WO2022024861A1 - Information processing device, information processing method, and program - Google Patents

Information processing device, information processing method, and program Download PDF

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Publication number
WO2022024861A1
WO2022024861A1 PCT/JP2021/027074 JP2021027074W WO2022024861A1 WO 2022024861 A1 WO2022024861 A1 WO 2022024861A1 JP 2021027074 W JP2021027074 W JP 2021027074W WO 2022024861 A1 WO2022024861 A1 WO 2022024861A1
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task
information processing
action
option
task action
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PCT/JP2021/027074
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French (fr)
Japanese (ja)
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正太郎 淺野
大 塚原
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株式会社Save Medical
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    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06QINFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
    • G06Q50/00Information and communication technology [ICT] specially adapted for implementation of business processes of specific business sectors, e.g. utilities or tourism
    • G06Q50/10Services
    • G06Q50/22Social work or social welfare, e.g. community support activities or counselling services
    • GPHYSICS
    • G16INFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR SPECIFIC APPLICATION FIELDS
    • G16HHEALTHCARE INFORMATICS, i.e. INFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR THE HANDLING OR PROCESSING OF MEDICAL OR HEALTHCARE DATA
    • G16H20/00ICT specially adapted for therapies or health-improving plans, e.g. for handling prescriptions, for steering therapy or for monitoring patient compliance

Definitions

  • the present invention relates to an information processing device, an information processing method and a program.
  • Patent Document 1 An information processing method for outputting task behavior to the user's terminal based on interview information and biological information from the user is disclosed (see, for example, Patent Document 1).
  • the present invention has decided to provide an information processing device that allows a user to easily improve his / her lifestyle.
  • an information processing device for presenting a first task action to a user.
  • This information processing device includes an achievement level selection unit and a task action setting unit.
  • the achievement level selection unit is configured to be able to select an achievement option, a re-action option, or an unachieved option for the achievement level of the first task action.
  • the task action setting unit is in the achievement level selection unit. When the unachieved option is selected, the second task action, which is less difficult than the first task action, is set. When the difficulty level of the first task action is the lowest, the second task action of a different category is set.
  • the program for realizing the software appearing in the present embodiment may be provided as a non-transitory recording medium (Non-Transistory Client-Readable Medium) that can be read by a computer, or may be downloaded from an external server. It may be provided as possible, or it may be provided to start the program on an external computer and realize the function on the client terminal (so-called cloud computing), or it may be provided in the state of being installed on the client terminal. , May be provided to operate only on the client terminal.
  • Non-Transistory Client-Readable Medium Non-Transistory Client-Readable Medium
  • the "part" may include, for example, a combination of hardware resources implemented by a circuit in a broad sense and information processing of software specifically realized by these hardware resources. ..
  • various information is handled in this embodiment, and these information are, for example, physical values of signal values representing voltage and current, and signal values as a bit aggregate of a binary number composed of 0 or 1. It is represented by high-low or quantum superposition (so-called qubit), and communication / operation can be executed on a circuit in a broad sense.
  • a circuit in a broad sense is a circuit realized by at least appropriately combining a circuit, a circuit, a processor, a memory, and the like. That is, an integrated circuit for a specific application (Application Specific Integrated Circuit: ASIC), a programmable logic device (for example, a simple programmable logic device (Simple Programmable Logic Device: SPLD), a composite programmable logic device (Complex Program)) It includes a programmable gate array (Field Programmable Gate Array: FPGA) and the like.
  • FIG. 1 is a diagram showing a configuration of information processing device 100.
  • the information processing apparatus 100 includes a control unit 110, a storage unit 120, a display unit 130, an input unit 140, and a communication unit 150.
  • the control unit 110 is a CPU (Central Processing Unit) or the like, and controls the entire information processing apparatus 100.
  • the storage unit 120 stores various programs and data, and is composed of, for example, a memory, an HDD (Hard Disk Drive), a ROM (Read Only Memory), a RAM (Random Access Memory), and the like. Further, the storage unit 120 stores the program, data used when the control unit 110 executes processing based on the program, and the like. Regarding the storage unit 120, at least a part of the information may be stored in an external server other than the storage unit 120, or may be distributed and stored in a plurality of terminals by using blockchain technology or the like.
  • the display unit 130 displays texts and images (including still images and moving images), and is composed of an arbitrary display.
  • the input unit 140 inputs various information to the information processing device 100, and is composed of a mouse, a keyboard, a pointing device, and the like.
  • the communication unit 150 is a NIC (Network Interface Card) or the like, and is configured to connect the information processing device 100 to a network and enable data communication with other devices or components by wire or wirelessly.
  • the information processing device 100 presents the user with the first task action 210.
  • the first task action 210 is, for example, insulin-independent diabetes mellitus, obesity, hyperlipidemia, hyperuricemia, cardiovascular disease, colon cancer, periodontal disease, lung squamous epithelial cancer, chronic bronchus. It is a task behavior that may lead to improvement of lifestyle-related diseases such as inflammation, lung emphysema, and alcoholic liver disease.
  • the task behaviors include those related to diet, exercise, rest, smoking, drinking, taking medication, and sleeping.
  • the information processing apparatus 100 presents the user with the second task action.
  • the second task behavior is a task behavior set next to the first task behavior 210 as an behavior that may lead to improvement of the lifestyle for the above-mentioned lifestyle-related diseases.
  • the task behaviors include those related to eating habits, those related to exercise habits, those related to rest, those related to smoking, those related to drinking, those related to medication, and those related to sleep.
  • FIG. 2 is a diagram showing a functional configuration of the control unit 110.
  • the control unit 110 includes an achievement level selection unit 111 and a task action setting unit 112.
  • the achievement level selection unit 111 is configured to be able to select the achievement option 310, the re-action option 320, or the unachieved option 330 for the achievement level of the first task action 210.
  • the task action setting unit 112 will be described later. Further, the achievement option 310, the re-action option 320, and the unachieved option 330 will be described later.
  • FIG. 3 is a diagram showing a functional configuration of the storage unit 120.
  • the storage unit 120 stores the action information 121, the difficulty level information 122, and the category information 123.
  • the action information 121 is information on the first task action 210 and the second task action. That is, the behavior information 121 stores the task behaviors that may lead to the improvement of the lifestyle-related disease described above for the first task behavior 210 and the second task behavior.
  • the difficulty level information 122 stores the difficulty level of the above task action.
  • the difficulty level for example, a number from 1 to 10 may be assigned to the task action, and 1 may be associated with the highest difficulty level and 10 with the lowest difficulty level.
  • the category information 123 classifies and stores task behaviors for each category.
  • the category refers to, for example, those related to eating habits, those related to exercise habits, those related to rest, those related to smoking, and those related to drinking.
  • FIG. 4 is a diagram showing an example of the first task action 210 displayed on the display unit 130.
  • the first task action 210 is displayed at a predetermined time of the day, for example, at 7:00 am.
  • the time for displaying the first task action 210 can be set as appropriate. In this way, by displaying the first task action 210 at a predetermined time in a day, it is possible to obtain an awareness of improvement in lifestyle-related diseases in the day.
  • the first task action 210 is stored with a low degree of difficulty in general life. That is, it is designed so that even the first task action 210, which has the highest difficulty level, is not so difficult to achieve.
