WO2021198944A1 - A system and a method to generate and simulate 3d holographic contents - Google Patents
A system and a method to generate and simulate 3d holographic contents Download PDFInfo
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- WO2021198944A1 WO2021198944A1 PCT/IB2021/052682 IB2021052682W WO2021198944A1 WO 2021198944 A1 WO2021198944 A1 WO 2021198944A1 IB 2021052682 W IB2021052682 W IB 2021052682W WO 2021198944 A1 WO2021198944 A1 WO 2021198944A1
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Classifications
-
- G—PHYSICS
- G02—OPTICS
- G02B—OPTICAL ELEMENTS, SYSTEMS OR APPARATUS
- G02B30/00—Optical systems or apparatus for producing three-dimensional [3D] effects, e.g. stereoscopic images
- G02B30/50—Optical systems or apparatus for producing three-dimensional [3D] effects, e.g. stereoscopic images the image being built up from image elements distributed over a 3D volume, e.g. voxels
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- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/017—Gesture based interaction, e.g. based on a set of recognized hand gestures
Definitions
- the present invention relate to generation of a 3D holographic content.
- the present disclosure describes a method and system for generating 3D holographic content.
- a 3D hologram is a 3D projection that exists freely in space and is visible without the need for special 3D glasses.
- 3D Holographic technology is used for displaying a stereoscopic image so that the viewer can feel a three-dimensional image.
- various techniques such as stereoscopy, holography, and integrated imaging are being researched and developed to reproduce 3D Holographic images.
- the available solution results in generation of spill image which is a visible noise to a viewer.
- the available solution are highly expensive and complex.
- An object of the present invention is to provide a system for generating 3D Holographic content. Another object of the present invention is to provide a method generating 3D Holographic content.
- Yet another object of the present invention is to provide a method and system for creating 3D holograms without the use of a headset and by using hand gestures.
- Yet another object of the present invention is to provide a method and system for making a 3D content of a specific format supportable by the system and converting it into a 3D Holographic content which can also be used for real time 3D Holographic Simulation.
- Yet another object of the present invention is to remove content spill from a 3D holographic image.
- Embodiments of the present invention discloses a system and a method to generate 3D holographic contents.
- the system to generate 3D holographic contents comprises a projection module, configured to project one or more content related to an object, a holographic screen, configured to receive the content projected from the projection module, and generate a 3D holographic content from the projected content, and a content spill formed by an unabsorbed light spilled from the holographic screen, and a content spill neutralization module comprises a reflecting surface, configured to receive and redirect the content spill, a content spill area, adapted to receive the redirected content spill.
- the content spill neutralization module is configured to remove the content spill from a line of sight of one or more viewers.
- the content is an interactive content.
- the content may comprise of but not limited to
- the system comprises an interface, in communication with the projection module, configured to control generation and simulation of the projected content.
- the holographic screen comprises a plurality of LED configured to illuminate peripheral border of the holographic screen thereby enhancing detailing of the generated 3D holographic content.
- the projection module in communication with an content processing module configured to receive the content to be projected and/simulated on the holographic screen, from the content processing module.
- the system comprises a viewing window disposed in front of the holographic screen to enable the one or more viewers to view the holographic screen.
- the method to generate 3D holographic contents comprises steps of projecting an content related to an object, receiving the projected content on a holographic screen and generating a 3D holographic content from the projected content and a content spill from an unabsorbed light spilled from the holographic screen, and receiving and redirecting the content spill thereby removing the content spill from a line of sight of a viewer of one or more viewers.
- the content is an interactive content.
- the method comprises step of controlling generation and simulation of the projected content. In accordance with an embodiment of the present invention, the method comprises step of illuminating a peripheral border of the holographic screen thereby enhancing detailing of the generated 3D holographic content.
- the method comprises step of enabling the one or more viewers to view the holographic screen using a viewing window.
