WO2021088540A1 - Stereoscopic spectacles - Google Patents

Stereoscopic spectacles Download PDF

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Publication number
WO2021088540A1
WO2021088540A1 PCT/CN2020/116604 CN2020116604W WO2021088540A1 WO 2021088540 A1 WO2021088540 A1 WO 2021088540A1 CN 2020116604 W CN2020116604 W CN 2020116604W WO 2021088540 A1 WO2021088540 A1 WO 2021088540A1
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WO
WIPO (PCT)
Prior art keywords
image
screen
lens
interest
stereo
Prior art date
Application number
PCT/CN2020/116604
Other languages
French (fr)
Chinese (zh)
Inventor
彭波
毛玉
毛新
Original Assignee
彭波
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
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Publication date
Priority claimed from CN201911086487.9A external-priority patent/CN110780455B/en
Priority claimed from CN201911086485.XA external-priority patent/CN110830784B/en
Application filed by 彭波 filed Critical 彭波
Publication of WO2021088540A1 publication Critical patent/WO2021088540A1/en

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    • GPHYSICS
    • G02OPTICS
    • G02BOPTICAL ELEMENTS, SYSTEMS OR APPARATUS
    • G02B27/00Optical systems or apparatus not provided for by any of the groups G02B1/00 - G02B26/00, G02B30/00
    • G02B27/01Head-up displays
    • GPHYSICS
    • G02OPTICS
    • G02BOPTICAL ELEMENTS, SYSTEMS OR APPARATUS
    • G02B30/00Optical systems or apparatus for producing three-dimensional [3D] effects, e.g. stereoscopic images
    • GPHYSICS
    • G02OPTICS
    • G02BOPTICAL ELEMENTS, SYSTEMS OR APPARATUS
    • G02B30/00Optical systems or apparatus for producing three-dimensional [3D] effects, e.g. stereoscopic images
    • G02B30/20Optical systems or apparatus for producing three-dimensional [3D] effects, e.g. stereoscopic images by providing first and second parallax images to an observer's left and right eyes
    • G02B30/34Stereoscopes providing a stereoscopic pair of separated images corresponding to parallactically displaced views of the same object, e.g. 3D slide viewers
    • GPHYSICS
    • G03PHOTOGRAPHY; CINEMATOGRAPHY; ANALOGOUS TECHNIQUES USING WAVES OTHER THAN OPTICAL WAVES; ELECTROGRAPHY; HOLOGRAPHY
    • G03BAPPARATUS OR ARRANGEMENTS FOR TAKING PHOTOGRAPHS OR FOR PROJECTING OR VIEWING THEM; APPARATUS OR ARRANGEMENTS EMPLOYING ANALOGOUS TECHNIQUES USING WAVES OTHER THAN OPTICAL WAVES; ACCESSORIES THEREFOR
    • G03B35/00Stereoscopic photography
    • GPHYSICS
    • G03PHOTOGRAPHY; CINEMATOGRAPHY; ANALOGOUS TECHNIQUES USING WAVES OTHER THAN OPTICAL WAVES; ELECTROGRAPHY; HOLOGRAPHY
    • G03BAPPARATUS OR ARRANGEMENTS FOR TAKING PHOTOGRAPHS OR FOR PROJECTING OR VIEWING THEM; APPARATUS OR ARRANGEMENTS EMPLOYING ANALOGOUS TECHNIQUES USING WAVES OTHER THAN OPTICAL WAVES; ACCESSORIES THEREFOR
    • G03B35/00Stereoscopic photography
    • G03B35/08Stereoscopic photography by simultaneous recording
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N13/00Stereoscopic video systems; Multi-view video systems; Details thereof
    • H04N13/20Image signal generators
    • H04N13/204Image signal generators using stereoscopic image cameras
    • H04N13/239Image signal generators using stereoscopic image cameras using two 2D image sensors having a relative position equal to or related to the interocular distance
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N23/00Cameras or camera modules comprising electronic image sensors; Control thereof

Definitions

  • the invention relates to a mixed reality (MR) three-dimensional glasses, a linear optical design of a three-dimensional image, a technology for overlapping the focal plane of the eye and the image plane of the three-dimensional image, a three-dimensional image measurement technology and a positioning tracking technology.
  • MR mixed reality
  • augmented reality (AR) and mixed reality (MR) glasses insert a pre-made image in the front real scene.
  • the problems with this kind of glasses are: first, a pre-made image inserted in the real scene will block the real scene in front, causing a local picture loss and visual distress; second, the picture quality of the pre-made picture cannot be greatly improved because of the light The accuracy and contrast of the pixels displayed by the waveguide technology and the micro-projector can not be compared with the screen; third, the darkness and brightness of the inserted prefabricated image are limited; fourth, the viewing angle (FOV) of the optical waveguide technology is small; Fifth, it is impossible to zoom in on the real scene ahead.
  • FOV viewing angle
  • the display technology of all stereo players are based on flat screen display technology.
  • the biggest problem with this technique is that the focal plane of the eye is separated from the image plane of the stereo image. This problem is one of the main reasons why the eyes feel fatigue and physical discomfort after watching stereo images for a period of time.
  • Doctors usually wear special customized magnifying glasses when performing minimally invasive surgery and neurosurgery.
  • the left and right lenses of the magnifying glasses are respectively fixed with two optical magnifying lenses with magnification ratios of 2 to 3 times.
  • the problems of this kind of magnifying glasses are as follows: First, the change of the distance between the magnifying glasses and the diseased tissue will cause the optical magnifying lens to lose focus on the diseased tissue. In order to prevent loss of focus, doctors need to keep the body in a fixed position and posture for a long time; second, the magnification and angle of view of the optical magnifying lens are small.
  • the mainstream AR and MR glasses cannot provide doctors who need to return to the real scene at any time, because an optical waveguide lens causes visual interference and obstruction to the front real scene in the common field of view.
  • the three-dimensional glasses proposed by the present invention solve the problems existing in the above-mentioned different application fields.
  • the use of stereo glasses is not only consistent with daily use habits, but also the use effect is natural, controllable, simple to operate, low cost, easy to promote and popularize.
  • the purpose of the present invention is to provide a three-dimensional glasses with two independent fields of view.
  • First it solves the technical problem of visual interference and obstruction to the real scene in front because a prefabricated image is inserted into the field of view of the glasses lens;
  • second Solve the technical problem of mutual conversion between the two fields of view;
  • third solve the technical problem of separating the focal plane of the eye from the image plane of the stereo image;
  • fourth solve the problem of turning a stereo player into a healthy stereo player
  • Fifth it solves the technical problem of smarter, simpler and more accurate stereo image measurement process.
  • a stereo glasses includes two left and right eye lenses, two left and right eye lenses, two left and right screen lenses, two left and right screen modules, a core-shifting stereo camera, two wireless modules, and an image processor.
  • a 3D glasses is the same as a traditional glasses. It has a frame, two left and right temples, and two left and right spectacle lenses.
  • the left and right spectacle lenses are a left spectacle lens and a right spectacle lens.
  • a left eye lens is composed of a left eye lens and a left screen lens.
  • a right eye lens is composed of a right eye lens and a right screen lens.
  • the eye lens and the screen lens in the left spectacle lens or the right spectacle lens are arranged together in an up-and-down manner.
  • An eye lens and a screen lens in a spectacle lens are arranged up and down in different ways.
  • a spectacle lens is divided into traditional and non-traditional designs. The traditional design is that one eye lens in a spectacle lens is located above a screen lens.
  • the non-traditional design is that one eye lens in a spectacle lens is located below the screen lens.
  • the left and right eyeglasses in a stereo glasses have the same design, and whether a traditional design or a non-traditional design is adopted depends on the user's usage habits, different application purposes and application scenarios.
  • An eye lens can be a normal lens or a vision correction lens, or a transparent lens or a colored lens with a surface coating or film.
  • the user's eyes see the front real scene through the left and right eye lenses, and there is no image inserted in the front real scene.
  • the two left and right straight lines passing through the center of the left and right eye lenses and the center of the left and right eye pupils are called the center line of the left eye lens and the center line of the right eye lens, respectively.
  • the center lines of the left and right eye lenses are parallel to each other, and the horizontal distance between each other is equal to the interpupillary distance of the two eyes.
  • a screen lens is an ordinary lens.
  • a screen lens can be a tinted lens with a mold or film on the surface.
  • a screen module is fixed on the inner surface of a screen lens.
  • the left spectacle lens and the right spectacle lens of a stereo glasses can be two complete ordinary lenses.
  • a spectacle lens is divided into two different areas of the eye lens and the screen lens according to different functions, and there is no dividing line between the two different areas.
  • the outer surface of a spectacle lens is a complete and continuously changing surface.
  • both the left eye lens and the right eye lens are vision correction lenses.
  • the left spectacle lens and the right spectacle lens are two complete ordinary lenses.
  • a spectacle lens is divided into two different areas of the eye lens and the screen lens according to different functions, and there is no dividing line between the two different areas.
  • the shape and radius of curvature of the inner surface of the area corresponding to the spectacle lens on the left and right spectacle lenses are the same as the shape and radius of curvature of the outer surfaces of the left and right vision correction lenses.
  • the left and right vision correction lenses are respectively pasted on the inner surfaces of the areas corresponding to the eye lenses on the left and right spectacle lenses along the outer surfaces.
  • the outer surfaces of the left spectacle lens and the right spectacle lens of this design are two complete and continuously changing outer surfaces.
  • the vision correction lens and the screen lens are two different lenses.
  • the lower edge of a vision correction lens is glued together along the upper edge of a screen lens.
  • the upper edge of a vision correction lens is glued together along the lower edge of a screen lens.
  • a screen module is composed of a screen base, a screen, a housing, a lens group and a module vision correction lens.
  • the shape and radius of curvature of the lower surface of the screen base are the same as the shape and radius of curvature of the inner surface of the screen lens.
  • the left and right screen modules are respectively fixed on the inner surfaces of the left and right screen lenses through the lower surface of the base.
  • the upper surface of the screen base may be a flat surface or a curved surface, and the shape and radius of curvature of the curved surface are the same as the shape and radius of curvature of the back surface of a screen fixed on the upper surface.
  • a screen can be an OLED or Micro LED screen.
  • the screen can be a flexible screen or a non-flexible screen.
  • the shape of the screen can be a flat shape or a curved shape.
  • the shape and radius of curvature of the back of the screen are the same as the shape and radius of curvature of the upper surface of the screen base.
  • the screen is fixed together with the upper surface of the screen base through the back of the screen.
  • the two left and right straight lines respectively passing through the center of the effective playing surface of the left and right screens and the center of the user's eye pupil are called the center lines of the left and right screen modules of the stereo glasses.
  • the center lines of the left and right screen modules of a stereo glasses are parallel to each other, and the distance between the center lines of the left and right screen modules is equal to the pupil distance of the eyes.
  • a straight line passing through the center of the effective playback surface of the screen and perpendicular to a tangent plane passing through the center is called the center line of the screen.
  • the center lines of the left and right screens and the center lines of the left and right screen modules respectively intersect at the center of the effective playback surface of the left and right screens.
  • the angle between the center line of the screen module and the center line of the screen is called the screen tilt angle ⁇ .
  • a lens group is composed of one or more spherical or aspherical lenses, and can also be a Fresnel lens or a lens group including a Fresnel lens.
  • the back surface of a Fresnel lens can be spherical or aspherical.
  • the center line of a lens group or a Fresnel lens coincides with the center line of the screen module.
  • the content on the screen that the eye sees through the lens group is a magnified virtual image.
  • the optical magnification of the lens group can be determined according to customer requirements, different purposes of use, application areas and market needs.
  • the lens in the lens group can be a traditional round lens or a non-circular lens.
  • the lens group is an optical module with ultra-short focus capability, which minimizes the height of the entire screen module along the center line of the screen module.
  • the smaller screen module height makes it more comfortable and convenient to wear.
  • An anti-fouling coating is plated on the outer surface of the eyepiece of the lens group. The anti-fouling coating not only prevents the oil on the skin of the face from staining the outer surface of the eyepiece of the lens group, but also makes it easier to clean off the oil and other foreign objects attached to the outer surface of the eyepiece.
  • the inner surface of a screen module housing is plated with a coating or pasted with a material.
  • the coating or material can absorb the light from the screen and prevent the inner surface of the housing from reflecting the light from the screen to the screen.
  • the modular vision correction lens is a vision correction lens.
  • the left and right module vision correction lenses are respectively pasted on the outer surface of the eyepieces of the lens groups in the left and right screen modules, which can be removed and reused.
  • the shape of the modular vision correction lens is the same as that of the lens in the lens group, and it can be a round lens or a non-circular lens.
  • the center line of the vision correction lens of the module coincides with the center line of the screen module.
  • the external surface of the modular vision correction lens is plated with an anti-fouling coating, which can not only prevent the oil on the facial skin from staining the external surface of the modular vision correction lens, but also it is easier to clean off the external surface of the modular vision correction lens. Oil stains and other foreign objects on the surface. For those users with normal vision, there is no need to use modular vision correction lenses.
  • the screen generates heat during operation, so the temperature control of the screen module is a design factor that cannot be ignored.
  • a number of solutions for natural ventilation and heat dissipation have been proposed.
  • One of the simple and effective solutions is to set up multiple interconnected channels in the screen base, and each channel is directly connected to the atmosphere.
  • the screen lens can be provided with multiple ventilation holes and directly communicate with the channel in the screen base.
  • the heat generated on the back of the screen can be transferred to the atmosphere through natural convection through the channel in the base of the screen.
  • the shell of the screen module is provided with a plurality of vent holes, and the heat generated on the surface of the screen can directly convection into the atmosphere through these vent holes.
  • the user switches from the front real scene in the eye lens to the content played on the screen of the screen module by rotating the eyeball upward or downward, or from the content played on the screen of the screen module to the real front scene in the eye lens.
  • the screen in the screen module plays two different contents.
  • the first kind of content is a real image of the front scene collected by a stereo camera on the stereo glasses.
  • the second type of content is an image of the front real scene captured by a stereo camera on the 3D glasses and a pre-made image superimposed together.
  • the two different contents can be switched at any time.
  • the pre-made images come from a database in an image processor, a third-party database or the Internet.
  • the pre-made image can be a flat image or a three-dimensional image.
  • the left and right eyes of the user respectively see the left and right images with different viewing angles from the screens of the left and right screen modules in one stereo glasses.
  • the brain will feel a three-dimensional image after fusing the left and right images with different perspectives seen by the left and right eyes. This three-dimensional image is a virtual image.
  • the center lines of the left and right eye lenses of a 3D glasses and the center lines of the left and right screen modules respectively form two vertical planes, which are respectively called the two vertical viewing planes of a 3D glasses.
  • the left and right vertical viewing planes of a stereo glasses are parallel to each other. The horizontal distance between the two vertical viewing planes is equal to the interpupillary distance of the two eyes of the user.
  • the vertical angle between the center line of the glasses lens of a 3D glasses and the center line of the screen module is called the field of view conversion angle Two field of view conversion angles left and right equal.
  • Field of View Conversion Angle The range of change from 10° to 60° is a reasonable range.
  • the field of view transition angle The smaller the size, the more natural, relaxed and comfortable the eyes feel.
  • the content played on the screen will cause a bypass interference to the eyes.
  • the field of view conversion angle The smaller the value, the greater the bypass interference.
  • An ideal field of view conversion angle It is related to the screen tilt angle ⁇ , the height of the screen module and the facial features of the person.
  • the center line of the screen module coincides with the center line of the screen depends on the following factors (not limited to), the vertical height of the screen, the height of the screen module, facial features and size.
  • the brightness, contrast, and color of the image seen by the eyes on the screen have not changed, and the image has not been deformed.
  • ⁇ >0° because the screen tilt angle ⁇ occurs in the vertical direction, the image in the horizontal direction will not be affected by the screen tilt angle ⁇ .
  • the image that the eye sees from a screen tilted in the vertical direction has vertical keystone distortion and compression. These problems can be solved by magnifying the image in the vertical direction and compensating the brightness, color and contrast of the image.
  • the angle ⁇ between the center line of the screen module of the stereo glasses and the center line of the screen is negligible compared with the viewing angle of the TV screen, because the magnification of the screen module is larger, the screen tilt angle ⁇ becomes A factor that cannot be ignored.
  • the horizontal field of view of the user's eyes through the left and right eye lenses to see the real scene ahead is larger than the horizontal field of view of the image seen by the eyes from the screen of the screen module.
  • the frame of the stereo glasses limits the field of view of the front real scene and reduces the field of view of the front real scene.
  • Two cameras usually use two shooting methods when shooting stereo images, the convergence method and the parallel method.
  • the three-dimensional image effect obtained by using the convergence method to shoot an object of interest is the same as the way and effect of the eye observing an object of interest.
  • the left and right cameras converge the centerline of the lens group on an object of interest located on the central axis of the stereo camera, the left and right images collected by the left and right cameras are respectively imaged at the center of the effective imaging surfaces of the left and right image sensors.
  • the obtained left and right images have trapezoidal distortion along the horizontal direction and cannot be perfectly blended.
  • the horizontal keystone distortion and the vertical keystone distortion described in [0024] above cannot cancel each other out.
  • the parallel method to photograph an object of interest is the same as the way the eyes observe an object of interest located at infinity, and the obtained image has no keystone distortion.
  • the three-dimensional image of the object of interest obtained by the parallel method is different from the way the eyes observe an object of interest, and the stereoscopic effect of the screen is not an ideal way of expression.
  • the principle of equivalent convergence is that in a stereo camera composed of two independent lens groups with the same centerline and parallel to each other, the two lens groups or two image sensors are along a plane formed by the center lines of the two lens groups.
  • the upper part and the linear direction perpendicular to the center lines of the two lens groups are translated equally, so that two images of an object of interest on the central axis of the stereo camera collected by the two lens groups are respectively on the effective imaging surfaces of the two image sensors Center imaging.
  • the equivalent convergence method is a stereoscopic shooting method based on the equivalent convergence principle. Before shooting, put two lens groups or two image sensors in a stereo camera composed of two independent lens groups with the same and center lines parallel to each other along a plane formed by the center lines of the two lens groups.
  • the three-dimensional effect of a three-dimensional image of an object of interest obtained by using the equivalent convergence method is the same as the three-dimensional effect of a three-dimensional image of an object of interest obtained by the convergence method, but there is no trapezoidal distortion in the two images.
  • the most important significance of the principle of equivalent convergence and the use of the equivalent convergence method is to establish a linear relationship between the stereo depth of an object of interest in the real scene and the stereo depth of the convergent point of the stereo image of the object of interest.
  • the physical meaning is that the three-dimensional image of a focus, a focus line and a focus plane corresponding to a focus point, a focus line and a focus plane in the real scene is unique and undistorted.
  • an axis-shifting stereo camera images an object of interest located on the central axis at the center of the effective imaging surfaces of the two image sensors.
  • an axis-shift stereo camera is an ideal optical design and solution.
  • a core-moving stereo camera images an object of interest located on the central axis at the center of the effective imaging surfaces of the two image sensors.
  • the meaning of t in the two different stereo cameras is different.
  • the t in the tilt-shift stereo camera is the distance between the center lines of the two lens groups after the tilt.
  • the t in the core-shifting stereo camera is the distance between the center lines of the left and right lens groups.
  • the three-dimensional effect of the two images is the same as the three-dimensional effect of the two images obtained by the equivalent convergence method.
  • a stereoscopic image translation instruction provides an optical alternative solution for a core-moving stereo camera with an image sensor.
  • a three-dimensional image translation instruction can also be applied to a pivot-shifting stereo camera and a core-shifting stereo camera with two image sensors. There are many ways to translate the image. The following example is just a boobs and explains the image translation in principle. For a left-right format image; in the first step, a vertical line intersecting the right edge of the left image and the left edge of the right image in the left-right format image is used as a dividing line.
  • the left and right images are re-spliced into a new left and right format image.
  • the left edge of the left image and the right edge of the right image have two vertical image blank areas each with a width of h.
  • This translation method causes two vertical image blank areas with a width of h at the left edge of the left image and the right edge of the right image respectively.
  • the advantages of a stereo image translation instruction are (not limited to); first, it solves the core-shifting stereo camera with an image sensor The problem that the image sensor cannot be translated; secondly, after translation, the stereoscopic effect of the stereoscopic image is the same as the stereoscopic effect obtained by the shifting or core-shifting stereo camera; thirdly, it can not only be used in the shifting and core-shifting stereo cameras, but also It can also be applied to all stereo cameras composed of two independent left and right lens groups or cameras arranged in parallel with the center line; fourth, it can be applied not only to stereo cameras equipped with an image sensor, but also to stereo cameras equipped with an image sensor.
  • a stereo camera with two image sensors Fifth, for the shooting needs of frequently changing objects of interest, the process of resetting a new object of interest is simple, easy to operate and easy to use; Sixth, the stereo image convergence of different objects of interest can be changed at any time Click to obtain the three-dimensional effect and expression mode that changes the original scene of the entire three-dimensional image.
  • the shortcomings of this technology are also obvious; first, after translation, the image of a vertical area where the left and right outer edges of the image have a width of h is cut, which is equivalent to reducing the angle of view of the lens group; second, Cause image delay.
  • a core-shifting stereo camera is arranged on a stereo glasses.
  • a core-shifting stereo camera is composed of two independent, identical, centerline parallel lens groups and one or two identical image sensors CCD or CMOS.
  • the two image sensors can be located along the center of the two lens groups.
  • the two cameras are set on the stereo glasses frame with the lenses facing the front direction.
  • the left and right two independent images collected by the left and right cameras are respectively imaged on their respective image sensors, and the left and right independent images are output.
  • a stereoscopic image translation pair obtains the stereoscopic effect of the stereoscopic image translation and the stereoscopic effect of the stereoscopic image collected by a core-shifting stereo camera is the same and equivalent.
  • the minimum imaging circle when the two images obtained by the two lens groups meet the required image resolution format is the minimum core-shifting imaging circle of the two lens groups.
  • the smallest axis-shifting imaging circle diameters of the two lens groups in a core-shifting stereo camera are the same.
  • g is the vertical height of the required image resolution format.
  • a core shifting device is to move the two image sensors in a core shifting stereo camera along a straight line which is located on a plane formed by the center lines of the two lens groups and is perpendicular to the center lines of the two lens groups, respectively facing opposite to each other
  • a device that translates in the direction of h T ⁇ (2A).
  • a core-shifting stereo camera can preset the translation amount h required by the image sensor before packaging. However, the images obtained by such a core-shifting stereo camera need to be played in a certain stereo player to obtain the best stereo effect. If the terminal stereo player changes, a kind of stereo image translation instruction can be used to perform additional compensation on the shift axis h to obtain an ideal stereo effect.
  • the second setting mode is adjustable; a core-moving device is equipped with a core-moving fine-tuning mechanism and knob with original zero point and scale. Adjusting the knob on the fine-tuning mechanism can synchronously change the distance between the two image sensors. When the knob is rotated in one direction, the two image sensors translate in the opposite direction to each other.
  • the knob When the knob is rotated in the opposite direction, the two image sensors are translated in the direction opposite to each other. Because the change in the distance between the two image sensors is very small, the core shifting device is a precise fine-tuning device.
  • a core-moving stereo camera equipped with an image sensor a core-moving device is not needed, but a stereoscopic image translation instruction is used.
  • a core-shifting stereo camera outputs two different core-shifting image formats, a core-shifting left-right format and two independent core-shifting image formats.
  • the center lines of the left and right lens groups respectively pass through the center of the left half and the center of the right half of the imaging surface of an image sensor.
  • the left and right images collected by the left and right lens groups are respectively imaged on the left and right half of the imaging surface of an image sensor and output a core shifted left and right format image.
  • An image in the shifted left and right format is composed of a left image and a right image arranged in a left-to-right arrangement to form a complete image.
  • the center lines of the left and right lens groups respectively pass through the imaging surface centers of the left and right image sensors.
  • the left and right images collected by the left and right lens groups are respectively formed on the imaging surface of the left and right independent image sensors and output two independent left and right core images.
  • the advantages of one shifting left-right format image and two independent shifting images are (not limited to); first, in the moving-core format image, the real scene There is a linear relationship between the stereo depth of an object of interest and the stereo depth of the convergent point of the stereo image of the object of interest; second, an object of interest in the real scene corresponds to the only stereo image without distortion; third, for a The object of interest on the central axis of the stereo camera is imaged at the center of the effective imaging surface of the image sensor.
  • An image processor is an image processor with two image processing chips ISP, two wireless modules, an image synchronizer, a touch screen, a data memory and an operating system. It also includes an integrated and stored multiple instructions, which are processed by A device with the same screen chip loaded and executed by the device.
  • Two image processing chips in an image processor process, correct and optimize each frame of images from the image sensors of the left and right cameras on a stereo glasses, including (not limited to) white balance and color increase Saturation, increase sharpness, brightness, contrast, reduce noise, image edge and detail restoration, compression and other parameters.
  • An image processor is equipped with two wireless modules, which respectively receive images, pictures and audio signals output from two corresponding wireless modules on a stereo glasses, and respectively output the images, pictures and audio signals to the image processor Processing, correction and optimization are performed in the two corresponding image processing chips. Finally, the processed, corrected and optimized images, pictures, audios, data and operating instructions are respectively output to the corresponding two wireless modules, earphones, memory and other third parties on the stereo glasses, and can perform multimedia with the third party in real time. Interaction and communication.
  • a touch screen in an image processor provides a human-computer interaction interface of an operating system.
  • the operation methods include touch screen pen, finger, mouse and keyboard.
  • the moving logo (icon) on the screen appears on the screen of the image processor and the screen in the screen module of the stereo glasses at the same time.
  • the mouse can use a wireless ring mouse. The user only needs to turn a small wheel on the ring mouse to move the moving mark on the screen, and confirm and execute operations by pressing a button on the ring mouse.
  • An operating system set in an image processor manages pages and images, image input, output, storage, loading and execution of instructions for integration and storage of a same-screen chip, open interfaces and two microphones on the stereo glasses, through Wired or wirelessly processed, corrected and optimized images, pictures, audios, data and operating instructions are respectively output to the stereo glasses, touch screen, remote control center and database.
  • the open interface is compatible with other operating systems and third-party application software. , Download various applications and APP links, realize real-time multimedia interaction and communication with third parties.
  • An on-screen chip in an image processor is an integrated and stored three-dimensional image translation instruction, a three-dimensional image measurement instruction, a three-dimensional image positioning tracking instruction, a three-dimensional image on-screen instruction and an equivalent convergence Click the reset instruction chip.
  • a same-screen chip is set in the image processor as an application chip, and the processor loads and executes the functions of stereo image positioning, matching, tracking, measurement, equivalent convergence point reset and the same screen.
  • Two microphones are provided on one stereo glasses. Two microphones are respectively arranged on the left and right sides of the stereo glasses frame to form a two-channel stereo sound collection system. The user's voice and the sound in the environment are simultaneously recorded by the microphone and output directly to the image processor.
  • Two sockets are respectively provided on the left and right temples of a stereo glasses, one is a power socket, and the other is a data line socket.
  • a peripheral battery is connected to a power socket through a power cord to supply power to the stereo glasses.
  • the images, audio and signals between the stereo glasses and the image processor can be transmitted through a data line or wirelessly.
  • the origin (0', 0', 0') of a three-dimensional image acquisition space coordinate system (x', y', z') is located at the midpoint of the line connecting the two centerlines of the camera lens that are arranged parallel to each other.
  • the origin (0”, 0”, 0”) of the coordinate system (x”, y”, z”) of a stereoscopic video playback space is located at the midpoint of the line connecting the human eyes.
  • the formula shows that the relationship between the stereo depth Z of an object of interest in the real scene and the stereo depth Z C of the convergent point of the stereo image of the object of interest is a linear relationship.
  • Z D is the distance from the origin of the coordinate system to the flat screen
  • Z is the stereo depth of an object of interest in the real scene
  • Z C is the stereo depth of the convergence point of the stereo image of the object of interest.
  • All the mainstream stereoscopic image display technologies in the current market are based on the principle of convergence of stereoscopic images on flat screens.
  • the left and right images of an object of interest collected by the left and right cameras with different perspectives are projected onto a flat screen at the same time and the left and right eyes can only see the left and right images on the screen, the brain is aligned with the left and right images.
  • the left and right images with different perspectives seen by the eyes are merged to feel a three-dimensional image.
  • Z C Z D ⁇ [T ⁇ (A ⁇ F ⁇ t)] ⁇ Z stated in the above [0025] indicates that Z C is not equal to Z D , or the image plane of the focal plane of the eye and the converging point of the stereoscopic image It does not overlap. This phenomenon is one of the fundamental reasons that cause the eyes to feel fatigue, dizziness and physical discomfort after watching a three-dimensional image for a period of time.
  • a three-dimensional image same-screen instruction is based on the principle of equivalent convergence.
  • the parameter W is a constant, and the parameter w is regarded as a variable.
  • w will be equivalently changed synchronously.
  • the equivalent result of this change is that the stereoscopic image on the playback screen is enlarged or reduced, which is equivalent to the zooming process of a zoomable lens.
  • the visual effect looks like a three-dimensional image equivalent to an object of interest in the real scene becomes more and more distant on the screen.
  • ⁇ Z ⁇ 0 when an object of interest in the real scene is closer to the camera, ⁇ Z ⁇ 0, then ⁇ A ⁇ 0, ⁇ w>0, which is equivalent to the focal length of the stereo camera becomes smaller, the viewing angle becomes larger, and the image on the image sensor becomes larger, so The image on the screen becomes bigger and bigger.
  • the visual effect looks like a three-dimensional image equivalent to an object of interest in the real scene becomes closer and closer on the screen.
  • the changing method, process and perspective effect of the image on the screen are consistent with the way human eyes observe an object of interest in the real scene, experience and perspective effect.
  • the above description is a qualitative description of the change of the image magnification A in order to meet the same screen condition.
  • the specific and clear quantitative results of ⁇ A need to introduce the concept of parallax between the two images, and the detailed derivation will be derived in the following description.
  • the left and right images of the object of interest are projected on the screen, the images of the left and right images on the flat screen are superimposed, and the three-dimensional images of the object of interest appear in the brain. At this time, the two left and right images of the object of interest appear on the screen.
  • the parallax of the image is zero.
  • the equivalent convergence point M of a stereo camera is set behind an object of interest, the spatial coordinates of the object of interest are (0,0,Z>Z conv ).
  • the brain feels that the three-dimensional image of the object of interest appears behind the screen. At this time, the parallax of the left and right images is positive.
  • the spatial coordinates of the object of interest are (0,0,Z ⁇ Z conv ).
  • the left and right images of the object of interest are projected on the screen, the three-dimensional images of the object felt in the brain appear between the screen and the audience. At this time, the parallax of the left and right images of the object of interest is negative.
  • the formula shows that the stereo depth magnification ratio ⁇ is proportional to the distance between the eyes and the screen.
  • the horizontal magnification of a three-dimensional image of an object of interest on the screen is m ⁇ A (x and y directions).
  • s1 and s2 are the depth coordinates of the front and rear end faces of an object of interest in the real scene respectively, and m 1 and m 2 are the lateral magnifications of the lens at the front and rear end faces of an object of interest in the real scene.
  • the above formula also shows; the longitudinal magnification of the camera lens It has nothing to do with the screen magnification A, because m ⁇ A is used instead of m in the formula. yield:
  • the formula surface, when the distance between the human eye and the stereo screen Z D m 2 ⁇ Z conv , the human eye feels a stereo image of an object of interest is a magnified m ⁇ A times (x and y direction) and m 2 times (z direction) 3D image without distortion.
  • a kind of stereo image measurement instruction is to establish the two left and right sides of one focus on the focus object based on the geometric relationship between two independent cameras with the same centerline and parallel to each other and an object of interest and the principle of equivalent convergence.
  • a stereoscopic image measurement command can accurately determine the spatial coordinates (x, y, z) of a point of interest depends on whether the left and right images of the point of interest can be accurately positioned in a left and right format image screenshot or two left and right images.
  • the left and right images collected by the left and right cameras have parallax in the horizontal direction, and there is no parallax in the vertical direction.
  • the origins of the left and right coordinate systems in a left and right format image screenshot or two independent left and right image screenshots are located at the center of the left image screenshot and the right image screenshot respectively.
  • the coordinate symbols are defined as: X L and X R are positive when they are located on the right half of the center vertical axis of the left and right coordinate systems, and negative when they are located on the left half of the center vertical axis of the left and right coordinate systems, respectively. When the center of the coordinate system is zero, it is zero.
  • the positioning and measurement process and method of the left and right images of a focus point in an image screenshot of the left and right format are taken as an example.
  • the positioning and measurement process and method of the left and right images of a point of interest in the left and right independent image screenshots are exactly the same as the positioning and measurement processes and methods in the left and right format image screenshots.
  • a three-dimensional image measurement instruction determines the spatial coordinates (x, y, z) of a point of interest based on the left and right images of a point of interest on an object of interest; the first step is to obtain a left and right image that includes the point of interest.
  • the position in the image screenshot is located on a reference image with geometric characteristics, for example, a non-horizontal straight line, a curve, a geometric mutation on the surface of the object or a geometric feature
  • the right image of the point of interest is in the right image screenshot
  • the abscissa X R of is located on a horizontal straight line that passes through X L and crosses the left and right image screenshots, at the intersection of the left image of the point of interest with the reference object image with the same geometric characteristics in the left image screenshot.
  • a stereo image measurement process starts with the following two steps.
  • the first step is to obtain an image screenshot in the left and right format including one or more points of interest on the surface of the object of interest, the surface of interest, the volume of interest, surface cracks or the uneven part of the damaged surface from the image; the second step, in the menu Select the destination of this measurement (not limited to), point-camera, point-point, point-line, point-plane, surface area, volume, surface crack, surface crack area, surface crack cross section, surface damage parameter, surface Damaged area, damaged surface cross-section and maximum depth.
