WO2022267573A1 - Switching control method for glasses-free 3d display mode, and medium and system - Google Patents

Switching control method for glasses-free 3d display mode, and medium and system Download PDF

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Publication number
WO2022267573A1
WO2022267573A1 PCT/CN2022/081637 CN2022081637W WO2022267573A1 WO 2022267573 A1 WO2022267573 A1 WO 2022267573A1 CN 2022081637 W CN2022081637 W CN 2022081637W WO 2022267573 A1 WO2022267573 A1 WO 2022267573A1
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Prior art keywords
eye
naked
viewers
mode
display device
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PCT/CN2022/081637
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French (fr)
Chinese (zh)
Inventor
张建伟
丁仁国
廖鑫
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纵深视觉科技(南京)有限责任公司
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Priority to CN202280003452.8A priority Critical patent/CN115735358A/en
Publication of WO2022267573A1 publication Critical patent/WO2022267573A1/en

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    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N13/00Stereoscopic video systems; Multi-view video systems; Details thereof
    • H04N13/30Image reproducers
    • H04N13/302Image reproducers for viewing without the aid of special glasses, i.e. using autostereoscopic displays
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N13/00Stereoscopic video systems; Multi-view video systems; Details thereof
    • H04N13/30Image reproducers
    • H04N13/398Synchronisation thereof; Control thereof

Definitions

  • the embodiments of the present application relate to technologies in the field of image display, for example, to a switching control method, medium and system for a naked-eye 3D display mode.
  • a naked-eye 3D display device refers to a display device that can be directly viewed with naked eyes without wearing 3D glasses to achieve a 3D effect.
  • Glasses-free 3D display devices generally use technologies such as cylindrical prisms and slit gratings, and use the parallax characteristics of the left and right eyes to achieve 3D effects. Without any auxiliary equipment, stereoscopic images with space and depth can be obtained. Provide a strong visual impact.
  • naked-eye 3D display devices for single-person viewing in the market, which are mainly aimed at achieving 3D effects for single-person viewing, and are called two-viewpoint naked-eye 3D display devices;
  • the device can realize 3D effects on multiple people at different positions at the same time, which is called a multi-viewpoint naked-eye 3D display device.
  • the different characteristics of these two glasses-free 3D display devices can be applied to different application scenarios, and also have their own advantages and disadvantages.
  • the two-viewpoint glasses-free 3D display device can present a better 3D effect, it can only provide a better 3D viewing effect for one viewer at the same time, and cannot allow multiple people to watch the 3D effect at the same time; the multi-viewpoint glasses-free 3D display device can It provides multiple people to watch the 3D effect simultaneously in a relatively wide field, but the 3D effect presented is not ideal.
  • Embodiments of the present application provide a switching control method, medium, and system for naked-eye 3D display modes, so as to realize naked-eye 3D display effects in various scenarios.
  • the embodiment of the present application provides a switching control method for naked-eye 3D display mode, the method including:
  • the display mode of the naked-eye 3D display device is controlled to be switched between a single-person viewing mode and a multi-person viewing mode.
  • the embodiment of the present application also provides a computer-readable storage medium, on which a computer program is stored, and when the program is executed by a processor, the switching of the naked-eye 3D display mode as described in any embodiment of the present application is realized. Control Method.
  • the embodiment of the present application also provides a naked-eye 3D display system, including a naked-eye 3D display device and a display control device, and the display control device is configured to execute the naked-eye 3D display mode described in any embodiment of the present application. Switch control method.
  • FIG. 1 is a flow chart of a switching control method of a naked-eye 3D display mode in an embodiment of the present application
  • Fig. 2 is a flow chart of a switching control method of a naked-eye 3D display mode in another embodiment of the present application
  • FIG. 3A is a schematic structural diagram of a naked-eye 3D display system in an embodiment of the present application.
  • Fig. 3B is a schematic structural diagram of the EESVR software control system in an embodiment of the present application.
  • Fig. 3C is a schematic structural diagram of the EESVR software control system in another embodiment of the present application.
  • FIG. 4 is a schematic structural diagram of a switching control device for a naked-eye 3D display mode in an embodiment of the present application
  • Fig. 5 is a schematic structural diagram of a computer device in an embodiment of the present application.
  • Fig. 1 is a flowchart of a switching control method of a naked-eye 3D display mode in an embodiment of the present application.
  • This embodiment is applicable to a naked-eye 3D display device that can be used as a single-viewpoint naked-eye 3D device or as a multi-viewpoint naked-eye display device.
  • the method can be executed by the naked-eye 3D display mode switching control device in the embodiment of the present application.
  • the device can be implemented in the form of software and/or hardware, and can be configured in an electronic device with computing capabilities. accomplish. As shown in Figure 1, the method includes the following steps:
  • Step 110 acquiring the number of viewers within the viewing range of the naked-eye 3D display device.
  • the naked-eye 3D display device is a display device that can be directly viewed with naked eyes without wearing 3D glasses to achieve a 3D effect; based on the imaging principle of naked-eye 3D, generally at a set position in front of the screen, the left and right eyes of the viewer can be adjusted. Obtain the left-eye image and right-eye image with horizontal parallax respectively and present the 3D display effect. The collection of these positions is the viewing range.
  • the scope can be within 50-100 centimeters from the viewer to the naked-eye 3D display device; the camera can be one or more, and the installation method of the camera can be embedded in the display device, or externally placed above or below the naked-eye 3D display device , can also be independent of the vicinity of the naked-eye 3D display device, so as to facilitate the shooting of the current number of viewers; the number of viewers can be obtained through automatic acquisition or manual input, for example, it can be detected by the camera through the face recognition function within the viewing range
  • the number of viewers; the face recognition function is realized by the face recognition service program in the host system, and its method can be the method of support vector machine, hidden Markov model method, subspace method and neural network method, etc., for example, can A neural network face recognition method is adopted as the face recognition method of this embodiment.
  • the acquisition of the number of viewers can be obtained from the calibration image collected by the camera, and the shooting pose of the camera is calibrated and corrected according to the calibration image, so as to obtain a real-time image collected by the camera within the viewing range of the naked-eye 3D display device; Face recognition is performed on the real-time image, and the number of viewers is determined according to the face recognition result.
  • Step 120 according to the number of viewers, control the display mode of the naked-eye 3D display device to switch between a single-person viewing mode and a multi-person viewing mode.
  • the display mode of the naked-eye 3D display device is the visual effect that the 3D screen can achieve, for example, it can be a 2D display mode or a 3D display mode;
  • the single-person viewing mode is that the number of viewers is a single person, or viewing When the number of viewers is multiple but includes viewers with priority, the display mode of the naked-eye 3D display device is the naked-eye 3D display mode in the case of a single person, generally presenting a 3D effect at the position of a single person;
  • the display mode of the naked-eye 3D display device is the naked-eye 3D display mode under the condition of multiple people, that is, the 3D effect is presented within an area where multiple people are located.
  • the software system in the host system controls the switching of the display mode of the naked-eye 3D display device between single-person viewing mode and multi-person viewing mode.
  • the software system can judge that the number of viewers is single-person Or multiple people, and control the 3D display screen through the naked-eye 3D display device control software in the system, so as to realize the automatic switching of the display mode of the display device.
  • the display mode of the naked-eye 3D display device after controlling the display mode of the naked-eye 3D display device to switch between the single-person viewing mode and the multi-person viewing mode, it also includes: if switching to the single-person viewing mode, tracking and obtaining the naked-eye 3D display The position and interpupillary distance of the viewer within the viewing range of the device; according to the position and interpupillary distance of the viewer, the image rendering parameters of the naked-eye 3D display device are controlled to present a 3D display effect at the position of the viewer.
  • the naked-eye 3D display device after obtaining the number of viewers within the viewing range of the naked-eye 3D display device, it further includes: if the number of viewers is zero, controlling the display mode of the naked-eye 3D display device to switch to a 2D display mode.
  • controlling the display mode of the naked-eye 3D display device to switch between a single-person viewing mode and a multi-person viewing mode includes: according to the number of viewers, determining that the display mode is a single-person viewing mode or a multi-person viewing mode Human viewing mode: transmit the control command representing the display mode to the picture control system, so as to control the rendering parameters of the naked-eye 3D display device.
  • the rendering parameters of the naked-eye 3D display device are mainly controlled by the K3 picture control system in the host system.
  • the sub-pixels are rearranged and combined to realize the conversion between 2D and 3D modes.
  • the display mode of the device between the single-person viewing mode and the multi-person viewing mode includes: controlling the display mode of the naked-eye 3D display device to switch between the single-person viewing mode and the multi-person viewing mode according to the number of viewers and the identification results. to switch between.
  • the identity recognition can be completed by the face recognition service program in the host system.
  • the person identity recognition is first performed on the present viewers, and it is judged whether there are viewers with priority among the viewers.
  • the above-mentioned viewers with priority can manually input the viewer information, or input the viewer's picture in the face recognition service program in advance, and the face recognition service program will recognize the facial features on the picture, Identify viewers with priorities.
  • controlling the display mode of the naked-eye 3D display device to switch between a single-person viewing mode and a multi-person viewing mode includes: if the number of viewers is multi-person, then according to The identity recognition result determines the identity priority of the viewer; the viewer whose identity priority meets the set conditions is regarded as a single viewer or multiple viewers, and the display mode of the naked-eye 3D display device is controlled to switch to a single viewing mode or a multi-person viewing mode. human viewing mode.
  • the identity of the viewers should be identified first, and the priority can be set according to the identity of the viewers in the face recognition service program, and the person with the highest level can be set as the first priority.
  • the second highest person is set as the second priority, and so on.
  • People who have not input viewer information in the face recognition service program in advance are ordinary viewers. , provide viewers with a single-person viewing mode with stronger 3D effects in turn according to the priority; if there is no priority viewer, provide viewers with a multi-person viewing mode.
  • obtaining the number of viewers within the viewing range of the naked-eye 3D display device further includes obtaining a calibration image collected by the camera, and performing calibration and correction on the shooting pose of the camera according to the calibration image.
  • the calibration image collected by the camera can be used for dual-target timing, so that the two cameras can take pictures of the same calibration board multiple times, respectively calibrate their own internal parameters and external parameters relative to the calibration board, and then calculate the two cameras. relationship between locations.
  • the two cameras can use epipolar constraints to perform binocular correction after shooting the same object, so that the same feature point is located on the same straight line in the horizontal direction of the two images of the left and right cameras, reducing image distortion.
  • the number of viewers within the viewing range of the naked-eye 3D display device can be obtained, and according to the number of viewers, the display mode of the naked-eye 3D display device can be controlled between a single-person viewing mode and a multi-person viewing mode. switch, and when the number of viewers is multi-person, it can determine whether the display mode of the display device is multi-person viewing mode or single-person viewing mode according to whether the viewers include viewers with priority, which improves the current market
  • the naked-eye 3D display device can only display single-person mode or multi-person mode, so that the device can be used not only as a single-viewpoint naked-eye 3D device, but also as a multi-viewpoint naked-eye 3D display device.
  • FIG. 2 is a flow chart of a switching control method for a naked-eye 3D display mode provided by another embodiment of the present application. This embodiment refines the switching control method for a naked-eye 3D display mode on the basis of the above-mentioned embodiments.
  • the naked-eye 3D display system mainly includes a naked-eye 3D display device and a display control device.
  • the optical design of the display device takes into account both the dual-viewpoint solution and the multi-viewpoint solution.
  • the optical parameters include the thickness, width, and refractive index of the prism, etc., through the optical design of the 3D display screen, with the cooperation of optical refraction-based hardware and supporting interweaving software, the display can be
  • the device presents a naked-eye 3D effect.
  • the method of this embodiment includes the following steps:
  • Step 210 acquiring real-time images collected by cameras within the viewing range of the naked-eye 3D display device.
  • the camera is installed on the 3D display device, the position of the camera can be above or below the 3D display screen, and the number can be one or more, and the installation method of the camera can be embedded in the display device, or placed outside
  • the top or bottom of the naked-eye 3D display device can also be independent of the vicinity of the naked-eye 3D display device;
  • the real-time image can be a calibration image collected by a camera, and the shooting pose of the camera is calibrated and corrected according to the calibration image .
  • the host system of the camera and the naked-eye 3D display device can be connected through a Universal Serial Bus (USB) line, and the captured real-time image is transmitted to the face recognition service program in the host system through the USB line,
  • USB Universal Serial Bus
  • the camera will continue to capture the faces of the viewers within the viewing range, so as to detect changes in the number of viewers, and send the data to the computer host system for processing by the face recognition service program.
  • Step 220 perform face recognition on the real-time image and determine the number of viewers according to the face recognition result.
  • the face recognition is to recognize the face by processing the feature points of the viewer's face
  • the method can be a support vector machine method, a hidden Markov model method, a subspace method and a neural network method, etc.
  • a neural network face recognition method can be used as the face recognition method of this embodiment, which is implemented by the face recognition service program in the host system in this embodiment, and is used to analyze the viewer information in the collected real-time images, wherein the viewer The viewer information is specifically the number of viewers and eye tracking information in the single viewing mode, and the pupil movement track of the viewer is obtained by detecting the interpupillary distance of the pupils and the spatial coordinates of the pupils.
  • the face recognition service program in the host system will compare the face feature points in the real-time image with the face feature points in the face recognition service program.
  • the face feature points can be eyes, nose, mouth, etc. and eyebrows, among which the face recognition is mainly to recognize the key point features of the face, which is generally represented by 128 points, and can also be represented by 64 points or other points to represent the contours of these facial organs. These features can be used to identify well Specific people can be identified, so as to identify whether the number of viewers is single or multiple.
  • the face recognition service program tracks the eyeballs by calculating the pupillary distance of the viewer and recording the spatial coordinates of the pupils
  • the movement track and the pupil movement track for example, the sclera-iris edge method, the pupil tracking method and the pupil-cornea reflection method, etc.
  • the pupil tracking method can be used as the method for pupil movement track tracking in the embodiment of the present application
  • the pupil tracking method mainly performs image processing on the human eye features detected in the face recognition service program, the continuous images of the human eyes captured by the camera, combined with the change in the shape of the viewer's eyes, detects the pixel changes of the human eye feature points , and determine the position of the pupils of both eyes according to the amount of change in the pixels in the image, and use the point the pupils are looking at as the pupil center point, record the spatial coordinates of the pupil center point and calculate the pupillary distance, and analyze the movement of the pupils of the eyes.
  • Step 230 determine whether the display mode is a single-person viewing mode or a multi-person viewing mode.
  • the face recognition service program can automatically send the viewer information to the host system for processing, and determine that the display mode is single Watch mode or multiplayer watch mode.
  • the display mode of the naked-eye 3D display device is controlled by the host system to be a single-person viewing mode; Or, according to the priority of the viewer, the pupil information of the viewer with priority is tracked, and the naked-eye 3D display device is controlled by the host system to provide the single-person viewing mode for the viewer according to the priority; if the number of viewers is If there are multiple people, and does not include viewers with priority, then the host system controls the display mode of the naked-eye 3D display device to be multi-person viewing mode.
