WO2021081685A1 - Three-party evolutionary game analysis method for collaborative innovation among government, industry, and research - Google Patents

Three-party evolutionary game analysis method for collaborative innovation among government, industry, and research Download PDF

Info

Publication number
WO2021081685A1
WO2021081685A1 PCT/CN2019/103476 CN2019103476W WO2021081685A1 WO 2021081685 A1 WO2021081685 A1 WO 2021081685A1 CN 2019103476 W CN2019103476 W CN 2019103476W WO 2021081685 A1 WO2021081685 A1 WO 2021081685A1
Authority
WO
WIPO (PCT)
Prior art keywords
government
universities
enterprises
collaborative innovation
research
Prior art date
Application number
PCT/CN2019/103476
Other languages
French (fr)
Chinese (zh)
Inventor
吴洁
姚潇
车晓静
陈璐
张俊婷
梁郁
Original Assignee
江苏科技大学
江苏科技大学海洋装备研究院
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by 江苏科技大学, 江苏科技大学海洋装备研究院 filed Critical 江苏科技大学
Priority to PCT/CN2019/103476 priority Critical patent/WO2021081685A1/en
Publication of WO2021081685A1 publication Critical patent/WO2021081685A1/en

Links

Images

Classifications

    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06QINFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
    • G06Q90/00Systems or methods specially adapted for administrative, commercial, financial, managerial or supervisory purposes, not involving significant data processing

Definitions

  • the invention relates to the field of industry-university-research collaborative innovation and the computer field, in particular to a tripartite evolutionary game analysis method for government-industry-university-research collaborative innovation.
  • the technical problem to be solved by the present invention is to provide a tripartite evolutionary game analysis method of government-industry-university-research collaborative innovation.
  • an industry-university-research collaborative innovation game analysis system with tripartite participation, the initial participation willingness of participating subjects, government preferential policies, and penalties are provided.
  • Simulation analysis is carried out on factors such as strength and benefit distribution coefficient, so as to obtain the influence of different factors on the evolution of collaborative innovation relationship.
  • the technical solution of the present invention is: a tripartite evolutionary game analysis method for collaborative innovation of government, industry, university and research.
  • the innovation is that the analysis method is established in an evolutionary game analysis system and includes the following steps:
  • the replication power system includes the government's average income expectation function and replication dynamic equation, and the enterprise's average income expectation function and replication Dynamic equations as well as the expectation function of average income of universities and copy dynamic equations;
  • step (3) based on the payment matrix of the government-industry-university-research collaborative innovation game, the specific steps for establishing a replication power system for governments, enterprises, and universities are as follows:
  • Step 3.1 according to the payment matrix, establish the expected income function of the government, enterprises and universities under different participation conditions, so as to establish the average expected function of the three parties;
  • Step 3.2 derivate the revenue expectation functions of the government, enterprises, and universities to obtain the three-party replication dynamic equation, and then combine the three equations to obtain the replication dynamic system of the government, enterprises, and universities.
  • Step 4.1 Obtain the Jacobian matrix of the system from the replication power system of the government, enterprises and universities;
  • Step 4.2 Solve the three equations in the replication power system of the government, enterprise, and university to be equal to 0 to obtain the local equilibrium point of the system.
  • step (5) the stability of the equilibrium point is discussed in three cases, and the process of outputting the evolutionary stable point of each case is as follows:
  • Step 5.1 Obtain the Jacobian matrix of the system according to the replication power system of the government, enterprise and university, and substitute the local equilibrium points into the Jacobian matrix to obtain the eigenvalues of the Jacobian matrix corresponding to the equilibrium points respectively;
  • Step 5.2 According to the evolutionary game theory, output the symbols of all the eigenvalues in the Jacobian matrix in the three situations respectively as non-timing equilibrium points.
  • step (6) a variety of factors are introduced into the evolutionary game analysis system, and the specific process of finding the key factors affecting the collaborative innovation of government, industry, university and research is as follows:
  • Step 6.1 assign values to each variable in the model according to the meaning of the variables, and substitute them into the evolutionary game model of the government, enterprises and universities;
  • Step 6.2 change the parameter values of the participation willingness of the government, enterprises and universities in the evolutionary game model, and substitute the changed parameter values into the replication dynamic equation to analyze the influence of the participation willingness on the evolution result of the model;
  • Step 6.3 Change the parameter values of government policy support and financial support in the evolutionary game model, and substitute the changed parameter values into the replication dynamic equation to analyze the influence of government policy support and financial support on the evolution of the model;
  • Step 6.4 change the parameter value of the penalty intensity in the evolutionary game model, and substitute the changed parameter value into the replication dynamic equation to analyze the influence of the penalty intensity on the evolution result of the model;
  • Step 6.5 change the parameter value of the income distribution coefficient in the evolutionary game model, and substitute the changed parameter value into the replication dynamic equation to analyze the influence of the income distribution coefficient on the evolution result of the model.
  • the three-party evolutionary game analysis method for collaborative innovation of government, industry, university and research in the present invention through ingenious calculation process and example analysis, adds the government to the game of industry, university and research collaborative innovation, taking into account the impact of government funding and policy support on collaborative innovation ,
  • To realize the evolutionary game behavior including the three main bodies of government, enterprises and universities, and regard universities as the leader of collaborative innovation and enterprises as participants in collaborative innovation, and solve the influence of different factors on the evolution of collaborative innovation relationships;
  • the three-party evolutionary game analysis method for collaborative innovation of government, industry, university, and research of the present invention realizes that the government, enterprises, and universities jointly play a game for collaborative innovation, so that the coverage of collaborative innovation actors is more comprehensive and the research on collaborative innovation mechanism is more reasonable; and Compared with the collaborative innovation game behavior that originally only included the two entities of enterprises and universities, the three-party evolutionary game is more reasonable, applicable and in line with the reality;
  • the tripartite evolutionary game analysis method of the collaborative innovation of government, industry, university and research of the present invention can also find out the key factors affecting the collaborative innovation of government, industry, university and research, and provide more constructive opinions for the sustainable development of subsequent industry, university and research collaborative innovation; in addition, this This idea of implementing a tripartite evolutionary game analysis system for collaborative innovation of government, industry, university, and research can also be used for reference in other similar management issues.
  • FIG. 1 is a flowchart of a tripartite evolutionary game analysis method for collaborative innovation of government, industry, university and research provided by an embodiment of the present invention.
  • Figure 2 is the evolutionary result of simultaneous changes in the participation willingness of the government, enterprises, and universities.
  • Figure 3 shows the evolutionary result of changes in government participation willingness.
  • Figure 4 shows the evolutionary result of changes in the willingness of enterprises to participate.
  • Figure 5 is the evolutionary result of changes in the willingness to participate in colleges and universities.
  • Figure 6 is the evolutionary result of simultaneous changes in the willingness of enterprises and universities to participate.
  • Figure 7 shows the evolutionary result of unchanged government participation willingness.
  • Figure 8 is the evolutionary result of changes in government policy support.
  • Figure 9 shows the evolutionary result of changes in government funding support.
  • Figure 10 is the evolutionary result of changes in the corporate default penalty.
  • Figure 11 is the evolutionary result of changes in the penalties for breach of contract in colleges and universities.
  • Figure 12 and Figure 13 are the evolutionary results of the change in the income distribution coefficient.
  • the tripartite evolutionary game analysis method of government-industry-university-research collaborative innovation in this embodiment is established in the evolutionary game analysis system, as shown in Figure 1, and includes the following steps:
  • the cost of cooperation The cost of the government is reflected in the formulation of preferential policies for collaborative innovation and the supervision of the collaborative innovation process of enterprises and universities; the cost of enterprises and universities is reflected in the human, material and financial resources invested in the process of collaborative innovation.
  • the preferential policies provided by the government will reduce the total cost invested by enterprises and universities in the process of collaborative innovation;
  • R 2 —— indicates the initial income of the enterprise before collaborative innovation
  • R 3 —— indicates the initial income of universities before collaborative innovation
  • G 2 The government's financial support for universities that actively participate in collaborative innovation
  • Table 1 The payment matrix of the cooperative innovation game of industry, university and research institute under government participation
  • Table 2 The payment matrix of the cooperative innovation game between industry, university and research institute without government participation
  • Step 3.1 according to the payment matrix, establish the expected income function of the government, enterprises and universities under different participation conditions, so as to establish the average expected function of the three parties, including:
  • the average expected return of the enterprise in the game is:
  • Step 3.2 Derivate the revenue expectation functions of the government, enterprises, and universities to obtain the three-party replication dynamic equation, and then combine the three equations to obtain the replication dynamic system of the government, enterprises, and universities, including:
  • the replication power system of governments, enterprises and universities is:
  • Step 5.1 according to the copying power system of the government, enterprises and universities, the Jacobian matrix of the system is obtained as:
  • Step 5.2 Substituting the 8 equilibrium points into the Jacobian matrix respectively, and the eigenvalues of the Jacobian matrix corresponding to the equilibrium points can be obtained as shown in Table 3;
  • Step 5.3 according to the evolutionary game theory, the signs of all eigenvalues in the Jacobian matrix in the three situations are shown in Table 4, and the evolutionary stable points in the three situations are output respectively;
  • the evolutionary stability point (ESS) of the system is obtained, and the evolutionary stability point in each case is obtained, which specifically includes:
  • the system has two stable points (1,0,0) and (1,1,1), and the corresponding evolution strategy is (participation, non-cooperation, non-cooperation) and (participation, cooperation, coordination);
  • the system has a stable point (1, 1, 1), and its corresponding evolution strategy is (participation, collaboration, collaboration);
  • the system has a stable point (1, 1, 1), and its corresponding evolution strategy is (participation, collaboration, collaboration);
  • This example is an example of the influence of initial willingness on the evolution of collaborative innovation relationships.
  • the collaborative innovation center of Jiangsu Province mainly relies on universities and extensively Collaborate with enterprises to carry out collaborative innovation.
  • the relevant government departments set up special funds for collaborative innovation plans for collaborative innovation centers and other preferential policies to reduce the cost of collaborative innovation, so as to guide enterprises and universities to participate in collaborative innovation centers; in the process of collaborative innovation, collaboration Enterprises and universities in the innovation center also have to bear certain penalties for their breach of contract to constrain the behavior of enterprises and universities.
  • the initial parameters of the entire model are shown in Table 5.
  • variable Variable initial value R 1 40 million yuan G 1 5 million yuan b 0.5 C 45 million yuan t 0.5 R 100 million yuan a 0.5 L 1 25 million yuan L 2 30 million yuan W 5 million yuan K 5 million yuan x 0.5 y 0.5 z 0.5
  • the initial willingness x and y of the government and enterprises to participate are in a medium state, and the initial willingness to participate z of the universities is critical.
  • the value is between 0.4-0.5.
  • z is less than the critical value, x converges to 1, y, z converges to 0, and the final equilibrium point converges to (1,0,0).
  • This embodiment is an embodiment of the influence of government policy support and financial support on the evolution of the collaborative innovation relationship.
  • This embodiment is an embodiment of the influence of punishment intensity on the evolution of the collaborative innovation relationship.
  • This embodiment is an embodiment of the influence of the income distribution coefficient on the evolution of the collaborative innovation relationship.
  • the present invention provides a tripartite evolutionary game analysis system for collaborative innovation of government, industry, university, and research.
  • a game analysis system for industry-university-research collaborative innovation with tripartite participation By constructing a game analysis system for industry-university-research collaborative innovation with tripartite participation, the initial participation willingness of participating entities, government preferential policies, The penalty intensity and benefit distribution coefficient are simulated and analyzed, so as to obtain the influence of different factors on the evolution of the collaborative innovation relationship.
  • a person of ordinary skill in the art can also understand that all or part of the steps in the method of the foregoing embodiments can be implemented by a program instructing relevant hardware.
  • the program can be stored in a computer readable storage medium. Storage media, including ROM/RAM, magnetic disks, optical disks, etc.

