WO2022041201A1 - Interaction method employing virtual intelligent character, client, and system - Google Patents

Interaction method employing virtual intelligent character, client, and system Download PDF

Info

Publication number
WO2022041201A1
WO2022041201A1 PCT/CN2020/112493 CN2020112493W WO2022041201A1 WO 2022041201 A1 WO2022041201 A1 WO 2022041201A1 CN 2020112493 W CN2020112493 W CN 2020112493W WO 2022041201 A1 WO2022041201 A1 WO 2022041201A1
Authority
WO
WIPO (PCT)
Prior art keywords
user
virtual intelligent
interaction
virtual
information
Prior art date
Application number
PCT/CN2020/112493
Other languages
French (fr)
Chinese (zh)
Inventor
马宇尘
Original Assignee
深圳市永兴元科技股份有限公司
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by 深圳市永兴元科技股份有限公司 filed Critical 深圳市永兴元科技股份有限公司
Publication of WO2022041201A1 publication Critical patent/WO2022041201A1/en

Links

Classifications

    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06VIMAGE OR VIDEO RECOGNITION OR UNDERSTANDING
    • G06V40/00Recognition of biometric, human-related or animal-related patterns in image or video data
    • G06V40/20Movements or behaviour, e.g. gesture recognition
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06NCOMPUTING ARRANGEMENTS BASED ON SPECIFIC COMPUTATIONAL MODELS
    • G06N3/00Computing arrangements based on biological models
    • G06N3/004Artificial life, i.e. computing arrangements simulating life
    • G06N3/008Artificial life, i.e. computing arrangements simulating life based on physical entities controlled by simulated intelligence so as to replicate intelligent life forms, e.g. based on robots replicating pets or humans in their appearance or behaviour
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06QINFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
    • G06Q50/00Systems or methods specially adapted for specific business sectors, e.g. utilities or tourism
    • G06Q50/01Social networking
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06VIMAGE OR VIDEO RECOGNITION OR UNDERSTANDING
    • G06V40/00Recognition of biometric, human-related or animal-related patterns in image or video data
    • G06V40/10Human or animal bodies, e.g. vehicle occupants or pedestrians; Body parts, e.g. hands
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04LTRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
    • H04L51/00User-to-user messaging in packet-switching networks, transmitted according to store-and-forward or real-time protocols, e.g. e-mail
    • H04L51/52User-to-user messaging in packet-switching networks, transmitted according to store-and-forward or real-time protocols, e.g. e-mail for supporting social networking services

