WO2024045145A1 - 图标显示控制方法、移动终端及存储介质 - Google Patents

图标显示控制方法、移动终端及存储介质 Download PDF

Info

Publication number
WO2024045145A1
WO2024045145A1 PCT/CN2022/116675 CN2022116675W WO2024045145A1 WO 2024045145 A1 WO2024045145 A1 WO 2024045145A1 CN 2022116675 W CN2022116675 W CN 2022116675W WO 2024045145 A1 WO2024045145 A1 WO 2024045145A1
Authority
WO
WIPO (PCT)
Prior art keywords
icon
row
sliding
target icon
target
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Ceased
Application number
PCT/CN2022/116675
Other languages
English (en)
French (fr)
Inventor
许可欣
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Shenzhen Transsion Holdings Co Ltd
Original Assignee
Shenzhen Transsion Holdings Co Ltd
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Shenzhen Transsion Holdings Co Ltd filed Critical Shenzhen Transsion Holdings Co Ltd
Priority to PCT/CN2022/116675 priority Critical patent/WO2024045145A1/zh
Priority to CN202280099024.XA priority patent/CN119866485A/zh
Publication of WO2024045145A1 publication Critical patent/WO2024045145A1/zh
Anticipated expiration legal-status Critical
Ceased legal-status Critical Current

Links

Images

Classifications

    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/048Interaction techniques based on graphical user interfaces [GUI]
    • G06F3/0487Interaction techniques based on graphical user interfaces [GUI] using specific features provided by the input device, e.g. functions controlled by the rotation of a mouse with dual sensing arrangements, or of the nature of the input device, e.g. tap gestures based on pressure sensed by a digitiser
    • G06F3/0488Interaction techniques based on graphical user interfaces [GUI] using specific features provided by the input device, e.g. functions controlled by the rotation of a mouse with dual sensing arrangements, or of the nature of the input device, e.g. tap gestures based on pressure sensed by a digitiser using a touch-screen or digitiser, e.g. input of commands through traced gestures