Landscapes

  • Business, Economics & Management (AREA)
  • Economics (AREA)
  • Physics & Mathematics (AREA)
  • General Business, Economics & Management (AREA)
  • General Physics & Mathematics (AREA)
  • Engineering & Computer Science (AREA)
  • Theoretical Computer Science (AREA)
  • Management, Administration, Business Operations System, And Electronic Commerce (AREA)

Abstract

A three-party evolutionary game analysis method for collaborative innovation among the government, industry, and research, which comprises the following steps: (1) dividing all relevant cooperative innovation parameters of the government, enterprises, and universities into five categories, and providing a basic hypothesis of a cooperative innovation evolutionary game model of government, industry, and research; (2) establishing a payment matrix of a cooperative innovation game among government, industry, and research; (3) establishing a power replication system of the government, enterprises, and universities on the basis of the payment matrix of the cooperative innovation game among government, industry, and research; (4) according to evolutionary game theory, outputting a local equilibrium point of the three-party evolutionary game model; (5) discussing the stability of the equilibrium point in three cases and outputting an evolution stability point of each case; and (6) carrying out example analysis to find key factors that affect the collaborative innovation among government, industry, and research. Thus, evolutionary game behavior containing the three main parts of government, enterprises, and universities is achieved, and the impact of different factors on the evolution of a cooperative innovation relationship is addressed.

