WO2023082722A1 - Stylus, touch positioning method and apparatus, system, and storage medium - Google Patents

Stylus, touch positioning method and apparatus, system, and storage medium Download PDF

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Publication number
WO2023082722A1
WO2023082722A1 PCT/CN2022/109431 CN2022109431W WO2023082722A1 WO 2023082722 A1 WO2023082722 A1 WO 2023082722A1 CN 2022109431 W CN2022109431 W CN 2022109431W WO 2023082722 A1 WO2023082722 A1 WO 2023082722A1
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WIPO (PCT)
Prior art keywords
stylus
touch
refresh
lamp bead
light
Prior art date
Application number
PCT/CN2022/109431
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French (fr)
Chinese (zh)
Inventor
王朝
朱卫强
Original Assignee
深圳市洲明科技股份有限公司
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
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Publication date
Priority claimed from CN202111327191.9A external-priority patent/CN114047839A/en
Priority claimed from CN202122743253.6U external-priority patent/CN216623200U/en
Application filed by 深圳市洲明科技股份有限公司 filed Critical 深圳市洲明科技股份有限公司
Publication of WO2023082722A1 publication Critical patent/WO2023082722A1/en

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    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/03Arrangements for converting the position or the displacement of a member into a coded form
    • G06F3/041Digitisers, e.g. for touch screens or touch pads, characterised by the transducing means

Definitions

  • the present application relates to the technical field of touch interaction, and in particular to a stylus, a touch system, a touch positioning method, a device, a touch interaction system and a storage medium.
  • the lowest cost way to realize touch control is to use infrared touch frame.
  • the method is to use a series of infrared probes placed on the edge of the screen, and the probes will shine on the tip of the stylus to generate reflection. By detecting the reflected light of different probes, the exact coordinates of the current landing point can be calculated.
  • the infrared touch frame method when the emitted light is blocked, the touch function will be lost, and the touch sensitivity at the edge of the screen is low. The position of the probe erected on the edge of the screen is also difficult to ignore, and the big black border on the edge of the screen cannot be avoided.
  • a stylus a touch system, a touch positioning method, a device, a touch interaction system, and a storage medium are provided.
  • the embodiment of the present application provides a stylus, including a main body with a first end and an opposite second end, and disposed in the main body:
  • Optical on-off component the input end of the optical on-off component is connected to the output end of the lighting component to control the on-off of the optical path of the light;
  • Photosensitive module the input end of the photosensitive module is connected to the output end of the light on-off component, which is used to convert the received light into an electrical signal;
  • a data processing module the input end of the data processing module is connected to the output end of the photosensitive module, and is used for encoding the electrical signal and then outputting it.
  • it further includes a data sending module disposed in the main body and located at the second end;
  • the input end of the data sending module is connected to the data processing module, and the output end of the data sending module is used to connect to the interactive system.
  • it also includes a memory and a power supply in the main body;
  • the memory is respectively connected to the photosensitive module and the data processing module;
  • the power supply is connected between the data sending module and the data processing module.
  • it further includes connecting the main body and a writing tip located at the first end.
  • the optical branching module disposed in the main body; the optical branching module includes at least one input terminal and a plurality of output terminals;
  • the input end of the optical splitting module is connected to the output end of the optical on-off component
  • the photosensitive module includes a plurality of photosensitive modules; the input end of each photosensitive module is respectively connected to an output end of the optical splitting module.
  • the light splitting module is a dichroic refractor.
  • the lighting component is a lighting lens; the input end of the lighting lens is used to collect the lamp beads in the touch screen to output the light of the lamp beads;
  • the light on-off component is an exposure valve whose on-off clock is the same as the refresh clock of the touch screen; wherein, the exposure valve is opened when light enters.
  • the photosensitive module is a photosensitive sensor.
  • the embodiment of the present application further provides a touch control system, including a touch display screen, the above-mentioned stylus pen, and an interaction system connected between the touch display screen and the stylus pen.
  • a touch control system including a touch display screen, the above-mentioned stylus pen, and an interaction system connected between the touch display screen and the stylus pen.
  • the touch display screen is an LED display screen.
  • the embodiment of the present application also provides a touch positioning method, including:
  • the touch position information includes the lamp bead data obtained by collecting and encoding the touch object using the corresponding refresh mode through the stylus;
  • the lamp bead data includes the working time of the lamp bead and the working status of the lamp bead;
  • the refresh mode includes the current refresh content confirmed by the touch object based on the refresh strategy;
  • the refresh strategy includes the refresh order of the refresh content;
  • the positioning end condition includes that the current contact position includes the precise position of the lamp bead.
  • the step before the step of receiving the touch position information transmitted by the stylus, the step further includes:
  • the refresh position coordinate request is output by the stylus during the first touch operation on the touch object;
  • the full-screen display instruction is used to instruct the touch object to display the first refresh content in the refresh order by traversing the entire screen within a preset period of time;
  • the first refresh content includes the rough position of the lamp bead.
  • the working time of the lamp bead includes the lighting time of the lamp bead on each time slot in one frame;
  • the working state of the lamp bead includes the on-off state of the lamp bead on each time slot in one frame;
  • the precise position of the lamp bead is the coordinate of the lamp bead; the rough position of the lamp bead includes the serial number of the module to which the lamp bead belongs.
  • the refresh content at the end of the refresh order includes the coordinates of the lamp bead; the rough position of the lamp bead also includes the number of the display area to which the module belongs; the refresh order includes the sorting of the module numbers to which the lamp bead belongs Greater than the number of the display area to which the module belongs, and the order of the number of the display area to which the module belongs is greater than that of the lamp bead coordinates.
  • the positioning end condition further includes that the current contact position includes an increment compared with the reference coordinate; the refresh content at the end of the refresh order includes the increment;
  • the reference coordinate is determined based on the precise position of the lamp bead; the increment includes an offset compared to the reference coordinate; the offset includes an offset along the predicted movement direction of the stylus. shift angle and offset distance.
  • the present application also provides a touch positioning device, including:
  • the receiving module is used to receive the touch position information transmitted by the stylus;
  • the touch position information includes the lamp bead data acquired and coded by the stylus through the touch object using the corresponding refresh mode;
  • the lamp bead data Including the working time of the lamp bead and the working status of the lamp bead;
  • An identification module configured to identify the touch position information, and determine the current contact position of the stylus.
  • the present application also provides a touch interaction system, including a display screen, a driving device, and a stylus;
  • the stylus is used to use the display screen as a touch object; the driving device is used to execute the steps of any one of the methods described above.
  • the display screen is an LED display screen.
  • the present application also provides a computer-readable storage medium, on which a computer program is stored, and when the computer program is executed by a processor, the steps of the method described in any one of the above items are implemented.
  • the stylus of the present application includes a lighting component, a light on-off component, a photosensitive module, and a data processing module.
  • the channel is transmitted to the photosensitive module, and then the photosensitive module converts the light into an electrical signal and transmits it to the data processing module.
  • the data processing module can encode the electrical signal and output it.
  • the cost of each device in the stylus of the present application is low, and the stylus can monitor the on-off state of the touch object (for example, a display screen) at a relatively high frequency, and convert it into a readable data stream for Interaction system processing; this application uses the high-speed refresh capability of the touch object and the low frame rate difference of the video source to realize low-latency touch interaction on the screen.
  • FIG. 1 is an application environment diagram of a stylus according to one or more embodiments.
  • Fig. 2 is a schematic structural diagram of a light bead stylus according to one or more embodiments.
  • Fig. 3 is a schematic structural diagram of a lamp bead stylus in another embodiment.
  • FIG. 4 is a schematic structural diagram of a pixel stylus according to one or more embodiments.
  • FIG. 5 is a schematic structural diagram of a pixel stylus in another embodiment.
  • FIG. 6 is a schematic structural diagram of a pixel stylus in another embodiment.
  • Fig. 7 is a schematic flowchart of a touch positioning method according to one or more embodiments.
  • FIG. 8 is a schematic flowchart of a touch positioning method in another embodiment.
  • FIG. 9 is a schematic flowchart of a touch positioning method in another embodiment.
  • Fig. 10 is a structural block diagram of a touch positioning device according to one or more embodiments.
  • connection in the following embodiments should be understood as “electrical connection”, “communication connection” and the like if there is transmission of electrical signals or data between the connected objects.
  • the screen touch of the LED display has been mainly limited by three problems.
  • the first is to realize full-size LED display screen touch, which requires a lot of hardware cost, and the control of these hardware takes up a lot of memory in the system.
  • the second is that the touch control of a large-size display should maintain a low delay, that is, the time required to complete a touch interaction should be extremely low.
  • the third is the arrangement and concealment of touch sensors to reduce the gaps that appear on the surface of the screen and the possible impact on the display quality of the display.
  • the solution of external infrared frame is to set up an infrared sensor on the edge of the screen, and use infrared light and reflection to detect the touch input position on the screen surface.
  • 1 A certain position must be reserved at the edge of the screen for the placement of the infrared tube sensor and its module, and the screen will always have a black border.
  • 3Under different construction environments it may happen that after the infrared light is blocked and reflected back, the touch requirements behind it are blocked.
  • This application utilizes the high-speed dynamic refresh feature of the screen, cooperates with a stylus that can collect refresh features, and realizes the collection of current touch position information with a relatively high sampling frequency. Further, the collected information is fed back to the control system (for example, an interactive system), so that the content interaction of the display screen can be realized.
  • the control system for example, an interactive system
  • the stylus provided in this application can be applied in the application environment shown in FIG. 1 .
  • the interactive system is used for touch interaction of the display screen.
  • the screen continuously refreshes the display screen at a very high refresh rate, and the stylus obtains screen information at a very high sampling frequency.
  • the display screen keeps refreshing at a high speed, and the refreshed content can be divided into two parts, one part is display content, and the other part is interactive information.
  • the stylus of this application can record the working status of the display screen in each refresh time segment at a very high sampling rate, and obtain the information used for interaction, such as lamp beads, through direct or indirect feature recognition. Coordinates, offset distance, moving speed, etc. That is, the present application utilizes the high-speed refresh capability of the display screen and the low frame rate difference of the video source to realize low-latency touch interaction on the screen.
  • the touch object in this application may include a display screen; the display screen may be a liquid crystal display screen or an electronic ink display screen; in some embodiments, the display screen may be an LED display screen.
  • this application can be realized based on the existing miniLED, microLED (micron light-emitting diode) or SMD (Surface Mounted Devices, surface mount device) packaged LED (that is, surface mount package structure LED) that has undergone surface strengthening treatment.
  • a touch positioning method which does not require significant changes to the screen structure, and only needs to follow the corresponding refresh strategy to realize screen touch interaction under the operation of the stylus, with low cost and low delay.
  • a stylus is provided.
  • the application of the stylus in the application scene shown in FIG. The main body 100 at the end, and located in the main body 100:
  • the lighting assembly 102 located at the first end; the input end of the lighting assembly 102 is used to collect the touch object, and the output end of the lighting assembly 102 is used to output the collected light;
  • the light on-off component 104 the input end of the light on-off component 104 is connected to the output end of the lighting component 102, to control the on-off of the light path of the light;
  • a photosensitive module 106 the input end of the photosensitive module 106 is connected to the output end of the optical on-off assembly 104, for converting the received light into an electrical signal;
  • Data processing module 108 the input end of the data processing module 108 is connected to the output end of the photosensitive module 106, and is used for encoding the electrical signal and outputting it.
  • the stylus of the present application may include a lighting component 102, a light on-off component 104, a photosensitive module 106, and a data processing module 108.
  • the lighting component 102 can collect the light of the touch object, and The collected light is transmitted to the photosensitive module 106 through the optical path formed by the optical on-off component 104, and then the photosensitive module 106 converts the light into an electrical signal and transmits it to the data processing module 108.
  • the data processing module 108 can process the electrical signal output after encoding.
  • the lighting component 102 in this application can complete the data sampling of the touch object (for example, the display screen), and the data may be the light of the lamp beads in the display screen.
  • the data sampling of the stylus in this application is actually to monitor the on-off state of the display screen at a relatively high frequency. That is to say, this application realizes screen touch by detecting the on-off state of the lamp bead.
  • the LED screen when the LED screen displays the content of the screen, it does not realize the content display through the constant light change of the lamp beads, but through the high-frequency on-off transition of the lamp beads. , to reflect the differences of different contents, and this display feature is called dynamic scanning, which is an important display feature of LED display. Under the driving of dynamic scanning, for a single lamp bead, it will not maintain a constant on state, but will change at a very high frequency, and realize different content display during the alternating on and off. The light effect displayed by the lamp beads through high-frequency alternating on and off is progressive from on to off, and the final effect is called gray scale.
  • the LED display screen will increase the refresh rate of the screen grayscale as much as possible.
  • an LED display screen can achieve a screen refresh rate of 3840HZ, which means that when a 60HZ display screen is played, each frame of the screen displayed will be reflected by 64 refreshes of the LED display screen. And these 64 refreshes are grayscale refreshes. It can be seen that the screen refresh capability of the LED display is much higher than that of the video source information.
  • the lighting component 102 collects the touch object and outputs the collected light, it can be sequentially processed by the light on-off component 104, the photosensitive module 106 and the data processing module 108, and then converted into a readable data streams for the interactive system to process.
  • the display screen refreshes 3840 times per second, and the stylus of the present application realizes data sampling at least 3840 times per second. Process and analyze the sampled data, obtain accurate coordinates or reference offsets during motion, and feed them back to the interactive system to update the display data of the next frame.
  • the present application does not limit the specific numerical value.
  • the lighting assembly 102 can be a lighting lens; the input end of the lighting lens is used to collect the light beads in the touch screen to output light from the light beads;
  • the main function of the stylus in this application is to sample a single lamp bead and/or perform high-frequency sampling on a single pixel.
  • the lighting assembly 102 may be a lens for collecting light from a target lamp bead.
  • the collection of light from the lamp beads in the display screen can be completed through the lighting lens, thereby laying a foundation for subsequent processing.
  • the input end of the light on-off assembly 104 is connected to the output end of the daylighting assembly 102 to control the on-off of the light path of the light
  • the input end of the photosensitive module 106 is connected to the output end of the light on-off assembly 104 for receiving
  • the received light is converted into an electrical signal.
  • the light on-off component 104 can be turned on when light enters, so that the light can enter the photosensitive module 106; wherein, the light on-off component 104 can refer to a device used to control the time when the light irradiates the photosensitive element
  • the on-off clock of the light on-off component 104 may be consistent with the refresh clock of the touch object (for example, a display screen).
  • the stylus in this application is designed based on the dynamic refresh touch of the display screen (eg, LED display screen).
  • the stylus has a high sampling rate and simple sampling content. It can collect the working status of a single lamp bead in different time slots with a high clock frequency. Specifically, it can record two indicators, one is whether the lamp bead emits light, The other is time to shine.
  • the sampling frequency of the stylus can correspond to the display refresh frequency of the LED display. For the lamp bead, within the time of one frame, for example, every refresh of the time slot will be recorded by the stylus. For the state and time when the lamp bead is on in this time slot, the corresponding digital signal code is output for processing by the corresponding system, and the data content, including the coordinates of the lamp bead, which is helpful for screen interaction, is extracted from it.
  • the light on-off component 104 may be an exposure valve whose on-off clock is the same as the refresh clock of the touch screen; wherein, the exposure valve is opened when light enters.
  • the exposure valve is used to open when light enters, so that light can enter the photosensitive module 106 , and the on-off clock of the exposure valve is consistent with the refresh clock of the LED display.
  • the photosensitive module 106 in this application is used to convert the received light into electrical signals. That is, the photosensitive module 106 can be used to sense light, and then determine the working status of the lamp bead; in some embodiments, the photosensitive module 106 can be a photosensitive sensor. In some embodiments, the photosensitive module 106 can be a photosensitive sensor, so as to output the received light as a digital signal; the sampling frequency and output frequency of the photosensitive sensor in this application are particularly high, and it can collect light and dark changes from the screen information. It should be noted that, when the photosensitive module 106 includes multiple photosensitive modules, the photosensitive modules may all be photosensitive sensors.
  • the input end of the data processing module 108 is connected to the output end of the photosensitive module 106 for encoding the electrical signal and outputting it.
  • the data processing module 108 encodes the data, and then transmits it to a corresponding control system, so as to realize the entire interactive process. That is, the present application can monitor the on-off state of the touch object (for example, a display screen), and convert it into a readable data stream for processing by the interactive system.
  • the stylus may further include a data sending module 110 disposed in the main body 100 and located at the second end;
  • the input end of the data sending module 110 is connected to the data processing module 108, and the output end of the data sending module 110 is used to connect to the interactive system.
  • the stylus can include a lighting assembly 102 (i.e. a lighting head, a lighting lens), a light on-off assembly 104 (i.e. an exposure valve), a photosensitive module 106 (i.e. a photosensitive sensor), a data processing module 108 and a data processing module 108. sending module 110.
  • a lighting assembly 102 i.e. a lighting head, a lighting lens
  • a light on-off assembly 104 i.e. an exposure valve
  • a photosensitive module 106 i.e. a photosensitive sensor
  • data processing module 108 i.e. a data processing module 108. sending module 110.
  • the lighting head may be a lens for collecting light from a target lamp bead.
  • the exposure valve is used to open when light enters, so that the light can enter the photosensitive sensor, and the on-off clock of the exposure valve is consistent with the refresh clock of the LED display.
  • the photosensitive sensor is used to sense light and judge the working state of the lamp bead, so as to output it as a digital signal, and transmit it to the data processing module synchronously, encode the data, and send it to the corresponding control system through the data sending module, so as to realize the whole complete interaction process.
  • the sampling frequency and output frequency of the photosensitive sensor are particularly high, which can collect the light-dark transformation information from the screen.
  • the stylus may further include a memory and a power supply 112 disposed in the main body 100;
  • the memory is respectively connected to the photosensitive module 106 and the data processing module 108;
  • the power supply 112 is connected between the data sending module 110 and the data processing module 108 .
  • the photosensitive module 106 (for example, a photosensitive sensor) can be used to sense light and determine the working state of the lamp bead, thereby outputting it as a digital signal, transmitting it to the memory, and synchronously transmitting it to the data processing module 108 ;
  • the data is encoded by the data processing module 108 and sent to the corresponding control system through the data sending module 110 ;
  • the stylus may further include a writing tip 114 connected to the main body 100 and located at the first end.
  • the stylus of the present application may further include a writing tip 114; the writing tip 114 is used for direct touch and friction with the screen, so as to provide users with damping experience during interaction.
  • the collection range of the lamp bead stylus in this application is a single lamp bead, and the stylus can judge the brightness of a single lamp bead.
  • the stylus can judge the brightness of a single lamp bead.
  • the working state of the lamp bead is on and off. When refreshing a frame, the working cycle of the lamp bead will be divided into 64 time segments, and the on and off status will be refreshed in these 64 time segments.
  • This situation can be regarded as the limited accuracy of the stylus for pixel collection, unable to recognize the brightness status of the three lamp beads on a single pixel point, but turning on and off the entire pixel point as a whole lamp bead Judgment; it can also be regarded as a high-quality display screen, the arrangement of lamp beads on it is extremely fine, and the concept of pixel is composed of any three lamp beads of different colors.
  • the data read by the stylus is the status data of a single lamp bead within these 64 time segments. That is, the information read by the stylus at one time is a time segment of a lamp bead in one frame time; and the structure of the stylus can directly apply the structure of the lamp bead stylus exemplified above.
  • this application proposes a stylus for sampling a single lamp bead (referred to as a lamp bead stylus for short), which has a high sampling rate and simple sampling content, and can sample a single lamp at a high clock frequency.
  • the working status of the beads in different time slots; among them, the sampling frequency of the stylus corresponds to the display refresh frequency of the LED display. It will be recorded by the stylus.
  • the corresponding digital signal code is output for processing by the display system, and the information that is helpful for screen interaction, including the lamp bead, is extracted from it. Data content such as coordinates.
  • This application utilizes the high-speed refresh capability of the touch object and the low frame rate difference of the video source to realize low-latency touch interaction on the screen.
  • a stylus is provided.
  • the application of the stylus in the application scene shown in FIG. The main body 200 at the end, and located in the main body 200:
  • the lighting assembly 202 located at the first end; the input end of the lighting assembly 202 is used to collect the touch object, and the output end of the lighting assembly 202 is used to output the collected light;
  • the light on-off component 204 the input end of the light on-off component 204 is connected to the output end of the lighting component 202, to control the on-off of the light path of the light;
  • Optical splitting module 206 includes at least one input terminal and a plurality of output ends; The input end of optical splitting module 206 is connected to the output end of optical on-off assembly 204;
  • the photosensitive module 208 includes a plurality of photosensitive modules; the input end of each photosensitive module is respectively connected to an output end of the optical branching module 206, and the photosensitive module is used to convert the received light into an electrical signal;
  • Data processing module 210 the input end of the data processing module 210 is connected to the output end of each photosensitive module, and is used for encoding the electrical signal and outputting it.
  • the stylus of the present application may include a lighting assembly 202, a light on-off assembly 204, an optical branching module 206, a photosensitive module 208, and a data processing module 210.
  • the lighting assembly 202 The light of the touch object can be collected, and the collected light can be transmitted to the optical branch module 206 through the optical path formed by the optical on-off component 204, and then the light branch module 206 can divide the light into red, green and blue light, The light is respectively irradiated into multiple photosensitive modules contained in the photosensitive module 208, and then the photosensitive module 208 converts the light into an electrical signal and transmits it to the data processing module 210.
  • the data processing module 210 can encode the electrical signal and output it.
  • the optical splitting module 206 will divide the light into red, green, and blue light, and shoot them to the three photosensitive modules respectively, so that the one-time exposure detection of the light on-off component 204 can detect a single pixel at the same time.
  • the on-off status of the three lamp beads on the screen realizes more efficient lamp bead detection.
  • the present application implements a stylus that performs high-frequency sampling on a single pixel (referred to as a pixel stylus for short).
  • the main function of the stylus is to convert the state of each time slot within a frame time into a digital signal within the preset range of the display area, and process it to analyze the corresponding coordinates or the offset relative to the reference reference quantity.
  • the stylus of this application is used to detect the on-off state of the lamp bead to realize screen touch; taking the touch object as an example of an LED display, when the lamp bead displays a frame of picture, it will be realized by 64 high-speed refreshes The content of the screen is displayed, so as to achieve the required gray scale, and the output displays the required brightness. These 64 high-speed refreshes can be subdivided into 64 time segments. The stylus in this application can convert the status of the lamp beads in these 64 time segments into digital signals and send them back to the corresponding system.
  • the light splitting module 206 may be a dichroic refractor.
  • a dichroic refraction lens can be further added, and at the same time, three photosensitive sensors (that is, a photosensitive module, which can be a photosensitive sensor) can be used.
  • a photosensitive module which can be a photosensitive sensor
  • the light enters through the exposure valve it will first pass through the dichroic refraction lens.
  • the lens will divide the light into red, green and blue light, and shoot them to the three photosensitive sensors respectively, so that one exposure detection can detect three pixels on a single pixel at the same time.
  • the light on and off of the lamp bead can realize more efficient lamp bead detection.
