WO2021169578A1 - 一种虚拟现实显示设备及显示方法 - Google Patents
一种虚拟现实显示设备及显示方法 Download PDFInfo
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- G09G3/36—Control arrangements or circuits, of interest only in connection with visual indicators other than cathode-ray tubes for presentation of an assembly of a number of characters, e.g. a page, by composing the assembly by combination of individual elements arranged in a matrix no fixed position being assigned to or needed to be assigned to the individual characters or partial characters by control of light from an independent source using liquid crystals
- G09G3/3607—Control arrangements or circuits, of interest only in connection with visual indicators other than cathode-ray tubes for presentation of an assembly of a number of characters, e.g. a page, by composing the assembly by combination of individual elements arranged in a matrix no fixed position being assigned to or needed to be assigned to the individual characters or partial characters by control of light from an independent source using liquid crystals for displaying colours or for displaying grey scales with a specific pixel layout, e.g. using sub-pixels
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Definitions
- the present invention relates to the field of display technology, in particular to a virtual reality display device and a display method.
- VR Virtual Reality
- the single-eye resolution of mainstream VR devices is 1080*1200.
- a single-eye 4320*4320 or higher resolution VR device is a parameter that has not yet appeared on the market.
- the introduction of smartview technology has solved the bottleneck in hardware transmission and software rendering of monocular high-resolution images to a certain extent. Combined with the eyetracking algorithm, it not only ensures the resolution requirement of the gaze area, but also reduces the rendering pressure and transmission bandwidth.
- the prior art virtual reality display device has problems of high power consumption and waste of resources when performing smartview.
- the present invention provides a virtual reality display device and a display method to improve the prior art virtual reality display device, which has the problems of high power consumption and waste of resources.
- the embodiment of the present invention provides a display method of a virtual reality display device, including:
- the screen of the virtual reality display device is controlled to be displayed with a first definition in a first display area where the human eye is watching, and a second display area other than the first display area is controlled to be displayed with a second definition, wherein the The first definition is higher than the second definition;
- Part of the pixels in the second display area are controlled to perform black-filled display.
- controlling part of the pixels in the second display area to perform black-filled display includes:
- the black-filled pixels in the second display area are controlled to form a plurality of sequentially nested first closed patterns, and the unfilled pixels form a plurality of sequentially nested second closed patterns.
- the first closed pattern and the second The closed patterns are arranged alternately.
- the shape of the first closed pattern and the second closed pattern are similar to the shape of the first display area.
- controlling part of the pixels in the second display area to perform black fill display includes:
- the black-filled pixels controlling the second display area form a plurality of first pixel groups extending along the first direction, and the non-black-filled pixels form a plurality of second pixel groups extending along the first direction.
- the first pixels The group and the second pixel group are arranged alternately.
- the first direction is a pixel row direction or a pixel column direction.
- control of the virtual reality display device to display in the first display area where the human eye is gazing at the first resolution, and the control of the second area outside the first display area to display in the second Definition display including:
- the first image received for display in the first display area is overlaid on the first display area with the original resolution for display.
- the display method further includes:
- the received third image with the same screen resolution as the virtual reality display device is displayed in full screen at the original resolution.
- the display method before the smart display mode is activated in response to the user's first operation, the display method further includes: real-time monitoring of user operations.
- the display method further includes:
- An embodiment of the present invention also provides a virtual reality display device, which includes a processing component configured to execute the display method provided in the embodiment of the present invention.
- the virtual reality display method provided by the embodiments of the present invention includes: in response to a user's first operation, enabling an intelligent display mode;
- the first display area is displayed with a first resolution
- the second display area other than the first display area is controlled to be displayed with a second resolution, wherein the first resolution is higher than the second resolution
- controlling Part of the pixels in the second display area are black-filled display, that is, because the second display area is an area that is not gaze by the human eye, it is not used for the main viewing display itself, and it is performed by performing partial pixels in the second display area.
- the black fill display can reduce the low-resolution characteristics of the non-human eye's gaze area without affecting the human eye's viewing of the first display area, and greatly reduce the power consumption of the non-high-definition display area, thereby avoiding the non-human eye If all the pixels in the second display area of the gaze area are to be lit up, it will cause the problem of high power consumption of the virtual reality display device and waste of resources.
