WO2021073539A1 - 一种hls播放方法、客户端、服务器及存储介质 - Google Patents

一种hls播放方法、客户端、服务器及存储介质 Download PDF

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Publication number
WO2021073539A1
WO2021073539A1 PCT/CN2020/120934 CN2020120934W WO2021073539A1 WO 2021073539 A1 WO2021073539 A1 WO 2021073539A1 CN 2020120934 W CN2020120934 W CN 2020120934W WO 2021073539 A1 WO2021073539 A1 WO 2021073539A1
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segment
latest
hls
client
fragment
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PCT/CN2020/120934
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English (en)
French (fr)
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易鹤声
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中兴通讯股份有限公司
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    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04LTRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
    • H04L65/00Network arrangements, protocols or services for supporting real-time applications in data packet communication
    • H04L65/40Support for services or applications

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  • the embodiments of the present application relate to but not limited to the multimedia field, and specifically relate to but not limited to an HLS playback method, client, server, and storage medium.
  • HLS HTTP Live Streaming, Hypertext Transfer Protocol Live Streaming
  • HTTP Hyper Text Transfer Protocol
  • HTTP Hyper Text Transfer Protocol
  • OTT Over The Top
  • Live streaming is widely used, and what the HLS live client gets is not a complete data stream.
  • the HLS protocol stores the live data stream as a continuous, short-duration media file (MPEG-TS (Moving Picture Experts Group-Transport Stream) format) on the server side, while the client side continuously Download and play these small media files, because the server will always generate new small media files with the latest live data, so as long as the client keeps playing the media files obtained from the server in order, the live broadcast is realized.
  • MPEG-TS Motion Picture Experts Group-Transport Stream
  • the client needs to repeatedly request the HLS to play media description information within a period to obtain new media file information. A large number of requests consume a lot of server performance.
  • An HLS playback method, client, server, and storage medium provided by the embodiments of the present application.
  • An embodiment of the present application provides an HLS playback method, including:
  • the HLS playback media description information includes TS fragments named after the fragment sequence number; request to download the latest TS fragment according to the TS fragment sequence number;
  • the latest TS fragments are composed of standard M3u8 files and then played.
  • An embodiment of the present application also provides an HLS playback method, including: rewriting the segment name of the TS segment to obtain HLS playback media description information, where the HLS playback media description information includes the TS segment named according to the segment sequence number; receiving; After the request information sent by the client, the HLS playback media description information is sent to the client; and the latest TS fragments are sent to the client according to the download request.
  • An embodiment of the present application also provides a client, including a first processor, a first memory, and a first communication bus; the first communication bus is used to implement connection and communication between the first processor and the first memory The first processor is used to execute one or more programs stored in the first memory to implement the steps of the HLS playback method implemented by the client as above.
  • An embodiment of the present application also provides a server, including a second processor, a second memory, and a second communication bus; the second communication bus is used to implement connection and communication between the second processor and the second memory; The second processor is configured to execute one or more programs stored in the second memory to implement the steps of the HLS playback method implemented by the above server.
  • the embodiment of the present application also provides a storage medium, the storage medium stores one or more programs, and the one or more programs can be executed by one or more processors, so as to realize the HLS playback implemented by the above server. Method steps.
  • FIG. 1 is a schematic flowchart of an HLS playback method implemented by a client in Embodiment 1 of the application;
  • FIG. 2 is a schematic flowchart of an HLS playback method implemented by a server in Embodiment 2 of the application;
  • FIG. 3 is a schematic flowchart of an HLS playback method according to Embodiment 3 of this application.
  • FIG. 4 is a network topology diagram of a client and a CDN server according to the third embodiment of the application;
  • FIG. 5 is a network topology diagram of another client and CDN server according to the third embodiment of the application.
  • FIG. 6 is a schematic structural diagram of a client according to the fourth embodiment of the application.
  • Fig. 7 is a schematic structural diagram of a server according to the fourth embodiment of the application.
  • the HLS playback media description information provided by the server is often fragmented due to various reasons, and the fragmentation information is not updated in time, which causes the playback of the client to freeze and affect the user experience.
  • Fig. 1 is an HLS playing method implemented by the client provided in an embodiment of the application, including:
  • HLS playback media description information includes TS fragments named according to the fragment sequence numbers.
  • the server rewrites the segment name of the TS segment to obtain the HLS playback media description information, where the HLS playback media description information is an M3u8 file, and the M3u8 file includes TS segments named according to the segment sequence number, namely The segment name of each TS segment is the segment sequence number, such as _100.ts, _101.ts, _102.ts, etc.
  • the TS segment of _102.ts is newer than the TS segment of _101.ts, and the TS segment of _101.ts
  • the slice is new in _100.ts, and the M3u8 file includes _100.ts, _101.ts, and _102.ts arranged in order of the slice numbers from small to large.
  • the sequence number of the subsequent TS segment can be derived from the sequence number of the previous TS segment.
  • the preset rule includes but not Limited to the law of numbers, for example, the fragment sequence number of the previous TS fragment plus a fixed number (such as adding 1, 2, etc.) to get the fragment serial number of the next TS fragment, the fragment serial number of the next TS fragment is the previous TS fragment A fixed multiple of the fragment sequence number of a fragment, etc.; in some embodiments, the preset rule can also be a letter rule, for example, the fragment sequence number of the first TS fragment is _a.ts, and the second TS fragment is _ b.ts, the twenty-seventh TS segment is _aa.ts, etc.; the preset rule can also be the combination of letters and numbers, such as _a1.ts, _a2.ts, etc.
