WO2020039413A3 - Puzzle-type device for learning computational thinking - Google Patents

Puzzle-type device for learning computational thinking Download PDF

Info

Publication number
WO2020039413A3
WO2020039413A3 PCT/IB2019/060745 IB2019060745W WO2020039413A3 WO 2020039413 A3 WO2020039413 A3 WO 2020039413A3 IB 2019060745 W IB2019060745 W IB 2019060745W WO 2020039413 A3 WO2020039413 A3 WO 2020039413A3
Authority
WO
WIPO (PCT)
Prior art keywords
puzzle
type device
computational thinking
screen
gadget
Prior art date
Application number
PCT/IB2019/060745
Other languages
Spanish (es)
French (fr)
Other versions
WO2020039413A9 (en
WO2020039413A2 (en
Inventor
Pablo Vicente TORRES CARRIÓN
Juan Carlos TORRES DÍAZ
María Magdalena GUAJALA MICHAY
Cristian RAMÍREZ BETANCOURT
Darío Javier CRUZ SARMIENTO
Original Assignee
Universidad Técnica Particular De Loja
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Universidad Técnica Particular De Loja filed Critical Universidad Técnica Particular De Loja
Priority to PCT/IB2019/060745 priority Critical patent/WO2020039413A2/en
Publication of WO2020039413A2 publication Critical patent/WO2020039413A2/en
Publication of WO2020039413A9 publication Critical patent/WO2020039413A9/en
Publication of WO2020039413A3 publication Critical patent/WO2020039413A3/en

Links

Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F9/00Games not otherwise provided for
    • A63F9/06Patience; Other games for self-amusement
    • A63F9/12Three-dimensional jig-saw puzzles

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Toys (AREA)
  • Machine Translation (AREA)

Abstract

The present invention relates to a manual gadget for developing computational thinking, by ordering pieces having individual behaviour, which together form an algorithm of programming commands that can be executed in the base of the apparatus. The gadget comprises a sensor system for reading the behaviour of each piece, which is subsequently analysed by a central processing unit from which the results are sent to a screen. If there are errors in the sequence, they are shown on the screen in a numerated system that allows user orientation.
PCT/IB2019/060745 2019-12-13 2019-12-13 Puzzle-type device for learning computational thinking WO2020039413A2 (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
PCT/IB2019/060745 WO2020039413A2 (en) 2019-12-13 2019-12-13 Puzzle-type device for learning computational thinking

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
PCT/IB2019/060745 WO2020039413A2 (en) 2019-12-13 2019-12-13 Puzzle-type device for learning computational thinking

Publications (3)

Publication Number Publication Date
WO2020039413A2 WO2020039413A2 (en) 2020-02-27
WO2020039413A9 WO2020039413A9 (en) 2020-04-16
WO2020039413A3 true WO2020039413A3 (en) 2020-09-10

Family

ID=69592739

Family Applications (1)

Application Number Title Priority Date Filing Date
PCT/IB2019/060745 WO2020039413A2 (en) 2019-12-13 2019-12-13 Puzzle-type device for learning computational thinking

Country Status (1)

Country Link
WO (1) WO2020039413A2 (en)

Citations (6)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2002248258A (en) * 2001-02-26 2002-09-03 Teizu Design Company:Kk Puzzle using magnet and reed switch
US20090058002A1 (en) * 2007-09-04 2009-03-05 G-Time Electronic Co., Ltd. Learning device and method thereof
GB2539171A (en) * 2015-04-16 2016-12-14 James Samuel Darryl Teaching apparatus
EP3228370A1 (en) * 2014-12-03 2017-10-11 Mtek C&K Co., Ltd Puzzle system interworking with external device
US20170344127A1 (en) * 2016-05-24 2017-11-30 Tangible Play, Inc. Virtualized Tangible Programming
KR20190059068A (en) * 2017-11-22 2019-05-30 주혜정 A puzzle assembling system for a grid map using augmented reality and the method thereof

Patent Citations (6)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2002248258A (en) * 2001-02-26 2002-09-03 Teizu Design Company:Kk Puzzle using magnet and reed switch
US20090058002A1 (en) * 2007-09-04 2009-03-05 G-Time Electronic Co., Ltd. Learning device and method thereof
EP3228370A1 (en) * 2014-12-03 2017-10-11 Mtek C&K Co., Ltd Puzzle system interworking with external device
GB2539171A (en) * 2015-04-16 2016-12-14 James Samuel Darryl Teaching apparatus
US20170344127A1 (en) * 2016-05-24 2017-11-30 Tangible Play, Inc. Virtualized Tangible Programming
KR20190059068A (en) * 2017-11-22 2019-05-30 주혜정 A puzzle assembling system for a grid map using augmented reality and the method thereof

Also Published As

Publication number Publication date
WO2020039413A9 (en) 2020-04-16
WO2020039413A2 (en) 2020-02-27

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