- FIG. 1 is a flowchart of a display method of a virtual reality display device according to an embodiment of the present invention
- FIG. 2 is a schematic diagram of the first black patching pattern provided by an embodiment of the present invention.
- FIG. 3 is a schematic diagram of a second black patching pattern provided by an embodiment of the present invention.
- FIG. 4 is a schematic diagram of a third black patch provided by an embodiment of the present invention.
- FIG. 5 is a flowchart of a specific display method of a virtual reality display device according to an embodiment of the present invention.
- FIG. 6 is a schematic flowchart of another specific display method of a virtual reality display device according to an embodiment of the present invention.
- an embodiment of the present invention provides a display method of a virtual reality display device, including:
- Step S101 In response to the user's first operation, enable the smart display mode.
- Step S102 controlling the screen of the virtual reality display device to display with the first definition in the first display area where human eyes are watching, and controlling the second display area outside the first display area to display with the second definition, where the first clear Degree is higher than the second clarity.
- the first display area may be displayed in high definition
- the second display area may be displayed in non-high definition.
- Step S103 controlling part of the pixels in the second display area to perform black-filled display.
- the gray scale of the pixel can be controlled to be 0 to realize the black-filled display of the pixel.
- the virtual reality display method provided by the embodiment of the present invention includes: in response to a user's first operation, enabling the smart display mode; controlling the screen of the virtual reality display device to display in the first display area where the human eye is watching with the first definition, and Control the second display area other than the first display area to display at the second resolution, where the first resolution is higher than the second resolution; control part of the pixels in the second display area to perform black-filled display, that is, due to the second display
- the area is the area that is not watched by the human eye, and is not used for the main viewing display.
- the black display of some pixels in the second display area can reduce the view of the first display area by the human eye It is more in line with the low-resolution characteristics of the non-human eye viewing area, and at the same time, the power consumption of the non-high-definition display area is greatly reduced, thereby avoiding the second display area of the non-human eye viewing area to light up all pixels, which will cause a virtual reality display
- controlling part of the pixels in the second display area S2 to perform black-filled display includes: controlling the black-filled pixels in the second display area S2 to form a plurality of sequentially nested pixels In the first closed pattern A1, the unfilled pixels form a plurality of sequentially nested second closed patterns A2, and the first closed pattern A1 and the second closed pattern A2 are arranged alternately.
- the first closed pattern A1 and the second closed pattern A2 may be frame-shaped.
- the first closed pattern A1 and the second closed pattern A2 may be rectangular frames, and each frame of the rectangular frame is composed of a single row or a single column of pixels.
- the black-filled pixels in the second display area S2 are controlled to form a plurality of sequentially nested first closed patterns A1, and the non-black-filled pixels form a plurality of sequentially nested second closed patterns A2, and the first closed pattern A1 and the second closed pattern A2 are arranged alternately, which can make the brightness of different positions of the second display area basically the same, and avoid the problem of different brightness of different positions due to different pixel density distributions of black fill in different positions.
- the shapes of the first closed pattern A1 and the second closed pattern A2 are similar to the shape of the first display area S1. That is, for example, if the shape of the first display area S1 is a square, the first closed pattern A1 and the second closed pattern A2 are also squares. For another example, if the shape of the first display area S1 is a circle, the first closed pattern A1 and the second closed pattern A2 are also circular.
- controlling part of the pixels in the second display area to perform black-filling display includes: controlling the black-filling pixels in the second display area S2 to form a plurality of first pixel groups B1 extending in the first direction.
- the black-filling pixels form a plurality of second pixel groups B2 extending along the first direction, and the first pixel group B1 and the second pixel group B2 are arranged alternately. It can be understood that if the first direction passes through the first display area S1, the pixels included in the first pixel group B1 should be pixels in this direction except the first display area S1.
- the black-filled pixels forming the second display area S2 form a plurality of first pixel groups B1 extending in the first direction, and the non-black-filled pixels form a plurality of second pixel groups B2 extending in the first direction.