  • the client only sends a request message to the server once when the HLS is playing and starting.
  • the request message is used to obtain the M3u8 file, that is, it only requests the rewritten M3u8 file from the server once, and then there is no need to request the M3u8 file again;
  • the client can download and locally save each TS segment contained in the M3u8 file.
  • S102 Request to download the latest TS fragment according to the fragment sequence number of the TS fragment.
  • the client receives the rewritten M3u8 file sent by the server, parses out the segment sequence number of each TS segment contained, and determines the segment sequence number of the latest TS segment to be downloaded according to the preset rule among the segment sequence numbers, for example,
  • the M3u8 file includes _100.ts, _101.ts, and _102.ts arranged in ascending order of the fragment serial numbers.
  • the fragment serial number of the latest TS fragment to be downloaded is _103.ts, and then according to the latest TS fragment Fragment serial number_103.ts requests the server to download the latest TS fragment, which is not included in the received M3u8 file; that is, the client sends a download request carrying the fragment serial number _103.ts to the server, This allows the server to send the latest TS segment_103.ts to the client after receiving the download request; it is understandable that when the server generates the latest TS segment, it will name the latest TS segment with a cumulative sequence number.
  • the client since the server will continuously generate the latest TS fragments during the live broadcast and time shift, the client will periodically request the latest TS fragments, and the period is set to the fragmentation duration of one TS fragment Therefore, when requesting to download the latest TS segment according to the segment sequence number of the latest TS segment, the client requests the server to download the latest TS segment according to the segment duration of the TS segment before the latest TS segment; for example, according to the latest TS segment
  • each TS segment (including the TS segment in the M3u8 file and the latest TS segment) obtained by the client has a segment duration of 5s
  • the next latest TS segment is automatically requested every 5s .
  • M3u8 files include _100.ts, _101.ts, and _102.ts, which will be sent to the server after 5s of _101.ts Request to download the latest TS segment _103.ts, encounter 404, the client requests again every 2s, at this time the client is currently playing _102.ts, and has not finished playing _102.ts.
  • the server will continuously generate the latest TS fragments.
  • the client downloads the latest TS fragments, it will assemble the latest TS fragments into a standard M3u8 file.
  • the downloaded latest TS segment and the local TS segment are assembled into a standard M3u8 file according to the segment sequence number.
  • the local TS segment includes each TS segment of the rewritten M3u8 file, for example, the latest TS segment_103.ts is assembled
  • the client will update the standard M3u8 file in a timely manner every time the latest TS fragment is requested.
  • the HLS playback method implemented by the client compared with the existing client which needs to repeatedly request the m3u8 file in a cycle, the client requests m3u8 once during live broadcast or time-shifted broadcast, and does not request m3u8 later.
  • the next TS update is cumulatively predicted, and the download is requested from the server at constant intervals, and then the local TS information is assembled into a standard M3u8 file and saved in
  • the client plays locally, which reduces the number of M3u8 requests to the server, and improves the performance of the client and the server; since the client directly requests the latest TS fragments from the server, it reduces the occurrence of TS fragment information loss through M3u8, and improves Stability of playback.
  • Figure 2 is an HLS playing method implemented by a server provided in an embodiment of the application, and the HLS playing method includes:
  • the server rewrites the name of the TS segment to be named after the segment sequence number, and then obtains the HLS playback media description information named after the segment sequence number.
  • the HLS playback media description information is an M3u8 file to ensure that the client According to the M3u8 file, the next TS segment can be predicted.
  • the server in the embodiment of the present application rewrites the TS fragments, it will determine the correspondence between the fragment sequence numbers of the rewritten TS fragments and the real TS fragments, and determine the rewritten TS fragments based on the correspondence.
  • the storage location of the segment that is, the server can obtain the storage location of the TS segment or the segment name of the real TS segment through the segment sequence number of the rewritten TS segment, so that the server can read the real TS segment.
  • the client requests an M3u8 file from the server when the HLS starts to play.
  • the server After receiving the request message, the server sends the M3u8 file to the client, and then the client downloads and saves each TS segment in the M3u8 file, and according to The segment sequence number of each TS segment infers the segment sequence number of the latest TS segment.
  • S203 Send the latest TS segment to the client according to the download request.
  • the client When the client determines the sequence number of the latest TS segment to be downloaded, it will send a download request to the server.
  • the server When the server generates the latest TS segment, the sequence number of the TS segment is the same as that of the TS segment in the M3u8 file. There is a preset rule between the sequence numbers of the fragments, and the download request is received, the latest TS fragment is sent to the client, so that the client can compose the latest TS fragment into a standard M3u8 file for playback; when the server receives After the download request, if the latest TS segment has not been generated, a 404 is returned to the client to indicate that the server has not produced the TS segment.
  • the server includes, but is not limited to, a CDN (Content Delivery Network) streaming media server. Specifically, you can try a CDN central server or a CDN edge server.
  • CDN Content Delivery Network
  • the embodiment of the application provides an HLS playback method implemented by a server.
  • the TS segment name is converted into the segment sequence number, and the TS segment name is named after the segment sequence number, and the segment sequence number is an integer number.
  • TS The slice name must have a certain number rule.
  • the TS slice name in the back can be derived from the previous TS slice name to ensure that the client can predict the next slice, and then the client is live broadcast, time-shifted, TS Fragmentation requests use the name and fragment sequence number to request the latest TS fragments from the server at constant intervals.
  • the real-time example of this application uses a specific example of the HLS playback method, where the client includes a media client agent and a media client; as shown in Figures 3 and 4, the HLS playback method includes:
  • the CDN central node of the streaming media server rewrites the segment name of the TS segment to obtain the M3u8 file.