  • Step 240 transmit the control command representing the display mode to the image control system, so as to control the rendering parameters of the glasses-free 3D display device.
  • the display mode is the display mode of the naked-eye 3D display device, such as 2D display mode or 3D display mode;
  • the control instruction is sent by the EESVR software control system in the host system; the rendering parameters of the naked-eye 3D display device Controlled by K3 screen control system.
  • the eye tracking service (Eye Tracking Service, EESVR) software control system mainly includes the eye tracking module, the server monitoring and data processing module, the tray menu module, the communication protocol analysis and data transmission module, etc. Identify the viewer information detected by the service program, and send an instruction to switch the viewing mode of the naked-eye 3D display device to the K3 picture control system according to the number of viewers.
  • the EESVR software control system acquires that the number of viewers is zero, the EESVR software control system sends an instruction to close the 3D display mode and switch to a 2D display mode to the K3 image control system through a USB cable; If the number of viewers is single, the EESVR software control system sends an instruction to switch to single-person viewing mode to the K3 screen control system through the USB cable; Send an instruction to switch to multiplayer mode to the K3 screen control system.
  • the display mode of the naked-eye 3D display device after controlling the display mode of the naked-eye 3D display device to switch between the single-person viewing mode and the multi-person viewing mode, it also includes:
  • the human eye tracking module in the EESVR software control module can continuously track the position of the human pupil.
  • image processing is performed on the human eye image obtained by the face recognition service program, and the continuous image of the human eye captured by the camera is combined with the change in the shape of the viewer’s eye to detect the pixel change of the feature point of the human eye and obtain the center point of the pupil, namely Determines the center position of the pupil of the human eye.
  • the real-time location information is converted into rendering parameters, and the rendering parameters are transmitted to the K3 image control system through the USB cable.
  • Step 250 according to the number of viewers, control the display mode of the naked-eye 3D display device to switch between a single-person viewing mode and a multi-person viewing mode.
  • the display mode of the naked-eye 3D display device is mainly controlled by the K3 picture control system.
  • the core of the K3 picture control system is the K3 picture control chip. 3D display effect is presented; the naked-eye 3D display screen adopts columnar prism technology, which can divide the space of the display screen into different viewing areas; the viewing mode can be 2D viewing mode, 3D single-person viewing mode and 3D multi-person viewing mode.
  • the 2D viewing mode is a picture display without a 3D effect
  • the K3 picture control system can cut the left and right double pictures of the display screen into a single picture output; when the 3D viewing mode is a single viewing mode, wherein, The single-person viewing mode can be enabled under the condition that the number of viewers is single, or there are viewers with priority among multiple viewers.
  • the display screen space is divided into left view area and right view area.
  • the K3 picture control system can make the picture in the left viewing zone enter the left eye of the viewer, and the picture in the right viewing zone enter the right eye of the viewer.
  • the K3 picture control system rearranges and combines the sub-pixels through the rendering parameters sent by the EESVR software control system.
  • the rendering parameters are related to the position information of the pupil under this module, the rendering parameters will be generated every time the pupil position moves. Changes, and the arrangement of sub-pixels changes accordingly. Since the center point of the viewing zone always falls on the center of the pupil, the K3 picture control system can always know the spatial position of the pupil through human eye tracking no matter how the viewer moves, and then Convert it into rendering parameters, and notify the K3 screen system to rearrange and combine sub-pixels according to the latest parameters, so that the left-view zone picture can enter the viewer’s left eye, and the right-view zone picture can enter the viewer’s right eye, allowing the viewer to enjoy naked-eye 3D stereoscopic effects; when the 3D viewing mode is a multi-person viewing mode, the display screen is divided into multiple different viewing areas, for example, it can be 28 viewing areas, or 54 viewing areas, and two adjacent viewing areas The distance between the pupils of the viewer is controlled at N times the distance between the pupils of the viewer.
  • the K3 image control system uses a fixed method to rearrange and combine the input 3D content with sub-pixels in a fixed way, so that multiple people can see the naked-eye 3D stereoscopic effect in different spatial positions.
  • the optical design of the naked-eye 3D display device is carried out through the embodiment of the application, taking into account the dual-viewpoint solution and the multi-viewpoint solution, using the camera to capture real-time images within the viewing range, and transmitting them to the host system through the USB cable.
  • the face recognition service program measures the facial features of the face recognition service program to analyze and judge the viewer information, and when the number of viewers is a single person, or when the number of viewers is multiple but includes viewers with priority, According to the level of priority, a single-person viewing mode can be provided for the viewer.
  • the K3 picture control system controls the rearrangement and combination of the pixels of the naked-eye 3D display device screen.
  • the screen is divided into left and right viewing areas in single-person viewing mode and multiple different viewing areas in multi-person viewing mode. For example, it can be 28 viewing areas or 54 viewing areas, which improves the switching between single-person viewing mode and multi-person viewing mode of the naked-eye 3D display device, and achieves that the device can be used as a single-view naked-eye 3D device or as a The effect used as a multi-view glasses-free 3D display device.
  • Fig. 3A is a schematic structural diagram of a naked-eye 3D display system provided by an embodiment of the present application
  • Fig. 3B and Fig. 3C are schematic structural diagrams of an EESVR software control system. This embodiment is based on the above-mentioned multiple embodiments. As shown in FIG.
  • the naked-eye 3D display system includes a naked-eye 3D display device 310 and a display control device 320, wherein the optical design of the naked-eye 3D display device takes into account both the dual-viewpoint solution and the Multi-viewpoint solution, the optical design refers to the parameter design of the columnar prism for the selected 3D display screen, based on the optical refraction of the columnar prism and the supporting interweaving software to achieve naked-eye 3D visual effects, for example, the optical parameters include prism
  • the naked-eye 3D display device 310 includes a camera and a K3 picture control system, as shown in Figure 3B and Figure 3C
  • the display control device is a host system, mainly including a face recognition service program And EESVR software control system, in which EESVR software control system mainly includes: eye tracking module, server monitoring and data processing module, tray menu module, communication protocol analysis and data transmission module, etc.
  • the eye tracking module includes functions such as eye tracking status query, eye tracking switch, and eye tracking parameter debugging,
  • the server monitoring module is a module that monitors the connection communication between the 3D application program (3D renderer and player, etc.) and the EESVR software control system. Once a new connection is detected, a new process is created to realize the server Information exchange and processing with 3D applications.
  • the human eye tracking module is connected with the server monitoring module, the client receiving data process, and the data sending process through the human eye tracking interface program, and is set to transmit human eye tracking information; after the client receiving data process receives the relevant data, the The data processing module performs data analysis, for example, the data can be in JSON string format; the data processing module sends the data that needs to be sent to the client to the data sending process and the K3 control process, and the K3 control process performs 3D image rendering through the K3 control chip, etc. , so that the naked-eye 3D display device can switch the viewing mode.
  • the watchdog process is used to monitor whether the human eye tracking process, the EESVR extended service process, and the tray program are running normally. If the program runs abnormally, the process can be restarted.
  • the lenticular prism technology adopted by the 3D display device is in a single-viewer mode, wherein the single-viewer mode can be single when the number of viewers is single, or with priority viewers among multiple viewers.
  • the use of the columnar prism technology can divide the space of the screen into the left viewing area and the right viewing area, and transmit the image of the left viewing area to the left eye, and the image of the right viewing area to the right eye;
  • the screen is divided into multiple different viewing areas, for example, it can be 28 viewing areas, or 54 viewing areas, and the images are transmitted to viewers from different angles, presenting 3D images to viewers.
  • the human eye tracking module is set to calculate the interpupillary distance of the human eye, record the spatial coordinates of the pupil center point, and realize eyeball movement trajectory tracking;
  • the server monitoring module is set to detect whether there is a new application client connected to the EESVR software control system, Once it is detected that a new application program is connected to the EESVR software control system, a new thread is created to handle the communication between the application program and the EESVR software control system.
  • the player module is connected to the server through the application interface, and is set to play 3D images. When playing 3D content in full screen, it sends control instructions to the EESVR software control system through the connection protocol, turns on the human eye tracking function and controls the naked eye 3D display device at the same time.
  • the K3 picture control module can control the 3D rendering parameters of the image through the K3 picture control chip, so that the naked-eye 3D display device can realize the switching between the 2D display mode and the 3D display single-person mode and multi-person mode; data transmission
  • the modules are configured to transmit different data to corresponding modules.
  • the naked-eye 3D display device When the naked-eye 3D display device is working, it is connected to the computer host through a wired high-definition multimedia interface (High Definition Multimedia Interface, HDMI), as a naked-eye 3D display device for the computer, and the relevant 3D content data can be transmitted through the wired HDMI.
  • the camera is connected to the host computer through a connecting line such as a USB cable or a network cable, and the calibration image collected by the camera is calibrated and corrected according to the shooting position of the calibration image camera, and sent to the computer host system through the connecting line such as a USB cable or a network cable.
  • the face recognition service program performs image recognition and other related processing on the real-time image.
  • the image recognition is mainly aimed at facial features, including eyes, nose, mouth or eyebrows, etc., which can generally be represented by 128 points, or can be represented by 64 points or other points.
  • the contours of these organs can be effectively identified through these features Specific people, so as to determine whether the number of viewers is single or multiple, and when the number of viewers is single, the face recognition service program calculates the interpupillary distance of the viewer's pupils and records the spatial coordinates of the pupils.
  • the EESVR software control system sends a message to the K3 image control system to close the naked-eye 3D display mode and switch to the 2D display mode.
  • the display mode is single viewing mode
  • the EESVR software control system receives the viewer information sent by the face recognition service program After receiving the information, the system can automatically send an instruction to switch the naked-eye 3D single-person viewing mode to the K3 picture control module, and then use the EESVR software to control the human eye tracking module in the system, and use the interpupillary distance and pupil space coordinates of the viewer in the single-person mode as The real-time position information is transmitted to the K3 picture control system through the USB cable, and converted into rendering parameters.
  • the K3 picture control system rearranges and combines the sub-pixels of the 3D image, and divides the screen of the naked-eye 3D display device into left viewing area and The right viewing area, so that when the images in the left and right viewing areas are refracted into the human eye through the prism, the image in the left viewing area is guaranteed to be transmitted to the left eye, and the image in the right viewing area is transmitted to the right eye, so that the gaze point on the screen always falls on the pupil
  • the central position enables the viewer to always enjoy the naked-eye 3D effect within the viewing range.
  • the display mode is multi-person viewing mode
  • the EESVR software control system sends an instruction to switch the naked-eye 3D multi-person viewing mode to the K3 screen control module, and the K3 screen
  • the control system rearranges and combines the sub-pixels of the 3D image, and divides the screen of the naked-eye 3D display device into multiple different viewing areas, for example, it can be 28 viewing areas or 54 viewing areas, and two adjacent viewing areas
  • the spacing between the pupils of the viewer is controlled at N times the distance between the pupils of the viewer.
  • the optical design of the naked-eye 3D display device is carried out through the embodiment of the application, taking into account the dual-viewpoint solution and the multi-viewpoint solution, using the camera to capture real-time images within the viewing range, and transmitting them to the host system through the USB cable.
  • Face recognition service program the face recognition service program can judge the number of viewers by detecting facial features, and when the number of viewers is a single person, or there are multiple viewers including priority viewers, The viewer with high priority provides a single-person viewing mode.
  • the pupil information of the viewer for example, including the pupil distance and spatial coordinates
  • the viewer information is sent to the EESVR software control system, and the system realizes the control of the K3 screen
  • the system sends an instruction to switch the viewing mode.
  • the K3 picture control system can switch the viewing mode of the naked-eye 3D display screen to single-person viewing mode or multi-person viewing mode according to the instruction, which improves the single-person viewing mode and multi-person viewing mode of the naked-eye 3D display device.
  • the switching of viewing modes achieves the effect that the device can be used as a single-viewpoint naked-eye 3D device, and can also be used as a multi-viewpoint naked-eye 3D display device.
  • FIG. 4 is a diagram of a switching control device for a naked-eye 3D display mode provided by an embodiment of the present application.
  • the device can be implemented in the form of software and/or hardware, and the device can be implemented in an electronic device with computing power. As shown in FIG. 4 , the device includes: a viewer number acquisition module 410 and a viewing mode switching control module 420 .
  • the number of viewers acquisition module 410 is configured to obtain the number of viewers within the viewing range of the naked-eye 3D display device
  • the module for obtaining the number of viewers includes:
  • the real-time image acquisition unit is configured to acquire real-time images collected by the camera within the viewing range of the naked-eye 3D display device;
  • the face recognition unit is configured to perform face recognition on the real-time image, and determine the number of viewers according to the face recognition result.
  • the viewing mode switching control module 420 is configured to control the display mode of the naked-eye 3D display device to switch between a single-person viewing mode and a multi-person viewing mode according to the number of viewers.
  • the viewing mode switching control module includes:
  • Switch the 2D viewing mode unit set to if the number of viewers is zero, then control the display mode of the naked-eye 3D display device to switch to the 2D display mode;
  • Switch the 3D viewing mode unit which is set to track and obtain the position and interpupillary distance of the viewer within the viewing range of the naked-eye 3D display device if it is switched to the single-person viewing mode; according to the position and interpupillary distance of the viewer, control the Image rendering parameters of the 3D display device, so as to present a 3D display effect at the position of the viewer.
  • the display mode is a single-person viewing mode or a multi-person viewing mode.
  • control instruction representing the display mode is transmitted to the picture control system, and is set to control the rendering parameters of the glasses-free 3D display device.
  • control the naked-eye 3D Switching the display mode of the display device between the single-person viewing mode and the multi-person viewing mode includes: controlling the display mode of the naked-eye 3D display device between the single-person viewing mode and the multi-person viewing mode according to the number of viewers and the identification results. to switch between.
  • controlling the display mode of the naked-eye 3D display device to switch between a single-person viewing mode and a multi-person viewing mode includes: if the number of viewers is multiple, then according to the The above identification results determine the identity priority of the viewer; the viewer whose identity priority meets the set conditions is regarded as a single viewer or multiple viewers, and the display mode of the naked-eye 3D display device is controlled to switch to a single-person viewing mode or a multi-person viewing mode watch mode.
  • a calibration image collected by the camera is acquired, and it is set to calibrate and correct the shooting pose of the camera according to the calibration image.
  • the naked-eye 3D display system has at least one camera, which is set to collect real-time images within the viewing range of the naked-eye 3D display device; interval setting.
  • an image data line is set between the naked-eye 3D display device and the display control device: an image data line configured to transmit image data to be displayed and an instruction data line configured to transmit data on the number of viewers, switching instructions of display modes, and rendering parameters .
  • a naked-eye 3D display mode switching control device provided in an embodiment of the present application can execute the method provided in any embodiment of the present application, and has corresponding functional modules and beneficial effects for executing the method.