  • the first task action 210 can be achieved relatively easily, that is, the user can increase the self-efficacy by repeatedly achieving the first task action 210, and uses the information processing device 100.
  • FIG. 5 is a screen for selecting the achievement level of the first task action 210 displayed on the display unit 130.
  • message 211 is displayed here.
  • the message 211 is preferably displayed together with the achievement option 310, the re-action option 320, and the unachieved option 330.
  • the user can be reminded of the action for improving the lifestyle-related disease on that day, that is, the first task action 210, and thus can raise the awareness of the improvement of the lifestyle-related disease.
  • the achievement degree selection unit 111 displays the achievement option 310, the re-action option 320, and the unachieved option 330 on the display unit 130 so as to be selectable.
  • the achievement option 310 is selected when the first task action 210 is achieved.
  • the re-action option 320 is selected when it is desired to challenge the same first task action 210 again regardless of whether or not the first task action 210 has been achieved.
  • the unachieved option 330 is selected when the first task action 210 cannot be achieved.
  • FIG. 6 is an activity diagram showing information processing by the information processing apparatus 100.
  • the control unit 110 executes the process based on the program stored in the storage unit 120, thereby causing the computer to function as each unit of the information processing apparatus 100.
  • the task action setting unit 112 sets the same task action as the first task action 210 (A121), and ends the process.
  • the task action setting unit 112 shifts to A130.
  • the task action setting unit 112 sets the second task action, which is higher in difficulty than the first task action, when the difficulty level of the first task action 210 is not the highest. (A131), and the process is terminated.
  • the task action setting unit 112 sets the second task action of a different category (A132) and ends the process.
  • the task action setting unit 112 sets the same task action as the first task action 210 (A141), and ends the process.
  • the task action setting unit 112 shifts to A150.
  • the task action setting unit 112 If the task action setting unit 112 does not have the lowest difficulty level of the first task action 210 in the achievement level selection unit 111, the task action setting unit 112 performs a second task action with a lower difficulty level than the first task action 210. Set (A151) and end the process. When the difficulty level of the first task action 210 is the lowest in the achievement level selection unit 111, the task action setting unit 112 sets the second task action of a different category (A152) and ends the process.
  • this information processing method is an information processing method that presents the first task action 210 to the user.
  • This information processing method includes an achievement degree selection process and a task action setting process.
  • the achievement degree selection step makes it possible to select the achievement option 310, the re-action option 320, or the unachieved option 330 for the achievement degree of the first task action 210.
  • the task action setting process when the unachieved option 330 is selected in the achievement level selection step, the second task action having a lower difficulty level than the first task action 210 is set.
  • the difficulty level of the first task action is the lowest, the second task action of a different category is set.
  • the information processing device 100 may be a terminal such as a smartphone, a personal computer, a television, or a tablet, or may be executed on the terminal via a server system.
  • the first embodiment by classifying a predetermined task behavior into simple and low-difficulty tasks and repeating the achievement of the task behavior, it is possible to continuously achieve the simple task behavior and to have a sense of self-efficacy. It is expected that behavioral changes will occur that will increase and, as a result, lead to improvement of lifestyle-related diseases.
  • FIG. 7 is a diagram showing a functional configuration of the control unit 110. It is preferable that the control unit 110 further includes an inquiry information acquisition unit 113.
  • the interview information acquisition unit 113 acquires interview information from the user. Specifically, when the user starts using the information processing apparatus 100, for example, the daily meal content, the daily meal amount, the daily meal time, the daily drinking amount, and the number of daily smoking bottles. , The amount of exercise per day, the sleeping time per day, the frequency of taking medication per day, and the like are input to the interview information acquisition unit 113. Then, the task action setting unit 112 sets the first task action 210 based on the interview information. Specifically, for example, when the interview information acquisition unit 113 acquires the interview information that the user is allergic to drugs, the task behavior setting unit 112 does not set the first task behavior 210 related to medication.
  • the information related to the task behavior that the user should improve can be obtained from the interview information, it is possible to set an appropriate first task behavior 210 for improving the lifestyle-related disease.
  • the task action setting unit 112 does not set the task action that the user has already achieved as the first task action 210.
  • the task behavior achieved by the user is, for example, that the user has completed the first task behavior 210, which is the most difficult in a predetermined category, or that the user is not drinking alcohol.
  • the first task action 210 is shown. That is, for example, it is preferable not to set the first task action 210 for drinking as the first task action 210 for a user who is not drinking.
  • the task behavior that the user has already achieved can be acquired from, for example, the interview information acquisition unit 113.
  • the third embodiment since it is possible to eliminate the inappropriate first task behavior 210 based on the interview information, it is possible to set an appropriate first task behavior 210 in order to improve the lifestyle-related disease.
  • the task action setting unit 112 sets the second task action in a category different from the first task action 210 when the unachieved option 330 is selected in the achievement level selection unit 111. That is, for example, for a user who drinks two sakes a day, if the first task action 210 of limiting the amount of sake to one go cannot be achieved, the second task action of taking a walk for 30 minutes is performed. Set.
  • the task action when the first task action 210 belonging to a certain category cannot be achieved, the task action can be challenged from different viewpoints by setting the second task action of a different category, so that the first task action can be challenged.
  • the feeling of guilt due to the failure to achieve 210 is less likely to occur, and it is a refreshing experience for the user.
  • a fifth embodiment will be described.
  • the description of the parts overlapping with the first embodiment, the second embodiment, the third embodiment, and the fourth embodiment will be omitted as appropriate.
  • the task action setting unit 112 sets the same task action as the first task action 210 when nothing is selected in the achievement level selection unit 111 for a predetermined time.
  • the fifth embodiment functions as a process when nothing is selected.
  • the achievement option 310, the re-action option 320, or the unachieved option 330 for the first task action 210 may be forgotten to be selected.
  • the user by setting the same task action as the first task action 210, the user recognizes that the same task action has been set, which leads to prevention of forgetting to select, and further, the same task action ( You can challenge to achieve the first task action 210).
  • the achievement level selection unit 111 is configured to be able to select the achievement option 310, the re-action option 320, or the unachieved option 330 at a predetermined time of the day with respect to the achievement level of the first task action 210.
  • the predetermined time of the day indicates a time convenient for the user, for example, 9 pm on weekdays and 10 pm on holidays.
  • each option can be selected at a predetermined time in a day, it is possible to prevent forgetting to select each option. That is, selecting each option becomes a daily routine.
  • the task action setting unit sets the same task action as the first task action when the re-action option is selected in the achievement level selection unit.
  • the task action setting unit sets a second task action, which is more difficult than the first task action, when the achievement option is selected in the achievement level selection unit.
  • the information processing apparatus further includes an inquiry information acquisition unit, the inquiry information acquisition unit acquires inquiry information from the user, and the task action setting unit sets the first task action based on the inquiry information. Information processing equipment.
  • the task action setting unit is an information processing device that does not set the task action achieved by the user as the first task action.
  • the task action setting unit sets a second task action in a category different from the first task action when the unachieved option is selected in the achievement level selection unit.
  • the task action setting unit sets the same task action as the first task action when nothing is selected in the achievement level selection unit for a predetermined time.