  • the CDN central node deploys the M3u8 rewrite module to convert the name of the TS segment into a segment sequence number for naming, such as _100.ts.
  • the rewritten M3u8 file includes the TS segment named after the segment sequence number. , And arrange from small to large. There is a certain number rule for the sequence numbers of TS fragments.
  • the sequence numbers of subsequent TS fragments can be derived from the fragment sequence number of the previous TS fragment, such as the rewritten M3u8 file
  • the format is as follows:
  • the media client agent requests the M3u8 file only once when the HLS starts to play.
  • the CDN central node After the CDN central node rewrites the TS segment name, it sends the obtained M3u8 file to the CDN edge node. As shown in Figure 3, the media client requests the CDN edge node for the M3u8 file, and the media client agent only Request the above M3u8 file once, and will not request it again.
  • the media client agent determines the latest TS segment to be downloaded according to the M3u8 file.
  • the media client agent parses out each TS segment through the requested M3u8 file, which are _1495139376.ts, _1495139377.ts, _1495139378.ts, _1495139379.ts, and the segmentation duration of each TS segment (duration) It is 5s.
  • the fragment serial number of each TS fragment the fragment serial number of the latest TS fragment is determined to be the previous TS fragment serial number plus 1.
  • the media client agent requests the latest TS segment from the CDN edge node.
  • the media client agent periodically requests the latest TS segment, and the period is generally set to the duration of a TS segment, such as 5s in the embodiment of this application, if the last request is _1495139380.ts, it will automatically request after 5s_ 1495139381.ts.
  • the media client agent when it is requesting TS fragments, if it encounters a 404, it will re-request after a short period of time, because 404 is the CDN central node may not have generated the fragment yet, or the CDN edge node may not obtain it. To the latest TS segment.
  • the CDN central node generates the latest TS segment.
  • the CDN central node generates the latest TS segment, and rewrites the latest TS segment name to the segment sequence number, for example, _1495139380.ts.
  • the CDN central node and the CDN edge node should at least know the relationship between the rewritten TS segment name and the real segment, and can obtain the storage location of the TS segment through the rewritten TS segment name, or know Real slice name, easy to read real TS slice
  • the media client agent stores the requested latest TS fragment composition standard M3u8 file locally.
  • the media client agent After the media client agent requests the latest TS fragment from the CDN edge node, it assembles the latest TS fragment information and the local TS fragment into a standard M3u8 file according to the fragment sequence number and stores it locally. Each request is made to the latest TS fragment. After the film, the standard M3u8 files are updated in time.
  • the standard M3u8 file is as follows:
  • the M3u8 file in the above format is a standard M3u8 file for the media client agent, and for the CDN central node, the above format may not be a standard M3u8 file.
  • the media client requests the standard M3u8 file from the media client agent.
  • the media client requests the standard M3u8 file from the media client agent through a local connection. For example, 7.
  • the media client then uses the address of 127.0.0.1 to request the standard M3u8 file from the agent, and the media client agent sends the locally assembled M3u8 file To the media client.
  • the media client uses the obtained standard M3u8 file to play.
  • the M3u8 rewriting module may also be deployed at the CDN edge node, and the CDN edge node receives the TS segment from the CDN central node, and rewrites the TS segment name.
  • the embodiment of this application uses a specific example to describe the HLS playback method.
  • the M3u8 rewriting module is deployed on the OTT streaming media server, and the TS segment name is converted to the segment sequence number to ensure that the client can predict the next one.
  • Fragmentation the media client agent in the media player terminal only requests the M3u8 file once when the HLS playback starts, and then accumulates and predicts the update and download of the next TS based on the TS fragment sequence number in the M3u8 file.
  • the media client agent Then assemble the local TS information into a standard M3u8 file and save it locally on the client.
  • the media client in the media player terminal uses a local connection to request the standard M3u8 file from the media client agent, and only requests the M3u8 file from the server once.
  • An embodiment of the present application also provides a client, as shown in FIG. 6, which includes a first processor 601, a first memory 602, and a first communication bus 603, wherein:
  • the first communication bus 603 is used to implement connection and communication between the first processor 601 and the first memory 603;
  • the first processor 601 is configured to execute one or more first programs in the first memory 603, so as to implement the steps of the HLS playback method described in the embodiments.
  • This embodiment also provides a server. As shown in FIG. 7, it includes a second processor 701, a second memory 702, and a second communication bus 703, wherein:
  • the second communication bus 703 is used to implement connection and communication between the second processor 701 and the second memory 703;
  • the second processor 701 is configured to execute one or more second programs in the second memory 703 to implement the steps of the HLS playback method described in each embodiment.
  • the embodiments of the present application also provide a storage medium, which includes volatile or non-volatile data implemented in any method or technology for storing information (such as computer-readable instructions, data structures, computer program modules, or other data).
  • Non-volatile, removable or non-removable media include but are not limited to RAM (Random Access Memory), ROM (Read-Only Memory), EEPROM (Electrically Erasable Programmable read only memory), flash memory Or other memory technologies, CD-ROM (Compact Disc Read-Only Memory), digital versatile disk (DVD) or other optical disk storage, magnetic cassettes, magnetic tapes, magnetic disk storage or other magnetic storage devices, or can be used Any other medium that can store desired information and can be accessed by a computer.
