WO2023042296A1 - Screen creation device, and computer-readable storage medium - Google Patents

Screen creation device, and computer-readable storage medium Download PDF

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Publication number
WO2023042296A1
WO2023042296A1 PCT/JP2021/033907 JP2021033907W WO2023042296A1 WO 2023042296 A1 WO2023042296 A1 WO 2023042296A1 JP 2021033907 W JP2021033907 W JP 2021033907W WO 2023042296 A1 WO2023042296 A1 WO 2023042296A1
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Prior art keywords
screen
screen creation
rule
rules
machine
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PCT/JP2021/033907
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French (fr)
Japanese (ja)
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真明 進藤
真一 尾関
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ファナック株式会社
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Priority to PCT/JP2021/033907 priority Critical patent/WO2023042296A1/en
Publication of WO2023042296A1 publication Critical patent/WO2023042296A1/en

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    • GPHYSICS
    • G05CONTROLLING; REGULATING
    • G05BCONTROL OR REGULATING SYSTEMS IN GENERAL; FUNCTIONAL ELEMENTS OF SUCH SYSTEMS; MONITORING OR TESTING ARRANGEMENTS FOR SUCH SYSTEMS OR ELEMENTS
    • G05B19/00Programme-control systems
    • G05B19/02Programme-control systems electric
    • G05B19/18Numerical control [NC], i.e. automatically operating machines, in particular machine tools, e.g. in a manufacturing environment, so as to execute positioning, movement or co-ordinated operations by means of programme data in numerical form
    • G05B19/409Numerical control [NC], i.e. automatically operating machines, in particular machine tools, e.g. in a manufacturing environment, so as to execute positioning, movement or co-ordinated operations by means of programme data in numerical form characterised by using manual data input [MDI] or by using control panel, e.g. controlling functions with the panel; characterised by control panel details or by setting parameters

Definitions

  • the present invention relates to a screen creation device and a computer-readable storage medium.
  • a numerical controller is a machine that controls a machine tool.
  • a numerical controller is provided with a user interface screen (referred to as a UI screen).
  • the UI screen displays the status of the machine tool and accepts operator input.
  • Examples of objects controlled by numerical controllers include lathes, drilling machines, boring machines, milling machines, grinders, machining centers, turning centers, and electrical discharge machines.
  • a UI screen developer creates a UI screen according to the type of machine tool, the machine configuration of the machine tool, and the specifications required by the user.
  • FIG. 3 of Patent Document 1 is an example of a display screen of the spindle load.
  • This screen shows the state of the machine tool "automatic operation”, current time "2002/4/23 21:53:40", current position of each axis, spindle speed, feed rate, current tool, graph of spindle load, running programs and screen operation buttons are displayed.
  • UI screens are created according to the screen creation rules.
  • a screen creation rule unifies screen layouts, screen transition methods, operation methods, button layout positions, meanings of color schemes, and the like in one business, company, or the like.
  • the operability of the machine tool is improved by unifying the screens according to the screen creation rules.
  • Screen creation rules are very complicated with many items. There are unique screen creation rules for each business or company. Compliance with screen creation rules is a burden on the screen creator.
  • a screen creation device which is one aspect of the present disclosure, is a screen creation device that supports creation of a user interface screen for a numerical controller, and includes a rule storage unit that stores screen creation rules, a machine controlled by the numerical controller, or A rule selection unit that acquires information designating at least one of businesses that commonly use screen creation rules and reads out screen creation rules related to at least one of the specified machine and business, and a screen that sets user interface screens. It comprises a setting range suppression unit that suppresses the setting range within a range that conforms to the creation rule, and an editing unit that accepts editing of the user interface screen within the suppressed range.
  • a storage medium which is one aspect of the present disclosure, stores a screen creation rule for a user interface screen of a numerical controller, and is executed by one or more processors to create a machine or a screen creation rule controlled by the numerical controller.
  • Acquire information that specifies at least one of the commonly used businesses, read out the screen creation rules related to at least one of the acquired machines and businesses, and suppress the user interface screen settings within the range that conforms to the screen creation rules and stores computer readable instructions for accepting editing of the user interface screen within the constrained range.
  • FIG. 1 is a block diagram of a screen creation device of the present disclosure
  • FIG. It is an example of a UI edit screen. It is a figure which shows the relationship between a composite part and a single part. It is a figure which shows the relationship between a composite part and a single part. It is an example of a registration screen of business ID. It is an example of a selection screen for screen creation rules. It is an example of a UI screen with a realistic design. It is an example of a UI screen with a planar design. This is an example of a rule for label parts. This is an example of suppressing the setting range of label components.
  • FIG. 1 is a block diagram of a screen creation device of the present disclosure
  • FIG. It is an example of a UI edit screen. It is a figure which shows the relationship between a composite part and a single part. It is a figure which shows the relationship between a composite part and a single part. It is an example of a registration screen of business ID. It is an example of
  • 4 is a diagram showing screen creation rules and settable ranges; It is an example of an image component. It is an example of an axis display part. This is an example of machine-specific rules. 4 is a flowchart for explaining the operation of the screen creation device of the present disclosure; 1 is a hardware configuration of a screen creation device of the present disclosure;
  • the screen creation device 100 of the first disclosure will be described below.
  • the screen creation device 100 is implemented in an information processing device such as a PC (personal computer), for example, as shown in FIG.
  • Dedicated software for creating an operation screen for the numerical control device 200 is installed in the screen creation device 100 .
  • a user operates software to create a UI screen.
  • a UI screen created by dedicated software is transferred to the numerical controller 200 and displayed on the display section of the numerical controller 200 .
  • FIG. 2 is a block diagram of the screen creation device 100.
  • the screen creation device 100 includes an editing unit 11 , a component library 12 , a rule storage unit 13 , a rule registration unit 14 , a rule selection unit 15 and a setting range suppression unit 16 .
  • the editing unit 11 displays the UI editing screen 20 on the display unit 70 of the screen creation device 100 and receives an editing operation by the user through the input unit 71 .
  • the editing unit 11 updates the operation program on the screen and the properties of the parts according to the user's input.
  • the editing unit 11 stores the information of the screen created by the user in a created screen storage unit (not shown).
  • FIG. 3 is an example of the UI edit screen 20.
  • the UI editing screen 20 of FIG. 3 is composed of a UI editing area 21, a property display area 22, and a parts library display area 23.
  • FIG. A component to be arranged on the UI screen can be selected from the component library display area 23 .
  • Five components are arranged on the UI editing screen. One of the five operation buttons 24 is in the selected state. Properties of the selected operation button 24 are displayed in the property display area 22 .
  • information about parts such as visual information such as size, shape and coordinates of parts, labels such as numbers, icons and character strings, types of parts, names of parts, operation of parts (execution function), etc. are displayed. Can be set.
  • the parts library 12 stores the parts of the UI screen.
  • Parts include a single part and a composite part 50 .
  • a single part is a single part.
  • Single parts include, but are not limited to, operation buttons, key input buttons, labels, and the like.
  • a composite part 50 is a part obtained by combining a plurality of single parts.