Definitions

  • the present application relates to the field of terminal technology, and specifically relates to an icon display control method, a mobile terminal and a storage medium.
  • a plurality of icons arranged in a matrix are displayed on the display interface of the mobile terminal, and the user clicks on any icon to start the application corresponding to the icon.
  • the arrangement form of existing desktop applications is mainly a matrix arrangement.
  • the screen size of mobile phones becomes larger and larger, users cannot hold the mobile terminal with one hand. Touch the entire area of the display screen, especially when the application icon is in an offset position.
  • the user cannot touch the icon that is far away from the user's hand with one-handed operation. For example, when holding the mobile terminal with the left hand, the icon on the right cannot be operated. This is It often requires both hands to operate, and the operation steps are cumbersome.
  • this application provides an icon display control method, a mobile terminal and a storage medium, so that the user can operate icons that are far away from the hand based on the updated display position, and the operation is simple and convenient.
  • this application provides an icon display control method, which is applied to mobile terminals, including:
  • determining the target icon row in the icon display interface according to the first triggering action includes:
  • the icon row corresponding to the trigger position is determined as the target icon row.
  • the mobile terminal includes a first screen and a second screen
  • the step of determining the target icon row from the icon row corresponding to the trigger position includes:
  • the first icon row and/or the second icon row are determined as the target icon row.
  • the S10 also includes:
  • the target icon row is displayed based on the operable state to prompt the user that the target icon row is in the operable state.
  • the method of determining the sliding direction includes at least one of the following:
  • using the preset direction corresponding to the handheld state as the sliding direction includes at least one of the following:
  • the sliding direction is determined to be sliding to the right
  • the sliding direction is determined to be sliding to the left.
  • the method of determining the target icon in the target icon row includes at least one of the following:
  • each icon in the target icon row and the trigger position of the first trigger action determine the icon corresponding to the distance from the trigger position greater than or equal to the first preset distance as the target icon;
  • the usage frequency of each icon in the target icon row is obtained, and the icon whose usage frequency is higher than the preset frequency is determined as the target icon.
  • the step of determining the sliding direction according to the display position of the target icon in the target icon row and the icon arrangement order of the target icon row includes:
  • the sliding direction is determined according to the first sliding distance and the second sliding distance.
  • the method of determining the sliding distance according to the second triggering action includes at least one of the following:
  • the sliding duration is determined based on the moving duration of the second trigger action, and the sliding distance is determined based on the sliding duration;
  • the sliding distance is determined according to the number of triggers of the second trigger action.
  • This application also provides a mobile terminal, including: a memory and a processor, wherein an icon display control program is stored on the memory, and when the icon display control program is executed by the processor, the steps of the above method are implemented.
  • the present application also provides a storage medium that stores a computer program.
  • the computer program is executed by a processor, the steps of the above icon display control method are implemented.
  • the icon display control method of the present application is applied to mobile terminals and includes the steps of: responding to a first trigger action that meets the preset conditions, determining the target icon row in the icon display interface according to the first trigger action; responding In the second triggering action, the icons in the target icon row are controlled to update their display positions according to the triggering action.
  • Figure 1 is a schematic diagram of the hardware structure of a mobile terminal that implements various embodiments of the present application
  • FIG. 2 is a communication network system architecture diagram provided by an embodiment of the present application.
  • Figure 3 is a schematic flowchart of an icon display control method according to the first embodiment
  • Figure 4 is an example diagram of an icon display interface according to the icon display control method shown in the first embodiment
  • Figure 5 is a specific flow chart of an icon display control method according to the first embodiment
  • FIG. 6 is an example diagram of determining a target icon row according to the icon display control method shown in the first embodiment
  • FIG. 7 is an example diagram of determining a target icon row according to the icon display control method shown in the first embodiment
  • FIG. 8 is an example diagram of a control target icon row moving across rows according to the icon display control method shown in the first embodiment
  • FIG. 9 is an example diagram of determining a target icon row according to the icon display control method shown in the first embodiment.
  • Figure 10 is a specific flow chart of an icon display control method according to the first embodiment
  • Figure 11 is an example diagram of updating the display position of icons in the target icon row by controlling the sliding distance according to the icon display control method shown in the first embodiment
  • Figure 12 is an example diagram of updating the display position of the icon in the target icon row according to the sliding direction according to the icon display control method shown in the first embodiment
  • Figure 13 is a schematic flowchart of an icon display control method according to the second embodiment
  • FIG. 14 is a detailed flowchart of step S221 of the icon display control method according to the second embodiment
  • FIG. 15 is an example diagram of controlling the updated display position of icons in the target icon row according to the icon display control method shown in the second embodiment
  • Figure 16 is a schematic structural diagram of another mobile terminal provided by an embodiment of the present application.
  • Figure 17 is a schematic diagram of the hardware structure of a controller 140 provided by an embodiment of the present application.
  • Figure 18 is a schematic diagram of the hardware structure of a network node 150 provided by an embodiment of the present application.
  • first, second, third, etc. may be used herein to describe various information, the information should not be limited to these terms. These terms are only used to distinguish information of the same type from each other.
  • first information may also be called second information, and similarly, the second information may also be called first information.
  • word “if” as used herein may be interpreted as “when” or “when” or “in response to determining.”
  • singular forms “a”, “an” and “the” are intended to include the plural forms as well, unless the context indicates otherwise.
  • A, B, C means “any of the following: A; B; C; A and B; A and C; B and C; A and B and C"; another example is, “ A, B or C” or "A, B and/or C” means "any of the following: A; B; C; A and B; A and C; B and C; A and B and C". Exceptions to this definition occur only when the combination of elements, functions, steps, or operations is inherently mutually exclusive in some manner.
  • each step in the flow chart in the embodiment of the present application is displayed in sequence as indicated by the arrows, these steps are not necessarily executed in the order indicated by the arrows. Unless explicitly stated in this article, the execution of these steps is not strictly limited in order, and they can be executed in other orders. Moreover, at least some of the steps in the figure may include multiple sub-steps or multiple stages. These sub-steps or stages are not necessarily executed at the same time, but may be executed at different times, and their execution order is not necessarily sequential. may be performed in turn or alternately with other steps or sub-steps of other steps or at least part of stages.
  • the words “if” or “if” as used herein may be interpreted as “when” or “when” or “in response to determination” or “in response to detection.”
  • the phrase “if determined” or “if (stated condition or event) is detected” may be interpreted as “when determined” or “in response to determining” or “when (stated condition or event) is detected )” or “in response to detecting (a stated condition or event)”.
  • step codes such as S301 and S302 are used for the purpose of describing the corresponding content more clearly and concisely, and do not constitute a substantial restriction on the sequence. Those skilled in the art may S302 will be executed first and then S301, etc., but these should be within the protection scope of this application.
  • Filming equipment can be implemented in various forms.
  • the shooting equipment described in this application may include mobile phones, tablet computers, notebook computers, PDAs, personal digital assistants (Personal Digital Assistant, PDA), portable media players (Portable Media Player, PMP), navigation devices, Wearable devices, smart bracelets, pedometers and other mobile terminals with cameras, as well as fixed terminals with cameras such as digital TVs and desktop computers.
  • PDA Personal Digital Assistant
  • PMP portable media players
  • navigation devices wearable devices, smart bracelets, pedometers and other mobile terminals with cameras, as well as fixed terminals with cameras such as digital TVs and desktop computers.
  • a mobile terminal will be taken as an example.
  • the structure according to the embodiments of the present application can also be applied to fixed-type terminals.
  • FIG. 1 is a schematic diagram of the hardware structure of a mobile terminal that implements various embodiments of the present application provided by an embodiment of the present application.
  • the mobile terminal 100 may include: an RF (Radio Frequency, radio frequency) unit 101, a WiFi module 102, Audio output unit 103, A/V (audio/video) input unit 104, sensor 105, display unit 106, user input unit 107, interface unit 108, memory 109, processor 110, and power supply 111 and other components.
  • RF Radio Frequency, radio frequency
  • the radio frequency unit 101 can be used to receive and send information or signals during a call. Specifically, after receiving the downlink information of the base station, it is processed by the processor 110; in addition, the uplink data is sent to the base station.
  • the radio frequency unit 101 includes, but is not limited to, an antenna, at least one amplifier, transceiver, coupler, low noise amplifier, duplexer, etc.
  • the radio frequency unit 101 can also communicate with the network and other devices through wireless communication.
  • the above wireless communication can use any communication standard or protocol, including but not limited to GSM (Global System of Mobile communication, Global Mobile Communications System), GPRS (General Packet Radio Service, General Packet Radio Service), CDMA2000 (Code Division Multiple Access 2000 , Code Division Multiple Access 2000), WCDMA (Wideband Code Division Multiple Access, Wideband Code Division Multiple Access), TD-SCDMA (Time Division-Synchronous Code Division Multiple Access, Time Division Synchronous Code Division Multiple Access), FDD-LTE (Frequency Division) Duplexing-Long Term Evolution, Frequency Division Duplex Long Term Evolution) and TDD-LTE (Time Division Duplexing-Long Term Evolution, Time Division Duplex Long Term Evolution), etc.
  • GSM Global System of Mobile communication, Global Mobile Communications System
  • GPRS General Packet Radio Service
  • CDMA2000 Code Division Multiple Access 2000
  • WCDMA Wideband Code Division Multiple Access
  • TD-SCDMA Time Division-Synchronous Code Division Multiple Access, Time Division Synchronous Code Division Multiple Access
  • WiFi is a short-distance wireless transmission technology.
  • the mobile terminal can help users send and receive emails, browse web pages, access streaming media, etc. through the WiFi module 102. It provides users with wireless broadband Internet access.
  • FIG. 1 shows the WiFi module 102, it can be understood that it is not a necessary component of the mobile terminal and can be omitted as needed without changing the essence of the application.
  • the audio output unit 103 may, when the mobile terminal 100 is in a call signal receiving mode, a call mode, a recording mode, a voice recognition mode, a broadcast receiving mode, etc., receive the audio signal received by the radio frequency unit 101 or the WiFi module 102 or store it in the memory 109 The audio data is converted into audio signals and output as sound. Furthermore, the audio output unit 103 may also provide audio output related to a specific function performed by the mobile terminal 100 (eg, call signal reception sound, message reception sound, etc.). The audio output unit 103 may include a speaker, a buzzer, or the like.
  • the A/V input unit 104 is used to receive audio or video signals.
  • the A/V input unit 104 may include a graphics processor (Graphics Processing Unit, GPU) 1041 and a microphone 1042.
  • the graphics processor 1041 can process still pictures or images obtained by an image capture device (such as a camera) in a video capture mode or an image capture mode. Video image data is processed.
  • the processed image frames may be displayed on the display unit 106.
  • the image frames processed by the graphics processor 1041 may be stored in the memory 109 (or other storage media) or sent via the radio frequency unit 101 or WiFi module 102.
  • the microphone 1042 can receive sounds (audio data) via the microphone 1042 in operating modes such as a phone call mode, a recording mode, a voice recognition mode, and the like, and can process such sounds into audio data.
  • the processed audio (voice) data can be converted into a format that can be sent to a mobile communication base station via the radio frequency unit 101 for output in a phone call mode.
  • Microphone 1042 may implement various types of noise cancellation (or suppression) algorithms to eliminate (or suppress) noise or interference generated in the process of receiving and transmitting audio signals.
  • the mobile terminal 100 also includes at least one sensor 105, such as a light sensor, a motion sensor, and other sensors.
  • the light sensor includes an ambient light sensor and a proximity sensor.
  • the ambient light sensor can adjust the brightness of the display panel 1061 according to the brightness of the ambient light.
  • the proximity sensor can turn off the display when the mobile terminal 100 moves to the ear. Panel 1061 and/or backlight.
  • the accelerometer sensor can detect the magnitude of acceleration in various directions (usually three axes). It can detect the magnitude and direction of gravity when stationary.
  • It can be used to identify applications of mobile phone posture (such as horizontal and vertical screen switching, related games, magnetometer attitude calibration), vibration recognition related functions (such as pedometer, tapping), etc.; as for the mobile phone, it can also be configured with fingerprint sensor, pressure sensor, iris sensor, molecular sensor, gyroscope, barometer, hygrometer, Other sensors such as thermometers and infrared sensors will not be described in detail here.
  • the display unit 106 is used to display information input by the user or information provided to the user.
  • the display unit 106 may include a display panel 1061, which may be configured in the form of a Liquid Crystal Display (LCD), an Organic Light-Emitting Diode (OLED), or the like.
  • LCD Liquid Crystal Display
  • OLED Organic Light-Emitting Diode
  • the user input unit 107 may be used to receive input numeric or character information, and generate key signal input related to user settings and function control of the mobile terminal.
  • the user input unit 107 may include a touch panel 1071 and other input devices 1072.
  • the touch panel 1071 also known as a touch screen, can collect the user's touch operations on or near the touch panel 1071 (for example, the user uses a finger, stylus, or any suitable object or accessory on or near the touch panel 1071 operation), and drive the corresponding connection device according to the preset program.
  • the touch panel 1071 may include two parts: a touch detection device and a touch controller.
  • the touch detection device detects the user's touch orientation, detects the signal brought by the touch operation, and transmits the signal to the touch controller; the touch controller receives the touch information from the touch detection device and converts it into contact point coordinates , and then sent to the processor 110, and can receive the commands sent by the processor 110 and execute them.
  • the touch panel 1071 can be implemented using various types such as resistive, capacitive, infrared, and surface acoustic wave.
  • the user input unit 107 may also include other input devices 1072.
  • other input devices 1072 may include but are not limited to one or more of physical keyboards, function keys (such as volume control keys, switch keys, etc.), trackballs, mice, joysticks, etc., which are not specifically discussed here. limited.
  • the touch panel 1071 can cover the display panel 1061.
  • the touch panel 1071 detects a touch operation on or near it, it is transmitted to the processor 110 to determine the type of the touch event, and then the processor 110 determines the type of the touch event according to the touch event.
  • the type provides corresponding visual output on the display panel 1061.
  • the touch panel 1071 and the display panel 1061 are used as two independent components to implement the input and output functions of the mobile terminal, in some embodiments, the touch panel 1071 and the display panel 1061 can be integrated. The implementation of the input and output functions of the mobile terminal is not limited here.
  • the interface unit 108 serves as an interface through which at least one external device can be connected to the mobile terminal 100 .
  • external devices may include a wired or wireless headphone port, an external power (or battery charger) port, a wired or wireless data port, a memory card port, a port for connecting a device with an identification module, audio input/output (I/O) port, video I/O port, headphone port, etc.
  • the interface unit 108 may be used to receive input (eg, data information, power, etc.) from an external device and transmit the received input to one or more elements within the mobile terminal 100 or may be used to connect between the mobile terminal 100 and an external device. Transfer data between devices.
  • Memory 109 may be used to store software programs as well as various data.
  • the memory 109 may mainly include a storage program area and a storage data area.
  • the storage program area may store an operating system, an application program required for at least one function (such as a sound playback function, an image playback function, etc.), etc.;
  • the storage data area may Store data created based on the use of the mobile phone (such as audio data, phone book, etc.), etc.
  • memory 109 may include high-speed random access memory, and may also include non-volatile memory, such as at least one magnetic disk storage device, flash memory device, or other volatile solid-state storage device.
  • the processor 110 is the control center of the mobile terminal, using various interfaces and lines to connect various parts of the entire mobile terminal, by running or executing software programs and/or modules stored in the memory 109, and calling data stored in the memory 109 , execute various functions of the mobile terminal and process data, thereby overall monitoring the mobile terminal.
  • the processor 110 may include one or more processing units; preferably, the processor 110 may integrate an application processor and a modem processor.
  • the application processor mainly processes the operating system, user interface, application programs, etc., and modulation
  • the demodulation processor mainly handles wireless communications. It can be understood that the above modem processor may not be integrated into the processor 110 .
  • the mobile terminal 100 may also include a power supply 111 (such as a battery) that supplies power to various components.
  • a power supply 111 such as a battery
  • the power supply 111 may be logically connected to the processor 110 through a power management system, thereby managing charging, discharging, and power consumption management through the power management system. and other functions.
  • the mobile terminal 100 may also include a Bluetooth module, etc., which will not be described again here.
  • FIG. 2 is an architecture diagram of a communication network system provided by an embodiment of the present application.
  • the communication network system is an LTE system of universal mobile communication technology.
  • the LTE system includes UEs (User Equipment, User Equipment) connected in sequence. )201, E-UTRAN (Evolved UMTS Terrestrial Radio Access Network, Evolved UMTS Terrestrial Radio Access Network) 202, EPC (Evolved Packet Core, Evolved Packet Core Network) 203 and the operator's IP business 204.
  • UEs User Equipment, User Equipment
  • E-UTRAN Evolved UMTS Terrestrial Radio Access Network
  • EPC Evolved Packet Core, Evolved Packet Core Network
  • UE201 may be the above-mentioned mobile terminal 100, which will not be described again here.
  • E-UTRAN202 includes eNodeB2021 and other eNodeB2022, etc.
  • eNodeB2021 can be connected to other eNodeB2022 through backhaul (for example, X2 interface), eNodeB2021 is connected to EPC203, and eNodeB2021 can provide access from UE201 to EPC203.
  • backhaul for example, X2 interface
  • EPC 203 may include MME (Mobility Management Entity, mobility management entity) 2031, HSS (Home Subscriber Server, home user server) 2032, other MME 2033, SGW (Serving Gate Way, service gateway) 2034, PGW (PDN Gate Way, packet data Network Gateway) 2035 and PCRF (Policy and Charging Rules Function, policy and charging functional entity) 2036, etc.
