WO2019179028A1 - 电子装置、基于动态图片的用户验证方法及存储介质 - Google Patents
电子装置、基于动态图片的用户验证方法及存储介质 Download PDFInfo
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- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F21/00—Security arrangements for protecting computers, components thereof, programs or data against unauthorised activity
- G06F21/30—Authentication, i.e. establishing the identity or authorisation of security principals
- G06F21/31—User authentication
- G06F21/36—User authentication by graphic or iconic representation
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- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F2221/00—Indexing scheme relating to security arrangements for protecting computers, components thereof, programs or data against unauthorised activity
- G06F2221/21—Indexing scheme relating to G06F21/00 and subgroups addressing additional information or applications relating to security arrangements for protecting computers, components thereof, programs or data against unauthorised activity
- G06F2221/2133—Verifying human interaction, e.g., Captcha
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- the present application relates to the field of user authentication, and in particular, to an electronic device, a user authentication method based on a dynamic picture, and a storage medium.
- the present application provides an electronic device, a user image verification method based on a dynamic picture, and a storage medium, which can improve the accuracy of user verification, and the user identification process is simple and the recognition efficiency is high.
- the present application provides an electronic device including a memory and a processor connected to the memory, the processor for performing dynamic picture-based user verification stored on the memory
- the program when the dynamic picture based user verification program is executed by the processor, implements the following steps:
- A1 sending a picture play instruction to the predetermined dynamic picture player, and generating, according to the picture content played by the dynamic picture player according to the picture play instruction, a prompt message that requires the user to perform a click operation;
- A2 Receiving feedback information that the user performs a click operation on the picture content according to the prompt information;
- the feedback information is analyzed according to a predetermined effective operation analysis rule to determine whether the user's click operation is valid. If it is valid, it is determined that the verification is passed, and if it is invalid, it is determined that the verification fails.
- the present application further provides a user authentication method based on a dynamic picture, the method comprising the following steps:
- the present application further provides a computer readable storage medium storing a dynamic picture based user verification program, the dynamic picture based user verification program may be processed by at least one Executing to cause the at least one processor to perform the following steps:
- the feedback information is analyzed according to a predetermined effective operation analysis rule to determine whether the user's click operation is valid. If it is valid, it is determined that the verification is passed, and if it is invalid, it is determined that the verification fails.
- the electronic device, the dynamic image-based user authentication method, and the storage medium of the present application are first generated by sending a picture play instruction to a predetermined dynamic picture player, according to the picture content played by the dynamic picture player provided by the user interface.
- the user is required to perform the click operation, and then receives the feedback information of the user performing the click operation according to the prompt information, and finally analyzes the feedback information according to the predetermined effective operation analysis rule to determine whether the user's click operation is Valid, if valid, it is determined to be a user operation, and if it is invalid, it is determined to be a machine operation.
- the accuracy of user verification is improved, and the recognition process is simple and the recognition efficiency is high.
- FIG. 1 is a schematic diagram of an optional hardware architecture of an electronic device proposed by the present application.
- FIG. 2 is a schematic diagram of a program module of a user verification program based on a dynamic picture in an embodiment of an electronic device of the present application
- FIG. 3 is a flowchart of an implementation of a preferred embodiment of a user authentication method based on a dynamic picture in the present application.
- the electronic device 10 may include, but is not limited to, the memory 11, the processor 12, and the network interface 13 being communicably connected to each other through the communication bus 14. It should be noted that FIG. 1 only shows the electronic device 10 having the components 11-14, but it should be understood that not all illustrated components may be implemented, and more or fewer components may be implemented instead.
- the memory 11 includes at least one type of computer readable storage medium including a flash memory, a hard disk, a multimedia card, a card type memory (for example, SD or DX memory, etc.), a random access memory (RAM), and a static memory.
- the memory 11 may be an internal storage unit of the electronic device 10, such as a hard disk or memory of the electronic device 10.
- the memory 11 may also be an outsourced storage device of the electronic device 10, such as a plug-in hard disk equipped on the electronic device 10, a smart memory card (SMC), and a secure digital (Secure Digital, SD) ) cards, flash cards, etc.
- the memory 11 can also include both an internal storage unit of the electronic device 10 and an outsourced storage device thereof.
- the memory 11 is generally used to store an operating system installed on the electronic device 10 and various types of application software, such as a user authentication program based on a dynamic picture. Further, the memory 11 can also be used to temporarily store various types of data that have been output or are to be output.
- Processor 12 may be a Central Processing Unit (CPU), controller, microcontroller, microprocessor, or other data processing chip in some embodiments.
- the processor 12 is typically used to control the overall operation of the electronic device 10.
- the processor 12 is configured to run program code or process data stored in the memory 11, such as a dynamic picture-based user verification program or the like.
- the network interface 13 may include a wireless network interface or a wired network interface, which is typically used to establish a communication connection between the electronic device 10 and other electronic devices.
- Communication bus 14 is used to implement a communication connection between components 11-13.
- Figure 1 shows only the electronic device 10 with components 11-14 and a dynamic picture based user authentication program, but it should be understood that not all illustrated components may be implemented, and alternative implementations may be implemented more or less. Component.
- the electronic device 10 may further include a user interface (not shown in FIG. 1), and the user interface may include a display, an input unit such as a keyboard, wherein the user interface may further include a standard wired interface, a wireless interface, and the like.
- the display may be an LED display, a liquid crystal display, a touch-sensitive liquid crystal display, an OLED touch device, or the like. Further, the display may also be referred to as a display screen or display unit for displaying information processed in the electronic device 10 and a user interface for displaying visualizations.
