WO2020187183A1 - 节目推送播放方法、显示设备、移动设备及系统 - Google Patents
节目推送播放方法、显示设备、移动设备及系统 Download PDFInfo
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- WO2020187183A1 WO2020187183A1 PCT/CN2020/079510 CN2020079510W WO2020187183A1 WO 2020187183 A1 WO2020187183 A1 WO 2020187183A1 CN 2020079510 W CN2020079510 W CN 2020079510W WO 2020187183 A1 WO2020187183 A1 WO 2020187183A1
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/40—Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
- H04N21/41—Structure of client; Structure of client peripherals
- H04N21/4104—Peripherals receiving signals from specially adapted client devices
- H04N21/4126—The peripheral being portable, e.g. PDAs or mobile phones
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- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
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- G—PHYSICS
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- G08C—TRANSMISSION SYSTEMS FOR MEASURED VALUES, CONTROL OR SIMILAR SIGNALS
- G08C17/00—Arrangements for transmitting signals characterised by the use of a wireless electrical link
- G08C17/02—Arrangements for transmitting signals characterised by the use of a wireless electrical link using a radio link
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- G—PHYSICS
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- G08C—TRANSMISSION SYSTEMS FOR MEASURED VALUES, CONTROL OR SIMILAR SIGNALS
- G08C23/00—Non-electrical signal transmission systems, e.g. optical systems
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- H04N21/41—Structure of client; Structure of client peripherals
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- H04N21/42204—User interfaces specially adapted for controlling a client device through a remote control device; Remote control devices therefor
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- H04N21/42206—User interfaces specially adapted for controlling a client device through a remote control device; Remote control devices therefor characterized by hardware details
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- H04N21/443—OS processes, e.g. booting an STB, implementing a Java virtual machine in an STB or power management in an STB
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- H04N21/4436—Power management, e.g. shutting down unused components of the receiver
Definitions
- This application relates to the field of Internet technology, and in particular to a method, display device, mobile device and system for program push and play.
- Media push technology means that different operating systems and different smart terminal devices can be compatible with each other across operations to realize the transmission of data multimedia content, such as pushing multimedia content displayed on the mobile phone screen to the smart TV screen for display, and at the same time Realize the control operation of the display task, so that the user obtains a better sensory experience.
- the mobile device such as a mobile phone
- a display device such as a TV
- the data packet sent by the server parses out the program play address information, and then pushes the program play address information to the display device for playing.
- the user cannot directly push the multimedia content on the mobile device such as mobile phone to the display device because the display device cannot receive and process the data packet containing the program playback address information at this time. It is necessary to turn on the display device in standby first, and then perform the media push instruction, which obviously increases the cumbersome degree of user operations. Especially for scenarios that need to be pushed to multiple display devices or pushed over a long distance, the user experience will be more affected.
- This application provides a program push and play method, display device, mobile device, and system, which solves the problem that the existing technology cannot directly push the target program to the standby display device for playback, which is not conducive to user experience.
- this application provides a program push method for displaying media content in response to a media push instruction triggered by a mobile device running on a display device, and the method includes:
- the display device receives a media push instruction that the user triggers on the application program of the mobile device to instruct to play the target program on the display device, wherein the media push instruction instructs the mobile device to display to the display device according to preset rules.
- the device sends instructions including power-on and instructions to play the media content of the target program;
- the display device wakes up the power module in response to a boot instruction triggered by an application on the mobile device
- the display device activates at least part of the system resources and media playback services, and responds to an instruction issued by the mobile device to instruct to play the target program media content;
- the present application provides a program push and play method in which a mobile device pushes a program on an application to a display device, and the method includes:
- Running an application the application being used to play media content and to push media content to a display device;
- a media push instruction is generated according to the pre-stored identification information of the display device and target program information, where the media push instruction includes a boot instruction for waking up the display device, and carrying target media The instruction of the playback information to play the media content of the target program;
- this application provides a display device, including:
- the communication module is configured to receive a power-on instruction, where the power-on instruction is used to wake up the display device; the power-on instruction is generated and sent by the mobile device in response to the user's media push instruction;
- the power supply module when the power-on instruction is received, the power supply module starts;
- the media play service module is configured to detect and receive an instruction carrying target program information instructing to play the media content of the target program within a preset time period after receiving the boot instruction, wherein the instruction to play the media content of the target program is determined by
- the mobile device generates in response to the user's trigger on the application, and continues to send it within a preset period of time after sending the boot instruction;
- a play module configured to suggest a play channel in response to the media play module receiving the instruction to play the media content of the target program
- the presentation module is used to present the media content associated with the target program information.
- this application provides a mobile device, including:
- the running module is used to run an application program, where the application program is used to play media content and is used to push media content to a display device;
- the obtaining module is configured to obtain the identification information and status information of the display device when a media push instruction that is used to trigger on the application and carries target program information is detected;
- the information generating module is configured to generate a media push instruction according to the identification information of the display device and target program information if the display device is in a standby state, wherein the media push instruction instructs the mobile device to follow a preset
- the rule sends to the display device an instruction including booting and instructing to play the media content of the target program
- the information sending module is used to send the boot instruction, and continuously send an instruction to play the media content of the target program within a preset period of time, so that the display device starts and plays the target program.
- the present application provides a program push and play system, including at least one mobile device and at least one display device, the mobile device communicates with the display device, in the system:
- the mobile device When the mobile device detects the media push instruction carrying the target program information, it determines whether the display device is in the power-on state,
- the mobile device If it is not in the powered-on state, the mobile device generates a media push instruction that instructs to play the target program on the display device, wherein the media push instruction instructs the mobile device to send to the display device according to preset rules including Power on and instructions to play the media content of the target program;
- the media play service of the display device receives an instruction to play the media content of the target program, and plays the target program.
- this application provides a program push and play method, display device, mobile device and system.
- the display device is in standby mode, at least the communication module is in operation, and the display device receives
- the application program of the mobile device triggers a media push instruction instructing to play the target program on the display device, wherein the media push instruction instructs the mobile device to send to the display device according to preset rules, including power-on and instruction to play Instruction of the target program media content;
- the display device wakes up the power module in response to a boot instruction triggered by the application on the mobile device;
- the display device starts at least part of the system resources and media playback services, and responds to the mobile device
- An instruction issued to instruct to play the media content of the target program start the media play process of the display device through the media play service; and present the media content of the target program.
- the user can directly push the target program to the standby display device for playback with one operation on the application, without additional auxiliary remote control equipment, and without first starting the secondary operation of the display device in pushing program information, so that The user’s media push experience is friendly.
- Figure 1 is a schematic diagram of a program push playing scene based on media push technology
- Fig. 2a exemplarily shows a hardware configuration frame of the display device 02 according to the embodiment
- FIG. 2b exemplarily shows a schematic diagram of the software configuration of the display device 02 according to the embodiment
- Fig. 2c exemplarily shows a configuration diagram of the application program of the display device 02 according to the embodiment
- FIG. 3 is a schematic diagram of an overall program push process provided by an embodiment of the program push and play method of this application;
- FIG. 4 exemplarily shows the working schematic diagram of each module of the display device 02 after receiving the media push instruction
- Fig. 5a exemplarily shows a schematic diagram of the operation between the mobile device 01 and the display device 02 according to an embodiment
- Fig. 5b exemplarily shows a schematic diagram of operations between the mobile device 01 and the display device 02 according to an embodiment
- Fig. 6a exemplarily shows a schematic diagram of the operation between the mobile device 01 and the display device 02 according to another embodiment
- Fig. 6b exemplarily shows a schematic diagram of operations between the mobile device 01 and the display device 02 according to another embodiment
- FIG. 7 is a flowchart of an embodiment of a method for pushing and playing programs of the application.
- FIG. 8 is a flowchart of another embodiment of a method for pushing and playing programs of the application.
- Fig. 9 is a schematic diagram of another program push playing scene based on media push technology
- FIG. 10 is a schematic diagram of an embodiment of a mobile device of this application.
- FIG. 11 is a schematic diagram of an embodiment of a display device of this application.
- module refers to any known or later developed hardware, software, firmware, artificial intelligence, fuzzy logic, or combination of hardware or/and software code that can perform functions related to the element.
- remote control refers to a component of an electronic device (such as the display device disclosed in this application), which can generally control the electronic device wirelessly within a short distance.
- infrared and/or radio frequency (RF) signals and/or Bluetooth are used to connect to electronic devices, and may also include functional modules such as WiFi, wireless USB, Bluetooth, and motion sensors.
- RF radio frequency
- a handheld touch remote control uses a user interface in a touch screen to replace most of the physical built-in hard keys in general remote control devices.
- gesture used in this application refers to a user's behavior through a change of hand shape or hand movement to express expected ideas, actions, goals, and/or results.
- FIG. 1 is a schematic diagram of a program push playback scene based on media push technology.
- the scene includes mobile portable devices or mobile devices that can be used as mobile device 01, such as smart phones, tablet computers, etc., and other smart devices that can be used as display device 02, such as smart TVs.
- the scene area where the mobile device 01 and the display device 02 are located includes at least one wireless access point 03.
- This type of software can be software that provides users with thousands of program information, such as iQiyi Video, Tencent Video, etc., or it can support video recording and uploading. And play short video sharing platforms, such as Douyin short video, volcano video, etc., it can also be a video page provided by a web browser, such as a video page in HTML5 format, or it can be dedicated to mobile devices and display devices Media push software for content push.
- the multimedia content includes video, audio, pictures, moving pictures and so on.
- the display device is equipped with at least a communication module for interaction and data transmission with other smart devices and upper-level servers, such as a WIFI chip or a wired network card, a processor for data processing, a display and playback module for displaying or playing multimedia content, and other necessary The software and hardware modules.
- the display device is also equipped with an auxiliary remote control device, such as a remote control. The user realizes remote control of the display device by pressing a button on the remote control.
- the display device body is provided with hardware buttons, and the user needs to move to the display device and press the buttons on it to control it.
- the mobile device 01 can install a software application with the display device 02, realize connection communication through a network communication protocol, and realize the purpose of one-to-one control operation and data communication.
- mobile device 01 and display device 02 can establish a control command protocol, and the remote control keyboard can be synchronized to mobile device 01.
- the user can control the function of display device 02 by controlling the user interface of mobile device 01.
- the audio and video content displayed on the mobile device 01 can also be transmitted to the display device 02 to realize the synchronous display function.
- the user wants to push the multimedia content on his smart phone to the smart TV for playback he needs to first determine the current state of the smart TV, including the power-on state and the standby state. If the smart TV is currently in the standby state, you need to use the TV remote control to turn it on Wake up; then the user can perform subsequent media push instructions on the phone.
- embodiments of the present application provide a program push and play method, device, system, and terminal equipment.
- the target program can be directly pushed to the standby display device for playback in one user operation, no additional auxiliary remote control device is required, making the user's media pushing experience friendly.
- Fig. 2a exemplarily shows a configuration block diagram of the display device 02 according to an exemplary embodiment.
- the display device includes a controller 110, a communication module 130, a user input/output interface 140, a memory 190, and a power module 1120.
- the controller 110 is configured to control the display device 02, and can receive input operation instructions from the user, and convert the operation instructions into instructions that can be recognized and responded to by the controller 110, and play an intermediary role in the interaction between the user and the display device 02.
- the user operates the channel plus and minus keys on the controller 110, and the display device 02 responds to the channel plus and minus operations.
- the controller 110 may be a smart device.
- the controller 110 can install various applications for controlling the display device 02 according to user requirements.