  • the display mode of the naked-eye 3D display device is controlled to switch between single-person viewing mode and multi-person viewing mode , and when there are many viewers including priority viewers, a single-person viewing mode can be provided for viewers with high priority according to the priority of the viewers, which improves the naked-eye 3D display device in the related art. It can display single-person viewing mode or multi-person viewing mode, realizing that the naked-eye 3D display device can automatically switch between single-person viewing mode and multi-person viewing mode according to the number of viewers, taking into account the effect of dual-viewpoint scheme and multi-viewpoint scheme.
  • FIG. 5 is a schematic structural diagram of a computer device in an embodiment of the present application.
  • Figure 5 shows a block diagram of an exemplary computer device 12 suitable for implementing embodiments of the present application.
  • the computer device 12 shown in FIG. 5 is only an example, and should not limit the functions and scope of use of the embodiment of the present application.
  • computer device 12 takes the form of a general-purpose computing device.
  • Components of computer device 12 may include, but are not limited to: one or more processors or processing units 16 , system memory 28 , bus 18 connecting various system components including system memory 28 and processing unit 16 .
  • Bus 18 represents one or more of several types of bus structures, including a memory bus or memory controller, a peripheral bus, an accelerated graphics port, a processor, or a local bus using any of a variety of bus structures.
  • bus structures include, by way of example, but are not limited to Industry Standard Architecture (ISA) bus, Micro Channel Architecture (MAC) bus, Enhanced ISA bus, Video Electronics Standards Association (VESA) local bus, and Peripheral Component Interconnect ( PCI) bus.
  • ISA Industry Standard Architecture
  • MAC Micro Channel Architecture
  • VESA Video Electronics Standards Association
  • PCI Peripheral Component Interconnect
  • Computer device 12 typically includes a variety of computer system readable media. These media can be any available media that can be accessed by computer device 12 and include both volatile and nonvolatile media, removable and non-removable media.
  • System memory 28 may include computer system readable media in the form of volatile memory, such as random access memory (RAM) 30 and/or cache memory 32 .
  • Computer device 12 may further include other removable/non-removable, volatile/nonvolatile computer system storage media.
  • storage system 34 may be configured to read and write to non-removable, non-volatile magnetic media (not shown in FIG. 5, commonly referred to as a "hard drive”).
  • a disk drive for reading and writing to removable nonvolatile disks e.g., "floppy disks”
  • removable nonvolatile optical disks e.g., CD-ROM, DVD-ROM. or other optical media
  • each drive may be connected to bus 18 via one or more data media interfaces.
  • Memory 28 may include at least one program product having a set (eg, at least one) of program modules configured to perform the functions of various embodiments of the present application.
  • a program/utility 40 having a set (at least one) of program modules 42 may be stored, for example, in memory 28, such program modules 42 including - but not limited to - an operating system, one or more application programs, other program Modules and program data, each or some combination of these examples may include the implementation of the network environment.
  • the program modules 42 generally perform the functions and/or methods of the embodiments described herein.
  • the computer device 12 may also communicate with one or more external devices 14 (e.g., a keyboard, pointing device, display 24, etc.), and with one or more devices that enable a user to interact with the computer device 12, and/or with Any device (eg, network card, modem, etc.) that enables the computing device 12 to communicate with one or more other computing devices. Such communication may occur through input/output (I/O) interface 22 .
  • the display 24 does not exist as an independent entity, but is embedded in the mirror surface. When the display surface of the display 24 is not displayed, the display surface of the display 24 and the mirror surface are visually integrated.
  • the computer device 12 can also communicate with one or more networks (eg, a local area network (LAN), a wide area network (WAN) and/or a public network, such as the Internet) through the network adapter 20 .
  • network adapter 20 communicates with other modules of computer device 12 via bus 18 .
  • other hardware and/or software modules may be used in conjunction with computer device 12, including but not limited to: microcode, device drivers, redundant processing units, external disk drive arrays, RAID systems, tape drives And data backup storage system, etc.
  • the processing unit 16 executes a variety of functional applications and data processing by running the program stored in the system memory 28, for example, realizing the switching control method of the naked-eye 3D display mode provided in the embodiment of the present application: acquiring the naked-eye 3D display device within the viewing range The number of viewers; according to the number of viewers, control the display mode of the naked-eye 3D display device to switch between a single-person viewing mode and a multi-person viewing mode.
  • An embodiment of the present application provides a computer-readable storage medium, on which a computer program is stored.
  • the switching control method of the naked-eye 3D display mode as provided in all the application embodiments of the present application is realized: obtaining naked-eye 3D The number of viewers within the viewing range of the display device; according to the number of viewers, the display mode of the naked-eye 3D display device is controlled to switch between a single-person viewing mode and a multi-person viewing mode. Any combination of one or more computer readable medium(s) may be utilized.
  • the computer readable medium may be a computer readable signal medium or a computer readable storage medium.
  • a computer readable storage medium may be, for example, but not limited to, an electrical, magnetic, optical, electromagnetic, infrared, or semiconductor system, apparatus, or device, or any combination thereof. More specific examples (non-exhaustive list) of computer readable storage media include: electrical connections with one or more leads, portable computer disks, hard disks, random access memory (RAM), read only memory (ROM), Erasable programmable read-only memory (EPROM or flash memory), optical fiber, portable compact disk read-only memory (CD-ROM), optical storage device, magnetic storage device, or any suitable combination of the above.
  • a computer-readable storage medium may be any tangible medium that contains or stores a program that can be used by or in conjunction with an instruction execution system, apparatus, or device.
  • the computer readable storage medium may be a non-transitory computer readable storage medium.
  • a computer readable signal medium may include a data signal carrying computer readable program code in baseband or as part of a carrier wave. Such propagated data signals may take many forms, including - but not limited to - electromagnetic signals, optical signals, or any suitable combination of the foregoing.
  • a computer-readable signal medium may also be any computer-readable medium other than a computer-readable storage medium, which can send, propagate, or transmit a program for use by or in conjunction with an instruction execution system, apparatus, or device. .
  • Program code embodied on a computer readable medium may be transmitted using any appropriate medium, including - but not limited to - wireless, wires, optical cables, radio frequency RF, etc., or any suitable combination of the foregoing.
  • Computer program code for performing the operations of the present application may be written in one or more programming languages or combinations thereof, including object-oriented programming languages—such as Java, Smalltalk, C++, and conventional Procedural Programming Language - such as "C" or a similar programming language.
  • the program code may execute entirely on the user's computer, partly on the user's computer, as a stand-alone software package, partly on the user's computer and partly on a remote computer or entirely on the remote computer or server.
  • the remote computer can be connected to the user computer through any kind of network, including a local area network (LAN) or a wide area network (WAN), or it can be connected to an external computer (such as through an Internet service provider). Internet connection).
  • LAN local area network
  • WAN wide area network
  • Internet service provider such as AT&T, MCI, Sprint, EarthLink, MSN, GTE, etc.

Abstract

Disclosed in the embodiments of the present application are a switching control method for a glasses-free 3D display mode, and a medium and a system. The method comprises: acquiring the number of viewers within a viewing range of a glasses-free 3D display device (110); and according to the number of viewers, controlling the display mode of the glasses-free 3D display device to switch between a single-person viewing mode and a multi-person viewing mode (120).

Description

裸眼3D显示模式的切换控制方法、介质和系统Naked-eye 3D display mode switching control method, medium and system
本申请要求在2021年6月22日提交中国专利局、申请号为202110690462.0的中国专利申请的优先权,该申请的全部内容通过引用结合在本申请中。This application claims priority to a Chinese patent application with application number 202110690462.0 filed with the China Patent Office on June 22, 2021, the entire contents of which are incorporated herein by reference.
技术领域technical field
本申请实施例涉及图像显示领域技术,例如涉及一种裸眼3D显示模式的切换控制方法、介质和系统。The embodiments of the present application relate to technologies in the field of image display, for example, to a switching control method, medium and system for a naked-eye 3D display mode.
背景技术Background technique
裸眼3D显示设备是指可以直接裸眼观看而不需要通过佩戴3D眼镜来实现3D效果的显示设备。裸眼3D显示设备一般采用的柱状棱镜和狭缝光栅等技术,利用左右眼视差特性来实现3D效果,在不需要任何辅助设备的情况之下,即可获得具有空间,深度的立体图像,给人提供较强的视觉冲击力。A naked-eye 3D display device refers to a display device that can be directly viewed with naked eyes without wearing 3D glasses to achieve a 3D effect. Glasses-free 3D display devices generally use technologies such as cylindrical prisms and slit gratings, and use the parallax characteristics of the left and right eyes to achieve 3D effects. Without any auxiliary equipment, stereoscopic images with space and depth can be obtained. Provide a strong visual impact.
目前市场上已经存在单人观看的裸眼3D显示设备,它主要针对单人观看实现3D效果,称之为两视点裸眼3D显示设备;同时也有一种针对多人同时观看的裸眼3D显示设备,该设备可以对多人同一时刻在不同位置实现3D效果,称之为多视点裸眼3D显示设备。这两种裸眼3D显示设备不同的特点可以适用于不同的应用场景,同时也有各自的优缺点。两视点裸眼3D显示设备虽然能够呈现较好的3D效果,但在同一时刻只能为一个观看者提供比较好的3D观赏效果,无法让多人同时观赏到3D效果;多视点裸眼3D显示设备可以提供多人在比较宽阔的领域内同时观看3D效果,但呈现的3D效果不理想。At present, there are naked-eye 3D display devices for single-person viewing in the market, which are mainly aimed at achieving 3D effects for single-person viewing, and are called two-viewpoint naked-eye 3D display devices; The device can realize 3D effects on multiple people at different positions at the same time, which is called a multi-viewpoint naked-eye 3D display device. The different characteristics of these two glasses-free 3D display devices can be applied to different application scenarios, and also have their own advantages and disadvantages. Although the two-viewpoint glasses-free 3D display device can present a better 3D effect, it can only provide a better 3D viewing effect for one viewer at the same time, and cannot allow multiple people to watch the 3D effect at the same time; the multi-viewpoint glasses-free 3D display device can It provides multiple people to watch the 3D effect simultaneously in a relatively wide field, but the 3D effect presented is not ideal.
发明内容Contents of the invention
本申请实施例提供一种裸眼3D显示模式的切换控制方法、介质和系统,以实现兼顾多种场景下的裸眼3D显示效果。Embodiments of the present application provide a switching control method, medium, and system for naked-eye 3D display modes, so as to realize naked-eye 3D display effects in various scenarios.
第一方面,本申请实施例提供了一种裸眼3D显示模式的切换控制方法,该方法包括:In the first aspect, the embodiment of the present application provides a switching control method for naked-eye 3D display mode, the method including:
获取裸眼3D显示设备观看范围内的观看者数量;Obtain the number of viewers within the viewing range of the naked-eye 3D display device;
根据所述观看者数量,控制裸眼3D显示设备的显示模式在单人观看模式和多人观看模式之间进行切换。According to the number of viewers, the display mode of the naked-eye 3D display device is controlled to be switched between a single-person viewing mode and a multi-person viewing mode.
第二方面,本申请实施例还提供了一种计算机可读存储介质,其上存储有计算机程序,该程序被处理器执行时实现如本申请任一实施例所述的裸眼3D显示模式的切换控制方法。In the second aspect, the embodiment of the present application also provides a computer-readable storage medium, on which a computer program is stored, and when the program is executed by a processor, the switching of the naked-eye 3D display mode as described in any embodiment of the present application is realized. Control Method.
第三方面,本申请实施例还提供了一种裸眼3D显示系统,包括裸眼3D显示设备和显示控制装置,所述显示控制装置设置为执行本申请任一实施例所述的裸眼3D显示模式的切换控制方法。In the third aspect, the embodiment of the present application also provides a naked-eye 3D display system, including a naked-eye 3D display device and a display control device, and the display control device is configured to execute the naked-eye 3D display mode described in any embodiment of the present application. Switch control method.
附图说明Description of drawings
图1是本申请一实施例中的一种裸眼3D显示模式的切换控制方法的流程图;FIG. 1 is a flow chart of a switching control method of a naked-eye 3D display mode in an embodiment of the present application;
图2是本申请另一实施例中的一种裸眼3D显示模式的切换控制方法的流程图;Fig. 2 is a flow chart of a switching control method of a naked-eye 3D display mode in another embodiment of the present application;
图3A是本申请一实施例中的一种裸眼3D显示系统结构示意图;FIG. 3A is a schematic structural diagram of a naked-eye 3D display system in an embodiment of the present application;
图3B是本申请一实施例中的EESVR软件控制系统结构示意图;Fig. 3B is a schematic structural diagram of the EESVR software control system in an embodiment of the present application;
图3C是本申请另一实施例中的EESVR软件控制系统结构示意图;Fig. 3C is a schematic structural diagram of the EESVR software control system in another embodiment of the present application;
图4是本申请一实施例中的一种裸眼3D显示模式的切换控制装置的结构示意图;FIG. 4 is a schematic structural diagram of a switching control device for a naked-eye 3D display mode in an embodiment of the present application;
图5是本申请一实施例中的一种计算机设备的结构示意图。Fig. 5 is a schematic structural diagram of a computer device in an embodiment of the present application.
具体实施方式detailed description
下面结合附图和实施例对本申请作进一步的详细说明。可以理解的是,此处所描述的具体实施例仅用于解释本申请,而非对本申请的限定。另外还需要说明的是,为了便于描述,附图中仅示出了与本申请相关的部分而非全部结构。The application will be further described in detail below in conjunction with the accompanying drawings and embodiments. It should be understood that the specific embodiments described here are only used to explain the present application, but not to limit the present application. In addition, it should be noted that, for the convenience of description, only some structures related to the present application are shown in the drawings but not all structures.
图1为本申请一实施例中的一种裸眼3D显示模式的切换控制方法流程图,本实施例可适用于一个裸眼3D显示设备既可以作为单视点裸眼3D设备使用,也可以作为多视点裸眼3D显示设备使用的情况,该方法可以由本申请实施例中的裸眼3D显示模式的切换控制装置来执行,该装置可采用软件和/或硬件的方式实现,可配置于具有计算能力的电子设备中实现。如图1所示,该方法包括如下步骤:Fig. 1 is a flowchart of a switching control method of a naked-eye 3D display mode in an embodiment of the present application. This embodiment is applicable to a naked-eye 3D display device that can be used as a single-viewpoint naked-eye 3D device or as a multi-viewpoint naked-eye display device. In the case of using a 3D display device, the method can be executed by the naked-eye 3D display mode switching control device in the embodiment of the present application. The device can be implemented in the form of software and/or hardware, and can be configured in an electronic device with computing capabilities. accomplish. As shown in Figure 1, the method includes the following steps:
步骤110,获取裸眼3D显示设备观看范围内的观看者数量。 Step 110, acquiring the number of viewers within the viewing range of the naked-eye 3D display device.