- the dynamic picture is actually composed of a plurality of pictures, and is formed by a determined picture player, such as a GIF picture player, displaying one picture every preset time. Usually, each picture is called a frame.
- a determined picture player such as a GIF picture player
- each picture is called a frame.
- the mainstream dynamic picture is generally in GIF format, so the GIF format is described as an example.
- the GIF format includes a file header, a GIF data stream, and a file end.
- the signature in the file header is used to confirm whether the file is a GIF file.
- the version number of the file header is used to describe the format version of the GIF file.
- the GIF data stream can be divided into a global control data block and multiple image blocks.
- the global control data block includes a logical screen identifier, a global color list, and the like for describing information such as length information, height information, and global color list of the GIF picture
- the image block includes an image identifier, an image local color list map, and Image data of a color list; further, the image identifier represents the beginning of the image block, the image local color list map describes the local color list used by the image, and the image data based on the color list specifically describes each point of the image Color value.
- the end of the file indicates the end of the GIF image.
- Each image block in the GIF format represents a picture. For example, if a GIF file has a total of 10 pictures, then the GIF file contains 10 image blocks.
- the GIF picture player needs to first play the GIF when playing the GIF picture.
- the file is parsed, and the control information is obtained.
- the control information is the delay time of playing the data of the next image block, and the content of the next picture is displayed according to the control information, thereby realizing dynamic play of the picture.
- the GIF picture player after the picture play instruction is sent to the GIF picture player, the GIF picture player provides a predetermined content-converted picture through the user interface after receiving the picture play instruction, and the picture content displayed according to the user interface.
- Generating a prompt message that requires the user to perform a click operation For example, the image content displayed by the user interface is a continuous shooting action, and according to the continuous shooting action, a prompt message that the user needs to perform a click operation is generated when the basketball is in the frame, and the rebound is clicked;
- the picture content displayed by the user interface may be a dynamic picture with a continuous context mode, for example, may be a continuous shooting action, or may be a dynamic picture with a discontinuous unrelated context mode, such as a little girl watering the action. And the action of the little boy picking flowers, etc.;
- each picture played by the dynamic picture player needs to be encoded according to a preset picture coding rule, so that each picture played by the dynamic picture player has Corresponding encoding information;
- the preset image encoding rule may be, for example, encoded in Arabic numerals, the encoding information is an Arabic numeral, or the preset image encoding rule may be, for example, according to a preset letter combination Encoding, the encoded information is a combination of letters;
- the feedback information includes coding information corresponding to a picture that the user clicks and location coordinate information that the user clicks on the picture;
- the feedback information is analyzed according to a predetermined effective operation analysis rule to determine whether the user's click operation is valid. If it is valid, it is determined that the verification is passed, and if it is invalid, it is determined that the verification fails.
- the predetermined valid operation analysis rule may be, for example, determining whether the coding information corresponding to the picture clicked by the user is based on the first mapping relationship between the prompt information and the effective picture coding range stored in advance.
- a preset effective coding range if the coding information is within the effective coding range, according to a pre-stored position coordinate information between the picture in the effective picture coding range and the effective click position coordinate range a mapping relationship, determining whether the location coordinate information is within a preset valid click position coordinate range;
- a first mapping relationship between the prompt information and a valid image encoding range needs to be determined in advance, and a user clicks on location coordinate information of a picture in the effective image encoding range. And a second mapping relationship between the valid click position coordinate ranges, and storing the first mapping relationship and the second mapping relationship in a predetermined database.
- the electronic device proposed by the present application generates a picture playing instruction by using a predetermined dynamic picture player, and generates a picture content that needs to be clicked by the user according to the picture content played by the dynamic picture player provided by the user interface. And prompting information, and then receiving feedback information that the user performs a click operation on the image content according to the prompt information, and finally analyzing the feedback information according to a predetermined effective operation analysis rule to determine whether the user's click operation is valid, and if valid, Determined to be user action, if not, it is determined to be machine operation.
- the accuracy of user verification is improved, and the recognition process is simple and the recognition efficiency is high.
- FIG. 2 is a schematic diagram of a program module of a user verification program based on a dynamic picture in an embodiment of the electronic device of the present application.
- the user verification program based on the dynamic picture may be divided into the prompt information generating module 201, the receiving module 202, and the identifying module 203 according to different functions implemented by the respective parts.
- the program module referred to in the present application refers to a series of computer program instruction segments capable of performing a specific function, and is more suitable than the program to describe the execution process of the dynamic picture-based user verification program in the electronic device 10.
- the functions or operational steps implemented by the modules 201-203 are similar to the above, and are not described in detail herein, by way of example, for example:
- the generating module 201 is configured to send a picture playing instruction to the predetermined dynamic picture player, and generate prompt information that requires the user to perform a click operation according to the picture content played by the dynamic picture player provided by the user interface according to the picture playing instruction;
- the receiving module 202 is configured to receive feedback information that the user performs a click operation on the picture content according to the prompt information.
- the identification module 203 analyzes the feedback information according to a predetermined effective operation analysis rule to determine whether the user's click operation is valid. If it is valid, it determines that the verification is passed, and if it is invalid, it determines that the verification fails.
- the present application also provides a user authentication method based on a dynamic picture.
- the dynamic picture-based user verification method includes the following steps:
- Step S301 sending a picture play instruction to the predetermined dynamic picture player, and generating prompt information that requires the user to perform a click operation according to the picture content played by the dynamic picture player provided by the user interface according to the picture play instruction;
- the dynamic picture is actually composed of a plurality of pictures, and is formed by a determined picture player, such as a GIF picture player, displaying one picture every preset time. Usually, each picture is called a frame.