  • the achievement degree selection unit is configured to be able to select an achievement option, a re-action option, or an unachieved option at a predetermined time of the day for the achievement degree of the first task action. Information processing equipment.
  • the achievement degree selection process is an achievement option for the achievement degree of the first task action.
  • Re-action option or unachieved option can be selected
  • the task action setting step is a second task less difficult than the first task action when the unachieved option is selected in the achievement degree selection step.
  • An information processing method in which a task action is set, and when the difficulty level of the first task action is the lowest, a second task action of a different category is set.
  • a program for making a computer function as each part of the information processing apparatus. Of course, this is not the case.
  • Information processing device 110 Control unit 111: Achievement level selection unit 112: Task action setting unit 113: Interview information acquisition unit 120: Storage unit 121: Action information 122: Difficulty level information 123: Category information 130: Display unit 140: Input unit 150: Communication unit 210: First task action 211: Message 220: Storage unit 310: Achievement option 320: Re-action option 330: Unachieved option

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Abstract

[Problem] To provide an information processing device that facilitates improvement of the lifestyle of a user. [Solution] An aspect of the present invention provides an information processing device that presents a user with a first problem behavior. The information processing device is provided with an achievement level selecting unit and a problem behavior setting unit. The achievement level selecting unit is configured to be able to select, with respect to the achievement level of the first problem behavior, an achieved option, a repeat-behavior option, or an unachieved option. The problem behavior setting unit, if the unachieved option is selected in the achievement level selecting unit, sets a second problem behavior lower in difficulty than the first problem behavior. If the difficulty of the first problem behavior is the lowest, the problem behavior setting unit sets a second problem behavior of a different category.

Description

情報処理装置、情報処理方法及びプログラムInformation processing equipment, information processing methods and programs
 本発明は、情報処理装置、情報処理方法及びプログラムに関する。 The present invention relates to an information processing device, an information processing method and a program.
 ユーザーからの問診情報と生体情報とに基づいて、課題行動を当該ユーザーの端末に出力する情報処理方法が開示されている(例えば、特許文献1参照。)。 An information processing method for outputting task behavior to the user's terminal based on interview information and biological information from the user is disclosed (see, for example, Patent Document 1).
WO2020/059794号WO2020 / 059794
 生活習慣病患者は、生活習慣を改善しない限りは、生活習慣病を治癒することが困難である。そこで、特許文献1に開示された情報処理方法によって課題行動を患者に課すことが考えられるが、当該情報処理方法は、課題行動の設定のためにその都度アンケートを患者に実施する必要があるため、患者が面倒に感じる場合が多いという問題があった。 It is difficult for patients with lifestyle-related diseases to cure lifestyle-related diseases unless they improve their lifestyle. Therefore, it is conceivable to impose a task behavior on the patient by the information processing method disclosed in Patent Document 1, but the information processing method requires that the patient be subjected to a questionnaire each time in order to set the task behavior. There was a problem that patients often found it troublesome.
 本発明では上記事情を鑑み、ユーザーが手軽に生活習慣を改善できる情報処理装置を提供することとした。 In view of the above circumstances, the present invention has decided to provide an information processing device that allows a user to easily improve his / her lifestyle.
 本発明の一態様によれば、ユーザーに第1課題行動を提示する情報処理装置が提供される。この情報処理装置は、達成度選択部と、課題行動設定部と、を備える。達成度選択部は、第1課題行動の達成度について、達成選択肢、再行動選択肢又は未達成選択肢を選択可能に構成される。課題行動設定部は、達成度選択部においてる。未達成選択肢が選択された場合、第1課題行動よりも難易度の低い第2課題行動を設定する。第1課題行動の難易度が最も低い場合、異なるカテゴリーの第2課題行動を設定する。 According to one aspect of the present invention, an information processing device for presenting a first task action to a user is provided. This information processing device includes an achievement level selection unit and a task action setting unit. The achievement level selection unit is configured to be able to select an achievement option, a re-action option, or an unachieved option for the achievement level of the first task action. The task action setting unit is in the achievement level selection unit. When the unachieved option is selected, the second task action, which is less difficult than the first task action, is set. When the difficulty level of the first task action is the lowest, the second task action of a different category is set.
 上記の開示によれば、ユーザーが手軽に生活習慣を改善できる情報処理装置を提供することができる。 According to the above disclosure, it is possible to provide an information processing device that allows a user to easily improve his / her lifestyle.
情報処理装置100の構成を示す図である。It is a figure which shows the structure of an information processing apparatus 100. 制御部110の機能構成を示す図である。It is a figure which shows the functional structure of the control part 110. 記憶部120の機能構成を示す図である。It is a figure which shows the functional structure of the storage part 120. 表示部130に表示された第1課題行動210の一例を示す図である。It is a figure which shows an example of the 1st task action 210 displayed on the display part 130. 表示部130に表示された第1課題行動210の達成度を選択する画面である。This is a screen for selecting the achievement level of the first task action 210 displayed on the display unit 130. 情報処理装置100による情報処理を示すアクティビティ図である。It is an activity diagram which shows the information processing by an information processing apparatus 100. 制御部110の機能構成を示す図である。It is a figure which shows the functional structure of the control unit 110.
 以下、図面を用いて本発明の実施形態について説明する。以下に示す実施形態中で示した各種特徴事項は、互いに組み合わせ可能である。 Hereinafter, embodiments of the present invention will be described with reference to the drawings. The various features shown in the embodiments shown below can be combined with each other.
 ところで、本実施形態に登場するソフトウェアを実現するためのプログラムは、コンピュータが読み取り可能な非一時的な記録媒体(Non-Transitory Computer-Readable Medium)として提供されてもよいし、外部のサーバからダウンロード可能に提供されてもよいし、外部のコンピュータで当該プログラムを起動させてクライアント端末でその機能を実現(いわゆるクラウドコンピューティング)するように提供されてもよいし、クライアント端末にインストールされた状態において、当該クライアント端末のみで動作するように提供されてもよい。 By the way, the program for realizing the software appearing in the present embodiment may be provided as a non-transitory recording medium (Non-Transistory Client-Readable Medium) that can be read by a computer, or may be downloaded from an external server. It may be provided as possible, or it may be provided to start the program on an external computer and realize the function on the client terminal (so-called cloud computing), or it may be provided in the state of being installed on the client terminal. , May be provided to operate only on the client terminal.
 また、本実施形態において「部」とは、例えば、広義の回路によって実施されるハードウェア資源と、これらのハードウェア資源によって具体的に実現されうるソフトウェアの情報処理とを合わせたものも含みうる。また、本実施形態においては様々な情報を取り扱うが、これら情報は、例えば電圧・電流を表す信号値の物理的な値、0又は1で構成される2進数のビット集合体としての信号値の高低、又は量子的な重ね合わせ(いわゆる量子ビット)によって表され、広義の回路上で通信・演算が実行されうる。 Further, in the present embodiment, the "part" may include, for example, a combination of hardware resources implemented by a circuit in a broad sense and information processing of software specifically realized by these hardware resources. .. In addition, various information is handled in this embodiment, and these information are, for example, physical values of signal values representing voltage and current, and signal values as a bit aggregate of a binary number composed of 0 or 1. It is represented by high-low or quantum superposition (so-called qubit), and communication / operation can be executed on a circuit in a broad sense.