- the first pixel group B1 and the second pixel group B2 are arranged alternately, so that minor improvements can be made to the display mode of pixels in the prior art, and the black-filling display mode is relatively simple and easy to implement.
- the first direction is the pixel row direction, as shown in FIG. 3; the first direction may also be the pixel column direction, as shown in FIG. 4.
- controlling the virtual reality display device to display with the first definition in the first display area where the human eye is watching, and controlling the second area outside the first display area to display with the second definition includes:
- Step S1021 stretch the received second image for display in the second display area into an image with the same resolution as the screen of the virtual reality display device, and perform full-screen display. That is, the image displayed in the second display area is an image obtained by stretching the received image.
- Step S1022 Cover the received first image for display in the first display area with the original resolution on the first display area for display.
- the display method further includes:
- Step S104 in response to the second operation of the user, enable the real display mode (real display mode).
- Step S105 Display the received third image with the same resolution as the screen resolution of the virtual reality display device in full screen at the original resolution.
- the display method further includes: in response to a second operation of the user, enabling the real display mode; displaying the received third image with the same resolution as the screen resolution of the virtual reality display device in full screen at the original resolution, Furthermore, the virtual display device can be switched between smartview mode and real mode intelligently according to the demand, which enriches the functions of the whole machine.
- the display method before step S101, that is, before the smart display mode is activated in response to the user's first operation, the display method further includes: step S100, real-time monitoring of user operations.
- step S101 and before step S102 that is, after the smart display mode is activated in response to the user's first operation, and after controlling the screen of the virtual reality display device to display the first display of the human eye Before displaying the area in the first resolution and controlling the second display area outside the first display area to be displayed in the second resolution, the display method further includes:
- Step S201 Obtain the gaze area of the human eye.
- Step S202 Render the original first image corresponding to the gaze area of the human eye, and render the original second image corresponding to the area other than the gaze area of the human eye;
- Step S203 Perform image algorithm processing on the original first image to generate a first image, and perform image algorithm processing on the original second image to generate a second image.
- the embodiment of the present invention also provides a virtual reality display device, including a processing component, and the processing component is used to execute the display method provided in the embodiment of the present invention.
- the virtual reality display device in the embodiment of the present invention may specifically include: a virtual reality display component (for example, a virtual display helmet) and a computer device, and the processing component in the virtual reality display device may include: the first of the virtual reality display components Processing component, and the second processing component in computer equipment.
- Two buttons can be set on the virtual reality display device (it can be the physical button set on the virtual reality display part, or the icon button displayed on the computer device, that is, replace with a software applet to select the display mode), respectively representing Intelligent display mode (smartview) and real display mode (real), users can choose the mode they want to experience according to their needs before use.
- the software side will continuously monitor whether a button is pressed, which display mode is pressed, and pass the selected display mode information to the software and hardware;
- the software outputs images according to the selected display mode, and the hardware switches the analysis scheme according to the selected display mode, as follows:
- the steps performed on the software side can include: 1. Obtain the gaze area according to the eye tracking technology; 2. Render the non-high-definition image and the high-definition image of the eye gaze area. The original first image is rendered, and the original second image corresponding to the area other than the gaze area of the human eye is rendered; 3. Image algorithm processing is performed on high-definition images and non-high-definition images. Common algorithms include image enhancement and Local Dimming algorithm Etc., that is, perform image algorithm processing on the original first image to generate a first image, and perform image algorithm processing on the original second image to generate a second image; 4.
- the processed high-definition image (ie, the first image) And the non-high-definition image (second image) is transmitted to the virtual reality display component on the hardware side through the transmission line; for the hardware side, the steps performed include: 5. Stretching the received second image for display in the second display area into and The virtual reality display device has images with the same screen resolution and displays them in full screen; 6. Part of the pixels of non-high-definition images are blackened, that is, part of the pixels in the second area is controlled to be blackened and displayed; 7. The first image displayed in a display area covers the first display area with the original resolution for display, that is, after receiving high-definition and non-high-definition images, a splicing is required to form an image; 8. Display displays the spliced image.
- the real display mode on the software side, it can be the same as the traditional VR display solution. It can include: 1. Render real resolution images; 2. Image algorithm processing; 3. Transfer the processed images to the virtual hardware side through the transmission line. Realistic display parts are displayed on the hardware side.