  • MME2031 is a control node that processes signaling between UE201 and EPC203, and provides bearer and connection management.
  • HSS2032 is used to provide some registers to manage functions such as the home location register (not shown in the figure), and to save some user-specific information about service characteristics, data rates, etc. All user data can be sent through SGW2034.
  • PGW2035 can provide IP address allocation and other functions for UE201.
  • PCRF2036 is the policy and charging control policy decision point for business data flows and IP bearer resources. It is a policy and charging execution functional unit (Not shown) Select and provide available policy and billing control decisions.
  • IP services 204 may include the Internet, Intranet, IMS (IP Multimedia Subsystem, IP Multimedia Subsystem) or other IP services.
  • IMS IP Multimedia Subsystem, IP Multimedia Subsystem
  • Figure 3 shows a schematic flowchart of the first embodiment of the icon display control method of the present application. The method includes the following steps:
  • the mobile terminal includes at least one icon display interface.
  • the icon display interface displays at least one icon row arranged in sequence.
  • the icon row includes at least one application icon.
  • Figure 4 shows a schematic diagram of the icon display interface.
  • a target icon row is selected from each icon row displayed in the icon display interface according to the first trigger action, and the target icon row is required by the user.
  • the row of the operated icon is located, the first triggering action is used to indicate the target icon row, and the icon display interface is the current display interface of the mobile terminal.
  • the preset conditions include at least one of the following:
  • the first triggering action conforms to the first preset triggering action
  • the triggering position of the first triggering action is in a preset triggering area corresponding to each icon row in the icon display interface.
  • the first preset trigger action includes at least one of a long press action, a sliding action, a double-click action, and a single click action. It may also be a long press followed by a slide.
  • the embodiment of the present application presets corresponding preset trigger areas for each icon row in the icon display interface, and the triggering position of the first trigger action is at the corresponding preset trigger area of any icon row. is within the preset trigger area, it is determined that the first trigger action meets the preset conditions; when the triggering position of the first trigger action is not within the preset trigger area, it is determined that the first trigger action does not If the preset conditions are met, respond to the first triggering action.
  • the target icon row is determined according to the first trigger action.
  • the icon row in the icon display interface is determined according to the first trigger action.
  • the steps for targeting the icon row include:
  • determining the icon row corresponding to the triggering position as the target icon row includes: obtaining the position of each icon row in the icon display interface.
  • the trigger position is matched with the display area to determine the display area where the trigger position is located, and the icon row corresponding to the display area where the trigger position is located is used as the Target icon row.
  • Figure 6 shows a schematic diagram of determining the target icon row according to the trigger position.
  • the icon display interface shown in Figure 6 displays the first icon row, the second icon row and the third icon in sequence from top to bottom. row, when the trigger position is located in the display area of the first icon row, the first icon row is used as the target icon row.
  • the embodiment of the present application presets a corresponding preset trigger area for each icon row in the icon display interface, and after obtaining the trigger position of the first trigger action, determines the In the preset trigger area where the trigger position is located, the icon row corresponding to the preset area where the trigger position is located is used as the target icon row.
  • the trigger corresponding to each icon row can be displayed in the preset area of the icon display interface by presetting corresponding trigger identifiers for each icon row in the icon display interface.
  • the preset area includes at least one of the lower right corner area of the icon display interface, the lower left corner area of the icon display interface, and the bottom area of the icon display interface.
  • the preset area is determined according to the handheld state.
  • the preset area is the lower right corner area of the icon display interface.
  • the preset area is the lower right corner area of the icon display interface.
  • the area is the lower left corner area of the icon display interface.
  • the preset area is the bottom area of the icon display interface.
  • the method of obtaining the handheld state may be to determine the current handheld state based on the handheld data detected by a sensor of the mobile terminal, and use the current handheld state as the handheld state.
  • the sensors include but are not limited to gravity sensors and gyroscopes.
  • instrument and angular velocity sensor it can also be determined based on the user's dominant hand holding the mobile terminal, and can also be determined based on the triggering position of the first triggering action, when the triggering position is on the left side of the center line of the icon display interface , it is determined that the hand-holding state is left-hand holding, and when the trigger position is located on the right side of the center line of the icon display interface, it is determined that the hand-holding state is right-hand holding, and the center line of the icon display interface is in the vertical direction. center line on.
  • the preset area can also be customized by the user based on his or her own needs, or can also be determined based on the triggering position of the first triggering action, and the area where the triggering position is located can be used as the preset area, Make the trigger identification corresponding to each icon row close to the user's hand. For example, when the trigger position is located in the lower right corner area of the icon display interface, the preset area is determined to be the lower right corner of the icon display interface.
  • the area corresponding to the middle of the icon display interface and close to the right is used as the preset area, and when the trigger position is located in the upper right of the icon display interface When it is a corner area, the upper right corner area of the icon display interface is used as the preset area.
  • the trigger identification of each icon row in the icon display interface in the preset area when receiving the first trigger action that meets the preset conditions, display the trigger identification of each icon row in the icon display interface in the preset area, and compare the trigger position of the first trigger action with each icon. Compare the display positions of the row's trigger logo in the preset area to determine the target trigger logo corresponding to the trigger position of the first trigger action, and use the icon row corresponding to the target trigger logo as the target icon row, The preset trigger marks corresponding to each icon row are displayed in the preset area. The user can select the target icon row based on the preset area to prevent the target icon row from being too far away from the user's hand due to the screen being too large. As a result, the user cannot select the corresponding target icon row with one hand. For example, refer to FIG. 7 , which shows an example diagram of selecting the target icon row according to the trigger identification.
  • the target display area is a position close to the user's hand.
  • control the icon display interface Each icon row performs a cross-row cyclic sliding operation to slide the target icon row to the target display area.
  • the target display area may be the display area corresponding to the icon row at the bottom of the icon display interface.
  • the icon display The interface includes a first icon row, a second icon row and a third icon row from top to bottom. The display area corresponding to the first icon row is represented by the first display area, and the display area corresponding to the second icon row is represented by The second display area indicates that the display area corresponding to the third icon row is represented by the third display area.
  • each icon row of the icon display interface is controlled to slide upward by one unit,
  • the unit is a row unit, and the first row of icons slides to the third display area, the second row of icons slides to the first display area, and the third row of icons slides to the second display area.
  • the target display area can also be determined based on the trigger position of the first trigger action, and the display area corresponding to the trigger position is used as the target display area.
  • the display area corresponding to the trigger position is determined. The method may be to compare the distance between each display area and the trigger position, and use the display area corresponding to the smallest distance from the trigger position as the target display area.
  • the icon is located at the trigger position. When the lower right corner area of the icon display interface is displayed, the display area corresponding to the bottom row of the icon display interface is used as the target display area. When the trigger position is in the upper left corner area of the icon display interface, the icon The display area corresponding to the top icon row of the display interface is used as the target display area.
  • the display area corresponding to the bottom row of the icon display interface is used as the target display area, and the target icon row is moved to the icon The display area corresponding to the bottom row of the display interface.
  • the icon display interface includes The icon display interface in the first screen and the icon display interface in the second screen, when receiving the first trigger action that meets the preset conditions, determine the icon display in the first screen according to the trigger position of the first trigger action.
  • the display areas of each icon row in the two-screen icon display interface are related to each other.
  • the method of determining the first icon row in the icon display interface in the first screen and/or the second icon row in the icon display interface in the second screen according to the trigger position includes: When the trigger position is located on the first screen, the first icon row corresponding to the trigger position is determined according to the trigger position, and then the icons in the second screen associated with the display area of the first icon row are obtained. In the associated display area of the display interface, the icon row corresponding to the associated display area is used as the second icon row; when the trigger position is located on the second screen, the icon corresponding to the trigger position is determined according to the trigger position. The first icon row, and then obtain the associated display area of the icon display interface in the first screen that is associated with the display area of the second icon row, and use the icon row corresponding to the associated display area as the first icon OK.
  • the display areas corresponding to each icon row in the icon display interface of the first screen include a first display area, a second display area and a third display area from top to bottom.
  • the display areas corresponding to each icon row in the icon display interface of the second screen include, from top to bottom, a fourth display area, a fifth display area, and a sixth display area.
  • the first display area and the fourth display area The display area is associated, the second display area is associated with the fifth display area, the third display area is associated with the sixth display area, and the icon rows displayed in grayscale are the first screen The corresponding first icon row and the second icon row corresponding to the second screen.
  • the first icon row and/or the second icon row are determined as the target icon row.
  • the mobile terminal when the mobile terminal includes a first screen and a second screen, and the first screen and the second screen are arranged oppositely up and down, respectively, Set a trigger identification for each icon row in the icon display interface and set a trigger identification for each icon row in the icon display interface in the second screen, and combine the trigger identification corresponding to the first screen and the trigger identification corresponding to the second screen.
  • it is displayed in the preset area so that the user can select the target icon row in the icon display interface that is far away from the hand based on the preset area, simplifying the icon row selection steps and improving the efficiency of icon row selection.
  • the status of the icons in the target icon row is adjusted to an operable state, and the target icon row is displayed based on the operable state to prompt the user of the target icon.
  • the row is operational.
  • the method of displaying the target icon row based on the operable state includes changing the display mode of the icons in the target icon row.
  • the display mode includes icon display color, icon background color, icon display size, and icon display brightness. .
  • the target icon row when the target icon row is in an operable state, it is indicated that the target icon row can perform a horizontal sliding operation in the area where the target icon row is located according to the second triggering action, that is, in the target icon row
  • the display position is updated based on the user's second triggering action, and the area where the target icon row is located is the display area of the target icon row in the icon display interface.
  • the user can initiate the second triggering action based on any position on the icon display interface without being limited to the display area of the target icon row to initiate the second triggering action, thereby improving the control of the icons in the target icon row.
  • the icons of the target icon row can be controlled to update the display position based on the second trigger action, and the icons in other icon rows can be updated.
  • the icon remains motionless, which solves the problem of easily triggering the icon update display position of other icon rows by mistake when controlling the icon update display position of the target icon row, and improves the accuracy of controlling the target icon row.
  • the target icon row includes multiple icons, and the distance between each icon and the user's hand is different.
  • Icons refer to Figures 6 and 7.
  • icon 1 in the target icon row is far away from the user's hand.
  • the embodiment of the present application proposes a method of controlling the sliding of icons in a target icon row to move the icon required by the user to a display position close to the user's hand.
  • the S20 includes at least one of the following :
  • S21 Determine the sliding distance according to the second triggering action, and control the sliding of the icons in the target icon row according to the sliding distance to update the display position of the icons in the target icon row;
  • S22 Determine the sliding direction, and control the sliding of the icons in the target icon row according to the sliding direction to update the display position of the icon in the target icon row.
  • the second trigger action is used to instruct the icons in the target icon row to slide according to the sliding distance corresponding to the second trigger action.
  • the sliding distance is determined according to the second triggering action, wherein the method of determining the sliding distance according to the second triggering action includes at least one of the following:
  • the sliding distance is determined according to the number of triggers of the second trigger action.
  • the second triggering action is a sliding action
  • obtain the moving distance and/or moving duration corresponding to the sliding action and determine the sliding distance based on the moving distance and/or moving duration.
  • the distance is positively correlated with the movement distance
  • the sliding distance is positively correlated with the movement duration.
  • the icon sliding in the target icon row is controlled according to the sliding distance to update the display position,
  • the sliding distance includes at least one unit sliding distance, the unit sliding distance is determined by the area occupied by a single icon in the target icon row and the spacing between each icon. For example, the target icon row starts from the left The first icon, the second icon, and the third icon are included in sequence to the right.
  • the unit sliding distance is the distance required to slide the second icon to the position of the first icon
  • the third icon is Slide the first icon to the distance required for the position of the second icon, and slide the first icon to the distance required for the position of the third icon.
  • the number of clicks corresponding to the click action is determined as the number of triggers, and the sliding distance is determined based on the number of triggers.
  • the number of clicks is positively correlated. The more the number of clicks, the greater the sliding distance.
  • the number of unit sliding distances included in the sliding distance can be the same as the number of clicks. For example, when the number of clicks is 1, the sliding distance The distance is 1 unit sliding distance, or the number of unit sliding distances included in the sliding distance is a multiple of the number of clicks. For example, when the number of clicks is 1, the sliding distance is 2 units sliding distance.
  • the method of determining the sliding distance based on the second triggering action may also be: when the second triggering action is a long press action, the sliding distance is determined based on the pressing duration corresponding to the long press action, so The sliding distance is positively correlated with the pressing duration.
  • the method of determining the sliding distance according to the second triggering action may also be: when receiving the second triggering action, use the preset sliding distance as the sliding distance, and the preset sliding distance may be the user's own sliding distance. Define settings, such as the default sliding distance is 1 unit sliding distance.
  • the icons in the target icon row are controlled to slide according to the sliding distance according to a preset sliding direction, and the preset sliding direction includes one of right sliding and left sliding.
  • the preset sliding direction includes one of right sliding and left sliding.
  • the icons in the target icon row are controlled to slide according to the sliding distance according to a preset sliding direction, and the preset sliding direction includes one of right sliding and left sliding.
  • the icons in the target icon row are controlled to slide according to the sliding distance according to a preset sliding direction, and the preset sliding direction includes one of right sliding and left sliding.
  • the preset sliding direction includes one of right sliding and left sliding.
  • the second trigger action stop signal can also be used as a stop sliding instruction.
  • FIG. 11 shows an example diagram in which each icon in the target icon row updates the display position when the sliding distance is one unit sliding distance and the preset sliding direction is sliding to the right.
  • the second triggering action is also used to indicate determining the sliding direction and to control the icons of the target icon row to slide according to the sliding direction. Therefore, after receiving the third When the action is triggered, the sliding direction is determined, and the icons in the target icon row are controlled to slide according to the sliding direction.
  • the method for determining the sliding direction includes at least one of the following:
  • the sliding direction is determined according to the sliding trajectory of the second triggering action.
  • the sliding direction is determined according to the handheld state, and the method of obtaining the handheld state includes at least one of the following:
  • the sensors include but are not limited to gravity sensors, gyroscopes, and angular velocity sensors;
  • the triggering position of the first triggering action and use the preset handheld state corresponding to the triggering position of the first triggering action as the handheld state, where the triggering position is on the left side of the center line of the icon display interface
  • the preset holding state corresponding to the triggering position of the first triggering action is left-hand holding.
  • the first triggering action is on the right side of the center line of the icon display interface
  • the default holding state corresponding to the triggering position of the trigger action is right-hand holding;
  • the preset handheld state corresponding to the trigger position of the second trigger action is the left hand. Holding, when the triggering position of the second triggering action is on the right side of the center line of the icon display interface, the default holding state corresponding to the triggering position of the second triggering action is right-hand holding.
  • the center line of the icon display interface is the corresponding center line of the icon display interface in the vertical direction.
  • the preset direction corresponding to the handheld state as the sliding direction, including at least one of the following:
  • the sliding direction is determined to be sliding to the right
  • the sliding direction is determined to be sliding to the left.
  • the embodiment of the present application slides the icon of the required operation to the display position corresponding to the user's hand, that is, slides the icon of the required operation to the corresponding display position close to the right side.
  • control the icon in the target icon row to slide to the right to move the icon for the required operation to the corresponding display position close to the user's hand.