其中,所述裸眼3D显示设备为可以直接裸眼观看而不需要通过佩戴3D眼镜来实现3D效果的显示设备;基于裸眼3D的成像原理,一般在屏幕前的设定位置处能够使得观看者左右眼分别获得有水平视差的左眼图像和右眼图像并呈现3D显示效果,这些位置的集合就是观看范围,观看范围是观看者在裸眼3D显示设备附近能够观看到裸眼3D显示效果的范围,例如观看范围可以为观看者距离裸眼3D显示设备50~100厘米内;所述摄像头可以是一个或多个,该摄像头的安装方式可以内嵌于显示设备,或外置于裸眼3D显示设备的上方或下方,也可以为独立于裸眼3D显示设备的附近,便于拍摄当前观看者数量;所述观看者数量可以通过自动获取或手动输入得到,例如可以为观看范围内被摄像头通过人脸识别功能检测到的观看者数量;所述人脸识别功能由主机系统中的人脸识别服务程序实现,其方法可以为支持向量机的方法、隐马尔科夫模型方法、子空间方法和神经网络方法等,例如可以采用神经网络人脸识别方法作为本实施例人脸识别方法。Among them, the naked-eye 3D display device is a display device that can be directly viewed with naked eyes without wearing 3D glasses to achieve a 3D effect; based on the imaging principle of naked-eye 3D, generally at a set position in front of the screen, the left and right eyes of the viewer can be adjusted. Obtain the left-eye image and right-eye image with horizontal parallax respectively and present the 3D display effect. The collection of these positions is the viewing range. The scope can be within 50-100 centimeters from the viewer to the naked-eye 3D display device; the camera can be one or more, and the installation method of the camera can be embedded in the display device, or externally placed above or below the naked-eye 3D display device , can also be independent of the vicinity of the naked-eye 3D display device, so as to facilitate the shooting of the current number of viewers; the number of viewers can be obtained through automatic acquisition or manual input, for example, it can be detected by the camera through the face recognition function within the viewing range The number of viewers; the face recognition function is realized by the face recognition service program in the host system, and its method can be the method of support vector machine, hidden Markov model method, subspace method and neural network method, etc., for example, can A neural network face recognition method is adopted as the face recognition method of this embodiment.
例如,观看者数量的获取可以由摄像头采集的标定图像得到,根据所述标定图像对所述摄像头的拍摄位姿进行标定和校正,获取裸眼3D显示设备观看范围内、通过摄像头采集的实时图像;对所述实时图像进行人脸识别,并根据人脸识别结果确定观看者数量。For example, the acquisition of the number of viewers can be obtained from the calibration image collected by the camera, and the shooting pose of the camera is calibrated and corrected according to the calibration image, so as to obtain a real-time image collected by the camera within the viewing range of the naked-eye 3D display device; Face recognition is performed on the real-time image, and the number of viewers is determined according to the face recognition result.
步骤120,根据所述观看者数量,控制裸眼3D显示设备的显示模式在单人观看模式和多人观看模式之间进行切换。 Step 120, according to the number of viewers, control the display mode of the naked-eye 3D display device to switch between a single-person viewing mode and a multi-person viewing mode.
其中,所述裸眼3D显示设备的显示模式为该3D屏幕可以实现的视觉效果,例如,可以2D显示模式,也可以3D显示模式;所述单人观看模式为观看者数量为单人,或观看者数量为多人但包含带有优先级的观看者时,该裸眼3D显示设备的显示模式为单人情况下的裸眼3D显示模式,一般是在单人所在位置呈现3D效果;所述多人观看模式为观看者数量为多人时,该裸眼3D显示设备的显示模式为多人情况下的裸眼3D显示模式,即在多人所在的一个区域范围内呈现3D效果。Wherein, the display mode of the naked-eye 3D display device is the visual effect that the 3D screen can achieve, for example, it can be a 2D display mode or a 3D display mode; the single-person viewing mode is that the number of viewers is a single person, or viewing When the number of viewers is multiple but includes viewers with priority, the display mode of the naked-eye 3D display device is the naked-eye 3D display mode in the case of a single person, generally presenting a 3D effect at the position of a single person; When the viewing mode is multiple viewers, the display mode of the naked-eye 3D display device is the naked-eye 3D display mode under the condition of multiple people, that is, the 3D effect is presented within an area where multiple people are located.
例如,实现裸眼3D显示设备的显示模式在单人观看模式和多人观看模式的切换由主机系统中的软件系统进行控制,软件系统可以根据摄像头传来的实时图像,判断观看者数量为单人或是多人,并通过系统中的裸眼3D显示设备控制软件,对3D显示屏幕进行控制,从而可以实现该显示设备显示模式的自动切换。For example, the software system in the host system controls the switching of the display mode of the naked-eye 3D display device between single-person viewing mode and multi-person viewing mode. The software system can judge that the number of viewers is single-person Or multiple people, and control the 3D display screen through the naked-eye 3D display device control software in the system, so as to realize the automatic switching of the display mode of the display device.
例如,根据所述观看者数量,控制裸眼3D显示设备的显示模式在单人观看模式和多人观看模式之间进行切换之后,还包括:如果切换为单人观看模式,则跟踪获取裸眼3D显示设备观看范围内的观看者的位置和瞳距;根据所述观看者的位置和瞳距,控制所述裸眼3D显示设备的图像渲染参数,以在所述观看者位置处呈现3D显示效果。For example, according to the number of viewers, after controlling the display mode of the naked-eye 3D display device to switch between the single-person viewing mode and the multi-person viewing mode, it also includes: if switching to the single-person viewing mode, tracking and obtaining the naked-eye 3D display The position and interpupillary distance of the viewer within the viewing range of the device; according to the position and interpupillary distance of the viewer, the image rendering parameters of the naked-eye 3D display device are controlled to present a 3D display effect at the position of the viewer.
例如,获取裸眼3D显示设备观看范围内的观看者数量之后,还包括:如果所述观看者数量为零,则控制裸眼3D显示设备的显示模式切换至2D显示模式。For example, after obtaining the number of viewers within the viewing range of the naked-eye 3D display device, it further includes: if the number of viewers is zero, controlling the display mode of the naked-eye 3D display device to switch to a 2D display mode.
例如,根据所述观看者数量,控制裸眼3D显示设备的显示模式在单人观看模式和多人观看模式之间进行切换包括:根据所述观看者数量,确定显示模式为单人观看模式或多人观看模式;将表征显示模式的控制指令传输给画面控制系统,以控制所述裸眼3D显示设备的渲染参数。For example, according to the number of viewers, controlling the display mode of the naked-eye 3D display device to switch between a single-person viewing mode and a multi-person viewing mode includes: according to the number of viewers, determining that the display mode is a single-person viewing mode or a multi-person viewing mode Human viewing mode: transmit the control command representing the display mode to the picture control system, so as to control the rendering parameters of the naked-eye 3D display device.
例如,裸眼3D显示设备的渲染参数主要由主机系统中的K3画面控制系统进行控制,在接收表征显示模式的控制指令后,根据指令对3D显示图像进行渲染,将图像的左右格式的3D图像的子像素重新排列组合,由此实现2D与3D模式之间转换。For example, the rendering parameters of the naked-eye 3D display device are mainly controlled by the K3 picture control system in the host system. The sub-pixels are rearranged and combined to realize the conversion between 2D and 3D modes.
例如,获取裸眼3D显示设备观看范围内的观看者数量之后,还包括如果所述观看者数量为多个,则对观看者进行身份识别;相应的,根据所述观看者数量,控制裸眼3D显示设备的显示模式在单人观看模式和多人观看模式之间进行切换包括:根据所述观看者数量和身份识别结果,控制裸眼3D显示设备的显示模式在单人观看模式和多人观看模式之间进行切换。For example, after obtaining the number of viewers within the viewing range of the naked-eye 3D display device, it also includes identifying the viewers if the number of viewers is multiple; correspondingly, controlling the naked-eye 3D display according to the number of viewers Switching the display mode of the device between the single-person viewing mode and the multi-person viewing mode includes: controlling the display mode of the naked-eye 3D display device to switch between the single-person viewing mode and the multi-person viewing mode according to the number of viewers and the identification results. to switch between.
例如,所述身份识别可以由主机系统中的人脸识别服务程序完成,在多人模式下首先对在场的观看者进行人物身份识别,判断观看者中是否存在带有优先级的观看者,所述带有优先级的观看者可以通过人工输入观看者信息,也可以通过提前在人脸识别服务程序中输入该观看者的图片,由人脸识别服务程序对图片上的人脸特征进行识别,确定带有优先级的观看者。For example, the identity recognition can be completed by the face recognition service program in the host system. In the multi-person mode, the person identity recognition is first performed on the present viewers, and it is judged whether there are viewers with priority among the viewers. The above-mentioned viewers with priority can manually input the viewer information, or input the viewer's picture in the face recognition service program in advance, and the face recognition service program will recognize the facial features on the picture, Identify viewers with priorities.
例如,根据所述观看者数量和身份识别结果,控制裸眼3D显示设备的显示模式在单人观看模式和多人观看模式之间进行切换,包括:如果所述观看者数量为多人,则根据所述身份识别结果确定观看者的身份优先级;将身份优先级满足设定条件的观看者作为单一观看者或多个观看者,控制裸眼3D显示设备的显示模式切换至单人观看模式或多人观看模式。For example, according to the number of viewers and the identification result, controlling the display mode of the naked-eye 3D display device to switch between a single-person viewing mode and a multi-person viewing mode includes: if the number of viewers is multi-person, then according to The identity recognition result determines the identity priority of the viewer; the viewer whose identity priority meets the set conditions is regarded as a single viewer or multiple viewers, and the display mode of the naked-eye 3D display device is controlled to switch to a single viewing mode or a multi-person viewing mode. human viewing mode.
例如,当观看者数量为多人时,首先对观看者进行身份识别,且在人脸识别服务程序中可以根据观看者身份进行优先级设置,将级别最高的人物设为第一优先级,级别第二高的人物设为第二优先级,依次类推,未在人脸识别服务程序中事先输入观看者信息的人物为普通观看者,该裸眼3D显示设备可在观看者为多人的条件下,根据优先级的高低依次为观看者提供3D效果更为强烈的单人观看模式;若不存在含有优先级的观看者,则为观看者提供多人观看模式。For example, when there are many viewers, the identity of the viewers should be identified first, and the priority can be set according to the identity of the viewers in the face recognition service program, and the person with the highest level can be set as the first priority. The second highest person is set as the second priority, and so on. People who have not input viewer information in the face recognition service program in advance are ordinary viewers. , provide viewers with a single-person viewing mode with stronger 3D effects in turn according to the priority; if there is no priority viewer, provide viewers with a multi-person viewing mode.
例如,获取裸眼3D显示设备观看范围内的观看者数量还包括获取所述摄像头采集的标定图像,根据所述标定图像对所述摄像头的拍摄位姿进行标定和校正。For example, obtaining the number of viewers within the viewing range of the naked-eye 3D display device further includes obtaining a calibration image collected by the camera, and performing calibration and correction on the shooting pose of the camera according to the calibration image.
例如,摄像头采集的标定图像可以在进行双目标定时,使两个相机对同一标定板进行多次取图,分别标定出各自的内参和相对于标定板的外参,然后便可计算出两相机位置间的关系。经过双目标定后的两相机在拍摄同一对象后,可采用极线约束进行双目校正,使同一特征点位于左右相机两张图像水平方向的同一条直线上,减少图像的畸变。For example, the calibration image collected by the camera can be used for dual-target timing, so that the two cameras can take pictures of the same calibration board multiple times, respectively calibrate their own internal parameters and external parameters relative to the calibration board, and then calculate the two cameras. relationship between locations. After binocular positioning, the two cameras can use epipolar constraints to perform binocular correction after shooting the same object, so that the same feature point is located on the same straight line in the horizontal direction of the two images of the left and right cameras, reducing image distortion.
本实施例的技术方案,可以通过获取裸眼3D显示设备观看范围内的观看者数量,根据所述观看者数量,控制裸眼3D显示设备的显示模式在单人观看模式和多人观看模式之间进行切换,且在观看者数量为多人时,能够根据观看者是否包含带有优先级的观看者,确定该显示设备的显示模式为多人观看模式还是单人观看模式,改善了目前市场上的裸眼3D显示设备只能显示单人模式或多人模式的情况,达到了该设备既能作为单视点裸眼3D设备使用,也可以作为多视点裸眼3D显示设备使用的效果。In the technical solution of this embodiment, the number of viewers within the viewing range of the naked-eye 3D display device can be obtained, and according to the number of viewers, the display mode of the naked-eye 3D display device can be controlled between a single-person viewing mode and a multi-person viewing mode. switch, and when the number of viewers is multi-person, it can determine whether the display mode of the display device is multi-person viewing mode or single-person viewing mode according to whether the viewers include viewers with priority, which improves the current market The naked-eye 3D display device can only display single-person mode or multi-person mode, so that the device can be used not only as a single-viewpoint naked-eye 3D device, but also as a multi-viewpoint naked-eye 3D display device.
图2为本申请另一实施例提供的一种裸眼3D显示模式的切换控制方法的流程图,本实施例在上述实施例的基础上,对裸眼3D显示模式的切换控制方法进行了细化。FIG. 2 is a flow chart of a switching control method for a naked-eye 3D display mode provided by another embodiment of the present application. This embodiment refines the switching control method for a naked-eye 3D display mode on the basis of the above-mentioned embodiments.
在本申请实施例中,裸眼3D显示系统主要包括裸眼3D显示设备和显示控制装置,该显示设备的光学设计兼顾双视点方案和多视点方案,这里的光学设计为针对3D显示屏幕进行柱状棱镜技术的光学参数设计,所述光学参数包括棱镜的厚度、宽度、以及折射率等,通过对该3D显示屏幕的光学设计,在基于光学折射的硬件以及配套的交织软件的配合下,可以使该显示设备呈现出裸眼3D效果。In the embodiment of this application, the naked-eye 3D display system mainly includes a naked-eye 3D display device and a display control device. The optical design of the display device takes into account both the dual-viewpoint solution and the multi-viewpoint solution. Optical parameter design, the optical parameters include the thickness, width, and refractive index of the prism, etc., through the optical design of the 3D display screen, with the cooperation of optical refraction-based hardware and supporting interweaving software, the display can be The device presents a naked-eye 3D effect.
如图2所示,本实施例的方法包括如下步骤:As shown in Figure 2, the method of this embodiment includes the following steps:
步骤210,获取裸眼3D显示设备观看范围内通过摄像头采集的实时图像。 Step 210, acquiring real-time images collected by cameras within the viewing range of the naked-eye 3D display device.
