一通话的音频和去电提示音。
本申请实施例提供的基于蓝牙耳机的通话方法,通过蓝牙耳机检测第二设备的通话状态;当第二设备的通话状态为来电状态时,蓝牙耳机对来电提示音和第一通话的音频进行混音,并播放混音后的来电提示音和第一通话的音频;或者,当第二设备的通话状态为去电状态时,蓝牙耳机对去电提示音和第一通话的音频进行混音,并播放混音后的去电提示音和第一通话的音频。这样,蓝牙耳机通过根据第二设备的通话状态播放预存储在蓝牙耳机中的提示音,无需建立第二SCO链路来获取第二设备的提示音,从而减少第一设备的第一通话的音频被外放的场景,提升用户通话体验。
下面结合图11对本申请实施例实现图5A至图5C的场景的流程进行说明。图11
为本申请实施例提供的基于蓝牙耳机的通话方法的流程示意图,如图11所示:
S1101、蓝牙耳机基于第一SCO链路与第一设备进行通信。
第一设备在执行第一通话,蓝牙耳机可基于第一SCO链路接收第一通话的音频,并播放第一通话的音频。
S1102、当第二设备接收到第三设备的呼叫时,第二设备向蓝牙耳机发送通话状态消息。
第二设备的通话状态发生变化时,第二设备可将通话状态更新到蓝牙耳机。例如,第二设备向蓝牙耳机发送通话状态消息+CIEV:<2>,<1>。一些实施例中,蓝牙耳机的蓝牙模块可获取通话状态消息,并基于通话状态消息确定第二设备的通话状态。
S1103、蓝牙耳机播放第一通话的音频与来电提示音的混音。
蓝牙耳机可根据通话状态消息确定第二设备的通话状态,当第二设备的通话状态为来电状态时,蓝牙耳机的蓝牙模块可指示音频模块播放第一通话的音频与来电提示音的混音。
S1104、当蓝牙耳机接收到第一操作时,蓝牙耳机向第一设备发送保持第一通话的指令,以及向第二设备发送接听第二通话的指令。
蓝牙耳机接收到第一操作;响应于第一操作,蓝牙耳机可指示第一设备保持第一通话,蓝牙耳机也可指示第二设备接通第二通话。示例性的,蓝牙耳机向第一设备发送保持第一通话的指令,保持第一通话的指令可以为AT+BTRH=1,其中AT+BTRH=n,n=1时,终端设备可保持通话;n=0时,终端设备可由保持通话的状态恢复为正常通话的状态。接收到AT+BTRH=1指令后,第一设备可保持第一通话。
蓝牙耳机向第二设备发送接听第二通话的指令,接听第二通话的指令可以为标准电话应答AT(ATA)指令。第二设备接收到ATA指令后,第二设备可执行callsetup过程。
S1105、当第二设备的callsetup过程执行完成时,第二设备向蓝牙耳机发送建立第二SCO链路请求。
第二设备执行完毕callsetup过程时,第二设备可通知蓝牙耳机callsetup过程完成通话已建立。示例性的,第二设备可向蓝牙耳机发送+CIEV:<2>,<0>指令和+CIEV:<1>,<1>指令。其中,+CIEV:<2>,<0>指令用于指示callsetup过程结束;+CIEV:<1>,<1>指令用于指示通话成功。第二设备向蓝牙耳机发送建立第二SCO链路请求,建立第二SCO链路请求可以是audio connection set up指令。
S1106、蓝牙耳机断开与第一设备之间的第一SCO链路。
蓝牙耳机基于步骤S1105中的消息确定第二设备已建立第二通话,蓝牙耳机可向第一设备发送用于断开第一SCO链路的消息,蓝牙耳机断开与第一设备之间的第一SCO链路。其中,断开第一SCO链路的消息可以为audio connection release指令。
S1107、蓝牙耳机与第二设备之间建立第二SCO链路。
蓝牙耳机断开第一SCO链路后,可响应建立第二SCO链路请求,向第二设备发送接受建立第二SCO链路消息。蓝牙耳机与第二设备之间建立第二SCO链路。
S1108、蓝牙耳机通过第二SCO链路接收第二通话的音频,并播放第二通话的音频。
