WO2022022316A1 - 多媒体信息播放方法、装置、电子设备及计算机存储介质 - Google Patents

多媒体信息播放方法、装置、电子设备及计算机存储介质 Download PDF

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Publication number
WO2022022316A1
WO2022022316A1 PCT/CN2021/107146 CN2021107146W WO2022022316A1 WO 2022022316 A1 WO2022022316 A1 WO 2022022316A1 CN 2021107146 W CN2021107146 W CN 2021107146W WO 2022022316 A1 WO2022022316 A1 WO 2022022316A1
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Prior art keywords
information
preset
user
information item
target information
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PCT/CN2021/107146
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English (en)
French (fr)
Inventor
刘继
孙煜
刘茵竺
孙涛
焦翠娜
周林
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北京字节跳动网络技术有限公司
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Priority to US18/012,767 priority Critical patent/US20230185444A1/en
Publication of WO2022022316A1 publication Critical patent/WO2022022316A1/zh

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    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/048Interaction techniques based on graphical user interfaces [GUI]
    • G06F3/0487Interaction techniques based on graphical user interfaces [GUI] using specific features provided by the input device, e.g. functions controlled by the rotation of a mouse with dual sensing arrangements, or of the nature of the input device, e.g. tap gestures based on pressure sensed by a digitiser
    • G06F3/0488Interaction techniques based on graphical user interfaces [GUI] using specific features provided by the input device, e.g. functions controlled by the rotation of a mouse with dual sensing arrangements, or of the nature of the input device, e.g. tap gestures based on pressure sensed by a digitiser using a touch-screen or digitiser, e.g. input of commands through traced gestures
    • G06F3/04883Interaction techniques based on graphical user interfaces [GUI] using specific features provided by the input device, e.g. functions controlled by the rotation of a mouse with dual sensing arrangements, or of the nature of the input device, e.g. tap gestures based on pressure sensed by a digitiser using a touch-screen or digitiser, e.g. input of commands through traced gestures for inputting data by handwriting, e.g. gesture or text
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/017Gesture based interaction, e.g. based on a set of recognized hand gestures
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/048Interaction techniques based on graphical user interfaces [GUI]
    • G06F3/0487Interaction techniques based on graphical user interfaces [GUI] using specific features provided by the input device, e.g. functions controlled by the rotation of a mouse with dual sensing arrangements, or of the nature of the input device, e.g. tap gestures based on pressure sensed by a digitiser
    • G06F3/0488Interaction techniques based on graphical user interfaces [GUI] using specific features provided by the input device, e.g. functions controlled by the rotation of a mouse with dual sensing arrangements, or of the nature of the input device, e.g. tap gestures based on pressure sensed by a digitiser using a touch-screen or digitiser, e.g. input of commands through traced gestures
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F16/00Information retrieval; Database structures therefor; File system structures therefor
    • G06F16/40Information retrieval; Database structures therefor; File system structures therefor of multimedia data, e.g. slideshows comprising image and additional audio data
    • G06F16/43Querying
    • G06F16/438Presentation of query results
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F16/00Information retrieval; Database structures therefor; File system structures therefor
    • G06F16/40Information retrieval; Database structures therefor; File system structures therefor of multimedia data, e.g. slideshows comprising image and additional audio data
    • G06F16/43Querying
    • G06F16/438Presentation of query results
    • G06F16/4387Presentation of query results by the use of playlists
    • G06F16/4393Multimedia presentations, e.g. slide shows, multimedia albums
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/011Arrangements for interaction with the human body, e.g. for user immersion in virtual reality
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/048Interaction techniques based on graphical user interfaces [GUI]
    • G06F3/0484Interaction techniques based on graphical user interfaces [GUI] for the control of specific functions or operations, e.g. selecting or manipulating an object, an image or a displayed text element, setting a parameter value or selecting a range
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F2203/00Indexing scheme relating to G06F3/00 - G06F3/048
    • G06F2203/01Indexing scheme relating to G06F3/01
    • G06F2203/012Walk-in-place systems for allowing a user to walk in a virtual environment while constraining him to a given position in the physical environment

Definitions

  • the present disclosure relates to the technical field of video playback, and in particular, the present disclosure relates to a method, apparatus, electronic device, and computer-readable storage medium for playing multimedia information.
  • a method for playing multimedia information comprising:
  • preset prompt information is displayed on the upper layer of the target information item to prompt the user to input the corresponding gesture
  • the multimedia information corresponding to the target information item is played.
  • a device for playing multimedia information comprising:
  • the display module is configured to display preset prompt information on the upper layer of the target information item in response to the display time of the target information item in the information stream on the display interface of the information stream reaching the first time threshold during the browsing process of the information stream, to Prompt the user to enter the corresponding gesture;
  • the first playing module is configured to play multimedia information corresponding to the target information item in response to detecting that the user inputs a preset gesture operation for the target information item.
  • an electronic device comprising:
  • processors one or more processors
  • one or more application programs wherein the one or more application programs are stored in memory and configured to be executed by one or more processors, the one or more programs are configured to execute as shown in the first aspect of the present disclosure The corresponding operation of the method of playing multimedia information.
  • a computer-readable storage medium is provided, the computer-readable storage medium is used for storing computer instructions, and when it runs on a computer, the computer can realize the multimedia information playback shown in the first aspect of the present disclosure. method.
  • FIG. 1 is a schematic flowchart of a method for playing multimedia information according to an embodiment of the present disclosure
  • Fig. 2 (a)-Fig. 2 (i) the change state reference diagram of a group of multimedia information playback process provided by the embodiment of the present disclosure
  • FIG. 3 is a schematic structural diagram of a multimedia information playback device according to an embodiment of the present disclosure.
  • FIG. 4 is a schematic structural diagram of an electronic device for playing multimedia information according to an embodiment of the present disclosure.
  • the term “including” and variations thereof are open-ended inclusions, ie, "including but not limited to”.
  • the term “based on” is “based at least in part on.”
  • the term “one embodiment” means “at least one embodiment”; the term “another embodiment” means “at least one additional embodiment”; the term “some embodiments” means “at least some embodiments”. Relevant definitions of other terms will be given in the description below.
  • the feed information flow can enable users to obtain information, but the current display method of the information flow for information items is not attractive to the user, so that the user's experience of using the information flow is degraded.
  • the present disclosure provides a method, apparatus, electronic device, and computer-readable storage medium for playing multimedia information, which can solve the problem of low attractiveness of information flow to users.
  • preset prompt information is displayed on the upper layer of the target information item to prompt the user to input corresponding gesture; by guiding the user to input a preset gesture operation in the information flow target information item, the interaction with the user is enhanced; when it is detected that the user inputs a preset gesture operation for the target information item, the multimedia information corresponding to the target information item is played.
  • the display mode of the information items in the information flow is more diversified, and the user's experience of using the information flow is improved.
  • the multimedia information playback method, device, electronic device and computer-readable storage medium provided by the present disclosure aim to solve the above technical problems in the prior art.
  • An embodiment of the present disclosure provides a method for playing multimedia information. As shown in FIG. 1 , the method includes:
  • Step S101 During the browsing process of the information flow, in response to the display time of the target information item in the information flow on the display interface of the information flow reaching the first time threshold, preset prompt information is displayed on the upper layer of the target information item to remind the user Enter the appropriate gesture.
  • the information flow may be an information collection that can be browsed in the terminal device, and the target information item in the information flow may be some information in the information collection.
  • the target information item when the target information item reaches the first time threshold on the display interface of the information flow, such as 5 seconds or 10 seconds, it can be considered that the user is more interested in the content of the target information item. If you are interested, preset prompt information can be displayed on the upper layer of the target information item to prompt the user to input a corresponding gesture.
  • the upper layer of the target information item can have various expressions, which can be above the target information item, or a layer can be added to the layer displaying the target information item, and the preset prompt information can be displayed in the new layer.
  • the new layer may be a guide mask layer
  • the preset prompt information may be text information
  • the gesture to prompt the user for input may be any one of long press, click, double click, drag, and move
  • the preset prompt information in the guide mask layer may be text prompt information for long press to unlock, text prompt information for click to unlock, text prompt information for double-click to unlock, text prompt information for drag and unlock, and text prompt information for mobile unlock. Wait.
  • the triggering condition for displaying the preset prompt information on the upper layer of the target information item may also be another predetermined time or a predetermined event.
  • the preset prompt information may be displayed according to the time preset by the server, or the preset prompt information may be displayed when a specific screen appears during the browsing process of the information stream.
  • Step S102 In response to detecting that the user inputs a preset gesture operation for the target information item, play multimedia information corresponding to the target information item.
  • the preset gesture operation may be related to the preset prompt information.
  • the preset prompt information is the text prompt information of long press to unlock
  • the preset gesture operation may be a long press
  • the multimedia information may be text or pictures related to the target information item. , audio and video.
  • the preset gesture operation is a long press
  • one of the text, picture, audio and video related to the target information item can be played.
  • the multimedia information corresponding to the target information item may also be played when the preset gesture operation input by the user satisfies a certain rule.
