WO2022156638A1 - 互动方法、装置、电子设备和存储介质 - Google Patents

互动方法、装置、电子设备和存储介质 Download PDF

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Publication number
WO2022156638A1
WO2022156638A1 PCT/CN2022/072358 CN2022072358W WO2022156638A1 WO 2022156638 A1 WO2022156638 A1 WO 2022156638A1 CN 2022072358 W CN2022072358 W CN 2022072358W WO 2022156638 A1 WO2022156638 A1 WO 2022156638A1
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Prior art keywords
target
feedback
display state
visual element
publisher
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PCT/CN2022/072358
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English (en)
French (fr)
Inventor
高烨
贾一楠
陈志高
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北京字跳网络技术有限公司
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Application filed by 北京字跳网络技术有限公司 filed Critical 北京字跳网络技术有限公司
Publication of WO2022156638A1 publication Critical patent/WO2022156638A1/zh
Priority to US18/356,731 priority Critical patent/US20230359337A1/en

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    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/048Interaction techniques based on graphical user interfaces [GUI]
    • G06F3/0481Interaction techniques based on graphical user interfaces [GUI] based on specific properties of the displayed interaction object or a metaphor-based environment, e.g. interaction with desktop elements like windows or icons, or assisted by a cursor's changing behaviour or appearance
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/048Interaction techniques based on graphical user interfaces [GUI]
    • G06F3/0484Interaction techniques based on graphical user interfaces [GUI] for the control of specific functions or operations, e.g. selecting or manipulating an object, an image or a displayed text element, setting a parameter value or selecting a range
    • G06F3/04842Selection of displayed objects or displayed text elements

Definitions

  • the present disclosure relates to the field of computer technology, for example, to an interactive method, apparatus, electronic device and storage medium.
  • the present disclosure provides an interactive method, apparatus, electronic device and storage medium to provide a relatively interesting interactive manner for users to express emotions.
  • the present disclosure provides an interaction method including:
  • the target identifier is the identifier of the target publisher of the target work.
  • the present disclosure also provides an interactive device, comprising:
  • the trigger receiving module is set to receive the first trigger operation acting on the target control corresponding to the target work
  • a first response module configured to display the target visual element in the preset display position corresponding to the target work in response to the first trigger operation, and control the target visual element to move from the preset display position to the target identification
  • the first target display position of wherein the target identifier is the identifier of the target publisher of the target work.
  • the present disclosure also provides an electronic device, comprising:
  • processors one or more processors
  • memory arranged to store one or more programs
  • the one or more processors When the one or more programs are executed by the one or more processors, the one or more processors implement the above-mentioned interactive method.
  • the present disclosure also provides a computer-readable storage medium on which a computer program is stored, and when the program is executed by a processor, the above-mentioned interactive method is implemented.
  • FIG. 1 is a schematic flowchart of an interaction method provided by an embodiment of the present disclosure
  • FIG. 2 is a schematic diagram of a display state of a like control provided by an embodiment of the present disclosure
  • FIG. 3 is a schematic diagram of a display state of another like control provided by an embodiment of the present disclosure.
  • FIG. 4 is a schematic diagram of a display state of another like control provided by an embodiment of the present disclosure.
  • FIG. 5 is a schematic flowchart of another interaction method provided by an embodiment of the present disclosure.
  • FIG. 6 is a structural block diagram of an interactive device according to an embodiment of the present disclosure.
  • FIG. 7 is a schematic structural diagram of an electronic device according to an embodiment of the present disclosure.
  • method embodiments of the present disclosure may be performed in different orders and/or in parallel. Furthermore, method embodiments may include additional steps and/or omit performing the illustrated steps. The scope of the present disclosure is not limited in this regard.
  • the term “including” and variations thereof are open-ended inclusions, ie, "including but not limited to”.
  • the term “based on” is “based at least in part on.”
  • the term “one embodiment” means “at least one embodiment”; the term “another embodiment” means “at least one additional embodiment”; the term “some embodiments” means “at least some embodiments”. Relevant definitions of other terms will be given in the description below.
  • FIG. 1 is a schematic flowchart of an interaction method provided by an embodiment of the present disclosure.
  • the method may be performed by an interactive apparatus, wherein the apparatus may be implemented by software and/or hardware, and may be configured in an electronic device, for example, the apparatus may be configured in a mobile phone or a tablet computer.
  • the interaction method provided by the embodiment of the present disclosure is suitable for a scenario of performing positive feedback on a work. As shown in FIG. 1 , the interaction method provided by this embodiment may include:
  • the target control is the control corresponding to a work (such as video, article or audio, etc.), which can be the existing control of the work, for example, it has been used on the content recommendation page or content details page of multiple types of application software, and it is related to the content in the page.
  • the like control, favorite control or comment control corresponding to the displayed works it can also be a control set apart from the above like control, favorite control and comment control for users to express an emotion, such as expressing a A positive emotion or an expression of a negative emotion, etc.
  • the first trigger operation can be any operation that triggers the control; when the target control is a like control, the first trigger operation can be a long press acting on the like control.
  • the long-press operation can be understood as a click operation whose duration is greater than or equal to the first time threshold
  • the continuous click operation can be understood as the duration of a single click is less than the first time length threshold, two adjacent
  • the first time threshold, the second time length threshold and the preset times threshold can be set by the developer as required,
  • the first time threshold may be set to a time length such as 1s or 2s
  • the second time threshold may be set to a time length such as 0.5s
  • the preset number of times may be set to 2 or 3 times.
  • the target work is the work to which the target control triggered by the first trigger operation belongs. The following takes
  • the electronic device displays at least one work and the like control 20 corresponding to each work, and can also display the title 21 of each work, and each work
  • you can long-press the like control 20 of the work correspondingly, when the electronic device detects that the user has long-pressed the like control 20 of a work, it determines that it has received the first target control that acts on the target work. The operation is triggered, and the like control 20 can be determined as the target control, and this work can be determined as the target work.
  • the target identifier is the identifier of the target publisher of the target work.
  • the target visual element can be graphics or special effects (including props), etc.
  • the target visual element can be a like gesture (such as a like gesture with an inclination angle), a rocket graphic or Heart, etc., which can be set by the target publisher or developer of the target work.
  • the target publisher can be the publisher of the target work.
  • the target identifier may include the avatar and/or user name of the target publisher, and the following description takes the target identifier as the avatar of the target publisher as an example.
  • the first target display position may be a display position within the display area where the target identifier is located.
  • the preset display position and the first target display position can be set by the developer, or can be set by the publisher of the target work as needed to match the publisher's needs, improve the publisher's design space, and further improve the publisher's publishing experience, and increase the enthusiasm of users to publish their works.
  • the preset display position may be a position other than the first target display position in the display area where the target work is located, such as the position where the target control is located or a position around the target control, so that the user can timely
  • the first target display position can be the position where the target publisher's avatar is located or the position around the target publisher's avatar, so as to improve the user's relationship with the user. Interaction effects between targeted publishers.
  • the electronic device When the electronic device receives the first trigger operation acting on the like control 20 of the target work, in response to the first trigger operation, the electronic device displays the target visual element 26 at the preset display position corresponding to the target work, and controls the target visual element 26 Move from the preset display position to the display position of the avatar 22 of the target publisher, as shown in FIG. 4 (in FIG. 4 , the target visual element 26 is taken as an example of a like gesture with a tilt angle).
  • the current display state of the target control can also be switched to the display state corresponding to the first trigger operation, that is, to be displayed in the display state corresponding to the first trigger operation Target control, so that the user can determine whether he has performed an operation (such as like or recommend) on the target work to which the target control belongs based on the display state of the target control, so as to improve the user's experience.
  • the interaction method provided by this embodiment further includes: in response to the first trigger operation, switching the current display state of the target control to a first display state corresponding to the first trigger operation.
  • the first display state may be understood as the display state corresponding to the target control and the first trigger operation, and the following description takes the first display state as the recommended state as an example.
  • the like control 20 when the target control is a like control, the like control 20 may have a state of unliked (as shown in FIG. 2 ), a state of liked but not recommended (as shown in FIG. 3 ), and a state of recommended State (as shown in Figure 4) three display states. Therefore, when the electronic device detects that the user performs the first triggering operation of the like control 20 acting on the target work, the electronic device can switch the current display state of the like control 20 to the recommended state. Whether the current display state is in the recommended state, and when it is determined that it is not in the recommended state, switch the current display state to the recommended state.
  • the switching timing of switching the current display state of the target control to the first display state can be flexibly set as required.
  • the operation of switching the current display state of the target control to the first display state may be the same as displaying the target visual element.
  • the operation of controlling the movement of the target visual element or the operation of controlling the movement of the target visual element is performed in parallel or serially, that is, the electronic device can switch the current display state of the target control while displaying the target visual element or while controlling the movement of the target visual element to the first target display position.
  • the first display state it is also possible to switch the current display state of the target control before the target visual element is displayed, before the target visual element is controlled to move to the first target display position, or after the target visual element is controlled to move to the first target display position is the first display state; alternatively, it can also be monitored that the triggering end of the first triggering operation is terminated or that the triggering operation is determined to be the first triggering operation, such as when the long-pressing operation that acts on the target control is monitored to end the triggering or the effect is monitored.
  • the duration of the pressing operation of the target control reaches the first time threshold, the current display state of the target control is switched to the first display state, which is not limited in this embodiment.
