WO2023165371A1 - 音频播放方法、装置、电子设备及存储介质 - Google Patents

音频播放方法、装置、电子设备及存储介质 Download PDF

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Publication number
WO2023165371A1
WO2023165371A1 PCT/CN2023/077300 CN2023077300W WO2023165371A1 WO 2023165371 A1 WO2023165371 A1 WO 2023165371A1 CN 2023077300 W CN2023077300 W CN 2023077300W WO 2023165371 A1 WO2023165371 A1 WO 2023165371A1
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Prior art keywords
audio
data
audio data
video
video data
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PCT/CN2023/077300
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English (en)
French (fr)
Inventor
白东辉
桂琨智
刘江南
常皓诚
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北京字节跳动网络技术有限公司
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Publication of WO2023165371A1 publication Critical patent/WO2023165371A1/zh

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Classifications

    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/43Processing of content or additional data, e.g. demultiplexing additional data from a digital video stream; Elementary client operations, e.g. monitoring of home network or synchronising decoder's clock; Client middleware
    • H04N21/439Processing of audio elementary streams
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N5/00Details of television systems
    • H04N5/222Studio circuitry; Studio devices; Studio equipment
    • H04N5/262Studio circuits, e.g. for mixing, switching-over, change of character of image, other special effects ; Cameras specially adapted for the electronic generation of special effects
    • H04N5/268Signal distribution or switching

Definitions

  • the present disclosure relates to the technical field of audio data processing, for example, to an audio playback method, device, electronic equipment, and storage medium.
  • the video file downloaded by the new playback task contains the same video content as the last playback, resulting in redundant downloads, which will increase traffic usage; and, restart The switching method of the playback task will interrupt the current video playback, resulting in a black screen, freezing, etc., resulting in a poor playback experience.
  • the present disclosure provides an audio playing method, device, electronic equipment and storage medium, which can only switch audio data during video playing, avoid redundant download of video content, and make the video play smoothly.
  • the present disclosure provides an audio playback method applied to a client, and the method includes:
  • the present disclosure provides an audio playback device, the device comprising:
  • Audio switching start module set to be in the process of playing the current audio and video data, when the audio When an audio data switching instruction is issued, request the target audio data associated with the audio data switching instruction from the server;
  • the audio switching time positioning module is configured to determine the playback moment of the target audio data according to the key frame information of the video data in the current audio and video data;
  • the audio switching and playing module is configured to switch the initial audio data in the current audio and video data to the target audio data and play it at the playing moment.
  • the present disclosure also provides an electronic device, the electronic device comprising:
  • processors one or more processors
  • a storage device configured to store one or more programs
  • the one or more processors are made to implement the above audio playing method.
  • the present disclosure also provides a storage medium containing computer-executable instructions, and the computer-executable instructions are used to execute the above-mentioned audio playing method when executed by a computer processor.
  • the present disclosure further provides a computer program product, including a computer program carried on a non-transitory computer-readable medium, the computer program including program code for executing the above-mentioned audio playback method.
  • FIG. 1 is a schematic flowchart of an audio playback method provided in Embodiment 1 of the present disclosure
  • FIG. 2 is a schematic flowchart of an audio playback method provided in Embodiment 2 of the present disclosure
  • FIG. 3 is a schematic structural diagram of an audio playback device provided by Embodiment 3 of the present disclosure.
  • FIG. 4 is a schematic structural diagram of an electronic device provided by Embodiment 4 of the present disclosure.
  • the term “comprise” and its variations are open-ended, ie “including but not limited to”.
  • the term “based on” is “based at least in part on”.
  • the term “one embodiment” means “at least one embodiment”; the term “another embodiment” means “at least one further embodiment”; the term “some embodiments” means “at least some embodiments.” Relevant definitions of other terms will be given in the description below.
  • FIG. 1 is a schematic flowchart of an audio playback method provided by Embodiment 1 of the present disclosure.
  • the embodiment of the present disclosure is applicable to audio playback scenarios, for example, the situation of switching audio data during video playback.
  • the method can be executed by an audio playback device configured on the client, the device can be implemented in the form of software and/or hardware, and the device can be configured in an electronic device, such as a mobile terminal or a server device.
  • the audio playback method provided by this embodiment includes:
  • the audio playing method in this embodiment is applicable to multiple video application platforms, and the video data and audio data in the current audio and video data being played are two independent sets of data.
  • the time stamp information when the video data and audio data are received, or the key frame information of the audio data and/or video data can be used to synchronize the playback of the audio and video data.
  • the key frame is the most important frame in the compression coding of audio and video data, such as an I frame in the compression coding of video data.
  • the client sends a request to the server to obtain the target audio data associated with the audio data switching instruction.
  • the target audio data is also the target object of the audio switching, and the initial audio data in the current audio and video data is switched to the target audio data.
  • a connection channel will be established with the server through the data acquisition link of the target audio data provided by the server; then, the target audio data will be obtained through the connection channel and cached, waiting for the playback time to be determined Play it later.
  • the target audio data and the initial audio data are data of different audio contents associated with the video data in the current audio and video data.
  • the initial audio data and the target audio data may be dubbed audio data in different languages matching the same video data.
  • a movie video contains matching dubbing audio data in different languages such as Chinese, English, French and Japanese. Viewers of the movie can switch audio data in any language during watching the movie.
  • some cartoons have dubbed The call version and the dialect version, the audience can also choose different versions of audio data to play, and switch between different versions of dubbed audio data during the playback.
  • S120 Determine the playing time of the target audio data according to the key frame information of the video data in the current audio and video data.
  • the video can be synchronized to the audio, that is, the video is synchronized based on the playback speed of the audio. You can also synchronize the audio to the video, which is to synchronize the audio based on the playback speed of the video.
  • the video and audio can also be synchronized to an external clock, and an external clock can be selected as a reference, and the playback speed of both video and audio is based on this clock. In this embodiment, considering the instability of audio switching, a synchronization strategy for synchronizing audio to video is selected.
  • the video key frame that is adjacent to the video image frame corresponding to the moment when the audio data switching instruction is obtained, and that is not played that is, according to the time sequence of multiple video image frames, between the The first video key frame after the video image frame corresponding to the time when the audio data switching instruction is obtained; then, the video playing time corresponding to the video key frame is used as the playing time of the target audio data. Therefore, after the user's audio data switching instruction is sent out, the audio switching operation can be performed in a short time in response.
  • the technical solutions of the embodiments of the present disclosure can request the target audio data associated with the audio data switching instruction from the server when the audio data switching instruction is obtained during the playback of the current audio and video data; according to the current audio and video data
  • the key frame information of the video data in determines the playback moment of the target audio data; at the playback moment, the initial audio data in the current audio and video data is switched to the target audio data and played.
  • the audio data and video data in the audio and video data to be played are independent of each other, so that the two independent data are played synchronously according to the key frame information of the video data.
  • the technical solution of the embodiment of the present disclosure solves the problem in the related art that when switching audio, it is necessary to switch a video containing another different audio, which leads to excessive traffic consumption and unsmooth video playback, and realizes that only audio can be switched during video playback data, there will be no redundant download of video content, and the video will be played smoothly, avoiding the black screen and stuttering of the video playback interface.
  • the embodiments of the present disclosure may be combined with multiple solutions in the audio playing method provided in the foregoing embodiments.
  • the audio playing method provided in this embodiment describes the process from the start of playing the current audio and video data to the switching of the audio data.