  • a composite component 50 (program editing component) in FIG. 4 is composed of single components (a label display component 31, a graphic display component 32, a multiline character string display component 33, and an input reception component 34).
  • a composite component 50 (work coordinate table component) in FIG. 5 is composed of single components (label display component 41 and table display component 42).
  • the label display component 41 displays the name of the work coordinate system from "G54" to "G59” and the axis names ("X", "Y", "Z").
  • the rule storage unit 13 stores screen creation rules.
  • Screen creation rules include, for example, window design rules such as screen configuration, screen types, screen transitions, screen layout patterns, screen layout rules such as grouping of components, touch panel and mobile terminal operation, input data check, There are rules for interaction such as data input/output and input data reuse, rules for data display such as terms, special symbols, and input/output items, and rules for visual representation such as fonts, colors, blinking and blinking, and icons.
  • the rule registration unit 14 associates the screen creation rule ID with the business ID.
  • a business ID is an ID that indicates a business entity such as a machine manufacturer that sells machine tools, a company that uses machine tools, a factory that arranges machine tools, or a business itself such as a project.
  • the relationship between the business and the screen creation rule can be clarified, and multiple users can unify and manage the screen creation rule.
  • FIG. 6 is an example of a business ID registration screen.
  • the business ID registration screen is provided with a business ID display area and a screen creation rule ID display area. Using this registration screen, the business ID and the screen creation rule ID can be associated. Note that the configuration of the registration screen is not limited to that shown in FIG. Other configurations may be used as long as the registration screen is used to associate the business with the screen creation rule.
  • the rule selection unit 15 accepts selection of screen creation rules.
  • FIG. 7 is an example of a selection screen for screen creation rules.
  • the selection screen in FIG. 7 has a business ID input area, a machine ID input area, and a screen creation rule display area.
  • the user selects a business ID and a machine ID.
  • the rule selection unit selects a screen creation rule based on the business ID and machine ID selected by the user. Note that the configuration of the selection screen is not limited to that shown in FIG. Instead of the machine ID, machine information such as machine type and machine configuration may be entered. Machine information may be acquired from the numerical controller 200, a simulator, or the like.
  • FIG. 8 has a realistic design based on blue and green with gray as the accent color.
  • FIG. 9 shows a flat design based on blue as an accent color on a black background. For example, if a uniform screen is used for each machine manufacturer or factory where machines are arranged, the appearance and operation method can be unified, and operability can be improved.
  • the screen creation rules include rules that are common regardless of the type of machine, and rules that differ for each type of machine.
  • the former is called a common rule, and the latter is called a machine-specific rule.
  • a machine-specific rule is associated with a machine ID.
  • FIG. 10 shows rules and determination results for a label component, which is one of single components.
  • the screen creation rule in FIG. 10 defines property values, positional relationships with adjacent parts, and the like.
  • screen design rules for the label components in FIG. 10 "positional relationship with adjacent components: interval of 50 or more”, “font: Arial”, “character size: 12pt”, and “character color: 255, 255, 255" are defined.
  • screen creation rules include "display size", "coordinates", and "background color”.
  • FIG. 11 is an example of arranging two label components (label component 1 and label component 2) on the UI editing screen.
  • the colors and sizes of parts are determined by default values.
  • the default value conforms to screen creation rules.
  • the setting range suppression unit limits the setting values of the components to the range of the screen creation rule.
  • the processing of the setting range suppression unit will be described with reference to FIG. 11 .
  • the lower label component is selected from the two vertically arranged label components. Properties of the selected label component are displayed at the lower right of the screen. The property's value is user-editable.
  • the settable range is restricted to a range that conforms to screen creation rules.
  • FIG. 12 shows screen creation rules for label components and settable ranges for label components.
  • the "display size” of the label component is "120 x 40”
  • the "positional relationship with adjacent components” is “50 or more vertically”
  • the "font” is "Arial”
  • "character size” is “12pt to 16pt”
  • "character color” is "255,255,255”.
  • the setting range suppression unit 16 suppresses the setting range of the property value of the label component to the range of the screen creation rule.
  • the "display size”, “coordinates", “font type”, and “character color” of the label component are fixed to the values of the screen creation rules, and selection of other values is prohibited.
  • Label components can be placed at positions that are "50 or more vertically" away from adjacent components, but the placement of label components at other positions is suppressed. Specifically, if there is an adjacent component within 50 degrees above and below, placement of the label component is prohibited. In addition, the label component is automatically arranged at a position where there is no adjacent component within 50 degrees above and below.
  • the setting range suppression unit 16 can also suppress the setting range of composite parts to a range that conforms to the screen creation rules.
  • the setting range may be restricted for each composite part, or the setting range may be restricted for each individual part included in the composite part.
  • Machine-specific rules are rules prescribed for each machine type and machine configuration.
  • Machine-specific rules are rules prescribed for each machine type and machine configuration.
  • the type of the machine 1 is "lathe”, and the machine configuration is “1 system, 2 axes, 1 spindle”.
  • the type of the machine 2 is “lathe”, and the machine configuration is “2 systems, 6 axes, 2 spindles”.
  • the type of the machine 3 is "machining center”, and the machine configuration is “1 system, 7 axes and 1 spindle”.
  • the "number of systems” is the number of simultaneously executable machining programs.
  • Numberer of axes is the controllable number of machine control axes and spindles.
  • Screen creation rules for UI screens change depending on the type and configuration of the machine. Examples of machine-specific rules are described below.
  • the image component in FIG. 13 determines the types of images that can be used. For example, if the machine type is a lathe, the developer uses the T-system image (image starting with "T_”), and if the machine type is a machining center, the M-system image (image starting with "M_”) is used. ) can be set.
  • Machine configuration may also affect the number of composite parts 50 .
  • the number of displayed machining program display screens is limited to the number of systems.
  • Machine configuration may also affect how composite part 50 is displayed.
  • the axis display component in FIG. 14 can display only a maximum of 5 axes due to the configuration of the screen. In order to display information about a machine with six or more axes, it is necessary to have functions such as cursors and scroll bars to transition screens.
  • the screen creation rules stipulate the necessity of the display switching function when the machine configuration has six or more axes.
  • Fig. 15 is an example of machine-specific rules.
  • the "number of machining program display parts” is “maximum 1" per screen
  • the “display switching function for axis display parts” is “unnecessary”, and “can be used in image parts”.
  • Image for T system only is “image for T system only”.
  • the screen creation rules for machine 2 the "number of machining program display parts” is “maximum 2" per screen
  • the "axis display part display switching function” is "necessary”, and "can be used with image parts”.
  • image” is “only T series image”.
  • the "number of machining program display parts” is "maximum 1" per screen
  • the "axis display part display switching function” is "necessary”
  • "only M-series images” is “only images of the M system”.
  • the setting range suppression unit 16 suppresses the screen layout and property values of components of the UI screen within a range that conforms to the machine-specific rules. For example, in the case of machine 1, processing to place two or more "machining program display components”, processing to add a display switching function to "axis display components”, and attachment of images other than T-system images to "image components” Suppress processing.
  • machine-specific rules are not limited to the above.