  • RAM Random Access Memory
  • ROM Read-Only Memory
  • EEPROM Electrically Erasable Programmable read only memory
  • flash memory Or other memory technologies CD-ROM (Compact Disc Read-Only Memory), digital versatile disk (DVD) or other optical disk storage, magnetic cassettes,
  • the storage medium in the embodiments of the present application can be used to store one or more computer programs, and the stored one or more computer programs can be executed by the processor to implement the steps of the HLS playback method implemented by the client, or to implement The steps of the HLS playback method implemented by the above server.
  • the client obtains HLS playback media description information by sending request information to the server, where the HLS playback media description information includes the information named after the fragment sequence number TS fragments; request to download the latest TS fragments according to the fragment sequence number of the TS fragments; compose the latest TS fragments into standard HLS playback media description information and then play them; in some implementation processes, HLS playback is only requested once from the server HLS plays media description information.
  • the latest TS fragments are requested through the prediction and accumulation of fragment sequence numbers to achieve the update and download of media files. This reduces the number of requests for the server’s HLS playback media description information and improves the server’s performance. performance.
  • communication media usually contain computer-readable instructions, data structures, computer program modules, or other data in a modulated data signal such as carrier waves or other transmission mechanisms, and may include any information delivery medium. Therefore, this application is not limited to any specific combination of hardware and software.

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Abstract

本申请实施例提供一种HLS播放方法、客户端、服务器及存储介质,客户端通过向服务器发送请求信息,以获取HLS播放媒体描述信息,其中HLS播放媒体描述信息包含按分片序号命名的TS分片;根据TS分片的分片序号请求下载最新TS分片;将最新TS分片组成标准HLS播放媒体描述信息后进行播放。

Description

一种HLS播放方法、客户端、服务器及存储介质
相关申请的交叉引用
本申请基于申请号为201910984843.2、申请日为2019年10月16日的中国专利申请提出,并要求该中国专利申请的优先权,该中国专利申请的全部内容在此以引入方式并入本申请。
技术领域
本申请实施例涉及但不限于多媒体领域,具体而言,涉及但不限于一种HLS播放方法、客户端、服务器及存储介质。
背景技术
HLS(HTTP Live Streaming,超文本传输协议直播流)协议是苹果公司(Apple Inc.)实现的基于HTTP(Hyper Text Transfer Protocol,超文本传输协议)的流媒体传输协议;基于HLS协议,OTT(Over The Top)流媒体直播得以广泛应用,HLS直播客户端获取到的,并不是一个完整的数据流。HLS协议在服务器端将直播数据流存储为连续的、很短时长的媒体文件(MPEG-TS(Moving Picture Experts Group-Transport Stream,动态图像专家组-传输流)格式),而客户端则不断的下载并播放这些小媒体文件,因为服务器端总是会将最新的直播数据生成新的小媒体文件,这样客户端只要不停的按顺序播放从服务器获取到的媒体文件,就实现了直播,但在播放直播或时移时,客户端需要周期内重复请求HLS播放媒体描述信息,得到新的媒体文件信息,大量请求消耗了服务器大量的性能。