  • the measurement process and method of the distance between a focus point a and the camera lens is: the first step is to obtain a screenshot of the left and right format image from the image; the second step, select "point-camera" in the menu; the third step, use the touch screen Click the pen to determine the horizontal coordinate X La of the left image of the focus point a in the left image screenshot, and a horizontal line passing through the X La coordinate and across the left and right image screenshots will automatically appear on the screen; the fourth step, use the touch screen The pen clicks on the horizontal line of the right image screenshot and determines the abscissa X Ra of the right image of the focus point a in the right image screenshot.
  • the distance from a focus a to the camera is;
  • c is the distance from the center of the camera to the center of the outer surface of the objective lens.
  • the measurement process and method of the distance between the two focus points a and b is; the first step is to obtain a screenshot of the left and right format from the image; the second step is to select "point-point" in the menu; the third step is to determine the two respectively The horizontal coordinates X La , X Ra , X Lb and X Rb of the left and right images of the two focus points a and b in the left and right image screenshots.
  • the distance between the two attention points a and b is;
  • Dab ⁇ [(xb-xa) 2 +(yb-ya) 2 +(zb-za) 2 ]
  • the measurement process and method of the distance from a point of interest a to a straight line in space The first step is to obtain a screenshot of the left and right format from the image; the second step is to select "point-line" in the menu; the third step is to determine separately Focus on the horizontal coordinates X La and X Ra of the left and right images of point a in the screenshots of the left and right images; the fourth step is to determine the two feature points b and c on a straight line in the space.
  • the left and right images are on the left and right.
  • the absc issas X Lb , X Rb , X Lc and X Rc in the two image screenshots.
  • the distance from a focus point a to a straight line passing through two feature points b and c is:
  • Da-bc ⁇ [xa- ⁇ (xc-xb)-xb] 2 +[ya- ⁇ (yc-yb)-yb] 2 +[za- ⁇ (zc-zb)-zb)] 2 ⁇
  • [(xb-xa) ⁇ (xc-xb)+(yb-ya) ⁇ (yc-yb)+(zb-za) ⁇ (zc-zb)] ⁇ [(xc-xb) 2 + (yc-yb) 2 +(zc-zb) 2 ]
  • the measurement process and method of the distance from a point of interest a to a spatial plane The first step is to obtain a screenshot of the left and right format image from the image; the second step, select "point-plane" in the menu; the third step, determine separately Focus on the horizontal coordinates X La and X Ra of the left and right images of point a in the left and right image screenshots; the fourth step is to determine the three feature points b, c, and d that are located on a spatial plane but not on a straight line.
  • the horizontal coordinates of the left and right images are X Lb , X Rb , X Lc , X Rc , X Ld and X Rd in the left and right image screenshots.
  • the distance from a point of interest a to a plane that includes three feature points b, c, and d that are not on a straight line is;
  • Da-(bcd) [I Axa+Bya+Cza+D I] ⁇ (A 2 +B 2 +C 2 )
  • a curve on the touch screen can be approximately regarded as a horizontal straight line between a number of adjacent pixels, a vertical straight line and the horizontal and vertical lines between two adjacent pixels are a right-angled triangle oblique.
  • a splicing curve formed by splicing edges. The larger the resolution PPI of the touch screen, the closer the actual length of a curve to the length of a splicing curve.
  • the area enclosed by a closed-loop curve is closer to the total area of all pixel units enclosed by a closed-loop splicing curve.
  • the horizontal distance between two adjacent pixels is a and the vertical distance is b.
  • a measurement process and method focusing on surface area The first step is to obtain a screenshot of the left and right format from the image; the second step, select "Area" from the menu, the system will automatically retain one of the image screenshots and zoom in to the entire Screen;
  • the third step is to use a touch screen pen to draw a closed-loop splicing curve along the edge of the image of the surface of interest on the screen.
  • the image area enclosed by the closed-loop splicing curve is the area of the image of the surface of interest.
  • the surface area of interest is the area of the image of the surface of interest divided by (m 2 ⁇ A ⁇ B).
  • the area of the surface of interest described in the above [0059] is only the area where the actual area of the surface of interest is projected on a plane perpendicular to the center line (Z axis) of the stereo camera.
  • the fourth step is to return to the image screenshots in the left and right format.
  • the surface of the object of interest is a flat surface or a curved surface with a radius of curvature that is much larger than the surface length, determine the planes respectively according to the method described in [0057] above
  • the left and right images of the three feature points b, c and d that are not on the same straight line have the abscissas X Lb , X Rb , X Lc , X Rc , X Ld and X Rd in the left and right image screenshots.
  • the actual area of a surface of interest is equal to the surface area of interest obtained by the method described in [0059] above divided by the cosine of the angle between the normal vector N of the surface of the object of interest and the center line (Z axis) of the stereo camera.
  • a process and method for measuring the volume of a flat panel the first step is to obtain a screenshot of the left and right format from the image; the second step is to select the volume in the menu; the third step is according to the method described in the above-mentioned [0060] Obtain the actual area of the surface of the attention plate; the fourth step, when the attention plate is a curved surface with a radius of curvature much larger than the length of the surface, determine the left and right sides of the two characteristic points a and b with typical thickness on the attention plate.
  • the thickness of a plate of interest is equal to the distance between two characteristic points a and b multiplied by the cosine of the angle between the vector ab and the normal vector N of the surface of the plate of interest.
  • the actual volume of a slab of interest is equal to the actual area of the slab of interest obtained in the third step above multiplied by the thickness of the slab obtained in the fourth step.
  • the measurement process and method of the cross section of an object surface crack The first step is to adjust the position and direction of the center line of the stereo camera to be consistent with the longitudinal direction of the crack and parallel to the surface of the object.
  • a screenshot of the left and right format is taken;
  • the second step is to use the touch screen pen to determine the two intersection points a and b at the two edges of the surface of the object of interest and the crack cross section opening.
  • the horizontal coordinates of the image in the left and right image screenshots are X La , X Ra , X Lb and X Rb ; in the third step, select "Crack Cross Section" in the menu, and the system will automatically retain one of the image screenshots and zoom in to the entire screen.
  • the abscissa of each feature point X L# and X R# and the above two intersection points a and b are on the same crack cross section, and the parallax of the feature points on the left and right opening edges of all crack cross sections and point a
  • the parallax is the same as the point b, or the convergence depth coordinate Zc of the point a and the point b is the same as the stereo image depth coordinate Zc of all the characteristic points on the left and right crack opening edges of the crack cross section.
  • the left edge of the opening of the crack cross-section is composed of a straight line starting from point a, which sequentially connects all adjacent characteristic points X L# on the left edge of the crack cross-section opening.
  • the right edge of the opening of the crack cross section is composed of a straight line starting from point b, which successively connects all adjacent characteristic points X R# on the right edge of the crack cross section opening.
  • the left and right edges of the crack cross-section form a "V"-shaped cross-sectional opening. The more feature points are selected, the closer the edge of the crack cross-section is to the edge of the actual crack cross-section.
  • the measurement process and method of the cross-section and maximum depth of the concave-convex part of an object surface Here, only the depression caused by the damage or corrosion of the surface of the object is described as an example.
  • the first step is to adjust the position and direction of the center line of the stereo camera to be parallel to the surface of the object. When the typical features and interesting parts of the surface depression of the object are seen on the screen, a left-right format image screenshot is taken, and one of the image screenshots is retained. And zoom in to the full screen; the second step is to determine the horizontal coordinates X La , X Ra , X of the left and right images of the two intersection points a and b where the surface of the object and the edge of the damaged cross section intersect in the left and right image screenshots.
  • the third step select "damaged cross section" in the menu, and enter the radius of curvature of the damaged surface +R, (convex surface) or -R (concave surface) in the next level of the menu.
  • a curve with a radius of curvature of R passing through point a and point b will appear on the screen. If the radius of curvature of the damaged surface cannot be obtained, use a touch screen pen to draw a splicing curve between the two intersection points a and b.
  • the splicing curve is smoothly linked with the left surface curve of point a and the right surface curve of point b.
  • Step 5 Go back to the left and right image screenshots, click on the stitching curve and determine the abscissa X Lc and X Rc of the lowest point C of the damaged section.
  • the area of the damaged cross section of an object surface, the distance between point a and point b, and the vertical distance Yc from the lowest point c of the cross section are all listed on the cross section diagram.
  • the new measurement method and solution can be a combination of the above-mentioned basic measurement methods or other new methods.
  • a stereo image positioning and tracking command is based on the principle of equivalent convergence, a focus point or a line of focus on the left and right of the left and right images captured by two lens groups or cameras that are independent of each other, the same and the center line is parallel to each other.
  • a three-dimensional image positioning and tracking instruction includes three different processes: image positioning, image matching, and image tracking.
  • the positioning process is to use a rectangular box to enclose a point of interest or a point of interest.
  • the four perimeters of the rectangular box are parallel to the two coordinate axes in the left and right image screenshots.
  • the center of the rectangular box is The point of the same name in the rectangular box.
  • the positioning process is to determine the positions of the points with the same name of the rectangular box in the left and right image screenshots respectively.
  • the rectangular box surrounding a point of interest is a square box, and the point of interest is also a point with the same name as the square box.
  • the rectangular box surrounding a line of interest is a rectangular box.
  • the center of the rectangular box is the midpoint of the attention line or the point of the same name, and a diagonal line of the rectangular box is the attention line.
  • the matching process is a process of feature matching combined with a simplified gray-scale matching instruction, which is a process of feature and gray-scale search, contrast, comparison and matching of images limited to a limited rectangular box.
  • the matching content includes the relationship between the left and right images and the reference object, corner points, edge points, edge lines, and other geometric features, and the color features, surface textures, color and texture change patterns and rules in the rectangular box.
  • the tracking process is that when a point of interest or the left and right images of a line of interest are located, when the point of interest or the image of the line of interest moves to a new position, the automatic tracking has been positioned and surrounded by a rectangular box.
  • the reason for the movement of a point of interest or an image of a line of interest can be a change in the position of the point of interest or the line of interest and a change in the position or angle of the stereo camera.
  • the image positioning process of a point of interest or a line of interest uses a touch screen pen to click on the screen at the left image of the point of interest a.
  • a square box encloses the focus point a, and the center of the square box is the left image of focus point a, or the point with the same name, with coordinates (X La , Y La ).
  • For a focus on straight line bc using the stylus along the screen to slide the other endpoint b c bc straight left video image from a left end of the line bc.
  • a rectangular box encloses the left image of the attention line, and the center of the rectangular box is the midpoint or the point of the same name of the left image of the attention line bc.
  • the left image of the attention line bc is a diagonal line of the rectangular box.
  • the coordinates of the two end points b and point c of the left image of the attention line bc are (X Lb , Y Lb ) and (X LC , Y LC ), respectively.
  • the matching process starts to search and locate the same features in the right image screenshot as the left image in the left image screenshot.
  • the points with the same name have the following features in the left and right screenshots;
  • the first feature is a point of interest or a line of interest on the left image in the left image screenshot on the reference object, corner points, edge points, edge lines and others
  • the point with the same name in the right image screenshot is also located on the same geometric feature reference, corner point, edge point, edge line and the same geometric feature;
  • the second feature is a point of interest and a line of interest
  • the positions of the points with the same name in the left and right image screenshots are located on a horizontal line that crosses the left and right image screenshots;
  • the fourth feature is that the color, surface texture, color and texture change patterns and laws in a rectangular box enclosing a point of interest or a line of interest are consistent;
  • the fifth feature is the pattern and feature matching,
  • the effect is a qualitative description.
  • a quantitative calculation is made on the principle of the same screen to obtain a quantitative result of the need to change the screen magnification.
  • a three-dimensional image on-screen instruction makes the ⁇ A obtained by the formula of the image played on the screen synchronously change with the three-dimensional depth Z of an object of interest in the real scene.
  • the convergence points of the left and right images of the object of interest will be directly implemented on the screen, and the position of the focal plane of the eye and the position of the image plane of the stereoscopic image will overlap.
  • the distance between an object of interest and the stereo camera can be measured in real time by an external laser or infrared rangefinder, or by a same-screen chip built in the image processor. Compared with peripheral devices, a same-screen chip has the advantages of faster speed, higher efficiency, smaller delay, more convenient operation, smaller size, lower cost and more user-friendly.
  • An equivalent convergence point reset command is to set the object as a new focus object through the stereo image of an object on the screen during the playback of the stereo image, and then use the stereo image of the new focus object to converge the equivalent of the stereo camera The point is reset to the new object of interest.
  • Z conv (A ⁇ F ⁇ t) ⁇ T described in the above [0047]
  • changing the screen magnification A can change the position Z conv of the equivalent convergence point M of an object of interest.
  • an equivalent convergence point reset instruction combined with other instructions perfectly solves the three current application requirements and problems.
  • the first application is that the stereo player can become a healthy stereo player; the second application is that the audience can interact with the content being played in a stereo player; the third application is during shooting, the stereo camera lens shoots When the subject transfers from one object of interest to another new object of interest, the equivalent convergence point of a core-moving stereo camera needs to be transferred from the previously set object of interest to the new object of interest.
  • the definition of a healthy 3D player is a 3D player in which the convergent point of the 3D image of the object of interest in the 3D image played in the 3D player appears on the screen.
  • the image of the new object of interest determined by the audience on the screen is a three-dimensional image of the convergence of the left and right images of the new object of interest.
  • a same-screen chip will obtain an image screenshot from the input image in a left and right format or two independent images, and determine the left and right images according to the process and method described in [0065] and [0066] above.
  • the core shift amount h represents the correction of the core shift amount of a newly set new object of interest. If the content comes from a stereo camera that uses the parallel method to shoot, the core shift amount h represents the change of the stereo camera to a stereo camera that satisfies the principle of equivalent convergence. If the content comes from a stereo camera that uses the convergence method to shoot, the focus plane of the eye and the image plane of the stereo image still cannot perfectly coincide.
  • a same-screen chip locates, matches and tracks the left and right images of the new object of interest through the processes and methods described above, including the position of the point with the same name, coordinates, parallax and the distance to the stereo camera, in real time Change the screen magnification rate and ensure that the convergence point of the stereo image of the new object of interest is implemented on the stereo player screen.
  • the position of the equivalent convergence point M'of the stereo precast image can be reset. Because the main 3D image and the 3D pre-production image are two different images that are independent of each other, zooming in or out of the 3D pre-production image will not have any influence on the main 3D image.
  • the reasonable relative position between the main equivalent convergence point M and the equivalent convergence point M'of the prefabricated three-dimensional image can make the user feel more natural, conform to the habit and daily experience of human eyes to observe the world, and have a better sense of realism and more Comfortable experience.
  • the above-mentioned basic measurement method appears inconvenient, lacks efficiency, and is not easy to accurately determine the position of the right image of a point of interest in the right image screenshot.
  • a same-screen chip simplifies the above-mentioned basic measurement process to one or two steps to accurately locate the position of the right image of a point of interest in the right image screenshot, making the real-time measurement process of the stereo image simpler, more efficient, and more efficient. Humane and precise.
  • line/diameter/height, graphic matching, and volume are added to the menu.
  • the measurement process and method of the distance between a focus point a and the camera lens The first step is to obtain an image screenshot in the left and right format from the image, save one of the image screenshots and zoom in to the full screen; in the second step, select "Point" in the menu -Camera"; the third step, use the touch screen pen to click and determine the position of point a.
  • a chip on the same screen will calculate the distance from a focus point a to the midpoint of the line connecting the midpoints on the outer surfaces of the two camera objective lenses as;
  • the measurement process and method of the straight-line distance between the two focus points a and b The first step is to obtain an image screenshot in the left and right format from the image, save one of the image screenshots and zoom in to the full screen; the second step, the menu Select "straight line/diameter/height"; in the third step, use the touch screen pen to click and confirm the position of point a and keep the touch screen pen sliding to the position of point b on the screen.
  • a chip with the same screen will calculate the distance between the two focus points a and b as:
  • Dab ⁇ [(xb-xa) 2 +(yb-ya) 2 +(zb-za) 2 ]
  • the first step is to obtain an image screenshot in the left and right format from the image, save one of the image screenshots and zoom in to the full screen;
  • the second step select from the menu "Point-line”;
  • the third step use the touch screen pen to click and confirm the position of point a;
  • the fourth step use the touch screen pen to click and confirm the position of point b in a straight line and keep the touch screen pen on the screen Slide to point c.
  • a chip on the same screen will calculate the distance from a focus point a to a straight line passing through two feature points b and c;
  • Da-bc ⁇ [xa- ⁇ (xc-xb)-xb] 2 +[ya- ⁇ (yc-yb)-yb] 2 +[za- ⁇ (zc-zb)-zb)] 2 ⁇
  • the measurement process and method of the distance from a point of interest a to a spatial plane is to obtain an image screenshot in the left and right format from the image, save one of the image screenshots and zoom in to the full screen; the second step, select from the menu "Point-plane"; the third step, use the touch screen pen to click and confirm the position of point a; the fourth step, use the screen pen to click and confirm the position of point b and keep the touch screen pen continuously sliding on the screen to points c and The position of point d, where point b, point c, and point d are three points that are not all on a straight line.
  • a chip with the same screen will calculate the plane distance from a focus a to a three feature points b, c and d that are not all in a straight line;
  • Da-(bcd) [I Axa+Bya+Cza+D I] ⁇ (A 2 +B 2 +C 2 )
  • a same-screen chip can not only be applied to the axis-shifting stereo camera, but also can be applied to all two independent, identical, and parallel-centered stereo cameras, and make the stereo images collected by the stereo camera have the equivalent convergence method
  • the three-dimensional image obtained has the same three-dimensional effect.
  • the three-dimensional glasses and device proposed by the present invention not only solve the problems existing in the current mainstream AR and MR glasses and stereo players, but also have a highly integrated structural design, and an intelligent and humanized operation method. It has the characteristics of simple operation, high efficiency, high image restoration, low delay, low cost, and easy promotion and popularization.
  • Figure 1 A schematic diagram of a small viewing distance stereo glasses and system
  • Figure 2 A schematic diagram of orthogonal viewing distance stereo glasses and system
  • Figure 3-1 A schematic diagram of the front view of a spectacle lens with ordinary lenses
  • Figure 3-2 A schematic diagram of the cross-section A of a spectacle lens of a common lens
  • Figure 3-3 A schematic diagram of the cross-section B of a spectacle lens of a common lens
  • Figure 4-1 A schematic diagram of the front view of a spectacle lens with corrective vision lenses
  • Figure 4-2 A schematic diagram of a cross-section A of a spectacle lens with a corrective vision lens
  • Figure 4-3 A schematic diagram of a cross-section B of a spectacle lens for corrective vision lenses
  • Figure 5-1 A schematic diagram of the front view of a spectacle lens with a separable vision correction lens
  • Figure 5-2 A schematic diagram of the cross-section A of a spectacle lens with a separable vision correction lens
  • Figure 5-3 A schematic diagram of a cross-section B of a spectacle lens with a separable vision correction lens
  • Figure 6-1 A schematic diagram of the front view of the screen module of a curved screen
  • Figure 6-2 A schematic diagram of the cross-section A of the screen module of a curved screen
  • Figure 6-3 A schematic diagram of the cross-section B of the screen module of a curved screen
  • Figure 7-1 A schematic diagram of the front view of the screen module of a flat screen
  • Figure 7-2 A schematic diagram of the cross-section A of the screen module of a flat screen
  • Figure 7-3 A schematic diagram of the cross-section B of the screen module of a flat screen
  • Figure 8 A schematic diagram of a small viewing distance stereo glasses
  • Fig. 9 A schematic diagram of orthogonal viewing distance stereo glasses
  • Figure 10-1 A schematic diagram of a three-dimensional image collection space
  • Figure 10-2 A schematic diagram of a 3D video playback space
  • Figure 11-1 Schematic diagram of the relative position of the image sensor and the minimum imaging circle of the core before the core is moved;
  • Figure 11 Schematic diagram of the minimum imaging circle diameter of the core shift
  • Figure 12-1 Schematic diagram of the shooting principle of the stereo image convergence method
  • Figure 12-2 Schematic diagram of the principle of parallel shooting of stereo images
  • FIG. 12-3 Schematic diagram of the shooting principle of the stereo image equivalent convergence method
  • FIG. 13 Schematic diagram of the parallax principle of the shift-core equivalent convergence method
  • Figure 14-1 Schematic diagram of the image plane on the screen
  • Figure 14-2 The image plane is in front of the focal plane
  • Figure 14-4 Schematic diagram of the principle that the image plane and the focal plane are on the same screen
  • Figure 15 A schematic diagram of the positions of the left and right images of a point of interest in a left and right format screenshot
  • Figure 16 A schematic diagram of the coordinate of any point in space and the parallax principle of the image sensor after the axis is shifted;
  • Figure 17 A schematic diagram of measuring the distance from a point of interest to a stereo camera
  • Figure 18 Schematic diagram of measuring the distance between two points of interest
  • Figure 19 Schematic diagram of measuring the distance from a point of interest to a straight line
  • Figure 20 A schematic diagram of measuring the distance from a point of interest to a plane
  • Figure 21 Schematic diagram of measuring the surface area of a flat object
  • Figure 22 Schematic diagram of measuring the volume of a flat object
  • Figure 23-1 Collecting a schematic diagram of a cross-section of a surface crack
  • Figure 23-2 Schematic diagram of measuring a cross-section of a surface crack
  • Figure 24-1 A schematic diagram of a cross-sectional view of a damaged depression on the surface.
  • Figure 24-2 Schematic diagram of measuring a cross-section of a damaged surface.
  • the specific embodiment of the present invention represents an example of the embodiment of the present invention, and has a corresponding relationship with the specific matters in the claims and the content of the invention.
  • the present invention does not limit the embodiments, and can be embodied in various different embodiments within the scope not departing from the gist of the present invention. All the illustrated cases in the schematic diagrams are examples of the described practicable technical solutions.
  • FIG. 1 shows a schematic diagram of a small-distance stereo glasses and system.
  • a small viewing distance stereo glasses is composed of an eye frame 1, two left and right temples 2, two left and right glasses lenses 3, a stereo camera, and a small viewing distance stereo camera with two left and right cameras 4 set in the glasses frame The middle of 1.
  • Two left and right wireless modules 5 and two left and right sockets 6 and 8 are respectively provided in the left and right glasses 2.
  • An image processor 10 is connected to the socket 6 through a data line and a plug 7.
  • An external battery is connected to the socket 8 through a power cord and a plug 9 and provides power to the stereo glasses.
  • an image processor 10 is combined with a peripheral battery.
  • FIG. 2 shows a schematic diagram of an orthogonal viewing distance stereo glasses and system.
  • an orthogonal viewing distance stereo glasses is composed of an eye frame 1, two left and right glasses legs 2, two left and right glasses 3, and a stereo camera.
  • the left and right cameras 4 of an orthogonal viewing distance stereo camera are respectively arranged on the left and right sides of the glasses frame 1.
  • the center lines of the left and right cameras 4 are parallel to each other.
  • Two left and right wireless modules 5 and two left and right sockets 6 and 8 are respectively provided in the left and right glasses 2.
  • An image processor 10 is connected to the socket 6 through a data line and a plug 7.
  • An external battery is connected to the socket 8 through a power cord and a plug 9 and provides power to the stereo glasses.
  • an image processor 10 is combined with a peripheral battery.
  • Figure 3-1 shows a schematic diagram of the front view of a common lens spectacle lens.
  • the spectacle lens 3 shown in the figure is a conventional design and a complete ordinary lens.
  • the upper part of the spectacle lens 3 is an eye lens 12 and the lower part is a screen lens 13.
  • a screen module 14 is fixed on the inner surface of the screen lens 13.
  • C is the lens center of the eye lens 12.
  • Figure 3-2 shows a schematic diagram of a cross-section A of a common lens spectacle lens. Shown in the figure is a view of a cross section A-A of the spectacle lens 3.
  • Figure 3-3 shows a schematic diagram of a cross-section B of a common lens spectacle lens. Shown in the figure is a cross section BB of the spectacle lens 3.
  • the eye sees the real scene ahead through the eye lens 12, and turns the eyeball downward along the center line 16 of the screen module to see the content played in the screen module 14 through the screen module lens group 17.
  • a straight line 15 passes through the center of the pupil of the eye and the center C of the eyeglass lens.
  • the angle between the line 15 and the center line 16 of the screen module It is the conversion angle of the field of view of the stereo glasses.
  • Figure 4-1 shows a schematic diagram of the front view of a spectacle lens with a vision correction lens.
  • the spectacle lens 3 shown in the figure is a conventional design and a complete ordinary lens.
  • the upper part of the spectacle lens 3 is an eye lens 12 and the lower part is a screen lens 13.
  • the shape and radius of curvature of the inner surface of the eye lens 12 part are the same as the shape and radius of curvature of the back of a vision correction lens 18.
  • the vision correction lens 18 is bonded to the inner surface of the spectacle lens 12 along the back.
  • Figure 4-2 shows a schematic diagram of a cross-section A of a spectacle lens of a vision correction lens. Shown in the figure is a view of a section A-A of the spectacle lens 3.
  • Figure 4-3 shows a schematic diagram of a cross-section B of a spectacle lens of a vision correction lens.
  • the eye sees the real scene ahead through the vision correction lens 18 and the ordinary eye lens 12, and turns the eyeball downward along the center line 16 of the screen module to see the content played in the screen module 14 through the screen module lens group 17.
  • a straight line 15 passes through the center of the pupil of the eye and the center C of the eyeglass lens.
  • the angle between the line 15 and the center line 16 of the screen module It is the conversion angle of the field of view of the stereo glasses.
  • Figure 5-1 shows a schematic diagram of the front view of a split vision correction spectacle lens.
  • the spectacle lens 3 shown in the figure is a conventional design and a complete ordinary lens, which is composed of a vision correction lens 18 and a screen lens 13.
  • the vision correction lens 18 is bonded to the upper edge of the screen lens 13 along the lower edge.
  • Figure 5-2 shows a schematic diagram of a cross-section A of a split vision correction spectacle lens. Shown in the figure is a view of a section A-A of the spectacle lens 3.
  • Figure 5-3 shows a schematic diagram of a cross-section B of a split vision correction spectacle lens.
  • the eye sees the real scene ahead through the vision correction lens 18, and rotates the eyeball downward along the center line 16 of the screen module to see the content played in the screen module 14 through the screen module lens group 17.
  • a straight line 15 passes through the center of the pupil of the eye and the center C of the eyeglass lens.
  • the angle between the line 15 and the center line 16 of the screen module It is the conversion angle of the field of view of the stereo glasses.
  • Figure 6-1 shows a schematic diagram of the front view of the screen module of a curved screen.
  • a screen module 14 and a screen lens module 17 are shown in the figure.
  • Figure 6-2 shows a schematic diagram of the cross-section A of the screen module of a curved screen.
  • a screen module 14 shown in the figure is composed of a base 19, a curved screen 20, a module housing 21 and a screen module lens group 17.
  • Figure 6-3 shows a schematic diagram of the cross-section B of the screen module of a curved screen.
  • the eyes see the content played on the curved screen 20 through the screen module lens group 17 along the direction of the center line 16 of the screen module.
  • the screen center line 22 passes through the center of the curved screen 20 and is perpendicular to a tangent plane passing through the center. In the figure, the center line 22 of the screen coincides with the center line 16 of the screen module.
  • Figure 7-1 shows a schematic diagram of the front view of a flat screen screen module.
  • a screen module 14 and a screen lens module 17 are shown in the figure.
  • FIG. 7-2 shows a schematic diagram of the cross-section A of the screen module of a flat screen.
  • a screen module 14 shown in the figure is composed of a base 19, a flat screen 20, a module housing 21 and a screen module lens group 17.
  • Figure 7-3 shows a schematic diagram of the cross-section B of the screen module of a flat screen.
  • the eyes see the content played on the flat screen 20 through the screen module lens group 17 along the direction of the center line 16 of the screen module.
  • the screen center line 22 passes through the center of the flat screen 20 and is perpendicular to the flat screen 20.
  • the angle ⁇ between the screen center line 22 and the screen mold center line 16 is the screen tilt angle.
  • Figure 8 shows a schematic diagram of a small-distance stereo glasses.
  • the left and right cameras 4 of a small viewing distance stereo camera on a small viewing distance stereoscopic glasses are arranged in the middle of the glasses frame 1.
  • the center lines of the two cameras 4 are parallel to each other.
  • Shown in the picture is a traditionally designed 3D glasses with two ordinary lenses on the left and right.
  • Two left and right screen modules 14 are respectively fixed on the inner surfaces of the left and right screen lenses 13.
  • the interpupillary distance Teye of the user's two eyes is equal to the distance Tlens between the centers of the left and right spectacle lenses.
  • Two left and right wireless modules 5 are provided in the left and right glasses 2 respectively.
  • Figure 9 shows a schematic diagram of orthogonal stereoscopic glasses.
  • the left and right cameras 4 of an orthogonal viewing distance stereo camera on an orthogonal viewing distance stereoscopic glasses are respectively arranged on the left and right sides of the glasses frame 1, and are connected to the hinged connection parts of the left and right glasses 2 front.
  • Shown in the picture is a traditionally designed 3D glasses.
  • Two screen modules 14 are respectively fixed on the inner surfaces of the left and right screen lenses 13.
  • the interpupillary distance Teye of the user's left and right eyes is equal to the distance Tlens between the centers of the left and right spectacle lenses.
  • Two left and right wireless modules 5 are provided in the left and right glasses 2 respectively.
  • Figure 10-1 shows a schematic diagram of a three-dimensional image collection space.
  • the left and right cameras 23 and 24 rotate inwardly around the center of the camera lens at the same time until the center lines of the two cameras 23 and 24 converge on an object of interest 27 in the real scene to start shooting.
  • This method of shooting stereo images is called the convergence method.
  • the scene in front of the attention object 17 is referred to as the foreground object 28, and the scene behind is referred to as the back scene 29.
  • Figure 10-2 shows a schematic diagram of a 3D video playback space.
  • the left and right images 33 and 34 captured by the left and right cameras 23 and 24 are simultaneously projected onto a flat screen 32 with a width of W.
  • the horizontal distance between the projections of the left and right images 33 and 34 on the screen Is the parallax P of the left and right images 33 and 34.
  • the human brain will project the two images 33 and 34 seen by the left eye and the right eye.
  • the three-dimensional images 35, 36, and 37 corresponding to the objects of interest 27, 28, and 29 that are felt after the fusion.
  • Z C the distance from the midpoint of the connection between the eyes to the convergence point of the left and right images 33 and 34 on the screen
  • Figure 11-1 shows a schematic diagram of the relative position of the image sensor and the minimum imaging circle of the core before the core is moved.
  • an image sensor 25 is fully covered by an imaging circle with a radius r.
  • the center of the image sensor 25 coincides with the center of the imaging circle.
  • the horizontal length of the image sensor 25 is w and the vertical height is v.
  • Figure 11-2 shows a schematic diagram of the relative position of the image sensor and the minimum imaging circle of the core after the core is moved.
  • the image sensor 25 is translated by a distance of h in the left direction along the horizontal direction, and the imaging circle remains stationary.
  • the distance between the center of the image sensor 25 at the new position and the center of the imaging circle is h.
  • the minimum diameter of the imaging circle is;
  • Figure 12-1 shows a schematic diagram of the shooting principle of the stereo image convergence method.
  • the object of interest 38 is imaged at the center of the left and right image sensors 25 and 26.
  • Figure 12-2 shows a schematic diagram of the principle of parallel stereo image shooting.
  • the imaging of the object of interest 38 on the left and right image sensors 25 and 26 deviates from the two images. Center of sensors 25 and 26.
  • Figure 12-3 shows a schematic diagram of the shooting principle of the stereo image equivalent convergence method.
  • the center lines of the two cameras 23 and 24 are parallel to each other, and an object of interest 38 located on the center line of the stereo camera is photographed.
  • the left and right image sensors 25 and 26 are respectively shifted by a distance of h along the horizontal direction in directions opposite to each other.
  • An object of interest 38 located on the center line of the stereo camera is imaged at the center of the image sensors 25 and 26.
  • Figure 13 shows a schematic diagram of the equivalent convergence method and the principle of parallax by moving the core.
  • the left and right cameras 23 and 24 photograph a point of interest 27 in the space.
  • d max the maximum parallax of the two images 33 and 34 on the left and right image sensors
  • the formula (5) shows that the visual distance between the two cameras is not equal to the distance between human eyes.
  • Equation (6) shows that the relationship between Z C and Z is not linear.
  • Ideal imaging is any point in the 3D image acquisition space. A straight line and a plane correspond to the only point, a straight line and a plane in the 3D image playback space.
  • the sufficient and necessary condition for ideal imaging is that the relationship between the stereo depth Z of an object of interest in the real scene and the stereo depth Z C of the convergent point of the stereo image of the object of interest is a linear relationship. It can be seen from formula (6) that the necessary and sufficient condition for the linear relationship between Z C and Z is
  • Equation (6) is linearized and simplified into the following equation,
  • Formula (7) shows that the relationship between the stereo depth of an object of interest in the real scene and the stereo depth of the convergence points of the two images of the object of interest is a linear relationship.
  • Figure 14-1 shows a schematic diagram of the image plane on the screen.
  • the parallax P 0 of the left and right images 33 and 34, and a stereoscopic image 35 after brain fusion appears on the screen 32.
  • Figure 14-2 shows the image plane in front of the screen.
  • the parallax of the left and right images 33 and 34 is P ⁇ 0, and the convergence point of a three-dimensional image 36 after brain fusion appears on the screen. And the audience.
  • Figure 14-3 shows the image plane behind the screen.