蓝牙耳机与第二设备之间建立第二SCO链路后,第二设备可基于第二SCO链路将第二通话的音频发送到蓝牙耳机,蓝牙耳机播放第二通话的音频。
可选的,在步骤S1108之后,还可包括:
S1109、当第二设备挂断第二通话时,蓝牙耳机断开与第二设备之间第二SCO链路。
当第二设备结束第二通话时,第二设备可向蓝牙设备发送通话结束消息,并断开第二SCO链路。例如,通话结束消息可以为+CIEV:<1>,<0>。
S1110、蓝牙耳机向第一设备发送恢复第一通话的指令。
恢复第一通话的指令可以是AT+BTRH=0。第一设备接收到该指令后,将第一通话由保持通话的状态恢复为正常通话的状态。
需要说明的是,保持第一通话的指令与恢复第一通话的指令也可以是自定义的指令,本申请实施例对此不做限制。
S1111、蓝牙耳机与第一设备之间建立第一SCO链路。
蓝牙耳机可通过建立第一SCO链路的指令与第一设备之间建立第一SCO链路。一种可能的实现方式中,建立第一SCO链路的指令可以是AT+BCC指令,蓝牙耳机可通过AT+BCC指令与第一设备之间建立第一SCO链路。另一种可能的实现方式中,建立第一SCO链路的指令可以是audio connection set up指令。本申请实施例对此不做限制。
S1112、蓝牙耳机播放第一设备的第一通话的音频。
蓝牙耳机通过第一SCO链路接收第一通话的音频,并播放第一通话的音频。
可以理解的是,本申请实施例以第二设备接收到第三设备的呼叫为例,对图5A至图5C描述的内容进行了详细说明。第二设备向第三设备发起呼叫的过程与步骤S1101至S1112相似,本申请实施例对此不再赘述。
本申请实施例提供的基于蓝牙耳机的通话方法,通过在第二设备呼叫与被呼时,蓝牙耳机不断开第一SCO链路,蓝牙耳机播放第一通话的音频和提示音的混音;在第二设备接通第二通话时,蓝牙耳机断开第一SCO链路并建立第二SCO链路。这样,不会出现蓝牙耳机立刻断开第一SCO链路,致使第一设备的通话音频被外放的情况;同时在蓝牙耳机与第一设备断开第一SCO链路时,第一设备的通话处于保持状态,不会出现第一设备通话音频被外放的情景,从而提升了用户的使用体验。
下面结合图12对本申请实施例实现图6A至图6C的场景的流程进行说明。图12为本申请实施例提供的基于蓝牙耳机的通话方法的流程示意图,如图12所示:
S1201、蓝牙耳机基于第一SCO链路与第一设备进行通信。
S1202、当第二设备接收到第三设备的呼叫时,第二设备向蓝牙耳机发送通话状态消息。
S1203、蓝牙耳机播放第一通话的音频与来电提示音的混音。
步骤S1201至S1203可参考步骤S1101至1103的描述,此处不再赘述。
S1204、当蓝牙耳机接收到第二操作时,蓝牙耳机向第一设备发送挂断第一通话的指令,以及向第二设备发送接听通话的指令。
蓝牙耳机接收到第二操作;响应于第二操作,蓝牙耳机可指示第一设备挂断第一
通话,蓝牙耳机也可指示第二设备接通第二通话。示例性的,蓝牙耳机向第一设备发送挂断第一通话的指令,挂断第一通话的指令可以为AT+Chup指令。接收到AT+Chup指令后,第一设备可挂断第一通话。
蓝牙耳机向第二设备发送接听通话的指令,接听通话的指令可以为标准电话应答AT(ATA)指令。第二设备接收到ATA指令后,第二设备可执行callsetup过程。
S1205、当第二设备的callsetup过程执行完成时,第二设备向蓝牙耳机发送建立第二SCO链路请求。
S1206、蓝牙耳机断开与第一设备之间的第一SCO链路。
S1207、蓝牙耳机与第二设备之间建立第二SCO链路。
S1208、蓝牙耳机通过第二SCO链路接收第二通话的音频,并播放第二通话的音频。
步骤S1205至S1208可参考步骤S1105至1108的描述,此处不再赘述。
可以理解的是,本申请实施例以第二设备接收到第三设备的呼叫为例,对图6A至图6C描述的内容进行了详细说明。第二设备向第三设备发起呼叫的过程与步骤S1201至S1208相似,本申请实施例对此不再赘述。