- the mobile device 01 or other smart electronic devices can perform similar functions to the display device 02 after installing an application that controls the display device 02.
- the user can install various function keys or virtual buttons of the graphical user interface that can be provided on the mobile device 01 or other smart electronic devices to implement the function of the physical keys of the controller 110 by installing an application.
- the controller 110 includes a processor 112, RAM 113 and ROM 114, a communication interface, and a communication bus.
- the controller 110 is used to control the operation and operation of the display device 02, as well as the communication and cooperation between internal components, and external and internal data processing functions.
- the communication module 130 realizes the communication of control signals and data signals with the display device 02 under the control of the controller 110. For example: send the received user input signal to the display device 02.
- the communication module 130 may include at least one of communication modules such as a WIFI module 131, a Bluetooth module 132, and an infrared module 133.
- the user input/output interface 140 wherein the input interface includes at least one of input interfaces such as a microphone 141, a touch panel 142, a sensor 143, and a button 144.
- input interfaces such as a microphone 141, a touch panel 142, a sensor 143, and a button 144.
- the user can realize the user instruction input function through voice, touch, gesture, pressing and other actions.
- the input interface converts the received analog signal into a digital signal and the digital signal into a corresponding instruction signal, and sends it to the display device 02.
- the output interface includes an interface for sending the received user instruction to the display device 02.
- it may be an infrared interface or a radio frequency interface.
- the user input instruction needs to be converted into an infrared control signal according to the infrared control protocol, and sent to the display device 02 through the infrared sending module.
- the radio frequency signal interface the user input instruction needs to be converted into a digital signal, and then modulated according to the radio frequency control signal modulation protocol, and then sent to the display device 02 by the radio frequency transmitting terminal.
- the display device 02 includes at least one of a communication module 130 and an output interface.
- the controller 110 is equipped with a communication module 130, such as WIFI, Bluetooth, infrared, etc., which can encode user input instructions to the display device 02 through the WIFI protocol, or the Bluetooth protocol, or the infrared protocol.
- the controller 110 may control the overall operation of the display device 02. For example, in response to receiving a user command for selecting a UI object to be displayed on the presentation module, the controller 110 may perform an operation related to the object selected by the user command.
- the memory 190 is used to store various operating programs, data, and applications for driving and controlling the controller 110 under the control of the controller 110.
- the memory 190 can store various control signal instructions input by the user.
- the underlying software module that communicates signals between various hardware in the display device 02 and sends processing and control signals to the upper module.
- the detection module is a management module used to collect various information from various sensors or user input interfaces, and perform digital-to-analog conversion and analysis management.
- the power supply module 1120 is used to provide operating power support for various components of the controller 110 under the control of the controller 110. Can battery and related control circuit.
- Fig. 2b exemplarily shows a configuration block diagram of the software system in the display device 02 according to an exemplary embodiment.
- the operating system 2911 includes operating software for processing various basic system services and for implementing hardware-related tasks, acting as a medium for data processing between application programs and hardware components.
- part of the operating system kernel may include a series of software to manage the hardware resources of the display device and provide services for other programs or software codes.
- part of the operating system kernel may include one or more device drivers, and the device drivers may be a set of software codes in the operating system to help operate or control the devices or hardware associated with the display device.
- the drive may contain code to manipulate video, audio, and/or other multimedia components. Examples include displays, cameras, Flash, WiFi, and audio drivers.
- the accessibility module 2911-1 is used to modify or access the application program, so as to realize the accessibility of the application program and the operability of its display content.
- the communication module 2911-2 is used to connect to other peripherals via related communication interfaces and communication networks.
- the user interface module 2911-3 is used to provide objects that display the user interface for access by various applications, and can realize user operability.
- the control application 2911-4 is used to control process management, including runtime applications.
- the interface layout management module 2913 is used to manage user interface objects to be displayed and control the layout of the user interface so that the display of the user interface can respond to user operations.
- the event transmission system 2914 can be implemented in the operating system 2911 or in the application 2912. In some embodiments, it is implemented in the operating system 2911 on the one hand, and implemented in the application program 2912 at the same time, for monitoring various user input events, and responding to the recognition results of various events or sub-events according to various events. And implement one or more sets of pre-defined operation procedures.
- the media play service 2914-1 runs on the event transmission system, and is used to receive instructions from the user for pushing audio and video information, and to start the audio and video play program.
- the media play service is used to receive UDP packets, where the UDP packets are used to receive information about the target program.
- the application layer 2912 contains various application programs that can be executed on the display device 02.
- the application program may include but is not limited to one or more application programs, such as: live TV application, video on demand VOD application, media center application, application center, game application, etc.
- Live TV applications can provide live TV through different sources.
- a live TV application can provide a TV signal using input from cable TV, wireless broadcasting, satellite services, or other types of live TV services.
- the live TV application can display the video of the live TV signal on the display device 02.
- Video-on-demand applications can provide videos from different storage sources. Unlike live TV applications, VOD provides video display from certain storage sources. For example, the video on demand can come from the server side of cloud storage, and from the local hard disk storage that contains the stored video programs.
- Media center applications can provide various multimedia content playback applications.
- the media center can provide services that are different from live TV or video on demand, and users can access various images or audio through the media center application.
- Application center can provide storage of various applications.
- the application program may be a game, an application program, or some other application program that is related to a computer system or other equipment but can be run in a smart TV.
- the application center can obtain these applications from different sources, store them in the local storage, and then run on the display device 02.
- Figure 3 shows the interaction process between the display device and the mobile device.
- the display device is a TV terminal and the mobile device is a mobile phone terminal.
- the communication module 130 is in the activated state, for example, the WiFi module is in the activated state, and at least one of the infrared module and the Bluetooth module is also in the activated state.
- the remaining modules are in a power-down state.
- the power module 1120, the memory 190, and the controller 110 are in a power-off state.
- the mobile device and display device are in the DLNA undiscovered state.
- the user is now running an application on the mobile device. Under this application, the media can be played on the mobile phone and the media information can be pushed to the TV.
- the mobile device receives the media push instruction that the user triggers on the application program and instructs to play the media file on the display device, and determines whether the display device is turned on.
- the DLNA module is always on when the display device is normally started, the status of the display device can be determined through the DLNA discovery protocol.
- the mobile device If the display device is discovered through the DLNA protocol, it is determined that the display device is in the on state.
- the mobile device generates and sends a third instruction including target program information.
- the mobile device generates and sends an MQTT packet to the display device.
- the display device After receiving the third instruction, the display device creates a channel of the audio and video player to present the media content of the target program.
- the mobile device If the mobile device cannot discover the display device through the DLNA protocol, it is determined that the display device is in the standby state.
- the mobile device generates a boot instruction for waking up the display device and sends it to the display device.
- the mobile device generates a Magic packet carrying device information (such as a MAC address) of the display device to wake up the terminal device.
- the WiFi module of the terminal device After receiving the power-on instruction, the WiFi module of the terminal device recognizes the device information, and if it is its own device information, wakes up the power supply module.
- the power module starts the system resources, user interface and media push services in the controller.
- the mobile device generates an instruction carrying the target program information and instructs to play the media content of the target program within a preset time period after generating the power-on instruction, and continues to send it within the preset time period.
- the mobile device After the mobile device generates the Magic packet, it takes a certain time for the display device to start, and DLNA cannot start quickly. Therefore, the UDP packet carrying the target program information is generated and sent to the display device in a broadcast manner.
- the media play service of the display device starts the audio and video play process after receiving the instruction to play the media content of the target program.
- the media play service is used to receive UDP packets.
- the service for receiving the UDP packet of the playback information is started. After the service receives the instruction to play the media content of the target program, it immediately executes the playback of the source, and the service for receiving the UDP packet is not started. In another embodiment, after the TV is turned on, the service for receiving the UDP packet of the broadcast information is started, and after the service is started for a preset period of time, it is automatically terminated and no longer started.
- the display device After the audio and video playback channel is established, the display device presents the media content associated with the target program information.
- FIG. 4 exemplarily shows the working schematic diagram of each module of the display device 02 after receiving the media push instruction.
- the WiFi module When the display device is in the standby state, only the WiFi module is in the active state and can receive the wake-up command.
- the rest of the hardware modules such as the power supply module, user input/output interface, controller, and presentation module are all in a power-off state.
- the user triggers the generation of a media push instruction on the mobile device, where the media push instruction instructs the mobile device to send to the display device an instruction including power-on and instruction to play the target program media content according to a preset rule.
- the WiFi module receives the power-on instruction triggered by the application on the mobile device to wake up the power module; the power module wakes up various hardware systems, such as the controller and the presentation module.
- the controller runs an operating system and media play services that can make the display device work normally.
- the DLNA discovery module can only be realized when the network connection is complete. Therefore, when the media play service can receive instructions, DLNA finds that the module has not been activated yet.
- the display device starts at least part of the system resources and the media playing service, and responds to an instruction issued by the mobile device instructing to play the target program media content, and the instruction is sent by the mobile device in the form of broadcast.
- the media playback process of the display device is started by the media playback service, and the connection of playback channels such as players and renderers is recommended.
- the media playback service also plays the URL address in the instruction to play the target program media content according to the instruction, Request to play data, and finally, the presentation module presents the media content of the target program.
- Fig. 5a exemplarily shows a schematic diagram of the operation between the mobile device 01 and the display device 02 according to an embodiment.
- Mobile device 01 displays media resource recommendations in the media push bar under the application, and the user triggers the control.
- Fig. 5b exemplarily shows a schematic diagram of the operation between the mobile device 01 and the display device 02 according to an embodiment.
- the display device After receiving the user's trigger in the standby state, the display device is turned on and presents the media information of the corresponding resource within a preset time period.
- Fig. 6a exemplarily shows a schematic diagram of the operation between the mobile device 01 and the display device 02 according to another embodiment.
- the mobile device displays the playback of the media content under the application program, and the user invokes and triggers the control of the media push terminal.
- the display device is in the standby mode and starts to play the media content.
- Fig. 6b exemplarily shows a schematic diagram of the operation between the mobile device 01 and the display device 02 according to another embodiment.
- FIG. 7 is a flowchart of an embodiment of a method for pushing and playing programs of this application, and the method is applied to a mobile device. As shown in Figure 7, the method may include:
- Step S710 The display device is in the standby mode, and a media push instruction triggered by the user on the application program of the mobile device to instruct to play the target program on the display device is received.
- the display device receives a media push instruction that the user triggers on the application program of the mobile device to instruct to play the target program on the display device, wherein the media push instruction instructs the mobile device to display to the display device according to preset rules.
- the device sends instructions including power-on and instructions to play the target program media content.
- the target program is the program content that the user wants to push from the mobile device to the display device for playing.
- the user interface will display at least one optional program, and the user can select any program to watch by tapping a designated location or area on the screen.
- the display devices that the user wants to push are collectively referred to as display devices in this embodiment.
- the target program information includes a target program identifier, such as a URL (Uniform Resource Locator) address of a file resource corresponding to the target program.
- a target program identifier such as a URL (Uniform Resource Locator) address of a file resource corresponding to the target program.
- the mobile device sends a data request to the server via the network.
- the server returns corresponding data according to the data request of the terminal.
- the terminal processor filters and analyzes the data returned by the server to obtain the target program identifier.
- the user first clicks a designated location or area on the screen of the mobile device to select the target program.
- the mobile device responds to the user's operation by requesting the playback address of the target program through the network, and enters the playback interface based on video frames;
- the mobile device will detect the media push instruction carrying the target program information.