  • it may include rules related to interaction such as input data check, data input/output and input data reuse, rules related to data display such as terminology and input/output items, and rules related to visual representation such as fonts, colors and icons.
  • the screen creation device 100 receives registration of a business ID for a screen creation rule, and associates the screen creation rule with the business ID (step S1).
  • the screen creation device 100 displays the rule selection screen and acquires the business ID and machine ID specified by the user (step S2).
  • the screen creation device 100 reads the screen creation rule associated with the business ID and machine ID specified by the user (step S3).
  • the screen creation device 100 displays the UI editing screen 20.
  • FIG. The screen creation device 100 restricts the settable range of the UI editing screen 20 (step S4).
  • the user edits the UI screen within the restricted range (step S5).
  • the screen creation device 100 of the present disclosure by editing the UI screen within a restricted range, it is possible to create a UI screen that conforms to the screen creation rules.
  • Screen creation rules are for numerical controller manufacturers that sell numerical controllers, machine manufacturers that set and customize numerical controllers to suit their own machines, and various manufacturers that develop and sell parts such as tools and measuring instruments to be attached to machines. , etc., can be managed for each entity or business that uses the numerical control device. In addition, screen creation rules can be managed for each type of machine controlled by the numerical controller and for each machine configuration.
  • a screen creation device 100 of the present disclosure has a hardware configuration as shown in FIG. 17 .
  • a hardware configuration of the screen creating apparatus 100 will be described with reference to FIG.
  • the CPU 111 of the screen creation device 100 is a processor that controls the screen creation device 100 as a whole.
  • the CPU 111 reads the system program processed in the ROM 112 via the bus and controls the entire screen creation apparatus 100 according to the system program.
  • the RAM 113 temporarily stores calculation data, display data, various data input by the user via the input unit 71, and the like.
  • the display unit 70 is a monitor or the like attached to the screen creation device 100 .
  • the display unit 70 displays the UI editing screen 20 of the screen creation device 100 and the like.
  • the input unit 71 is integrated with the display unit 70 or is a keyboard, touch panel, or the like that is separate from the display unit 70 .
  • a user operates the input unit 71 to create a UI screen.
  • the non-volatile memory 114 is, for example, a memory that is backed up by a battery (not shown) so that the stored state is retained even when the screen creation device 100 is powered off.
  • the non-volatile memory 114 stores a program read from an external device via an interface (not shown), a program input via the input unit 71, and various data (for example, , setting parameters obtained from the machine tool, etc.) are stored.
  • Programs and various data stored in the non-volatile memory 114 may be developed in the RAM 113 at the time of execution/use.
  • Various system programs are pre-written in the ROM 112 .
  • REFERENCE SIGNS LIST 100 screen creation device 11 editing unit 12 component library 13 rule storage unit 14 rule registration unit 15 rule selection unit 16 setting range suppression unit 111 CPU 112 ROMs 113 RAM 114 non-volatile memory

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Abstract

Provided is a screen creation device for assisting the creation of a user interface screen for a numerical control device, wherein the screen creation device: stores screen creation rules; acquires information for designating a machine controlled by the numerical control device and/or a project in which the screen creation rules are shared and used; reads out a screen creation rule related to the designated machine and/or project; limits the setting of a user interface screen to within a range conforming to the screen creation rule; and accepts editing of the user interface screen to within the limited range.

Description

画面作成装置、及びコンピュータが読み取り可能な記憶媒体Screen creation device and computer readable storage medium
 本発明は、画面作成装置、及びコンピュータが読み取り可能な記憶媒体に関する。 The present invention relates to a screen creation device and a computer-readable storage medium.
 数値制御装置は、工作機械を制御する機械である。数値制御装置には、ユーザインタフェース画面(UI画面と呼ぶ)が設けられている。UI画面は、工作機械の状態を表示し、オペレータの入力を受け付ける。 A numerical controller is a machine that controls a machine tool. A numerical controller is provided with a user interface screen (referred to as a UI screen). The UI screen displays the status of the machine tool and accepts operator input.
 数値制御装置の制御対象には、例えば、旋盤、ボール盤、中ぐり盤、フライス盤、研削盤、マシニングセンタ、ターニングセンタ、放電加工機などがある。UI画面の開発者は、工作機械の種類、工作機械の機械構成、ユーザの要求仕様に合わせてUI画面を作成する。 Examples of objects controlled by numerical controllers include lathes, drilling machines, boring machines, milling machines, grinders, machining centers, turning centers, and electrical discharge machines. A UI screen developer creates a UI screen according to the type of machine tool, the machine configuration of the machine tool, and the specifications required by the user.
 例えば、特許文献1の図3は、主軸負荷の表示画面例である。この画面は、工作機械の状態「自動運転」、現在時刻「2002/4/23 21:53:40」、各軸の現在位置と主軸速度、送り速度、現工具、主軸負荷のグラフ、実行中のプログラム、画面操作ボタンが表示されている。 For example, FIG. 3 of Patent Document 1 is an example of a display screen of the spindle load. This screen shows the state of the machine tool "automatic operation", current time "2002/4/23 21:53:40", current position of each axis, spindle speed, feed rate, current tool, graph of spindle load, running programs and screen operation buttons are displayed.
 従来、数値制御装置のUI画面を作成するための専用のソフトウェアが存在する。このソフトウェアは、画面作成のための部品を提供する。UI画面の開発者は、これらの部品をUI画面上に配置し、個々の部品のプロパティ(属性や実行関数)を設定し、UI画面を完成する。 Conventionally, there is dedicated software for creating UI screens for numerical controllers. This software provides components for screen creation. The UI screen developer arranges these parts on the UI screen, sets the properties (attributes and execution functions) of each part, and completes the UI screen.
 UI画面の作成は、画面作成規則に従って行う。画面作成規則とは、1つの業務、企業などで、画面のレイアウト、画面の遷移方法、操作方法、ボタンの配置位置、配色の意味付けなどを統一するものである。画面作成規則に沿って画面を統一させることにより、工作機械の操作性が向上する。  UI screens are created according to the screen creation rules. A screen creation rule unifies screen layouts, screen transition methods, operation methods, button layout positions, meanings of color schemes, and the like in one business, company, or the like. The operability of the machine tool is improved by unifying the screens according to the screen creation rules.
特開2004-126956号公報JP-A-2004-126956
 画面作成規則は、項目が多く非常に複雑である。画面作成規則は、業務や企業ごとに独自のものが存在する。画面作成規則の遵守は、画面作成者の負担となる。 Screen creation rules are very complicated with many items. There are unique screen creation rules for each business or company. Compliance with screen creation rules is a burden on the screen creator.
 数値制御装置の分野では、ユーザインタフェースの作成を簡便にする技術が望まれている。  In the field of numerical controllers, there is a demand for technology that simplifies the creation of user interfaces.
