WO2020050088A1 - 遊技用代用貨幣の管理システム - Google Patents
遊技用代用貨幣の管理システム Download PDFInfo
- Publication number
- WO2020050088A1 WO2020050088A1 PCT/JP2019/033301 JP2019033301W WO2020050088A1 WO 2020050088 A1 WO2020050088 A1 WO 2020050088A1 JP 2019033301 W JP2019033301 W JP 2019033301W WO 2020050088 A1 WO2020050088 A1 WO 2020050088A1
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- WIPO (PCT)
- Prior art keywords
- pattern
- game substitute
- ground pattern
- substitute currency
- game
- Prior art date
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Classifications
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- G—PHYSICS
- G07—CHECKING-DEVICES
- G07F—COIN-FREED OR LIKE APPARATUS
- G07F17/00—Coin-freed apparatus for hiring articles; Coin-freed facilities or services
- G07F17/32—Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
- G07F17/3244—Payment aspects of a gaming system, e.g. payment schemes, setting payout ratio, bonus or consolation prizes
- G07F17/3251—Payment aspects of a gaming system, e.g. payment schemes, setting payout ratio, bonus or consolation prizes involving media of variable value, e.g. programmable cards, programmable tokens
-
- G—PHYSICS
- G07—CHECKING-DEVICES
- G07F—COIN-FREED OR LIKE APPARATUS
- G07F17/00—Coin-freed apparatus for hiring articles; Coin-freed facilities or services
- G07F17/32—Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
- G07F17/3202—Hardware aspects of a gaming system, e.g. components, construction, architecture thereof
- G07F17/3223—Architectural aspects of a gaming system, e.g. internal configuration, master/slave, wireless communication
-
- G—PHYSICS
- G07—CHECKING-DEVICES
- G07F—COIN-FREED OR LIKE APPARATUS
- G07F17/00—Coin-freed apparatus for hiring articles; Coin-freed facilities or services
- G07F17/32—Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
- G07F17/3225—Data transfer within a gaming system, e.g. data sent between gaming machines and users
- G07F17/3232—Data transfer within a gaming system, e.g. data sent between gaming machines and users wherein the operator is informed
- G07F17/3234—Data transfer within a gaming system, e.g. data sent between gaming machines and users wherein the operator is informed about the performance of a gaming system, e.g. revenue, diagnosis of the gaming system
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- A—HUMAN NECESSITIES
- A44—HABERDASHERY; JEWELLERY
- A44C—PERSONAL ADORNMENTS, e.g. JEWELLERY; COINS
- A44C21/00—Coins; Emergency money; Beer or gambling coins or tokens, or the like
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F3/00—Board games; Raffle games
- A63F3/00003—Types of board games
- A63F3/00157—Casino or betting games
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F3/00—Board games; Raffle games
- A63F3/00697—Playing pieces
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06K—GRAPHICAL DATA READING; PRESENTATION OF DATA; RECORD CARRIERS; HANDLING RECORD CARRIERS
- G06K19/00—Record carriers for use with machines and with at least a part designed to carry digital markings
- G06K19/04—Record carriers for use with machines and with at least a part designed to carry digital markings characterised by the shape
- G06K19/041—Constructional details
- G06K19/047—Constructional details the record carrier being shaped as a coin or a gambling token
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06K—GRAPHICAL DATA READING; PRESENTATION OF DATA; RECORD CARRIERS; HANDLING RECORD CARRIERS
- G06K19/00—Record carriers for use with machines and with at least a part designed to carry digital markings
- G06K19/06—Record carriers for use with machines and with at least a part designed to carry digital markings characterised by the kind of the digital marking, e.g. shape, nature, code
- G06K19/067—Record carriers with conductive marks, printed circuits or semiconductor circuit elements, e.g. credit or identity cards also with resonating or responding marks without active components
- G06K19/07—Record carriers with conductive marks, printed circuits or semiconductor circuit elements, e.g. credit or identity cards also with resonating or responding marks without active components with integrated circuit chips
- G06K19/0723—Record carriers with conductive marks, printed circuits or semiconductor circuit elements, e.g. credit or identity cards also with resonating or responding marks without active components with integrated circuit chips the record carrier comprising an arrangement for non-contact communication, e.g. wireless communication circuits on transponder cards, non-contact smart cards or RFIDs