  • the stylus may further include a data sending module 212 disposed in the main body 200 and located at the second end;
  • the input end of the data sending module 212 is connected to the data processing module 210, and the output end of the data sending module 212 is used to connect to the interactive system.
  • the stylus can include a lighting assembly 202 (i.e., a lighting head, a lighting lens), a light on-off assembly 204 (i.e., an exposure valve), an optical splitting module 206 (i.e., a light-splitting refractor), and a photosensitive module 208 (that is, a plurality of photosensitive sensors), a data processing module 210 and a data sending module 212 .
  • a lighting assembly 202 i.e., a lighting head, a lighting lens
  • a light on-off assembly 204 i.e., an exposure valve
  • an optical splitting module 206 i.e., a light-splitting refractor
  • a photosensitive module 208 that is, a plurality of photosensitive sensors
  • the lighting head may be a lens for collecting light from a target lamp bead.
  • the exposure valve is used to open when there is light entering, so that the light can enter the dichroic refractor; when the light enters through the exposure valve, it will first pass through the dichroic refractor lens, and the lens will divide the light into red, green, and blue light, which are respectively emitted to the on 3 photosensitive sensors.
  • the photosensitive sensor can be a photosensitive sensor.
  • the photosensitive sensor is used to detect light and determine the working state of the lamp bead, so as to output it as a digital signal, and transmit it to the data processing module synchronously, encode the data, and send it to the corresponding control unit through the data sending module.
  • the entire interactive process is realized.
  • the sampling frequency and output frequency of the photosensitive sensor are particularly high, which can collect the light-dark transformation information from the screen.
  • the stylus may further include a memory and a power supply 214 disposed in the main body 200;
  • the memory is respectively connected to multiple photosensitive modules in the photosensitive module 208 and the data processing module 210;
  • the power supply 214 is connected between the data sending module 212 and the data processing module 210 .
  • the photosensitive module (for example, photosensitive sensor) in the photosensitive module 208 can be used for photosensitive, judges the working state of lamp bead, thereby it is output as digital signal, transmits on this memory, and synchronously transmits to data processing module 210;
  • the data processing module 210 encodes the data and sends it to the corresponding control system through the data sending module 212 .
  • the stylus may further include a writing tip 216 connected to the main body 200 and located at the first end.
  • the stylus of the present application may further include a writing tip 216; the writing tip 216 is used for direct touch and friction with the screen, so as to provide the user with a damping experience during the interaction.
  • the collection range of the pixel stylus in this application is a single pixel point, and the stylus can judge the The light bead is turned on and off to collect the coordinates of the current pixel.
  • 3 LEDs will be refreshed 64 times when refreshing a frame of video. This is not simply turning on and off 64 times, but can be understood as the working time of the LEDs in this frame, that is, within 16.67ms. It is divided into 64 working segments, and each working segment has a corresponding working state (on, off). 3 lamp beads correspond to 192 working segments at the same time.
  • the data read by the stylus is the status data of the 3 lamp beads in these 64 time segments.
  • the information read by the stylus at one time is a combination of three time segments of the three lamp beads refreshed in the same frame.
  • the pixel stylus in this application can sample three lamp beads in a single pixel at one time, as shown in Figure 6, the light entering along the light path provided by the exposure valve is used as the incident light, the stylus in this application can A dichroic refractor is used to refract red, green, and blue light to three photosensitive sensors respectively, and divide the signals into three channels, which are respectively output to the processing system of the stylus. Furthermore, the stylus can read 3 frames of picture data within one frame of picture information.
  • this application proposes a stylus (pixel stylus) that performs high-frequency sampling on a single pixel, so that one exposure detection can simultaneously detect the on and off conditions of the three lamp beads on a single pixel, and realize more For efficient lamp bead detection.
  • the stylus can collect the state of each time slot within a frame within a preset range of display area, convert it into a digital signal, and process it to analyze the corresponding coordinate or the offset relative to the reference reference. Furthermore, the actual refresh gap between the screen and the displayed content is truly utilized to achieve low-latency control.
  • a touch control system including a touch display screen, the above-mentioned stylus pen, and an interaction system connected between the touch display screen and the stylus pen.
  • the touch display screen can be an LED display screen.
  • the stylus in this application can record the working status of the display screen in each refresh time segment at a very high sampling rate, and obtain the information used for interaction through direct or indirect feature recognition.
  • information used for interaction through direct or indirect feature recognition.
  • the present application provides two kinds of pens suitable for LED display screen touch, one is a stylus for sampling a single lamp bead, and the other is a stylus for sampling a single pixel at high frequency Control the pen.
  • the main function of the stylus in this application is to collect a single lamp bead, or the state of each time slot within a frame within a preset range of display area, convert it into a digital signal, and process it to analyze the corresponding Coordinates or offsets relative to the reference datum.
  • the above two stylus are used to detect the on-off state of the lamp bead to realize screen touch.
  • the stylus in this application can display 64 time segments (the lamp bead will display the content of the screen through 64 high-speed refreshes when displaying a frame, so as to achieve the required gray scale and output the required brightness.
  • 64 high-speed refreshes can be subdivided into 64 time segments) of the lamp bead status, converted into digital signals and sent back to the display system, thereby realizing the precise positioning of the stylus.
  • the above two stylus correspond to different scenarios.
  • the screen refreshes a frame of video, it will be refreshed in 64 time segments.
  • the information read by the stylus at one time is a time segment of one lamp bead within one frame time; for the pixel stylus, the information read by the stylus at one time is three lights A combination of three time slices of beads refreshed at the same frame.
  • the present application provides a touch positioning method.
  • the touch positioning method proposed in the present application does not require obvious changes in the screen structure, but only needs to follow the corresponding refresh strategy.
  • the screen touch interaction under the operation of the stylus is low-cost and low-latency.
  • This application can be based on the existing packaging form of the display screen, is suitable for LED display screens, can realize display touch control, and the cost is extremely low, and the sensitivity of full-size touch control is consistent.
  • the touch positioning method provided in this application can be applied to the application environment shown in FIG. 1 . Further, using the high-speed dynamic refresh feature of the screen, the data required for interaction, such as the reference coordinate position, etc., is inserted into the screen to be refreshed on the screen, occupying part of the screen refresh time of the screen to refresh the position information of the reference coordinate. At the same time, with a stylus that can collect and refresh features, the current touch position information can be collected with a high sampling frequency. The collected information is sent back to the interactive system to realize the content interaction of the display screen.
  • the interactive system in Figure 1 can be an independent driving system, which is used to configure a corresponding refresh strategy (for example, refresh mode) for the display screen and interact with the stylus; in some examples, the interactive system can also include The display device of the screen and the driving device and the system of the stylus, and then the stylus interacts with the driving device in the display device.
  • the driving device can be set independently of the screen, or can belong to the display device together with the screen.
  • the driving device can be used to configure a corresponding refresh policy (for example, refresh mode) for the display screen, and interact with the stylus.
  • a touch positioning method is provided.
  • the application of the method to the interactive system in FIG. 1 is used as an example for illustration, including the following steps:
  • Step 702 receiving the touch position information transmitted by the stylus
  • the touch position information includes the lamp bead data collected and coded by the stylus through the touch object using the corresponding refresh mode; the lamp bead data includes the working time and the working state of the lamp bead.
  • a stylus may refer to a device used for touch interaction with a touch object.
  • the stylus can be a pen-shaped tool, which is used to input instructions to devices with touch screens such as computer screens, mobile devices, and graphics tablets. Users can click on the touch screen with the stylus to select files or draw.
  • touch screens such as computer screens, mobile devices, and graphics tablets. Users can click on the touch screen with the stylus to select files or draw.
  • the stylus is only for the purpose of illustration.
  • This application can also be realized by using a high-speed sampling device capable of touch interaction with the touch object.
  • the high-speed sampling device can be, for example, a stylus, a lens, etc. .
  • the touch position information can be obtained via the stylus and transmitted to the interactive system (for example, the driving device in the display device), and the touch position information includes the touch object using the corresponding refresh mode and the code collected by the stylus.
  • the obtained lamp bead data; the lamp bead data includes the working time of the lamp bead and the working state of the lamp bead.
  • the touch object (for example, a display screen) performs data sampling through the stylus, and the data may be the light of the lamp beads in the display screen.
  • the data sampling may be obtained by monitoring the on-off state of the display screen at a relatively high frequency through the stylus. That is, this application realizes screen touch by detecting the on-off state of the lamp bead. It should be noted that, taking the display screen as an example of an LED screen, when the LED screen displays the content of the screen, it does not realize the content display through the constant light change of the lamp beads, but through the high-frequency on-off transition of the lamp beads. , to reflect the difference of different content, and this display feature is called dynamic scanning, which is an important display feature of LED display.
  • the LED display screen will increase the refresh rate of the screen grayscale as much as possible.
  • an LED display screen can achieve a screen refresh rate of 3840HZ, which means that when a 60HZ display screen is played, each frame of the screen displayed will be reflected by 64 refreshes of the LED display screen. And these 64 refreshes are grayscale refreshes. It can be seen that the screen refresh capability of the LED display is much higher than that of the video source information.
  • the working time of the lamp bead may include the lighting time of the lamp bead on each time slot in a frame; the working state of the lamp bead may include the on-off state of the lamp bead on each time slot in a frame.
  • the interactive system can perform feature recognition on the lamp bead data acquired by the stylus, laying the foundation for subsequent determination of the current contact position of the stylus.
  • the above-mentioned one frame is only an example, and the present application can use the on-off transformation of the lamp bead in a time segment of one frame or multiple frames to realize the output of the coordinate content.
  • the lamp bead data can be obtained through the following methods: the lighting component in the stylus collects the touch object, and after obtaining the light of the lamp bead, it can be obtained through the light on-off component, the photosensitive module and the stylus.
  • the data processing module etc. process it sequentially, and then convert it into a readable data stream for processing by the interactive system. For example, the display refreshes 3840 times per second, and the stylus achieves at least 3840 data samples per second. Process and analyze the sampled data, obtain accurate coordinates or reference offsets during motion, and feed them back to the interactive system to update the display data of the next frame.
  • the specific numerical value is not limited.
  • the lamp bead data in this application may be obtained by sampling a single lamp bead and/or a single pixel through a stylus.
  • the light on-off component in the stylus can be turned on when light enters, so that light can enter the photosensitive module; wherein, the light on-off component can refer to a device used to control the time when light illuminates the photosensitive element, and the light on-off
  • the on-off clock of the component may coincide with the refresh clock of the touch object (eg, display screen).
  • the lighting assembly can be implemented using a lighting lens
  • the light on-off assembly can be implemented using an exposure valve
  • the photosensitive module can be implemented using a photosensitive module, that is, a photosensitive sensor (for example, a photosensitive sensor); and when collecting a single pixel
  • the photosensitive module can include multiple photosensitive sensors
  • the stylus can include an optical branching module connected between the light on-off component and the photosensitive module, and the optical branching module divides the light into red, green, and blue light, They are respectively injected into the multiple photosensitive modules contained in the photosensitive module, so that the one-time exposure detection of the light on-off component can simultaneously detect the on-off status of the three lamp beads on a single pixel, and the lamp bead detection is more efficient.
  • the light splitting module can be realized by using a dichroic refraction lens.
  • the stylus can also include a data sending module for communicating with the interactive system.
  • the interactive system realizes the touch interaction with the stylus based on the dynamic refresh of the display screen (for example, LED display screen).
  • the working status of a single lamp bead in different time slots can include the following two indicators: one is whether the lamp bead emits light, and the other is the time of light emission, both of which can be recorded by the stylus.
  • the sampling frequency of the stylus can correspond to the display refresh frequency of the LED display. For the lamp bead, within the time of one frame, for example, every refresh of the time slot will be recorded by the stylus. For the state and time when the lamp bead is on in this time slot, the corresponding digital signal code is output for processing by the corresponding system, and the data content, including the coordinates of the lamp bead, which is helpful for screen interaction, is extracted from it.
  • the present application has no limitation on the specific structure of the stylus, and any stylus capable of obtaining the touch position information of the touch object at a relatively high sampling rate may be used.
  • the stylus can be implemented by using a bead stylus and/or a pixel stylus.
  • the lamp bead stylus is used to sample a single lamp bead, that is, the on and off of a single lamp bead can be judged by the stylus, and then the current coordinates of the lamp bead are collected.
  • the working state of the lamp bead is on and off. When refreshing a frame, the working cycle of the lamp bead will be divided into 64 time segments, and the on and off status will be refreshed in these 64 time segments.
  • This situation can be regarded as the limited accuracy of the stylus for pixel collection, unable to recognize the brightness status of the three lamp beads on a single pixel point, but turning on and off the entire pixel point as a whole lamp bead Judgment; it can also be regarded as a high-quality display screen, the arrangement of lamp beads on it is extremely fine, and the concept of pixel is composed of any three lamp beads of different colors.
  • the data read by the stylus can be the status data of a single lamp bead within these 64 time segments.
  • the information read by the stylus at one time is a time segment of a lamp bead in one frame time; and the structure of the stylus can be applied to the structure of the lamp bead stylus (including the lighting lens, exposure valve, photosensitive sensor, data processing module and data sending module, etc.).
  • the collection range of the pixel stylus is a single pixel point, that is, the on and off of the lamp bead on a single pixel point is judged by the stylus pen, and then the coordinates of the current pixel are collected.
  • These 3 LEDs will be refreshed 64 times when refreshing a frame of video. This is not simply turning on and off 64 times, but can be understood as the working time of the LEDs in this frame, that is, within 16.67ms. It is divided into 64 working segments, and each working segment has a corresponding working state (on, off).
  • 3 lamp beads correspond to 192 working segments at the same time.
  • the data read by the stylus is the status data of the 3 lamp beads in these 64 time segments.
  • the information read by the stylus at one time is a combination of the three time segments of the three lamp beads refreshed in the same frame.
  • the pixel stylus can sample three lamp beads in a single pixel at a time, and take the light entering along the light path provided by the exposure valve as the incident light. , blue light are respectively refracted to the three photosensitive sensors, divided into three signals, and output to the processing system of the stylus respectively. Furthermore, the stylus can read 3 frames of picture data within one frame of picture information. That is to say, the structure of the pixel stylus can be based on the above-mentioned lamp bead stylus, further adding a dichroic refraction lens, and at the same time, three photosensitive sensors can be used.
  • the touch object adopts a corresponding refresh mode, which can mean that the touch object sends high-speed data in the form of light on and off for a corresponding length of time through high-speed refresh based on the refresh strategy (for example, driving strategy) provided by the interactive system.
  • the refresh strategy for example, driving strategy
  • the position information can be collected through the stylus to obtain touch position information.
  • the refresh mode may be a multi-level refresh, that is, refresh after sorting the rough positions of the light beads and the precise positions of the light beads (positioning and grading).
  • Step 704 identifying the touch position information, and determining the current touch position of the stylus.
  • the interaction system after the interaction system acquires the touch position information, it can identify it to determine the current touch point position of the stylus.
  • the recognition can refer to the characteristic recognition of the lamp bead data, reading the information to be conveyed by the display screen in the corresponding refresh mode, and then determining the current contact position of the stylus.
  • this application uses the high-speed refresh capability of the display screen to insert the data required for interaction, such as coordinate positions, etc., into the screen to be refreshed on the screen, occupying part of the screen refresh time of the screen to refresh the position information of the coordinates, and at the same time , in conjunction with the stylus that collects and refreshes features, realizes the collection of current touch position information with a high sampling frequency, and then realizes low-latency touch interaction of display screen content based on the collected information.
  • the present application can realize display touch control based on the existing packaging form of the display screen, and the cost is extremely low, and the sensitivity of full-size touch control is consistent.
  • a touch positioning method is provided.
  • the application of the method to the interactive system in FIG. 1 is used as an example for illustration, including the following steps:
  • Step 802 receiving touch position information transmitted by the stylus
  • the touch position information includes the lamp bead data collected and coded by the stylus through the touch object using the corresponding refresh mode; the lamp bead data includes the working time and the working state of the lamp bead.
  • Step 804 identifying the touch position information, and determining the current contact position of the stylus
  • the refresh mode includes the current refresh content confirmed by the touch object based on the refresh strategy; the refresh strategy includes the refresh order of the refresh content.
  • Step 806 if the current contact position does not meet the positioning end condition, output a display command; the display command is used to instruct the touch object to call the corresponding display area to display the next refresh content in the refresh sequence; the positioning end condition includes the current contact point
  • the position contains the precise position of the lamp bead.
  • this application proposes to classify the coordinates of the lamp beads to realize full-scale touch control, thereby avoiding the problem of large data redundancy caused by point-by-point calibration, so that this application can be achieved through a simple
  • the lamp bead is on and off to express the complete data.
  • the touch position information collected by the stylus can be the lamp bead position information refreshed step by step, and the main form of expressing this information is It is 64 refreshes of the display screen within one frame time, and these 64 times of on-off transitions can cover the above-mentioned information.
  • the impact on the normal display quality of the display screen should be as small as possible.
  • the delay in the process of refreshing the position data, until the precise coordinates are obtained, and then the interactive system refreshes the next frame based on the precise coordinates based on the feedback and displays them should be as small as possible.
  • the position coordinate information of each pixel is fixed, the content to be displayed is not fixed. That is, when a pixel is displaying content, its on-off state within a frame time is irrelevant to the position coordinates of the current pixel. Therefore, there may be the following situation, that is, the current pixel needs to display the content, and the time slot of the indicator bead is only on once in this frame time segment.
  • the coordinates of the lamp bead need to be refreshed, and this position coordinate not only allows the lamp bead to be turned on and off only once in a frame time, but to be turned on and off at least several times in order to express a value normally.
  • the display content needs to be on for 50 times, and the lamp bead needs to refresh the coordinates, it does not need to be on so many times as many as 50 times, but as little as possible, alternately on, and then transmits A meaningful binary number. That is to say, the sent data should not have too many 0s or too many 1s, but the two numbers should be balanced.
  • the lamp beads want to refresh the position coordinates of the display screen in this way, the originally dark areas will be brightened, and the bright areas will be darkened, at least for a certain period of time, it has the bad effect of reducing the dynamic range of the screen.
  • the screen refresh strategy proposed in this application can refresh the position coordinates of the lamp beads step by step from coarse to fine with higher efficiency and lower delay without affecting the display quality.
  • Stylus The refresh mode in this application includes the current refresh content confirmed by the touch object based on the refresh strategy; the refresh strategy includes the refresh order of the refresh content.
  • the refresh policy may be the driving policy of the interactive system output.
  • the refresh content in this application may include the rough position of the lamp bead and the precise position of the lamp bead.
  • the refresh mode can be a multi-level refresh, that is, the rough position of the lamp bead and the precise position of the lamp bead are sorted and then refreshed (positioning classification), wherein the sorting of the rough position of the lamp bead in the refresh order is greater than the precise position of the lamp bead
  • the sorting that is, the rough position of the lamp bead is refreshed first, so that the touch object can gradually reduce the display area, and gradually locate the coordinates of the lamp bead where the contact position of the stylus is located.
  • this application proposes the optimization of the refresh strategy of the screen, which can refresh the position coordinates of the lamp beads step by step from coarse to fine with higher efficiency and lower delay without affecting the display quality Give the stylus.
  • the refreshing of the screen can be divided into rough coordinates (the rough position of the lamp bead) and precise coordinates (the precise position of the lamp bead).
  • the content to be expressed in rough coordinates is simple, such as a simple number, the division of left and right ranges, etc., that is, the amount of data occupied by rough coordinates is small, and the refresh cycle is short.
  • the refreshing of precise coordinates involves the specific position coordinates of each lamp bead in a certain area.
  • the precise position of the lamp bead can be the coordinates of the lamp bead
  • the rough position of the lamp bead can include the number of the module to which the lamp bead belongs and/or the number of the display area to which the module belongs
  • the refresh content at the end of the refresh order can include the lamp bead coordinate
  • step 806 the present application proposes that after the current contact position of the stylus is determined, it is confirmed whether the current contact position satisfies the positioning end condition, and the positioning end condition includes that the current contact position includes the precise position of the lamp bead. That is, if the current contact position includes the precise position of the lamp bead, it can be confirmed that in the current refresh, the touch object has passed the coordinates of the lamp bead through the lamp bead data (the current refresh content in the refresh sequence is the precise position of the lamp bead), Then the positioning can be stopped.
  • the current contact position does not include the precise position of the lamp bead (the current refresh content in the refresh sequence is the rough position of the lamp bead)
  • the refresh content at the end of the refresh order may include the coordinates of the lamp bead; and the refresh order includes that the order of the module numbers to which the lamp beads belong is greater than the display area numbers to which the modules belong, and the order of the display area numbers to which the modules belong The sorting is greater than the lamp bead coordinates.
  • the step may further include:
  • the refresh position coordinate request transmitted by the stylus; the refresh position coordinate request is output by the stylus during the first touch operation on the touch object;
  • a full-screen display command is output; the full-screen display command is used to instruct the touch object to display the first refresh content in the refresh order by traversing the entire screen within a preset period of time; the first refresh content includes the rough position of the lamp bead.
  • the stylus can output touch position information to the interactive system during the first touch operation on the touch object, and then the interactive system outputs the full-screen display command to the display screen, that is, when the stylus touches the screen, the stylus The screen can be told to "start refreshing location coordinates".
  • the above process does not immediately obtain precise coordinates. Since the stylus has not received the first precise coordinate refreshed by the touch object before, the stylus cannot determine the position of the main body relative to the touch object, and the touch object does not know the exact position of the stylus. At this time, when the touch object receives the "full-screen display command", it can traverse the position coordinates of the entire screen, that is, display the first refresh content in the refresh order by traversing the entire screen within a preset period of time; and the first refresh The content can include the rough position of the lamp bead.
  • the present application proposes a hierarchical refreshing refresh strategy, which informs the current position coordinates of the stylus with sub-accuracy.
  • the P1 display module has 320 lamp beads in the horizontal direction and 160 lamp beads in the vertical direction. If there are 100 modules on one screen, take the upper left corner as the coordinate origin and code these pixels one by one. Then the coordinates of the lamp bead in the lower right corner are (32000, 16000). When each lamp bead reports its own lamp bead coordinates, it must accurately explain its coordinates. Its X-axis coordinates and Y-axis coordinates require at least 5 bits of data representation space. It is necessary to express this without affecting the display quality of the lamp bead. A data feature is very difficult, and the stylus needs to touch and interact on the screen with a very low delay, and it will take a long time to process the data.
  • the first refresh content is the rough position of the lamp bead, and the rough position of the lamp bead includes the module number of the lamp bead as an example; it is also a P1 display module, and there are still 100 modules on the screen , number each module.
  • the precise coordinates of a module can be simplified to the module number + coordinates on the module.
  • the maximum coordinates on the module are only (320,160), and its X-axis coordinates and Y-axis coordinates are simplified to 3-digit data. Compared with the previous scheme, it has been simplified to a certain extent, and then the coordinate classification is realized.
  • the reference can refer to the approximate position (initial position).
  • the approximate position of the stylus can be determined, and then the subsequent screen refresh will be It is mainly based on the increment, offset or prediction of the initial position, so that there is no need to refresh the coordinates of the lamp beads on the entire screen.