Definitions

  • the present invention relates to the technical field of communication interaction.
  • Social networks have a large number of users scattered all over the world, but these large numbers of users will naturally aggregate to form various groups based on some common hobbies, purposes or certain associations.
  • Members of a group generally have multiple network identities, and they can use multiple identities to use a variety of social networking applications to connect with other members of the group to form a specific social network.
  • the manual trigger search or the way of adding contacts is more suitable for user objects with clear goals, and the communication object is single; especially for the unfamiliar contacts found by manual trigger search, there is often a lack of communication bridges, and no one knows How to take the first step in communication cannot solve the obstacles of initial communication between strangers.
  • the purpose of the present invention is to overcome the deficiencies of the prior art and provide an interaction method, client and system based on virtual intelligent characters.
  • the present invention acts as an ice-breaking journey in the initial stage of communication between users and contacts, and solves the obstacles in the initial stage of communication between strangers question.
  • the present invention provides the following technical solutions:
  • An interaction method based on a virtual intelligent role comprising the steps of: setting a user's own virtual intelligent role on a communication interaction platform, the virtual intelligent role being different from the user's real social identity on the communication interaction platform; acquiring the user's contacts The virtual intelligent role information set by the object; the user's own virtual intelligent role establishes communication with the virtual intelligent role of the contact object for information exchange.
  • interaction information between the aforementioned virtual intelligent characters is collected, and after analysis, the part of the interaction information that meets the preset conditions is obtained to generate streaming media data output.
  • chat record based on the interaction information between the user's own virtual intelligent character and the virtual intelligent character of the contact object, the chat record including the interaction role, time, place and/or content;
  • the user's real social identity is triggered to establish communication with the real social identity of the aforementioned contact object.
  • the user's real social identity is triggered to establish communication with the aforementioned real social identity of the contact object.
  • the virtual interaction strength between the user and the contact object is analyzed according to the aforementioned interaction frequency and/or interaction duration, and the display information of the own virtual intelligent character is adjusted according to the virtual interaction strength.
  • the virtual interaction intensity is divided into multiple levels, and different virtual intelligent character images are correspondingly displayed at different virtual interaction intensity levels; more beautiful virtual intelligent character images are displayed for contact objects with high virtual interaction intensity levels.
  • the communication interaction platform is an IM communication platform, a short message SMS communication platform, a web interface communication platform, an email communication platform and/or a game interaction communication platform.
  • a deep learning method is used to inductively learn the user's chat mode information, and the user's own virtual intelligent character imitates the user's chat mode to interact with the contact object's virtual intelligent character.
  • the chat mode information includes the user's mantra, habitual action, tone of voice, speech rate, sound quality, tone, preference, clothing and/or emotional expression information.
  • the method of setting the user's own virtual intelligent role on the communication interaction platform is:
  • the user's human body image is collected, the user's human body feature information is obtained, and a three-dimensional human body image is created based on the human body feature information as an image image of the virtual intelligent character.
  • the method of setting the user's own virtual intelligent role on the communication interaction platform is:
  • the virtual intelligent character creation unit set in the communication interaction platform to set up its own virtual intelligent character, and the virtual intelligent character creation unit can create the character's image, gender, personality label, body movement and/or voice information.
  • interaction information between the aforementioned virtual intelligent characters is collected, and the interaction information is loaded into the interaction record of the user's real social identity and the aforementioned contact object's real social identity.
  • the present invention also provides a virtual intelligent character-based interactive client, including:
  • a user information setting module for setting the user's own virtual intelligent role on the communication interaction platform, and the virtual intelligent role is different from the user's real social identity on the communication interaction platform;
  • a contact module for acquiring virtual intelligent role information set by the user's contact object
  • the virtual interaction module is used to establish communication between the user's own virtual intelligent character and the virtual intelligent character of the contact object for information exchange. Further, it can also include:
  • An interaction strength determination module configured to analyze the virtual interaction strength level between the user and the contact object according to the aforementioned interaction frequency and/or interaction duration;
  • the real interaction triggering module is used for triggering the establishment of communication between the user's real social identity and the real social identity of the aforementioned contact object when the aforementioned virtual interaction strength meets the preset condition.
  • the present invention also provides an interactive system based on virtual intelligent characters, including:
  • a virtual intelligent role attribute library used to set the user's own virtual intelligent role on the communication interaction platform, and the virtual intelligent role is different from the user's real social identity on the communication interaction platform;
  • the server side is used to obtain the virtual intelligent role information set by the user's contact object, and trigger the user's own virtual intelligent role to establish communication with the virtual intelligent role of the contact object for information exchange.
  • the present invention has the following advantages and positive effects due to the adoption of the above technical solutions, as an example: by setting up virtual intelligent roles corresponding to users, establishing and communicating information through the virtual intelligent roles of users and contacts Interaction, as an ice-breaking journey in the early stage of communication between users and contacts, solves the problem of obstacles in the early stages of communication between strangers.
  • 1 to 3 are flowcharts of an interaction method based on a virtual intelligent character provided by an embodiment of the present invention.
  • FIG. 4 to FIG. 5 are example diagrams of user interfaces of a virtual intelligent character based on an IM communication platform provided by an embodiment of the present invention.
  • 6 to 8 are exemplary diagrams of a communication interaction interface provided by an embodiment of the present invention.
  • FIG. 9 is a module structure diagram of an interactive client provided by an embodiment of the present invention.
  • User terminal 200 real social identity 210, virtual intelligent character 210a, contact list 220, 220a, real contact 221, virtual intelligent character contact 222; communication interactive interface 300; interactive client 400, user information setting module 410, contact Human module 420 , virtual interaction module 430 , interaction strength determination module 440 , real interaction trigger module 450 .
  • an interaction method based on virtual intelligent characters includes the following steps:
  • S100 Set the user's own virtual intelligent role on the communication interaction platform, where the virtual intelligent role is different from the user's real social identity on the communication interaction platform.
  • the communication interaction platform includes but is not limited to network communication platforms such as IM communication platform, short message SMS communication platform, web interface communication platform, email communication platform and game interaction communication platform.
  • the real social identity 210 of user Zhang San on the IM tool is Austus (that is, the nickname given to himself in his IM tool)
  • a virtual intelligent character 210a is set as "Little A robot"
  • the little A robot is the virtual intelligent character of user Zhang San on the IM communication platform.
  • the virtual intelligent character is an artificial intelligence object (virtual person), which has the same functions as its corresponding real social identity in the IM communication platform, as an example and not a limitation, for example, it has language understanding and processing functions, and can communicate with contacts Objects engage in chat interactions, which have their own contact list, profile space, and tag attributes (such as gender, hobbies, interests), etc.
  • artificial intelligence object virtual person
  • tag attributes such as gender, hobbies, interests
  • the user's real social identity 210 and virtual intelligent character 210a in the IM communication tool are displayed in columns on the user's main interface.
  • the user can trigger the real social Identity 210 and ITEM triggers of virtual intelligent character 210a to select the information displayed in the window.
  • the real social identity 210 in FIG. 4 is the currently selected object, and the contact list of the real social identity 210 “Austus” is displayed in the window.
  • the virtual intelligent character 210a is the currently selected object, and the virtual intelligent character is displayed in the window.
  • S200 Acquire virtual intelligent role information set by the user's contact object.
  • the corresponding virtual intelligent character is Xiao Li Robot.
  • the user's own virtual intelligent character establishes communication with the virtual intelligent character of the contact object, and performs information exchange.
  • the virtual intelligent character 210a "Xiao A robot" and the virtual intelligent character “Xiao Li robot” have performed information interaction.
  • the interaction between the virtual intelligent characters may be that one virtual intelligent character randomly selects another virtual intelligent character to interact, or the virtual intelligent character selects from preset contact objects according to user settings interact with the virtual intelligent character set by the contact object; or, interact with the virtual intelligent character that selects the target based on the interaction frequency of the user's recent chat objects.
  • the following steps are further included: collecting the interaction information between the aforementioned virtual intelligent characters, analyzing and obtaining the part of the interaction information that meets the preset conditions to generate streaming media data output.
  • the preset condition may be the interactive content about a certain topic set by the user. For example, if the user likes traveling, the chat content about traveling in the interactive information between the virtual intelligent characters can be obtained through preset keywords, and Generate streaming media output to the user.
  • the streaming media may be multimedia files such as audio, video, animation, and ppt.
  • FIG. 7 it is exemplified that a video generated by interactive information between virtual intelligent characters is sent to the user.
  • the interaction information between the aforementioned virtual intelligent characters is collected, and the interaction information is loaded into the interaction record of the user's real social identity and the aforementioned contact object's real social identity.
  • a deep learning method can also be used to inductively learn the user's chat mode information, and then the user's own virtual intelligent character can imitate the user's chat mode to interact with the contact object's virtual intelligent character.
  • the chat mode information includes the user's mantra, habitual action, tone of voice, speech rate, sound quality, tone, preference, clothing and/or emotional expression information.
  • a smart terminal that collects user feature information
  • the smart terminal may be one or more of a mobile phone, a tablet computer, a desktop computer, and a wearable smart device.
  • the intelligent terminal is provided with a camera, and the user's human body image information and audio information obtained by the user using the aforementioned camera are learned for a long time through deep learning software, and the image information and audio information are analyzed after inductive learning to obtain the user's mantra, habitual action, tone. , speech rate, sound quality, pitch, preferences, clothing and/or emotional expression.
  • the above method is an example and not a limitation, and the deep learning method can also be as follows:
  • Deep learning is performed by collecting data information of the user and/or the surrounding environment of the user through the wearable terminal.
  • the data information browsed by the user on the smart terminal and/or the input data information is collected for learning.
  • the data information of the user itself and/or the communication platform where the contact object is located is collected for learning.
  • the chat content in the user's historical communication records is collected for learning.
  • the user or the server can set its own virtual intelligent character.
  • the method of setting the user's own virtual intelligent character on the communication interaction platform may be: collecting the user's human body image, obtaining the user's human body feature information, and creating a three-dimensional human body image based on the human body feature information as the image of the user's own virtual intelligent character image.
  • the avatar image of the virtual intelligent character is displayed in the ITEM item of the IM tool, for example, as a virtual avatar.
  • a virtual intelligent character creation interface is provided for user personalization.
  • the method of setting the user's own virtual intelligent character on the communication interaction platform is: using the virtual intelligent character creation unit set in the communication interaction platform to set the own virtual intelligent character, and the virtual intelligent character creation unit can create the image of the character, Gender, personality tags, body movements and/or vocal information.
  • FIG. 2 another implementation of this embodiment is shown.
  • S100 Set the user's own virtual intelligent role on the communication interaction platform, where the virtual intelligent role is different from the user's real social identity on the communication interaction platform.
  • S200 Acquire virtual intelligent role information set by the user's contact object.
  • the user's own virtual intelligent character establishes communication with the virtual intelligent character of the contact object, and performs information exchange.
  • S400 Generate a chat record from the interaction information between the user's own virtual intelligent character and the contact object's virtual intelligent character and output it to the user.
  • the chat record includes the role, time, place and/or content of the interaction.
  • the method of determining whether the user is interested in the aforementioned chat records may specifically be: collecting image information of the user reading the aforementioned chat records, and obtaining the user's body movements, facial and/or voice information in the images; It is determined that the user is interested when the motion, face and/or voice information conforms to the preset body motion, face and/or voice conditions.
  • the real social identity can be triggered to chat with the real social identity of the aforementioned contact object.
  • user Zhang San checks the interaction information between the virtual intelligent character 210a "Xiao A robot" and the virtual intelligent character “Xiao Li robot", and smiles many times during the viewing process, then the user Zhang San can be launched.
  • San is interested in Li Si (has a common language), at this time, the interaction between Zhang San's real social identity 210 "Austus” and Li Si's real social identity 210 "Li Si” can be intelligently triggered, as shown in FIG. 8 . Since the communication between virtual intelligent characters establishes a communication bridge, the first step of communication is taken, and the initial communication obstacle between unfamiliar users is solved.
  • FIG. 3 another implementation of this embodiment is shown.
  • S100 Set the user's own virtual intelligent role on the communication interaction platform, where the virtual intelligent role is different from the user's real social identity on the communication interaction platform.
  • S200 Acquire virtual intelligent role information set by the user's contact object.
  • the user's own virtual intelligent character establishes communication with the virtual intelligent character of the contact object, and performs information exchange.
  • the virtual interaction strength between the user and the contact object can also be analyzed according to the aforementioned interaction frequency and/or interaction duration, and the display information of the own virtual intelligent character can be adjusted according to the virtual interaction strength.
  • the virtual interaction strength is divided into 5 levels, and the higher the level, the higher the interaction frequency and/or the longer the interaction duration. That is, the user can determine the degree of communication between himself and the other party through the virtual interaction strength, so as to facilitate the user to decide whether to communicate with the real contact object.
  • the virtual interaction intensity is divided into multiple levels, and different virtual intelligent character images are correspondingly displayed at different virtual interaction intensity levels; more beautiful virtual intelligent character images are displayed for contact objects with high virtual interaction intensity levels. Understandably, this approach helps to make a stronger impression on the contact object.
  • another embodiment of the present invention further provides an interactive client based on a virtual intelligent character.
  • the interactive client 400 includes the following structure:
  • the user information setting module 410 is used to set the user's own virtual intelligent role on the communication interaction platform, and the virtual intelligent role is different from the user's real social identity on the communication interaction platform.
  • the user information setting module can provide a virtual intelligent character creation interface so that the user can perform personalized settings.
  • the virtual intelligent character creation unit can create the image, gender, personality label, body movement and/or voice information, etc. of the virtual intelligent character.
  • the contact module 420 is configured to acquire the virtual intelligent role information set by the user's contact object.
  • the virtual interaction module 430 is used to establish communication between the user's own virtual intelligent character and the virtual intelligent character of the contact object for information interaction.
  • an interaction strength determination module 440 configured to analyze the virtual interaction strength level between the user and the contact object according to the aforementioned interaction frequency and/or interaction duration.
  • the real interaction triggering module 450 is configured to trigger the user's real social identity to establish communication with the real social identity of the contact object when the aforementioned virtual interaction strength meets the preset condition.
  • the communication connection between the above modules is used for information transmission.
  • the interactive client includes, but is not limited to, an IM communication client, a short message SMS communication client, a web interface communication client, an email communication client, a game client, and the like.
  • IM communication client for example, for example, user Zhang San can set his own virtual intelligent role through the user information setting module (user setting interface) on the IM tool.
  • the virtual intelligent character is different from the real social identity of the user on the communication interaction platform.
  • Zhang San's real social identity is Austus (that is, his nickname given to himself in his IM tool), and a virtual intelligent character "Little A Robot" is set corresponding to the aforementioned real social identity.
  • the little A robot is the virtual intelligent character of user Zhang San on the IM tool.
  • the virtual intelligent character is an artificial intelligence object (virtual person), which has the same functions as its corresponding real social identity in the IM tool, as an example and not a limitation, for example, it has language understanding and processing functions, and can communicate with contacts.
  • Objects engage in chat interactions, which have their own contact list, profile space, and tag attributes (such as gender, hobbies, interests), etc.
  • the contact module is used to obtain the virtual intelligent role information set by the user's contact object.
  • the virtual intelligent character of user Zhang San's contact Li Si (real social identity 210 "Li Si") is "Little Li Robot”.
  • the virtual intelligent character of the self and the virtual intelligent character of the contact object establish communication through the virtual interaction module to exchange information.
  • the interaction between the virtual intelligent characters may be that one virtual intelligent character randomly selects another virtual intelligent character to interact, or the virtual intelligent character selects a contact object from the preset contact objects according to the settings of the user.
  • the virtual intelligent character interacts; or, the virtual intelligent character that selects the target based on the interaction frequency of the user's recent chat objects interacts.
  • the following steps are further included: collecting the interaction information between the aforementioned virtual intelligent characters, analyzing and obtaining the part of the interaction information that meets the preset conditions to generate streaming media data output.
  • the preset condition may be the interactive content about a certain topic set by the user. For example, if the user likes traveling, the chat content about traveling in the interactive information between the virtual intelligent characters can be obtained through preset keywords, and Generate streaming media output to the user.
  • the streaming media may be multimedia files such as audio, video, animation, and ppt.
  • the interaction information between the aforementioned virtual intelligent characters is collected, and the interaction information is loaded into the interaction record of the user's real social identity and the aforementioned contact object's real social identity.
  • a deep learning method can also be used to inductively learn the user's chat mode information, and then the user's own virtual intelligent character can imitate the user's chat mode to interact with the contact object's virtual intelligent character.
  • the chat mode information includes the user's mantra, habitual action, tone of voice, speech rate, sound quality, tone, preference, clothing and/or emotional expression information.
  • a smart terminal that collects user feature information
  • the smart terminal may be one or more of a mobile phone, a tablet computer, a desktop computer, and a wearable smart device.
  • the intelligent terminal is provided with a camera, and the user's human body image information and audio information obtained by the user using the aforementioned camera are learned for a long time through deep learning software, and the image information and audio information are analyzed after inductive learning to obtain the user's mantra, habitual action, tone. , speech rate, sound quality, pitch, preferences, clothing and/or emotional expression.
  • the above method is an example and not a limitation, and the deep learning method can also be as follows:
  • Deep learning is performed by collecting data information of the user and/or the surrounding environment of the user through the wearable terminal.
  • the data information browsed by the user on the smart terminal and/or the input data information is collected for learning.
  • the data information of the user itself and/or the communication platform where the contact object is located is collected for learning.
  • the chat content in the user's historical communication records is collected for learning.
  • Another embodiment of the present invention also provides an interaction system based on virtual intelligent characters.
  • the system includes:
  • a virtual intelligent role attribute library used to set the user's own virtual intelligent role on the communication interaction platform, and the virtual intelligent role is different from the user's real social identity on the communication interaction platform;
  • the server side is used to obtain the virtual intelligent role information set by the user's contact object, and trigger the user's own virtual intelligent role to establish communication with the virtual intelligent role of the contact object for information exchange.
  • the system can also set other modules according to requirements to realize corresponding functions.
  • Other technical features refer to the descriptions of the previous embodiments, which will not be repeated here.