  • the preset gesture operation is a long press
  • the preset gesture meets the rule that the fingerprint input by the user is successfully matched, and the progress bar reaches full bars
  • the preset gesture operation is a click or double-click
  • the preset gesture satisfies
  • the rule can be that the easter egg is smashed open
  • the rule satisfied by the preset gesture can be that the missing graphic matches the gap of the original graphic.
  • the multimedia information is generated by extracting target feature information of the frame image in the target information item.
  • the corresponding multimedia information can be generated according to the main frame image in the target information item, that is, the target feature information.
  • the main frame image may include information such as commodity pictures.
  • Multimedia information can be generated by grabbing commodity information in target information items through AR technology.
  • an advertisement information item when an advertisement information item includes a car advertisement information item, the advertisement information item generally contains images such as cars, roads, and trees.
  • AR technology can be used to capture the commodity information in the car advertisement, that is, the characteristic information of the car image, and then use the car image's feature information.
  • the feature information is used to create the multimedia information corresponding to the car.
  • AR technology is used to capture the main frame images in the car advertisement to obtain various angles and shapes of the car. Frame images so that the car can be displayed to the user in all directions.
  • AR technology can also be used to identify the commodity climax node in the advertisement information item. For example, when the advertisement information item is about to display the commodity, the multimedia information corresponding to the advertisement information item is played, so that the multimedia information and the advertisement information item can reach the visual level. to improve the user viewing experience.
  • preset prompt information is displayed on the upper layer of the target information item to prompt the user to input corresponding gesture; by guiding the user to input a preset gesture operation in the information flow target information item, the interaction with the user is enhanced; when it is detected that the user inputs a preset gesture operation for the target information item, the multimedia information corresponding to the target information item is played.
  • the display mode of the information items in the information flow is more diversified, and the user's experience of using the information flow is improved.
  • the preset gesture operation includes: performing a preset gesture action for a target information item for a preset duration.
  • the multimedia information corresponding to the target information item can be played.
  • a gesture detection progress animation matching the preset gesture operation is played.
  • the terminal may play a gesture detection progress animation corresponding to the preset gesture operation when it detects that the user has input a preset gesture operation.
  • playing a gesture detection progress animation matching the preset gesture operation including:
  • the matching animation can be fingerprint input; when the gesture operation is clicking or double-clicking, the matching animation can be a golden egg; when the gesture operation is dragging or moving , the matching animation can be a puzzle, etc.
  • playing a gesture detection progress animation corresponding to the preset gesture operation further comprising:
  • the terminal displays a progress animation that matches the time of the long press, such as a time progress bar, the movement of a clock animation pointer, the matching percentage figures, and filled graphics, etc. .
  • the interaction with the user can be more interesting, the user is attracted to perform the operation, and the user's stay time on the current interface is increased.
  • step S102 includes:
  • a play interface of the multimedia information corresponding to the target information item is superimposed and displayed, and the multimedia information is played on the play interface.
  • a new layer can be added on the information flow display interface, and then multimedia information can be played in the new layer.
  • the multimedia information corresponding to the target information item may also be played in full screen.
  • the target information item is an advertisement information item
  • the multimedia information corresponding to the target information item can be played in full screen, so that the playback of multimedia information in the full screen is more eye-catching. , which can better highlight the product identification.
  • step S102 includes:
  • a first preset button is displayed
  • the target information item detailed information page is displayed.
  • the first preset button can be a conversion button.
  • the target information item is an advertisement information item
  • the product information can be displayed in all directions in the multimedia information.
  • the conversion button is displayed on the playback interface of the multimedia information.
  • the advertisement detailed information page corresponding to the advertisement information item can be displayed on the playback interface.
  • the server can classify the user from the viewer of the advertisement as a potential user of the advertisement, and can subsequently push the corresponding advertisement information item for the user on the terminal interface. , attracting users to click.
  • step S102 includes:
  • a second preset button is displayed
  • a second preset button such as a close button
  • the close button is triggered, the playback of the multimedia information is ended.
  • the superimposed new layer can be closed, and then the information flow can be displayed.
  • the present disclosure also provides a state diagram of a playback process of a set of multimedia information, as shown in FIG. 2 ,
  • the target information item includes the car advertisement information item and the gesture operation includes the long press
  • the car advertisement is browsed in the information flow for more than a first preset time, such as 5s
  • the The upper layer of the car information entry such as the fingerprint animation displayed in the guide mask layer and the text prompt information of long-press to unlock, to prompt the user to long-press the fingerprint animation
  • the terminal When the terminal detects that the user has entered a gesture operation, as shown in Figure 2(b), the terminal displays the progress of gesture detection by playing a matching progress bar matching the fingerprint image in the guidance mask, which enhances the interaction with the user through gesture operations ;
  • the product corresponding to the car advertisement is played.
  • the special effect animation of the information can also play the virtual to real animation of the car coming in full screen, leaving a deeper impression on the user, and the entrance and exit of the car video advertisement and the car animation have achieved visual unity;
  • a preset button can also be displayed during the special effect car animation playback process, such as the immediate test drive button shown in Figure 2(e);
  • the server can classify the current user from the viewer of the advertisement as a potential user of the advertisement, which can display the more cool effect of the car and improve the user's viewing experience.
  • Figures 2(f) and 2(g) are the car drifting effects when the user clicks the test drive button now
  • Figures 2(f) and 2(h) are the car linear effects when the user clicks the test drive button;
  • the playing device 30 may include: a display module 301 and a first playing module 302 .
  • the display module 301 is configured to display preset prompt information on the upper layer of the target information item in response to the display time of the target information item in the information stream on the display interface of the information stream reaching a first time threshold during the browsing process of the information stream, to prompt the user to enter the corresponding gesture.
  • the information flow may be an information collection that can be browsed in the terminal device, and the target information item in the information flow may be some information in the information collection.
  • the target information item when the target information item reaches the first time threshold on the display interface of the information flow, such as 5 seconds or 10 seconds, it can be considered that the user is more interested in the content of the target information item. If you are interested, preset prompt information can be displayed on the upper layer of the target information item to prompt the user to input a corresponding gesture.
  • the upper layer of the target information item can have various expressions, which can be above the target information item, or a layer can be added to the layer displaying the target information item, and the preset prompt information can be displayed in the new layer.
  • the new layer may be a guide mask layer
  • the preset prompt information may be text information
  • the gesture to prompt the user for input may be any one of long press, click, double click, drag, and move
  • the preset prompt information in the guide mask layer may be text prompt information for long press to unlock, text prompt information for click to unlock, text prompt information for double-click to unlock, text prompt information for drag and unlock, and text prompt information for mobile unlock. Wait.
  • the triggering condition for displaying the preset prompt information on the upper layer of the target information item may also be another predetermined time or a predetermined event.
  • the preset prompt information may be displayed according to the time preset by the server, or the preset prompt information may be displayed when a specific screen appears during the browsing process of the information stream.
  • the first playing module 302 is configured to play multimedia information corresponding to the target information item in response to detecting that the user inputs a preset gesture operation for the target information item.
  • the preset gesture operation may be related to the preset prompt information.
  • the preset prompt information is the text prompt information of long press to unlock
  • the preset gesture operation may be a long press
  • the multimedia information may be text or pictures related to the target information item. , audio and video.
  • the preset gesture operation is a long press
  • one of text, pictures, audio and video related to the target information item can be played.
  • the multimedia information corresponding to the target information item may also be played when the preset gesture operation input by the user satisfies a certain rule.
  • the preset gesture operation is a long press
  • the preset gesture meets the rule that the fingerprint input by the user is successfully matched, and the progress bar reaches full bars
  • the preset gesture operation is a click or double-click
  • the preset gesture satisfies
  • the rule can be that the easter egg is smashed open
  • the rule satisfied by the preset gesture can be that the missing graphic matches the gap of the original graphic.
  • the multimedia information is generated by extracting target feature information of the frame image in the target information item.
  • the corresponding multimedia information can be generated according to the main frame image in the target information item, that is, the target feature information.
  • the main frame image may include information such as commodity pictures.
  • Multimedia information can be generated by grabbing commodity information in target information items through AR technology.
  • an advertisement information item when an advertisement information item includes a car advertisement information item, the advertisement information item generally contains images such as cars, roads, and trees.
  • AR technology can be used to capture the commodity information in the car advertisement, that is, the feature information of the car image, and then use the car image's feature information.
  • the feature information is used to create the multimedia information corresponding to the car.
  • AR technology is used to capture the main frame images in the car advertisement to obtain various angles and shapes of the car. Frame images so that the car can be displayed to the user in all directions.
  • AR technology can also be used to identify the commodity climax node in the advertisement information item. For example, when the advertisement information item is about to display the commodity, the multimedia information of the advertisement information item is played, so that the multimedia information and the advertisement information item can reach the visual level. Unified, improve user viewing experience.
  • preset prompt information is displayed on the upper layer of the target information item to prompt the user to input corresponding gesture; by guiding the user to input a preset gesture operation in the information flow target information item, the interaction with the user is enhanced; when it is detected that the user inputs a preset gesture operation for the target information item, the multimedia information corresponding to the target information item is played.
  • the display mode of the information items in the information flow is more diversified, and the user's experience of using the information flow is improved.