  • the current display state of the target control when responding to the first trigger operation, the current display state of the target control may not be considered. For example, when it is determined that the trigger operation is the first trigger operation, regardless of the current display state of the target control, the target control is displayed. Visual element and control the target visual element to move to the first target display position, and when the current display state of the target control is not the first display state, switch the current display state of the target control to the first display state; also consider the target The current display state of the control, only when the current display state of the target control is not the first display state or only when the current display state of the target control is the third display state (such as the unliked state), the received first display state The trigger operation is responded, and the received first trigger operation is not responded to when the current display state of the target control is the first display state or only when the current display state of the target control is not the third display state.
  • this embodiment in order to prevent the display of the target visual element from being too obtrusive and improve the entertainment of the user when interacting, this embodiment can also display the generated special effect corresponding to the target visual element after receiving the first trigger operation , so as to generate a target visual element in the display page, and the interaction method provided by this embodiment further includes: in response to the first trigger operation, displaying the generated special effect corresponding to the target visual element.
  • the generation special effects of the target visual element can be understood as the display special effects of the target visual element, which can be dynamic special effects (such as animation) or static special effects (such as pictures), such as multiple regular or irregular shapes at the preset display position.
  • the dynamic special effects of the target visual element are collected and popped up, the transparency of the target visual element is gradually reduced to gradually display the dynamic special effects of the target visual element, or a preset generated picture, etc., which are not limited in this embodiment.
  • the method further includes: stopping displaying the target visual element, and executing the target The publisher's feedback event.
  • the feedback event of the target publisher can also be executed to express the target publisher's gratitude to the user, thereby improving the fun and interestingness of the user's interaction.
  • the feedback event of the target publisher can be understood as an event used by the target publisher to give feedback on the user's first trigger operation, such as displaying a graph or picture used by the target publisher to give feedback on the user's first trigger operation, showing the target publisher
  • the animation or special effect used by the publisher to feed back the user's first trigger operation, and/or the audio used by the target publisher to feed back the user's first trigger operation, etc., are not limited in this embodiment.
  • the electronic device when the electronic device receives the first trigger operation, it displays the target visual element, controls the target visual element to move to the first target display position, switches the current display state of the target control to the first display state, and then controls the target visual element to move to the first target display position. After the target visual element is moved to the first target display position, the display of the target visual element is stopped, and a feedback event of the target publisher is executed to give feedback to the user's first trigger operation.
  • the interactive method provided by this embodiment receives a first trigger operation acting on a target control corresponding to the target work, and in response to the first trigger operation, displays the target visual element corresponding to the target work in the preset display position corresponding to the target work, and The target visual element is controlled to move from the preset display position to the first target display position identified by the target publisher of the target work.
  • FIG. 5 is a schematic flowchart of another interaction method provided by an embodiment of the present disclosure.
  • the solution in this embodiment can be combined with one or more optional solutions in the above-mentioned embodiments.
  • the executing the target publisher's feedback event includes: displaying the target publisher's target feedback animation at a second target display position identified by the target; and/or playing the target publisher target feedback audio.
  • the interaction method provided in this embodiment may further include: receiving a second trigger operation acting on the target control; in response to the second trigger operation, the current display state of the target control is the first display state or the second display state, switch the current display state of the target control to the third display state; when the current display state of the target control is the third display state, switch the current display state of the target control to the third display state The current display state is switched to the second display state.
  • the interaction method provided in this embodiment further includes: generating feedback information corresponding to the switched display state of the target control, and sending the feedback information to a server to update the feedback data of the target work.
  • the interaction method provided by this embodiment may include:
  • the second target display position can be understood as a position in the display area where the target identifier is located, which can be the same or different from the first target display position.
  • the second target display position can be set by the developer or by the target
  • the publisher of the work can set according to the needs to match the needs of the publisher, improve the design space of the publisher, and then improve the publishing experience of the publisher and the enthusiasm of the user to publish the work.
  • the target feedback animation can be understood as the feedback animation of the target publisher
  • the target feedback audio can be understood as the feedback audio of the target publisher, which can be the feedback animation/feedback audio set by the developer, or imported or selected by the target publisher. Feedback animation/feedback audio.
  • the user's first trigger operation can be fed back through the target feedback animation and/or the target feedback audio, so as to express the gratitude of the target publisher.
  • the electronic device controls the target visual element to move to the first target display position of the target mark, stops displaying the target visual element after moving to the first target display position, and displays the target publisher's target feedback at the second target display position of the target mark Animate and/or play the target feedback audio of the target publisher, such as when the target publisher has target feedback animation and target feedback audio, according to the settings of the target publisher or developer, select at least in Show target feedback animation and play target feedback audio.
  • the method before displaying the target visual element at the preset display position corresponding to the target work, the method further includes at least one of the following: acquiring a feedback animation set by the target publisher or acquiring information including current activity
  • the feedback animation of the target publisher is used as the target feedback animation of the target publisher;
  • the feedback audio set by the target publisher or the feedback audio containing the current activity information is obtained as the target feedback audio of the target publisher;
  • the visual element set by the target publisher or the visual element corresponding to the current activity information is obtained as the target visual element.
  • the feedback animation/feedback audio/visual element set by the target publisher can be selected as the target feedback animation/target feedback audio/target visual element, so that the executed feedback event is more in line with the publisher's requirements of the target work. Willingness; you can also select the feedback animation/feedback audio/visual element corresponding to the current activity information as the target feedback animation/target feedback audio/target visual element to ensure that users can timely understand the current activities and participate in time.
  • the feedback animation/feedback audio/visual elements set by the target publisher can be the feedback animation/feedback audio/visual elements imported by the target publisher, or, the target publisher provides multiple feedback animations/feedback audio/
  • the current activity information can be the relevant information of the current activities (such as festivals, marketing events or other activities, etc.), correspondingly, the feedback animation corresponding to the current activity information
  • the /feedback audio/visual element can be the feedback animation/feedback audio/visual element of the information element containing the current activity information. For example, if the current festival is Christmas, the feedback animation/feedback audio/visual element containing the Christmas element can be selected.
  • target feedback animation/target feedback audio/target visual element As target feedback animation/target feedback audio/target visual element.
  • the target feedback animation/target feedback audio/target visual element it may be first determined whether the target publisher has set the feedback animation/feedback audio/visual element, if the target publisher has set the feedback animation/feedback audio/visual element element, then obtain the feedback animation/feedback audio/visual element set by the target publisher as the target feedback animation/target feedback audio/target visual element; if the target publisher has not set the feedback animation/feedback audio/visual element, continue to judge Whether there is currently an ongoing activity, if there is an ongoing activity, the feedback animation/feedback audio/visual element corresponding to the current activity information will be obtained as the target feedback animation/target feedback audio/target visual element. If there is currently no ongoing activity activity, you can select the default feedback animation/feedback audio/visual element set by the developer as the target feedback animation/target feedback audio/target visual element.
  • the second trigger operation may be a trigger operation other than the first trigger operation acting on the target control, for example, the duration is less than the first time length threshold, and the second click is not detected within the second time length threshold or Triggering operations where the number of consecutive clicks is less than the preset number of thresholds, etc.
  • the first trigger operation is a long press operation
  • the second trigger operation may be a click operation.
  • the first display state, the second display state and the third display state can be three different display states of the target control.
  • the first display state can be the recommended state of the like control (eg As shown in Figure 4)
  • the second display state can be the liked but not recommended state of the like control (as shown in Figure 3)
  • the third display state can be the unliked state of the like control (as shown in Figure 2) Show).
  • the user can instruct the electronic device to switch the current display state of the target control by performing different trigger operations (such as the first trigger operation or the second trigger operation), such as when the target control is in the second display state or the third display state
  • different trigger operations such as the first trigger operation or the second trigger operation
  • the user can instruct the electronic device to switch the target control to the first display state by executing the first trigger operation.
  • the target control is switched to the third display state; when the target control is in the third display state, the user can instruct the electronic device to switch the target control to the second display state by executing the second trigger operation, so as to express the difference to the target work to which the target control belongs. emotion.
  • the electronic device can switch the current display state of the like control from the unliked state to the liked state, and monitor the trigger of the user recommending the target work. During operation, the current display state of the like control can be switched from the unliked state to the recommended state.
  • the user can cancel the like/recommendation of the target work by clicking the like control to express neutral emotions (that is, neither like nor Correspondingly, when the electronic device detects the triggering operation of the user to cancel the like/unrecommendation of the target work, it can switch the current display state of the like control from the liked state/recommended state to the unliked state .
  • the like control is in the liked state, the user can recommend the target work by long-pressing the like control to express a stronger affection than the like;
  • the current display state of the like control can be switched from the liked state to the recommended state.
  • the feedback information may be related information that the electronic device feeds back to the server for the trigger operation of the user, such as current display state information of the target control, and the like.
  • the feedback data of the target work may be statistical data of the target work, such as statistics of the number of likes and/or the number of recommendations for the target work.
  • the electronic device after switching the current display state of the target control, can provide feedback to the server, so that the server can update the feedback data of the target work, and then evaluate the target work according to the feedback data.
  • the target control as the like control
  • the electronic device can send the current display state information of the like control to the server, thereby, The server can add 1 to the number of likes/recommendations of the target work; after the electronic device switches the like control from the liked state/recommended state to the unliked state, it can send the current display state information of the like control to the server, so that the server can reduce the number of likes/recommendations of the target work by 1; after the electronic device switches the like control from the liked state to the recommended state, it can send the current display state information of the like control to the server, so that the server can decrement the number of likes of the target work by 1, and increase the number of recommendations of the target work by 1.
  • S204-S205 can be executed before or after S201-S203.
  • the electronic device After the display state of the target control is switched in response to the second trigger operation, the operation of sending a feedback message corresponding to the display state of the target control after switching to the server can also be sent to the server after the display state of the target control is switched in response to the first trigger operation.