Abstract

Disclosed are an interaction method employing a virtual intelligent character, a client, and a system, relating to the technical field of communication interaction. An interaction method employing a virtual intelligent character comprises the following steps: configuring a virtual intelligent character of a user on a communication interaction platform, wherein the virtual intelligent character is different from a real social identity of the user on the communication interaction platform; acquiring virtual intelligent character information configured by a contact object of the user; and establishing communication between the virtual intelligent character of the user and a virtual intelligent character of the contact object so as to exchange information. In the present invention, the virtual intelligent character corresponding to the user is configured, and communication is established between respective virtual intelligent characters of the user and the contact so as to exchange information, thereby providing an an ice-breaker in the initial stage of communication between the user and the contact, and eliminating an obstacle in the initial stage of communication between strangers.

Description

基于虚拟智能角色的交互方法、客户端及系统Interactive method, client and system based on virtual intelligent character 技术领域technical field
本发明涉及通信交互技术领域。The present invention relates to the technical field of communication interaction.
背景技术Background technique
社交网络拥有海量的用户散布世界各地,但这些海量的用户又会基于某些共同爱好、目的或某种关联关系自然聚合,形成多种群体。群体中的成员一般拥有多重网络身份,他们可利用多重身份使用多种社交网络应用与群体中的其他成员建立联系,形成特定社交网。Social networks have a large number of users scattered all over the world, but these large numbers of users will naturally aggregate to form various groups based on some common hobbies, purposes or certain associations. Members of a group generally have multiple network identities, and they can use multiple identities to use a variety of social networking applications to connect with other members of the group to form a specific social network.
目前传统的社交通信系统,通常需要手动触发式搜寻或者添加联系人,并以文字信息、语音、图片或者视频图像信息等进行社交信息交互。存在以下局限性:手动触发式搜寻或者添加联系人的方式较适应于目的性较明确的用户对象,沟通对象单一;尤其对于手动触发式搜寻到的陌生联系人,往往缺乏沟通的桥梁,不知道以何种方式迈开沟通的第一步,无法解决陌生人之间初始沟通的障碍。In the current traditional social communication system, it is usually necessary to manually trigger a search or add a contact, and interact with social information through text information, voice, pictures, or video image information. There are the following limitations: the manual trigger search or the way of adding contacts is more suitable for user objects with clear goals, and the communication object is single; especially for the unfamiliar contacts found by manual trigger search, there is often a lack of communication bridges, and no one knows How to take the first step in communication cannot solve the obstacles of initial communication between strangers.
技术问题technical problem
本发明的目的在于:克服现有技术的不足,提供了一种基于虚拟智能角色的交互方法、客户端及系统。本发明通过设置与用户对应的虚拟智能角色,通过用户与联系人各自的虚拟智能角色建立交流进行信息交互,作为用户与联系人沟通初期的破冰之旅,解决了陌生人之间沟通初期的障碍问题。The purpose of the present invention is to overcome the deficiencies of the prior art and provide an interaction method, client and system based on virtual intelligent characters. By setting up virtual intelligent characters corresponding to users, and establishing communication between users and contacts to communicate with each other, the present invention acts as an ice-breaking journey in the initial stage of communication between users and contacts, and solves the obstacles in the initial stage of communication between strangers question.
技术解决方案technical solutions
为实现上述目标,本发明提供了如下技术方案:To achieve the above-mentioned goals, the present invention provides the following technical solutions:
一种基于虚拟智能角色的交互方法,包括如下步骤:设置用户在通信交互平台上的自身虚拟智能角色,所述虚拟智能角色区别于用户在通信交互平台上的真实社交身份;获取用户的联系人对象设置的虚拟智能角色信息;用户的自身虚拟智能角色与联系人对象的虚拟智能角色建立交流,进行信息交互。An interaction method based on a virtual intelligent role, comprising the steps of: setting a user's own virtual intelligent role on a communication interaction platform, the virtual intelligent role being different from the user's real social identity on the communication interaction platform; acquiring the user's contacts The virtual intelligent role information set by the object; the user's own virtual intelligent role establishes communication with the virtual intelligent role of the contact object for information exchange.
进一步,采集前述虚拟智能角色之间的交互信息,分析后获取符合预设条件的交互信息部分生成流媒体数据输出。Further, the interaction information between the aforementioned virtual intelligent characters is collected, and after analysis, the part of the interaction information that meets the preset conditions is obtained to generate streaming media data output.
进一步,还包括步骤:Further, it also includes steps:
将用户的自身虚拟智能角色与联系人对象的虚拟智能角色的交互信息生成聊天记录向用户输出,所述聊天记录包括交互的角色、时间、地点和/或内容;generating and outputting to the user a chat record based on the interaction information between the user's own virtual intelligent character and the virtual intelligent character of the contact object, the chat record including the interaction role, time, place and/or content;
判定用户对前述聊天记录是否感兴趣;Determine whether the user is interested in the aforementioned chat records;
判定用户感兴趣的情况下,触发用户真实社交身份与前述联系人对象的真实社交身份建立交流。When it is determined that the user is interested, the user's real social identity is triggered to establish communication with the real social identity of the aforementioned contact object.
进一步,判定用户对前述聊天记录是否感兴趣的方式为:Further, the way to determine whether the user is interested in the aforementioned chat records is:
采集用户阅读前述聊天记录的图像信息,获取图像中用户的肢体动作、面部和/或声音信息;Collect the image information of the user reading the aforementioned chat records, and obtain the user's body movements, facial and/or voice information in the image;
在前述肢体动作、面部和/或声音信息符合预设条件时,判定用户感兴趣。It is determined that the user is interested when the aforementioned body motion, face and/or sound information meets the preset conditions.
进一步,还包括步骤:Further, it also includes steps:
采集用户的自身虚拟智能角色与联系人对象的虚拟智能角色的交互频率和/或交互时长信息,Collect the interaction frequency and/or interaction duration information between the user's own virtual intelligent character and the contact object's virtual intelligent character,
在前述交互频率和/或交互时长信息符合预设条件时,触发用户真实社交身份与前述联系人对象的真实社交身份建立交流。When the aforementioned interaction frequency and/or interaction duration information meets the preset conditions, the user's real social identity is triggered to establish communication with the aforementioned real social identity of the contact object.
优选的,根据前述交互频率和/或交互时长分析用户与联系人对象的虚拟交互强度,根据所述虚拟交互强度调整所述自身虚拟智能角色的显示信息。Preferably, the virtual interaction strength between the user and the contact object is analyzed according to the aforementioned interaction frequency and/or interaction duration, and the display information of the own virtual intelligent character is adjusted according to the virtual interaction strength.
优选的,所述虚拟交互强度分为多个等级,不同的虚拟交互强度的等级对应显示不同的虚拟智能角色形象;针对虚拟交互强度等级高的联系人对象显示更漂亮的虚拟智能角色形象。Preferably, the virtual interaction intensity is divided into multiple levels, and different virtual intelligent character images are correspondingly displayed at different virtual interaction intensity levels; more beautiful virtual intelligent character images are displayed for contact objects with high virtual interaction intensity levels.
进一步,所述通信交互平台为IM通信平台、短消息SMS通信平台、web界面通信平台、电子邮件通信平台和/或游戏交互通信平台。Further, the communication interaction platform is an IM communication platform, a short message SMS communication platform, a web interface communication platform, an email communication platform and/or a game interaction communication platform.
进一步,利用深度学习方法对用户的聊天方式信息进行归纳学习,用户的自身虚拟智能角色模仿用户的聊天方式与联系人对象的虚拟智能角色进行交互。优选的,所述聊天方式信息包括用户的口头禅、习惯性动作、语气、语速、音质、音调、喜好、着装和/或情感表达方式信息。Further, a deep learning method is used to inductively learn the user's chat mode information, and the user's own virtual intelligent character imitates the user's chat mode to interact with the contact object's virtual intelligent character. Preferably, the chat mode information includes the user's mantra, habitual action, tone of voice, speech rate, sound quality, tone, preference, clothing and/or emotional expression information.
进一步,设置用户在通信交互平台上的自身虚拟智能角色的方式为,Further, the method of setting the user's own virtual intelligent role on the communication interaction platform is:
采集用户的人体图像,获取用户的人体特征信息并基于所述人体特征信息创建三维人体图像作为自身虚拟智能角色的形象图像。The user's human body image is collected, the user's human body feature information is obtained, and a three-dimensional human body image is created based on the human body feature information as an image image of the virtual intelligent character.
进一步,设置用户在通信交互平台上的自身虚拟智能角色的方式为,Further, the method of setting the user's own virtual intelligent role on the communication interaction platform is:
利用通信交互平台中设置的虚拟智能角色创建单元设置自身虚拟智能角色,所述虚拟智能角色创建单元能够创建角色的形象、性别、性格标签、肢体动作和/或声音信息。Use the virtual intelligent character creation unit set in the communication interaction platform to set up its own virtual intelligent character, and the virtual intelligent character creation unit can create the character's image, gender, personality label, body movement and/or voice information.
进一步,采集前述虚拟智能角色之间的交互信息,将该交互信息载入到用户真实社交身份与前述联系人对象的真实社交身份的交互记录中。Further, the interaction information between the aforementioned virtual intelligent characters is collected, and the interaction information is loaded into the interaction record of the user's real social identity and the aforementioned contact object's real social identity.
本发明还提供了一种基于虚拟智能角色的交互客户端,包括:The present invention also provides a virtual intelligent character-based interactive client, including:
用户信息设置模块,用以设置用户在通信交互平台上的自身虚拟智能角色,所述虚拟智能角色区别于用户在通信交互平台上的真实社交身份;a user information setting module for setting the user's own virtual intelligent role on the communication interaction platform, and the virtual intelligent role is different from the user's real social identity on the communication interaction platform;
联系人模块,用以获取用户的联系人对象设置的虚拟智能角色信息;A contact module for acquiring virtual intelligent role information set by the user's contact object;
虚拟交互模块,用以用户的自身虚拟智能角色与联系人对象的虚拟智能角色建立交流进行信息交互。进一步,还可以包括:The virtual interaction module is used to establish communication between the user's own virtual intelligent character and the virtual intelligent character of the contact object for information exchange. Further, it can also include:
交互强度判定模块,用以根据前述交互频率和/或交互时长分析用户与联系人对象的虚拟交互强度等级;An interaction strength determination module, configured to analyze the virtual interaction strength level between the user and the contact object according to the aforementioned interaction frequency and/or interaction duration;
真实交互触发模块,用以在前述虚拟交互强度符合预设条件时,触发用户真实社交身份与前述联系人对象的真实社交身份建立交流。The real interaction triggering module is used for triggering the establishment of communication between the user's real social identity and the real social identity of the aforementioned contact object when the aforementioned virtual interaction strength meets the preset condition.
本发明还提供了一种基于虚拟智能角色的交互系统,包括:The present invention also provides an interactive system based on virtual intelligent characters, including:
虚拟智能角色属性库,用以设置用户在通信交互平台上的自身虚拟智能角色,所述虚拟智能角色区别于用户在通信交互平台上的真实社交身份;A virtual intelligent role attribute library, used to set the user's own virtual intelligent role on the communication interaction platform, and the virtual intelligent role is different from the user's real social identity on the communication interaction platform;
服务器端,用以获取用户的联系人对象设置的虚拟智能角色信息,并触发用户的自身虚拟智能角色与联系人对象的虚拟智能角色建立交流进行信息交互。The server side is used to obtain the virtual intelligent role information set by the user's contact object, and trigger the user's own virtual intelligent role to establish communication with the virtual intelligent role of the contact object for information exchange.
有益效果beneficial effect
本发明由于采用以上技术方案,与现有技术相比,作为举例,具有以下的优点和积极效果:通过设置与用户对应的虚拟智能角色,通过用户与联系人各自的虚拟智能角色建立交流进行信息交互,作为用户与联系人沟通初期的破冰之旅,解决了陌生人之间沟通初期的障碍的问题。Compared with the prior art, the present invention has the following advantages and positive effects due to the adoption of the above technical solutions, as an example: by setting up virtual intelligent roles corresponding to users, establishing and communicating information through the virtual intelligent roles of users and contacts Interaction, as an ice-breaking journey in the early stage of communication between users and contacts, solves the problem of obstacles in the early stages of communication between strangers.
附图说明Description of drawings
图1至图3为本发明实施例提供的基于虚拟智能角色的交互方法的流程图。1 to 3 are flowcharts of an interaction method based on a virtual intelligent character provided by an embodiment of the present invention.
图4至图5为本发明实施例提供的基于IM通信平台的虚拟智能角色的用户界面示例图。FIG. 4 to FIG. 5 are example diagrams of user interfaces of a virtual intelligent character based on an IM communication platform provided by an embodiment of the present invention.
图6至图8为本发明实施例提供的通信交互界面的示例图。6 to 8 are exemplary diagrams of a communication interaction interface provided by an embodiment of the present invention.
图9为本发明实施例提供的交互客户端的模块结构图。FIG. 9 is a module structure diagram of an interactive client provided by an embodiment of the present invention.
附图标记说明:Description of reference numbers:
用户终端200,真实社交身份210,虚拟智能角色210a,联系人列表220、220a,真实联系人221,虚拟智能角色联系人222;通信交互界面300;交互客户端400,用户信息设置模块410,联系人模块420,虚拟交互模块430,交互强度判定模块440,真实交互触发模块450。User terminal 200, real social identity 210, virtual intelligent character 210a, contact list 220, 220a, real contact 221, virtual intelligent character contact 222; communication interactive interface 300; interactive client 400, user information setting module 410, contact Human module 420 , virtual interaction module 430 , interaction strength determination module 440 , real interaction trigger module 450 .
本发明的实施方式Embodiments of the present invention
以下结合附图和具体实施例对本发明公开的基于虚拟智能角色的交互方法、客户端及系统作进一步详细说明。应当注意的是,下述实施例中描述的技术特征或者技术特征的组合不应当被认为是孤立的,它们可以被相互组合从而达到更好的技术效果。在下述实施例的附图中,各附图所出现的相同标号代表相同的特征或者部件,可应用于不同实施例中。因此,一旦某一项在一个附图中被定义,则在随后的附图中不需要对其进行进一步讨论。The interaction method, client and system based on virtual intelligent characters disclosed in the present invention will be further described in detail below with reference to the accompanying drawings and specific embodiments. It should be noted that the technical features or combinations of technical features described in the following embodiments should not be considered isolated, and they can be combined with each other to achieve better technical effects. In the drawings of the following embodiments, the same reference numerals appearing in the various drawings represent the same features or components, which may be used in different embodiments. Therefore, once an item is defined in one figure, it need not be discussed further in subsequent figures.
需说明的是,本说明书所附图中所绘示的结构、比例、大小等,均仅用以配合说明书所揭示的内容,以供熟悉此技术的人士了解与阅读,并非用以限定发明可实施的限定条件,任何结构的修饰、比例关系的改变或大小的调整,在不影响发明所能产生的功效及所能达成的目的下,均应落在发明所揭示的技术内容所能涵盖的范围内。本发明的优选实施方式的范围包括另外的实现,其中可以不按所述的或讨论的顺序,包括根据所涉及的功能按基本同时的方式或按相反的顺序,来执行功能,这应被本发明的实施例所属技术领域的技术人员所理解。It should be noted that the structures, proportions, sizes, etc. shown in the accompanying drawings in this specification are only used to cooperate with the contents disclosed in the specification, so as to be understood and read by those who are familiar with the technology, and are not used to limit the invention. The limited conditions for implementation, any structural modification, change in proportional relationship or adjustment of size, shall fall within the scope of the technical content disclosed in the invention without affecting the efficacy and purpose of the invention. within the range. The scope of the preferred embodiments of the present invention includes additional implementations in which the functions may be performed out of the order described or discussed, including performing the functions in a substantially simultaneous manner or in the reverse order depending upon the functions involved, which should be Embodiments of the invention will be understood by those skilled in the art to which the embodiments of the invention pertain.
对于相关领域普通技术人员已知的技术、方法和设备可能不作详细讨论,但在适当情况下,所述技术、方法和设备应当被视为授权说明书的一部分。在这里示出和讨论的所有示例中,任何具体值应被解释为仅仅是示例性的,而不是作为限制。因此,示例性实施例的其它示例可以具有不同的值。 Techniques, methods, and devices known to those of ordinary skill in the relevant art may not be discussed in detail, but where appropriate, such techniques, methods, and devices should be considered part of the authorized description. In all examples shown and discussed herein, any specific value should be construed as illustrative only and not as limiting. Accordingly, other examples of exemplary embodiments may have different values.
实施例Example
参见图1所述,公开了一种基于虚拟智能角色的交互方法,所述方法包括如下步骤:Referring to FIG. 1, an interaction method based on virtual intelligent characters is disclosed, and the method includes the following steps:
S100,设置用户在通信交互平台上的自身虚拟智能角色,所述虚拟智能角色区别于用户在通信交互平台上的真实社交身份。S100: Set the user's own virtual intelligent role on the communication interaction platform, where the virtual intelligent role is different from the user's real social identity on the communication interaction platform.
所述通信交互平台,包括但不限于IM通信平台、短消息SMS通信平台、web界面通信平台、电子邮件通信平台和游戏交互通信平台等网络通信平台。The communication interaction platform includes but is not limited to network communication platforms such as IM communication platform, short message SMS communication platform, web interface communication platform, email communication platform and game interaction communication platform.
以IM通信平台(即时通信平台)为例,作为举例而非限制,结合图4所示,比如用户张三在IM工具上的真实社交身份210为Austus(即其IM工具中给自己的昵称),对应着前述真实社交身份210设置有一个虚拟智能角色210a为“小A机器人”,所述小A机器人即为用户张三在该IM通信平台上的虚拟智能角色。该虚拟智能角色为一个人工智能对象(虚拟人),其在IM通信平台中具有与其对应的真实社交身份相同的功能,作为举例而非限制,比如其具有语言理解和处理功能,能够与联系人对象进行聊天交互,其具有自己的联系人列表、个人主页空间以及标签属性(比如性别、爱好、兴趣)等。Taking the IM communication platform (instant messaging platform) as an example, as an example and not a limitation, as shown in FIG. 4 , for example, the real social identity 210 of user Zhang San on the IM tool is Austus (that is, the nickname given to himself in his IM tool) , corresponding to the aforementioned real social identity 210, a virtual intelligent character 210a is set as "Little A robot", and the little A robot is the virtual intelligent character of user Zhang San on the IM communication platform. The virtual intelligent character is an artificial intelligence object (virtual person), which has the same functions as its corresponding real social identity in the IM communication platform, as an example and not a limitation, for example, it has language understanding and processing functions, and can communicate with contacts Objects engage in chat interactions, which have their own contact list, profile space, and tag attributes (such as gender, hobbies, interests), etc.
优选的,本实施例中,将用户在IM通信工具中的真实社交身份210和虚拟智能角色210a在用户的主界面中分栏显示,参见图4和图5所示,用户可以通过触发真实社交身份210和虚拟智能角色210a的ITEM触发项来选择窗口中显示的信息。比如图4中真实社交身份210为当前选择对象,则窗口中显示了真实社交身份210“ Austus”的联系人列表,图5中虚拟智能角色210a为当前选择对象,则窗口中显示了虚拟智能角色210a“ 小A机器人”的联系人列表。Preferably, in this embodiment, the user's real social identity 210 and virtual intelligent character 210a in the IM communication tool are displayed in columns on the user's main interface. Referring to Figures 4 and 5, the user can trigger the real social Identity 210 and ITEM triggers of virtual intelligent character 210a to select the information displayed in the window. For example, the real social identity 210 in FIG. 4 is the currently selected object, and the contact list of the real social identity 210 “Austus” is displayed in the window. In FIG. 5, the virtual intelligent character 210a is the currently selected object, and the virtual intelligent character is displayed in the window. 210a Contact list for "Little A Robot".
S200,获取用户的联系人对象设置的虚拟智能角色信息。S200: Acquire virtual intelligent role information set by the user's contact object.
以联系人对象李四为例,其对应的虚拟智能角色为小李机器人。Taking the contact object Li Si as an example, the corresponding virtual intelligent character is Xiao Li Robot.
S300,用户的自身虚拟智能角色与联系人对象的虚拟智能角色建立交流,进行信息交互。S300, the user's own virtual intelligent character establishes communication with the virtual intelligent character of the contact object, and performs information exchange.
参见图6所示,虚拟智能角色210a“ 小A机器人”和虚拟智能角色 “ 小李机器人”进行了信息交互。Referring to FIG. 6 , the virtual intelligent character 210a "Xiao A robot" and the virtual intelligent character "Xiao Li robot" have performed information interaction.
本实施例中,所述虚拟智能角色之间的交互,可以是一个虚拟智能角色随机选择另一个虚拟智能角色进行交互,或者是虚拟智能角色根据用户的设置,在预设的联系人对象中选择联系人对象设置的虚拟智能角色进行交互;又或者,是基于用户的近期聊天对象的交互频率等选择目标的虚拟智能角色进行交互。In this embodiment, the interaction between the virtual intelligent characters may be that one virtual intelligent character randomly selects another virtual intelligent character to interact, or the virtual intelligent character selects from preset contact objects according to user settings interact with the virtual intelligent character set by the contact object; or, interact with the virtual intelligent character that selects the target based on the interaction frequency of the user's recent chat objects.
进一步,为便于用户获取虚拟智能角色之间有价值的聊天内容,还包括如下步骤:采集前述虚拟智能角色之间的交互信息,分析后获取符合预设条件的交互信息部分生成流媒体数据输出。Further, in order to facilitate the user to obtain valuable chat content between the virtual intelligent characters, the following steps are further included: collecting the interaction information between the aforementioned virtual intelligent characters, analyzing and obtaining the part of the interaction information that meets the preset conditions to generate streaming media data output.
所述的预设条件,可以是用户设置的关于某一话题的交互内容,比如用户喜欢旅游,则可以通过预设关键词,获取虚拟智能角色之间的交互信息中关于旅行的聊天内容,并生成流媒体向用户输出。The preset condition may be the interactive content about a certain topic set by the user. For example, if the user likes traveling, the chat content about traveling in the interactive information between the virtual intelligent characters can be obtained through preset keywords, and Generate streaming media output to the user.