 また、広義の回路とは、回路(Circuit)、回路類(Circuitry)、プロセッサ(Processor)、及びメモリ(Memory)等を少なくとも適当に組み合わせることによって実現される回路である。すなわち、特定用途向け集積回路(Application Specific Integrated Circuit:ASIC)、プログラマブル論理デバイス(例えば、単純プログラマブル論理デバイス(Simple Programmable Logic Device:SPLD)、複合プログラマブル論理デバイス(Complex Programmable Logic Device:CPLD)、及びフィールドプログラマブルゲートアレイ(Field Programmable Gate Array:FPGA))等を含むものである。 Further, a circuit in a broad sense is a circuit realized by at least appropriately combining a circuit, a circuit, a processor, a memory, and the like. That is, an integrated circuit for a specific application (Application Specific Integrated Circuit: ASIC), a programmable logic device (for example, a simple programmable logic device (Simple Programmable Logic Device: SPLD), a composite programmable logic device (Complex Program)) It includes a programmable gate array (Field Programmable Gate Array: FPGA) and the like.
<第1実施形態>
 第1実施形態について説明する。
<First Embodiment>
The first embodiment will be described.
1.情報処理装置100の構成
 図1は、情報処理装置100の構成を示す図である。図1に示すように、情報処理装置100は、制御部110、記憶部120、表示部130、入力部140及び通信部150を備える。制御部110は、CPU(Central Processing Unit)等であって、情報処理装置100の全体を制御する。記憶部120は、種々のプログラム及びデータを記憶するものであり、例えばメモリ、HDD(Hard Disk Drive)、ROM(Read Only Memory)、RAM(Random Access Memory)等により構成される。また、記憶部120は、プログラム、制御部110がプログラムに基づき処理を実行する際に用いるデータ等を記憶する。なお、記憶部120に関して、少なくとも一部の情報が記憶部120以外の外部サーバに記憶されていてもよいし、複数の端末にブロックチェーン技術等を用いて分散して記憶されていてもよい。
1. 1. Configuration of Information Processing Device 100 FIG. 1 is a diagram showing a configuration of information processing device 100. As shown in FIG. 1, the information processing apparatus 100 includes a control unit 110, a storage unit 120, a display unit 130, an input unit 140, and a communication unit 150. The control unit 110 is a CPU (Central Processing Unit) or the like, and controls the entire information processing apparatus 100. The storage unit 120 stores various programs and data, and is composed of, for example, a memory, an HDD (Hard Disk Drive), a ROM (Read Only Memory), a RAM (Random Access Memory), and the like. Further, the storage unit 120 stores the program, data used when the control unit 110 executes processing based on the program, and the like. Regarding the storage unit 120, at least a part of the information may be stored in an external server other than the storage unit 120, or may be distributed and stored in a plurality of terminals by using blockchain technology or the like.
 表示部130は、テキスト、画像(静止画及び動画を含む)を表示するものであり、任意のディスプレイにより構成される。入力部140は、情報処理装置100に種々の情報を入力するものであり、マウス、キーボード、ポインティングデバイス等により構成される。通信部150は、NIC(Network Interface Card)等であって、情報処理装置100をネットワークに接続し、他の装置又は構成要素と有線又は無線によりデータ通信可能に構成される。 The display unit 130 displays texts and images (including still images and moving images), and is composed of an arbitrary display. The input unit 140 inputs various information to the information processing device 100, and is composed of a mouse, a keyboard, a pointing device, and the like. The communication unit 150 is a NIC (Network Interface Card) or the like, and is configured to connect the information processing device 100 to a network and enable data communication with other devices or components by wire or wirelessly.
2.情報処理装置100の機能構成
 情報処理装置100は、ユーザーに第1課題行動210を提示する。ここで、第1課題行動210とは、例えば、インスリン非依存糖尿病、肥満、高脂血症、高尿酸血症、循環器病、大腸がん、歯周病、肺扁平上皮がん、慢性気管支炎、肺気腫、アルコール性肝疾患等の生活習慣病について、生活習慣の改善につながる可能性のある課題行動のことである。当該課題行動は、食事、運動、休養、喫煙、飲酒、服薬、睡眠に関するものが含まれる。
2. 2. Functional configuration of the information processing device 100 The information processing device 100 presents the user with the first task action 210. Here, the first task action 210 is, for example, insulin-independent diabetes mellitus, obesity, hyperlipidemia, hyperuricemia, cardiovascular disease, colon cancer, periodontal disease, lung squamous epithelial cancer, chronic bronchus. It is a task behavior that may lead to improvement of lifestyle-related diseases such as inflammation, lung emphysema, and alcoholic liver disease. The task behaviors include those related to diet, exercise, rest, smoking, drinking, taking medication, and sleeping.
 また、情報処理装置100は、ユーザーに第2課題行動を提示する。ここで、第2課題行動は、上記の生活習慣病について、生活習慣の改善につながる可能性のある行動として、第1課題行動210の次に設定される課題行動のことである。当該課題行動は、食習慣に関するもの、運動習慣に関するもの、休養に関するもの、喫煙に関するもの、飲酒に関するもの、服薬に関するもの、睡眠に関するもの、が含まれる。 Further, the information processing apparatus 100 presents the user with the second task action. Here, the second task behavior is a task behavior set next to the first task behavior 210 as an behavior that may lead to improvement of the lifestyle for the above-mentioned lifestyle-related diseases. The task behaviors include those related to eating habits, those related to exercise habits, those related to rest, those related to smoking, those related to drinking, those related to medication, and those related to sleep.
 図2は、制御部110の機能構成を示す図である。図2に示すように、制御部110は、達成度選択部111及び課題行動設定部112を備える。達成度選択部111は、第1課題行動210の達成度について、達成選択肢310、再行動選択肢320又は未達成選択肢330を選択可能に構成される。課題行動設定部112については後述する。また、達成選択肢310、再行動選択肢320及び未達成選択肢330については後述する。 FIG. 2 is a diagram showing a functional configuration of the control unit 110. As shown in FIG. 2, the control unit 110 includes an achievement level selection unit 111 and a task action setting unit 112. The achievement level selection unit 111 is configured to be able to select the achievement option 310, the re-action option 320, or the unachieved option 330 for the achievement level of the first task action 210. The task action setting unit 112 will be described later. Further, the achievement option 310, the re-action option 320, and the unachieved option 330 will be described later.
 図3は、記憶部120の機能構成を示す図である。図3に示すように、記憶部120は、行動情報121、難易度情報122及びカテゴリー情報123を記憶している。行動情報121は、第1課題行動210及び第2課題行動の情報のことである。すなわち、行動情報121は、第1課題行動210及び第2課題行動について、上記した生活習慣病の改善につながる可能性のある課題行動を記憶している。 FIG. 3 is a diagram showing a functional configuration of the storage unit 120. As shown in FIG. 3, the storage unit 120 stores the action information 121, the difficulty level information 122, and the category information 123. The action information 121 is information on the first task action 210 and the second task action. That is, the behavior information 121 stores the task behaviors that may lead to the improvement of the lifestyle-related disease described above for the first task behavior 210 and the second task behavior.