  • the positioning end condition may also include that the current contact position contains an increment compared with the reference coordinate; the refresh content at the end of the refresh sequence includes the increment;
  • the reference coordinate is determined based on the precise position of the lamp bead; the increment includes an offset compared to the reference coordinate; the offset includes an offset angle and an offset distance along the predicted moving direction of the stylus.
  • the offset of the touch object output along the predicted moving direction of the stylus can be controlled.
  • the reference coordinates may be determined based on the precise positions of the lamp beads, for example, the reference coordinates may be the coordinates of the lamp beads.
  • the stylus after the stylus determines the precise coordinates of the lamp bead, it can instruct the screen to continue to perform the following events: 1 Predict the moving direction of the pen, and refresh the precise coordinates in the possible direction; 2 Predict the movement direction of the pen Move the direction, and refresh the offset compared to the precise coordinates in the possible direction; 3Predict the moving direction of the pen, and refresh the offset angle and offset distance compared with the reference in the possible direction.
  • the present application does not limit the complete touch interaction form between the screen and the stylus, and the following is only one of various implementations.
  • the stylus touches the screen, the stylus sends a coordinate refresh request (and start refresh command) to the screen through the interactive system, and then the full-screen lamp beads or pixels are in a certain position. Its position information will be refreshed within a certain period of time until the next step of the stylus feedback.
  • this refresh does not refresh the exact coordinates of each lamp bead on the full screen in one step, but refreshes the module number first, then refreshes the area, and then refreshes the exact coordinates, which can reduce the impact on display quality.
  • the stylus feedbacks the module number
  • the approximate position of the stylus can be determined, and the subsequent screen refresh can be based on the increment, offset or prediction of the initial position. Refresh the lamp bead coordinates.
  • this application combines the touch control of the display screen with the display feature of the dynamic refresh of the display screen, so that by using the dynamic refresh of the display screen, it is possible to use the on-off transformation of the lamp beads in a time segment of one frame or multiple frames to realize Realize the output of coordinate content.
  • This application proposes a high-precision, low-latency lamp bead coordinate refresh mode, and proposes a typical interactive application scenario between a stylus and a display screen, including multi-level position positioning, which is suitable for low-latency writing.
  • this application aims at the design of the existing LED display screen, that is, no structural and system changes are required for the existing LED display screen, by optimizing the screen refresh strategy and cooperating with high-speed sampling equipment, such as a stylus , lens, etc., you can realize the touch interaction of the screen. And it is not affected by the size of the screen, and can achieve smooth writing on the screen with low latency and multi-precision effects.
  • a touch positioning device including:
  • the receiving module 1010 is used to receive the touch position information transmitted by the stylus;
  • the touch position information includes the lamp bead data obtained by collecting and encoding the touch object using the corresponding refresh mode through the stylus;
  • the lamp bead data includes the working time of the lamp bead and the working status of the lamp bead;
  • the identification module 1020 is configured to identify the touch position information and determine the current contact position of the stylus.
  • the refresh mode includes the current refresh content confirmed by the touch object based on the refresh strategy;
  • the refresh strategy includes the refresh order of the refresh content;
  • the command output module is used to output a display command if the current contact position does not meet the positioning end condition; the display command is used to instruct the touch object to call the corresponding display area to display the next refresh content in the refresh sequence; the positioning end condition includes The current contact position includes the precise position of the lamp bead.
  • the receiving module 1010 is also configured to receive a request for refreshing position coordinates transmitted by the stylus; the request for refreshing position coordinates is output by the stylus during the first touch operation on the touch object;
  • the command output module is also used to output a full-screen display instruction based on the refresh position coordinate request; the full-screen display instruction is used to instruct the touch object to display the first refresh content in the refresh sequence by traversing the entire screen within a preset period of time; the first refresh The content includes the rough position of the lamp bead.
  • the working time of the lamp bead includes the luminous time of the lamp bead on each time slot in one frame; the working state of the lamp bead includes the on-off state of the lamp bead on each time slot in one frame; the precise position of the lamp bead is Bead coordinates; the rough position of the lamp bead includes the module number to which the lamp bead belongs.
  • the refresh content at the end of the refresh order includes the coordinates of the lamp bead; the rough position of the lamp bead also includes the number of the display area to which the module belongs; The order of the area number and the display area number to which the module belongs is greater than that of the lamp bead coordinates.
  • the positioning end condition also includes that the current contact position contains an increment compared with the reference coordinate; the refresh content at the end of the refresh sequence includes the increment; An offset compared to the reference coordinates; the offset includes an offset angle and an offset distance along the predicted moving direction of the stylus.
  • Each module in the above-mentioned touch positioning device can be fully or partially realized by software, hardware and a combination thereof.
  • the above-mentioned modules can be embedded in or independent of the processor in the computer device in the form of hardware, and can also be stored in the memory of the computer device in the form of software, so that the processor can invoke and execute the corresponding operations of the above-mentioned modules.
  • the division of modules in the embodiment of the present application is schematic, and is only a logical function division, and there may be other division methods in actual implementation.
  • a touch interaction system including a display screen, a driving device, and a stylus;
  • the stylus is used to use the display screen as a touch object; the driving device is used to execute the steps of the above-mentioned touch positioning method.
  • the stylus can interact with the driving device, so as to realize low-latency, low-cost touch interaction of display screen content.
  • the driving device and the display screen can be set independently, or integrated into a display device.
  • the display screen can be an LED display screen.
  • a computer-readable storage medium on which a computer program is stored, and when the computer program is executed by a processor, the steps of the above-mentioned touch positioning method are implemented.
  • any references to memory, storage, database or other media used in the various embodiments provided in the present application may include at least one of non-volatile memory and volatile memory.
  • Non-volatile memory may include read-only memory (Read-Only Memory, ROM), magnetic tape, floppy disk, flash memory or optical memory, etc.
  • Volatile memory can include Random Access Memory (RAM) or external cache memory.
  • RAM can be in various forms, such as static random access memory (Static Random Access Memory, SRAM) or dynamic random access memory (Dynamic Random Access Memory, DRAM).

Abstract

The present application relates to a stylus, a touch positioning method and apparatus, a touch control system, and a storage medium. The stylus comprises a main body 100 having a first end portion and a second end portion opposite thereto, and, disposed in the main body 100: a light acquisition assembly 102, located at the first end portion, an input end of the light acquisition assembly 102 being used to acquire a touch object, and an output end of the light acquisition assembly 102 being used to output acquired light; a light on/off assembly 104, an input end of the light on/off assembly 104 being connected to the output end of the light acquisition assembly 102, so as to control connection and disconnection of an optical path of light; a photosensitive module 106, an input end of the photosensitive module 106 being connected to an output end of the light on/off assembly 104, used to convert received light into an electrical signal; and a data processing module, an input end of the data processing module 108 being connected to an output end of the photosensitive module 106, used to encode the electrical signal and then output an encoded electrical signal.

Description

触控笔、触控定位方法、装置、系统和存储介质Stylus, touch positioning method, device, system and storage medium
相关申请的交叉引用Cross References to Related Applications
本申请要求于2021年11月10日提交中国专利局、申请号为2021227432536、发明名称为“触控笔及触控系统”的中国专利申请的优先权以及于2021年11月10日提交中国专利局、申请号为2021113271919、发明名称为“触控定位方法、装置、触控交互系统和存储介质”的中国专利申请的优先权,其全部内容通过引用结合在本申请中。This application claims the priority of the Chinese patent application with the application number 2021227432536 and the title of the invention "stylus and touch system" filed with the China Patent Office on November 10, 2021 and the Chinese patent filed on November 10, 2021 The priority of the Chinese patent application with application number 2021113271919 and the title of the invention is "touch positioning method, device, touch interaction system and storage medium", the entire content of which is incorporated in this application by reference.
技术领域technical field
本申请涉及触控交互技术领域,特别是涉及一种触控笔、触控系统、触控定位方法、装置、触控交互系统和存储介质。The present application relates to the technical field of touch interaction, and in particular to a stylus, a touch system, a touch positioning method, a device, a touch interaction system and a storage medium.
背景技术Background technique
对动辄上百寸的LED(Light-Emitting Diode,发光二极管)显示屏来说,要实现触控,目前其最低成本的实现方式是利用红外触摸边框。包括红外触摸边框和触控笔,其方式是利用屏幕边沿安置一系列的红外探头,探头会照射到触控笔笔尖,产生反光。通过对不同探头的反射光的检测,计算出当前落点的准确坐标。然而红外触摸边框的方式,当发出的光线受遮挡,触控功能就会丧失,另外屏幕边沿位置的触控灵敏度较低。架设在屏幕边沿部分的探头位置也难以忽略,屏幕边沿的大黑边无法避免。For LED (Light-Emitting Diode, light-emitting diode) display screens with hundreds of inches, the lowest cost way to realize touch control is to use infrared touch frame. Including infrared touch frame and stylus, the method is to use a series of infrared probes placed on the edge of the screen, and the probes will shine on the tip of the stylus to generate reflection. By detecting the reflected light of different probes, the exact coordinates of the current landing point can be calculated. However, in the infrared touch frame method, when the emitted light is blocked, the touch function will be lost, and the touch sensitivity at the edge of the screen is low. The position of the probe erected on the edge of the screen is also difficult to ignore, and the big black border on the edge of the screen cannot be avoided.
而其他的显示屏触控方案,包括电容式、向量压力传感式、表面声波式、金属网格式、压敏电阻式和红外式等,普遍受限于成本和全尺寸控制的矛盾,难以在较低成本的情况下,以较低的延迟实现全尺寸的触屏控制。在实现过程中,发现传统技术中至少存在如下问题:目前的触控方式,存在成本高且延时高的问题。Other display touch solutions, including capacitive, vector pressure sensing, surface acoustic wave, metal mesh, piezoresistive, and infrared, are generally limited by the contradiction between cost and full-scale control, and it is difficult to Full-scale touchscreen control with low latency at a lower cost. In the process of implementation, it is found that there are at least the following problems in the traditional technology: the current touch method has the problems of high cost and high delay.
发明内容Contents of the invention
根据本申请公开的各种实施例,提供一种触控笔、触控系统、触控定位方法、装置、触控交互系统和存储介质。According to various embodiments disclosed in the present application, a stylus, a touch system, a touch positioning method, a device, a touch interaction system, and a storage medium are provided.
第一方面,本申请实施例提供了一种触控笔,包括具有第一端部和相对的第二端部的主体,以及设于主体内的:In the first aspect, the embodiment of the present application provides a stylus, including a main body with a first end and an opposite second end, and disposed in the main body:
位于第一端部的采光组件;采光组件的输入端用于对触控对象进行采集,采光组件的输出端用于输出采集得到的光线;A lighting component located at the first end; the input end of the lighting component is used to collect the touch object, and the output end of the lighting component is used to output the collected light;
光通断组件;光通断组件的输入端连接采光组件的输出端,以控制光线的光通路的通断;Optical on-off component; the input end of the optical on-off component is connected to the output end of the lighting component to control the on-off of the optical path of the light;
感光模组;感光模组的输入端连接光通断组件的输出端,用于将接收到的光线转换为电信号;Photosensitive module; the input end of the photosensitive module is connected to the output end of the light on-off component, which is used to convert the received light into an electrical signal;
数据处理模块;数据处理模块的输入端连接感光模组的输出端,用于对电信号进行编码后输出。A data processing module; the input end of the data processing module is connected to the output end of the photosensitive module, and is used for encoding the electrical signal and then outputting it.
在其中一个实施例中,还包括设于主体内、位于第二端部的数据发送模块;In one of the embodiments, it further includes a data sending module disposed in the main body and located at the second end;
数据发送模块的输入端连接数据处理模块,数据发送模块的输出端用于连接交互系统。The input end of the data sending module is connected to the data processing module, and the output end of the data sending module is used to connect to the interactive system.
在其中一个实施例中,还包括设于主体内的存储器和电源;In one of the embodiments, it also includes a memory and a power supply in the main body;
存储器分别连接感光模组和数据处理模块;The memory is respectively connected to the photosensitive module and the data processing module;
电源连接在数据发送模块和数据处理模块之间。The power supply is connected between the data sending module and the data processing module.
在其中一个实施例中,还包括连接主体、位于第一端部的书写笔尖。In one of the embodiments, it further includes connecting the main body and a writing tip located at the first end.
在其中一个实施例中,还包括设于主体内的光分路模块;光分路模块包括至少一输入端和多个输出端;In one of the embodiments, it also includes an optical branching module disposed in the main body; the optical branching module includes at least one input terminal and a plurality of output terminals;
光分路模块的输入端连接光通断组件的输出端;The input end of the optical splitting module is connected to the output end of the optical on-off component;
感光模组包括多个感光模块;各感光模块的输入端分别连接光分路模块的一输出端。The photosensitive module includes a plurality of photosensitive modules; the input end of each photosensitive module is respectively connected to an output end of the optical splitting module.
在其中一个实施例中,光分路模块为分光折射镜。In one of the embodiments, the light splitting module is a dichroic refractor.
在其中一个实施例中,In one of these embodiments,
采光组件为采光透镜;采光透镜的输入端用于对触控显示屏中的灯珠进行采集,以输出灯珠的光线;The lighting component is a lighting lens; the input end of the lighting lens is used to collect the lamp beads in the touch screen to output the light of the lamp beads;
光通断组件为通断时钟与触控显示屏的刷新时钟相同的曝光阀;其中,曝光阀在光线进入的情况下打 开。The light on-off component is an exposure valve whose on-off clock is the same as the refresh clock of the touch screen; wherein, the exposure valve is opened when light enters.
在其中一个实施例中,感光模组为光敏传感器。In one embodiment, the photosensitive module is a photosensitive sensor.
第二方面,本申请实施例还提供了一种触控系统,包括触控显示屏和上述的触控笔,以及连接在触控显示屏和触控笔之间的交互系统。In a second aspect, the embodiment of the present application further provides a touch control system, including a touch display screen, the above-mentioned stylus pen, and an interaction system connected between the touch display screen and the stylus pen.
在其中一个实施例中,触控显示屏为LED显示屏。In one of the embodiments, the touch display screen is an LED display screen.
第三方面,本申请实施例还提供了一种触控定位方法,包括:In the third aspect, the embodiment of the present application also provides a touch positioning method, including:
接收触控笔传输的触控位置信息;所述触控位置信息包括采用相应刷新模式的触控对象经所述触控笔采集编码得到的灯珠数据;所述灯珠数据包括灯珠工作时间和灯珠工作状态;Receive the touch position information transmitted by the stylus; the touch position information includes the lamp bead data obtained by collecting and encoding the touch object using the corresponding refresh mode through the stylus; the lamp bead data includes the working time of the lamp bead and the working status of the lamp bead;
识别所述触控位置信息,确定所述触控笔的当前触点位置。Identifying the touch position information to determine the current contact position of the stylus.
在其中一个实施例中,所述刷新模式包括所述触控对象基于刷新策略确认的当前刷新内容;所述刷新策略包括刷新内容的刷新次序;In one of the embodiments, the refresh mode includes the current refresh content confirmed by the touch object based on the refresh strategy; the refresh strategy includes the refresh order of the refresh content;
还包括步骤:Also includes steps:
若所述当前触点位置不满足定位结束条件,则输出显示命令;所述显示命令用于指示所述触控对象调用相应的显示区域对所述刷新次序中下一个刷新内容进行显示;所述定位结束条件包括所述当前触点位置包含灯珠精确位置。If the current contact position does not meet the positioning end condition, output a display command; the display command is used to instruct the touch object to call the corresponding display area to display the next refresh content in the refresh order; The positioning end condition includes that the current contact position includes the precise position of the lamp bead.
在其中一个实施例中,在所述接收触控笔传输的触控位置信息的步骤之前,还包括步骤:In one of the embodiments, before the step of receiving the touch position information transmitted by the stylus, the step further includes:
接收所述触控笔传输的刷新位置坐标请求;所述刷新位置坐标请求为所述触控笔在针对所述触控对象的首次触控操作中输出的;receiving a refresh position coordinate request transmitted by the stylus; the refresh position coordinate request is output by the stylus during the first touch operation on the touch object;
基于所述刷新位置坐标请求,输出全屏显示指令;所述全屏显示指令用于指示所述触控对象在预设时段内采用整屏遍历的方式显示所述刷新次序中首个刷新内容;所述首个刷新内容包括灯珠粗略位置。Based on the refresh position coordinate request, output a full-screen display instruction; the full-screen display instruction is used to instruct the touch object to display the first refresh content in the refresh order by traversing the entire screen within a preset period of time; The first refresh content includes the rough position of the lamp bead.
在其中一个实施例中,所述灯珠工作时间包括一帧中各时隙上的灯珠发光时间;所述灯珠工作状态包括一帧中各时隙上的灯珠亮灭状态;In one of the embodiments, the working time of the lamp bead includes the lighting time of the lamp bead on each time slot in one frame; the working state of the lamp bead includes the on-off state of the lamp bead on each time slot in one frame;
所述灯珠精确位置为灯珠坐标;所述灯珠粗略位置包括灯珠所属的模组编号。The precise position of the lamp bead is the coordinate of the lamp bead; the rough position of the lamp bead includes the serial number of the module to which the lamp bead belongs.
在其中一个实施例中,所述刷新次序中末尾刷新内容包括灯珠坐标;所述灯珠粗略位置还包括模组所属的显示区域编号;所述刷新次序包括灯珠所属的模组编号的排序大于模组所属的显示区域编号,以及模组所属的显示区域编号的排序大于灯珠坐标。In one of the embodiments, the refresh content at the end of the refresh order includes the coordinates of the lamp bead; the rough position of the lamp bead also includes the number of the display area to which the module belongs; the refresh order includes the sorting of the module numbers to which the lamp bead belongs Greater than the number of the display area to which the module belongs, and the order of the number of the display area to which the module belongs is greater than that of the lamp bead coordinates.
在其中一个实施例中,所述定位结束条件还包括所述当前触点位置包含相较于基准坐标的增量;所述刷新次序中末尾刷新内容包括所述增量;In one of the embodiments, the positioning end condition further includes that the current contact position includes an increment compared with the reference coordinate; the refresh content at the end of the refresh order includes the increment;
所述基准坐标为基于所述灯珠精确位置确定;所述增量包括相较于所述基准坐标的偏移量;所述偏移量包括沿所述触控笔的预测移动方向上的偏移角度和偏移距离。The reference coordinate is determined based on the precise position of the lamp bead; the increment includes an offset compared to the reference coordinate; the offset includes an offset along the predicted movement direction of the stylus. shift angle and offset distance.
第四方面,本申请还提供了一种触控定位装置,包括:In a fourth aspect, the present application also provides a touch positioning device, including:
接收模块,用于接收触控笔传输的触控位置信息;所述触控位置信息包括采用相应刷新模式的触控对象经所述触控笔采集编码得到的灯珠数据;所述灯珠数据包括灯珠工作时间和灯珠工作状态;The receiving module is used to receive the touch position information transmitted by the stylus; the touch position information includes the lamp bead data acquired and coded by the stylus through the touch object using the corresponding refresh mode; the lamp bead data Including the working time of the lamp bead and the working status of the lamp bead;
识别模块,用于识别所述触控位置信息,确定所述触控笔的当前触点位置。An identification module, configured to identify the touch position information, and determine the current contact position of the stylus.
第五方面,本申请还提供了一种触控交互系统,包括显示屏、驱动装置和触控笔;In the fifth aspect, the present application also provides a touch interaction system, including a display screen, a driving device, and a stylus;
其中,所述触控笔用于将所述显示屏作为触控对象;所述驱动装置用于执行如上任一项所述方法的步骤。Wherein, the stylus is used to use the display screen as a touch object; the driving device is used to execute the steps of any one of the methods described above.
在其中一个实施例中,所述显示屏为LED显示屏。In one of the embodiments, the display screen is an LED display screen.
第六方面,本申请还提供了一种计算机可读存储介质,其上存储有计算机程序,所述计算机程序被处理器执行时实现如上任一项所述的方法的步骤。In a sixth aspect, the present application also provides a computer-readable storage medium, on which a computer program is stored, and when the computer program is executed by a processor, the steps of the method described in any one of the above items are implemented.
上述技术方案中的一个技术方案具有如下优点和有益效果:One of the above technical solutions has the following advantages and beneficial effects:
本申请的触控笔包括采光组件、光通断组件、感光模组以及数据处理模块,该采光组件能够对触控对象的光线进行采集,并将采集到的光线通过光通断组件形成的光通路传输至感光模组,进而由感光模组将光线转换为电信号并传输给数据处理模块,数据处理模块可以对电信号进行编码后输出。本申请触控笔中各器件的成本低,且触控笔能够以较高频率,监控触控对象(例如,显示屏)的亮灭状态,并将其转化成可读取的数据流,供交互系统处置;本申请利用触控对象的高速刷新能力和视频源的低帧率差异,实现屏 幕的低延时触控交互。The stylus of the present application includes a lighting component, a light on-off component, a photosensitive module, and a data processing module. The channel is transmitted to the photosensitive module, and then the photosensitive module converts the light into an electrical signal and transmits it to the data processing module. The data processing module can encode the electrical signal and output it. The cost of each device in the stylus of the present application is low, and the stylus can monitor the on-off state of the touch object (for example, a display screen) at a relatively high frequency, and convert it into a readable data stream for Interaction system processing; this application uses the high-speed refresh capability of the touch object and the low frame rate difference of the video source to realize low-latency touch interaction on the screen.
本申请的一个或多个实施例的细节在下面的附图和描述中提出。本申请的其它特征和优点将从说明书、附图以及权利要求书变得明显。The details of one or more embodiments of the application are set forth in the accompanying drawings and the description below. Other features and advantages of the application will be apparent from the description, drawings, and claims.
附图说明Description of drawings
为了更清楚地说明本申请实施例或传统技术中的技术方案,下面将对实施例或传统技术描述中所需要使用的附图作简单地介绍,显而易见地,下面描述中的附图仅仅是本申请的一些实施例,对于本领域普通技术人员来讲,在不付出创造性劳动的前提下,还可以根据这些附图获得其他的附图。In order to more clearly illustrate the technical solutions in the embodiments of the present application or the conventional technology, the following will briefly introduce the accompanying drawings that need to be used in the description of the embodiments or the traditional technology. Obviously, the accompanying drawings in the following description are only the present invention For some embodiments of the application, those skilled in the art can also obtain other drawings based on these drawings without creative work.
图1为根据一个或多个实施例的触控笔的应用环境图。FIG. 1 is an application environment diagram of a stylus according to one or more embodiments.
图2为根据一个或多个实施例的灯珠触控笔的结构示意图。Fig. 2 is a schematic structural diagram of a light bead stylus according to one or more embodiments.
图3为另一个实施例中灯珠触控笔的结构示意图。Fig. 3 is a schematic structural diagram of a lamp bead stylus in another embodiment.
图4为根据一个或多个实施例的像素触控笔的结构示意图。FIG. 4 is a schematic structural diagram of a pixel stylus according to one or more embodiments.
图5为另一个实施例中像素触控笔的结构示意图。FIG. 5 is a schematic structural diagram of a pixel stylus in another embodiment.
图6为另一个实施例中像素触控笔的结构示意图。FIG. 6 is a schematic structural diagram of a pixel stylus in another embodiment.