- a determined picture player such as a GIF picture player
- each picture is called a frame.
- the mainstream dynamic picture is generally in GIF format, so the GIF format is described as an example.
- the GIF format includes a file header, a GIF data stream, and a file end.
- the signature in the file header is used to confirm whether the file is a GIF file.
- the version number of the file header is used to describe the format version of the GIF file.
- the GIF data stream can be divided into a global control data block and multiple image blocks.
- the global control data block includes a logical screen identifier, a global color list, and the like for describing information such as length information, height information, and global color list of the GIF picture
- the image block includes an image identifier, an image local color list map, and Image data of a color list; further, the image identifier represents the beginning of the image block, the image local color list map describes the local color list used by the image, and the image data based on the color list specifically describes each point of the image Color value.
- the end of the file indicates the end of the GIF image.
- Each image block in the GIF format represents a picture. For example, if a GIF file has a total of 10 pictures, then the GIF file contains 10 image blocks.
- the GIF picture player needs to first play the GIF when playing the GIF picture.
- the file is parsed, and the control information is obtained.
- the control information is the delay time of playing the data of the next image block, and the content of the next picture is displayed according to the control information, thereby realizing dynamic play of the picture.
- the GIF picture player after the picture play instruction is sent to the GIF picture player, the GIF picture player provides a predetermined dynamic image of the content conversion through the user interface after receiving the picture play instruction, and the picture displayed according to the user interface.
- the content generation requires the user to perform the click operation, and the image content displayed by the user interface is a continuous shooting action.
- the prompt information that needs the user to perform the click operation is when the basketball is in the frame, and the rebound is clicked;
- the picture content displayed by the user interface may be a dynamic picture with a continuous context mode, for example, may be a continuous shooting action, or may be a dynamic picture with a discontinuous or irrelevant context mode, such as a little girl watering flowers. Actions and movements of the little boy to pick flowers;
- Step S302 Receive feedback information that the user performs a click operation on the picture content according to the prompt information.
- each picture played by the dynamic picture player needs to be encoded according to a preset picture coding rule, so that each picture played by the dynamic picture player has Corresponding encoding information;
- the preset image encoding rule may be, for example, encoded in Arabic numerals, the encoding information is an Arabic numeral, or the preset image encoding rule may be, for example, according to a preset letter combination Encoding, the encoded information is a combination of letters;
- the feedback information includes coding information corresponding to a picture that the user clicks and location coordinate information that the user clicks on the picture;
- Step S303 analyzing the feedback information according to a predetermined effective operation analysis rule to determine whether the user's click operation is valid. If it is valid, it is determined that the verification is passed, and if it is invalid, it is determined that the verification fails.
- the predetermined valid operation analysis rule may be, for example, determining whether the coding information corresponding to the picture clicked by the user is based on the first mapping relationship between the prompt information and the effective picture coding range stored in advance.
- a preset effective coding range if the coding information is within the effective coding range, according to a pre-stored position coordinate information between the picture in the effective picture coding range and the effective click position coordinate range a mapping relationship, determining whether the location coordinate information is within a preset valid click position coordinate range;
- the first mapping relationship between the prompt information and the effective picture coding range needs to be determined in advance, and the location coordinate information of the picture that the user clicks within the effective picture coding range is required to be And validly clicking the second mapping relationship between the location coordinate ranges, and storing the first mapping relationship and the second mapping relationship in a predetermined database.
- the dynamic picture-based user verification method proposed by the present application first generates a picture play instruction to a predetermined dynamic picture player, and generates a picture content according to the dynamic picture player provided by the user interface.
- the user performs the prompt information of the click operation, and then receives feedback information that the user performs a click operation on the image content according to the prompt information, and finally analyzes the feedback information according to a predetermined effective operation analysis rule to determine whether the user's click operation is valid. If it is valid, it is determined to be a user operation, and if it is invalid, it is determined to be a machine operation.
- the accuracy of user verification is improved, and the user's recognition process is simple and the recognition efficiency is high.
- the present application further provides a computer readable storage medium on which a dynamic picture based user verification program is stored, and when the dynamic picture based user verification program is executed by the processor, the following operations are implemented:
- the feedback information is analyzed according to a predetermined effective operation analysis rule to determine whether the user's click operation is valid. If it is valid, it is determined to be a user operation, and if it is invalid, it is determined to be a machine operation.
- the specific embodiment of the computer readable storage medium of the present application is substantially the same as the foregoing embodiments of the electronic device and the user authentication method based on the dynamic picture, and is not described herein.
- the foregoing embodiment method can be implemented by means of software plus a necessary general hardware platform, and of course, can also be through hardware, but in many cases, the former is better.
- Implementation Based on such understanding, the technical solution of the present application, which is essential or contributes to the prior art, may be embodied in the form of a software product stored in a storage medium (such as ROM/RAM, disk,
- the optical disc includes a number of instructions for causing a terminal device (which may be a mobile phone, a computer, a server, an air conditioner, or a network device, etc.) to perform the methods described in various embodiments of the present application.