  • What is performed before or after the operation of the server sending the feedback message corresponding to the switched display state can be determined according to the order of the receiving time of the first triggering operation and the second triggering operation, that is, if the user performs the first triggering operation first, Then perform the second triggering operation, then the electronic device can perform S201-S203 and S206 when monitoring the user's first triggering operation, and perform S204-S206 when monitoring the user's second triggering operation; Execute the second trigger operation and then execute the first trigger operation, the electronic device can execute S204-S206 when monitoring the user's second operation, and then execute S201-S203 and S201-S203 when monitoring the user's first trigger operation. S206.
  • the interactive method provided by this embodiment switches the target control to different states based on different trigger operations of the user, and after controlling the target visual element to move to the first target display position, plays the target feedback animation of the target publisher and/or
  • the target feedback audio can realize the switching between different display states of the target control and the interaction between the user and the publisher of the work, and improve the fun of the user when interacting; and after switching the current display state of the target control, the server will be processed
  • Feedback can make the server update the feedback data of the target work in time, improve the accuracy of the server's evaluation of the target work, and then improve the matching degree between the work recommended by the server to the user and the user's preference, and improve the user's use experience.
  • FIG. 6 is a structural block diagram of an interactive device according to an embodiment of the present disclosure.
  • the apparatus may be implemented by software and/or hardware, and may be configured in an electronic device.
  • the apparatus may be configured in a mobile phone or a tablet computer, and may interact by executing an interaction method.
  • the interactive apparatus provided in this embodiment may include: a trigger receiving module 601 and a first response module 602, wherein,
  • the trigger receiving module 601 is set to receive the first trigger operation acting on the target control corresponding to the target work; the first response module 602 is set to respond to the first trigger operation, in the preset display position corresponding to the target work Displaying a target visual element, and controlling the target visual element to move from the preset display position to a first target display position of a target identifier, where the target identifier is an identifier of a target publisher of the target work.
  • the trigger receiving module 601 receives the first trigger operation acting on the target control corresponding to the target work
  • the first response module 602 responds to the first trigger operation, and displays a preset display corresponding to the target work in the first response module 602.
  • the position displays the target visual element corresponding to the target work, and controls the target visual element to move from the preset display position to the first target display position identified by the target publisher of the target work.
  • the first response module 602 includes: a state switching unit, configured to switch the current display state of the target control to a first state corresponding to the first trigger operation in response to the first trigger operation. Display state.
  • a state switching unit configured to switch the current display state of the target control to a first state corresponding to the first trigger operation in response to the first trigger operation. Display state.
  • the first response module 602 includes: a special effect display unit, configured to display the generated special effect corresponding to the target visual element in response to the first trigger operation.
  • the first response module 602 includes: a feedback unit, configured to stop displaying the target visual element after the control of the target visual element to move from the preset display position to the first target display position identified by the target. target visual element and execute the target publisher's feedback event.
  • a feedback unit configured to stop displaying the target visual element after the control of the target visual element to move from the preset display position to the first target display position identified by the target. target visual element and execute the target publisher's feedback event.
  • the feedback unit is configured to stop displaying the target visual element after the control of the target visual element to move from the preset display position to the first target display position identified by the target, and to stop displaying the target visual element.
  • the second target display position of the target identification displays the target feedback animation of the target publisher and/or plays the target feedback audio of the target publisher.
  • the first response module 602 further includes: an obtaining unit, configured to perform at least one of the following before displaying the target visual element at the preset display position corresponding to the target work: obtaining the target The feedback animation set by the publisher or the feedback animation containing the current activity information is obtained as the target feedback animation of the target publisher; the feedback audio set by the target publisher or the feedback audio containing the current activity information is obtained as the The target feedback audio of the target publisher; and, obtaining the visual element set by the target publisher or obtaining the visual element corresponding to the current activity information as the target visual element.
  • an obtaining unit configured to perform at least one of the following before displaying the target visual element at the preset display position corresponding to the target work: obtaining the target The feedback animation set by the publisher or the feedback animation containing the current activity information is obtained as the target feedback animation of the target publisher; the feedback audio set by the target publisher or the feedback audio containing the current activity information is obtained as the The target feedback audio of the target publisher; and, obtaining the visual element set by the target publisher or obtaining the visual
  • the interactive device may further include: a second response module configured to receive a second trigger operation acting on the target control; in response to the second trigger operation, in the target control
  • the current display state is the first display state or the second display state
  • the current display state of the target control is switched to the third display state; when the current display state of the target control is the third display state , to switch the current display state of the target control to the second display state.
  • the interactive device provided in this embodiment may further include: an information sending module, configured to generate feedback information corresponding to the display state after the switch of the target control, and send the feedback information to the server, so as to update all the feedback information. Describe the feedback data of the target works.
  • the interaction device provided by the embodiment of the present disclosure can execute the interaction method provided by any embodiment of the present disclosure, and has functional modules and effects corresponding to executing the interaction method.
  • the interaction method provided by any embodiment of the present disclosure can execute the interaction method provided by any embodiment of the present disclosure, and has functional modules and effects corresponding to executing the interaction method.
  • FIG. 7 it shows a schematic structural diagram of an electronic device (eg, a terminal device) 700 suitable for implementing an embodiment of the present disclosure.
  • Terminal devices in the embodiments of the present disclosure may include, but are not limited to, such as mobile phones, notebook computers, digital broadcast receivers, personal digital assistants (Personal Digital Assistants, PDAs), tablet computers (PADs), and portable multimedia players (Portable Media Players). , PMP), in-vehicle terminals (eg, in-vehicle navigation terminals), etc., and stationary terminals such as digital (Television, TV), desktop computers, and the like.
  • PMP Personal Digital Assistants
  • PDAs Personal Digital Assistants
  • PADs tablet computers
  • portable multimedia players Portable Media Players
  • PMP Personal Digital Assistants
  • in-vehicle terminals eg, in-vehicle navigation terminals
  • stationary terminals such as digital (Television, TV), desktop computers, and the like.
  • the electronic device shown in FIG. 7 is only an example, and
  • the electronic device 700 may include a processing device (eg, a central processing unit, a graphics processor, etc.) 701, which may be based on a program stored in a read-only memory (Read-Only Memory, ROM) 702 or from a storage device 708 programs loaded into Random Access Memory (RAM) 703 to perform various appropriate actions and processes.
  • ROM Read-Only Memory
  • RAM Random Access Memory
  • various programs and data required for the operation of the electronic device 700 are also stored.
  • the processing device 701, the ROM 702, and the RAM 703 are connected to each other through a bus 704.
  • An Input/Output (I/O) interface 705 is also connected to the bus 704 .
  • I/O interface 705 the following devices can be connected to the I/O interface 705: input devices 706 including, for example, a touch screen, touch pad, keyboard, mouse, camera, microphone, accelerometer, gyroscope, etc.; including, for example, a Liquid Crystal Display (LCD) Output device 707 , speaker, vibrator, etc.; storage device 708 , including, for example, magnetic tape, hard disk, etc.; and communication device 709 .
  • Communication means 709 may allow electronic device 700 to communicate wirelessly or by wire with other devices to exchange data.
  • FIG. 7 shows an electronic device 700 having various means, it is not required to implement or have all of the illustrated means. More or fewer devices may alternatively be implemented or provided.
  • embodiments of the present disclosure include a computer program product comprising a computer program carried on a non-transitory computer readable medium, the computer program containing program code for performing the method illustrated in the flowchart.
  • the computer program may be downloaded and installed from the network via the communication device 709, or from the storage device 708, or from the ROM 702.
  • the processing device 701 the above-mentioned functions defined in the methods of the embodiments of the present disclosure are executed.
  • the computer-readable medium described above in the present disclosure may be a computer-readable signal medium or a computer-readable storage medium, or any combination of the two.
  • the computer-readable storage medium can be, for example, but not limited to, an electrical, magnetic, optical, electromagnetic, infrared, or semiconductor system, apparatus or device, or a combination of any of the above.
  • Examples of computer-readable storage media may include, but are not limited to, electrical connections with one or more wires, portable computer disks, hard disks, RAM, ROM, Erasable Programmable Read-Only Memory (EPROM) or flash memory), optical fiber, portable compact disk read-only memory (Compact Disc Read-Only Memory, CD-ROM), optical storage device, magnetic storage device, or any suitable combination of the above.
  • a computer-readable storage medium may be any tangible medium that contains or stores a program that can be used by or in conjunction with an instruction execution system, apparatus, or device.
  • a computer-readable signal medium may include a data signal propagated in baseband or as part of a carrier wave with computer-readable program code embodied thereon. Such propagated data signals may take a variety of forms, including but not limited to electromagnetic signals, optical signals, or any suitable combination of the foregoing.
  • a computer-readable signal medium can also be any computer-readable medium other than a computer-readable storage medium that can transmit, propagate, or transport the program for use by or in connection with the instruction execution system, apparatus, or device .
  • the program code embodied on the computer-readable medium can be transmitted by any suitable medium, including but not limited to: electric wire, optical fiber cable, radio frequency (RF), etc., or any suitable combination of the above.
  • clients and servers can communicate using any currently known or future developed network protocols, such as HyperText Transfer Protocol (HTTP), and can communicate with digital data in any form or medium.
  • Communication eg, a communication network
  • Examples of communication networks include Local Area Networks (LANs), Wide Area Networks (WANs), the Internet (eg, the Internet), and peer-to-peer networks (eg, ad hoc peer-to-peer networks), as well as any currently Known or future developed networks.
  • LANs Local Area Networks
  • WANs Wide Area Networks
  • the Internet eg, the Internet
  • peer-to-peer networks eg, ad hoc peer-to-peer networks
  • the above-mentioned computer-readable medium may be included in the above-mentioned electronic device; or may exist alone without being assembled into the electronic device.