  • the preset gesture operation includes:
  • the preset gesture action is performed for the target information item for a preset duration.
  • the multimedia information corresponding to the target information item can be played.
  • the multimedia information playback device 30 further includes:
  • the second playing module is configured to play a gesture detection progress animation matching the preset gesture operation during the process of the user inputting the preset gesture operation.
  • the terminal may play a gesture detection progress animation corresponding to the preset gesture operation when it detects that the user has input a preset gesture operation.
  • the second playback module includes:
  • the determining unit is configured to determine a gesture detection progress animation matching the operation type based on the operation type of the preset gesture operation.
  • the matching animation can be fingerprint input; when the gesture operation is clicking or double-clicking, the matching animation can be a golden egg; when the gesture operation is dragging or moving , the matching animation can be a puzzle, etc.
  • the first playing unit is configured to play the gesture detection progress animation according to the execution progress of the preset gesture operation during the process of inputting the preset gesture operation by the user.
  • the terminal displays a progress animation that matches the time of the long press, such as a time progress bar, the movement of a clock animation pointer, the matching percentage figures, and filled graphics, etc. .
  • the interaction with the user can be more interesting, the user is attracted to perform the operation, and the user's stay time on the current interface is increased.
  • the first playback module includes:
  • the second playing unit is configured to superimpose and display the playing interface of multimedia information corresponding to the target information item on the upper layer of the display interface of the information flow, and play the multimedia information in the playing interface.
  • a new layer can be added on the information flow display interface, and then multimedia information can be played in the new layer.
  • the multimedia information corresponding to the target information item may also be played in full screen.
  • the target information item is an advertisement information item
  • the multimedia information corresponding to the target information item can be played in full screen, so that the playback of multimedia information in the full screen is more eye-catching. , which can better highlight the product identification.
  • the first playback module includes:
  • the first display unit is configured to display a first preset button in the multimedia information playing interface; in response to a user triggering operation on the first preset button, display a detailed information page of the target information item.
  • the first preset button can be a conversion button.
  • the target information item is an advertisement information item
  • the product information can be displayed in all directions in the multimedia information.
  • the conversion button is displayed on the playback interface of the multimedia information.
  • the advertisement detailed information page corresponding to the advertisement information item can be displayed on the playback interface.
  • the server can classify the user from the viewer of the advertisement as a potential user of the advertisement, and can subsequently push the corresponding advertisement information item for the user on the terminal interface. , attracting users to click.
  • the first playback module includes:
  • the second display unit is configured to display a second preset button in the playing interface of the multimedia information; in response to the user's triggering operation on the second preset button, the playing of the multimedia information is ended.
  • a second preset button such as a close button
  • the terminal is receiving the user input.
  • the close button is triggered, the playback of the multimedia information is ended.
  • the multimedia information playback device also includes:
  • the closing module is configured to close the playing interface superimposed on the upper layer of the display interface when the multimedia information is finished playing.
  • the superimposed new layer can be closed, and then the information flow can be displayed.
  • FIG. 4 it shows a schematic structural diagram of an electronic device 400 suitable for implementing an embodiment of the present disclosure.
  • the electronic devices in the embodiments of the present disclosure may include, but are not limited to, such as mobile phones, notebook computers, digital broadcast receivers, PDAs (personal digital assistants), PADs (tablets), PMPs (portable multimedia players), vehicle-mounted terminals (eg, mobile terminals such as in-vehicle navigation terminals), etc., and stationary terminals such as digital TVs, desktop computers, and the like.
  • the electronic device shown in FIG. 4 is only an example, and should not impose any limitation on the function and scope of use of the embodiments of the present disclosure.
  • the electronic device includes: a memory and a processor, wherein the processor here may be referred to as the processing device 401 described below, and the memory may include a read-only memory (ROM) 402, a random access memory (RAM) 403, and a storage device hereinafter At least one of 408 as follows:
  • an electronic device 400 may include a processing device (eg, a central processing unit, a graphics processor, etc.) 401 that may be loaded into random access according to a program stored in a read only memory (ROM) 402 or from a storage device 408 Various appropriate actions and processes are executed by the programs in the memory (RAM) 403 . In the RAM 403, various programs and data required for the operation of the electronic device 400 are also stored.
  • the processing device 401, the ROM 402, and the RAM 403 are connected to each other through a bus 404.
  • An input/output (I/O) interface 405 is also connected to bus 404 .
  • I/O interface 405 the following devices may be connected to the I/O interface 405: input devices 406 including, for example, a touch screen, touchpad, keyboard, mouse, camera, microphone, accelerometer, gyroscope, etc.; including, for example, a liquid crystal display (LCD), speakers, vibration An output device 407 of a computer, etc.; a storage device 408 including, for example, a magnetic tape, a hard disk, etc.; and a communication device 409. Communication means 409 may allow electronic device 400 to communicate wirelessly or by wire with other devices to exchange data.
  • FIG. 4 shows electronic device 400 having various means, it should be understood that not all of the illustrated means are required to be implemented or provided. More or fewer devices may alternatively be implemented or provided.
  • embodiments of the present disclosure include a computer program product comprising a computer program carried on a non-transitory computer readable medium, the computer program containing program code for performing the method illustrated in the flowchart.
  • the computer program may be downloaded and installed from the network via the communication device 409, or from the storage device 408, or from the ROM 402.
  • the processing apparatus 401 When the computer program is executed by the processing apparatus 401, the above-mentioned functions defined in the methods of the embodiments of the present disclosure are executed.
  • the computer-readable medium mentioned above in the present disclosure may be a computer-readable signal medium or a computer-readable storage medium, or any combination of the above two.
  • the computer-readable storage medium can be, for example, but not limited to, an electrical, magnetic, optical, electromagnetic, infrared, or semiconductor system, apparatus or device, or a combination of any of the above. More specific examples of computer readable storage media may include, but are not limited to, electrical connections with one or more wires, portable computer disks, hard disks, random access memory (RAM), read only memory (ROM), erasable Programmable read only memory (EPROM or flash memory), fiber optics, portable compact disk read only memory (CD-ROM), optical storage devices, magnetic storage devices, or any suitable combination of the foregoing.
  • a computer-readable storage medium may be any tangible medium that contains or stores a program that can be used by or in conjunction with an instruction execution system, apparatus, or device.
  • a computer-readable signal medium may include a data signal propagated in baseband or as part of a carrier wave with computer-readable program code embodied thereon. Such propagated data signals may take a variety of forms, including but not limited to electromagnetic signals, optical signals, or any suitable combination of the foregoing.
  • a computer-readable signal medium can also be any computer-readable medium other than a computer-readable storage medium that can transmit, propagate, or transport the program for use by or in connection with the instruction execution system, apparatus, or device .
  • Program code embodied on a computer readable medium may be transmitted using any suitable medium including, but not limited to, electrical wire, optical fiber cable, RF (radio frequency), etc., or any suitable combination of the foregoing.
  • clients and servers can communicate using any currently known or future developed network protocols such as HTTP (HyperText Transfer Protocol), and can communicate with digital data in any form or medium.
  • Communication eg, a communication network
  • Examples of communication networks include local area networks (“LAN”), wide area networks (“WAN”), the Internet (eg, the Internet), and peer-to-peer networks (eg, ad hoc peer-to-peer networks), as well as any currently known or future development network of.
  • the above-mentioned computer-readable medium may be included in the above-mentioned electronic device; or may exist alone without being assembled into the electronic device.
  • the above-mentioned computer-readable medium carries one or more programs, and when the above-mentioned one or more programs are executed by the electronic device, the electronic device:
  • preset prompt information is displayed on the upper layer of the target information item to prompt the user to input the corresponding gesture ;
  • the multimedia information corresponding to the target information item is played.
  • Computer program code for performing operations of the present disclosure may be written in one or more programming languages, including but not limited to object-oriented programming languages—such as Java, Smalltalk, C++, and This includes conventional procedural programming languages - such as the "C" language or similar programming languages.
  • the program code may execute entirely on the user's computer, partly on the user's computer, as a stand-alone software package, partly on the user's computer and partly on a remote computer, or entirely on the remote computer or server.
  • the remote computer may be connected to the user's computer through any kind of network, including a local area network (LAN) or a wide area network (WAN), or may be connected to an external computer (eg, using an Internet service provider through Internet connection).
  • LAN local area network
  • WAN wide area network
  • each block in the flowchart or block diagrams may represent a module, segment, or portion of code that contains one or more logical functions for implementing the specified functions executable instructions.
  • the functions noted in the blocks may occur out of the order noted in the figures. For example, two blocks shown in succession may, in fact, be executed substantially concurrently, or the blocks may sometimes be executed in the reverse order, depending upon the functionality involved.
  • each block of the block diagrams and/or flowchart illustrations, and combinations of blocks in the block diagrams and/or flowchart illustrations can be implemented in dedicated hardware-based systems that perform the specified functions or operations , or can be implemented in a combination of dedicated hardware and computer instructions.
  • the modules or units involved in the embodiments of the present disclosure may be implemented in software or hardware. Among them, the name of the module or unit does not constitute a limitation of the unit itself under certain circumstances.