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Abstract
一种电子装置、基于动态图片的用户验证方法及计算机可读存储介质,验证方法包括:首先通过向预先确定的图片播放器发送图片播放指令,根据用户界面提供的所述图片播放器播放的内容生成需要用户进行点击操作的提示信息,然后接收用户根据所述提示信息对所述内容进行点击操作的反馈信息,最后根据预先确定的有效操作分析规则分析所述反馈信息,确定用户的点击操作是否有效,若有效,则确定为用户操作,若无效,则确定为机器操作。上述方法能够提高用户验证的准确性,且识别过程简单、识别效率高。
Description
本申请要求于2018年3月21日提交中国专利局、申请号为2018102362838,发明名称为“电子装置、基于动态图片的用户验证方法及存储介质”的中国专利申请的优先权,其全部内容通过引用结合在本申请中。
本申请涉互用户验证领域,尤其涉及一种电子装置、基于动态图片的用户验证方法及存储介质。
在一些网站中常见的如投票、下载、帖子留言等场景下为了防止大量机器行为产生的垃圾数据,需要通过一定的用户验证方式,如采用验证码的用户验证方式来区分人的行为和机器行为,以防止作弊者通过机器行为来恶意破解密码、刷票、论坛灌水等不法行为。目前,用来进行用户验证的方式包括图片选择,验证码输入以及移动滑块等,但是随着计算机技术的发展,机器识别图片的能力越来越强,通过识别简单的验证码以及单一图片的方式很可能被机器破解,造成机器作弊的行为发生,而过于复杂的验证码或者图片组合,又会导致用户的识别效率下降,严重影响用户的使用效果。
发明内容
有鉴于此,本申请提出一种电子装置、基于动态图片的用户验证方法及存储介质,能够提高了用户验证的准确性,且用户的识别过程简单,识别效率高。
首先,为实现上述目的,本申请提出一种电子装置,所述电子装置包括存储器、及与所述存储器连接的处理器,所述处理器用于执行所述存储器上 存储的基于动态图片的用户验证程序,所述基于动态图片的用户验证程序被所述处理器执行时实现如下步骤:
A1、向预先确定的动态图片播放器发送图片播放指令,根据用户界面提供的所述动态图片播放器基于所述图片播放指令播放的图片内容,生成需要用户进行点击操作的提示信息;
A2、接收用户根据所述提示信息对所述图片内容进行点击操作的反馈信息;
A3、根据预先确定的有效操作分析规则分析所述反馈信息,确定用户的点击操作是否有效,若有效,则确定验证通过,若无效,则确定验证不通过。
此外,为实现上述目的,本申请还提供一种基于动态图片的用户验证方法,该方法包括如下步骤:
S1、向预先确定的动态图片播放器发送图片播放指令,根据用户界面提供的所述动态图片播放器基于所述图片播放指令播放的图片内容,生成需要用户进行点击操作的提示信息;
S2、接收用户根据所述提示信息对所述图片内容进行点击操作的反馈信息;
S3、根据预先确定的有效操作分析规则分析所述反馈信息,确定用户的点击操作是否有效,若有效,则确定验证通过,若无效,则确定验证不通过。
此外,为实现上述目的,本申请还提供一种计算机可读存储介质,所述计算机可读存储介质存储有基于动态图片的用户验证程序,所述基于动态图片的用户验证程序可被至少一个处理器执行,以使所述至少一个处理器执行如下步骤:
向预先确定的动态图片播放器发送图片播放指令,根据用户界面提供的所述动态图片播放器基于所述图片播放指令播放的图片内容,生成需要用户进行点击操作的提示信息;
接收用户根据所述提示信息对所述图片内容进行点击操作的反馈信息;
根据预先确定的有效操作分析规则分析所述反馈信息,确定用户的点击操作是否有效,若有效,则确定验证通过,若无效,则确定验证不通过。
本申请所提出的电子装置、基于动态图片的用户验证方法及存储介质,首先通过向预先确定的动态图片播放器发送图片播放指令,根据用户界面提供的所述动态图片播放器播放的图片内容生成需要用户进行点击操作的提示信息,然后接收用户根据所述提示信息对所述图片内容进行点击操作的反馈信息,最后根据预先确定的有效操作分析规则分析所述反馈信息,确定用户的点击操作是否有效,若有效,则确定为用户操作,若无效,则确定为机器操作。提高了用户验证的准确性,且识别过程简单、识别效率高。
图1是本申请提出的电子装置一可选的硬件架构的示意图;
图2是本申请电子装置一实施例中基于动态图片的用户验证程序的程序模块示意图;
图3是本申请基于动态图片的用户验证方法较佳实施例的实施流程图。
本申请目的的实现、功能特点及优点将结合实施例,参照附图做进一步说明。
为了使本申请的目的、技术方案及优点更加清楚明白,以下结合附图及实施例,对本申请进行进一步详细说明。应当理解,此处所描述的具体实施例仅用以解释本申请,并不用于限定本申请。基于本申请中的实施例,本领域普通技术人员在没有做出创造性劳动前提下所获得的所有其他实施例,都属于本申请保护的范围。
需要说明的是,在本申请中涉及“第一”、“第二”等的描述仅用于描述目的,而不能理解为指示或暗示其相对重要性或者隐含指明所指示的技术特征的数 量。由此,限定有“第一”、“第二”的特征可以明示或者隐含地包括至少一个该特征。另外,各个实施例之间的技术方案可以相互结合,但是必须是以本领域普通技术人员能够实现为基础,当技术方案的结合出现相互矛盾或无法实现时应当认为这种技术方案的结合不存在,也不在本申请要求的保护范围之内。