  • the parallax of the left and right images 33 and 34 is P>0, and the convergence point of a three-dimensional image 37 after the brain fusion appears on the screen. The rear.
  • Figure 14-4 shows a schematic diagram of the principle that the image plane and the focal plane are on the same screen.
  • the positions of the left and right images 33 and 34 projected on the screen 32 are always kept coincident.
  • the position of the convergence point of a three-dimensional image 35, 36, and 37 after the brain fusion is always maintained on the screen 32.
  • Figure 15 is a schematic diagram of the positions of the left and right images of a point of interest in a left and right format screenshot.
  • the abscissa of the left image 41 of a focus point a in the left image screenshot 39 in a left-right format image screenshot is X L , and X L ⁇ 0 according to the symbol rule.
  • the abscissa of the right image 42 of the focus point a in the right image screenshot 40 in a left-right format image screenshot is X R , and X R >0.
  • the positions of the left image 41 of the attention point a in the left image screenshot 39 and the right image 42 in the right image screenshot 40 are both located on the same horizontal line 43 across the screen.
  • the ordinate Y L of the left image 41 of the focus point a in the left image screenshot 39 is equal to the ordinate YR of the right image 42 in the right image screenshot 40.
  • the left and right image screenshots are two independent image screenshots.
  • Figure 16 shows a schematic diagram of the coordinate of a point in space and the parallax principle of the image sensor after the core is moved. According to the geometric relationship shown in Figure 16, the following relationship is obtained,
  • the spatial coordinate a(x,y,z) of a focus point a is;
  • the spatial coordinate a(x,y,z) of a focus point a is;
  • Figure 17 shows a schematic diagram of measuring the distance from a point of interest to a stereo camera. According to the process and method described in [0110] above, determine the abscissas X La and X Ra of the left and right images 41 and 42 of a focus point a in the left and right image screenshots 39 and 40, respectively.
  • the distance from a point of interest a to the midpoint of the line connecting the outer surfaces of the objective lenses of the stereo cameras 23 and 24 is:
  • c is the distance from the center of the lens group of the camera 23 or 24 to the center of the objective lens surface.
  • Figure 18 shows a schematic diagram of measuring the distance between two points of interest. According to the process and method described in [0110] above, determine the horizontal coordinates X La and X Ra of the left and right images 41 and 42 of the two focus points a and b in the left and right image screenshots 39 and 40, respectively. X Lb and X Rb . The distance between the two attention points a and b is;
  • Dab ⁇ [(x b -xa) 2 +(yb-ya) 2 +(zb-za) 2 ]
  • Figure 19 shows a schematic diagram of measuring the distance from a point of interest to a straight line passing through two feature points.
  • the first step is to determine the horizontal coordinates X La and X Ra of the left and right images 41 and 42 in the left and right image screenshots 39 and 40 of the left and right images 41 and 42 of a focus point a according to the process and method described in [0110] above.
  • the second step is to determine the abscissas X Lb , X Rb , X Lc and X Rc of the left and right images 41 and 42 of the two feature points b and c on a straight line in the left and right image screenshots 39 and 40 respectively.
  • the distance from a concern a to a straight line passing through two feature points b and c is;
  • Da- bc ⁇ [xa- ⁇ (xc-xb)-xb] 2 +[ya- ⁇ (yc-yb)-yb] 2 +[za- ⁇ (zc-zb)-zb)] 2 ⁇
  • [(xb-xa) ⁇ (xc-xb)+(yb-ya) ⁇ (yc-yb)+(zb-za) ⁇ (zc-zb)] ⁇ [(xc-xb) 2 + (yc-yb) 2 +(zc-zb) 2 ]
  • Figure 20 shows a schematic diagram of measuring the distance from a point of interest to a plane.
  • the first step is to determine the horizontal coordinates X La and X Ra of the left and right images 41 and 42 in the left and right image screenshots 39 and 40 of the left and right images 41 and 42 of a focus point a according to the process and method described in [0110] above.
  • the second step is to determine the horizontal coordinates X Lb of the left and right images 41 and 42 of the left and right images 41 and 42 in the left and right image screenshots 39 and 40 of the three feature points b, c, and d that are not all on the same straight line on the plane 44.
  • X Rb , X Lc , X Rc , X Ld and X Rd The distance from a point of interest a to a plane 44 that includes three feature points b, c, and d is:
  • Da-(bcd) [I Axa+Bya+Cza+D I] ⁇ (A 2 +B 2 +C 2 )
  • Figure 21 shows a schematic diagram of measuring the surface area of a flat object.
  • the left and right images 41 including the three feature points b, c, and d that are not all in a straight line on the surface of the plane of interest 46 are determined respectively.
  • the actual area of the surface of a plane of interest 46 is equal to the orthographic projection area obtained in the first step divided by a normal vector N determined by the three feature points b, c, and d on the surface of the plane of interest 46 sandwiched between the Z axis The cosine of the angle.
  • Figure 22 shows a schematic diagram of measuring the volume of a flat object.
  • a method and procedure for measuring the volume of the plate of interest is to obtain the actual area of the surface 48 of the plate of interest 47 according to the procedures and methods described in [0059] and [0060] above.
  • the actual thickness at the two characteristic points a and b with thickness on the attention plate 47 is equal to the length of the two characteristic points a and b multiplied by two The cosine of the angle between the vector ab formed by the feature points and the surface normal vector N of the attention plate 47.
  • the actual volume of a plate 47 of interest is equal to the actual area of the surface 48 of the plate 47 multiplied by the actual thickness.
  • Figure 23-1 shows a schematic diagram of the cross-section of a surface crack.
  • a crack 49 appears on the surface of an object of interest.
  • Method and steps for measuring the shape and depth of the opening at the cross section 50 of the surface crack According to the process and method described in [0062] above, the first step is to adjust the center line of the stereo camera to be consistent with the longitudinal direction of the crack 49 and to be consistent with the surface of the object. parallel.
  • an image screenshot 39 and 40 in the left and right format is collected.
  • Figure 23-2 shows a schematic diagram of measuring a cross-section of a surface crack.
  • the second step is to determine the distance V between the left and right edges of the crack 49 at the crack cross section 50 and the two intersection points a and b of the surface of the object of interest, where V is the surface crack width of the crack 49 at the crack cross section 50.
  • use the touch screen pen to determine the characteristic points X L1 , X L2 , X L3 , ... on the left edge of the crack 49 and the characteristic points X R1 , X R2 , X R3 , ... on the right edge.
  • the left and right edges of the crack 49 are composed of straight line segments connecting the adjacent feature points X L# and X R# on the left and right edges of the crack 49 with points a and b as starting points respectively.
  • the vertical heights y L# and y R# between each feature point X L# and X R# and point a and point b respectively represent the depth of the feature point from the surface of the object of interest.
  • Figure 24-1 shows a schematic diagram of a cross-sectional view of a damaged depression on the surface.
  • a concave portion 51 appears on the surface of an object of interest.
  • Method and steps for measuring the cross section 52 of the recessed part of the surface of the object According to the process and method described in [0063] above, the first step is to adjust the center line of the stereo camera to be parallel to the surface of the object and see the recessed surface of the object on the touch screen.
  • a representative part of the part 51 is to capture an image screenshot 39 and 40 in the left and right format.
  • Figure 24-2 shows a schematic diagram of measuring a cross-section of a damaged surface.
  • the second step is to determine the distance U between the two intersection points a and b of the cross section 52 and the surface of the object.
  • the third step is to select "damaged cross section" in the menu of the touch screen and enter the radius of curvature of the surface of the object at the cross section of the damaged part +R (convex surface) or -R (concave surface).
  • a curve 53 passing through points a and b and a radius of curvature R will appear on the touch screen.
  • the fourth step is to use a touch screen pen, finger or mouse to draw a curve 54 between the two intersection points a and b along the edge of the recessed part in the image screenshot.
  • a closed loop curve on a concave cross section 52 on the surface of the object is composed of a curve 53 with a radius of curvature of R and a curve 54 on the image edge of the concave part.
  • the fifth step is to determine the position of the lowest point c of the cross section 52 in an image screenshot. The depths ya and yb between the point a and the point b from the point c and the area of the cross section 52 (shaded part in the figure).

Abstract

Disclosed are stereoscopic spectacles. A user sees a front real scene by means of spectacle lenses of the spectacles. When an eyeball is moved upwards or downwards, the front real scene in the spectacle lenses is replaced with content of two different types from a screen of a screen module on a screen lens. The first content type is an image of the front real scene captured by a stereoscopic camera on the stereoscopic spectacles and the second content type is an image acquired by superimposing the image of the front real scene captured by the stereoscopic camera on the stereoscopic spectacles on a pre-configured image. A same-screen chip is also disclosed. The invention resolves the issue in which a focal plane of the eye deviates from an image plane of a stereoscopic image. A healthy stereoscopic player is provided and ensures that measurement of a stereoscopic image is smart, simple, and accurate. The present invention is applicable to medical treatment, industry, science, education, entertainment, stereoscopic image manufacturing, and other fields.

Description

一种立体眼镜Three-dimensional glasses 技术领域Technical field
本发明涉及一种混合现实(MR)立体眼镜、立体影像线性光学设计、眼睛的焦平面和立体影像的像平面重合技术、立体影像测量技术和定位追踪技术。The invention relates to a mixed reality (MR) three-dimensional glasses, a linear optical design of a three-dimensional image, a technology for overlapping the focal plane of the eye and the image plane of the three-dimensional image, a three-dimensional image measurement technology and a positioning tracking technology.
背景技术Background technique
目前,所有的增强现实(AR)和混合现实(MR)眼镜都是在前方实景中插入一个预制影像。这种眼镜存在的问题有:第一,实景中插入的一个预制影像会对前方实景产生遮挡,造成一种局部的画面损失和视觉困扰;第二,预制影像的画质无法大幅提高,因为光波导技术和微投影机显示的像素精准度及对比度都无法与屏幕相比;第三,插入的预制影像的暗度和亮度受到了限制;第四,光波导技术的视角(FOV)较小;第五,无法放大前方实景。At present, all augmented reality (AR) and mixed reality (MR) glasses insert a pre-made image in the front real scene. The problems with this kind of glasses are: first, a pre-made image inserted in the real scene will block the real scene in front, causing a local picture loss and visual distress; second, the picture quality of the pre-made picture cannot be greatly improved because of the light The accuracy and contrast of the pixels displayed by the waveguide technology and the micro-projector can not be compared with the screen; third, the darkness and brightness of the inserted prefabricated image are limited; fourth, the viewing angle (FOV) of the optical waveguide technology is small; Fifth, it is impossible to zoom in on the real scene ahead.
目前,所有的立体播放器,包括AR和MR眼镜的显示技术都是一种基于平面屏幕显示技术。这种技术的最大问题是眼睛的焦平面与立体影像的像平面是分离的。这个问题是造成眼睛观看立体影像一段时间后感觉疲劳和生理不适的主要原因之一。At present, the display technology of all stereo players, including AR and MR glasses, are based on flat screen display technology. The biggest problem with this technique is that the focal plane of the eye is separated from the image plane of the stereo image. This problem is one of the main reasons why the eyes feel fatigue and physical discomfort after watching stereo images for a period of time.
医生进行微创手术和神经外科手术时通常佩戴一种特殊定制的放大眼镜。这种放大眼镜的左右两个镜片上分别固定有两个放大率为2-3倍的光学放大镜头。这种放大眼镜存在的问题有;第一,放大眼镜与病变组织之间的距离发生变化后会造成光学放大镜头对病变组织的失焦。为了防止失焦,医生需要长时间让身体保持在一个固定的位置和姿势;第二,光学放大镜头的放大倍数和视角较小。Doctors usually wear special customized magnifying glasses when performing minimally invasive surgery and neurosurgery. The left and right lenses of the magnifying glasses are respectively fixed with two optical magnifying lenses with magnification ratios of 2 to 3 times. The problems of this kind of magnifying glasses are as follows: First, the change of the distance between the magnifying glasses and the diseased tissue will cause the optical magnifying lens to lose focus on the diseased tissue. In order to prevent loss of focus, doctors need to keep the body in a fixed position and posture for a long time; second, the magnification and angle of view of the optical magnifying lens are small.
主流的AR和MR眼镜无法提供医生需要随时返回实景的需求,因为一个光波导镜片对共同的视场中前方实景造成了视觉干扰和遮挡。The mainstream AR and MR glasses cannot provide doctors who need to return to the real scene at any time, because an optical waveguide lens causes visual interference and obstruction to the front real scene in the common field of view.
本发明提出的一种立体眼镜解决了上述不同应用领域中存在的问题。立体眼镜的使用方式不仅与日常使用习惯一致,而且使用效果具有自然、可控、操作简单、较低成本、易于推广和普及的特点。The three-dimensional glasses proposed by the present invention solve the problems existing in the above-mentioned different application fields. The use of stereo glasses is not only consistent with daily use habits, but also the use effect is natural, controllable, simple to operate, low cost, easy to promote and popularize.
发明内容Summary of the invention
本发明的目的是提供一种拥有两个独立视场的立体眼镜,首先,解决了因为眼镜镜片的视场中插入一个预制影像而对前方实景带来视觉干扰和遮挡的技术问题;第二,解决了两个视场相互转换的技术问题;第三,解决了眼睛的焦平面与立体影像的像平面分离的技术问题;第四,解决了将一个立体播放器变成为一个健康立体播放器的技术问题;第五,解决了立体影像测量的过程更智慧、更简单和更准确的技术问题。The purpose of the present invention is to provide a three-dimensional glasses with two independent fields of view. First, it solves the technical problem of visual interference and obstruction to the real scene in front because a prefabricated image is inserted into the field of view of the glasses lens; second, Solve the technical problem of mutual conversion between the two fields of view; third, solve the technical problem of separating the focal plane of the eye from the image plane of the stereo image; fourth, solve the problem of turning a stereo player into a healthy stereo player Fifth, it solves the technical problem of smarter, simpler and more accurate stereo image measurement process.
一个立体眼镜包括左右两个眼镜片、左右两个眼睛镜片、左右两个屏幕镜片、左右两个屏幕模组、一个移芯立体摄像机、两个无线模块和一个影像处理器。A stereo glasses includes two left and right eye lenses, two left and right eye lenses, two left and right screen lenses, two left and right screen modules, a core-shifting stereo camera, two wireless modules, and an image processor.
一个立体眼镜与一个传统的眼镜一样,拥有一个眼镜架、左右两个眼镜腿和左右两个眼镜片。左右两个眼镜片分别是一个左眼镜片和一个右眼镜片。一个左眼镜片是由一个左眼睛镜片和一个左屏幕镜片组成。一个右眼镜片是由一个右眼睛镜片和一个右屏幕镜片组成。左眼镜片或右眼镜片中的眼睛镜片和屏幕镜片按照上下的方式排列在一起。一个眼镜片中的一个眼睛镜片和一个屏幕镜片上下排列的方式不同,一个眼镜片分为传统和非传统设计。传统设计是一个眼镜片中的一个眼睛镜片位于一个屏幕镜片的上方。非传统设计是一个眼镜片中的一个眼睛镜片位于屏幕镜片的下方。一个立体眼镜中的左右两个眼镜片设计相同,而且采用传统设计还是非传统设计取决于用户的使用习惯、不同的应用目的和应用场景。A 3D glasses is the same as a traditional glasses. It has a frame, two left and right temples, and two left and right spectacle lenses. The left and right spectacle lenses are a left spectacle lens and a right spectacle lens. A left eye lens is composed of a left eye lens and a left screen lens. A right eye lens is composed of a right eye lens and a right screen lens. The eye lens and the screen lens in the left spectacle lens or the right spectacle lens are arranged together in an up-and-down manner. An eye lens and a screen lens in a spectacle lens are arranged up and down in different ways. A spectacle lens is divided into traditional and non-traditional designs. The traditional design is that one eye lens in a spectacle lens is located above a screen lens. The non-traditional design is that one eye lens in a spectacle lens is located below the screen lens. The left and right eyeglasses in a stereo glasses have the same design, and whether a traditional design or a non-traditional design is adopted depends on the user's usage habits, different application purposes and application scenarios.
一个眼睛镜片可以是一个普通镜片或是一个视力校正镜片,也可以是一个透明镜片或是一个表面镀模或贴膜的有色镜片。使用者的眼睛透过左右两个眼睛镜片看到前方实景, 而且前方实景中没有插入任何的影像。左右两条分别通过左右两个眼睛镜片中心和左右眼睛瞳孔中心的直线分别被称为左眼睛镜片中心线和右眼睛镜片中心线。左右两个眼睛镜片中心线相互平行,彼此之间的水平距离与两个眼睛的瞳距相等。An eye lens can be a normal lens or a vision correction lens, or a transparent lens or a colored lens with a surface coating or film. The user's eyes see the front real scene through the left and right eye lenses, and there is no image inserted in the front real scene. The two left and right straight lines passing through the center of the left and right eye lenses and the center of the left and right eye pupils are called the center line of the left eye lens and the center line of the right eye lens, respectively. The center lines of the left and right eye lenses are parallel to each other, and the horizontal distance between each other is equal to the interpupillary distance of the two eyes.
一个屏幕镜片是一个普通镜片。一个屏幕镜片可以是一个表面镀模或贴膜的有色镜片。一个屏幕镜片的内表面上固定有一个屏幕模组。A screen lens is an ordinary lens. A screen lens can be a tinted lens with a mold or film on the surface. A screen module is fixed on the inner surface of a screen lens.
对于一个拥有正常视力的使用者,一个立体眼镜的左眼镜片和右眼镜片可以是两个完整的普通镜片。一个眼镜片上按照不同的功能划分为眼睛镜片和屏幕镜片两个不同的区域,两个不同区域之间没有分界线。一个眼镜片的外表面是一个完整的和连续变化的表面。For a user with normal vision, the left spectacle lens and the right spectacle lens of a stereo glasses can be two complete ordinary lenses. A spectacle lens is divided into two different areas of the eye lens and the screen lens according to different functions, and there is no dividing line between the two different areas. The outer surface of a spectacle lens is a complete and continuously changing surface.
对于一个需要佩戴视力矫正镜片的使用者,左眼睛镜片和右眼睛镜片都是视力矫正镜片。这时,眼镜片有两种不同的设计;For a user who needs to wear vision correction lenses, both the left eye lens and the right eye lens are vision correction lenses. At this time, there are two different designs of spectacle lenses;
第一种设计,左眼镜片和右眼镜片都是两个完整的普通镜片。一个眼镜片上按照不同的功能划分为眼睛镜片和屏幕镜片两个不同的区域,两个不同区域之间没有分界线。左右两个眼镜片上眼镜镜片对应的区域内表面的形状和曲率半径与左右两个视力矫正镜片的外表面的形状和曲率半径相同。左右两个视力矫正镜片沿着外表面分别粘贴在左右两个眼镜片上眼睛镜片对应的区域的内表面上。这种设计的左眼镜片和右眼镜片的外表面是两个完整和连续变化的外表面。In the first design, the left spectacle lens and the right spectacle lens are two complete ordinary lenses. A spectacle lens is divided into two different areas of the eye lens and the screen lens according to different functions, and there is no dividing line between the two different areas. The shape and radius of curvature of the inner surface of the area corresponding to the spectacle lens on the left and right spectacle lenses are the same as the shape and radius of curvature of the outer surfaces of the left and right vision correction lenses. The left and right vision correction lenses are respectively pasted on the inner surfaces of the areas corresponding to the eye lenses on the left and right spectacle lenses along the outer surfaces. The outer surfaces of the left spectacle lens and the right spectacle lens of this design are two complete and continuously changing outer surfaces.
第二种设计,视力矫正镜片与屏幕镜片分别是两个不同的镜片。对于一个传统设计的眼镜片,一个视力矫正镜片的下边缘沿着一个屏幕镜片的上边缘被粘接在一起。对于一个非传统设计的眼镜片,一个视力矫正镜片的上边缘沿着一个屏幕镜片的下边缘被粘接在一起。In the second design, the vision correction lens and the screen lens are two different lenses. For a traditionally designed spectacle lens, the lower edge of a vision correction lens is glued together along the upper edge of a screen lens. For a spectacle lens of non-traditional design, the upper edge of a vision correction lens is glued together along the lower edge of a screen lens.
一个立体眼镜的左右两个眼镜片上的屏幕镜片内表面上分别固定有左右两个屏幕模组。一个屏幕模组是由一个屏幕底座、一个屏幕、一个外壳、一个镜头组和一个模组视力矫正镜片组成。屏幕底座的下表面的形状和曲率半径与屏幕镜片的内表面的形状和曲率半径相同。左右两个屏幕模组通过底座的下表面分别固定在左右两个屏幕镜片的内表面上。屏幕底座的上表面可以是一个平面或一个曲面,曲面的形状和曲率半径与固定在上表面的一个屏幕背面的形状和曲率半径相同。The inner surfaces of the screen lenses on the left and right glasses of a stereo glasses are respectively fixed with two left and right screen modules. A screen module is composed of a screen base, a screen, a housing, a lens group and a module vision correction lens. The shape and radius of curvature of the lower surface of the screen base are the same as the shape and radius of curvature of the inner surface of the screen lens. The left and right screen modules are respectively fixed on the inner surfaces of the left and right screen lenses through the lower surface of the base. The upper surface of the screen base may be a flat surface or a curved surface, and the shape and radius of curvature of the curved surface are the same as the shape and radius of curvature of the back surface of a screen fixed on the upper surface.
一个屏幕可以是一个OLED或Micro LED屏幕。屏幕可以是柔性屏幕或非柔性屏幕。屏幕的形状可以是平面形状或曲面形状。屏幕背面的形状和曲率半径与屏幕底座上表面的形状和曲率半径相同。屏幕通过屏幕的背面与屏幕底座的上表面固定在一起。左右两条分别通过左右两个屏幕有效播放表面中心和使用者眼睛瞳孔中心的直线被称为立体眼镜的左右屏幕模组中心线。一个立体眼镜的左右两个屏幕模组中心线彼此相互平行,左右两个屏幕模组中心线之间的距离与眼睛的瞳距相等。一条通过屏幕有效播放表面中心并与通过中心处的一个切平面相垂直的直线称为屏幕中心线。左右两条屏幕中心线和左右两条屏幕模组中心线分别相交于左右两个屏幕有效播放表面中心。屏幕模组中心线与屏幕中心线之间的夹角称为屏幕倾斜角θ。A screen can be an OLED or Micro LED screen. The screen can be a flexible screen or a non-flexible screen. The shape of the screen can be a flat shape or a curved shape. The shape and radius of curvature of the back of the screen are the same as the shape and radius of curvature of the upper surface of the screen base. The screen is fixed together with the upper surface of the screen base through the back of the screen. The two left and right straight lines respectively passing through the center of the effective playing surface of the left and right screens and the center of the user's eye pupil are called the center lines of the left and right screen modules of the stereo glasses. The center lines of the left and right screen modules of a stereo glasses are parallel to each other, and the distance between the center lines of the left and right screen modules is equal to the pupil distance of the eyes. A straight line passing through the center of the effective playback surface of the screen and perpendicular to a tangent plane passing through the center is called the center line of the screen. The center lines of the left and right screens and the center lines of the left and right screen modules respectively intersect at the center of the effective playback surface of the left and right screens. The angle between the center line of the screen module and the center line of the screen is called the screen tilt angle θ.
一个镜头组是由一个或多个球面或非球面镜片组成,也可以是一个菲涅尔镜片或包括有一个菲涅尔镜片的镜头组。一个菲涅尔镜片的背表面可以是球面或非球面。一个镜头组或一个菲涅尔镜片中心线与屏幕模组中心线重合。眼睛通过镜头组看到屏幕中的内容是一个被放大的虚像。镜头组的光学放大率可以根据客户的要求、不同的使用目的、应用领域和市场的需求决定。镜头组中的镜片可以是传统的圆形镜片,也可以是非圆形镜片。镜头组是一个具有超短焦能力的光学模组,最大程度地减小整个屏幕模组沿着屏幕模组中心线方向上的高度。较小的屏幕模组高度,佩戴时感觉更舒适和方便。镜头组的目镜外表面上镀有一种防污涂层。防污涂层不仅可以防止脸部皮肤上的油污弄脏镜头组的目镜外表面,而且较易清洗掉附着在目镜外表面上的油污和其他异物。A lens group is composed of one or more spherical or aspherical lenses, and can also be a Fresnel lens or a lens group including a Fresnel lens. The back surface of a Fresnel lens can be spherical or aspherical. The center line of a lens group or a Fresnel lens coincides with the center line of the screen module. The content on the screen that the eye sees through the lens group is a magnified virtual image. The optical magnification of the lens group can be determined according to customer requirements, different purposes of use, application areas and market needs. The lens in the lens group can be a traditional round lens or a non-circular lens. The lens group is an optical module with ultra-short focus capability, which minimizes the height of the entire screen module along the center line of the screen module. The smaller screen module height makes it more comfortable and convenient to wear. An anti-fouling coating is plated on the outer surface of the eyepiece of the lens group. The anti-fouling coating not only prevents the oil on the skin of the face from staining the outer surface of the eyepiece of the lens group, but also makes it easier to clean off the oil and other foreign objects attached to the outer surface of the eyepiece.
一个屏幕模组外壳的内表面上镀有涂层或粘贴有一种材料,涂层或材料可以吸收来自屏幕的光线,防止外壳内表面将来自屏幕的光线反射到屏幕上。The inner surface of a screen module housing is plated with a coating or pasted with a material. The coating or material can absorb the light from the screen and prevent the inner surface of the housing from reflecting the light from the screen to the screen.
模组视力矫正镜片是一个视力矫正镜片。对于那些需要佩戴视力矫正眼镜的使用者,左右二个模组视力矫正镜片分别被粘贴在左右两个屏幕模组中镜头组的目镜外表面上,可以取下来并重复使用。模组视力矫正镜片的形状与镜头组中的镜片形状相同,可以是圆形镜片或非圆形镜片。模组视力矫正镜片中心线与屏幕模组中心线重合。模组视力矫正镜片的外表面上镀有一种防污涂层,不仅可以防止脸部皮肤上的油污弄脏模组视力矫正镜片的外表面,而且较易清洗掉附着在模组视力矫正镜片外表面上的油污和其他异物。对于那些拥有正常视力的使用者,无需使用模组视力矫正镜片。The modular vision correction lens is a vision correction lens. For those users who need to wear vision correction glasses, the left and right module vision correction lenses are respectively pasted on the outer surface of the eyepieces of the lens groups in the left and right screen modules, which can be removed and reused. The shape of the modular vision correction lens is the same as that of the lens in the lens group, and it can be a round lens or a non-circular lens. The center line of the vision correction lens of the module coincides with the center line of the screen module. The external surface of the modular vision correction lens is plated with an anti-fouling coating, which can not only prevent the oil on the facial skin from staining the external surface of the modular vision correction lens, but also it is easier to clean off the external surface of the modular vision correction lens. Oil stains and other foreign objects on the surface. For those users with normal vision, there is no need to use modular vision correction lenses.
屏幕在工作过程中会产生热量,所以屏幕模组的温度控制是一个不能忽视的设计因素。工程实践中提出了多个自然通风散热的解决方案。其中一个简单有效的方案是在屏幕底座中设置多个互联互通的通道,每一个通道都直接连通到大气中。屏幕镜片上可以设置多个通气小孔并直接与屏幕底座中的通道串通。屏幕背面产生的热量可以通过屏幕底座中的通道自然对流传递到大气中。屏幕模组的外壳上设置有多个通气孔,屏幕表面产生的热量可以通过这些通气孔直接对流到大气中。The screen generates heat during operation, so the temperature control of the screen module is a design factor that cannot be ignored. In engineering practice, a number of solutions for natural ventilation and heat dissipation have been proposed. One of the simple and effective solutions is to set up multiple interconnected channels in the screen base, and each channel is directly connected to the atmosphere. The screen lens can be provided with multiple ventilation holes and directly communicate with the channel in the screen base. The heat generated on the back of the screen can be transferred to the atmosphere through natural convection through the channel in the base of the screen. The shell of the screen module is provided with a plurality of vent holes, and the heat generated on the surface of the screen can directly convection into the atmosphere through these vent holes.
使用者通过向上或向下转动眼球的方式从眼睛镜片中的前方实景转换到屏幕模组的屏幕中播放的内容,或从屏幕模组的屏幕中播放的内容转换到眼睛镜片中的前方实景。屏幕模组中的屏幕播放两种不同的内容。第一种内容是立体眼镜上的一个立体摄像机采集的前方实景的影像。第二种内容是立体眼镜上的一个立体摄像机采集的前方实景的影像与一个预制影像叠加在一起的影像。两种不同的内容可以随时切换。预制影像来自于一个影像处理器中的数据库、第三方数据库或互联网。预制影像可以是平面影像也可以是立体影像。The user switches from the front real scene in the eye lens to the content played on the screen of the screen module by rotating the eyeball upward or downward, or from the content played on the screen of the screen module to the real front scene in the eye lens. The screen in the screen module plays two different contents. The first kind of content is a real image of the front scene collected by a stereo camera on the stereo glasses. The second type of content is an image of the front real scene captured by a stereo camera on the 3D glasses and a pre-made image superimposed together. The two different contents can be switched at any time. The pre-made images come from a database in an image processor, a third-party database or the Internet. The pre-made image can be a flat image or a three-dimensional image.
使用者的左右眼睛分别从一个立体眼镜中左右两个屏幕模组的屏幕中看到左右两个具有不同视角的影像。大脑将左右眼睛看到的左右两个具有不同视角的影像融合在一起后就会感受到一个立体影像。这个立体影像是一个虚像。The left and right eyes of the user respectively see the left and right images with different viewing angles from the screens of the left and right screen modules in one stereo glasses. The brain will feel a three-dimensional image after fusing the left and right images with different perspectives seen by the left and right eyes. This three-dimensional image is a virtual image.
人的眼睛在观察一个处于无穷远的关注物体时,双眼是处于一种自然和舒适的观看状态。所以经过长时间观看后,眼睛都不会感觉到疲劳和生理上的不适。一个立体眼镜的左右眼睛镜片中心线分别与左右屏幕模组中心线构成了左右两个垂直平面,分别被称为一个立体眼镜的左右两个垂直视平面。一个立体眼镜的左右两个垂直视平面彼此平行。两个垂直视平面之间的水平距离与使用者的两个眼睛的瞳距相等。When human eyes observe an object of interest at infinity, the eyes are in a natural and comfortable viewing state. So after watching for a long time, the eyes will not feel fatigue and physical discomfort. The center lines of the left and right eye lenses of a 3D glasses and the center lines of the left and right screen modules respectively form two vertical planes, which are respectively called the two vertical viewing planes of a 3D glasses. The left and right vertical viewing planes of a stereo glasses are parallel to each other. The horizontal distance between the two vertical viewing planes is equal to the interpupillary distance of the two eyes of the user.
一个立体眼镜的眼镜镜片中心线与屏幕模组中心线之间的垂直夹角称为视场转换角
Figure PCTCN2020116604-appb-000001
左右两个视场转换角
Figure PCTCN2020116604-appb-000002
相等。视场转换角
Figure PCTCN2020116604-appb-000003
的变化范围从10°至60°都是合理的范围。当眼睛从一个视场转换到另一个视场时,视场转换角
Figure PCTCN2020116604-appb-000004
越小,眼睛感觉越自然、放松和舒适。但是,眼睛透过眼镜镜片观看前方实景时,屏幕中播放的内容会对眼睛产生一个旁路干扰。而且视场转换角
Figure PCTCN2020116604-appb-000005
越小,旁路干扰就越大。视场转换角
Figure PCTCN2020116604-appb-000006
越大,眼睛经过较长时间观看屏幕中播放的内容后会感觉疲劳,而且疲劳感随着视场转换角
Figure PCTCN2020116604-appb-000007
越大而越强烈。一个理想的视场转换角
Figure PCTCN2020116604-appb-000008
与屏幕倾斜角θ、屏幕模组高度以及人的脸部特征有关。
The vertical angle between the center line of the glasses lens of a 3D glasses and the center line of the screen module is called the field of view conversion angle
Figure PCTCN2020116604-appb-000001
Two field of view conversion angles left and right
Figure PCTCN2020116604-appb-000002
equal. Field of View Conversion Angle
Figure PCTCN2020116604-appb-000003
The range of change from 10° to 60° is a reasonable range. When the eye changes from one field of view to another, the field of view transition angle
Figure PCTCN2020116604-appb-000004
The smaller the size, the more natural, relaxed and comfortable the eyes feel. However, when the eyes watch the real scene ahead through the glasses lens, the content played on the screen will cause a bypass interference to the eyes. And the field of view conversion angle
Figure PCTCN2020116604-appb-000005
The smaller the value, the greater the bypass interference. Field of View Conversion Angle
Figure PCTCN2020116604-appb-000006
The bigger, the eyes will feel tired after watching the content on the screen for a long time, and the fatigue will change with the angle of the field of view
Figure PCTCN2020116604-appb-000007
The bigger and stronger. An ideal field of view conversion angle
Figure PCTCN2020116604-appb-000008
It is related to the screen tilt angle θ, the height of the screen module and the facial features of the person.