  • exemplary types of hardware logic components include: Field Programmable Gate Arrays (FPGAs), Application Specific Integrated Circuits (ASICs), Application Specific Standard Products (ASSPs), Systems on Chips (SOCs), complex programmable Logical Devices (CPLDs) and more.
  • FPGAs Field Programmable Gate Arrays
  • ASICs Application Specific Integrated Circuits
  • ASSPs Application Specific Standard Products
  • SOCs Systems on Chips
  • CPLDs complex programmable Logical Devices
  • a machine-readable medium may be a tangible medium that may contain or store a program for use by or in connection with the instruction execution system, apparatus or device.
  • the machine-readable medium may be a machine-readable signal medium or a machine-readable storage medium.
  • Machine-readable media may include, but are not limited to, electronic, magnetic, optical, electromagnetic, infrared, or semiconductor systems, devices, or devices, or any suitable combination of the foregoing.
  • machine-readable storage media would include one or more wire-based electrical connections, portable computer disks, hard disks, random access memory (RAM), read only memory (ROM), erasable programmable read only memory (EPROM or flash memory), fiber optics, compact disk read only memory (CD-ROM), optical storage, magnetic storage, or any suitable combination of the foregoing.
  • RAM random access memory
  • ROM read only memory
  • EPROM or flash memory erasable programmable read only memory
  • CD-ROM compact disk read only memory
  • magnetic storage or any suitable combination of the foregoing.
  • a method for playing multimedia information including:
  • preset prompt information is displayed on the upper layer of the target information item to prompt the user to input the corresponding gesture
  • the multimedia information corresponding to the target information item is played.
  • the preset gesture operation includes:
  • the preset gesture action is performed for the target information item for a preset duration.
  • the playing method further includes:
  • a gesture detection progress animation matching the preset gesture operation is played.
  • playing a gesture detection progress animation matching the preset gesture operation including:
  • the gesture detection progress animation is played according to the execution progress of the preset gesture operation.
  • the multimedia information corresponding to the playback target information item includes:
  • a play interface of the multimedia information corresponding to the target information item is superimposed and displayed, and the multimedia information is played on the play interface.
  • the multimedia information corresponding to the playback target information item includes:
  • a first preset button is displayed
  • the target information item detailed information page is displayed.
  • the multimedia information corresponding to the playback target information item includes:
  • a second preset button is displayed
  • the multimedia information is generated by extracting target feature information of the frame image in the target information item.
  • the playing method further includes:
  • the playback interface superimposed on the upper layer of the display interface is closed.
  • an apparatus for playing multimedia information including:
  • the display module is configured to display preset prompt information on the upper layer of the target information item in response to the display time of the target information item in the information stream on the display interface of the information stream reaching the first time threshold during the browsing process of the information stream, to Prompt the user to enter the corresponding gesture;
  • the first playing module is configured to play multimedia information corresponding to the target information item in response to detecting that the user inputs a preset gesture operation for the target information item.
  • the preset gesture operation includes:
  • the preset gesture action is performed for the target information item for a preset duration.
  • the apparatus for playing multimedia information further includes:
  • the second playing module is configured to play the gesture detection progress animation matching the preset gesture operation during the process of the user inputting the preset gesture operation.
  • the second playback module includes:
  • a determining unit configured to determine a gesture detection progress animation matching the operation type based on the operation type of the preset gesture operation