发明内容
本申请实施例提供的一种HLS播放方法、客户端、服务器及存储介质。
本申请实施例提供一种HLS播放方法,包括:
向服务器发送请求信息,以获取HLS播放媒体描述信息,所述HLS播放媒体描述信息包含按分片序号命名的TS分片;根据所述TS分片的分片序号请求下载最新TS分片;将所述最新TS分片组成标准M3u8文件后进行播放。
本申请实施例还提供一种HLS播放方法,包括:对TS分片的分片名进行改写,得到HLS播放媒体描述信息,所述HLS播放媒体描述信息包括按分片序号命名的TS分片;接收客户端发送的请求信息后,将所述HLS播放媒体描述信息发送给所述客户端;根据下载请求将最新TS分片发送给所述客户端。
本申请实施例还提供一种客户端,包括第一处理器、第一存储器和第一通信总线;所述第一通信总线用于实现所述第一处理器和第一存储器之间的连接通信;所述第一处理器用于执行所述第一存储器中存储的一个或者多个程序,以实现如上客户端实现的所述HLS播放方法的步骤。
本申请实施例还提供一种服务器,包括第二处理器、第二存储器和第二通信总线;所述第二通信总线用于实现所述第二处理器和第二存储器之间的连接通信;所述第二处理器用于执行所述第二存储器中存储的一个或者多个程序,以实现如上服务器实现的所述HLS播放方法的步骤。
本申请实施例还提供一种存储介质,所述存储介质存储有一个或者多个程序,所述一个或者多个程序可被一个或者多个处理器执行,以实现如上服务器实现的所述HLS播放方法的步骤。
本申请其他特征和相应的有益效果在说明书的后面部分进行阐述说明,且应当理解,至少部分有益效果从本申请说明书中的记载变的显而易见。
附图说明
图1为本申请实施例一的客户端实现的HLS播放方法的流程示意图;
图2为本申请实施例二的服务器实现的HLS播放方法的流程示意图;
图3为本申请实施例三的HLS播放方法的流程示意图;
图4为本申请实施例三的一种客户端与CDN服务器的网络网络拓扑图;
图5为本申请实施例三的另一种客户端与CDN服务器的网络网络拓扑图;
图6为本申请实施例四的一种客户端的结构示意图;
图7为本申请实施例四的一种服务器的结构示意图。
具体实施方式
为了使本申请的目的、技术方案及优点更加清楚明白,下面通过具体实施方式结合附图对本申请实施例作进一步详细说明。应当理解,此处所描述的具体实施例仅仅用以解释本申请,并不用于限定本申请。
实施例一:
在相关技术中,在播放直播或时移时,客户端需要周期内重复请求HLS播放媒体描述信息,得到新的媒体文件信息,存在以下问题:
(1)直播,时移链接的大量请求,消耗了服务器大量的性能,并占用了部分网络带宽,而不能将更多的资源用于其他的关键的流程上;
(2)常常因为多种原因服务器提供的HLS播放媒体描述信息出现掉分片,还有出现更新分片信息不及时的情况,导致客户端播放的卡顿,影响用户体验。
为了解决上述问题,本申请实施例中在直播或者时移起播的时候请求一次HLS播放媒体描述信息,后面不再请求HLS播放媒体描述信息,通过分片序号预测自己累加来请求最新TS分片信息,来达到媒体文件的更新下载;具体请参见图1,图1为本申请实施例提供的客户端实现的一种HLS播放方法,包括:
S101、向服务器发送请求信息,以获取HLS播放媒体描述信息,其中HLS播放媒体描述信息包含按分片序号命名的TS分片。
在本申请实施例中,服务器对TS分片的分片名进行改写,得到HLS播放媒体描述信息,其中HLS播放媒体描述信息为M3u8文件,该M3u8文件包括按分片序号命名的TS分片,即各TS分片的分片名为分片序号,例如_100.ts、 _101.ts、_102.ts等,其中_102.ts的TS分片新于_101.ts,_101.ts的TS分片新于_100.ts,进而M3u8文件包括分片序号从小到大进行排列的_100.ts、_101.ts、_102.ts。
值得注意的是,本申请实施例中的各个序号之间存在预设规律,可以通过前一个TS分片的分片序号推导出后面的TS分片的分片序号,该预设规律包括但不限于数字规律,例如前一个TS分片的分片序号加固定数字(如加1、2等)得到后一个TS分片的分片序号,后一个TS分片的分片序号是前一个TS分片的分片序号的固定倍数等;在一些实施例中,预设规律也可以是字母规律,例如第一个TS分片的分片序号为_a.ts、第二个TS分片为_b.ts,第二十七个TS分片为_aa.ts等;预设规律还可以是字母与数字结合规律,如_a1.ts、_a2.ts等。
客户端只在HLS播放起播的时候,只向服务器发送一次请求信息,该请求信息用于获取M3u8文件,即只向服务器请求一次改写后的M3u8文件,之后就不再需要再请求M3u8文件;当然在请求M3u8文件后,客户端可以下载并本地保存该M3u8文件中包含的各TS分片。
S102、根据所述TS分片的分片序号请求下载最新TS分片。
客户端接收服务器发送的改写后的M3u8文件,解析出包含的各TS分片的分片序号,根据分片序号间的预设规律确定待下载的所述最新TS分片的分片序号,例如M3u8文件包括分片序号从小到大进行排列的_100.ts、_101.ts、_102.ts,则待下载的最新TS分片的分片序号为_103.ts,然后根据最新TS分片的分片序号_103.ts向服务器请求下载最新TS分片,该最新TS分片为接收到的M3u8文件中未包含的;即客户端向服务器发送携带分片序号_103.ts的下载请求,以使得服务器接收到该下载请求后,将最新TS分片_103.ts发送给客户端;可以理解的是,当服务器生成最新TS分片后,会以累加序号命名该最新TS分片。