  • FIG. 2 is a schematic flow chart of an audio playback method provided by Embodiment 2 of the present disclosure. As shown in Figure 2, the audio playback method provided by this embodiment includes:
  • the audio playing method in this embodiment is applicable to multiple video application platforms, and the video data and audio data in the current audio and video data being played are two independent sets of data. That is to say, in the process of audio and video data production, audio data and video data are produced separately, and one piece of video content corresponds to multiple pieces of audio content, and each piece of audio content is different.
  • a movie video corresponds to dubbing audio data in different languages such as Chinese, English, French, and Japanese.
  • a user When a user selects a video to watch on the video application platform, he can search for the video he wants to watch on the platform, or watch a video recommended by the video application platform.
  • the user confirms the video to watch, that is, sends an audio and video data acquisition instruction to the video application client, and the video application client will request the corresponding audio data and video data resources from the server according to the audio and video data acquisition instruction.
  • the server will feed back corresponding audio and video data resource links, including a video data acquisition link and at least one corresponding audio data acquisition link.
  • audio data is fused with video data. If a film and television work has different dubbing versions, then the video files with the same video content and different language audios are stored on the server. On the server side, video production costs and storage costs are relatively high.
  • video data and audio data can be stored separately, and when the video is played, the corresponding video data and audio data group can be played synchronously according to the playback requirements of the user, which greatly reduces the video production cost of the server As well as storage costs, it is more friendly to the operation of the server.
  • the initial audio data determination instruction determine the initial audio data in the at least one audio data, and obtain the video data and the initial audio data as the current audio and video data through the data acquisition links corresponding to the video data and the initial audio data respectively and play it.
  • the user needs to select an audio data as the initial audio data.
  • an instruction to determine the initial audio data is sent to the client.
  • the client determines the instruction according to the obtained initial audio data, determines the initial audio data in at least one audio data, and establishes an audio and video data transmission link with the server based on the corresponding data acquisition link to obtain the video data and the initial audio
  • the data is carried forward as the current audio and video data line to play.
  • the user can issue an audio data switching command during the playback of the current audio and video data to switch between different audio data. For example, if the initial audio data is English-dubbed audio of the video data, and the user wishes to switch to Chinese-dubbed audio, then the Chinese-dubbed audio data is the target audio data.
  • S240 Determine the playing time of the target audio data according to the key frame information of the video data in the current audio and video data.
  • a synchronization strategy for synchronizing audio to video is selected.
  • audio and video resources are provided to users in a manner that video data and audio data are independent of each other, and corresponding audio data and video data are played synchronously according to user selections.
  • the audio data switching instruction when the audio data switching instruction is obtained, request the target audio data associated with the audio data switching instruction to the server; according to the key frame information of the video data in the current audio and video data Determine the playing time of the target audio data; at the playing time, switch the initial audio data in the current audio and video data to the target audio data and play it.
  • the user can switch between different audio data without pausing the video while watching the video.
  • the technical solution of the embodiment of the present disclosure solves the problem in the related art that when switching audio, it is necessary to switch a video containing another different audio, which leads to excessive traffic consumption and unsmooth video playback, and realizes that only audio can be switched during video playback Data, there will be no redundant download of video content, and the video will be played smoothly, avoiding the black screen and stuttering of the video playback interface, so that users have a better video consumption experience.
  • FIG. 3 is a schematic structural diagram of an audio playback device provided by Embodiment 3 of the present disclosure.
  • the audio playing device provided in this embodiment is applicable to audio playing scenarios, for example, the situation of switching audio data during video playing.
  • the audio playing device includes: an audio switching starting module 310 , an audio switching time positioning module 320 and an audio switching playing module 330 .
  • Audio switching starting module 310 is set to in the process of current audio and video data playing, when obtaining audio data switching instruction, request the target audio data associated with described audio data switching instruction to server; Audio switching time positioning module 320, configured to determine the playback moment of the target audio data according to the key frame information of the video data in the current audio and video data; the audio switching playback module 330, configured to convert the audio and video data in the current audio and video data at the playback moment The initial audio data of is switched to the target audio data and played.
  • the server when the audio data switching instruction is obtained during the current audio and video data playback, the server requests the target audio data associated with the audio data switching instruction; according to the current audio and video data
  • the key frame information of the video data determines the playback moment of the target audio data; at the playback moment, the initial audio data in the current audio and video data is switched to the target audio data and played.
  • the audio data and video data in the audio and video data to be played are independent of each other, so that the two independent data are played synchronously according to the key frame information of the video data.
  • the technical solution of the embodiment of the present disclosure solves the problem in the related art that when switching audio, it is necessary to switch a video containing another different audio, which leads to excessive traffic consumption and unsmooth video playback, and realizes that only audio can be switched during video playback data, there will be no redundant download of video content, and the video will be played smoothly, avoiding the black screen and stuttering of the video playback interface.
  • the audio switching time positioning module 320 is set to:
  • the audio switching playback module 330 is set to:
  • the audio switching start module 310 is set to:
  • a data acquisition link of the target audio data is established with the server, and the target audio data is acquired and cached based on the data acquisition link.
  • the audio switching start module 310 is also configured to:
  • the audio playback device also includes an audio and video playback module, configured to
  • the user's audio and video data acquisition instruction Before the current audio and video data is played, according to the user's audio and video data acquisition instruction, request to the server the data acquisition link of the video data associated with the audio and video data acquisition instruction and the at least one audio data corresponding to the video data Data acquisition link; according to the user's initial audio data specifying an instruction to determine initial audio data in the at least one audio data, and acquire video data and initial audio data as the current audio and video data through data acquisition links respectively corresponding to the video data and the initial audio data.
  • the initial audio data and the target audio data are dubbed audio data in different languages that match the same video data.
  • the audio playing device provided in the embodiments of the present disclosure can execute the audio playing method provided in any embodiment of the present disclosure, and has corresponding functional modules and effects for executing the method.
  • the multiple units and modules included in the above-mentioned device are only divided according to functional logic, but are not limited to the above-mentioned division, as long as the corresponding functions can be realized; in addition, the names of multiple functional units are only for the convenience of distinguishing each other , and are not intended to limit the protection scope of the embodiments of the present disclosure.
  • FIG. 4 it shows a schematic structural diagram of an electronic device 400 suitable for implementing an embodiment of the present disclosure.
  • the terminal equipment in the embodiments of the present disclosure may include but not limited to mobile phones, notebook computers, digital broadcast receivers, personal digital assistants (Personal Digital Assistant, PDA), tablet computers (Portable Android Device, PAD), portable multimedia players (Portable Media Player, PMP), vehicle-mounted terminals (such as vehicle-mounted navigation terminals), etc., and fixed terminals such as digital televisions (Television, TV), desktop computers, etc.
  • PDA Personal Digital Assistant
  • PMP portable multimedia players
  • vehicle-mounted terminals such as vehicle-mounted navigation terminals
  • fixed terminals such as digital televisions (Television, TV), desktop computers, etc.
  • the electronic device 400 shown in FIG. 4 is only an example, and should not limit the functions and application scope of the embodiments of the present disclosure.
  • an electronic device 400 may include a processing device (such as a central processing unit, a graphics processing unit, etc.) 401, which may be stored in a read-only memory (Read-Only Memory, ROM) 402 according to a program 408 is loaded into a program in a random access memory (Random Access Memory, RAM) 403 to execute various appropriate actions and processes.
  • a processing device such as a central processing unit, a graphics processing unit, etc.