  • the first playing unit is configured to play the gesture detection progress animation according to the execution progress of the preset gesture operation during the process of inputting the preset gesture operation by the user.
  • the first playback module includes:
  • the second playing unit is configured to superimpose and display the playing interface of multimedia information corresponding to the target information item on the upper layer of the display interface of the information flow, and play the multimedia information in the playing interface.
  • the first playback module includes:
  • the first display unit is configured to display a first preset button in the multimedia information playing interface; and in response to a user's triggering operation on the first preset button, display a detailed information page of the target information item.
  • the first playback module includes:
  • the second display unit is configured to display a second preset button in the playing interface of the multimedia information; in response to the user's triggering operation on the second preset button, the playing of the multimedia information is ended.
  • the multimedia information is generated by extracting target feature information of the frame image in the target information item.
  • the apparatus for playing multimedia information further includes:
  • the closing module is used to close the playing interface superimposed on the upper layer of the display interface when the multimedia information is played.
  • an electronic device for playing multimedia information including one or more processors;
  • One or more application programs wherein the one or more application programs are stored in the memory and configured to be executed by the one or more processors, the one or more programs are configured to perform the above-mentioned method of playing multimedia information.
  • a computer-readable storage medium for playing multimedia information
  • the computer-readable storage medium being used to store computer instructions, which, when executed on a computer, enable the computer to execute the above-mentioned multimedia information The method of information playback.

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Abstract

本公开提供了一种多媒体信息播放方法、装置、电子设备及计算机可读存储介质,涉及视频播放技术领域。该方法包括:在信息流被浏览过程中,响应于所述信息流中的目标信息条目在所述信息流的显示界面上的显示时间达到第一时间阈值,在目标信息条目上层显示预设提示信息,以提示用户输入相应的手势(S101);响应于检测到用户针对所述目标信息条目输入预设手势操作时,播放所述目标信息条目对应的多媒体信息(S102)。本公开通过手势操作增强了与用户之间的互动,并且目标信息条目与多媒体信息的转换达到了视觉统一。

Description

多媒体信息播放方法、装置、电子设备及计算机存储介质
本申请要求于2020年7月27日递交的中国专利申请第202010731818.6号的优先权,该中国专利申请的全文以引入的方式并入以作为本申请的一部分。
技术领域
本公开涉及视频播放技术领域,具体而言,本公开涉及一种多媒体信息播放方法、装置、电子设备及计算机可读存储介质。
背景技术
随着社会的信息化和碎片信息的大量涌现,Feed信息流的方式越来越成为用户获取信息的主要方式。
发明内容
第一方面,提供了一种多媒体信息播放的方法,该方法包括:
在信息流被浏览过程中,响应于信息流中的目标信息条目在信息流的显示界面上的显示时间达到第一时间阈值,在目标信息条目上层显示预设提示信息,以提示用户输入相应的手势;
响应于检测到用户针对目标信息条目输入预设手势操作时,播放目标信息条目对应的多媒体信息。
第二方面,提供了一种多媒体信息播放的装置,该装置包括:
显示模块,配置为在信息流被浏览过程中,响应于信息流中的目标信息条目在信息流的显示界面上的显示时间达到第一时间阈值,在目标信息条目上层显示预设提示信息,以提示用户输入相应的手势;
第一播放模块,配置为响应于检测到用户针对目标信息条目输入预设手势操作时,播放目标信息条目对应的多媒体信息。
第三方面,提供了一种电子设备,该电子设备包括:
一个或多个处理器;
存储器;
一个或多个应用程序,其中一个或多个应用程序被存储在存储器中并被配置为由一个或多个处理器执行,一个或多个程序配置用于执行如本公开的第一方面所示的多媒体信息播放的方法对应的操作。
第四方面,提供了一种计算机可读存储介质,该计算机可读存储介质用于存储计算机指令,当其在计算机上运行时,使得计算机可以实现本公开第一方面所示的多媒体信息播放的方法。
附图说明
结合附图并参考以下具体实施方式,本公开各实施例的上述和其他特征、优点及方面将变得更加明显。贯穿附图中,相同或相似的附图标记表示相同或相似的元素。应当理解附图是示意性的,原件和元素不一定按照比例绘制。
图1为本公开实施例提供的一种多媒体信息播放方法的流程示意图;
图2(a)-图2(i)为本公开实施例提供的一组多媒体信息播放过程的变化状态参考图;
图3为本公开实施例提供的一种多媒体信息播放装置的结构示意图;以及
图4为本公开实施例提供的一种多媒体信息播放的电子设备的结构示意图。
具体实施方式
下面将参照附图更详细地描述本公开的实施例。虽然附图中显示了本公开的某些实施例,然而应当理解的是,本公开可以通过各种形式来实现,而且不应该被解释为限于这里阐述的实施例,相反提供这些实施例是为了更加透彻和完整地理解本公开。应当理解的是,本公开的附图及实施例仅用于示例性作用,并非用于限制本公开的保护范围。
应当理解,本公开的方法实施方式中记载的各个步骤可以按照不同的顺序执行,和/或并行执行。此外,方法实施方式可以包括附加的步骤和/或省略执行示出的步骤。本公开的范围在此方面不受限制。
本文使用的术语“包括”及其变形是开放性包括,即“包括但不限于”。术语“基于”是“至少部分地基于”。术语“一个实施例”表示“至少一个实施例”;术语“另一实施例”表示“至少一个另外的实施例”;术语“一些实施例”表示“至少一些实施例”。其他术语的相关定义将在下文描述中给出。
需要注意,本公开中提及的“第一”、“第二”等概念仅用于对装置、模块或单元进行区分,并非用于限定这些装置、模块或单元一定为不同的装置、模块或单元,也并非用于限定这些装置、模块或单元所执行的功能的顺序或者相互依存关系。
需要注意,本公开中提及的“一个”、“多个”的修饰是示意性而非限制性的,本领域技术人员应当理解,除非在上下文另有明确指出,否则应该理解为“一个或多个”。
本公开实施方式中的多个装置之间所交互的消息或者信息的名称仅用于说明性的目的,而并不是用于对这些消息或信息的范围进行限制。
为使本公开的目的、技术方案和优点更加清楚,下面将结合附图对本公开实施方式作进一步地详细描述。
通常,Feed信息流可以使用户获取信息,但是,信息流对于信息条目的现有展示方式对用户缺乏吸引力,使得用户对信息流的使用体验下降。
本公开提供了一种多媒体信息播放的方法、装置、电子设备及计算机可读存储介质,可以解决信息流针对用户的吸引力较低的问题。
本公开提供的技术方案带来的有益效果是:
本公开在在信息流被浏览过程中,当信息流中的目标信息条目在信息流的显示界面上的显示时间达到第一时间阈值,在目标信息条目上层显示预设提示信息,以提示用户输入相应的手势;通过在信息流目标信息条目中引导用户输入预设手势操作,增强与用户的互动;当检测到用户针对目标信息条目输入预设手势操作时,播放目标信息条目对应的多媒体信息。使得信息条目在信息流中的展示方式更加多样化,提高用户对信息流的使用体验。
本公开提供的多媒体信息播放方法、装置、电子设备和计算机可读存储介质,旨在解决现有技术的如上技术问题。
下面以具体地实施例对本公开的技术方案以及本公开的技术方案如何解决上述技术问题进行详细说明。下面这几个具体的实施例可以相互结合,对于相同或相似的概念或过程可能在某些实施例中不再赘述。下面将结合附图,对本公开的实施例进行描述。