参阅图1所示,是本申请提出的电子装置一可选的硬件架构示意图。本实施例中,电子装置10可包括,但不仅限于,可通过通信总线14相互通信连接存储器11、处理器12、网络接口13。需要指出的是,图1仅示出了具有组件11-14的电子装置10,但是应理解的是,并不要求实施所有示出的组件,可以替代的实施更多或者更少的组件。
其中,存储器11至少包括一种类型的计算机可读存储介质,计算机可读存储介质包括闪存、硬盘、多媒体卡、卡型存储器(例如,SD或DX存储器等)、随机访问存储器(RAM)、静态随机访问存储器(SRAM)、只读存储器(ROM)、电可擦除可编程只读存储器(EEPROM)、可编程只读存储器(PROM)、磁性存储器、磁盘、光盘等。在一些实施例中,存储器11可以是电子装置10的内部存储单元,例如电子装置10的硬盘或内存。在另一些实施例中,存储器11也可以是电子装置10的外包存储设备,例如电子装置10上配备的插接式硬盘,智能存储卡(Smart Media Card,SMC),安全数字(Secure Digital,SD)卡,闪存卡(Flash Card)等。当然,存储器11还可以既包括电子装置10的内部存储单元也包括其外包存储设备。本实施例中,存储器11通常用于存储安装于电子装置10的操作系统和各类应用软件,例如基于动态图片的用户验证程序等。此外,存储器11还可以用于暂时地存储已经输出或者将要输出的各类数据。
处理器12在一些实施例中可以是中央处理器(Central Processing Unit,CPU)、控制器、微控制器、微处理器、或其他数据处理芯片。处理器12通常用于控制电子装置10的总体操作。本实施例中,处理器12用于运行存储 器11中存储的程序代码或者处理数据,例如运行的基于动态图片的用户验证程序等。
网络接口13可包括无线网络接口或有线网络接口,网络接口13通常用于在电子装置10与其他电子设备之间建立通信连接。
通信总线14用于实现组件11-13之间的通信连接。
图1仅示出了具有组件11-14以及基于动态图片的用户验证程序的电子装置10,但是应理解的是,并不要求实施所有示出的组件,可以替代的实施更多或者更少的组件。
可选地,电子装置10还可以包括用户接口(图1中未示出),用户接口可以包括显示器、输入单元比如键盘,其中,用户接口还可以包括标准的有线接口、无线接口等。
可选地,在一些实施例中,显示器可以是LED显示器、液晶显示器、触控式液晶显示器以及OLED触摸器等。进一步地,显示器也可称为显示屏或显示单元,用于显示在电子装置10中处理信息以及用于显示可视化的用户界面。
在一实施例中,存储器11中存储的基于动态图片的用户验证程序被处理器12执行时,实现如下操作:
A、向预先确定的动态图片播放器发送图片播放指令,根据用户界面提供的所述动态图片播放器基于所述图片播放指令播放的图片内容,生成需要用户进行点击操作的提示信息;
需要说明的是,动态图片实际是由多张图片组成的,通过确定的图片播放器,例如GIF图片播放器每隔预设的时间显示其中一张图片而形成。通常每张图片称为一帧,目前,主流的动态图片一般是GIF格式,因此后续以GIF格式为例子进行描述。
GIF格式包括文件头、GIF数据流、以及文件结尾三个部分。其中,文件头中的署名用于确认该文件是否是一个GIF文件,文件头的版本号用于描述 GIF文件的格式版本,GIF数据流中可以分为全局控制数据块以及多个图像块。全局控制数据块包含逻辑屏幕标识符,全局颜色列表等,用于描述例如GIF图片的长度信息、高度信息、以及全局颜色列表等信息,图像块包含图像标识符、图像局部颜色列表图、以及基于颜色列表的图像数据;进一步地,图像标识符表示图像块的开始,图像局部颜色列表图则描述该图像使用的局部颜色列表,而基于颜色列表的图像数据则具体描述了图片的每一个点的颜色值。文件结尾表示GIF图片的结束。GIF格式中每一个图像块表示一张图片,例如一张GIF文件一共有10张图片,那么该GIF文件中就包含了10个图像块,GIF图片播放器在播放GIF图片时,需要先对GIF文件进行解析,得到其中的控制信息,控制信息为播放下一个图像块的数据的延时时间,根据控制信息显示下一张图片的内容,从而实现图片的动态播放。
在本实施例中,通过向GIF图片播放器发送图片播放指令,GIF图片播放器在接收到图片播放指令后,通过用户界面提供预先确定的内容变换的图片,根据所述用户界面显示的图片内容生成需要用户进行点击操作的提示信息,如用户界面显示的图片内容为连续的投篮动作,根据该连续的投篮动作生成需要用户进行点击操作的提示信息为当篮球进框的时候,点击篮板;所述用户界面显示的图片内容可以是具有连续的情境模式的动态图片,例如可以是连续的投篮动作,也可以是具有不连续的互不相关的情境模式的动态图片,例如小女孩浇花的动作和小男孩摘花的动作等;
B、接收用户根据所述提示信息对所述图片内容进行点击操作的反馈信息;
需要说明的是,在本申请的实施例中,需要根据预设的图片编码规则对所述动态图片播放器播放的每张图片进行编码,使得所述动态图片播放器播放的每张图片均有对应的编码信息;所述预设的图片编码规则可以是,例如按照阿拉伯数字顺序编码,所述编码信息为阿拉伯数字,或者所述预设的图片编码规则可以是,例如按照预设的字母组合进行编码,所述编码信息为字母组合;