  • ROM read-only memory
  • RAM Random Access Memory
  • various programs and data necessary for the operation of the electronic device 400 are also stored.
  • the processing device 401, the ROM 402, and the RAM 403 are connected to each other through a bus 404.
  • An input/output (Input/Output, I/O) interface 405 is also connected to the bus 404 .
  • an input device 406 including, for example, a touch screen, a touchpad, a keyboard, a mouse, a camera, a microphone, an accelerometer, a gyroscope, etc.; including, for example, a liquid crystal display (Liquid Crystal Display, LCD) , an output device 407 such as a speaker, a vibrator, etc.; a storage device 408 including, for example, a magnetic tape, a hard disk, etc.; and a communication device 409.
  • the communication means 409 may allow the electronic device 400 to perform wireless or wired communication with other devices to exchange data.
  • FIG. 4 shows electronic device 400 having various means, it is not a requirement to implement or possess all of the means shown. More or fewer means may alternatively be implemented or provided.
  • embodiments of the present disclosure include a computer program product, which includes a computer program carried on a non-transitory computer readable medium, where the computer program includes program code for executing the method shown in the flowchart.
  • the computer program may be downloaded and installed from a network via communication means 409 , or from storage means 408 , or from ROM 402 .
  • the processing device 401 executes the above-mentioned functions defined in the audio playing method of the embodiment of the present disclosure.
  • the electronic device provided by the embodiment of the present disclosure belongs to the same idea as the audio playback method provided by the above embodiment, and the technical details not described in detail in this embodiment can be referred to the above embodiment, and this embodiment has the same effect as the above embodiment .
  • An embodiment of the present disclosure provides a computer storage medium, on which a computer program is stored, and when the program is executed by a processor, the audio playing method provided in the foregoing embodiments is implemented.
  • the computer-readable medium mentioned above in the present disclosure may be a computer-readable signal medium or a computer-readable storage medium, or any combination of the above two.
  • a computer readable storage medium may be, for example, but not limited to, an electrical, magnetic, optical, electromagnetic, infrared, or semiconductor system, device, or device, or any combination thereof.
  • Examples of computer readable storage media may include, but are not limited to: electrical connections with one or more wires, portable computer disks, hard disks, RAM, ROM, Erasable Programmable Read-Only Memory (EPROM) ) or flash memory (FLASH), optical fiber, portable compact disk read-only memory (Compact Disc Read-Only Memory, CD-ROM), optical storage device, magnetic storage device, or any suitable combination of the above.
  • a computer-readable storage medium may be any tangible medium that contains or stores a program that can be used by or in conjunction with an instruction execution system, apparatus, or device.
  • a computer-readable signal medium may include a data signal propagated in baseband or as part of a carrier wave carrying computer-readable program code therein. Such propagated data signals may take many forms, including but not limited to electromagnetic signals, optical signals, or any suitable combination of the foregoing.
  • a computer-readable signal medium may also be any computer-readable medium other than a computer-readable storage medium, which can transmit, propagate, or transmit a program for use by or in conjunction with an instruction execution system, apparatus, or device .
  • the program code contained on the computer readable medium can be transmitted by any appropriate medium, including but not limited to: electric wire, optical cable, radio frequency (Radio Frequency, RF), etc., or any suitable combination of the above.
  • the client and the server can communicate using any currently known or future network protocols such as HyperText Transfer Protocol (HyperText Transfer Protocol, HTTP), and can communicate with digital data in any form or medium Communications (eg, communication networks) are interconnected.
  • Examples of communication networks include Local Area Network (LAN), Wide Area Network (Wide Area Network, WAN), Internet (eg, Internet) and peer-to-peer network (eg, ad hoc peer-to-peer network), and any currently known or future developed network.
  • the above-mentioned computer-readable medium may be included in the above-mentioned electronic device, or may exist independently without being incorporated into the electronic device.
  • the above-mentioned computer-readable medium carries one or more programs, and when the above-mentioned one or more programs are executed by the electronic device, the electronic device:
  • the audio data switching instruction when the audio data switching instruction is obtained, request the target audio data associated with the audio data switching instruction to the server; according to the key of the video data in the current audio and video data
  • the frame information determines the playing time of the target audio data; at the playing time, the initial audio data in the current audio and video data is switched to the target audio data and played.
  • Computer program code for carrying out operations of the present disclosure may be written in one or more programming languages, or combinations thereof, including but not limited to object-oriented programming languages—such as Java, Smalltalk, C++, and Includes conventional procedural programming languages - such as the "C" language or similar programming languages.
  • the program code may execute entirely on the user's computer, partly on the user's computer, as a stand-alone software package, partly on the user's computer and partly on a remote computer or entirely on the remote computer or server.
  • the remote computer can be connected to the user computer through any kind of network, including a LAN or WAN, or it can be connected to an external computer (eg via the Internet using an Internet Service Provider).
  • each block in a flowchart or block diagram may represent a module, program segment, or portion of code that contains one or more logical functions for implementing specified executable instructions.
  • the functions noted in the block may occur out of the order noted in the figures. For example, two blocks shown in succession may, in fact, be executed substantially concurrently, or they may sometimes be executed in the reverse order, depending upon the functionality involved.
  • each block of the block diagrams and/or flowchart illustrations, and combinations of blocks in the block diagrams and/or flowchart illustrations can be implemented by a dedicated hardware-based system that performs the specified functions or operations , or may be implemented by a combination of dedicated hardware and computer instructions.
  • the units involved in the embodiments described in the present disclosure may be implemented by software or by hardware.
  • the names of the units and modules do not constitute limitations on the units and modules themselves, for example, the data generating module may also be described as a "video data generating module”.
  • exemplary types of hardware logic components include: Field Programmable Gate Arrays (Field Programmable Gate Arrays, FPGAs), Application Specific Integrated Circuits (ASICs), Application Specific Standard Products (Application Specific Standard Parts, ASSP), System on Chip (System on Chip, SOC), Complex Programmable Logic Device (Complex Programming Logic Device, CPLD) and so on.
  • a machine-readable medium may be a tangible medium that may contain or store a program for use by or in conjunction with an instruction execution system, apparatus, or device.
  • a machine-readable medium may be a machine-readable signal medium or a machine-readable storage medium.
  • a machine-readable medium may include, but is not limited to, electronic, magnetic, optical, electromagnetic, infrared, or semiconductor systems, apparatus, or devices, or any suitable combination of the foregoing. Examples of machine-readable storage media would include one or more wire-based electrical connections, portable computer disks, hard drives, RAM, ROM, EPROM or flash memory, optical fibers, CD-ROMs, optical storage devices, magnetic storage devices, or Any suitable combination of the above.
  • Example 1 provides an audio playback method, which includes:
  • Example 2 provides an audio playback method, further comprising:
  • the determining the playback moment of the target audio data according to the key frame information of the video data in the current audio and video data includes:
  • the video playing time corresponding to the video key frame is used as the playing time of the target audio data.
  • Example 3 provides an audio playback method, including:
  • the initial audio in the current audio and video data The data is switched to the target audio data and played, including:
  • Example 4 provides an audio playback method, further comprising:
  • requesting the target audio data associated with the audio data switching instruction from the server includes:
  • a data acquisition link of the target audio data is established with the server, and the target audio data is acquired and cached based on the data acquisition link.