  • the above-mentioned computer-readable medium carries one or more programs, and when the above-mentioned one or more programs are executed by the electronic device, the electronic device: receives a first trigger operation acting on the target control corresponding to the target work; The first trigger operation is to display the target visual element at the preset display position corresponding to the target work, and control the target visual element to move from the preset display position to the first target display position identified by the target. Identifies the identity of the target publisher who is identified as the target work.
  • Computer program code for performing operations of the present disclosure may be written in one or more programming languages, including but not limited to object-oriented programming languages—such as Java, Smalltalk, C++, and This includes conventional procedural programming languages - such as the "C" language or similar programming languages.
  • the program code may execute entirely on the user's computer, partly on the user's computer, as a stand-alone software package, partly on the user's computer and partly on a remote computer, or entirely on the remote computer or server.
  • the remote computer may be connected to the user computer through any kind of network, including a LAN or WAN, or may be connected to an external computer (eg, using an Internet service provider to connect through the Internet).
  • each block in the flowchart or block diagrams may represent a module, segment, or portion of code that contains one or more logical functions for implementing the specified functions executable instructions.
  • the functions noted in the blocks may occur out of the order noted in the figures. For example, two blocks shown in succession may, in fact, be executed substantially concurrently, or the blocks may sometimes be executed in the reverse order, depending upon the functionality involved.
  • each block of the block diagrams and/or flowchart illustrations, and combinations of blocks in the block diagrams and/or flowchart illustrations can be implemented in dedicated hardware-based systems that perform the specified functions or operations , or can be implemented in a combination of dedicated hardware and computer instructions.
  • the units involved in the embodiments of the present disclosure may be implemented in a software manner, and may also be implemented in a hardware manner.
  • the name of the module does not constitute a limitation on the unit itself.
  • exemplary types of hardware logic components include: Field Programmable Gate Arrays (FPGAs), Application Specific Integrated Circuits (ASICs), Application Specific Standard Products (Application Specific Standard Products) Standard Parts, ASSP), system on chip (System on Chip, SOC), complex programmable logic device (Complex Programmable Logic Device, CPLD) and so on.
  • FPGAs Field Programmable Gate Arrays
  • ASICs Application Specific Integrated Circuits
  • ASSP Application Specific Standard Products
  • SOC System on Chip
  • complex programmable logic device Complex Programmable Logic Device, CPLD
  • a machine-readable medium may be a tangible medium that may contain or store a program for use by or in connection with the instruction execution system, apparatus or device.
  • the machine-readable medium may be a machine-readable signal medium or a machine-readable storage medium.
  • Machine-readable media may include, but are not limited to, electronic, magnetic, optical, electromagnetic, infrared, or semiconductor systems, devices, or devices, or any suitable combination of the foregoing. Examples of machine-readable storage media would include one or more wire-based electrical connections, portable computer disks, hard disks, RAM, ROM, EPROM or flash memory, optical fibers, CD-ROMs, optical storage devices, magnetic storage devices, or Any suitable combination of the above.
  • Example 1 provides an interaction method, comprising:
  • the target identifier is the identifier of the target publisher of the target work.
  • Example 2 is according to the method of Example 1, further comprising:
  • the current display state of the target control is switched to a first display state corresponding to the first trigger operation.
  • Example 3 is according to the method of Example 1, further comprising:
  • the generated special effect corresponding to the target visual element is displayed.
  • Example 4 according to the method of Example 1, after the controlling the target visual element to move from the preset display position to the first target display position identified by the target, further include:
  • Example 5 According to the method of Example 4, the executing the feedback event of the target publisher includes:
  • Example 6 in Example 6, according to the method described in Example 5, before the target visual element is displayed at the preset display position corresponding to the target work, the method further includes at least one of the following:
  • Example 7 is the method of Example 2, further comprising:
  • Example 8 is the method according to any one of Examples 2-7, further comprising:
  • Example 9 provides an interactive device, comprising:
  • the trigger receiving module is set to receive the first trigger operation acting on the target control corresponding to the target work
  • a first response module configured to display the target visual element in the preset display position corresponding to the target work in response to the first trigger operation, and control the target visual element to move from the preset display position to the target identification
  • the first target display position of wherein the target identifier is the identifier of the target publisher of the target work.
  • Example 10 provides an electronic device comprising:
  • processors one or more processors
  • memory arranged to store one or more programs
  • the one or more processors When the one or more programs are executed by the one or more processors, the one or more processors implement the interactive method as described in any one of Examples 1-8.
  • Example 11 provides a computer-readable storage medium having stored thereon a computer program that, when executed by a processor, implements the interaction as described in any of Examples 1-8 method.

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Abstract

一种互动方法、装置、电子设备和存储介质。该互动方法包括:接收作用于目标作品对应的目标控件的第一触发操作(S101);响应于所述第一触发操作,在所述目标作品对应的预设显示位置显示目标视觉元素,并控制所述目标视觉元素由所述预设显示位置移动到目标标识的第一目标显示位置,所述目标标识为所述目标作品的目标发布者的标识(S102)。

Description

互动方法、装置、电子设备和存储介质
本申请要求在2021年01月21日提交中国专利局、申请号为202110084193.3的中国专利申请的优先权,该申请的全部内容通过引用结合在本申请中。
技术领域
本公开涉及计算机技术领域,例如涉及一种互动方法、装置、电子设备和存储介质。
背景技术
点赞是多类软件的一项常规交互功能,用户可以通过点赞来表达自己对相应作品的喜爱,互联网平台能够通过统计作品的点赞数据来评述相应作品的价值,并通过统计用户的点赞作品来了解用户的喜好。
但是,常规的点赞实现方式单一,缺乏趣味性,且无法表达用户的喜爱程度,无法满足用户的个性化需求,导致用户体验不佳。
发明内容
本公开提供一种互动方法、装置、电子设备和存储介质,以提供一种相对有趣的互动方式,供用户表达情感。
本公开提供了一种互动方法,包括:
接收作用于目标作品对应的目标控件的第一触发操作;
响应于所述第一触发操作,在所述目标作品对应的预设显示位置显示目标视觉元素,并控制所述目标视觉元素由所述预设显示位置移动到目标标识的第一目标显示位置,其中,所述目标标识为所述目标作品的目标发布者的标识。
本公开还提供了一种互动装置,包括:
触发接收模块,设置为接收作用于目标作品对应的目标控件的第一触发操作;
第一响应模块,设置为响应于所述第一触发操作,在所述目标作品对应的预设显示位置显示目标视觉元素,并控制所述目标视觉元素由所述预设显示位置移动到目标标识的第一目标显示位置,其中,所述目标标识为所述目标作品的目标发布者的标识。
本公开还提供了一种电子设备,包括:
一个或多个处理器;
存储器,设置为存储一个或多个程序;
当所述一个或多个程序被所述一个或多个处理器执行,使得所述一个或多个处理器实现上述的互动方法。
本公开还提供了一种计算机可读存储介质,其上存储有计算机程序,该程序被处理器执行时实现上述的互动方法。
附图说明
图1为本公开实施例提供的一种互动方法的流程示意图;
图2为本公开实施例提供的一种点赞控件的显示状态示意图;
图3为本公开实施例提供的另一种点赞控件的显示状态示意图;
图4为本公开实施例提供的又一种点赞控件的显示状态示意图;
图5为本公开实施例提供的另一种互动方法的流程示意图;
图6为本公开实施例提供的一种互动装置的结构框图;
图7为本公开实施例提供的一种电子设备的结构示意图。
具体实施方式
下面将参照附图描述本公开的实施例。虽然附图中显示了本公开的一些实施例,然而,本公开可以通过多种形式来实现,而且不应该被解释为限于这里阐述的实施例,提供这些实施例是为了理解本公开。本公开的附图及实施例仅用于示例性作用。
本公开的方法实施方式中记载的多个步骤可以按照不同的顺序执行,和/或并行执行。此外,方法实施方式可以包括附加的步骤和/或省略执行示出的步骤。本公开的范围在此方面不受限制。
本文使用的术语“包括”及其变形是开放性包括,即“包括但不限于”。术语“基于”是“至少部分地基于”。术语“一个实施例”表示“至少一个实施例”;术语“另一实施例”表示“至少一个另外的实施例”;术语“一些实施例”表示“至少一些实施例”。其他术语的相关定义将在下文描述中给出。
本公开中提及的“第一”、“第二”等概念仅用于对不同的装置、模块或单元进行区分,并非用于限定这些装置、模块或单元所执行的功能的顺序或者相互依存关系。
本公开中提及的“一个”、“多个”的修饰是示意性而非限制性的,本领域技术人员应当理解,除非在上下文另有指出,否则应该理解为“一个或多个”。
本公开实施方式中的多个装置之间所交互的消息或者信息的名称仅用于说明性的目的,而并不是用于对这些消息或信息的范围进行限制。
图1为本公开实施例提供的一种互动方法的流程示意图。该方法可以由互动装置执行,其中,该装置可以由软件和/或硬件实现,可配置于电子设备中,例如,该装置可以配置在手机或平板电脑中。本公开实施例提供的互动方法适用于对作品进行正向反馈的场景。如图1所示,本实施例提供的互动方法可以包括:
S101、接收作用于目标作品对应的目标控件的第一触发操作。
目标控件为一作品(如视频、文章或音频等)对应的控件,其可以为该作品的已有控件,例如已用在多类应用软件的内容推荐页或内容详情页上、与页面中所展示的作品对应的点赞控件、收藏控件或评论控件等;也可以为除上述点赞控件、收藏控件和评论控件之外另设置的、用于供用户表达一种情感的控件,如表达一种正向情感或表达一种反向情感等。相应的,当目标控件为新设置的控件时,第一触发操作可以为任一触发该控件的操作;当目标控件为点赞控件时,第一触发操作可以为作用于点赞控件的长按操作、连续点击操作或拖动操作等未被用于将目标控件切换为除第一显示状态(已推荐)之外的其他状态(第二显示状态如已点赞、或第三显示状态如未点赞等)的操作,该长按操作可以理解为持续时间大于或等于第一时间阈值的点击操作,该连续点击操作可以理解为单次点击的持续时间小于第一时间长度阈值、相邻两次点击的点击时间小于或等于第二时间长度阈值且点击次数大于预设次数阈值的点击操作,第一时间长度阈值、第二时间长度阈值和预设次数阈值可以由开发人员根据需要进行设置,如第一时间阈值可以设置为1s或2s等时间长度,第二时间阈值可以设置为0.5s等时间长度,预设次数可以设置为2次或3次等。目标作品为该第一触发操作所触发的目标控件所属的作品。以下以目标控件为点赞控件、该第一触发操作为长按操作且用于表达正向情感为例。
如图2所示(图中以用户尚未对目标作品进行点赞为例),电子设备显示至少一个作品以及每个作品对应的点赞控件20,还可以显示有每个作品的标题21,每个作品的发布者的用户名、头像22和对应的关注控件23,以及,每个作品对应的的收藏控件24和评论控件25中的至少一项;用户在欲表达对一作品比点赞更为强烈的喜爱时,可以长按该作品的点赞控件20;相应的,电子设备在监测到用户长按一作品的点赞控件20时,确定接收到作用于目标作品的目标 控件的第一触发操作,并可以将该点赞控件20确定为目标控件,将这一作品确定为目标作品。
S102、响应于所述第一触发操作,在所述目标作品对应的预设显示位置显示目标视觉元素,并控制所述目标视觉元素由所述预设显示位置移动到目标标识的第一目标显示位置,所述目标标识为所述目标作品的目标发布者的标识。
目标视觉元素可以为图形或特效(包括道具)等,例如,目标视觉元素可以为不同于正常点赞时点赞控件的显示状态的点赞手势(如带倾角的点赞手势)、火箭图形或心形等,其可以由目标作品的目标发布者或开发人员进行设置。目标发布者可以为目标作品的发布者。相应的,目标标识可以包括目标发布者的头像和/或用户名等,以下以目标标识为目标发布者的头像为例进行说明。第一目标显示位置可以为目标标识所处显示区域内的一显示位置。预设显示位置和第一目标显示位置可以由开发人员进行设置,也可以由目标作品的发布者根据需要进行设置,以匹配发布者的需求,提升发布者的设计空间,进而提升发布者的发布体验,并提高用户发布作品的积极性。举例而言,预设显示位置可以为位于目标作品所处显示区域内除第一目标显示位置之外的一位置,例如可以为目标控件所处位置或者目标控件周围的位置,以便于用户能够及时发觉电子设备对其所执行的第一触发操作所做出的响应,提升用户体验;第一目标显示位置可以为目标发布者头像所处的位置或者目标发布者头像周围的位置,以提高用户与目标发布者之间的互动效果。