- Fig. 1 illustrates a system to generate 3D holographic contents, in accordance with an embodiment of the present invention
- Fig. 2 illustrates a method to generate 3D holographic contents, in accordance with an embodiment of the present invention
- Fig. 3 illustrates an information flow diagram (200), in accordance with an embodiment of the present invention
- Fig. 4 illustrates a front view of an apparatus implementing the system to generate 3D holographic contents, in accordance with an embodiment of the present invention.
- Fig. 5 illustrates a perspective view of the apparatus implementing the system to generate 3D holographic contents, in accordance with an embodiment of the present invention.
- compositions or an element or a group of elements are preceded with the transitional phrase “comprising”, it is understood that we also contemplate the same composition, element or group of elements with transitional phrases “consisting of”, “consisting”, “selected from the group of consisting of, “including”, or “is” preceding the recitation of the composition, element or group of elements and vice versa.
- Figure 1 illustrates a system (100) to generate 3D holographic contents (not shown in figure 1), in accordance with an embodiment of the present invention.
- the 3D holographic content comprises but not limited to 3D holographic images, 3D holographic Videos, 3D holographic models, and more.
- the system (100) may comprise a projection module (110), a holographic screen (112), a content spill neutralization module (114), an interface (106), one or more user devices (107), and a data repository (108).
- the holographic screen (112) may be a screen absorbing light rays, a partially reflecting screen or a refracting screen.
- the holographic screen (112) may be made of, but not limited to, transparent materials such as glass, fiber, acrylic, PVC, polymethyl methacrylate, polycarbonate, polyethylene, polyethylene terephthalate, or polylactic acid.
- the projection module (110) is envisaged to include computing capabilities such as a memory unit configured to store machine readable instructions.
- the machine-readable instructions may be loaded into the memory unit from a non-transitory machine-readable medium, such as, but not limited to, CD-ROMs, DVD-ROMs and Flash Drives.
- the machine- readable instructions may be loaded in a form of a computer software program into the memory unit.
- the memory unit in that manner may be selected from a group comprising EPROM, EEPROM and Flash memory.
- the projection module (110) includes a processor operably connected with the memory unit.
- the processor may be a microprocessor selected from one of, but not limited to an ARM based or Intel based processor or in the form of field-programmable gate array (FPGA), a general-purpose processor and an application specific integrated circuit (ASIC).
- FPGA field-programmable gate array
- ASIC application specific integrated circuit
- the system (100) may further comprise a communication network (104) configured for enabling connection of the interface (106), the projection module (110) and the one or more user devices (107).
- the connection may be wired or wireless.
- the communication network (104) may include Power over Ethernet Switch, USB ports etc. These may allow transferring of data to and from the one or more user devices (107) and the interface (106) with the projection module (110) via ethernet cable, USB cable etc.
- the communication network (104) may be an Internet of Things (IOT) module, Wi-Fi module, Bluetooth module, RF module etc. adapted to enable a wireless communication between the one or more user devices (107) and the interface (106) with the projection module (110) via the wireless communication network (104).
- IOT Internet of Things
- the wireless communication network (104) may be, but not limited to, Bluetooth network, RF network, NFC, WIFI network, Local Area Network (LAN) or a Wide Area Network (WAN).
- the wireless communication network (104) may be implemented using a number of protocols, such as but not limited to, TCP/IP, 3GPP, 3GPP2, LTE, IEEE 802.x, etc.
- the all the components of the system (100) are connected with each other via the communication network (104).
- the system (100) also includes the interface (106).
- the interface (106) may include a display envisaged to show one or more simulation feature to generate a 3D holographic image.
- the display may be, but not limited to Light-emitting diode display (LED), electroluminescent display (ELD), liquid crystal display (LCD), Organic light-emitting diode (OLED) & AMOLED display.
- the interface (106) may include accessories like keyboard, mouse, hand gesture module etc. envisaged to provide input capability to enable a user to enter details of generation and simulation of a 3D content.
- the interface (106) may be a touch input based display, or a gesture based interface (106) that integrates the input-output functionalities.