  • the embodiment of the present application slides the icon for the required operation by sliding it to a display position corresponding to the user's hand, that is, sliding the icon for the required operation to the corresponding display position close to the left side.
  • control the icon in the target row to slide to the left to move the icon for the required operation to the corresponding display position close to the user's hand.
  • the sliding direction may also be determined based on the sliding trajectory of the second triggering action.
  • the sliding direction is determined to be sliding to the right.
  • the sliding direction is determined to be sliding to the right.
  • the sliding direction is determined to be sliding to the right.
  • controlling the icons in the target icon row to slide according to the sliding direction includes:
  • the preset sliding distance includes a preset number of unit sliding distances
  • the second triggering action is also used to instruct to determine the sliding distance and sliding direction, and control the icons in the target icon row to slide according to the sliding distance and the sliding direction, to move the icon of the required operation to a display position corresponding to the user's hand.
  • Figure 12 shows an example diagram of icon sliding.
  • the trigger position is located in the display area corresponding to the bottom icon row of the icon display interface, and then the target icon behavior is determined in the icon display interface.
  • the bottommost icon row when the gesture state is held by the right hand, determine the sliding direction to slide to the right, and control the bottommost icon row to slide to the right to update the display position of the icon in the bottommost icon row.
  • the icons in the target icon row after controlling the icons in the target icon row to slide according to the sliding distance and/or sliding direction to update the display position in the target icon row, monitor whether a selection operation is received, and based on the selection The operation determines that the icon has been selected, starts the application corresponding to the selected icon, and at the same time, restores the icon in the icon display interface to the initial display style, including: restoring the display position of the icon to the display position before adjustment , restore the display mode of the icon to the display mode before adjustment, and restore the status of the icon to the initial state.
  • the target icon row in response to the received first trigger action that conforms to the preset adjustment, is selected from at least one icon row in the icon display interface according to the trigger position of the first trigger action. After determining the target After the icon row is reached, in response to the received second trigger action, determine the sliding distance and/or sliding direction according to the second trigger action, and control the icons in the target icon row according to the sliding distance and/or sliding direction. Slide to update the display position of each icon in the area where the target icon row is located, thereby moving the icon for the required operation to the corresponding display position close to the user's hand.
  • the embodiment of the present application combines the trigger action and the handheld state to move the user
  • the icon for the required operation is moved to the corresponding display position close to the user's hand, allowing the user to quickly operate the icon for the required operation based on the updated display position, simplifying the operation steps for icons that are far away from the user's hand. , which improves the convenience and efficiency of operating icons and improves user experience.
  • this application proposes a second embodiment of an icon display control method.
  • the method includes the following steps:
  • S221 Determine the target icon in the target icon row, determine the sliding direction according to the display position of the target icon in the target icon row and the icon arrangement order of the target icon row, and control the sliding direction according to the The icons in the target icon row slide to update the display position of the icon in the target icon row.
  • the target icon in the target icon row is determined,
  • the target icon is an icon corresponding to an operation probability greater than a preset probability.
  • the operation probability is used to indicate the probability that the icon is selected by the user or the probability that the icon is operated by the user.
  • the operation probability is obtained from the target icon row. After at least one icon selects the target icon whose operation probability is greater than the preset probability, the target icon is directly moved to the corresponding display position close to the user's hand, without the user having to initiate a second trigger action based on the target icon row, simplifying control.
  • the step of icon sliding is moved to a display position corresponding to the user's hand, which solves the problem that the user cannot adjust the icon when the icon that the user needs to operate is far away from the user's hand. Problems with operating icons for required operations to improve user experience.
  • the method of determining the target icon in the target icon row includes at least one of the following:
  • each icon in the target icon row and the trigger position of the first trigger action determine the icon corresponding to the distance from the trigger position greater than or equal to the first preset distance as the target icon;
  • the usage frequency of each icon in the target icon row is obtained, and the icon corresponding to the usage frequency higher than the preset frequency is determined as the target icon.
  • the user when the icon that the user needs to operate is far away from the user's hand, causing the user to be unable to operate the icon that needs to be operated, the user will initiate the first triggering action at this time to inform the mobile terminal that the required operation is required.
  • the icon of the operation moves to a display position corresponding to the user's hand, that is, when the user initiates the first trigger action, the icon representing the operation required by the user is farther from the user's hand, that is, the icon further from the user's hand corresponds to
  • the embodiment of the present application determines the icons whose distance from the user's hand is greater than or equal to the preset distance according to the display position of each icon in the target icon row, so that the distance from the user's hand is greater than Or the icon that is equal to the preset distance is determined to be the icon farther from the user's hand, and then the icon whose distance from the user's hand is greater than or equal to the preset distance is used as the target icon.
  • the way to determine the icons whose distance from the user's hand is greater than or equal to the preset distance may be to obtain the display position of each icon in the target icon row and the triggering position of the first trigger action, and combine the The display position and the trigger position are compared to determine the distance between each icon and the trigger position, and the icon corresponding to a distance greater than or equal to the first preset distance is regarded as an icon whose distance from the user's hand is greater than or equal to the preset distance. icon, and then use the icon whose distance is greater than or equal to the first preset distance as the target icon.
  • the way to determine the icons whose distance from the user's hand is greater than or equal to the preset distance can also be to obtain the handheld state, and determine the icons that are farther from the hand according to the gesture state.
  • the handheld state When held by the right hand, the icon in the target icon row on the left side of the center line of the icon display interface is regarded as an icon whose distance from the user's hand is greater than or equal to the preset distance, and the target icon row can also be determined.
  • the icon whose distance from the user's hand is greater than or equal to the preset distance can also be used as the leftmost icon in the target icon row as the icon whose distance from the user's hand is greater than or equal to the preset distance; in the handheld state: When held by the left hand, the icon in the target icon row on the right side of the center line of the icon display interface is regarded as an icon whose distance from the user's hand is greater than or equal to the preset distance, and the target icon row can also be obtained and obtain the third distance between the icon and the center line, and use the icon corresponding to the third distance greater than or equal to the second preset distance as the icon corresponding to the user's hand
  • the icon whose distance from the user's hand is greater than or equal to the preset distance may also be used as the rightmost icon in the target icon row as the icon whose distance from
  • the method of determining the target icon can also be determined based on the frequency of use of each icon in the target icon row.
  • the embodiment of the present application obtains the usage frequency of each icon in the target icon row, and determines the icon corresponding to the usage frequency higher than the preset frequency as the target icon or The icon corresponding to the highest frequency of use is determined as the target icon.
  • the method of determining the target icon can also be determined according to the current application scenario. If the application corresponding to the icon matches the current application scenario, the operation of the icon is higher.
  • the current application scenario It can be determined based on the current time and/or current location information. In actual operation, the current application scenario is first obtained, and the icon corresponding to the application matching the current application scenario in the target icon row is determined according to the current application scenario, and then The icon corresponding to the application matching the current application scenario is used as the target icon.
  • the method of determining the target icon can also be determined based on a preset icon.
  • the preset icon can be a user-defined setting. In actual operation, if there is a preset icon in the target icon row, the The default icon is used as the target icon.
  • the target icon row in order to display the target icon at a display position close to the user's hand, it is necessary to control the icons in the target icon row to slide to control the target icon to slide to an appropriate position.
  • control the icons of the target icon row to slide sequentially, and when it is detected that the target icon moves to the display position close to the user's hand, control the target icon row to stop sliding and move closer to the user's hand.
  • the display position of the portion may be the rightmost display position in the target icon row or the leftmost display position in the target icon row.
  • the way to control the icons in the target icon row to slide sequentially and cyclically may be to control the icons in the target icon row to slide left or right until it is detected that the target icon moves close to the user's hand. display position.
  • the display position close to the user's hand is the rightmost position in the row of target icons.
  • the display position of It includes the sum of the unit distances corresponding to multiple icons, and when sliding to the left, the sliding distance includes the unit distance corresponding to one icon, that is, the sliding distance required to slide to the right is much greater than the sliding distance required to slide to the left.
  • the embodiment of the present application determines the sliding direction according to the display position of the target icon in the target icon row and the icon arrangement order of the target icon row after determining the target icon. , the sliding distance corresponding to the sliding direction is smaller than the distance required in other sliding directions except the sliding direction, thereby improving the efficiency of icon sliding.
  • the step of determining the sliding direction according to the display position of the target icon in the target icon row and the icon arrangement order of the target icon row includes:
  • S2211 Determine the first number of icons located on the left side of the target icon and the second number of icons located on the right side of the target icon according to the display position and the arrangement order of the icons;
  • S2212 Determine the first sliding distance according to the first quantity, and determine the second sliding distance according to the second quantity
  • S2213 Determine the sliding direction according to the first sliding distance and the second sliding distance.
  • the sliding distance is positively correlated with the number of icons that need to be passed.
  • the number of icons that need to be passed is determined according to the sliding direction. For example, referring to Figure 15, the target icon row displays from left to right: icon 1, icon 2, icon 3, icon 4. If necessary, When the target icon moves to the rightmost position, and the target icon is icon 3, when sliding to the left, the icons that need to be passed are icon 1, icon 2, and icon 4, that is, the icons that need to be passed when sliding to the left The number of icons is 3. When sliding to the right, the icon that needs to be passed is icon 4, that is, the number of icons that needs to be passed by sliding to the right is 1.
  • the icon arrangement order includes the display order of each icon in the target icon row, and the icon in the target icon row to the left of the target icon is determined according to the icon arrangement order and the display position of the target icon.
  • the first number of icons on the right side of the target icon and the second number of icons located on the right side of the target icon, wherein the number of icons required to slide to the left is determined according to the first number, and the number of icons required to slide to the right The quantity is determined based on the second quantity.
  • the first sliding distance is the sliding distance required to slide to the left
  • the second sliding distance determines the second sliding distance, which is the sliding distance required to slide to the right.
  • the sliding direction is determined to be sliding to the right; conversely, in When the first sliding distance is less than the second sliding distance, the sliding direction is determined to be left sliding.
  • the target icon row displays from left to right: icon 1, icon 2, icon 3, icon 4.
  • icon 3 the icon on the left side of the target icon If the icons are icon 1 and icon 2, then the first number is 2.
  • the icon located on the right side of the target icon is icon 4, then the second number is 1. If you slide to the right, the second number will The distance is the unit sliding distance corresponding to icon 4. If you slide to the left, the first sliding distance is the unit sliding distance corresponding to icon 1, the unit sliding distance corresponding to icon 2, and the unit sliding distance corresponding to icon 4 added together.
  • the distance required for sliding to the right is much smaller than the distance required for sliding to the left, and then the sliding direction is determined to be sliding to the right, and then each icon in the target icon row is controlled to slide to the right in sequence until the target icon slides to The rightmost display position in the row of target icons.
  • the icon whose distance from the user's hand is greater than or equal to the preset distance is used as the target icon according to the display position of each icon in the target icon row, and/or according to each icon
  • the frequency of use is to use the icon corresponding to the frequency of use higher than the preset frequency as the target icon, and according to the display position of the target icon and the arrangement order of the icons in the target icon row, select the sliding direction corresponding to the short required sliding distance as the sliding direction, and then controls the sliding of icons in the target icon row according to the sliding direction to slide the target icon to a display position corresponding to the user's hand, which improves the efficiency of icon sliding and eliminates the need for the user to initiate a second triggering action.
  • slide the icon that the user needs to operate to the appropriate position simplifying the steps of icon sliding and improving the user experience.
  • FIG 16 is a schematic structural diagram of another mobile terminal provided by an embodiment of the present application.
  • the present application also provides a mobile terminal.
  • the mobile terminal includes a memory 1201, a processor 1202, and an icon display control program stored in the memory 1201 and executable on the processor 1202. When the icon display control program is executed by the processor, any of the above is achieved.
  • Icons in one embodiment show steps of a control method.
  • This application also provides a computer-readable storage medium.
  • An icon display control program is stored on the computer-readable storage medium.
  • the icons display control program is executed by a processor, the steps of the icon display control method in any of the above embodiments are implemented.
  • the embodiments of mobile terminals and computer-readable storage media provided by this application include all technical features of the embodiments of the above-mentioned icon display control method, and the expansion and explanation content of the description are basically the same as those of the above-mentioned embodiments of the incoming call note method. No further details will be given here.
  • Embodiments of the present application also provide a computer program product.
  • the computer program product includes computer program code.
  • the computer program code When the computer program code is run on a computer, it causes the computer to execute the methods in the above various possible implementations.
  • Embodiments of the present application also provide a chip, which includes a memory and a processor.
  • the memory is used to store a computer program.
  • the processor is used to call and run the computer program from the memory, so that the device equipped with the chip executes the above various possible implementations. Methods.
  • the embodiment of the present application also provides a computer module for executing the methods in the above various possible implementations.
  • a computing device generally includes a processor and a memory.
  • the memory is used to store instructions.
  • the computing device executes each step or each program module of the present invention.
  • FIG 17 is a schematic diagram of the hardware structure of a controller 140 provided by this application.
  • the controller 140 includes: a memory 1401 and a processor 1402.
  • the memory 1401 is used to store program instructions.
  • the processor 1402 is used to call the program instructions in the memory 1401 to execute the steps performed by the controller in the above method embodiment. Its implementation principle and The beneficial effects are similar and will not be described again here.
  • the above-mentioned controller also includes a communication interface 1403, which can be connected to the processor 1402 through a bus 1404.
  • the processor 1402 can control the communication interface 1403 to implement the receiving and sending functions of the controller 140.
  • FIG 18 is a schematic diagram of the hardware structure of a network node 150 provided by this application.
  • the network node 150 includes: a memory 1501 and a processor 1502.
  • the memory 1501 is used to store program instructions.
  • the processor 1502 is used to call the program instructions in the memory 1501 to execute the steps performed by the first node in the above method embodiment. Its implementation principle and The beneficial effects are similar and will not be described again here.
  • the above-mentioned network node also includes a communication interface 1503, which can be connected to the processor 1502 through a bus 1504.
  • the processor 1502 can control the communication interface 1503 to implement the receiving and transmitting functions of the network node 150 .
  • the above integrated modules implemented in the form of software function modules can be stored in a computer-readable storage medium.
  • the above-mentioned software function modules are stored in a storage medium and include a number of instructions to cause a computer device (which can be a personal computer, a server, or a network device, etc.) or a processor (English: processor) to execute the methods of various embodiments of the present application. Some steps.
  • a computer program product includes one or more computer instructions.
  • Computer instructions may be stored in or transmitted from one computer-readable storage medium to another computer-readable storage medium, e.g., computer instructions may be transmitted from a website, computer, server or data center via a wired link (e.g.
  • Coaxial cable, optical fiber, digital subscriber line (DSL)) or wireless means to transmit to another website site, computer, server or data center.
  • Computer-readable storage media can be any available media that can be accessed by a computer or a data storage device such as a server, data center, or other integrated media that contains one or more available media. Available media may be magnetic media (eg, floppy disk, hard disk, tape), optical media (eg, DVD), or semiconductor media (eg, solid state disk, SSD), etc.
  • the methods of the above embodiments can be implemented by means of software plus the necessary general hardware platform. Of course, it can also be implemented by hardware, but in many cases the former is better. implementation.
  • the technical solution of the present application can be embodied in the form of a software product in essence or that contributes to the existing technology.
  • the computer software product is stored in one of the above storage media (such as ROM/RAM, magnetic disk, optical disk), including several instructions to cause a terminal device (which can be a mobile phone, a computer, a server, a controlled terminal, or a network device, etc.) to execute the method of each embodiment of the present application.