- the user clicks on a designated location or area on the screen of the mobile device to select the target program and push it to play.
- the mobile device responds to the user by first requesting the playback address of the target program through the network, and
- the obtained target program playback address and the previous user click operation are converted into a media push instruction carrying target program information, so as to merge the two user operations in the first implementation manner into one operation.
- the mobile device when the mobile device detects the media push instruction, it needs to check whether the WIFI module of the device is connected. If it is not connected, it prompts the user to set up the network, or triggers when the user has previously allowed the device to automatically connect to the network The WIFI module automatically connects to the network.
- a local hotspot In the process of connecting the mobile device to the network, if the wireless local area network coverage is not detected within a certain range, a local hotspot needs to be established to establish a connection with the target mobile device.
- the identification information of the display device refers to unique identification information used to identify the display device, for example, the MAC (Media Access Control, media access control) address of the terminal device.
- the MAC address of the device is used as its physical address. It is generally used to identify the host device sending and receiving data during the physical transmission process at the bottom of the network. Although it is unique, it is not convenient for users to remember and distinguish. Therefore, the identification information of the display device in this application can also include the device name.
- the device name can be a name randomly generated and assigned by the system, such as "Hisense.FF-01", or a user-defined name, such as "Hisense in the living room TV".
- the display device is generally in two state modes, one of which is the standby state or hibernation state. At this time, each hardware module of the device is in the standby state, and thus cannot receive and process anything other than wake-up packets. data. The second is the power-on state. At this time, if the display device is in a wireless network environment, it will automatically connect to the network and be ready to receive network data at all times.
- the state information involved in step S710 includes the standby state and the power-on state.
- step S710 will be introduced below in conjunction with specific examples, that is, how to obtain identification information of the display device will be introduced.
- a play whitelist is preset locally on the mobile device, the play whitelist includes at least one display device, and the priority is set for each display device in the play whitelist ,as follows:
- the priority of each device can be customized by the user according to his habits and preferences. For example, a user sets "Hisense TV in the living room” to level 1, and sets “Hisense TV in the master bedroom” to level 2, etc. .
- the ranking priority of each device may also be calculated by the mobile device processor based on a preset algorithm based on the real-time status data of each display device. Specifically, it can be determined according to at least one of the location information, historical connection information, and current status information of each device.
- the location information can be quantitatively represented by the distance between the display device and the mobile device
- the historical connection information can be quantitatively represented by the specific time of the last connection.
- the mobile device obtains the real-time data of each device in the play whitelist as follows:
- the mobile device processor calculates each device based on the real-time data of each device under each indicator and the corresponding weight. The ranking priority.
- users can modify the play whitelist according to changes in the situation, for example, add new display devices, or delete existing devices.
- the mobile device When the mobile device needs to obtain the identification information of a display device, it can automatically select at least one display device in the play white list according to the priority of each smart terminal in the play white list, without the user's operation selection; The identification information of the display device is obtained from the local data.
- the mobile device obtains a locally pre-stored device list and displays it through a user interface.
- the user selects at least one intended device as the display device based on the device list, and then the mobile device obtains the selected device from the local data.
- the identification information of the intended device is used as the identification information of the display device.
- step S720 the display device wakes up the power module in response to the boot instruction triggered by the application on the mobile device.
- step S730 the display device starts at least part of the system resources and the media playing service, and responds to the instruction issued by the mobile device to play the target program media content.
- Step S740 Start the media playback process of the display device through the media playback service.
- Step S750 presents the media content of the target program, wherein the media content is associated with the target play information.
- the display device If the display device is in the standby state, generate a media push instruction according to the identification information of the display device and the target program information, where the media push instruction includes a power-on instruction for waking up the display device and an instruction to play the target program media content .
- the embodiment of the program push playing method of the present application provides an implementation solution capable of "one-key wake-up and push play”.
- a power-on instruction including a wake-up instruction is generated to wake up the display device in standby.
- an instruction including a playback instruction is generated according to the identification information of the display device and the target program information to indicate the media content of the target program.
- the display device After the trigger is activated, the display device immediately starts to play the target program.
- the wake-up command is used to wake up the display device in standby, and the play command is used to make the display device start playing the target program immediately after it is turned on.
- the boot instruction is specifically, according to the Magic Packet standard, a UDP broadcast data packet encapsulated with the MAC address of the WIFI/wired network card of the display device.
- the data packet can be divided into two parts, the first part is 6 F, used to indicate This data packet is a special wake-up data packet, and the latter part is a MAC address sequence repeated 16 times to specify the remote peer to be awakened.
- the instruction instructing to play the media content of the target program is specifically a UDP data packet encapsulating the MAC address of the WIFI/cable network card of the display device and the target program identifier (such as URL address).
- the instruction instructing to play the target program media content may also include the identification information of the mobile device, so that the display device can identify the source of the information and determine whether the mobile device belongs to the preset push whitelist, so as to give the instruction according to the judgment result.
- the instruction to play the media content of the target program is processed.
- the mobile device has strict timing for sending the power-on instruction and the instruction to play the media content of the target program, that is, the power-on instruction is sent first, and then continues to be sent for the next preset period of time. Instructions to play the media content of the target program.
- the "continuous sending” mentioned in this application is intended to indicate that the instruction to play the target program media content is sent to the display device multiple times. For example, within 5 seconds after sending the power-on instruction, an instruction to play the target program media content is sent every 100ms.
- the wake-up command will trigger the startup of each module of the device, and this startup process takes a certain amount of time, and the length of the startup time is not fixed.
- smart TV Take smart TV as an example.
- the program content it can provide is becoming more and more abundant.
- the cooperation between major TV brands and content providers has made smart TV functions more and more extensive, such as , Video aggregation, game aggregation, application aggregation, etc.
- the software and hardware systems of smart TVs are becoming more and more complex, which also slows down the startup speed of the TV to a certain extent and prolongs the startup time of the TV.
- the instruction to play the target program media content is continuously sent within a preset time to ensure that the display device will receive it once it is successfully started Instructions for playing the media content of the target program to avoid loss of information and failure of push playback.
- the program pushing and playing method of this application further includes:
- a third instruction including a playback instruction is generated.
- the program push playback method obtains the identification information and status information of the display device when a media push instruction carrying target program information is detected; if the display device is in a standby state, according to the display Device identification information and target program information, generating a boot instruction for waking up the display device and an instruction to play the target program media content; send the boot instruction, and continuously send the instruction to play the target program media content for a preset time Command to start the display device and play the target program.
- the target program can be directly pushed to the standby display device for playback in one user operation, without additional auxiliary remote control equipment, making the user's media pushing experience friendly.
- FIG. 8 is a flowchart of another embodiment of a method for pushing and playing programs of this application. The method is applied to a display device. As shown in FIG. 8, the method may include:
- Step S810 when a power-on instruction for waking up the display device is received, start the display device;
- Step S820 Detect whether an instruction to play the media content of the target program is received within a preset time; the instruction to play the media content of the target program carries target program information.
- the power-on instruction and the instruction to play the media content of the target program are generated by the mobile device in response to the user's media push instruction and sent sequentially.
- the preset duration for the display device to detect whether the instruction to play the target program media content is received may be less than or equal to the preset duration for the mobile device to send the instruction to play the target program media content.
- the boot command means that the mobile device encapsulates a UDP broadcast data packet with the MAC address of the WIFI/wired network card of the display device according to the Magic Packet standard.
- the WIFI chip can realize that the link layer of its WIFI/wired network card is still connected to the router and has the ability to receive data packets in the local area network. If another smart device in the same LAN sends it a UDP broadcast packet based on the Magic Packet standard, the display device will set the wake-up pin of the motherboard to ON after receiving the UDP broadcast packet, and wait for the whole device to detect it. When the wake-up pin is ON, each module of the device will be started.
- the display device has a built-in media play service module. After the media play service module is successfully started, it immediately starts to detect and receive instructions to play the target program media content.
- the instruction to play the target program media content carries the target program information, which can be specifically a UDP data packet encapsulating the MAC address of the WIFI/cable network card of the display device and the target program identifier (such as URL address)
- Step S830 If the instruction to play the media content of the target program is received within the preset time period, play the target program.
- Figure 9 shows a scene that includes multiple mobile devices and a display device.
- it can be a restaurant where a smart TV is installed and there are multiple customers in the restaurant.
- Each customer has at least one mobile device such as a mobile phone, and the restaurant is covered by at least one local area network.
- the aforementioned smart TV and the mobile phones of multiple users can be connected to the same local area network.
- the smart TV can be used as a display device, and the user's mobile phone can be used as a mobile device.
- the instruction to play the target program media content carries mobile device identification information, such as the MAC address of the mobile device, so that the display device can determine whether the mobile device has push notification based on the mobile device identification information. Permissions. In addition, if it is recognized that the mobile device has the push permission, the validity of the target program is further checked.
- mobile device identification information such as the MAC address of the mobile device
- a push whitelist is preset locally on the display device through user settings, and the push whitelist includes at least one mobile device.
- the push whitelist includes at least one mobile device.
- the display device When the display device receives the instruction to play the media content of the target program, it first determines whether the mobile device belongs to the preset push whitelist according to the mobile device identification information it carries.
- the mobile device does not belong to the preset push whitelist, the received instruction to play the target program media content is discarded.
- the display device on standby is illegally activated by a non-whitelisted user, it does not achieve the purpose of pushing and playing, so the feasibility of maliciously pushing bad or illegal content mentioned above is eliminated.
- the legality detection of the target program is performed; if the target program is legal, the target program is played, otherwise the instruction to play the media content of the target program is discarded. In this case, even if the mobile device is a whitelisted user, the legality of the target program pushed by it is still checked to avoid pushing bad or illegal content to display devices in public places due to misoperation or network viruses.
- the display device may successively receive multiple instructions to play the media content of the target program, and then execute the play instructions multiple times, thereby affecting the fluency of the program push and play.
- the display device when the display device receives the instruction to play the target program media content for the first time, it immediately stops detecting the instruction to play the target program media content to avoid receiving multiple data package. Moreover, within the preset time period, if the instruction to play the target program media content is not detected, the detection of the instruction to play the target program media content is also immediately stopped.
- the program push and play method acquires the identification information and status information of the display device when the mobile device detects a media push instruction carrying target program information; if the display device is on standby Status, according to the identification information of the display device and the target program information, generate a boot instruction for waking up the display device and an instruction to play the target program media content; send the boot instruction, and continue to send the instruction to play for a preset time The instruction of the target program media content; when the display device receives the power-on instruction, the display device is activated, and within the preset time, it is detected whether an instruction to play the target program media content is received; if the instruction to play the target is received within the preset time The instruction of the program media content, broadcast the target program.
- the target program can be directly pushed to the standby display device for playback in one user operation, without additional auxiliary remote control equipment, making the user's media pushing experience friendly.
- FIG. 10 is a schematic diagram of an embodiment of a mobile device of this application. As shown in Figure 10, the mobile device may include:
- the running module 1010 is used to run an application program, where the application program is used to play media content and to push media content to a display device;
- the obtaining module 1020 is configured to obtain identification information and status information of the display device when a media push instruction used to trigger on the application and carrying target program information is detected;
- the information generating module 1030 is configured to, if the display device is in a standby state, generate a media push instruction according to the identification information of the display device and target program information, where the media push instruction instructs the mobile device to follow the schedule It is assumed that a rule is sent to the display device including instructions for starting up and instructing to play the media content of the target program;
- the information sending module 1040 is configured to send the power-on instruction, and continuously send an instruction to play the media content of the target program within a preset time period, so that the display device starts and plays the target program.