 難易度情報122は、上記課題行動の難易度を記憶している。ここで、難易度として、例えば、1~10の数字を課題行動に割り当て、1が最も難易度が高く、10が最も難易度が低いというように関連付けをしてもよい。カテゴリー情報123は、課題行動をカテゴリー毎に分別して記憶している。ここで、カテゴリーとは、例えば、食習慣に関するもの、運動習慣に関するもの、休養に関するもの、喫煙に関するもの、飲酒に関するもの、を示す。 The difficulty level information 122 stores the difficulty level of the above task action. Here, as the difficulty level, for example, a number from 1 to 10 may be assigned to the task action, and 1 may be associated with the highest difficulty level and 10 with the lowest difficulty level. The category information 123 classifies and stores task behaviors for each category. Here, the category refers to, for example, those related to eating habits, those related to exercise habits, those related to rest, those related to smoking, and those related to drinking.
3.情報処理
 図4は、表示部130に表示された第1課題行動210の一例を示す図である。第1課題行動210は、1日の所定時間、例えば、午前7時に表示される。なお、第1課題行動210が表示される時間は適宜設定できる。このように、1日の所定時間に第1課題行動210が表示されることにより、当該1日において生活習慣病の改善の気づきを得ることができる。
3. 3. Information processing FIG. 4 is a diagram showing an example of the first task action 210 displayed on the display unit 130. The first task action 210 is displayed at a predetermined time of the day, for example, at 7:00 am. The time for displaying the first task action 210 can be set as appropriate. In this way, by displaying the first task action 210 at a predetermined time in a day, it is possible to obtain an awareness of improvement in lifestyle-related diseases in the day.
 図4に示すように、記憶部120には、行動情報121として、第1課題行動210は、一般生活において難易度の低いものが記憶されている。すなわち、難易度が最も高い第1課題行動210であっても、達成はそれほど困難ではないように設計されている。このように設計することで、第1課題行動210を比較的容易に達成できる、すなわち、ユーザーは、第1課題行動210を繰り返し達成することで自己効力感が高まり、情報処理装置100を使用し続けることによる健康へのステップ(結果)を容易に予測できる状況を認知することで、健康への行動変容が起こる状況を作り出すことが可能となる。 As shown in FIG. 4, in the storage unit 120, as the action information 121, the first task action 210 is stored with a low degree of difficulty in general life. That is, it is designed so that even the first task action 210, which has the highest difficulty level, is not so difficult to achieve. By designing in this way, the first task action 210 can be achieved relatively easily, that is, the user can increase the self-efficacy by repeatedly achieving the first task action 210, and uses the information processing device 100. By recognizing situations in which the steps (results) to health by continuing can be easily predicted, it is possible to create situations in which behavior change to health occurs.
 図5は、表示部130に表示された第1課題行動210の達成度を選択する画面である。図5に示すように、ここでは、メッセージ211が表示されている。メッセージ211は、達成選択肢310、再行動選択肢320及び未達成選択肢330とともに表示されると好ましい。ユーザーは、メッセージ211を確認することによって、その日における生活習慣病を改善する行動、すなわち、第1課題行動210を思い出すことにつながるため、生活習慣病の改善に対する意識を高めることができる。 FIG. 5 is a screen for selecting the achievement level of the first task action 210 displayed on the display unit 130. As shown in FIG. 5, message 211 is displayed here. The message 211 is preferably displayed together with the achievement option 310, the re-action option 320, and the unachieved option 330. By confirming the message 211, the user can be reminded of the action for improving the lifestyle-related disease on that day, that is, the first task action 210, and thus can raise the awareness of the improvement of the lifestyle-related disease.
 達成度選択部111は、達成選択肢310、再行動選択肢320及び未達成選択肢330を表示部130に選択可能に表示する。達成選択肢310は、第1課題行動210を達成したときに選択するものである。再行動選択肢320は、第1課題行動210を達成したか否かに関わらず、もう一度同じ第1課題行動210に挑戦したいときに選択するものである。未達成選択肢330は、第1課題行動210を達成できなかったときに選択するものである。 The achievement degree selection unit 111 displays the achievement option 310, the re-action option 320, and the unachieved option 330 on the display unit 130 so as to be selectable. The achievement option 310 is selected when the first task action 210 is achieved. The re-action option 320 is selected when it is desired to challenge the same first task action 210 again regardless of whether or not the first task action 210 has been achieved. The unachieved option 330 is selected when the first task action 210 cannot be achieved.
 図6は、情報処理装置100による情報処理を示すアクティビティ図である。記憶部120に記憶されているプログラムに基づいて制御部110が処理を実行することにより、コンピュータを、情報処理装置100の各部として機能させる。 FIG. 6 is an activity diagram showing information processing by the information processing apparatus 100. The control unit 110 executes the process based on the program stored in the storage unit 120, thereby causing the computer to function as each unit of the information processing apparatus 100.
 (A110)ユーザーが第1課題行動210を達成できた場合にはA120に移行し、達成できなかった場合はA140に移行する。(A120)課題行動設定部112は、達成度選択部111において、再行動選択肢320が選択された場合、第1課題行動210と同じ課題行動を設定し(A121)、処理を終了する。課題行動設定部112は、達成度選択部111において、達成選択肢310が選択された場合、A130に移行する。 (A110) If the user can achieve the first task action 210, it shifts to A120, and if it cannot achieve it, it shifts to A140. (A120) When the re-action option 320 is selected in the achievement level selection unit 111, the task action setting unit 112 sets the same task action as the first task action 210 (A121), and ends the process. When the achievement option 310 is selected in the achievement degree selection unit 111, the task action setting unit 112 shifts to A130.
 (A130)課題行動設定部112は、達成度選択部111において、第1課題行動210の難易度が最も高いものではなかった場合、第1課題行動よりも難易度の高い第2課題行動を設定し(A131)、処理を終了する。課題行動設定部112は、達成度選択部111において、第1課題行動210の難易度が最も高い場合、異なるカテゴリーの第2課題行動を設定し(A132)、処理を終了する。 (A130) In the achievement level selection unit 111, the task action setting unit 112 sets the second task action, which is higher in difficulty than the first task action, when the difficulty level of the first task action 210 is not the highest. (A131), and the process is terminated. When the difficulty level of the first task action 210 is the highest in the achievement level selection unit 111, the task action setting unit 112 sets the second task action of a different category (A132) and ends the process.
 (A140)課題行動設定部112は、達成度選択部111において、再行動選択肢320が選択された場合、第1課題行動210と同じ課題行動を設定し(A141)、処理を終了する。課題行動設定部112は、達成度選択部111において、未達成選択肢330が選択された場合、A150に移行する。 (A140) When the re-action option 320 is selected in the achievement level selection unit 111, the task action setting unit 112 sets the same task action as the first task action 210 (A141), and ends the process. When the unachieved option 330 is selected in the achievement level selection unit 111, the task action setting unit 112 shifts to A150.
 (A150)課題行動設定部112は、達成度選択部111において、第1課題行動210の難易度が最も低いものではなかった場合、第1課題行動210よりも難易度の低い第2課題行動を設定し(A151)、処理を終了する。課題行動設定部112は、達成度選択部111において、第1課題行動210の難易度が最も低い場合、異なるカテゴリーの第2課題行動を設定し(A152)、処理を終了する。 (A150) If the task action setting unit 112 does not have the lowest difficulty level of the first task action 210 in the achievement level selection unit 111, the task action setting unit 112 performs a second task action with a lower difficulty level than the first task action 210. Set (A151) and end the process. When the difficulty level of the first task action 210 is the lowest in the achievement level selection unit 111, the task action setting unit 112 sets the second task action of a different category (A152) and ends the process.