  • Example 5 provides an audio playback method, further comprising:
  • the method when the audio data switching instruction is acquired, the method further includes:
  • Example 6 provides an audio playback method, further comprising:
  • the method before the current audio and video data is played, the method also includes:
  • the server According to the user's audio and video data acquisition instruction, request to the server the data acquisition link of the video data associated with the audio and video data acquisition instruction and the data acquisition link of at least one audio data corresponding to the video data;
  • the user's initial audio data determination instruction determine the initial audio data in the at least one audio data, and obtain the video data and the initial audio data through the data acquisition links respectively corresponding to the video data and the initial audio data as the Current audio and video data.
  • Example 7 provides an audio playback method, further comprising:
  • the initial audio data and the target audio data are dubbed audio data in different languages that match the same video data.
  • Example Eight provides an audio playback device, including:
  • the audio switching starting module is configured to request the target audio data associated with the audio data switching instruction to the server when the audio data switching instruction is obtained during the current audio and video data playback;
  • the audio switching time positioning module is configured to determine the playback moment of the target audio data according to the key frame information of the video data in the current audio and video data;
  • the audio switching and playing module is configured to switch the initial audio data in the current audio and video data to the target audio data and play it at the playing moment.
  • Example 9 provides an audio playback device, further comprising:
  • the audio switching time positioning module is set to:
  • the video playing time corresponding to the video key frame is used as the playing time of the target audio data.
  • Example 10 provides an audio playback device, further comprising:
  • the audio switching playback module is set to:
  • Example Eleven provides an audio playback device, further comprising:
  • the audio switching startup module is set to:
  • a data acquisition link of the target audio data is established with the server, and the target audio data is acquired and cached based on the data acquisition link.
  • Example 12 provides an audio playback device, further comprising:
  • the audio switching start module is also set to:
  • Example 13 provides an audio playback device, further comprising:
  • the audio playback device also includes an audio and video playback module, which is set to:
  • the user's initial audio data determination instruction determine the initial audio data in the at least one audio data, and obtain the video data and the initial audio data through the data acquisition links respectively corresponding to the video data and the initial audio data as the Current audio and video data.
  • Example Fourteen provides an audio playback device, further comprising:
  • the initial audio data and the target audio data are dubbed audio data in different languages that match the same video data.

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  • Engineering & Computer Science (AREA)
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  • Signal Processing (AREA)
  • Signal Processing For Digital Recording And Reproducing (AREA)