- the display device when the power-on instruction is received by the display device, the display device starts up, and detects whether the instruction to play the target program media content is received within a preset time period;
- the display device plays the target program.
- the instruction instructing to play the target program media content carries mobile device identification information; the mobile device identification information is used by the display device to determine whether the mobile device belongs to a preset push whitelist, so as to correct The instruction to play the media content of the target program is processed.
- the information generating module is further configured to generate, according to the identification information of the display device and the target program information, an instruction including a playback instruction that instructs to play the media content of the target program if the display device is turned on;
- the information sending module is also used to send the instruction for playing the media content of the target program, so that the display device plays the target program.
- FIG. 11 is a schematic diagram of an embodiment of a display device of this application. As shown in FIG. 11, the display device may include:
- the communication module 1110 is configured to receive a power-on instruction; the power-on instruction is used to wake up the display device; the power-on instruction is generated and sent by the mobile device in response to the user's media push instruction;
- the power supply module 1120 when a startup instruction is received, the power supply module starts;
- the media play service module 1130 is configured to detect and receive an instruction carrying target program information instructing to play the media content of the target program within a preset time period after receiving the power-on instruction, wherein the instruction instructing to play the media content of the target program Generated by the mobile device in response to the user's trigger on the application, and continue to send it within a preset period of time after sending the boot instruction;
- the playing module 1140 is configured to establish a playing channel in response to the media playing module receiving the instruction to play the media content of the target program;
- the presentation module 1150 is used to present media content associated with target program information.
- the information detection module stops detecting the instruction to play the target program media content if the instruction to play the target program media content is received within the preset time period, or after the preset time period.
- the instruction for playing the target program media content carries mobile device identification information
- the playing module is further configured to: before playing the target program, determine whether the mobile device belongs to a preset push whitelist according to the mobile device identification information;
- the target program is legal, the target program is played.
- An embodiment of the present application also provides a terminal device, including a memory and a processor, and the processor is configured to:
- the display device receives a media push instruction that the user triggers on the application program of the mobile device to instruct to play the target program on the display device, wherein the media push instruction instructs the mobile device to display to the display device according to preset rules.
- the device sends instructions including power-on and instructions to play the media content of the target program;
- the display device wakes up the power module in response to a boot instruction triggered by an application on the mobile device
- the display device activates at least part of the system resources and media playback services, and responds to an instruction issued by the mobile device to instruct to play the target program media content;
- An embodiment of the present application also provides a mobile device, including a memory and a processor, and the processor is configured to:
- Running an application the application being used to play media content and to push media content to a display device;
- a media push instruction is generated according to the pre-stored identification information of the display device and target program information, where the media push instruction includes a boot instruction for waking up the display device, and carrying target media The instruction of the playback information to play the media content of the target program;
- a program push and play system includes at least one mobile device and at least one display device.
- the mobile device communicates with the display device.
- the feature is that in the system, when mobile When the device detects the media push instruction carrying the target program information, it determines whether the display device is in the on state, and if it is not in the on state, the mobile device generates a media push instruction instructing to play the target program on the display device, wherein ,
- the media push instruction instructs the mobile device to send to the display device an instruction including power-on and instructions to play the target program media content according to a preset rule; the mobile device sends the power-on instruction and continues for a preset time Send the instruction to play the target program media content; when the display device receives the power-on instruction, start the power module and the media play service of the display device; the media play service of the display device receives the instruction play target The instruction of the program media content, broadcast the target program.