人的眼睛位于一个屏幕中心得正前方观看屏幕中播放的影像时,屏幕的亮度、对比度和色彩的变化具有最佳的表现和效果,而且影像变形最小。屏幕模组中心线与屏幕中心线是否重合取决于下面的因素(不限于),屏幕的垂直高度、屏幕模组的高度、面部特征和大小。当θ=0°时,屏幕中心线与屏幕模组中心线重合。眼睛从屏幕中看到的影像的亮度、对比度、色彩都没有改变,影像没有变形。当θ>0°时,因为屏幕倾斜角θ发生在垂直方向上,所以水平方向上的影像不会受到屏幕倾斜角θ的影响。眼睛从一个沿着垂直方向上倾斜的屏幕中看到的影像存在着垂直梯形畸变和压缩的问题。这些问题可以通过将影像沿着垂直方向上进行放大以及对影像的亮度、色彩和对比度进行补偿的方式解决。虽然立体眼镜的屏幕模组中心线与屏幕中心线之间的夹角θ与电视机屏幕的可视角相比可以忽略不计,但是因为屏幕模组的放大率较大,所以屏幕倾斜角θ就成为一个无法忽略的因素了。When the human eyes are located directly in front of the center of a screen to watch the image played on the screen, the brightness, contrast and color changes of the screen have the best performance and effect, and the image distortion is minimal. Whether the center line of the screen module coincides with the center line of the screen depends on the following factors (not limited to), the vertical height of the screen, the height of the screen module, facial features and size. When θ=0°, the center line of the screen coincides with the center line of the screen module. The brightness, contrast, and color of the image seen by the eyes on the screen have not changed, and the image has not been deformed. When θ>0°, because the screen tilt angle θ occurs in the vertical direction, the image in the horizontal direction will not be affected by the screen tilt angle θ. The image that the eye sees from a screen tilted in the vertical direction has vertical keystone distortion and compression. These problems can be solved by magnifying the image in the vertical direction and compensating the brightness, color and contrast of the image. Although the angle θ between the center line of the screen module of the stereo glasses and the center line of the screen is negligible compared with the viewing angle of the TV screen, because the magnification of the screen module is larger, the screen tilt angle θ becomes A factor that cannot be ignored.
通常,使用者的双眼透过左右两个眼睛镜片看到前方实景的水平视场角比眼睛从屏幕模组的屏幕中看到的影像的水平视场角大。两个不同视场的视场角越接近,使用者的眼睛在两个不同的视场之间进行转换时就会感觉到一种更加自然,真实和舒适的转场效果。实际上,立体眼镜的边框限制了前方实景的视角范围,减小了前方实景视场角。设计时,当屏幕模组中的镜头组在影像畸变获得有效控制的情况下,镜头组的视场角接近或等于眼镜镜片中前方实景的视场角为最佳。Generally, the horizontal field of view of the user's eyes through the left and right eye lenses to see the real scene ahead is larger than the horizontal field of view of the image seen by the eyes from the screen of the screen module. The closer the field angles of the two different fields of view are, the user's eyes will feel a more natural, real and comfortable transition effect when switching between the two different fields of view. In fact, the frame of the stereo glasses limits the field of view of the front real scene and reduces the field of view of the front real scene. When designing, when the image distortion of the lens group in the screen module is effectively controlled, it is best that the angle of view of the lens group is close to or equal to the front view angle of the glasses lens.
两个摄像机拍摄立体影像时通常使用两种拍摄方法,会聚法和平行法。使用会聚法拍摄一个关注物体的方式获得的立体影像效果与眼睛观察一个关注物体的方式和效果相同。左右两个摄像机将镜头组中心线会聚在一个位于立体摄像机中心轴线上的关注物体上时,左右两个摄像机采集的左右两个影像分别在左右两个图像传感器有效成像表面的中心成像。但是,获得的左右两个影像沿着水平方向上存在梯形畸变而无法完美融合。而且,水平梯形畸变与上述[0024]中所述的垂直梯形畸变无法相互抵消。使用平行法拍摄一个关注物体的方式与眼睛观察一个位于无穷远处的一个关注物体的方式相同,获得的影像没有梯形畸变。但是,对于一个位于有限远处的关注物体,平行法获得的关注物体的立体影像与眼睛观察一个关注物体的方式不同,出屏的立体效果也不是一个理想的表现方式。Two cameras usually use two shooting methods when shooting stereo images, the convergence method and the parallel method. The three-dimensional image effect obtained by using the convergence method to shoot an object of interest is the same as the way and effect of the eye observing an object of interest. When the left and right cameras converge the centerline of the lens group on an object of interest located on the central axis of the stereo camera, the left and right images collected by the left and right cameras are respectively imaged at the center of the effective imaging surfaces of the left and right image sensors. However, the obtained left and right images have trapezoidal distortion along the horizontal direction and cannot be perfectly blended. Moreover, the horizontal keystone distortion and the vertical keystone distortion described in [0024] above cannot cancel each other out. Using the parallel method to photograph an object of interest is the same as the way the eyes observe an object of interest located at infinity, and the obtained image has no keystone distortion. However, for an object of interest located at a limited distance, the three-dimensional image of the object of interest obtained by the parallel method is different from the way the eyes observe an object of interest, and the stereoscopic effect of the screen is not an ideal way of expression.
等效会聚原理是一个由两个彼此独立,相同和中心线彼此平行设置的镜头组组成的立体摄像机中,两个镜头组或两个图像传感器沿着一条位于两个镜头组中心线构成的平面上并与两个镜头组中心线垂直的直线方向上分别进行等量平移,使得两个镜头组采集的一个位于立体摄像机中心轴线上的关注物体的两个影像分别在两个图像传感器有效成像表面中心成像。等效会聚法是一种基于等效会聚原理的一种立体拍摄方法。拍摄前,将一个由两个彼此独立,相同和中心线彼此平行设置的镜头组组成的立体摄像机中两个镜头组或两个图像传感器分别沿着一条位于两个镜头组中心线构成的平面上并与两个镜头组中心线垂直的直线方向上平移L=T÷(2A)或h=T÷(2A)的距离。使用等效会聚法获得的一个关注物体的立体影像的立体效果与会聚法获得的一个关注物体的立体影像的立体效果相同,但是两个影像中没有梯形畸变。实际上,等效会聚原理和使用等效会聚法最重要的意义是将实景中一个关注物体的立体深度与关注物体的立体影像会聚点的立体深度之间建立了一种线性关系。物理意义是实景中一个关注点、一条关注直线和一个关注平面对应的一个关注点、一条关注直线和一个关注平面的立体影像是唯一和无变形的。The principle of equivalent convergence is that in a stereo camera composed of two independent lens groups with the same centerline and parallel to each other, the two lens groups or two image sensors are along a plane formed by the center lines of the two lens groups. The upper part and the linear direction perpendicular to the center lines of the two lens groups are translated equally, so that two images of an object of interest on the central axis of the stereo camera collected by the two lens groups are respectively on the effective imaging surfaces of the two image sensors Center imaging. The equivalent convergence method is a stereoscopic shooting method based on the equivalent convergence principle. Before shooting, put two lens groups or two image sensors in a stereo camera composed of two independent lens groups with the same and center lines parallel to each other along a plane formed by the center lines of the two lens groups. And it is translated by a distance of L=T÷(2A) or h=T÷(2A) in a straight line direction perpendicular to the center lines of the two lens groups. The three-dimensional effect of a three-dimensional image of an object of interest obtained by using the equivalent convergence method is the same as the three-dimensional effect of a three-dimensional image of an object of interest obtained by the convergence method, but there is no trapezoidal distortion in the two images. In fact, the most important significance of the principle of equivalent convergence and the use of the equivalent convergence method is to establish a linear relationship between the stereo depth of an object of interest in the real scene and the stereo depth of the convergent point of the stereo image of the object of interest. The physical meaning is that the three-dimensional image of a focus, a focus line and a focus plane corresponding to a focus point, a focus line and a focus plane in the real scene is unique and undistorted.
根据上述[0027]中所述,使用等效会聚法拍摄实景中一个关注物体是实景中关注物体的立体深度与关注物体的立体影像会聚点的立体深度之间成为线性关系的充分必要条件。两种立体摄像机是根据等效会聚原理设计的;第一种是移轴立体摄像机。拍摄前,一个移轴立体摄像机中的两个镜头组沿着一条位于两个镜头组中心线构成的一个平面上并与两个镜头组中心线垂直的一条直线上,分别朝向彼此相对的方向上平移L=T÷(2A)的距离。平移时,移轴立体摄像机中一个或两个图像传感器的位置保持不变。移轴后,一个移轴立体摄像机将一个位于中心轴线上的一个关注物体成像在两个图像传感器有效成像表面中心。对于一个设置有一个图像传感器的立体摄像机,一个移轴立体摄像机是一个理想的光学设计和解决方案。第二种是移芯立体摄像机。拍摄前,一个移芯立体摄像机中的两个图像传感器沿着一条位于两个镜头组中心线构成的一个平面上并与两个镜头组中心线垂直的方向上,分别朝着彼此相反的方向上平移h=T÷(2A)的距离。平移时,移芯立体摄像机中两个镜头组的位置保持不变。移芯后,一个移芯立体摄像机将一个位于中心轴线上的一个关注物体成像在两个图像传感器有效成像表面中心。上述两种立体摄像机中,平移公式L=T÷(2A)和h=T÷(2A)的形式、坐标系和坐标系原点都是相同的。但是,两种不同的立体摄像机中的t代表的意义却是不同的。移轴立体摄像机中的t是移轴后两个镜头组中心线之间的距离。移芯立体摄像机中的t是左右两个镜头组中心线之间的距离。移轴与移芯之间的关系是L=t×h÷(t+2h)。According to the above-mentioned [0027], using the equivalent convergence method to shoot an object of interest in a real scene is a sufficient and necessary condition for a linear relationship between the stereo depth of the object of interest in the real scene and the stereo depth of the stereo image convergence point of the object of interest. Two kinds of stereo cameras are designed based on the principle of equivalent convergence; the first is an axis-shifting stereo camera. Before shooting, the two lens groups of an axis-shifting stereo camera are located on a plane formed by the center lines of the two lens groups and are perpendicular to the center lines of the two lens groups, facing each other in the opposite direction. Translation L=T÷(2A) distance. When panning, the position of one or two image sensors in the axis-shifting stereo camera remains unchanged. After the axis is shifted, an axis-shifting stereo camera images an object of interest located on the central axis at the center of the effective imaging surfaces of the two image sensors. For a stereo camera equipped with an image sensor, an axis-shift stereo camera is an ideal optical design and solution. The second type is a core-moving stereo camera. Before shooting, the two image sensors in a core-shifting stereo camera are located on a plane formed by the center lines of the two lens groups and are perpendicular to the center lines of the two lens groups, and face in opposite directions. Translation h=T÷(2A) distance. When panning, the positions of the two lens groups in the core-shifting stereo camera remain unchanged. After the core is moved, a core-moving stereo camera images an object of interest located on the central axis at the center of the effective imaging surfaces of the two image sensors. In the above two types of stereo cameras, the translation formulas L=T÷(2A) and h=T÷(2A), the coordinate system and the origin of the coordinate system are all the same. However, the meaning of t in the two different stereo cameras is different. The t in the tilt-shift stereo camera is the distance between the center lines of the two lens groups after the tilt. The t in the core-shifting stereo camera is the distance between the center lines of the left and right lens groups. The relationship between shifting axis and shifting core is L=t×h÷(t+2h).
一种立体影像平移指令是根据等效会聚原理,将一个由两个彼此独立、相同和中 心线平行设置的镜头组或摄像机组成的立体摄像机采集的两个影像沿着一条位于两个镜头组或摄像机中心线构成的一个平面上并与两个镜头组或摄像机中心线垂直的直线方向上,分别朝向彼此相对的方向上平移h=T÷(2A)的距离。平移后,两个影像的立体效果与通过等效会聚法获得的两个影像的立体效果相同。对于一个设置有一个图像传感器的移芯立体摄像机,因为一个图像传感器无法被分割平移,所以一种立体影像平移指令对于拥有一个图像传感器的移芯立体摄像机提供了一个光学替代解决方案。一种立体影像平移指令同样可以应用于移轴立体摄像机和拥有两个图像传感器的移芯立体摄像机。影像平移的方法有多种,下面的一个例子只是起哄的一个并从原理上对影像平移进行一个说明。对于一个左右格式的影像;第一步,一个左右格式的影像中的左影像的右边缘与右影像的左边缘相交的一条垂直线作为分割线。左影像中,沿着一条距离分割线为h=T÷(2A)=(T×w)÷(4W)的垂直直线上对左影像进行剪切,保留剪切后垂直直线左边的影像。右影像中,沿着一条距离分割线为h=T÷(2A)=(T×w)÷(4W)的垂直直线上对右影像进行剪切,保留剪切后垂直直线右边的影像。第二步,将保留的左影像向右移动h=T÷(2A)=(T×w)÷(4W)的距离。将保留的右影像向左移动h=T÷(2A)=(T×w)÷(4W)的距离。左右两个影像被重新拼接成为一个新的左右格式的影像。一个新的左右格式的影像中,左影像的左边缘和右影像的右边缘处分别有两个宽度均为h的垂直影像空白区。对于左右两个独立的影像;第一步,左影像中,沿着一条距离右边缘为h=T÷(2A)=(T×w)÷(2W)的垂直直线上对左影像进行剪切,保留剪切后垂直直线左边的影像。右影像中,沿着一条距离左边缘为h=T÷(2A)=(T×w)÷(2W)的垂直直线上对右影像进行剪切,保留剪切后垂直直线右边的影像。这种平移方法造成左影像的左边缘和右影像的右边缘处分别有两个宽度均为h的垂直影像空白区。相较于上述[0028]中所述一种移轴立体摄像机和移芯立体摄像机,一种立体影像平移指令的优势有(不限于);第一,解决了拥有一个图像传感器的移芯立体摄像机无法平移图像传感器的问题;第二,平移后,立体影像的立体效果与移轴或移芯立体摄像机获得立体影像的立体效果相同;第三,不仅可以使用在移轴和移芯立体摄像机,而且还可以应用在所有由左右两个彼此独立,相同和中心线平行设置的镜头组或摄像机组成的立体摄像机;第四,不仅可以应用于设置有一个图像传感器的立体摄像机,还可以应用于设置有两个图像传感器的立体摄像机;第五,对于经常改变关注物体的拍摄需求,重新设定一个新关注物体的过程简单、易于操作和使用方便;第六,可以随时改变不同关注物体的立体影像会聚点,获得改变整个立体影像原始场景的立体效果和表现方式。但是,这种技术的缺点也很明显;第一,平移后,影像的左右两个外边缘宽度为h处的一个垂直区域的影像被剪切,相当于减小了镜头组视角;第二,造成影像延迟。A kind of stereo image translation command is based on the principle of equivalent convergence, the two images collected by a stereo camera composed of two independent lens groups or cameras arranged in parallel with the center line are located along a line in the two lens groups or On a plane formed by the center line of the camera and in a straight line direction perpendicular to the two lens groups or the center line of the camera, the distance h=T÷(2A) is respectively translated toward the opposite direction. After translation, the three-dimensional effect of the two images is the same as the three-dimensional effect of the two images obtained by the equivalent convergence method. For a core-moving stereo camera equipped with an image sensor, because an image sensor cannot be divided and translated, a stereoscopic image translation instruction provides an optical alternative solution for a core-moving stereo camera with an image sensor. A three-dimensional image translation instruction can also be applied to a pivot-shifting stereo camera and a core-shifting stereo camera with two image sensors. There are many ways to translate the image. The following example is just a boobs and explains the image translation in principle. For a left-right format image; in the first step, a vertical line intersecting the right edge of the left image and the left edge of the right image in the left-right format image is used as a dividing line. In the left image, the left image is cut along a vertical straight line with a distance dividing line h=T÷(2A)=(T×w)÷(4W), and the left image of the cut vertical straight line is retained. In the right image, the right image is cut along a vertical straight line with a distance dividing line h=T÷(2A)=(T×w)÷(4W), and the image on the right of the cut vertical straight line is retained. The second step is to move the retained left image to the right by the distance h=T÷(2A)=(T×w)÷(4W). Move the retained right image to the left by a distance of h=T÷(2A)=(T×w)÷(4W). The left and right images are re-spliced into a new left and right format image. In a new left-right format image, the left edge of the left image and the right edge of the right image have two vertical image blank areas each with a width of h. For two independent images on the left and right; in the first step, in the left image, cut the left image along a vertical straight line from the right edge of h=T÷(2A)=(T×w)÷(2W) , Keep the image on the left of the vertical straight line after cutting. In the right image, the right image is cut along a vertical straight line that is h=T÷(2A)=(T×w)÷(2W) from the left edge, and the image on the right of the cut vertical straight line is retained. This translation method causes two vertical image blank areas with a width of h at the left edge of the left image and the right edge of the right image respectively. Compared with the axis-shifting stereo camera and the core-shifting stereo camera described in [0028], the advantages of a stereo image translation instruction are (not limited to); first, it solves the core-shifting stereo camera with an image sensor The problem that the image sensor cannot be translated; secondly, after translation, the stereoscopic effect of the stereoscopic image is the same as the stereoscopic effect obtained by the shifting or core-shifting stereo camera; thirdly, it can not only be used in the shifting and core-shifting stereo cameras, but also It can also be applied to all stereo cameras composed of two independent left and right lens groups or cameras arranged in parallel with the center line; fourth, it can be applied not only to stereo cameras equipped with an image sensor, but also to stereo cameras equipped with an image sensor. A stereo camera with two image sensors; Fifth, for the shooting needs of frequently changing objects of interest, the process of resetting a new object of interest is simple, easy to operate and easy to use; Sixth, the stereo image convergence of different objects of interest can be changed at any time Click to obtain the three-dimensional effect and expression mode that changes the original scene of the entire three-dimensional image. However, the shortcomings of this technology are also obvious; first, after translation, the image of a vertical area where the left and right outer edges of the image have a width of h is cut, which is equivalent to reducing the angle of view of the lens group; second, Cause image delay.
一种立体眼镜上设置了一个移芯立体摄像机。一个移芯立体摄像机是由两个彼此独立、相同、中心线彼此平行设置的镜头组和一个或二个相同的图像传感器CCD或CMOS组成,两个图像传感器可以沿着一条位于两个镜头组中心线构成的一个平面上并与两个镜头组中心线垂直的直线方向上分别朝向彼此相反的方向上平移h=T÷(2A)的距离。为了确保立体眼镜上的两个摄像机中心线在任何时候都能够保持彼此平行的状态,两个摄像机被设置在立体眼镜架上,镜头朝前方向。左右两个摄像机采集的左右两个独立的影像分别在各自的图像传感器上成像,输出左右两个独立的影像。根据上述[0029]中所述,一种立体影像平移对获得立体影像平移后的立体效果与一种移芯立体摄像机采集的立体影像的立体效果是相同和等效的。A core-shifting stereo camera is arranged on a stereo glasses. A core-shifting stereo camera is composed of two independent, identical, centerline parallel lens groups and one or two identical image sensors CCD or CMOS. The two image sensors can be located along the center of the two lens groups. The linear directions on a plane formed by the lines and perpendicular to the center lines of the two lens groups are respectively shifted in directions opposite to each other by a distance h=T÷(2A). In order to ensure that the center lines of the two cameras on the stereo glasses can be kept parallel to each other at all times, the two cameras are set on the stereo glasses frame with the lenses facing the front direction. The left and right two independent images collected by the left and right cameras are respectively imaged on their respective image sensors, and the left and right independent images are output. According to the above-mentioned [0029], a stereoscopic image translation pair obtains the stereoscopic effect of the stereoscopic image translation and the stereoscopic effect of the stereoscopic image collected by a core-shifting stereo camera is the same and equivalent.
移芯后,两个镜头组获得的两个影像满足要求的影像解析度格式时的最小成像圆是两个镜头组的最小移芯成像圆。一个移芯立体摄像机中两个镜头组的最小移轴成像圆直径相等。对于一个设置有一个图像传感器的移芯立体摄像机,两个镜头组的最小移芯成像圆直径是D min=2√[(w/4+h) 2+(g/2) 2]。对于一个设置有两个图像传感器的移芯立体摄像机,两个镜头组的最小移芯成像圆直径是D min=2√[(w/2+h) 2+(g/2) 2]。其中,g是要求的影像解析度格式的垂直高度。 After the core is moved, the minimum imaging circle when the two images obtained by the two lens groups meet the required image resolution format is the minimum core-shifting imaging circle of the two lens groups. The smallest axis-shifting imaging circle diameters of the two lens groups in a core-shifting stereo camera are the same. For a core-shifting stereo camera provided with an image sensor, the minimum core-shifting imaging circle diameter of the two lens groups is D min =2√[(w/4+h) 2 +(g/2) 2 ]. For a core-shifting stereo camera equipped with two image sensors, the minimum core-shifting imaging circle diameter of the two lens groups is D min =2√[(w/2+h) 2 +(g/2) 2 ]. Among them, g is the vertical height of the required image resolution format.
一种移芯装置是将一个移芯立体摄像机中两个图像传感器沿着一条位于两个镜头组中心线构成的一个平面上并与两个镜头组中心线垂直的直线方向上,分别朝向彼此相反的方向上平移h=T÷(2A)的距离的一种装置。对于一个设置有两个图像传感器的移轴立体摄像机,每个镜头组的平移量为h=(T×w)÷(2W)的距离。移芯时,移芯立体摄像机中两个镜头组的位置保持不变。一个移芯装置有二种不同的移芯设置模式;第一种设置模式是固定式。当终端立体播放器已经确定后,一个移芯立体摄像机在封装前就可以将图像传感器需要的平移量h预先设定。但是这种移芯立体摄像机获得的影像需要在确定的立体播放器中播放才能获得最佳的立体效果。如果终端立体播放器发生了变化,可以通过一种立体影像平移指令对移轴h进行额外的补偿,以获得理想的立体效果。第二种设置模式是可调式;一个移芯装置上设置有一个带有原始零点和刻度的移芯微调机构和旋钮。调整微调机构上的旋钮就可以同步地改变两个图像传感器之间的距离。当旋钮朝向一个方向旋转时,两个图像传感器朝向彼此相反的方向上平移。当旋钮朝向相反方向旋转时,两个图像传感器则朝向彼此相对的方向上平移。因为两个图像传感器之间的距离的改变都很小,所以移芯装置是一个精密的微调装置。对于一个设置有一个图像传感器的移芯立体摄像机是不需要移芯装置的,而是使用一种立体影像平移指令。A core shifting device is to move the two image sensors in a core shifting stereo camera along a straight line which is located on a plane formed by the center lines of the two lens groups and is perpendicular to the center lines of the two lens groups, respectively facing opposite to each other A device that translates in the direction of h=T÷(2A). For an axis-shifting stereo camera with two image sensors, the translation amount of each lens group is h=(T×w)÷(2W) distance. When the core is moved, the positions of the two lens groups in the core-moving stereo camera remain unchanged. A core-moving device has two different core-moving setting modes; the first setting mode is fixed. After the terminal stereo player has been determined, a core-shifting stereo camera can preset the translation amount h required by the image sensor before packaging. However, the images obtained by such a core-shifting stereo camera need to be played in a certain stereo player to obtain the best stereo effect. If the terminal stereo player changes, a kind of stereo image translation instruction can be used to perform additional compensation on the shift axis h to obtain an ideal stereo effect. The second setting mode is adjustable; a core-moving device is equipped with a core-moving fine-tuning mechanism and knob with original zero point and scale. Adjusting the knob on the fine-tuning mechanism can synchronously change the distance between the two image sensors. When the knob is rotated in one direction, the two image sensors translate in the opposite direction to each other. When the knob is rotated in the opposite direction, the two image sensors are translated in the direction opposite to each other. Because the change in the distance between the two image sensors is very small, the core shifting device is a precise fine-tuning device. For a core-moving stereo camera equipped with an image sensor, a core-moving device is not needed, but a stereoscopic image translation instruction is used.
一种移芯立体摄像机输出两种不同的移芯影像格式,一种移芯左右格式和两个独立的移芯影像格式。对于一个设置有一个图像传感器的移芯立体摄像机,左右两个镜头组中心线分别通过一个图像传感器成像表面的左半部中心和右半部中心。移芯时,两个镜头组分别沿着水平方向上朝向彼此相反的方向上平移h=T÷(2A)=(T×w)÷(4W)的距离。移芯后,左右两个镜头组采集的左右两个影像分别在一个图像传感器成像表面的左半部和右半部上成像并输出一个移芯左右格式的影像。一个移芯左右格式的影像是由一个左影像和一个右影像按照左右排列的方式被放置在一起,构成一个完整格式的影像。A core-shifting stereo camera outputs two different core-shifting image formats, a core-shifting left-right format and two independent core-shifting image formats. For a core-shifting stereo camera equipped with an image sensor, the center lines of the left and right lens groups respectively pass through the center of the left half and the center of the right half of the imaging surface of an image sensor. When the core is shifted, the two lens groups are respectively shifted in the horizontal direction toward the opposite direction by a distance of h=T÷(2A)=(T×w)÷(4W). After the core is shifted, the left and right images collected by the left and right lens groups are respectively imaged on the left and right half of the imaging surface of an image sensor and output a core shifted left and right format image. An image in the shifted left and right format is composed of a left image and a right image arranged in a left-to-right arrangement to form a complete image.
对于一个设置有两个独立的图像传感器的移芯立体摄像机,左右两个镜头组中心线分别通过左右两个图像传感器成像表面中心。移芯时,左右两个镜头组分别沿着水平方向上朝向彼此相反的方向上平移h=T÷(2A)=(T×w)÷(2W)的距离。移芯后,左右两个镜头组采集的左右两个影像分别左右两个独立的图像传感器成像表面上成像并输出左右两个独立的移芯影像。For a core-shifting stereo camera provided with two independent image sensors, the center lines of the left and right lens groups respectively pass through the imaging surface centers of the left and right image sensors. When the core is shifted, the left and right lens groups are respectively shifted in the horizontal direction toward the opposite direction by a distance of h=T÷(2A)=(T×w)÷(2W). After the core is moved, the left and right images collected by the left and right lens groups are respectively formed on the imaging surface of the left and right independent image sensors and output two independent left and right core images.
一种移芯左右格式的影像和两个独立的移芯影像与传统的左右格式的影像和两个独立的影像相比的优势有(不限于);第一,移芯格式的影像中,实景中一个关注物体的立体深度与关注物体的立体影像会聚点的立体深度之间是一种线性关系;第二,实景中一个关注物体对应着唯一一个没有变形的立体影像;第三,对于一个位于立体摄像机中心轴线上的关注物体,关注物体被成像在图像传感器有效成像表面的中心。Compared with the traditional left-right format images and two independent images, the advantages of one shifting left-right format image and two independent shifting images are (not limited to); first, in the moving-core format image, the real scene There is a linear relationship between the stereo depth of an object of interest and the stereo depth of the convergent point of the stereo image of the object of interest; second, an object of interest in the real scene corresponds to the only stereo image without distortion; third, for a The object of interest on the central axis of the stereo camera is imaged at the center of the effective imaging surface of the image sensor.
一个影像处理器是一种设置有二个影像处理芯片ISP、二个无线模块、一个影像同步器、一个触摸屏幕、一个数据存储器和操作系统,还包括一个集成和存储有多条指令,由处理器加载并执行的一个同屏芯片的装置。An image processor is an image processor with two image processing chips ISP, two wireless modules, an image synchronizer, a touch screen, a data memory and an operating system. It also includes an integrated and stored multiple instructions, which are processed by A device with the same screen chip loaded and executed by the device.
一个影像处理器中的二个影像处理芯片分别将来自一个立体眼镜上的左右两个摄像机中的影像传感器上的每一帧影像进行处理、修正和优化,包括(不限于)白平衡、增加色彩饱和度、提高锐度、亮度、对比度、降低噪点、影像边缘和细节修复、压缩和其它参数。Two image processing chips in an image processor process, correct and optimize each frame of images from the image sensors of the left and right cameras on a stereo glasses, including (not limited to) white balance and color increase Saturation, increase sharpness, brightness, contrast, reduce noise, image edge and detail restoration, compression and other parameters.
一个影像处理器中设置有二个无线模块,分别接收来自一个立体眼镜上各自对应的两个无线模块输出的影像、图片和音频信号、并将影像、图片和音频信号分别输出到影像处理器中各自对应的两个影像处理芯片中进行处理、修正和优化。最后将经过处理、修正和优化后的影像、图片、音频、数据和操作指令分别输出到立体眼镜上各自对应的两个无线模块、耳机、存储器和其他第三方并可以与第三方实时地进行多媒体互动和交流。An image processor is equipped with two wireless modules, which respectively receive images, pictures and audio signals output from two corresponding wireless modules on a stereo glasses, and respectively output the images, pictures and audio signals to the image processor Processing, correction and optimization are performed in the two corresponding image processing chips. Finally, the processed, corrected and optimized images, pictures, audios, data and operating instructions are respectively output to the corresponding two wireless modules, earphones, memory and other third parties on the stereo glasses, and can perform multimedia with the third party in real time. Interaction and communication.
一个影像处理器中的一个触摸屏幕提供了一个操作系统的人机互动的操作界面。操作方式有触屏笔、手指、鼠标和键盘。操作时,屏幕上的移动标识(icon)同时出现在影像 处理器的屏幕上和立体眼镜上的屏幕模组中的屏幕上。鼠标可以使用一种无线戒指鼠标。使用者只需转动戒指鼠标上的一个小转轮即可移动屏幕中的移动标识,通过按压一个戒指鼠标上的按钮确定和执行操作。A touch screen in an image processor provides a human-computer interaction interface of an operating system. The operation methods include touch screen pen, finger, mouse and keyboard. During operation, the moving logo (icon) on the screen appears on the screen of the image processor and the screen in the screen module of the stereo glasses at the same time. The mouse can use a wireless ring mouse. The user only needs to turn a small wheel on the ring mouse to move the moving mark on the screen, and confirm and execute operations by pressing a button on the ring mouse.
一个影像处理器中设置的一个操作系统对页面和影像进行管理、影像输入、输出、存储、加载并执行一个同屏芯片集成和存储的指令、开放的接口与立体眼镜上的二个麦克风、通过有线或无线方式将经过处理、修正和优化的影像、图片、音频、数据和操作指令分别输出到立体眼镜,触模屏幕,远程控制中心和数据库,开放接口与其他操作系统和第三方应用软件兼容、下载各种应用和APP的链接、实现与第三方实时地进行多媒体互动和交流。An operating system set in an image processor manages pages and images, image input, output, storage, loading and execution of instructions for integration and storage of a same-screen chip, open interfaces and two microphones on the stereo glasses, through Wired or wirelessly processed, corrected and optimized images, pictures, audios, data and operating instructions are respectively output to the stereo glasses, touch screen, remote control center and database. The open interface is compatible with other operating systems and third-party application software. , Download various applications and APP links, realize real-time multimedia interaction and communication with third parties.
一个影像处理器中的一个同屏芯片是一个集成和存储有一种立体影像平移指令、一种立体影像测量指令、一种立体影像定位追踪指令、一种立体影像同屏指令和一种等效会聚点重设指令的芯片。一个同屏芯片作为一个应用芯片设置在影像处理器中,由处理器加载并执行立体影像的定位、匹配、追踪、测量、等效会聚点重设和同屏的功能。An on-screen chip in an image processor is an integrated and stored three-dimensional image translation instruction, a three-dimensional image measurement instruction, a three-dimensional image positioning tracking instruction, a three-dimensional image on-screen instruction and an equivalent convergence Click the reset instruction chip. A same-screen chip is set in the image processor as an application chip, and the processor loads and executes the functions of stereo image positioning, matching, tracking, measurement, equivalent convergence point reset and the same screen.
一个立体眼镜上设置有二个无线模块,分别将立体眼镜上的左右两个摄像机采集的左右两个独立的影像、图片和音频信号输出到影像处理器中各自对应的两个无线模块,分别接收影像处理器中两个各自对应的无线模块输入的经过处理、修正和优化后的影像、图片、音频、数据和操作指令。There are two wireless modules on a stereo glasses, which output the left and right independent images, pictures and audio signals collected by the left and right cameras on the stereo glasses to the corresponding two wireless modules in the image processor, and receive them respectively. The processed, corrected and optimized images, pictures, audios, data and operation instructions input by the two corresponding wireless modules in the image processor.
一个立体眼镜上设置有两个麦克风。两个麦克风分别设置在立体眼镜架的左右两边,形成一个双声道的立体声音采集系统。使用者的声音和环境中的声音同时通过麦克风收录后直接输出到影像处理器。Two microphones are provided on one stereo glasses. Two microphones are respectively arranged on the left and right sides of the stereo glasses frame to form a two-channel stereo sound collection system. The user's voice and the sound in the environment are simultaneously recorded by the microphone and output directly to the image processor.
一个立体眼镜的左右两个眼镜腿上分别设置有二个插座,一个是电源插座,另一个是数据线插座。一个外设电池通过一条电源线连接到电源插座向立体眼镜供电。立体眼镜与影像处理器之间的影像,音频和信号可以通过一条数据线或无线方式进行传输。Two sockets are respectively provided on the left and right temples of a stereo glasses, one is a power socket, and the other is a data line socket. A peripheral battery is connected to a power socket through a power cord to supply power to the stereo glasses. The images, audio and signals between the stereo glasses and the image processor can be transmitted through a data line or wirelessly.