  • Two-Way Televisions, Distribution Of Moving Picture Or The Like (AREA)

Abstract

本公开公开了音频播放方法、装置、电子设备及存储介质。该方法包括:在当前音视频数据播放的过程中,当获取到音频数据切换指令时,向服务端请求与音频数据切换指令相关联的目标音频数据;根据当前音视频数据中的视频数据的关键帧信息确定目标音频数据的播放时刻;在播放时刻将当前音视频数据中的初始音频数据切换为目标音频数据并进行播放。

Description

音频播放方法、装置、电子设备及存储介质
本申请要求在2022年03月02日提交中国专利局、申请号为202210200144.6的中国专利申请的优先权,该申请的全部内容通过引用结合在本申请中。
技术领域
本公开涉及音频数据处理技术领域,例如涉及音频播放方法、装置、电子设备及存储介质。
背景技术
为了使视频作品的受众范围更广,通常,一些视频作品会制作成不同语言版本的视频,以供使用不同语言的观众能够观看视频。当观众在观看视频的过程中,需要切换同一视频内容的不同语言版本的音频时,需要重新开启一次播放任务,切换对应语言的视频来实现不同语言的配音音频的切换。
但是,上述切换视频以达到切换配音音频效果的音频播放方法中,新的播放任务下载的视频文件中包含与上次播放相同的视频内容,产生冗余下载,会提高流量使用;而且,重新开启播放任务的切换方法会打断当前的视频播放,造成播放黑屏、卡顿等现象,产生较差的播放体验。
发明内容
本公开提供了音频播放方法、装置、电子设备及存储介质,能够实现在播放视频的过程中仅切换音频数据,不会产生冗余的视频内容下载,并且使视频流畅的播放。
第一方面,本公开提供了一种音频播放方法,应用于客户端,该方法包括:
在当前音视频数据播放的过程中,当获取到音频数据切换指令时,向服务端请求与所述音频数据切换指令相关联的目标音频数据;
根据所述当前音视频数据中的视频数据的关键帧信息确定所述目标音频数据的播放时刻;
在所述播放时刻将所述当前音视频数据中的初始音频数据切换为所述目标音频数据并进行播放。
第二方面,本公开提供了一种音频播放装置,该装置包括:
音频切换启动模块,设置为在当前音视频数据播放的过程中,当获取到音 频数据切换指令时,向服务端请求与所述音频数据切换指令相关联的目标音频数据;
音频切换时间定位模块,设置为根据所述当前音视频数据中的视频数据的关键帧信息确定所述目标音频数据的播放时刻;
音频切换播放模块,设置为在所述播放时刻将所述当前音视频数据中的初始音频数据切换为所述目标音频数据并进行播放。
第三方面,本公开还提供了一种电子设备,所述电子设备包括:
一个或多个处理器;
存储装置,设置为存储一个或多个程序;
当所述一个或多个程序被所述一个或多个处理器执行,使得所述一个或多个处理器实现上述的音频播放方法。
第四方面,本公开还提供了一种包含计算机可执行指令的存储介质,所述计算机可执行指令在由计算机处理器执行时用于执行上述的音频播放方法。
第五方面,本公开还提供了一种计算机程序产品,包括承载在非暂态计算机可读介质上的计算机程序,所述计算机程序包含用于执行上述的音频播放方法的程序代码。
附图说明
图1为本公开实施例一所提供的一种音频播放方法的流程示意图;
图2为本公开实施例二所提供的一种音频播放方法的流程示意图;
图3为本公开实施例三所提供的一种音频播放装置的结构示意图;
图4为本公开实施例四所提供的一种电子设备结构示意图。
具体实施方式
下面将参照附图描述本公开的实施例。虽然附图中显示了本公开的一些实施例,然而本公开可以通过多种形式来实现,提供这些实施例是为了理解本公开。本公开的附图及实施例仅用于示例性作用。
本公开的方法实施方式中记载的多个步骤可以按照不同的顺序执行,和/或并行执行。此外,方法实施方式可以包括附加的步骤和/或省略执行示出的步骤。本公开的范围在此方面不受限制。
本文使用的术语“包括”及其变形是开放性包括,即“包括但不限于”。 术语“基于”是“至少部分地基于”。术语“一个实施例”表示“至少一个实施例”;术语“另一实施例”表示“至少一个另外的实施例”;术语“一些实施例”表示“至少一些实施例”。其他术语的相关定义将在下文描述中给出。
本公开中提及的“第一”、“第二”等概念仅用于对不同的装置、模块或单元进行区分,并非用于限定这些装置、模块或单元所执行的功能的顺序或者相互依存关系。
本公开中提及的“一个”、“多个”的修饰是示意性而非限制性的,本领域技术人员应当理解,除非在上下文另有指出,否则应该理解为“一个或多个”。
实施例一
图1为本公开实施例一所提供的一种音频播放方法流程示意图,本公开实施例适用于音频播放的场景,例如是在视频播放的过程中切换音频数据的情形。该方法可以由配置于客户端的音频播放装置来执行,该装置可以通过软件和/或硬件的形式实现,该装置可配置于电子设备中,例如配置于移动终端或服务器设备中。
如图1所示,本实施例提供的音频播放方法,包括:
S110、在当前音视频数据播放的过程中,当获取到音频数据切换指令时,向服务端请求与所述音频数据切换指令相关联的目标音频数据。
在本实施例中的音频播放方法可适用于多个视频应用平台,播放的当前音视频数据中视频数据和音频数据是相互独立的两组数据。视频数据和音频数据在播放过程中,可以通过视频数据和音频数据被接收到时的时间戳信息,或是音频数据和/或视频数据的关键帧信息进行音视频数据的播放同步。其中,关键帧是音视频数据的压缩编码中最为重要的帧,例如视频数据压缩编码中的I帧。
在当前音视频数据播放的过程中,当获取到音频数据切换指令时,客户端则会向服务端发出请求,以获取与音频数据切换指令相关联的目标音频数据。目标音频数据也就是音频切换的目标对象,将当前音视频数据中的初始音频数据切换为目标音频数据。在获取目标音频数据的过程中,会通过服务端提供的目标音频数据的数据获取链接,与服务端之间建立连接通道;然后,通过该连接通道获取目标音频数据并进行缓存,等待确定播放时间之后进行播放。目标音频数据与初始音频数据是与当前音视频数据中视频数据相关联的不同音频内容的数据。在一些场景中,初始音频数据与目标音频数据可以是与同一个视频数据匹配的不同语种的配音音频数据。例如,一个电影视频,包含有与之匹配的汉语、英语、法语及日语等不同语种的配音音频数据。该电影的观众可以在观看电影的过程中,切换任一语种的音频数据。或者,一些动画片的配音有普 通话版本以及方言版本,观众也可以选择不同版本的音频数据进行播放,并且在播放的过程中切换不同版本的配音音频数据。
S120、根据所述当前音视频数据中的视频数据的关键帧信息确定所述目标音频数据的播放时刻。
在进行音视频同步时,通常可以将视频同步到音频上,就是以音频的播放速度为基准来同步视频。也可以将音频同步到视频上,就是以视频的播放速度为基准来同步音频。或者,还可以将视频和音频同步到外部的时钟上,选择一个外部时钟为基准,视频和音频的播放速度都以该时钟为标准。在本实施例中,考虑到音频会被切换的不稳定性,选择将音频同步到视频的同步策略。
在已缓存未播放的视频数据中,确定与获取到音频数据切换指令的时刻对应的视频图像帧相邻的且未播放的视频关键帧,也就是按照多个视频图像帧的时间顺序,在与获取到音频数据切换指令的时刻对应的视频图像帧之后的第一个视频关键帧;然后,将视频关键帧对应的视频播放时间作为目标音频数据的播放时刻。从而,可以在用户的音频数据切换指令发出后,很快进行响应,执行音频的切换操作。
S130、在所述播放时刻将所述当前音视频数据中的初始音频数据切换为所述目标音频数据并进行播放。
在确定好的目标音频数据的播放时刻播放目标音频数据以替代初始音频数据,在消耗新的目标音频数据的同时,还需要清除音频数据缓存区域中,在该播放时刻之后的初始音频数据的已缓存数据,以避免初始音频数据在该播放时刻之后继续播放。从而实现了目标音频数据与初始音频数据的播放衔接,在此过程中,视频数据的播放并没有停止,因此不会出现黑屏或是卡顿的问题。
本公开实施例的技术方案,可以通过在当前音视频数据播放的过程中,当获取到音频数据切换指令时,向服务端请求与音频数据切换指令相关联的目标音频数据;根据当前音视频数据中的视频数据的关键帧信息确定目标音频数据的播放时刻;在播放时刻将当前音视频数据中的初始音频数据切换为目标音频数据并进行播放。即将播放的音视频数据中的音频数据和视频数据相互独立,使两个相互独立的数据依据视频数据的关键帧信息同步播放。本公开实施例的技术方案解决了相关技术中切换音频时需要切换包含另一不同音频的视频导致消耗过多流量且视频播放衔接不流畅的问题,实现了能够在播放视频的过程中仅切换音频数据,不会产生冗余的视频内容下载,并且使视频流畅的播放,避免了视频播放界面的黑屏以及卡顿等现象。