- the one or more user devices (107) and the interface (106) are connected with the projection module (110) via a wired or wireless connection.
- the one or more user devices (107) may be selected from computing devices such as desktop PC, laptop, PDA or hand-held computing device such as smartphones and tablets.
- the one or more user devices (107) are associated with one or more users.
- the one or more user devices (107) are shown in figure 1 using dotted box.
- the present invention supports may be, but not limited to, all or any of the devices shown in the dotted box.
- system (100) could be implemented as a distributed system (100) where the projection module (110) the holographic screen (112), the interface (106) and the content spill neutralization module (114) may be at disposed at different locations from each other and/or functions of the projection module (110) could be implemented in a server side computing device or cloud computing environment.
- the projection module (110) is also envisaged to implement Artificial Intelligence, Machine Learning and deep learning for data collation and processing.
- the system (100) may also include a data repository (108).
- the data repository (108) may be a local storage (such as SSD, eMMC, Flash, SD card, etc) or a cloud-based storage.
- the data repository (108) is envisaged to be capable of providing the data to the projection module (110), when the data is queried appropriately using applicable security and other data transfer protocols.
- the data repository (108) may store the images, videos, or instruments to create and simulate 3D holographic contents (1121).
- the projection module (110) may include Al and deep learning-based trained contents using the above data, so as to generate and simulate the 3D holographic content (1121 ).
- Figure 2 illustrates a method (1000) to generate 3D holographic contents (1121), in accordance with an embodiment of the present invention.
- This method (1000) would be understood more clearly with the help of an exemplary implementation and information flow shown in Figures 3-5.
- the figure 3 illustrates an information flow diagram (200), in accordance with an embodiment of the present invention.
- the method (1000) starts at step 1010 by projecting one or more content or image of an object.
- the projection module (110) is configured to project an image of an object on a holographic screen (112).
- the projection module (110) may be a light emitting source or an image projector may be selected from, but not limited to, a DLP (Digital Light Processing) projector, a LCoS (Liquid Crystal on Silicon) projector, LCD (Liquid Crystal Display) projector, an LED projector or a Laser projector.
- the projector may project a still image or a series of images or a video.
- the projection module (110) may be in communication with the one or more user devices (107).
- the one or more user devices (107) may be configured to provide the projection module (110) with the image/ series of images, videos to be projected and/simulated on the holographic screen (112).
- the one or more user may select the image to be projected using the one or more user devices (107).
- the projection module (110) may be in communication with an image processing module.
- the image processing module may be configured to provide the projection module (110) with the images to be projected and/simulated on the holographic screen (112).
- the projection module (110) may receive image directly from the user.
- the projection module (110) may be configured to process the received image and project the image.
- the image processing module is envisaged to include computing capabilities such as a memory unit configured to store machine readable instructions.
- the machine-readable instructions may be loaded into the memory unit from a non-transitory machine-readable medium, such as, but not limited to, CD-ROMs, DVD-ROMs and Flash Drives.
- the machine- readable instructions may be loaded in a form of a computer software program into the memory unit.
- the memory unit in that manner may be selected from a group comprising EPROM, EEPROM and Flash memory.
- the image processing module includes a processor operably connected with the memory unit.
- the processor may be a microprocessor selected from one of, but not limited to an ARM based or Intel based processor or in the form of field-programmable gate array (FPGA), a general-purpose processor and an application specific integrated circuit (ASIC).
- the holographic screen (112) is configured to receive the image projected from the projection module (110).
- Figure 3 illustrates a front view of an apparatus (102) implementing the system (100) to generate three dimensional (3D) holographic contents (1121), in accordance with an embodiment of the present invention.
- the holographic screen (112) then generates a 3D holographic content (1121) from the projected image.
- the light incident on the holographic screen (112) is displayed on a transparent or a translucent screen, giving the projected image a floating aesthetic.
- the 3D holographic content (s) may be, but not limited to a 3D image, a 3D video, a series of images, an image over image, a video over video, or an interactive 3D model.