其中,所述摄像头安装于3D显示设备上,摄像头的位置可以在3D显示屏幕的上方或下方,数量可以为一个或多个,该摄像头的安装方式可以为内嵌于显示设备,或外置于裸眼3D显示设备的上方或下方,也可以为独立于裸眼3D显示设备的附近;所述实时图像可以为摄像头采集的标定图像,根据所述标定图像对所述摄像头的拍摄位姿进行标定和校正。Wherein, the camera is installed on the 3D display device, the position of the camera can be above or below the 3D display screen, and the number can be one or more, and the installation method of the camera can be embedded in the display device, or placed outside The top or bottom of the naked-eye 3D display device can also be independent of the vicinity of the naked-eye 3D display device; the real-time image can be a calibration image collected by a camera, and the shooting pose of the camera is calibrated and corrected according to the calibration image .
例如,所述摄像头与裸眼3D显示设备的主机系统可以通过通用串行总线(Universal Serial Bus,USB)线连接,并通过USB线将捕获的实时图像传输给主机系统中的人脸识别服务程序,在摄像头工作时,摄像头会持续捕获观看范围内观看者的人脸,便于检测观看者数量的变化,并将数据送到电脑主机系统中,由人脸识别服务程序进行处理。For example, the host system of the camera and the naked-eye 3D display device can be connected through a Universal Serial Bus (USB) line, and the captured real-time image is transmitted to the face recognition service program in the host system through the USB line, When the camera is working, the camera will continue to capture the faces of the viewers within the viewing range, so as to detect changes in the number of viewers, and send the data to the computer host system for processing by the face recognition service program.
步骤220,对所述实时图像进行人脸识别并根据人脸识别结果确定观看者数量。 Step 220, perform face recognition on the real-time image and determine the number of viewers according to the face recognition result.
其中,所述人脸识别为通过对观看者人脸特征点进行处理,对人脸进行识别,其方法可以为支持向量机的方法、隐马尔科夫模型方法、子空间方法和神经网络方法等,例如可以采用神经网络人脸识别方法作为本实施例人脸识别方法,由本实施例中的主机系统中人脸识别服务程序实现,用于分析采集得到的实时图像中的观看者信息,其中观看者信息具体为观看者的数量以及单人观看模式下的人眼追踪信息,利用瞳孔的瞳距以及瞳孔的空间坐标检测得到观看者的瞳孔运动轨迹。Wherein, the face recognition is to recognize the face by processing the feature points of the viewer's face, and the method can be a support vector machine method, a hidden Markov model method, a subspace method and a neural network method, etc. For example, a neural network face recognition method can be used as the face recognition method of this embodiment, which is implemented by the face recognition service program in the host system in this embodiment, and is used to analyze the viewer information in the collected real-time images, wherein the viewer The viewer information is specifically the number of viewers and eye tracking information in the single viewing mode, and the pupil movement track of the viewer is obtained by detecting the interpupillary distance of the pupils and the spatial coordinates of the pupils.
例如,主机系统中的人脸识别服务程序会将实时图像中人脸的特征点与人脸识别服务程序中的人脸特征点进行比对,所述人脸特征点可以为眼睛、鼻子、嘴巴和眉毛等,其中人脸的识别主要是识别人脸关键点特征,一般采用128点来表示,也可以采用64点或者其他点数来表示这些人脸器官的轮廓,利用这些特征能够很好的识别出具体的人,从而识别出观看者数量为单人还是多人。当观看者数量为单人,或观看者数量为多人,但包含带有优先级的 观看者时,人脸识别服务程序通过计算观看者瞳孔的瞳距并记录瞳孔的空间坐标追踪其眼球的运动轨迹,瞳孔运动轨迹的追踪方法有多种,例如可以是巩膜-虹膜边缘法、瞳孔追踪方法和瞳孔-角膜反射法等,例如可以采用瞳孔追踪方法作为本申请实施例瞳孔运动轨迹追踪的方法;所述瞳孔追踪方法主要针对人脸识别服务程序中检测到的人眼特征进行图像处理,通过摄像头拍摄到的人眼连续图像,结合该观看者眼睛形状变化,检测人眼特征点的像素变化,并根据图像中的像素的变化量确定双眼瞳孔位置,并将瞳孔所注视的点作为瞳孔中心点,记录瞳孔中心点的空间坐标并计算瞳距,分析眼睛瞳孔的运动。For example, the face recognition service program in the host system will compare the face feature points in the real-time image with the face feature points in the face recognition service program. The face feature points can be eyes, nose, mouth, etc. and eyebrows, among which the face recognition is mainly to recognize the key point features of the face, which is generally represented by 128 points, and can also be represented by 64 points or other points to represent the contours of these facial organs. These features can be used to identify well Specific people can be identified, so as to identify whether the number of viewers is single or multiple. When the number of viewers is single, or the number of viewers is multiple, but includes viewers with priority, the face recognition service program tracks the eyeballs by calculating the pupillary distance of the viewer and recording the spatial coordinates of the pupils There are many ways to track the movement track and the pupil movement track, for example, the sclera-iris edge method, the pupil tracking method and the pupil-cornea reflection method, etc. For example, the pupil tracking method can be used as the method for pupil movement track tracking in the embodiment of the present application The pupil tracking method mainly performs image processing on the human eye features detected in the face recognition service program, the continuous images of the human eyes captured by the camera, combined with the change in the shape of the viewer's eyes, detects the pixel changes of the human eye feature points , and determine the position of the pupils of both eyes according to the amount of change in the pixels in the image, and use the point the pupils are looking at as the pupil center point, record the spatial coordinates of the pupil center point and calculate the pupillary distance, and analyze the movement of the pupils of the eyes.
步骤230,根据所述观看者数量,确定显示模式为单人观看模式或多人观看模式。 Step 230, according to the number of viewers, determine whether the display mode is a single-person viewing mode or a multi-person viewing mode.
其中,所述观看者数量为人脸识别服务程序检测的结果,具体为观看者信息中的观看者数量,人脸识别服务程序能够自动将观看者信息发送给主机系统处理,确定显示模式为单人观看模式或多人观看模式。Wherein, the number of viewers is the result of detection by the face recognition service program, specifically the number of viewers in the viewer information, the face recognition service program can automatically send the viewer information to the host system for processing, and determine that the display mode is single Watch mode or multiplayer watch mode.
例如,若人脸识别服务程序检测的观看者数量为单人,由主机系统控制裸眼3D显示设备的显示模式为单人观看模式;若观看者数量为多人,且包含带有优先级的观看者,则根据观看者的优先级的高低,跟踪带有优先级观看者的瞳孔信息,由主机系统控制裸眼3D显示设备根据优先级的高低为观看者提供单人观看模式;若观看者数量为多人,且不包含带有优先级的观看者,则由主机系统控制裸眼3D显示设备的显示模式为多人观看模式。For example, if the number of viewers detected by the face recognition service program is a single person, the display mode of the naked-eye 3D display device is controlled by the host system to be a single-person viewing mode; Or, according to the priority of the viewer, the pupil information of the viewer with priority is tracked, and the naked-eye 3D display device is controlled by the host system to provide the single-person viewing mode for the viewer according to the priority; if the number of viewers is If there are multiple people, and does not include viewers with priority, then the host system controls the display mode of the naked-eye 3D display device to be multi-person viewing mode.
步骤240,将表征显示模式的控制指令传输给画面控制系统,以控制所述裸眼3D显示设备的渲染参数。 Step 240, transmit the control command representing the display mode to the image control system, so as to control the rendering parameters of the glasses-free 3D display device.
其中,所述显示模式为裸眼3D显示设备的显示模式,例如可以为2D显示模式或3D显示模式;所述控制指令由主机系统中的EESVR软件控制系统发送;所述裸眼3D显示设备的渲染参数由K3画面控制系统控制。其中,人眼跟踪服务(Eye Tracking Service,EESVR)软件控制系统主要包括人眼追踪模块、服务端监听和数据处理模块、托盘菜单模块、通讯协议解析和数据传输模块等,设置为接收由人脸识别服务程序检测得到的观看者信息,根据观看者的数量,向K3画面控制系统发送裸眼3D显示设备切换观看模式的指令。Wherein, the display mode is the display mode of the naked-eye 3D display device, such as 2D display mode or 3D display mode; the control instruction is sent by the EESVR software control system in the host system; the rendering parameters of the naked-eye 3D display device Controlled by K3 screen control system. Among them, the eye tracking service (Eye Tracking Service, EESVR) software control system mainly includes the eye tracking module, the server monitoring and data processing module, the tray menu module, the communication protocol analysis and data transmission module, etc. Identify the viewer information detected by the service program, and send an instruction to switch the viewing mode of the naked-eye 3D display device to the K3 picture control system according to the number of viewers.
例如,如果EESVR软件控制系统获取到观看者数量为零,则EESVR软件控制系统通过USB线向K3画面控制系统发送关闭3D显示模式,切换为2D显示模式指令;如果EESVR软件控制模块获取到的观看者数量为单人,则EESVR软件控制系统通过USB线向K3画面控制系统发送切换到单人观看模式指令;如果EESVR软件控制系统获取到观看者数量为多人,则EESVR软件控制系统通过USB线向K3画面控制系统发送切换到多人模式指令。For example, if the EESVR software control system acquires that the number of viewers is zero, the EESVR software control system sends an instruction to close the 3D display mode and switch to a 2D display mode to the K3 image control system through a USB cable; If the number of viewers is single, the EESVR software control system sends an instruction to switch to single-person viewing mode to the K3 screen control system through the USB cable; Send an instruction to switch to multiplayer mode to the K3 screen control system.
根据所述观看者数量,控制裸眼3D显示设备的显示模式在单人观看模式和多人观看模式之间进行切换之后,还包括:According to the number of viewers, after controlling the display mode of the naked-eye 3D display device to switch between the single-person viewing mode and the multi-person viewing mode, it also includes:
在单人观看模式下,EESVR软件控制模块中的人眼追踪模块可以持续跟踪人眼瞳孔的位置。首先对人脸识别服务程序获得的人眼图像进行图像处理,通过摄像头拍摄到的人眼连续图像,结合该观看者眼睛形状变化,检测人眼特征点的像素变化,得到瞳孔的中心点,即确定人眼瞳孔的中心位置。最后将实时位置信息转化成渲染参数,通过USB线将渲染参数传输到K3画面控制系统。In single-person viewing mode, the human eye tracking module in the EESVR software control module can continuously track the position of the human pupil. First, image processing is performed on the human eye image obtained by the face recognition service program, and the continuous image of the human eye captured by the camera is combined with the change in the shape of the viewer’s eye to detect the pixel change of the feature point of the human eye and obtain the center point of the pupil, namely Determines the center position of the pupil of the human eye. Finally, the real-time location information is converted into rendering parameters, and the rendering parameters are transmitted to the K3 image control system through the USB cable.
步骤250,根据所述观看者数量,控制裸眼3D显示设备的显示模式在单人观看模式和多人观看模式之间进行切换。 Step 250, according to the number of viewers, control the display mode of the naked-eye 3D display device to switch between a single-person viewing mode and a multi-person viewing mode.
其中,裸眼3D显示设备的显示模式主要由K3画面控制系统控制,K3画面控制系统的核心为K3画面控制芯片,主要设置为控制所述裸眼3D显示设备的图像渲染参数,以在观看者位置处呈现3D显示效果;裸眼3D显示屏幕采用柱状棱镜技术,能够将显示屏幕的空间分为不同的视区;所述的观看模式可以为2D观看模式、3D单人观看模式以及3D多人观看模式。Among them, the display mode of the naked-eye 3D display device is mainly controlled by the K3 picture control system. The core of the K3 picture control system is the K3 picture control chip. 3D display effect is presented; the naked-eye 3D display screen adopts columnar prism technology, which can divide the space of the display screen into different viewing areas; the viewing mode can be 2D viewing mode, 3D single-person viewing mode and 3D multi-person viewing mode.
例如,所述2D观看模式为画面不具有3D效果的画面显示,K3画面控制系统可以将显示屏幕的左右双画面裁剪为单张画面输出;所述3D观看模式为单人观看模式时,其中,单人观看模式可以在观看者数量为单人,或多个观看者中带有包含优先级的观看者的条件下开启,该显示屏幕空间被切分为左视区和右视区,观看时K3画面控制系统能够使得左视区的画面进入控制观看者左眼,右视区画面进入观看者右眼。K3画面控制系统通过EESVR软件控制系统传来的渲染参数,对子像素进行重新排列组合,由于该模块下,渲染参数跟瞳孔的位置信息相关,所以每次瞳孔位置发生移动,渲染参数就会发生变化,对子像素的排列方式跟随着发生变化。由于视区的中心点始终落在瞳孔的中心位置,K3画面控制系统根据观看者瞳孔位置的变化,所以无论观看者如何移动,EESVR软件控制系统通过人眼跟踪总能知道瞳孔的空间位置,然后转成渲染参数,通知K3画面系统按照最新的参数进行子像素的重新排列组合,从而都能够使左视区画面进入观看者的左眼,右视区画面进入观看者的右眼,让观看者享受裸眼3D立体效果;所述3D观看模式为多人观看模式时,该显示屏幕被分成多个不同的视区,例如可以为28视区,也可以为54视区,相邻两个视区的间距控制在观看者瞳孔间距的N倍,通过对图像中的子像素以固定方式算法进行排列组合,使得相邻的视区之间存在固定视差,这样无论观看者在哪个视区,都可以看到裸眼3D立体效果。由于相邻两个视区中间存在串扰区,所以当观看者在串扰区的时候,会感觉不舒适,这时只需移动一下位置避开串扰区即可。在多人观看模式下,K3画面控制系统采用固定的方式将输入的3D内容按照固定的方式进行子像素的重新排列组合,使得多人在不同的空间位置都可以看到裸眼3D立体效果。For example, the 2D viewing mode is a picture display without a 3D effect, and the K3 picture control system can cut the left and right double pictures of the display screen into a single picture output; when the 3D viewing mode is a single viewing mode, wherein, The single-person viewing mode can be enabled under the condition that the number of viewers is single, or there are viewers with priority among multiple viewers. The display screen space is divided into left view area and right view area. When watching The K3 picture control system can make the picture in the left viewing zone enter the left eye of the viewer, and the picture in the right viewing zone enter the right eye of the viewer. The K3 picture control system rearranges and combines the sub-pixels through the rendering parameters sent by the EESVR software control system. Since the rendering parameters are related to the position information of the pupil under this module, the rendering parameters will be generated every time the pupil position moves. Changes, and the arrangement of sub-pixels changes accordingly. Since the center point of the viewing zone always falls on the center of the pupil, the K3 picture control system can always know the spatial position of the pupil through human eye tracking no matter how the viewer moves, and then Convert it into rendering parameters, and notify the K3 screen system to rearrange and combine sub-pixels according to the latest parameters, so that the left-view zone picture can enter the viewer’s left eye, and the right-view zone picture can enter the viewer’s right eye, allowing the viewer to Enjoy naked-eye 3D stereoscopic effects; when the 3D viewing mode is a multi-person viewing mode, the display screen is divided into multiple different viewing areas, for example, it can be 28 viewing areas, or 54 viewing areas, and two adjacent viewing areas The distance between the pupils of the viewer is controlled at N times the distance between the pupils of the viewer. By arranging and combining the sub-pixels in the image with a fixed algorithm, there is a fixed parallax between adjacent viewing areas, so that no matter which viewing area the viewer is in, you can See naked eye 3D stereo effect. Since there is a crosstalk zone between two adjacent viewing zones, when the viewer is in the crosstalk zone, they will feel uncomfortable. At this time, it is only necessary to move the position to avoid the crosstalk zone. In the multi-person viewing mode, the K3 image control system uses a fixed method to rearrange and combine the input 3D content with sub-pixels in a fixed way, so that multiple people can see the naked-eye 3D stereoscopic effect in different spatial positions.