Description

一种政产学研协同创新三方演化博弈分析方法A Tripartite Evolutionary Game Analysis Method for Collaborative Innovation of Government, Industry, University and Research 技术领域Technical field
本发明涉及产学研协同创新和计算机领域,特别涉及一种政产学研协同创新三方演化博弈分析方法。The invention relates to the field of industry-university-research collaborative innovation and the computer field, in particular to a tripartite evolutionary game analysis method for government-industry-university-research collaborative innovation.
背景技术Background technique
产学研协同创新作为提升国家和地区自主创新能力的一种全新组织模式,成为当今国际科技创新活动的新趋势和创新理论研究的新焦点,能够实现从知识生产到知识商业化各个环节的相互耦合,是解决教育、科技与经济社会发展联系不紧密问题的首要选择。但国内外对产学研协同创新的研究集中在理论分析与机制研究,未曾构建基于政府、企业和高校三方都为协同创新博弈主体的条件下的三方博弈系统,不能仿真不同因素条件下,协同创新关系的变化。因此,构建政产学研三方演化博弈分析系统具有理论和现实两方面的重要意义。As a brand-new organizational model for enhancing national and regional independent innovation capabilities, industry-university-research collaborative innovation has become a new trend of international scientific and technological innovation activities and a new focus of innovative theoretical research, which can realize the mutual coupling of all links from knowledge production to knowledge commercialization , Is the first choice to solve the problem that education, technology and economic and social development are not closely linked. However, domestic and foreign research on collaborative innovation of industry, university and research focuses on theoretical analysis and mechanism research, and has not built a tripartite game system based on the condition that the government, enterprises, and universities are the main players in the collaborative innovation game. Collaborative innovation cannot be simulated under different factors. Changes in relationships. Therefore, the construction of a tripartite evolutionary game analysis system for government, industry, university and research has important meanings in both theory and reality.
近年来,国内外研究人员对协同创新的研究已取得了一定的成果,主要是基于协同创新的过程和机制展开研究。在此研究基础上,不少文献以高校和企业为协同创新的基本博弈主体,从数理模型角度构建协同创新利益博弈模型并展开分析研究,但只考虑了企业和高校,未将政府考虑在内,而事实上政府也是协同创新的参与主体。总之,现有研究对协同创新的发展具有一定的参考作用,但还存在以下问题:In recent years, domestic and foreign researchers have achieved certain results in collaborative innovation research, mainly based on the process and mechanism of collaborative innovation. On the basis of this research, many documents take universities and enterprises as the basic game main body of collaborative innovation, construct a collaborative innovation benefit game model from the perspective of mathematical models and carry out analysis and research, but only consider enterprises and universities, without taking into account the government. , And in fact the government is also the participant of collaborative innovation. In short, the existing research has a certain reference effect on the development of collaborative innovation, but there are still the following problems:
多数研究都是以企业和高校作为协同创新的博弈主体,只是将政府行为作为外生变量引入博弈模型,并没有将政府作为行为主体与企业和高校进行博弈分析;未对政产学研协同创新中高校牵头的协同创新三方博弈模型进行研究,且未对政府参与协同创新的方式进行详细分析,往往只考虑资金支持,而忽略现实中更为重要的政策支持为企业和高校带来的优惠。同时协同创新主体之间的博弈未考虑参与意愿对策略选择的影响。这样,产学研合作创新的效率将大打折扣,不利于产学研合作的发展。Most studies use enterprises and universities as the main players in collaborative innovation, but introduce government behaviors as exogenous variables into the game model, and do not use the government as the main actors to conduct game analysis with enterprises and universities; there is no collaborative innovation in government, industry, university, and research institutes. University-led research on the tripartite game model of collaborative innovation has not conducted a detailed analysis of the way the government participates in collaborative innovation. It often only considers financial support and ignores the more important policy support in reality that brings benefits to enterprises and universities. At the same time, the game between collaborative innovation entities does not consider the influence of willingness to participate on the choice of strategy. In this way, the efficiency of industry-university-research cooperation and innovation will be greatly reduced, which is not conducive to the development of industry-university-research cooperation.
发明内容Summary of the invention
本发明要解决的技术问题是提供一种政产学研协同创新三方演化博弈分析方法,通过构建三方参与下的产学研协同创新博弈分析系统,对参与主体的初始参与意愿、政府的优惠政策、惩罚力度、利益分配系数等因素进行仿真分析,从而得出在不同因素下对协同创新关系演化的影响。The technical problem to be solved by the present invention is to provide a tripartite evolutionary game analysis method of government-industry-university-research collaborative innovation. By constructing an industry-university-research collaborative innovation game analysis system with tripartite participation, the initial participation willingness of participating subjects, government preferential policies, and penalties are provided. Simulation analysis is carried out on factors such as strength and benefit distribution coefficient, so as to obtain the influence of different factors on the evolution of collaborative innovation relationship.
为解决上述技术问题,本发明的技术方案为:一种政产学研协同创新三方演化博弈分析方法,其创新点在于:所述分析方法建立于演化博弈分析系统中,包括以下步骤:In order to solve the above technical problems, the technical solution of the present invention is: a tripartite evolutionary game analysis method for collaborative innovation of government, industry, university and research. The innovation is that the analysis method is established in an evolutionary game analysis system and includes the following steps:
(1)根据政府、企业和高校三个主体在协同创新中的角色定位,并结合他们之间的利益关系,给出政产学研协同创新三方演化博弈模型的基本假设,所述基本假设包括参与主体、合作策略、合作成本、合作收益和惩罚5类;(1) According to the role positioning of the government, enterprises, and universities in collaborative innovation, and combining their interest relationships, give the basic assumptions of the tripartite evolutionary game model of government-industry-university-research collaborative innovation. The basic assumptions include participation 5 categories: subject, cooperation strategy, cooperation cost, cooperation benefit and punishment;
(2)以政府、企业和高校三个主体的利益为目标,建立满足各 种基本假设和约束条件的政产学研协同创新三方演化博弈模型的支付矩阵,且支付矩阵所包含的所有变量由所述基本假设所涉及的所有的变量构成;根据政府是否参与到产学研协同创新,设计两种情况的产学研协同创新的博弈支付矩阵,所述博弈支付矩阵包括政府参与下产学研协同创新演化博弈支付矩阵和政府不参与下产学研协同创新演化博弈支付矩阵;(2) Aiming at the interests of the three main bodies of the government, enterprises, and universities, establish a payment matrix of a tripartite evolutionary game model of government-industry-university-research collaborative innovation that satisfies various basic assumptions and constraints, and all variables contained in the payment matrix are determined by all The composition of all the variables involved in the basic hypothesis; according to whether the government participates in industry-university-research collaborative innovation, design two scenarios of game payment matrix for industry-university-research collaborative innovation, the game payment matrix includes the evolutionary game of industry-university-research collaborative innovation under government participation Payment matrix and the government does not participate in the evolutionary game payment matrix of collaborative innovation of industry, university and research;
(3)基于政产学研协同创新博弈的支付矩阵,建立政府、企业和高校的复制动力系统,所述复制动力系统包括政府的平均收益期望函数和复制动态方程、企业的平均收益期望函数和复制动态方程以及高校的平均收益期望函数和复制动态方程;(3) Based on the payment matrix of the government-industry-university-research collaborative innovation game, establish the replication power system of the government, enterprises and universities. The replication power system includes the government's average income expectation function and replication dynamic equation, and the enterprise's average income expectation function and replication Dynamic equations as well as the expectation function of average income of universities and copy dynamic equations;
(4)依据演化博弈理论,输出三方演化博弈模型的局部均衡点;(4) According to the evolutionary game theory, output the local equilibrium point of the three-party evolutionary game model;
(5)分3种情况讨论均衡点的稳定性,输出每种情况的演化稳定点;所述3种情况具体如下:(5) Discuss the stability of the equilibrium point in three cases, and output the evolutionary stable point of each case; the three cases are as follows:
a.企业选择单独研发对高校支付的惩罚与政府对高校给予的资金之和小于高校在政府参与协同创新时所付出的协同创新的成本,且高校选择单独研发对企业支付的惩罚小于企业在政府参与协同创新时所支付的成本;a. The sum of the penalties paid to universities by enterprises for independent research and development and the funds given to universities by the government is less than the cost of collaborative innovation paid by universities when the government participates in collaborative innovation, and the penalty paid by universities for independent research and development is less than that for enterprises in the government. The cost paid when participating in collaborative innovation;
b.企业选择单独研发对高校支付的惩罚大于高校在政府不参与协同创新时所付出的协同创新的成本;或者高校选择单独研发对企业支付的惩罚大于企业在政府不参与协同创新时所支付的成本;b. The punishment that enterprises pay to universities for independent research and development is greater than the cost of collaborative innovation that universities pay when the government does not participate in collaborative innovation; or the penalty that universities pay to enterprises for independent research and development is greater than that paid by enterprises when the government does not participate in collaborative innovation cost;
c.企业选择单独研发对高校支付的惩罚与政府对高校给予的资金之和大于高校在政府参与协同创新时所付出的协同创新的成本,且 企业选择单独研发对高校支付的惩罚小于高校在政府不参与协同创新时所付出的协同创新的成本,或者高校选择单独研发对企业支付的惩罚大于企业在政府参与协同创新时所支付的成本,且高校选择单独研发对企业支付的惩罚小于企业在政府不参与协同创新时所支付的成本;c. The sum of the penalties paid to universities by enterprises for independent research and development and the funds given by the government to universities is greater than the cost of collaborative innovation paid by universities when the government participates in collaborative innovation, and the penalty paid for universities by enterprises for independent research and development is less than that paid by universities in the government The cost of collaborative innovation when not participating in collaborative innovation, or the penalty paid by universities for independent research and development to enterprises is greater than the cost paid by enterprises when the government participates in collaborative innovation, and the penalty paid by universities for independent research and development is less than that for enterprises in government The cost paid when not participating in collaborative innovation;
(6)将多种因素导入演化博弈分析系统中,找出影响政产学研协同创新的关键因素。(6) Introduce a variety of factors into the evolutionary game analysis system, and find out the key factors affecting the collaborative innovation of government, industry, university, and research.
进一步地,所述步骤(3)基于政产学研协同创新博弈的支付矩阵,建立政府、企业和高校的复制动力系统的具体步骤如下:Further, in the step (3), based on the payment matrix of the government-industry-university-research collaborative innovation game, the specific steps for establishing a replication power system for governments, enterprises, and universities are as follows:
步骤3.1,依据所述的支付矩阵建立政府、企业和高校三方不同参与情况下的收益期望函数,以此建立三方的平均期望函数;Step 3.1, according to the payment matrix, establish the expected income function of the government, enterprises and universities under different participation conditions, so as to establish the average expected function of the three parties;
步骤3.2,将政府、企业和高校的收益期望函数分别求导得到三方的复制动态方程,再联立三个方程得到政府、企业和高校的复制动力系统。Step 3.2, derivate the revenue expectation functions of the government, enterprises, and universities to obtain the three-party replication dynamic equation, and then combine the three equations to obtain the replication dynamic system of the government, enterprises, and universities.
进一步地,所述步骤(4)中输出三方演化博弈模型的局部均衡点的过程如下:Further, the process of outputting the local equilibrium point of the tripartite evolutionary game model in the step (4) is as follows:
步骤4.1,由政府、企业和高校的复制动力系统得到该系统的雅克比矩阵;Step 4.1: Obtain the Jacobian matrix of the system from the replication power system of the government, enterprises and universities;
步骤4.2,将政府、企业和高校的复制动力系统中的三个方程分别等于0进行求解,得到该系统的局部均衡点。Step 4.2: Solve the three equations in the replication power system of the government, enterprise, and university to be equal to 0 to obtain the local equilibrium point of the system.
进一步地,所述步骤(5)中分3种情况讨论均衡点的稳定性,输出每种情况的演化稳定点的过程如下:Further, in the step (5), the stability of the equilibrium point is discussed in three cases, and the process of outputting the evolutionary stable point of each case is as follows:
步骤5.1,根据政府、企业和高校的复制动力系统得到该系统的雅克比矩阵,将所述局部均衡点代入所述雅克比矩阵,分别得到均衡点所对应的雅可比矩阵的特征值;Step 5.1: Obtain the Jacobian matrix of the system according to the replication power system of the government, enterprise and university, and substitute the local equilibrium points into the Jacobian matrix to obtain the eigenvalues of the Jacobian matrix corresponding to the equilibrium points respectively;
步骤5.2,依据演化博弈理论,分别输出3种情形下雅克比矩阵中所有特征值的符号都为非正时的均衡点。Step 5.2: According to the evolutionary game theory, output the symbols of all the eigenvalues in the Jacobian matrix in the three situations respectively as non-timing equilibrium points.
进一步地,所述步骤(6)中将多种因素导入演化博弈分析系统中,找出影响政产学研协同创新的关键因素的具体过程如下:Further, in the step (6), a variety of factors are introduced into the evolutionary game analysis system, and the specific process of finding the key factors affecting the collaborative innovation of government, industry, university and research is as follows:
步骤6.1,根据所述变量的含义对模型中的各个变量赋值,代入政府、企业和高校的演化博弈模型中去;Step 6.1, assign values to each variable in the model according to the meaning of the variables, and substitute them into the evolutionary game model of the government, enterprises and universities;