- the 3D holographic contents (1121) can be any information projected and the holographic screen (112).
- the 3D holographic content (1121) formed is an interactive content.
- the interactive content may enable one or more viewers to control generation and simulation of the projected image.
- the viewers may control the generation and simulation of the projected image using the interface (106) connected with the projection module (110).
- the interface (106) is in communication with the projection module (110).
- the interface (106) may be configured to control generation and simulation of the projected image.
- the holographic screen (112) may be unable to absorb a certain amount of light from the projected image.
- the unabsorbed light spilled from the holographic screen (112) results in formation of a content spill.
- the content spill is a visual noise and is visible at a certain angle.
- the content spill is visible beyond the 3D holographic content (1121).
- the content spill is an undesirable phenomenon which destroys the visualization experience of 3D holographic content (1121) generated.
- the content spill neutralization module (114) is configured to remove the content spill from a line of sight of one or more viewers.
- Figure 4 illustrates a perspective view of the apparatus (102) implementing the system (100) to generate 3D holographic contents (1121), in accordance with an embodiment of the present invention.
- the content spill neutralization module (114) comprises a reflective surface (1141), configured to receive and redirect the content spill.
- the reflective surface (1141) may be, but not limited to a one way or a two-way mirror.
- the reflective surface (1141) may be a convex or a concave mirror or a combination thereof.
- the reflective surface (1141) may be a convex or a concave lens or a combination thereof.
- the content spill neutralization module (114) comprises a content spill area also referred to as content spill area (1142) which is adapted to receive the redirected content spill.
- the content spill area/content spill area (1142) may be an empty area painted in black to absorb the redirected content spill.
- the holographic screen (112) comprises a plurality of LEDs (1122).
- the plurality of LEDs (1122) may be arranged on peripheral border of the holographic screen (112).
- the plurality of LEDs (1122) may be configured to illuminate peripheral border of the holographic screen (112) thereby enhancing detailing of the generated 3D holographic content (1121 ).
- the invention works in following manner:
- the projection module (110) projects image on the holographic screen (112).
- the holographic screen (112) is a vertical transparent projection medium producing a 3D image in the region.
- the one or more users may provide input images to the projection module (110) directly or using the one or more user devices (107).
- the projection module (110) may acquire images for projection from a server.
- the projection module (110) is configured to project an image of the earth on the holographic screen (112).
- the holographic screen (112) absorbs the light from the projection module (110) and displays a 3D holographic content (1121) of the earth on the screen.
- the formation of 3D content of the earth results in a formation of the unwanted content spill.
- the content spill neutralization module (114) is configured to remove the content spill of the earth from a line of sight of one or more viewers.
- the reflective surface (1141), preferably a mirror receives and redirects the content spill of the earth.
- the content spill area (1142) receives the redirected content spill of the earth.
- the content spill area (1142) absorbs the redirected content spill.
- the interface (106), preferably the gesture control module may be included that consists of one or more hand gesture sensor, such as, but not limited to, proximity sensor, accelerometer, gyroscopic sensor.
- the gesture control module may be used by one or more viewers to control the 3D holographic content (1121). For example, any viewer of the one or more viewers may rotate, change property, revolve, animate the 3D holographic image of the earth as shown in figure 3 and figure 4.
- the system (100) may include, but not limited to, a wearable device such as a Flead Mounted Device (FIMD) or smart eyewear glasses.
- the wearable device is envisaged to include computing capabilities such as a memory unit configured to store machine readable instructions.
- the machine readable instructions may be loaded into the memory unit from a non-transitory machine-readable medium, such as, but not limited to, CD-ROMs, DVD-ROMs and Flash Drives. Alternately, the machine readable instructions may be loaded in a form of a computer software program into the memory unit.
- the memory unit in that manner may be selected from a group comprising EPROM, EEPROM and Flash memory.
- the wearable device includes a microprocessor operably connected with the memory unit.
- the microprocessor is one of, but not limited to, a general purpose processor, an application specific integrated circuit (ASIC) and a field-programmable gate array (FPGA).