- the mobile device sends a third instruction including target program information; the display device receives the third instruction, creates an audio and video playback channel, and presents the media content of the target program.
- the target program can be directly pushed to the standby display device for playback in one user operation, without additional auxiliary remote control equipment, making the user's media pushing experience friendly.
- the present invention also provides a computer storage medium, wherein the computer storage medium may store a program, and the program may include some or all of the steps in each embodiment of the program push and play method provided by the present invention when the program is executed.
- the storage medium may be a magnetic disk, an optical disc, a read-only memory (English: read-only memory, abbreviated as: ROM) or a random storage memory (English: random access memory, abbreviated as: RAM), etc.
- the technology in the embodiments of the present invention can be implemented by means of software plus a necessary general hardware platform.
- the technical solutions in the embodiments of the present invention can be embodied in the form of software products, which can be stored in a storage medium, such as ROM/RAM. , Magnetic disks, optical disks, etc., including a number of instructions to enable a computer device (which may be a personal computer, a server, or a network device, etc.) to execute the methods described in the various embodiments or some parts of the embodiments of the present invention.
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Abstract
本申请提供一种显示设备,在处于待机模式下,接收用户由移动设备的应用程序上触发指示在显示设备上进行播放目标节目的媒体推送指令,该指令指示移动设备向显示设备发送包括开机和指示播放目标节目媒体内容的指令。移动设备一键使得显示设备开机和播放目标节目内容。
Description
本公开要求在2019年3月21日提交中国专利局、申请日为201910218854.X、申请名称为“节目推送播放方法、显示设备、移动设备及系统”的中国专利申请的优先权,其全部内容通过引用结合在本公开中。
本申请涉及互联网技术领域,尤其涉及一种节目推送播放方法、显示设备、移动设备及系统。
随着智能终端产品的不断发展,媒体推送技术成为智能终端新的应用方向。媒体推送技术是指在不同的操作系统以及不同的智能终端设备间可以互相兼容跨越操作,实现数据多媒体内容的传输,例如将手机屏幕上显示多媒体内容推送到智能电视屏幕上进行显示,同时还可以实现对显示任务的控制操作,从而使用户获得了更好的感官体验。
在已有的一种推送播放方法中,首先需要使移动设备(如手机)和显示设备(如电视)接入同一局域网中以建立通信连接,并且需要使显示设备处于开机状态;然后移动设备从服务器下发的数据包中解析出节目播放地址信息,再将该节目播放地址信息推送到显示设备进行播放。
在上述推送播放方法中,如果显示设备处于待机状态,由于此时显示设备无法接收并处理包含节目播放地址信息的数据包,因此用户无法直接将手机等移动设备上的多媒体内容推送到显示设备,而需先开启待机中的显示设备,再 进行媒体推送指令,这显然增加了用户操作的繁琐程度。尤其对于需要针对多个显示设备进行推送,或者远距离推送的场景,将更加影响用户体验。
发明内容
本申请提供了一种节目推送播放方法、显示设备、移动设备及系统,解决已有技术无法直接将目标节目推送到待机显示设备上进行播放而不利于用户体验的问题。
第一方面,本申请提供一种在显示设备上运行的响应由移动设备触发媒体推送指令显示媒体内容的节目推送方法,该方法包括:
显示设备处于待机模式下,至少通信模块处于运行状态;
所述显示设备接收用户由移动设备的应用程序上触发指示在所述显示设备上进行播放目标节目的媒体推送指令,其中,所述媒体推送指令指示所述移动设备按照预设规则向所述显示设备发送包括开机和指示播放目标节目媒体内容的指令;
所述显示设备响应于所述移动设备上应用程序所触发的开机指令,唤醒电源模块;
所述显示设备启动至少部分系统资源和媒体播放服务,响应由所述移动设备发出的指示播放目标节目媒体内容的指令;
通过所述媒体播放服务启动所述显示设备的媒体播放进程;
呈现所述目标节目的媒体内容。
第二方面,本申请提供一种移动设备在应用程序上推送节目至显示设备的节目推送播放方法,该方法包括:
运行应用程序,所述应用程序用于播放媒体内容以及用于推送媒体内容至显示设备;
接收用户在应用程序上的指示在所述显示设备上进行播放媒体内容的触发,获取显示设备的模式信息;
若所述显示设备处于待机模式,根据预存的显示设备的标识信息和目标节目信息,生成媒体推送指令,其中,所述媒体推送指令包括用于唤醒所述显示设备的开机指令,和携带目标媒体播放信息的指示播放目标节目媒体内容的指令;
发送所述开机指令,并在预设时长内持续发送所述指示播放目标节目媒体内容的指令,以使所述显示设备启动并播放目标节目。
第三方面,本申请提供一种显示设备,包括:
通信模块,用于接收开机指令,其中,所述开机指令用于唤醒所述显示设备;所述开机指令由移动设备响应于用户的媒体推送指令生成并发送;
电源模块,当接收到所述开机指令时,所述电源模块启动;
媒体播放服务模块,用于在接收到所述开机指令后的预设时长内检测并接收携带有目标节目信息指示播放目标节目媒体内容的指令,其中,所述指示播放目标节目媒体内容的指令由移动设备响应于用户在应用程序上的触发而生成,并在发送开机指令后的预设时长内持续发送;
播放模块,用于响应于所述媒体播放模块接收所述指示播放目标节目媒体内容的指令而建议播放通道;
呈现模块,用于呈现与目标节目信息相关联的媒体内容。
第四方面,本申请提供一种移动设备,包括:
运行模块,用于运行应用程序,其中,所述应用程序用于播放媒体内容以及用于推送媒体内容至显示设备;
获取模块,用于当检测到用于在所述应用程序上触发的携带有目标节目信息的媒体推送指令时,获取显示设备的标识信息和状态信息;
信息生成模块,用于如果所述显示设备处于待机状态,根据所述显示设备的标识信息和目标节目信息,生成用于媒体推送指令,其中,所述媒体推送指令指示所述移动设备按照预设规则向所述显示设备发送包括开机和指示播放目标节目媒体内容的指令;
信息发送模块,用于发送所述开机指令,并在预设时长内持续发送指示播放目标节目媒体内容的指令,以使所述显示设备启动并播放目标节目。
第五方面,本申请提供一种节目推送播放系统,包括至少一个移动设备和至少一个显示设备,所述移动设备与显示设备通信,所述系统中:
当移动设备检测到携带有目标节目信息的媒体推送指令时,判断显示设备是否处于开机状态,
若不在开机状态,则所述移动设备生成指示在所述显示设备上进行播放目标节目的媒体推送指令,其中,所述媒体推送指令指示所述移动设备按照预设规则向所述显示设备发送包括开机和指示播放目标节目媒体内容的指令;
所述移动设备发送所述开机指令,并在预设时长内持续发送所述指示播放目标节目媒体内容的指令;
所述显示设备接收到所述开机指令时,启动所述显示设备的电源模块和媒体播放服务;
所述显示设备的媒体播放服务接收到指示播放目标节目媒体内容的指令, 播放目标节目。
由以上技术方案可知,本申请提供一种节目推送播放方法、显示设备、移动设备及系统,所述方法中,显示设备处于待机模式下,至少通信模块处于运行状态,所述显示设备接收用户由移动设备的应用程序上触发指示在所述显示设备上进行播放目标节目的媒体推送指令,其中,所述媒体推送指令指示所述移动设备按照预设规则向所述显示设备发送包括开机和指示播放目标节目媒体内容的指令;所述显示设备响应于所述移动设备上应用程序所触发的开机指令,唤醒电源模块;所述显示设备启动至少部分系统资源和媒体播放服务,响应由所述移动设备发出的指示播放目标节目媒体内容的指令;通过所述媒体播放服务启动所述显示设备的媒体播放进程;呈现所述目标节目的媒体内容。通过本申请方法,用户在应用程序上的一次操作即可直接将目标节目推送到待机显示设备进行播放,无需额外的辅助遥控设备,也无需先启动显示设备在推送节目信息的二次操作,使用户的媒体推送体验友好。
为了更清楚地说明本申请实施例中的技术方案,下面将对实施例描述中所需要使用的附图作简要介绍,显而易见地,下面描述中的附图仅是本申请的一些实施例,对于本领域的普通技术人员来讲,在不付出创造性劳动的前提下,还可以根据这些附图获得其他的附图。
图1为一种基于媒体推送技术的节目推送播放场景示意图;
图2a中示例性的示出了根据实施例中显示设备02的硬件配置图框;
图2b中示例性的示出了根据实施例中显示设备02的软件配置示意图;
图2c中示例性的示出了根据实施例中显示设备02的应用程序的配置示意 图;
图3为本申请节目推送播放方法的一个实施例提供的一种节目推送总体流程示意图;
图4示例性的示出了显示设备02在接收到媒体推送指令后各个模块的工作示意图;
图5a示例性示出了根据一实施例中移动设备01与显示设备02之间操作示意图;
图5b示例性示出了根据一实施例中移动设备01与显示设备02之间操作示意图;
图6a示例性示出了根据另一实施例中移动设备01与显示设备02之间操作示意图;
图6b示例性示出了根据另一实施例中移动设备01与显示设备02之间操作示意图;
图7为本申请节目推送播放方法的一个实施例流程图;
图8为本申请节目推送播放方法的另一个实施例流程图;
图9为另一种基于媒体推送技术的节目推送播放场景示意图;
图10为本申请移动设备的一个实施例示意图;
图11为本申请显示设备的一个实施例示意图。
为了使本技术领域的人员更好地理解本申请中的技术方案,下面将结合本申请实施例中的附图,对本申请实施例中的技术方案进行清楚、完整地描述, 显然,所描述的实施例仅仅是本申请一部分实施例,而不是全部的实施例。基于本申请中的实施例,本领域普通技术人员在没有做出创造性劳动前提下所获得的所有其他实施例,都应当属于本申请保护的范围。
基于本申请中示出的示例性实施例,本领域普通技术人员在没有作出创造性劳动前提下所获得的所有其他实施例,都属于本申请保护的范围。此外,虽然本申请中公开内容按照示范性一个或几个实例来介绍,但应理解,可以就这些公开内容的各个方面也可以单独构成一个完整技术方案。
应当理解,本申请中说明书和权利要求书及上述附图中的术语“第一”、“第二”、“第三”等是用于区别类似的对象,而不必用于描述特定的顺序或先后次序。应该理解这样使用的数据在适当情况下可以互换,例如能够根据本申请实施例图示或描述中给出那些以外的顺序实施。
此外,术语“包括”和“具有”以及他们的任何变形,意图在于覆盖但不排他的包含,例如,包含了一系列组件的产品或设备不必限于清楚地列出的那些组件,而是可包括没有清楚地列出的或对于这些产品或设备固有的其它组件。
本申请中使用的术语“模块”,是指任何已知或后来开发的硬件、软件、固件、人工智能、模糊逻辑或硬件或/和软件代码的组合,能够执行与该元件相关的功能。
本申请中使用的术语“遥控器”,是指电子设备(如本申请中公开的显示设备)的一个组件,通常可在较短的距离范围内无线控制电子设备。一般使用红外线和/或射频(RF)信号和/或蓝牙与电子设备连接,也可以包括WiFi、无线USB、蓝牙、动作传感器等功能模块。例如:手持式触摸遥控器,是以触摸屏中用户界面取代一般遥控装置中的大部分物理内置硬键。