- the software side described above can specifically be the program code stored in the storage component of the computer device, and the corresponding implementation process can be executed by reading the program code of the storage component by the second processing component of the computer device. accomplish.
- the hardware side it may specifically refer to the first processing component on the virtual reality display component, for example, an IC.
- the virtual reality display method provided by the embodiments of the present invention includes: in response to a user's first operation, enabling an intelligent display mode; Display in the first resolution, and control the second display area outside the first display area to display in the second resolution, where the first resolution is higher than the second resolution; control part of the pixels in the second display area to fill black Display, that is, because the second display area is an area that is not gaze by human eyes, it is not used for the main viewing display itself, and it can fill in some pixels in the second display area to display the second display area without affecting the human eye’s While viewing in one display area, the reduction is more in line with the low-resolution characteristics of the non-human eye viewing area, and the power consumption of the non-high-definition display area is greatly reduced, thereby avoiding the second display area of the non-human eye viewing area to be fully lit All pixels will cause high power consumption and waste of resources for virtual reality display devices.
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Abstract
Description
Claims (10)
- 一种虚拟现实显示设备的显示方法,其特征在于,包括:响应于用户的第一操作,启用智能显示模式;控制所述虚拟现实显示设备的屏幕在人眼注视的第一显示区以第一清晰度显示,以及控制所述第一显示区以外的第二显示区以第二清晰度显示,其中,所述第一清晰度高于所述第二清晰度;控制所述第二显示区的部分像素进行补黑显示。
- 如权利要求1所述的显示方法,其特征在于,所述控制所述第二显示区的部分像素进行补黑显示,包括:控制所述第二显示区的补黑像素形成多个依次嵌套的第一闭合图案,未补黑像素形成多个依次嵌套的第二闭合图案,所述第一闭合图案和所述第二闭合图案相间排列。
- 如权利要求2所述的显示方法,其特征在于,所述第一闭合图案、所述第二闭合图案的形状与所述第一显示区的形状相似。
- 如权利要求1所述的显示方法,其特征在于,所述控制所述第二显示区的部分像素进行补黑显示,包括:控制所述第二显示区的补黑像素形成多个沿第一方向延伸的第一像素组,未补黑像素形成多个沿所述第一方向延伸的第二像素组,所述第一像素组和所述第二像素组相间排列。
- 如权利要求4所述的显示方法,其特征在于,所述第一方向为像素行方向或像素列方向。
- 如权利要求1所述的显示方法,其特征在于,所述控制所述虚拟现实显示设备在人眼注视的第一显示区以第一清晰度显示,以及控制所述第一显示区以外的第二区域以第二清晰度显示,包括:将接收的用于在所述第二显示区显示的第二图像拉伸成与所述虚拟现实显示设备的屏幕分辨率相同的图像,并进行全屏显示;将接收的用于在所述第一显示区显示的第一图像以原分辨率覆盖于所述第一显示区进行显示。
- 如权利要求1-6任一项所述的显示方法,其特征在于,所述显示方法还包括:响应于用户的第二操作,启用真实显示模式;将接收到的与所述虚拟现实显示设备的屏幕分辨率相同的第三图像以原分辨率进行全屏显示。
- 如权利要求1所述的显示方法,其特征在于,在响应于用户的第一操作,启用智能显示模式之前,所述显示方法还包括:实时监测用户操作。
- 如权利要求1所述的显示方法,其特征在于,在响应于用户的第一操作,启用智能显示模式之后,以及在控制所述虚拟现实显示设备的屏幕在人眼注视的第一显示区以第一清晰度显示,以及控制所述第一显示区以外的第二显示区以第二清晰度显示之前,所述显示方法还包括:获取人眼注视区域;对与所述人眼注视区对应的原始第一图像进行渲染,以及与所述人眼注视区以外的其它区域对应的原始第二图像进行渲染;对所述原始第一图像进行图像算法处理,生成第一图像,并对所述原始第二图像进行图像算法处理,生成第二图像。
- 一种虚拟现实显示设备,其特征在于,包括处理部件,所述处理部件用于执行如权利要求1-9任一项所述的显示方法。
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