本申请实施例提供的基于蓝牙耳机的通话方法,通过在第二设备呼叫与被呼时,蓝牙耳机不断开第一SCO链路,蓝牙耳机播放第一通话的音频和提示音的混音;在第二设备接通第二通话时,蓝牙耳机断开第一SCO链路并建立第二SCO链路。这样,不会出现蓝牙耳机立刻断开第一SCO链路,致使第一设备的通话音频被外放的情况;同时在蓝牙耳机与第一设备断开第一SCO链路时,第一设备的通话处于保持状态,不会出现第一设备通话音频被外放的情景,从而提升了用户的使用体验。
下面结合图13对本申请实施例实现图7A至图7C的场景的流程进行说明。图13为本申请实施例提供的基于蓝牙耳机的通话方法的流程示意图,如图13所示:
S1301、蓝牙耳机基于第一SCO链路与第一设备进行通信。
S1302、当第二设备接收到第三设备的呼叫时,第二设备向蓝牙耳机发送通话状态消息。
S1303、蓝牙耳机播放第一通话的音频与来电提示音的混音。
步骤S1301至S1303可参考步骤S1101至1103的描述,此处不再赘述。
S1304、当蓝牙耳机接收到第三操作时,蓝牙耳机向第二设备发送拒绝第二通话的指令。
蓝牙耳机接收到第三操作;响应于第三操作,蓝牙耳机可指示第二设备拒绝第二通话。示例性的,蓝牙耳机向第二设备发送拒绝第二通话的指令,拒绝第二通话的指令可以为AT+Chup指令。第二设备接收到AT+Chup指令后,第二设备可拒绝接听第二通话。
S1305、蓝牙耳机播放第一设备的第一通话的音频。
可以理解的是,蓝牙耳机在控制第二设备拒绝第二通话的过程中,蓝牙耳机保持与第一设备之间的第一SCO链路。
蓝牙耳机可通过第一SCO链路继续接收第一通话的音频,并播放第一通话的音频。
需要说明的是,本申请实施例以第二设备接收到第三设备的呼叫为例,对图7A
至图7C描述的内容进行了详细说明。第二设备向第三设备发起呼叫的过程与步骤S1301至S1308相似,本申请实施例对此不再赘述。
本申请实施例提供的基于蓝牙耳机的通话方法,通过在第二设备呼叫与被呼时,蓝牙耳机不断开第一SCO链路,蓝牙耳机播放第一通话的音频和提示音的混音;在第二设备拒绝第二通话时,蓝牙耳机始终保持着与第一SCO链路的连接关系。这样,不会出现蓝牙耳机立刻断开第一SCO链路,致使第一设备的通话音频被外放的情况,从而提升了用户的使用体验。
上面结合图5A至图13,对本申请实施例提供的方法进行了说明,下面对本申请实施例提供的执行上述方法的装置进行描述。如图14所示,图14为本申请实施例提供的一种基于蓝牙耳机的通话装置的结构示意图,该基于蓝牙耳机的通话装置1400可以是本申请实施例中的终端设备,也可以是终端设备内的芯片或芯片系统。
如图14所示,基于蓝牙耳机的通话装置1400可以用于通信设备、电路、硬件组件或者芯片中,该基于蓝牙耳机的通话装置包括:显示单元1401、以及处理单元1402。其中,显示单元1401用于支持基于蓝牙耳机的通话装置1400执行的显示的步骤;处理单元1402用于支持基于蓝牙耳机的通话装置1400执行信息处理的步骤。
可能的实现方式中,该基于蓝牙耳机的通话装置1400中也可以包括通信单元1403。具体的,通信单元用于支持基于蓝牙耳机的通话装置1400执行数据的发送以及数据的接收的步骤。其中,该通信单元1403可以是输入或者输出接口、管脚或者电路等。
可能的实施例中,基于蓝牙耳机的通话装置还可以包括:存储单元1404。处理单元1402、存储单元1404通过线路相连。存储单元1404可以包括一个或者多个存储器,存储器可以是一个或者多个设备、电路中用于存储程序或者数据的器件。存储单元1404可以独立存在,通过通信线路与基于蓝牙耳机的通话装置具有的处理单元1402相连。存储单元1404也可以和处理单元1402集成在一起。