 本開示の一態様である画面作成装置は、数値制御装置のユーザインタフェース画面の作成を支援する画面作成装置であって、画面作成規則を記憶する規則記憶部と、数値制御装置が制御する機械又は画面作成規則を共通して使用する事業の少なくとも一方を指定する情報を取得し、指定された機械又は事業の少なくとも一方に関連する画面作成規則を読み出す規則選択部と、ユーザインタフェース画面の設定を画面作成規則に適合する範囲内に抑制する設定範囲抑制部と、抑制された範囲内でユーザインタフェース画面の編集を受け付ける編集部と、を備える。
 本開示の一態様である記憶媒体は、数値制御装置のユーザインタフェース画面の画面作成規則を記憶し、1つ又は複数のプロセッサが実行することにより、数値制御装置が制御する機械又は画面作成規則を共通して使用する事業の少なくとも一方を指定する情報を取得し、取得した機械又は事業の少なくとも一方に関連する画面作成規則を読み出し、ユーザインタフェース画面の設定を画面作成規則に適合する範囲内に抑制し、抑制された範囲内でユーザインタフェース画面の編集を受け付ける、コンピュータが読み取り可能な命令を記憶する。
A screen creation device, which is one aspect of the present disclosure, is a screen creation device that supports creation of a user interface screen for a numerical controller, and includes a rule storage unit that stores screen creation rules, a machine controlled by the numerical controller, or A rule selection unit that acquires information designating at least one of businesses that commonly use screen creation rules and reads out screen creation rules related to at least one of the specified machine and business, and a screen that sets user interface screens. It comprises a setting range suppression unit that suppresses the setting range within a range that conforms to the creation rule, and an editing unit that accepts editing of the user interface screen within the suppressed range.
A storage medium, which is one aspect of the present disclosure, stores a screen creation rule for a user interface screen of a numerical controller, and is executed by one or more processors to create a machine or a screen creation rule controlled by the numerical controller. Acquire information that specifies at least one of the commonly used businesses, read out the screen creation rules related to at least one of the acquired machines and businesses, and suppress the user interface screen settings within the range that conforms to the screen creation rules and stores computer readable instructions for accepting editing of the user interface screen within the constrained range.
 本発明の一態様により、ユーザインタフェースの作成を簡便にすることができる。 According to one aspect of the present invention, it is possible to simplify the creation of user interfaces.
画面作成装置と数値制御装置の関係を示す図である。It is a figure which shows the relationship between a screen creation apparatus and a numerical control apparatus. 本開示の画面作成装置のブロック図である。1 is a block diagram of a screen creation device of the present disclosure; FIG. UI編集画面の一例である。It is an example of a UI edit screen. 複合部品と単体部品の関係を示す図である。It is a figure which shows the relationship between a composite part and a single part. 複合部品と単体部品の関係を示す図である。It is a figure which shows the relationship between a composite part and a single part. 事業IDの登録画面の一例である。It is an example of a registration screen of business ID. 画面作成規則の選択画面の一例である。It is an example of a selection screen for screen creation rules. 写実的なデザインのUI画面の例である。It is an example of a UI screen with a realistic design. 平面的なデザインのUI画面の例である。It is an example of a UI screen with a planar design. ラベル部品の規則の一例である。This is an example of a rule for label parts. ラベル部品の設定範囲を抑制する例である。This is an example of suppressing the setting range of label components. 画面作成規則と設定可能範囲を示す図である。FIG. 4 is a diagram showing screen creation rules and settable ranges; 画像部品の一例である。It is an example of an image component. 軸表示部品の一例である。It is an example of an axis display part. 機械別規則の一例である。This is an example of machine-specific rules. 本開示の画面作成装置の動作を説明するフローチャートである。4 is a flowchart for explaining the operation of the screen creation device of the present disclosure; 本開示の画面作成装置のハードウェア構成である。1 is a hardware configuration of a screen creation device of the present disclosure;
[第1の開示]
 以下、第1の開示の画面作成装置100について説明する。
 画面作成装置100は、例えば、図1に示すように、PC(パーソナルコンピュータ)などの情報処理装置に実装される。画面作成装置100には、数値制御装置200の操作画面を作成するための専用のソフトウェアがインストールされている。ユーザは、ソフトウェアを操作してUI画面を作成する。専用のソフトウェアで作成したUI画面は、数値制御装置200に転送され、数値制御装置200の表示部に表示される。
[First Disclosure]
The screen creation device 100 of the first disclosure will be described below.
The screen creation device 100 is implemented in an information processing device such as a PC (personal computer), for example, as shown in FIG. Dedicated software for creating an operation screen for the numerical control device 200 is installed in the screen creation device 100 . A user operates software to create a UI screen. A UI screen created by dedicated software is transferred to the numerical controller 200 and displayed on the display section of the numerical controller 200 .
 図2は、画面作成装置100のブロック図である。画面作成装置100は、編集部11、部品ライブラリ12、規則記憶部13、規則登録部14、規則選択部15、設定範囲抑制部16、を備える。 FIG. 2 is a block diagram of the screen creation device 100. FIG. The screen creation device 100 includes an editing unit 11 , a component library 12 , a rule storage unit 13 , a rule registration unit 14 , a rule selection unit 15 and a setting range suppression unit 16 .
 編集部11は、画面作成装置100の表示部70にUI編集画面20を表示して、入力部71によってユーザによる編集操作を受け付ける。編集部11は、ユーザの入力に応じて、画面の操作プログラムや部品のプロパティを更新する。編集部11は、ユーザが作成した画面の情報を作成画面記憶部(図示省略)に記憶する。 The editing unit 11 displays the UI editing screen 20 on the display unit 70 of the screen creation device 100 and receives an editing operation by the user through the input unit 71 . The editing unit 11 updates the operation program on the screen and the properties of the parts according to the user's input. The editing unit 11 stores the information of the screen created by the user in a created screen storage unit (not shown).
 図3は、UI編集画面20の一例である。図3のUI編集画面20は、UI編集領域21と、プロパティ表示領域22と、部品ライブラリ表示領域23から構成される。部品ライブラリ表示領域23から、UI画面に配置する部品が選択できる。UI編集画面には、5つの部品(操作ボタン24)が配置されている。5つの操作ボタン24のうちの1つは選択状態である。プロパティ表示領域22には、選択された操作ボタン24のプロパティが表示される。 FIG. 3 is an example of the UI edit screen 20. FIG. The UI editing screen 20 of FIG. 3 is composed of a UI editing area 21, a property display area 22, and a parts library display area 23. FIG. A component to be arranged on the UI screen can be selected from the component library display area 23 . Five components (operation buttons 24) are arranged on the UI editing screen. One of the five operation buttons 24 is in the selected state. Properties of the selected operation button 24 are displayed in the property display area 22 .
 プロパティ表示領域22では、部品の大きさ、形、座標などの視覚情報、数値、アイコン、文字列などのラベル、部品の種類、部品の名前、部品の操作(実行関数)など、部品に関する情報を設定できる。 In the property display area 22, information about parts such as visual information such as size, shape and coordinates of parts, labels such as numbers, icons and character strings, types of parts, names of parts, operation of parts (execution function), etc. are displayed. Can be set.