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06K—GRAPHICAL DATA READING; PRESENTATION OF DATA; RECORD CARRIERS; HANDLING RECORD CARRIERS
- G06K19/00—Record carriers for use with machines and with at least a part designed to carry digital markings
- G06K19/06—Record carriers for use with machines and with at least a part designed to carry digital markings characterised by the kind of the digital marking, e.g. shape, nature, code
- G06K19/067—Record carriers with conductive marks, printed circuits or semiconductor circuit elements, e.g. credit or identity cards also with resonating or responding marks without active components
- G06K19/07—Record carriers with conductive marks, printed circuits or semiconductor circuit elements, e.g. credit or identity cards also with resonating or responding marks without active components with integrated circuit chips
- G06K19/077—Constructional details, e.g. mounting of circuits in the carrier
- G06K19/0772—Physical layout of the record carrier
- G06K19/07722—Physical layout of the record carrier the record carrier being multilayered, e.g. laminated sheets
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- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06N—COMPUTING ARRANGEMENTS BASED ON SPECIFIC COMPUTATIONAL MODELS
- G06N20/00—Machine learning
-
- G—PHYSICS
- G07—CHECKING-DEVICES
- G07F—COIN-FREED OR LIKE APPARATUS
- G07F17/00—Coin-freed apparatus for hiring articles; Coin-freed facilities or services
- G07F17/32—Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
- G07F17/3241—Security aspects of a gaming system, e.g. detecting cheating, device integrity, surveillance
-
- G—PHYSICS
- G07—CHECKING-DEVICES
- G07F—COIN-FREED OR LIKE APPARATUS
- G07F17/00—Coin-freed apparatus for hiring articles; Coin-freed facilities or services
- G07F17/32—Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
- G07F17/3244—Payment aspects of a gaming system, e.g. payment schemes, setting payout ratio, bonus or consolation prizes
-
- G—PHYSICS
- G07—CHECKING-DEVICES
- G07F—COIN-FREED OR LIKE APPARATUS
- G07F17/00—Coin-freed apparatus for hiring articles; Coin-freed facilities or services
- G07F17/32—Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
- G07F17/3244—Payment aspects of a gaming system, e.g. payment schemes, setting payout ratio, bonus or consolation prizes
- G07F17/3248—Payment aspects of a gaming system, e.g. payment schemes, setting payout ratio, bonus or consolation prizes involving non-monetary media of fixed value, e.g. casino chips of fixed value
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F3/00—Board games; Raffle games
- A63F3/00697—Playing pieces
- A63F2003/007—Design of classical playing pieces, e.g. classical chess, draughts or go
- A63F2003/00703—Tokens or chips
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F3/00—Board games; Raffle games
- A63F3/00697—Playing pieces
- A63F2003/00845—Additional features of playing pieces; Playing pieces not assigned to one particular player
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F9/00—Games not otherwise provided for
- A63F9/24—Electric games; Games using electronic circuits not otherwise provided for
- A63F2009/2483—Other characteristics
- A63F2009/2488—Remotely playable
- A63F2009/2489—Remotely playable by radio transmitters, e.g. using RFID
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2250/00—Miscellaneous game characteristics
- A63F2250/58—Antifraud or preventing misuse
Definitions
- the present invention relates to a game substitute currency used in a casino or another game facility that uses the game substitute money, and a management system for the game substitute money.
- the present invention provides a management system or a game substitute currency that prevents the use of a game substitute currency used in a casino or a game facility, and uses a game substitute currency in a casino or a game facility.
- the purpose is to prevent unauthorized exchange.
- by registering a uniquely identifiable unique ID attached to a game substitute currency in a database in advance if two or more game substitute coins having the same ID are discovered, although it is possible to determine that at least one of them is a fake, it is not possible to directly distinguish and grasp a real game substitute currency and a fake game substitute currency. Therefore, if only a fake game substitute currency is used instead of a real game substitute currency, it cannot be determined that it is a fake, and the fake game substitute money is used. It is not a direct solution in preventing it.