 以上をまとめると、この情報処理方法は、ユーザーに第1課題行動210を提示する情報処理方法である。この情報処理方法は、達成度選択工程と、課題行動設定工程と、を備える。達成度選択工程は、第1課題行動210の達成度について、達成選択肢310、再行動選択肢320又は未達成選択肢330を選択可能とする。課題行動設定工程は、達成度選択工程において、未達成選択肢330が選択された場合、第1課題行動210よりも難易度の低い第2課題行動を設定する。ここで、第1課題行動の難易度が最も低い場合、異なるカテゴリーの第2課題行動を設定する。 Summarizing the above, this information processing method is an information processing method that presents the first task action 210 to the user. This information processing method includes an achievement degree selection process and a task action setting process. The achievement degree selection step makes it possible to select the achievement option 310, the re-action option 320, or the unachieved option 330 for the achievement degree of the first task action 210. In the task action setting process, when the unachieved option 330 is selected in the achievement level selection step, the second task action having a lower difficulty level than the first task action 210 is set. Here, when the difficulty level of the first task action is the lowest, the second task action of a different category is set.
 なお、情報処理装置100は、スマートフォン、パソコン、テレビ、タブレット等の端末であってもよいし、サーバーシステムを介して当該端末で実行されるものであってもよい。 The information processing device 100 may be a terminal such as a smartphone, a personal computer, a television, or a tablet, or may be executed on the terminal via a server system.
 第1実施形態において、所定の課題行動を簡単で難易度の低いものに分類し、その課題行動の達成を繰り返すことで、継続的に簡単な課題行動を達成することができ、自己効力感が高まり、結果として生活習慣病の改善につながるような行動変容が起きることが期待される。 In the first embodiment, by classifying a predetermined task behavior into simple and low-difficulty tasks and repeating the achievement of the task behavior, it is possible to continuously achieve the simple task behavior and to have a sense of self-efficacy. It is expected that behavioral changes will occur that will increase and, as a result, lead to improvement of lifestyle-related diseases.
<第2実施形態>
 第2実施形態について説明する。第2実施形態では、第1実施形態と重複する部分の説明は適宜省略する。
<Second Embodiment>
The second embodiment will be described. In the second embodiment, the description of the portion overlapping with the first embodiment will be omitted as appropriate.
 図7は、制御部110の機能構成を示す図である。制御部110は、問診情報取得部113をさらに備えると好ましい。問診情報取得部113は、ユーザーから問診情報を取得する。具体的には、ユーザーは、情報処理装置100を使用開始したときに、例えば、一日の食事内容、一日の食事量、一日の食事時間、一日の飲酒量、一日の喫煙本数、一日の運動量、一日の睡眠時間、一日の服薬の頻度、などを問診情報取得部113に入力する。そして、課題行動設定部112は、問診情報に基づいて第1課題行動210を設定する。具体的には、例えば、問診情報取得部113によって、ユーザーが薬アレルギーであるという問診情報が取得された場合、課題行動設定部112は、服薬に関する第1課題行動210を設定しないこととする。 FIG. 7 is a diagram showing a functional configuration of the control unit 110. It is preferable that the control unit 110 further includes an inquiry information acquisition unit 113. The interview information acquisition unit 113 acquires interview information from the user. Specifically, when the user starts using the information processing apparatus 100, for example, the daily meal content, the daily meal amount, the daily meal time, the daily drinking amount, and the number of daily smoking bottles. , The amount of exercise per day, the sleeping time per day, the frequency of taking medication per day, and the like are input to the interview information acquisition unit 113. Then, the task action setting unit 112 sets the first task action 210 based on the interview information. Specifically, for example, when the interview information acquisition unit 113 acquires the interview information that the user is allergic to drugs, the task behavior setting unit 112 does not set the first task behavior 210 related to medication.
 第2実施形態において、問診情報からユーザーが改善したほうがよい課題行動に係る情報を得ることができるため、生活習慣病を改善するために適切な第1課題行動210を設定することができる。 In the second embodiment, since the information related to the task behavior that the user should improve can be obtained from the interview information, it is possible to set an appropriate first task behavior 210 for improving the lifestyle-related disease.
<第3実施形態>
 第3実施形態について説明する。第3実施形態では、第1実施形態及び第2実施形態と重複する部分の説明は適宜省略する。
<Third Embodiment>
The third embodiment will be described. In the third embodiment, the description of the portion overlapping with the first embodiment and the second embodiment will be omitted as appropriate.
 課題行動設定部112は、ユーザーが達成済みの課題行動を第1課題行動210として設定しないことが好ましい。ここで、ユーザーが達成済みの課題行動とは、例えば、ユーザーが所定のカテゴリーにおける最も難易度が高い第1課題行動210を達成済みであること、又は、飲酒を行っていないユーザーにおける飲酒についての第1課題行動210のこと、を示す。すなわち、例えば、飲酒を行っていないユーザーに対して、第1課題行動210として飲酒についての第1課題行動210を設定しないことが好ましい。ユーザーが達成済みの課題行動については、例えば、問診情報取得部113から取得することができる。 It is preferable that the task action setting unit 112 does not set the task action that the user has already achieved as the first task action 210. Here, the task behavior achieved by the user is, for example, that the user has completed the first task behavior 210, which is the most difficult in a predetermined category, or that the user is not drinking alcohol. The first task action 210 is shown. That is, for example, it is preferable not to set the first task action 210 for drinking as the first task action 210 for a user who is not drinking. The task behavior that the user has already achieved can be acquired from, for example, the interview information acquisition unit 113.
 第3実施形態において、問診情報に基づいて不適切な第1課題行動210を排除することができるため、生活習慣病を改善するために適切な第1課題行動210を設定することができる。 In the third embodiment, since it is possible to eliminate the inappropriate first task behavior 210 based on the interview information, it is possible to set an appropriate first task behavior 210 in order to improve the lifestyle-related disease.
<第4実施形態>
 第4実施形態について説明する。第4実施形態では、第1実施形態、第2実施形態及び第3実施形態と重複する部分の説明は適宜省略する。
<Fourth Embodiment>
The fourth embodiment will be described. In the fourth embodiment, the description of the parts overlapping with the first embodiment, the second embodiment, and the third embodiment will be omitted as appropriate.
 課題行動設定部112は、達成度選択部111において、未達成選択肢330が選択された場合、第1課題行動210とは異なるカテゴリーの第2課題行動を設定すると好ましい。すなわち、例えば、1日に日本酒を2合飲んでいるユーザーに対して、日本酒を1合までにするという第1課題行動210が達成できなかった場合、散歩を30分するという第2課題行動を設定する。 It is preferable that the task action setting unit 112 sets the second task action in a category different from the first task action 210 when the unachieved option 330 is selected in the achievement level selection unit 111. That is, for example, for a user who drinks two sakes a day, if the first task action 210 of limiting the amount of sake to one go cannot be achieved, the second task action of taking a walk for 30 minutes is performed. Set.