Landscapes

  • Engineering & Computer Science (AREA)
  • General Engineering & Computer Science (AREA)
  • Theoretical Computer Science (AREA)
  • Human Computer Interaction (AREA)
  • Physics & Mathematics (AREA)
  • General Physics & Mathematics (AREA)
  • User Interface Of Digital Computer (AREA)
  • Telephone Function (AREA)

Abstract

一种图标显示控制方法、移动终端及存储介质,应用于移动终端,该方法包括以下步骤:响应于符合预设条件的第一触发动作,根据所述第一触发动作确定图标显示界面中的目标图标行(S10);响应于第二触发动作,根据所述触发动作控制所述目标图标行中的图标在所述目标图标行所在区域内更新显示位置(S20)。在接收到第一触发动作时,先确定待操作的目标图标行,进而根据第二触发动作更新所述目标图标行中的图标的显示位置,以将用户所需操作的图标显示于便于用户操作的可操作区域,解决了因屏幕过大而无法操作距离用户手部较远的图标的问题,提升了用户体验。

Description

图标显示控制方法、移动终端及存储介质 技术领域
本申请涉及终端技术领域,具体涉及一种图标显示控制方法、移动终端及存储介质。
背景技术
移动终端的显示界面上显示有多个矩阵排列的图标,用户通过点击任意一个图标,以启动该图标对应的应用程序。
在构思及实现本申请过程中,发明人发现至少存在如下问题:现有桌面应用的排布的形式主要是矩阵排列,随着手机屏幕尺寸越来越大,用户单手握持移动终端时无法触及显示屏幕的全部区域,尤其在应用程序图标处于较偏位置时,用户单手操作无法接触到距离用户手部较远的图标,如左手持移动终端时,无法操作处于右侧的图标,此时往往需要双手操作,操作步骤繁琐。
前面的叙述在于提供一般的背景信息,并不一定构成现有技术。
申请内容
针对上述技术问题,本申请提供一种图标显示控制方法、移动终端及存储介质,使用户可以基于更新后的显示位置对与手部的距离较远的图标进行操作,操作简单方便。
为解决上述技术问题,本申请提供一种图标显示控制方法,应用于移动终端,包括:
S10:响应于符合预设条件的第一触发动作,根据所述第一触发动作确定图标显示界面中的目标图标行;
S20:响应于第二触发动作,根据所述触发动作控制所述目标图标行中的图标在所述图标行所在区域内更新显示位置。
可选地,所述根据所述第一触发动作确定图标显示界面中的目标图标行包括:
获取所述第一触发动作的触发位置;
将所述触发位置对应的图标行确定为所述目标图标行。
可选地,所述移动终端包括第一屏幕和第二屏幕,所述将所述触发位置对应的图标行确定所述目标图标行的步骤包括:
根据所述触发位置确定所述第一屏幕中的图标显示界面中的第一图标行,和/或第二屏幕中的图标显示界面中的第二图标行;
将所述第一图标行和/或第二图标行确定为所述目标图标行。
可选地,所述S10还包括:
将所述目标图标行中的图标的状态调整为可操作状态;
基于所述可操作状态显示所述目标图标行,以提示用户所述目标图标行处于可操作状态。
可选地,根据所述第二触发动作确定滑动距离,根据所述滑动距离控制所述目标图标行中的图标滑动,以更新所述目标图标行中的图标的显示位置;
确定滑动方向,根据所述滑动方向控制所述目标图标行中的图标滑动,以更新所述目标图标行中的图标的显示位置。
可选地,确定滑动方向的方式包括以下至少一项:
获取手持状态,将所述手持状态对应的预设方向作为所述滑动方向;
根据所述第二触发动作的滑动轨迹确定所述滑动方向;
确定所述目标图标行中的目标图标,根据所述目标图标在所述目标图标行中的显示位置以及所述目标图标行的图标排列顺序确定所述滑动方向。
可选地,所述将所述手持状态对应的预设方向作为所述滑动方向包括以下至少一项:
在所述手持状态为右手持握时,确定所述滑动方向为向右滑动;
在所述手持状态为左手持握时,确定所述滑动方向为向左滑动。
可选地,所述确定所述目标图标行中的目标图标的方式包括以下至少一种:
根据所述目标图标行中各个图标的显示位置以及所述第一触发动作的触发位置,将与所述触发位置的距离大于或等于第一预设距离对应的图标确定为所述目标图标;
获取所述目标图标行中的各个图标的使用频次,将使用频次高于预设频次对应的图标确定为所述目标图标。
可选地,所述根据所述目标图标在所述目标图标行中的显示位置以及所述目标图标行的图标排列顺序确定所述滑动方向的步骤包括:
根据所述显示位置以及所述图标排列顺序确定位于所述目标图标左侧的图标的第一数量,以及位于所述目标图标右侧的图标的第二数量;
根据所述第一数量确定第一滑动距离,以及根据所述第二数量确定第二滑动距离;
根据所述第一滑动距离以及所述第二滑动距离确定所述滑动方向。
可选地,根据所述第二触发动作确定滑动距离的方式包括以下至少一项:
根据所述第二触发动作的移动时长确定滑动时长,根据所述滑动时长确定所述滑动距离;
根据所述第二触发动作的移动距离确定所述滑动距离;
根据所述第二触发动作的触发次数确定所述滑动距离。
本申请还提供一种移动终端,包括:存储器、处理器,其中,所述存储器上存储有图标显示控制程序,所述图标显示控制程序被所述处理器执行时实现如上述方法的步骤。
本申请还提供一种存储介质,所述存储介质存储有计算机程序,所述计算机程序被处理器执行时实现如上述的图标显示控制方法的步骤。
如上所述,本申请的图标显示控制方法,应用于移动终端,包括步骤:响应于符合预设条件的第一触发动作,根据所述第一触发动作确定图标显示界面中的目标图标行;响应于第二触发动作,根据所述触发动作控制所述目标图标行中的图标更新显示位置。通过上述技术方案,可以将用户所需操作的图标显示在适合用户操作的理想位置,解决了因图标与用户手部的距离过大导致用户单手操作所需操作的图标的问题,进而提升了用户体验。
附图说明
此处的附图被并入说明书中并构成本说明书的一部分,示出了符合本申请的实施例,并与说明书一起用于解释本申请的原理。为了更清楚地说明本申请实施例的技术方案,下面将对实施例描述中所需要使用的附图作简单地介绍,显而易见地,对于本领域普通技术人员而言,在不付出创造性劳动性的前提下,还可以根据这些附图获得其他的附图。
图1为实现本申请各个实施例的一种移动终端的硬件结构示意图;
图2为本申请实施例提供的一种通信网络系统架构图;
图3是根据第一实施例示出的图标显示控制方法的流程示意图;
图4是根据第一实施例示出的图标显示控制方法的图标显示界面的示例图;
图5是根据第一实施例示出的图标显示控制方法的具体流程图;
图6是根据第一实施例示出的图标显示控制方法的确定目标图标行的示例图;
图7是根据第一实施例示出的图标显示控制方法的确定目标图标行的示例图;
图8是根据第一实施例示出的图标显示控制方法的控制目标图标行跨行移动的示例图;
图9是根据第一实施例示出的图标显示控制方法的确定目标图标行的示例图;
图10是根据第一实施例示出的图标显示控制方法的具体流程图;
图11是根据第一实施例示出的图标显示控制方法涉及到的根据滑动距离控制目标图标行中的图标更新显示位置的示例图;
图12是根据第一实施例示出的图标显示控制方法涉及到的根据滑动方向控制目标图标行中的图标更新显示位置的示例图;
图13是根据第二实施例示出的图标显示控制方法的流程示意图;
图14是根据第二实施例示出的图标显示控制方法步骤S221的细化流程示意图;
图15是根据第二实施例示出的图标显示控制方法涉及到的控制所述目标图标行中的图标更新显示位置的示例图;
图16是本申请实施例提供的另一种移动终端的结构示意图;
图17是本申请实施例提供的一种控制器140的硬件结构示意图;
图18是本申请实施例提供的一种网络节点150的硬件结构示意图;
本申请目的的实现、功能特点及优点将结合实施例,参照附图做进一步说明。通过上述附图,已示出本申请明确的实施例,后文中将有更详细的描述。这些附图和文字描述并不是为了通过任何方式限制本申请构思的范围,而是通过参考特定实施例为本领域技术人员说明本申请的概念。
具体实施方式
这里将详细地对示例性实施例进行说明,其示例表示在附图中。下面的描述涉及附图时,除非另有表示,不同附图中的相同数字表示相同或相似的要素。以下示例性实施例中所描述的实施方式并不代表与本申请相一致的所有实施方式。相反,它们仅是与如所附权利要求书中所详述的、本申请的一些方面相一致的装置和方法的例子。
需要说明的是,在本文中,术语“包括”、“包含”或者其任何其他变体意在涵盖非排他性的包含,从而使得包括一系列要素的过程、方法、物品或者装置不仅包括那些要素,而且还包括没有明确列出的其他要素,或者是还包括为这种过程、方法、物品或者装置所固有的要素。在没有更多限制的情况下,由语句“包括一个……”限定的要素,并不排除在包括该要素的过程、方法、物品或者装置中还存在另外的相同要素,此外,本申请不同实施例中具有同样命名的部件、特征、要素可能具有相同含义,也可能具有不同含义,其具体含义需以其在该具体实施例中的解释或者进一步结合该具体实施例中上下文进行确定。
应当理解,尽管在本文可能采用术语第一、第二、第三等来描述各种信息,但这些信息不应限于这些 术语。这些术语仅用来将同一类型的信息彼此区分开。例如,在不脱离本文范围的情况下,第一信息也可以被称为第二信息,类似地,第二信息也可以被称为第一信息。取决于语境,如在此所使用的词语"如果"可以被解释成为"在……时"或"当……时"或"响应于确定"。再者,如同在本文中所使用的,单数形式“一”、“一个”和“该”旨在也包括复数形式,除非上下文中有相反的指示。应当进一步理解,术语“包含”、“包括”表明存在所述的特征、步骤、操作、元件、组件、项目、种类、和/或组,但不排除一个或多个其他特征、步骤、操作、元件、组件、项目、种类、和/或组的存在、出现或添加。本申请使用的术语“或”、“和/或”、“包括以下至少一个”等可被解释为包括性的,或意味着任一个或任何组合。例如,“包括以下至少一个:A、B、C”意味着“以下任一个:A;B;C;A和B;A和C;B和C;A和B和C”,再如,“A、B或C”或者“A、B和/或C”意味着“以下任一个:A;B;C;A和B;A和C;B和C;A和B和C”。仅当元件、功能、步骤或操作的组合在某些方式下内在地互相排斥时,才会出现该定义的例外。
应该理解的是,虽然本申请实施例中的流程图中的各个步骤按照箭头的指示依次显示,但是这些步骤并不是必然按照箭头指示的顺序依次执行。除非本文中有明确的说明,这些步骤的执行并没有严格的顺序限制,其可以以其他的顺序执行。而且,图中的至少一部分步骤可以包括多个子步骤或者多个阶段,这些子步骤或者阶段并不必然是在同一时刻执行完成,而是可以在不同的时刻执行,其执行顺序也不必然是依次进行,而是可以与其他步骤或者其他步骤的子步骤或者阶段的至少一部分轮流或者交替地执行。
取决于语境,如在此所使用的词语“如果”、“若”可以被解释成为“在……时”或“当……时”或“响应于确定”或“响应于检测”。类似地,取决于语境,短语“如果确定”或“如果检测(陈述的条件或事件)”可以被解释成为“当确定时”或“响应于确定”或“当检测(陈述的条件或事件)时”或“响应于检测(陈述的条件或事件)”。
需要说明的是,在本文中,采用了诸如S301、S302等步骤代号,其目的是为了更清楚简要地表述相应内容,不构成顺序上的实质性限制,本领域技术人员在具体实施时,可能会先执行S302后执行S301等,但这些均应在本申请的保护范围之内。
应当理解,此处所描述的具体实施例仅仅用以解释本申请,并不用于限定本申请。
在后续的描述中,使用用于表示元件的诸如“模块”、“部件”或者“单元”的后缀仅为了有利于本申请的说明,其本身没有特定的意义。因此,“模块”、“部件”或者“单元”可以混合地使用。
拍摄设备可以以各种形式来实施。例如,本申请中描述的拍摄设备可以包括诸如手机、平板电脑、笔记本电脑、掌上电脑、个人数字助理(Personal Digital Assistant,PDA)、便捷式媒体播放器(Portable Media Player,PMP)、导航装置、可穿戴设备、智能手环、计步器等具有摄像头的移动终端,以及诸如数字TV、台式计算机等具有摄像头的固定终端。
后续描述中将以移动终端为例进行说明,本领域技术人员将理解的是,除了特别用于移动目的的元件之外,根据本申请的实施方式的构造也能够应用于固定类型的终端。
请参阅图1,其是本申请实施例提供的一种实现本申请各个实施例的移动终端的硬件结构示意图,该移动终端100可以包括:RF(Radio Frequency,射频)单元101、WiFi模块102、音频输出单元103、A/V(音频/视频)输入单元104、传感器105、显示单元106、用户输入单元107、接口单元108、存储器109、处理器110、以及电源111等部件。本领域技术人员可以理解,图1中示出的移动终端结构并不构成对移动终端的限定,移动终端可以包括比图示更多或更少的部件,或者组合某些部件,或者不同的部件布 置。
下面结合图1对移动终端的各个部件进行具体的介绍:
射频单元101可用于收发信息或通话过程中,信号的接收和发送,具体的,将基站的下行信息接收后,给处理器110处理;另外,将上行的数据发送给基站。通常,射频单元101包括但不限于天线、至少一个放大器、收发信机、耦合器、低噪声放大器、双工器等。此外,射频单元101还可以通过无线通信与网络和其他设备通信。上述无线通信可以使用任一通信标准或协议,包括但不限于GSM(Global System of Mobile communication,全球移动通讯系统)、GPRS(General Packet Radio Service,通用分组无线服务)、CDMA2000(Code Division Multiple Access 2000,码分多址2000)、WCDMA(Wideband Code Division Multiple Access,宽带码分多址)、TD-SCDMA(Time Division-Synchronous Code Division Multiple Access,时分同步码分多址)、FDD-LTE(Frequency Division Duplexing-Long Term Evolution,频分双工长期演进)和TDD-LTE(Time Division Duplexing-Long Term Evolution,分时双工长期演进)等。
WiFi属于短距离无线传输技术,移动终端通过WiFi模块102可以帮助用户收发电子邮件、浏览网页和访问流式媒体等,它为用户提供了无线的宽带互联网访问。虽然图1示出了WiFi模块102,但是可以理解的是,其并不属于移动终端的必须构成,完全可以根据需要在不改变申请的本质的范围内而省略。
音频输出单元103可以在移动终端100处于呼叫信号接收模式、通话模式、记录模式、语音识别模式、广播接收模式等等模式下时,将射频单元101或WiFi模块102接收的或者在存储器109中存储的音频数据转换成音频信号并且输出为声音。而且,音频输出单元103还可以提供与移动终端100执行的特定功能相关的音频输出(例如,呼叫信号接收声音、消息接收声音等等)。音频输出单元103可以包括扬声器、蜂鸣器等等。
A/V输入单元104用于接收音频或视频信号。A/V输入单元104可以包括图形处理器(Graphics Processing Unit,GPU)1041和麦克风1042,图形处理器1041对在视频捕获模式或图像捕获模式中由图像捕获装置(如摄像头)获得的静态图片或视频的图像数据进行处理。处理后的图像帧可以显示在显示单元106上。经图形处理器1041处理后的图像帧可以存储在存储器109(或其它存储介质)中或者经由射频单元101或WiFi模块102进行发送。麦克风1042可以在电话通话模式、记录模式、语音识别模式等等运行模式中经由麦克风1042接收声音(音频数据),并且能够将这样的声音处理为音频数据。处理后的音频(语音)数据可以在电话通话模式的情况下转换为可经由射频单元101发送到移动通信基站的格式输出。麦克风1042可以实施各种类型的噪声消除(或抑制)算法以消除(或抑制)在接收和发送音频信号的过程中产生的噪声或者干扰。
移动终端100还包括至少一种传感器105,比如光传感器、运动传感器以及其他传感器。可选地,光传感器包括环境光传感器及接近传感器,可选地,环境光传感器可根据环境光线的明暗来调节显示面板1061的亮度,接近传感器可在移动终端100移动到耳边时,关闭显示面板1061和/或背光。作为运动传感器的一种,加速计传感器可检测各个方向上(一般为三轴)加速度的大小,静止时可检测出重力的大小及方向,可用于识别手机姿态的应用(比如横竖屏切换、相关游戏、磁力计姿态校准)、振动识别相关功能(比如计步器、敲击)等;至于手机还可配置的指纹传感器、压力传感器、虹膜传感器、分子传感器、陀螺仪、气压计、湿度计、温度计、红外线传感器等其他传感器,在此不再赘述。
显示单元106用于显示由用户输入的信息或提供给用户的信息。显示单元106可包括显示面板1061, 可以采用液晶显示器(Liquid Crystal Display,LCD)、有机发光二极管(Organic Light-Emitting Diode,OLED)等形式来配置显示面板1061。
用户输入单元107可用于接收输入的数字或字符信息,以及产生与移动终端的用户设置以及功能控制有关的键信号输入。可选地,用户输入单元107可包括触控面板1071以及其他输入设备1072。触控面板1071,也称为触摸屏,可收集用户在其上或附近的触摸操作(比如用户使用手指、触笔等任何适合的物体或附件在触控面板1071上或在触控面板1071附近的操作),并根据预先设定的程式驱动相应的连接装置。触控面板1071可包括触摸检测装置和触摸控制器两个部分。可选地,触摸检测装置检测用户的触摸方位,并检测触摸操作带来的信号,将信号传送给触摸控制器;触摸控制器从触摸检测装置上接收触摸信息,并将它转换成触点坐标,再送给处理器110,并能接收处理器110发来的命令并加以执行。此外,可以采用电阻式、电容式、红外线以及表面声波等多种类型实现触控面板1071。除了触控面板1071,用户输入单元107还可以包括其他输入设备1072。可选地,其他输入设备1072可以包括但不限于物理键盘、功能键(比如音量控制按键、开关按键等)、轨迹球、鼠标、操作杆等中的一种或多种,具体此处不做限定。
可选地,触控面板1071可覆盖显示面板1061,当触控面板1071检测到在其上或附近的触摸操作后,传送给处理器110以确定触摸事件的类型,随后处理器110根据触摸事件的类型在显示面板1061上提供相应的视觉输出。虽然在图1中,触控面板1071与显示面板1061是作为两个独立的部件来实现移动终端的输入和输出功能,但是在某些实施例中,可以将触控面板1071与显示面板1061集成而实现移动终端的输入和输出功能,具体此处不做限定。
接口单元108用作至少一个外部装置与移动终端100连接可以通过的接口。例如,外部装置可以包括有线或无线头戴式耳机端口、外部电源(或电池充电器)端口、有线或无线数据端口、存储卡端口、用于连接具有识别模块的装置的端口、音频输入/输出(I/O)端口、视频I/O端口、耳机端口等等。接口单元108可以用于接收来自外部装置的输入(例如,数据信息、电力等等)并且将接收到的输入传输到移动终端100内的一个或多个元件或者可以用于在移动终端100和外部装置之间传输数据。