- the management system for game substitute money of the present invention is:
- the game substitute currency has a ground pattern formed in a manufacturing process or a material manufacturing process, and is provided with a unique ID that can be individually identified, At first glance, the ground pattern is difficult to distinguish from each other, but has a pattern that does not completely match,
- the gaming substitute currency has a multilayer structure in which a plurality of plastic layers are laminated, A layer having the ground pattern, A display plastic layer on which a display indicating the amount of the game substitute currency and the like is printed, With The layer having the ground pattern is disposed inside the display plastic layer, and has a configuration in which the ground pattern is visible through the display plastic layer
- the management system includes: A ground pattern obtaining device that obtains the ground pattern image via a camera, An ID reader for reading the unique ID, A management control device that stores the pattern of the ground pattern and the unique ID in association with each other on a database, The management control device specifies the pattern by image analysis of the ground pattern acquired by the
- the management control device may be configured such that the pattern of the ground pattern on the front surface and / or the pattern of the ground pattern on the back surface of the game substitute currency to be determined is a game target to be determined obtained from the ID reading device. It is a configuration in which it is determined by searching the database whether or not the pattern matches the pattern of the ground pattern on the front surface and / or the back surface associated with the ID information of the substitute money, and the authenticity of the game substitute money is determined.
- the management control device further has a function of determining a pattern of a ground pattern of the game substitute currency using a relative positional relationship with a display printed on the display plastic layer.
- the unique ID may be attached to the surface of the game substitute currency by alphanumeric characters.
- a large amount of game substitute currency (generally used in a VIP room and generally having a substantially rectangular shape in a casino), which is generally called "plaque” and is required to prevent the use of counterfeit goods.
- plaque a large amount of game substitute currency (generally used in a VIP room and generally having a substantially rectangular shape in a casino), which is generally called "plaque" and is required to prevent the use of counterfeit goods.
- the present invention can naturally be applied to a generally used circular game substitute currency.
- the game substitute currency C includes a ground pattern 1 formed in a manufacturing process or a material manufacturing process, and is provided with a unique ID 2 that can be individually identified.
- the ground pattern 1 is formed by a sheet-like member 3 formed by melting and pressing a large number of resin pieces as a material while overlapping each other, and then slicing the resin pieces into a predetermined thickness. It has a handle known as.
- the pearl pattern P is a decorative pattern that is naturally formed in the manufacturing process and can be influenced by chance. Therefore, even if it is created by the same manufacturing process, unlike a pattern made by printing or the like, the pearl pattern P does not become the exact same pattern.
- each sheet-shaped member 3 is provided with a different pattern.
- the handle differs between the sheet-like member 3 of FIG. 2A and the sheet-like member 3 shown in FIG. 2B.
- one sheet-shaped member 3 is provided with a different pattern 4 for each location to be cut out.
- a predetermined number is cut out from the sheet-like member 3 according to the shape and size of the game substitute currency C, and is used as a material of the ground pattern 1 of the game substitute currency C.
- FIGS. 3A and 3B The ground patterns 1 of the game substitute currency C are difficult to distinguish from each other at first glance, but each has a pattern 4 that does not completely match.
- the game substitute currency C has a multilayer structure in which a plurality of plastic layers are laminated.
- the game substitute currency C has an opaque layer 5 in the middle.
- the RFID 10 is disposed between the opaque layers 5.
- the RFID 10 includes, in addition to the value (amount) information of the game substitute currency C, unique ID information set for each casino or game facility, information related to production information such as a production line and a production date, a game substitute Individual ID information for each currency C is stored.
- the RFID 10 has information of a uniquely identifiable unique ID 2 attached to the surface of the game substitute currency C with alphanumeric characters in place of the unique ID 2 or in addition to the unique ID 2.
- two RFIDs 10 may be arranged on one game substitute currency C. In particular, in the case of a rectangular plaque chip, arranging two in the long side direction is advantageous for reading.
- a layer 6 having the ground pattern 1 on both sides of the intermediate opaque layer 5 is provided.
- the sheet-shaped member 3 may be used as it is, or the sheet-shaped member 3 may be bonded to another plastic member.
- the ground pattern 1 is difficult to distinguish from each other at first glance, but has the pattern 4 that does not completely match. Therefore, the layer 6 having the ground pattern 1 has At first glance, it is difficult to distinguish each other, but each has a handle 4 that does not completely match each other.
- a display plastic layer 7 on which a display 8 representing the amount of the game substitute currency C is printed.