实施例二
本公开实施例与上述实施例中所提供的音频播放方法中多个方案可以结合。本实施例所提供的音频播放方法,描述了从当前音视频数据播放开始至音频数据被切换的过程。
图2为本公开实施例二所提供的一种音频播放方法的流程示意图。如图2所示,本实施例提供的音频播放方法,包括:
S210、根据用户的音视频数据获取指令,向服务端请求与所述音视频数据获取指令相关联的视频数据的数据获取链接以及视频数据对应的至少一个音频数据的数据获取链接。
在本实施例中的音频播放方法可适用于多个视频应用平台,播放的当前音视频数据中视频数据和音频数据是相互独立的两组数据。也就是说在音视频数据生产的过程中,音频数据与视频数据分别进行制作,一份视频内容对应的制作了多份音频内容,且每一份音频内容是不同的。例如,一个电影视频,对应的有与之匹配的汉语、英语、法语及日语等不同语种的配音音频数据。
用户在视频应用平台选择视频进行观看的时候,可以在平台搜索想观看的视频,或者观看视频应用平台推荐的视频。当用户确定观看的视频,即向视频应用客户端发出了音视频数据获取指令,视频应用客户端会根据音视频数据获取指令向服务端请求对应的音频数据与视频数据资源。服务端会反馈相应的音视频数据资源链接,包括一个视频数据获取链接,以及对应的至少一个音频数据的数据获取链接。
在以往的音视频数据中,音频数据是与视频数据融合在一起的,若一个影视作品有不同的配音版本,那么在服务端进行存储的便是相同视频内容、不同语言音频的视频文件,对服务端来说视频生产成本以及存储成本较大。而通过本实施例的技术方案,可以分别存储视频数据与音频数据,在视频播放时,根据用户的播放需求将对应的视频数据与音频数据组同步播放即可,大大减轻了服务端的视频生产成本以及存储成本,对服务端的运行更加友好。
S220、根据用户的初始音频数据确定指令,在所述至少一个音频数据中确定初始音频数据,并通过视频数据和初始音频数据分别对应的数据获取链接获取视频数据和初始音频数据作为当前音视频数据并进行播放。
在服务端提供了一个或多个的音频资源中,用户需要选择一个音频数据作为初始音频数据。当用户确定初始音频数据之后,即向客户端发出了初始音频数据确定指令。客户端便根据获取到的初始音频数据确定指令,在至少一个音频数据中确定初始音频数据,并基于对应的数据获取链接与服务端分别建立音视频数据传输链路,以获取视频数据和初始音频数据作为当前音视频数据并进 行播放。
S230、在当前音视频数据播放的过程中,当获取到音频数据切换指令时,向服务端请求与所述音频数据切换指令相关联的目标音频数据。
当前播放的音视频数据中,若视频数据对应有一个以上的音频数据,用户便可以在当前音视频数据播放的过程中发出音频数据切换指令,以切换不同的音频数据。例如,初始音频数据为视频数据的英语配音音频,用户希望切换到汉语配音的音频,那么汉语配音音频数据即为目标音频数据。
S240、根据所述当前音视频数据中的视频数据的关键帧信息确定所述目标音频数据的播放时刻。
在本实施例中,选择将音频同步到视频的同步策略。在已缓存未播放的视频数据中,确定与获取到音频数据切换指令的时刻对应的视频图像帧相邻的且未播放的视频关键帧;然后,将视频关键帧对应的视频播放时间作为目标音频数据的播放时刻。从而,可以在用户的音频数据切换指令发出后,很快进行响应,执行音频的切换操作。
S250、在所述播放时刻将所述当前音视频数据中的初始音频数据切换为所述目标音频数据并进行播放。
本公开实施例的技术方案,通过以视频数据和音频数据相互独立的方式为用户提供音视频资源,根据用户的选择同步播放相应的音频数据与视频数据。并且,在当前音视频数据播放的过程中,当获取到音频数据切换指令时,向服务端请求与音频数据切换指令相关联的目标音频数据;根据当前音视频数据中的视频数据的关键帧信息确定目标音频数据的播放时刻;在播放时刻将当前音视频数据中的初始音频数据切换为目标音频数据并进行播放。可以使用户在观看视频的过程中无需暂停视频,便可以切换不同的音频数据。本公开实施例的技术方案解决了相关技术中切换音频时需要切换包含另一不同音频的视频导致消耗过多流量且视频播放衔接不流畅的问题,实现了能够在播放视频的过程中仅切换音频数据,不会产生冗余的视频内容下载,并且使视频流畅的播放,避免了视频播放界面的黑屏以及卡顿等现象,使用户有了更加好的视频消费体验。
实施例三
图3为本公开实施例三所提供的一种音频播放装置结构示意图。本实施例提供的音频播放装置适用于音频播放的场景,例如是在视频播放的过程中切换音频数据的情形。
如图3所示,音频播放装置包括:音频切换启动模块310、音频切换时间定位模块320和音频切换播放模块330。
音频切换启动模块310,设置为在当前音视频数据播放的过程中,当获取到音频数据切换指令时,向服务端请求与所述音频数据切换指令相关联的目标音频数据;音频切换时间定位模块320,设置为根据所述当前音视频数据中的视频数据的关键帧信息确定所述目标音频数据的播放时刻;音频切换播放模块330,设置为在所述播放时刻将所述当前音视频数据中的初始音频数据切换为所述目标音频数据并进行播放。
本公开实施例的技术方案,通过在当前音视频数据播放的过程中,当获取到音频数据切换指令时,向服务端请求与音频数据切换指令相关联的目标音频数据;根据当前音视频数据中的视频数据的关键帧信息确定目标音频数据的播放时刻;在播放时刻将当前音视频数据中的初始音频数据切换为目标音频数据并进行播放。即将播放的音视频数据中的音频数据和视频数据相互独立,使两个相互独立的数据依据视频数据的关键帧信息同步播放。本公开实施例的技术方案解决了相关技术中切换音频时需要切换包含另一不同音频的视频导致消耗过多流量且视频播放衔接不流畅的问题,实现了能够在播放视频的过程中仅切换音频数据,不会产生冗余的视频内容下载,并且使视频流畅的播放,避免了视频播放界面的黑屏以及卡顿等现象。
在一些实现方式中,所述音频切换时间定位模块320设置为:
确定所述视频数据中,与获取到所述音频数据切换指令的时刻对应的视频图像帧相邻的且未播放的视频关键帧;将所述视频关键帧对应的视频播放时间作为所述目标音频数据的播放时刻。
在一些实现方式中,所述音频切换播放模块330设置为:
清除在所述播放时刻之后的所述初始音频数据的缓存数据,并从所述播放时刻开始读取所述目标音频数据的缓存数据并进行播放。
在一些实现方式中,所述音频切换启动模块310设置为:
与服务端建立目标音频数据的数据获取链接,并基于所述数据获取链接获取所述目标音频数据并进行缓存。
在一些实现方式中,所述音频切换启动模块310还设置为于:
断开与服务端之间用于获取所述初始音频数据的数据获取链接。
在一些实现方式中,音频播放装置还包括音视频播放模块,设置为
在当前音视频数据播放之前,根据用户的音视频数据获取指令,向服务端请求与所述音视频数据获取指令相关联的视频数据的数据获取链接以及所述视频数据对应的至少一个音频数据的数据获取链接;根据用户的初始音频数据确 定指令,在所述至少一个音频数据中确定初始音频数据,并通过所述视频数据和所述初始音频数据分别对应的数据获取链接获取视频数据和初始音频数据作为所述当前音视频数据。
在一些实现方式中,所述初始音频数据与所述目标音频数据是与同一个视频数据匹配的不同语种的配音音频数据。
本公开实施例所提供的音频播放装置,可执行本公开任意实施例所提供的音频播放方法,具备执行方法相应的功能模块和效果。
上述装置所包括的多个单元和模块只是按照功能逻辑进行划分的,但并不局限于上述的划分,只要能够实现相应的功能即可;另外,多个功能单元的名称也只是为了便于相互区分,并不用于限制本公开实施例的保护范围。
实施例四
下面参考图4,其示出了适于用来实现本公开实施例的电子设备(例如图4中的终端设备或服务器)400的结构示意图。本公开实施例中的终端设备可以包括但不限于诸如移动电话、笔记本电脑、数字广播接收器、个人数字助理(Personal Digital Assistant,PDA)、平板电脑(Portable Android Device,PAD)、便携式多媒体播放器(Portable Media Player,PMP)、车载终端(例如车载导航终端)等等的移动终端以及诸如数字电视(Television,TV)、台式计算机等等的固定终端。图4示出的电子设备400仅仅是一个示例,不应对本公开实施例的功能和使用范围带来任何限制。