步骤6.2,改变演化博弈模型中政府、企业和高校参与意愿的参数值,将改变后的参数值代入复制动态方程,分析参与意愿对模型演化结果的影响;Step 6.2, change the parameter values of the participation willingness of the government, enterprises and universities in the evolutionary game model, and substitute the changed parameter values into the replication dynamic equation to analyze the influence of the participation willingness on the evolution result of the model;
步骤6.3,改变演化博弈模型中政府政策支持和资金支持的参数值,将改变后的参数值代入复制动态方程,分析政府政策支持和资金支持对模型演化结果的影响;Step 6.3: Change the parameter values of government policy support and financial support in the evolutionary game model, and substitute the changed parameter values into the replication dynamic equation to analyze the influence of government policy support and financial support on the evolution of the model;
步骤6.4,改变演化博弈模型中惩罚力度的参数值,将改变后的参数值代入复制动态方程,分析惩罚力度对模型演化结果的影响;Step 6.4, change the parameter value of the penalty intensity in the evolutionary game model, and substitute the changed parameter value into the replication dynamic equation to analyze the influence of the penalty intensity on the evolution result of the model;
步骤6.5,改变演化博弈模型中收益分配系数的参数值,将改变后的参数值代入复制动态方程,分析收益分配系数对模型演化结果的影响。Step 6.5, change the parameter value of the income distribution coefficient in the evolutionary game model, and substitute the changed parameter value into the replication dynamic equation to analyze the influence of the income distribution coefficient on the evolution result of the model.
本发明的优点在于:The advantages of the present invention are:
(1)本发明政产学研协同创新三方演化博弈分析方法,通过巧 妙的计算过程和算例分析,将政府加入到产学研协同创新博弈中,考虑到了政府资金支持和政策支持对协同创新的影响,实现了包含政府、企业和高校三个主体的在内的演化博弈行为,并将高校作为协同创新的牵头方、企业作为协同创新的参与方,解决了不同因素对协同创新关系演化的影响;(1) The three-party evolutionary game analysis method for collaborative innovation of government, industry, university and research in the present invention, through ingenious calculation process and example analysis, adds the government to the game of industry, university and research collaborative innovation, taking into account the impact of government funding and policy support on collaborative innovation , To realize the evolutionary game behavior including the three main bodies of government, enterprises and universities, and regard universities as the leader of collaborative innovation and enterprises as participants in collaborative innovation, and solve the influence of different factors on the evolution of collaborative innovation relationships;
(2)本发明政产学研协同创新三方演化博弈分析方法,实现了政府、企业和高校针对协同创新共同进行博弈,这样使得协同创新行为主体的涵盖更加全面,协同创新机制的研究更加合理;与原本只包含企业和高校两主体在内的协同创新博弈行为比较起来,三方演化博弈更加合理、适用和符合现实情况;(2) The three-party evolutionary game analysis method for collaborative innovation of government, industry, university, and research of the present invention realizes that the government, enterprises, and universities jointly play a game for collaborative innovation, so that the coverage of collaborative innovation actors is more comprehensive and the research on collaborative innovation mechanism is more reasonable; and Compared with the collaborative innovation game behavior that originally only included the two entities of enterprises and universities, the three-party evolutionary game is more reasonable, applicable and in line with the reality;
(3)本发明政产学研协同创新三方演化博弈分析方法,还可以找出影响政产学研协同创新的关键因素,为后续产学研协同创新的持续发展提供更加有建设性的意见;此外,这种实现政产学研协同创新三方演化博弈分析系统的思想,还可以为其他类似的管理问题研究课题所借鉴。(3) The tripartite evolutionary game analysis method of the collaborative innovation of government, industry, university and research of the present invention can also find out the key factors affecting the collaborative innovation of government, industry, university and research, and provide more constructive opinions for the sustainable development of subsequent industry, university and research collaborative innovation; in addition, this This idea of implementing a tripartite evolutionary game analysis system for collaborative innovation of government, industry, university, and research can also be used for reference in other similar management issues.
附图说明Description of the drawings
下面结合附图和具体实施方式对本发明作进一步详细的说明。The present invention will be further described in detail below in conjunction with the drawings and specific embodiments.
图1是本发明实施例提供的一种政产学研协同创新三方演化博弈分析方法的流程图。FIG. 1 is a flowchart of a tripartite evolutionary game analysis method for collaborative innovation of government, industry, university and research provided by an embodiment of the present invention.
图2是政府、企业和高校参与意愿同时变化的演化结果图。Figure 2 is the evolutionary result of simultaneous changes in the participation willingness of the government, enterprises, and universities.
图3是政府参与意愿变化的演化结果图。Figure 3 shows the evolutionary result of changes in government participation willingness.
图4是企业参与意愿变化的演化结果图。Figure 4 shows the evolutionary result of changes in the willingness of enterprises to participate.
图5是高校参与意愿变化的演化结果图。Figure 5 is the evolutionary result of changes in the willingness to participate in colleges and universities.
图6是企业和高校参与意愿同时变化的演化结果图。Figure 6 is the evolutionary result of simultaneous changes in the willingness of enterprises and universities to participate.
图7是政府参与意愿不变化的演化结果图。Figure 7 shows the evolutionary result of unchanged government participation willingness.
图8是政府政策支持变化的演化结果图。Figure 8 is the evolutionary result of changes in government policy support.
图9是政府资金支持变化的演化结果图。Figure 9 shows the evolutionary result of changes in government funding support.
图10是企业违约惩罚变化的演化结果图。Figure 10 is the evolutionary result of changes in the corporate default penalty.
图11是高校违约惩罚变化的演化结果图。Figure 11 is the evolutionary result of changes in the penalties for breach of contract in colleges and universities.
图12和图13是收益分配系数变化的演化结果图。Figure 12 and Figure 13 are the evolutionary results of the change in the income distribution coefficient.
具体实施方式Detailed ways
下面的实施例可以使本专业的技术人员更全面地理解本发明,但并不因此将本发明限制在所述的实施例范围之中。The following embodiments can enable those skilled in the art to understand the present invention more comprehensively, but they do not limit the present invention to the scope of the described embodiments.
实施例1Example 1
本实施例政产学研协同创新三方演化博弈分析方法,建立于演化博弈分析系统中,如图1所示,包括以下步骤:The tripartite evolutionary game analysis method of government-industry-university-research collaborative innovation in this embodiment is established in the evolutionary game analysis system, as shown in Figure 1, and includes the following steps:
(1)根据政府、企业和高校三个主体在协同创新中的角色定位,并结合他们之间的利益关系,给出政产学研协同创新三方演化博弈模型的基本假设,所述基本假设包括参与主体、合作策略、合作成本、合作收益和惩罚5类,具体如下:(1) According to the role positioning of the government, enterprises, and universities in collaborative innovation, and combining their interest relationships, give the basic assumptions of the tripartite evolutionary game model of government-industry-university-research collaborative innovation. The basic assumptions include participation There are 5 categories of subject, cooperation strategy, cooperation cost, cooperation benefit and punishment, as follows:
a.参与主体,在政产学研协同创新博弈过程中,有政府、高校和企业三类参与主体,政府主要为企业和高校提供不同的激励和监督机制,推动企业和高校的协同创新合作;企业主要负责提供协同创新资源以及协同创新成果的转化;高校主要负责协同创新知识、技术以 及人才的输出,且三方在博弈过程中都是有限理性的,通过进行多次博弈找到最优策略;a. Participants. In the process of collaborative innovation of government, industry, university and research, there are three types of participants: government, universities and enterprises. The government mainly provides different incentives and supervision mechanisms for enterprises and universities to promote collaborative innovation cooperation between enterprises and universities; It is mainly responsible for providing collaborative innovation resources and the transformation of collaborative innovation results; universities are mainly responsible for the output of collaborative innovation knowledge, technology and talents, and the three parties are bounded in the game process to find the optimal strategy through multiple games;
b.合作策略,在政产学研协同创新博弈过程中,政府的策略集合为(参与,不参与),高校和企业的策略集合都为(协同,不协同);b. Cooperative strategy. In the process of the collaborative innovation game of government, industry, university and research, the government's strategy set is (participate, not participate), and the strategy set of universities and enterprises is (cooperation, non-cooperation);
c.合作成本,政府的成本体现在为协同创新制定优惠政策、监督企业和高校的协同创新过程;企业和高校的成本体现在协同创新过程中投入的人力、物力和财力,当政府选择参与协同创新时,政府所提供的优惠政策会使得企业和高校在协同创新过程中投入的总成本减小;c. The cost of cooperation. The cost of the government is reflected in the formulation of preferential policies for collaborative innovation and the supervision of the collaborative innovation process of enterprises and universities; the cost of enterprises and universities is reflected in the human, material and financial resources invested in the process of collaborative innovation. When the government chooses to participate in collaboration When innovating, the preferential policies provided by the government will reduce the total cost invested by enterprises and universities in the process of collaborative innovation;
d.合作收益,政府选择“参与”策略时的收益体现在研发新产品所产生销售收入的税收收益,企业和高校的收益体现在协同创新之前的初始收益和协同创新产生的额外收益,额外收益由企业和高校进行分摊,高校还有一部分收益来源于政府的资金支持;d. Cooperation income. The income when the government chooses the "participation" strategy is reflected in the tax income of sales income generated by the research and development of new products. The income of enterprises and universities is reflected in the initial income before collaborative innovation and the additional income generated by collaborative innovation. Additional income It is shared by enterprises and universities, and a part of the income of universities comes from the government's financial support;
e.惩罚,企业选择进行协同创新而高校选择不进行协同创新时,高校需要向企业支付一定的惩罚,同样高校选择进行协同创新而企业选择不进行协同创新时,企业需要向高校支付一定的惩罚;e. Punishment. When a company chooses to conduct collaborative innovation and a university chooses not to conduct collaborative innovation, the university needs to pay a certain penalty to the company. Similarly, when a university chooses to conduct collaborative innovation but the company chooses not to conduct collaborative innovation, the company needs to pay a certain penalty to the university ;
所述基本假设所涉及到的所有变量的构成如下:The composition of all variables involved in the basic hypothesis is as follows:
G——政府G——Government
S——高校S——University
E——企业E——Enterprise
G 1——政府参与协同创新的总成本 G 1 -the total cost of government participation in collaborative innovation
C——企业和高校参与协同创新的总成本;C——The total cost of enterprises and universities participating in collaborative innovation;
J——政府所提供的优惠政策使得企业和高校在协同创新过程中投入的总成本的减少量J-The preferential policies provided by the government reduce the total cost of enterprises and universities in the process of collaborative innovation
t——企业和高校的成本分摊比例系数t——The cost-sharing ratio coefficient of enterprises and universities
R 1——政府选择“参与”策略时所获得的收益 R 1 ——The government's benefits when it chooses the "participation" strategy
b——政府选择“不参与”策略所获得的收益占政府选择“参与”策略所获得的收益的比例b——The proportion of the government's income from choosing the "non-participation" strategy to the government's income from choosing the "participation" strategy
R 2——表示企业进行协同创新之前的初始收益 R 2 —— indicates the initial income of the enterprise before collaborative innovation
R 3——表示高校进行协同创新之前的初始收益 R 3 —— indicates the initial income of universities before collaborative innovation
R——企业和高校都选择协同创新时为企业和高校带来的额外收益R-The additional benefits that companies and universities bring to companies and universities when both companies and universities choose collaborative innovation
a——额外收益的分摊比例系数a——The apportionment ratio coefficient of the additional income
L 1——企业单独研发所获得的收益 L 1 ——The income obtained by the company's independent research and development
L 2——高校单独研发所获得的收益 L 2 ——Benefits from independent research and development of universities
G 2——政府对积极参与协同创新的高校给予的资金支持 G 2 ——The government's financial support for universities that actively participate in collaborative innovation
W——高校违约时向企业支付的惩罚W-Punishment paid to enterprises when colleges and universities breach the contract
K——企业违约时向企业支付的惩罚K-the punishment paid to the enterprise when the enterprise breaches the contract
x——政府选择参与协同创新的意愿x-The government's willingness to choose to participate in collaborative innovation
y——企业选择进行协同创新的意愿y——The willingness of enterprises to choose to conduct collaborative innovation
z——高校选择进行协同创新的意愿z——The willingness of universities to choose collaborative innovation
(2)以政府、企业和高校三个主体的利益为目标,建立满足各种基本假设和约束条件的政产学研协同创新三方演化博弈模型的支付矩阵,根据政府是否参与到产学研协同创新,设计两种情况的产学 研协同创新的博弈支付矩阵,包括:(2) Aiming at the interests of the three main bodies of government, enterprises and universities, establish a payment matrix of a tripartite evolutionary game model of government-industry-university-research collaborative innovation that satisfies various basic assumptions and constraints. According to whether the government participates in industry-university-research collaborative innovation, Design two scenarios of game payment matrix for industry-university-research collaborative innovation, including:
政府参与下产学研协同创新演化博弈支付矩阵,如表1所示;The evolutionary game payment matrix of the collaborative innovation of industry, university and research institute under government participation, as shown in Table 1;
表1政府参与下产学研协同创新博弈支付矩阵Table 1 The payment matrix of the cooperative innovation game of industry, university and research institute under government participation
Figure PCTCN2019103476-appb-000001
Figure PCTCN2019103476-appb-000001
政府不参与下产学研协同创新演化博弈支付矩阵,如表2所示;The government does not participate in the evolutionary game payment matrix of the collaborative innovation of industry, university and research institute, as shown in Table 2;