- the display plastic layer 7 is transparent or colored and transparent, and the layer 6 having the ground pattern 1 disposed inside the display plastic layer 7 has a configuration in which the ground pattern 1 is visible through the display plastic layer 7. I have.
- the display 8 indicating the amount of money and the like, in addition to the amount of money information indicating the value of the game substitute currency C, for example, information for distinguishing between a rolling chip and a cash chip, differs for each junket, and specifies the junket
- the casino information may be different depending on the casino, and may further include casino information for specifying the casino.
- a transparent layer 9 serving as a protective layer is laminated outside each of the display plastic layers 7. The transparent layer 9 may be colored and transparent.
- the game substitute currency C forms a stripe pattern in the stacking direction on the side surface as shown in FIG. 1 and changes the color of the opaque layer 5 to change the type of the game substitute currency C. Can be specified.
- thermocompression bonding is performed in a state where a plurality of members corresponding to the respective layers are stacked.
- each adjacent layer is press-bonded to each other to form a multilayer laminate as a whole, and then punched into a predetermined shape such as a substantially rectangular shape or a circular shape by a press or the like, and individual game substitute currency. C is formed.
- punching with a press the dimensions of the die and punch of the die for punching are designed, and the edge of the outermost layer is rounded (round corners).
- FIG. 5 is a block diagram showing the overall configuration of the system.
- the management system includes a ground pattern acquisition device 12 that acquires an image of the ground pattern 1 of the game substitute currency C via the camera 11, an ID reading device 13 that reads a unique ID2 of the game substitute currency C, and a management control device. 14 is provided.
- the ground pattern acquisition device 12, the ID reading device 13, and the management control device 14 have a structure in which a computer, a program, and a memory having an integrated structure or a plurality of structures are combined.
- the ground pattern acquisition device 12 obtains the pattern 4 of the ground pattern 1 on the front surface of the game substitute currency C and the pattern 4 of the ground pattern 1 on the back surface of the game substitute currency C via a camera, and displays the pattern information. It is registered in the database 15 as 4h and the backstory information 4t.
- the pattern information 4h and 4t are numerical data or data of the image of the pattern 4 itself.
- the pattern information 4h and 4t may be feature amounts extracted from the image.
- the ID reading device 13 is configured to acquire an individually identifiable unique ID 2 attached to the surface of the game substitute currency C by alphanumeric characters via a camera. Alternatively, a configuration in which a person directly obtains ID2 through a keyboard or the like to obtain ID2 may be employed. Further, even if ID2 is the RFID 10 built in the game substitute currency C, the ID reader 13 has a function as an RF reader that acquires information stored in the RFID 10 via an RF antenna. good.
- the management control device 14 stores information 4h, 4t of the pattern 4 of the ground pattern 1 of all the game substitute currency C assumed to be used in the game arcade, and a unique ID 2 on the database 15. (In the game hall, ID2 of the game substitute currency C is assumed to be used).
- the database 15 holds not only the information 4h and 4t of the pattern 4 of the ground pattern 1 on one side of the game substitute currency C but also the information 4h and 4t of the pattern 4 of the ground pattern 1 on both sides (front and back). It is desirable. That is, the management control device 14 has the pattern 4 of the ground pattern 1 on the surface of the game substitute currency C, the pattern 4 of the ground pattern 1 on the back side of the game substitute currency C, and the unique ID 2 of the game substitute currency C. It is desirable that the configuration be such that at least three of them can be managed in association with each other on the database 15.
- the management control device 14 specifies the pattern 4 by analyzing the image of the ground pattern 1 of the game substitute currency C acquired by the ground pattern acquisition device 12 and determining the pattern information 4h, 4t.
- the specification of the pattern 4 is performed by a preset extraction program of characteristic points (difference in light reflectance, distribution of nodal points of the pattern, and the like).
- the specification of the pattern 4 of the game substitute currency C is basically performed by specifying the pattern 4 of the entire game substitute currency C as a determination target, but the pattern 4 of a part of the game substitute currency C is determined as a determination target. You can also. In this case, it is required that the same portion of the game substitute currency C be determined in advance as a determination target.
- the management control device 14 may use an artificial intelligence utilizing type or an artificial intelligence type device having a deep learning structure to specify the pattern 4.