图7为根据一个或多个实施例的触控定位方法的流程示意图。Fig. 7 is a schematic flowchart of a touch positioning method according to one or more embodiments.
图8为另一个实施例中触控定位方法的流程示意图。FIG. 8 is a schematic flowchart of a touch positioning method in another embodiment.
图9为另一个实施例中触控定位方法的流程示意图。FIG. 9 is a schematic flowchart of a touch positioning method in another embodiment.
图10为根据一个或多个实施例的触控定位装置的结构框图。Fig. 10 is a structural block diagram of a touch positioning device according to one or more embodiments.
具体实施方式Detailed ways
为了便于理解本申请,下面将参照相关附图对本申请进行更全面的描述。附图中给出了本申请的实施例。但是,本申请可以以许多不同的形式来实现,并不限于本文所描述的实施例。相反地,提供这些实施例的目的是使本申请的公开内容更加透彻全面。In order to facilitate the understanding of the present application, the present application will be described more fully below with reference to the relevant drawings. Embodiments of the application are given in the drawings. However, the present application can be embodied in many different forms and is not limited to the embodiments described herein. On the contrary, the purpose of providing these embodiments is to make the disclosure of this application more thorough and comprehensive.
除非另有定义,本文所使用的所有的技术和科学术语与属于本申请的技术领域的技术人员通常理解的含义相同。本文中在本申请的说明书中所使用的术语只是为了描述具体的实施例的目的,不是旨在于限制本申请。Unless otherwise defined, all technical and scientific terms used herein have the same meaning as commonly understood by one of ordinary skill in the technical field to which this application belongs. The terms used herein in the specification of the application are only for the purpose of describing specific embodiments, and are not intended to limit the application.
可以理解,本申请所使用的术语“第一”、“第二”等可在本文中用于描述各种元件,但这些元件不受这些术语限制。这些术语仅用于将第一个元件与另一个元件区分。It can be understood that the terms "first", "second" and the like used in this application may be used to describe various elements herein, but these elements are not limited by these terms. These terms are only used to distinguish one element from another element.
空间关系术语例如“在...下”、“在...下面”、“下面的”、“在...之下”、“在...之上”、“上面的”等,在这里可以用于描述图中所示的一个元件或特征与其它元件或特征的关系。应当明白,除了图中所示的取向以外,空间关系术语还包括使用和操作中的器件的不同取向。例如,如果附图中的器件翻转,描述为“在其它元件下面”或“在其之下”或“在其下”元件或特征将取向为在其它元件或特征“上”。因此,示例性术语“在...下面”和“在...下”可包括上和下两个取向。此外,器件也可以包括另外地取向(譬如,旋转90度或其它取向),并且在此使用的空间描述语相应地被解释。Spatial terms such as "below", "below", "below", "under", "on", "above", etc., in This may be used to describe the relationship of one element or feature to other elements or features shown in the figures. It will be understood that the spatially relative terms encompass different orientations of the device in use and operation in addition to the orientation depicted in the figures. For example, if the device in the figures is turned over, elements or features described as "below" or "beneath" or "beneath" other elements or features would then be oriented "above" the other elements or features. Thus, the exemplary terms "below" and "beneath" can encompass both an orientation of above and below. In addition, the device may be otherwise oriented (eg, rotated 90 degrees or at other orientations) and the spatial descriptors used herein interpreted accordingly.
需要说明的是,当一个元件被认为是“连接”另一个元件时,它可以是直接连接到另一个元件,或者通过居中元件连接另一个元件。此外,以下实施例中的“连接”,如果被连接的对象之间具有电信号或数据的传递,则应理解为“电连接”、“通信连接”等。It should be noted that when an element is considered to be "connected" to another element, it may be directly connected to the other element, or connected to the other element through an intervening element. In addition, "connection" in the following embodiments should be understood as "electrical connection", "communication connection" and the like if there is transmission of electrical signals or data between the connected objects.
在此使用时,单数形式的“一”、“一个”和“所述/该”也可以包括复数形式,除非上下文清楚指出另外的方式。还应当理解的是,术语“包括/包含”或“具有”等指定所陈述的特征、整体、步骤、操作、组件、部分或它们的组合的存在,但是不排除存在或添加一个或更多个其他特征、整体、步骤、操作、组件、部分或它们的组合的可能性。同时,在本说明书中使用的术语“和/或”包括相关所列项目的任何及所有组合。When used herein, the singular forms "a", "an" and "the/the" may also include the plural forms unless the context clearly dictates otherwise. It should also be understood that the terms "comprising/comprising" or "having" etc. specify the presence of stated features, integers, steps, operations, components, parts or combinations thereof, but do not exclude the presence or addition of one or more The possibility of other features, integers, steps, operations, components, parts or combinations thereof. Meanwhile, the term "and/or" used in this specification includes any and all combinations of the related listed items.
LED显示屏的屏幕触控一直以来主要受到三个问题限制。第一是要实现全尺寸的LED显示屏屏幕触控,需要付出很大的硬件成本,且对这些硬件的控制占用了系统很大的内存。第二是大尺寸显示屏的触控要维持较低的延迟,即完成一次触控交互所用时间要极低。第三是触控传感器的排布和隐藏,减少在屏幕表面出现的缝隙以及对显示屏显示质量可能造成的影响。The screen touch of the LED display has been mainly limited by three problems. The first is to realize full-size LED display screen touch, which requires a lot of hardware cost, and the control of these hardware takes up a lot of memory in the system. The second is that the touch control of a large-size display should maintain a low delay, that is, the time required to complete a touch interaction should be extremely low. The third is the arrangement and concealment of touch sensors to reduce the gaps that appear on the surface of the screen and the possible impact on the display quality of the display.
目前,外接红外边框的方案是在屏幕边沿架设红外对管传感器,利用红外光和反光,检测屏幕表面的触控输入位置。但存在至少如下问题:①屏幕边沿位置必须要预留出一定位置,供红外对管传感器及其模组的安放,屏幕始终会有黑色边界。②屏幕边沿部分,由于出射光和入射光差异较小,故触控的灵敏度相对中间较低,并不是全屏一致的灵敏度。③不同的搭建环境下,可能会出现的情况是,在红外光线收到遮挡返射回去后,其后面的触控需求被屏蔽。At present, the solution of external infrared frame is to set up an infrared sensor on the edge of the screen, and use infrared light and reflection to detect the touch input position on the screen surface. But there are at least the following problems: ① A certain position must be reserved at the edge of the screen for the placement of the infrared tube sensor and its module, and the screen will always have a black border. ②At the edge of the screen, due to the small difference between the outgoing light and the incident light, the touch sensitivity is lower than that in the middle, and the sensitivity is not consistent across the entire screen. ③Under different construction environments, it may happen that after the infrared light is blocked and reflected back, the touch requirements behind it are blocked.
而在其他传统方案中,利用采用向量压力传感器,即细密的应变片来对屏幕触控坐标进行反馈,则整屏需要架设的应变片甚多;采用金属网格,网格贴附在屏幕表面会造成屏幕的遮挡;采用电容控制则难以实现低延迟交互。各种屏幕触控方法在LED显示屏上,都有所缺陷。而对于触控交互来说,核心的工作就是确定触点相对于屏幕的位置坐标,确定触点坐标的方法,是触控交互要解决的首要问题,也是LED显示屏当前要实现触控交互的首要问题。此外,高分辨率的LED显示屏,其封装结构的加工工艺,对一致性的要求极高。轻易的改变其内部组成构件特征,容易降低屏幕的显示质量。In other traditional solutions, using vector pressure sensors, that is, fine strain gauges to feedback screen touch coordinates, many strain gauges need to be erected on the entire screen; metal grids are used, and the grids are attached to the surface of the screen. It will cause occlusion of the screen; it is difficult to achieve low-latency interaction with capacitive control. Various screen touch methods have defects on the LED display. For touch interaction, the core work is to determine the coordinates of the touch point relative to the screen. The method of determining the coordinates of the touch point is the primary problem to be solved in touch interaction, and it is also the key point for LED display to realize touch interaction. main issue. In addition, the processing technology of the packaging structure of the high-resolution LED display has extremely high requirements on consistency. Easily changing the characteristics of its internal components can easily reduce the display quality of the screen.
本申请则利用屏幕高速的动态刷新特征,配合可以采集刷新特征的触控笔,以较高的采样频率,实现对当前触控位置信息的采集。进而将所采集的信息反送至控制系统(例如,交互系统),就能实现显示屏的内容交互。This application utilizes the high-speed dynamic refresh feature of the screen, cooperates with a stylus that can collect refresh features, and realizes the collection of current touch position information with a relatively high sampling frequency. Further, the collected information is fed back to the control system (for example, an interactive system), so that the content interaction of the display screen can be realized.
为了使本申请的目的、技术方案及优点更加清楚明白,以下结合附图及实施例,对本申请进行进一步详细说明。应当理解,此处描述的具体实施例仅仅用以解释本申请,并不用于限定本申请。In order to make the purpose, technical solution and advantages of the present application clearer, the present application will be further described in detail below in conjunction with the accompanying drawings and embodiments. It should be understood that the specific embodiments described here are only used to explain the present application, and are not intended to limit the present application.
本申请提供的触控笔,可以应用于如图1所示的应用环境中。其中,交互系统用于显示屏屏幕的触控交互。屏幕以极高的刷新率不断刷新显示画面,触控笔以极高的采样频率来获取画面信息。具体的,显示屏保持高速刷新,其所刷新的内容可以分为两个部分特征,一部分是显示内容,另一部分是交互信息。而本申请触控笔能够以极高的采样率,将显示屏在每一次刷新的时间片段的工作状态都记录下来,通过直接或间接的特征识别,获取其中用于交互的信息,例如灯珠坐标、偏移距离、移动速度等。即本申请利用显示屏的高速刷新能力和视频源的低帧率差异,即可实现屏幕的低延时触控交互。The stylus provided in this application can be applied in the application environment shown in FIG. 1 . Wherein, the interactive system is used for touch interaction of the display screen. The screen continuously refreshes the display screen at a very high refresh rate, and the stylus obtains screen information at a very high sampling frequency. Specifically, the display screen keeps refreshing at a high speed, and the refreshed content can be divided into two parts, one part is display content, and the other part is interactive information. However, the stylus of this application can record the working status of the display screen in each refresh time segment at a very high sampling rate, and obtain the information used for interaction, such as lamp beads, through direct or indirect feature recognition. Coordinates, offset distance, moving speed, etc. That is, the present application utilizes the high-speed refresh capability of the display screen and the low frame rate difference of the video source to realize low-latency touch interaction on the screen.
需要说明的是,本申请中的触控对象可以包括显示屏;显示屏可以是液晶显示屏或者电子墨水显示屏;在一些实施例中,显示屏可以是LED显示屏。进一步的,本申请可以基于现有的miniLED、microLED(微米发光二极管)或者进行过表面强化处理的SMD(Surface Mounted Devices,表面贴装器件)封装LED(即表面贴装型封装结构LED)实现的一种触控定位方法,其并不需要屏幕结构有明显的改动,只需要按照相应的刷新策略,就能够实现在触控笔的操作下的屏幕触控交互,低成本、低延时。It should be noted that the touch object in this application may include a display screen; the display screen may be a liquid crystal display screen or an electronic ink display screen; in some embodiments, the display screen may be an LED display screen. Further, this application can be realized based on the existing miniLED, microLED (micron light-emitting diode) or SMD (Surface Mounted Devices, surface mount device) packaged LED (that is, surface mount package structure LED) that has undergone surface strengthening treatment. A touch positioning method, which does not require significant changes to the screen structure, and only needs to follow the corresponding refresh strategy to realize screen touch interaction under the operation of the stylus, with low cost and low delay.
在一个实施例中,如图2所示,提供了一种触控笔,以该触控笔应用于图1所示的应用场景为例进行说明,包括具有第一端部和相对的第二端部的主体100,以及设于主体100内的:In one embodiment, as shown in FIG. 2 , a stylus is provided. The application of the stylus in the application scene shown in FIG. The main body 100 at the end, and located in the main body 100:
位于第一端部的采光组件102;采光组件102的输入端用于对触控对象进行采集,采光组件102的输出端用于输出采集得到的光线;The lighting assembly 102 located at the first end; the input end of the lighting assembly 102 is used to collect the touch object, and the output end of the lighting assembly 102 is used to output the collected light;
光通断组件104;光通断组件104的输入端连接采光组件102的输出端,以控制光线的光通路的通断;The light on-off component 104; the input end of the light on-off component 104 is connected to the output end of the lighting component 102, to control the on-off of the light path of the light;
感光模组106;感光模组106的输入端连接光通断组件104的输出端,用于将接收到的光线转换为电信号;A photosensitive module 106; the input end of the photosensitive module 106 is connected to the output end of the optical on-off assembly 104, for converting the received light into an electrical signal;
数据处理模块108;数据处理模块108的输入端连接感光模组106的输出端,用于对电信号进行编码后输出。 Data processing module 108; the input end of the data processing module 108 is connected to the output end of the photosensitive module 106, and is used for encoding the electrical signal and outputting it.
如图2所示,本申请的触控笔可以包括采光组件102、光通断组件104、感光模组106以及数据处理模块108,该采光组件102能够对触控对象的光线进行采集,并将采集到的光线通过光通断组件104形成的光通路传输至感光模组106,进而由感光模组106将光线转换为电信号并传输给数据处理模块108,数据处理模块108可以对电信号进行编码后输出。As shown in FIG. 2, the stylus of the present application may include a lighting component 102, a light on-off component 104, a photosensitive module 106, and a data processing module 108. The lighting component 102 can collect the light of the touch object, and The collected light is transmitted to the photosensitive module 106 through the optical path formed by the optical on-off component 104, and then the photosensitive module 106 converts the light into an electrical signal and transmits it to the data processing module 108. The data processing module 108 can process the electrical signal output after encoding.
本申请中的采光组件102能够完成对触控对象(例如,显示屏)的数据采样,该数据可以是显示屏中灯珠的光线。本申请中触控笔的数据采样,实际上就是以较高频率,监控显示屏的亮灭状态。即本申请用检测灯珠的亮灭状态来实现屏幕触控。The lighting component 102 in this application can complete the data sampling of the touch object (for example, the display screen), and the data may be the light of the lamp beads in the display screen. The data sampling of the stylus in this application is actually to monitor the on-off state of the display screen at a relatively high frequency. That is to say, this application realizes screen touch by detecting the on-off state of the lamp bead.
需要说明的是,以显示屏为LED屏幕为例,LED屏幕在显示画面内容的时候,并不是通过灯珠的常亮变化,来实现内容显示的,而是通过灯珠的高频率亮灭变换,来体现不同内容差异的,而这一显示特征被称之为动态扫描,是LED显示屏重要的显示特征。而动态扫描驱动下,对于单颗灯珠来说,其并不会 保持常亮状态,而是以极高的频率变换,在亮灭交替中,实现不同的内容显示。灯珠通过高频的亮灭交替所展示的光效,是从亮到灭,逐层递进的,最终表现的效果被称之为灰度。LED灯珠从亮到灭所用到的灰度通常有256级,单颗像素上有3颗灯珠,分别是红灯、绿灯和蓝灯。3颗灯珠通过不同的亮度配比,来实现不同的色彩显示。故LED显示屏在显示画面的时候,对于单颗灯珠来说,主要是依靠灰度刷新来实现的。It should be noted that, taking the display screen as an example of an LED screen, when the LED screen displays the content of the screen, it does not realize the content display through the constant light change of the lamp beads, but through the high-frequency on-off transition of the lamp beads. , to reflect the differences of different contents, and this display feature is called dynamic scanning, which is an important display feature of LED display. Under the driving of dynamic scanning, for a single lamp bead, it will not maintain a constant on state, but will change at a very high frequency, and realize different content display during the alternating on and off. The light effect displayed by the lamp beads through high-frequency alternating on and off is progressive from on to off, and the final effect is called gray scale. There are usually 256 gray scales used by LED lamp beads from on to off, and there are 3 lamp beads on a single pixel, which are red light, green light and blue light. The 3 lamp beads achieve different color display through different brightness ratios. Therefore, when the LED display screen displays the picture, for a single lamp bead, it mainly relies on grayscale refresh to achieve.
为了保证色彩和亮度变化的均匀稳定,LED显示屏会尽可能的提高屏幕灰度刷新的速率。通常,一块LED显示屏能够实现的3840HZ的屏幕刷新率,这就意味着在播放一个60HZ的显示画面时,其显示的每一帧画面,都会通过LED显示屏64次的刷新来体现。而这64次的刷新就是灰度的刷新。可见LED显示屏的屏幕刷新能力,远高于视频源信息。In order to ensure uniform and stable color and brightness changes, the LED display screen will increase the refresh rate of the screen grayscale as much as possible. Usually, an LED display screen can achieve a screen refresh rate of 3840HZ, which means that when a 60HZ display screen is played, each frame of the screen displayed will be reflected by 64 refreshes of the LED display screen. And these 64 refreshes are grayscale refreshes. It can be seen that the screen refresh capability of the LED display is much higher than that of the video source information.
对此,在采光组件102对触控对象进行采集,并输出采集得到的光线后,可以经由光通断组件104、感光模组106以及数据处理模块108依次处理,进而将其转化成可读取的数据流,供交互系统处置。例如,显示屏每秒刷新3840次,本申请触控笔则至少实现每秒3840次的数据采样。将采样的数据进行处理分析,获取准确的坐标或者运动过程中的参考偏移,并将其反馈给交互系统,更新下一帧的显示数据。其中,本申请对具体数值不做限定。In this regard, after the lighting component 102 collects the touch object and outputs the collected light, it can be sequentially processed by the light on-off component 104, the photosensitive module 106 and the data processing module 108, and then converted into a readable data streams for the interactive system to process. For example, the display screen refreshes 3840 times per second, and the stylus of the present application realizes data sampling at least 3840 times per second. Process and analyze the sampled data, obtain accurate coordinates or reference offsets during motion, and feed them back to the interactive system to update the display data of the next frame. Wherein, the present application does not limit the specific numerical value.
在其中一个实施例中,采光组件102可以为采光透镜;采光透镜的输入端用于对触控显示屏中的灯珠进行采集,以输出灯珠的光线;In one of the embodiments, the lighting assembly 102 can be a lighting lens; the input end of the lighting lens is used to collect the light beads in the touch screen to output light from the light beads;
本申请中触控笔的主要作用是对单颗灯珠进行采样和/或对单一像素进行高频采样。其中,采光组件102可以为对目标灯珠的光线进行采集的透镜。本申请通过采光透镜可以完成对显示屏中灯珠的光线的采集,进而为后续处理奠定基础。The main function of the stylus in this application is to sample a single lamp bead and/or perform high-frequency sampling on a single pixel. Wherein, the lighting assembly 102 may be a lens for collecting light from a target lamp bead. In this application, the collection of light from the lamp beads in the display screen can be completed through the lighting lens, thereby laying a foundation for subsequent processing.
进一步的,光通断组件104的输入端连接采光组件102的输出端,以控制光线的光通路的通断,感光模组106的输入端连接光通断组件104的输出端,用于将接收到的光线转换为电信号。在一些实施例中,光通断组件104可以在有进光时打开,进而让光线能够进入到感光模组106上;其中,光通断组件104可以指用来控制光线照射感光元件时间的装置,光通断组件104的通断时钟可以与触控对象(例如,显示屏)的刷新时钟一致。Further, the input end of the light on-off assembly 104 is connected to the output end of the daylighting assembly 102 to control the on-off of the light path of the light, and the input end of the photosensitive module 106 is connected to the output end of the light on-off assembly 104 for receiving The received light is converted into an electrical signal. In some embodiments, the light on-off component 104 can be turned on when light enters, so that the light can enter the photosensitive module 106; wherein, the light on-off component 104 can refer to a device used to control the time when the light irradiates the photosensitive element In other words, the on-off clock of the light on-off component 104 may be consistent with the refresh clock of the touch object (for example, a display screen).
本申请中触控笔是基于显示屏(例如,LED显示屏)的动态刷新触控所设计。该触控笔采样率高,采样内容简单,能够以较高的时钟频率,来采集单颗灯珠在不同时隙的工作状态,具体可以记录两个指标,一个是灯珠发光的有无,另一个是发光的时间。此外,触控笔的采样频率,可以与LED显示屏显示刷新的频率对应,对于灯珠来说,在例如一帧的时间内,每一次的时隙的刷新,都会被触控笔所记录,对于在这个时隙当中,灯珠亮的状态和时间,输出对应的数字信号编码,供相应系统处理,并从中提取出有助于实现屏幕交互的,包括灯珠坐标等的数据内容。The stylus in this application is designed based on the dynamic refresh touch of the display screen (eg, LED display screen). The stylus has a high sampling rate and simple sampling content. It can collect the working status of a single lamp bead in different time slots with a high clock frequency. Specifically, it can record two indicators, one is whether the lamp bead emits light, The other is time to shine. In addition, the sampling frequency of the stylus can correspond to the display refresh frequency of the LED display. For the lamp bead, within the time of one frame, for example, every refresh of the time slot will be recorded by the stylus. For the state and time when the lamp bead is on in this time slot, the corresponding digital signal code is output for processing by the corresponding system, and the data content, including the coordinates of the lamp bead, which is helpful for screen interaction, is extracted from it.
在其中一个实施例中,光通断组件104可以为通断时钟与触控显示屏的刷新时钟相同的曝光阀;其中,曝光阀在光线进入的情况下打开。In one embodiment, the light on-off component 104 may be an exposure valve whose on-off clock is the same as the refresh clock of the touch screen; wherein, the exposure valve is opened when light enters.
以触控对象为LED显示屏为例,曝光阀用于在有进光时打开,让光线能够进入到感光模组106上,曝光阀的通断时钟与LED显示屏的刷新时钟一致。Taking the touch object as an example of an LED display, the exposure valve is used to open when light enters, so that light can enter the photosensitive module 106 , and the on-off clock of the exposure valve is consistent with the refresh clock of the LED display.
本申请中的感光模组106用于将接收到的光线转换为电信号。即感光模组106可以用于感光,进而判别灯珠工作状态;在一些实施例中,感光模组106可以为感光传感器。在一些实施例中,感光模组106可以为光敏传感器,从而将接收到的光线输出为数字信号;本申请中光敏传感器的采样频率和输出频率特别高,能够采集到来自屏幕上的亮暗变换信息。需要说明的是,当感光模组106包含多个感光模块的情况下,该感光模块可以均为光敏传感器。The photosensitive module 106 in this application is used to convert the received light into electrical signals. That is, the photosensitive module 106 can be used to sense light, and then determine the working status of the lamp bead; in some embodiments, the photosensitive module 106 can be a photosensitive sensor. In some embodiments, the photosensitive module 106 can be a photosensitive sensor, so as to output the received light as a digital signal; the sampling frequency and output frequency of the photosensitive sensor in this application are particularly high, and it can collect light and dark changes from the screen information. It should be noted that, when the photosensitive module 106 includes multiple photosensitive modules, the photosensitive modules may all be photosensitive sensors.