表2政府不参与下产学研协同创新博弈支付矩阵Table 2 The payment matrix of the cooperative innovation game between industry, university and research institute without government participation
Figure PCTCN2019103476-appb-000002
Figure PCTCN2019103476-appb-000002
(3)基于政产学研协同创新博弈的支付矩阵,建立政府、企业和高校的复制动力系统;(3) Based on the payment matrix of the collaborative innovation game of government, industry, university and research, establish a replication power system for governments, enterprises and universities;
步骤3.1,依据所述的支付矩阵建立政府、企业和高校三方不同参与情况下的收益期望函数,以此建立三方的平均期望函数,包括:Step 3.1, according to the payment matrix, establish the expected income function of the government, enterprises and universities under different participation conditions, so as to establish the average expected function of the three parties, including:
政府在博弈时选择“参与”策略的期望收益为:When the government chooses the "participation" strategy in the game, the expected benefits are:
U g1=yz(R 1-G 1-G 2)+y(1-z)(R 1-G 1)+(1-y)z(R 1-G 1-G 2)+(1-y)(1-z)(R 1-G 1) U g1 =yz(R 1 -G 1 -G 2 )+y(1-z)(R 1 -G 1 )+(1-y)z(R 1 -G 1 -G 2 )+(1-y )(1-z)(R 1 -G 1 )
政府在博弈时选择“不参与”策略的期望收益为:When the government chooses the "not participating" strategy in the game, the expected benefits are:
U g2=yzbR 1+y(1-z)bR 1+(1-y)zbR 1+(1-y)(1-z)bR 1 U g2 =yzbR 1 +y(1-z)bR 1 +(1-y)zbR 1 +(1-y)(1-z)bR 1
政府在博弈时的平均期望收益为:The average expected return of the government in the game is:
Figure PCTCN2019103476-appb-000003
Figure PCTCN2019103476-appb-000003
企业在博弈时选择“协同”策略的期望收益为:The expected benefits of enterprises choosing the "coordination" strategy in the game are:
U e1=zx[R 2+aR-t(C-J)]+(1-z)x[R 2-t(C-J)+W]+z(1-x)(R 2+aR-tC)+(1-z)(1-x)(R 2-tC+W) U e1 = zx[R 2 +aR-t(CJ)]+(1-z)x[R 2 -t(CJ)+W]+z(1-x)(R 2 +aR-tC)+( 1-z)(1-x)(R 2 -tC+W)
企业在博弈时选择“不协同”策略的期望收益为:The expected benefits of the “non-coordination” strategy that the enterprise chooses in the game are:
U e2=zx(R 2+L 1-K)+(1-z)xR 2+z(1-x)(R 2-K+L 1)+(1-z)(1-x)R 2 U e2 = zx(R 2 +L 1 -K)+(1-z)xR 2 +z(1-x)(R 2 -K+L 1 )+(1-z)(1-x)R 2
企业在博弈时的平均期望收益为:The average expected return of the enterprise in the game is:
Figure PCTCN2019103476-appb-000004
Figure PCTCN2019103476-appb-000004
高校在博弈时选择“协同”策略的期望收益为:The expected benefits of colleges and universities choosing the "coordinated" strategy in the game are:
U s1=xy[R 3+(1-a)R-(1-t)(C-J)+G 2]+x(1-y)[R 3-(1-t)(C-J)+K+G 2]+(1-x)y[R 3+(1-a)R-(1-t)C]+(1-x)(1-y)(R 3-(1-t)C+K) U s1 =xy[R 3 +(1-a)R-(1-t)(CJ)+G 2 ]+x(1-y)[R 3 -(1-t)(CJ)+K+G 2 ]+(1-x)y[R 3 +(1-a)R-(1-t)C]+(1-x)(1-y)(R 3 -(1-t)C+K )
高校在博弈时选择“不协同”策略的期望收益为:The expected benefits of colleges and universities choosing the "non-coordination" strategy in the game are:
U s2=xy(R 3-W+L 2)+x(1-y)R 3+(1-x)y(R 3-W+L 2)+(1-x)(1-y)R 3 U s2 =xy(R 3 -W+L 2 )+x(1-y)R 3 +(1-x)y(R 3 -W+L 2 )+(1-x)(1-y)R 3
高校在博弈时的平均期望收益为:The average expected return of colleges and universities in the game is:
Figure PCTCN2019103476-appb-000005
Figure PCTCN2019103476-appb-000005
步骤3.2,将政府、企业和高校的收益期望函数分别求导得到三方的复制动态方程,再联立三个方程得到政府、企业和高校的复制动力系统,包括:Step 3.2: Derivate the revenue expectation functions of the government, enterprises, and universities to obtain the three-party replication dynamic equation, and then combine the three equations to obtain the replication dynamic system of the government, enterprises, and universities, including:
政府的复制动态方程为:The government’s dynamic equation for replication is:
Figure PCTCN2019103476-appb-000006
Figure PCTCN2019103476-appb-000006
企业的复制动态方程为:The dynamic equation of enterprise replication is:
Figure PCTCN2019103476-appb-000007
Figure PCTCN2019103476-appb-000007
高校的复制动态方程为:The dynamic equation for copying in universities is:
Figure PCTCN2019103476-appb-000008
Figure PCTCN2019103476-appb-000008
政府、企业和高校的复制动力系统为:The replication power system of governments, enterprises and universities is:
Figure PCTCN2019103476-appb-000009
Figure PCTCN2019103476-appb-000009
(4)依据演化博弈理论,输出三方演化博弈模型的局部均衡点:E 1(0,0,0),E 2(0,0,1),E 3(0,1,0),E 4(0,1,1),E 5(1,0,0),E 6(1,0,1),E 7(1,1,0),E 8(1,1,1); (4) According to the evolutionary game theory, output the local equilibrium points of the three-party evolutionary game model: E 1 (0,0,0), E 2 (0,0,1), E 3 (0,1,0), E 4 (0,1,1), E 5 (1,0,0), E 6 (1,0,1), E 7 (1,1,0), E 8 (1,1,1);
(5)分3种情况讨论均衡点的稳定性,输出每种情况的演化稳定点;所述3种情况具体如下:(5) Discuss the stability of the equilibrium point in three cases, and output the evolutionary stable point of each case; the three cases are as follows:
a.企业选择单独研发对高校支付的惩罚与政府对高校给予的资金之和小于高校在政府参与协同创新时所付出的协同创新的成本,且高校选择单独研发对企业支付的惩罚小于企业在政府参与协同创新时所支付的成本;a. The sum of the penalties paid to universities by enterprises for independent research and development and the funds given to universities by the government is less than the cost of collaborative innovation paid by universities when the government participates in collaborative innovation, and the penalty paid by universities for independent research and development is less than that for enterprises in the government. The cost paid when participating in collaborative innovation;
b.企业选择单独研发对高校支付的惩罚大于高校在政府不参与协同创新时所付出的协同创新的成本;或者高校选择单独研发对企业支付的惩罚大于企业在政府不参与协同创新时所支付的成本;b. The punishment that enterprises pay to universities for independent research and development is greater than the cost of collaborative innovation that universities pay when the government does not participate in collaborative innovation; or the penalty that universities pay to enterprises for independent research and development is greater than that paid by enterprises when the government does not participate in collaborative innovation cost;
c.企业选择单独研发对高校支付的惩罚与政府对高校给予的资金之和大于高校在政府参与协同创新时所付出的协同创新的成本,且企业选择单独研发对高校支付的惩罚小于高校在政府不参与协同创 新时所付出的协同创新的成本,或者高校选择单独研发对企业支付的惩罚大于企业在政府参与协同创新时所支付的成本,且高校选择单独研发对企业支付的惩罚小于企业在政府不参与协同创新时所支付的成本;c. The sum of the penalties paid to universities by enterprises for independent research and development and the funds given by the government to universities is greater than the cost of collaborative innovation paid by universities when the government participates in collaborative innovation, and the penalty paid for universities by enterprises for independent research and development is less than that paid by universities in the government The cost of collaborative innovation when not participating in collaborative innovation, or the penalty paid by universities for independent research and development to enterprises is greater than the cost paid by enterprises when the government participates in collaborative innovation, and the penalty paid by universities for independent research and development is less than that for enterprises in government The cost paid when not participating in collaborative innovation;
步骤5.1,根据政府、企业和高校的复制动力系统得到该系统的雅克比矩阵为:Step 5.1, according to the copying power system of the government, enterprises and universities, the Jacobian matrix of the system is obtained as:
Figure PCTCN2019103476-appb-000010
Figure PCTCN2019103476-appb-000010
步骤5.2,将8个均衡点分别代入雅可比矩阵中,可以分别得到均衡点所对应的雅可比矩阵的特征值见表3所示;Step 5.2: Substituting the 8 equilibrium points into the Jacobian matrix respectively, and the eigenvalues of the Jacobian matrix corresponding to the equilibrium points can be obtained as shown in Table 3;
表3雅克比矩阵的特征值Table 3 Eigenvalues of Jacobian matrix
Figure PCTCN2019103476-appb-000011
Figure PCTCN2019103476-appb-000011
Figure PCTCN2019103476-appb-000012
Figure PCTCN2019103476-appb-000012
步骤5.3,依据演化博弈理论,3种情形下雅克比矩阵中所有特征值的符号情况见表4所示,分别输出3种情形下的演化稳定点;Step 5.3, according to the evolutionary game theory, the signs of all eigenvalues in the Jacobian matrix in the three situations are shown in Table 4, and the evolutionary stable points in the three situations are output respectively;
表4均衡点局部稳定性(情形1、2、3)Table 4 Local stability of equilibrium points (cases 1, 2, 3)
Figure PCTCN2019103476-appb-000013
Figure PCTCN2019103476-appb-000013
依据满足雅克比矩阵的所有特征值都为非正时的均衡点为系统的演化稳定点(ESS),得到每种情形下的演化稳定点,具体包括:According to the equilibrium point that satisfies that all the eigenvalues of the Jacobian matrix are non-timing, the evolutionary stability point (ESS) of the system is obtained, and the evolutionary stability point in each case is obtained, which specifically includes:
情形1下系统有两个稳定点(1,0,0)和(1,1,1),其对应的演化策略为(参与,不协同,不协同)和(参与,协同,协同);In case 1, the system has two stable points (1,0,0) and (1,1,1), and the corresponding evolution strategy is (participation, non-cooperation, non-cooperation) and (participation, cooperation, coordination);
情形2下系统有一个稳定点(1,1,1),其对应的演化策略为(参与,协同,协同);In case 2, the system has a stable point (1, 1, 1), and its corresponding evolution strategy is (participation, collaboration, collaboration);
情形3下系统有一个稳定点(1,1,1),其对应的演化策略为(参 与,协同,协同);In case 3, the system has a stable point (1, 1, 1), and its corresponding evolution strategy is (participation, collaboration, collaboration);
(6)将多种因素导入演化博弈分析系统中,找出影响政产学研协同创新的关键因素。(6) Introduce a variety of factors into the evolutionary game analysis system, and find out the key factors affecting the collaborative innovation of government, industry, university, and research.
实施例2Example 2
本实施例为初始意愿对协同创新关系演化的影响的实施例,以江苏省高校协同创新中心实际情况,利用三方演化博弈方法研究政产学研协同创新机制,江苏省协同创新中心主要依托高校,广泛协同企业进行协同创新,政府相关部门为协同创新中心设立协同创新计划专项资金、以及其他优惠政策以减少协同创新的成本,以此来引导企业和高校参与协同创新中心;在协同创新过程中,协同创新中心的企业和高校对其违约行为也要承担一定的惩罚,以此来约束企业和高校的行为,整个模型的初始参数见表5所示。This example is an example of the influence of initial willingness on the evolution of collaborative innovation relationships. Based on the actual situation of the collaborative innovation center of universities in Jiangsu Province, the tripartite evolutionary game method is used to study the mechanism of collaborative innovation of government, industry, university and research. The collaborative innovation center of Jiangsu Province mainly relies on universities and extensively Collaborate with enterprises to carry out collaborative innovation. The relevant government departments set up special funds for collaborative innovation plans for collaborative innovation centers and other preferential policies to reduce the cost of collaborative innovation, so as to guide enterprises and universities to participate in collaborative innovation centers; in the process of collaborative innovation, collaboration Enterprises and universities in the innovation center also have to bear certain penalties for their breach of contract to constrain the behavior of enterprises and universities. The initial parameters of the entire model are shown in Table 5.
表5模型所含变量的初始值表Table 5 Table of initial values of variables included in the model
变量variable 变量初始值Variable initial value
R 1 R 1 40百万元40 million yuan
G 1 G 1 5百万元5 million yuan
bb 0.50.5
CC 45百万元45 million yuan
tt 0.50.5
RR 100百万元100 million yuan
aa 0.50.5
L 1 L 1 25百万元25 million yuan
L 2 L 2 30百万元30 million yuan
WW 5百万元5 million yuan
KK 5百万元5 million yuan
xx 0.50.5
yy 0.50.5
zz 0.50.5
通过以上分析以及初始值的设置,本文运用Matlab软件对政府、 企业和高校不同初始状态下其策略选择的动态进化过程进行仿真,根据仿真分析结果,对参与主体的初始参与意愿进行讨论,具体过程如下:Through the above analysis and the setting of the initial value, this paper uses Matlab software to simulate the dynamic evolution process of the government, enterprise and university's strategy selection under different initial states. According to the simulation analysis results, the participants’ initial willingness to participate will be discussed. The specific process as follows:
①其他参数不变的情况下,分析政府、企业和高校参与协同创新的初始意愿变化对协同创新策略影响的仿真,结果表明三方的初始意愿的临界值都在0.4-0.5之间,当初始意愿x,y,z都小于该临界值时,x收敛于1,y,z收敛于0,最终平衡点趋向于(1,0,0);当初始意愿x,y,z都大于该临界值时,x,y,z都收敛于1,最终平衡点趋向于(1,1,1),具体结果见图2;①With other parameters unchanged, the simulation of the influence of the initial willingness of the government, enterprises and universities to participate in collaborative innovation on the collaborative innovation strategy is analyzed. The results show that the critical value of the initial willingness of the three parties is between 0.4-0.5. When x, y, z are all less than the critical value, x converges to 1, y, z converges to 0, and the final equilibrium point tends to (1,0,0); when the initial willingness x, y, z are all greater than the critical value When, x, y, z all converge to 1, the final equilibrium point tends to (1,1,1), the specific results are shown in Figure 2;
②在其他参数不变的情况下,分析政府初始参与意愿变化对高校和企业参与协同创新策略影响的仿真,结果表明企业和高校参与的初始意愿y,z处于一个中等状态,政府初始参与意愿x的临界值在0.3-0.4之间,当x小于该临界值时,y,z收敛于0,最终平衡点收敛于(1,0,0),此时x的增加使得y,z的收敛速度减慢,且z的收敛速度小于y;当x大于该临界值时,y,z收敛于1,最终平衡点收敛于(1,1,1),具体结果见图3;②Under the condition that other parameters remain unchanged, the simulation of the influence of changes in the government's initial participation willingness on the participation of universities and enterprises in collaborative innovation strategies is analyzed. The results show that the initial willingness of enterprises and universities to participate in y, z is in a medium state, and the government's initial willingness to participate x The critical value of is between 0.3-0.4. When x is less than the critical value, y, z converges to 0, and the final equilibrium point converges to (1,0,0). At this time, the increase of x makes the convergence speed of y, z Slow down, and the convergence rate of z is less than y; when x is greater than the critical value, y, z converge to 1, and the final equilibrium point converges to (1,1,1). The specific results are shown in Figure 3;