电子设备在接收到作用于目标作品的点赞控件20的第一触发操作时,响应于该第一触发操作,在目标作品对应的预设显示位置显示目标视觉元素26,控制该目标视觉元素26由该预设显示位置移动到目标发布者的头像22的显示位置处,如图4所示(图4中以目标视觉元素26为带倾角的点赞手势为例)。
在一个实施方式中,在接收到第一触发操作时,还可以将目标控件的当前显示状态切换为与该第一触发操作对应的显示状态,即以与该第一触发操作对应的显示状态显示目标控件,以便于用户能够基于目标控件的显示状态确定其是否对目标控件所属的目标作品执行过一种操作(如点赞或推荐等),提高用户的体验。本实施例提供的互动方法还包括:响应于所述第一触发操作,将所述目标控件的当前显示状态切换为与所述第一触发操作对应的第一显示状态。其中,第一显示状态可以理解为目标控件与第一触发操作对应的显示状态,以下以第一显示状态为已推荐状态为例进行说明。
在上述实施方式中,当目标控件为点赞控件时,点赞控件20可以具有未点赞状态(如图2所示)、已点赞但未推荐状态(如图3所示)和已推荐状态(如图4所示)三种显示状态。从而,电子设备在检测到用户执行作用于目标作品 的点赞控件20的第一触发操作时,可以将该点赞控件20的当前显示状态切换为已推荐状态,如判断该点赞控件20的当前显示状态是否处于已推荐状态,并在判定其未处于已推荐状态时,将其当前显示状态切换为已推荐状态。
在本实施例中,将目标控件的当前显示状态切换为第一显示状态的切换时机可以根据需要灵活设置,如将目标控件的当前显示状态切换为第一显示状态的操作可以与显示目标视觉元素的操作或控制目标视觉元素移动的操作并行或串行执行,即电子设备可以在显示目标视觉元素的同时或者在控制目标视觉元素向第一目标显示位置移动的同时将目标控件的当前显示状态切换为第一显示状态;也可以在显示目标视觉元素之前、在控制目标视觉元素向第一目标显示位置移动之前或者在控制目标视觉元素移动到第一目标显示位置之后将目标控件的当前显示状态切换为第一显示状态;或者,还可以在监测到第一触发操作触发结束或者在判定触发操作为第一触发操作时,如当监测到作用于目标控件的长按操作触发结束或者在监测到作用于目标控件的按压操作的持续时间达到第一时间阈值时,即将目标控件的当前显示状态切换为第一显示状态,本实施例不对此进行限制。
本实施例在对第一触发操作进行响应时,可以不考虑目标控件的当前显示状态,如在确定触发操作为第一触发操作时,不论目标控件的当前显示状态为何种显示状态,均显示目标视觉元素并控制目标视觉元素移动到第一目标显示位置处,并在目标控件的当前显示状态不为第一显示状态时,将目标控件的当前显示状态切换为第一显示状态;也可以考虑目标控件的当前显示状态,仅在目标控件的当前显示状态不为第一显示状态或者仅在目标控件的当前显示状态为第三显示状态(如未点赞状态)时,对所接收到的第一触发操作进行响应,并在目标控件的当前显示状态为第一显示状态或者仅在目标控件的当前显示状态不为第三显示状态时,不对所接收到的第一触发操作进行响应。
在本实施例中,为了避免目标视觉元素的显示过于突兀,并提高用户的在进行互动时的娱乐性,本实施例在接收到第一触发操作之后,还可以展示目标视觉元素对应的生成特效,以在显示页面中生成目标视觉元素,本实施例提供的互动方法还包括:响应于所述第一触发操作,展示所述目标视觉元素对应的生成特效。其中,目标视觉元素的生成特效可以理解为目标视觉元素的显示特效,其可以为动态特效(如动画)或静态特效(如图片),如多个规则或不规则的形状在预设显示位置处汇集并弹出目标视觉元素的动态特效、目标视觉元素透明度逐渐降低以逐渐显现目标视觉元素的动态特效或预先设置的生成图片等,本实施例不对此进行限制。
在一个实施方式中,在所述控制所述目标视觉元素由所述预设显示位置移 动到目标标识的第一目标显示位置之后,还包括:停止显示所述目标视觉元素,并执行所述目标发布者的反馈事件。
在上述实施方式中,在控制目标视觉元素移动到第一目标显示位置之后,还可以执行目标发布者的反馈事件,以表达目标发布者对用户的感谢,从而提高用户进行互动时的趣味性以及用户进行互动的热情,进而提高用户的互动体验。
目标发布者的反馈事件可以理解为目标发布者用于对用户的第一触发操作进行反馈的事件,如显示目标发布者用于对用户的第一触发操作进行反馈的图形或图片,展示目标发布者用于对用户的第一触发操作进行反馈的动画或特效,和/或,播放目标发布者用于对用户的第一触发操作进行反馈的音频等,本实施例不对此进行限制。
示例性的,电子设备在接收到第一触发操作时,显示目标视觉元素,控制目标视觉元素向第一目标显示位置移动,将目标控件的当前显示状态切换为第一显示状态,进而,在控制目标视觉元素移动到第一目标显示位置后,停止显示目标视觉元素,并执行目标发布者的反馈事件,以对用户的第一触发操作进行反馈。
本实施例提供的互动方法,接收作用于目标作品对应的目标控件的第一触发操作,响应于该第一触发操作,在目标作品对应的预设显示位置显示目标作品对应的目标视觉元素,并控制该目标视觉元素由预设显示位置移动至目标作品的目标发布者的标识的第一目标显示位置。本实施例通过采用上述技术方案,可以为用户提供一种新的互动方式,使得用户能够通过该互动方式表达新的情感,如表达比点赞更为强烈的正向情感,并且,能够提高用户进行互动时的趣味性,进而提高用户互动频次和互动体验。
图5为本公开实施例提供的另一种互动方法的流程示意图。本实施例中的方案可以与上述实施例中的一个或多个可选方案组合。可选的,所述执行所述目标发布者的反馈事件,包括:在所述目标标识的第二目标显示位置展示所述目标发布者的目标反馈动画;和/或,播放所述目标发布者的目标反馈音频。
可选的,本实施例提供的互动方法还可以包括:接收作用于所述目标控件的第二触发操作;响应于所述第二触发操作,在所述目标控件的当前显示状态为第一显示状态或第二显示状态的情况下,将所述目标控件的当前显示状态切换为第三显示状态;在所述目标控件的当前显示状态为第三显示状态的情况下,将所述目标控件的当前显示状态切换为第二显示状态。
可选的,本实施例提供的互动方法还包括:生成与所述目标控件切换后的显示状态对应的反馈信息,并将所述反馈信息发送给服务器,以更新所述目标作品的反馈数据。
相应的,如图5所示,本实施例提供的互动方法可以包括:
S201、接收作用于目标作品对应的目标控件的第一触发操作。
S202、响应于所述第一触发操作,在所述目标作品对应的预设显示位置显示目标视觉元素,控制所述目标视觉元素由所述预设显示位置移动到目标标识的第一目标显示位置,并将所述目标控件的当前显示状态切换为与所述第一触发操作对应的第一显示状态,所述目标标识为所述目标作品的目标发布者的标识。
S203、停止显示所述目标视觉元素,并在所述目标标识的第二目标显示位置展示所述目标发布者的目标反馈动画和/或播放所述目标发布者的目标反馈音频,执行S206。
第二目标显示位置可以理解为目标标识所处显示区域内的一位置,其与第一目标显示位置可以为相同或不同的位置,第二目标显示位置可以由开发人员进行设置,也可以由目标作品的发布者根据需要设置,以匹配发布者的需求,提升发布者的设计空间,进而提升发布者的发布体验以及用户发布作品的积极性。目标反馈动画可以理解为目标发布者的反馈动画,目标反馈音频可以理解为目标发布者的反馈音频,其可以为开发人员所设置的反馈动画/反馈音频,也可以为目标发布者所导入或选择的反馈动画/反馈音频。
在本实施例中,可以通过目标反馈动画和/或目标反馈音频对用户的第一触发操作进行反馈,以表达目标发布者的感谢。电子设备控制目标视觉元素向目标标识的第一目标显示位置移动,在移动到第一目标显示位置后,停止显示目标视觉元素,并在目标标识的第二目标显示位置展示目标发布者的目标反馈动画和/或播放目标发布者的目标反馈音频,如在目标发布者存在目标反馈动画和目标反馈音频时,根据目标发布者或开发人员的设置在展示目标反馈动画和播放目标反馈音频中选择至少一项执行;在目标发布者仅存在目标反馈动画时,展示目标反馈动画;并在目标发布者仅存在目标反馈音频时,播放目标反馈音频。
在一个实施方式中,在所述在所述目标作品对应的预设显示位置显示目标视觉元素之前,还包括下述至少一项:获取所述目标发布者设置的反馈动画或者获取包含当前活动信息的反馈动画,作为所述目标发布者的目标反馈动画;获取所述目标发布者设置的反馈音频或者获取包含当前活动信息的反馈音频, 作为所述目标发布者的目标反馈音频;以及,获取所述目标发布者设置的视觉元素或者获取与当前活动信息对应的视觉元素,作为所述目标视觉元素。
在上述实施方式中,可以选取目标发布者所设置的反馈动画/反馈音频/视觉元素作为目标反馈动画/目标反馈音频/目标视觉元素,以使得所执行的反馈事件更加符合目标作品的发布者的意愿;也可以选取与当前活动信息对应的反馈动画/反馈音频/视觉元素作为目标反馈动画/目标反馈音频/目标视觉元素,以确保用户能够及时的了解当前所进行的活动并及时参与。
目标发布者所设置的反馈动画/反馈音频/视觉元素可以为目标发布者自己导入的反馈动画/反馈音频/视觉元素,或者,目标发布者在开发人员所提供的多个反馈动画/反馈音频/视觉元素中选择的反馈动画/反馈音频/视觉元素;当前活动信息可以为当前所进行的活动(如节日、营销事件或其他活动等)的相关信息,相应的,与当前活动信息对应的反馈动画/反馈音频/视觉元素可以为包含当前活动信息的信息元素的反馈动画/反馈音频/视觉元素,如假设当前的节日为圣诞节,则可以选取包含圣诞节元素的反馈动画/反馈音频/视觉元素作为目标反馈动画/目标反馈音频/目标视觉元素。
示例性的,在确定目标反馈动画/目标反馈音频/目标视觉元素时,可以首先判断目标发布者是否设置了反馈动画/反馈音频/视觉元素,若目标发布者设置了反馈动画/反馈音频/视觉元素,则获取目标发布者所设置的反馈动画/反馈音频/视觉元素作为目标反馈动画/目标反馈音频/目标视觉元素;若目标发布者未设置了反馈动画/反馈音频/视觉元素,则继续判断当前是否存在正在进行的活动,若当前存在正在进行的活动,则获取与当前活动信息对应的反馈动画/反馈音频/视觉元素作为目标反馈动画/目标反馈音频/目标视觉元素,若当前不存在正在进行的活动,则可以选取开发人员所设置的默认的反馈动画/反馈音频/视觉元素作为目标反馈动画/目标反馈音频/目标视觉元素。
S204、接收作用于所述目标控件的第二触发操作。
S205、响应于所述第二触发操作,在所述目标控件的当前显示状态为第一显示状态或第二显示状态的情况下,将所述目标控件的当前显示状态切换为第三显示状态;在所述目标控件的当前显示状态为第三显示状态的情况下,将所述目标控件的当前显示状态切换为第二显示状态。
第二触发操作可以为作用于目标控件的、除第一触发操作之外的触发操作,如持续时间小于第一时间长度阈值,并且,在第二时间长度阈值内未检测到第二次点击或连续点击次数小于预设次数阈值的触发操作等。示例性的,当第一触发操作为长按操作时,第二触发操作可以为点击操作。第一显示状态、第二显示状态和第三显示状态可以为目标控件的三种不同显示状态,以目标控件为 点赞控件为例,第一显示状态可为点赞控件的已推荐状态(如图4所示),第二显示状态可以为点赞控件的已点赞但未推荐状态(如图3所示),第三显示状态可为点赞控件的未点赞状态(如图2所示)。