存储单元1404可以存储终端设备中的方法的计算机执行指令,以使处理单元1402执行上述实施例中的方法。存储单元1404可以是寄存器、缓存或者RAM等,存储单元1404可以和处理单元1402集成在一起。存储单元1404可以是只读存储器(read-only memory,ROM)或者可存储静态信息和指令的其他类型的静态存储设备,存储单元1404可以与处理单元1402相独立。
在上述实施例中,存储器存储的供处理器执行的指令可以以计算机程序产品的形式实现。其中,计算机程序产品可以是事先写入在存储器中,也可以是以软件形式下载并安装在存储器中。
计算机程序产品包括一个或多个计算机指令。在计算机上加载和执行计算机程序指令时,全部或部分地产生按照本申请实施例的流程或功能。计算机可以是通用计算机、专用计算机、计算机网络或者其他可编程装置。计算机指令可以存储在计算机可读存储介质中,或者从一个计算机可读存储介质向另一计算机可读存储介质传输,例如,计算机指令可以从一个网站站点、计算机、服务器或数据中心通过有线(例如同轴电缆、光纤、数字用户线(digital subscriber line,DSL)或无线(例如红外、无线、微波等)方式向另一个网站站点、计算机、服务器或数据中心进行传输。计算机可读存储介质可以是计算机能够存储的任何可用介质或者是包括一个或多个可用介质集成
的服务器、数据中心等数据存储设备。例如,可用介质可以包括磁性介质(例如,软盘、硬盘或磁带)、光介质(例如,数字通用光盘(digital versatile disc,DVD))、或者半导体介质(例如,固态硬盘(solid state disk,SSD))等。
本申请实施例还提供了一种计算机可读存储介质。上述实施例中描述的方法可以全部或部分地通过软件、硬件、固件或者其任意组合来实现。计算机可读介质可以包括计算机存储介质和通信介质,还可以包括任何可以将计算机程序从一个地方传送到另一个地方的介质。存储介质可以是可由计算机访问的任何目标介质。
作为一种可能的设计,计算机可读介质可以包括紧凑型光盘只读储存器(compact disc read-only memory,CD-ROM)、RAM、ROM、EEPROM或其它光盘存储器;计算机可读介质可以包括磁盘存储器或其它磁盘存储设备。而且,任何连接线也可以被适当地称为计算机可读介质。例如,如果使用同轴电缆,光纤电缆,双绞线,DSL或无线技术(如红外,无线电和微波)从网站,服务器或其它远程源传输软件,则同轴电缆,光纤电缆,双绞线,DSL或诸如红外,无线电和微波之类的无线技术包括在介质的定义中。如本文所使用的磁盘和光盘包括光盘(CD),激光盘,光盘,数字通用光盘(digital versatile disc,DVD),软盘和蓝光盘,其中磁盘通常以磁性方式再现数据,而光盘利用激光光学地再现数据。
上述的组合也应包括在计算机可读介质的范围内。以上,仅为本发明的具体实施方式,但本发明的保护范围并不局限于此,任何熟悉本技术领域的技术人员在本发明揭露的技术范围内,可轻易想到变化或替换,都应涵盖在本发明的保护范围之内。因此,本发明的保护范围应以权利要求的保护范围为准。
Claims (18)
- 一种基于蓝牙耳机的通话方法,其特征在于,应用于支持同时连接多个终端设备的蓝牙耳机,所述多个终端设备包括第一设备与第二设备,所述蓝牙耳机分别与所述第一设备和所述第二设备建立蓝牙连接,所述方法包括:所述蓝牙耳机播放来自所述第一设备的第一通话的音频;当所述第二设备向第三设备发起呼叫或所述第二设备接收到来自所述第三设备的呼叫时,所述蓝牙耳机保持播放所述第一通话的音频,以及所述蓝牙耳机播放所述第二设备的去电提示音或来电提示音;当所述第二设备接通第二通话时,所述蓝牙耳机播放来自所述第二设备的第二通话的音频;所述蓝牙耳机控制所述第一设备保持或挂断所述第一通话;或者,当所述第二设备拒绝所述第二通话时,所述蓝牙耳机继续播放来自所述第一设备的第一通话的音频。