存储器109可用于存储软件程序以及各种数据。存储器109可主要包括存储程序区和存储数据区,可选地,存储程序区可存储操作系统、至少一个功能所需的应用程序(比如声音播放功能、图像播放功能等)等;存储数据区可存储根据手机的使用所创建的数据(比如音频数据、电话本等)等。此外,存储器109可以包括高速随机存取存储器,还可以包括非易失性存储器,例如至少一个磁盘存储器件、闪存器件、或其他易失性固态存储器件。
处理器110是移动终端的控制中心,利用各种接口和线路连接整个移动终端的各个部分,通过运行或执行存储在存储器109内的软件程序和/或模块,以及调用存储在存储器109内的数据,执行移动终端的各种功能和处理数据,从而对移动终端进行整体监控。处理器110可包括一个或多个处理单元;优选的,处理器110可集成应用处理器和调制解调处理器,可选地,应用处理器主要处理操作系统、用户界面和应用程序等,调制解调处理器主要处理无线通信。可以理解的是,上述调制解调处理器也可以不集成到处理器110中。
移动终端100还可以包括给各个部件供电的电源111(比如电池),优选的,电源111可以通过电源管理系统与处理器110逻辑相连,从而通过电源管理系统实现管理充电、放电、以及功耗管理等功能。
尽管图1未示出,移动终端100还可以包括蓝牙模块等,在此不再赘述。
为了便于理解本申请实施例,下面对本申请的移动终端所基于的通信网络系统进行描述。
请参阅图2,图2为本申请实施例提供的一种通信网络系统架构图,该通信网络系统为通用移动通信技术的LTE系统,该LTE系统包括依次通讯连接的UE(User Equipment,用户设备)201,E-UTRAN(Evolved UMTS Terrestrial Radio Access Network,演进式UMTS陆地无线接入网)202,EPC(Evolved Packet Core,演进式分组核心网)203和运营商的IP业务204。
可选地,UE201可以是上述移动终端100,此处不再赘述。
E-UTRAN202包括eNodeB2021和其它eNodeB2022等。可选地,eNodeB2021可以通过回程(backhaul)(例如X2接口)与其它eNodeB2022连接,eNodeB2021连接到EPC203,eNodeB2021可以提供UE201到EPC203的接入。
EPC203可以包括MME(Mobility Management Entity,移动性管理实体)2031,HSS(Home Subscriber Server,归属用户服务器)2032,其它MME2033,SGW(Serving Gate Way,服务网关)2034,PGW(PDN Gate Way,分组数据网络网关)2035和PCRF(Policy and Charging Rules Function,政策和资费功能实体)2036等。可选地,MME2031是处理UE201和EPC203之间信令的控制节点,提供承载和连接管理。HSS2032用于提供一些寄存器来管理诸如归属位置寄存器(图中未示)之类的功能,并且保存有一些有关服务特征、数据速率等用户专用的信息。所有用户数据都可以通过SGW2034进行发送,PGW2035可以提供UE201的IP地址分配以及其它功能,PCRF2036是业务数据流和IP承载资源的策略与计费控制策略决策点,它为策略与计费执行功能单元(图中未示)选择及提供可用的策略和计费控制决策。
IP业务204可以包括因特网、内联网、IMS(IP Multimedia Subsystem,IP多媒体子系统)或其它IP业务等。
虽然上述以LTE系统为例进行了介绍,但本领域技术人员应当知晓,本申请不仅仅适用于LTE系统,也可以适用于其他无线通信系统,例如GSM、CDMA2000、WCDMA、TD-SCDMA以及未来新的网络系统等,此处不做限定。
基于上述移动终端硬件结构以及通信网络系统,提出本申请各个实施例。
第一实施例
参照图3,图3示出了本申请图标显示控制方法第一实施例的流程示意图,所述方法包括以下步骤:
S10:响应于符合预设条件的第一触发动作,根据所述第一触发动作确定图标显示界面中的目标图标行;
S20:响应于第二触发动作,根据所述触发动作控制所述目标图标行中的图标在所述目标图标行所在区域内更新显示位置。
在本申请实施例中,应用于移动终端,所述移动终端包括至少一个图标显示界面,所述图标显示界面显示有至少一个依次排列的图标行,所述图标行包括至少一个应用的图标,示例性地,参照图4,图4示出了图标显示界面的示意图。
可选地,在接收到符合预设条件的第一触发动作时,根据所述第一触发动作从图标显示界面中显示的各个图标行中筛选出目标图标行,所述目标图标行为用户所需操作的图标所在行,所述第一触发动作用于指示目标图标行,所述图标显示界面为所述移动终端的当前显示界面。
可选地,所述预设条件包括以下至少一项:
所述第一触发动作符合第一预设触发动作;
所述第一触发动作的触发位置处于所述图标显示界面中的各个图标行对应的预设触发区域。
可选地,所述第一预设触发动作包括长按动作、滑动动作、双击动作、单击动作的至少一项,还可以是长按后并滑动,在所述第一触发动作与第一预设触发动作一致时,则确定所述第一触发动作符合第一预设触发动作,则确定所述第一触发动作符合预设条件。
可选地,为了防止误触发,本申请实施例通过为所述图标显示界面中的各个图标行预置对应的预设触发区域,在所述第一触发动作的触发位置处于任一图标行对应的预设触发区域内时,则确定所述第一触发动作符合预设条件,在所述第一触发动作的触发按位置不处于预设触发区域内时,则确定所述第一触发动作不符合预设条件,则拒绝响应所述第一触发动作。
可选地,在确定所述第一触发动作符合预设条件时,根据所述第一触发动作确定所述目标图标行,参照图5,所述根据所述第一触发动作确定图标显示界面中的目标图标行的步骤包括:
S11:获取所述第一触发动作的触发位置;
S12:将所述触发位置对应的图标行确定为所述目标图标行。
可选地,获取所述第一触发动作的触发位置后,将所述触发位置对应的图标行确定为所述目标图标行的方式包括:获取所述图标显示界面中的各个图标行在所述图标显示界面中的显示区域,将所述触发位置与所述显示区域进行匹配,以确定所述触发位置所处的显示区域,将所述触发位置所处的显示区域对应的图标行作为所述目标图标行。示例性地,参照图6,图6示出了根据触发位置确定目标图标行的示意图,图6示出的图标显示界面从上往下依次显示第一图标行、第二图标行以及第三图标行,所述触发位置位于第一图标行的显示区域时,则将第一图标行作为所述目标图标行。
可选地,在又一实施例中,本申请实施例为所述图标显示界面中的各个图标行预置对应的预设触发区域,获取所述第一触发动作的触发位置后,确定所述触发位置所处的预设触发区域,将所述触发位置所处的预设区域对应的图标行作为所述目标图标行。
可选地,在又一实施例,还可以通过为所述图标显示界面中的各个图标行分别预置对应的触发标识,于所述图标显示界面的预设区域内显示各个图标行对应的触发标识,所述预设区域包括所述图标显示界面的右下角区域,所述图标显示界面的左下角区域、图标显示界面的底部区域的至少一种。
可选地,所述预设区域根据手持状态确定,在手持状态为右手持握时,所述预设区域为图标显示界面的右下角区域,在手持状态为左手持握时,所述预设区域为图标显示界面的左下角区域,在手持状态为双手持握时,所述预设区域为图标显示界面的底部区域。可选地,获取所述手持状态的方式可以是基于移动终端的传感器检测到的持握数据确定当前手持状态,将当前手持状态作为所述手持状态,所述传感器包括但不限于重力传感器、陀螺仪、角速度传感器;还可以根据用户持握所述移动终端的惯用手确定,还可以根据所述第一触发动作的触发位置确定,在所述触发位置处于图标显示界面的中心线的左侧时,确定所述手持状态为左手持握,在所述触发位置位于图标显示界面的中心线的右侧时,确定所述手持状态为右手持握,所述图标显示界面的中心线为竖直方向上的中心线。
可选地,所述预设区域还可以是用户基于自身需求自定义设置,还可以基于所述第一触发动作的触发位置确定,将所述触发位置所处的区域作为所述预设区域,使得各个图标行对应的触发标识靠近用户手部,示例性地,在所述触发位置位于所述图标显示界面的右下角区域时,将所述预设区域确定为所述图标显示 界面的右下角区域,在所述触发位置位于所述图标显示界面的中部靠近右侧位置时,将中部靠近右侧位置对应的区域作为所述预设区域,在所述触发位置位于所述图标显示界面的右上角区域时,将所述图标显示界面的右上角区域作为所述预设区域。
可选地,在接收到符合预设条件的第一触发动作时,于预设区域显示所述图标显示界面中的各个图标行的触发标识,将所述第一触发动作的触发位置与各个图标行的触发标识在所述预设区域中的显示位置进行比对,以确定第一触发动作的触发位置对应的目标触发标识,将所述目标触发标识对应的图标行作为所述目标图标行,于预设区域显示各个图标行对应的预设触发标识,用户基于所述预设区域即可实现对目标图标行的选定,防止因屏幕过大,目标图标行与用户手部距离过远,导致用户单手无法选定对应的目标图标行,示例性地,参照图7,图7示出了根据触发标识实现对目标图标行的选定的示例图。
可选地,在确定所述目标图标行后,将所述目标图标行跨行滑动至目标显示区域,所述目标显示区域为靠近用户手部的位置,可选地,控制所述图标显示界面中的各个图标行进行跨行循环滑动操作,以将目标图标行滑动至目标显示区域,所述目标显示区域可以为所述图标显示界面的底部图标行对应的显示区域,示例性地,所述图标显示界面从上往下依次包括第一图标行,第二图标行以及第三图标行,所述第一图标行对应的显示区域以第一显示区域表示,所述第二图标行对应的显示区域以第二显示区域表示,所述第三图标行对应的显示区域以第三显示区域表示,在所述第一图标行为目标图标行时,控制所述图标显示界面的各个图标行向上滑动一个单元,所述单元以行为单元,进而第一图标行滑动至所述第三显示区域,所述第二图标行滑动至所述第一显示区域,所述第三图标行滑动至所述第二显示区域。
可选地,所述目标显示区域还可以根据所述第一触发动作的触发位置确定,将触发位置对应的显示区域作为所述目标显示区域,可选地,确定所述触发位置对应的显示区域的方式可以是比对各个显示区域与所述触发位置的距离,将与所述触发位置的距离最小对应的显示区域作为所述目标显示区域,示例性地,在所述触发位置处于所述图标显示界面的右下角区域时,将所述图标显示界面的最底行对应的显示区域作为所述目标显示区域,在所述触发位置处于所述图标显示界面的左上角区域时,将所述图标显示界面的顶部图标行对应的显示区域作为所述目标显示区域。示例性地,参照图8,在第一触发动作位于右下角时,将所述图标显示界面的最底行对应的显示区域作为所述目标显示区域,将所述目标图标行移动至所述图标显示界面的最底行对应的显示区域。
可选地,在又一实施例中,在所述移动终端包括第一屏幕和第二屏幕时,所述第一屏幕与所述第二屏幕相对设置于左右两侧,所述图标显示界面包括所述第一屏幕中的图标显示界面以及第二屏幕中的图标显示界面,在接收到符合预设条件的第一触发动作时,根据第一触发动作的触发位置确定第一屏幕中的图标显示界面中的第一图标行,和/或第二屏幕中的图标显示界面中的第二图标行,其中,所述第一屏幕的图标显示界面中的各个图标行的显示区域分别与对应的第二屏幕的图标显示界面中的各个图标行的显示区域互相关联。
可选地,根据所述触发位置确定所述第一屏幕中的图标显示界面中的第一图标行,和/或第二屏幕中的图标显示界面中的第二图标行的方式包括:在所述触发位置位于所述第一屏幕时,根据所述触发位置确定所述触发位置对应的第一图标行,进而获取与所述第一图标行的显示区域关联的所述第二屏幕中的图标显示界面的关联显示区域,将所述关联显示区域对应的图标行作为所述第二图标行;在所述触发位置位于所述第二屏幕时,根据所述触发位置确定所述触发位置对应的第一图标行,进而获取与所述第二图标行的 显示区域关联的所述第一屏幕中的图标显示界面的关联显示区域,将所述关联显示区域对应的图标行作为所述第一图标行。
示例性地,参照图9,所述第一屏幕的图标显示界面中的各个图标行分别对应的显示区域从上往下依次包括第一显示区域、第二显示区域以及第三显示区域,所述第二屏幕的图标显示界面中的各个图标行分别对应的显示区域从上往下依次包括包括第四显示区域、第五显示区域以及第六显示区域,所述第一显示区域与所述第四显示区域相关联,所述第二显示区域与所述第五显示区域相关联,所述第三显示区域与所述第六显示区域相关联,灰度显示的图标行分别为所述第一屏幕对应的第一图标行以及第二屏幕对应的第二图标行。
可选地,在确定所述第一图标行和/或所述第二图标行后,将所述第一图标行和/或第二图标行确定为所述目标图标行。
可选地,在又一实施例中,在所述移动终端包括第一屏幕和第二屏幕,所述第一屏幕和所述第二屏幕上下相对设置时,分别为所述第一屏幕中的图标显示界面中的各个图标行设置触发标识以及为所述第二屏幕中的图标显示界面中的各个图标行设置触发标识,将第一屏幕对应的触发标识和所述第二屏幕对应的触发标识同时显示于预设区域中,以供用户基于预设区域即可选定距离手部较远的图标显示界面中的目标图标行,简化图标行选定步骤,提升图标行选定的效率。
可选地,在确定所述目标图标行后,将所述目标图标行中的图标的状态调整为可操作状态,基于所述可操作状态显示所述目标图标行,以提示用户所述目标图标行处于可操作状态。可选地,基于所述可操作状态显示所述目标图标行的方式包括变更所述目标图标行中的图标的显示方式,显示方式包括图标显示颜色,图标背景颜色,图标显示大小,图标显示亮度、在图标的显示位置预设范围内添加预设标记的至少一种,以提示用户所述目标图标行处于可操作状态。
可选地,在所述目标图标行处于可操作状态时,指示所述目标图标行可根据所述第二触发动作在目标图标行所在区域执行横向滑动操作的状态,即在所述目标图标行处于可操作状态时,基于用户的第二触发动作更新显示位置,所述目标图标行所在区域为所述目标图标行在所述图标显示界面中的显示区域。可选地,在将所述目标图标行中的图标的状态调整为可操作状态的同时,将除所述目标图标行以外的其它图标行中的图标调整为禁止操作状态,基于将目标图标行的图标的状态调整为可操作状态时,用户可基于图标显示界面的任意位置发起第二触发动作,而无需局限于目标图标行的显示区域发起第二触发动作,提高控制目标图标行的图标的便捷性,另外,基于将其它图标行的图标调整为禁止操作状态,在接收到第二触发动作时,可基于第二触发动作控制所述目标图标行的图标更新显示位置,而其它图标行中的图标保持不动,解决了在控制目标图标行的图标更新显示位置的时候,容易误触发其它图标行的图标更新显示位置的问题,提高了控制目标图标行的准确性。
可选地,所述目标图标行包括多个图标,各个图标与用户手部的距离不同,在图标与用户手部的距离过远时,容易导致用户无法触控与用户手部距离较远的图标,参照图6以及图7,在用户右手持握所述移动终端时,所述目标图标行中的图标1距离用户手部较远,用户在右手持握时,很难对图标1进行操作,基于此,本申请实施例提出了一种控制目标图标行的图标进行滑动,以将用户所需操作的图标移动至靠近用户手部的显示位置的方法。可选地,在确定所述目标图标行后,响应于第二触发动作,根据所述触发动作控制所述目标图标行中的图标更新显示位置,参照图10,所述S20包括以下至少一项:
S21:根据所述第二触发动作确定滑动距离,根据所述滑动距离控制所述目标图标行中的图标滑动,以更新所述目标图标行中的图标的显示位置;
S22:确定滑动方向,根据所述滑动方向控制所述目标图标行中的图标滑动,以更新所述目标图标行中的图标的显示位置。
可选地,在一实施例中,所述第二触发动作用于指示所述目标图标行中的图标依据所述第二触发动作对应的滑动距离进行滑动,可选地,在接收到所述第二触发动作时,根据所述第二触发动作确定滑动距离,其中,根据所述第二触发动作确定滑动距离的方式包括以下至少一项:
根据所述第二触发动作的移动时长确定所述滑动距离;
根据所述第二触发动作的移动距离确定所述滑动距离;
根据所述第二触发动作的触发次数确定所述滑动距离。
可选地,在所述第二触发动作为滑动动作时,获取所述滑动动作对应的移动距离和/或移动时长,根据所述移动距离和/或移动时长确定所述滑动距离,所述滑动距离与所述移动距离呈正相关,所述滑动距离与所述移动时长呈正相关,在确定所述滑动距离后,根据所述滑动距离控制所述目标图标行中的图标滑动,以更新显示位置,可选地,所述滑动距离包括至少一个单位滑动距离,所述单位滑动距离以单个图标在目标图标行所占面积以及各个图标之间的间距确定,示例性地,所述目标图标行从左往右依次包括第一图标、第二图标、第三图标,在向左滑动时,所述单位滑动距离为将第二图标滑动至所述第一图标所在位置所需的距离,将第三图标滑动至所述第二图标所在位置所需的距离,将第一图标滑动至所述第三图标所在位置所需的距离。
可选地,在所述第二触发动作为点击动作,将点击动作对应的点击次数确定为所述触发次数,根据所述触发次数确定所述滑动距离,可选地,所述滑动距离与所述点击次数呈正相关,点击次数越多,滑动距离越大,所述滑动距离包含的单位滑动距离的个数可以与所述点击次数相同,示例性地,在点击次数为1时,所述滑动距离为1个单位滑动距离,还可以是所述滑动距离包含的单位滑动距离的个数与所述点击次数呈倍数关系,示例性地,在所述点击次数为1时,所述滑动距离为2个单位滑动距离。
可选地,根据所述第二触发动作确定滑动距离的方式还可以是:在所述第二触发动作为长按动作时,根据所述长按动作对应的按压时长确定所述滑动距离,所述滑动距离与所述按压时长呈正相关。
可选地,根据所述第二触发动作确定滑动距离的方式还可以是:在接收到所述第二触发动作时,将预设滑动距离作为滑动距离,所述预设滑动距离可以是用户自定义设置,如预设滑动距离为1个单位滑动距离。
可选地,根据预设滑动方向控制所述目标图标行中的图标依据所述滑动距离进行滑动,所述预设滑动方向包括向右滑动以及向左滑动的其中一种。可选地,在根据预设滑动方向控制所述目标图标行中的图标依据所述滑动距离进行滑动,持续监听是否接收新的第二触发动作,若是,则继续控制所述目标图标行中的图标依据新的第二触发动作对应的滑动距离进行滑动,直至接收到用户输入的停止滑动指令。所述停止滑动指令可根据用户发起的第三触发动作确定,在第三触发动作符合停止滑动条件时,响应所述停止滑动指令,控制所述目标图标行的图标的滑动操作。第二触发动作停止信号也可作为停止滑动指令。示例性地,参照图11,图11示出了在滑动距离为一个单位滑动距离时,预设滑动方向为向右滑动时,所述目标图标行中的各个图标更新显示位置的示例图。
可选地,在又一实施例中,所述第二触发动作还用于指示确定滑动方向,并控制所述目标图标行的图标依据所述滑动方向进行滑动,因此,在接收到所述第二触发动作时,确定滑动方向,控制所述目标图标行中的图标依据所述滑动方向进行滑动,可选地,确定所述滑动方向的方式包括以下至少一项:
获取手持状态,将所述手持状态对应的预设方向作为所述滑动方向;
根据所述第二触发动作的滑动轨迹确定所述滑动方向。
可选地,所述滑动方向根据所述手持状态确定,获取所述所述手持状态的方式包括以下至少一项:
基于移动终端的传感器检测到的持握数据确定当前手持状态,将当前手持状态作为所述手持状态,所述传感器包括但不限于重力传感器、陀螺仪、角速度传感器;
获取用户持握所述移动终端的惯用手,根据所述惯用手确定所述手持状态;
获取所述第一触发动作的触发位置,将所述第一触发动作的触发位置对应的预设手持状态作为所述手持状态,在所述触发位置处于所述图标显示界面的中心线的左侧时,所述第一触发动作的触发位置对应的预设手持状态为左手持握,在所述第一触发动作的触发位置处于所述图标显示界面的中心线的右侧时,所述第一触发动作的触发位置对应的预设手持状态为右手持握;
获取所述第二触发动作的触发位置,将所述第二触发动作的触发位置对应的预设手持状态作为所述手持状态,所述第二触发动作的触发位置对应的预设手持状态为左手持握,在所述第二触发动作的触发位置处于所述图标显示界面的中心线的右侧时,所述第二触发动作的触发位置对应的预设手持状态为右手持握。
可选地,所述图标显示界面的中心线为所述图标显示界面在竖直方向上对应的中心线。
可选地,在获取手持状态后,将所述手持状态对应的预设方向作为所述滑动方向,包括以下至少一项:
在所述手持状态为右手持握时,确定所述滑动方向为向右滑动;
在所述手持状态为左手持握时,确定所述滑动方向为向左滑动。
可选地,在手持状态为右手持握时,为了提高操作图标的便捷性,本申请实施例通过将所需操作的图标滑动至靠近用户手部对应的显示位置,即将所需操作的图标滑动至靠近右侧对应的显示位置,可选地,控制所述目标图标行中的图标往右滑动,以将所需操作的图标移动至靠近用户手部对应的显示位置。
可选地,在手持状态为左手持握时,为了提高图标操作的便捷性,本申请实施例通过将所需操作的图标滑动至靠近用户手部对应的显示位置,即将所需操作的图标滑动至靠近左侧对应的显示位置,可选地,控制所述目标行中的图标向左滑动,以将所需操作的图标移动至靠近用户手部对应的显示位置。
可选地,所述滑动方向还可以根据第二触发动作的滑动轨迹确定,在所述滑动轨迹为向右滑动时,确定所述滑动方向为向右滑动,在所述滑动轨迹为向左滑动时,确定所述滑动方式为向左滑动。
可选地,在确定所述滑动方向后,控制所述目标图标行中的图标依据所述滑动方向进行滑动,包括:
控制所述目标图标行中的图标行依据所述滑动方向顺次循环滑动,直至接收到用户输入的停止滑动指令;
控制所述目标图标行中的图标依据所述滑动方向以及预设滑动距离顺次滑动,并监听是否接收到新的第二触发动作,控制所述目标图标行中的图标依据新的第二触发动作对应的滑动方向以及预设滑动距离进行滑动,直至接收到用户输入的停止滑动指令,所述预设滑动距离包括预设数量的单位滑动距离;
可选地,在又一实施例中,所述第二触发动作还用于指示确定滑动距离以及滑动方向,控制所述目标 图标行中的图标依据所述滑动距离以及所述滑动方向进行滑动,以将所需操作的图标移动至靠近用户手部对应的显示位置。
示例性地,参照图12,图12示出了图标滑动的示例图,所述触发位置位于所述图标显示界面的最底部图标行对应的显示区域,进而确定目标图标行为所述图标显示界面中的最底部图标行,所述手势状态为右手持握时,确定滑动方向为向右滑动,控制最底部图标行向右滑动,以更新最底部图标行中的图标的显示位置。
可选地,在控制所述目标图标行中的图标依据所述滑动距离和/或滑动方向进行滑动,以更新所述目标图标行中的显示位置,监听是否接收到选择操作,根据所述选择操作确定已选定图标,启动所述已选定图标对应的应用程序,同时,将所述图标显示界面中的图标恢复为初始显示样式,包括:将图标的显示位置恢复为调整前的显示位置,将图标的显示方式恢复为调整前的显示方式,将图标的状态恢复为初始状态。
在本申请实施例中,响应于接收到的符合预设调节的第一触发动作,根据第一触发动作的触发位置从图标显示界面中的至少一个图标行中筛选出目标图标行,在确定目标图标行后,响应于接收到的第二触发动作,根据所述第二触发动作确定滑动距离和/或滑动方向,根据所述滑动距离和/或滑动方向控制所述目标图标行中的图标进行滑动,以更新各个图标在所述目标图标行所在区域内的显示位置,从而将所需操作的图标移动至靠近用户手部对应的显示位置,本申请实施例通过结合触发动作与手持状态将用户所需操作的图标移动至靠近用户手部对应的显示位置,使得用户基于更新后的显示位置可快速操作对所需操作的图标进行操作,简化了对距离用户手部较远的图标的操作步骤,提高了操作图标的便捷性以及操作图标的效率,提升用户体验。
第二实施例
基于第一实施例,参照图13,本申请提出了图标显示控制方法第二实施例,所述方法包括以下步骤:
S10:响应于符合预设条件的第一触发动作,根据所述第一触发动作确定图标显示界面中的目标图标行;
S221:确定所述目标图标行中的目标图标,根据所述目标图标在所述目标图标行中的显示位置以及所述目标图标行的图标排列顺序确定所述滑动方向,根据所述滑动方向控制所述目标图标行中的图标滑动,以更新所述目标图标行中的图标的显示位置。
在本申请实施例中,响应于所述符合预设条件的第一触发动作,根据所述第二触发动作确定图标显示界面中的目标图标行后,确定所述目标图标行中的目标图标,所述目标图标为操作概率大于预设概率对应的图标,所述操作概率用于指示图标被用户选定的概率或图标被用户操作的概率,本申请实施例通过从所述目标图标行中的至少一个图标筛选出操作概率大于预设概率对应的目标图标后,将目标图标直接移动至靠近用户手部对应的显示位置,而无需用户基于所述目标图标行发起第二触发动作,简化了控制图标滑动的步骤,另外,基于本申请实施例将用户所需操作的图标移动至靠近用户手部对应的显示位置,解决了在用户所需操作的图标距离用户手部较远时,用户无法对所需操作的图标进行操作的问题,提升用户体验。
可选地,确定所述目标图标行中的目标图标的方式包括以下至少一项:
根据所述目标图标行中各个图标的显示位置以及所述第一触发动作的触发位置,将与所述触发位置的距离大于或等于第一预设距离对应的图标确定为所述目标图标;
获取所述目标图标行中的各个图标的使用频次,将使用频次高于预设频次对应的图标确定为所述目标 图标。
可选地,在用户所需操作的图标距离用户手部较远,导致用户无法对所需操作的图标进行操作时,用户此时才会发起第一触发动作,以告知移动终端需将所需操作的图标移动至靠近用户手部对应的显示位置,也即在用户发起第一触发动作时,代表用户所需操作的图标距离用户手部较远,也即距离用户手部较远的图标对应的操作概率较高,基于此,本申请实施例通过根据所述目标图标行中各个图标的显示位置确定与用户手部的距离大于或等于预设距离的图标,将与用户手部的距离大于或等于预设距离的图标确定为距离用户手部较远的图标,进而将与用户手部的距离大于或等于预设距离的图标作为目标图标。
可选地,确定与用户手部的距离大于或等于预设距离的图标的方式可以是获取所述目标图标行中各个图标的显示位置以及所述第一触发动作的触发位置,将各个图标的显示位置以及所述触发位置进行比对,以确定各个图标与所述触发位置的距离,将距离大于或等于第一预设距离对应的图标作为与用户手部的距离大于或等于预设距离的图标,进而将距离大于或等于第一预设距离对应的图标作为目标图标。
可选地,确定与用户手部的距离大于或等于预设距离的图标的方式还可以是获取手持状态,根据手势状态确定距离手部较远的图标,可选地,在所述手持状态为右手持握时,将所述目标图标行中的处于所述图标显示界面的中心线左侧的图标作为与用户手部的距离大于或等于预设距离的图标,还可以确定所述目标图标行中的处于所述图标显示界面的中心线左侧的图标,并获取所述图标与所述中心线的第一距离,将第一距离大于或等于第二预设距离对应的图标作为与用户手部的距离大于或等于预设距离的图标,还可以是将所述目标图标行中的最左侧的图标作为与用户手部的距离大于或等于预设距离的图标;在所述手持状态为左手持握时,将所述目标图标行中的处于所述图标显示界面的中心线右侧的图标作为与用户手部的距离大于或等于预设距离的图标,还可以获取所述目标图标行中的处于所述图标显示界面的中心线右侧的图标,并获取所述图标与所述中心线的第三距离,将第三距离大于或等于第二预设距离对应的图标作为与用户手部的距离大于或等于预设距离的图标,还可以是将所述目标图标行中的最右侧的图标作为与用户手部的距离大于或等于预设距离的图标。
可选地,确定所述目标图标的方式还可以根据所述目标图标行中的各个图标的使用频次确定,图标的使用频次越高,代表该图标的操作概率越高,图标的使用频次越低,代表该图标的操作概率越低,基于此,本申请实施例通过获取所述目标图标行中的各个图标的使用频次,将使用频次高于预设频次对应的图标确定为所述目标图标或将使用频次最高对应的图标确定为所述目标图标。
可选地,确定所述目标图标的方式还可以根据当前应用场景确定,若图标对应的应用与所述当前应用场景匹配,则所述图标的操作越高,可选地,所述当前应用场景可根据当前时间和/或当前位置信息确定,在实际操作中,先获取当前应用场景,根据所述当前应用场景确定所述目标图标行中与所述当前应用场景匹配的应用对应的图标,将与所述当前应用场景匹配的应用对应的图标作为所述目标图标。
可选地,确定所述目标图标的方式还可以根据预设图标确定,所述预设图标可以为用户自定义设置,在实际操作中,若所述目标图标行中存在预设图标时,将预设图标作为所述目标图标。
可选地,在确定所述目标图标后,为了将所述目标图标显示在靠近用户手部的显示位置,需控制所述目标图标行的图标进行滑动,以控制所述目标图标滑动至合适位置,可选地,控制所述目标图标行的图标进行顺次滑动,在检测到所述目标图标移动至所述靠近用户手部的显示位置时,控制所述目标图标行停止滑动,靠近用户手部的显示位置可以是所述目标图标行中的最右侧的显示位置或所述目标图标行中的最左 侧的显示位置。可选地,控制所述目标图标行的图标进行顺次循环滑动的方式可以是控制所述目标图标行的图标向左滑动或向右滑动,直至检测到所述目标图标移动至靠近用户手部的显示位置。
可选地,在所述目标图标距离用户手部较远时,示例性地,若用户手持状态为右手持握时,靠近用户手部的显示位置即为所述目标图标行中的最右侧的显示位置,若所述目标图标处于所述目标图标行的最左侧的显示位置,在需要将所述目标图标移动至最右侧的显示位置时,若向右滑动时,所述滑动距离包括多个图标对应的单位距离的总和,而向左滑动时,所述滑动距离包括一个图标对应的单位距离,即向右滑动所需的滑动距离远远大于向左滑动所需的滑动距离,为了提高图标滑动的效率,本申请实施例通过在确定所述目标图标后,根据所述目标图标在所述目标图标行中的显示位置以及所述目标图标行的图标排列顺序确定所述滑动方向,所述滑动方向对应的滑动距离小于除所述滑动方向以外的其它滑动方向所需距离,从而提高了图标滑动的效率。
可选地,参照图14,所述根据所述目标图标在所述目标图标行中的显示位置以及所述目标图标行的图标排列顺序确定所述滑动方向的步骤包括:
S2211:根据所述显示位置以及所述图标排列顺序确定位于所述目标图标左侧的图标的第一数量,以及位于所述目标图标右侧的图标的第二数量;
S2212:根据所述第一数量确定第一滑动距离,以及根据所述第二数量确定第二滑动距离;
S2213:根据所述第一滑动距离以及所述第二滑动距离确定所述滑动方向。
可选地,滑动距离与所需经过的图标的数量呈正相关,在数量越多,则所需滑动距离越长,则滑动效率越低,在数量越少,则所需滑动距离越短,则滑动效率越高。可选地,所需经过的图标数量根据滑动方向确定,示例性地,参照图15,所述目标图标行从左往右依次显示:图标1,图标2,图标3,图标4,若需要将目标图标移动至最右侧的位置时,在所述目标图标为图标3时,在向左滑动时,所需经过的图标为图标1,图标2,以及图标4,即向左滑动所需经过的图标的数量为3个,在向右滑动时,所需经过的图标为图标4,即向右滑动所需经过的图标的数量为1个。
可选地,所述图标排列顺序包括所述目标图标行中的各个图标的显示顺序,根据所述图标排列顺序以及所述目标图标的显示位置确定所述目标图标行中处于所述目标图标左侧的图标的第一数量以及位于所述目标图标右侧的图标的第二数量,其中,向左滑动所需经过的图标的数量根据所述第一数量确定,向右滑动所需经过的图标的数量根据所述第二数量确定。
可选地,在确定所述第一数量以及第二数量后,根据所述第一数量确定第一滑动距离,所述第一滑动距离为向左滑动所需滑动距离,并根据所述第二数量确定第二滑动距离,所述第二滑动距离为向右滑动所需滑动距离。
可选地,在确定所述第一滑动距离以及第二滑动距离后,比对所述第一滑动距离以及所述第二滑动距离,在所述第一滑动距离大于所述第二滑动距离时,代表向右滑动所需滑动距离小于向左滑动所需滑动距离,则向右滑动所需滑动时间短于向左滑动所需滑动时间,进而确定所述滑动方向为向右滑动;反之,在所述第一滑动距离小于所述第二滑动距离时,确定滑动方向为向左滑动。
示例性地,参照图15,所述目标图标行从左往右依次显示:图标1,图标2,图标3,图标4,在所述目标图标为图标3时,位于所述目标图标左侧的图标为图标1和图标2,则所述第一数量为2,位于所述目标图标右侧的图标为图标4,则所述第二数量为1,若向右滑动时,所述第二滑动距离为图标4对应的单 位滑动距离,若向左滑动时,所述第一滑动距离为图标1对应的单位滑动距离、图标2对应的单位滑动距离以及图标4对应的单位滑动距离相加之后的总和,则向右滑动所需距离远远小于向左滑动所需距离,进而确定滑动方向为向右滑动,进而控制所述目标图标行中的各个图标向右顺次滑动,直至目标图标滑动至所述目标图标行中的最右侧的显示位置。
在本申请实施例,在确定目标图标行后,根据所述目标图标行的各个图标的显示位置将与用户手部的距离大于或等于预设距离的图标作为目标图标,和/或根据各个图标的使用频次将使用频次高于预设频次对应的图标作为目标图标,并根据所述目标图标的显示位置以及所述目标图标行的图标排列顺序,选取所需滑动距离短对应的滑动方向作为滑动方向,进而根据所述滑动方向控制所述目标图标行中的图标滑动,以将目标图标滑动至靠近用户手部对应的显示位置,提高了图标滑动的效率,并在无需用户发起第二触发动作的情况下,将用户所需操作的图标滑动至合适位置,简化了图标滑动的步骤,提升用户体验。
请参见图16,图16是本申请实施例提供的另一种移动终端的结构示意图。本申请还提供一种移动终端,移动终端包括存储器1201、处理器1202以及存储在存储器1201里并可在处理器1202上运行的图标显示控制程序,图标显示控制程序被处理器执行时实现上述任一实施例中的图标显示控制方法的步骤。
本申请还提供一种计算机可读存储介质,计算机可读存储介质上存储有图标显示控制程序,图标显示控制程序被处理器执行时实现上述任一实施例中的图标显示控制方法的步骤。
在本申请提供的移动终端和计算机可读存储介质的实施例中,包含了上述图标显示控制方法各实施例的全部技术特征,说明书拓展和解释内容与上述来电备注方法的各实施例基本相同,在此不做再赘述。
本申请实施例还提供一种计算机程序产品,计算机程序产品包括计算机程序代码,当计算机程序代码在计算机上运行时,使得计算机执行如上各种可能的实施方式中的方法。
本申请实施例还提供一种芯片,包括存储器和处理器,存储器用于存储计算机程序,处理器用于从存储器中调用并运行计算机程序,使得安装有芯片的设备执行如上各种可能的实施方式中的方法。
本申请实施例还提供一种计算机模块,用于执行上述各种可能的实施方式中的方法。
计算装置一般包含处理器和存储器,存储器用于存储指令,当指令被处理器执行时,使得该计算装置执行本发明的各步骤或各程序模块。
图17为本申请提供的一种控制器140的硬件结构示意图。该控制器140包括:存储器1401和处理器1402,存储器1401用于存储程序指令,处理器1402用于调用存储器1401中的程序指令执行上述方法实施例中控制器所执行的步骤,其实现原理以及有益效果类似,此处不再进行赘述。
可选地,上述控制器还包括通信接口1403,该通信接口1403可以通过总线1404与处理器1402连接。处理器1402可以控制通信接口1403来实现控制器140的接收和发送的功能。
图18为本申请提供的一种网络节点150的硬件结构示意图。该网络节点150包括:存储器1501和处理器1502,存储器1501用于存储程序指令,处理器1502用于调用存储器1501中的程序指令执行上述方法实施例中首节点所执行的步骤,其实现原理以及有益效果类似,此处不再进行赘述。
可选地,上述网络节点还包括通信接口1503,该通信接口1503可以通过总线1504与处理器1502连接。处理器1502可以控制通信接口1503来实现网络节点150的接收和发送的功能。
上述以软件功能模块的形式实现的集成的模块,可以存储在一个计算机可读取存储介质中。上述软件功能模块存储在一个存储介质中,包括若干指令用以使得一台计算机设备(可以是个人计算机,服务器, 或者网络设备等)或处理器(英文:processor)执行本申请各个实施例方法的部分步骤。
在上述实施例中,可以全部或部分地通过软件、硬件、固件或者其任意组合来实现。当使用软件实现时,可以全部或部分地以计算机程序产品的形式实现。计算机程序产品包括一个或多个计算机指令。在计算机上加载和执行计算机程序指令时,全部或部分地产生按照本申请实施例的流程或功能。计算机可以是通用计算机、专用计算机、计算机网络、或者其他可编程装置。计算机指令可以存储在计算机可读存储介质中,或者从一个计算机可读存储介质向另一个计算机可读存储介质传输,例如,计算机指令可以从一个网站站点、计算机、服务器或数据中心通过有线(例如同轴电缆、光纤、数字用户线(DSL))或无线(例如红外、无线、微波等)方式向另一个网站站点、计算机、服务器或数据中心进行传输。计算机可读存储介质可以是计算机能够存取的任何可用介质或者是包含一个或多个可用介质集成的服务器、数据中心等数据存储设备。可用介质可以是磁性介质,(例如,软盘、硬盘、磁带)、光介质(例如,DVD)、或者半导体介质(例如固态硬盘solid state disk,SSD)等。
上述本申请实施例序号仅仅为了描述,不代表实施例的优劣。
在本申请中,对于相同或相似的术语概念、技术方案和/或应用场景描述,一般只在第一次出现时进行详细描述,后面再重复出现时,为了简洁,一般未再重复阐述,在理解本申请技术方案等内容时,对于在后未详细描述的相同或相似的术语概念、技术方案和/或应用场景描述等,可以参考其之前的相关详细描述。
在本申请中,对各个实施例的描述都各有侧重,某个实施例中没有详述或记载的部分,可以参见其它实施例的相关描述。
本申请技术方案的各技术特征可以进行任意的组合,为使描述简洁,未对上述实施例中的各个技术特征所有可能的组合都进行描述,然而,只要这些技术特征的组合不存在矛盾,都应当认为是本申请记载的范围。
通过以上的实施方式的描述,本领域的技术人员可以清楚地了解到上述实施例方法可借助软件加必需的通用硬件平台的方式来实现,当然也可以通过硬件,但很多情况下前者是更佳的实施方式。基于这样的理解,本申请的技术方案本质上或者说对现有技术做出贡献的部分可以以软件产品的形式体现出来,该计算机软件产品存储在如上的一个存储介质(如ROM/RAM、磁碟、光盘)中,包括若干指令用以使得一台终端设备(可以是手机,计算机,服务器,被控终端,或者网络设备等)执行本申请每个实施例的方法。
以上仅为本申请的优选实施例,并非因此限制本申请的专利范围,凡是利用本申请说明书及附图内容所作的等效结构或等效流程变换,或直接或间接运用在其他相关的技术领域,均同理包括在本申请的专利保护范围内。