本实施例的技术方案,通过本申请实施例对裸眼3D显示设备进行光学设计,兼顾了双视点方案和多视点方案,利用摄像头捕获观看范围内的实时图像,通过USB线传输给主机系统中的人脸识别服务程序,由人脸识别服务程序测人脸特征分析判断观看者信息,并在观看者数量为单人时,或观看者数量为多个但包含带有优先级的观看者时,可以根据优先级的高低,为观看者提供单人观看模式,通过获取观看者的瞳孔信息,将观看者信息发送给EESVR软件控制系统,并由该系统对K3画面控制系统发送切换观看模式的指令,K3画面控制系统控制裸眼3D显示设备屏幕的像素重新进行排列组合,在不同模式下,将屏幕分为单人观看模式下的左右视区和多人观看模式下的多个不同的视区,例如可以为28视区,也可以为54视区,改善了裸眼3D显示设备的单人观看模式和多人观看模式切换的情况,达到了该设备既能作为单视点裸眼3D设备使用,也可以作为多视点裸眼3D显示设备使用的效果。In the technical solution of this embodiment, the optical design of the naked-eye 3D display device is carried out through the embodiment of the application, taking into account the dual-viewpoint solution and the multi-viewpoint solution, using the camera to capture real-time images within the viewing range, and transmitting them to the host system through the USB cable. The face recognition service program measures the facial features of the face recognition service program to analyze and judge the viewer information, and when the number of viewers is a single person, or when the number of viewers is multiple but includes viewers with priority, According to the level of priority, a single-person viewing mode can be provided for the viewer. By obtaining the pupil information of the viewer, the viewer information is sent to the EESVR software control system, and the system sends an instruction to switch the viewing mode to the K3 screen control system , the K3 picture control system controls the rearrangement and combination of the pixels of the naked-eye 3D display device screen. In different modes, the screen is divided into left and right viewing areas in single-person viewing mode and multiple different viewing areas in multi-person viewing mode. For example, it can be 28 viewing areas or 54 viewing areas, which improves the switching between single-person viewing mode and multi-person viewing mode of the naked-eye 3D display device, and achieves that the device can be used as a single-view naked-eye 3D device or as a The effect used as a multi-view glasses-free 3D display device.
图3A为本申请实施例提供的一种裸眼3D显示系统结构示意图;图3B和图3C为EESVR软件控制系统结构示意图。本实施例以上述多个实施例作为基础,如图3A所示,该裸眼3D显示系统包括裸眼3D显示设备310和显示控制装置320,其中所述裸眼3D显示设备的光学设计兼顾双视点方案和多视点方案,所述光学设计指的是针对选择的3D显示屏幕 进行柱状棱镜的参数设计,基于柱状棱镜的光学折射以及配套的交织软件来实现裸眼3D视觉效果,例如所述的光学参数包括棱镜的厚度、宽度和折射率等,此外,该裸眼3D显示设备310包括摄像头和K3画面控制系统,如图3B和图3C所示,所述显示控制装置为主机系统,主要包括人脸识别服务程序和EESVR软件控制系统,其中EESVR软件控制系统主要包括:人眼追踪模块、服务端监听和数据处理模块、托盘菜单模块、通讯协议解析和数据传输模块等。其中人眼跟踪模块包括人眼跟踪状态查询、人眼跟踪开关、人眼跟踪参数调试等功能,而数据处理模块包括鉴权、K3控制、3D膜片开关等功能。Fig. 3A is a schematic structural diagram of a naked-eye 3D display system provided by an embodiment of the present application; Fig. 3B and Fig. 3C are schematic structural diagrams of an EESVR software control system. This embodiment is based on the above-mentioned multiple embodiments. As shown in FIG. 3A , the naked-eye 3D display system includes a naked-eye 3D display device 310 and a display control device 320, wherein the optical design of the naked-eye 3D display device takes into account both the dual-viewpoint solution and the Multi-viewpoint solution, the optical design refers to the parameter design of the columnar prism for the selected 3D display screen, based on the optical refraction of the columnar prism and the supporting interweaving software to achieve naked-eye 3D visual effects, for example, the optical parameters include prism In addition, the naked-eye 3D display device 310 includes a camera and a K3 picture control system, as shown in Figure 3B and Figure 3C, the display control device is a host system, mainly including a face recognition service program And EESVR software control system, in which EESVR software control system mainly includes: eye tracking module, server monitoring and data processing module, tray menu module, communication protocol analysis and data transmission module, etc. The eye tracking module includes functions such as eye tracking status query, eye tracking switch, and eye tracking parameter debugging, while the data processing module includes functions such as authentication, K3 control, and 3D diaphragm switch.
其中,EESVR软件控制系统程序启动时,人眼跟踪模式启动,同时对EESVR作相应设置,模块之间可以通过图像数据线、指令数据线以及多个应用接口建立连接。其中,服务端监听模块是通过监听3D应用程序(3D渲染器和播放器等)与EESVR软件控制系统之间的连接通讯的模块,一旦监测到有新的连接,则创建新进程来实现服务端与3D应用之间的信息交换和处理。人眼跟踪模块通过人眼跟踪接口程序与服务端监听模块、客户端接收数据进程、以及数据发送进程相连接,设置为传递人眼跟踪信息;其中客户端接收数据进程接收到相关数据后,由数据处理模块进行数据解析,例如该数据可以为JSON字符串格式;数据处理模块将需要发送给客户端的数据发送给数据发送进程和K3控制进程,由K3控制进程通过K3控制芯片进行3D图像渲染等,使裸眼3D显示设备能够实现观看模式的切换。此外,看门狗进程用于监控人眼跟踪进程、EESVR扩展服务进程,以及托盘程序是否正常运行,若程序运行出现异常,可以重新启动该进程。Among them, when the EESVR software control system program is started, the human eye tracking mode is started, and the EESVR is set accordingly, and the modules can be connected through image data lines, command data lines and multiple application interfaces. Among them, the server monitoring module is a module that monitors the connection communication between the 3D application program (3D renderer and player, etc.) and the EESVR software control system. Once a new connection is detected, a new process is created to realize the server Information exchange and processing with 3D applications. The human eye tracking module is connected with the server monitoring module, the client receiving data process, and the data sending process through the human eye tracking interface program, and is set to transmit human eye tracking information; after the client receiving data process receives the relevant data, the The data processing module performs data analysis, for example, the data can be in JSON string format; the data processing module sends the data that needs to be sent to the client to the data sending process and the K3 control process, and the K3 control process performs 3D image rendering through the K3 control chip, etc. , so that the naked-eye 3D display device can switch the viewing mode. In addition, the watchdog process is used to monitor whether the human eye tracking process, the EESVR extended service process, and the tray program are running normally. If the program runs abnormally, the process can be restarted.
在一个示例中,3D显示设备采用的柱状棱镜技术在单人观看模式下,其中,单人观看模式可以在观看者数量为单人,或多个观看者中带有包含优先级的观看者的条件下开启,采用该柱状棱镜技术能够将屏幕的空间切分为左视区和右视区,将左视区的图像传输给左眼,右视区的图像传输给右眼;在多人观看模式下,屏幕被切分为多个不同的视区,例如可以为28视区,也可以为54视区,将图像传输给不同角度的观看者,给观看者呈现3D画面。In an example, the lenticular prism technology adopted by the 3D display device is in a single-viewer mode, wherein the single-viewer mode can be single when the number of viewers is single, or with priority viewers among multiple viewers. Open under certain conditions, the use of the columnar prism technology can divide the space of the screen into the left viewing area and the right viewing area, and transmit the image of the left viewing area to the left eye, and the image of the right viewing area to the right eye; In mode, the screen is divided into multiple different viewing areas, for example, it can be 28 viewing areas, or 54 viewing areas, and the images are transmitted to viewers from different angles, presenting 3D images to viewers.
其中,人眼追踪模块设置为计算人眼瞳距,记录瞳孔中心点的空间坐标,实现眼球运动轨迹追踪;服务端监听模块设置为检测有没有新的应用程序客户端连接到EESVR软件控制系统,一旦检测到有新的应用程序连接到EESVR软件控制系统,则创建新的线程来处理该应用程序跟EESVR软件控制系统之间的通讯。播放器模块通过应用端接口与服务端相连,设置为播放3D画面,当全屏播放3D内容的时候,它通过连接协议向EESVR软件控制系统发送控制指令,打开人眼跟踪功能同时控制裸眼3D显示设备的切换到3D立体显示模式;K3画面控制模块能够通过K3画面控制芯片控制图像的3D渲染参数,使裸眼3D显示设备实现2D显示模式和3D显示单人模式和多人模式的切换等;数据传输模块设置为将不同的数据传输至相对应的模块中。Among them, the human eye tracking module is set to calculate the interpupillary distance of the human eye, record the spatial coordinates of the pupil center point, and realize eyeball movement trajectory tracking; the server monitoring module is set to detect whether there is a new application client connected to the EESVR software control system, Once it is detected that a new application program is connected to the EESVR software control system, a new thread is created to handle the communication between the application program and the EESVR software control system. The player module is connected to the server through the application interface, and is set to play 3D images. When playing 3D content in full screen, it sends control instructions to the EESVR software control system through the connection protocol, turns on the human eye tracking function and controls the naked eye 3D display device at the same time. switch to the 3D stereoscopic display mode; the K3 picture control module can control the 3D rendering parameters of the image through the K3 picture control chip, so that the naked-eye 3D display device can realize the switching between the 2D display mode and the 3D display single-person mode and multi-person mode; data transmission The modules are configured to transmit different data to corresponding modules.
当裸眼3D显示设备工作的时候,通过有线高清晰度多媒体接口(High Definition Multimedia Interface,HDMI)连接到电脑主机,作为电脑的裸眼3D显示设备,相关的3D内容数据可通过该有线HDMI进行传输,摄像头通过USB线或者网络线等连接线连接到电脑主机,将摄像头采集的标定图像,根据标定图像摄像头的拍摄位姿进行标定和校正,通过该USB线或网络线等连接线送到电脑主机系统,由人脸识别服务程序对实时图像进行图像识别等相关处理。所述图像识别的主要针对人脸特征,包括眼睛、鼻子、嘴巴或眉毛等,一般可以用128点来表示,也可以用64点或者其他点数来表示这些器官的轮廓通过这些特征 能够有效识别出具体的人,从而判断观看者数量为单人还是多人,且当观看者数量为单人时,人脸识别服务程序通过计算观看者瞳孔的瞳距并记录瞳孔的空间坐标。When the naked-eye 3D display device is working, it is connected to the computer host through a wired high-definition multimedia interface (High Definition Multimedia Interface, HDMI), as a naked-eye 3D display device for the computer, and the relevant 3D content data can be transmitted through the wired HDMI. The camera is connected to the host computer through a connecting line such as a USB cable or a network cable, and the calibration image collected by the camera is calibrated and corrected according to the shooting position of the calibration image camera, and sent to the computer host system through the connecting line such as a USB cable or a network cable. , the face recognition service program performs image recognition and other related processing on the real-time image. The image recognition is mainly aimed at facial features, including eyes, nose, mouth or eyebrows, etc., which can generally be represented by 128 points, or can be represented by 64 points or other points. The contours of these organs can be effectively identified through these features Specific people, so as to determine whether the number of viewers is single or multiple, and when the number of viewers is single, the face recognition service program calculates the interpupillary distance of the viewer's pupils and records the spatial coordinates of the pupils.
当观看者数量为零时,EESVR软件控制系统给K3画面控制系统发送关闭裸眼3D显示模式,切换至2D显示模式。When the number of viewers is zero, the EESVR software control system sends a message to the K3 image control system to close the naked-eye 3D display mode and switch to the 2D display mode.
当观看者数量为单人或观看者数量为多人但包含带有优先级的观看者时,显示模式为单人观看模式,EESVR软件控制系统接收到由人脸识别服务程序传来的观看者信息后,该系统能够自动给K3画面控制模块发送切换裸眼3D单人观看模式指令,接着利用EESVR软件控制系统中的人眼追踪模块,将单人模式下观看者的瞳距和瞳孔空间坐标作为实时位置信息通过USB线传输给K3画面控制系统,并将其转化成渲染参数,由K3画面控制系统对3D图像的子像素进行重新排列组合,将裸眼3D显示设备的屏幕划分为左视区和右视区,使得左右视区图像在经过棱镜折射射入人眼时,保证将左视区图像传输给左眼,右视区图像传输给右眼,将屏幕中的注视点一直落在瞳孔的中心位置,使观看者在观看范围内始终能够享受到裸眼3D效果。When the number of viewers is single or the number of viewers is multiple but includes viewers with priority, the display mode is single viewing mode, and the EESVR software control system receives the viewer information sent by the face recognition service program After receiving the information, the system can automatically send an instruction to switch the naked-eye 3D single-person viewing mode to the K3 picture control module, and then use the EESVR software to control the human eye tracking module in the system, and use the interpupillary distance and pupil space coordinates of the viewer in the single-person mode as The real-time position information is transmitted to the K3 picture control system through the USB cable, and converted into rendering parameters. The K3 picture control system rearranges and combines the sub-pixels of the 3D image, and divides the screen of the naked-eye 3D display device into left viewing area and The right viewing area, so that when the images in the left and right viewing areas are refracted into the human eye through the prism, the image in the left viewing area is guaranteed to be transmitted to the left eye, and the image in the right viewing area is transmitted to the right eye, so that the gaze point on the screen always falls on the pupil The central position enables the viewer to always enjoy the naked-eye 3D effect within the viewing range.