所述的流媒体,作为举例而非限制,可以是音频、视频、动画、ppt等多媒体文件。参见图7所示,示例了将虚拟智能角色之间的交互信息生成视频发送给用户。The streaming media, by way of example and not limitation, may be multimedia files such as audio, video, animation, and ppt. Referring to FIG. 7 , it is exemplified that a video generated by interactive information between virtual intelligent characters is sent to the user.
输出时,优选的,采集前述虚拟智能角色之间的交互信息,将该交互信息载入到用户真实社交身份与前述联系人对象的真实社交身份的交互记录中。When outputting, preferably, the interaction information between the aforementioned virtual intelligent characters is collected, and the interaction information is loaded into the interaction record of the user's real social identity and the aforementioned contact object's real social identity.
本实施例中,还可以利用深度学习方法来对用户的聊天方式信息进行归纳学习,然后用户的自身虚拟智能角色能够模仿用户的聊天方式与联系人对象的虚拟智能角色进行交互。In this embodiment, a deep learning method can also be used to inductively learn the user's chat mode information, and then the user's own virtual intelligent character can imitate the user's chat mode to interact with the contact object's virtual intelligent character.
优选的,所述聊天方式信息包括用户的口头禅、习惯性动作、语气、语速、音质、音调、喜好、着装和/或情感表达方式信息。Preferably, the chat mode information includes the user's mantra, habitual action, tone of voice, speech rate, sound quality, tone, preference, clothing and/or emotional expression information.
具体的,作为举例而非限制,比如设置有采集用户特征信息的智能终端,所述智能终端可以是手机、平板电脑、台式电脑以及佩戴式智能设备中的一种或多种。所述智能终端上设置有摄像头,通过深度学习软件长期学习用户利用前述摄像头获取的用户人体图像信息和音频信息,对图像信息和音频信息进行归纳学习后分析得到用户的口头禅、习惯性动作、语气、语速、音质、音调、喜好、着装和/或情感表达方式等信息。Specifically, by way of example and not limitation, for example, a smart terminal that collects user feature information is provided, and the smart terminal may be one or more of a mobile phone, a tablet computer, a desktop computer, and a wearable smart device. The intelligent terminal is provided with a camera, and the user's human body image information and audio information obtained by the user using the aforementioned camera are learned for a long time through deep learning software, and the image information and audio information are analyzed after inductive learning to obtain the user's mantra, habitual action, tone. , speech rate, sound quality, pitch, preferences, clothing and/or emotional expression.
当然,上述的方式作为举例而非限制,深度学习的方式还可以是如下方式:Of course, the above method is an example and not a limitation, and the deep learning method can also be as follows:
通过佩戴式终端采集用户自身和/或用户所处周边环境的数据信息进行深度学习。或者,采集用户在智能终端上浏览的数据信息,和/或输入的数据信息进行学习。或者,采集用户自身,和/或联系人对象所在通信平台上的数据信息进行学习。或者,采集用户的历史通讯记录中的聊天内容进行学习。Deep learning is performed by collecting data information of the user and/or the surrounding environment of the user through the wearable terminal. Alternatively, the data information browsed by the user on the smart terminal and/or the input data information is collected for learning. Alternatively, the data information of the user itself and/or the communication platform where the contact object is located is collected for learning. Alternatively, the chat content in the user's historical communication records is collected for learning.
本实施例中,用户或服务器可以对自身虚拟智能角色进行设置。具体的,设置用户在通信交互平台上的自身虚拟智能角色的方式可以为:采集用户的人体图像,获取用户的人体特征信息并基于所述人体特征信息创建三维人体图像作为自身虚拟智能角色的形象图像。In this embodiment, the user or the server can set its own virtual intelligent character. Specifically, the method of setting the user's own virtual intelligent character on the communication interaction platform may be: collecting the user's human body image, obtaining the user's human body feature information, and creating a three-dimensional human body image based on the human body feature information as the image of the user's own virtual intelligent character image.
所述的虚拟智能角色的形象图像显示在IM工具的ITEM项中,比如作为虚拟头像。The avatar image of the virtual intelligent character is displayed in the ITEM item of the IM tool, for example, as a virtual avatar.
或者,提供虚拟智能角色创建接口以便用户进行个性化设置。具体的,设置用户在通信交互平台上的自身虚拟智能角色的方式为:利用通信交互平台中设置的虚拟智能角色创建单元设置自身虚拟智能角色,所述虚拟智能角色创建单元能够创建角色的形象、性别、性格标签、肢体动作和/或声音信息。Alternatively, a virtual intelligent character creation interface is provided for user personalization. Specifically, the method of setting the user's own virtual intelligent character on the communication interaction platform is: using the virtual intelligent character creation unit set in the communication interaction platform to set the own virtual intelligent character, and the virtual intelligent character creation unit can create the image of the character, Gender, personality tags, body movements and/or vocal information.
参见图2所示,为本实施例的另一实施方式。Referring to FIG. 2, another implementation of this embodiment is shown.
一种基于虚拟智能角色的交互方法包括如下步骤:A virtual intelligent character-based interaction method includes the following steps:
S100,设置用户在通信交互平台上的自身虚拟智能角色,所述虚拟智能角色区别于用户在通信交互平台上的真实社交身份。S100: Set the user's own virtual intelligent role on the communication interaction platform, where the virtual intelligent role is different from the user's real social identity on the communication interaction platform.
S200,获取用户的联系人对象设置的虚拟智能角色信息。S200: Acquire virtual intelligent role information set by the user's contact object.
S300,用户的自身虚拟智能角色与联系人对象的虚拟智能角色建立交流,进行信息交互。S300, the user's own virtual intelligent character establishes communication with the virtual intelligent character of the contact object, and performs information exchange.
S400,将用户的自身虚拟智能角色与联系人对象的虚拟智能角色的交互信息生成聊天记录向用户输出。所述聊天记录包括交互的角色、时间、地点和/或内容。S400: Generate a chat record from the interaction information between the user's own virtual intelligent character and the contact object's virtual intelligent character and output it to the user. The chat record includes the role, time, place and/or content of the interaction.
S500,判定用户对前述聊天记录是否感兴趣。S500, determine whether the user is interested in the foregoing chat record.
S600,判定用户感兴趣的情况下,触发用户真实社交身份与前述联系人对象的真实社交身份建立交流。S600, when it is determined that the user is interested, trigger the establishment of communication between the user's real social identity and the real social identity of the aforementioned contact object.
本实施方式中,所述判定用户对前述聊天记录是否感兴趣的方式具体可以为:采集用户阅读前述聊天记录的图像信息,获取图像中用户的肢体动作、面部和/或声音信息;在前述肢体动作、面部和/或声音信息符合预设的肢体动作、面部和/或声音条件时,判定用户感兴趣。In this embodiment, the method of determining whether the user is interested in the aforementioned chat records may specifically be: collecting image information of the user reading the aforementioned chat records, and obtaining the user's body movements, facial and/or voice information in the images; It is determined that the user is interested when the motion, face and/or voice information conforms to the preset body motion, face and/or voice conditions.
在判定用户感兴趣的情况下,即可以触发真实社交身份与前述联系人对象的真实社交身份进行聊天。参见图8所示,比如用户张三查看了虚拟智能角色210a“ 小A机器人”和虚拟智能角色“ 小李机器人”的交互信息,并且在查看过程中多次露出了笑容,则可以推出用户张三对李四感兴趣(有共同语言),这时可以智能触发张三的真实社交身份210“ Austus”与李四的真实社交身份210“ 李四”的交互,参见图8所示。由于虚拟智能角色之间的交流建立沟通桥梁,也就迈开沟通的第一步,解决不熟悉的用户之间初始沟通的障碍。When it is determined that the user is interested, the real social identity can be triggered to chat with the real social identity of the aforementioned contact object. Referring to FIG. 8 , for example, user Zhang San checks the interaction information between the virtual intelligent character 210a "Xiao A robot" and the virtual intelligent character "Xiao Li robot", and smiles many times during the viewing process, then the user Zhang San can be launched. San is interested in Li Si (has a common language), at this time, the interaction between Zhang San's real social identity 210 "Austus" and Li Si's real social identity 210 "Li Si" can be intelligently triggered, as shown in FIG. 8 . Since the communication between virtual intelligent characters establishes a communication bridge, the first step of communication is taken, and the initial communication obstacle between unfamiliar users is solved.
其他技术特征参见前述实施方式中的描述,在此不再赘述。For other technical features, refer to the descriptions in the foregoing embodiments, which will not be repeated here.
参见图3所示,为本实施例的另一实施方式。Referring to FIG. 3 , another implementation of this embodiment is shown.
一种基于虚拟智能角色的交互方法包括如下步骤:A virtual intelligent character-based interaction method includes the following steps:
S100,设置用户在通信交互平台上的自身虚拟智能角色,所述虚拟智能角色区别于用户在通信交互平台上的真实社交身份。S100: Set the user's own virtual intelligent role on the communication interaction platform, where the virtual intelligent role is different from the user's real social identity on the communication interaction platform.
S200,获取用户的联系人对象设置的虚拟智能角色信息。S200: Acquire virtual intelligent role information set by the user's contact object.
S300,用户的自身虚拟智能角色与联系人对象的虚拟智能角色建立交流,进行信息交互。S300, the user's own virtual intelligent character establishes communication with the virtual intelligent character of the contact object, and performs information exchange.
S410,采集用户的自身虚拟智能角色与联系人对象的虚拟智能角色的交互频率和/或交互时长信息,S410, collect the interaction frequency and/or interaction duration information between the user's own virtual intelligent character and the contact object's virtual intelligent character,
S510,在前述交互频率和/或交互时长信息符合预设条件时,触发用户真实社交身份与前述联系人对象的真实社交身份建立交流。S510 , when the aforementioned interaction frequency and/or interaction duration information meets a preset condition, trigger the user's real social identity to establish communication with the aforementioned real social identity of the contact object.
进一步,本实施方式中,还可以根据前述交互频率和/或交互时长分析用户与联系人对象的虚拟交互强度,根据所述虚拟交互强度调整所述自身虚拟智能角色的显示信息。Further, in this embodiment, the virtual interaction strength between the user and the contact object can also be analyzed according to the aforementioned interaction frequency and/or interaction duration, and the display information of the own virtual intelligent character can be adjusted according to the virtual interaction strength.
作为举例而非限制,比如虚拟交互强度分为5个等级,等级越高代表交互频率越多和/或交互时长越长。即,用户可以通过虚拟交互强度来判定自己与对方的交流合拍度,从而便于用户决策是否需要与真实的联系人对象进行交流。As an example and not a limitation, for example, the virtual interaction strength is divided into 5 levels, and the higher the level, the higher the interaction frequency and/or the longer the interaction duration. That is, the user can determine the degree of communication between himself and the other party through the virtual interaction strength, so as to facilitate the user to decide whether to communicate with the real contact object.
优选的,所述虚拟交互强度分为多个等级,不同的虚拟交互强度的等级对应显示不同的虚拟智能角色形象;针对虚拟交互强度等级高的联系人对象显示更漂亮的虚拟智能角色形象。可以理解的是,这种方式利于给联系人对象留下更深刻的印象。Preferably, the virtual interaction intensity is divided into multiple levels, and different virtual intelligent character images are correspondingly displayed at different virtual interaction intensity levels; more beautiful virtual intelligent character images are displayed for contact objects with high virtual interaction intensity levels. Understandably, this approach helps to make a stronger impression on the contact object.
其他技术特征参见前述实施方式中的描述,在此不再赘述。For other technical features, refer to the descriptions in the foregoing embodiments, which will not be repeated here.
参见图9所示,本发明的另一实施例,还提供了一种基于虚拟智能角色的交互客户端。Referring to Fig. 9, another embodiment of the present invention further provides an interactive client based on a virtual intelligent character.
所述交互客户端400包括如下结构:The interactive client 400 includes the following structure:
用户信息设置模块410,用以设置用户在通信交互平台上的自身虚拟智能角色,所述虚拟智能角色区别于用户在通信交互平台上的真实社交身份。The user information setting module 410 is used to set the user's own virtual intelligent role on the communication interaction platform, and the virtual intelligent role is different from the user's real social identity on the communication interaction platform.
优选的,所述用户信息设置模块可以提供虚拟智能角色创建接口以便用户进行个性化设置。具体的,所述虚拟智能角色创建单元能够创建虚拟智能角色的形象、性别、性格标签、肢体动作和/或声音信息等。Preferably, the user information setting module can provide a virtual intelligent character creation interface so that the user can perform personalized settings. Specifically, the virtual intelligent character creation unit can create the image, gender, personality label, body movement and/or voice information, etc. of the virtual intelligent character.
联系人模块420,用以获取用户的联系人对象设置的虚拟智能角色信息。The contact module 420 is configured to acquire the virtual intelligent role information set by the user's contact object.
虚拟交互模块430,用以用户的自身虚拟智能角色与联系人对象的虚拟智能角色建立交流进行信息交互。The virtual interaction module 430 is used to establish communication between the user's own virtual intelligent character and the virtual intelligent character of the contact object for information interaction.
以及交互强度判定模块440,用以根据前述交互频率和/或交互时长分析用户与联系人对象的虚拟交互强度等级。and an interaction strength determination module 440, configured to analyze the virtual interaction strength level between the user and the contact object according to the aforementioned interaction frequency and/or interaction duration.
真实交互触发模块450,用以在前述虚拟交互强度符合预设条件时,触发用户真实社交身份与前述联系人对象的真实社交身份建立交流。The real interaction triggering module 450 is configured to trigger the user's real social identity to establish communication with the real social identity of the contact object when the aforementioned virtual interaction strength meets the preset condition.
上述各模块之间通信连接进行信息传递。The communication connection between the above modules is used for information transmission.
所述交互客户端,包括但不限于IM通信客户端、短消息SMS通信客户端、web界面通信客户端、电子邮件通信客户端和游戏客户端等。The interactive client includes, but is not limited to, an IM communication client, a short message SMS communication client, a web interface communication client, an email communication client, a game client, and the like.
以IM通信客户端为例,比如用户张三可以通过IM工具上的用户信息设置模块(用户设置接口)来设置自己的虚拟智能角色。所述虚拟智能角色区别于用户在通信交互平台上的真实社交身份。Taking the IM communication client as an example, for example, user Zhang San can set his own virtual intelligent role through the user information setting module (user setting interface) on the IM tool. The virtual intelligent character is different from the real social identity of the user on the communication interaction platform.
作为举例而非限制,比如张三的真实社交身份为Austus(即其IM工具中给自己的昵称),对应着前述真实社交身份设置了一个虚拟智能角色“小A机器人”。所述小A机器人即为用户张三在该IM工具上的虚拟智能角色。所述虚拟智能角色为一个人工智能对象(虚拟人),其在IM工具中具有与其对应的真实社交身份相同的功能,作为举例而非限制,比如其具有语言理解和处理功能,能够与联系人对象进行聊天交互,其具有自己的联系人列表、个人主页空间以及标签属性(比如性别、爱好、兴趣)等。As an example and not a limitation, for example, Zhang San's real social identity is Austus (that is, his nickname given to himself in his IM tool), and a virtual intelligent character "Little A Robot" is set corresponding to the aforementioned real social identity. The little A robot is the virtual intelligent character of user Zhang San on the IM tool. The virtual intelligent character is an artificial intelligence object (virtual person), which has the same functions as its corresponding real social identity in the IM tool, as an example and not a limitation, for example, it has language understanding and processing functions, and can communicate with contacts. Objects engage in chat interactions, which have their own contact list, profile space, and tag attributes (such as gender, hobbies, interests), etc.
联系人模块用以获取用户的联系人对象设置的虚拟智能角色信息。比如用户张三的联系人李四(真实社交身份210“ 李四”)的虚拟智能角色为“小李机器人”。The contact module is used to obtain the virtual intelligent role information set by the user's contact object. For example, the virtual intelligent character of user Zhang San's contact Li Si (real social identity 210 "Li Si") is "Little Li Robot".
然后自身虚拟智能角色与联系人对象的虚拟智能角色通过虚拟交互模块建立交流进行信息交互。Then, the virtual intelligent character of the self and the virtual intelligent character of the contact object establish communication through the virtual interaction module to exchange information.
所述虚拟智能角色之间的交互,可以是一个虚拟智能角色随机选择另一个虚拟智能角色进行交互,或者是虚拟智能角色根据用户的设置,在预设的联系人对象中选择联系人对象设置的虚拟智能角色进行交互;又或者,是基于用户的近期聊天对象的交互频率等选择目标的虚拟智能角色进行交互。The interaction between the virtual intelligent characters may be that one virtual intelligent character randomly selects another virtual intelligent character to interact, or the virtual intelligent character selects a contact object from the preset contact objects according to the settings of the user. The virtual intelligent character interacts; or, the virtual intelligent character that selects the target based on the interaction frequency of the user's recent chat objects interacts.
进一步,为便于用户获取虚拟智能角色之间有价值的聊天内容,还包括如下步骤:采集前述虚拟智能角色之间的交互信息,分析后获取符合预设条件的交互信息部分生成流媒体数据输出。Further, in order to facilitate the user to obtain valuable chat content between the virtual intelligent characters, the following steps are further included: collecting the interaction information between the aforementioned virtual intelligent characters, analyzing and obtaining the part of the interaction information that meets the preset conditions to generate streaming media data output.
所述的预设条件,可以是用户设置的关于某一话题的交互内容,比如用户喜欢旅游,则可以通过预设关键词,获取虚拟智能角色之间的交互信息中关于旅行的聊天内容,并生成流媒体向用户输出。所述的流媒体,作为举例而非限制,可以是音频、视频、动画、ppt等多媒体文件。The preset condition may be the interactive content about a certain topic set by the user. For example, if the user likes traveling, the chat content about traveling in the interactive information between the virtual intelligent characters can be obtained through preset keywords, and Generate streaming media output to the user. The streaming media, by way of example and not limitation, may be multimedia files such as audio, video, animation, and ppt.
输出时,优选的,采集前述虚拟智能角色之间的交互信息,将该交互信息载入到用户真实社交身份与前述联系人对象的真实社交身份的交互记录中。When outputting, preferably, the interaction information between the aforementioned virtual intelligent characters is collected, and the interaction information is loaded into the interaction record of the user's real social identity and the aforementioned contact object's real social identity.
本实施例中,还可以利用深度学习方法来对用户的聊天方式信息进行归纳学习,然后用户的自身虚拟智能角色能够模仿用户的聊天方式与联系人对象的虚拟智能角色进行交互。优选的,所述聊天方式信息包括用户的口头禅、习惯性动作、语气、语速、音质、音调、喜好、着装和/或情感表达方式信息。In this embodiment, a deep learning method can also be used to inductively learn the user's chat mode information, and then the user's own virtual intelligent character can imitate the user's chat mode to interact with the contact object's virtual intelligent character. Preferably, the chat mode information includes the user's mantra, habitual action, tone of voice, speech rate, sound quality, tone, preference, clothing and/or emotional expression information.
具体的,作为举例而非限制,比如设置有采集用户特征信息的智能终端,所述智能终端可以是手机、平板电脑、台式电脑以及佩戴式智能设备中的一种或多种。所述智能终端上设置有摄像头,通过深度学习软件长期学习用户利用前述摄像头获取的用户人体图像信息和音频信息,对图像信息和音频信息进行归纳学习后分析得到用户的口头禅、习惯性动作、语气、语速、音质、音调、喜好、着装和/或情感表达方式等信息。Specifically, by way of example and not limitation, for example, a smart terminal that collects user feature information is provided, and the smart terminal may be one or more of a mobile phone, a tablet computer, a desktop computer, and a wearable smart device. The intelligent terminal is provided with a camera, and the user's human body image information and audio information obtained by the user using the aforementioned camera are learned for a long time through deep learning software, and the image information and audio information are analyzed after inductive learning to obtain the user's mantra, habitual action, tone. , speech rate, sound quality, pitch, preferences, clothing and/or emotional expression.
当然,上述的方式作为举例而非限制,深度学习的方式还可以是如下方式:Of course, the above method is an example and not a limitation, and the deep learning method can also be as follows:
通过佩戴式终端采集用户自身和/或用户所处周边环境的数据信息进行深度学习。或者,采集用户在智能终端上浏览的数据信息,和/或输入的数据信息进行学习。或者,采集用户自身,和/或联系人对象所在通信平台上的数据信息进行学习。或者,采集用户的历史通讯记录中的聊天内容进行学习。Deep learning is performed by collecting data information of the user and/or the surrounding environment of the user through the wearable terminal. Alternatively, the data information browsed by the user on the smart terminal and/or the input data information is collected for learning. Alternatively, the data information of the user itself and/or the communication platform where the contact object is located is collected for learning. Alternatively, the chat content in the user's historical communication records is collected for learning.
其他技术特征可参考在前实施例,在此不再赘述。For other technical features, reference may be made to the previous embodiments, which will not be repeated here.
本发明的另一实施例,还提供了一种基于虚拟智能角色的交互系统。所述系统包括:Another embodiment of the present invention also provides an interaction system based on virtual intelligent characters. The system includes:
虚拟智能角色属性库,用以设置用户在通信交互平台上的自身虚拟智能角色,所述虚拟智能角色区别于用户在通信交互平台上的真实社交身份;A virtual intelligent role attribute library, used to set the user's own virtual intelligent role on the communication interaction platform, and the virtual intelligent role is different from the user's real social identity on the communication interaction platform;
服务器端,用以获取用户的联系人对象设置的虚拟智能角色信息,并触发用户的自身虚拟智能角色与联系人对象的虚拟智能角色建立交流进行信息交互。The server side is used to obtain the virtual intelligent role information set by the user's contact object, and trigger the user's own virtual intelligent role to establish communication with the virtual intelligent role of the contact object for information exchange.
所述系统还可以根据需求设置其它模块以实现相应功能,其它技术特征参见在前实施例的描述,在此不再赘述。The system can also set other modules according to requirements to realize corresponding functions. For other technical features, refer to the descriptions of the previous embodiments, which will not be repeated here.
在上面的描述中,本发明的公开内容并不旨在将其自身限于这些方面。而是,在本公开内容的目标保护范围内,各组件可以以任意数目选择性地且操作性地进行合并。另外,像“包括”、“囊括”以及“具有”的术语应当默认被解释为包括性的或开放性的,而不是排他性的或封闭性,除非其被明确限定为相反的含义。所有技术、科技或其他方面的术语都符合本领域技术人员所理解的含义,除非其被限定为相反的含义。在词典里找到的公共术语应当在相关技术文档的背景下不被太理想化或太不实际地解释,除非本公开内容明确将其限定成那样。本发明领域的普通技术人员根据上述揭示内容做的任何变更、修饰,均属于权利要求书的保护范围。In the above description, the disclosure of the present invention is not intended to limit itself in these respects. Rather, the various components may be selectively and operatively combined in any number within the intended scope of this disclosure. Additionally, terms like "includes," "includes," and "has" should by default be construed as inclusive or open, rather than exclusive or closed, unless explicitly defined to the contrary. All technical, scientific or other terms have the meaning as understood by those skilled in the art unless they are defined to the contrary. Common terms found in dictionaries should not be interpreted too ideally or too practically in the context of related technical documents, unless this disclosure explicitly defines them as such. Any changes and modifications made by those of ordinary skill in the field of the present invention according to the above disclosure fall within the protection scope of the claims.