进一步的,数据处理模块108的输入端连接感光模组106的输出端,用于对该电信号进行编码后输出。在一些实施例中,数据处理模块108将数据编码,进而传输至相应的控制系统当中,从而实现整个完整的交互过程。即本申请能够监控触控对象(例如,显示屏)的亮灭状态,并将其转化成可读取的数据流,供交互系统处置。Further, the input end of the data processing module 108 is connected to the output end of the photosensitive module 106 for encoding the electrical signal and outputting it. In some embodiments, the data processing module 108 encodes the data, and then transmits it to a corresponding control system, so as to realize the entire interactive process. That is, the present application can monitor the on-off state of the touch object (for example, a display screen), and convert it into a readable data stream for processing by the interactive system.
在其中一个实施例中,如图3所示,触控笔还可以包括设于主体100内、位于第二端部的数据发送模块110;In one embodiment, as shown in FIG. 3 , the stylus may further include a data sending module 110 disposed in the main body 100 and located at the second end;
数据发送模块110的输入端连接数据处理模块108,数据发送模块110的输出端用于连接交互系统。The input end of the data sending module 110 is connected to the data processing module 108, and the output end of the data sending module 110 is used to connect to the interactive system.
在一些实施例中,触控笔可以包括采光组件102(即采光头、采光透镜),光通断组件104(即曝光阀),感光模组106(即光敏传感器),数据处理模块108和数据发送模块110。In some embodiments, the stylus can include a lighting assembly 102 (i.e. a lighting head, a lighting lens), a light on-off assembly 104 (i.e. an exposure valve), a photosensitive module 106 (i.e. a photosensitive sensor), a data processing module 108 and a data processing module 108. sending module 110.
其中,以触控对象为LED显示屏为例,采光头可以为对目标灯珠的光线进行采集的透镜。曝光阀用于在有进光时打开,让光线能够进入到感光传感器上,曝光阀的通断时钟与LED显示屏的刷新时钟一致。光敏传感器用于感光,判别灯珠工作状态,从而将其输出为数字信号,并同步的传输到数据处理模块,将数据编码,通过数据发送模块送至相应控制系统当中,从而实现整个完整的交互过程。本申请中光敏传感器的采样频率和输出频率特别高,能够采集到来自屏幕上的亮暗变换信息。Wherein, taking the touch object as an example of an LED display, the lighting head may be a lens for collecting light from a target lamp bead. The exposure valve is used to open when light enters, so that the light can enter the photosensitive sensor, and the on-off clock of the exposure valve is consistent with the refresh clock of the LED display. The photosensitive sensor is used to sense light and judge the working state of the lamp bead, so as to output it as a digital signal, and transmit it to the data processing module synchronously, encode the data, and send it to the corresponding control system through the data sending module, so as to realize the whole complete interaction process. In this application, the sampling frequency and output frequency of the photosensitive sensor are particularly high, which can collect the light-dark transformation information from the screen.
在其中一个实施例中,如图3所示,触控笔还可以包括设于主体100内的存储器和电源112;In one of the embodiments, as shown in FIG. 3 , the stylus may further include a memory and a power supply 112 disposed in the main body 100;
存储器分别连接感光模组106和数据处理模块108;The memory is respectively connected to the photosensitive module 106 and the data processing module 108;
电源112连接在数据发送模块110和数据处理模块108之间。The power supply 112 is connected between the data sending module 110 and the data processing module 108 .
在一些实施例中,感光模组106(例如,光敏传感器)可以用于感光,判别灯珠工作状态,从而将其输出为数字信号,传输到该存储器上,并同步的传输到数据处理模块108;由数据处理模块108将数据编码,通过数据发送模块110发送至相应控制系统当中。In some embodiments, the photosensitive module 106 (for example, a photosensitive sensor) can be used to sense light and determine the working state of the lamp bead, thereby outputting it as a digital signal, transmitting it to the memory, and synchronously transmitting it to the data processing module 108 ; The data is encoded by the data processing module 108 and sent to the corresponding control system through the data sending module 110 ;
在其中一个实施例中,如图3所示,触控笔还可以包括连接主体100、位于第一端部的书写笔尖114。In one embodiment, as shown in FIG. 3 , the stylus may further include a writing tip 114 connected to the main body 100 and located at the first end.
在一些实施例中,本申请触控笔还可以包括书写笔尖114;该书写笔尖114用于与屏幕直接的触控摩擦,为用户提供交互过程中的阻尼体验。In some embodiments, the stylus of the present application may further include a writing tip 114; the writing tip 114 is used for direct touch and friction with the screen, so as to provide users with damping experience during interaction.
为了进一步阐述本申请中灯珠触控笔的方案,下面结合一个示例予以说明:本申请中灯珠触控笔采集的范围是单颗灯珠,触控笔能够通过判断单颗灯珠的亮灭,来采集当前该灯珠的坐标。灯珠的工作状态为亮和灭两种,在刷新一帧画面时,灯珠的工作周期会被分64个时间片段,并在这64个时间片段中刷新亮灭的状态。这一情况可以看成是触控笔对像素点采集的精度有限,无法识别到单颗像素点上的三颗灯珠的亮度状态,而是将整个像素点作为一个整体的灯珠进行亮灭判断;也可以看成是对一块素质极高的显示屏,其上的灯珠排布及其细密,像素的概念是通过任意三颗不同颜色灯珠组成的。In order to further illustrate the solution of the lamp bead stylus in this application, an example is used below to illustrate: the collection range of the lamp bead stylus in this application is a single lamp bead, and the stylus can judge the brightness of a single lamp bead. Off to collect the current coordinates of the lamp bead. The working state of the lamp bead is on and off. When refreshing a frame, the working cycle of the lamp bead will be divided into 64 time segments, and the on and off status will be refreshed in these 64 time segments. This situation can be regarded as the limited accuracy of the stylus for pixel collection, unable to recognize the brightness status of the three lamp beads on a single pixel point, but turning on and off the entire pixel point as a whole lamp bead Judgment; it can also be regarded as a high-quality display screen, the arrangement of lamp beads on it is extremely fine, and the concept of pixel is composed of any three lamp beads of different colors.
其中,触控笔读到的数据,是在这64个时间片段内,单颗灯珠的状态数据。即触控笔一次读得的信息是一颗灯珠在一帧时间内的一个时间片段;而触控笔的结构样式,可以直接应用上述举例的灯珠触控笔的结构。Among them, the data read by the stylus is the status data of a single lamp bead within these 64 time segments. That is, the information read by the stylus at one time is a time segment of a lamp bead in one frame time; and the structure of the stylus can directly apply the structure of the lamp bead stylus exemplified above.
以上,本申请提出了一种对单颗灯珠进行采样的触控笔(简称为灯珠触控笔),采样率高,采样内容简单,能够以较高的时钟频率,来采集单颗灯珠在不同时隙的工作状态;其中,触控笔的采样频率,与LED显示屏显示刷新的频率对应,对于灯珠来说,在例如一帧的时间内,每一次的时隙的刷新,都会被触控笔所记录,对于在这个时隙当中,灯珠亮的状态和时间,输出对应的数字信号编码,供显示系统处理,并从中提取出有助于实现屏幕交互的,包括灯珠坐标等的数据内容。本申请利用触控对象的高速刷新能力和视频源的低帧率差异,实现屏幕的低延时触控交互。Above, this application proposes a stylus for sampling a single lamp bead (referred to as a lamp bead stylus for short), which has a high sampling rate and simple sampling content, and can sample a single lamp at a high clock frequency. The working status of the beads in different time slots; among them, the sampling frequency of the stylus corresponds to the display refresh frequency of the LED display. It will be recorded by the stylus. For the status and time of the lamp bead lighting in this time slot, the corresponding digital signal code is output for processing by the display system, and the information that is helpful for screen interaction, including the lamp bead, is extracted from it. Data content such as coordinates. This application utilizes the high-speed refresh capability of the touch object and the low frame rate difference of the video source to realize low-latency touch interaction on the screen.
在一个实施例中,如图4所示,提供了一种触控笔,以该触控笔应用于图1所示的应用场景为例进行说明,包括具有第一端部和相对的第二端部的主体200,以及设于主体200内的:In one embodiment, as shown in FIG. 4, a stylus is provided. The application of the stylus in the application scene shown in FIG. The main body 200 at the end, and located in the main body 200:
位于第一端部的采光组件202;采光组件202的输入端用于对触控对象进行采集,采光组件202的输出端用于输出采集得到的光线;The lighting assembly 202 located at the first end; the input end of the lighting assembly 202 is used to collect the touch object, and the output end of the lighting assembly 202 is used to output the collected light;
光通断组件204;光通断组件204的输入端连接采光组件202的输出端,以控制光线的光通路的通断;The light on-off component 204; the input end of the light on-off component 204 is connected to the output end of the lighting component 202, to control the on-off of the light path of the light;
光分路模块206;光分路模块206包括至少一输入端和多个输出端;光分路模块206的输入端连接光通断组件204的输出端; Optical splitting module 206; Optical splitting module 206 includes at least one input terminal and a plurality of output ends; The input end of optical splitting module 206 is connected to the output end of optical on-off assembly 204;
感光模组208;感光模组208包括多个感光模块;各感光模块的输入端分别连接光分路模块206的一输出端,感光模块用于将接收到的光线转换为电信号;The photosensitive module 208; the photosensitive module 208 includes a plurality of photosensitive modules; the input end of each photosensitive module is respectively connected to an output end of the optical branching module 206, and the photosensitive module is used to convert the received light into an electrical signal;
数据处理模块210;数据处理模块210的输入端连接各感光模块的输出端,用于对电信号进行编码后输出。 Data processing module 210; the input end of the data processing module 210 is connected to the output end of each photosensitive module, and is used for encoding the electrical signal and outputting it.
在一些实施例中,如图4所示,本申请的触控笔可以包括采光组件202、光通断组件204、光分路模块206、感光模组208以及数据处理模块210,该采光组件202能够对触控对象的光线进行采集,并将采集到的光线通过光通断组件204形成的光通路传输至光分路模块206,进而由光分路模块206将光线分成红、绿、蓝光,分别射到感光模组208包含的多个感光模块中,进而由感光模组208将光线转换为电信号 并传输给数据处理模块210,数据处理模块210可以对电信号进行编码后输出。In some embodiments, as shown in FIG. 4 , the stylus of the present application may include a lighting assembly 202, a light on-off assembly 204, an optical branching module 206, a photosensitive module 208, and a data processing module 210. The lighting assembly 202 The light of the touch object can be collected, and the collected light can be transmitted to the optical branch module 206 through the optical path formed by the optical on-off component 204, and then the light branch module 206 can divide the light into red, green and blue light, The light is respectively irradiated into multiple photosensitive modules contained in the photosensitive module 208, and then the photosensitive module 208 converts the light into an electrical signal and transmits it to the data processing module 210. The data processing module 210 can encode the electrical signal and output it.
其中,通过光分路模块206,光分路模块206会将光线分成红、绿、蓝光,分别射到3个感光模块上,使得光通断组件204的一次曝光检测,能够同时检测单颗像素上的三颗灯珠的亮灭情况,实现更为高效的灯珠检测。Among them, through the optical splitting module 206, the optical splitting module 206 will divide the light into red, green, and blue light, and shoot them to the three photosensitive modules respectively, so that the one-time exposure detection of the light on-off component 204 can detect a single pixel at the same time. The on-off status of the three lamp beads on the screen realizes more efficient lamp bead detection.
本申请实现了对单一像素进行高频采样的触控笔(简称为像素触控笔)。该触控笔的主要作用是预设范围的显示区域内,在一帧的时间内各个时隙的状态,将其转化为数字信号,进行处理以分析出所对应的坐标或者相对参考基准的偏移量。The present application implements a stylus that performs high-frequency sampling on a single pixel (referred to as a pixel stylus for short). The main function of the stylus is to convert the state of each time slot within a frame time into a digital signal within the preset range of the display area, and process it to analyze the corresponding coordinates or the offset relative to the reference reference quantity.
本申请触控笔用于检测灯珠的亮灭状态来实现屏幕触控;以触控对象为LED显示屏为例,灯珠在显示一帧画面的时候,会通过64次高速的刷新来实现画面内容显示,从而达到所需的灰阶,输出显示所需的亮度。这64次高速的刷新可以被细分成64个时间片段。本申请中的触控笔可以将这64个时间片段的灯珠状态,转换为数字信号回传到相应系统中。The stylus of this application is used to detect the on-off state of the lamp bead to realize screen touch; taking the touch object as an example of an LED display, when the lamp bead displays a frame of picture, it will be realized by 64 high-speed refreshes The content of the screen is displayed, so as to achieve the required gray scale, and the output displays the required brightness. These 64 high-speed refreshes can be subdivided into 64 time segments. The stylus in this application can convert the status of the lamp beads in these 64 time segments into digital signals and send them back to the corresponding system.
在其中一个实施例中,光分路模块206可以为分光折射镜。In one of the embodiments, the light splitting module 206 may be a dichroic refractor.
在前述灯珠触控笔的基础上,可以进一步增加分光折射透镜,同时,可以采用三个感光传感器(即感光模块,该感光模块可以为光敏传感器)。光线经过曝光阀射入时,首先会通过分光折射透镜,透镜会将光线分成红、绿、蓝光,分别射到3个感光传感器上,使得一次曝光检测,能够同时检测单颗像素上的三颗灯珠的亮灭情况,进而实现更为高效的灯珠检测。On the basis of the aforementioned lamp bead stylus, a dichroic refraction lens can be further added, and at the same time, three photosensitive sensors (that is, a photosensitive module, which can be a photosensitive sensor) can be used. When the light enters through the exposure valve, it will first pass through the dichroic refraction lens. The lens will divide the light into red, green and blue light, and shoot them to the three photosensitive sensors respectively, so that one exposure detection can detect three pixels on a single pixel at the same time. The light on and off of the lamp bead can realize more efficient lamp bead detection.
需要说明的是,本申请中采光组件202、光通断组件204、感光模组208以及数据处理模块210的相关功能以及实现方式,可以参阅前文中对采光组件102、光通断组件104、感光模组106以及数据处理模块108的描述,此处不再赘述。It should be noted that for the relevant functions and implementation methods of the lighting assembly 202, the light on-off assembly 204, the photosensitive module 208, and the data processing module 210 in this application, you can refer to the previous description of the lighting assembly 102, the light on-off assembly 104, and the photosensitive module. The description of the module 106 and the data processing module 108 will not be repeated here.
进一步的,在其中一个实施例中,如图5所示,触控笔还可以包括设于主体200内、位于第二端部的数据发送模块212;Further, in one of the embodiments, as shown in FIG. 5 , the stylus may further include a data sending module 212 disposed in the main body 200 and located at the second end;
数据发送模块212的输入端连接数据处理模块210,数据发送模块212的输出端用于连接交互系统。The input end of the data sending module 212 is connected to the data processing module 210, and the output end of the data sending module 212 is used to connect to the interactive system.
在一些实施例中,触控笔可以包括采光组件202(即采光头、采光透镜),光通断组件204(即曝光阀),光分路模块206(即分光折射镜),感光模组208(即多个感光传感器),数据处理模块210和数据发送模块212。In some embodiments, the stylus can include a lighting assembly 202 (i.e., a lighting head, a lighting lens), a light on-off assembly 204 (i.e., an exposure valve), an optical splitting module 206 (i.e., a light-splitting refractor), and a photosensitive module 208 (that is, a plurality of photosensitive sensors), a data processing module 210 and a data sending module 212 .
其中,以触控对象为LED显示屏为例,采光头可以为对目标灯珠的光线进行采集的透镜。曝光阀用于在有进光时打开,让光线能够进入到分光折射镜上;光线经过曝光阀射入时,首先会通过分光折射透镜,透镜会将光线分成红、绿、蓝光,分别射到3个感光传感器上。该感光传感器可以是光敏传感器,该光敏传感器用于感光,判别灯珠工作状态,从而将其输出为数字信号,并同步的传输到数据处理模块,将数据编码,通过数据发送模块送至相应控制系统当中,从而实现整个完整的交互过程。本申请中光敏传感器的采样频率和输出频率特别高,能够采集到来自屏幕上的亮暗变换信息。Wherein, taking the touch object as an example of an LED display, the lighting head may be a lens for collecting light from a target lamp bead. The exposure valve is used to open when there is light entering, so that the light can enter the dichroic refractor; when the light enters through the exposure valve, it will first pass through the dichroic refractor lens, and the lens will divide the light into red, green, and blue light, which are respectively emitted to the on 3 photosensitive sensors. The photosensitive sensor can be a photosensitive sensor. The photosensitive sensor is used to detect light and determine the working state of the lamp bead, so as to output it as a digital signal, and transmit it to the data processing module synchronously, encode the data, and send it to the corresponding control unit through the data sending module. In the system, the entire interactive process is realized. In this application, the sampling frequency and output frequency of the photosensitive sensor are particularly high, which can collect the light-dark transformation information from the screen.
在其中一个实施例中,如图5所示,触控笔还可以包括设于主体200内的存储器和电源214;In one of the embodiments, as shown in FIG. 5 , the stylus may further include a memory and a power supply 214 disposed in the main body 200;
存储器分别连接感光模组208中的多个感光模块以及数据处理模块210;The memory is respectively connected to multiple photosensitive modules in the photosensitive module 208 and the data processing module 210;
电源214连接在数据发送模块212和数据处理模块210之间。The power supply 214 is connected between the data sending module 212 and the data processing module 210 .
感光模组208中的感光模块(例如,光敏传感器)可以用于感光,判别灯珠工作状态,从而将其输出为数字信号,传输到该存储器上,并同步的传输到数据处理模块210;由数据处理模块210将数据编码,通过数据发送模块212发送至相应控制系统当中。The photosensitive module (for example, photosensitive sensor) in the photosensitive module 208 can be used for photosensitive, judges the working state of lamp bead, thereby it is output as digital signal, transmits on this memory, and synchronously transmits to data processing module 210; The data processing module 210 encodes the data and sends it to the corresponding control system through the data sending module 212 .
在其中一个实施例中,如图5所示,触控笔还可以包括连接主体200、位于第一端部的书写笔尖216。In one embodiment, as shown in FIG. 5 , the stylus may further include a writing tip 216 connected to the main body 200 and located at the first end.
可选地,本申请触控笔还可以包括书写笔尖216;该书写笔尖216用于与屏幕直接的触控摩擦,为用户提供交互过程中的阻尼体验。Optionally, the stylus of the present application may further include a writing tip 216; the writing tip 216 is used for direct touch and friction with the screen, so as to provide the user with a damping experience during the interaction.
此外,为了进一步阐释本申请中像素触控笔的方案,下面结合一个示例予以说明:本申请中像素触控笔的采集范围是单颗像素点,该触控笔能够通过判断单颗像素点上灯珠的亮灭,来采集当前像素的坐标。一个像素点上有3颗灯珠,分别为红、绿、蓝灯。这样,触控笔停留在一颗像素点的正上方时,就能够采集到该像素内的红、绿、蓝三颗灯珠的光。In addition, in order to further explain the solution of the pixel stylus in this application, an example is used below to illustrate: the collection range of the pixel stylus in this application is a single pixel point, and the stylus can judge the The light bead is turned on and off to collect the coordinates of the current pixel. There are 3 lamp beads on a pixel, which are red, green and blue lights. In this way, when the stylus stays directly above a pixel, it can collect the light of the red, green, and blue lamp beads in the pixel.
这3颗灯珠,在刷新一帧视频画面时,会进行64刷新,这里还不是单纯的亮灭64次,而是可以理解为灯珠在这一帧的工作时间,即16.67ms内,又被分成了64个工作片段,每个工作片段,灯珠有对应的 工作状态(亮、灭)。3颗灯珠在同一时间内,对应有192个工作片段。触控笔读到的数据,是在这64个时间片段内,3颗灯珠的状态数据。在一些实施例中,触控笔一次读得的信息是三颗灯珠的三个时间片段在同一帧刷新的组合。These 3 LEDs will be refreshed 64 times when refreshing a frame of video. This is not simply turning on and off 64 times, but can be understood as the working time of the LEDs in this frame, that is, within 16.67ms. It is divided into 64 working segments, and each working segment has a corresponding working state (on, off). 3 lamp beads correspond to 192 working segments at the same time. The data read by the stylus is the status data of the 3 lamp beads in these 64 time segments. In some embodiments, the information read by the stylus at one time is a combination of three time segments of the three lamp beads refreshed in the same frame.
本申请中的像素触控笔可以一次对单颗像素内的三颗灯珠采样,如图6所示,将沿曝光阀提供的光通路进入的光线作为入射光,本申请中触控笔可以采用一个分光折射镜,将红、绿、蓝光分别折射到3个感光传感器上,分3路信号,分别输出到触控笔的处理系统上。进而触控笔在一帧的画面信息内,就能够读的3帧的画面数据。The pixel stylus in this application can sample three lamp beads in a single pixel at one time, as shown in Figure 6, the light entering along the light path provided by the exposure valve is used as the incident light, the stylus in this application can A dichroic refractor is used to refract red, green, and blue light to three photosensitive sensors respectively, and divide the signals into three channels, which are respectively output to the processing system of the stylus. Furthermore, the stylus can read 3 frames of picture data within one frame of picture information.
以上,本申请提出了一种对单一像素进行高频采样的触控笔(像素触控笔),使得一次曝光检测,能够同时检测单颗像素上的三颗灯珠的亮灭情况,实现更为高效的灯珠检测。该触控笔可以采集预设范围的显示区域内,在一帧的时间内各个时隙的状态,将其转化为数字信号,进行处理以分析出所对应的坐标或者相对参考基准的偏移量。进而将屏幕与显示内容的实际刷新落差真正的利用起来,实现了低延时的控制。As mentioned above, this application proposes a stylus (pixel stylus) that performs high-frequency sampling on a single pixel, so that one exposure detection can simultaneously detect the on and off conditions of the three lamp beads on a single pixel, and realize more For efficient lamp bead detection. The stylus can collect the state of each time slot within a frame within a preset range of display area, convert it into a digital signal, and process it to analyze the corresponding coordinate or the offset relative to the reference reference. Furthermore, the actual refresh gap between the screen and the displayed content is truly utilized to achieve low-latency control.
在一个实施例中,提供了一种触控系统,包括触控显示屏和上述的触控笔,以及连接在触控显示屏和触控笔之间的交互系统。In one embodiment, a touch control system is provided, including a touch display screen, the above-mentioned stylus pen, and an interaction system connected between the touch display screen and the stylus pen.
在其中一个实施例中,触控显示屏可以为LED显示屏。In one of the embodiments, the touch display screen can be an LED display screen.
以上,本申请中的触控笔能够以极高的采样率,将显示屏在每一次刷新的时间片段的工作状态都记录下来,通过直接或间接的特征识别,获取其中用于交互的信息,例如灯珠坐标、偏移距离、移动速度等。As mentioned above, the stylus in this application can record the working status of the display screen in each refresh time segment at a very high sampling rate, and obtain the information used for interaction through direct or indirect feature recognition. Such as lamp bead coordinates, offset distance, moving speed, etc.