在本实施例中,用户可以通过执行不同的触发操作(如第一触发操作或第二触发操作)指示电子设备切换目标控件的当前显示状态,如当目标控件处于第二显示状态或第三显示状态时,用户可以通过执行第一触发操作指示电子设备将目标控件切换为第一显示状态;当目标控件处于第一显示或第二显示状态时,用户可以通过执行第二触发操作指示电子设备将目标控件切换为第三显示状态;当目标控件处于第三显示状态时,用户可以通过执行第二触发操作指示电子设备将目标控件切换为第二显示状态,以表达对目标控件所属目标作品的不同情感。
以目标控件为点赞控件、第一触发操作为长按操作、第二触发操作为点击操作为例,当点赞控件处于未点赞状态时,用户可以通过点击点赞控件的操作对目标作品进行点赞,以表达对该点赞控件所对应目标作品的喜爱情感,并可以通过长按点赞控件的操作对目标作品进行推荐,以表达比点赞更为强烈的喜爱情感;相应的,电子设备在监测用户对目标作品进行点赞的触发操作时,可以将该点赞控件的当前显示状态由未点赞状态切换为已点赞状态,并在监测到用户对目标作品进行推荐的触发操作时,可以将该点赞控件的当前显示状态由未点赞状态切换为已推荐状态。当点赞控件处于已点赞状态/已推荐状态时,用户可以通过点击点赞控件的操作取消对目标作品的点赞/推荐,以表达对目标作品的中性情感(即既不喜爱也不反感);相应的,电子设备在监测到用户对目标作品取消点赞/取消推荐的触发操作时,可以将点赞控件的当前显示状态由已点赞状态/已推荐状态切换为未点赞状态。当点赞控件处于已点赞状态时,用户可以通过长按点赞控件的操作对目标作品进行推荐,以表达比点赞更为强烈的喜爱情感;相应的,电子设备在监测到用户对目标作品进行推荐的触发操作时,可以将该点赞控件的当前显示状态由已点赞状态切换为已推荐状态。
S206、生成与所述目标控件切换后的显示状态对应的反馈信息,并将所述反馈信息发送给服务器,以更新所述目标作品的反馈数据。
反馈信息可以为电子设备针对用户的触发操作向服务器进行反馈的相关信息,如目标控件的当前显示状态信息等。目标作品的反馈数据可以为目标作品的统计数据,如对目标作品的点赞次数和/或推荐次数等的统计数据。
在本实施例中,电子设备在切换目标控件的当前显示状态后,可以对服务器进行反馈,以便于服务器更新目标作品的反馈数据,进而根据该反馈数据对目标作品进行评价。以目标控件为点赞控件为例,电子设备在将点赞控件由未 点赞状态切换为已点赞状态/已推荐状态后,可以将点赞控件的当前显示状态信息发送给服务器,从而,服务器可以将目标作品的点赞次数/推荐次数加1;电子设备在将点赞控件由已点赞状态/已推荐状态切换为未点赞状态后,可以将点赞控件的当前显示状态信息发送给服务器,从而,服务器可以将目标作品的点赞次数/推荐次数减1;电子设备在将点赞控件由已点赞状态切换为已推荐状态后,可以将点赞控件的当前显示状态信息发送给服务器,从而,服务器可以将目标作品的点赞次数减1,并将目标作品的推荐次数加1。
虽然本实施例以S201-S203与S204-S205并行执行为例进行说明,但本领域技术人员应当能够理解的是,S204-S205是可以在S201-S203之前或之后执行的,相应的,电子设备在响应于第二触发操作切换目标控件的显示状态后向服务器发送与目标控件切换后的显示状态对应的反馈消息的操作,也是可以在其响应于第一触发操作切换目标控件的显示状态后向服务器发送与切换后的显示状态对应的反馈消息的操作之前或之后执行的,可以根据第一触发操作和第二触发操作的接收时间的先后顺序确定,即,如果用户先执行第一触发操作,再执行第二触发操作,则电子设备可以在监测到用户的第一触发操作时,执行S201-S203及S206,并在监测到用户的第二触发操作时,再执行S204-S206;如果用户先执行第二触发操作,再执行第一触发操作,则电子设备可以在监测到用户的第二操作时,执行S204-S206,并在监测到用户的第一触发操作时,再执行S201-S203及S206。
本实施例提供的互动方法,基于用户的不同触发操作,将目标控件切换为不同的状态,并在控制目标视觉元素移动到第一目标显示位置后,播放目标发布者的目标反馈动画和/或目标反馈音频,能够实现目标控件不同显示状态之间的切换以及用户与作品的发布者之间的互动,提高用户在进行互动时的趣味性;并且在切换目标控件的当前显示状态后对服务器进行反馈,能够使得服务器及时更新目标作品的反馈数据,提高服务器对目标作品的评价的准确性,进而提高服务器向用户推荐的作品与用户的喜好的匹配度,提高用户的使用体验。
图6为本公开实施例提供的一种互动装置的结构框图。该装置可以由软件和/或硬件实现,可配置于电子设备中,例如,该装置可以配置在手机或平板电脑中,可通过执行互动方法进行互动。如图6所示,本实施例提供的互动装置可以包括:触发接收模块601和第一响应模块602,其中,
触发接收模块601,设置为接收作用于目标作品对应的目标控件的第一触发操作;第一响应模块602,设置为响应于所述第一触发操作,在所述目标作品对应的预设显示位置显示目标视觉元素,并控制所述目标视觉元素由所述预设显 示位置移动到目标标识的第一目标显示位置,所述目标标识为所述目标作品的目标发布者的标识。
本实施例提供的互动装置,通过触发接收模块601接收作用于目标作品对应的目标控件的第一触发操作,通过第一响应模块602响应于该第一触发操作,在目标作品对应的预设显示位置显示目标作品对应的目标视觉元素,并控制该目标视觉元素由预设显示位置移动至目标作品的目标发布者的标识的第一目标显示位置。本实施例通过采用上述技术方案,可以为用户提供一种新的互动方式,使得用户能够通过该互动方式表达新的情感,如表达比点赞更为强烈的正向情感,并且,能够提高用户进行互动时的趣味性,进而提高用户互动频次和互动体验。
可选的,所述第一响应模块602包括:状态切换单元,设置为响应于所述第一触发操作,将所述目标控件的当前显示状态切换为与所述第一触发操作对应的第一显示状态。
可选的,所述第一响应模块602包括:特效展示单元,设置为响应于所述第一触发操作,展示所述目标视觉元素对应的生成特效。
可选的,所述第一响应模块602包括:反馈单元,设置为在所述控制所述目标视觉元素由所述预设显示位置移动到目标标识的第一目标显示位置之后,停止显示所述目标视觉元素,并执行所述目标发布者的反馈事件。
可选的,所述反馈单元设置为:所述控制所述目标视觉元素由所述预设显示位置移动到目标标识的第一目标显示位置之后,停止显示所述目标视觉元素,并在所述目标标识的第二目标显示位置展示所述目标发布者的目标反馈动画和/或播放所述目标发布者的目标反馈音频。
可选的,所述第一响应模块602还包括:获取单元,设置为在所述在所述目标作品对应的预设显示位置显示目标视觉元素之前,执行下述至少一项:获取所述目标发布者设置的反馈动画或者获取包含当前活动信息的反馈动画,作为所述目标发布者的目标反馈动画;获取所述目标发布者设置的反馈音频或者获取包含当前活动信息的反馈音频,作为所述目标发布者的目标反馈音频;以及,获取所述目标发布者设置的视觉元素或者获取与当前活动信息对应的视觉元素,作为所述目标视觉元素。
可选的,本实施例提供的互动装置还可以包括:第二响应模块,设置为接收作用于所述目标控件的第二触发操作;响应于所述第二触发操作,在所述目标控件的当前显示状态为第一显示状态或第二显示状态的情况下,将所述目标控件的当前显示状态切换为第三显示状态;在所述目标控件的当前显示状态为 第三显示状态的情况下,将所述目标控件的当前显示状态切换为第二显示状态。
可选的,本实施例提供的互动装置还可以包括:信息发送模块,设置为生成与所述目标控件切换后的显示状态对应的反馈信息,并将所述反馈信息发送给服务器,以更新所述目标作品的反馈数据。
本公开实施例提供的互动装置可执行本公开任意实施例提供的互动方法,具备执行互动方法相应的功能模块和效果。未在本实施例中详尽描述的技术细节,可参见本公开任意实施例所提供的互动方法。
下面参考图7,其示出了适于用来实现本公开实施例的电子设备(例如终端设备)700的结构示意图。本公开实施例中的终端设备可以包括但不限于诸如移动电话、笔记本电脑、数字广播接收器、个人数字助理(Personal Digital Assistant,PDA)、平板电脑(PAD)、便携式多媒体播放器(Portable Media Player,PMP)、车载终端(例如车载导航终端)等等的移动终端以及诸如数字(Television,TV)、台式计算机等等的固定终端。图7示出的电子设备仅仅是一个示例,不应对本公开实施例的功能和使用范围带来任何限制。
如图7所示,电子设备700可以包括处理装置(例如中央处理器、图形处理器等)701,其可以根据存储在只读存储器(Read-Only Memory,ROM)702中的程序或者从存储装置708加载到随机访问存储器(Random Access Memory,RAM)703中的程序而执行多种适当的动作和处理。在RAM 703中,还存储有电子设备700操作所需的多种程序和数据。处理装置701、ROM 702以及RAM 703通过总线704彼此相连。输入/输出(Input/Output,I/O)接口705也连接至总线704。
通常,以下装置可以连接至I/O接口705:包括例如触摸屏、触摸板、键盘、鼠标、摄像头、麦克风、加速度计、陀螺仪等的输入装置706;包括例如液晶显示器(Liquid Crystal Display,LCD)、扬声器、振动器等的输出装置707;包括例如磁带、硬盘等的存储装置708;以及通信装置709。通信装置709可以允许电子设备700与其他设备进行无线或有线通信以交换数据。虽然图7示出了具有多种装置的电子设备700,但是,并不要求实施或具备所有示出的装置。可以替代地实施或具备更多或更少的装置。
根据本公开的实施例,上文参考流程图描述的过程可以被实现为计算机软件程序。例如,本公开的实施例包括一种计算机程序产品,其包括承载在非暂态计算机可读介质上的计算机程序,该计算机程序包含用于执行流程图所示的方法的程序代码。在这样的实施例中,该计算机程序可以通过通信装置709从 网络上被下载和安装,或者从存储装置708被安装,或者从ROM 702被安装。在该计算机程序被处理装置701执行时,执行本公开实施例的方法中限定的上述功能。
本公开上述的计算机可读介质可以是计算机可读信号介质或者计算机可读存储介质或者是上述两者的任意组合。计算机可读存储介质例如可以是——但不限于——电、磁、光、电磁、红外线、或半导体的系统、装置或器件,或者任意以上的组合。计算机可读存储介质的例子可以包括但不限于:具有一个或多个导线的电连接、便携式计算机磁盘、硬盘、RAM、ROM、可擦式可编程只读存储器(Erasable Programmable Read-Only Memory,EPROM或闪存)、光纤、便携式紧凑磁盘只读存储器(Compact Disc Read-Only Memory,CD-ROM)、光存储器件、磁存储器件、或者上述的任意合适的组合。在本公开中,计算机可读存储介质可以是任何包含或存储程序的有形介质,该程序可以被指令执行系统、装置或者器件使用或者与其结合使用。而在本公开中,计算机可读信号介质可以包括在基带中或者作为载波一部分传播的数据信号,其中承载了计算机可读的程序代码。这种传播的数据信号可以采用多种形式,包括但不限于电磁信号、光信号或上述的任意合适的组合。计算机可读信号介质还可以是计算机可读存储介质以外的任何计算机可读介质,该计算机可读信号介质可以发送、传播或者传输用于由指令执行系统、装置或者器件使用或者与其结合使用的程序。计算机可读介质上包含的程序代码可以用任何适当的介质传输,包括但不限于:电线、光缆、射频(Radio Frequency,RF)等等,或者上述的任意合适的组合。