③在其他参数不变的情况下,分析企业初始参与意愿变化对政府和企业参与协同创新策略影响的仿真,结果表明政府和高校参与的初始意愿x,z处于一个中等状态,企业初始参与意愿y的临界值在0.4-0.5之间,当y小于该临界值时,x收敛于1,y,z收敛于0,最终平衡点趋向于(1,0,0),此时y的增加使得z的收敛速度减慢;当y大于该临界值时,x收敛于1,y,z收敛于1,最终平衡点趋向 于(1,1,1),具体结果见图4;③Under the condition that other parameters remain unchanged, the simulation of the influence of the change of the initial participation willingness of the enterprise on the government and enterprises participating in the collaborative innovation strategy is analyzed, and the result shows that the initial willingness x and z of the government and universities to participate are in a medium state, and the initial participation willingness of the enterprise y The critical value of is between 0.4-0.5. When y is less than the critical value, x converges to 1, y, z converges to 0, and the final equilibrium point tends to (1,0,0). At this time, the increase in y makes z When y is greater than the critical value, x converges to 1, y, z converges to 1, and the final equilibrium point tends to (1,1,1). The specific results are shown in Figure 4;
④在其他参数不变的情况下,分析高校初始参与意愿变化对政府和企业参与协同创新策略影响的仿真,政府和企业参与的初始意愿x,y处于一个中等状态,高校初始参与意愿z的临界值在0.4-0.5之间,当z小于该临界值时,x收敛于1,y,z收敛于0,最终平衡点收敛于(1,0,0),此时z的增加使得y的收敛速度减慢,企业的收敛速度明显高于高校;当z大于该临界值时,x收敛于1,y,z收敛于1,最终平衡点趋向于(1,1,1),具体结果见图5;④Under the condition that other parameters remain unchanged, analyze the simulation of the influence of the change of the initial participation willingness of universities on the government and enterprises to participate in the collaborative innovation strategy. The initial willingness x and y of the government and enterprises to participate are in a medium state, and the initial willingness to participate z of the universities is critical. The value is between 0.4-0.5. When z is less than the critical value, x converges to 1, y, z converges to 0, and the final equilibrium point converges to (1,0,0). At this time, the increase in z makes y converge The speed slows down, and the convergence speed of enterprises is significantly higher than that of universities; when z is greater than the critical value, x converges to 1, y, z converges to 1, and the final equilibrium point tends to (1,1,1). The specific results are shown in the figure 5;
⑤在其他参数不变的情况下,分析当企业和高校的初始参与意愿都很高,政府初始参与意愿很低时对协同创新策略影响的仿真,结果表明政府初始参与意愿x很低时,y,z都会收敛于1,即企业和高校最终都会选择参与协同创新;当企业和高校的初始参与意愿y,z都很低时,即使政府初始参与意愿x很高时,y,z都会收敛于0,即企业和高校最终都会选择不参与协同创新。而且从图中可以看出,企业和高校都选择不参与协同创新时,y收敛于0的速度明显高于z,x会很快收敛于1,具体结果见图6;⑤Under the condition that other parameters remain unchanged, analyze the simulation of the impact on the collaborative innovation strategy when the initial willingness of enterprises and universities to participate is very high and the initial willingness of the government to participate is very low. The results show that when the initial willingness of government x is very low, y , Z will converge to 1, that is, enterprises and universities will eventually choose to participate in collaborative innovation; when the initial willingness of enterprises and universities to participate in y and z are both low, even when the government's initial willingness to participate x is high, y and z will both converge to 0, that is, enterprises and universities will eventually choose not to participate in collaborative innovation. Moreover, it can be seen from the figure that when companies and universities choose not to participate in collaborative innovation, the speed of y converging to 0 is significantly higher than that of z, and x will quickly converge to 1. The specific results are shown in Figure 6.
⑥在其他参数不变的情况下,分析在政府初始参与意愿不变的情况下,当高校的初始参与意愿很高,企业初始参与意愿很低时对协同创新策略影响的仿真,结果表明政府、企业和高校的初始参与意愿x,y,z都会收敛于1,此时高校的参与意愿首先会有小幅度的下降,但企业参与意愿上升的速度明显高于高校下降的速度,当企业的参与意愿上升到一定值时,高校参与意愿也会随之上升,使得高校和企业最 终都选择参与协同创新;而当企业的初始参与意愿y很高,高校初始参与意愿z很低时,y,z都收敛于0,此时高校的参与意愿会上升,企业的参与意愿会下降,且企业参与意愿下降的速度明显高于高校上升的速度,使得高校和企业最终都选择不协同创新,具体结果见图7。⑥Under the circumstance that other parameters remain unchanged, analyze the simulation of the impact on the collaborative innovation strategy when the initial willingness to participate in the government is high and the initial willingness to participate in the enterprise is low when the initial willingness to participate in the government remains unchanged. The results show that the government, The initial willingness to participate x, y, and z of enterprises and universities will converge to 1. At this time, the willingness to participate in universities will first decrease slightly, but the increase in willingness of enterprises to participate is significantly higher than the rate of decrease in universities. When the willingness rises to a certain value, the willingness of universities to participate will also increase, making universities and enterprises ultimately choose to participate in collaborative innovation; and when the initial willingness to participate y of the enterprise is high, and the initial willingness to participate in the university z is very low, y, z Both converge to 0. At this time, the willingness of universities to participate will increase, and the willingness of enterprises to participate will decrease, and the rate of decrease of enterprises’ willingness to participate is significantly higher than the rate of increase of universities, making universities and enterprises ultimately choose not to innovate in collaboration. Figure 7.
实施例3Example 3
本实施例为政府政策支持和资金支持对协同创新关系演化的影响的实施例。This embodiment is an embodiment of the influence of government policy support and financial support on the evolution of the collaborative innovation relationship.
通过表5初始值的设置,本文运用Matlab软件对政府、企业和高校不同初始状态下其策略选择的动态进化过程进行仿真,根据仿真分析结果,对政府的优惠政策进行讨论,具体过程如下:By setting the initial values in Table 5, this paper uses Matlab software to simulate the dynamic evolution process of the government, enterprises, and universities under different initial states of their strategy selection. According to the simulation analysis results, the government’s preferential policies are discussed. The specific process is as follows:
①在其他参数不变的情况下,分析政府对协同创新所提供的政策支持所带来的协同创新成本减少量变化对高校和企业参与协同创新策略影响的仿真,结果表明成本减少量J的临界值在6-7之间,当J小于该临界值时,y,z收敛于0,最终平衡点趋向于(1,0,0);当J大于该临界值时,y,z收敛于1,最终平衡点趋向于(1,1,1),具体结果见图8;① Under the condition that other parameters remain unchanged, the simulation of the impact of changes in the cost reduction of collaborative innovation brought about by the government's policy support for collaborative innovation on the participation of universities and enterprises in collaborative innovation strategies is analyzed, and the results show that the criticality of the cost reduction J The value is between 6-7. When J is less than the critical value, y, z converges to 0, and the final equilibrium point tends to (1,0,0); when J is greater than the critical value, y, z converges to 1. , The final equilibrium point tends to (1,1,1), the specific results are shown in Figure 8;
②在其他参数不变的情况下,分析政府对高校的资金补助变化对高校和企业参与协同创新策略影响的仿真,结果表明资金补助G 2的临界值在6-8之间,当G 2小于该临界值时,y,z收敛于0,最终平衡点趋向于(1,0,0);当G 2大于该临界值时,y,z收敛于1,最终平衡点趋向于(1,1,1),具体结果见图9。 ②Under the condition that other parameters remain unchanged, the simulation of the impact of changes in government funding subsidies to universities on the participation of universities and enterprises in collaborative innovation strategies is analyzed. The results show that the critical value of funding subsidies G 2 is between 6-8, when G 2 is less than At this critical value, y, z converges to 0, and the final equilibrium point tends to (1,0,0); when G 2 is greater than the critical value, y, z converges to 1, and the final equilibrium point tends to (1,1 ,1), the specific results are shown in Figure 9.
实施例4Example 4
本实施例为惩罚力度对协同创新关系演化的影响的实施例。This embodiment is an embodiment of the influence of punishment intensity on the evolution of the collaborative innovation relationship.
通过表5初始值的设置,本文运用Matlab软件对政府、企业和高校不同初始状态下其策略选择的动态进化过程进行仿真,根据仿真分析结果,对惩罚力度进行讨论,具体过程如下:By setting the initial values in Table 5, this paper uses Matlab software to simulate the dynamic evolution process of the government, enterprises, and universities in their strategic choices under different initial states. According to the simulation analysis results, the punishment intensity is discussed. The specific process is as follows:
①其他参数不变的情况下,分析企业支付给高校的违约惩罚变化对高校和企业参与协同创新策略影响的仿真,结果表明违约惩罚K的临界值在5-6之间,当K小于该临界值时,y,z收敛于0,最终平衡点趋向于(1,0,0);当K大于该临界值时,y,z收敛于1,最终平衡点趋向于(1,1,1),具体结果见图10;①With other parameters unchanged, analyze the simulation of the impact of changes in default penalties paid by companies to universities on the participation of universities and companies in collaborative innovation strategies. The results show that the critical value of default penalty K is between 5-6, when K is less than the critical value Value, y, z converges to 0, and the final equilibrium point tends to (1,0,0); when K is greater than the critical value, y, z converges to 1, and the final equilibrium point tends to (1,1,1) , The specific results are shown in Figure 10;
②在其他参数不变的情况下,分析高校支付给企业的违约惩罚变化对高校和企业参与协同创新策略影响的仿真,结果表明违约惩罚W的临界值在5-6之间,当W小于该临界值时,y,z收敛于0,最终平衡点趋向于(1,0,0);当W大于该临界值时,y,z收敛于1,最终平衡点趋向于(1,1,1),具体结果见图11。②Under the condition that other parameters remain unchanged, analyze the simulation of the impact of changes in default penalty paid by universities to companies on the participation of universities and companies in collaborative innovation strategies. The results show that the critical value of default penalty W is between 5-6, when W is less than this value. At the critical value, y, z converges to 0, and the final equilibrium point tends to (1,0,0); when W is greater than the critical value, y, z converges to 1, and the final equilibrium point tends to (1,1,1 ), the specific results are shown in Figure 11.
实施例5Example 5
本实施例为收益分配系数对协同创新关系演化的影响的实施例。This embodiment is an embodiment of the influence of the income distribution coefficient on the evolution of the collaborative innovation relationship.
通过表5初始值的设置,本文运用Matlab软件对政府、企业和高校不同初始状态下其策略选择的动态进化过程进行仿真,根据仿真分析结果,对收益分配系数进行讨论,具体过程如下:By setting the initial values in Table 5, this paper uses Matlab software to simulate the dynamic evolution process of the government, enterprises, and universities in their strategic choices under different initial states. According to the simulation analysis results, the income distribution coefficient is discussed. The specific process is as follows:
①在其他参数不变的情况下,分析企业和高校的协同创新收益分配系数小于0.5时对联合开发新产品策略影响的仿真,结果表明当成本不变,且成本分摊系数为0.5时,此时收益分配系数a的临界值为 0.46-0.47,当收益分配系数a小于0.46-0.47时,y,z收敛于0,最终企业和高校都选择不协同创新,具体结果见图12;① Under the condition that other parameters remain unchanged, analyze the simulation of the impact on joint development of new product strategies when the collaborative innovation income distribution coefficient of enterprises and universities is less than 0.5. The results show that when the cost remains unchanged and the cost allocation coefficient is 0.5, then The critical value of the income distribution coefficient a is 0.46-0.47. When the income distribution coefficient a is less than 0.46-0.47, y and z converge to 0. In the end, both enterprises and universities choose not to innovate collaboratively. The specific results are shown in Figure 12.
②在其他参数不变的情况下,分析企业和高校的协同创新收益分配系数大于0.5时对联合开发新产品策略影响的仿真,结果表明当成本不变,且成本分摊系数为0.5时,此时收益分配系数a的临界值为0.55-0.56,当收益分配系数a大于0.55-0.56时,y,z收敛于0,最终企业和高校都选择不协同创新,具体结果见图13。②Under the condition that other parameters remain unchanged, analyze the simulation of the impact on the joint development of new product strategy when the collaborative innovation income distribution coefficient of enterprises and universities is greater than 0.5. The results show that when the cost remains unchanged and the cost allocation coefficient is 0.5, then The critical value of the income distribution coefficient a is 0.55-0.56. When the income distribution coefficient a is greater than 0.55-0.56, y and z converge to 0. In the end, both enterprises and universities choose not to innovate collaboratively. The specific results are shown in Figure 13.
综上所述,本发明提供了一种实现政产学研协同创新三方演化博弈分析系统,通过构建三方参与下的产学研协同创新博弈分析系统,对参与主体的初始参与意愿、政府的优惠政策、惩罚力度、利益分配系数进行仿真分析,从而得出在不同因素对协同创新关系演化的影响。In summary, the present invention provides a tripartite evolutionary game analysis system for collaborative innovation of government, industry, university, and research. By constructing a game analysis system for industry-university-research collaborative innovation with tripartite participation, the initial participation willingness of participating entities, government preferential policies, The penalty intensity and benefit distribution coefficient are simulated and analyzed, so as to obtain the influence of different factors on the evolution of the collaborative innovation relationship.
本领域普通技术人员还可以理解,实现上述实施例方法中的全部或部分步骤是可以通过程序来指令相关的硬件来完成,所述的程序可以存储于计算机可读取存储介质中,所述的存储介质,包括ROM/RAM、磁盘、光盘等。A person of ordinary skill in the art can also understand that all or part of the steps in the method of the foregoing embodiments can be implemented by a program instructing relevant hardware. The program can be stored in a computer readable storage medium. Storage media, including ROM/RAM, magnetic disks, optical disks, etc.
以上显示和描述了本发明的基本原理和主要特征以及本发明的优点。本行业的技术人员应该了解,本发明不受上述实施例的限制,上述实施例和说明书中描述的只是说明本发明的原理,在不脱离本发明精神和范围的前提下,本发明还会有各种变化和改进,这些变化和改进都落入要求保护的本发明范围内。本发明要求保护范围由所附的权利要求书及其等效物界定。The basic principles and main features of the present invention and the advantages of the present invention have been shown and described above. Those skilled in the industry should understand that the present invention is not limited by the above-mentioned embodiments. The above-mentioned embodiments and descriptions only illustrate the principles of the present invention. Without departing from the spirit and scope of the present invention, the present invention may have Various changes and improvements fall within the scope of the claimed invention. The scope of protection claimed by the present invention is defined by the appended claims and their equivalents.