- an artificial intelligence type computer or control system or deep learning (structure) technology the difference between the patterns 4 is recognized using a self-learning function or the like, and the game substitute currency C acquired by the ground pattern acquisition device 12 is acquired.
- the pattern 4 of the ground pattern 1 can be uniquely specified.
- the management control device 14 further searches the database 15 based on the ID information of the game substitute currency C to be determined obtained from the ID reading device 13, and searches for the ground pattern associated with the ID 2 on the database 15.
- One pattern 4 can be specified.
- the management control device 14 performs the image analysis of the ground pattern 1 acquired by the ground pattern acquisition device 12 and specifies the pattern 4 of the game substitute currency C obtained from the ID reading device 13. Has a function of determining whether or not the pattern matches the pattern 4 of the ground pattern 1 associated with the ID information by searching the database 15. If the pattern does not match, the game substitute currency is determined to be fake. Thus, a configuration is provided in which the authenticity of the game substitute currency C is determined.
- the management control device 14 analyzes and identifies not only the pattern 4 of the ground pattern 1 on one side of the game substitute currency C but also the ground pattern 1 on both sides (front and back) acquired by the ground pattern acquisition device 12.
- the pattern 4 on both sides (front and back) of the substitute currency C is the same as the pattern 4 on both sides (front and back) of the ground pattern 1 associated with the ID information of the game substitute currency C obtained from the ID reader 13. It is desirable that the system be configured to determine whether or not they match each other by searching the database 15 and determine the authenticity of the game substitute currency C.
- the ground pattern 1 of the game substitute money C is formed by a lace pattern L formed by pressing a lace.
- the lace pattern L is formed by arranging a lace cloth as the layer 6 having the ground pattern 1 and pressing the lace cloth on the display plastic layer 7 to form a peculiar mesh-shaped decorative pattern naturally. it can. Due to subtle differences in the arrangement of the lace fabric during crimping and non-uniformity of the lace pattern itself, the same pattern as in the case of the pearl pattern P is not obtained even if the lace pattern itself is formed. As a result, also in the present modification, the ground patterns 1 of the game substitute currency C are difficult to distinguish from each other at first glance, but each has a pattern 40 that does not completely match.
- the management control device 14 can determine the position of the intersection of the mesh of the race pattern L, and specify the pattern 40 from the shape of the distribution pattern of the intersection, in particular.
- the game substitute currency C can be configured to have both the pearl pattern P and the lace pattern L, and the management system also uses both the pearl pattern P and the lace pattern L as the authenticity of the game substitute currency C.
- a configuration used for the determination can be adopted.
- the management control device 14 can set a halftone dot pattern at a predetermined position of the display 8 representing the amount of the game substitute currency C or the like as the determination position in advance.
- the layer 6 having the ground pattern 2 is not necessarily required, but in the camera 11 and its image analysis, it may be difficult to read a fine halftone dot pattern in printing.
- Use in combination with the pearl pattern P or the lace pattern L is considered to be advantageous in image analysis.
- a pearl pattern, a lace pattern, and a halftone dot pattern of printing are used.
- other defects such as printing misalignment, a cutting position of the game substitute currency C, a cutting position misalignment, and dust and dirt.
- individual features that cannot be controlled in production and that are formed naturally can be linked to each other and other unique IDs.
- the game substitute currency C has a pattern or pattern formed naturally, such as a pearl pattern, and has a unique ID.
- a unique ID is stored in association with a unique ID
- the present invention is not limited to this, and the game substitute currency C may not have a unique ID.
- the database stores the image itself of the pattern or pattern of the registered game substitute currency or the feature amount extracted from the image.
- the management control device 14 refers to the database 15 and stores the pattern or pattern appearing in the image in the database 15. By determining whether or not it is stored, it is determined whether or not the game substitute currency C is a registered genuine game substitute currency.
- various identification information such as a unique ID and a value (amount) of the game substitute currency is associated with the information of the pattern or pattern of the registered game substitute currency C. And attribute information may be stored.