在本申请实施例中,由于直播、时移过程中,服务器会不断生成最新TS分片,则客户端会周期性的去请求最新TS分片,周期设定为一个TS分片的分片时长,因此根据最新TS分片的分片序号请求下载最新TS分片时,客户端根据最新TS分片之前的TS分片的分片时长,向服务器请求下载最新TS分片;例如根据最新TS分片的上一个分片的分片时长,请求下载,例如最新TS分片 _103.ts上一个分片为_102.ts,该_102.ts对应的分片时长为6s,则在客户端播放到_102.ts的6s前请求下载;又例如,还可以根据最新TS分片的上上一个TS分片的分片时长,请求下载,客户端获取到M3u8文件的_100.ts、_101.ts、_102.ts对应分片时长均为5s,则在过了_101.ts对应的5s后向服务器请求下载最新TS分片_103.ts,过了_102.ts的5s后向服务器请求下载最新TS分片_104.ts,假设_103.ts的分片时长为7s,在过了_103.ts的7s后请求下载最新TS分片_105.ts。
在一些实施例中,假设客户端获取的各TS分片(包括M3u8文件中的TS分片和最新TS分片)的分片时长均为5s,则每隔5s自动请求下一个最新TS分片。
值得注意的是,客户端在请求最新TS分片时,若遇到错误(如404)时,则间隔一小段时间后重新请求,因为404是服务器可能还没有生成该最新TS分片,其中该间隔的一小段时间重新请求时,客户端当前未播放完最后一个TS分片;例如M3u8文件包括_100.ts、_101.ts、_102.ts,在过了_101.ts的5s后向服务器请求下载最新TS分片_103.ts,遇到404,客户端再隔2s重新请求,此时客户端当前播放_102.ts,且未播放完_102.ts。
S103、将所述最新TS分片组成标准HLS播放媒体描述信息后进行播放。
在本申请实施例中,在直播、时移时、服务器会不断生成最新TS分片,客户端每次下载最新TS分片后,将该最新TS分片组装到标准M3u8文件中,具体的将下载后的最新TS分片与本地TS分片按分片序号组装成标准M3u8文件,所述本地TS分片包括改写后的M3u8文件的各TS分片,例如将最新TS分片_103.ts组装在M3u8文件的_102.ts分片后组装成一个标准M3u8文件每次请求到最新的TS分片后,客户端都及时的更新标准M3u8文件。
本申请实施例提供的客户端实现的HLS播放方法,与现有的客户端需要周期内重复请求m3u8文件相比,客户端在直播或者时移起播的时候请求一次m3u8,后面不再请求m3u8文件,进而根据该m3u8文件中以分片序号命名的TS分片,累加预测下一个TS的更新,并自加不断间隔的向服务器请求下载,然后本地TS信息拼装成标准的M3u8文件,保存在客户端本地进行播放,减少了对服务器的M3u8请求次数,提高了客户端与服务器的性能;由于客户端直接 向服务器请求最新TS分片,减少了通过M3u8出现掉TS分片信息情况,提高了播放的稳定性。
实施例二:
如图2所示,图2为本申请实施例提供的服务器实现的HLS播放方法,该HLS播放方法包括:
S201、对TS分片的分片名进行改写,得到HLS播放媒体描述信息,所述HLS播放媒体描述信息包括按分片序号命名的TS分片。
在本申请实施例中,服务器将TS分片的名字改写成以分片序号来命名,进而得到以分片序号命名的HLS播放媒体描述信息,该HLS播放媒体描述信息为M3u8文件,保证客户端根据该M3u8文件能够预测到下一个TS分片。
应当理解的是,本申请实施例中的服务器改写TS分片后,会确定改写后的各TS分片的分片序号与真实TS分片的对应关系,根据该对应关系确定改写后的各TS分片的存储位置,即服务器能通过改写后的TS分片的分片序号得到TS分片的存储位置或真实TS分片的分片名,以便于服务器读取真实TS分片。
S202、接收客户端发送的请求信息后,将HLS播放媒体描述信息发送给所述客户端。
客户端在HLS播放起播的时候,向服务器请求一次M3u8文件,服务器接收请求消息后,将M3u8文件发送给所述客户端,进而客户端会下载并保存M3u8文件中各TS分片,并根据该各TS分片的分片序号推测出最新TS分片的分片序号。
S203、根据下载请求将最新TS分片发送给所述客户端。
当客户端确定出待下载的最新TS分片的序号后,会向服务器发送下载请求,当服务器生成最新TS分片后,其中该TS分片的分片序号与M3u8文件中的TS分片的分片序号之间存在预设规律,且接收到所述下载请求,将该最新TS分片发送给客户端,以便于客户端将最新TS分片组成标准M3u8文件后进行播放;当服务器接收到下载请求后,还未生成最新TS分片,则向客户端返回404,以表示服务器还未生产TS分片。
在本申请实施例中,该服务器包括但不限于CDN(内容分发网络)流媒体服务器,具体可以试试CDN中心服务器,也可以是CDN边缘服务器。
本申请实施例提供一种服务器实现的HLS播放方法,对TS分片名转换成分片序号,将TS分片名以分片序号命名,从小到大排列,分片序号是一个整型数字,TS分片名一定是有一定的数字规律,可以通过前面一个TS分片名推导出后面的TS分片名,以保证客户端能够预测到下一个分片,进而客户端在直播,时移,TS分片的请求采用名分片序号自加不断间隔的向服务器请求最新TS分片。
实施例三:
为了更好的理解,本申请实时例以一个具体的例子HLS播放方法进行说明,其中客户端包括媒体客户端代理、媒体客户端;如图3、4所示,HLS播放方法包括:
S301、流媒体服务器CDN中心节点对TS分片的分片名进行改写,得到M3u8文件。
在本申请实施例中,CDN中心节点部署M3u8改写模块,将TS分片的名字转换为分片序号来命名,例如_100.ts,改写后的M3u8文件包括以分片序号命名的TS分片,并从小到大进行排列,TS分片的分片序号存在一定的数字规律,可以通过前一个TS分片的分片序号推导出后面的TS分片的分片序号,例如改写后的M3u8文件格式如下:
#EXTM3U//表明该文件是一个m3u8文件
#EXT-X-VERSION:3//表示HLS的协议版本号
#EXT-X-TARGETDURATION:5//每个媒体分段最大的时长
#EXT-X-MEDIA-SEQUENCE:1495139376//定义当前m3u8文件中第一个文件的序列号
#EXTINF:5.000,//其后URL指定的媒体片段时长
#EXT-X-PROGRAM-DATE-TIME:2017-07-11T18:58:20Z//使用一个绝对日期/时间表明第一个样本片段的取样时间
_1495139376.ts//URL指定的媒体片段
#EXTINF:5.000,
#EXT-X-PROGRAM-DATE-TIME:2017-07-11T18:58:25Z