Claims (11)

  1. 一种基于虚拟智能角色的交互方法,其特征在于包括如下步骤:A kind of interaction method based on virtual intelligent character is characterized in that comprising the following steps:
    设置用户在通信交互平台上的自身虚拟智能角色,所述虚拟智能角色区别于用户在通信交互平台上的真实社交身份;Setting the user's own virtual intelligent role on the communication interaction platform, the virtual intelligent role is different from the user's real social identity on the communication interaction platform;
    获取用户的联系人对象设置的虚拟智能角色信息;Obtain the virtual intelligent role information set by the user's contact object;
    用户的自身虚拟智能角色与联系人对象的虚拟智能角色建立交流,进行信息交互。The user's own virtual intelligent character establishes communication with the virtual intelligent character of the contact object, and conducts information exchange.
  2. 根据权利要求1所述的方法,其特征在于:采集前述虚拟智能角色之间的交互信息,分析后获取符合预设条件的交互信息部分生成流媒体数据输出。The method according to claim 1, wherein the interaction information between the virtual intelligent characters is collected, and after analysis, the part of the interaction information that meets the preset conditions is obtained to generate the streaming media data output.
  3. 根据权利要求1所述的方法,其特征在于:还包括步骤,The method of claim 1, further comprising the step of:
    将用户的自身虚拟智能角色与联系人对象的虚拟智能角色的交互信息生成聊天记录向用户输出,所述聊天记录包括交互的角色、时间、地点和/或内容;generating and outputting to the user a chat record based on the interaction information between the user's own virtual intelligent character and the virtual intelligent character of the contact object, the chat record including the interaction role, time, place and/or content;
    判定用户对前述聊天记录是否感兴趣;Determine whether the user is interested in the aforementioned chat records;
    判定用户感兴趣的情况下,触发用户真实社交身份与前述联系人对象的真实社交身份建立交流。When it is determined that the user is interested, the user's real social identity is triggered to establish communication with the real social identity of the aforementioned contact object.
  4. 根据权利要求1所述的方法,其特征在于:还包括步骤,The method of claim 1, further comprising the step of:
    采集用户的自身虚拟智能角色与联系人对象的虚拟智能角色的交互频率和/或交互时长信息,Collect the interaction frequency and/or interaction duration information between the user's own virtual intelligent character and the contact object's virtual intelligent character,
    在前述交互频率和/或交互时长信息符合预设条件时,触发用户真实社交身份与前述联系人对象的真实社交身份建立交流。When the aforementioned interaction frequency and/or interaction duration information meets the preset conditions, the user's real social identity is triggered to establish communication with the aforementioned real social identity of the contact object.
  5. 根据权利要求4所述的方法,其特征在于:根据前述交互频率和/或交互时长分析用户与联系人对象的虚拟交互强度,根据所述虚拟交互强度调整所述自身虚拟智能角色的显示信息。The method according to claim 4, wherein the virtual interaction strength between the user and the contact object is analyzed according to the interaction frequency and/or interaction duration, and the display information of the virtual intelligent character is adjusted according to the virtual interaction strength.
  6. 根据权利要求5所述的方法,其特征在于:所述虚拟交互强度分为多个等级,不同的虚拟交互强度的等级对应显示不同的虚拟智能角色形象;The method according to claim 5, wherein: the virtual interaction strength is divided into multiple levels, and different virtual interaction strength levels correspondingly display different virtual intelligent character images;
    针对虚拟交互强度等级高的联系人对象显示更漂亮的虚拟智能角色形象。A more beautiful virtual intelligent character image is displayed for contact objects with a high virtual interaction intensity level.
  7. 根据权利要求1所述的方法,其特征在于:利用深度学习方法对用户的聊天方式信息进行归纳学习,用户的自身虚拟智能角色模仿用户的聊天方式与联系人对象的虚拟智能角色进行交互。The method according to claim 1, wherein the user's chat mode information is inductively learned by using a deep learning method, and the user's own virtual intelligent character imitates the user's chat mode to interact with the contact object's virtual intelligent character.
  8. 根据权利要求1所述的方法,其特征在于:设置用户在通信交互平台上的自身虚拟智能角色的方式为,The method according to claim 1, wherein the method of setting the user's own virtual intelligent character on the communication interaction platform is:
    利用通信交互平台中设置的虚拟智能角色创建单元设置自身虚拟智能角色,所述虚拟智能角色创建单元能够创建角色的形象、性别、性格标签、肢体动作和/或声音信息。Use the virtual intelligent character creation unit set in the communication interaction platform to set up its own virtual intelligent character, and the virtual intelligent character creation unit can create the image, gender, personality label, body movement and/or voice information of the character.
  9. 根据权利要求1所述的方法,其特征在于:采集前述虚拟智能角色之间的交互信息,将该交互信息载入到用户真实社交身份与前述联系人对象的真实社交身份的交互记录中。The method according to claim 1, wherein the interaction information between the virtual intelligent characters is collected, and the interaction information is loaded into the interaction record of the user's real social identity and the real social identity of the contact object.
  10. 一种基于虚拟智能角色的交互客户端,其特征在于包括:A kind of interactive client based on virtual intelligent character is characterized in that comprising:
    用户信息设置模块,用以设置用户在通信交互平台上的自身虚拟智能角色,所述虚拟智能角色区别于用户在通信交互平台上的真实社交身份;The user information setting module is used to set the user's own virtual intelligent role on the communication interaction platform, and the virtual intelligent role is different from the user's real social identity on the communication interaction platform;
    联系人模块,用以获取用户的联系人对象设置的虚拟智能角色信息;A contact module for acquiring virtual intelligent role information set by the user's contact object;
    虚拟交互模块,用以用户的自身虚拟智能角色与联系人对象的虚拟智能角色建立交流进行信息交互。The virtual interaction module is used to establish communication between the user's own virtual intelligent character and the virtual intelligent character of the contact object for information exchange.
  11. 一种基于虚拟智能角色的交互系统,其特征在于包括:An interactive system based on virtual intelligent characters, characterized in that it includes:
    虚拟智能角色属性库,用以设置用户在通信交互平台上的自身虚拟智能角色,所述虚拟智能角色区别于用户在通信交互平台上的真实社交身份;A virtual intelligent role attribute library, used to set the user's own virtual intelligent role on the communication interaction platform, and the virtual intelligent role is different from the user's real social identity on the communication interaction platform;
    服务器端,用以获取用户的联系人对象设置的虚拟智能角色信息,并触发用户的自身虚拟智能角色与联系人对象的虚拟智能角色建立交流进行信息交互。The server side is used to obtain the virtual intelligent role information set by the user's contact object, and trigger the user's own virtual intelligent role to establish communication with the virtual intelligent role of the contact object for information exchange.
PCT/CN2020/112493 2020-08-29 2020-08-31 Interaction method employing virtual intelligent character, client, and system WO2022041201A1 (en)