如图4所示,电子设备400可以包括处理装置(例如中央处理器、图形处理器等)401,其可以根据存储在只读存储器(Read-Only Memory,ROM)402中的程序或者从存储装置408加载到随机访问存储器(Random Access Memory,RAM)403中的程序而执行多种适当的动作和处理。在RAM 403中,还存储有电子设备400操作所需的多种程序和数据。处理装置401、ROM 402以及RAM 403通过总线404彼此相连。输入/输出(Input/Output,I/O)接口405也连接至总线404。
通常,以下装置可以连接至I/O接口405:包括例如触摸屏、触摸板、键盘、鼠标、摄像头、麦克风、加速度计、陀螺仪等的输入装置406;包括例如液晶显示器(Liquid Crystal Display,LCD)、扬声器、振动器等的输出装置407;包括例如磁带、硬盘等的存储装置408;以及通信装置409。通信装置409可以允许电子设备400与其他设备进行无线或有线通信以交换数据。虽然图4示出了具有多种装置的电子设备400,并不要求实施或具备所有示出的装置。可以替代地实施或具备更多或更少的装置。
根据本公开的实施例,上文参考流程图描述的过程可以被实现为计算机软 件程序。例如,本公开的实施例包括一种计算机程序产品,其包括承载在非暂态计算机可读介质上的计算机程序,该计算机程序包含用于执行流程图所示的方法的程序代码。在这样的实施例中,该计算机程序可以通过通信装置409从网络上被下载和安装,或者从存储装置408被安装,或者从ROM402被安装。在该计算机程序被处理装置401执行时,执行本公开实施例的音频播放方法中限定的上述功能。
本公开实施例提供的电子设备与上述实施例提供的音频播放方法属于同一构思,未在本实施例中详尽描述的技术细节可参见上述实施例,并且本实施例与上述实施例具有相同的效果。
实施例五
本公开实施例提供了一种计算机存储介质,其上存储有计算机程序,该程序被处理器执行时实现上述实施例所提供的音频播放方法。
本公开上述的计算机可读介质可以是计算机可读信号介质或者计算机可读存储介质或者是上述两者的任意组合。计算机可读存储介质例如可以是——但不限于——电、磁、光、电磁、红外线、或半导体的系统、装置或器件,或者任意以上的组合。计算机可读存储介质的例子可以包括但不限于:具有一个或多个导线的电连接、便携式计算机磁盘、硬盘、RAM、ROM、可擦式可编程只读存储器(Erasable Programmable Read-Only Memory,EPROM)或闪存(FLASH)、光纤、便携式紧凑磁盘只读存储器(Compact Disc Read-Only Memory,CD-ROM)、光存储器件、磁存储器件、或者上述的任意合适的组合。在本公开中,计算机可读存储介质可以是任何包含或存储程序的有形介质,该程序可以被指令执行系统、装置或者器件使用或者与其结合使用。而在本公开中,计算机可读信号介质可以包括在基带中或者作为载波一部分传播的数据信号,其中承载了计算机可读的程序代码。这种传播的数据信号可以采用多种形式,包括但不限于电磁信号、光信号或上述的任意合适的组合。计算机可读信号介质还可以是计算机可读存储介质以外的任何计算机可读介质,该计算机可读信号介质可以发送、传播或者传输用于由指令执行系统、装置或者器件使用或者与其结合使用的程序。计算机可读介质上包含的程序代码可以用任何适当的介质传输,包括但不限于:电线、光缆、射频(Radio Frequency,RF)等等,或者上述的任意合适的组合。
在一些实施方式中,客户端、服务器可以利用诸如超文本传输协议(HyperText Transfer Protocol,HTTP)之类的任何当前已知或未来研发的网络协议进行通信,并且可以与任意形式或介质的数字数据通信(例如,通信网络)互连。通信网络的示例包括局域网(Local Area Network,LAN),广域网(Wide  Area Network,WAN),网际网(例如,互联网)以及端对端网络(例如,ad hoc端对端网络),以及任何当前已知或未来研发的网络。
上述计算机可读介质可以是上述电子设备中所包含的;也可以是单独存在,而未装配入该电子设备中。
上述计算机可读介质承载有一个或者多个程序,当上述一个或者多个程序被该电子设备执行时,使得该电子设备:
在当前音视频数据播放的过程中,当获取到音频数据切换指令时,向服务端请求与所述音频数据切换指令相关联的目标音频数据;根据所述当前音视频数据中的视频数据的关键帧信息确定所述目标音频数据的播放时刻;在所述播放时刻将所述当前音视频数据中的初始音频数据切换为所述目标音频数据并进行播放。
可以以一种或多种程序设计语言或其组合来编写用于执行本公开的操作的计算机程序代码,上述程序设计语言包括但不限于面向对象的程序设计语言—诸如Java、Smalltalk、C++,还包括常规的过程式程序设计语言—诸如“C”语言或类似的程序设计语言。程序代码可以完全地在用户计算机上执行、部分地在用户计算机上执行、作为一个独立的软件包执行、部分在用户计算机上部分在远程计算机上执行、或者完全在远程计算机或服务器上执行。在涉及远程计算机的情形中,远程计算机可以通过任意种类的网络——包括LAN或WAN—连接到用户计算机,或者,可以连接到外部计算机(例如利用因特网服务提供商来通过因特网连接)。
附图中的流程图和框图,图示了按照本公开多种实施例的系统、方法和计算机程序产品的可能实现的体系架构、功能和操作。在这点上,流程图或框图中的每个方框可以代表一个模块、程序段、或代码的一部分,该模块、程序段、或代码的一部分包含一个或多个用于实现规定的逻辑功能的可执行指令。也应当注意,在有些作为替换的实现中,方框中所标注的功能也可以以不同于附图中所标注的顺序发生。例如,两个接连地表示的方框实际上可以基本并行地执行,它们有时也可以按相反的顺序执行,这依所涉及的功能而定。也要注意的是,框图和/或流程图中的每个方框、以及框图和/或流程图中的方框的组合,可以用执行规定的功能或操作的专用的基于硬件的系统来实现,或者可以用专用硬件与计算机指令的组合来实现。
描述于本公开实施例中所涉及到的单元可以通过软件的方式实现,也可以通过硬件的方式来实现。其中,单元、模块的名称在一种情况下并不构成对该单元、模块本身的限定,例如,数据生成模块还可以被描述为“视频数据生成模块”。
本文中以上描述的功能可以至少部分地由一个或多个硬件逻辑部件来执行。例如,非限制性地,可以使用的示范类型的硬件逻辑部件包括:现场可编程门阵列(Field Programmable Gate Array,FPGA)、专用集成电路(Application Specific Integrated Circuit,ASIC)、专用标准产品(Application Specific Standard Parts,ASSP)、片上系统(System on Chip,SOC)、复杂可编程逻辑设备(Complex Programming Logic Device,CPLD)等等。
在本公开的上下文中,机器可读介质可以是有形的介质,其可以包含或存储以供指令执行系统、装置或设备使用或与指令执行系统、装置或设备结合地使用的程序。机器可读介质可以是机器可读信号介质或机器可读储存介质。机器可读介质可以包括但不限于电子的、磁性的、光学的、电磁的、红外的、或半导体系统、装置或设备,或者上述内容的任何合适组合。机器可读存储介质的示例会包括基于一个或多个线的电气连接、便携式计算机盘、硬盘、RAM、ROM、EPROM或快闪存储器、光纤、CD-ROM、光学储存设备、磁储存设备、或上述内容的任何合适组合。
根据本公开的一个或多个实施例,【示例一】提供了一种音频播放方法,该方法包括:
在当前音视频数据播放的过程中,当获取到音频数据切换指令时,向服务端请求与所述音频数据切换指令相关联的目标音频数据;
根据所述当前音视频数据中的视频数据的关键帧信息确定所述目标音频数据的播放时刻;
在所述播放时刻将所述当前音视频数据中的初始音频数据切换为所述目标音频数据并进行播放。
根据本公开的一个或多个实施例,【示例二】提供了一种音频播放方法,还包括:
在一些实现方式中,所述根据所述当前音视频数据中的视频数据的关键帧信息确定所述目标音频数据的播放时刻,包括:
确定所述视频数据中,与获取到所述音频数据切换指令的时刻对应的视频图像帧相邻的且未播放的视频关键帧;
将所述视频关键帧对应的视频播放时间作为所述目标音频数据的播放时刻。
根据本公开的一个或多个实施例,【示例三】提供了一种音频播放方法,包括:
在一些实现方式中,在所述播放时刻将所述当前音视频数据中的初始音频 数据切换为所述目标音频数据并进行播放,包括:
清除在所述播放时刻之后的所述初始音频数据的缓存数据,并从所述播放时刻开始读取所述目标音频数据的缓存数据并进行播放。
根据本公开的一个或多个实施例,【示例四】提供了一种音频播放方法,还包括:
在一些实现方式中,所述当获取到音频数据切换指令时,向服务端请求与所述音频数据切换指令相关联的目标音频数据,包括:
与服务端建立目标音频数据的数据获取链接,并基于所述数据获取链接获取所述目标音频数据并进行缓存。
根据本公开的一个或多个实施例,【示例五】提供了一种音频播放方法,还包括:
在一些实现方式中,当获取到音频数据切换指令时,所述方法还包括:
断开与服务端之间用于获取所述初始音频数据的数据获取链接。
根据本公开的一个或多个实施例,【示例六】提供了一种音频播放方法,还包括:
在一些实现方式中,在当前音视频数据播放之前,所述方法还包括:
根据用户的音视频数据获取指令,向服务端请求与所述音视频数据获取指令相关联的视频数据的数据获取链接以及所述视频数据对应的至少一个音频数据的数据获取链接;
根据用户的初始音频数据确定指令,在所述至少一个音频数据中确定初始音频数据,并通过所述视频数据和所述初始音频数据分别对应的数据获取链接获取视频数据和初始音频数据作为所述当前音视频数据。
根据本公开的一个或多个实施例,【示例七】提供了一种音频播放方法,还包括:
在一些实现方式中,所述初始音频数据与所述目标音频数据是与同一个视频数据匹配的不同语种的配音音频数据。
根据本公开的一个或多个实施例,【示例八】提供了一种音频播放装置,包括:
音频切换启动模块,设置为在当前音视频数据播放的过程中,当获取到音频数据切换指令时,向服务端请求与所述音频数据切换指令相关联的目标音频数据;
音频切换时间定位模块,设置为根据所述当前音视频数据中的视频数据的关键帧信息确定所述目标音频数据的播放时刻;
音频切换播放模块,设置为在所述播放时刻将所述当前音视频数据中的初始音频数据切换为所述目标音频数据并进行播放。
根据本公开的一个或多个实施例,【示例九】提供了一种音频播放装置,还包括:
在一些实现方式中,所述音频切换时间定位模块设置为:
确定所述视频数据中,与获取到所述音频数据切换指令的时刻对应的视频图像帧相邻的且未播放的视频关键帧;
将所述视频关键帧对应的视频播放时间作为所述目标音频数据的播放时刻。
根据本公开的一个或多个实施例,【示例十】提供了一种音频播放装置,还包括:
在一些实现方式中,所述音频切换播放模块设置为:
清除在所述播放时刻之后的所述初始音频数据的缓存数据,并从所述播放时刻开始读取所述目标音频数据的缓存数据并进行播放。
根据本公开的一个或多个实施例,【示例十一】提供了一种音频播放装置,还包括:
在一些实现方式中,所述音频切换启动模块设置为:
与服务端建立目标音频数据的数据获取链接,并基于所述数据获取链接获取所述目标音频数据并进行缓存。
根据本公开的一个或多个实施例,【示例十二】提供了一种音频播放装置,还包括:
在一些实现方式中,所述音频切换启动模块还设置为:
断开与服务端之间用于获取所述初始音频数据的数据获取链接。
根据本公开的一个或多个实施例,【示例十三】提供了一种音频播放装置,还包括:
在一些实现方式中,音频播放装置还包括音视频播放模块,设置为:
在当前音视频数据播放之前,根据用户的音视频数据获取指令,向服务端请求与所述音视频数据获取指令相关联的视频数据的数据获取链接以及所述视频数据对应的至少一个音频数据的数据获取链接;
根据用户的初始音频数据确定指令,在所述至少一个音频数据中确定初始音频数据,并通过所述视频数据和所述初始音频数据分别对应的数据获取链接获取视频数据和初始音频数据作为所述当前音视频数据。
根据本公开的一个或多个实施例,【示例十四】提供了一种音频播放装置,还包括:
在一些实现方式中,所述初始音频数据与所述目标音频数据是与同一个视频数据匹配的不同语种的配音音频数据。
此外,虽然采用特定次序描绘了多个操作,但是这不应当理解为要求这些操作以所示出的特定次序或以顺序次序执行来执行。在一定环境下,多任务和并行处理可能是有利的。同样地,虽然在上面论述中包含了多个实现细节,但是这些不应当被解释为对本公开的范围的限制。在单独的实施例的上下文中描述的一些特征还可以组合地实现在单个实施例中。相反地,在单个实施例的上下文中描述的多种特征也可以单独地或以任何合适的子组合的方式实现在多个实施例中。

Claims (11)

  1. 一种音频播放方法,包括:
    在当前音视频数据播放的过程中,当获取到音频数据切换指令时,向服务端请求与所述音频数据切换指令相关联的目标音频数据;
    根据所述当前音视频数据中的视频数据的关键帧信息确定所述目标音频数据的播放时刻;
    在所述播放时刻将所述当前音视频数据中的初始音频数据切换为所述目标音频数据并进行播放。
  2. 根据权利要求1所述的方法,其中,所述根据所述当前音视频数据中的视频数据的关键帧信息确定所述目标音频数据的播放时刻,包括:
    确定所述视频数据中,与获取到所述音频数据切换指令的时刻对应的视频图像帧相邻且未播放的视频关键帧;
    将所述视频关键帧对应的视频播放时间作为所述目标音频数据的播放时刻。
  3. 根据权利要求1所述的方法,其中,所述在所述播放时刻将所述当前音视频数据中的初始音频数据切换为所述目标音频数据并进行播放,包括:
    清除在所述播放时刻之后的所述初始音频数据的缓存数据,并从所述播放时刻开始读取所述目标音频数据的缓存数据并进行播放。
  4. 根据权利要求1所述的方法,其中,所述当获取到音频数据切换指令时,向服务端请求与所述音频数据切换指令相关联的目标音频数据,包括:
    与所述服务端建立所述目标音频数据的数据获取链接,并基于所述数据获取链接获取所述目标音频数据并进行缓存。
  5. 根据权利要求4所述的方法,其中,当获取到音频数据切换指令时,所述方法还包括:
    断开与所述服务端之间用于获取所述初始音频数据的数据获取链接。
  6. 根据权利要求1所述的方法,在所述当前音视频数据播放之前,还包括:
    根据用户的音视频数据获取指令,向所述服务端请求与所述音视频数据获取指令相关联的视频数据的数据获取链接以及所述视频数据对应的至少一个音频数据的数据获取链接;
    根据用户的初始音频数据确定指令,在所述至少一个音频数据中确定初始音频数据,并通过所述视频数据和所述初始音频数据分别对应的数据获取链接获取所述视频数据和所述初始音频数据作为所述当前音视频数据。
  7. 根据权利要求1-6中任一所述的方法,其中,所述初始音频数据与所述目标音频数据是与同一个视频数据匹配的不同语种的配音音频数据。
  8. 一种音频播放装置,包括:
    音频切换启动模块,设置为在当前音视频数据播放的过程中,当获取到音频数据切换指令时,向服务端请求与所述音频数据切换指令相关联的目标音频数据;
    音频切换时间定位模块,设置为根据所述当前音视频数据中的视频数据的关键帧信息确定所述目标音频数据的播放时刻;
    音频切换播放模块,设置为在所述播放时刻将所述当前音视频数据中的初始音频数据切换为所述目标音频数据并进行播放。
  9. 一种电子设备,包括:
    至少一个处理器;
    存储装置,设置为存储至少一个程序;
    当所述至少一个程序被所述至少一个处理器执行,使得所述至少一个处理器实现如权利要求1-7中任一所述的音频播放方法。
  10. 一种包含计算机可执行指令的存储介质,所述计算机可执行指令在由计算机处理器执行时用于执行如权利要求1-7中任一所述的音频播放方法。
  11. 一种计算机程序产品,包括承载在非暂态计算机可读介质上的计算机程序,所述计算机程序包含用于执行如权利要求1-7中任一所述的音频播放方法的程序代码。
PCT/CN2023/077300 2022-03-02 2023-02-21 音频播放方法、装置、电子设备及存储介质 WO2023165371A1 (zh)

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