Claims (5)

  1. 一种政产学研协同创新三方演化博弈分析方法,其特征在于:所述分析方法建立于演化博弈分析系统中,包括以下步骤:A tripartite evolutionary game analysis method for government-industry-university-research collaborative innovation is characterized in that: the analysis method is established in an evolutionary game analysis system, and includes the following steps:
    (1)根据政府、企业和高校三个主体在协同创新中的角色定位,并结合他们之间的利益关系,给出政产学研协同创新三方演化博弈模型的基本假设,所述基本假设包括参与主体、合作策略、合作成本、合作收益和惩罚5类;(1) According to the role positioning of the government, enterprises, and universities in collaborative innovation, and combining their interest relationships, give the basic assumptions of the tripartite evolutionary game model of government-industry-university-research collaborative innovation. The basic assumptions include participation 5 categories: subject, cooperation strategy, cooperation cost, cooperation benefit and punishment;
    (2)以政府、企业和高校三个主体的利益为目标,建立满足各种基本假设和约束条件的政产学研协同创新三方演化博弈模型的支付矩阵,且支付矩阵所包含的所有变量由所述基本假设所涉及的所有的变量构成;根据政府是否参与到产学研协同创新,设计两种情况的产学研协同创新的博弈支付矩阵,所述博弈支付矩阵包括政府参与下产学研协同创新演化博弈支付矩阵和政府不参与下产学研协同创新演化博弈支付矩阵;(2) Aiming at the interests of the three main bodies of the government, enterprises, and universities, establish a payment matrix of a tripartite evolutionary game model of government-industry-university-research collaborative innovation that satisfies various basic assumptions and constraints, and all variables contained in the payment matrix are determined by all The composition of all variables involved in the basic hypothesis; according to whether the government participates in industry-university-research collaborative innovation, design two scenarios of industry-university-research collaborative innovation game payment matrix, the game payment matrix includes the government participation in industry-university-research collaborative innovation evolutionary game Payment matrix and the government does not participate in the evolutionary game payment matrix of collaborative innovation of industry, university and research;
    (3)基于政产学研协同创新博弈的支付矩阵,建立政府、企业和高校的复制动力系统,所述复制动力系统包括政府的平均收益期望函数和复制动态方程、企业的平均收益期望函数和复制动态方程以及高校的平均收益期望函数和复制动态方程;(3) Based on the payment matrix of the government-industry-university-research collaborative innovation game, establish the replication power system of the government, enterprises and universities. The replication power system includes the government's average income expectation function and replication dynamic equation, and the enterprise's average income expectation function and replication Dynamic equations as well as the expectation function of average income of universities and copy dynamic equations;
    (4)依据演化博弈理论,输出三方演化博弈模型的局部均衡点;(4) According to the evolutionary game theory, output the local equilibrium point of the three-party evolutionary game model;
    (5)分3种情况讨论均衡点的稳定性,输出每种情况的演化稳定点;所述3种情况具体如下:(5) Discuss the stability of the equilibrium point in three cases, and output the evolutionary stable point of each case; the three cases are as follows:
    a.企业选择单独研发对高校支付的惩罚与政府对高校给予的资 金之和小于高校在政府参与协同创新时所付出的协同创新的成本,且高校选择单独研发对企业支付的惩罚小于企业在政府参与协同创新时所支付的成本;a. The sum of the penalties paid to universities by enterprises for independent research and development and the funds given to universities by the government is less than the cost of collaborative innovation paid by universities when the government participates in collaborative innovation, and the penalty paid by universities for independent research and development is less than that for enterprises in the government. The cost paid when participating in collaborative innovation;
    b.企业选择单独研发对高校支付的惩罚大于高校在政府不参与协同创新时所付出的协同创新的成本;或者高校选择单独研发对企业支付的惩罚大于企业在政府不参与协同创新时所支付的成本;b. The punishment that enterprises pay to universities for independent research and development is greater than the cost of collaborative innovation that universities pay when the government does not participate in collaborative innovation; or the penalty that universities pay to enterprises for independent research and development is greater than that paid by enterprises when the government does not participate in collaborative innovation cost;
    c.企业选择单独研发对高校支付的惩罚与政府对高校给予的资金之和大于高校在政府参与协同创新时所付出的协同创新的成本,且企业选择单独研发对高校支付的惩罚小于高校在政府不参与协同创新时所付出的协同创新的成本,或者高校选择单独研发对企业支付的惩罚大于企业在政府参与协同创新时所支付的成本,且高校选择单独研发对企业支付的惩罚小于企业在政府不参与协同创新时所支付的成本;c. The sum of the penalties paid to universities by enterprises for independent research and development and the funds given by the government to universities is greater than the cost of collaborative innovation paid by universities when the government participates in collaborative innovation, and the penalty paid for universities by enterprises for independent research and development is less than that paid by universities in the government The cost of collaborative innovation when not participating in collaborative innovation, or the penalty paid by universities for independent research and development to enterprises is greater than the cost paid by enterprises when the government participates in collaborative innovation, and the penalty paid by universities for independent research and development is less than that for enterprises in government The cost paid when not participating in collaborative innovation;
    (6)将多种因素导入演化博弈分析系统中,找出影响政产学研协同创新的关键因素。(6) Introduce a variety of factors into the evolutionary game analysis system, and find out the key factors affecting the collaborative innovation of government, industry, university, and research.
  2. 根据权利要求1所述的政产学研协同创新三方演化博弈分析方法,其特征在于:所述步骤(3)基于政产学研协同创新博弈的支付矩阵,建立政府、企业和高校的复制动力系统的具体步骤如下:The tripartite evolutionary game analysis method of government-industry-university-research collaborative innovation according to claim 1, characterized in that: the step (3) is based on the payment matrix of the government-industry-university-research collaborative innovation game to establish a replication power system for governments, enterprises, and universities Specific steps are as follows:
    步骤3.1,依据所述的支付矩阵建立政府、企业和高校三方不同参与情况下的收益期望函数,以此建立三方的平均期望函数;Step 3.1, according to the payment matrix, establish the expected income function of the government, enterprises and universities under different participation conditions, so as to establish the average expected function of the three parties;
    步骤3.2,将政府、企业和高校的收益期望函数分别求导得到三方 的复制动态方程,再联立三个方程得到政府、企业和高校的复制动力系统。Step 3.2: Derivate the revenue expectation functions of the government, enterprises, and universities to obtain the three-party replication dynamic equation, and then combine the three equations to obtain the replication dynamic system of the government, enterprises, and universities.
  3. 根据权利要求1所述的政产学研协同创新三方演化博弈分析方法,其特征在于:所述步骤(4)中输出三方演化博弈模型的局部均衡点的过程如下:The tripartite evolutionary game analysis method of government-industry-university-research collaborative innovation according to claim 1, wherein the process of outputting the local equilibrium point of the tripartite evolutionary game model in the step (4) is as follows:
    步骤4.1,由政府、企业和高校的复制动力系统得到该系统的雅克比矩阵;Step 4.1: Obtain the Jacobian matrix of the system from the replication power system of the government, enterprises and universities;
    步骤4.2,将政府、企业和高校的复制动力系统中的三个方程分别等于0进行求解,得到该系统的局部均衡点。Step 4.2: Solve the three equations in the replication power system of the government, enterprise, and university to be equal to 0 to obtain the local equilibrium point of the system.
  4. 根据权利要求3所述的政产学研协同创新三方演化博弈分析方法,其特征在于:所述步骤(5)中分3种情况讨论均衡点的稳定性,输出每种情况的演化稳定点的过程如下:The tripartite evolutionary game analysis method of government-industry-university-research collaborative innovation according to claim 3, characterized in that: in the step (5), the stability of the equilibrium point is discussed in three situations, and the process of outputting the evolutionary stable point of each situation as follows:
    步骤5.1,根据政府、企业和高校的复制动力系统得到该系统的雅克比矩阵,将所述局部均衡点代入所述雅克比矩阵,分别得到均衡点所对应的雅可比矩阵的特征值;Step 5.1: Obtain the Jacobian matrix of the system according to the replication power system of the government, enterprise and university, and substitute the local equilibrium points into the Jacobian matrix to obtain the eigenvalues of the Jacobian matrix corresponding to the equilibrium points respectively;
    步骤5.2,依据演化博弈理论,分别输出3种情形下雅克比矩阵中所有特征值的符号都为非正时的均衡点。Step 5.2: According to the evolutionary game theory, output the symbols of all the eigenvalues in the Jacobian matrix in the three situations respectively as non-timing equilibrium points.
  5. 根据权利要求1所述的政产学研协同创新三方演化博弈分析方法,其特征在于:所述步骤(6)中将多种因素导入演化博弈分析系统中,找出影响政产学研协同创新的关键因素的具体过程如下:The tripartite evolutionary game analysis method for collaborative innovation of government, industry, university and research according to claim 1, characterized in that: in the step (6), multiple factors are introduced into the evolutionary game analysis system to find out the key to the collaborative innovation of government, industry, university, and research The specific process of the factors is as follows:
    步骤6.1,根据所述变量的含义对模型中的各个变量赋值,代入政府、企业和高校的演化博弈模型中去;Step 6.1, assign values to each variable in the model according to the meaning of the variables, and substitute them into the evolutionary game model of the government, enterprises and universities;
    步骤6.2,改变演化博弈模型中政府、企业和高校参与意愿的参数值,将改变后的参数值代入复制动态方程,分析参与意愿对模型演化结果的影响;Step 6.2, change the parameter values of the participation willingness of the government, enterprises and universities in the evolutionary game model, and substitute the changed parameter values into the replication dynamic equation to analyze the influence of the participation willingness on the evolution result of the model;
    步骤6.3,改变演化博弈模型中政府政策支持和资金支持的参数值,将改变后的参数值代入复制动态方程,分析政府政策支持和资金支持对模型演化结果的影响;Step 6.3: Change the parameter values of government policy support and financial support in the evolutionary game model, and substitute the changed parameter values into the replication dynamic equation to analyze the influence of government policy support and financial support on the evolution of the model;
    步骤6.4,改变演化博弈模型中惩罚力度的参数值,将改变后的参数值代入复制动态方程,分析惩罚力度对模型演化结果的影响;Step 6.4, change the parameter value of the penalty intensity in the evolutionary game model, and substitute the changed parameter value into the replication dynamic equation to analyze the influence of the penalty intensity on the evolution result of the model;
    步骤6.5,改变演化博弈模型中收益分配系数的参数值,将改变后的参数值代入复制动态方程,分析收益分配系数对模型演化结果的影响。Step 6.5, change the parameter value of the income distribution coefficient in the evolutionary game model, and substitute the changed parameter value into the replication dynamic equation to analyze the influence of the income distribution coefficient on the evolution result of the model.
PCT/CN2019/103476 2019-10-31 2019-10-31 Three-party evolutionary game analysis method for collaborative innovation among government, industry, and research WO2021081685A1 (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
PCT/CN2019/103476 WO2021081685A1 (en) 2019-10-31 2019-10-31 Three-party evolutionary game analysis method for collaborative innovation among government, industry, and research