一个立体影像采集空间坐标系(x’,y’,z’)的原点(0’,0’,0’)位于两个中心线彼此平行设置的摄像机镜头中心连线的中点处。一个立体影像播放空间坐标系(x”,y”,z”)的原点(0”,0”,0”)位于人的双眼连线的中点处。将一个立体影像采集空间坐标系(x’,y’,z’)和一个立体影像播放空间坐标系(x”,y”,z”)放置在一起,并将两个坐标系的原点(0’,0’,0’)和(0”,0”,0”)重合在一起成为一个新坐标系(x,y,z)和(0,0,0)。新坐标系中,一个移芯立体摄像机采集的实景中一个关注物体的立体深度与关注物体的立体影像会聚点的立体深度之间的关系式为Z C=Z D×[T÷(A×F×t)]×Z。公式表明,实景中一个关注物体的立体深度Z与关注物体的立体影像会聚点的立体深度Z C之间的关系是一种线性关系。公式中,Z D为坐标系原点到平面屏幕的距离,Z为实景中一个关注物体的立体深度,Z C为关注物体的立体影像会聚点的立体深度。 The origin (0', 0', 0') of a three-dimensional image acquisition space coordinate system (x', y', z') is located at the midpoint of the line connecting the two centerlines of the camera lens that are arranged parallel to each other. The origin (0”, 0”, 0”) of the coordinate system (x”, y”, z”) of a stereoscopic video playback space is located at the midpoint of the line connecting the human eyes. Place a stereoscopic image acquisition space coordinate system (x',y',z') and a stereoscopic image playback space coordinate system (x”,y”,z”) together, and place the origin of the two coordinate systems (0 ',0',0') and (0”,0”,0”) overlap to form a new coordinate system (x,y,z) and (0,0,0). In the new coordinate system, the relationship between the three-dimensional depth of an object of interest in the real scene collected by a core-shifting stereo camera and the three-dimensional depth of the convergent point of the three-dimensional image of the object of interest is Z C =Z D ×[T÷(A×F ×t)]×Z. The formula shows that the relationship between the stereo depth Z of an object of interest in the real scene and the stereo depth Z C of the convergent point of the stereo image of the object of interest is a linear relationship. In the formula, Z D is the distance from the origin of the coordinate system to the flat screen, Z is the stereo depth of an object of interest in the real scene, and Z C is the stereo depth of the convergence point of the stereo image of the object of interest.
目前市场中所有的主流立体影像显示技术都是一种基于平面屏幕立体影像会聚原理的技术。左右两个摄像机采集的一个关注物体的左右两个具有不同视角的影像被同时投射到一个平面屏幕上并且左眼和右眼分别只能看到屏幕上的左影像和右影像时,大脑对左右眼睛分别看到的左右两个具有不同视角的影像进行融合,感受到一个立体影像。All the mainstream stereoscopic image display technologies in the current market are based on the principle of convergence of stereoscopic images on flat screens. When the left and right images of an object of interest collected by the left and right cameras with different perspectives are projected onto a flat screen at the same time and the left and right eyes can only see the left and right images on the screen, the brain is aligned with the left and right images. The left and right images with different perspectives seen by the eyes are merged to feel a three-dimensional image.
实际生活中,观察一个关注物体时眼睛会自动地会聚在关注物体上。大脑对眼睛获得的两个具有不同视角的影像进行融合后感受到的一个立体影像出现在关注物体上。在一个平面屏幕播放系统中,人的左眼和右眼分别聚焦在平面屏幕上的左影像和右影像上,所以平面屏幕是眼睛的焦点平面。Z D是一个常数。根据实际生活中的经验,眼睛聚焦在一个平面屏幕上的左右两个影像上,经过大脑融合后两个影像的会聚点也应该出现在屏幕上,Z C=Z D。但是上述[0025]中所述的公式Z C=Z D×[T÷(A×F×t)]×Z表明Z C不等于Z D,或眼睛的焦点平面与立体影像会聚点的像平面是不重合的。这种现象是造成眼睛在观看立体影像一段时间后感觉疲劳、晕眩和生理上不适的根本原因之一。 In real life, when observing an object of interest, the eyes will automatically converge on the object of interest. After the brain merges two images with different perspectives obtained by the eyes, a three-dimensional image felt by the brain appears on the object of interest. In a flat screen playback system, a person's left and right eyes focus on the left and right images on the flat screen, respectively, so the flat screen is the focus plane of the eyes. Z D is a constant. According to the experience in real life, the eyes are focused on the left and right images on a flat screen. After the brain fusion, the convergence point of the two images should also appear on the screen, Z C =Z D. But the formula Z C =Z D ×[T÷(A×F×t)]×Z stated in the above [0025] indicates that Z C is not equal to Z D , or the image plane of the focal plane of the eye and the converging point of the stereoscopic image It does not overlap. This phenomenon is one of the fundamental reasons that cause the eyes to feel fatigue, dizziness and physical discomfort after watching a three-dimensional image for a period of time.
一种立体影像同屏指令是根据等效会聚原理,屏幕放大率A与实景中一个关注物体的立体深度Z之间的关系按照公式A=[T÷(F×t)]×Z变化时,一个由两个彼此独立、相同和中心线彼此平行设置的镜头组或摄像机组成立体摄像机采集的实景中一个关注物体的立体影像的会聚点始终保持在屏幕上。上述[0043]中所述的公式Z C=Z D×[T÷(A×F×t)]×Z表明,人眼睛的焦点平面和立体影像的像平面重合的充分必要条件是[T÷(A×F×t)]×Z=1或A=[T÷(F×t)]×Z=k×Z,其中,k=T÷(F×t)是一个常数。实景中一个关注物体的立体深度坐标Z发生一个变化ΔZ时,ΔA=k×ΔZ。根据定义,A=W/w,ΔA=W/Δw,Δw=W÷(k×ΔZ)。公式中,参数W是一个常数,参数w则被看做是一个变量。当实景中一个关注物体与摄像机之间的距离Z发生变化时,w将同步地发生等效变化。这种改变的等效结果就是播放屏幕中立体影像被放大或缩小,相当于一个可变焦镜头的变焦过程。当实景中一个关注物体距离摄像机变得愈远时,ΔZ>0,则ΔA>0,Δw<0,相当于立体摄像机的焦距变大,视角变小,图像传感器上的成像变小,所以屏幕中的影像变得愈来愈小。视觉效果看起来,相当于实景中一个关注物体的立体影像在屏幕中变得变得愈来愈远。同理,当实景中一个关注物体距离摄像机愈近时,ΔZ<0,则ΔA<0,Δw>0,相当于立体摄像机的焦距变小,视角变大,图像传感器上的成像变大,所以屏幕中的影像变得愈来愈大。视觉效果看起来,相当于实景中一个关注物体的立体影像在屏幕中变得变得愈来愈近。屏幕中影像的变化方式,过程和透视效果与人的眼睛对实景中一个关注物体的观察方式、经验和透视效果是一致的。上述说明是为了满足同屏条件,对影像放大率A的变化的一种定性说明。具体和明确的ΔA的定量结果需要引入两个影像的视差的概念,详细的推导将在下面说明中导出。屏幕垂直放大率是B=V/v,其中,V是屏幕有效播放表面垂直高度,v是图像传感器有效成像表面垂直高度。当实景中一个关注物体的立体深度变化ΔZ后,屏幕中的立体影像也将被放大或缩小,而且屏幕的水平和垂直两个方向上的放大变化率相等,ΔB=ΔA。 A three-dimensional image same-screen instruction is based on the principle of equivalent convergence. When the relationship between the screen magnification A and the three-dimensional depth Z of an object of interest in the real scene changes according to the formula A=[T÷(F×t)]×Z, A convergent point of a three-dimensional image of an object of interest in a real scene collected by a stereo camera is always kept on the screen. The formula Z C =Z D ×[T÷(A×F×t)]×Z stated in the above [0043] shows that the necessary and sufficient condition for the coincidence of the focal plane of the human eye and the image plane of the stereo image is [T÷ (A×F×t)]×Z=1 or A=[T÷(F×t)]×Z=k×Z, where k=T÷(F×t) is a constant. When the three-dimensional depth coordinate Z of an object of interest in the real scene changes by ΔZ, ΔA=k×ΔZ. According to the definition, A=W/w, ΔA=W/Δw, Δw=W÷(k×ΔZ). In the formula, the parameter W is a constant, and the parameter w is regarded as a variable. When the distance Z between an object of interest and the camera changes in the real scene, w will be equivalently changed synchronously. The equivalent result of this change is that the stereoscopic image on the playback screen is enlarged or reduced, which is equivalent to the zooming process of a zoomable lens. When an object of interest in the real scene becomes farther away from the camera, ΔZ>0, then ΔA>0, Δw<0, which is equivalent to that the focal length of the stereo camera becomes larger, the viewing angle becomes smaller, and the image on the image sensor becomes smaller, so the screen The images in became smaller and smaller. The visual effect looks like a three-dimensional image equivalent to an object of interest in the real scene becomes more and more distant on the screen. In the same way, when an object of interest in the real scene is closer to the camera, ΔZ<0, then ΔA<0, Δw>0, which is equivalent to the focal length of the stereo camera becomes smaller, the viewing angle becomes larger, and the image on the image sensor becomes larger, so The image on the screen becomes bigger and bigger. The visual effect looks like a three-dimensional image equivalent to an object of interest in the real scene becomes closer and closer on the screen. The changing method, process and perspective effect of the image on the screen are consistent with the way human eyes observe an object of interest in the real scene, experience and perspective effect. The above description is a qualitative description of the change of the image magnification A in order to meet the same screen condition. The specific and clear quantitative results of ΔA need to introduce the concept of parallax between the two images, and the detailed derivation will be derived in the following description. The vertical magnification of the screen is B=V/v, where V is the vertical height of the effective playback surface of the screen, and v is the vertical height of the effective imaging surface of the image sensor. When the three-dimensional depth of an object of interest in the real scene changes by ΔZ, the three-dimensional image on the screen will also be enlarged or reduced, and the magnification change rate in the horizontal and vertical directions of the screen is equal, ΔB=ΔA.
对于一个移芯立体摄像机,屏幕放大率A可以被用来确定或改变一个移芯立体摄像机的等效会聚点M的空间坐标(0,0,Z conv),其中,Z conv=(F×t)÷(2h)=(A×F×t)÷T=C×A,其中,C=(F×t)÷T=1/k是一个常数。因为h=T÷(2A),所以,改变A或h都可以获得同样的结果。当一个移芯立体摄像机的等效会聚的点M被设定在一个关注物体上时,关注物体的空间坐标是(0,0,Z=Z conv)。关注物体的左右两个影像被投射到屏幕上时,左右两个影像在平面屏幕上的影像是重合的,大脑中感受到关注物体的立体影像出现在屏幕上,这时关注物体的左右两个影像的视差为零。当一个立体摄像机的等效会聚点M被设定在一个关注物体的后方时,关注物体的空间坐标是(0,0,Z>Z conv)。关注物体的左右两个影像被投射到屏幕上时,大脑中感受到关注物体的立体影像出现在屏幕的后面,这时,左右两个影像的视差为正。当一个立体摄像机的等效会聚点M被设定在一个关注物体和立体摄像机之间时,关注物体的空间坐标是(0,0,Z<Z conv)。关注物体的左右两个影像被投射到屏幕上时,大脑中感受到与关注物体的立体影像出现在屏幕和观众之间,这时,关注物体的左右两个影像的视差为负。 For a core-moving stereo camera, the screen magnification A can be used to determine or change the space coordinates (0,0,Z conv ) of the equivalent convergence point M of a core-moving stereo camera, where Z conv = (F×t )÷(2h)=(A×F×t)÷T=C×A, where C=(F×t)÷T=1/k is a constant. Because h=T÷(2A), the same result can be obtained by changing A or h. When the equivalent convergence point M of a core-moving stereo camera is set on an object of interest, the spatial coordinates of the object of interest are (0,0,Z=Z conv ). When the left and right images of the object of interest are projected on the screen, the images of the left and right images on the flat screen are superimposed, and the three-dimensional images of the object of interest appear in the brain. At this time, the two left and right images of the object of interest appear on the screen. The parallax of the image is zero. When the equivalent convergence point M of a stereo camera is set behind an object of interest, the spatial coordinates of the object of interest are (0,0,Z>Z conv ). When the left and right images of the object of interest are projected on the screen, the brain feels that the three-dimensional image of the object of interest appears behind the screen. At this time, the parallax of the left and right images is positive. When the equivalent convergence point M of a stereo camera is set between an object of interest and the stereo camera, the spatial coordinates of the object of interest are (0,0,Z<Z conv ). When the left and right images of the object of interest are projected on the screen, the three-dimensional images of the object felt in the brain appear between the screen and the audience. At this time, the parallax of the left and right images of the object of interest is negative.
一个关注物体与对应的立体影像的立体深度放大率为η=(Z c2-Z c1)÷(Z 2-Z 1)=(Z D×T)÷(A×F×t)=(Z D/Z conv)。公式表明,立体深度放大率η与眼睛到屏幕之间的距离成正比。 The stereo depth magnification ratio of an object of interest and the corresponding stereo image is η=(Z c2 -Z c1 )÷(Z 2 -Z 1 )=(Z D ×T)÷(A×F×t)=(Z D /Z conv ). The formula shows that the stereo depth magnification ratio η is proportional to the distance between the eyes and the screen.
根据高斯定律和摄像机镜头的横向放大率的定义:According to Gauss's law and the definition of the lateral magnification of the camera lens:
m=x′/x=y′/y=s′/sm=x′/x=y′/y=s′/s
其中,s′=F×(1-m)为像距,s=F×(1/m-1)为物距。一个关注物体的立体影像在屏幕中的横向放大率都是m×A(x和y方向)。Among them, s'=F×(1-m) is the image distance, and s=F×(1/m-1) is the object distance. The horizontal magnification of a three-dimensional image of an object of interest on the screen is m×A (x and y directions).
根据摄像机镜头的纵向放大率定义:Defined according to the longitudinal magnification of the camera lens:
Figure PCTCN2020116604-appb-000009
Figure PCTCN2020116604-appb-000009
Figure PCTCN2020116604-appb-000010
Figure PCTCN2020116604-appb-000010
上式中,s1和s2分别为实景中一个关注物体沿着纵向的前后两个端面的深度坐标,m 1和m 2分别为镜头在实景中一个关注物体的前后两个端面处的横向放大率。在一个线性空间中,根据影像放大率的定义,横向放大率与关注物体的位置无关,或m=m 1=m 2。上式同时表明;摄像机镜头的纵向放大率
Figure PCTCN2020116604-appb-000011
与屏幕放大率A无关,因为公式中使用m×A代替m。让:
Figure PCTCN2020116604-appb-000012
In the above formula, s1 and s2 are the depth coordinates of the front and rear end faces of an object of interest in the real scene respectively, and m 1 and m 2 are the lateral magnifications of the lens at the front and rear end faces of an object of interest in the real scene. . In a linear space, according to the definition of image magnification, the lateral magnification has nothing to do with the position of the object of interest, or m = m 1 = m 2 . The above formula also shows; the longitudinal magnification of the camera lens
Figure PCTCN2020116604-appb-000011
It has nothing to do with the screen magnification A, because m×A is used instead of m in the formula. yield:
Figure PCTCN2020116604-appb-000012
得到Z D×[T÷(A×F×t)]=(Z D/Z conv)=m 2 Get Z D ×[T÷(A×F×t)]=(Z D /Z conv )=m 2
公式η=(Z D/Z conv)=m 2或Z D=m 2×Z conv。公式表面,当人的眼睛与立体屏幕的距离Z D=m 2×Z conv时,人的眼睛感受到一个关注物体的立体影像是一个被放大了m×A倍(x和y方向)和m 2倍(z方向)没有变形的立体影像。 The formula η=(Z D /Z conv )=m 2 or Z D =m 2 ×Z conv . The formula surface, when the distance between the human eye and the stereo screen Z D =m 2 ×Z conv , the human eye feels a stereo image of an object of interest is a magnified m×A times (x and y direction) and m 2 times (z direction) 3D image without distortion.
一种立体影像测量指令是根据两个彼此独立,相同和中心线彼此平行设置的摄像机与一个关注物体之间构成的几何关系和等效会聚原理,建立一个关注物体上一个关注点的左右两个影像的视差与实景中该关注点空间坐标之间的关系;建立一个关注物体表面影像的面积与实景中该关注物体表面实际面积之间的关系。一种立体影像测量指令能够精确地确定一个关注点的空间坐标(x,y,z)取决于是否能够精确地定位该关注点的左右两个影像分别在一个左右格式的影像截图或左右两个独立的影像截图中的左影像截图和右影像截图中的横坐标X L和X R。一个关注点的左右两个影像在一个左右格式的影像截图或左右两个独立的影像截图中的左影像截图和右影像截图中都位于同一个水平线上或Y L=Y R,其中,Y L和Y R分别是关注点在左影像截图和右影像截图中的纵坐标。一个立体摄像机中左右两个摄像机采集的左右两个影像沿着水平方向上存在着视差,垂直方向上没有视差。一个关注点的左右两个影像的水平视差为P=(X R-X L),垂直视差为零V=(Y R-Y L)=0。一个左右格式的影像截图或左右两个独立的影像截图中的左影像截图和右影像截图中的左右两个坐标系原点分别位于左影像截图和右影像截图的中心。坐标符号规定为;X L和X R分别位于左右两个坐标系中心垂直轴线的右半部时为正,分别位于左右两个坐标系中心垂直轴线的左半部时为负,分别位于左右两个坐标系中心上时为零。 A kind of stereo image measurement instruction is to establish the two left and right sides of one focus on the focus object based on the geometric relationship between two independent cameras with the same centerline and parallel to each other and an object of interest and the principle of equivalent convergence. The relationship between the parallax of the image and the spatial coordinates of the point of interest in the real scene; establish a relationship between the area of the image on the surface of the object of interest and the actual area of the surface of the object of interest in the real scene. A stereoscopic image measurement command can accurately determine the spatial coordinates (x, y, z) of a point of interest depends on whether the left and right images of the point of interest can be accurately positioned in a left and right format image screenshot or two left and right images. The abscissas X L and X R in the left image screenshot and the right image screenshot in the independent image screenshot. The left and right images of a point of interest are located on the same horizontal line in one left and right format image screenshot or left and right image screenshots in two independent image screenshots, or Y L = Y R , where Y L And Y R are the ordinates of the focus point in the left image screenshot and the right image screenshot, respectively. In a stereo camera, the left and right images collected by the left and right cameras have parallax in the horizontal direction, and there is no parallax in the vertical direction. The horizontal parallax of the left and right images of a point of interest is P=(X R −X L ), and the vertical parallax is zero V=(Y R −Y L )=0. The origins of the left and right coordinate systems in a left and right format image screenshot or two independent left and right image screenshots are located at the center of the left image screenshot and the right image screenshot respectively. The coordinate symbols are defined as: X L and X R are positive when they are located on the right half of the center vertical axis of the left and right coordinate systems, and negative when they are located on the left half of the center vertical axis of the left and right coordinate systems, respectively. When the center of the coordinate system is zero, it is zero.
对于一个移芯左右格式和传统的左右格式的影像,实景中一个关注点的左右两个影像在一个左右格式的影像截图中的视差为P=(X R-X L),关注点的空间座标是; For images in a center-shifting left-right format and a traditional left-right format, the parallax of the left and right images of a point of interest in the real scene in an image screenshot of the left-right format is P=(X R -X L ), and the space seat of the point of interest Mark is
x=t×(X L+T/2)÷[T-(X R-X L)]-t/2 x=t×(X L +T/2)÷[T-(X R -X L )]-t/2
y=Y L÷(m×A)=Y R÷(m×A) y=Y L ÷(m×A)=Y R ÷(m×A)
z=(A×F×t)÷[T-(X R-X L)] z=(A×F×t)÷[T-(X R -X L )]
对于左右两个独立的移芯影像和传统的左右两个影像,实景中一个关注点的左右两个影像在左右两个独立的影像截图中的视差为P=(X R-X L),关注点的空间座标是; For the two independent left and right moving images and the traditional left and right images, the parallax of the left and right images of a focus in the real scene in the left and right independent image screenshots is P=(X R -X L ), pay attention The spatial coordinates of the point are;
x=t×(X L+T/2)÷[T-(X R-X L)]-t/2 x=t×(X L +T/2)÷[T-(X R -X L )]-t/2
y=Y L÷(m×A)=Y R÷(m×A) y=Y L ÷(m×A)=Y R ÷(m×A)
z=(A×F×t)÷[T-(X R-X L)] z=(A×F×t)÷[T-(X R -X L )]
下面的一种立体影像测量指令的测量过程和方法说明中仅以一个关注点的左右两个影像在一个左右格式的影像截图中的定位和测量过程及方法为例。对于一个关注点的左右两个影像在左右两个独立的影像截图中的定位和测量过程及方法与在一个左右格式的影像截图中的定位和测量过程及方法完全相同。In the following description of the measurement process and method of a stereo image measurement instruction, only the positioning and measurement process and method of the left and right images of a focus point in an image screenshot of the left and right format are taken as an example. The positioning and measurement process and method of the left and right images of a point of interest in the left and right independent image screenshots are exactly the same as the positioning and measurement processes and methods in the left and right format image screenshots.
一种立体影像测量指令根据一个关注物体上的一个关注点的左右两个影像确定关注点的空间坐标(x,y,z)的过程是;第一步,获得一个包括关注点的左右两个影像的一个左右格式的影像截图;第二步,使用触屏笔点击并确定屏幕上关注点的左影像在左影像截图中的横坐标X L;第三步,当关注点的左影像在左影像截图中的位置位于一个具有几何特征的参照物影像上时,例如,一条非水平直线,一条曲线,物体表面上的几何突变处或具有几何特 征处,关注点的右影像在右影像截图中的横坐标X R位于一条通过X L并横跨左右两个影像截图的水平直线上,与关注点的左影像在左影像截图中具有相同几何特征的参照物影像的交点处。使用触屏笔点击并确定关注点的右影像在右影像截图中的横坐标X R。一个关注点的左右两个影像在一个左右格式影像截图中的横坐标X L和X R被定位后,关注点的两个影像的视差为P=(X R-X L)和空间坐标(x,y,z)就被确定了。 A three-dimensional image measurement instruction determines the spatial coordinates (x, y, z) of a point of interest based on the left and right images of a point of interest on an object of interest; the first step is to obtain a left and right image that includes the point of interest. An image screenshot of the left and right format of the image; the second step, use the touch screen pen to click and confirm the abscissa X L of the left image of the focus point on the screen in the left image screenshot; the third step, when the left image of the focus point is on the left When the position in the image screenshot is located on a reference image with geometric characteristics, for example, a non-horizontal straight line, a curve, a geometric mutation on the surface of the object or a geometric feature, the right image of the point of interest is in the right image screenshot The abscissa X R of is located on a horizontal straight line that passes through X L and crosses the left and right image screenshots, at the intersection of the left image of the point of interest with the reference object image with the same geometric characteristics in the left image screenshot. Use the touch screen pen to click and determine the abscissa X R of the right image of the focus point in the right image screenshot. After the horizontal coordinates X L and X R of the left and right images of a point of interest are located in a screenshot of the left and right format image, the parallax of the two images of the point of interest is P = (X R -X L ) and the spatial coordinates (x ,y,z) is determined.
一种立体影像测量过程从下面的两个步骤开始。第一步,从影像中获得一个包括了关注物体表面上的一个或多个关注点,关注表面,关注体积,表面裂纹或受损表面凹凸部分的左右格式的影像截图;第二步,菜单中选择本次测量的目地(不限于),点-摄像机、点-点、点-直线、点-平面、表面面积、体积、表面裂纹、表面裂纹面积、表面裂纹横截面、表面受损参数、表面受损面积、表面受损横截面和最大深度。A stereo image measurement process starts with the following two steps. The first step is to obtain an image screenshot in the left and right format including one or more points of interest on the surface of the object of interest, the surface of interest, the volume of interest, surface cracks or the uneven part of the damaged surface from the image; the second step, in the menu Select the destination of this measurement (not limited to), point-camera, point-point, point-line, point-plane, surface area, volume, surface crack, surface crack area, surface crack cross section, surface damage parameter, surface Damaged area, damaged surface cross-section and maximum depth.
一个关注点a到摄像机镜头的距离的测量过程和方法:第一步,从影像中获得一个左右格式的影像截图;第二步,菜单中选择“点-摄像机”;第三步,使用触屏笔点击并确定关注点a的左影像在左影像截图中的横坐标X La,屏幕上将自动出现一条通过X La坐标处并横跨左右两个影像截图的水平线;第四步,使用触屏笔在右影像截图的水平线上点击并确定关注点a的右影像在右影像截图中的横坐标X Ra。一个关注点a到摄像机的距离为; The measurement process and method of the distance between a focus point a and the camera lens: the first step is to obtain a screenshot of the left and right format image from the image; the second step, select "point-camera" in the menu; the third step, use the touch screen Click the pen to determine the horizontal coordinate X La of the left image of the focus point a in the left image screenshot, and a horizontal line passing through the X La coordinate and across the left and right image screenshots will automatically appear on the screen; the fourth step, use the touch screen The pen clicks on the horizontal line of the right image screenshot and determines the abscissa X Ra of the right image of the focus point a in the right image screenshot. The distance from a focus a to the camera is;
Dc=√[xa 2+ya 2+(za-c) 2] Dc=√[xa 2 +ya 2 +(za-c) 2 ]
其中,c为摄像机中心到物镜外表面中心的距离。Among them, c is the distance from the center of the camera to the center of the outer surface of the objective lens.
两个关注点a和b的距离的测量过程和方法:第一步,从影像中获得一个左右格式的影像截图;第二步,菜单中选择“点-点”;第三步,分别确定两个关注点a和b的左右两个影像在左右两个影像截图中的横坐标X La,X Ra,X Lb和X Rb。两个关注点a和b之间的距离为; The measurement process and method of the distance between the two focus points a and b: the first step is to obtain a screenshot of the left and right format from the image; the second step is to select "point-point" in the menu; the third step is to determine the two respectively The horizontal coordinates X La , X Ra , X Lb and X Rb of the left and right images of the two focus points a and b in the left and right image screenshots. The distance between the two attention points a and b is;
Dab=√[(xb-xa) 2+(yb-ya) 2+(zb-za) 2] Dab=√[(xb-xa) 2 +(yb-ya) 2 +(zb-za) 2 ]
一个关注点a到一条空间直线的距离的测量过程和方法:第一步,从影像中获得一个左右格式的影像截图;第二步,菜单中选择“点-线”;第三步,分别确定关注点a的左右两个影像在左右两个影像截图中的横坐标X La和X Ra;第四步,分别确定空间中一条直线上的两个特征点b和c的左右两个影像在左右两个影像截图中的横坐标X Lb,X Rb,X Lc和X Rc。一个关注点a到一条经过了两个特征点b和点c的直线的距离为; The measurement process and method of the distance from a point of interest a to a straight line in space: The first step is to obtain a screenshot of the left and right format from the image; the second step is to select "point-line" in the menu; the third step is to determine separately Focus on the horizontal coordinates X La and X Ra of the left and right images of point a in the screenshots of the left and right images; the fourth step is to determine the two feature points b and c on a straight line in the space. The left and right images are on the left and right. The abscissas X Lb , X Rb , X Lc and X Rc in the two image screenshots. The distance from a focus point a to a straight line passing through two feature points b and c is:
Da-bc=√{[xa-λ(xc-xb)-xb] 2+[ya-λ(yc-yb)-yb] 2+[za-λ(zc-zb)-zb)] 2} Da-bc=√{[xa-λ(xc-xb)-xb] 2 +[ya-λ(yc-yb)-yb] 2 +[za-λ(zc-zb)-zb)] 2 }
其中,λ=[(xb-xa)×(xc-xb)+(yb-ya)×(yc-yb)+(zb-za)×(zc-zb)]÷[(xc-xb) 2+(yc-yb) 2+(zc-zb) 2] Among them, λ=[(xb-xa)×(xc-xb)+(yb-ya)×(yc-yb)+(zb-za)×(zc-zb)]÷[(xc-xb) 2 + (yc-yb) 2 +(zc-zb) 2 ]
一个关注点a到一个空间平面的距离的测量过程和方法:第一步,从影像中获得一个左右格式的影像截图;第二步,菜单中选择“点-平面”;第三步,分别确定关注点a的左右两个影像在左右两个影像截图中的横坐标X La和X Ra;第四步,分别确定位于一个空间平面上但不在一条直线上的三个特征点b,c和d的左右两个影像在左右两个影像截图中的横坐标X Lb,X Rb,X Lc,X Rc,X Ld和X Rd。一个关注点a到一个包括了不在一条直线上的三个特征点b,c和d的平面的距离为; The measurement process and method of the distance from a point of interest a to a spatial plane: The first step is to obtain a screenshot of the left and right format image from the image; the second step, select "point-plane" in the menu; the third step, determine separately Focus on the horizontal coordinates X La and X Ra of the left and right images of point a in the left and right image screenshots; the fourth step is to determine the three feature points b, c, and d that are located on a spatial plane but not on a straight line. The horizontal coordinates of the left and right images are X Lb , X Rb , X Lc , X Rc , X Ld and X Rd in the left and right image screenshots. The distance from a point of interest a to a plane that includes three feature points b, c, and d that are not on a straight line is;
Da-(bcd)=[I Axa+Bya+Cza+D I]÷√(A 2+B 2+C 2) Da-(bcd)=[I Axa+Bya+Cza+D I]÷√(A 2 +B 2 +C 2 )
其中,A,B,C由下面的行列式中获得,D=-(Axb+Byb+Czb)Among them, A, B, C are obtained from the following determinant, D =-(Axb+Byb+Czb)
Figure PCTCN2020116604-appb-000013
Figure PCTCN2020116604-appb-000013
在触模屏幕上移动触屏笔,手指或鼠标从一个像素点到下一个相邻像素点的三种不同路径分别是沿着水平方向,垂直方向和一个以水平和垂直像素为直角边的三角形斜边方 向。触模屏幕上的一条曲线可以近似地看作是由一条多个彼此相邻的像素之间的水平直线,垂直直线和相邻的两个像素之间的水平和垂直线为直角边的三角形斜边拼接而成的拼接曲线。触模屏幕的分辨率PPI越大,一条曲线的实际长度与一条拼接曲线的长度就越接近。同样,一条闭环曲线中包围的面积与一条闭环拼接曲线包围的所有像素单元面积的总和就越接近。两个相邻像素之间的水平距离为a,垂直距离为b,一个闭环拼接曲线包围的所有像素面积的总合为Ω=∑(a×b)+∑(a×b)÷2。关注物体的实际表面面积为Q=Ω÷(m 2×A×B)。 Moving the stylus on the touch screen, the three different paths of the finger or the mouse from one pixel to the next adjacent pixel are along the horizontal direction, the vertical direction and a triangle with horizontal and vertical pixels as right-angled sides. The hypotenuse direction. A curve on the touch screen can be approximately regarded as a horizontal straight line between a number of adjacent pixels, a vertical straight line and the horizontal and vertical lines between two adjacent pixels are a right-angled triangle oblique. A splicing curve formed by splicing edges. The larger the resolution PPI of the touch screen, the closer the actual length of a curve to the length of a splicing curve. Similarly, the area enclosed by a closed-loop curve is closer to the total area of all pixel units enclosed by a closed-loop splicing curve. The horizontal distance between two adjacent pixels is a and the vertical distance is b. The sum of the area of all pixels surrounded by a closed-loop splicing curve is Ω=∑(a×b)+∑(a×b)÷2. The actual surface area of the object of interest is Q=Ω÷(m 2 ×A×B).
一个关注表面面积的测量过程和方法:第一步,从影像中获得一个左右格式的影像截图;第二步,菜单中选择“面积”,系统将自动地保留其中的一个影像截图并放大至全屏幕;第三步,使用触屏笔在屏幕中沿着关注表面的影像边缘画出一个闭环拼接曲线,闭环拼接曲线包围的影像面积是关注表面影像的面积。关注表面面积是关注表面影像的面积除以(m 2×A×B)。 A measurement process and method focusing on surface area: The first step is to obtain a screenshot of the left and right format from the image; the second step, select "Area" from the menu, the system will automatically retain one of the image screenshots and zoom in to the entire Screen; The third step is to use a touch screen pen to draw a closed-loop splicing curve along the edge of the image of the surface of interest on the screen. The image area enclosed by the closed-loop splicing curve is the area of the image of the surface of interest. The surface area of interest is the area of the image of the surface of interest divided by (m 2 ×A×B).
上述[0059]中所述的关注表面面积只是关注表面的实际面积在一个与立体摄像机中心线(Z轴)垂直的平面上投影的面积。第四步,回到左右格式的影像截图中,当关注物体表面是一个平面或曲率半径与表面长度相比大很多的一个曲面时,跟据上述[0057]中所述的方法,分别确定平面表面上三个不在同一条直线上的特征点b,c和d的左右两个影像在左右两个影像截图中的横坐标X Lb,X Rb,X Lc,X Rc,X Ld和X Rd。一个关注表面的实际面积等于上述[0059]中所述的方法获得的关注表面面积除以关注物体表面的法向矢量 N与立体摄像机中心线(Z轴)之间夹角的余弦。 The area of the surface of interest described in the above [0059] is only the area where the actual area of the surface of interest is projected on a plane perpendicular to the center line (Z axis) of the stereo camera. The fourth step is to return to the image screenshots in the left and right format. When the surface of the object of interest is a flat surface or a curved surface with a radius of curvature that is much larger than the surface length, determine the planes respectively according to the method described in [0057] above On the surface, the left and right images of the three feature points b, c and d that are not on the same straight line have the abscissas X Lb , X Rb , X Lc , X Rc , X Ld and X Rd in the left and right image screenshots. The actual area of a surface of interest is equal to the surface area of interest obtained by the method described in [0059] above divided by the cosine of the angle between the normal vector N of the surface of the object of interest and the center line (Z axis) of the stereo camera.