 部品ライブラリ12は、UI画面の部品を記憶する。部品には、単体部品と複合部品50がある。単体部品は単独の部品である。単体部品には、操作ボタン、キー入力ボタン、ラベルなどがあるが、これに限定されない。 The parts library 12 stores the parts of the UI screen. Parts include a single part and a composite part 50 . A single part is a single part. Single parts include, but are not limited to, operation buttons, key input buttons, labels, and the like.
 複合部品50とは、複数の単体部品を組み合わせた部品である。
 例えば、図4の複合部品50(プログラム編集部品)は、単体部品(ラベル表示部品31、図形表示部品32、複数行文字列表示部品33、入力受付部品34)から構成される。
A composite part 50 is a part obtained by combining a plurality of single parts.
For example, a composite component 50 (program editing component) in FIG. 4 is composed of single components (a label display component 31, a graphic display component 32, a multiline character string display component 33, and an input reception component 34).
 図5の複合部品50(ワーク座標テーブル部品)は、単体部品(ラベル表示部品41、テーブル表示部品42)から構成される。ラベル表示部品41には、「G54」から「G59」のワーク座標系の名称と、軸名称(「X」、「Y」、「Z」)とが表示される。 A composite component 50 (work coordinate table component) in FIG. 5 is composed of single components (label display component 41 and table display component 42). The label display component 41 displays the name of the work coordinate system from "G54" to "G59" and the axis names ("X", "Y", "Z").
 規則記憶部13は、画面作成規則を記憶する。画面作成規則には、例えば、画面構成、画面の種類、画面の遷移などウィンドウ設計に関わる規則、画面レイアウトパターン、構成要素のグループ化など画面レイアウトに関する規則、タッチパネルと携帯端末操作、入力データチェック、データ入出力、入力データ再利用などインタラクションに関する規則、用語、特殊記号、入出力項目などのデータ表示に関する規則、フォント、色彩、明滅と点滅、アイコンなどの視覚的表現に関する規則などがある。 The rule storage unit 13 stores screen creation rules. Screen creation rules include, for example, window design rules such as screen configuration, screen types, screen transitions, screen layout patterns, screen layout rules such as grouping of components, touch panel and mobile terminal operation, input data check, There are rules for interaction such as data input/output and input data reuse, rules for data display such as terms, special symbols, and input/output items, and rules for visual representation such as fonts, colors, blinking and blinking, and icons.
 規則登録部14は、画面作成規則IDと事業IDとを関連づける。事業IDとは、工作機械を販売する機械メーカ、工作機械を使用する企業、工作機械を配置する工場などの事業体、又はプロジェクトなどの事業そのものを示すIDである。本開示の画面作成装置100では、事業と画面作成規則の関連を明示化でき、複数のユーザが画面作成規則を統一して管理できるようになる。 The rule registration unit 14 associates the screen creation rule ID with the business ID. A business ID is an ID that indicates a business entity such as a machine manufacturer that sells machine tools, a company that uses machine tools, a factory that arranges machine tools, or a business itself such as a project. In the screen creation device 100 of the present disclosure, the relationship between the business and the screen creation rule can be clarified, and multiple users can unify and manage the screen creation rule.
 事業IDと画面作成規則との関連付けは手動で行う。図6は事業IDの登録画面の一例である。事業IDの登録画面には、事業IDの表示領域と、画面作成規則IDの表示領域が設けられている。この登録画面を用いて、事業IDと画面作成規則IDを関連づけることができる。なお、登録画面の構成は、図6に限定されない。登録画面を用いて事業と画面作成規則との関連付けがでれば他の構成でもよい。  Business IDs and screen creation rules are associated manually. FIG. 6 is an example of a business ID registration screen. The business ID registration screen is provided with a business ID display area and a screen creation rule ID display area. Using this registration screen, the business ID and the screen creation rule ID can be associated. Note that the configuration of the registration screen is not limited to that shown in FIG. Other configurations may be used as long as the registration screen is used to associate the business with the screen creation rule.
 規則選択部15は、画面作成規則の選択を受け付ける。図7は、画面作成規則の選択画面の一例である。図7の選択画面には、事業IDの入力領域、機械IDの入力領域、画面作成規則の表示領域がある。ユーザは、事業IDと機械IDを選択する。規則選択部は、ユーザが選択した事業IDと機械IDとを基に画面作成規則を選択する。なお、選択画面の構成は、図7に限定されない。機械IDではなく、機械の種類や機械構成などの機械情報を入力してもよい。機械情報は、数値制御装置200やシミュレータなどから取得してもよい。 The rule selection unit 15 accepts selection of screen creation rules. FIG. 7 is an example of a selection screen for screen creation rules. The selection screen in FIG. 7 has a business ID input area, a machine ID input area, and a screen creation rule display area. The user selects a business ID and a machine ID. The rule selection unit selects a screen creation rule based on the business ID and machine ID selected by the user. Note that the configuration of the selection screen is not limited to that shown in FIG. Instead of the machine ID, machine information such as machine type and machine configuration may be entered. Machine information may be acquired from the numerical controller 200, a simulator, or the like.
 画面作成規則を統一することにより、画面のレイアウト、画面の遷移方法、操作方法、ボタンの配置、配色の意味付けなどが統一化され、一貫したUI(ユーザインタフェース)を作成することができる。
 図8及び図9は、異なる画面作成規則にしたがって作成したUI画面の例である。図8の画面は、グレーを差し色として青と緑を基調とした写実的なデザインである。図9は、黒背景に差し色として青を基調とした平面的なデザインである。例えば、機械メーカや機械を配置する工場ごとに統一した画面を用いると、見栄えや操作方法の統一が取れ、操作性が向上する。
By unifying the screen creation rules, screen layouts, screen transition methods, operation methods, button layouts, meanings of color schemes, etc. are unified, and a consistent UI (user interface) can be created.
8 and 9 are examples of UI screens created according to different screen creation rules. The screen in FIG. 8 has a realistic design based on blue and green with gray as the accent color. FIG. 9 shows a flat design based on blue as an accent color on a black background. For example, if a uniform screen is used for each machine manufacturer or factory where machines are arranged, the appearance and operation method can be unified, and operability can be improved.
 図を参照して画面作成規則について説明する。
 画面作成規則には、機械の種類には関係なく共通する規則と、機械の種類ごとに異なる規則とがある。前者を共通規則、後者を機械別規則と呼ぶ。機械別規則は、機械IDと関連づけられている。
Screen creation rules will be described with reference to the drawings.
The screen creation rules include rules that are common regardless of the type of machine, and rules that differ for each type of machine. The former is called a common rule, and the latter is called a machine-specific rule. A machine-specific rule is associated with a machine ID.
 まず、画面作成規則(共通規則)について説明する。単体部品、複合部品50、ヘッダ、フッタ、背景などの各部品、及び部品の位置関係などの画面構成に共通規則を定めることにより、UI画面が統一化される。
 図10に、単体部品の1つであるラベル部品の規則と判定結果を示す。図10の画面作成規則では、プロパティ値、隣接部品との位置関係などが規定されている。図10のラベル部品の画面設計規則として、「隣接部品との位置関係:間隔50以上」「フォント:Arial」、「文字サイズ:12pt」、「文字色:255,255,255」が規定されている。画面作成規則としては、上記以外にも「表示サイズ」、「座標」、「背景色」などが例示される。
First, screen creation rules (common rules) will be described. UI screens are unified by setting common rules for screen configurations such as individual parts, composite parts 50, headers, footers, backgrounds, and the positional relationships of the parts.