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
CN202010890998.2A CN112215062A (en) 2020-08-29 2020-08-29 Interaction method, client and system based on virtual intelligent role
CN202010890998.2 2020-08-29

Publications (1)

Publication Number Publication Date
WO2022041201A1 true WO2022041201A1 (en) 2022-03-03

Family

ID=74059163

Family Applications (1)

Application Number Title Priority Date Filing Date
PCT/CN2020/112493 WO2022041201A1 (en) 2020-08-29 2020-08-31 Interaction method employing virtual intelligent character, client, and system

Country Status (2)

Country Link
CN (1) CN112215062A (en)
WO (1) WO2022041201A1 (en)

Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN114615514A (en) * 2022-03-14 2022-06-10 深圳幻影未来信息科技有限公司 Virtual human live broadcast interaction system

Families Citing this family (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN114035715A (en) * 2021-10-29 2022-02-11 北京蓝莓时节科技有限公司 Method, device, system and storage medium for user to open ice in social network during chat
CN116108266B (en) * 2022-12-13 2023-09-29 星络家居云物联科技有限公司 Virtual reality interaction system for realizing mutual recognition function

Citations (6)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN101599993A (en) * 2009-06-30 2009-12-09 武汉中频科技有限公司 A kind of network social intercourse system of many identity and implementation method
US20100023879A1 (en) * 2008-07-24 2010-01-28 Finn Peter G Discerning and displaying relationships between avatars
CN103209201A (en) * 2012-01-16 2013-07-17 上海那里信息科技有限公司 Virtual avatar interaction system and method based on social relations
CN104391566A (en) * 2014-05-23 2015-03-04 贵阳朗玛信息技术股份有限公司 Method and device for realizing interaction among users
US20150111607A1 (en) * 2013-10-17 2015-04-23 At&T Intellectual Property I, Lp Method and apparatus for adjusting device persona
CN109410297A (en) * 2018-09-14 2019-03-01 重庆爱奇艺智能科技有限公司 It is a kind of for generating the method and apparatus of avatar image

Family Cites Families (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN103338253A (en) * 2013-06-28 2013-10-02 魏兢 Social interaction system based on hand-held terminal
CN105425953B (en) * 2015-11-02 2018-07-17 小天才科技有限公司 A kind of method and system of human-computer interaction
CN111385594B (en) * 2018-12-29 2021-10-08 腾讯科技(深圳)有限公司 Virtual character interaction method, device and storage medium

Patent Citations (6)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US20100023879A1 (en) * 2008-07-24 2010-01-28 Finn Peter G Discerning and displaying relationships between avatars
CN101599993A (en) * 2009-06-30 2009-12-09 武汉中频科技有限公司 A kind of network social intercourse system of many identity and implementation method
CN103209201A (en) * 2012-01-16 2013-07-17 上海那里信息科技有限公司 Virtual avatar interaction system and method based on social relations
US20150111607A1 (en) * 2013-10-17 2015-04-23 At&T Intellectual Property I, Lp Method and apparatus for adjusting device persona
CN104391566A (en) * 2014-05-23 2015-03-04 贵阳朗玛信息技术股份有限公司 Method and device for realizing interaction among users
CN109410297A (en) * 2018-09-14 2019-03-01 重庆爱奇艺智能科技有限公司 It is a kind of for generating the method and apparatus of avatar image

Cited By (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN114615514A (en) * 2022-03-14 2022-06-10 深圳幻影未来信息科技有限公司 Virtual human live broadcast interaction system
CN114615514B (en) * 2022-03-14 2023-09-22 深圳幻影未来信息科技有限公司 Live broadcast interactive system of virtual person

Also Published As

Publication number Publication date
CN112215062A (en) 2021-01-12

Similar Documents

Publication Publication Date Title
US11509616B2 (en) Assistance during audio and video calls
US11036469B2 (en) Parsing electronic conversations for presentation in an alternative interface
JP4395687B2 (en) Information processing device
WO2022041201A1 (en) Interaction method employing virtual intelligent character, client, and system
Waskul et al. Cyberself: The emergence of self in on-line chat
US20080091692A1 (en) Information collection in multi-participant online communities
KR20090086805A (en) Self-evolving artificial intelligent cyber robot system
US20100082515A1 (en) Environmental factor based virtual communication systems and methods
KR101587115B1 (en) System for avatar messenger service
JP2022093479A (en) Information processing device, information processing method, and program
CN110674398A (en) Virtual character interaction method and device, terminal equipment and storage medium
CN110278140B (en) Communication method and device
US20240048572A1 (en) Digital media authentication
Kytö et al. Augmenting multi-party face-to-face interactions amongst strangers with user generated content
WO2009077901A1 (en) Method and system for enabling conversation
CN114463470A (en) Virtual space browsing method and device, electronic equipment and readable storage medium
CN111480348A (en) System and method for audio-based augmented reality
Goodwin et al. Social media and young adults’ drinking cultures: Research themes, technological developments and key emerging concepts
Kang et al. Social influence of humor in virtual human counselor's self‐disclosure
US20240104789A1 (en) Text-guided cameo generation
US20230396572A1 (en) Contextual reply augmentation system
WO2024062779A1 (en) Information processing device, information processing system, and information processing method
House et al. Can You Handle the Distance? A Look Into Social Media and the Effects on Long-Distance Relationships
Filter et al. Dating in the 21st century: How important is authenticity for mobile dating apps?
Armentor Simulated social spaces: Exploring interactions in a Web chat room

Legal Events

Date Code Title Description
NENP Non-entry into the national phase

Ref country code: DE

32PN Ep: public notification in the ep bulletin as address of the adressee cannot be established

Free format text: NOTING OF LOSS OF RIGHTS PURSUANT TO RULE 112(1) EPC (EPO FORM 1205A DATED 04/07/2023)

121 Ep: the epo has been informed by wipo that ep was designated in this application

Ref document number: 20950870

Country of ref document: EP

Kind code of ref document: A1

122 Ep: pct application non-entry in european phase

Ref document number: 20950870

Country of ref document: EP

Kind code of ref document: A1