一个关注平板体积的测量过程和方法:第一步,从影像中获得一个左右格式的影像截图;第二步,菜单中选择体积;第三步,根据上述所述[0060]中所述的方法获得关注平板表面的实际面积;第四步,当关注平板是一个曲率半径与表长度相比大很多的一个曲面时,分别确定关注平板上两个具有典型厚度的特征点a和b的左右两个影像在左右两个影像截图中的横坐标X La,X Ra,X Lb和X Rb。一个关注平板的厚度等于两个特征点a和点b之间的距离乘以矢量 ab与关注平板表面的法向矢量 N之间夹角的余弦。一个关注平板的实际体积等于上述第三步中获得的关注平板表面的实际面积乘以上述第四步中获得的平板的厚度。 A process and method for measuring the volume of a flat panel: the first step is to obtain a screenshot of the left and right format from the image; the second step is to select the volume in the menu; the third step is according to the method described in the above-mentioned [0060] Obtain the actual area of the surface of the attention plate; the fourth step, when the attention plate is a curved surface with a radius of curvature much larger than the length of the surface, determine the left and right sides of the two characteristic points a and b with typical thickness on the attention plate. The abscissas X La , X Ra , X Lb and X Rb of each image in the left and right image screenshots. The thickness of a plate of interest is equal to the distance between two characteristic points a and b multiplied by the cosine of the angle between the vector ab and the normal vector N of the surface of the plate of interest. The actual volume of a slab of interest is equal to the actual area of the slab of interest obtained in the third step above multiplied by the thickness of the slab obtained in the fourth step.
一个物体表面裂纹横截面的测量过程和方法:第一步,调整立体摄像机中心线的位置和方向与裂纹的纵向方向一致并与物体表面平行,当触模屏幕中看到一个具有典型特征和感兴趣的裂纹横截面开口时采集一个左右格式的影像截图;第二步,使用触屏笔分别确定关注物体表面与裂纹横截面开口的左右两个边缘处的两个交点a和b的左右两个影像在左右两个影像截图中的横坐标X La,X Ra,X Lb和X Rb;第三步,菜单中选择“裂纹横截面”,系统将自动地保留其中的一个影像截图并放大至全屏幕。使用触屏笔在裂纹横截面开口的左右两个边缘上分别确定多个具有拐点,转折点和峰值点的特征点的横坐标X L1,X L2,X L3,……和X R1,X R2,X R3,……。裂纹开口左边缘上的特征点X L#和裂纹开口右边缘上的特征点X R#之间没有任何关系。每一个特征点X L#和X R#的横坐标与上述的两个交点a和b在同一个裂纹横截面上,所有裂纹横截面的左右两个开口边缘上的特征点的视差与点a和点b的视差相同,或点a和点b的会聚深度坐标Zc与裂纹横截面的左右两个裂纹开口边缘上所有特征点的立体影像深度坐标Zc是相同的。裂纹横截面的开口左边缘是由点a为起点的依次连接着裂纹横截面开口左边缘上所有彼此相邻特征点X L#的直线组成。裂纹横截面的开口右边缘是由点b为起点的依次连接着裂纹横截面开口右边缘上所有彼此相邻特征点X R#的直线组成。裂纹横截面的左右两个边缘形成一个“V”字状的横截面开口。选择的特征点愈多,裂纹横截面的边缘与实际裂纹横截面的边缘愈接近。点a与裂纹横截面开口左边缘上每一个特征点X L#之间的垂直距离Y L#和点b与裂纹横截面开口右边缘上每一个特征点X R#之间的垂直距离Y R#,点a与点b之间的距离或裂纹横截面宽度都将被列在横截面图上。 The measurement process and method of the cross section of an object surface crack: The first step is to adjust the position and direction of the center line of the stereo camera to be consistent with the longitudinal direction of the crack and parallel to the surface of the object. When the cross section of the crack of interest is opened, a screenshot of the left and right format is taken; the second step is to use the touch screen pen to determine the two intersection points a and b at the two edges of the surface of the object of interest and the crack cross section opening. The horizontal coordinates of the image in the left and right image screenshots are X La , X Ra , X Lb and X Rb ; in the third step, select "Crack Cross Section" in the menu, and the system will automatically retain one of the image screenshots and zoom in to the entire screen. Use a touch screen pen to determine the abscissas X L1 , X L2 , X L3 , ... and X R1 , X R2 , of multiple characteristic points with inflection points, turning points and peak points on the left and right edges of the crack cross-sectional opening. X R3 ,……. There is no relationship between the characteristic point X L# on the left edge of the crack opening and the characteristic point X R# on the right edge of the crack opening. The abscissa of each feature point X L# and X R# and the above two intersection points a and b are on the same crack cross section, and the parallax of the feature points on the left and right opening edges of all crack cross sections and point a The parallax is the same as the point b, or the convergence depth coordinate Zc of the point a and the point b is the same as the stereo image depth coordinate Zc of all the characteristic points on the left and right crack opening edges of the crack cross section. The left edge of the opening of the crack cross-section is composed of a straight line starting from point a, which sequentially connects all adjacent characteristic points X L# on the left edge of the crack cross-section opening. The right edge of the opening of the crack cross section is composed of a straight line starting from point b, which successively connects all adjacent characteristic points X R# on the right edge of the crack cross section opening. The left and right edges of the crack cross-section form a "V"-shaped cross-sectional opening. The more feature points are selected, the closer the edge of the crack cross-section is to the edge of the actual crack cross-section. The vertical distance Y L# between point a and each feature point X L# on the left edge of the crack cross-sectional opening Y L# and the vertical distance Y R between point b and each feature point X R# on the right edge of the crack cross-sectional opening # , The distance between point a and point b or the width of the crack cross section will be listed on the cross section diagram.
一个物体表面凹凸部分横截面和最大深度的测量过程和方法:这里仅以物体表面受损或腐蚀造成的凹陷为例进行说明。第一步,调整立体摄像机中心线的位置和方向与物体 表面平行,当屏幕中看到了物体表面凹陷中具有典型特征和感兴趣的部分时采集一个左右格式的影像截图,保留其中的一个影像截图并放大至全屏幕;第二步,分别确定物体表面与受损横截面边缘相交的两个交点a和b的左右两个影像在左右两个影像截图中的横坐标X La,X Ra,X Lb和X Rb;第三步,菜单中选择“受损横截面”,并在菜单的下一层指令中输入受损表面的曲率半径+R,(凸曲面)或-R(凹曲面)。屏幕上将出现一个通过点a和点b的一条曲率半径为R的曲线。如果受损表面的曲率半径无法获得,使用触屏笔在两个交点a和b之间画出一条拼接曲线。拼接曲线与点a的左边表面曲线和点b的右边表面曲线平滑地链接在一起。第四步,使用触屏笔在两个交点a和b之间沿着横截图中受损部分边缘画出一条拼接曲线。受损横截面的闭环拼接曲线是由一条包括了点a和点b之间的一条曲率为R的曲线和一条拼接曲线组成。第五步,回到左右两个影像截图中,在拼接曲线上点击并确定受损截面最低点C的横坐标X Lc和X Rc。一个物体表面受损横截面的面积,点a和点b之间的距离及分别距离横截面最低点c的垂直距离Yc都列在横截面图上。 The measurement process and method of the cross-section and maximum depth of the concave-convex part of an object surface: Here, only the depression caused by the damage or corrosion of the surface of the object is described as an example. The first step is to adjust the position and direction of the center line of the stereo camera to be parallel to the surface of the object. When the typical features and interesting parts of the surface depression of the object are seen on the screen, a left-right format image screenshot is taken, and one of the image screenshots is retained. And zoom in to the full screen; the second step is to determine the horizontal coordinates X La , X Ra , X of the left and right images of the two intersection points a and b where the surface of the object and the edge of the damaged cross section intersect in the left and right image screenshots. Lb and X Rb ; the third step, select "damaged cross section" in the menu, and enter the radius of curvature of the damaged surface +R, (convex surface) or -R (concave surface) in the next level of the menu. A curve with a radius of curvature of R passing through point a and point b will appear on the screen. If the radius of curvature of the damaged surface cannot be obtained, use a touch screen pen to draw a splicing curve between the two intersection points a and b. The splicing curve is smoothly linked with the left surface curve of point a and the right surface curve of point b. In the fourth step, use a touch screen pen to draw a splicing curve between the two intersection points a and b along the edge of the damaged part in the cross-sectional view. The closed-loop splicing curve of the damaged cross-section is composed of a curve with curvature R between points a and b and a splicing curve. Step 5: Go back to the left and right image screenshots, click on the stitching curve and determine the abscissa X Lc and X Rc of the lowest point C of the damaged section. The area of the damaged cross section of an object surface, the distance between point a and point b, and the vertical distance Yc from the lowest point c of the cross section are all listed on the cross section diagram.
实际测量过程中,当遇到测量目的和要求与上述基本测量方法不同的情况时、需要根据不同的情况提出不同的和合理的测量方法和解决方案。新的测量方法和解决方案可以是上述基本测量方法的组合或其它新的方法。In the actual measurement process, when the measurement purpose and requirements are different from the above-mentioned basic measurement methods, different and reasonable measurement methods and solutions need to be proposed according to different situations. The new measurement method and solution can be a combination of the above-mentioned basic measurement methods or other new methods.
一种立体影像定位追踪指令是根据等效会聚原理,一个由两个彼此独立、相同和中心线彼此平行设置的镜头组或摄像机采集的一个关注点或一条关注直线的左右两个影像中的左影像或右影像在一个左右格式的影像截图或左右两个独立的影像截图中的左影像截图或右影像截图中的位置被定位后,定位和追踪该关注点或关注直线的右影像或左影像在同一个左右格式影像截图或左右两个独立的影像截图中的右影像截图或左影像截图中的位置。一种立体影像定位追踪指令包括了影像定位、影像匹配和影像追踪三个不同的过程。首先,定位过程是使用一个矩形方框将一个关注点或一条关注包围在其中,矩形方框的四个周边分别与左右两个影像截图中的两个坐标轴相互平行,矩形方框的中心是矩形方框的同名点。定位过程就是确定矩形方框的同名点分别在左右两个影像截图中的位置。包围一个关注点的矩形方框是一个正方形方框,关注点也是正方形方框的同名点。包围一条关注直线的矩形方框是一个长方形方框。长方形方框的中心是关注直线的中点或同名点,而且长方形方框的一个对角线是关注直线。第二,匹配过程是一种主要以特征匹配结合一种简化的灰度匹配的指令,对仅限于一个有限的矩形方框中的影像进行特征和灰度搜索、对比、比较和匹配的过程。匹配的内容包括左右两个影像分别与参照物、角点、边缘点、边缘线和其他几何特征处之间的关系,矩形方框中的颜色特征、表面纹路、颜色和纹路变化模式和规律。第三,追踪过程是当一个关注点或一条关注直线的左右两个影像被定位后,关注点或关注直线的影像移动到一个新的位置时,自动追踪已经被定位和被矩形方框包围的关注点或关注直线的左右两个影像分别在左右两个影像截图中任意时刻矩形方框的同名点的新位置、坐标、视差和与立体摄像机之间的距离。一个关注点或一条关注直线的影像移动的原因可以是关注点或关注直线的位置发生了变化及立体摄像机的位置或角度发生了变化。A stereo image positioning and tracking command is based on the principle of equivalent convergence, a focus point or a line of focus on the left and right of the left and right images captured by two lens groups or cameras that are independent of each other, the same and the center line is parallel to each other. After the position of the image or the right image in a left and right format image screenshot or two separate left and right image screenshots in the left image screenshot or right image screenshot is located, locate and track the point of interest or focus on the straight right image or left image The position in the right image screenshot or the left image screenshot in the same left and right format image screenshot or two independent left and right image screenshots. A three-dimensional image positioning and tracking instruction includes three different processes: image positioning, image matching, and image tracking. First, the positioning process is to use a rectangular box to enclose a point of interest or a point of interest. The four perimeters of the rectangular box are parallel to the two coordinate axes in the left and right image screenshots. The center of the rectangular box is The point of the same name in the rectangular box. The positioning process is to determine the positions of the points with the same name of the rectangular box in the left and right image screenshots respectively. The rectangular box surrounding a point of interest is a square box, and the point of interest is also a point with the same name as the square box. The rectangular box surrounding a line of interest is a rectangular box. The center of the rectangular box is the midpoint of the attention line or the point of the same name, and a diagonal line of the rectangular box is the attention line. Second, the matching process is a process of feature matching combined with a simplified gray-scale matching instruction, which is a process of feature and gray-scale search, contrast, comparison and matching of images limited to a limited rectangular box. The matching content includes the relationship between the left and right images and the reference object, corner points, edge points, edge lines, and other geometric features, and the color features, surface textures, color and texture change patterns and rules in the rectangular box. Third, the tracking process is that when a point of interest or the left and right images of a line of interest are located, when the point of interest or the image of the line of interest moves to a new position, the automatic tracking has been positioned and surrounded by a rectangular box. The new position, coordinates, parallax and distance to the stereo camera of the point with the same name in the rectangular box at any moment in the left and right images of the focus point or the focus line. The reason for the movement of a point of interest or an image of a line of interest can be a change in the position of the point of interest or the line of interest and a change in the position or angle of the stereo camera.
一个关注点或一条关注直线的影像定位过程:第一步,对于一个关注点a,使用触屏笔在关注点a的左影像处点击屏幕。一个正方形方框将关注点a包围在其中,正方形方框的中心是关注点a的左影像,或同名点,坐标为(X La,Y La)。对于一条关注直线 bc,使用触屏笔从直线 bc的左影像的一个端点b沿着屏幕滑到直线 bc的左影像的另一个端点c。一个矩形方框将关注直线的左影像包围在其中,矩形方框的中心是关注直线 bc的左影像的中点或同名点。关注直线 bc的左影像是矩形方框的一条对角线。关注直线 bc的左影像的两个端点b和点c的坐标分别是(X Lb,Y Lb)和(X LC,Y LC)。第二步,匹配过程开始在右影像截图中搜索和定位与左影像在左影像截图中的相同特征。同名点在左右两个截图中具有下面的几个特征;第一个特征是一个关注点或一条关注直线的左影像在左影像截图中的参照物上、角点、边缘点、边缘线和其他几何特征处,右影像截图中的同名点也位于相同的几何特征的参照物上、角点、 边缘点、边缘线和相同的几何特征处;第二个特征是一个关注点和一条关注直线的同名点在左右两个影像截图中的位置都位于一条横跨左右两个影像截图的水平线上;第三个特征是一条关注直线的两个端点b和点c的的纵坐标相等,Y Lb=Y LC;第四个特征是包围了一个关注点或一条关注直线的矩形方框中的颜色、表面纹路、颜色和纹路变化的模式和规律具有一致性;第五个特征是图形和特征匹配,搜索、对比和比较过程仅限于一个有限的矩形方框中进行。匹配完成后,确定关注点和关注直线的右影像在右影像截图中的同名点的坐标分别是(X Ra,Y Ra)、(X Rb,Y Rb)和(X RC,Y RC),同名点对应的视差分别是,(X Ra-X La),(X Rbc-X Lbc)。 The image positioning process of a point of interest or a line of interest: the first step, for a point of interest a, use a touch screen pen to click on the screen at the left image of the point of interest a. A square box encloses the focus point a, and the center of the square box is the left image of focus point a, or the point with the same name, with coordinates (X La , Y La ). For a focus on straight line bc, using the stylus along the screen to slide the other endpoint b c bc straight left video image from a left end of the line bc. A rectangular box encloses the left image of the attention line, and the center of the rectangular box is the midpoint or the point of the same name of the left image of the attention line bc. The left image of the attention line bc is a diagonal line of the rectangular box. The coordinates of the two end points b and point c of the left image of the attention line bc are (X Lb , Y Lb ) and (X LC , Y LC ), respectively. In the second step, the matching process starts to search and locate the same features in the right image screenshot as the left image in the left image screenshot. The points with the same name have the following features in the left and right screenshots; the first feature is a point of interest or a line of interest on the left image in the left image screenshot on the reference object, corner points, edge points, edge lines and others For geometric features, the point with the same name in the right image screenshot is also located on the same geometric feature reference, corner point, edge point, edge line and the same geometric feature; the second feature is a point of interest and a line of interest The positions of the points with the same name in the left and right image screenshots are located on a horizontal line that crosses the left and right image screenshots; the third feature is that the ordinates of the two end points b and point c of a line of interest are equal, Y Lb = Y LC ; The fourth feature is that the color, surface texture, color and texture change patterns and laws in a rectangular box enclosing a point of interest or a line of interest are consistent; the fifth feature is the pattern and feature matching, The search, comparison, and comparison process is limited to a limited rectangular box. After the matching is completed, confirm that the coordinates of the point of interest and the right image of the line of interest in the right image screenshot are (X Ra , Y Ra ), (X Rb , Y Rb ) and (X RC , Y RC ), with the same name The parallaxes corresponding to the points are (X Ra -X La ) and (X Rbc -X Lbc ).
根据上述[0046]中所述的眼睛的焦点平面和立体影像的像平面重合的充分必要条件是A=[T÷(F×t)]×Z=k×Z,并对同屏原理的视觉效果做了一个定性的说明。根据上述[0049]中所述的如何获得一个关注点的两个影像的视差及过程,这里对同屏原理做一个定量的计算,获得屏幕放大率需要变化的量化结果。当实景中一个关注物体的立体深度Z变化时,一种立体影像定位追踪指令将自动地追踪关注物体位置的变化,并将同名点的视差的变化带入公式(1)中得到;ΔZ=(A×F×t)÷{[T-(X R2-X L2)] -1-[T-(X R1-X L1)] -1}。将公式(1)的ΔZ结果代入公式(2)中得到;ΔA=[T÷(F×t)]×ΔZ=[T÷(F×t)]×ΔZ=(A×T)×{[T-(X R2-X L2)] -1-[T-(X R1-X L1)] -1}。公式(1)中,屏幕放大率A(=W/w)是一个常数。公式(2)中,屏幕放大率A来自于公式(1)与ΔA无关。根据同屏原理对立体播放屏幕中的立体影像的放大和缩小不会对实景中的一个关注点的位置有任何的影响。这就是上述[0028]中所述的等效变化、等效过程和等效结果中“等效”的意义。一种立体影像同屏指令使屏幕中播放的影像按照公式获得的ΔA与实景中一个关注物体的立体深度Z同步地变化。这时,关注物体的左右两个影像会聚点就会直接落实在屏幕上,眼睛的焦点平面的位置与立体影像的像平面的位置就重合在一起了。一个关注物体与立体摄像机之间的距离可以通过外设一个激光或红外测距器进行实时测量,或通过内置在影像处理器中的一个同屏芯片进行测量。一个同屏芯片与外设装置相比,具有更快速、更高效率、更小延迟、操作更方便、体积更小、成本更低和更人性化的优势。 According to the above-mentioned [0046], the necessary and sufficient condition for the coincidence of the focal plane of the eye and the image plane of the stereoscopic image is A=[T÷(F×t)]×Z=k×Z, and the same-screen principle of vision The effect is a qualitative description. According to how to obtain the parallax of two images of one focus and the process described in [0049], a quantitative calculation is made on the principle of the same screen to obtain a quantitative result of the need to change the screen magnification. When the stereo depth Z of an object of interest in the real scene changes, a stereo image positioning tracking instruction will automatically track the change of the position of the object of interest, and bring the change of the parallax of the point of the same name into the formula (1) to obtain; ΔZ=( A×F×t)÷{[T-(X R2 -X L2 )] -1 -[T-(X R1 -X L1 )] -1 }. Substitute the ΔZ result of formula (1) into formula (2) to obtain; ΔA=[T÷(F×t)]×ΔZ=[T÷(F×t)]×ΔZ=(A×T)×{[ T-(X R2 -X L2 )] -1 -[T-(X R1 -X L1 )] -1 }. In formula (1), the screen magnification A (=W/w) is a constant. In formula (2), the screen magnification ratio A comes from formula (1) and has nothing to do with ΔA. According to the principle of the same screen, the enlargement and reduction of the stereoscopic image in the stereoscopic playback screen will not have any influence on the position of a focus in the real scene. This is the meaning of "equivalent" in the equivalent change, equivalent process, and equivalent result described in [0028] above. A three-dimensional image on-screen instruction makes the ΔA obtained by the formula of the image played on the screen synchronously change with the three-dimensional depth Z of an object of interest in the real scene. At this time, the convergence points of the left and right images of the object of interest will be directly implemented on the screen, and the position of the focal plane of the eye and the position of the image plane of the stereoscopic image will overlap. The distance between an object of interest and the stereo camera can be measured in real time by an external laser or infrared rangefinder, or by a same-screen chip built in the image processor. Compared with peripheral devices, a same-screen chip has the advantages of faster speed, higher efficiency, smaller delay, more convenient operation, smaller size, lower cost and more user-friendly.
一种等效会聚点重设指令是在立体影像播放过程中通过屏幕中的一个物体的立体影像设定该物体为一个新关注物体后,通过新关注物体的立体影像将立体摄像机的等效会聚点重新设置在新关注物体上。根据上述[0047]中所述的公式Z conv=(A×F×t)÷T,改变屏幕放大率A就可以改变一个关注物体等效会聚点M的位置Z conv。实际上,一种等效会聚点重设指令结合其他指令共同完美地解决了目前存在的三种应用需求和问题。第一个应用是立体播放器能够成为一个健康立体播放器;第二个应用是观众可以与一个立体播放器中正在播放的内容进行互动;第三个应用是在拍摄中,立体摄像机镜头拍摄的主体从一个关注物体转移到另一个新关注物体时,一个移芯立体摄像机的等效会聚点需要从原先设定的关注物体转移到新关注物体。 An equivalent convergence point reset command is to set the object as a new focus object through the stereo image of an object on the screen during the playback of the stereo image, and then use the stereo image of the new focus object to converge the equivalent of the stereo camera The point is reset to the new object of interest. According to the formula Z conv =(A×F×t)÷T described in the above [0047], changing the screen magnification A can change the position Z conv of the equivalent convergence point M of an object of interest. In fact, an equivalent convergence point reset instruction combined with other instructions perfectly solves the three current application requirements and problems. The first application is that the stereo player can become a healthy stereo player; the second application is that the audience can interact with the content being played in a stereo player; the third application is during shooting, the stereo camera lens shoots When the subject transfers from one object of interest to another new object of interest, the equivalent convergence point of a core-moving stereo camera needs to be transferred from the previously set object of interest to the new object of interest.
一个健康立体播放器的定义是一个立体播放器中播放的立体影像中的关注物体的立体影像会聚点出现在屏幕上的一个立体播放器。首先,在一个立体播放器中设置一个同屏芯片,大部分的立体播放器就可以变成为健康立体播放器。其次,在一个立体播放器中设置一个同屏芯片后,观众就能够与立体播放器中正在播放的内容进行一种全新的介入式互动、感受和参与其中的效果。首先,屏幕中出现的多个被方框包围的不同角色或关注物体的影像,观众使用遥控器确定其中的一个最感兴趣的一个新关注物体或新角色。实际上,观众在屏幕中确定的新关注物体的影像是新关注物体的左右两个影像会聚后的一个立体影像。其次,一个同屏芯片将从输入的一个左右格式的影像或左右两个独立的影像中获得一个影像截图,并根据上述[0065]和[0066]中所述的过程和方法,分别确定左右两个影像截图中包围左右两个新关注物体影像的方框的同名点的坐标,从而获得左右两个同名点的视差P=(X R-X L)并带入公式Z=(A×F×t)÷[T-(X R-X L)]和公式Z C=Z D×[T÷(A×F×t)]×(A×F×t)÷[T-(X R-X L)]=(Z D×T)÷[T-(X R-X L)]中,获得Z C。让获得的Z C=Z conv=(A×F ×t)÷T,确定了新关注物体的等效会聚点M的位置或立体深度Z conv和需要移芯的距离h=(F×t)÷(2Z conv)。总结上述过程;首先,设置在一个立体播放器中的一个同屏芯片从输入的立体影像中获取一个左右格式或左右两个独立的影像截图,对一个刚确定的新关注物体的左右两个影像进行定位、匹配和追踪,并获得新关注物体的立体影像会聚点的立体深度Z C,让Z C=Z conv;第二步,对关注物体的移芯量进行修正h。如果播放中的内容来自于一个根据等效会聚原理设计的立体摄像机,移芯量h代表的是对一个重新设定的新关注物体的移芯量的修正。如果内容来自于一个使用平行法拍摄的立体摄像机,移芯量h代表的是将立体摄像机改变成为一个满足等效会聚原理的立体摄像机。如果内容来自于一个使用会聚法拍摄的立体摄像机,眼睛的焦点平面与立体影像的像平面仍然无法完美重合。第三步,一个同屏芯片通过上面所述的过程和方法对新关注物体的左右两个影像进行定位、匹配和追踪,包括同名点位置、坐标、视差和与立体摄像机之间的距离,实时地改变屏幕放大率并确保新关注物体的立体影像的会聚点落实在立体播放器屏幕上。 The definition of a healthy 3D player is a 3D player in which the convergent point of the 3D image of the object of interest in the 3D image played in the 3D player appears on the screen. First of all, by setting a same-screen chip in a stereo player, most stereo players can be turned into healthy stereo players. Secondly, after setting up a same-screen chip in a stereo player, the audience can have a new kind of interventional interaction with the content being played in the stereo player, feel and participate in it. First, there are multiple images of different characters or objects of interest surrounded by boxes on the screen, and the audience uses the remote control to determine which one of them is most interested in a new object or character of interest. In fact, the image of the new object of interest determined by the audience on the screen is a three-dimensional image of the convergence of the left and right images of the new object of interest. Secondly, a same-screen chip will obtain an image screenshot from the input image in a left and right format or two independent images, and determine the left and right images according to the process and method described in [0065] and [0066] above. The coordinates of the points with the same name in the two image screenshots surrounding the left and right new object images of interest, so as to obtain the disparity of the two points with the same name on the left and right P=(X R -X L ) and enter the formula Z=(A×F× t)÷[T-(X R -X L )] and the formula Z C =Z D ×[T÷(A×F×t)]×(A×F×t)÷[T-(X R -X L )]=(Z D ×T)÷[T-(X R -X L )], Z C is obtained. Let the obtained Z C =Z conv =(A×F×t)÷T, determine the position of the equivalent convergence point M of the new object of interest or the stereo depth Z conv and the distance to be moved h=(F×t) ÷(2Z conv ). Summarize the above process; firstly, a same-screen chip set in a stereo player obtains a left-right format or two independent image screenshots from the input stereo image, and captures the left and right images of a newly determined object of interest. Perform positioning, matching and tracking, and obtain the stereo depth Z C of the convergence point of the stereo image of the new object of interest, let Z C =Z conv ; The second step is to correct the amount of core shift of the object of interest h. If the content being played comes from a stereo camera designed according to the principle of equivalent convergence, the core shift amount h represents the correction of the core shift amount of a newly set new object of interest. If the content comes from a stereo camera that uses the parallel method to shoot, the core shift amount h represents the change of the stereo camera to a stereo camera that satisfies the principle of equivalent convergence. If the content comes from a stereo camera that uses the convergence method to shoot, the focus plane of the eye and the image plane of the stereo image still cannot perfectly coincide. In the third step, a same-screen chip locates, matches and tracks the left and right images of the new object of interest through the processes and methods described above, including the position of the point with the same name, coordinates, parallax and the distance to the stereo camera, in real time Change the screen magnification rate and ensure that the convergence point of the stereo image of the new object of interest is implemented on the stereo player screen.
大多数通过数据库或互联网下载获得的预制影像强调通用性和没有一个统一的标准,内容来源的多样性使得了每一个立体预制影像的等效会聚点M’与一个叠加在一起的立体影像的等效会聚点M之间存在相互冲突的可能性。如果将来自立体眼镜上的一个移芯立体摄像机获得的的立体影像和会聚点做为主立体影像和主等效会聚点M时,立体预制影像的等效会聚点M’与主等效会聚点M的立体深度差距决定了主立体影像与立体预制影像在屏幕中的前后位置关系。当这种相对位置关系发生冲突或不符合日常经验时,需要对立体预制影像的等效会聚点M’的位置进行修正。根据上述[0069]中所述的过程和方法,立体预制影像的等效会聚点M’的位置可以获得重设。因为主立体影像与立体预制影像是彼此相互独立的两个不同的影像,所以对立体预制影像进行放大或缩小不会对主立体影像带来任何的影响。主等效会聚点M与预制立体影像的等效会聚点M’之间合理的相对位置能够让使用者感觉更自然,符合人的双眼观察世界的习惯和日常经验,更好的真实感和更舒适的体验。Most of the prefabricated images obtained through database or Internet download emphasize versatility and do not have a unified standard. The diversity of content sources makes the equivalent convergence point M'of each stereoscopic prefabricated image and a superimposed stereoscopic image equal. There is a possibility of conflict between the effective convergence points M. If the stereo image and convergence point obtained from a core-moving stereo camera on the stereo glasses are used as the main stereo image and the main equivalent convergence point M, the equivalent convergence point M'of the stereo pre-cast image and the main equivalent convergence point The stereo depth difference of M determines the front and back positional relationship between the main stereo image and the stereo precast image on the screen. When this relative positional relationship conflicts or does not conform to daily experience, the position of the equivalent convergence point M'of the stereo precast image needs to be corrected. According to the process and method described in [0069] above, the position of the equivalent convergence point M'of the stereo precast image can be reset. Because the main 3D image and the 3D pre-production image are two different images that are independent of each other, zooming in or out of the 3D pre-production image will not have any influence on the main 3D image. The reasonable relative position between the main equivalent convergence point M and the equivalent convergence point M'of the prefabricated three-dimensional image can make the user feel more natural, conform to the habit and daily experience of human eyes to observe the world, and have a better sense of realism and more Comfortable experience.
上述所述的基本测量方法在使用中显得不方便、缺少效率和不容易准确地确定一个关注点的右影像在右影像截图中的位置。一个同屏芯片将上述基本测量过程简化到一步或两步就可以精确定位一个关注点的右影像在右影像截图中的位置,使得立体影像的实时测量过程变得更简单、更高效率、更人性化和精确。同时,菜单中增加了直线/直径/高度、图形配型、体积。The above-mentioned basic measurement method appears inconvenient, lacks efficiency, and is not easy to accurately determine the position of the right image of a point of interest in the right image screenshot. A same-screen chip simplifies the above-mentioned basic measurement process to one or two steps to accurately locate the position of the right image of a point of interest in the right image screenshot, making the real-time measurement process of the stereo image simpler, more efficient, and more efficient. Humane and precise. At the same time, line/diameter/height, graphic matching, and volume are added to the menu.
一个同屏芯片的测量过程和方法是;首先,手动方式确定一个关注点的左影像在一个左右格式的影像截图中的左影像截图中的横坐标X L。一个同屏芯片将对关注点的左右两个影像围绕着同名点处的相同特征进行匹配,获得同名点在右影像截图中的横坐标X R,计算出关注点的视差P=(X R-X L)和测量结果。 The measurement process and method of a same-screen chip are as follows: First, manually determine the abscissa X L of the left image of a point of interest in the left image screenshot in a left-right image screenshot. A same-screen chip will match the left and right images of the point of interest around the same feature at the point with the same name, obtain the abscissa X R of the point with the same name in the right image screenshot, and calculate the parallax of the point of interest P = (X R - X L ) and measurement results.
一个关注点a到摄像机镜头距离的测量过程和方法:第一步,从影像中获得一个左右格式的影像截图,保留其中的一个影像截图并放大至全屏幕;第二步,菜单中选择“点-摄像机”;第三步,使用触屏笔点击并确定点a的位置。一个同屏芯片将计算出一个关注点a到两个摄像机物镜外表面上中点连线的中点的距离为;The measurement process and method of the distance between a focus point a and the camera lens: The first step is to obtain an image screenshot in the left and right format from the image, save one of the image screenshots and zoom in to the full screen; in the second step, select "Point" in the menu -Camera"; the third step, use the touch screen pen to click and determine the position of point a. A chip on the same screen will calculate the distance from a focus point a to the midpoint of the line connecting the midpoints on the outer surfaces of the two camera objective lenses as;
Dc=√[xa 2+ya 2+(za-c) 2] Dc=√[xa 2 +ya 2 +(za-c) 2 ]
两个关注点a和b之间的直线距离的测量过程和方法:第一步,从影像中获得一个左右格式的影像截图,保留其中的一个影像截图并放大至全屏幕;第二步,菜单中选择“直线/直径/高度”;第三步,使用触屏笔点击并确定点a的位置并保持触屏笔在屏幕上滑动到点b的位置。一个同屏芯片将计算出两个关注点a和b之间的距离为;The measurement process and method of the straight-line distance between the two focus points a and b: The first step is to obtain an image screenshot in the left and right format from the image, save one of the image screenshots and zoom in to the full screen; the second step, the menu Select "straight line/diameter/height"; in the third step, use the touch screen pen to click and confirm the position of point a and keep the touch screen pen sliding to the position of point b on the screen. A chip with the same screen will calculate the distance between the two focus points a and b as:
Dab=√[(xb-xa) 2+(yb-ya) 2+(zb-za) 2] Dab=√[(xb-xa) 2 +(yb-ya) 2 +(zb-za) 2 ]
一个关注点a到一条空间直线的距离的测量过程和方法:第一步,从影像中获得一个左右格式的影像截图,保留其中的一个影像截图并放大至全屏幕;第二步,菜单中选择“点-线”;第三步,使用触屏笔点击并确定点a的位置;第四步,使用触屏笔点击并确定位 于一条直线上的点b的位置并保持触屏笔在屏幕上滑动到点c的位置。一个同屏芯片将计算出一个关注点a到一条经过了两个特征点b和点c的直线的距离为;The process and method of measuring the distance from a point of interest a to a straight line in space: the first step is to obtain an image screenshot in the left and right format from the image, save one of the image screenshots and zoom in to the full screen; the second step, select from the menu "Point-line"; the third step, use the touch screen pen to click and confirm the position of point a; the fourth step, use the touch screen pen to click and confirm the position of point b in a straight line and keep the touch screen pen on the screen Slide to point c. A chip on the same screen will calculate the distance from a focus point a to a straight line passing through two feature points b and c;
Da-bc=√{[xa-λ(xc-xb)-xb] 2+[ya-λ(yc-yb)-yb] 2+[za-λ(zc-zb)-zb)] 2} Da-bc=√{[xa-λ(xc-xb)-xb] 2 +[ya-λ(yc-yb)-yb] 2 +[za-λ(zc-zb)-zb)] 2 }
一个关注点a到一个空间平面的距离的测量过程和方法:第一步,从影像中获得一个左右格式的影像截图,保留其中的一个影像截图并放大至全屏幕;第二步,菜单中选择“点-平面”;第三步,使用触屏笔点击并确定点a的位置;第四步,使用屏幕笔点击并确定点b的位置并保持触屏笔在屏幕上连续滑动到点c和点d的位置,其中点b,点c和点d是不都在一条直线上的三个点。一个同屏芯片将计算出一个关注点a到一个包括了不都在一条直线上的三个特征点b,c和d的平面距离为;The measurement process and method of the distance from a point of interest a to a spatial plane: The first step is to obtain an image screenshot in the left and right format from the image, save one of the image screenshots and zoom in to the full screen; the second step, select from the menu "Point-plane"; the third step, use the touch screen pen to click and confirm the position of point a; the fourth step, use the screen pen to click and confirm the position of point b and keep the touch screen pen continuously sliding on the screen to points c and The position of point d, where point b, point c, and point d are three points that are not all on a straight line. A chip with the same screen will calculate the plane distance from a focus a to a three feature points b, c and d that are not all in a straight line;
Da-(bcd)=[I Axa+Bya+Cza+D I]÷√(A 2+B 2+C 2) Da-(bcd)=[I Axa+Bya+Cza+D I]÷√(A 2 +B 2 +C 2 )
一个同屏芯片不仅可以应用于移轴立体摄像机,而且可以应用于所有由两个彼此独立、相同、中心线彼此平行设置的立体摄像机,并使立体摄像机采集的立体影像具有与使用等效会聚法获得的立体影像同样的立体效果。A same-screen chip can not only be applied to the axis-shifting stereo camera, but also can be applied to all two independent, identical, and parallel-centered stereo cameras, and make the stereo images collected by the stereo camera have the equivalent convergence method The three-dimensional image obtained has the same three-dimensional effect.