 第4実施形態において、あるカテゴリーに属する第1課題行動210が達成できなかった場合は、異なるカテゴリーの第2課題行動を設定することにより、異なる観点から課題行動に挑戦できるため、第1課題行動210が達成できなかったことによる罪悪感が生じにくくなるとともに、ユーザーにとって気分転換となる。 In the fourth embodiment, when the first task action 210 belonging to a certain category cannot be achieved, the task action can be challenged from different viewpoints by setting the second task action of a different category, so that the first task action can be challenged. The feeling of guilt due to the failure to achieve 210 is less likely to occur, and it is a refreshing experience for the user.
<第5実施形態>
 第5実施形態について説明する。第5実施形態では、第1実施形態、第2実施形態、第3実施形態及び第4実施形態と重複する部分の説明は適宜省略する。
<Fifth Embodiment>
A fifth embodiment will be described. In the fifth embodiment, the description of the parts overlapping with the first embodiment, the second embodiment, the third embodiment, and the fourth embodiment will be omitted as appropriate.
 課題行動設定部112は、達成度選択部111において、所定時間、何も選択されなかった場合、第1課題行動210と同じ課題行動を設定すると好ましい。第5実施形態は、何も選択されなかった場合における処理として機能する。 It is preferable that the task action setting unit 112 sets the same task action as the first task action 210 when nothing is selected in the achievement level selection unit 111 for a predetermined time. The fifth embodiment functions as a process when nothing is selected.
 第5実施形態において、ユーザーによっては、第1課題行動210に対する達成選択肢310、再行動選択肢320又は未達成選択肢330を選択し忘れる場合が考えられる。この場合の処理として、第1課題行動210と同じ課題行動を設定することにより、ユーザーが同じ課題行動が設定されたと認識することで、選択のし忘れの防止につながり、さらに、同じ課題行動(第1課題行動210)の達成に向けて挑戦することができる。 In the fifth embodiment, depending on the user, it is conceivable that the achievement option 310, the re-action option 320, or the unachieved option 330 for the first task action 210 may be forgotten to be selected. As a process in this case, by setting the same task action as the first task action 210, the user recognizes that the same task action has been set, which leads to prevention of forgetting to select, and further, the same task action ( You can challenge to achieve the first task action 210).
<第6実施形態>
 第6実施形態について説明する。第6実施形態では、第1実施形態、第2実施形態、第3実施形態、第4実施形態及び第5実施形態と重複する部分の説明は適宜省略する。
<Sixth Embodiment>
The sixth embodiment will be described. In the sixth embodiment, the description of the parts overlapping with the first embodiment, the second embodiment, the third embodiment, the fourth embodiment, and the fifth embodiment will be omitted as appropriate.
 達成度選択部111は、第1課題行動210の達成度について、達成選択肢310、再行動選択肢320又は未達成選択肢330を、1日のうちの所定時間に選択可能に構成されると好ましい。ここで、1日のうちの所定時間とは、例えば、午後9時であるとか、平日は午後9時で休日は午後10時、というように、ユーザーにとって都合がよい時間のことを示す。 It is preferable that the achievement level selection unit 111 is configured to be able to select the achievement option 310, the re-action option 320, or the unachieved option 330 at a predetermined time of the day with respect to the achievement level of the first task action 210. Here, the predetermined time of the day indicates a time convenient for the user, for example, 9 pm on weekdays and 10 pm on holidays.
 第6実施形態において、1日のうちの所定時間に各選択肢を選択できるため、各選択肢の選択し忘れを防止することができる。すなわち、各選択肢を選択することが毎日のルーティンになる。 In the sixth embodiment, since each option can be selected at a predetermined time in a day, it is possible to prevent forgetting to select each option. That is, selecting each option becomes a daily routine.
 次に記載の各態様で提供されてもよい。
 前記情報処理装置において、前記課題行動設定部は、前記達成度選択部において、前記再行動選択肢が選択された場合、前記第1課題行動と同じ課題行動を設定する、情報処理装置。
 前記情報処理装置において、前記課題行動設定部は、前記達成度選択部において、前記達成選択肢が選択された場合、前記第1課題行動よりも難易度の高い第2課題行動を設定し、ここで、前記第1課題行動の難易度が最も高い場合、異なるカテゴリーの第2課題行動を設定する、情報処理装置。
 前記情報処理装置において、問診情報取得部をさらに備え、前記問診情報取得部は、前記ユーザーから問診情報を取得し、前記課題行動設定部は、前記問診情報に基づいて前記第1課題行動を設定する、情報処理装置。
 前記情報処理装置において、前記課題行動設定部は、前記ユーザーが達成済みの課題行動を前記第1課題行動として設定しない、情報処理装置。
 前記情報処理装置において、前記課題行動設定部は、前記達成度選択部において、前記未達成選択肢が選択された場合、前記第1課題行動とは異なるカテゴリーの第2課題行動を設定する、情報処理装置。
 前記情報処理装置において、前記課題行動設定部は、前記達成度選択部において、所定時間、何も選択されなかった場合、前記第1課題行動と同じ課題行動を設定する、情報処理装置。
 前記情報処理装置において、前記達成度選択部は、前記第1課題行動の達成度について、達成選択肢、再行動選択肢又は未達成選択肢を、1日のうちの所定時間に選択可能に構成される、情報処理装置。
 ユーザーに第1課題行動を提示する情報処理方法であって、達成度選択工程と、課題行動設定工程と、を備え、前記達成度選択工程は、前記第1課題行動の達成度について、達成選択肢、再行動選択肢又は未達成選択肢を選択可能とし、前記課題行動設定工程は、前記達成度選択工程において、前記未達成選択肢が選択された場合、前記第1課題行動よりも難易度の低い第2課題行動を設定し、ここで、前記第1課題行動の難易度が最も低い場合、異なるカテゴリーの第2課題行動を設定する、情報処理方法。
 プログラムであって、コンピュータを、前記情報処理装置の各部として機能させるための、プログラム。
 もちろん、この限りではない。
It may be provided in each of the following embodiments.
In the information processing device, the task action setting unit sets the same task action as the first task action when the re-action option is selected in the achievement level selection unit.
In the information processing device, the task action setting unit sets a second task action, which is more difficult than the first task action, when the achievement option is selected in the achievement level selection unit. , An information processing device that sets a second task action in a different category when the difficulty level of the first task action is the highest.
The information processing apparatus further includes an inquiry information acquisition unit, the inquiry information acquisition unit acquires inquiry information from the user, and the task action setting unit sets the first task action based on the inquiry information. Information processing equipment.
In the information processing device, the task action setting unit is an information processing device that does not set the task action achieved by the user as the first task action.
In the information processing device, the task action setting unit sets a second task action in a category different from the first task action when the unachieved option is selected in the achievement level selection unit. Device.
In the information processing device, the task action setting unit sets the same task action as the first task action when nothing is selected in the achievement level selection unit for a predetermined time.
In the information processing apparatus, the achievement degree selection unit is configured to be able to select an achievement option, a re-action option, or an unachieved option at a predetermined time of the day for the achievement degree of the first task action. Information processing equipment.