_1495139377.ts
#EXTINF:5.000,
#EXT-X-PROGRAM-DATE-TIME:2017-07-11T18:58:30Z
_1495139378.ts
#EXTINF:5.000,
#EXT-X-PROGRAM-DATE-TIME:2017-07-11T18:58:35Z
_1495139379.ts
S302、媒体客户端代理只在HLS播放起播的时候请求一次M3u8文件。
在本申请实施例中,CDN中心节点改写TS分片名后,将得到的M3u8文件发送给CDN边缘节点,如图3所示,媒体客户端向CDN边缘节点请求M3u8文件,媒体客户端代理只请求一次如上的M3u8文件,之后不会再请求。
S303、媒体客户端代理根据M3u8文件确定待下载的最新TS分片。
媒体客户端代理通过请求到的M3u8文件解析出每个TS分片,分别为_1495139376.ts、_1495139377.ts、_1495139378.ts、_1495139379.ts,以及每个TS分片的分片时长(duration)为5s,根据各TS分片的分片序号,确定最新TS分片的分片序号为前一个TS分片序号加1。
S304、媒体客户端代理向CDN边缘节点请求最新TS分片。
媒体客户端代理周期性的去请求最新TS分片,周期一般设定为一个TS分片的duration,如本申请实施例中的5s,如上一次请求_1495139380.ts,则过5s后自动请求_1495139381.ts。
在一些实施例中,当媒体客户端代理在请求TS分片,如果遇到404,则间隔一小段时间重新请求,因为404是CDN中心节点可能还没有生成该分片,或CDN边缘节点未获取到最新TS分片。
S305、CDN中心节点生成最新TS分片。
CDN中心节点生成最新TS分片,将该最新TS分片名改写为分片序号,例如_1495139380.ts。当然在发明实施例中,CDN中心节点和CDN边缘节点至少应该知道改写后的TS分片名与真实分片的关系,能通过改写后的TS分片名得到TS分片的存储位置,或者知道真实分片名,便于读取真实的TS分片
S306、媒体客户端代理将请求到的最新TS分片组成标准M3u8文件存储在本地。
媒体客户端代理从CDN边缘节点请求到最新TS分片后,再将最新的TS分片信息与本地TS分片按分片序号组装成一个标准M3u8文件存储在本地,每次请求到最新的TS分片后,都及时的更新标准M3u8文件。
标准M3u8文件如下:
#EXTM3U
#EXT-X-VERSION:3
#EXT-X-TARGETDURATION:5
#EXT-X-MEDIA-SEQUENCE:1495139376
#EXTINF:5.000,
#EXT-X-PROGRAM-DATE-TIME:2017-07-11T18:58:20Z
_1495139376.ts
#EXTINF:5.000,
#EXT-X-PROGRAM-DATE-TIME:2017-07-11T18:58:25Z
_1495139377.ts
#EXTINF:5.000,
#EXT-X-PROGRAM-DATE-TIME:2017-07-11T18:58:30Z
_1495139378.ts
#EXTINF:5.000,
#EXT-X-PROGRAM-DATE-TIME:2017-07-11T18:58:35Z
_1495139379.ts
#EXTINF:5.000,
#EXT-X-PROGRAM-DATE-TIME:2017-07-11T18:58:40Z
_1495139380.ts
如上格式的M3u8文件对于媒体客户端代理是标准M3u8文件,对于CDN中心节点来说,如上格式可能不是标准M3u8文件。
S307、媒体客户端向媒体客户端代理请求标准M3u8文件。
媒体客户端通过本地连接的方式去媒体客户端代理请求标准M3u8文件,例如7、媒体客户端再使用127.0.0.1的地址向代理请求标准M3u8文件,媒体客户端代理将本地组装好的M3u8文件发给媒体客户端。
S308、媒体客户端使用得到的标准M3u8文件进行播放。
如图5所示,在一些实施例中,也可以是在CDN边缘节点部署M3u8改写模块,由CDN边缘节点从CDN中心节点接收到TS分片,并对TS分片名进行改写。
本申请实施例以一个具体的例子对HLS播放方法进行说明,在OTT流媒体服务器上部署M3u8改写模块,将TS分片的名字转换成以分片序号来命名,保证客户端能够预测到下一个分片,媒体播放终端中的媒体客户端代理只在HLS播放起播的时候请求一次M3u8文件,然后再根据M3u8文件中的TS分片序号累加预测下一个TS的更新与下载,媒体客户端代理再将本地TS信息拼装成标准的M3u8文件,保存在客户端本地,媒体播放终端中媒体客户端通过本地连接的方式再去媒体客户端代理请求标准的M3u8文件,只向服务器请求一次M3u8文件,减少CDN流媒体服务器对M3u8文件的处理次数,得以提升CDN流媒 体服务器的性能;采用文件名分片序号自加不断间隔的向服务器请求,提高OTT播放的稳定性,避免传统M3u8更新出现分片丢失或者M3u8不更新的情况,进而提高用户服务体验。
实施例四:
本申请实施例还提供一种客户端,如图6所示,其包括第一处理器601、第一存储器602及第一通信总线603,其中:
第一通信总线603用于实现第一处理器601和第一存储器603之间的连接通信;
第一处理器601用于执行第一存储器603中一个或者多个第一程序,以实现如各实施例所述的HLS播放方法的步骤。
本实施例还提供了一种服务器,参见图7所示,其包括第二处理器701、第二存储器702及第二通信总线703,其中:
第二通信总线703用于实现第二处理器701和第二存储器703之间的连接通信;
第二处理器701用于执行第二存储器703中一个或者多个第二程序,以实现如各实施例所述的HLS播放方法的步骤。