FIG. 10 shows rules and determination results for a label component, which is one of single components. The screen creation rule in FIG. 10 defines property values, positional relationships with adjacent parts, and the like. As screen design rules for the label components in FIG. 10, "positional relationship with adjacent components: interval of 50 or more", "font: Arial", "character size: 12pt", and "character color: 255, 255, 255" are defined. there is In addition to the above, screen creation rules include "display size", "coordinates", and "background color".
 図11は、UI編集画面に2つのラベル部品(ラベル部品1、ラベル部品2)を配置した例である。部品の色や大きさは、デフォルト値で決まっている。デフォルト値は、画面作成規則に適合する。 FIG. 11 is an example of arranging two label components (label component 1 and label component 2) on the UI editing screen. The colors and sizes of parts are determined by default values. The default value conforms to screen creation rules.
 設定範囲抑制部は、部品の設定値を画面作成規則の範囲に抑制する。
 図11を参照しながら設定範囲抑制部の処理を説明する。図11には、上下に配置された2つのラベル部品のうち、下側のラベル部品が選択されている。画面の右下には選択されたラベル部品のプロパティが表示されている。プロパティの値は、ユーザが編集可能である。設定可能な範囲は、画面作成規則に適合する範囲に抑制されている。
The setting range suppression unit limits the setting values of the components to the range of the screen creation rule.
The processing of the setting range suppression unit will be described with reference to FIG. 11 . In FIG. 11, the lower label component is selected from the two vertically arranged label components. Properties of the selected label component are displayed at the lower right of the screen. The property's value is user-editable. The settable range is restricted to a range that conforms to screen creation rules.
 図12は、ラベル部品の画面作成規則とラベル部品の設定可能範囲である。画面作成規則において、ラベル部品の「表示サイズ」は「120×40」、「座標」は「X座標=20」、「隣接部品との位置関係」は「上下に50以上」、「フォント」は「Arial」、「文字サイズ」は「12pt~16pt」、「文字色」は「255,255,255」である。
 設定範囲抑制部16は、ラベル部品のプロパティ値の設定範囲は、画面作成規則の範囲に抑制する。具体的には、ラベル部品の「表示サイズ」、「座標」、「フォント種類」、「文字色」は画面作成規則の値に固定し、その他の値の選択を禁止する。また、画面作成規則に適合しない値を入力したときには、画面作成規則に適合する値に自動的に変更する。
 「文字サイズ」は「12pt~16pt」から選択できるが、この範囲外の設定を禁止し、この範囲外の「文字サイズ」が設定された場合には、画面作成規則に適合する値に自動的に変更する。
FIG. 12 shows screen creation rules for label components and settable ranges for label components. In the screen creation rules, the "display size" of the label component is "120 x 40", the "coordinate" is "X coordinate = 20", the "positional relationship with adjacent components" is "50 or more vertically", and the "font" is "Arial", "character size" is "12pt to 16pt", and "character color" is "255,255,255".
The setting range suppression unit 16 suppresses the setting range of the property value of the label component to the range of the screen creation rule. Specifically, the "display size", "coordinates", "font type", and "character color" of the label component are fixed to the values of the screen creation rules, and selection of other values is prohibited. Also, when a value that does not conform to the screen creation rule is entered, it is automatically changed to a value that conforms to the screen creation rule.
"Character size" can be selected from "12pt to 16pt", but setting outside this range is prohibited, and if "character size" out of this range is set, the value that conforms to the screen creation rules is automatically set. change to
 隣接部品と「上下に50以上」離れた位置にラベル部品を配置することができるが、それ以外の位置へのラベル部品の配置を抑制する。具体的には、上下50以内に隣接部品が存在する場合には、ラベル部品の配置を禁止する。また、上下50以内に隣接部品が存在しない位置にラベル部品を自動的に配置する。 Label components can be placed at positions that are "50 or more vertically" away from adjacent components, but the placement of label components at other positions is suppressed. Specifically, if there is an adjacent component within 50 degrees above and below, placement of the label component is prohibited. In addition, the label component is automatically arranged at a position where there is no adjacent component within 50 degrees above and below.
 同様に、設定範囲抑制部16は、複合部品の設定範囲も画面作成規則に適合する範囲に抑制することができる。この場合、複合部品ごとに設定範囲を抑制してもよいし、複合部品に含まれる単体部品ごとに設定範囲を抑制してもよい。 Similarly, the setting range suppression unit 16 can also suppress the setting range of composite parts to a range that conforms to the screen creation rules. In this case, the setting range may be restricted for each composite part, or the setting range may be restricted for each individual part included in the composite part.
 次いで、画面作成規則(機械別規則)について説明する。機械別規則とは、機械の種類や機械構成ごとに規定された規則である。本開示では、「機械1:1系統2軸1主軸の旋盤」「機械2:2系統6軸2主軸の旋盤」「機械3:1系統7軸1主軸のマシニングセンタ」の機械を例として機械別規則について説明する。 Next, the screen creation rules (machine-specific rules) will be explained. Machine-specific rules are rules prescribed for each machine type and machine configuration. In this disclosure, as examples, "Machine 1: 1-system 2-axis 1-spindle lathe", "Machine 2: 2-system 6-axis 2-spindle lathe", and "Machine 3: 1-system 7-axis 1-spindle machining center". Explain the rules.
 機械1の種類は「旋盤」であり、機械構成は「1系統2軸1主軸」である。機械2の種類は「旋盤」であり、機械構成は「2系統6軸2主軸」である。機械3の種類は「マシニングセンタ」であり、機械構成は「1系統7軸1主軸」である。
 「系統の数」とは、同時に実行可能な加工プログラムの数である。「軸の数」とは、機械制御軸及び主軸の制御可能数である。
The type of the machine 1 is "lathe", and the machine configuration is "1 system, 2 axes, 1 spindle". The type of the machine 2 is "lathe", and the machine configuration is "2 systems, 6 axes, 2 spindles". The type of the machine 3 is "machining center", and the machine configuration is "1 system, 7 axes and 1 spindle".
The "number of systems" is the number of simultaneously executable machining programs. "Number of axes" is the controllable number of machine control axes and spindles.
 機械の種類や機械構成により、UI画面の画面作成規則が変化する。以下、機械別規則の例を説明する。
 図13の画像部品では、使用可能な画像の種類が決まる。一例として、開発者は、機械の種類が旋盤であればT系用画像(“T_”から始まる画像)を使用し、機械の種類がマシニングセンタであればM系用画像(“M_”から始まる画像)を使用する、という独自の画面作成規則を設定することができる。
Screen creation rules for UI screens change depending on the type and configuration of the machine. Examples of machine-specific rules are described below.
The image component in FIG. 13 determines the types of images that can be used. For example, if the machine type is a lathe, the developer uses the T-system image (image starting with "T_"), and if the machine type is a machining center, the M-system image (image starting with "M_") is used. ) can be set.