在一些实施例中,本申请提供了两种适用于LED显示屏触控的笔,一种是对单颗灯珠进行采样的触控笔,另一种是对单一像素进行高频采样的触控笔。本申请中触控笔的主要作用是采集单颗灯珠,或者预设范围的显示区域内,在一帧的时间内各个时隙的状态,将其转化为数字信号,进行处理以分析出所对应的坐标或者相对参考基准的偏移量。上述两种触控笔都是用于检测灯珠的亮灭状态来实现屏幕触控的。本申请中的触控笔可以将64个时间片段(灯珠在显示一帧画面会通过64次高速的刷新来实现画面内容显示,从而达到所需的灰阶,输出显示所需的亮度,这64次高速的刷新可以被细分成64个时间片段)的灯珠状态,转换为数字信号回传到显示系统中,进而实现触控笔的精确位置定位。In some embodiments, the present application provides two kinds of pens suitable for LED display screen touch, one is a stylus for sampling a single lamp bead, and the other is a stylus for sampling a single pixel at high frequency Control the pen. The main function of the stylus in this application is to collect a single lamp bead, or the state of each time slot within a frame within a preset range of display area, convert it into a digital signal, and process it to analyze the corresponding Coordinates or offsets relative to the reference datum. The above two stylus are used to detect the on-off state of the lamp bead to realize screen touch. The stylus in this application can display 64 time segments (the lamp bead will display the content of the screen through 64 high-speed refreshes when displaying a frame, so as to achieve the required gray scale and output the required brightness. 64 high-speed refreshes can be subdivided into 64 time segments) of the lamp bead status, converted into digital signals and sent back to the display system, thereby realizing the precise positioning of the stylus.
上述两种触控笔,对应的情景不一样。从时间尺度上来说明,屏幕在刷新一帧的视频画面的时候,会分成64个时间片段进行刷新。对于灯珠触控笔,该触控笔一次读得的信息是一颗灯珠在一帧时间内的一个时间片段;对于像素触控笔,该触控笔一次读得的信息是三颗灯珠的三个时间片段在同一帧刷新的组合。The above two stylus correspond to different scenarios. In terms of time scale, when the screen refreshes a frame of video, it will be refreshed in 64 time segments. For the lamp bead stylus, the information read by the stylus at one time is a time segment of one lamp bead within one frame time; for the pixel stylus, the information read by the stylus at one time is three lights A combination of three time slices of beads refreshed at the same frame.
在其中一个实施例中,本申请提供了一种触控定位方法,本申请提出的触控定位方法,其并不需要屏幕结构有明显的改动,只需要按照相应的刷新策略,就能够实现在触控笔的操作下的屏幕触控交互,低成本、低延时。本申请能够基于现有的显示屏封装形式,适用于LED显示屏,可以实现显示触控,且成本极低,全尺寸触控灵敏度一致。In one embodiment, the present application provides a touch positioning method. The touch positioning method proposed in the present application does not require obvious changes in the screen structure, but only needs to follow the corresponding refresh strategy. The screen touch interaction under the operation of the stylus is low-cost and low-latency. This application can be based on the existing packaging form of the display screen, is suitable for LED display screens, can realize display touch control, and the cost is extremely low, and the sensitivity of full-size touch control is consistent.
为了使本申请的目的、技术方案及优点更加清楚明白,以下结合附图及实施例,对本申请进行进一步详细说明。应当理解,此处描述的具体实施例仅仅用以解释本申请,并不用于限定本申请。In order to make the purpose, technical solution and advantages of the present application clearer, the present application will be further described in detail below in conjunction with the accompanying drawings and embodiments. It should be understood that the specific embodiments described here are only used to explain the present application, and are not intended to limit the present application.
本申请提供的触控定位方法,可以应用于如图1所示的应用环境中。进一步的,利用屏幕高速的动态刷新特征,将交互所需要的数据,如参考坐标位置等,插入在屏幕的待刷新画面中,占用屏幕的部分画面刷新时间,用以刷新参考坐标的位置信息。同时,配合可以采集刷新特征的触控笔,以较高的采样频率,实现对当前触控位置信息的采集。将所采集的信息反送至交互系统,就能实现显示屏的内容交互。The touch positioning method provided in this application can be applied to the application environment shown in FIG. 1 . Further, using the high-speed dynamic refresh feature of the screen, the data required for interaction, such as the reference coordinate position, etc., is inserted into the screen to be refreshed on the screen, occupying part of the screen refresh time of the screen to refresh the position information of the reference coordinate. At the same time, with a stylus that can collect and refresh features, the current touch position information can be collected with a high sampling frequency. The collected information is sent back to the interactive system to realize the content interaction of the display screen.
图1中的交互系统可以为独立的驱动系统,用于给显示屏配置相应的刷新策略(例如,刷新模式),并与触控笔进行交互;在一些示例中,交互系统也可以是包括包含屏幕和驱动装置的显示设备以及触控笔的系统,进而触控笔与该显示设备中的驱动装置进行交互,此外,该驱动装置可以独立于屏幕设置,也可以与屏幕同属于显示设备,该驱动装置可以用于给显示屏配置相应的刷新策略(例如,刷新模式),并与触控笔进行交互。The interactive system in Figure 1 can be an independent driving system, which is used to configure a corresponding refresh strategy (for example, refresh mode) for the display screen and interact with the stylus; in some examples, the interactive system can also include The display device of the screen and the driving device and the system of the stylus, and then the stylus interacts with the driving device in the display device. In addition, the driving device can be set independently of the screen, or can belong to the display device together with the screen. The driving device can be used to configure a corresponding refresh policy (for example, refresh mode) for the display screen, and interact with the stylus.
在一个实施例中,如图7所示,提供了一种触控定位方法,以该方法应用于图1中的交互系统为例进行说明,包括以下步骤:In one embodiment, as shown in FIG. 7 , a touch positioning method is provided. The application of the method to the interactive system in FIG. 1 is used as an example for illustration, including the following steps:
步骤702,接收触控笔传输的触控位置信息;Step 702, receiving the touch position information transmitted by the stylus;
其中,触控位置信息包括采用相应刷新模式的触控对象经触控笔采集编码得到的灯珠数据;灯珠数据包括灯珠工作时间和灯珠工作状态。Among them, the touch position information includes the lamp bead data collected and coded by the stylus through the touch object using the corresponding refresh mode; the lamp bead data includes the working time and the working state of the lamp bead.
触控笔可以指用于与触控对象进行触控交互的设备。在一些示例中,触控笔可以是笔形工具,用来输入指令到电脑屏幕、移动设备、绘图板等具有触摸屏的设备,用户可以通过触控笔点击触控屏幕来选取文件或绘画。需要说明的是,触控笔仅仅是为了说明的目的,本申请还可以使用能够与触控对象进行触控交互的高速采样设备予以实现,该高速采样设备可以是例如触控笔、镜头等设备。A stylus may refer to a device used for touch interaction with a touch object. In some examples, the stylus can be a pen-shaped tool, which is used to input instructions to devices with touch screens such as computer screens, mobile devices, and graphics tablets. Users can click on the touch screen with the stylus to select files or draw. It should be noted that the stylus is only for the purpose of illustration. This application can also be realized by using a high-speed sampling device capable of touch interaction with the touch object. The high-speed sampling device can be, for example, a stylus, a lens, etc. .
进一步的,触控位置信息可以经由触控笔获取并传输给交互系统(例如,显示设备中的驱动装置),而该触控位置信息包括采用相应刷新模式的触控对象经触控笔采集编码得到的灯珠数据;灯珠数据包括灯珠工作时间和灯珠工作状态。Further, the touch position information can be obtained via the stylus and transmitted to the interactive system (for example, the driving device in the display device), and the touch position information includes the touch object using the corresponding refresh mode and the code collected by the stylus. The obtained lamp bead data; the lamp bead data includes the working time of the lamp bead and the working state of the lamp bead.
在一些实施例中,触控对象(例如,显示屏)经触控笔进行数据采样,该数据可以是显示屏中灯珠的光线。在一些示例中,该数据采样可以是显示屏的亮灭状态经触控笔以较高频率进行监控得到。即本申请通过检测灯珠的亮灭状态来实现屏幕触控。需要说明的是,以显示屏为LED屏幕为例,LED屏幕在显示画面内容的时候,并不是通过灯珠的常亮变化,来实现内容显示的,而是通过灯珠的高频率亮灭变换,来体现不同内容差异,而这一显示特征被称之为动态扫描,是LED显示屏重要的显示特征。而在动态扫描驱动下,对于单颗灯珠来说,其并不会保持常亮状态,而是以极高的频率变换,在亮灭交替中,实现不同的内容显示。灯珠通过高频的亮灭交替所展示的光效,是从亮到灭,逐层递进的,最终表现的效果被称之为灰度。LED灯珠从亮到灭所用到的灰度通常有256级,单颗像素上有3颗灯珠,分别是红灯、绿灯和蓝灯。3颗灯珠通过不同的亮度配比,来实现不同的色彩显示。故LED显示屏在显示画面的时候,对于单颗灯珠来说,主要是依靠灰度刷新来实现的。In some embodiments, the touch object (for example, a display screen) performs data sampling through the stylus, and the data may be the light of the lamp beads in the display screen. In some examples, the data sampling may be obtained by monitoring the on-off state of the display screen at a relatively high frequency through the stylus. That is, this application realizes screen touch by detecting the on-off state of the lamp bead. It should be noted that, taking the display screen as an example of an LED screen, when the LED screen displays the content of the screen, it does not realize the content display through the constant light change of the lamp beads, but through the high-frequency on-off transition of the lamp beads. , to reflect the difference of different content, and this display feature is called dynamic scanning, which is an important display feature of LED display. Under the dynamic scanning drive, for a single lamp bead, it will not keep a constant on state, but will change at a very high frequency, and realize different content display during the turn on and off. The light effect displayed by the lamp beads through high-frequency alternating on and off is progressive from on to off, and the final effect is called gray scale. There are usually 256 gray scales used by LED lamp beads from on to off, and there are 3 lamp beads on a single pixel, which are red light, green light and blue light. The 3 lamp beads achieve different color display through different brightness ratios. Therefore, when the LED display screen displays the picture, for a single lamp bead, it mainly relies on grayscale refresh to achieve.
为了保证色彩和亮度变化的均匀稳定,LED显示屏会尽可能的提高屏幕灰度刷新的速率。通常,一块LED显示屏能够实现的3840HZ的屏幕刷新率,这就意味着在播放一个60HZ的显示画面时,其显示的每一帧画面,都会通过LED显示屏64次的刷新来体现。而这64次的刷新就是灰度的刷新。可见LED显示屏的屏幕刷新能力,远高于视频源信息。In order to ensure uniform and stable color and brightness changes, the LED display screen will increase the refresh rate of the screen grayscale as much as possible. Usually, an LED display screen can achieve a screen refresh rate of 3840HZ, which means that when a 60HZ display screen is played, each frame of the screen displayed will be reflected by 64 refreshes of the LED display screen. And these 64 refreshes are grayscale refreshes. It can be seen that the screen refresh capability of the LED display is much higher than that of the video source information.
在其中一个实施例中,灯珠工作时间可以包括一帧中各时隙上的灯珠发光时间;灯珠工作状态可以包括一帧中各时隙上的灯珠亮灭状态。In one of the embodiments, the working time of the lamp bead may include the lighting time of the lamp bead on each time slot in a frame; the working state of the lamp bead may include the on-off state of the lamp bead on each time slot in a frame.
交互系统可以对触控笔获取到的灯珠数据进行特征识别,为后续确定触控笔的当前触点位置打下基础。前述的一帧仅为示例,本申请可以利用灯珠在一帧、多帧的时间片段内的亮灭变换,来实现坐标内容的输出。The interactive system can perform feature recognition on the lamp bead data acquired by the stylus, laying the foundation for subsequent determination of the current contact position of the stylus. The above-mentioned one frame is only an example, and the present application can use the on-off transformation of the lamp bead in a time segment of one frame or multiple frames to realize the output of the coordinate content.
其中,灯珠数据可以是通过如下方式获取:触控笔中的采光组件对触控对象进行采集,获取到灯珠的光线后,可以经由触控笔中的光通断组件、感光模组以及数据处理模块等依次处理,进而将其转化成可读取的数据流,供交互系统处置。例如,显示屏每秒刷新3840次,触控笔则至少实现每秒3840次的数据采样。将采样的数据进行处理分析,获取准确的坐标或者运动过程中的参考偏移,并将其反馈给交互系统,更新下一帧的显示数据。其中,具体数值不做限定。Among them, the lamp bead data can be obtained through the following methods: the lighting component in the stylus collects the touch object, and after obtaining the light of the lamp bead, it can be obtained through the light on-off component, the photosensitive module and the stylus. The data processing module etc. process it sequentially, and then convert it into a readable data stream for processing by the interactive system. For example, the display refreshes 3840 times per second, and the stylus achieves at least 3840 data samples per second. Process and analyze the sampled data, obtain accurate coordinates or reference offsets during motion, and feed them back to the interactive system to update the display data of the next frame. Wherein, the specific numerical value is not limited.
进一步地,本申请中的灯珠数据可以是单颗灯珠和/或单一像素经触控笔进行采样得到。触控笔中的光通断组件可以在有进光时打开,进而让光线能够进入到感光模组上;其中,光通断组件可以指用来控制光线照射感光元件时间的装置,光通断组件的通断时钟可以与触控对象(例如,显示屏)的刷新时钟一致。在一些示例中,采光组件可以采用采光透镜予以实现,光通断组件可以采用曝光阀予以实现,感光模组可以采用感光模块,即感光传感器(例如,光敏传感器)予以实现;而当采集单一像素时,感光模组可以包含多个感光传感器,而该触控笔可以包括连接在光通断组件和感光模组之间的光分路模块,光分路模块将光线分成红、绿、蓝光,分别射到感光模组包含的多个感光模块中,使得光通断组件的一次曝光检测,能够同时检测单颗像素上的三颗灯珠的亮灭情况,灯珠检测更为高效。在一些示例中,光分路模块可以采用分光折射透镜予以实现。此外,触控笔还可以包括数据发送模块,用于与交互系统进行通信。Further, the lamp bead data in this application may be obtained by sampling a single lamp bead and/or a single pixel through a stylus. The light on-off component in the stylus can be turned on when light enters, so that light can enter the photosensitive module; wherein, the light on-off component can refer to a device used to control the time when light illuminates the photosensitive element, and the light on-off The on-off clock of the component may coincide with the refresh clock of the touch object (eg, display screen). In some examples, the lighting assembly can be implemented using a lighting lens, the light on-off assembly can be implemented using an exposure valve, and the photosensitive module can be implemented using a photosensitive module, that is, a photosensitive sensor (for example, a photosensitive sensor); and when collecting a single pixel At the same time, the photosensitive module can include multiple photosensitive sensors, and the stylus can include an optical branching module connected between the light on-off component and the photosensitive module, and the optical branching module divides the light into red, green, and blue light, They are respectively injected into the multiple photosensitive modules contained in the photosensitive module, so that the one-time exposure detection of the light on-off component can simultaneously detect the on-off status of the three lamp beads on a single pixel, and the lamp bead detection is more efficient. In some examples, the light splitting module can be realized by using a dichroic refraction lens. In addition, the stylus can also include a data sending module for communicating with the interactive system.
交互系统基于显示屏(例如,LED显示屏)的动态刷新实现与触控笔之间的触控交互。其中,单颗灯珠在不同时隙的工作状态,可以包括如下两个指标:一个是灯珠发光的有无,另一个是发光的时间,均可以由触控笔进行记录。此外,触控笔的采样频率,可以与LED显示屏显示刷新的频率对应,对于灯珠来说,在例如一帧的时间内,每一次的时隙的刷新,都会被触控笔所记录,对于在这个时隙当中,灯珠亮的状态和时间,输出对应的数字信号编码,供相应系统处理,并从中提取出有助于实现屏幕交互的,包括灯珠坐标等的数据内容。The interactive system realizes the touch interaction with the stylus based on the dynamic refresh of the display screen (for example, LED display screen). Among them, the working status of a single lamp bead in different time slots can include the following two indicators: one is whether the lamp bead emits light, and the other is the time of light emission, both of which can be recorded by the stylus. In addition, the sampling frequency of the stylus can correspond to the display refresh frequency of the LED display. For the lamp bead, within the time of one frame, for example, every refresh of the time slot will be recorded by the stylus. For the state and time when the lamp bead is on in this time slot, the corresponding digital signal code is output for processing by the corresponding system, and the data content, including the coordinates of the lamp bead, which is helpful for screen interaction, is extracted from it.
需要说明的是,本申请对触控笔的具体结构并无限定,能够以较高采样率获取触控对象的触控位置信息的触控笔均可。在一些示例中,触控笔可以采用灯珠触控笔和/或像素触控笔予以实现。It should be noted that the present application has no limitation on the specific structure of the stylus, and any stylus capable of obtaining the touch position information of the touch object at a relatively high sampling rate may be used. In some examples, the stylus can be implemented by using a bead stylus and/or a pixel stylus.
该灯珠触控笔用于对单颗灯珠进行采样,即单颗灯珠的亮灭可以经触控笔进行判断,进而采集当前该灯珠的坐标。灯珠的工作状态为亮和灭两种,在刷新一帧画面时,灯珠的工作周期会被分64个时间片段,并在这64个时间片段中刷新亮灭的状态。这一情况可以看成是触控笔对像素点采集的精度有限,无法识别到单颗像素点上的三颗灯珠的亮度状态,而是将整个像素点作为一个整体的灯珠进行亮灭判断;也可以看成是对一块素质极高的显示屏,其上的灯珠排布及其细密,像素的概念是通过任意三颗不同颜色灯珠组成的。其中,触控笔读到的数据,可以是在这64个时间片段内,单颗灯珠的状态数据。即触控笔一次读得的信息是一颗灯珠在一帧时间内的一个时间片段;而触控笔的结构样式,可以应用上述举例的灯珠触控笔的结构(包括采光透镜,曝光阀,光敏传感器,数据处理模块以及数据发送模块等)。The lamp bead stylus is used to sample a single lamp bead, that is, the on and off of a single lamp bead can be judged by the stylus, and then the current coordinates of the lamp bead are collected. The working state of the lamp bead is on and off. When refreshing a frame, the working cycle of the lamp bead will be divided into 64 time segments, and the on and off status will be refreshed in these 64 time segments. This situation can be regarded as the limited accuracy of the stylus for pixel collection, unable to recognize the brightness status of the three lamp beads on a single pixel point, but turning on and off the entire pixel point as a whole lamp bead Judgment; it can also be regarded as a high-quality display screen, the arrangement of lamp beads on it is extremely fine, and the concept of pixel is composed of any three lamp beads of different colors. Among them, the data read by the stylus can be the status data of a single lamp bead within these 64 time segments. That is, the information read by the stylus at one time is a time segment of a lamp bead in one frame time; and the structure of the stylus can be applied to the structure of the lamp bead stylus (including the lighting lens, exposure valve, photosensitive sensor, data processing module and data sending module, etc.).
该像素触控笔的采集范围是单颗像素点,即单颗像素点上灯珠的亮灭经由触控笔进行判断触控笔,进而采集当前像素的坐标。一个像素点上有3颗灯珠,分别为红、绿、蓝灯。这样,触控笔停留在一颗像素点的正上方时,就能够采集到该像素内的红、绿、蓝三颗灯珠的光。这3颗灯珠,在刷新一帧视频画面时,会进行64刷新,这里还不是单纯的亮灭64次,而是可以理解为灯珠在这一帧的工作时间,即16.67ms内,又被分成了64个工作片段,每个工作片段,灯珠有对应的工作状态(亮、灭)。3颗灯珠在同一时间内,对应有192个工作片段。触控笔读到的数据,是在这64个时间片段内,3颗灯珠的状态数据。可选地,触控笔一次读得的信息是三颗灯珠的三个时间片段在同一帧刷新的组合。The collection range of the pixel stylus is a single pixel point, that is, the on and off of the lamp bead on a single pixel point is judged by the stylus pen, and then the coordinates of the current pixel are collected. There are 3 lamp beads on a pixel, which are red, green and blue lights. In this way, when the stylus stays directly above a pixel, it can collect the light of the red, green, and blue lamp beads in the pixel. These 3 LEDs will be refreshed 64 times when refreshing a frame of video. This is not simply turning on and off 64 times, but can be understood as the working time of the LEDs in this frame, that is, within 16.67ms. It is divided into 64 working segments, and each working segment has a corresponding working state (on, off). 3 lamp beads correspond to 192 working segments at the same time. The data read by the stylus is the status data of the 3 lamp beads in these 64 time segments. Optionally, the information read by the stylus at one time is a combination of the three time segments of the three lamp beads refreshed in the same frame.
进一步的,像素触控笔可以一次对单颗像素内的三颗灯珠采样,将沿曝光阀提供的光通路进入的光线作为入射光,触控笔可以采用一个分光折射镜,将红、绿、蓝光分别折射到3个感光传感器上,分3路信号,分别输出到触控笔的处理系统上。进而触控笔在一帧的画面信息内,就能够读的3帧的画面数据。即像素触控笔的结构可以是在前述灯珠触控笔的基础上,进一步增加了分光折射透镜,同时,可以采用三个感光传感器。Furthermore, the pixel stylus can sample three lamp beads in a single pixel at a time, and take the light entering along the light path provided by the exposure valve as the incident light. , blue light are respectively refracted to the three photosensitive sensors, divided into three signals, and output to the processing system of the stylus respectively. Furthermore, the stylus can read 3 frames of picture data within one frame of picture information. That is to say, the structure of the pixel stylus can be based on the above-mentioned lamp bead stylus, further adding a dichroic refraction lens, and at the same time, three photosensitive sensors can be used.
此外,触控对象采用了相应的刷新模式,该刷新模式可以是指触控对象基于交互系统提供的刷新策略(例如,驱动策略),通过高速刷新以相应时长的灯亮灯灭的形式发送高速数据信息以传递位置信息。进而,该位置信息可以经触控笔进行采集,得到触控位置信息。在一些示例中,刷新模式可以是多级刷新,即对灯珠粗略位置和灯珠精确位置进行分级排序后刷新(定位分级)。In addition, the touch object adopts a corresponding refresh mode, which can mean that the touch object sends high-speed data in the form of light on and off for a corresponding length of time through high-speed refresh based on the refresh strategy (for example, driving strategy) provided by the interactive system. information to convey location information. Furthermore, the position information can be collected through the stylus to obtain touch position information. In some examples, the refresh mode may be a multi-level refresh, that is, refresh after sorting the rough positions of the light beads and the precise positions of the light beads (positioning and grading).
步骤704,识别触控位置信息,确定触控笔的当前触点位置。Step 704, identifying the touch position information, and determining the current touch position of the stylus.
在本实施例中,交互系统在获取到触控位置信息后,可以对其进行识别,以确定触控笔的当前触点位置。该识别可以指对灯珠数据进行特征识别,读取出显示屏以相应刷新模式所要传达的信息,进而确定触控笔的当前触点位置。In this embodiment, after the interaction system acquires the touch position information, it can identify it to determine the current touch point position of the stylus. The recognition can refer to the characteristic recognition of the lamp bead data, reading the information to be conveyed by the display screen in the corresponding refresh mode, and then determining the current contact position of the stylus.