本申请中使用的术语“手势”,是指用户通过一种手型的变化或手部运动等动作,用于表达预期想法、动作、目的/或结果的用户行为。
在对本申请实施例进行详细介绍之前,先对本申请技术方案的基本应用场景予以介绍。图1为基于媒体推送技术的节目推送播放场景示意图。如图1所示,该场景中包括可以作为移动设备01的移动便携设备或者移动设备,如智能手机、平板电脑等,可以作为显示设备02的其他智能设备,如智能电视等。除此之外,移动设备01和显示设备02所在的场景区域内包括有至少一个无线接入点03。
移动设备上安装有若干可以进行多媒体内容浏览的软件应用,这类软件可以是专门为用户提供万千节目信息的软件,如爱奇艺视频、腾讯视频等等,也可以是支持视频录制、上传及播放的短视频分享平台,如抖音短视频、火山小视频等等,还可以是网页浏览器所提供的视频网页,如HTML5格式的视频页面,还可以是专门用于移动设备和显示设备进行内容推送的媒体推送软件。其中,所述的多媒体内容则包括视频、音频、图片、动图等等。
显示设备至少配置有用于与其他智能设备及上级服务器实现交互及数据传输的通信模块,如WIFI芯片或有线网卡、用数据处理的处理器、用于显示或播放多媒体内容的显示播放模块以及其他必要的软、硬件模块。此外,显示设备还配置有辅助遥控设备,如遥控器。用户通过按压遥控器上的按键,实现对显示设备进行遥控。或者,显示设备本体上设置有硬件按钮,用户需要移步到显示设备旁按压其上的按钮对其控制。
示例性的,移动设备01可与显示设备02安装软件应用,通过网络通信协议实现连接通信,实现一对一控制操作的和数据通信的目的。如:可以使移动 设备01与显示设备02建立控制指令协议,将遥控控制键盘同步到移动设备01上,用户通过控制移动设备01上用户界面,实现控制显示设备02的功能。也可以将移动设备01上显示的音视频内容传输到显示设备02上,实现同步显示功能。
用户若要将其智能手机上的多媒体内容推送到智能电视上进行播放,需要先判断智能电视的当前状态,包括开机状态和待机状态,如果智能电视当前处于待机状态,需要使用电视遥控器将其唤醒;然后用户才可以在手机上进行后续的媒体推送指令。
针对图1所示场景,为了简化用户操作,以使用户获得更友好的媒体推送体验,本申请实施例提供一种节目推送播放方法、装置、系统及终端设备。以达到一次用户操作即可直接将目标节目推送到待机显示设备进行播放的效果,无需额外的辅助遥控设备,使用户的媒体推送体验友好。
为了使本领域技术人员清楚了解本申请技术方案的基本思路和具体实现方式,本申请分别在移动设备和发送端两侧进行说明。需要说明的是,由于本申请技术方案产生于移动设备与显示设备的数据交互过程,因此移动设备实施例和显示设备实施例可见相互参考,而不仅仅是对单端的限定。
图2a中示例性示出了根据示例性实施例中显示设备02的配置框图。如图2a所示,显示设备包括控制器110、通信模块130、用户输入/输出接口140、存储器190、电源模块1120。
控制器110被配置为控制显示设备02,以及可接收用户的输入操作指令,且将操作指令转换为控制器110可识别和响应的指令,起着用户与显示设备02之间交互中介作用。如:用户通过操作控制器110上频道加减键,显示设备02 响应频道加减的操作。
在一些实施例中,控制器110可是一种智能设备。如:控制器110可根据用户需求安装控制显示设备02的各种应用。
在一些实施例中,如图1所示,移动设备01或其他智能电子设备,可在安装操控显示设备02的应用之后,可以起到显示设备02类似功能。如:用户可以通过安装应用,在移动设备01或其他智能电子设备上可提供的图形用户界面的各种功能键或虚拟按钮,以实现控制器110实体按键的功能。
控制器110包括处理器112、RAM113和ROM114、通信接口以及通信总线。控制器110用于控制显示设备02的运行和操作,以及内部各部件之间通信协作以及外部和内部的数据处理功能。
通信模块130在控制器110的控制下,实现与显示设备02之间控制信号和数据信号的通信。如:将接收到的用户输入信号发送至显示设备02上。通信模块130可包括WIFI模块131、蓝牙模块132、红外模块133等通信模块中至少一种。
用户输入/输出接口140,其中,输入接口包括麦克风141、触摸板142、传感器143、按键144等输入接口中至少一者。如:用户可以通过语音、触摸、手势、按压等动作实现用户指令输入功能,输入接口通过将接收的模拟信号转换为数字信号,以及数字信号转换为相应指令信号,发送至显示设备02。
输出接口包括将接收的用户指令发送至显示设备02的接口。在一些实施例中,可以是红外接口,也可以是射频接口。如:红外信号接口时,需要将用户输入指令按照红外控制协议转化为红外控制信号,经红外发送模块进行发送至显示设备02。再如:射频信号接口时,需将用户输入指令转化为数字信号,然 后按照射频控制信号调制协议进行调制后,由射频发送端子发送至显示设备02。
在一些实施例中,显示设备02包括通信模块130和输出接口中至少一者。控制器110中配置通信模块130,如:WIFI、蓝牙、红外等模块,可将用户输入指令通过WIFI协议、或蓝牙协议、或红外协议编码,发送至显示设备02。
控制器110可以控制显示设备02的整体操作。例如:响应于接收到用于选择在呈现模块上显示UI对象的用户命令,控制器110便可以执行与由用户命令选择的对象有关的操作。
存储器190,用于在控制器110的控制下存储驱动和控制控制器110的各种运行程序、数据和应用。存储器190,可以存储用户输入的各类控制信号指令。例如,显示设备02中各个硬件之间信号通信、并向上层模块发送处理和控制信号的底层软件模块。检测模块是用于从各种传感器或用户输入接口中收集各种信息,并进行数模转换以及分析管理的管理模块。
电源模块1120,用于在控制器110的控制下为控制器110各元件提供运行电力支持。可以电池及相关控制电路。
图2b中示例性示出了根据示例性实施例中显示设备02中软件系统的配置框图。
如图2b中所示,操作系统2911,包括用于处理各种基础系统服务和用于实施硬件相关任务的执行操作软件,充当应用程序和硬件组件之间完成数据处理的媒介。
一些实施例中,部分操作系统内核可以包含一系列软件,用以管理显示设备硬件资源,并为其他程序或软件代码提供服务。
其他一些实施例中,部分操作系统内核可包含一个或多个设备驱动器,设 备驱动器可以是操作系统中的一组软件代码,帮助操作或控制显示设备关联的设备或硬件。驱动器可以包含操作视频、音频和/或其他多媒体组件的代码。示例的,包括显示屏、摄像头、Flash、WiFi和音频驱动器。
其中,可访问性模块2911-1,用于修改或访问应用程序,以实现应用程序的可访问性和对其显示内容的可操作性。通信模块2911-2,用于经由相关通信接口和通信网络与其他外设的连接。用户界面模块2911-3,用于提供显示用户界面的对象,以供各应用程序访问,可实现用户可操作性。控制应用程序2911-4,用于控制进程管理,包括运行时间应用程序等。
界面布局管理模块2913,用于管理待显示的用户界面对象,控制用户界面布局,以使用户界面的显示可响应于用户操作。
事件传输系统2914,可在操作系统2911内或应用程序2912中实现。一些实施例中,一方面在在操作系统2911内实现,同时在应用程序2912中实现,用于监听各种用户输入事件,将根据各种事件指代响应各类事件或子事件的识别结果,而实施一组或多组预定义的操作的处理程序。
示例性的,媒体播放服务2914-1运行于事件传输系统,用于接收用户的用于推送音视频信息的指令,并将启动音视频播放程序。在一些实例中,媒体播放服务用于接收UDP包,其中,该UDP包用于接收目标节目的信息。
如图2c中所示,应用程序层2912包含可在显示设备02执行的各种应用程序。应用程序可包含但不限于一个或多个应用程序,如:直播电视应用程序、视频点播VOD应用程序、媒体中心应用程序、应用程序中心、游戏应用等。
直播电视应用程序,可以通过不同的信号源提供直播电视。例如,直播电视应用程可以使用来自有线电视、无线广播、卫星服务或其他类型的直播电视 服务的输入提供电视信号。以及,直播电视应用程序可在显示设备02上显示直播电视信号的视频。
视频点播应用程序,可以提供来自不同存储源的视频。不同于直播电视应用程序,视频点播提供来自某些存储源的视频显示。例如,视频点播可以来自云存储的服务器端、来自包含已存视频节目的本地硬盘储存器。
媒体中心应用程序,可以提供各种多媒体内容播放的应用程序。例如,媒体中心,可以为不同于直播电视或视频点播,用户可通过媒体中心应用程序访问各种图像或音频所提供服务。
应用程序中心,可以提供储存各种应用程序。应用程序可以是一种游戏、应用程序,或某些和计算机系统或其他设备相关但可以在智能电视中运行的其他应用程序。应用程序中心可从不同来源获得这些应用程序,将它们储存在本地储存器中,然后在显示设备02上可运行。
图3为显示设备与移动设备之间的交互流程,实例性的,显示设备为电视端,移动设备为手机端。
当显示设备在待机状态下,通信模块130处于启动状态,如WiFi模块处于启动状态,红外模块,以及蓝牙模块中的至少一个也处于启动状态。其余模块是掉电状态。如电源模块1120、存储器190、控制器110处于掉电的状态。移动设备和显示设备处于DLNA未发现状态。
用户现在移动设备运行应用程序,在该应用程序下,可进行手机端的媒体播放和推送媒体的信息到电视端。
移动设备接收用户在该应用程序上,触发指示在显示设备上播放媒体文件的媒体推送指令,判断显示设备是否处于开启。示例性的,由于显示设备在正 常启动状态下,DLNA模块一直处于开启的状态,因此,可通过DLNA发现协议判断显示设备的状态。
若通过DLNA协议发现显示设备,则判断为显示设备是开机状态。移动设备生成并发送包括目标节目信息的第三指令。示例性的,移动设备生成并发送MQTT包到显示设备。显示设备在接收到第三指令以后,创建音视频播放器的通道,呈现目标节目的媒体内容。
若移动设备无法通过DLNA协议发现显示设备,则判断显示设备是待机状态。移动设备生成用于唤醒显示设备的开机指令,发送给显示设备。示例性的,移动设备生成携带有所述显示设备的设备信息(如MAC地址)的Magic包,以唤醒终端设备。
终端设备的WiFi模块在接收到开机指令后,识别设备信息,若为其自身的设备信息,则唤醒所述电源模块。电源模块在启动控制器中系统资源、用户界面及媒体推送的服务。
移动设备在生成开机指令后的预设时长内,生成携带目标节目信息的指示播放目标节目媒体内容的指令,并在该预设时长内持续发送。示例性的,在移动设备生成Magic包后,显示设备的启动需要一定的时间,DLNA也无法快速启动,所以,紧接着生成携带有目标节目信息的UDP包,以广播的方式向显示设备发送。
显示设备的媒体播放服务在接收到指示播放目标节目媒体内容的指令后,启动音视频播放进程。示例性的,媒体播放服务用于接收UDP包。
一些实施例中,电视开机后,接收播放信息的UDP包的服务启动,服务收到指示播放目标节目媒体内容的指令后,立即执行播放片源,接收该UDP包的 服务终止不在启动。在另一实施例下,电视开机后,接收播放信息的UDP包的服务启动,服务启动预设时长后,自动终止,不再启动。
音视频播放通道建立后,显示设备呈现与目标节目信息相关联的媒体内容。
图4示例性的示出了显示设备02在接收到媒体推送指令后各个模块的工作示意图。
显示设备在待机状态下,只有WiFi模块处于启动状态,可接收唤醒指令。其余硬件模块如电源模块、用户输入/输出接口、控制器、呈现模块都处于掉电的状态。
用户在移动设备上触发生成媒体推送指令,其中,所述媒体推送指令指示所述移动设备按照预设规则向所述显示设备发送包括开机和指示播放目标节目媒体内容的指令。
WiFi模块接收到所述移动设备上应用程序所触发的开机指令,唤醒电源模块;电源模块在唤醒各硬件系统,如控制器和呈现模块。控制器上运行着能使所述显示设备正常工作的操作系统和媒体播放服务。而DLNA发现模块在网络连接完成状态下,才能实现。所以,在媒体播放服务可以接收指令的时候,DLNA发现模块暂未启动。
所述显示设备启动至少部分系统资源和媒体播放服务,响应由所述移动设备发出的指示播放目标节目媒体内容的指令,该指令由移动设备通过广播的形式发送。通过所述媒体播放服务启动所述显示设备的媒体播放进程,建议播放器、渲染器等播放通道的连接,所述媒体播放服务还根据所述指示播放目标节目媒体内容的指令中的URL地址,请求播放数据,最终,所述呈现模块呈现所述目标节目的媒体内容。
图5a示例性示出了根据一实施例中移动设备01与显示设备02之间操作示意图。移动设备01在应用程序下的媒体推送栏中,用户界面显示媒体资源推荐,用户触发控件。
图5b示例性示出了根据一实施例中移动设备01与显示设备02之间操作示意图。显示设备在待机状态下接收到用户的触发后,开机,并在预设时长内呈现对应资源的媒体信息。
图6a示例性示出了根据另一实施例中移动设备01与显示设备02之间操作示意图。移动设备在应用程序下,显示媒体内容的播放,用户调用媒体推送端的控件并触发,所述显示设备在待机模式下,开机播放与该媒体内容。
图6b示例性示出了根据另一实施例中移动设备01与显示设备02之间操作示意图。用户点击媒体推送的控件,显示设备在待机状态下接收媒体推送指令,显示设备启动后,与移动设备同步播放。
图7为本申请节目推送播放方法的一个实施例流程图,该方法应用于移动设备。如图7所示,该方法可以包括:
步骤S710,显示设备处于待机模式下,接收用户由移动设备的应用程序上触发指示在所述显示设备上进行播放目标节目的媒体推送指令。
显示设备处于待机模式下,至少通信模块处于运行状态。
所述显示设备接收用户由移动设备的应用程序上触发指示在所述显示设备上进行播放目标节目的媒体推送指令,其中,所述媒体推送指令指示所述移动设备按照预设规则向所述显示设备发送包括开机和指示播放目标节目媒体内容的指令。
目标节目即用户想要将其从移动设备上推送到显示设备上进行播放的节目 内容。例如,打开手机上的爱奇艺视频后,用户界面将显示至少一条可选节目,用户可以通过点击屏幕指定位置或区域的方式选择任意一个节目进行观看。为了便于区分及说明,本实施例将用户想要推送的显示设备统称为显示设备。
目标节目信息包括目标节目标识,例如目标节目对应文件资源的URL(Uniform Resource Locator,统一资源定位符)地址。移动设备响应于用户操作,通过网络向服务器发送数据请求,服务器根据终端的数据请求返回相应数据,终端处理器对服务器返回的数据进行过滤及解析,进而获得目标节目的标识。
在一种实现方式中,用户首先在移动设备屏幕上点击指定位置或区域以选定目标节目,移动设备响应于用户操作,通过网络请求目标节目的播放地址,并进入基于视频帧的播放界面;用户在播放界面上点击用于实现推送播放的指定位置或区域,此时,移动设备将检测到携带有目标节目信息的媒体推送指令。
为了简化用户操作,在另一种实现方式中,用户在移动设备屏幕上点击指定位置或区域以选定目标节目并推送播放,移动设备响应于用户,首先通过网络请求目标节目的播放地址,并将获取的目标节目播放地址和之前的用户点击操作转换成一个携带有目标节目信息的媒体推送指令,以将第一种实现方式中的两次用户操作合并为一次操作。
需要说明的是,移动设备在检测到媒体推送指令时,需要检查设备的WIFI模块是否已连接,如果未连接,则提示用户设置网络,或者在用户已预先允许设备自动连网的情况下,触发WIFI模块自动连网。
在移动设备连网过程中,如果在一定范围内未检测到无线局域网络覆盖,则需建立本地热点,已便与目标移动设备建立连接。
显示设备的标识信息是指用于识别显示设备的唯一性标识信息,例如,终端设备的MAC(Media Access Control,媒体访问控制)地址。设备的MAC地址作为其物理地址,一般在网络底层的物理传输过程中,用来识别收发数据的主机设备,虽然具有唯一性,但是不便于用户记忆和区分。因此,本申请显示设备的标识信息还可以包括设备名称,设备名称可以是系统随机生成并分配的名称,如“Hisense.FF-01”,也可以是用户自定义的名称,如“客厅的海信电视”。
本实施例中,显示设备一般会处于两种状态模式,其一为待机状态或称休眠状态,此时,设备的各个硬件模块均处于待机状态,进而无法接收及处理除唤醒数据包以外的任何数据。其二为开机状态,此时,如果显示设备处于无线网络环境中,将自动连接网络进而时刻准备接收网络数据。步骤S710涉及的状态信息即包括待机状态和开机状态两种。
为了便于本领域技术人员清楚地了解本申请技术方案的思路及具体实现方式,以下将结合具体示例,对步骤S710予以介绍,即对如何获取显示设备的标识信息予以介绍。
作为一种可能的实现方式,通过用户设置,在移动设备本地预设一个播放白名单,所述播放白名单中包括至少一个显示设备,且针对播放白名单中的每一个显示设备设置排列优先级,如下:
其中,每个设备的排列优先级可以由用户根据其习惯和喜好自定义设置,例如某用户将“客厅的海信电视”设置为1级,将“主卧的海信电视”设置为2级等等。
此外,每个设备的排列优先级也可以是移动设备处理器基于预设算法,根据每一个显示设备的实时状态数据计算得到的。具体可以根据每个设备的位置信息、历史连接信息和当前状态信息中的至少一个确定。其中,位置信息可以使用根据显示设备所在位置和移动设备所在位置测算得到的二者之间的距离来量化表示,历史连接信息可以使用上一次连接的具体时间来量化表示。
例如,移动设备获取到播放白名单中各个设备的实时数据如下:
根据预置算法对上述实时数据进行计算,确定每个设备的排列优先级。例如,距离优先的排列,结果如下:
还可以为位置信息、历史连接信息以及当前状态信息等排列指标中的至少两个分配权重,移动设备处理器根据每个设备在各项指标下的实时数据和相应的权重,计算出每个设备的排列优先级。
另外,用户可以根据情况变化对播放白名单进行修改,例如,添加新的显示设备,或者删除已有的设备。
当移动设备需要获取一个显示设备的标识信息时,可以根据播放白名单中每个智能终端的排列优先级,在所述播放白名单中自动选择至少一个显示设备,而无需用户操作选择;然后在本地数据中获取所述显示设备的标识信息。
在另一可能的实现方式中,移动设备获取本地预存的设备列表,并通过用户界面进行展示,用户基于该设备列表选择至少一个意向设备作为显示设备,然后移动设备在本地数据中获取用户选择的意向设备的标识信息作为显示设备的标识信息。
步骤S720,所述显示设备响应于所述移动设备上应用程序所触发的开机指令,唤醒电源模块。
步骤S730,所述显示设备启动至少部分系统资源和媒体播放服务,响应由所述移动设备发出的指示播放目标节目媒体内容的指令。
步骤S740,通过所述媒体播放服务启动所述显示设备的媒体播放进程。
在预设时长内通过所述媒体播放服务启动所述显示设备的媒体播放进程。
步骤S750呈现所述目标节目的媒体内容,其中,所述媒体内容与所述目标播放信息相关联。
如果显示设备处于待机状态,根据显示设备的标识信息和目标节目信息,生成媒体推送指令,其中,所述媒体推送指令包括用于唤醒所述显示设备的开 机指令和指示播放目标节目媒体内容的指令。
已有技术中,当显示设备处于待机状态时,用户无法直接将节目信息推送到显示设备进行播放,而是需要通过显示设备的辅助遥控设备或者自身提供的硬件按钮,先行唤醒显示设备,待其各个模块均成功启动并准备就绪后,才能通过移动设备执行后续的媒体推送指令。可见,已有技术中,“唤醒”和“推送播放”不仅需要分步操作,而且还至少涉及两个被控设备,并且,由于显示设备启动过程需要一定的时间,造成用户漫长的等待,不利于用户体验。
为了解决上述问题,本申请节目推送播放方法实施例提供了能够“一键唤醒并推送播放”的实现方案。
根据显示设备的标识信息生成包含唤醒指令的开机指令以用于唤醒待机中的显示设备,同时,根据显示设备的标识信息和目标节目信息生成包含播放指令的指示播放目标节目媒体内容的指令以用于触发启动后的显示设备立即开始播放目标节目。顾名思义,唤醒指令用于唤醒待机中的显示设备,播放指令则用于使显示设备在开机后立即开始播放目标节目。
其中,开机指令具体为,根据Magic Packet标准,封装有显示设备的WIFI/有线网卡的MAC地址的UDP广播数据包,该数据包可以分为前后两部分,前一部分为6个F,用来表示该数据包为一个特殊的唤醒数据包,后一部分为重复16次的MAC地址序列,用于指定要唤醒的远程对端。
指示播放目标节目媒体内容的指令具体为封装有显示设备的WIFI/有线网卡的MAC地址和目标节目标识(如URL地址)的UDP数据包。
此外,指示播放目标节目媒体内容的指令还可以包括移动设备的标识信息,以便显示设备对信息来源进行识别,判断所述移动设备是否属于预设的推送白 名单,以根据判断结果对所述指示播放目标节目媒体内容的指令进行处理。
在本申请的一些实施例中,移动设备对开机指令和指示播放目标节目媒体内容的指令的发送具有严格的时序性,即先行发送开机指令,然后在接下来的一段预设时长内,持续发送指示播放目标节目媒体内容的指令。本申请所述的“持续发送”,意在表明多次向显示设备发送所述指示播放目标节目媒体内容的指令。例如,在发送完开机指令的5秒内,每隔100ms发送一次指示播放目标节目媒体内容的指令。
可以理解的是,唤醒指令将触发设备的各个模块启动,而这个启动的过程需要一定的时间,并且启动时间的长短并不是固定不变的。以智能电视为例,随着智能电视的发展日新月异,其所能够提供的节目内容也越来越丰富,而各大电视品牌与内容提供者的合作使智能电视的功能也越来越广泛,例如,视频聚合、游戏聚合以及应用聚合等等。在这种情况下,智能电视的软、硬件系统也越来越复杂,这也在一定程度上减慢了电视的启动速度,延长了电视的启动时间。
由于移动设备将开机指令发出后,无法获知显示设备是否已经启动成功并就绪,因此在预设时长内持续发送所述指示播放目标节目媒体内容的指令,以保证显示设备一旦启动成功便会接收到指示播放目标节目媒体内容的指令,避免信息丢失,避免推送播放失败。
在上述实施例的基础上,本申请节目推送播放方法还包括:
如果显示设备处于开机状态,根据显示设备的标识信息和目标节目信息,生成包含播放指令的第三指令。
发送所述第三指令,以使显示设备播放目标节目。
对于显示设备处于开机状态的情形,无需通过移动设备对其进行唤醒,只需要生成包含播放指令的指示播放目标节目媒体内容的指令并发送即可。
由以上技术方案可知,本申请实施例提供的节目推送播放方法,当检测到携带有目标节目信息的媒体推送指令时,获取显示设备的标识信息和状态信息;如果显示设备处于待机状态,根据显示设备的标识信息和目标节目信息,生成用于唤醒显示设备的开机指令和指示播放目标节目媒体内容的指令;发送所述开机指令,并在预设时长内持续发送所述指示播放目标节目媒体内容的指令,以使显示设备启动并播放目标节目。
通过本申请方法,一次用户操作即可直接将目标节目推送到待机显示设备进行播放,无需额外的辅助遥控设备,使用户的媒体推送体验友好。
图8为本申请节目推送播放方法的另一个实施例流程图,该方法应用于显示设备,如图8所示,该方法可以包括:
步骤S810,当接收到用于唤醒显示设备的开机指令时,启动显示设备;
步骤S820,在预设时长内检测是否接收到指示播放目标节目媒体内容的指令;所述指示播放目标节目媒体内容的指令携带有目标节目信息。
所述开机指令和指示播放目标节目媒体内容的指令由移动设备响应于用户的媒体推送指令生成并先后发送。显示设备检测是否接收到指示播放目标节目媒体内容的指令的预设时长可以小于或等于移动设备发送指示播放目标节目媒体内容的指令的预设持续时长。
开机指令即移动设备根据Magic Packet标准,封装有显示设备的WIFI/有线网卡的MAC地址的UDP广播数据包。
通常,显示设备直流待机时,通过WIFI芯片可以实现其WIFI/有线网卡的 链路层仍与路由器保持连接,并具备接收局域网内的数据包的能力。如果同一局域网内的另一智能设备,向其发送基于Magic Packet标准的UDP广播数据包,显示设备在接收到UDP广播数据包后,会将主板的唤醒引脚设置为ON,待整机检测到唤醒引脚为ON时,则将启动设备的各个模块。
在本申请的一些实施例中,显示设备内置一个媒体播放服务模块,该媒体播放服务模块启动成功后,立即开始检测并接收指示播放目标节目媒体内容的指令。其中,指示播放目标节目媒体内容的指令携带有目标节目信息,具体可以为一个封装有显示设备的WIFI/有线网卡的MAC地址和目标节目标识(如URL地址)的UDP数据包
步骤S830,若在预设时长内接收到所述指示播放目标节目媒体内容的指令,播放目标节目。
作为图1所示场景的另一种演变,图9示出了包括多个移动设备和一个显示设备的场景,具体可以为某个餐厅,餐厅内设置有一个智能电视,餐厅内有多个顾客,每个顾客至少拥有一个移动设备如手机,餐厅被至少一个局域网络覆盖,前述智能电视和多个用户的手机可以接入同一个局域网中。在该场景中,智能电视可以作为显示设备,用户手机则可以作为移动设备。
针对图9所示场景,由于多个用户手机均可以作为移动设备,向智能电视发送前述开机指令和指示播放目标节目媒体内容的指令,而智能电视无法识别移动设备是否具有推送权限,也无法识别节目内容是否适合播放。这给一些意图恶意推送不良或不法内容的用户提供了可乘之机。
为了避免上述现象的发生,本实施例中,指示播放目标节目媒体内容的指令携带有移动设备标识信息,例如移动设备的MAC地址,以便显示设备可以根 据移动设备标识信息来判定移动设备是否具有推送权限。此外,如果识别到移动设备具有推送权限,则进一步对目标节目的合法性进行检测。
作为一种可能的实现方式,通过用户设置在显示设备本地预设一个推送白名单,该推送白名单中包括至少一个移动设备。例如:
当显示设备接收到指示播放目标节目媒体内容的指令时,首先根据其携带的移动设备标识信息,判断该移动设备是否属于预设的推送白名单。
如果该移动设备不属于预设的推送白名单,则丢弃接收到的指示播放目标节目媒体内容的指令。在这种情况中,虽然待机中的显示设备被非白名单用户非法启动,但并未实现推送播放目的,因此前述的恶意推送不良或不法内容的可行性得以消除。
如果该移动设备属于预设的推送白名单,则对所述目标节目进行合法性检测;如果所述目标节目合法,则播放目标节目,否则丢弃指示播放目标节目媒体内容的指令。在这种情况中,即使移动设备属于白名单用户,也仍对其推送的目标节目进行合法性检测,避免因误操作或者网络病毒而向公共场合的显示设备推送不良或不法内容。
根据本申请前述应用于移动设备的节目推送播放方法实施例可知,在其向显示设备发送开机指令后,在预设时长内将持续向显示设备发送指示播放目标节目媒体内容的指令,而不考虑显示设备是否已经接受到该指示播放目标节目 媒体内容的指令。这就导致显示设备可能先后接收到多个指示播放目标节目媒体内容的指令,进而多次执行播放指令,从而影响节目推送播放的流畅性。