在本实施例中,所述反馈信息包括用户点击到的图片对应的编码信息以及用户点击该图片的位置坐标信息;
C、根据预先确定的有效操作分析规则分析所述反馈信息,确定用户的点击操作是否有效,若有效,则确定验证通过,若无效,则确定验证不通过。
在本实施例中,预先确定的有效操作分析规则可以是,例如,根据预先存储的所述提示信息与有效图片编码范围之间的第一映射关系,确定用户点击到的图片对应的编码信息是否在预设的有效编码范围内;若所述编码信息在所述有效编码范围内,则根据预先存储的所述有效图片编码范围内的图片的位置坐标信息与有效点击位置坐标范围之间的第二映射关系,确定所述位置坐标信息是否在预设的有效点击位置坐标范围内;
若所述编码信息不在所述有效编码范围内,则确定用户的点击操作无效;
或者,若所述位置坐标信息不在所述有效点击位置坐标范围内,则确定用户的点击操作无效,若所述位置坐标信息在所述有效点击位置坐标范围内,则确定用户的点击操作有效;
需要说明的是,在本申请的各个实施例中,需要预先确定所述提示信息与有效图片编码范围之间的第一映射关系,以及用户点击所述有效图片编码范围内的图片的位置坐标信息与有效点击位置坐标范围之间的第二映射关系,并将所述第一映射关系以及所述第二映射关系存入预先确定的数据库中。
由上述事实施例可知,本申请提出的电子装置通过首先向预先确定的动态图片播放器发送图片播放指令,根据用户界面提供的所述动态图片播放器播放的图片内容生成需要用户进行点击操作的提示信息,然后接收用户根据所述提示信息对所述图片内容进行点击操作的反馈信息,最后根据预先确定的有效操作分析规则分析所述反馈信息,确定用户的点击操作是否有效,若有效,则确定为用户操作,若无效,则确定为机器操作。提高了用户验证的准确性,且识别过程简单、识别效率高。
此外,本申请的基于动态图片的用户验证程序依据其各部分所实现的功 能不同,可用具有相同功能的程序模块进行描述。请参阅图2所示,是本申请电子装置一实施例中基于动态图片的用户验证程序的程序模块示意图。本实施例中,基于动态图片的用户验证程序依据其各部分所实现的功能的不同,可以被分割成提示信息生成模块201、接收模块202、以及识别模块203。由上面的描述可知,本申请所称的程序模块是指能够完成特定功能的一系列计算机程序指令段,比程序更适合于描述基于动态图片的用户验证程序在电子装置10中的执行过程。所述模块201-203所实现的功能或操作步骤均与上文类似,此处不再详述,示例性地,例如其中:
生成模块201用于向预先确定的动态图片播放器发送图片播放指令,根据用户界面提供的所述动态图片播放器基于所述图片播放指令播放的图片内容,生成需要用户进行点击操作的提示信息;
接收模块202用于接收用户根据所述提示信息对所述图片内容进行点击操作的反馈信息;
识别模块203根据预先确定的有效操作分析规则分析所述反馈信息,确定用户的点击操作是否有效,若有效,则确定验证通过,若无效,则确定验证不通过。
此外,本申请还提出一种基于动态图片的用户验证方法,请参阅图3所示,所述基于动态图片的用户验证方法包括如下步骤:
步骤S301,向预先确定的动态图片播放器发送图片播放指令,根据用户界面提供的所述动态图片播放器基于所述图片播放指令播放的图片内容,生成需要用户进行点击操作的提示信息;
需要说明的是,动态图片实际是由多张图片组成的,通过确定的图片播放器,例如GIF图片播放器每隔预设的时间显示其中一张图片而形成。通常每张图片称为一帧,目前,主流的动态图片一般是GIF格式,因此后续以GIF格式为例子进行描述。
GIF格式包括文件头、GIF数据流、以及文件结尾三个部分。其中,文件 头中的署名用于确认该文件是否是一个GIF文件,文件头的版本号用于描述GIF文件的格式版本,GIF数据流中可以分为全局控制数据块以及多个图像块。全局控制数据块包含逻辑屏幕标识符,全局颜色列表等,用于描述例如GIF图片的长度信息、高度信息、以及全局颜色列表等信息,图像块包含图像标识符、图像局部颜色列表图、以及基于颜色列表的图像数据;进一步地,图像标识符表示图像块的开始,图像局部颜色列表图则描述该图像使用的局部颜色列表,而基于颜色列表的图像数据则具体描述了图片的每一个点的颜色值。文件结尾表示GIF图片的结束。GIF格式中每一个图像块表示一张图片,例如一张GIF文件一共有10张图片,那么该GIF文件中就包含了10个图像块,GIF图片播放器在播放GIF图片时,需要先对GIF文件进行解析,得到其中的控制信息,控制信息为播放下一个图像块的数据的延时时间,根据控制信息显示下一张图片的内容,从而实现图片的动态播放。
在本实施例中,通过向GIF图片播放器发送图片播放指令,GIF图片播放器在接收到图片播放指令后,通过用户界面提供预先确定的内容变换的动态图片,根据所述用户界面显示的图片内容生成需要用户进行点击操作的提示信息,如用户界面显示的图片内容为连续的投篮动作,根据该连续的投篮动作生成需要用户进行点击操作的提示信息为当篮球进框的时候,点击篮板;所述用户界面显示的图片内容可以是具有连续情境模式的动态图片,例如可以是连续的投篮动作,也可以是具有不连续的或互不相关的情境模式的动态图片,例如小女孩浇花的动作和小男孩摘花的动作等;