以上,本申请利用显示屏的高速刷新能力,将交互所需要的数据,如坐标位置等,插入在屏幕的待刷新画面中,占用屏幕的部分画面刷新时间,用以刷新坐标的位置信息,同时,配合采集刷新特征的触控笔,以较高的采样频率,实现对当前触控位置信息的采集,进而基于所采集的信息,实现低延时的显示屏内容触控交互。本申请可以基于现有的显示屏封装形式,实现显示触控,且成本极低,全尺寸触控灵敏度一致。As mentioned above, this application uses the high-speed refresh capability of the display screen to insert the data required for interaction, such as coordinate positions, etc., into the screen to be refreshed on the screen, occupying part of the screen refresh time of the screen to refresh the position information of the coordinates, and at the same time , in conjunction with the stylus that collects and refreshes features, realizes the collection of current touch position information with a high sampling frequency, and then realizes low-latency touch interaction of display screen content based on the collected information. The present application can realize display touch control based on the existing packaging form of the display screen, and the cost is extremely low, and the sensitivity of full-size touch control is consistent.
在一个实施例中,如图8所示,提供了一种触控定位方法,以该方法应用于图1中的交互系统为例进行说明,包括以下步骤:In one embodiment, as shown in FIG. 8 , a touch positioning method is provided. The application of the method to the interactive system in FIG. 1 is used as an example for illustration, including the following steps:
步骤802,接收触控笔传输的触控位置信息;Step 802, receiving touch position information transmitted by the stylus;
其中,触控位置信息包括采用相应刷新模式的触控对象经触控笔采集编码得到的灯珠数据;灯珠数据包括灯珠工作时间和灯珠工作状态。Among them, the touch position information includes the lamp bead data collected and coded by the stylus through the touch object using the corresponding refresh mode; the lamp bead data includes the working time and the working state of the lamp bead.
步骤804,识别触控位置信息,确定触控笔的当前触点位置;Step 804, identifying the touch position information, and determining the current contact position of the stylus;
其中,刷新模式包括触控对象基于刷新策略确认的当前刷新内容;刷新策略包括刷新内容的刷新次序。Wherein, the refresh mode includes the current refresh content confirmed by the touch object based on the refresh strategy; the refresh strategy includes the refresh order of the refresh content.
步骤806,若当前触点位置不满足定位结束条件,则输出显示命令;显示命令用于指示触控对象调用相应的显示区域对刷新次序中下一个刷新内容进行显示;定位结束条件包括当前触点位置包含灯珠精确位置。Step 806, if the current contact position does not meet the positioning end condition, output a display command; the display command is used to instruct the touch object to call the corresponding display area to display the next refresh content in the refresh sequence; the positioning end condition includes the current contact point The position contains the precise position of the lamp bead.
以触控对象为LED显示屏为例;LED显示屏的尺寸很大,通常都达到上百寸。在这么大尺寸的显示屏上,本申请提出对灯珠的坐标进行分级区分,实现全尺寸的触控,进而避免逐点标定造成的占用很大数 据冗余问题,从而使得本申请可以通过简单的灯珠亮灭来表达完整的数据。Take the touch object as an example of an LED display; the size of the LED display is very large, usually reaching hundreds of inches. On such a large-sized display screen, this application proposes to classify the coordinates of the lamp beads to realize full-scale touch control, thereby avoiding the problem of large data redundancy caused by point-by-point calibration, so that this application can be achieved through a simple The lamp bead is on and off to express the complete data.
对于LED显示屏上的单颗灯珠或者单颗像素,其经触控笔采集得到的触控位置信息,可以是按级次逐级刷新的灯珠位置信息,表达这一信息的主要形式,是显示屏在一帧时间内的64次刷新,而这64次的亮灭变换,能够将所述信息涵盖其中。一方面,在传递位置数据的过程中,对显示屏的正常显示质量影响要尽量小。另一方面,在进行位置数据刷新,到求解出精确坐标,再到交互系统基于反馈的精确坐标刷新到下一帧画面并显示,这一过程中的延时要尽量小。For a single lamp bead or single pixel on the LED display, the touch position information collected by the stylus can be the lamp bead position information refreshed step by step, and the main form of expressing this information is It is 64 refreshes of the display screen within one frame time, and these 64 times of on-off transitions can cover the above-mentioned information. On the one hand, in the process of transmitting the position data, the impact on the normal display quality of the display screen should be as small as possible. On the other hand, the delay in the process of refreshing the position data, until the precise coordinates are obtained, and then the interactive system refreshes the next frame based on the precise coordinates based on the feedback and displays them should be as small as possible.
由于每个像素点的位置坐标信息固定的,而要显示的内容是不固定的。即像素点在显示内容时,其在一帧时间内的亮灭状态与当前像素点的位置坐标是不相关的。故可能存在以下情况,即当前像素点需要显示的内容,指示灯珠在这一帧时间片段内亮的时隙仅为1次。灯珠要刷新坐标,这个位置坐标就不止让灯珠在一帧时间内仅亮灭一次,而是至少亮灭多次才能正常的传递表达一个数值。同样的,如果在这一帧时间内,显示内容需要亮的时间片段为50次,灯珠要刷新坐标,也无需亮50次这么多次,而是尽量少的,交替的亮,进而传递出一个有意义的二进制数。即所发送的数据不能有太多0,也不能有太多1,而应该是两个数量均衡。简言之,灯珠若要以此方式刷新显示屏的位置坐标,会让原本暗的地方变亮,亮的地方变暗,至少在一定时间内起到了降低屏幕动态范围的不好效果。在这种情况下,如果让灯珠按固定的时间间隔刷新自己的位置坐标,例如每隔10帧刷新一次位置坐标,在刷新这次位置坐标的时候,不顾及屏幕本身的显示内容,这样就会极大的降低屏幕的动态范围,使屏幕的显示素质受到影响。Since the position coordinate information of each pixel is fixed, the content to be displayed is not fixed. That is, when a pixel is displaying content, its on-off state within a frame time is irrelevant to the position coordinates of the current pixel. Therefore, there may be the following situation, that is, the current pixel needs to display the content, and the time slot of the indicator bead is only on once in this frame time segment. The coordinates of the lamp bead need to be refreshed, and this position coordinate not only allows the lamp bead to be turned on and off only once in a frame time, but to be turned on and off at least several times in order to express a value normally. Similarly, if within this frame time, the display content needs to be on for 50 times, and the lamp bead needs to refresh the coordinates, it does not need to be on so many times as many as 50 times, but as little as possible, alternately on, and then transmits A meaningful binary number. That is to say, the sent data should not have too many 0s or too many 1s, but the two numbers should be balanced. In short, if the lamp beads want to refresh the position coordinates of the display screen in this way, the originally dark areas will be brightened, and the bright areas will be darkened, at least for a certain period of time, it has the bad effect of reducing the dynamic range of the screen. In this case, if you let the lamp bead refresh its position coordinates at a fixed time interval, for example, refresh the position coordinates every 10 frames, when refreshing the position coordinates this time, regardless of the display content of the screen itself, so that It will greatly reduce the dynamic range of the screen and affect the display quality of the screen.
对此,本申请提出的屏幕的刷新策略,可以在不影响显示质量的前提下,以较高效率、较低延迟的将灯珠的位置坐标,由粗到精,逐级递进的刷新给触控笔。本申请中的刷新模式包括触控对象基于刷新策略确认的当前刷新内容;刷新策略包括刷新内容的刷新次序。在一些示例中,该刷新策略可以是交互系统输出的驱动策略。本申请中的刷新内容可以包括灯珠粗略位置和灯珠精确位置。在一些示例中,刷新模式可以是多级刷新,即对灯珠粗略位置和灯珠精确位置进行分级排序后刷新(定位分级),其中,刷新次序中灯珠粗略位置的排序大于灯珠精确位置的排序,即优先刷新灯珠粗略位置,以便触控对象可逐渐缩减显示区域,并逐步定位至触控笔的触点位置所在的灯珠坐标。In this regard, the screen refresh strategy proposed in this application can refresh the position coordinates of the lamp beads step by step from coarse to fine with higher efficiency and lower delay without affecting the display quality. Stylus. The refresh mode in this application includes the current refresh content confirmed by the touch object based on the refresh strategy; the refresh strategy includes the refresh order of the refresh content. In some examples, the refresh policy may be the driving policy of the interactive system output. The refresh content in this application may include the rough position of the lamp bead and the precise position of the lamp bead. In some examples, the refresh mode can be a multi-level refresh, that is, the rough position of the lamp bead and the precise position of the lamp bead are sorted and then refreshed (positioning classification), wherein the sorting of the rough position of the lamp bead in the refresh order is greater than the precise position of the lamp bead The sorting, that is, the rough position of the lamp bead is refreshed first, so that the touch object can gradually reduce the display area, and gradually locate the coordinates of the lamp bead where the contact position of the stylus is located.
进一步的,本申请提出了屏幕的刷新策略优化,可以在不影响显示质量的前提下,以较高效率、较低延迟的将灯珠的位置坐标,由粗到精,逐级递进的刷新给触控笔。分级触控形式下,屏幕的刷新可以被分为粗略坐标(灯珠粗略位置)和精确坐标(灯珠精确位置)。粗略坐标要表达的内容简单,例如一个简单编号,左右范围的划分等,即粗略坐标占用的数据量小,刷新周期短。而精确坐标的刷新,涉及到一定区域内每个灯珠的具体位置坐标。在一些示例中,灯珠精确位置可以为灯珠坐标,而灯珠粗略位置可以包括灯珠所属的模组编号和/或模组所属的显示区域编号,刷新次序中末尾刷新内容可以包括灯珠坐标。Furthermore, this application proposes the optimization of the refresh strategy of the screen, which can refresh the position coordinates of the lamp beads step by step from coarse to fine with higher efficiency and lower delay without affecting the display quality Give the stylus. In the hierarchical touch mode, the refreshing of the screen can be divided into rough coordinates (the rough position of the lamp bead) and precise coordinates (the precise position of the lamp bead). The content to be expressed in rough coordinates is simple, such as a simple number, the division of left and right ranges, etc., that is, the amount of data occupied by rough coordinates is small, and the refresh cycle is short. The refreshing of precise coordinates involves the specific position coordinates of each lamp bead in a certain area. In some examples, the precise position of the lamp bead can be the coordinates of the lamp bead, and the rough position of the lamp bead can include the number of the module to which the lamp bead belongs and/or the number of the display area to which the module belongs, and the refresh content at the end of the refresh order can include the lamp bead coordinate.
步骤806中,本申请提出在确定触控笔的当前触点位置后,确认当前触点位置是否满足定位结束条件,该定位结束条件包括当前触点位置包含灯珠精确位置。即若当前触点位置包含了灯珠精确位置,则可以确认在当前次的刷新中,触控对象已通过灯珠数据传递了灯珠坐标(刷新次序中当前刷新内容是灯珠精确位置),进而可以停止定位。若当前触点位置没有包含灯珠精确位置(刷新次序中当前刷新内容是灯珠粗略位置),则可以确认在当前次的刷新中,触控对象没有传递灯珠坐标,则可告知触控对象对刷新次序中下一个刷新内容进行显示。In step 806, the present application proposes that after the current contact position of the stylus is determined, it is confirmed whether the current contact position satisfies the positioning end condition, and the positioning end condition includes that the current contact position includes the precise position of the lamp bead. That is, if the current contact position includes the precise position of the lamp bead, it can be confirmed that in the current refresh, the touch object has passed the coordinates of the lamp bead through the lamp bead data (the current refresh content in the refresh sequence is the precise position of the lamp bead), Then the positioning can be stopped. If the current contact position does not include the precise position of the lamp bead (the current refresh content in the refresh sequence is the rough position of the lamp bead), you can confirm that in the current refresh, the touch object has not passed the coordinates of the lamp bead, and you can inform the touch object Display the next refresh content in the refresh sequence.
在其中一个实施例中,刷新次序中末尾刷新内容可以包括灯珠坐标;而刷新次序包括灯珠所属的模组编号的排序大于模组所属的显示区域编号,以及模组所属的显示区域编号的排序大于灯珠坐标。需要说明的是,步骤802~步骤804的具体实现过程,可以参阅前文中对,步骤702~步骤704的描述,此处不再赘述。In one of the embodiments, the refresh content at the end of the refresh order may include the coordinates of the lamp bead; and the refresh order includes that the order of the module numbers to which the lamp beads belong is greater than the display area numbers to which the modules belong, and the order of the display area numbers to which the modules belong The sorting is greater than the lamp bead coordinates. It should be noted that, for the specific implementation process of steps 802 to 804, reference may be made to the description of steps 702 to 704 above, and details will not be repeated here.
在其中一个实施例中,在接收触控笔传输的触控位置信息的步骤之前,还可以包括步骤:In one of the embodiments, before the step of receiving the touch position information transmitted by the stylus, the step may further include:
接收触控笔传输的刷新位置坐标请求;刷新位置坐标请求为触控笔在针对触控对象的首次触控操作中输出的;Receive the refresh position coordinate request transmitted by the stylus; the refresh position coordinate request is output by the stylus during the first touch operation on the touch object;
基于刷新位置坐标请求,输出全屏显示指令;全屏显示指令用于指示触控对象在预设时段内采用整屏遍历的方式显示刷新次序中首个刷新内容;首个刷新内容包括灯珠粗略位置。Based on the refresh location coordinate request, a full-screen display command is output; the full-screen display command is used to instruct the touch object to display the first refresh content in the refresh order by traversing the entire screen within a preset period of time; the first refresh content includes the rough position of the lamp bead.
触控笔在针对触控对象的首次触控操作中可以输出触控位置信息给交互系统,进而由交互系统输出该全屏显示指令至显示屏,即当触控笔点击到屏幕时,触控笔可以告知屏幕“开始刷新位置坐标”。The stylus can output touch position information to the interactive system during the first touch operation on the touch object, and then the interactive system outputs the full-screen display command to the display screen, that is, when the stylus touches the screen, the stylus The screen can be told to "start refreshing location coordinates".
上述过程并不能立刻就能获取精确坐标。由于此前触控笔并未接收到触控对象刷新的第一个精确坐标,所以触控笔无法确定本体相对于触控对象的位置,进而触控对象也不知道触控笔的准确位置。此时,触控对象在接收到“全屏显示指令”时,可以整屏遍历一遍位置坐标,即在预设时段内采用整屏遍历的方式显示刷新次序中首个刷新内容;而该首个刷新内容可以包括灯珠粗略位置。The above process does not immediately obtain precise coordinates. Since the stylus has not received the first precise coordinate refreshed by the touch object before, the stylus cannot determine the position of the main body relative to the touch object, and the touch object does not know the exact position of the stylus. At this time, when the touch object receives the "full-screen display command", it can traverse the position coordinates of the entire screen, that is, display the first refresh content in the refresh order by traversing the entire screen within a preset period of time; and the first refresh The content can include the rough position of the lamp bead.
显然若每次刷新都让整屏每一个灯珠或者像素点刷新精确坐标,首先并没有这么大的编码能力,其次会很占用时间,也会影响显示质量。而本申请提出了分级刷新的刷新策略,分精度的告知触控笔当前的位置坐标。Obviously, if you refresh the precise coordinates of every lamp bead or pixel on the entire screen every time you refresh, first of all, you don’t have such a large encoding capability, and second, it will take a lot of time and affect the display quality. However, the present application proposes a hierarchical refreshing refresh strategy, which informs the current position coordinates of the stylus with sub-accuracy.
例如P1显示模组,该模组上横向有320颗灯珠,竖向有160颗灯珠,如果一块屏幕上有100张模组,以左上角为坐标原点,逐一的给这些像素点编码,则右下角的灯珠坐标为(32000,16000)。每个灯珠在汇报自身灯珠坐标的时候,要准确的说明其坐标,其X轴坐标和Y轴坐标都需要至少5位数据的表示空间,要在不影响灯珠显示质量下,表达这一数据特征,难度很大,而触控笔要以极低的延时在屏幕上触控交互,对该数据的处理占用的时间也会比较长。For example, the P1 display module has 320 lamp beads in the horizontal direction and 160 lamp beads in the vertical direction. If there are 100 modules on one screen, take the upper left corner as the coordinate origin and code these pixels one by one. Then the coordinates of the lamp bead in the lower right corner are (32000, 16000). When each lamp bead reports its own lamp bead coordinates, it must accurately explain its coordinates. Its X-axis coordinates and Y-axis coordinates require at least 5 bits of data representation space. It is necessary to express this without affecting the display quality of the lamp bead. A data feature is very difficult, and the stylus needs to touch and interact on the screen with a very low delay, and it will take a long time to process the data.
以触控对象为显示屏,首个刷新内容为灯珠粗略位置,且该灯珠粗略位置包括灯珠所属的模组编号为例;同样是P1显示模组,屏幕上仍旧是100张模组,对每张模组进行编号,在读取像素点的精确坐标时,首先确定了模组的编号,这样就能区分出是哪一张模组上的灯珠。对灯珠的精确位置的判别,进而被限制在了单张模组上,此时,表示一个模组的精确坐标,就可以化简为模组编号+模组上的坐标实现。而模组上的最大坐标,仅为(320,160),其X轴坐标和Y轴坐标都被化简为3位数据。相较于前述方案就得到了一定程度的化简,进而实现坐标分级。Taking the touch object as the display screen, the first refresh content is the rough position of the lamp bead, and the rough position of the lamp bead includes the module number of the lamp bead as an example; it is also a P1 display module, and there are still 100 modules on the screen , number each module. When reading the precise coordinates of the pixels, first determine the number of the module, so that you can distinguish which lamp bead on the module. The identification of the precise position of the lamp bead is further limited to a single module. At this time, the precise coordinates of a module can be simplified to the module number + coordinates on the module. The maximum coordinates on the module are only (320,160), and its X-axis coordinates and Y-axis coordinates are simplified to 3-digit data. Compared with the previous scheme, it has been simplified to a certain extent, and then the coordinate classification is realized.
本申请针对灯珠位置坐标的定位分级,至少有以下三种方式:①模组编号+模组上灯珠的精确坐标;②模组编号+模组上显示区域编号+显示区域内精确坐标;③相较基准的偏移方向+相较基准的偏移距离。其中,基准可以指大概位置(初始位置),例如,当触控笔反馈的触控位置信息是模组编号时,就能够确定触控笔所处的大概位置,再往后的画面刷新,就主要就是基于初始位置的增量、偏移或者预测了,进而不用再在整屏上刷新灯珠坐标。In this application, there are at least the following three methods for positioning and grading the position coordinates of the lamp beads: ①Module number + precise coordinates of the lamp bead on the module; ②Module number + display area number on the module + precise coordinates in the display area; ③The offset direction compared with the reference + the offset distance compared with the reference. Among them, the reference can refer to the approximate position (initial position). For example, when the touch position information fed back by the stylus is the module number, the approximate position of the stylus can be determined, and then the subsequent screen refresh will be It is mainly based on the increment, offset or prediction of the initial position, so that there is no need to refresh the coordinates of the lamp beads on the entire screen.
在其中一个实施例中,定位结束条件还可以包括当前触点位置包含相较于基准坐标的增量;刷新次序中末尾刷新内容包括增量;In one of the embodiments, the positioning end condition may also include that the current contact position contains an increment compared with the reference coordinate; the refresh content at the end of the refresh sequence includes the increment;
基准坐标为基于灯珠精确位置确定;增量包括相较于基准坐标的偏移量;偏移量包括沿触控笔的预测移动方向上的偏移角度和偏移距离。The reference coordinate is determined based on the precise position of the lamp bead; the increment includes an offset compared to the reference coordinate; the offset includes an offset angle and an offset distance along the predicted moving direction of the stylus.
在获取到灯珠精确位置(例如,灯珠坐标)后,可以控制触控对象输出沿触控笔的预测移动方向上的偏移量。而基准坐标可以是基于灯珠精确位置确定,例如,基准坐标可以是灯珠坐标。After the precise position of the lamp bead (for example, the coordinates of the lamp bead) is obtained, the offset of the touch object output along the predicted moving direction of the stylus can be controlled. The reference coordinates may be determined based on the precise positions of the lamp beads, for example, the reference coordinates may be the coordinates of the lamp beads.
在一些示例中,当触控笔在确定了灯珠的精确坐标后,可以指示屏幕继续执行如下事件:①预判笔的移动方向,并在可能的方向上刷新精确坐标;②预判笔的移动方向,并在可能的方向上刷新相较于精确坐标的偏移量;③预判笔的移动方向,并在可能的方向上刷新相较于基准的偏移角度和偏移距离。In some examples, after the stylus determines the precise coordinates of the lamp bead, it can instruct the screen to continue to perform the following events: ① Predict the moving direction of the pen, and refresh the precise coordinates in the possible direction; ② Predict the movement direction of the pen Move the direction, and refresh the offset compared to the precise coordinates in the possible direction; ③Predict the moving direction of the pen, and refresh the offset angle and offset distance compared with the reference in the possible direction.
为了进一步的阐释本申请的方案,下面结合一个示例予以说明,本申请对屏幕与触控笔之间完整的触控交互形式不做限制,下述只是多种实现方式种的一种。本申请实现的低延时触控定位方法,在确认触控笔的采样方式和屏幕的刷新方式后,具体的交互形式可以有多种。其中一触控过程可以如图9所示:当触控笔点击屏幕时,触控笔通过交互系统向屏幕发送坐标刷新的请求(及开始刷新指令),进而全屏的灯珠或者像素点在一定时间内会刷新其位置信息,直到触控笔的下一步反馈为止。并且本次刷新并不是一步就将全屏上每一个灯珠的准确坐标刷新出来的,而是先刷新模组编号,后刷新对于区域,再刷新精确坐标,进而可以减小对显示质量的影响。其中,当触控笔反馈模组编号时,即可确定触控笔所处的大概位置,再往后的画面刷新,可以是基于初始位置的增量、偏移或者预测,无需再在整屏上刷新灯珠坐标。In order to further explain the solution of the present application, an example is given below. The present application does not limit the complete touch interaction form between the screen and the stylus, and the following is only one of various implementations. In the low-latency touch positioning method implemented in this application, after confirming the sampling method of the stylus and the refreshing method of the screen, there may be various specific interaction forms. One of the touch processes can be shown in Figure 9: when the stylus touches the screen, the stylus sends a coordinate refresh request (and start refresh command) to the screen through the interactive system, and then the full-screen lamp beads or pixels are in a certain position. Its position information will be refreshed within a certain period of time until the next step of the stylus feedback. And this refresh does not refresh the exact coordinates of each lamp bead on the full screen in one step, but refreshes the module number first, then refreshes the area, and then refreshes the exact coordinates, which can reduce the impact on display quality. Among them, when the stylus feedbacks the module number, the approximate position of the stylus can be determined, and the subsequent screen refresh can be based on the increment, offset or prediction of the initial position. Refresh the lamp bead coordinates.