- 根据权利要求1所述的方法,其特征在于,所述当所述第二设备接通第二通话时,所述蓝牙耳机播放来自所述第二设备的第二通话的音频;所述蓝牙耳机控制所述第一设备保持或挂断所述第一通话;包括:当所述蓝牙耳机接收到第一操作时,所述蓝牙耳机控制所述第二设备接听所述第二通话,所述蓝牙耳机播放来自所述第二设备的第二通话的音频;所述蓝牙耳机控制所述第一设备保持所述第一通话;或者,当所述蓝牙耳机接收到第二操作时,所述蓝牙耳机控制所述第二设备接听所述第二通话,所述蓝牙耳机播放来自所述第二设备的第二通话的音频;所述蓝牙耳机控制所述第一设备挂断所述第一通话,所述第二操作与所述第一操作不同。
- 根据权利要求2所述的方法,其特征在于,所述第一操作包括敲击所述蓝牙耳机的操作,所述第二操作包括敲击所述蓝牙耳机的操作,所述第一操作的敲击次数与所述第二操作的敲击次数不同,和/或,所述第一操作与所述第二操作分别针对所述蓝牙耳机的两侧耳机。
- 根据权利要求3所述的方法,其特征在于,所述当所述第二设备拒绝所述第二通话时,所述蓝牙耳机继续播放来自所述第一设备的第一通话的音频,包括:当所述蓝牙耳机接收到第三操作时,所述蓝牙耳机控制所述第二设备拒绝所述第二通话,所述蓝牙耳机播放来自所述第一设备的第一通话的音频,所述第三操作与所述第一操作、所述第二操作不同。
- 根据权利要求1所述的方法,其特征在于,所述蓝牙耳机存储有所述去电提示音与所述来电提示音,所述当所述第二设备向第三设备发起呼叫或接收到来自所述第三设备的呼叫时,所述蓝牙耳机播放所述第一通话的音频,以及所述蓝牙耳机播放所述第二设备的去电提示音或来电提示音;包括:所述蓝牙耳机检测所述第二设备的通话状态;当所述第二设备的通话状态为来电状态时,所述蓝牙耳机对所述来电提示音和所述第一通话的音频进行混音,并播放混音后的所述来电提示音和所述第一通话的音频;或者,当所述第二设备的通话状态为去电状态时,所述蓝牙耳机对所述去电提示音和所述第一通话的音频进行混音,并播放混音后的所述去电提示音和所述第一通话的音频。
- 根据权利要求1-5任一项所述的方法,其特征在于,当所述第二设备接通第二通话时,所述蓝牙耳机播放来自所述第二设备的第二通话的音频,包括:所述蓝牙耳机断开与所述第一设备之间的第一面向连接的同步SCO链路;所述蓝牙耳机与所述第二设备之间建立第二SCO链路;所述蓝牙耳机通过所述第二SCO链路接收所述第二通话的音频,并播放所述第二通话的音频。
- 根据权利要求6所述的方法,其特征在于,在所述蓝牙耳机通过所述第二SCO链路接收所述第二通话的音频之后,还包括:当所述第二设备挂断所述第二通话时,所述蓝牙耳机断开与所述第二设备之间的所述第二SCO链路;所述蓝牙耳机与所述第一设备之间建立所述第一SCO链路;所述蓝牙耳机通过所述第一SCO链路接收所述第一通话的音频,并播放所述第一通话的音频。
- 根据权利要求1-5任一项所述的方法,其特征在于,当所述第二设备拒绝所述第二通话时,所述蓝牙耳机播放来自所述第一设备的第一通话的音频;包括:所述蓝牙耳机保持与所述第一设备之间的第一SCO链路;所述蓝牙耳机通过所述第一SCO链路继续接收所述第一通话的音频,并播放所述第一通话的音频。
- 一种电子设备,其特征在于,所述电子设备包括处理器,所述处理器用于调用存储器中的计算机程序,以执行如权利要求1-8中任一项所述的方法。
- 一种计算机可读存储介质,其特征在于,所述计算机可读存储介质存储有指令,当所述指令被执行时,使得计算机执行如权利要求1-8任一项所述的方法。