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Abstract
Description
遊技用代用貨幣は、製造工程または素材の製造工程で形成される地模様を備えるとともに、個別に識別可能なユニークなIDが付され、
前記地模様は、一見すると互いの区別が困難であるが、完全には一致していない柄を有し、
さらに前記遊技用代用貨幣は、複数のプラスチックの層を積層した多層構造を有し、
前記地模様を有する層と、
前記遊技用代用貨幣の金額等を表す表示が印刷された表示プラスチック層と、
を備え、
前記地模様を有する層は前記表示プラスチック層より内側に配置され、前記表示プラスチック層を通して、前記地模様が透けて視認可能な構成であり、
前記管理システムは、
前記地模様の画像をカメラを介して取得する地模様取得装置と、
前記ユニークなIDを読み取るID読取装置と、
前記地模様の前記柄と前記ユニークなIDとをデータベース上で関連付けて記憶する管理制御装置と、を備え、
前記管理制御装置は、前記地模様取得装置が取得した地模様を画像分析して前記柄を特定し、
特定した判定対象となる遊技用代用貨幣の地模様の前記柄が、前記ID読取装置から得た判定対象となる遊技用代用貨幣のID情報に関連付けられた地模様の柄と一致するか否かを前記データベースの検索により判定し、前記遊技用代用貨幣の真偽判定を行う構成を有する、ものである。
前記管理制御装置は、前記遊技用代用貨幣の表面の地模様の前記柄と、前記遊技用代用貨幣の裏面の地模様の前記柄と、前記ユニークなIDの少なくとも3つをデータベース上で関連付けて管理可能な構成である。
前記管理制御装置は、表面に付されたID情報と、RFIDのID情報とを関連付けてデータベース上で管理可能な機能を備えた、ものである。
P パール柄
L レース柄
1 地模様
2 ID
3 シート状部材
4、40、41 柄
4h、4t 柄情報
5 不透明層
6 地模様を有する層
7 表示プラスチック層
8 金額等を表す表示
9 透明層
10 RFID
11 カメラ
12 地模様取得装置
13 ID読取装置
14 管理制御装置
15 データベース
Claims (13)
- 遊技用代用貨幣の管理システムであり、
前記遊技用代用貨幣は、製造工程または素材の製造工程で形成される地模様を備えるとともに、個別に識別可能なユニークなIDが付され、
前記地模様は、一見すると互いの区別が困難であるが、完全には一致していない柄を有し、
さらに前記遊技用代用貨幣は、複数のプラスチックの層を積層した多層構造を有し、
前記地模様を有する層と、
前記遊技用代用貨幣の金額等を表す表示が印刷された表示プラスチック層と、
を備え、
前記地模様を有する層は前記表示プラスチック層より内側に配置され、前記表示プラスチック層を通して、前記地模様が透けて視認可能な構成であり、
前記管理システムは、
前記地模様の画像をカメラを介して取得する地模様取得装置と、
前記ユニークなIDを読み取るID読取装置と、
前記地模様の前記柄と前記ユニークなIDとをデータベース上で関連付けて記憶する管理制御装置と、を備え、
前記管理制御装置は、前記地模様取得装置が取得した地模様を画像分析して前記柄を特定し、
特定した判定対象となる遊技用代用貨幣の地模様の前記柄が、前記ID読取装置から得た判定対象となる遊技用代用貨幣のID情報に関連付けられた地模様の柄と一致するか否かを前記データベースの検索により判定し、前記遊技用代用貨幣の真偽判定を行う構成である、
遊技用代用貨幣の管理システム。 - 前記遊技用代用貨幣は、中間に不透明層を備えるとともに、前記不透明層を挟んで両側に前記地模様を有する層を備え、前記地模様を有する層は、表面と裏面に、一見すると互いの区別が困難であるが、それぞれ互いに完全には一致していない柄を有し、
前記管理制御装置は、前記遊技用代用貨幣の表面の地模様の前記柄と、前記遊技用代用貨幣の裏面の地模様の前記柄と、前記ユニークなIDの少なくとも3つをデータベース上で関連付けて管理可能な構成である、
請求項1に記載の遊技用代用貨幣の管理システム。 - 前記管理制御装置は、判定対象となる前記遊技用代用貨幣の表面の地模様の前記柄、及び/又は裏面の地模様の前記柄が、前記ID読取装置から得た判定対象となる遊技用代用貨幣のID情報に関連付けられた表面及び/又は裏面の地模様の柄と一致するか否かを前記データベースの検索により判定し、前記遊技用代用貨幣の真偽判定を行う構成である、
請求項2に記載の遊技用代用貨幣の管理システム。 - 前記管理制御装置は、前記地模様取得装置が取得した前記遊技用代用貨幣の地模様を画像分析して前記地模様の柄を特定するのに、人工知能型装置が使用される構成である、
請求項1から3のいずれかに記載の遊技用代用貨幣の管理システム。 - 前記管理制御装置は、前記表示プラスチック層に印刷された表示との相対的な位置関係を利用して前記遊技用代用貨幣の地模様の柄を判別する機能を備えた、