当观看者的数量为多人且不包含带有优先级的观看者时,显示模式为多人观看模式,EESVR软件控制系统给K3画面控制模块发送切换裸眼3D多人观看模式指令,由K3画面控制系统对3D图像的子像素进行重新排列组合,将裸眼3D显示设备的屏幕划分为多个不同的视区,例如可以为28视区,也可以为54视区,且相邻两个视区间的间距为控制在观看者瞳孔间距的N倍,通过对图像中的子像素以固定方式算法进行排列组合,使得相邻的视区之间存在固定视差,这样无论观看者在哪个视区,都可以看到裸眼3D立体效果。由于相邻两个视区中间存在串扰区,所以当观看者在串扰区的时候,会感觉不舒适,这时只需移动一下位置避开串扰区即可。When the number of viewers is multiple and does not include viewers with priority, the display mode is multi-person viewing mode, and the EESVR software control system sends an instruction to switch the naked-eye 3D multi-person viewing mode to the K3 screen control module, and the K3 screen The control system rearranges and combines the sub-pixels of the 3D image, and divides the screen of the naked-eye 3D display device into multiple different viewing areas, for example, it can be 28 viewing areas or 54 viewing areas, and two adjacent viewing areas The spacing between the pupils of the viewer is controlled at N times the distance between the pupils of the viewer. By arranging and combining the sub-pixels in the image in a fixed way, there is a fixed parallax between adjacent viewing areas, so that no matter which viewing area the viewer is in, the You can see the naked eye 3D stereoscopic effect. Since there is a crosstalk zone between two adjacent viewing zones, when the viewer is in the crosstalk zone, they will feel uncomfortable. At this time, it is only necessary to move the position to avoid the crosstalk zone.
本实施例的技术方案,通过本申请实施例对裸眼3D显示设备进行光学设计,兼顾了双视点方案和多视点方案,利用摄像头捕获观看范围内的实时图像,通过USB线传输给主机系统中的人脸识别服务程序,人脸识别服务程序能够通过检测人脸特征分析判断观看者数量,并在观看者数量为单人,或观看者为多人且包含带有优先级的观看者时,为优先级高的观看者提供单人观看模式,通过获取该观看者的瞳孔信息,例如可以包括瞳距和空间坐标,同时将观看者信息发送给EESVR软件控制系统,由该系统实现对K3画面控制系统发送切换观看模式的指令,最后K3画面控制系统根据指令能够将裸眼3D显示屏幕的观看模式切换为单人观看模式或多人观看模式,改善了裸眼3D显示设备的单人观看模式和多人观看模式切换的情况,达到了该设备既能作为单视点裸眼3D设备使用,也可以作为多视点裸眼3D显示设备使用的效果。In the technical solution of this embodiment, the optical design of the naked-eye 3D display device is carried out through the embodiment of the application, taking into account the dual-viewpoint solution and the multi-viewpoint solution, using the camera to capture real-time images within the viewing range, and transmitting them to the host system through the USB cable. Face recognition service program, the face recognition service program can judge the number of viewers by detecting facial features, and when the number of viewers is a single person, or there are multiple viewers including priority viewers, The viewer with high priority provides a single-person viewing mode. By obtaining the pupil information of the viewer, for example, including the pupil distance and spatial coordinates, the viewer information is sent to the EESVR software control system, and the system realizes the control of the K3 screen The system sends an instruction to switch the viewing mode. Finally, the K3 picture control system can switch the viewing mode of the naked-eye 3D display screen to single-person viewing mode or multi-person viewing mode according to the instruction, which improves the single-person viewing mode and multi-person viewing mode of the naked-eye 3D display device. The switching of viewing modes achieves the effect that the device can be used as a single-viewpoint naked-eye 3D device, and can also be used as a multi-viewpoint naked-eye 3D display device.
图4为本申请实施例提供的一种裸眼3D显示模式的切换控制装置图。该装置可采用软件和/或硬件的方式实现,该装置可配置于具有计算能力的电子设备中实现,如图4所示,该装置包括:观看者数量获取模块410和观看模式切换控制模块420。FIG. 4 is a diagram of a switching control device for a naked-eye 3D display mode provided by an embodiment of the present application. The device can be implemented in the form of software and/or hardware, and the device can be implemented in an electronic device with computing power. As shown in FIG. 4 , the device includes: a viewer number acquisition module 410 and a viewing mode switching control module 420 .
其中,观看者数量获取模块410,设置为获取裸眼3D显示设备观看范围内的观看者数量;Wherein, the number of viewers acquisition module 410 is configured to obtain the number of viewers within the viewing range of the naked-eye 3D display device;
其中,观看者数量获取模块包括:Among them, the module for obtaining the number of viewers includes:
实时图像采集单元,设置为获取裸眼3D显示设备观看范围内、通过摄像头采集的实时图像;The real-time image acquisition unit is configured to acquire real-time images collected by the camera within the viewing range of the naked-eye 3D display device;
人脸识别单元,设置为对所述实时图像进行人脸识别,并根据人脸识别结果确定观看者数量。The face recognition unit is configured to perform face recognition on the real-time image, and determine the number of viewers according to the face recognition result.
观看模式切换控制模块420,设置为根据所述观看者数量,控制裸眼3D显示设备的显示模式在单人观看模式和多人观看模式之间进行切换。The viewing mode switching control module 420 is configured to control the display mode of the naked-eye 3D display device to switch between a single-person viewing mode and a multi-person viewing mode according to the number of viewers.
其中,观看模式切换控制模块包括:Wherein, the viewing mode switching control module includes:
切换2D观看模式单元,设置为如果所述观看者数量为零,则控制裸眼3D显示设备的显示模式切换至2D显示模式;Switch the 2D viewing mode unit, set to if the number of viewers is zero, then control the display mode of the naked-eye 3D display device to switch to the 2D display mode;
切换3D观看模式单元,设置为如果切换为单人观看模式,则跟踪获取裸眼3D显示设备观看范围内的观看者的位置和瞳距;根据所述观看者的位置和瞳距,控制所述裸眼3D显示设备的图像渲染参数,以在所述观看者位置处呈现3D显示效果。Switch the 3D viewing mode unit, which is set to track and obtain the position and interpupillary distance of the viewer within the viewing range of the naked-eye 3D display device if it is switched to the single-person viewing mode; according to the position and interpupillary distance of the viewer, control the Image rendering parameters of the 3D display device, so as to present a 3D display effect at the position of the viewer.
例如,根据所述观看者数量,确定显示模式为单人观看模式或多人观看模式。For example, according to the number of viewers, it is determined that the display mode is a single-person viewing mode or a multi-person viewing mode.
例如,将表征显示模式的控制指令传输给画面控制系统,设置为控制所述裸眼3D显示设备的渲染参数。For example, the control instruction representing the display mode is transmitted to the picture control system, and is set to control the rendering parameters of the glasses-free 3D display device.
例如,获取裸眼3D显示设备观看范围内的观看者数量之后,还包括:如果所述观看者数量为多个,则对观看者进行身份识别;相应的,根据所述观看者数量,控制裸眼3D显示设备的显示模式在单人观看模式和多人观看模式之间进行切换包括:根据所述观看者数量和身份识别结果,控制裸眼3D显示设备的显示模式在单人观看模式和多人观看模式之间进行切换。For example, after acquiring the number of viewers within the viewing range of the naked-eye 3D display device, it also includes: if the number of viewers is multiple, identify the viewers; correspondingly, control the naked-eye 3D Switching the display mode of the display device between the single-person viewing mode and the multi-person viewing mode includes: controlling the display mode of the naked-eye 3D display device between the single-person viewing mode and the multi-person viewing mode according to the number of viewers and the identification results. to switch between.
例如,根据所述观看者数量和身份识别结果,控制裸眼3D显示设备的显示模式在单人观看模式和多人观看模式之间进行切换包括:如果所述观看者数量为多个,则根据所述身份识别结果确定观看者的身份优先级;将身份优先级满足设定条件的观看者作为单一观看者或多个观看者,控制裸眼3D显示设备的显示模式切换至单人观看模式或多人观看模式。For example, according to the number of viewers and the identification result, controlling the display mode of the naked-eye 3D display device to switch between a single-person viewing mode and a multi-person viewing mode includes: if the number of viewers is multiple, then according to the The above identification results determine the identity priority of the viewer; the viewer whose identity priority meets the set conditions is regarded as a single viewer or multiple viewers, and the display mode of the naked-eye 3D display device is controlled to switch to a single-person viewing mode or a multi-person viewing mode watch mode.
例如,获取所述摄像头采集的标定图像,设置为根据所述标定图像对所述摄像头的拍摄位姿进行标定和校正。For example, a calibration image collected by the camera is acquired, and it is set to calibrate and correct the shooting pose of the camera according to the calibration image.
例如,该裸眼3D显示系统至少一个摄像头,设置为采集所述裸眼3D显示设备观看范围内的实时图像;所述摄像头设置在所述裸眼3D显示设备的屏幕上方或屏幕下方,多个所述摄像头间隔设置。For example, the naked-eye 3D display system has at least one camera, which is set to collect real-time images within the viewing range of the naked-eye 3D display device; interval setting.
例如,所述裸眼3D显示设备和显示控制装置之间设置有:图像数据线,设置为传输待显示的图像数据和指令数据线,设置为传输观看者数量数据、显示模式的切换指令和渲染参数。For example, an image data line is set between the naked-eye 3D display device and the display control device: an image data line configured to transmit image data to be displayed and an instruction data line configured to transmit data on the number of viewers, switching instructions of display modes, and rendering parameters .
本申请实施例所提供的一种裸眼3D显示模式的切换控制装置可执行本申请任意实施例所提供的方法,具备执行方法相应的功能模块和有益效果。A naked-eye 3D display mode switching control device provided in an embodiment of the present application can execute the method provided in any embodiment of the present application, and has corresponding functional modules and beneficial effects for executing the method.
本实施例的技术方案,通过获取裸眼3D显示设备观看范围内的观看者数量,根据所述观看者数量,控制裸眼3D显示设备的显示模式在单人观看模式和多人观看模式之间进行切换,且在观看者为多人且包含带有优先级的观看者时,能够根据观看者的优先级为优先级高的观看者提供单人观看模式,改善了相关技术中的裸眼3D显示设备只能显示单人观看模式或多人观看模式的情况,实现了裸眼3D显示设备能够根据观看人数自动切换单人观看模式和多人观看模式,兼顾双视点方案和多视点方案的效果。In the technical solution of this embodiment, by acquiring the number of viewers within the viewing range of the naked-eye 3D display device, according to the number of viewers, the display mode of the naked-eye 3D display device is controlled to switch between single-person viewing mode and multi-person viewing mode , and when there are many viewers including priority viewers, a single-person viewing mode can be provided for viewers with high priority according to the priority of the viewers, which improves the naked-eye 3D display device in the related art. It can display single-person viewing mode or multi-person viewing mode, realizing that the naked-eye 3D display device can automatically switch between single-person viewing mode and multi-person viewing mode according to the number of viewers, taking into account the effect of dual-viewpoint scheme and multi-viewpoint scheme.
图5为本申请实施例中的一种计算机设备的结构示意图。图5示出了适于用来实现本申 请实施方式的示例性计算机设备12的框图。图5显示的计算机设备12仅仅是一个示例,不应对本申请实施例的功能和使用范围带来任何限制。FIG. 5 is a schematic structural diagram of a computer device in an embodiment of the present application. Figure 5 shows a block diagram of an exemplary computer device 12 suitable for implementing embodiments of the present application. The computer device 12 shown in FIG. 5 is only an example, and should not limit the functions and scope of use of the embodiment of the present application.
如图5所示,计算机设备12以通用计算设备的形式表现。计算机设备12的组件可以包括但不限于:一个或者多个处理器或者处理单元16,系统存储器28,连接不同系统组件(包括系统存储器28和处理单元16)的总线18。As shown in FIG. 5, computer device 12 takes the form of a general-purpose computing device. Components of computer device 12 may include, but are not limited to: one or more processors or processing units 16 , system memory 28 , bus 18 connecting various system components including system memory 28 and processing unit 16 .
总线18表示几类总线结构中的一种或多种,包括存储器总线或者存储器控制器,外围总线,图形加速端口,处理器或者使用多种总线结构中的任意总线结构的局域总线。举例来说,这些体系结构包括但不限于工业标准体系结构(ISA)总线,微通道体系结构(MAC)总线,增强型ISA总线、视频电子标准协会(VESA)局域总线以及外围组件互连(PCI)总线。 Bus 18 represents one or more of several types of bus structures, including a memory bus or memory controller, a peripheral bus, an accelerated graphics port, a processor, or a local bus using any of a variety of bus structures. These architectures include, by way of example, but are not limited to Industry Standard Architecture (ISA) bus, Micro Channel Architecture (MAC) bus, Enhanced ISA bus, Video Electronics Standards Association (VESA) local bus, and Peripheral Component Interconnect ( PCI) bus.
计算机设备12典型地包括多种计算机系统可读介质。这些介质可以是任何能够被计算机设备12访问的可用介质,包括易失性和非易失性介质,可移动的和不可移动的介质。 Computer device 12 typically includes a variety of computer system readable media. These media can be any available media that can be accessed by computer device 12 and include both volatile and nonvolatile media, removable and non-removable media.
系统存储器28可以包括易失性存储器形式的计算机系统可读介质,例如随机存取存储器(RAM)30和/或高速缓存存储器32。计算机设备12可以进一步包括其它可移动/不可移动的、易失性/非易失性计算机系统存储介质。仅作为举例,存储系统34可以设置为读写不可移动的、非易失性磁介质(图5未显示,通常称为“硬盘驱动器”)。尽管图5中未示出,可以提供用于对可移动非易失性磁盘(例如“软盘”)读写的磁盘驱动器,以及对可移动非易失性光盘(例如CD-ROM,DVD-ROM或者其它光介质)读写的光盘驱动器。在这些情况下,每个驱动器可以通过一个或者多个数据介质接口与总线18相连。存储器28可以包括至少一个程序产品,该程序产品具有一组(例如至少一个)程序模块,这些程序模块被配置以执行本申请多个实施例的功能。 System memory 28 may include computer system readable media in the form of volatile memory, such as random access memory (RAM) 30 and/or cache memory 32 . Computer device 12 may further include other removable/non-removable, volatile/nonvolatile computer system storage media. By way of example only, storage system 34 may be configured to read and write to non-removable, non-volatile magnetic media (not shown in FIG. 5, commonly referred to as a "hard drive"). Although not shown in FIG. 5, a disk drive for reading and writing to removable nonvolatile disks (e.g., "floppy disks") may be provided, as well as for removable nonvolatile optical disks (e.g., CD-ROM, DVD-ROM). or other optical media) CD-ROM drive. In these cases, each drive may be connected to bus 18 via one or more data media interfaces. Memory 28 may include at least one program product having a set (eg, at least one) of program modules configured to perform the functions of various embodiments of the present application.
具有一组(至少一个)程序模块42的程序/实用工具40,可以存储在例如存储器28中,这样的程序模块42包括——但不限于——操作系统、一个或者多个应用程序、其它程序模块以及程序数据,这些示例中的每一个或某种组合中可能包括网络环境的实现。程序模块42通常执行本申请所描述的实施例中的功能和/或方法。A program/utility 40 having a set (at least one) of program modules 42 may be stored, for example, in memory 28, such program modules 42 including - but not limited to - an operating system, one or more application programs, other program Modules and program data, each or some combination of these examples may include the implementation of the network environment. The program modules 42 generally perform the functions and/or methods of the embodiments described herein.