- 一种基于蓝牙耳机的通话方法,其特征在于,应用于支持同时连接多个终端设备的蓝牙耳机,所述多个终端设备包括第一设备与第二设备,所述蓝牙耳机分别与所述第一设备和所述第二设备建立蓝牙连接,所述方法包括:所述蓝牙耳机播放来自所述第一设备的第一通话的音频;当所述第二设备向第三设备发起呼叫或所述第二设备接收到来自所述第三设备的呼叫时,所述蓝牙耳机保持播放所述第一通话的音频,同时所述蓝牙耳机播放所述第二设备的去电提示音或来电提示音;当所述第二设备接通第二通话时,所述蓝牙耳机播放来自所述第二设备的第二通话的音频;所述蓝牙耳机控制所述第一设备保持或挂断所述第一通话;或者,当所述第二设备拒绝所述第二通话时,所述蓝牙耳机继续播放来自所述第一设备的第一通话的音频。
- 根据权利要求11所述的方法,其特征在于,所述当所述第二设备接通第二通话时,所述蓝牙耳机播放来自所述第二设备的第二通话的音频;所述蓝牙耳机控制所述第一设备保持或挂断所述第一通话;包括:当所述蓝牙耳机接收到第一操作时,所述蓝牙耳机控制所述第二设备接听所述第二通话,所述蓝牙耳机播放来自所述第二设备的第二通话的音频;所述蓝牙耳机控制所述第一设备保持所述第一通话;或者,当所述蓝牙耳机接收到第二操作时,所述蓝牙耳机控制所述第二设备接听所述第二通话,所述蓝牙耳机播放来自所述第二设备的第二通话的音频;所述蓝牙耳机控制所述第一设备挂断所述第一通话,所述第二操作与所述第一操作不同。
- 根据权利要求12所述的方法,其特征在于,所述第一操作包括敲击所述蓝牙耳机的操作,所述第二操作包括敲击所述蓝牙耳机的操作,所述第一操作的敲击次数与所述第二操作的敲击次数不同,和/或,所述第一操作与所述第二操作分别针对所述蓝牙耳机的两侧耳机。
- 根据权利要求13所述的方法,其特征在于,所述当所述第二设备拒绝所述第 二通话时,所述蓝牙耳机继续播放来自所述第一设备的第一通话的音频,包括:当所述蓝牙耳机接收到第三操作时,所述蓝牙耳机控制所述第二设备拒绝所述第二通话,所述蓝牙耳机播放来自所述第一设备的第一通话的音频,所述第三操作与所述第一操作、所述第二操作不同。
- 根据权利要求11所述的方法,其特征在于,所述蓝牙耳机存储有所述去电提示音与所述来电提示音,所述当所述第二设备向第三设备发起呼叫或接收到来自所述第三设备的呼叫时,所述蓝牙耳机播放所述第一通话的音频,以及所述蓝牙耳机播放所述第二设备的去电提示音或来电提示音;包括:所述蓝牙耳机检测所述第二设备的通话状态;当所述第二设备的通话状态为来电状态时,所述蓝牙耳机对所述来电提示音和所述第一通话的音频进行混音,并播放混音后的所述来电提示音和所述第一通话的音频;或者,当所述第二设备的通话状态为去电状态时,所述蓝牙耳机对所述去电提示音和所述第一通话的音频进行混音,并播放混音后的所述去电提示音和所述第一通话的音频。
- 根据权利要求11-15任一项所述的方法,其特征在于,当所述第二设备接通第二通话时,所述蓝牙耳机播放来自所述第二设备的第二通话的音频,包括:所述蓝牙耳机断开与所述第一设备之间的第一面向连接的同步SCO链路;所述蓝牙耳机与所述第二设备之间建立第二SCO链路;所述蓝牙耳机通过所述第二SCO链路接收所述第二通话的音频,并播放所述第二通话的音频。
- 根据权利要求16所述的方法,其特征在于,在所述蓝牙耳机通过所述第二SCO链路接收所述第二通话的音频之后,还包括:当所述第二设备挂断所述第二通话时,所述蓝牙耳机断开与所述第二设备之间的所述第二SCO链路;所述蓝牙耳机与所述第一设备之间建立第一SCO链路;所述蓝牙耳机通过所述第一SCO链路接收所述第一通话的音频,并播放所述第一通话的音频。
- 根据权利要求11-15任一项所述的方法,其特征在于,当所述第二设备拒绝所述第二通话时,所述蓝牙耳机播放来自所述第一设备的第一通话的音频;包括:所述蓝牙耳机保持与所述第一设备之间的第一SCO链路;所述蓝牙耳机通过所述第一SCO链路继续接收所述第一通话的音频,并播放所述第一通话的音频。
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