本申请实施例还提供了一种存储介质,该存储介质包括在用于存储信息(诸如计算机可读指令、数据结构、计算机程序模块或其他数据)的任何方法或技术中实施的易失性或非易失性、可移除或不可移除的介质。存储介质包括但不限于RAM(Random Access Memory,随机存取存储器),ROM(Read-Only Memory,只读存储器),EEPROM(Electrically Erasable Programmable read only memory,带电可擦可编程只读存储器)、闪存或其他存储器技术、CD-ROM(Compact Disc Read-Only Memory,光盘只读存储器),数字多功能盘(DVD)或其他光盘存储、磁盒、磁带、磁盘存储或其他磁存储装置、或者可以用于存储期望的信息并且可以被计算机访问的任何其他的介质。
本申请实施例中的存储介质可用于存储一个或者多个计算机程序,其存储 的一个或者多个计算机程序可被处理器执行,以实现上述客户端实现的HLS播放方法的步骤,或,以实现上述服务器实现的HLS播放方法的步骤。
根据本申请实施例提供的一种HLS播放方法、客户端、服务器及存储介质,客户端通过向服务器发送请求信息,以获取HLS播放媒体描述信息,其中HLS播放媒体描述信息包含按分片序号命名的TS分片;根据TS分片的分片序号请求下载最新TS分片;将最新TS分片组成标准HLS播放媒体描述信息后进行播放;在一些实施过程中,HLS播放做到只向服务器请求一次HLS播放媒体描述信息,直播、时移时,通过分片序号预测累加来请求最新TS分片,来达到媒体文件的更新下载,减少了对服务器的HLS播放媒体描述信息请求次数,提高了服务器的性能。
可见,本领域的技术人员应该明白,上文中所公开方法中的全部或某些步骤、系统、装置中的功能模块/单元可以被实施为软件(可以用计算装置可执行的计算机程序代码来实现)、固件、硬件及其适当的组合。在硬件实施方式中,在以上描述中提及的功能模块/单元之间的划分不一定对应于物理组件的划分;例如,一个物理组件可以具有多个功能,或者一个功能或步骤可以由若干物理组件合作执行。某些物理组件或所有物理组件可以被实施为由处理器,如中央处理器、数字信号处理器或微处理器执行的软件,或者被实施为硬件,或者被实施为集成电路,如专用集成电路。
此外,本领域普通技术人员公知的是,通信介质通常包含计算机可读指令、数据结构、计算机程序模块或者诸如载波或其他传输机制之类的调制数据信号中的其他数据,并且可包括任何信息递送介质。所以,本申请不限制于任何特定的硬件和软件结合。
以上内容是结合具体的实施方式对本申请实施例所作的进一步详细说明,不能认定本申请的具体实施只局限于这些说明。对于本申请所属技术领域的普通技术人员来说,在不脱离本申请构思的前提下,还可以做出若干简单推演或替换,都应当视为属于本申请的保护范围。

Claims (10)

  1. 一种超文本传输协议直播流HLS播放方法,包括:
    向服务器发送请求信息,以获取HLS播放媒体描述信息,所述HLS播放媒体描述信息包含按分片序号命名的TS分片;
    根据所述TS分片的分片序号请求下载最新TS分片;
    将所述最新TS分片组成标准HLS播放媒体描述信息后进行播放。
  2. 如权利要求1所述的HLS播放方法,其中,所述HLS播放媒体描述信息为M3u8文件,各个TS分片的分片序号之间存在预设规律,所述根据TS分片的分片序号请求下载最新TS分片包括:
    根据所述M3u8文件解析出各TS分片的分片序号,并根据所述预设规律确定待下载的所述最新TS分片的分片序号;
    根据所述最新TS分片的分片序号请求下载所述最新TS分片。
  3. 如权利要求2所述的HLS播放方法,其中,所述客户端获取各TS分片的分片时长,所述根据所述最新TS分片的分片序号请求下载所述最新TS分片,包括:
    根据所述最新TS分片之前的TS分片的分片时长,向所述服务器请求下载所述最新TS分片。
  4. 如权利要求2所述的HLS播放方法,其中,将所述最新TS分片组成标准HLS播放媒体描述信息后进行播放,包括:
    将所述最新TS分片与本地TS分片按分片序号组装成标准M3u8文件,所述本地TS分片包括改写后的M3u8文件的各TS分片。
  5. 一种HLS播放方法,包括:
    对TS分片的分片名进行改写,得到HLS播放媒体描述信息,所述HLS播放媒体描述信息包括按分片序号命名的TS分片;
    接收客户端发送的请求信息后,将所述HLS播放媒体描述信息发送给所述客户端;
    根据下载请求将最新TS分片发送给所述客户端。
  6. 如权利要求5所述的HLS播放方法,其中,所述HLS播放媒体描述信息为M3u8文件,所述根据将下载请求最新TS分片发送给所述客户端,包括:
    生成最新TS分片,所述最新TS分片的分片序号与所述M3u8文件中的TS分片的分片序号之间存在预设规律;
    接收到所述下载请求后,将所述最新TS分片发送给所述客户端。
  7. 如权利要求5所述的HLS播放方法,其中,所述对TS分片的分片名进行改写,得到HLS播放媒体描述信息之后,包括:
    确定改写后的各TS分片的分片序号与真实TS分片的对应关系;
    根据所述对应关系确定改写后的各TS分片的存储位置。
  8. 一种客户端,包括第一处理器、第一存储器和第一通信总线;
    所述第一通信总线用于实现所述第一处理器和第一存储器之间的连接通信;
    所述第一处理器用于执行所述第一存储器中存储的一个或者多个程序,以实现如权利要求1至4任一项所述HLS播放方法的步骤。
  9. 一种服务器,包括第二处理器、第二存储器和第二通信总线;
    所述第二通信总线用于实现所述第二处理器和第二存储器之间的连接通信;
    所述第二处理器用于执行所述第二存储器中存储的一个或者多个程序,以实现如权利要求5至7任一项所述HLS播放方法的步骤。
  10. 一种存储介质,其中,所述存储介质存储有一个或者多个程序,所述一个或者多个程序可被一个或者多个处理器执行,以实现如权利要求1至4中任一项所述的所述HLS播放方法的步骤,或,以实现如权利要求5至6中任一 项所述的所述HLS播放方法的步骤。
PCT/CN2020/120934 2019-10-16 2020-10-14 一种hls播放方法、客户端、服务器及存储介质 WO2021073539A1 (zh)

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