- the computing device is also envisaged to include a plurality of electronic components for example, a graphics processor unit (GPU) and a power source provide electrical power to the computing device.
- a Graphics Processing Unit (GPU) is a single-chip processor primarily used to manage and boost the performance of video and graphics such as 2-D or 3-D graphics, texture mapping, hardware overlays etc.
- the GPU may be selected from, but not limited to, NVIDIA, AMD, Intel and ARM for real time 3D imaging.
- the interface (106) is provided to enable the viewers to interact with the 3D holographic content (1121) as well as operate the other components of the system (100).
- Exemplary interface (106) includes, but not limited to, one or more buttons, a gesture interface (106), a knob, an audio interface (106), and a touch based interface (106), and the like.
- the interaction with the computing device and other connected components may be, performed through pressing the button, hovering the hand and/or other body parts, providing audio input and/or tactile input through one or more fingers.
- the gesture recognition module is capable of detecting the trajectory and gestures of a moving object such as a hand/fingers or a pencil/pen. It is envisaged to operate in combination with a depth camera and artificial intelligence module.
- the transfer learning module is configured to store the graphics of unseen objects or the objects detected for the first time, for future use.
- the transfer learning module enables machine learning in the system (100).
- the artificial intelligence module and the transfer learning module may be a part of the computing device, separate remote servers or cloud based servers.
- a communication network (104) may also be used in the system (100).
- the communication network (104) can be a short-range communication network (104) and/or a long-range communication network (104), wire or wireless communication network (104).
- the communication interface (106) includes, but not limited to, a serial communication interface (106), a parallel communication interface (106) or a combination thereof.
- the present invention has various advantages.
- the present invention is highly cost effective and efficient as compared to the existing arts other than a variety of areas applications such as education & training - especially in classroom, AV room, auditorium, seminar hall for better visualization of the concepts, laboratories - school science labs, medical, pharmacy & technical institutional labs, industry & corporate labs, R&D facilities, defence, etc, marketing, branding, events, industrial & corporate training, telecommunication, media & entertainment, gaming and advertisement, the present invention can be beneficial in real time holographic telepresence/ teleportation/ beam/ conferencing.
- the 3D content generated is a spoil-free holographic 3D content/image/video.
- the present invention provides a headset/eyewear free 3D holographic experience, remotely access controlled 3D holographic interactivity.
- the present invention provides a real time 3D holographic simulation. There are no health risk involve in the current holographic experience.
- the present invention can be used in playing of recorded holographic telepresence/ teleportation/ beam/ conferencing.
- module refers to logic embodied in hardware or firmware, or to a collection of software instructions, written in a programming language, such as, for example, Java, C, or assembly.
- One or more software instructions in the modules may be embedded in firmware, such as an EPROM.
- modules may comprised connected logic units, such as gates and flip- flops, and may comprise programmable units, such as programmable gate arrays or processors.
- the modules described herein may be implemented as either software and/or hardware modules and may be stored in any type of computer-readable medium or other computer storage device.
- Suitable computer readable media may include volatile (e.g. RAM) and/or non-volatile (e.g. ROM, disk) memory, carrier waves and transmission media.
- Exemplary carrier waves may take the form of electrical, electromagnetic or optical signals conveying digital data steams along a local network or a publicly accessible network such as the Internet.
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JP2011095743A (en) * | 2009-10-28 | 2011-05-12 | Seiko Epson Corp | Screen system and method of forming three-dimensional display |
US9946076B2 (en) * | 2010-10-04 | 2018-04-17 | Gerard Dirk Smits | System and method for 3-D projection and enhancements for interactivity |
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JP2011095743A (en) * | 2009-10-28 | 2011-05-12 | Seiko Epson Corp | Screen system and method of forming three-dimensional display |
US9946076B2 (en) * | 2010-10-04 | 2018-04-17 | Gerard Dirk Smits | System and method for 3-D projection and enhancements for interactivity |
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