本公开实施例中提供了一种多媒体信息播放的方法,如图1所示,该方法包括:
步骤S101:在信息流被浏览过程中,响应于信息流中的目标信息条目在信息流的显示界面上的显示时间达到第一时间阈值,在目标信息条目上层显示预设提示信息,以提示用户输入相应的手势。
信息流可以是在终端设备中可以浏览的信息集合,信息流中的目标信息条目可以是信息集合中的某一信息。
可以理解的是,当目标信息条目在信息流的显示界面达到第一时间阈值,比如5秒或者10秒,可以认为用户对该目标信息条目的内容比较感兴趣,此时为了增加用户继续浏览的兴趣,可以在目标信息条目上层显示预设提示信息,以提示用户输入相应的手势。
目标信息条目的上层可以有多种表现形式,可以是目标信息条目的上方,也可以在显示目标信息条目的图层上增加一个图层,在新图层中显示预设提示信息。
在本公开的一个实施例中,新图层可以是引导蒙层,预设提示信息可以是文字信息,提示用户输入的手势可以是长按、点击、双击、拖动、移动中的任一项,相应的,引导蒙层中的预设提示信息可以是长按解锁的文字提示信息、点击解锁的文字提示信息、双击解锁的文字提示信息、拖动解锁的文字提示信息、移动解锁文字提示信息等。
在本公开的一个实施例中,在目标信息条目上层显示预设提示信息的触发条件还可以是其他预定时间,或者预定事件。
比如可以根据服务端预先设置的时间显示预设提示信息,也可以在信息流被浏览过程中出现某一特定画面时显示预设提示信息。
步骤S102:响应于检测到用户针对目标信息条目输入预设手势操作时,播放目标信息条目对应的多媒体信息。
预设手势操作可以与预设提示信息相关,比如当预设提示信息为长按解锁的文字提示信息时,预设手势操作可以是长按;多媒体信息可以是与目标信息条目相关的文字、图片、音频及视频中的任一种。
在本公开的一个实施例中,若预设手势操作是长按,当检测到用户长按了屏幕时,可 以播放与目标信息条目相关的文字、图片、音频及视频中的一种。
在本公开的一个实施例中,还可以在用户输入的预设手势操作满足一定规则时,播放目标信息条目对应的多媒体信息。
具体的,当预设手势操作是长按时,预设手势满足的规则可以是用户输入的指纹匹配成功,同时进度条达到满格;当预设手势操作是点击或者双击时,预设手势满足的规则可以是彩蛋被砸开;当预设手势操作是拖动或者移动时,预设手势满足的规则可以是缺失的图形与原图形的缺口相吻合。
在本公开的一个实施例中,多媒体信息是通过抽取目标信息条目中的帧图像的目标特征信息进行生成的。
可以理解的是,为了使得目标信息条目更吸引用户,其对应的多媒体信息可以根据目标信息条目中的主要帧图像,即目标特征信息进行生成。
具体的,以目标条目信息包括广告条目信息为例,其主要帧图像可以包括商品图片等信息。可以通过AR技术抓取目标信息条目中的商品信息生成多媒体信息。
例如,当广告信息条目包括汽车广告信息条目时,广告信息条目一般含有汽车、道路及树木等图像,可以利用AR技术抓取汽车广告中商品信息,即汽车图像的特征信息,然后利用汽车图像的特征信息来制作该汽车对应的多媒体信息,具体的,还是利用AR技术抓取汽车广告中的主要帧图像,获得该汽车的各种角度与造型,然后利用获得的该汽车图像对应的多个主要帧图像,使得该汽车可以全方位地展示给用户。
可选的,还可以利用AR技术识别广告信息条目中的商品高潮节点,比如在广告信息条目将要展示该商品时,播放该广告信息条目对应的多媒体信息,使得多媒体信息与广告信息条目能够达到视觉上的统一,提高用户观看体验。
本公开在在信息流被浏览过程中,当信息流中的目标信息条目在信息流的显示界面上的显示时间达到第一时间阈值,在目标信息条目上层显示预设提示信息,以提示用户输入相应的手势;通过在信息流目标信息条目中引导用户输入预设手势操作,增强与用户的互动;当检测到用户针对目标信息条目输入预设手势操作时,播放目标信息条目对应的多媒体信息。使得信息条目在信息流中的展示方式更加多样化,提高用户对信息流的使用体验。
在本公开的一个实施例中,预设手势操作,包括:针对目标信息条目执行预设手势动作达到预设时长。
可以理解的是,可以在检测到用户输入预设的手势操作达到预设时长,比如3s时,播放与目标信息条目对应的多媒体信息。
在本公开的一个实施例中,在用户输入预设手势操作的过程中,播放与预设手势操作相匹配的手势检测进度动画。
可以理解的是,为了更好地与用户进行互动,降低用户等待的焦灼感,终端在检测到用户有输入预设手势操作,可以播放与预设手势操作相应的手势检测进度动画。
在本公开的一个实施例中,在用户输入预设手势操作的过程中,播放与预设手势操作相匹配的手势检测进度动画,包括:
基于预设手势操作的操作类型,确定与操作类型相匹配的手势检测进度动画。
具体的,当用户输入的预设手势操作是长按时,匹配的动画可以是指纹输入,当手势操作是点击或者双击时,匹配的动画可以是砸金蛋;当手势操作是拖动或者移动时,匹配的动画可以是拼图等。
在本公开的一个实施例中,在用户输入预设手势操作的过程中,播放与预设手势操作相应的手势检测进度动画,还包括:
按照预设手势操作的执行进度,播放手势检测进度动画。
具体的,当用户输入的预设手势操作是长按时,终端显示与长按的时间相匹配的进度动画,比如时间进度条、钟表动画指针的走动,匹配的百分比数字,被填涂的图形等。
通过显示与预设手势操作相应的手势检测进度动画,可以使与用户交互更具趣味性,吸引用户进行执行该操作,增加用户在当前界面的停留时间。
在本公开的一个实施例中,步骤S102,包括:
在信息流的显示界面的上层,叠加显示目标信息条目对应的多媒体信息的播放界面,并在播放界面中播放多媒体信息。
可以理解的是,可以在信息流显示界面上增加一个新图层,然后在新图层中播放多媒体信息。
在本公开的一个实施例中,还可以全屏播放目标信息条目对应的多媒体信息。
可以理解的是,当目标信息条目为广告信息条目时,为了加深用户对广告信息条目中展示的商品的印象,可以全屏播放目标信息条目对应的多媒体信息,使得在全屏内多媒体信息的播放更加醒目,更能突出商品标识。
在本公开的一个实施例中,步骤S102,包括:
在多媒体信息的播放界面中,显示第一预置按钮;
响应于用户针对第一预置按钮的触发操作,显示目标信息条目详细信息页面。
第一预置按钮可以是转化按钮,当目标信息条目为广告信息条目时,可以在多媒体信息中全方位展示商品信息时,具体的,在多媒体信息的播放界面显示转化按钮,当用户点击该转化按钮后,可以在播放界面上显示广告信息条目对应的广告详细信息页面。
可以理解的是,在用户点击该转化按钮时,服务器可以将该用户从该广告的浏览者划定为该广告的潜在用户,在后续可以在该终端界面上为该用户推送相应的广告信息条目,吸引用户进行点击。
需要说明的是,在用户点击转化按钮后,以广告信息条目为例,可以在播放界面显示广告信息条目中包括的商品信息的多种展示效果,增加该商品对用户的吸引力。以汽车广告为例,可以在用户点击转化按钮如立即试驾按钮后,汽车可以漂移或者直线效果分别进行展示。
在本公开的一个实施例中,步骤S102,包括:
在多媒体信息的播放界面中,显示第二预置按钮;
响应于用户针对第二预置按钮的触发操作,结束多媒体信息的播放。
可以理解的是,为了防止用户不习惯当前多媒体信息,从而对目标信息条目中的商品产生厌倦心理,还可以在多媒体播放过程中显示第二预置按钮,如关闭按钮,终端在接收用户输入的针对关闭按钮的触发操作时,结束多媒体信息的播放。
此外,还可以在多媒体信息主动播放完毕时,关闭叠加的新图层,然后显示信息流。
本公开还提供了一组多媒体信息的播放过程变化状态图,如图2所示,
具体的,以目标信息条目包括汽车广告信息条目、手势操作包括长按举例,如图2(a)所示,当汽车广告在信息流中被浏览超过第一预设时间,比如5s后,在汽车信息条目上层,比如引导蒙层中显示指纹动画及长按解锁的文字提示信息,以提示用户长按指纹动画;
当终端检测用户输入了手势操作,如图2(b)所示,终端以在引导蒙层中播放与指纹图像进行匹配的匹配进度条来展示手势检测进度,通过手势操作增强了与用户的互动;
当终端识别到用户长按的指纹符合终端预存的指纹或者识别到用户长按的时间符合预设时间时,如图2(c)图2(d)所示,播放与该汽车广告对应的商品信息的特效动画,具体的,还可以全屏播放汽车驶来的由虚到实的动画,给用户留下更加深刻地印象,并且汽车视频广告与汽车动画的出入场达到了视觉统一;
可选的,还可以在特效汽车动画播放过程中显示一预置按钮,如图2(e)所示的立即试驾按钮;
可以理解的是,在用户点击立即试驾按钮时,服务器可以将当前用户从该广告的浏览者划定为该广告的潜在用户,可以展示该汽车更下炫酷的效果,提高用户的观看体验,图2(f)、图2(g)为用户点击立即试驾按钮的汽车漂移效果,图2(f)、图2(h),为用户点击试驾按钮的汽车直线效果;
最后,在特效汽车动画播放结束,如图2(i)所示,可以关闭多媒体信息的播放界面,然后播放汽车广告信息条目。
需要说明的是,图2(a)~图2(i)示出的多媒体信息的播放过程仅仅是一个示例,不应对本公开实施例的功能和使用范围带来任何限制。
本公开实施例提供了一种多媒体信息播放装置,如图3所示,该播放装置30可以包括:显示模块301以及第一播放模块302。
显示模块301,配置为在信息流被浏览过程中,响应于信息流中的目标信息条目在信息流的显示界面上的显示时间达到第一时间阈值,在目标信息条目上层显示预设提示信息,以提示用户输入相应的手势。
信息流可以是在终端设备中可以浏览的信息集合,信息流中的目标信息条目可以是信息集合中的某一信息。
可以理解的是,当目标信息条目在信息流的显示界面达到第一时间阈值,比如5秒或者10秒,可以认为用户对该目标信息条目的内容比较感兴趣,此时为了增加用户继续浏览的兴趣,可以在目标信息条目上层显示预设提示信息,以提示用户输入相应的手势。
目标信息条目的上层可以有多种表现形式,可以是目标信息条目的上方,也可以在显示目标信息条目的图层上增加一个图层,在新图层中显示预设提示信息。
在本公开的一个实施例中,新图层可以是引导蒙层,预设提示信息可以是文字信息,提示用户输入的手势可以是长按、点击、双击、拖动、移动中的任一项,相应的,引导蒙层中的预设提示信息可以是长按解锁的文字提示信息、点击解锁的文字提示信息、双击解锁的文字提示信息、拖动解锁的文字提示信息、移动解锁文字提示信息等。
在本公开的一个实施例中,在目标信息条目上层显示预设提示信息的触发条件还可以是其他预定时间,或者预定事件。
比如可以根据服务端预先设置的时间显示预设提示信息,也可以在信息流被浏览过程中出现某一特定画面时显示预设提示信息。
第一播放模块302,配置为响应于检测到用户针对目标信息条目输入预设手势操作时,播放目标信息条目对应的多媒体信息。
预设手势操作可以与预设提示信息相关,比如当预设提示信息为长按解锁的文字提示信息时,预设手势操作可以是长按;多媒体信息可以是与目标信息条目相关的文字、图片、音频及视频中的任一种。