本发明提出的一种立体眼镜及装置不仅解决了目前主流的AR和MR眼镜和立体播放器存在的问题,而且拥有高度集成的结构设计,智能化和人性化的操作方法。具有操作简单、效率高、影像还原度高、延迟小、成本较低、易于推广和普及的特点。The three-dimensional glasses and device proposed by the present invention not only solve the problems existing in the current mainstream AR and MR glasses and stereo players, but also have a highly integrated structural design, and an intelligent and humanized operation method. It has the characteristics of simple operation, high efficiency, high image restoration, low delay, low cost, and easy promotion and popularization.
附图说明Description of the drawings
图1 一种小视间距立体眼镜及系统示意图;Figure 1 A schematic diagram of a small viewing distance stereo glasses and system;
图2 一种正交视间距立体眼镜及系统示意图;Figure 2 A schematic diagram of orthogonal viewing distance stereo glasses and system;
图3-1 一个普通镜片的眼镜片主视图示意图;Figure 3-1 A schematic diagram of the front view of a spectacle lens with ordinary lenses;
图3-2 一个普通镜片的眼镜片横截面A示意图;Figure 3-2 A schematic diagram of the cross-section A of a spectacle lens of a common lens;
图3-3 一个普通镜片的眼镜片横截面B示意图;Figure 3-3 A schematic diagram of the cross-section B of a spectacle lens of a common lens;
图4-1 一个矫正视力镜片的眼镜片主视图示意图;Figure 4-1 A schematic diagram of the front view of a spectacle lens with corrective vision lenses;
图4-2 一个矫正视力镜片的眼镜片横截面A示意图;Figure 4-2 A schematic diagram of a cross-section A of a spectacle lens with a corrective vision lens;
图4-3 一个矫正视力镜片的眼镜片横截面B示意图;Figure 4-3 A schematic diagram of a cross-section B of a spectacle lens for corrective vision lenses;
图5-1 一个分离式矫正视力镜片的眼镜片主视图示意图;Figure 5-1 A schematic diagram of the front view of a spectacle lens with a separable vision correction lens;
图5-2 一个分离式矫正视力镜片的眼镜片横截面A示意图;Figure 5-2 A schematic diagram of the cross-section A of a spectacle lens with a separable vision correction lens;
图5-3 一个分离式矫正视力镜片的眼镜片横截面B示意图;Figure 5-3 A schematic diagram of a cross-section B of a spectacle lens with a separable vision correction lens;
图6-1 一个曲面屏幕的屏幕模组主视图示意图;Figure 6-1 A schematic diagram of the front view of the screen module of a curved screen;
图6-2 一个曲面屏幕的屏幕模组横截面A示意图;Figure 6-2 A schematic diagram of the cross-section A of the screen module of a curved screen;
图6-3 一个曲面屏幕的屏幕模组横截面B示意图;Figure 6-3 A schematic diagram of the cross-section B of the screen module of a curved screen;
图7-1 一个平面屏幕的屏幕模组主视图示意图;Figure 7-1 A schematic diagram of the front view of the screen module of a flat screen;
图7-2 一个平面屏幕的屏幕模组横截面A示意图;Figure 7-2 A schematic diagram of the cross-section A of the screen module of a flat screen;
图7-3 一个平面屏幕的屏幕模组横截面B示意图;Figure 7-3 A schematic diagram of the cross-section B of the screen module of a flat screen;
图8 一个小视间距立体眼镜示意图;Figure 8 A schematic diagram of a small viewing distance stereo glasses;
图9 一个正交视间距立体眼镜示意图;Fig. 9 A schematic diagram of orthogonal viewing distance stereo glasses;
图10-1 一个立体影像采集空间示意图;Figure 10-1 A schematic diagram of a three-dimensional image collection space;
图10-2 一个立体影像播放空间示意图;Figure 10-2 A schematic diagram of a 3D video playback space;
图11-1 移芯前,图像传感器与移芯最小成像圆相对位置示意图;Figure 11-1 Schematic diagram of the relative position of the image sensor and the minimum imaging circle of the core before the core is moved;
图11-2 移芯后,图像传感器与移芯最小成像圆相对位置示意图;Figure 11-2 After the core is moved, the relative position of the image sensor and the minimum imaging circle of the core is moved;
图11 移芯最小成像圆直径示意图;Figure 11 Schematic diagram of the minimum imaging circle diameter of the core shift;
图12-1 立体影像会聚法拍摄原理示意图;Figure 12-1 Schematic diagram of the shooting principle of the stereo image convergence method;
图12-2 立体影像平行法拍摄原理示意图;Figure 12-2 Schematic diagram of the principle of parallel shooting of stereo images;
图12-3 立体影像等效会聚法拍摄原理示意图;Figure 12-3 Schematic diagram of the shooting principle of the stereo image equivalent convergence method;
图13 移芯等效会聚法视差原理示意图;Figure 13 Schematic diagram of the parallax principle of the shift-core equivalent convergence method;
图14-1 像平面位于屏幕上示意图;Figure 14-1 Schematic diagram of the image plane on the screen;
图14-2 像平面位于焦平面前方示意图;Figure 14-2 The image plane is in front of the focal plane;
图14-3 像平面位于焦平面后方示意图;Figure 14-3 The image plane is behind the focal plane;
图14-4 像平面与焦平面同屏原理示意图;Figure 14-4 Schematic diagram of the principle that the image plane and the focal plane are on the same screen;
图15 一个关注点的左右两个影像在一个左右格式截图中的位置示意图;Figure 15 A schematic diagram of the positions of the left and right images of a point of interest in a left and right format screenshot;
图16 移轴后,空间中任意一点的坐标与图像传感器视差原理示意图;Figure 16 A schematic diagram of the coordinate of any point in space and the parallax principle of the image sensor after the axis is shifted;
图17 测量一个关注点到立体摄像机的距离示意图;Figure 17 A schematic diagram of measuring the distance from a point of interest to a stereo camera;
图18 测量两个关注点之间的距离示意图;Figure 18 Schematic diagram of measuring the distance between two points of interest;
图19 测量一个关注点到一条直线的距离示意图;Figure 19 Schematic diagram of measuring the distance from a point of interest to a straight line;
图20 测量一个关注点到一个平面的距离示意图;Figure 20 A schematic diagram of measuring the distance from a point of interest to a plane;
图21 测量一个平面物体表面面积示意图;Figure 21 Schematic diagram of measuring the surface area of a flat object;
图22 测量一个平板物体体积示意图;Figure 22 Schematic diagram of measuring the volume of a flat object;
图23-1 采集一个表面裂纹横截面示意图;Figure 23-1 Collecting a schematic diagram of a cross-section of a surface crack;
图23-2 测量一个表面裂纹横截面示意图;Figure 23-2 Schematic diagram of measuring a cross-section of a surface crack;
图24-1 采集一个表面受损凹陷横截面示意图。Figure 24-1 A schematic diagram of a cross-sectional view of a damaged depression on the surface.
图24-2 测量一个表面受损凹陷横截面示意图。Figure 24-2 Schematic diagram of measuring a cross-section of a damaged surface.
具体实施方式Detailed ways
本发明的具体实施方式表示本发明具体化的一个例子,与权利要求书和发明内容中的特定事项具有对应关系。本发明不限定实施方式,在不脱离本发明主旨的范围内,能够通过对各种不同的实施方式实现具体化。所有示意图中的说明案例都是所述的可实施技术方案中的一个例子。The specific embodiment of the present invention represents an example of the embodiment of the present invention, and has a corresponding relationship with the specific matters in the claims and the content of the invention. The present invention does not limit the embodiments, and can be embodied in various different embodiments within the scope not departing from the gist of the present invention. All the illustrated cases in the schematic diagrams are examples of the described practicable technical solutions.
图1所示的是一个小视间距立体眼镜及系统示意图。图中,一个小视间距立体眼镜是由一个眼睛架1、左右两个眼镜腿2、左右两个眼镜片3、一个立体摄像机组成、一个小视间距立体摄像机的左右两个摄像机4被设置在眼镜架1的中部。左右两个眼镜腿2中分别设置有左右两个无线模块5和左右两个插口6和8。一个影像处理器10通过一条数据线和插头7与插口6相连接。一个外设的电池通过电源线和插头9与插口8相连接并向立体眼镜提供电力。图中,一个影像处理器10与一个外设的电池合并在一起。Figure 1 shows a schematic diagram of a small-distance stereo glasses and system. In the figure, a small viewing distance stereo glasses is composed of an eye frame 1, two left and right temples 2, two left and right glasses lenses 3, a stereo camera, and a small viewing distance stereo camera with two left and right cameras 4 set in the glasses frame The middle of 1. Two left and right wireless modules 5 and two left and right sockets 6 and 8 are respectively provided in the left and right glasses 2. An image processor 10 is connected to the socket 6 through a data line and a plug 7. An external battery is connected to the socket 8 through a power cord and a plug 9 and provides power to the stereo glasses. In the figure, an image processor 10 is combined with a peripheral battery.
图2所示的是一个正交视间距立体眼镜及系统的示意图。图中,一个正交视间距立体眼镜是由一个眼睛架1、左右两个眼镜腿2、左右两个眼镜片3和一个立体摄像机组成。一个正交视间距立体摄像机中的左右两个摄像机4被分别设置在眼镜架1的左右两边。左右两个摄像机4的中心线彼此平行。左右两个眼镜腿2中分别设置有左右两个无线模块5和左右两个插口6和8。一个影像处理器10通过一条数据线和插头7与插口6相连接。一个外设的电池通过电源线和插头9与插口8相连接并向立体眼镜提供电力。图中,一个影像处理器10与一个外设的电池合并在一起。Figure 2 shows a schematic diagram of an orthogonal viewing distance stereo glasses and system. In the figure, an orthogonal viewing distance stereo glasses is composed of an eye frame 1, two left and right glasses legs 2, two left and right glasses 3, and a stereo camera. The left and right cameras 4 of an orthogonal viewing distance stereo camera are respectively arranged on the left and right sides of the glasses frame 1. The center lines of the left and right cameras 4 are parallel to each other. Two left and right wireless modules 5 and two left and right sockets 6 and 8 are respectively provided in the left and right glasses 2. An image processor 10 is connected to the socket 6 through a data line and a plug 7. An external battery is connected to the socket 8 through a power cord and a plug 9 and provides power to the stereo glasses. In the figure, an image processor 10 is combined with a peripheral battery.
图3-1所示的是一个普通镜片的眼镜片主视图示意图。图中所示的眼镜片3是一个传统设计和完整的普通镜片。眼镜片3的上部分是一个眼睛镜片12,下部分是一个屏幕镜片13。屏幕镜片13的内表面上固定了一个屏幕模组14。C是眼睛镜片12的镜片中心。Figure 3-1 shows a schematic diagram of the front view of a common lens spectacle lens. The spectacle lens 3 shown in the figure is a conventional design and a complete ordinary lens. The upper part of the spectacle lens 3 is an eye lens 12 and the lower part is a screen lens 13. A screen module 14 is fixed on the inner surface of the screen lens 13. C is the lens center of the eye lens 12.
图3-2所示的是一个普通镜片的眼镜片横截面A示意图。图中所示的是眼镜片3的一个横截面A-A的视图。Figure 3-2 shows a schematic diagram of a cross-section A of a common lens spectacle lens. Shown in the figure is a view of a cross section A-A of the spectacle lens 3.
图3-3所示的是一个普通镜片的眼镜片横截面B示意图。图中所示的是眼镜片3的一个横截面B-B。眼睛通过眼睛镜片12看到前方实景,向下转动眼球沿着屏幕模组中心线16方向上通过屏幕模组镜头组17看到屏幕模组14中播放的内容。一条直线15通过眼睛瞳孔中心和眼镜镜片中心C。直线15与屏幕模组中心线16之间的夹角
Figure PCTCN2020116604-appb-000014
是立体眼镜的视场转换角。
Figure 3-3 shows a schematic diagram of a cross-section B of a common lens spectacle lens. Shown in the figure is a cross section BB of the spectacle lens 3. The eye sees the real scene ahead through the eye lens 12, and turns the eyeball downward along the center line 16 of the screen module to see the content played in the screen module 14 through the screen module lens group 17. A straight line 15 passes through the center of the pupil of the eye and the center C of the eyeglass lens. The angle between the line 15 and the center line 16 of the screen module
Figure PCTCN2020116604-appb-000014
It is the conversion angle of the field of view of the stereo glasses.
图4-1所示的是一个视力矫正镜片的眼镜片主视图示意图。图中所示的眼镜片3是一个传统设计和完整的普通镜片。眼镜片3的上部分是一个眼睛镜片12,下部分是一个屏幕镜片13。眼睛镜片12部分的内表面形状和曲率半径与一个视力矫正镜片18的背面形状和曲率半径相同。视力矫正镜片18沿着背面被粘接在眼镜镜片12的内表面上。Figure 4-1 shows a schematic diagram of the front view of a spectacle lens with a vision correction lens. The spectacle lens 3 shown in the figure is a conventional design and a complete ordinary lens. The upper part of the spectacle lens 3 is an eye lens 12 and the lower part is a screen lens 13. The shape and radius of curvature of the inner surface of the eye lens 12 part are the same as the shape and radius of curvature of the back of a vision correction lens 18. The vision correction lens 18 is bonded to the inner surface of the spectacle lens 12 along the back.
图4-2所示的是一个视力矫正镜片的眼镜片横截面A示意图。图中所示的是眼镜片3的一个截面A-A的视图。Figure 4-2 shows a schematic diagram of a cross-section A of a spectacle lens of a vision correction lens. Shown in the figure is a view of a section A-A of the spectacle lens 3.
图4-3所示的是一个视力矫正镜片的眼镜片横截面B示意图。眼睛通过视力矫正镜片18和普通眼睛镜片12看到前方实景,向下转动眼球沿着屏幕模组中心线16方向上通过屏幕模组镜头组17看到屏幕模组14中播放的内容。一条直线15通过眼睛瞳孔中心和眼镜镜片中心C。直线15与屏幕模组中心线16之间的夹角
Figure PCTCN2020116604-appb-000015
是立体眼镜的视场转换角。
Figure 4-3 shows a schematic diagram of a cross-section B of a spectacle lens of a vision correction lens. The eye sees the real scene ahead through the vision correction lens 18 and the ordinary eye lens 12, and turns the eyeball downward along the center line 16 of the screen module to see the content played in the screen module 14 through the screen module lens group 17. A straight line 15 passes through the center of the pupil of the eye and the center C of the eyeglass lens. The angle between the line 15 and the center line 16 of the screen module
Figure PCTCN2020116604-appb-000015
It is the conversion angle of the field of view of the stereo glasses.
图5-1所示的是一个分离式视力矫正眼镜片主视图示意图。图中所示的眼镜片3是一个传统设计和完整的普通镜片,由一个视力矫正镜片18和一个屏幕镜片13组成。视力矫正镜片18沿着下边缘与屏幕镜片13的上边缘粘接在一起。Figure 5-1 shows a schematic diagram of the front view of a split vision correction spectacle lens. The spectacle lens 3 shown in the figure is a conventional design and a complete ordinary lens, which is composed of a vision correction lens 18 and a screen lens 13. The vision correction lens 18 is bonded to the upper edge of the screen lens 13 along the lower edge.
图5-2所示的是一个分离式视力矫正眼镜片横截面A示意图。图中所示的是眼镜片3的一个截面A-A的视图。Figure 5-2 shows a schematic diagram of a cross-section A of a split vision correction spectacle lens. Shown in the figure is a view of a section A-A of the spectacle lens 3.
图5-3所示的是一个分离式视力矫正眼镜片横截面B示意图。眼睛通过视力矫正镜片18看到前方实景,向下转动眼球沿着屏幕模组中心线16方向上通过屏幕模组镜头组17看到屏幕模组14中播放的内容。一条直线15通过眼睛瞳孔中心和眼镜镜片中心C。直线15与屏幕模组中心线16之间的夹角
Figure PCTCN2020116604-appb-000016
是立体眼镜的视场转换角。
Figure 5-3 shows a schematic diagram of a cross-section B of a split vision correction spectacle lens. The eye sees the real scene ahead through the vision correction lens 18, and rotates the eyeball downward along the center line 16 of the screen module to see the content played in the screen module 14 through the screen module lens group 17. A straight line 15 passes through the center of the pupil of the eye and the center C of the eyeglass lens. The angle between the line 15 and the center line 16 of the screen module
Figure PCTCN2020116604-appb-000016
It is the conversion angle of the field of view of the stereo glasses.
图6-1所示的是一个曲面屏幕的屏幕模组主视图示意图。图中所示的一个屏幕模组14和屏幕镜头模组17。Figure 6-1 shows a schematic diagram of the front view of the screen module of a curved screen. A screen module 14 and a screen lens module 17 are shown in the figure.
图6-2所示的是一个曲面屏幕的屏幕模组横截面A示意图。图中所示的一个屏幕模组14是由一个底座19、一个曲面屏幕20、一个模组外壳21和屏幕模组镜头组17组成。Figure 6-2 shows a schematic diagram of the cross-section A of the screen module of a curved screen. A screen module 14 shown in the figure is composed of a base 19, a curved screen 20, a module housing 21 and a screen module lens group 17.
图6-3所示的是一个曲面屏幕的屏幕模组横截面B示意图。眼睛沿着屏幕模组中心线16方向上通过屏幕模组镜头组17看到曲面屏幕20中播放的内容。屏幕中心线22通过曲面屏幕20中心并与通过中心的一个切平面垂直。图中,屏幕中心线22与屏幕模组中心线16重合。Figure 6-3 shows a schematic diagram of the cross-section B of the screen module of a curved screen. The eyes see the content played on the curved screen 20 through the screen module lens group 17 along the direction of the center line 16 of the screen module. The screen center line 22 passes through the center of the curved screen 20 and is perpendicular to a tangent plane passing through the center. In the figure, the center line 22 of the screen coincides with the center line 16 of the screen module.
图7-1所示的是一个平面屏幕的屏幕模组主视图示意图。图中所示的一个屏幕模组14和屏幕镜头模组17。Figure 7-1 shows a schematic diagram of the front view of a flat screen screen module. A screen module 14 and a screen lens module 17 are shown in the figure.
图7-2所示的是一个平面屏幕的屏幕模组横截面A示意图。图中所示的一个屏幕模组14是由一个底座19、一个平面屏幕20、一个模组外壳21和屏幕模组镜头组17组成。Figure 7-2 shows a schematic diagram of the cross-section A of the screen module of a flat screen. A screen module 14 shown in the figure is composed of a base 19, a flat screen 20, a module housing 21 and a screen module lens group 17.
图7-3所示的是一个平面屏幕的屏幕模组横截面B示意图。眼睛沿着屏幕模组中心线16方向上通过屏幕模组镜头组17看到平面屏幕20中播放的内容。屏幕中心线22通过平面屏幕20中心并与平面屏幕20垂直。图中,屏幕中心线22与屏幕模中心线16之间的夹角θ是屏幕倾斜角。Figure 7-3 shows a schematic diagram of the cross-section B of the screen module of a flat screen. The eyes see the content played on the flat screen 20 through the screen module lens group 17 along the direction of the center line 16 of the screen module. The screen center line 22 passes through the center of the flat screen 20 and is perpendicular to the flat screen 20. In the figure, the angle θ between the screen center line 22 and the screen mold center line 16 is the screen tilt angle.
图8所示的是一个小视间距立体眼镜示意图。图中,一个小视间距立体眼镜上的一个小视间距立体摄像机中左右两个摄像机4被设置在眼镜架1中部。两个摄像机4的中心线彼此平行。图中所示的是一个传统设计的立体眼镜,拥有左右两个普通镜片的眼镜片3。左右两个屏幕镜片13的内表面上分别固定了左右两个屏幕模组14。使用者的两个眼睛的瞳距Teye与左右两个眼镜片中心之间的距离Tlens相等。左右两个眼镜腿2中分别设置有左右两个无线模块5。Figure 8 shows a schematic diagram of a small-distance stereo glasses. In the figure, the left and right cameras 4 of a small viewing distance stereo camera on a small viewing distance stereoscopic glasses are arranged in the middle of the glasses frame 1. The center lines of the two cameras 4 are parallel to each other. Shown in the picture is a traditionally designed 3D glasses with two ordinary lenses on the left and right. Two left and right screen modules 14 are respectively fixed on the inner surfaces of the left and right screen lenses 13. The interpupillary distance Teye of the user's two eyes is equal to the distance Tlens between the centers of the left and right spectacle lenses. Two left and right wireless modules 5 are provided in the left and right glasses 2 respectively.
图9所示的是一个正交视间距立体眼镜示意图。图中,一个正交视间距立体眼镜上的一个正交视间距立体摄像机中的左右两个摄像机4被分别设置在眼镜架1的左右两边,与左右两个眼镜腿2的绞接连接部的前面。图中所示的是一个传统设计的立体眼镜。左右两个屏幕镜片13的内表面上分别固定了两个屏幕模组14。使用者的左右两个眼睛的瞳距Teye与左右两个眼镜片中心之间的距离Tlens相等。左右两个眼镜腿2中分别设置有左右两个无线模块5。Figure 9 shows a schematic diagram of orthogonal stereoscopic glasses. In the figure, the left and right cameras 4 of an orthogonal viewing distance stereo camera on an orthogonal viewing distance stereoscopic glasses are respectively arranged on the left and right sides of the glasses frame 1, and are connected to the hinged connection parts of the left and right glasses 2 front. Shown in the picture is a traditionally designed 3D glasses. Two screen modules 14 are respectively fixed on the inner surfaces of the left and right screen lenses 13. The interpupillary distance Teye of the user's left and right eyes is equal to the distance Tlens between the centers of the left and right spectacle lenses. Two left and right wireless modules 5 are provided in the left and right glasses 2 respectively.
图10-1所示的是一个立体影像采集空间示意图。图中,左右两个摄像机23和24同时围绕着摄像机镜头中心向内方向转动,直到两台摄像机23和24的中心线会聚到实景中一个关注物体27上时开始拍摄。这种拍摄立体影像的方法称为会聚法。关注物体17前方的景物称为前景物28,后方的景物称为后景物29。Figure 10-1 shows a schematic diagram of a three-dimensional image collection space. In the figure, the left and right cameras 23 and 24 rotate inwardly around the center of the camera lens at the same time until the center lines of the two cameras 23 and 24 converge on an object of interest 27 in the real scene to start shooting. This method of shooting stereo images is called the convergence method. The scene in front of the attention object 17 is referred to as the foreground object 28, and the scene behind is referred to as the back scene 29.
图10-2所示的是一个立体影像播放空间示意图。图中,左右两个摄像机23和24采集的左右两个影像33和34同时被投射到一个宽度为W的平面屏幕32上,左右两个影像33和34在屏幕上的投影之间的水平距离是左右两个影像33和34的视差P。当人的左眼30和右眼31分别只能看到屏幕32上的左影像33和右影像34的投影时,人的大脑中将左眼和右眼看到的两个影像33和34的投影进行融合后感受到的关注物体27、28和29对应的立体影像35、36和37。Figure 10-2 shows a schematic diagram of a 3D video playback space. In the figure, the left and right images 33 and 34 captured by the left and right cameras 23 and 24 are simultaneously projected onto a flat screen 32 with a width of W. The horizontal distance between the projections of the left and right images 33 and 34 on the screen Is the parallax P of the left and right images 33 and 34. When a person’s left eye 30 and right eye 31 can only see the projection of the left image 33 and the right image 34 on the screen 32, respectively, the human brain will project the two images 33 and 34 seen by the left eye and the right eye. The three- dimensional images 35, 36, and 37 corresponding to the objects of interest 27, 28, and 29 that are felt after the fusion.
根据图10-2所示的几何关系得到下面关系式,According to the geometric relationship shown in Figure 10-2, the following relationship is obtained,
Z C=Z D×T÷(T-P)          (1) Z C =Z D ×T÷(T-P) (1)
其中,Z C–双眼连线的中点到屏幕上左右两个影像33和34的会聚点距离 Among them, Z C -the distance from the midpoint of the connection between the eyes to the convergence point of the left and right images 33 and 34 on the screen
Z D–双眼连线的中点到屏幕的距离 Z D -the distance from the midpoint of the connection between the eyes to the screen
T–双眼之间的距离T-the distance between the eyes
P–视差,左右两个影像33和34在屏幕上的投影之间的水平距离P-Parallax, the horizontal distance between the projection of the left and right images 33 and 34 on the screen
ΔP=P max-P min=T×Z D(1/Z cnear-1/Z cfar)     (2) ΔP=P max -P min =T×Z D (1/Z cnear -1/Z cfar ) (2)
其中:P max–屏幕上左右两个影像33和34的最大视差 Among them: P max -the maximum parallax between the left and right images 33 and 34 on the screen
P min–屏幕上左右两个影像33和34的最小视差 P min -the minimum parallax between the left and right images 33 and 34 on the screen
Z cnear–双眼到左右两个影像33和34的会聚点最近的距离,(P<0负视差,观众空间) Z cnear -the closest distance between the eyes to the convergence point of the left and right images 33 and 34, (P<0 negative parallax, audience space)
Z cfar–双眼到左右两个影像33和34的会聚点最远的距离,(P>0正视差,屏幕空间) Z cfar -the farthest distance between the eyes and the convergence point of the left and right images 33 and 34, (P>0 positive parallax, screen space)
定义,P rel=ΔP/W Definition, P rel =ΔP/W
其中:P rel–平面屏幕单位宽度的视差变化 Among them: P rel -the parallax change per unit width of the flat screen
W–平面屏幕的水平长度W-the horizontal length of the flat screen
图11-1所示的是移芯前,图像传感器与移芯最小成像圆相对位置示意图。图中,一个图像传感器25被一个半径为r的成像圆全覆盖。图像传感器25的中心与成像圆的中心重合。图像传感器25的水平长度为w,垂直高度为v。Figure 11-1 shows a schematic diagram of the relative position of the image sensor and the minimum imaging circle of the core before the core is moved. In the figure, an image sensor 25 is fully covered by an imaging circle with a radius r. The center of the image sensor 25 coincides with the center of the imaging circle. The horizontal length of the image sensor 25 is w and the vertical height is v.
图11-2所示的是移芯后,图像传感器与移芯最小成像圆相对位置示意图。移芯时,图像传感器25沿着水平方向朝左方向上平移了h的距离,成像圆则保持不动。移芯后,图像传感器25在新位置处的中心与成像圆的中心之间的距离为h。成像圆的最小直径为;Figure 11-2 shows a schematic diagram of the relative position of the image sensor and the minimum imaging circle of the core after the core is moved. When the core is moved, the image sensor 25 is translated by a distance of h in the left direction along the horizontal direction, and the imaging circle remains stationary. After the core is moved, the distance between the center of the image sensor 25 at the new position and the center of the imaging circle is h. The minimum diameter of the imaging circle is;
D min=2R=2√[(w/2+h) 2+(v/2) 2] D min =2R=2√[(w/2+h) 2 +(v/2) 2 ]
图12-1所示的是立体影像会聚法拍摄原理示意图。图中,左右两个摄像机23和24通过会聚法对一个位于立体摄像机中心线上的关注物体38进行拍摄时,关注物体38成像在左右两个图像传感器25和26的中心。Figure 12-1 shows a schematic diagram of the shooting principle of the stereo image convergence method. In the figure, when the left and right cameras 23 and 24 photograph an object of interest 38 located on the center line of the stereo camera by the convergence method, the object of interest 38 is imaged at the center of the left and right image sensors 25 and 26.
图12-2所示的是立体影像平行法拍摄原理示意图。图中,左右两个摄像机23和24通过平行法对一个位于立体摄像机中心线上的关注物体38进行拍摄时,关注物体38在左右两个图像传感器25和26上的成像都偏离了两个图像传感器25和26的中心。Figure 12-2 shows a schematic diagram of the principle of parallel stereo image shooting. In the figure, when the left and right cameras 23 and 24 photograph an object of interest 38 located on the center line of the stereo camera by the parallel method, the imaging of the object of interest 38 on the left and right image sensors 25 and 26 deviates from the two images. Center of sensors 25 and 26.
图12-3所示的是立体影像等效会聚法拍摄原理示意图。图中,两个摄像机23和24中心线彼此平行,对一个位于立体摄像机中心线上的关注物体38进行拍摄。拍摄前,将左右两个图像传感器25和26分别沿着水平方向上朝着彼此相反的方向上平移h的距离。一个位于立体摄像机中心线上的关注物体38成像在图像传感器25和26的中心。Figure 12-3 shows a schematic diagram of the shooting principle of the stereo image equivalent convergence method. In the figure, the center lines of the two cameras 23 and 24 are parallel to each other, and an object of interest 38 located on the center line of the stereo camera is photographed. Before shooting, the left and right image sensors 25 and 26 are respectively shifted by a distance of h along the horizontal direction in directions opposite to each other. An object of interest 38 located on the center line of the stereo camera is imaged at the center of the image sensors 25 and 26.
图13所示的是移芯等效会聚法与视差原理示意图。图中,左右两台摄像机23和24对空间中的一个关注点27进行拍摄。Figure 13 shows a schematic diagram of the equivalent convergence method and the principle of parallax by moving the core. In the figure, the left and right cameras 23 and 24 photograph a point of interest 27 in the space.
根据图13所示的几何关系我们得到下面关系式,According to the geometric relationship shown in Figure 13, we get the following relationship,
d=t×F×(1/Z C-1/Z)=2h-(t×F)÷Z       (3) d=t×F×(1/Z C -1/Z)=2h-(t×F)÷Z (3)
其中,d–空间中的一点27在左右两个图像传感器上的视差Among them, the parallax of a point 27 in d-space on the left and right image sensors
h–一个图像传感器沿着水平方向上的平移h-the translation of an image sensor along the horizontal direction
t–两个摄像机23和24中心线之间的距离,视间距t-the distance between the center lines of the two cameras 23 and 24, the apparent distance
F–摄像机镜头的等效焦距F-the equivalent focal length of the camera lens
Z–空间中的一点27的立体深度Z-the stereo depth of a point 27 in space
Z C–左右两个影像33和34的会聚点的立体深度 Z C -the three-dimensional depth of the convergence point of the left and right images 33 and 34
根据公式(3)推得下式;According to formula (3), the following formula can be derived;
Δd=d max-d min=t×F×(1/Z near-1/Z far)     (4)其中:d max–左右两个图像传感器上的两个影像33和34的最大视差 Δd = d max- d min = t × F × (1/Z near -1/Z far ) (4) where: d max -the maximum parallax of the two images 33 and 34 on the left and right image sensors
d min–左右两个图像传感器上的两个影像33和34的最小视差 d min -the minimum parallax of the two images 33 and 34 on the left and right image sensors
Z near–空间中的前景物28的立体深度 Z near -the three-dimensional depth of the foreground object 28 in space
Z far–空间中的后景物29的立体深度 Z far -the three-dimensional depth of the back scene 29 in space
定义,d rel=Δd/w Definition, d rel =Δd/w
其中:d re–图像传感器单位宽度的视差变化 Among them: d re -parallax change per unit width of the image sensor
w–图像传感器有效成像表面的水平长度w-the horizontal length of the effective imaging surface of the image sensor
让,P rel=d rel Let, P rel = d rel
推得:t=[(Z D÷A×F)×(1/Z cnear-1/Z cfar)÷(1/Z near-1/Z far)]×T   (5)其中:A–屏幕放大率W/w Inferred: t=[(Z D ÷A×F)×(1/Z cnear -1/Z cfar )÷(1/Z near -1/Z far )]×T (5) where: A – screen zoom in Rate W/w
公式(5)表明,两个摄像机的视间距与人的双眼之间的距离是不相等的。The formula (5) shows that the visual distance between the two cameras is not equal to the distance between human eyes.