Claims (12)

  1. 一种图标显示控制方法,其特征在于,应用于移动终端,所述方法包括以下步骤:
    S10:响应于符合预设条件的第一触发动作,根据所述第一触发动作确定图标显示界面中的目标图标行;
    S20:响应于第二触发动作,根据所述触发动作控制所述目标图标行中的图标在所述目标图标行所在区域内更新显示位置。
  2. 如权利要求1所述的方法,其特征在于,所述根据所述第一触发动作确定图标显示界面中的目标图标行的步骤包括:
    获取所述第一触发动作的触发位置;
    将所述触发位置对应的图标行确定为所述目标图标行。
  3. 如权利要求2所述的方法,其特征在于,所述移动终端包括第一屏幕和第二屏幕,所述将所述触发位置对应的图标行确定所述目标图标行的步骤包括:
    根据所述触发位置确定所述第一屏幕中的图标显示界面中的第一图标行,和/或第二屏幕中的图标显示界面中的第二图标行;
    将所述第一图标行和/或第二图标行确定为所述目标图标行。
  4. 如权利要求1所述的方法,其特征在于,所述S10还包括:
    将所述目标图标行中的图标的状态调整为可操作状态;
    基于所述可操作状态显示所述目标图标行,以提示用户所述目标图标行处于可操作状态。
  5. 如权利要求1所述的方法,其特征在于,所述S20包括以下至少一项:
    根据所述第二触发动作确定滑动距离,根据所述滑动距离控制所述目标图标行中的图标滑动,以更新所述目标图标行中的图标的显示位置;
    确定滑动方向,根据所述滑动方向控制所述目标图标行中的图标滑动,以更新以更新所述目标图标行中的图标的显示位置。
  6. 如权利要求5所述的方法,其特征在于,确定滑动方向的方式包括以下至少一项:
    获取手持状态,将所述手持状态对应的预设方向作为所述滑动方向;
    根据所述第二触发动作的滑动轨迹确定所述滑动方向;
    确定所述目标图标行中的目标图标,根据所述目标图标在所述目标图标行中的显示位置以及所述目标图标行的图标排列顺序确定所述滑动方向。
  7. 如权利要求1-6中任一所述的方法,其特征在于,所述将所述手持状态对应的预设方向作为所述滑动方向包括以下至少一项:
    在所述手持状态为右手持握时,确定所述滑动方向为向右滑动;
    在所述手持状态为左手持握时,确定所述滑动方向为向左滑动。
  8. 如权利要求1-6中任一所述的方法,其特征在于,所述确定所述目标图标行中的目标图标的方式包括以下至少一种:
    根据所述目标图标行中各个图标的显示位置以及所述第一触发动作的触发位置,将与所述触发位置的距离大于或等于第一预设距离对应的图标确定为所述目标图标;
    获取所述目标图标行中的各个图标的使用频次,将使用频次高于预设频次对应的图标确定为所述目标图标。
  9. 如权利要求1-6中任一所述的方法,其特征在于,所述根据所述目标图标在所述目标图标行中的显示位置以及所述目标图标行的图标排列顺序确定所述滑动方向的步骤包括:
    根据所述显示位置以及所述图标排列顺序确定位于所述目标图标左侧的图标的第一数量,以及位于所述目标图标右侧的图标的第二数量;
    根据所述第一数量确定第一滑动距离,以及根据所述第二数量确定第二滑动距离;
    根据所述第一滑动距离以及所述第二滑动距离确定所述滑动方向。
  10. 如权利要求5所述的方法,其特征在于,根据所述第二触发动作确定滑动距离的方式包括以下至少一项:
    根据所述第二触发动作的移动时长确定所述滑动距离;
    根据所述第二触发动作的移动距离确定所述滑动距离;
    根据所述第二触发动作的触发次数确定所述滑动距离。
  11. 一种移动终端,其特征在于,所述移动终端包括:存储器、处理器,其中,所述存储器上存储有图标显示控制程序,所述图标显示控制程序被所述处理器执行时实现如权利要求1至10中任一项所述的图标显示控制方法的步骤。
  12. 一种可读存储介质,其特征在于,所述可读存储介质上存储有计算机程序,所述计算机程序被处理器执行时实现如权利要求1至10中任一项所述的图标显示控制方法的步骤。
PCT/CN2022/116675 2022-09-02 2022-09-02 图标显示控制方法、移动终端及存储介质 Ceased WO2024045145A1 (zh)

Priority Applications (2)

Application Number Priority Date Filing Date Title
PCT/CN2022/116675 WO2024045145A1 (zh) 2022-09-02 2022-09-02 图标显示控制方法、移动终端及存储介质
CN202280099024.XA CN119866485A (zh) 2022-09-02 2022-09-02 图标显示控制方法、移动终端及存储介质

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
PCT/CN2022/116675 WO2024045145A1 (zh) 2022-09-02 2022-09-02 图标显示控制方法、移动终端及存储介质

Publications (1)

Publication Number Publication Date
WO2024045145A1 true WO2024045145A1 (zh) 2024-03-07

Family

ID=90100085

Family Applications (1)

Application Number Title Priority Date Filing Date
PCT/CN2022/116675 Ceased WO2024045145A1 (zh) 2022-09-02 2022-09-02 图标显示控制方法、移动终端及存储介质

Country Status (2)

Country Link
CN (1) CN119866485A (zh)
WO (1) WO2024045145A1 (zh)

Citations (6)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN103019562A (zh) * 2012-12-07 2013-04-03 东莞宇龙通信科技有限公司 终端和控制托盘配置方法
CN103324414A (zh) * 2013-06-20 2013-09-25 广东欧珀移动通信有限公司 一种调整图标位置的方法及移动终端
JP2014013507A (ja) * 2012-07-04 2014-01-23 Panasonic Corp ポータブル機器、表示画面操作方法、プログラム
US20140189551A1 (en) * 2012-12-31 2014-07-03 Lg Electronics Inc. Portable device and method for controlling user interface in portable device
CN104503660A (zh) * 2014-12-18 2015-04-08 厦门美图移动科技有限公司 一种图标整理方法、设备及移动终端
CN105446641A (zh) * 2015-11-06 2016-03-30 广东欧珀移动通信有限公司 单手操作触摸屏图标的方法、系统和移动终端

Patent Citations (6)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2014013507A (ja) * 2012-07-04 2014-01-23 Panasonic Corp ポータブル機器、表示画面操作方法、プログラム
CN103019562A (zh) * 2012-12-07 2013-04-03 东莞宇龙通信科技有限公司 终端和控制托盘配置方法
US20140189551A1 (en) * 2012-12-31 2014-07-03 Lg Electronics Inc. Portable device and method for controlling user interface in portable device
CN103324414A (zh) * 2013-06-20 2013-09-25 广东欧珀移动通信有限公司 一种调整图标位置的方法及移动终端
CN104503660A (zh) * 2014-12-18 2015-04-08 厦门美图移动科技有限公司 一种图标整理方法、设备及移动终端
CN105446641A (zh) * 2015-11-06 2016-03-30 广东欧珀移动通信有限公司 单手操作触摸屏图标的方法、系统和移动终端

Also Published As

Publication number Publication date
CN119866485A (zh) 2025-04-22

Similar Documents

Publication Publication Date Title
CN108037893B (zh) 一种柔性屏的显示控制方法、装置及计算机可读存储介质
CN108810262B (zh) 一种应用的配置方法、终端和计算机可读存储介质
CN113325981B (zh) 处理方法、移动终端及存储介质
CN113360466A (zh) 文件分享方法、移动终端及存储介质
CN113824176A (zh) 充电方法、耳机、终端及存储介质
CN110210852A (zh) 支付显示方法、移动终端及计算机可读存储介质
CN116483500A (zh) 相册展示方法、智能终端及存储介质
CN115904587A (zh) 分屏显示方法、智能终端及存储介质
CN115494997A (zh) 信息读取方法、智能终端及存储介质
CN116185239A (zh) 数据处理方法、智能终端及存储介质
CN115914719A (zh) 投屏显示方法、智能终端及存储介质
CN115407921A (zh) 显示方法、智能终端及存储介质
WO2024045145A1 (zh) 图标显示控制方法、移动终端及存储介质
CN109542227B (zh) 一种握持手势标记方法、设备及计算机可读存储介质
CN113342246A (zh) 操作方法、移动终端及存储介质
WO2022261897A1 (zh) 处理方法、移动终端及存储介质
CN107819939B (zh) 一种信息获取方法、终端及计算机可读存储介质
CN112230825A (zh) 分享方法、移动终端及存储介质
WO2024045155A1 (zh) 图标显示控制方法、移动终端及存储介质
CN114722010B (zh) 文件夹处理方法、智能终端及存储介质
CN115794018A (zh) 显示方法、智能终端及存储介质
CN107479747B (zh) 一种触控显示方法、设备及计算机存储介质
CN115826839A (zh) 显示控制方法、智能终端及存储介质
WO2024045184A1 (zh) 处理方法、移动终端及存储介质
CN115878011A (zh) 截屏方法、智能终端及存储介质

Legal Events

Date Code Title Description
121 Ep: the epo has been informed by wipo that ep was designated in this application

Ref document number: 22956970

Country of ref document: EP

Kind code of ref document: A1

WWE Wipo information: entry into national phase

Ref document number: 202280099024.X

Country of ref document: CN

NENP Non-entry into the national phase

Ref country code: DE

WWP Wipo information: published in national office

Ref document number: 202280099024.X

Country of ref document: CN

122 Ep: pct application non-entry in european phase

Ref document number: 22956970

Country of ref document: EP

Kind code of ref document: A1