在本公开的一个实施例中,若预设手势操作是长按,当检测到用户长按了屏幕,可以播放与目标信息条目相关的文字、图片、音频及视频中的一种。
在本公开的一个实施例中,还可以在用户输入的预设手势操作满足一定规则时,播放目标信息条目对应的多媒体信息。
具体的,当预设手势操作是长按时,预设手势满足的规则可以是用户输入的指纹匹配成功,同时进度条达到满格;当预设手势操作是点击或者双击时,预设手势满足的规则可以是彩蛋被砸开;当预设手势操作是拖动或者移动时,预设手势满足的规则可以是缺失的图形与原图形的缺口相吻合。
在本公开的一个实施例中,多媒体信息是通过抽取目标信息条目中的帧图像的目标特征信息进行生成的。
可以理解的是,为了使得目标信息条目更吸引用户,其对应的多媒体信息可以根据目标信息条目中的主要帧图像,即目标特征信息进行生成。
具体的,以目标条目信息包括广告条目信息为例,其主要帧图像可以包括商品图片等信息。可以通过AR技术抓取目标信息条目中的商品信息生成多媒体信息。
例如,当广告信息条目包括汽车广告信息条目时,广告信息条目一般含有汽车、道路及树木等图像,可以利用AR技术抓取汽车广告中商品信息,即汽车图像的特征信息,然后利用汽车图像的特征信息来制作该汽车对应的多媒体信息,具体的,还是利用AR技术抓取汽车广告中的主要帧图像,获得该汽车的各种角度与造型,然后利用获得的该汽车图像对应的多个主要帧图像,使得该汽车可以全方位地展示给用户。
可选的,还可以利用AR技术识别广告信息条目中的商品高潮节点,比如在广告信息条目将要展示该商品时,播放该广告信息条目多媒体信息,使得多媒体信息与广告信息条目能够达到视觉上的统一,提高用户观看体验。
本公开在在信息流被浏览过程中,当信息流中的目标信息条目在信息流的显示界面上 的显示时间达到第一时间阈值,在目标信息条目上层显示预设提示信息,以提示用户输入相应的手势;通过在信息流目标信息条目中引导用户输入预设手势操作,增强与用户的互动;当检测到用户针对目标信息条目输入预设手势操作时,播放目标信息条目对应的多媒体信息。使得信息条目在信息流中的展示方式更加多样化,提高用户对信息流的使用体验。
在本公开的一个实施例中,预设手势操作,包括:
针对目标信息条目执行预设手势动作达到预设时长。
可以理解的是,可以在检测到用户输入预设的手势操作达到预设时长,比如3s时,播放与目标信息条目对应的多媒体信息。
在本公开的一个实施例中,多媒体信息播放装置30还包括:
第二播放模块,配置为在用户输入预设手势操作的过程中,播放与预设手势操作相匹配的手势检测进度动画。
可以理解的是,为了更好地与用户进行互动,降低用户等待的焦灼感,终端在检测到用户有输入预设手势操作,可以播放与预设手势操作相应的手势检测进度动画。
在本公开的一个实施例中,第二播放模块,包括:
确定单元,配置为基于预设手势操作的操作类型,确定与操作类型相匹配的手势检测进度动画。
具体的,当用户输入的预设手势操作是长按时,匹配的动画可以是指纹输入,当手势操作是点击或者双击时,匹配的动画可以是砸金蛋;当手势操作是拖动或者移动时,匹配的动画可以是拼图等。
第一播放单元,配置为在用户输入预设手势操作的过程中,按照预设手势操作的执行进度,播放手势检测进度动画。
具体的,当用户输入的预设手势操作是长按时,终端显示与长按的时间相匹配的进度动画,比如时间进度条、钟表动画指针的走动,匹配的百分比数字,被填涂的图形等。
通过显示与预设手势操作相应的手势检测进度动画,可以使与用户交互更具趣味性,吸引用户进行执行该操作,增加用户在当前界面的停留时间。
在本公开的一个实施例中,第一播放模块,包括:
第二播放单元,配置为在信息流的显示界面的上层,叠加显示目标信息条目对应的多媒体信息的播放界面,并在播放界面中播放多媒体信息。
可以理解的是,可以在信息流显示界面上增加一个新图层,然后在新图层中播放多媒体信息。
在本公开的一个实施例中,还可以全屏播放目标信息条目对应的多媒体信息。
可以理解的是,当目标信息条目为广告信息条目时,为了加深用户对广告信息条目中展示的商品的印象,可以全屏播放目标信息条目对应的多媒体信息,使得在全屏内多媒体信息的播放更加醒目,更能突出商品标识。
在本公开的一个实施例中,在本公开的一个实施例中,第一播放模块,包括:
第一显示单元,配置为在多媒体信息的播放界面中,显示第一预置按钮;响应于用户 针对第一预置按钮的触发操作,显示目标信息条目详细信息页面。
第一预置按钮可以是转化按钮,当目标信息条目为广告信息条目时,可以在多媒体信息中全方位展示商品信息时,具体的,在多媒体信息的播放界面显示转化按钮,当用户点击该转化按钮后,可以在播放界面上显示广告信息条目对应的广告详细信息页面。
可以理解的是,在用户点击该转化按钮时,服务器可以将该用户从该广告的浏览者划定为该广告的潜在用户,在后续可以在该终端界面上为该用户推送相应的广告信息条目,吸引用户进行点击。
需要说明的是,在用户点击转化按钮后,以广告信息条目为例,可以在播放界面显示广告信息条目中包括的商品信息的多种展示效果,增加该商品对用户的吸引力。以汽车广告为例,可以在用户点击转化按钮如立即试驾按钮后,汽车可以漂移或者直线效果分别进行展示。
在本公开的一个实施例中,第一播放模块,包括:
第二显示单元,配置为在多媒体信息的播放界面中,显示第二预置按钮;响应于用户针对第二预置按钮的触发操作,结束多媒体信息的播放。
可以理解的是,为了防止用户不习惯当前多媒体信息,从而对目标信息条目中的商品产生厌倦心理,还可以在多媒体播放过程中显示第二预置按钮,如关闭按钮,终端在接收用户输入的针对关闭按钮的触发操作时,结束多媒体信息的播放。
此外,多媒体信息播放装置还包括:
关闭模块,配置为在多媒体信息播放完毕时,关闭叠加在显示界面上层的播放界面。
即可以在多媒体信息主动播放完毕时,关闭叠加的新图层,然后显示信息流。
下面参考图4,其示出了适于用来实现本公开实施例的电子设备400的结构示意图。本公开实施例中的电子设备可以包括但不限于诸如移动电话、笔记本电脑、数字广播接收器、PDA(个人数字助理)、PAD(平板电脑)、PMP(便携式多媒体播放器)、车载终端(例如车载导航终端)等等的移动终端以及诸如数字TV、台式计算机等等的固定终端。图4示出的电子设备仅仅是一个示例,不应对本公开实施例的功能和使用范围带来任何限制。
电子设备包括:存储器以及处理器,其中,这里的处理器可以称为下文所述的处理装置401,存储器可以包括下文中的只读存储器(ROM)402、随机访问存储器(RAM)403以及存储装置408中的至少一项,具体如下所示:
如图4所示,电子设备400可以包括处理装置(例如中央处理器、图形处理器等)401,其可以根据存储在只读存储器(ROM)402中的程序或者从存储装置408加载到随机访问存储器(RAM)403中的程序而执行各种适当的动作和处理。在RAM 403中,还存储有电子设备400操作所需的各种程序和数据。处理装置401、ROM 402以及RAM 403通过总线404彼此相连。输入/输出(I/O)接口405也连接至总线404。
通常,以下装置可以连接至I/O接口405:包括例如触摸屏、触摸板、键盘、鼠标、摄像头、麦克风、加速度计、陀螺仪等的输入装置406;包括例如液晶显示器(LCD)、扬声 器、振动器等的输出装置407;包括例如磁带、硬盘等的存储装置408;以及通信装置409。通信装置409可以允许电子设备400与其他设备进行无线或有线通信以交换数据。虽然图4示出了具有各种装置的电子设备400,但是应理解的是,并不要求实施或具备所有示出的装置。可以替代地实施或具备更多或更少的装置。
特别地,根据本公开的实施例,上文参考流程图描述的过程可以被实现为计算机软件程序。例如,本公开的实施例包括一种计算机程序产品,其包括承载在非暂态计算机可读介质上的计算机程序,该计算机程序包含用于执行流程图所示的方法的程序代码。在这样的实施例中,该计算机程序可以通过通信装置409从网络上被下载和安装,或者从存储装置408被安装,或者从ROM 402被安装。在该计算机程序被处理装置401执行时,执行本公开实施例的方法中限定的上述功能。
需要说明的是,本公开上述的计算机可读介质可以是计算机可读信号介质或者计算机可读存储介质或者是上述两者的任意组合。计算机可读存储介质例如可以是——但不限于——电、磁、光、电磁、红外线、或半导体的系统、装置或器件,或者任意以上的组合。计算机可读存储介质的更具体的例子可以包括但不限于:具有一个或多个导线的电连接、便携式计算机磁盘、硬盘、随机访问存储器(RAM)、只读存储器(ROM)、可擦式可编程只读存储器(EPROM或闪存)、光纤、便携式紧凑磁盘只读存储器(CD-ROM)、光存储器件、磁存储器件、或者上述的任意合适的组合。在本公开中,计算机可读存储介质可以是任何包含或存储程序的有形介质,该程序可以被指令执行系统、装置或者器件使用或者与其结合使用。而在本公开中,计算机可读信号介质可以包括在基带中或者作为载波一部分传播的数据信号,其中承载了计算机可读的程序代码。这种传播的数据信号可以采用多种形式,包括但不限于电磁信号、光信号或上述的任意合适的组合。计算机可读信号介质还可以是计算机可读存储介质以外的任何计算机可读介质,该计算机可读信号介质可以发送、传播或者传输用于由指令执行系统、装置或者器件使用或者与其结合使用的程序。计算机可读介质上包含的程序代码可以用任何适当的介质传输,包括但不限于:电线、光缆、RF(射频)等等,或者上述的任意合适的组合。
在一些实施方式中,客户端、服务器可以利用诸如HTTP(HyperText Transfer Protocol,超文本传输协议)之类的任何当前已知或未来研发的网络协议进行通信,并且可以与任意形式或介质的数字数据通信(例如,通信网络)互连。通信网络的示例包括局域网(“LAN”),广域网(“WAN”),网际网(例如,互联网)以及端对端网络(例如,ad hoc端对端网络),以及任何当前已知或未来研发的网络。
上述计算机可读介质可以是上述电子设备中所包含的;也可以是单独存在,而未装配入该电子设备中。
上述计算机可读介质承载有一个或者多个程序,当上述一个或者多个程序被该电子设备执行时,使得该电子设备:
在信息流被浏览过程中,当信息流中的目标信息条目在信息流的显示界面上的显示时间达到第一时间阈值,在目标信息条目上层显示预设提示信息,以提示用户输入相应的手 势;
当检测到用户针对目标信息条目输入预设手势操作时,播放目标信息条目对应的多媒体信息。
可以以一种或多种程序设计语言或其组合来编写用于执行本公开的操作的计算机程序代码,上述程序设计语言包括但不限于面向对象的程序设计语言—诸如Java、Smalltalk、C++,还包括常规的过程式程序设计语言—诸如“C”语言或类似的程序设计语言。程序代码可以完全地在用户计算机上执行、部分地在用户计算机上执行、作为一个独立的软件包执行、部分在用户计算机上部分在远程计算机上执行、或者完全在远程计算机或服务器上执行。在涉及远程计算机的情形中,远程计算机可以通过任意种类的网络——包括局域网(LAN)或广域网(WAN)—连接到用户计算机,或者,可以连接到外部计算机(例如利用因特网服务提供商来通过因特网连接)。