为了避免上述现象的发生,本申请方法中,当显示设备第一次接收到指示播放目标节目媒体内容的指令后,立即停止对指示播放目标节目媒体内容的指令的检测,以免接收到多个数据包。并且,在预设时长内,如果没有检测到指示播放目标节目媒体内容的指令,也立即停止对指示播放目标节目媒体内容的指令的检测。
由以上技术方案可知,本申请实施例提供的节目推送播放方法,当移动设备检测到携带有目标节目信息的媒体推送指令时,获取显示设备的标识信息和状态信息;如果所述显示设备处于待机状态,根据显示设备的标识信息和目标节目信息,生成用于唤醒显示设备的开机指令和指示播放目标节目媒体内容的指令;发送所述开机指令,并在预设时长内持续发送所述指示播放目标节目媒体内容的指令;当显示设备接收到开机指令时,启动显示设备,并在预设时长内检测是否接收到指示播放目标节目媒体内容的指令;若在预设时长内接收到指示播放目标节目媒体内容的指令,播放目标节目。通过本申请方法,一次用户操作即可直接将目标节目推送到待机显示设备进行播放,无需额外的辅助遥控设备,使用户的媒体推送体验友好。
图10为本申请移动设备的一个实施例示意图。如图10所示,该移动设备可以包括:
运行模块1010,用于运行应用程序,其中,所述应用程序用于播放媒体内容以及用于推送媒体内容至显示设备;
获取模块1020,用于当检测到用于在所述应用程序上触发的携带有目标节 目信息的媒体推送指令时,获取显示设备的标识信息和状态信息;
信息生成模块1030,用于如果所述显示设备处于待机状态,根据所述显示设备的标识信息和目标节目信息,生成用于媒体推送指令,其中,所述媒体推送指令指示所述移动设备按照预设规则向所述显示设备发送包括开机和指示播放目标节目媒体内容的指令;
信息发送模块1040,用于发送所述开机指令,并在预设时长内持续发送指示播放目标节目媒体内容的指令,以使所述显示设备启动并播放目标节目。
在本申请的一些实施例中,当所述开机指令被所述显示设备接收时,所述显示设备启动,并在预设时长内检测是否接收到所述指示播放目标节目媒体内容的指令;
若在所述预设时长内接收到所述指示播放目标节目媒体内容的指令,所述显示设备播放目标节目。
此外,所述指示播放目标节目媒体内容的指令携带有移动设备标识信息;所述移动设备标识信息用于所述显示设备判断所述移动设备是否属于预设的推送白名单,以根据判断结果对所述指示播放目标节目媒体内容的指令进行处理。
所述信息生成模块,还用于如果所述显示设备处于开机状态,根据显示设备的标识信息和目标节目信息,生成包含播放指令的指示播放目标节目媒体内容的指令;
所述信息发送模块,还用于发送所述指示播放目标节目媒体内容的指令,以使所述显示设备播放目标节目。
图11为本申请显示设备的一个实施例示意图。如图11所示,该显示设备可以包括:
通信模块1110,用于接收开机指令;所述开机指令用于唤醒所述显示设备;所述开机指令由移动设备响应于用户的媒体推送指令生成并发送;
电源模块1120,当接收到开机指令时,所述电源模块启动;
媒体播放服务模块1130,用于在接收到所述开机指令后的预设时长内检测并接收携带有目标节目信息指示播放目标节目媒体内容的指令,其中,所述指示播放目标节目媒体内容的指令由移动设备响应于用户在应用程序上的触发而生成,并在发送开机指令后的预设时长内持续发送;
播放模块1140,用于响应于所述媒体播放模块接收所述指示播放目标节目媒体内容的指令而建立播放通道;
呈现模块1150,用于呈现与目标节目信息相关联的媒体内容。
另外,若在预设时长内接收到指示播放目标节目媒体内容的指令之后,或者在预设时长后,信息检测模块停止对所述指示播放目标节目媒体内容的指令的检测。
在本申请的一些实施例中,,所述指示播放目标节目媒体内容的指令携带有移动设备标识信息;
所述播放模块还用于:在所述播放目标节目之前,根据所述移动设备标识信息,判断所述移动设备是否属于预设的推送白名单;
如果所述移动设备不属于预设的推送白名单,则丢弃所述指示播放目标节目媒体内容的指令;
如果所述移动设备属于预设的推送白名单,则对所述目标节目进行合法性检测;
如果所述目标节目合法,则播放目标节目。
本申请实施例还提供一种终端设备,包括存储器、处理器,所述处理器被配置为:
显示设备处于待机模式下,至少通信模块处于运行状态;
所述显示设备接收用户由移动设备的应用程序上触发指示在所述显示设备上进行播放目标节目的媒体推送指令,其中,所述媒体推送指令指示所述移动设备按照预设规则向所述显示设备发送包括开机和指示播放目标节目媒体内容的指令;
所述显示设备响应于所述移动设备上应用程序所触发的开机指令,唤醒电源模块;
所述显示设备启动至少部分系统资源和媒体播放服务,响应由所述移动设备发出的指示播放目标节目媒体内容的指令;
通过所述媒体播放服务启动所述显示设备的媒体播放进程;
呈现所述目标节目的媒体内容。
本申请实施例还提供一种移动设备,包括存储器、处理器,所述处理器被配置为:
运行应用程序,所述应用程序用于播放媒体内容以及用于推送媒体内容至显示设备;
接收用户在应用程序上的指示在所述显示设备上进行播放媒体内容的触发,获取显示设备的模式信息;
若所述显示设备处于待机模式,根据预存的显示设备的标识信息和目标节目信息,生成媒体推送指令,其中,所述媒体推送指令包括用于唤醒所述显示设备的开机指令,和携带目标媒体播放信息的指示播放目标节目媒体内容的指 令;
发送所述开机指令,并在预设时长内持续发送所述指示播放目标节目媒体内容的指令,以使所述显示设备启动并播放目标节目。
由以上技术方案可知,本申请实施例提供的一种节目推送播放系统,包括至少一个移动设备和至少一个显示设备,所述移动设备与显示设备通信,其特征在于,所述系统中,当移动设备检测到携带有目标节目信息的媒体推送指令时,判断显示设备是否处于开机状态,若不在开机状态,则所述移动设备生成指示在所述显示设备上进行播放目标节目的媒体推送指令,其中,所述媒体推送指令指示所述移动设备按照预设规则向所述显示设备发送包括开机和指示播放目标节目媒体内容的指令;所述移动设备发送所述开机指令,并在预设时长内持续发送所述指示播放目标节目媒体内容的指令;所述显示设备接收到所述开机指令时,启动所述显示设备的电源模块和媒体播放服务;所述显示设备的媒体播放服务接收到指示播放目标节目媒体内容的指令,播放目标节目。
另外,若在开机状态,则所述移动设备发送包括目标节目信息的第三指令;所述显示设备接收所述第三指令,创建音视频播放通道,呈现目标节目的媒体内容。
通过本申请方法,一次用户操作即可直接将目标节目推送到待机显示设备进行播放,无需额外的辅助遥控设备,使用户的媒体推送体验友好。
具体实现中,本发明还提供一种计算机存储介质,其中,该计算机存储介质可存储有程序,该程序执行时可包括本发明提供的节目推送播放方法的各实施例中的部分或全部步骤。所述的存储介质可为磁碟、光盘、只读存储记忆体(英文:read-only memory,简称:ROM)或随机存储记忆体(英文:random access memory,简称:RAM)等。
本领域的技术人员可以清楚地了解到本发明实施例中的技术可借助软件加必需的通用硬件平台的方式来实现。基于这样的理解,本发明实施例中的技术方案本质上或者说对现有技术做出贡献的部分可以以软件产品的形式体现出来,该计算机软件产品可以存储在存储介质中,如ROM/RAM、磁碟、光盘等,包括若干指令用以使得一台计算机设备(可以是个人计算机,服务器,或者网络设备等)执行本发明各个实施例或者实施例的某些部分所述的方法。
本说明书中各个实施例之间相同相似的部分互相参见即可。尤其,对于装置及终端设备实施例而言,由于其基本相似于方法实施例,所以描述的比较简单,相关之处参见方法实施例中的说明即可。
以上所述的本发明实施方式并不构成对本发明保护范围的限定。
Claims (12)
- 一种在显示设备上运行的响应由移动设备触发媒体推送指令显示媒体内容的节目推送方法,其特征在于,所述方法包括:显示设备处于待机模式下,至少通信模块处于运行状态;所述显示设备接收用户由移动设备的应用程序上触发指示在所述显示设备上进行播放目标节目的媒体推送指令,其中,所述媒体推送指令指示所述移动设备按照预设规则向所述显示设备发送包括开机和指示播放目标节目媒体内容的指令;所述显示设备响应于所述移动设备上应用程序所触发的开机指令,唤醒电源模块;所述显示设备启动至少部分系统资源和媒体播放服务,响应由所述移动设备发出的指示播放目标节目媒体内容的指令;通过所述媒体播放服务启动所述显示设备的媒体播放进程;呈现所述目标节目的媒体内容。
- 根据权利要求1所述的方法,其特征在于,所述显示设备接收用户由移动设备的应用程序上触发指示在所述显示设备上进行播放媒体文件的媒体推送指令,包括:所述显示设备接收用于唤醒所述显示设备开机指令,启动电源模块和媒体播放服务;所述显示设备在启动媒体播放服务后,接收指示播放目标节目媒体内容的指令;其中,所述开机指令和所述指示播放目标节目媒体内容的指令由所述移动设备响应于用户的触发生成并先后发送;所述指示播放目标节目媒体内容的指令携带有目标节目信息。
- 根据权利要求1所述的方法,其特征在于,所述媒体推送指令携带有所述显示设备的标识信息;所述显示设备在接收到所述媒体推送指令后,识别所述标识信息,若匹配,则启动电源模块、媒体播放服务并启动目标节目的播放;否则,则丢弃所述媒体推送指令。
- 根据权利要求1所述的方法,其特征在于,所述指示播放目标节目媒体内容的指令被所述移动设备在发送开机指令后的预设时长内持续发送。
- 根据权利要求1所述的方法,其特征在于,所述方法还包括:若所述媒体播放服务在在启动所述电源模块的预设时长内接收到所述指示播放目标节目媒体内容的指令,或者,在所述预设时长后,停止对所述指示播放目标节目媒体内容的指令的检测。
- 一种移动设备在应用程序上推送节目至显示设备的节目推送播放方法,其特征在于,所述方法包括:运行应用程序,所述应用程序用于播放媒体内容以及用于推送媒体内容至显示设备;接收用户在应用程序上的指示在所述显示设备上进行播放媒体内容的触发,获取显示设备的模式信息;若所述显示设备处于待机模式,根据预存的显示设备的标识信息和目标 节目信息,生成媒体推送指令,其中,所述媒体推送指令包括用于唤醒所述显示设备的开机指令,和携带目标媒体播放信息的指示播放目标节目媒体内容的指令;发送所述开机指令,并在预设时长内持续发送所述指示播放目标节目媒体内容的指令,以使所述显示设备启动并播放目标节目,其中,所述指示播放目标节目媒体内容的指令以广播方式发送。
- 根据权利要求6所述的方法,其特征在于,在接收用户在应用程序上触发的携带有目标节目信息的媒体推送指令,获取显示设备的模式信息之前,检测所述移动设备是否存储有所述显示设备的标识信息,若否,则不生成所述媒体推送指令。
- 根据权利要求6所述的方法,其特征在于,所述获取显示设备的模式信息具体包括:检测所述移动设备与所述显示设备是否建立DLNA连接,若是,则确定所述显示设备处于开机模式;若否,则确定所述显示设备处于待机模式。
- 一种显示设备,其特征在于,包括:通信模块,用于接收开机指令,其中,所述开机指令用于唤醒所述显示设备;所述开机指令由移动设备响应于用户的媒体推送指令生成并发送;电源模块,当接收到所述开机指令时,所述电源模块启动;媒体播放服务模块,用于在接收到所述开机指令后的预设时长内检测并接收携带有目标节目信息指示播放目标节目媒体内容的指令,其中,所述指示播放目标节目媒体内容的指令由移动设备响应于用户在应用程序上的触发 而生成,并在发送开机指令后的预设时长内持续发送;播放模块,用于响应于所述媒体播放模块接收所述指示播放目标节目媒体内容的指令而建立播放通道;呈现模块,用于呈现与目标节目信息相关联的媒体内容。
- 一种移动设备,其特征在于,包括:运行模块,用于运行应用程序,其中,所述应用程序用于播放媒体内容以及用于推送媒体内容至显示设备;获取模块,用于当检测到用于在所述应用程序上触发的携带有目标节目信息的媒体推送指令时,获取显示设备的标识信息和状态信息;信息生成模块,用于如果所述显示设备处于待机状态,根据所述显示设备的标识信息和目标节目信息,生成用于媒体推送指令,其中,所述媒体推送指令指示所述移动设备按照预设规则向所述显示设备发送包括开机和指示播放目标节目媒体内容的指令;信息发送模块,用于发送所述开机指令,并在预设时长内持续发送指示播放目标节目媒体内容的指令,以使所述显示设备启动并播放目标节目。
- 一种节目推送播放系统,包括至少一个移动设备和至少一个显示设备,所述移动设备与显示设备通信,其特征在于,所述系统中:当移动设备检测到携带有目标节目信息的媒体推送指令时,判断显示设备是否处于开机状态,若不在开机状态,则所述移动设备生成指示在所述显示设备上进行播放目标节目的媒体推送指令,其中,所述媒体推送指令指示所述移动设备按照预设规则向所述显示设备发送包括开机和指示播放目标节目媒体内容的指令;所述移动设备发送所述开机指令,并在预设时长内持续发送所述指示播放目标节目媒体内容的指令;所述显示设备接收到所述开机指令时,启动所述显示设备的电源模块和媒体播放服务;所述显示设备的媒体播放服务接收到指示播放目标节目媒体内容的指令,播放目标节目。
- 根据权利要求11所述的节目推送播放系统,其特征在于,所述当移动设备检测到携带有目标节目信息的媒体推送指令时,判断显示设备是否处于开机状态,还包括:若在开机状态,则所述移动设备发送包括目标节目信息的第三指令;所述显示设备接收所述第三指令,创建音视频播放通道,呈现目标节目的媒体内容。
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