以上,本申请将显示屏的触控,与显示屏动态刷新的显示特征结合起来,从而利用显示屏的动态刷新,能够利用灯珠在一帧、多帧的时间片段内的亮灭变换,来实现坐标内容的输出。本申请提出了基于高精度、低延时的灯珠坐标刷新模式,提出触控笔和显示屏之间的典型交互应用场景,包括多级位置定位,适用于低延时书写。以LED显示屏为例,本申请针对现有的LED显示屏设计,即对现有LED显示屏无需任何结构、系统上的改动,通过优化屏幕刷新策略,以及配合高速采样设备,例如触控笔、镜头等,就可以实现屏幕的触控交互。并且不受屏幕尺寸大小影响,能够以低延时,多精度的效果,实现屏幕流畅的书写。As mentioned above, this application combines the touch control of the display screen with the display feature of the dynamic refresh of the display screen, so that by using the dynamic refresh of the display screen, it is possible to use the on-off transformation of the lamp beads in a time segment of one frame or multiple frames to realize Realize the output of coordinate content. This application proposes a high-precision, low-latency lamp bead coordinate refresh mode, and proposes a typical interactive application scenario between a stylus and a display screen, including multi-level position positioning, which is suitable for low-latency writing. Taking the LED display screen as an example, this application aims at the design of the existing LED display screen, that is, no structural and system changes are required for the existing LED display screen, by optimizing the screen refresh strategy and cooperating with high-speed sampling equipment, such as a stylus , lens, etc., you can realize the touch interaction of the screen. And it is not affected by the size of the screen, and can achieve smooth writing on the screen with low latency and multi-precision effects.
应该理解的是,虽然图7-9的流程图中的各个步骤按照箭头的指示依次显示,但是这些步骤并不是必然按照箭头指示的顺序依次执行。除非本文中有明确的说明,这些步骤的执行并没有严格的顺序限制,这些步骤可以以其它的顺序执行。而且,图7-9中的至少一部分步骤可以包括多个子步骤或者多个阶段,这些子步骤或者阶段并不必然是在同一时刻执行完成,而是可以在不同的时刻执行,这些子步骤或者阶段的执行顺序也不必然是依次进行,而是可以与其它步骤或者其它步骤的子步骤或者阶段的至少一部分轮流或者交替地执行。It should be understood that although the various steps in the flow charts of FIGS. 7-9 are shown sequentially as indicated by the arrows, these steps are not necessarily executed sequentially in the order indicated by the arrows. Unless otherwise specified herein, there is no strict order restriction on the execution of these steps, and these steps can be executed in other orders. Moreover, at least some of the steps in Figures 7-9 may include a plurality of sub-steps or stages, these sub-steps or stages are not necessarily performed at the same time, but may be performed at different times, these sub-steps or stages The order of execution is not necessarily performed sequentially, but may be performed alternately or alternately with at least a part of other steps or sub-steps or stages of other steps.
在一个实施例中,如图10所示,提供了一种触控定位装置,包括:In one embodiment, as shown in FIG. 10 , a touch positioning device is provided, including:
接收模块1010,用于接收触控笔传输的触控位置信息;触控位置信息包括采用相应刷新模式的触控对象经触控笔采集编码得到的灯珠数据;灯珠数据包括灯珠工作时间和灯珠工作状态;The receiving module 1010 is used to receive the touch position information transmitted by the stylus; the touch position information includes the lamp bead data obtained by collecting and encoding the touch object using the corresponding refresh mode through the stylus; the lamp bead data includes the working time of the lamp bead and the working status of the lamp bead;
识别模块1020,用于识别触控位置信息,确定触控笔的当前触点位置。The identification module 1020 is configured to identify the touch position information and determine the current contact position of the stylus.
在其中一个实施例中,刷新模式包括触控对象基于刷新策略确认的当前刷新内容;刷新策略包括刷新内容的刷新次序;In one of the embodiments, the refresh mode includes the current refresh content confirmed by the touch object based on the refresh strategy; the refresh strategy includes the refresh order of the refresh content;
还包括:Also includes:
命令输出模块,用于若当前触点位置不满足定位结束条件,则输出显示命令;显示命令用于指示触控对象调用相应的显示区域对刷新次序中下一个刷新内容进行显示;定位结束条件包括当前触点位置包含灯珠精确位置。The command output module is used to output a display command if the current contact position does not meet the positioning end condition; the display command is used to instruct the touch object to call the corresponding display area to display the next refresh content in the refresh sequence; the positioning end condition includes The current contact position includes the precise position of the lamp bead.
在其中一个实施例中,接收模块1010还用于接收触控笔传输的刷新位置坐标请求;刷新位置坐标请求为触控笔在针对触控对象的首次触控操作中输出的;In one of the embodiments, the receiving module 1010 is also configured to receive a request for refreshing position coordinates transmitted by the stylus; the request for refreshing position coordinates is output by the stylus during the first touch operation on the touch object;
命令输出模块,还用于基于刷新位置坐标请求,输出全屏显示指令;全屏显示指令用于指示触控对象在预设时段内采用整屏遍历的方式显示刷新次序中首个刷新内容;首个刷新内容包括灯珠粗略位置。The command output module is also used to output a full-screen display instruction based on the refresh position coordinate request; the full-screen display instruction is used to instruct the touch object to display the first refresh content in the refresh sequence by traversing the entire screen within a preset period of time; the first refresh The content includes the rough position of the lamp bead.
在其中一个实施例中,灯珠工作时间包括一帧中各时隙上的灯珠发光时间;灯珠工作状态包括一帧中各时隙上的灯珠亮灭状态;灯珠精确位置为灯珠坐标;灯珠粗略位置包括灯珠所属的模组编号。In one of the embodiments, the working time of the lamp bead includes the luminous time of the lamp bead on each time slot in one frame; the working state of the lamp bead includes the on-off state of the lamp bead on each time slot in one frame; the precise position of the lamp bead is Bead coordinates; the rough position of the lamp bead includes the module number to which the lamp bead belongs.
在其中一个实施例中,刷新次序中末尾刷新内容包括灯珠坐标;灯珠粗略位置还包括模组所属的显示区域编号;刷新次序包括灯珠所属的模组编号的排序大于模组所属的显示区域编号,以及模组所属的显示区域编号的排序大于灯珠坐标。In one of the embodiments, the refresh content at the end of the refresh order includes the coordinates of the lamp bead; the rough position of the lamp bead also includes the number of the display area to which the module belongs; The order of the area number and the display area number to which the module belongs is greater than that of the lamp bead coordinates.
在其中一个实施例中,定位结束条件还包括当前触点位置包含相较于基准坐标的增量;刷新次序中末尾刷新内容包括增量;基准坐标为基于灯珠精确位置确定;增量包括相较于基准坐标的偏移量;偏移量包括沿触控笔的预测移动方向上的偏移角度和偏移距离。In one of the embodiments, the positioning end condition also includes that the current contact position contains an increment compared with the reference coordinate; the refresh content at the end of the refresh sequence includes the increment; An offset compared to the reference coordinates; the offset includes an offset angle and an offset distance along the predicted moving direction of the stylus.
关于触控定位装置的具体限定可以参见上文中对于触控定位方法的限定,在此不再赘述。上述触控定位装置中的各个模块可全部或部分通过软件、硬件及其组合来实现。上述各模块可以硬件形式内嵌于或独立于计算机设备中的处理器中,也可以以软件形式存储于计算机设备中的存储器中,以便于处理器调用执行以上各个模块对应的操作。需要说明的是,本申请实施例中对模块的划分是示意性的,仅仅为一种逻辑功能划分,实际实现时可以有另外的划分方式。For specific limitations on the touch positioning device, please refer to the above definition on the touch positioning method, which will not be repeated here. Each module in the above-mentioned touch positioning device can be fully or partially realized by software, hardware and a combination thereof. The above-mentioned modules can be embedded in or independent of the processor in the computer device in the form of hardware, and can also be stored in the memory of the computer device in the form of software, so that the processor can invoke and execute the corresponding operations of the above-mentioned modules. It should be noted that the division of modules in the embodiment of the present application is schematic, and is only a logical function division, and there may be other division methods in actual implementation.
在一个实施例中,提供了一种触控交互系统,包括显示屏、驱动装置和触控笔;In one embodiment, a touch interaction system is provided, including a display screen, a driving device, and a stylus;
其中,触控笔用于将显示屏作为触控对象;驱动装置用于执行上述触控定位方法的步骤。Wherein, the stylus is used to use the display screen as a touch object; the driving device is used to execute the steps of the above-mentioned touch positioning method.
可选地,本申请中触控笔可以与驱动装置进行交互,以实现低延时、低成本的显示屏内容触控交互。而驱动装置可以与显示屏分别独立设置,或者集合成显示设备。Optionally, in this application, the stylus can interact with the driving device, so as to realize low-latency, low-cost touch interaction of display screen content. The driving device and the display screen can be set independently, or integrated into a display device.
在其中一个实施例中,显示屏可以为LED显示屏。In one of the embodiments, the display screen can be an LED display screen.
在一个实施例中,提供了一种计算机可读存储介质,其上存储有计算机程序,计算机程序被处理器执行时实现上述触控定位方法的步骤。In one embodiment, a computer-readable storage medium is provided, on which a computer program is stored, and when the computer program is executed by a processor, the steps of the above-mentioned touch positioning method are implemented.
本领域普通技术人员可以理解实现上述实施例方法中的全部或部分流程,是可以通过计算机程序来指令相关的硬件来完成,所述的计算机程序可存储于一非易失性计算机可读取存储介质中,该计算机程序在执行时,可包括如上述各方法的实施例的流程。其中,本申请所提供的各实施例中所使用的对存储器、存储、数据库或其它介质的任何引用,均可包括非易失性和易失性存储器中的至少一种。非易失性存储器可包括只读存储器(Read-Only Memory,ROM)、磁带、软盘、闪存或光存储器等。易失性存储器可包括随机存取存储器(Random Access Memory,RAM)或外部高速缓冲存储器。作为说明而非局限,RAM可以 是多种形式,比如静态随机存取存储器(Static Random Access Memory,SRAM)或动态随机存取存储器(Dynamic Random Access Memory,DRAM)等。Those of ordinary skill in the art can understand that all or part of the processes in the methods of the above-mentioned embodiments can be completed by instructing related hardware through computer programs, and the computer programs can be stored in a non-volatile computer-readable memory In the medium, when the computer program is executed, it may include the processes of the embodiments of the above-mentioned methods. Wherein, any references to memory, storage, database or other media used in the various embodiments provided in the present application may include at least one of non-volatile memory and volatile memory. Non-volatile memory may include read-only memory (Read-Only Memory, ROM), magnetic tape, floppy disk, flash memory or optical memory, etc. Volatile memory can include Random Access Memory (RAM) or external cache memory. By way of illustration and not limitation, RAM can be in various forms, such as static random access memory (Static Random Access Memory, SRAM) or dynamic random access memory (Dynamic Random Access Memory, DRAM).
在本说明书的描述中,参考术语“有些实施例”、“其他实施例”、“理想实施例”等的描述意指结合该实施例或示例描述的具体特征、结构、材料或者特征包含于本申请的至少一个实施例或示例中。在本说明书中,对上述术语的示意性描述不一定指的是相同的实施例或示例。In the description of this specification, descriptions referring to the terms "some embodiments", "other embodiments", "ideal embodiments" and the like mean that specific features, structures, materials, or characteristics described in connection with the embodiments or examples are included in this specification. In at least one embodiment or example of the application. In this specification, schematic descriptions of the above terms do not necessarily refer to the same embodiment or example.
以上实施例的各技术特征可以进行任意的组合,为使描述简洁,未对上述实施例中的各个技术特征所有可能的组合都进行描述,然而,只要这些技术特征的组合不存在矛盾,都应当认为是本说明书记载的范围。The technical features of the above embodiments can be combined arbitrarily. To make the description concise, all possible combinations of the technical features in the above embodiments are not described. However, as long as there is no contradiction in the combination of these technical features, they should be It is considered to be within the range described in this specification.
以上所述实施例仅表达了本申请的几种实施方式,其描述较为具体和详细,但并不能因此而理解为对实用新型专利范围的限制。应当指出的是,对于本领域的普通技术人员来说,在不脱离本申请构思的前提下,还可以做出若干变形和改进,这些都属于本申请的保护范围。因此,本申请专利的保护范围应以所附权利要求为准。The above-mentioned embodiments only express several implementation modes of the present application, and the description thereof is relatively specific and detailed, but it should not be construed as limiting the scope of the utility model patent. It should be noted that those skilled in the art can make several modifications and improvements without departing from the concept of the present application, and these all belong to the protection scope of the present application. Therefore, the scope of protection of the patent application should be based on the appended claims.

Claims (20)

  1. 一种触控笔,包括具有第一端部和相对的第二端部的主体,以及设于所述主体内的:A stylus comprising a body having a first end and an opposite second end, and disposed within the body:
    位于所述第一端部的采光组件;所述采光组件的输入端用于对触控对象进行采集,所述采光组件的输出端用于输出所述采集得到的光线;A lighting assembly located at the first end; the input end of the lighting assembly is used to collect the touch object, and the output end of the lighting assembly is used to output the collected light;
    光通断组件;所述光通断组件的输入端连接所述采光组件的输出端,以控制所述光线的光通路的通断;A light on-off component; the input end of the light on-off component is connected to the output end of the lighting component to control the on-off of the light path of the light;
    感光模组;所述感光模组的输入端连接所述光通断组件的输出端,用于将接收到的所述光线转换为电信号;A photosensitive module; the input end of the photosensitive module is connected to the output end of the light on-off component for converting the received light into an electrical signal;
    数据处理模块;所述数据处理模块的输入端连接所述感光模组的输出端,用于对所述电信号进行编码后输出。A data processing module; the input end of the data processing module is connected to the output end of the photosensitive module for encoding the electrical signal and then outputting it.
  2. 根据权利要求1所述的触控笔,还包括设于所述主体内、位于所述第二端部的数据发送模块;The stylus according to claim 1, further comprising a data sending module disposed in the main body and located at the second end;
    所述数据发送模块的输入端连接所述数据处理模块,所述数据发送模块的输出端用于连接交互系统。The input end of the data sending module is connected to the data processing module, and the output end of the data sending module is used to connect to an interactive system.
  3. 根据权利要求2所述的触控笔,还包括设于所述主体内的存储器和电源;The stylus according to claim 2, further comprising a memory and a power supply disposed in the main body;
    所述存储器分别连接所述感光模组和所述数据处理模块;The memory is respectively connected to the photosensitive module and the data processing module;
    所述电源连接在所述数据发送模块和所述数据处理模块之间。The power supply is connected between the data sending module and the data processing module.
  4. 根据权利要求1所述的触控笔,还包括连接所述主体、位于所述第一端部的书写笔尖。The stylus according to claim 1, further comprising a writing tip connected to said body and located at said first end.
  5. 根据权利要求1所述的触控笔,还包括设于所述主体内的光分路模块;所述光分路模块包括至少一输入端和多个输出端;The stylus according to claim 1, further comprising an optical branching module disposed in the main body; the optical branching module includes at least one input terminal and a plurality of output terminals;
    所述光分路模块的输入端连接所述光通断组件的输出端;The input end of the optical splitting module is connected to the output end of the optical on-off component;
    所述感光模组包括多个感光模块;各所述感光模块的输入端分别连接所述光分路模块的一输出端。The photosensitive module group includes a plurality of photosensitive modules; the input end of each photosensitive module is respectively connected to an output end of the optical splitting module.
  6. 根据权利要求5所述的触控笔,所述光分路模块为分光折射镜。According to the stylus according to claim 5, the optical branching module is a dichroic refractor.
  7. 根据权利要求1至6任一项所述的触控笔,The stylus according to any one of claims 1 to 6,
    所述采光组件为采光透镜;所述采光透镜的输入端用于对触控显示屏中的灯珠进行采集,以输出所述灯珠的光线;The lighting component is a lighting lens; the input end of the lighting lens is used to collect the light beads in the touch display screen, so as to output the light of the light beads;
    所述光通断组件为通断时钟与所述触控显示屏的刷新时钟相同的曝光阀;其中,所述曝光阀在所述光线进入的情况下打开。The light on-off component is an exposure valve whose on-off clock is the same as the refresh clock of the touch display screen; wherein, the exposure valve is opened when the light enters.
  8. 根据权利要求7所述的触控笔,所述感光模组为光敏传感器。The stylus according to claim 7, wherein the photosensitive module is a photosensitive sensor.
  9. 一种触控系统,包括触控显示屏和权利要求1至8任一项所述的触控笔,以及连接在所述触控显示屏和所述触控笔之间的交互系统。A touch control system, comprising a touch display screen and the stylus according to any one of claims 1 to 8, and an interaction system connected between the touch display screen and the stylus.
  10. 根据权利要求9所述的触控系统,所述触控显示屏为LED显示屏。According to the touch control system according to claim 9, the touch display screen is an LED display screen.
  11. 一种触控定位方法,包括:A touch positioning method, comprising:
    接收触控笔传输的触控位置信息;所述触控位置信息包括采用相应刷新模式的触控对象经所述触控笔采集编码得到的灯珠数据;所述灯珠数据包括灯珠工作时间和灯珠工作状态;Receive the touch position information transmitted by the stylus; the touch position information includes the lamp bead data obtained by collecting and encoding the touch object using the corresponding refresh mode through the stylus; the lamp bead data includes the working time of the lamp bead and the working status of the lamp bead;
    识别所述触控位置信息,确定所述触控笔的当前触点位置。Identifying the touch position information to determine the current contact position of the stylus.
  12. 根据权利要求11所述的触控定位方法,所述刷新模式包括所述触控对象基于刷新策略确认的当前刷新内容;所述刷新策略包括刷新内容的刷新次序;According to the touch positioning method according to claim 11, the refresh mode includes the current refresh content confirmed by the touch object based on the refresh strategy; the refresh strategy includes the refresh order of the refresh content;
    还包括步骤:Also includes steps:
    若所述当前触点位置不满足定位结束条件,则输出显示命令;所述显示命令用于指示所述触控对象调用相应的显示区域对所述刷新次序中下一个刷新内容进行显示;所述定位结束条件包括所述当前触点位置包含灯珠精确位置。If the current contact position does not meet the positioning end condition, output a display command; the display command is used to instruct the touch object to call the corresponding display area to display the next refresh content in the refresh order; The positioning end condition includes that the current contact position includes the precise position of the lamp bead.
  13. 根据权利要求12所述的触控定位方法,在所述接收触控笔传输的触控位置信息的步骤之前,还包括步骤:According to the touch positioning method according to claim 12, before the step of receiving the touch position information transmitted by the stylus, further comprising the steps of:
    接收所述触控笔传输的刷新位置坐标请求;所述刷新位置坐标请求为所述触控笔在针对所述触控对象的首次触控操作中输出的;receiving a refresh position coordinate request transmitted by the stylus; the refresh position coordinate request is output by the stylus during the first touch operation on the touch object;
    基于所述刷新位置坐标请求,输出全屏显示指令;所述全屏显示指令用于指示所述触控对象在预设时段内采用整屏遍历的方式显示所述刷新次序中首个刷新内容;所述首个刷新内容包括灯珠粗略位置。Based on the refresh position coordinate request, output a full-screen display instruction; the full-screen display instruction is used to instruct the touch object to display the first refresh content in the refresh order by traversing the entire screen within a preset period of time; The first refresh content includes the rough position of the lamp bead.
  14. 根据权利要求13所述的触控定位方法,所述灯珠工作时间包括一帧中各时隙上的灯珠发光时间; 所述灯珠工作状态包括一帧中各时隙上的灯珠亮灭状态;According to the touch positioning method according to claim 13, the working time of the lamp bead includes the light-emitting time of the lamp bead on each time slot in one frame; off state;
    所述灯珠精确位置为灯珠坐标;所述灯珠粗略位置包括灯珠所属的模组编号。The precise position of the lamp bead is the coordinate of the lamp bead; the rough position of the lamp bead includes the serial number of the module to which the lamp bead belongs.
  15. 根据权利要求12至14任一项所述的触控定位方法,所述刷新次序中末尾刷新内容包括灯珠坐标;所述灯珠粗略位置还包括模组所属的显示区域编号;所述刷新次序包括灯珠所属的模组编号的排序大于模组所属的显示区域编号,以及模组所属的显示区域编号的排序大于灯珠坐标。According to the touch positioning method according to any one of claims 12 to 14, the last refresh content in the refresh order includes the coordinates of the lamp bead; the rough position of the lamp bead also includes the number of the display area to which the module belongs; the refresh order Including that the sequence of the module numbers to which the lamp beads belong is greater than the display area numbers to which the modules belong, and the sequence of the display area numbers to which the modules belong is greater than the coordinates of the lamp beads.
  16. 根据权利要求12至14任一项所述的触控定位方法,所述定位结束条件还包括所述当前触点位置包含相较于基准坐标的增量;所述刷新次序中末尾刷新内容包括所述增量;According to the touch positioning method according to any one of claims 12 to 14, the positioning end condition further includes that the current contact position includes an increment compared with the reference coordinates; the refresh content at the end of the refresh sequence includes the said increment;
    所述基准坐标为基于所述灯珠精确位置确定;所述增量包括相较于所述基准坐标的偏移量;所述偏移量包括沿所述触控笔的预测移动方向上的偏移角度和偏移距离。The reference coordinate is determined based on the precise position of the lamp bead; the increment includes an offset compared to the reference coordinate; the offset includes an offset along the predicted movement direction of the stylus. shift angle and offset distance.
  17. 一种触控定位装置,包括:A touch positioning device, comprising:
    接收模块,用于接收触控笔传输的触控位置信息;所述触控位置信息包括采用相应刷新模式的触控对象经所述触控笔采集编码得到的灯珠数据;所述灯珠数据包括灯珠工作时间和灯珠工作状态;The receiving module is used to receive the touch position information transmitted by the stylus; the touch position information includes the lamp bead data acquired and coded by the stylus through the touch object using the corresponding refresh mode; the lamp bead data Including the working time of the lamp bead and the working status of the lamp bead;
    识别模块,用于识别所述触控位置信息,确定所述触控笔的当前触点位置。An identification module, configured to identify the touch position information, and determine the current contact position of the stylus.
  18. 一种触控交互系统,包括显示屏、驱动装置和触控笔;A touch interaction system, including a display screen, a driving device and a stylus;
    其中,所述触控笔用于将所述显示屏作为触控对象;所述驱动装置用于执行权利要求11至16中任一项所述方法的步骤。Wherein, the stylus is used to use the display screen as a touch object; the driving device is used to execute the steps of the method described in any one of claims 11-16.
  19. 根据权利要求18所述的触控交互系统,所述显示屏为LED显示屏。According to the touch interaction system according to claim 18, the display screen is an LED display screen.
  20. 一种计算机可读存储介质,其上存储有计算机程序,所述计算机程序被处理器执行时实现权利要求11至16中任一项所述的方法的步骤。A computer-readable storage medium, on which a computer program is stored, and when the computer program is executed by a processor, the steps of the method according to any one of claims 11 to 16 are realized.
PCT/CN2022/109431 2021-11-10 2022-08-01 Stylus, touch positioning method and apparatus, system, and storage medium WO2023082722A1 (en)

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CN202111327191.9A CN114047839A (en) 2021-11-10 2021-11-10 Touch positioning method and device, touch interaction system and storage medium
CN202122743253.6U CN216623200U (en) 2021-11-10 2021-11-10 Touch pen and touch system

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WO2000070551A1 (en) * 1999-05-14 2000-11-23 Cbd Technologies, Inc. Stylus pen for writing on the monitor
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