让:P=A×d和公式(3)代入到公式(1)中:Let: P=A×d and formula (3) are substituted into formula (1):
Z C=(Z D×T)÷(T-P)=(Z D×T)÷(T-A×d)=(Z D×T×Z)÷[A×t×F-(2A×h-T)×Z]     (6) Z C =(Z D ×T)÷(T-P)=(Z D ×T)÷(T-A×d)=(Z D ×T×Z)÷[A×t×F-(2A× h-T)×Z] (6)
公式(6)表明,Z C与Z之间不是线性关系。理想成像是立体影像采集空间中任意一点,一条直线和一个平面对应着立体影像播放空间中唯一的一个点,一条直线和一个平面。理想成像的充分和必要条件是实景中一个关注物体的立体深度Z与关注物体的立体影像会聚点的立体深度Z C之间的关系是线性关系。公式(6)中看出,Z C与Z之间的线性关系的充分必要条件是 Equation (6) shows that the relationship between Z C and Z is not linear. Ideal imaging is any point in the 3D image acquisition space. A straight line and a plane correspond to the only point, a straight line and a plane in the 3D image playback space. The sufficient and necessary condition for ideal imaging is that the relationship between the stereo depth Z of an object of interest in the real scene and the stereo depth Z C of the convergent point of the stereo image of the object of interest is a linear relationship. It can be seen from formula (6) that the necessary and sufficient condition for the linear relationship between Z C and Z is
(2A)×h-T=0或h=T÷(2A)(2A)×h-T=0 or h=T÷(2A)
公式(6)被线性化后简化成为下式,Equation (6) is linearized and simplified into the following equation,
Z C=Z D×[T÷(A×F×t)]×Z       (7) Z C =Z D ×[T÷(A×F×t)]×Z (7)
公式(7)表明,实景中一个关注物体的立体深度与关注物体的两个影像会聚点的立体深度之间的关系是线性关系。Formula (7) shows that the relationship between the stereo depth of an object of interest in the real scene and the stereo depth of the convergence points of the two images of the object of interest is a linear relationship.
图14-1所示的是像平面位于屏幕上示意图。图中,当左右两个影像33和34的投影在屏幕上重合时,左右两个影像33和34的视差P=0,大脑融合后的一个立体影像35出现在屏幕32上。Figure 14-1 shows a schematic diagram of the image plane on the screen. In the figure, when the projections of the left and right images 33 and 34 overlap on the screen, the parallax P=0 of the left and right images 33 and 34, and a stereoscopic image 35 after brain fusion appears on the screen 32.
图14-2所示的是像平面位于屏幕前方示意图。图中,左右两个影像33和34的投影在屏幕32上的位置反向交叉时,左右两个影像33和34的视差P<0,大脑融合后的一个立 体影像36的会聚点出现在屏幕与观众之间。Figure 14-2 shows the image plane in front of the screen. In the figure, when the positions of the left and right images 33 and 34 projected on the screen 32 cross in reverse, the parallax of the left and right images 33 and 34 is P<0, and the convergence point of a three-dimensional image 36 after brain fusion appears on the screen. And the audience.
图14-3所示的是像平面位于屏幕后方示意图。图中,左右两个影像33和34的投影在屏幕32上的位置正向交叉时,左右两个影像33和34的视差P>0,大脑融合后的一个立体影像37的会聚点出现在屏幕的后方。Figure 14-3 shows the image plane behind the screen. In the figure, when the projection positions of the left and right images 33 and 34 on the screen 32 are positively crossed, the parallax of the left and right images 33 and 34 is P>0, and the convergence point of a three-dimensional image 37 after the brain fusion appears on the screen. The rear.
图14-4所示的是像平面与焦平面同屏原理示意图。图中,通过改变屏幕放大率A,左右两个影像33和34的投影在屏幕32上的位置始终保持重合。经过大脑融合后的一个立体影像35、36和37的会聚点的位置始终保持在屏幕32上。Figure 14-4 shows a schematic diagram of the principle that the image plane and the focal plane are on the same screen. In the figure, by changing the screen magnification A, the positions of the left and right images 33 and 34 projected on the screen 32 are always kept coincident. The position of the convergence point of a three- dimensional image 35, 36, and 37 after the brain fusion is always maintained on the screen 32.
图15所示的是一个关注点的左右两个影像在一个左右格式截图中的位置示意图。图中,一个关注点a的左影像41在一个左右格式影像截图中的左影像截图39中的横坐标为X L,根据符号规则,X L<0。关注点a的右影像42在一个左右格式影像截图中的右影像截图40中的横坐标为X R,X R>0。关注点a的左影像41在左影像截图39和右影像42在右影像截图40中的位置都位于同一个横跨屏幕的水平线43上。关注点a的左影像41在左影像截图39中的纵坐标Y L与右影像42在右影像截图40中的纵坐标YR相等。关注点a的左影像41与右影像42的视差为P=(X R-X L)。 Figure 15 is a schematic diagram of the positions of the left and right images of a point of interest in a left and right format screenshot. In the figure, the abscissa of the left image 41 of a focus point a in the left image screenshot 39 in a left-right format image screenshot is X L , and X L <0 according to the symbol rule. The abscissa of the right image 42 of the focus point a in the right image screenshot 40 in a left-right format image screenshot is X R , and X R >0. The positions of the left image 41 of the attention point a in the left image screenshot 39 and the right image 42 in the right image screenshot 40 are both located on the same horizontal line 43 across the screen. The ordinate Y L of the left image 41 of the focus point a in the left image screenshot 39 is equal to the ordinate YR of the right image 42 in the right image screenshot 40. The parallax between the left image 41 and the right image 42 of the attention point a is P=(X R −X L ).
对于一个移芯左右格式和传统左右格式的影像,一个关注点a的左右两个影像在一个左右格式的影像截图39和40中的视差为P=(X R-X L),代入到公式(1)中得到; For an image in the center-shift left-right format and the traditional left-right format, the parallax of the left and right images of a focus point a in the image screenshots 39 and 40 of the left-right format is P=(X R -X L ), which is substituted into the formula ( 1) Obtained;
Z C=Z D×T÷(T-P)=(Z D×T)÷[T-(X R-X L)]     (8a) Z C =Z D ×T÷(T-P)=(Z D ×T)÷[T-(X R -X L )] (8a)
将公式(7)代入公式(8a)中,简化后得到,Substituting formula (7) into formula (8a), simplified to obtain,
Z=(A×F×t)÷[T-(X R-X L)]      (9a) Z=(A×F×t)÷[T-(X R -X L )] (9a)
对于两个独立的移芯影像和传统两个独立的影像,左右两个影像截图是两个独立的影像截图。一个关注点a的左右两个影像在两个独立的影像截图中的视差为P=(X R-X L),代入到公式(1)中得到; For two independent moving core images and traditional two independent images, the left and right image screenshots are two independent image screenshots. The parallax of the left and right images of a focus a in two independent image screenshots is P=(X R -X L ), which is obtained by substituting into formula (1);
Z C=Z D×T÷(T-P)=(Z D×T)÷[T-(X R-X L)]     (8b) Z C =Z D ×T÷(T-P)=(Z D ×T)÷[T-(X R -X L )] (8b)
将公式(7)代入公式(8b)中,简化后得到公式:Substitute formula (7) into formula (8b), and get the formula after simplification:
Z=(A×F×t)÷[T-(X R-X L)]      (9b) Z=(A×F×t)÷[T-(X R -X L )] (9b)
图16所示的是移芯后,空间中一点的坐标与图像传感器视差原理示意图。根据图16中所示的几何关系,得到下面的关系式,Figure 16 shows a schematic diagram of the coordinate of a point in space and the parallax principle of the image sensor after the core is moved. According to the geometric relationship shown in Figure 16, the following relationship is obtained,
d 1+h=F×(x+t/2)÷Z;d 2-h=F×(x-t/2)÷Z d 1 +h=F×(x+t/2)÷Z; d 2 -h=F×(x-t/2)÷Z
得到坐标x和Z的公式:Get the formula for coordinates x and Z:
x=[(d 1+h)×Z÷F]-t/2      (10) x=[(d 1 +h)×Z÷F]-t/2 (10)
对于一个移芯左右格式的影像和传统左右格式的影像,将d 1=X L/A,h=T/2A和公式(9a)带入公式(10)中,简化后得到, For an image in the shifting left and right format and an image in the traditional left and right format, d 1 =X L /A, h = T/2A and formula (9a) are introduced into formula (10) to obtain after simplification,
x=t×(X L+T/2)÷[T-(X R-X L)]-t/2     (11a) x=t×(X L +T/2)÷[T-(X R -X L )]-t/2 (11a)
一个关注点a的空间座标a(x,y,z)是;The spatial coordinate a(x,y,z) of a focus point a is;
x=t×(X L+T/2)÷[T-(X R-X L)]-t/2 x=t×(X L +T/2)÷[T-(X R -X L )]-t/2
y=Y L÷(m×A)=YR÷(m×A) y=Y L ÷(m×A)=YR÷(m×A)
z=(A×F×t)÷[T-(X R-X L)] z=(A×F×t)÷[T-(X R -X L )]
对于两个独立的移芯影像和传统两个独立的影像,将d 1=X L/A,h=T/2A和公式(9b)带入公式(10)中简化后得到; For two independent core-moving images and traditional two independent images, d 1 =X L /A, h = T/2A and formula (9b) are introduced into formula (10) and simplified;
x=t×(X L+T/2)÷[T-(X R-X L)]-t/2       (11b) x=t×(X L +T/2)÷[T-(X R -X L )]-t/2 (11b)
一个关注点a的空间座标a(x,y,z)是;The spatial coordinate a(x,y,z) of a focus point a is;
x=t×(X L+T/2)÷[T-(X R-X L)]-t/2 x=t×(X L +T/2)÷[T-(X R -X L )]-t/2
y=Y L÷(m×A)=YR÷(m×A) y=Y L ÷(m×A)=YR÷(m×A)
z=(A×F×t)÷[T-(X R-X L)] z=(A×F×t)÷[T-(X R -X L )]
图17所示的是测量一个关注点到立体摄像机的距离示意图。跟据上述[0110]中所 述的过程和方法,确定一个关注点a的左右两个影像41和42分别在左右两个影像截图39和40中的横坐标X La和X Ra。一个关注点a到立体摄像机23和24物镜外表面中心连线的中点的距离为; Figure 17 shows a schematic diagram of measuring the distance from a point of interest to a stereo camera. According to the process and method described in [0110] above, determine the abscissas X La and X Ra of the left and right images 41 and 42 of a focus point a in the left and right image screenshots 39 and 40, respectively. The distance from a point of interest a to the midpoint of the line connecting the outer surfaces of the objective lenses of the stereo cameras 23 and 24 is:
Dc=√[xa 2+ya 2+(za-c) 2] Dc=√[xa 2 +ya 2 +(za-c) 2 ]
其中,c为摄像机23或24镜头组中心到物镜表面中心之间的距离。Among them, c is the distance from the center of the lens group of the camera 23 or 24 to the center of the objective lens surface.
图18所示的是测量两个关注点之间的距离示意图。跟据上述[0110]中所述的过程和方法,分别确定两个关注点a和b的左右两个影像41和42在左右两个影像截图39和40中的横坐标X La,X Ra,X Lb和X Rb。两个关注点a和b之间距离为; Figure 18 shows a schematic diagram of measuring the distance between two points of interest. According to the process and method described in [0110] above, determine the horizontal coordinates X La and X Ra of the left and right images 41 and 42 of the two focus points a and b in the left and right image screenshots 39 and 40, respectively. X Lb and X Rb . The distance between the two attention points a and b is;
Dab=√[(x b-xa) 2+(yb-ya) 2+(zb-za) 2] Dab=√[(x b -xa) 2 +(yb-ya) 2 +(zb-za) 2 ]
图19所示的是测量一个关注点到一条通过了两个特征点的一条直线的距离示意图。第一步,跟据上述[0110]中所述的过程和方法,分别确定一个关注点a的左右两个影像41和42在左右两个影像截图39和40中的横坐标X La和X Ra。第二步,分别确定位于一条直线上的两个特征点b和c的左右两个影像41和42在左右两个影像截图39和40中的横坐标X Lb,X Rb,X Lc和X Rc。一个关注a到一条通过了两个特征点b和c的一条直线的距离为; Figure 19 shows a schematic diagram of measuring the distance from a point of interest to a straight line passing through two feature points. The first step is to determine the horizontal coordinates X La and X Ra of the left and right images 41 and 42 in the left and right image screenshots 39 and 40 of the left and right images 41 and 42 of a focus point a according to the process and method described in [0110] above. . The second step is to determine the abscissas X Lb , X Rb , X Lc and X Rc of the left and right images 41 and 42 of the two feature points b and c on a straight line in the left and right image screenshots 39 and 40 respectively. . The distance from a concern a to a straight line passing through two feature points b and c is;
Da- bc=√{[xa-λ(xc-xb)-xb] 2+[ya-λ(yc-yb)-yb] 2+[za-λ(zc-zb)-zb)] 2} Da- bc =√{[xa-λ(xc-xb)-xb] 2 +[ya-λ(yc-yb)-yb] 2 +[za-λ(zc-zb)-zb)] 2 }
其中,λ=[(xb-xa)×(xc-xb)+(yb-ya)×(yc-yb)+(zb-za)×(zc-zb)]÷[(xc-xb) 2+(yc-yb) 2+(zc-zb) 2] Among them, λ=[(xb-xa)×(xc-xb)+(yb-ya)×(yc-yb)+(zb-za)×(zc-zb)]÷[(xc-xb) 2 + (yc-yb) 2 +(zc-zb) 2 ]
图20所示的是测量一个关注点到一个平面的距离示意图。第一步,跟据上述[0110]中所述的过程和方法,分别确定一个关注点a的左右两个影像41和42在左右两个影像截图39和40中的横坐标X La和X Ra。第二步,在平面44上分别确定不都在同一条直线上的三个特征点b,c和d的左右两个影像41和42在左右两个影像截图39和40中的横坐标X Lb,X Rb,X Lc,X Rc,X Ld和X Rd。一个关注点a到一个包括了三个特征点b,c和d的一个平面44的距离为; Figure 20 shows a schematic diagram of measuring the distance from a point of interest to a plane. The first step is to determine the horizontal coordinates X La and X Ra of the left and right images 41 and 42 in the left and right image screenshots 39 and 40 of the left and right images 41 and 42 of a focus point a according to the process and method described in [0110] above. . The second step is to determine the horizontal coordinates X Lb of the left and right images 41 and 42 of the left and right images 41 and 42 in the left and right image screenshots 39 and 40 of the three feature points b, c, and d that are not all on the same straight line on the plane 44. , X Rb , X Lc , X Rc , X Ld and X Rd . The distance from a point of interest a to a plane 44 that includes three feature points b, c, and d is:
Da-(bcd)=[I Axa+Bya+Cza+D I]÷√(A 2+B 2+C 2) Da-(bcd)=[I Axa+Bya+Cza+D I]÷√(A 2 +B 2 +C 2 )
其中,A,B,C由下面的行列式中获得,D=-(Axb+Byb+Czb)Among them, A, B, C are obtained from the following determinant, D =-(Axb+Byb+Czb)
Figure PCTCN2020116604-appb-000017
Figure PCTCN2020116604-appb-000017
图21所示的是测量一个平面物体表面面积示意图。一个被一条闭环曲线45包围的关注平面46的表面面积的测量方法和步骤;第一步,跟据上述[0059]和[0060]中所述的过程和方法,使用触屏笔在触摸屏幕上画出一条包括了一个关注平面46表面面积的一条闭环曲线45。获得被一条闭环曲线45包围的面积。第二步,跟据上述[0057]中所述的过程和方法,分别确定包括了关注平面46的表面上不都在一条直线上的三个特征点b,c和d的左右两个影像41和42在左右两个影像截图39和40中的横坐标X Lb,X Rb,X Lc,X Rc,X Ld和X Rd。一个关注平面46的表面的实际面积等于第一步中获得的正投影面积除以由关注平面46表面上的三个特征点b,c和d确定的一个法向矢量 N与Z轴之间夹角的余弦。 Figure 21 shows a schematic diagram of measuring the surface area of a flat object. A method and steps for measuring the surface area of the plane of interest 46 surrounded by a closed-loop curve 45; the first step is to follow the procedures and methods described in [0059] and [0060] above, using a touch screen pen on the touch screen Draw a closed loop curve 45 that includes the surface area of a plane of interest 46. The area enclosed by a closed loop curve 45 is obtained. In the second step, according to the process and method described in [0057], the left and right images 41 including the three feature points b, c, and d that are not all in a straight line on the surface of the plane of interest 46 are determined respectively. And 42 are X Lb , X Rb , X Lc , X Rc , X Ld and X Rd in the two left and right image screenshots 39 and 40. The actual area of the surface of a plane of interest 46 is equal to the orthographic projection area obtained in the first step divided by a normal vector N determined by the three feature points b, c, and d on the surface of the plane of interest 46 sandwiched between the Z axis The cosine of the angle.
图22所示的是测量一个平板物体体积示意图。一个关注平板的体积的测量方法和步骤;第一步,根据上述[0059]和[0060]中所述的过程和方法,获得一个关注平板47的表面48的实际面积。第二步,根据上述[0055]中所述的过程和方法,获得关注平板47上的两个具有厚度特征点a和b处的实际厚度等于两个特征点a和b的长度乘以两个特征点构成的矢量 ab与关注平板47的表面法向矢量 N之间夹角的余弦。一个关注平板47的实际体积等于平板47的表面48的实际面积乘以实际厚度。 Figure 22 shows a schematic diagram of measuring the volume of a flat object. A method and procedure for measuring the volume of the plate of interest; the first step is to obtain the actual area of the surface 48 of the plate of interest 47 according to the procedures and methods described in [0059] and [0060] above. In the second step, according to the process and method described in [0055], the actual thickness at the two characteristic points a and b with thickness on the attention plate 47 is equal to the length of the two characteristic points a and b multiplied by two The cosine of the angle between the vector ab formed by the feature points and the surface normal vector N of the attention plate 47. The actual volume of a plate 47 of interest is equal to the actual area of the surface 48 of the plate 47 multiplied by the actual thickness.
图23-1所示的是采集一个表面裂纹横截面示意图。图中,一个关注物体表面上出现了一个裂纹49。表面裂纹横截面50处的开口形状和深度的测量方法和步骤:根据上述[0062] 中所述的过程和方法,第一步,调整立体摄像机中心线与裂纹49的纵向方向一致并与物体表面平行。当屏幕中看到物体表面裂纹横截面50中一个具有代表性的位置时采集一个左右格式的影像截图39和40。Figure 23-1 shows a schematic diagram of the cross-section of a surface crack. In the figure, a crack 49 appears on the surface of an object of interest. Method and steps for measuring the shape and depth of the opening at the cross section 50 of the surface crack: According to the process and method described in [0062] above, the first step is to adjust the center line of the stereo camera to be consistent with the longitudinal direction of the crack 49 and to be consistent with the surface of the object. parallel. When a representative position in the cross section 50 of the crack on the surface of the object is seen on the screen, an image screenshot 39 and 40 in the left and right format is collected.
图23-2所示的是测量一个表面裂纹横截面示意图。第二步,确定裂纹横截面50处的裂纹49的左右两个边缘与关注物体表面的两个交点a和b之间的距离V,V为裂纹49在裂纹横截面50处的表面裂纹宽度。第三步,使用触屏笔分别确定裂纹49的左边缘上的特征点X L1,X L2,X L3,……和右边缘上的特征点X R1,X R2,X R3,…….。裂纹49的左右两个边缘分别以点a和点b为起点分别依次连接裂纹49的左右边缘上彼此相邻特征点X L#和X R#的直线段组成。每一个特征点X L#和X R#与点a和点b之间的垂直高度y L#和y R#分别代表了该特征点距离关注物体表面的深度。 Figure 23-2 shows a schematic diagram of measuring a cross-section of a surface crack. The second step is to determine the distance V between the left and right edges of the crack 49 at the crack cross section 50 and the two intersection points a and b of the surface of the object of interest, where V is the surface crack width of the crack 49 at the crack cross section 50. In the third step, use the touch screen pen to determine the characteristic points X L1 , X L2 , X L3 , ... on the left edge of the crack 49 and the characteristic points X R1 , X R2 , X R3 , ... on the right edge. The left and right edges of the crack 49 are composed of straight line segments connecting the adjacent feature points X L# and X R# on the left and right edges of the crack 49 with points a and b as starting points respectively. The vertical heights y L# and y R# between each feature point X L# and X R# and point a and point b respectively represent the depth of the feature point from the surface of the object of interest.
图24-1所示的是采集一个表面受损凹陷横截面示意图。图中,一个关注物体表面上出现了一个凹陷部分51。测量物体表面凹陷部分横截面52的方法和步骤:根据上述[0063]中所述的过程和方法,第一步,调整立体摄像机中心线与物体表面平行并在触模屏幕中看到物体表面凹陷部分51中一个具有代表性的部分时采集一个左右格式的影像截图39和40。Figure 24-1 shows a schematic diagram of a cross-sectional view of a damaged depression on the surface. In the figure, a concave portion 51 appears on the surface of an object of interest. Method and steps for measuring the cross section 52 of the recessed part of the surface of the object: According to the process and method described in [0063] above, the first step is to adjust the center line of the stereo camera to be parallel to the surface of the object and see the recessed surface of the object on the touch screen. A representative part of the part 51 is to capture an image screenshot 39 and 40 in the left and right format.
图24-2所示的是测量一个表面受损凹陷横截面示意图。第二步,确定横截面52与物体表面的两个交点a和b之间的距离U。第三步,在触模屏幕的菜单中选择“受损横截面”并输入物体表面在受损部分横截面处的曲率半径+R(凸曲面)或-R(凹曲面)。触摸屏幕上将出现一个通过点a和点b和曲率半径为R的曲线53。第四步,使用触屏笔,手指或鼠标在两个交点a和b之间沿着影像截图中凹陷部分边缘画出一条曲线54。物体表面上的一个凹陷横截面52上的一条闭环曲线是由一条曲率半径为R的曲线53和凹陷部分影像边缘的一条曲线54组成。第五步,在一个影像截图中确定横截面52的最低点c的位置。点a和点b分别距离点c之间的深度ya和yb以及横截面52的面积(图中阴影部分)。Figure 24-2 shows a schematic diagram of measuring a cross-section of a damaged surface. The second step is to determine the distance U between the two intersection points a and b of the cross section 52 and the surface of the object. The third step is to select "damaged cross section" in the menu of the touch screen and enter the radius of curvature of the surface of the object at the cross section of the damaged part +R (convex surface) or -R (concave surface). A curve 53 passing through points a and b and a radius of curvature R will appear on the touch screen. The fourth step is to use a touch screen pen, finger or mouse to draw a curve 54 between the two intersection points a and b along the edge of the recessed part in the image screenshot. A closed loop curve on a concave cross section 52 on the surface of the object is composed of a curve 53 with a radius of curvature of R and a curve 54 on the image edge of the concave part. The fifth step is to determine the position of the lowest point c of the cross section 52 in an image screenshot. The depths ya and yb between the point a and the point b from the point c and the area of the cross section 52 (shaded part in the figure).

Claims (6)

  1. 一种立体眼镜,其特征在于,包括;左右两个眼镜片、左右两个眼睛镜片、左右两个屏幕镜片、左右两个屏幕模组、一个移芯立体摄像机和一个影像处理器;所述的左眼镜片是由一个所述的左眼睛镜片和一个所述的左屏幕镜片组成,一个右眼镜片是由一个所述的右眼睛镜片和一个所述的右屏幕镜片组成;左眼镜片或右眼镜片中的眼睛镜片和屏幕镜片按照上下的方式排列在一起;眼睛镜片是一个普通镜片或是一个视力校正镜片,使用者的眼睛透过眼睛镜片看到前方实景;屏幕镜片是一个普通镜片,所述的左右两个屏幕模组分别固定在左屏幕镜片和右屏幕镜片内表面上;屏幕模组的屏幕中播放两种不同的内容,第一种内容是来自立体眼镜上的一个立体摄像机采集的前方实景的影像,第二种内容是来自立体眼镜上的一个立体摄像机采集的前方实景的影像与一个预制影像叠加在一起的影像;使用者通过向上或向下转动眼球的方式从眼睛镜片中的前方实景转换到屏幕镜片上的屏幕模组的屏幕中播放的内容或从屏幕镜片上的屏幕模组的屏幕中播放的内容转换到眼睛镜片中的前方实景;所述的一个移芯立体摄像机是由两个彼此独立、相同、中心线彼此平行设置的镜头组和一个或二个相同的图像传感器CCD或CMOS组成,两个图像传感器可以沿着一条位于两个镜头组中心线构成的一个平面上并与两个镜头组中心线垂直的直线方向上分别朝向彼此相反的方向上平移h=T÷(2A)的距离,两个图像传感器平移时,两个镜头组保持不动;对于一个设置有一个图像传感器的移芯立体摄像机,两个镜头组采集的两个影像分别在一个图像传感器成像表面的左半部和右半部上成像,输出一个移芯左右格式的影像;对于一个设置有两个独立的图像传感器的移芯立体摄像机,两个镜头组采集的两个影像分别在各自镜头组中的一个图像传感器成像表面上成像,输出两个独立的移芯影像;上述公式中,T是人双眼之间的距离,A是屏幕放大率。A three-dimensional glasses, characterized by comprising; two left and right eyeglasses, two left and right eye lenses, two left and right screen lenses, two left and right screen modules, a core-shifting stereo camera, and an image processor; The left spectacle lens is composed of one said left eye lens and one said left screen lens, a right spectacle lens is composed of one said right eye lens and one said right screen lens; the left eye lens or right The eye lens and the screen lens in the spectacle lens are arranged in an up-and-down manner; the eye lens is an ordinary lens or a vision correction lens, and the user’s eye sees the real scene in front through the eye lens; the screen lens is an ordinary lens, The left and right screen modules are respectively fixed on the inner surface of the left and right screen lenses; two different contents are played on the screen of the screen module. The first kind of content is collected by a stereo camera on the stereo glasses The second content is the image of the front real scene collected by a stereo camera on the stereo glasses and a pre-made image superimposed together; the user moves the eyeball up or down from the eye lens The front real scene is converted to the content played on the screen of the screen module on the screen lens or from the content played on the screen of the screen module on the screen lens to the front real scene in the eye lens; said a core-shifting stereo camera It is composed of two independent lens groups with the same center line parallel to each other and one or two identical image sensors CCD or CMOS. The two image sensors can be along a plane formed by the center lines of the two lens groups. On the straight line direction perpendicular to the center lines of the two lens groups, the two lens groups are shifted in the opposite direction by a distance of h=T÷(2A). When the two image sensors are shifted, the two lens groups remain stationary; for one setting A core-shifting stereo camera with an image sensor, two images collected by two lens groups are respectively imaged on the left and right half of the imaging surface of an image sensor, and output a core-shifting left-right format image; for one set of The core-shifting stereo camera with two independent image sensors, the two images collected by the two lens groups are respectively formed on the imaging surface of an image sensor in the respective lens groups, and two independent core-shifting images are output; in the above formula, T Is the distance between the eyes of a person, and A is the magnification of the screen.
  2. 根据权利要求1所述的一种立体眼镜,其特征在于,所述的一个影像处理器是一个设置有一个或二个图像处理芯片ISP,一个触摸屏幕,一个数据存储器,还包括一个集成和存储有多条指令,由处理器加载并执行的一个同屏芯片组成的装置;The three-dimensional glasses according to claim 1, wherein the one image processor is an image processor provided with one or two image processing chips ISP, a touch screen, a data memory, and also includes an integrated and storage A device composed of multiple instructions loaded and executed by a processor on the same screen;
    其中,一种立体影像同屏指令是根据等效会聚原理,屏幕放大率A与实景中一个关注物体的立体深度Z之间按照公式A=[T÷(F×t)]×Z变化时,一个由两个彼此独立、相同和中心线彼此平行设置的镜头组或摄像机组成的立体摄像机采集的实景中一个关注物体的立体影像的会聚点始终保持在屏幕上;其中,F是镜头组或摄像机镜头的焦距,t是两个镜头组或摄像机镜头中心线之间的距离;Among them, a three-dimensional image same-screen instruction is based on the principle of equivalent convergence. When the screen magnification A and the three-dimensional depth Z of an object of interest in the real scene change according to the formula A=[T÷(F×t)]×Z, A stereo camera composed of two lens groups or cameras that are independent of each other, the same and the center lines are arranged parallel to each other. The convergence point of the stereo image of an object of interest in the real scene collected by the real scene is always kept on the screen; where F is the lens group or camera The focal length of the lens, t is the distance between the two lens groups or the center line of the camera lens;
    一种立体影像测量指令是根据两个彼此独立,相同和中心线彼此平行设置的镜头组或摄像机与实景中一个关注物体之间构成的几何关系和等效会聚原理,建立一个关注物体上一个关注点的左右两个影像的视差与实景中该关注点空间坐标之间的关系;建立一个关注物体表面影像的面积与实景中该关注物体表面实际面积之间的关系;A kind of stereo image measurement instruction is to establish a focus on an object based on the geometric relationship between two independent lens groups or cameras and an object of interest in the real scene, the same and the center line is set parallel to each other. The relationship between the parallax of the left and right images of a point and the spatial coordinates of the point of interest in the real scene; establish a relationship between the area of the image on the surface of the object of interest and the actual surface area of the object of interest in the real scene;
    对于一个移芯左右格式的影像,一个关注点的空间坐标是;For an image in the shifting left and right format, the spatial coordinates of a point of interest are;
    x=t×(XL+T/2)÷[T-(XR-XL)]-t/2x=t×(XL+T/2)÷[T-(XR-XL)]-t/2
    y=YL÷(m×A)=YR÷(m×A)y=YL÷(m×A)=YR÷(m×A)
    z=(A×F×t)÷[T-(XR-XL)]z=(A×F×t)÷[T-(XR-XL)]
    对于左右两个独立的移芯影像,一个关注点的空间坐标是;For two independent left and right moving core images, the spatial coordinates of a focus point are;
    x=t×(XL+T/2)÷[T-(XR-XL)]-t/2x=t×(XL+T/2)÷[T-(XR-XL)]-t/2
    y=YL÷(m×A)=YR÷(m×A)y=YL÷(m×A)=YR÷(m×A)
    z=(A×F×t)÷[T-(XR-XL)]z=(A×F×t)÷[T-(XR-XL)]
    其中,XL、XR、YL和YR分别是一个关注点的左右两个影像在一个左右格式的影像截图或左右两个独立的影像截图中的左影像截图和右影像截图中的横坐标和纵坐标;m是镜头组或摄像机镜头的放大率;Among them, XL, XR, YL, and YR are the horizontal and vertical coordinates of the left and right image screenshots of the left and right image screenshots in a left and right format image screenshot of the left and right images of a point of interest, or two independent image screenshots of the left and right. ; M is the magnification of the lens group or camera lens;
    一种立体影像定位追踪指令是根据等效会聚原理,一个由两个彼此独立、相同和中心线彼此平行设置的镜头组或摄像机采集的实景中一个关注点或一条关注直线的左右两个影像中的左影像或右影像在一个左右格式的影像截图或左右两个独立的影像截图中的左影像截图或右影像截图中的位置被定位后,定位和追踪该关注点或关注直线的右影像或左影像在同一个左右格式影像截图或左右两个独立的影像截图中的右影像截图或左影像截图中的位置;A three-dimensional image positioning and tracking command is based on the principle of equivalent convergence, a focus point or a straight line of interest in the left and right images in the real scene collected by two independent, identical and centerline lens groups or cameras. After the position of the left or right image in a left and right format image screenshot or two separate left and right image screenshots in the left image screenshot or right image screenshot is located, locate and track the point of interest or focus on the straight right image or The position of the left image in the right image screenshot or the left image screenshot in the same left and right format image screenshot or two separate left and right image screenshots;
    一种等效会聚点重设指令是在立体影像播放过程中通过屏幕中的一个物体的立体影像设定该物体为一个新关注物体后,通过新关注物体的立体影像将立体摄像机的等效会聚点重新设置在新关注物体上。An equivalent convergence point reset command is to set the object as a new focus object through the stereo image of an object on the screen during the playback of the stereo image, and then use the stereo image of the new focus object to converge the equivalent of the stereo camera The point is reset to the new object of interest.
  3. 根据权利要求1所述的一种立体眼镜,其特征在于,所述屏幕模组是由一个屏幕底座、一个屏幕、一个外壳、一个镜头组和一个模组矫正镜片组成。The stereo glasses according to claim 1, wherein the screen module is composed of a screen base, a screen, a housing, a lens group and a module corrective lens.
  4. 根据权利要求3所述的一种立体眼镜,其特征在于,所述的一个屏幕是一个OLED或Micro LED屏幕,是柔性屏幕或非柔性的屏幕,屏幕表面的形状是平面形状或曲面形状。The 3D glasses according to claim 3, wherein the one screen is an OLED or Micro LED screen, which is a flexible screen or an inflexible screen, and the shape of the screen surface is a flat shape or a curved shape.
  5. 根据权利要求3所述的一种立体眼镜,其特征在于,一个镜头组是由一个或多个球面镜片或非球面镜片组成,也可以是一个菲涅尔镜片。The 3D glasses according to claim 3, wherein a lens group is composed of one or more spherical lenses or aspheric lenses, and can also be a Fresnel lens.
  6. 根据权利要求3所述的一种立体眼镜,其特征在于,一个模组矫正镜片是一个视力矫正镜片,被粘贴在一个屏幕模组中镜头组的目镜外表面上,对于视力正常的使用者不需要使用视力矫正镜片。The 3D glasses according to claim 3, wherein a module corrective lens is a vision corrective lens, which is pasted on the outer surface of the eyepiece of the lens group in a screen module, which is not suitable for users with normal vision. Need to use vision correction lenses.
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