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
PCT/CN2019/103476 WO2021081685A1 (en) 2019-10-31 2019-10-31 Three-party evolutionary game analysis method for collaborative innovation among government, industry, and research

Publications (1)

Publication Number Publication Date
WO2021081685A1 true WO2021081685A1 (en) 2021-05-06

Family

ID=75714471

Family Applications (1)

Application Number Title Priority Date Filing Date
PCT/CN2019/103476 WO2021081685A1 (en) 2019-10-31 2019-10-31 Three-party evolutionary game analysis method for collaborative innovation among government, industry, and research

Country Status (1)

Country Link
WO (1) WO2021081685A1 (en)

Citations (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US20090132429A1 (en) * 2002-12-12 2009-05-21 Marc Michael Groz Programmable Financial Instruments
CN108510197A (en) * 2018-04-03 2018-09-07 广东电网有限责任公司 A kind of carbon emissions trading agency by agreement modeling method based on dynamic game equilibrium
CN108734621A (en) * 2018-03-23 2018-11-02 江苏科技大学 A kind of political affairs production, teaching & research collaborative innovation tripartite's evolutionary Game Analysis method
CN109858966A (en) * 2019-01-30 2019-06-07 大连理工大学 A kind of cooperation method of the promotion Web Community based on evolutionary Game

Patent Citations (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US20090132429A1 (en) * 2002-12-12 2009-05-21 Marc Michael Groz Programmable Financial Instruments
CN108734621A (en) * 2018-03-23 2018-11-02 江苏科技大学 A kind of political affairs production, teaching & research collaborative innovation tripartite's evolutionary Game Analysis method
CN108510197A (en) * 2018-04-03 2018-09-07 广东电网有限责任公司 A kind of carbon emissions trading agency by agreement modeling method based on dynamic game equilibrium
CN109858966A (en) * 2019-01-30 2019-06-07 大连理工大学 A kind of cooperation method of the promotion Web Community based on evolutionary Game

Non-Patent Citations (1)

* Cited by examiner, † Cited by third party
Title
WU JIE, CHE XIAO-JING; SHENG YONG-XIANG; CHEN LU; SHI QIN-FEN: "Study on Government-Industry-University-Institute Collaborative Innovation Based on Tripartite Evolutionary Game", CHINESE JOURNAL OF MANAGEMENT SCIENCE, SWITZERLAND, vol. 27, no. 1, 1 January 2019 (2019-01-01), Switzerland, pages 162 - 173, XP055808483, DOI: 10.16381/j.cnki.issn1003-207x.2019.01.016 *

Similar Documents

Publication Publication Date Title
Boselie et al. Human resource management and performance: lessons from the Netherlands
Boston The problems of policy coordination: the New Zealand experience
Tillmann et al. How integrated governance contributes to value generation: insights from an IPD case study
Qian et al. Research on stability of major engineering technology innovation consortia based on evolutionary game theory
Liu et al. The evolution of collective strategies in SMEs’ innovation: a tripartite game analysis and application
Khalfan et al. Integrating the supply chain within construction industry
WO2021081685A1 (en) Three-party evolutionary game analysis method for collaborative innovation among government, industry, and research
Heiets et al. Game-theoretic principles of decision management modeling under the Coopetition
Dyker The dynamic impact on the Central-Eastern European economies of accession to the European Union: social capability and technology absorption
Nan et al. Analysis of the multi-agent's relationship in collaborative innovation network for science and technology SEMs based on evolutionary game theory
Baumgartner et al. Toward a systems theory of unequal exchange, uneven development and dependency relationships
Wei et al. Analysis of China’s Ping an Firm ‘S Strategy Management: A Case Study
Tu Identifying incentive factors in IT governance: An exploratory study
Qiao et al. The analysis of factors influencing degree of Co-creation in BC marketing
Kato et al. The productivity effects of human resource management practices: Evidence from new Japanese panel data
Hanebuth et al. IP management in the triple helix context: Evidence from a German research project
Jiang An Enterprise Human Resource Allocation Management Model Based on CMMI
Wu An analysis of employee investment in specific human capital based on game theory
Xue et al. The evolutionary game study of knowledge transfer behavior in cooperative crowdsourcing community of innovation
Wang et al. Research on the Influencing Factors of Industry-University-Research Integration Innovation in Xi’an
Yuan et al. Research on collaborative innovation behavior of enterprise innovation ecosystem under evolutionary game
Li et al. The Construction of the Theoretical Model of the Synergistic Effect of Government Guidance Fund, Venture Capital and Start-ups
Wang et al. Succession, Corporate Governance Reform, and Performance: Evidence from Chinese Listed Family Firms
Huang et al. Collaborative decision-making of the supply chain system considering green innovation capability
Kano et al. Governance for Sustainability: Alain Verbeke’s Contribution to International Business Scholarship and Practice

Legal Events

Date Code Title Description
121 Ep: the epo has been informed by wipo that ep was designated in this application

Ref document number: 19950920

Country of ref document: EP

Kind code of ref document: A1

NENP Non-entry into the national phase

Ref country code: DE

122 Ep: pct application non-entry in european phase

Ref document number: 19950920

Country of ref document: EP

Kind code of ref document: A1