计算机设备12也可以与一个或多个外部设备14(例如键盘、指向设备、显示器24等)通信,还可与一个或者多个使得用户能与该计算机设备12交互的设备通信,和/或与使得该计算机设备12能与一个或多个其它计算设备进行通信的任何设备(例如网卡,调制解调器等等)通信。这种通信可以通过输入/输出(I/O)接口22进行。另外,本实施例中的计算机设备12,显示器24不是作为独立个体存在,而是嵌入镜面中,在显示器24的显示面不予显示时,显示器24的显示面与镜面从视觉上融为一体。并且,计算机设备12还可以通过网络适配器20与一个或者多个网络(例如局域网(LAN),广域网(WAN)和/或公共网络,例如因特网)通信。如图所示,网络适配器20通过总线18与计算机设备12的其它模块通信。应当明白,尽管图中未示出,可以结合计算机设备12使用其它硬件和/或软件模块,包括但不限于:微代码、设备驱动器、冗余处理单元、外部磁盘驱动阵列、RAID系统、磁带驱动器以及数据备份存储系统等。The computer device 12 may also communicate with one or more external devices 14 (e.g., a keyboard, pointing device, display 24, etc.), and with one or more devices that enable a user to interact with the computer device 12, and/or with Any device (eg, network card, modem, etc.) that enables the computing device 12 to communicate with one or more other computing devices. Such communication may occur through input/output (I/O) interface 22 . In addition, in the computer device 12 in this embodiment, the display 24 does not exist as an independent entity, but is embedded in the mirror surface. When the display surface of the display 24 is not displayed, the display surface of the display 24 and the mirror surface are visually integrated. Also, the computer device 12 can also communicate with one or more networks (eg, a local area network (LAN), a wide area network (WAN) and/or a public network, such as the Internet) through the network adapter 20 . As shown, network adapter 20 communicates with other modules of computer device 12 via bus 18 . It should be appreciated that although not shown, other hardware and/or software modules may be used in conjunction with computer device 12, including but not limited to: microcode, device drivers, redundant processing units, external disk drive arrays, RAID systems, tape drives And data backup storage system, etc.
处理单元16通过运行存储在系统存储器28中的程序,从而执行多种功能应用以及数据处理,例如实现本申请实施例所提供的裸眼3D显示模式的切换控制方法:获取裸眼3D显示设备观看范围内的观看者数量;根据所述观看者数量,控制裸眼3D显示设备的显示模式 在单人观看模式和多人观看模式之间进行切换。The processing unit 16 executes a variety of functional applications and data processing by running the program stored in the system memory 28, for example, realizing the switching control method of the naked-eye 3D display mode provided in the embodiment of the present application: acquiring the naked-eye 3D display device within the viewing range The number of viewers; according to the number of viewers, control the display mode of the naked-eye 3D display device to switch between a single-person viewing mode and a multi-person viewing mode.
本申请实施例提供了一种计算机可读存储介质,其上存储有计算机程序,该程序被处理器执行时实现如本申请所有申请实施例提供的裸眼3D显示模式的切换控制方法:获取裸眼3D显示设备观看范围内的观看者数量;根据所述观看者数量,控制裸眼3D显示设备的显示模式在单人观看模式和多人观看模式之间进行切换。可以采用一个或多个计算机可读的介质的任意组合。计算机可读介质可以是计算机可读信号介质或者计算机可读存储介质。计算机可读存储介质例如可以是——但不限于——电、磁、光、电磁、红外线、或半导体的系统、装置或器件,或者任意以上的组合。计算机可读存储介质的更具体的例子(非穷举的列表)包括:具有一个或多个导线的电连接、便携式计算机磁盘、硬盘、随机存取存储器(RAM)、只读存储器(ROM)、可擦式可编程只读存储器(EPROM或闪存)、光纤、便携式紧凑磁盘只读存储器(CD-ROM)、光存储器件、磁存储器件、或者上述的任意合适的组合。在本文件中,计算机可读存储介质可以是任何包含或存储程序的有形介质,该程序可以被指令执行系统、装置或者器件使用或者与其结合使用。计算机可读存储介质可以是非暂态计算机可读存储介质。An embodiment of the present application provides a computer-readable storage medium, on which a computer program is stored. When the program is executed by a processor, the switching control method of the naked-eye 3D display mode as provided in all the application embodiments of the present application is realized: obtaining naked-eye 3D The number of viewers within the viewing range of the display device; according to the number of viewers, the display mode of the naked-eye 3D display device is controlled to switch between a single-person viewing mode and a multi-person viewing mode. Any combination of one or more computer readable medium(s) may be utilized. The computer readable medium may be a computer readable signal medium or a computer readable storage medium. A computer readable storage medium may be, for example, but not limited to, an electrical, magnetic, optical, electromagnetic, infrared, or semiconductor system, apparatus, or device, or any combination thereof. More specific examples (non-exhaustive list) of computer readable storage media include: electrical connections with one or more leads, portable computer disks, hard disks, random access memory (RAM), read only memory (ROM), Erasable programmable read-only memory (EPROM or flash memory), optical fiber, portable compact disk read-only memory (CD-ROM), optical storage device, magnetic storage device, or any suitable combination of the above. In this document, a computer-readable storage medium may be any tangible medium that contains or stores a program that can be used by or in conjunction with an instruction execution system, apparatus, or device. The computer readable storage medium may be a non-transitory computer readable storage medium.
计算机可读的信号介质可以包括在基带中或者作为载波一部分传播的数据信号,其中承载了计算机可读的程序代码。这种传播的数据信号可以采用多种形式,包括——但不限于——电磁信号、光信号或上述的任意合适的组合。计算机可读的信号介质还可以是计算机可读存储介质以外的任何计算机可读介质,该计算机可读介质可以发送、传播或者传输用于由指令执行系统、装置或者器件使用或者与其结合使用的程序。A computer readable signal medium may include a data signal carrying computer readable program code in baseband or as part of a carrier wave. Such propagated data signals may take many forms, including - but not limited to - electromagnetic signals, optical signals, or any suitable combination of the foregoing. A computer-readable signal medium may also be any computer-readable medium other than a computer-readable storage medium, which can send, propagate, or transmit a program for use by or in conjunction with an instruction execution system, apparatus, or device. .
计算机可读介质上包含的程序代码可以用任何适当的介质传输,包括——但不限于——无线、电线、光缆、射频RF等等,或者上述的任意合适的组合。Program code embodied on a computer readable medium may be transmitted using any appropriate medium, including - but not limited to - wireless, wires, optical cables, radio frequency RF, etc., or any suitable combination of the foregoing.
可以以一种或多种程序设计语言或其组合来编写用于执行本申请操作的计算机程序代码,所述程序设计语言包括面向对象的程序设计语言—诸如Java、Smalltalk、C++,还包括常规的过程式程序设计语言—诸如“C”语言或类似的程序设计语言。程序代码可以完全地在用户计算机上执行、部分地在用户计算机上执行、作为一个独立的软件包执行、部分在用户计算机上部分在远程计算机上执行、或者完全在远程计算机或服务器上执行。在涉及远程计算机的情形中,远程计算机可以通过任意种类的网络——包括局域网(LAN)或广域网(WAN)—连接到用户计算机,或者,可以连接到外部计算机(例如利用因特网服务提供商来通过因特网连接)。Computer program code for performing the operations of the present application may be written in one or more programming languages or combinations thereof, including object-oriented programming languages—such as Java, Smalltalk, C++, and conventional Procedural Programming Language - such as "C" or a similar programming language. The program code may execute entirely on the user's computer, partly on the user's computer, as a stand-alone software package, partly on the user's computer and partly on a remote computer or entirely on the remote computer or server. In cases involving a remote computer, the remote computer can be connected to the user computer through any kind of network, including a local area network (LAN) or a wide area network (WAN), or it can be connected to an external computer (such as through an Internet service provider). Internet connection).

Claims (12)

  1. 一种裸眼3D显示模式的切换控制方法,包括:A switching control method for naked-eye 3D display mode, comprising:
    获取裸眼3D显示设备观看范围内的观看者数量;Obtain the number of viewers within the viewing range of the naked-eye 3D display device;
    根据所述观看者数量,控制所述裸眼3D显示设备的显示模式在单人观看模式和多人观看模式之间进行切换。According to the number of viewers, the display mode of the naked-eye 3D display device is controlled to be switched between a single-person viewing mode and a multi-person viewing mode.
  2. 根据权利要求1所述的方法,其中,所述获取裸眼3D显示设备观看范围内的观看者数量包括:The method according to claim 1, wherein said obtaining the number of viewers within the viewing range of the naked-eye 3D display device comprises:
    获取裸眼3D显示设备观看范围内、通过摄像头采集的实时图像;Obtain real-time images collected by the camera within the viewing range of the naked-eye 3D display device;
    对所述实时图像进行人脸识别,并根据人脸识别结果确定观看者数量。Face recognition is performed on the real-time image, and the number of viewers is determined according to the face recognition result.
  3. 根据权利要求1所述的方法,所述根据所述观看者数量,控制所述裸眼3D显示设备的显示模式在单人观看模式和多人观看模式之间进行切换之后,还包括:The method according to claim 1, after controlling the display mode of the naked-eye 3D display device to switch between a single-person viewing mode and a multi-person viewing mode according to the number of viewers, further comprising:
    响应于确定切换为单人观看模式,跟踪获取所述裸眼3D显示设备观看范围内的观看者的位置和瞳距;In response to determining to switch to the single-person viewing mode, track and acquire the position and interpupillary distance of the viewer within the viewing range of the naked-eye 3D display device;
    根据所述观看者的位置和瞳距,控制所述裸眼3D显示设备的图像渲染参数,以在所述观看者的位置处呈现3D显示效果。According to the position of the viewer and the interpupillary distance, image rendering parameters of the naked-eye 3D display device are controlled to present a 3D display effect at the position of the viewer.
  4. 根据权利要求1所述的方法,所述获取裸眼3D显示设备观看范围内的观看者数量之后,还包括:The method according to claim 1, after acquiring the number of viewers within the viewing range of the naked-eye 3D display device, further comprising:
    响应于确定所述观看者数量为零,控制所述裸眼3D显示设备的显示模式切换至2D显示模式。In response to determining that the number of viewers is zero, controlling the display mode of the glasses-free 3D display device to switch to a 2D display mode.
  5. 根据权利要求1所述的方法,其中,所述根据所述观看者数量,控制所述裸眼3D显示设备的显示模式在单人观看模式和多人观看模式之间进行切换包括:The method according to claim 1, wherein, according to the number of viewers, controlling the display mode of the naked-eye 3D display device to switch between a single-person viewing mode and a multi-person viewing mode comprises:
    根据所述观看者数量,确定显示模式为单人观看模式或多人观看模式;According to the number of viewers, determine that the display mode is a single-person viewing mode or a multi-person viewing mode;
    将表征显示模式的控制指令传输给画面控制系统,以控制所述裸眼3D显示设备的渲染参数。The control instruction representing the display mode is transmitted to the picture control system to control the rendering parameters of the naked-eye 3D display device.
  6. 根据权利要求1所述的方法,所述获取裸眼3D显示设备观看范围内的观看者数量之后,还包括:The method according to claim 1, after acquiring the number of viewers within the viewing range of the naked-eye 3D display device, further comprising:
    响应于确定所述观看者数量为多个,对观看者进行身份识别;identifying a viewer in response to determining that the number of viewers is a plurality;
    所述根据所述观看者数量,控制所述裸眼3D显示设备的显示模式在单人观看模式和多人观看模式之间进行切换包括:According to the number of viewers, controlling the display mode of the naked-eye 3D display device to switch between a single-person viewing mode and a multi-person viewing mode includes:
    根据所述观看者数量和身份识别结果,控制所述裸眼3D显示设备的显示模式在单人观看模式和多人观看模式之间进行切换。According to the number of viewers and the identification result, the display mode of the naked-eye 3D display device is controlled to be switched between a single-person viewing mode and a multi-person viewing mode.
  7. 根据权利要求6所述的方法,其中,所述根据所述观看者数量和身份识别结果,控制所述裸眼3D显示设备的显示模式在单人观看模式和多人观看模式之间进行切换包括:The method according to claim 6, wherein, according to the number of viewers and the identification result, controlling the display mode of the naked-eye 3D display device to switch between a single-person viewing mode and a multi-person viewing mode comprises:
    响应于确定所述观看者数量为多个,根据所述身份识别结果确定观看者的身份优先级;In response to determining that the number of viewers is multiple, determine the identity priority of the viewer according to the identification result;
    将所述身份优先级满足设定条件的观看者作为单一观看者,控制所述裸眼3D显示设备的显示模式切换至单人观看模式;或者将所述身份优先级满足设定条件的观看者作为多个观看者,控制所述裸眼3D显示设备的显示模式切换至多人观看模式。The viewer whose identity priority satisfies the set condition is regarded as a single viewer, and the display mode of the naked-eye 3D display device is controlled to be switched to a single viewing mode; or the viewer whose identity priority meets the set condition is regarded as a single viewer. Multiple viewers control the display mode of the naked-eye 3D display device to switch to a multi-person viewing mode.
  8. 根据权利要求2所述的方法,还包括:The method of claim 2, further comprising:
    获取所述摄像头采集的标定图像,根据所述标定图像对所述摄像头的拍摄位姿进行标定和校正。The calibration image collected by the camera is acquired, and the shooting pose of the camera is calibrated and corrected according to the calibration image.
  9. 一种计算机存储介质,其上存储有计算机程序,所述计算机程序被处理器执行时实现如权利要求1-8中任一所述的裸眼3D显示模式的切换控制方法。A computer storage medium, on which a computer program is stored, and when the computer program is executed by a processor, the switching control method for naked-eye 3D display mode according to any one of claims 1-8 is implemented.
  10. 一种裸眼3D显示系统,包括裸眼3D显示设备和显示控制装置,所述显示控制装置设置为执行权利要求1-8任一所述的裸眼3D显示模式的切换控制方法。A naked-eye 3D display system, comprising a naked-eye 3D display device and a display control device, the display control device being configured to execute the switching control method of the naked-eye 3D display mode according to any one of claims 1-8.
  11. 根据权利要求10所述的系统,还包括:The system of claim 10, further comprising:
    至少一个摄像头,设置为采集所述裸眼3D显示设备观看范围内的实时图像;所述摄像头设置在所述裸眼3D显示设备的屏幕上方或屏幕下方,多个所述摄像头间隔设置。At least one camera is configured to collect real-time images within the viewing range of the naked-eye 3D display device; the camera is arranged above or below the screen of the naked-eye 3D display device, and multiple cameras are arranged at intervals.
  12. 根据权利要求10所述的系统,其中,所述裸眼3D显示设备和显示控制装置之间设置有:The system according to claim 10, wherein, between the naked-eye 3D display device and the display control device:
    图像数据线,设置为传输待显示的图像数据;An image data line, configured to transmit image data to be displayed;
    指令数据线,设置为传输观看者数量数据、显示模式的切换指令和渲染参数。The command data line is set to transmit the data of the number of viewers, the switching command of the display mode and the rendering parameters.
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