步骤S302,接收用户根据所述提示信息对所述图片内容进行点击操作的反馈信息;
需要说明的是,在本申请的实施例中,需要根据预设的图片编码规则对所述动态图片播放器播放的每张图片进行编码,使得所述动态图片播放器播放的每张图片均有对应的编码信息;所述预设的图片编码规则可以是,例如按照阿拉伯数字顺序编码,所述编码信息为阿拉伯数字,或者所述预设的图 片编码规则可以是,例如按照预设的字母组合进行编码,所述编码信息为字母组合;
在本实施例中,所述反馈信息包括用户点击到的图片对应的编码信息以及用户点击该图片的位置坐标信息;
步骤S303,根据预先确定的有效操作分析规则分析所述反馈信息,确定用户的点击操作是否有效,若有效,则确定验证通过,若无效,则确定验证不通过。
在本实施例中,预先确定的有效操作分析规则可以是,例如,根据预先存储的所述提示信息与有效图片编码范围之间的第一映射关系,确定用户点击到的图片对应的编码信息是否在预设的有效编码范围内;若所述编码信息在所述有效编码范围内,则根据预先存储的所述有效图片编码范围内的图片的位置坐标信息与有效点击位置坐标范围之间的第二映射关系,确定所述位置坐标信息是否在预设的有效点击位置坐标范围内;
若所述编码信息不在所述有效编码范围内,则确定用户的点击操作无效;
或者,若所述位置坐标信息不在所述有效点击位置坐标范围内,则确定用户的点击操作无效,若所述位置坐标信息在所述有效点击位置坐标范围内,则确定用户的点击操作有效;
需要说明的是,在本申请的实施例中,需要预先确定所述提示信息与有效图片编码范围之间的第一映射关系,以及用户点击所述有效图片编码范围内的图片的位置坐标信息与有效点击位置坐标范围之间的第二映射关系,将所述第一映射关系以及所述第二映射关系存入预先确定的数据库中。
由上述事实施例可知,本申请提出的基于动态图片的用户验证方法通过首先向预先确定的动态图片播放器发送图片播放指令,根据用户界面提供的所述动态图片播放器播放的图片内容生成需要用户进行点击操作的提示信息,然后接收用户根据所述提示信息对所述图片内容进行点击操作的反馈信息,最后根据预先确定的有效操作分析规则分析所述反馈信息,确定用户的点击 操作是否有效,若有效,则确定为用户操作,若无效,则确定为机器操作。提高了用户验证的准确性,且用户的识别过程简单,识别效率高。
此外,本申请还提出一种计算机可读存储介质,所述计算机可读存储介质上存储有基于动态图片的用户验证程序,所述基于动态图片的用户验证程序被处理器执行时实现如下操作:
向预先确定的动态图片播放器发送图片播放指令,根据用户界面提供的所述动态图片播放器基于所述图片播放指令播放的图片内容,生成需要用户进行点击操作的提示信息;
接收用户根据所述提示信息对所述图片内容进行点击操作的反馈信息;
根据预先确定的有效操作分析规则分析所述反馈信息,确定用户的点击操作是否有效,若有效,则确定为用户操作,若无效,则确定为机器操作。
本申请计算机可读存储介质具体实施方式与上述电子装置以及基于动态图片的用户验证方法各实施例基本相同,在此不作累述。
上述本申请实施例序号仅仅为了描述,不代表实施例的优劣。
通过以上的实施方式的描述,本领域的技术人员可以清楚地了解到上述实施例方法可借助软件加必需的通用硬件平台的方式来实现,当然也可以通过硬件,但很多情况下前者是更佳的实施方式。基于这样的理解,本申请的技术方案本质上或者说对现有技术做出贡献的部分可以以软件产品的形式体现出来,该计算机软件产品存储在一个存储介质(如ROM/RAM、磁碟、光盘)中,包括若干指令用以使得一台终端设备(可以是手机,计算机,服务器,空调器,或者网络设备等)执行本申请各个实施例所述的方法。
以上仅为本申请的优选实施例,并非因此限制本申请的专利范围,凡是利用本申请说明书及附图内容所作的等效结构或等效流程变换,或直接或间接运用在其他相关的技术领域,均同理包括在本申请的专利保护范围内。
Claims (20)
- 一种电子装置,其特征在于,所述电子装置包括存储器、及与所述存储器连接的处理器,所述处理器用于执行所述存储器上存储的基于动态图片的用户验证程序,所述基于动态图片的用户验证程序被所述处理器执行时实现如下步骤:A1、向预先确定的动态图片播放器发送图片播放指令,根据用户界面提供的所述动态图片播放器基于所述图片播放指令播放的图片内容,生成需要用户进行点击操作的提示信息;A2、响应用户根据所述提示信息对所述图片内容进行点击操作的反馈信息;A3、根据预先确定的有效操作分析规则分析所述反馈信息,确定用户的点击操作是否有效,若有效,则确定验证通过,若无效,则确定验证不通过。
- 如权利要求1所述的电子装置,其特征在于,在所述步骤A1之前,所述基于动态图片的用户验证程序被所述处理器执行时还实现如下步骤:对预先确定的所述动态图片播放器播放的每张图片进行编码,使得所述动态图片播放器播放的每张图片均有对应的编码信息。
- 如权利要求2所述的电子装置,其特征在于,在所述步骤A2中,所述反馈信息包括用户点击到的图片对应的编码信息以及用户点击该图片的位置坐标信息。