附图中的流程图和框图,图示了按照本公开各种实施例的系统、方法和计算机程序产品的可能实现的体系架构、功能和操作。在这点上,流程图或框图中的每个方框可以代表一个模块、程序段、或代码的一部分,该模块、程序段、或代码的一部分包含一个或多个用于实现规定的逻辑功能的可执行指令。也应当注意,在有些作为替换的实现中,方框中所标注的功能也可以以不同于附图中所标注的顺序发生。例如,两个接连地表示的方框实际上可以基本并行地执行,它们有时也可以按相反的顺序执行,这依所涉及的功能而定。也要注意的是,框图和/或流程图中的每个方框、以及框图和/或流程图中的方框的组合,可以用执行规定的功能或操作的专用的基于硬件的系统来实现,或者可以用专用硬件与计算机指令的组合来实现。
描述于本公开实施例中所涉及到的模块或单元可以通过软件的方式实现,也可以通过硬件的方式来实现。其中,模块或单元的名称在某种情况下并不构成对该单元本身的限定。
本文中以上描述的功能可以至少部分地由一个或多个硬件逻辑部件来执行。例如,非限制性地,可以使用的示范类型的硬件逻辑部件包括:现场可编程门阵列(FPGA)、专用集成电路(ASIC)、专用标准产品(ASSP)、片上系统(SOC)、复杂可编程逻辑设备(CPLD)等等。
在本公开的上下文中,机器可读介质可以是有形的介质,其可以包含或存储以供指令执行系统、装置或设备使用或与指令执行系统、装置或设备结合地使用的程序。机器可读介质可以是机器可读信号介质或机器可读储存介质。机器可读介质可以包括但不限于电子的、磁性的、光学的、电磁的、红外的、或半导体系统、装置或设备,或者上述内容的任何合适组合。机器可读存储介质的更具体示例会包括基于一个或多个线的电气连接、便携式计算机盘、硬盘、随机存取存储器(RAM)、只读存储器(ROM)、可擦除可编程只读存储器(EPROM或快闪存储器)、光纤、便捷式紧凑盘只读存储器(CD-ROM)、光学储存设备、磁储存设备、或上述内容的任何合适组合。
根据本公开的一个或多个实施例,提供了一种多媒体信息播放的方法,包括:
在信息流被浏览过程中,响应于信息流中的目标信息条目在信息流的显示界面上的显 示时间达到第一时间阈值,在目标信息条目上层显示预设提示信息,以提示用户输入相应的手势;
响应于检测到用户针对目标信息条目输入预设手势操作时,播放目标信息条目对应的多媒体信息。
在本公开的一个实施例中,预设手势操作,包括:
针对目标信息条目执行预设手势动作达到预设时长。
在本公开的一个实施例中,播放方法还包括:
在用户输入预设手势操作的过程中,播放与预设手势操作相匹配的手势检测进度动画。
在本公开的一个实施例中,在用户输入预设手势操作的过程中,播放与预设手势操作相匹配的手势检测进度动画,包括:
基于预设手势操作的操作类型,确定与操作类型相匹配的手势检测进度动画;
在用户输入预设手势操作的过程中,按照预设手势操作的执行进度,播放手势检测进度动画。
在本公开的一个实施例中,播放目标信息条目对应的多媒体信息,包括:
在信息流的显示界面的上层,叠加显示目标信息条目对应的多媒体信息的播放界面,并在播放界面中播放多媒体信息。
在本公开的一个实施例中,播放目标信息条目对应的多媒体信息,包括:
在多媒体信息的播放界面中,显示第一预置按钮;
响应于用户针对第一预置按钮的触发操作,显示目标信息条目详细信息页面。
在本公开的一个实施例中,播放目标信息条目对应的多媒体信息,包括:
在多媒体信息的播放界面中,显示第二预置按钮;
响应于用户针对第二预置按钮的触发操作,结束多媒体信息的播放。
在本公开的一个实施例中,多媒体信息是通过抽取目标信息条目中的帧图像的目标特征信息进行生成的。
在本公开的一个实施例中,播放方法还包括:
在多媒体信息播放完毕时,关闭叠加在显示界面上层的播放界面。
根据本公开的一个或多个实施例,提供了一种多媒体信息播放的装置,包括:
显示模块,配置为在信息流被浏览过程中,响应于信息流中的目标信息条目在信息流的显示界面上的显示时间达到第一时间阈值,在目标信息条目上层显示预设提示信息,以提示用户输入相应的手势;
第一播放模块,配置为响应于检测到用户针对目标信息条目输入预设手势操作时,播放目标信息条目对应的多媒体信息。
在本公开的一个实施例中,预设手势操作,包括:
针对目标信息条目执行预设手势动作达到预设时长。
在本公开的一个实施例中,多媒体信息播放装置还包括:
第二播放模块,配置为在用户输入预设手势操作的过程中,播放与预设手势操作相匹 配的手势检测进度动画。
在本公开的一个实施例中,第二播放模块,包括:
确定单元,配置为基于预设手势操作的操作类型,确定与操作类型相匹配的手势检测进度动画;
第一播放单元,配置为在用户输入预设手势操作的过程中,按照预设手势操作的执行进度,播放手势检测进度动画。
在本公开的一个实施例中,第一播放模块,包括:
第二播放单元,配置为在信息流的显示界面的上层,叠加显示目标信息条目对应的多媒体信息的播放界面,并在播放界面中播放多媒体信息。
在本公开的一个实施例中,在本公开的一个实施例中,第一播放模块,包括:
第一显示单元,配置为在多媒体信息的播放界面中,显示第一预置按钮;响应于用户针对第一预置按钮的触发操作,显示目标信息条目详细信息页面。
在本公开的一个实施例中,第一播放模块,包括:
第二显示单元,配置为在多媒体信息的播放界面中,显示第二预置按钮;响应于用户针对第二预置按钮的触发操作,结束多媒体信息的播放。
在本公开的一个实施例中,多媒体信息是通过抽取目标信息条目中的帧图像的目标特征信息进行生成的。
在本公开的一个实施例中,多媒体信息播放装置还包括:
关闭模块,用于在多媒体信息播放完毕时,关闭叠加在显示界面上层的播放界面。
根据本公开的一个或多个实施例,提供了一种多媒体信息播放的电子设备,包括一个或多个处理器;
存储器;
一个或多个应用程序,其中一个或多个应用程序被存储在存储器中并被配置为由一个或多个处理器执行,一个或多个程序配置用于执行上述多媒体信息播放的方法。
根据本公开的一个或多个实施例,提供了一种多媒体信息播放的计算机可存储介质,该计算机可读存储介质用于存储计算机指令,当其在计算机上运行时,使得计算机可以执行上述多媒体信息播放的方法。
以上描述仅为本公开的较佳实施例以及对所运用技术原理的说明。本领域技术人员应当理解,本公开中所涉及的公开范围,并不限于上述技术特征的特定组合而成的技术方案,同时也应涵盖在不脱离上述公开构思的情况下,由上述技术特征或其等同特征进行任意组合而形成的其它技术方案。例如上述特征与本公开中公开的(但不限于)具有类似功能的技术特征进行互相替换而形成的技术方案。
此外,虽然采用特定次序描绘了各操作,但是这不应当理解为要求这些操作以所示出的特定次序或以顺序次序执行来执行。在一定环境下,多任务和并行处理可能是有利的。同样地,虽然在上面论述中包含了若干具体实现细节,但是这些不应当被解释为对本公开的范围的限制。在单独的实施例的上下文中描述的某些特征还可以组合地实现在单个实施 例中。相反地,在单个实施例的上下文中描述的各种特征也可以单独地或以任何合适的子组合的方式实现在多个实施例中。
尽管已经采用特定于结构特征和/或方法逻辑动作的语言描述了本主题,但是应当理解所附权利要求书中所限定的主题未必局限于上面描述的特定特征或动作。相反,上面所描述的特定特征和动作仅仅是实现权利要求书的示例形式。

Claims (12)

  1. 一种多媒体信息播放方法,包括:
    在信息流被浏览过程中,响应于所述信息流中的目标信息条目在所述信息流的显示界面上的显示时间达到第一时间阈值,在目标信息条目上层显示预设提示信息,以提示用户输入相应的手势;以及
    响应于检测到用户针对所述目标信息条目输入预设手势操作,播放所述目标信息条目对应的多媒体信息。
  2. 根据权利要求1所述的方法,其中,所述预设手势操作,包括:
    针对所述目标信息条目执行预设手势动作达到预设时长。
  3. 根据权利要求2所述的方法,还包括:
    在所述用户输入所述预设手势操作的过程中,播放与所述预设手势操作相匹配的手势检测进度动画。
  4. 根据权利要求3所述的方法,其中,所述在所述用户输入所述预设手势操作的过程中,播放与所述预设手势操作相匹配的手势检测进度动画,包括:
    基于所述预设手势操作的操作类型,确定与所述操作类型相匹配的手势检测进度动画;
    在所述用户输入所述预设手势操作的过程中,按照所述预设手势操作的执行进度,播放所述手势检测进度动画。
  5. 根据权利要求1~4任一项所述的方法,其中,所述播放所述目标信息条目对应的多媒体信息,包括:
    在所述信息流的显示界面的上层,叠加显示所述目标信息条目对应的多媒体信息的播放界面,并在所述播放界面中播放所述多媒体信息。
  6. 根据权利要求1~5任一项所述的方法,其中,所述播放所述目标信息条目对应的多媒体信息,包括:
    在所述多媒体信息的播放界面中,显示第一预置按钮;
    响应于所述用户针对所述第一预置按钮的触发操作,显示所述目标信息条目详细信息页面。
  7. 根据权利要求1~6任一项所述的方法,其中,所述播放所述目标信息条目对应的多媒体信息,包括:
    在所述多媒体信息的播放界面中,显示第二预置按钮;
    响应于所述用户针对所述第二预置按钮的触发操作,结束所述多媒体信息的播放。
  8. 根据权利要求1~7任一项所述的方法,其中,所述多媒体信息是通过抽取所述目标信息条目中的帧图像的目标特征信息进行生成的。
  9. 根据权利要求5所述的方法,还包括:
    在所述多媒体信息播放完毕时,关闭叠加在所述显示界面上层的所述播放界面。
  10. 一种多媒体信息播放装置,其特征在于,包括:
    显示模块,配置为在信息流被浏览过程中,响应于所述信息流中的目标信息条目在所述信息流的显示界面上的显示时间达到第一时间阈值,在目标信息条目上层显示预设提示信息,以提示用户输入相应的手势;
    第一播放模块,配置为响应于检测到用户针对所述目标信息条目输入预设手势操作时,播放所述目标信息条目对应的多媒体信息。
  11. 一种电子设备,包括:
    一个或多个处理器;
    存储器;
    一个或多个应用程序,其中所述一个或多个应用程序被存储在所述存储器中并被配置为由所述一个或多个处理器执行,所述一个或多个程序配置用于:执行根据权利要求1~9任一项所述的多媒体信息播放方法。
  12. 一种计算机可读存储介质,其中,所述计算机可读存储介质用于存储计算机指令,当其在计算机上运行时,使得计算机可以执行上述权利要求1至9中任一项所述的多媒体信息播放方法。
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