在一些实施方式中,客户端、服务器可以利用诸如超文本传输协议(HyperText Transfer Protocol,HTTP)之类的任何当前已知或未来研发的网络协议进行通信,并且可以与任意形式或介质的数字数据通信(例如,通信网络)互连。通信网络的示例包括局域网(Local Area Network,LAN),广域网(Wide Area Network,WAN),网际网(例如,互联网)以及端对端网络(例如,ad hoc端对端网络),以及任何当前已知或未来研发的网络。
上述计算机可读介质可以是上述电子设备中所包含的;也可以是单独存在,而未装配入该电子设备中。
上述计算机可读介质承载有一个或者多个程序,当上述一个或者多个程序被该电子设备执行时,使得该电子设备:接收作用于目标作品对应的目标控件的第一触发操作;响应于所述第一触发操作,在所述目标作品对应的预设显示位置显示目标视觉元素,并控制所述目标视觉元素由所述预设显示位置移动到目标标识的第一目标显示位置,所述目标标识为所述目标作品的目标发布者的 标识。
可以以一种或多种程序设计语言或其组合来编写用于执行本公开的操作的计算机程序代码,上述程序设计语言包括但不限于面向对象的程序设计语言—诸如Java、Smalltalk、C++,还包括常规的过程式程序设计语言—诸如“C”语言或类似的程序设计语言。程序代码可以完全地在用户计算机上执行、部分地在用户计算机上执行、作为一个独立的软件包执行、部分在用户计算机上部分在远程计算机上执行、或者完全在远程计算机或服务器上执行。在涉及远程计算机的情形中,远程计算机可以通过任意种类的网络——包括LAN或WAN—连接到用户计算机,或者,可以连接到外部计算机(例如利用因特网服务提供商来通过因特网连接)。
附图中的流程图和框图,图示了按照本公开实施例的系统、方法和计算机程序产品的可能实现的体系架构、功能和操作。在这点上,流程图或框图中的每个方框可以代表一个模块、程序段、或代码的一部分,该模块、程序段、或代码的一部分包含一个或多个用于实现规定的逻辑功能的可执行指令。也应当注意,在有些作为替换的实现中,方框中所标注的功能也可以以不同于附图中所标注的顺序发生。例如,两个接连地表示的方框实际上可以基本并行地执行,它们有时也可以按相反的顺序执行,这依所涉及的功能而定。也要注意的是,框图和/或流程图中的每个方框、以及框图和/或流程图中的方框的组合,可以用执行规定的功能或操作的专用的基于硬件的系统来实现,或者可以用专用硬件与计算机指令的组合来实现。
描述于本公开实施例中所涉及到的单元可以通过软件的方式实现,也可以通过硬件的方式来实现。其中,模块的名称在一种情况下并不构成对该单元本身的限定。
本文中以上描述的功能可以至少部分地由一个或多个硬件逻辑部件来执行。例如,非限制性地,可以使用的示范类型的硬件逻辑部件包括:现场可编程门阵列(Field Programmable Gate Array,FPGA)、专用集成电路(Application Specific Integrated Circuit,ASIC)、专用标准产品(Application Specific Standard Parts,ASSP)、片上系统(System on Chip,SOC)、复杂可编程逻辑设备(Complex Programmable Logic Device,CPLD)等等。
在本公开的上下文中,机器可读介质可以是有形的介质,其可以包含或存储以供指令执行系统、装置或设备使用或与指令执行系统、装置或设备结合地使用的程序。机器可读介质可以是机器可读信号介质或机器可读储存介质。机器可读介质可以包括但不限于电子的、磁性的、光学的、电磁的、红外的、或半导体系统、装置或设备,或者上述内容的任何合适组合。机器可读存储介质 的示例会包括基于一个或多个线的电气连接、便携式计算机盘、硬盘、RAM、ROM、EPROM或快闪存储器、光纤、CD-ROM、光学储存设备、磁储存设备、或上述内容的任何合适组合。
根据本公开的一个或多个实施例,示例1提供了一种互动方法,包括:
接收作用于目标作品对应的目标控件的第一触发操作;
响应于所述第一触发操作,在所述目标作品对应的预设显示位置显示目标视觉元素,并控制所述目标视觉元素由所述预设显示位置移动到目标标识的第一目标显示位置,其中,所述目标标识为所述目标作品的目标发布者的标识。
根据本公开的一个或多个实施例,示例2根据示例1所述的方法,还包括:
响应于所述第一触发操作,将所述目标控件的当前显示状态切换为与所述第一触发操作对应的第一显示状态。
根据本公开的一个或多个实施例,示例3根据示例1所述的方法,还包括:
响应于所述第一触发操作,展示所述目标视觉元素对应的生成特效。
根据本公开的一个或多个实施例,示例4根据示例1所述的方法,在所述控制所述目标视觉元素由所述预设显示位置移动到目标标识的第一目标显示位置之后,还包括:
停止显示所述目标视觉元素,并执行所述目标发布者的反馈事件。
根据本公开的一个或多个实施例,示例5根据示例4所述的方法,所述执行所述目标发布者的反馈事件,包括:
在所述目标标识的第二目标显示位置展示所述目标发布者的目标反馈动画;和/或,
播放所述目标发布者的目标反馈音频。
根据本公开的一个或多个实施例,示例6根据示例5所述的方法,在所述在所述目标作品对应的预设显示位置显示目标视觉元素之前,还包括下述至少一项:
获取所述目标发布者设置的反馈动画或者获取包含当前活动信息的反馈动画,作为所述目标发布者的目标反馈动画;
获取所述目标发布者设置的反馈音频或者获取包含当前活动信息的反馈音频,作为所述目标发布者的目标反馈音频;以及,
获取所述目标发布者设置的视觉元素或者获取与当前活动信息对应的视觉 元素,作为所述目标视觉元素。
根据本公开的一个或多个实施例,示例7根据示例2所述的方法,还包括:
接收作用于所述目标控件的第二触发操作;
响应于所述第二触发操作,在所述目标控件的当前显示状态为所述第一显示状态或第二显示状态的情况下,将所述目标控件的当前显示状态切换为第三显示状态;在所述目标控件的当前显示状态为第三显示状态的情况下,将所述目标控件的当前显示状态切换为第二显示状态。
根据本公开的一个或多个实施例,示例8根据示例2-7任一所述的方法,还包括:
生成与所述目标控件切换后的显示状态对应的反馈信息,并将所述反馈信息发送给服务器,以更新所述目标作品的反馈数据。
根据本公开的一个或多个实施例,示例9提供了一种互动装置,包括:
触发接收模块,设置为接收作用于目标作品对应的目标控件的第一触发操作;
第一响应模块,设置为响应于所述第一触发操作,在所述目标作品对应的预设显示位置显示目标视觉元素,并控制所述目标视觉元素由所述预设显示位置移动到目标标识的第一目标显示位置,其中,所述目标标识为所述目标作品的目标发布者的标识。
根据本公开的一个或多个实施例,示例10提供了一种电子设备,包括:
一个或多个处理器;
存储器,设置为存储一个或多个程序;
当所述一个或多个程序被所述一个或多个处理器执行,使得所述一个或多个处理器实现如示例1-8中任一所述的互动方法。
根据本公开的一个或多个实施例,示例11提供了一种计算机可读存储介质,其上存储有计算机程序,该程序被处理器执行时实现如示例1-8中任一所述的互动方法。
此外,虽然采用特定次序描绘了多个操作,但是这不应当理解为要求这些操作以所示出的特定次序或以顺序次序执行来执行。在一定环境下,多任务和并行处理可能是有利的。同样地,虽然在上面论述中包含了多个实现细节,但是这些不应当被解释为对本公开的范围的限制。在单独的实施例的上下文中描 述的一些特征还可以组合地实现在单个实施例中。相反地,在单个实施例的上下文中描述的多种特征也可以单独地或以任何合适的子组合的方式实现在多个实施例中。

Claims (11)

  1. 一种互动方法,包括:
    接收作用于目标作品对应的目标控件的第一触发操作;
    响应于所述第一触发操作,在所述目标作品对应的预设显示位置显示目标视觉元素,并控制所述目标视觉元素由所述预设显示位置移动到目标标识的第一目标显示位置,其中,所述目标标识为所述目标作品的目标发布者的标识。
  2. 根据权利要求1所述的方法,还包括:
    响应于所述第一触发操作,将所述目标控件的当前显示状态切换为与所述第一触发操作对应的第一显示状态。
  3. 根据权利要求1所述的方法,还包括:
    响应于所述第一触发操作,展示所述目标视觉元素对应的生成特效。
  4. 根据权利要求1所述的方法,在所述控制所述目标视觉元素由所述预设显示位置移动到目标标识的第一目标显示位置之后,还包括:
    停止显示所述目标视觉元素,并执行所述目标发布者的反馈事件。
  5. 根据权利要求4所述的方法,其中,所述执行所述目标发布者的反馈事件,包括以下至少之一:
    在所述目标标识的第二目标显示位置展示所述目标发布者的目标反馈动画;
    播放所述目标发布者的目标反馈音频。
  6. 根据权利要求5所述的方法,在所述在所述目标作品对应的预设显示位置显示目标视觉元素之前,还包括下述至少一项:
    获取所述目标发布者设置的反馈动画或者获取包含当前活动信息的反馈动画,作为所述目标发布者的目标反馈动画;
    获取所述目标发布者设置的反馈音频或者获取包含当前活动信息的反馈音频,作为所述目标发布者的目标反馈音频;以及,
    获取所述目标发布者设置的视觉元素或者获取与当前活动信息对应的视觉元素,作为所述目标视觉元素。
  7. 根据权利要求2所述的方法,还包括:
    接收作用于所述目标控件的第二触发操作;
    响应于所述第二触发操作,在所述目标控件的当前显示状态为所述第一显示状态或第二显示状态的情况下,将所述目标控件的当前显示状态切换为第三显示状态;在所述目标控件的当前显示状态为第三显示状态的情况下,将所述 目标控件的当前显示状态切换为第二显示状态。
  8. 根据权利要求2-7任一项所述的方法,还包括:
    生成与所述目标控件切换后的显示状态对应的反馈信息,并将所述反馈信息发送给服务器,以更新所述目标作品的反馈数据。
  9. 一种互动装置,包括:
    触发接收模块,设置为接收作用于目标作品对应的目标控件的第一触发操作;
    第一响应模块,设置为响应于所述第一触发操作,在所述目标作品对应的预设显示位置显示目标视觉元素,并控制所述目标视觉元素由所述预设显示位置移动到目标标识的第一目标显示位置,其中,所述目标标识为所述目标作品的目标发布者的标识。
  10. 一种电子设备,包括:
    至少一个处理器;
    存储器,设置为存储至少一个程序;
    当所述至少一个程序被所述至少一个处理器执行,使得所述至少一个处理器实现如权利要求1-8中任一项所述的互动方法。
  11. 一种计算机可读存储介质,存储有计算机程序,所述程序被处理器执行时实现如权利要求1-8中任一项所述的互动方法。
PCT/CN2022/072358 2021-01-21 2022-01-17 互动方法、装置、电子设备和存储介质 WO2022156638A1 (zh)

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