 機械構成が複合部品50の個数に影響することもある。加工プログラム表示画面の表示個数は系統の数に制限される。
 機械構成が複合部品50の表示の仕方に影響することもある。図14の軸表示部品では、画面の構成上最大5軸しか表示できない。6軸以上の機械に関する情報を表示するには、カーソルやスクロールバーなど画面を遷移させる機能が必要である。画面作成規則では、機械構成が6軸以上の場合、表示切換機能の必要性を規定する。
Machine configuration may also affect the number of composite parts 50 . The number of displayed machining program display screens is limited to the number of systems.
Machine configuration may also affect how composite part 50 is displayed. The axis display component in FIG. 14 can display only a maximum of 5 axes due to the configuration of the screen. In order to display information about a machine with six or more axes, it is necessary to have functions such as cursors and scroll bars to transition screens. The screen creation rules stipulate the necessity of the display switching function when the machine configuration has six or more axes.
 図15は、機械別規則の例である。機械1の画面作成規則では、「加工プログラム表示部品の数」が1画面につき「最大1つ」であり、「軸表示部品の表示切換機能」が「不要」であり、「画像部品で使用可能な画像」が「T系用画像のみ」である。機械2の画面作成規則では、「加工プログラム表示部品の数」が1画面につき「最大2つ」であり、「軸表示部品の表示切換機能」が「必要」であり、「画像部品で使用可能な画像」が「T系画像のみ」である。機械3の画面作成規則では、「加工プログラム表示部品の数」が1画面につき「最大1つ」であり、「軸表示部品の表示切換機能」が「必要」であり、「画像部品で使用可能な画像」が「M系画像のみ」である。 Fig. 15 is an example of machine-specific rules. According to the screen creation rules for machine 1, the "number of machining program display parts" is "maximum 1" per screen, the "display switching function for axis display parts" is "unnecessary", and "can be used in image parts". "Image for T system only" is "image for T system only". According to the screen creation rules for machine 2, the "number of machining program display parts" is "maximum 2" per screen, the "axis display part display switching function" is "necessary", and "can be used with image parts". image” is “only T series image”. According to the screen creation rules for machine 3, the "number of machining program display parts" is "maximum 1" per screen, the "axis display part display switching function" is "necessary", and "can be used with image parts". "only M-series images" is "only images of the M system".
 設定範囲抑制部16は、UI画面の部品の画面配置やプロパティ値を機械別規則に適合する範囲内に抑制する。例えば、機械1の場合、「加工プログラム表示部品」を2つ以上配置する処理、「軸表示部品」へ表示切換機能を付加する処理、「画像部品」にT系用画像以外の画像を添付する処理を抑制する。 The setting range suppression unit 16 suppresses the screen layout and property values of components of the UI screen within a range that conforms to the machine-specific rules. For example, in the case of machine 1, processing to place two or more "machining program display components", processing to add a display switching function to "axis display components", and attachment of images other than T-system images to "image components" Suppress processing.
 なお、機械別規則は、上記のものに限定されない。例えば、入力データチェック、データ入出力、入力データ再利用などインタラクションに関する規則、用語、入出力項目などのデータ表示に関する規則、フォント、色彩、アイコンなどの視覚的表現に関する規則などを含んでもよい。 It should be noted that the machine-specific rules are not limited to the above. For example, it may include rules related to interaction such as input data check, data input/output and input data reuse, rules related to data display such as terminology and input/output items, and rules related to visual representation such as fonts, colors and icons.
 図16を参照して、本開示の画面作成装置100の動作について説明する。
 画面作成装置100は、画面作成規則に対する事業IDの登録を受け付け、画面作成規則と事業IDとを関連づける(ステップS1)。
The operation of the screen creation device 100 of the present disclosure will be described with reference to FIG. 16 .
The screen creation device 100 receives registration of a business ID for a screen creation rule, and associates the screen creation rule with the business ID (step S1).
 画面作成装置100は、規則選択画面を表示し、ユーザが指定する事業IDと機械IDを取得する(ステップS2)。画面作成装置100は、ユーザが指定した事業IDと機械IDに関連付けられた画面作成規則を読み出す(ステップS3)。
 画面作成装置100は、UI編集画面20を表示する。画面作成装置100は、UI編集画面20の設定可能範囲を抑制する(ステップS4)。ユーザは抑制された範囲内でUI画面の編集を行う(ステップS5)。
The screen creation device 100 displays the rule selection screen and acquires the business ID and machine ID specified by the user (step S2). The screen creation device 100 reads the screen creation rule associated with the business ID and machine ID specified by the user (step S3).
The screen creation device 100 displays the UI editing screen 20. FIG. The screen creation device 100 restricts the settable range of the UI editing screen 20 (step S4). The user edits the UI screen within the restricted range (step S5).
 本開示の画面作成装置100によれば、抑制された範囲内でUI画面を編集することで、画面作成規則に適合したUI画面を作成することができる。 According to the screen creation device 100 of the present disclosure, by editing the UI screen within a restricted range, it is possible to create a UI screen that conforms to the screen creation rules.
 画面作成規則は、数値制御装置を販売する数値制御装置メーカ、数値制御装置を自社の機械に合わせて設定及びカスタマイズする機械メーカ、機械に取り付ける工具や計測器などの部品を開発及び販売する各種メーカなどの、数値制御装置を使用する事業体又は事業ごとに管理することができる。
 また、数値制御装置が制御する機械の種類や機械構成ごとに画面作成規則を管理することができる。
Screen creation rules are for numerical controller manufacturers that sell numerical controllers, machine manufacturers that set and customize numerical controllers to suit their own machines, and various manufacturers that develop and sell parts such as tools and measuring instruments to be attached to machines. , etc., can be managed for each entity or business that uses the numerical control device.
In addition, screen creation rules can be managed for each type of machine controlled by the numerical controller and for each machine configuration.
[ハードウェア構成]
 本開示の画面作成装置100は、図17のようなハードウェア構成を有する。
 図17を参照して、画面作成装置100のハードウェア構成を説明する。画面作成装置100のCPU111は、画面作成装置100を全体的に制御するプロセッサである。CPU111は、バスを介してROM112に加工されたシステム・プログラムを読み出し、該システム・プログラムに従って画面作成装置100の全体を制御する。RAM113には、一時的な計算データや表示データ、入力部71を介してユーザが入力した各種データ等が一時的に格納される。
[Hardware configuration]
A screen creation device 100 of the present disclosure has a hardware configuration as shown in FIG. 17 .
A hardware configuration of the screen creating apparatus 100 will be described with reference to FIG. The CPU 111 of the screen creation device 100 is a processor that controls the screen creation device 100 as a whole. The CPU 111 reads the system program processed in the ROM 112 via the bus and controls the entire screen creation apparatus 100 according to the system program. The RAM 113 temporarily stores calculation data, display data, various data input by the user via the input unit 71, and the like.
 表示部70は、画面作成装置100に付属のモニタなどである。表示部70は、画面作成装置100のUI編集画面20などを表示する。 The display unit 70 is a monitor or the like attached to the screen creation device 100 . The display unit 70 displays the UI editing screen 20 of the screen creation device 100 and the like.