請求項2から4のいずれかに記載の遊技用代用貨幣の管理システム。 - 前記地模様は、パール柄である、
請求項1から5のいずれかに記載の遊技用代用貨幣の管理システム。 - 前記地模様は、レースが前記表示プラスチック層により圧着されてできるレース柄である、
請求項2から6のいずれかに記載の遊技用代用貨幣の管理システム。 - 前記地模様は、前記遊技用代用貨幣の表示における印刷の網点パターンで形成されている、
請求項2から7のいずれかに記載の遊技用代用貨幣の管理システム。 - 前記ユニークなIDは、前記遊技用代用貨幣の表面に英数字で付されている、
請求項1から8のいずれかに記載の遊技用代用貨幣の管理システム。 - 前記ユニークなIDはRFIDである、
請求項1から9のいずれかに記載の遊技用代用貨幣の管理システム。 - 前記遊技用代用貨幣は、表面に英数字でユニークなIDが付され、かつRFIDが内蔵された構造であり、
前記管理制御装置は、表面に付されたID情報と、RFIDのID情報とを関連付けてデータベース上で管理可能な機能を備えた、
請求項1から10のいずれかに記載の遊技用代用貨幣の管理システム。 - 製造工程または素材の製造工程で形成される地模様を備えるとともに、個別に識別可能なユニークなIDが付され、前記地模様は一見して互いの区別が困難であるが、完全には一致していない柄を有し、前記柄を判定することにより、遊技用代用貨幣を個別に特定可能であるとともに、IDを読み取ることにより、遊技用代用貨幣を個別に特定可能であり、地模様の画像の柄の情報とID情報とをデータベース上で関連付けて管理可能な構成を有する、遊技用代用貨幣。
- 統一感を有しつつも偶然に左右されて形成される柄を有する地模様を備えた遊技用代用貨幣を管理する管理システムであり、
前記地模様の画像をカメラを介して取得する地模様取得装置と、
真正な前記遊技用代用貨幣について、前記地模様の前記柄をデータベース上で記憶する管理制御装置と、を備え、
前記管理制御装置は、前記地模様取得装置が取得した前記地模様の画像を画像分析することで、当該地模様の前記柄が前記データベースに記憶されているかを判定し、当該判定に基づいて前記遊技用代用貨幣の真偽判定を行う構成である、
遊技用代用貨幣の管理システム。
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KR1020217007879A KR20210056352A (ko) | 2018-09-06 | 2019-08-26 | 유기용 대용 화폐의 관리 시스템 |
US17/273,623 US11948430B2 (en) | 2018-09-06 | 2019-08-26 | Management system for substitute currency for gaming |
JP2020541143A JPWO2020050088A1 (ja) | 2018-09-06 | 2019-08-26 | 遊技用代用貨幣の管理システム |
PH12021550457A PH12021550457A1 (en) | 2018-09-06 | 2021-03-03 | Management system for substitute currency for gaming |
JP2022168843A JP2022191456A (ja) | 2018-09-06 | 2022-10-21 | 遊技用代用貨幣の管理システム |
AU2023204058A AU2023204058A1 (en) | 2018-09-06 | 2023-06-26 | System for managing gaming token money |
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PH12021550457A1 (en) | 2021-12-06 |
AU2019335834A1 (en) | 2021-04-15 |
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US11948430B2 (en) | 2024-04-02 |
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EP3848101C0 (en) | 2024-04-17 |
CN112955237A (zh) | 2021-06-11 |
CA3111755A1 (en) | 2020-03-12 |
EP4371632A2 (en) | 2024-05-22 |
AU2019335834B2 (en) | 2023-04-06 |
JP2022191456A (ja) | 2022-12-27 |
EP3848101B1 (en) | 2024-04-17 |
CN114093096A (zh) | 2022-02-25 |
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