It is an information processing method that presents a first task action to a user, and includes an achievement degree selection process and a task action setting process. The achievement degree selection process is an achievement option for the achievement degree of the first task action. , Re-action option or unachieved option can be selected, and the task action setting step is a second task less difficult than the first task action when the unachieved option is selected in the achievement degree selection step. An information processing method in which a task action is set, and when the difficulty level of the first task action is the lowest, a second task action of a different category is set.
A program for making a computer function as each part of the information processing apparatus.
Of course, this is not the case.
100 :情報処理装置
110 :制御部
111 :達成度選択部
112 :課題行動設定部
113 :問診情報取得部
120 :記憶部
121 :行動情報
122 :難易度情報
123 :カテゴリー情報
130 :表示部
140 :入力部
150 :通信部
210 :第1課題行動
211 :メッセージ
220 :記憶部
310 :達成選択肢
320 :再行動選択肢
330 :未達成選択肢
100: Information processing device 110: Control unit 111: Achievement level selection unit 112: Task action setting unit 113: Interview information acquisition unit 120: Storage unit 121: Action information 122: Difficulty level information 123: Category information 130: Display unit 140: Input unit 150: Communication unit 210: First task action 211: Message 220: Storage unit 310: Achievement option 320: Re-action option 330: Unachieved option

Claims (10)

  1.  ユーザーに第1課題行動を提示する情報処理装置であって、
     達成度選択部と、課題行動設定部と、を備え、
     前記達成度選択部は、前記第1課題行動の達成度について、達成選択肢、再行動選択肢又は未達成選択肢を選択可能に構成され、
     前記課題行動設定部は、前記達成度選択部において、
      前記未達成選択肢が選択された場合、前記第1課題行動よりも難易度の低い第2課題行動を設定し、ここで、前記第1課題行動の難易度が最も低い場合、異なるカテゴリーの第2課題行動を設定する、
    情報処理装置。
    An information processing device that presents the user with the first task behavior.
    It has an achievement level selection unit and a task behavior setting unit.
    The achievement degree selection unit is configured to be able to select an achievement option, a re-action option, or an unachieved option for the achievement degree of the first task action.
    The task action setting unit is the achievement level selection unit.
    When the unachieved option is selected, a second task action with a lower difficulty level than the first task action is set, and when the difficulty level of the first task action is the lowest, a second task in a different category is set. Set task behavior,
    Information processing equipment.
  2.  請求項1に記載の情報処理装置において、
     前記課題行動設定部は、前記達成度選択部において、
      前記再行動選択肢が選択された場合、前記第1課題行動と同じ課題行動を設定する、
    情報処理装置。
    In the information processing apparatus according to claim 1,
    The task action setting unit is the achievement level selection unit.
    When the re-action option is selected, the same task action as the first task action is set.
    Information processing equipment.
  3.  請求項1又は請求項2に記載の情報処理装置において、
     前記課題行動設定部は、前記達成度選択部において、
      前記達成選択肢が選択された場合、前記第1課題行動よりも難易度の高い第2課題行動を設定し、ここで、前記第1課題行動の難易度が最も高い場合、異なるカテゴリーの第2課題行動を設定する、
    情報処理装置。
    In the information processing apparatus according to claim 1 or 2.
    The task action setting unit is the achievement level selection unit.
    When the achievement option is selected, a second task action having a higher difficulty level than the first task action is set, and when the difficulty level of the first task action is the highest, a second task in a different category is set. Set actions,
    Information processing equipment.
  4.  請求項1~請求項3の何れか1項に記載の情報処理装置において、
     問診情報取得部をさらに備え、
     前記問診情報取得部は、前記ユーザーから問診情報を取得し、
     前記課題行動設定部は、前記問診情報に基づいて前記第1課題行動を設定する、
    情報処理装置。
    The information processing apparatus according to any one of claims 1 to 3.
    Further equipped with an interview information acquisition department
    The interview information acquisition unit acquires interview information from the user and obtains the interview information.
    The task behavior setting unit sets the first task behavior based on the interview information.
    Information processing equipment.
  5.  請求項4に記載の情報処理装置において、
     前記課題行動設定部は、前記ユーザーが達成済みの課題行動を前記第1課題行動として設定しない、
    情報処理装置。
    In the information processing apparatus according to claim 4,
    The task behavior setting unit does not set the task behavior achieved by the user as the first task behavior.
    Information processing equipment.
  6.  請求項1~請求項5の何れか1項に記載の情報処理装置において、
     前記課題行動設定部は、前記達成度選択部において、
      前記未達成選択肢が選択された場合、前記第1課題行動とは異なるカテゴリーの第2課題行動を設定する、
    情報処理装置。
    The information processing apparatus according to any one of claims 1 to 5.
    The task action setting unit is the achievement level selection unit.
    When the unachieved option is selected, a second task action in a category different from the first task action is set.
    Information processing equipment.
  7.  請求項1~請求項6の何れか1項に記載の情報処理装置において、
     前記課題行動設定部は、前記達成度選択部において、
      所定時間、何も選択されなかった場合、前記第1課題行動と同じ課題行動を設定する、
    情報処理装置。
    The information processing apparatus according to any one of claims 1 to 6.
    The task action setting unit is the achievement level selection unit.
    If nothing is selected for a predetermined time, the same task action as the first task action is set.
    Information processing equipment.
  8.  請求項1~請求項7の何れか1項に記載の情報処理装置において、
     前記達成度選択部は、前記第1課題行動の達成度について、達成選択肢、再行動選択肢又は未達成選択肢を、1日のうちの所定時間に選択可能に構成される、
    情報処理装置。
    In the information processing apparatus according to any one of claims 1 to 7.
    The achievement degree selection unit is configured to be able to select an achievement option, a re-action option, or an unachieved option at a predetermined time of the day for the achievement degree of the first task action.
    Information processing equipment.
  9.  ユーザーに第1課題行動を提示する情報処理方法であって、
     達成度選択工程と、課題行動設定工程と、を備え、
     前記達成度選択工程は、前記第1課題行動の達成度について、達成選択肢、再行動選択肢又は未達成選択肢を選択可能とし、
     前記課題行動設定工程は、前記達成度選択工程において、
      前記未達成選択肢が選択された場合、前記第1課題行動よりも難易度の低い第2課題行動を設定し、ここで、前記第1課題行動の難易度が最も低い場合、異なるカテゴリーの第2課題行動を設定する、
    情報処理方法。
    It is an information processing method that presents the user with the first task behavior.
    It has an achievement level selection process and a task action setting process.
    The achievement degree selection step makes it possible to select an achievement option, a re-action option, or an unachieved option for the achievement degree of the first task action.
    The task action setting process is performed in the achievement degree selection process.
    When the unachieved option is selected, a second task action with a lower difficulty level than the first task action is set, and when the difficulty level of the first task action is the lowest, a second task in a different category is set. Set task behavior,
    Information processing method.
  10.  プログラムであって、
     コンピュータを、請求項1~請求項8の何れか1項に記載の情報処理装置の各部として機能させるための、
    プログラム。
    It ’s a program,
    A computer for functioning as each part of the information processing apparatus according to any one of claims 1 to 8.
    program.
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JP6638127B1 (en) * 2019-05-20 2020-01-29 洋一 石川 Care support system and care support method
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