 入力部71は、表示部70と一体、又は、表示部70とは別のキーボード、タッチパネルなどである。ユーザは入力部71を操作して、UI画面を作成する。 The input unit 71 is integrated with the display unit 70 or is a keyboard, touch panel, or the like that is separate from the display unit 70 . A user operates the input unit 71 to create a UI screen.
 不揮発性メモリ114は、例えば、図示しないバッテリでバックアップされるなどして、画面作成装置100の電源がオフされても記憶状態が保持されるメモリである。不揮発性メモリ114には、図示しないインタフェースを介して外部機器から読み込まれたプログラムや入力部71を介して入力されたプログラム、画面作成装置100の各部や工作機械等から取得された各種データ(例えば、工作機械から取得した設定パラメータ等)が記憶される。不揮発性メモリ114に記憶されたプログラムや各種データは、実行時/利用時にはRAM113に展開されてもよい。また、ROM112には、各種のシステム・プログラムがあらかじめ書き込まれている。 The non-volatile memory 114 is, for example, a memory that is backed up by a battery (not shown) so that the stored state is retained even when the screen creation device 100 is powered off. The non-volatile memory 114 stores a program read from an external device via an interface (not shown), a program input via the input unit 71, and various data (for example, , setting parameters obtained from the machine tool, etc.) are stored. Programs and various data stored in the non-volatile memory 114 may be developed in the RAM 113 at the time of execution/use. Various system programs are pre-written in the ROM 112 .
  100 画面作成装置
  11  編集部
  12  部品ライブラリ
  13  規則記憶部
  14  規則登録部
  15  規則選択部
  16  設定範囲抑制部
  111 CPU
  112 ROM
  113 RAM
  114 不揮発性メモリ
REFERENCE SIGNS LIST 100 screen creation device 11 editing unit 12 component library 13 rule storage unit 14 rule registration unit 15 rule selection unit 16 setting range suppression unit 111 CPU
112 ROMs
113 RAM
114 non-volatile memory

Claims (5)

  1.  数値制御装置のユーザインタフェース画面の作成を支援する画面作成装置であって、
     画面作成規則を記憶する規則記憶部と、
     前記数値制御装置が制御する機械又は前記画面作成規則を共通して使用する事業の少なくとも一方を指定する情報を取得し、前記指定された機械又は事業の少なくとも一方に関連する画面作成規則を読み出す規則選択部と、
     前記ユーザインタフェース画面の設定を前記画面作成規則に適合する範囲内に抑制する設定範囲抑制部と、
     前記抑制された範囲内で前記ユーザインタフェース画面の編集を受け付ける編集部と、
     を備える画面作成装置。
    A screen creation device that supports creation of a user interface screen for a numerical control device,
    a rule storage unit for storing screen creation rules;
    Rules for acquiring information specifying at least one of the machines controlled by the numerical control device and businesses that commonly use the screen creation rules, and reading screen creation rules related to at least one of the specified machines and businesses a selection unit;
    a setting range suppression unit that suppresses settings of the user interface screen within a range that conforms to the screen creation rule;
    an editing unit that accepts editing of the user interface screen within the restricted range;
    A screen creation device comprising:
  2.  前記画面作成規則と、前記画面作成規則を共用する事業とを関連付ける規則登録部を備える、請求項1記載の画面作成装置。 The screen creation device according to claim 1, comprising a rule registration unit that associates the screen creation rule with a business that shares the screen creation rule.
  3.  前記画面作成規則は、前記機械に関係なく共通する共通規則と、前記機械に対応づけられた機械別規則とを含み、
     前記規則選択部は、前記数値制御装置が制御する機械に対応付けられた機械別規則を選択する、請求項1記載の画面作成装置。
    The screen creation rules include common rules common regardless of the machine and machine-specific rules associated with the machine,
    2. The screen creation device according to claim 1, wherein said rule selection unit selects a machine-specific rule associated with a machine controlled by said numerical controller.
  4.  前記設定範囲抑制部は、前記画面作成規則に適合する範囲外の設定を禁止する、又は前記画面作成規則に適合する範囲外の設定を前記画面作成規則に適合する範囲内の設定に変更することにより、前記ユーザインタフェース画面の設定を前記画面作成規則に適合する範囲内に抑制する、請求項1記載の画面作成装置。 The setting range suppression unit prohibits setting outside the range conforming to the screen creation rule, or changes setting outside the range complying with the screen creation rule to setting within the range complying with the screen creation rule. 2. The screen creating apparatus according to claim 1, wherein setting of said user interface screen is suppressed within a range conforming to said screen creating rule.
  5.  数値制御装置のユーザインタフェース画面の画面作成規則を記憶し、
     1つ又は複数のプロセッサが実行することにより、
     前記数値制御装置が制御する機械又は前記画面作成規則を共通して使用する事業の少なくとも一方を指定する情報を取得し、前記取得した機械又は事業の少なくとも一方に関連する画面作成規則を読み出し、
     前記ユーザインタフェース画面の設定を前記画面作成規則に適合する範囲内に抑制し、
     前記抑制された範囲内で前記ユーザインタフェース画面の編集を受け付ける、
     コンピュータが読み取り可能な命令を記憶する記憶媒体。
    storing screen creation rules for a user interface screen of a numerical controller;
    by one or more processors executing:
    Acquiring information specifying at least one of a machine controlled by the numerical controller or a business that commonly uses the screen creation rule, reading out a screen creation rule related to at least one of the acquired machine or business,
    suppressing the setting of the user interface screen within a range that conforms to the screen creation rule;
    Accepting editing of the user interface screen within the restricted range;
    A storage medium that stores computer-readable instructions.
PCT/JP2021/033907 2021-09-15 2021-09-15 Screen creation device, and computer-readable storage medium WO2023042296A1 (en)

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Citations (5)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JPH05250025A (en) * 1992-03-05 1993-09-28 Amada Metrecs Co Ltd Method and device for controlling nc machine tool
JP2004206550A (en) * 2002-12-26 2004-07-22 Fanuc Ltd Numerical control apparatus
JP2005067408A (en) * 2003-08-25 2005-03-17 Mazda Motor Corp Customized system for vehicle information display
US20120198367A1 (en) * 2011-01-31 2012-08-02 Sap Ag User interface style guide compliance forecasting
JP2020077063A (en) * 2018-11-05 2020-05-21 ファナック株式会社 Information processing apparatus

Patent Citations (5)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JPH05250025A (en) * 1992-03-05 1993-09-28 Amada Metrecs Co Ltd Method and device for controlling nc machine tool
JP2004206550A (en) * 2002-12-26 2004-07-22 Fanuc Ltd Numerical control apparatus
JP2005067408A (en) * 2003-08-25 2005-03-17 Mazda Motor Corp Customized system for vehicle information display
US20120198367A1 (en) * 2011-01-31 2012-08-02 Sap Ag User interface style guide compliance forecasting
JP2020077063A (en) * 2018-11-05 2020-05-21 ファナック株式会社 Information processing apparatus

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