- 如权利要求3所述的电子装置,其特征在于,在所述步骤A3中,所述预先确定的有效操作分析规则包括:根据预先存储的所述提示信息与有效图片编码范围之间的第一映射关系,确定用户点击到的图片对应的编码信息是否在预设的有效编码范围内;若所述编码信息在所述有效编码范围内,则根据预先存储的所述有效图片编码范围内的图片的位置坐标信息与有效点击位置坐标范围之间的第二映射关系,确定所述位置坐标信息是否在预设的有效点击位置坐标范围内;若所述编码信息不在所述有效编码范围内,则确定用户的点击操作无效;或者,若所述位置坐标信息不在所述有效点击位置坐标范围内,则确定用户的点击操作无效,若所述位置坐标信息在所述有效点击位置坐标范围内,则确定用户的点击操作有效。
- 如权利要求1所述的电子装置,其特征在于,在所述步骤A1中,所述用户界面提供的图片内容为连续情境模式的动态图片,或者为不连续情境模式的动态图片。
- 如权利要求2所述的电子装置,其特征在于,在所述步骤A1中,所述用户界面提供的图片内容为连续情境模式的动态图片,或者为不连续情境模式的动态图片。
- 如权利要求3所述的电子装置,其特征在于,在所述步骤A1中,所述用户界面提供的图片内容为连续情境模式的动态图片,或者为不连续情境模式的动态图片。
- 如权利要求4所述的电子装置,其特征在于,在所述步骤A1中,所述用户界面提供的图片内容为连续情境模式的动态图片,或者为不连续情境模式的动态图片。
- 一种基于动态图片的用户验证方法,其特征在于,所述方法包括如下步骤:S1、向预先确定的动态图片播放器发送图片播放指令,根据用户界面提供的所述动态图片播放器基于所述图片播放指令播放的图片内容,生成需要用户进行点击操作的提示信息;S2、接收用户根据所述提示信息对所述图片内容进行点击操作的反馈信息;S3、根据预先确定的有效操作分析规则分析所述反馈信息,确定用户的点击操作是否有效,若有效,则确定验证通过,若无效,则确定验证不通过。
- 如权利要求9所述的基于动态图片的用户验证方法,其特征在于,在 所述步骤S1之前,所述基于动态图片的用户验证方法还包括如下步骤:对预先确定的所述动态图片播放器播放的每张图片进行编码,使得所述动态图片播放器播放的每张图片均有对应的编码信息。
- 如权利要求10所述的基于动态图片的用户验证方法,其特征在于,在所述步骤S2中,所述反馈信息包括用户点击到的图片对应的编码信息以及用户点击该图片的位置坐标信息。
- 如权利要求11所述的基于动态图片的用户验证方法,其特征在于,在所述步骤S3中,所述预先确定的有效操作分析规则包括:根据预先存储的所述提示信息与有效图片编码范围之间的第一映射关系,确定用户点击到的图片对应的编码信息是否在预设的有效编码范围内;若所述编码信息在所述有效编码范围内,则根据预先存储的所述有效图片编码范围内的图片的位置坐标信息与有效点击位置坐标范围之间的第二映射关系,确定所述位置坐标信息是否在预设的有效点击位置坐标范围内;若所述编码信息不在所述有效编码范围内,则确定用户的点击操作无效;或者,若所述位置坐标信息不在所述有效点击位置坐标范围内,则确定用户的点击操作无效,若所述位置坐标信息在所述有效点击位置坐标范围内,则确定用户的点击操作有效。
- 如权利要求9所述的基于动态图片的用户验证方法,其特征在于,在所述步骤S1中,所述用户界面提供的图片内容为连续情境模式的动态图片,或者为不连续情境模式的动态图片。
- 如权利要求10所述的基于动态图片的用户验证方法,其特征在于,在所述步骤S1中,所述用户界面提供的图片内容为连续情境模式的动态图片,或者为不连续情境模式的动态图片。
- 如权利要求11所述的基于动态图片的用户验证方法,其特征在于,在所述步骤S1中,所述用户界面提供的图片内容为连续情境模式的动态图片,或者为不连续情境模式的动态图片。
- 如权利要求12所述的基于动态图片的用户验证方法,其特征在于,在所述步骤S1中,所述用户界面提供的图片内容为连续情境模式的动态图片,或者为不连续情境模式的动态图片。
- 一种计算机可读存储介质,所述计算机可读存储介质存储有基于动态图片的用户验证程序,所述基于动态图片的用户验证程序可被至少一个处理器执行,以使所述至少一个处理器执行如下步骤:向预先确定的动态图片播放器发送图片播放指令,根据用户界面提供的所述动态图片播放器基于所述图片播放指令播放的图片内容,生成需要用户进行点击操作的提示信息;接收用户根据所述提示信息对所述图片内容进行点击操作的反馈信息;根据预先确定的有效操作分析规则分析所述反馈信息,确定用户的点击操作是否有效,若有效,则确定验证通过,若无效,则确定验证不通过。
- 如权利要求17所述的存储介质,其特征在于,在所述向预先确定的动态图片播放器发送图片播放指令,根据用户界面提供的所述动态图片播放器基于所述图片播放指令播放的图片内容,生成需要用户进行点击操作的提示信息的步骤之前,所述基于动态图片的用户验证方法还包括如下步骤:对预先确定的所述动态图片播放器播放的每张图片进行编码,使得所述动态图片播放器播放的每张图片均有对应的编码信息。
- 如权利要求18所述的存储介质,其特征在于,所述反馈信息包括用户点击到的图片对应的编码信息以及用户点击该图片的位置坐标信息。
- 如权利要求19所述的存储介质,其特征在于,所述预先确定的有效操作分析规则包括:根据预先存储的所述提示信息与有效图片编码范围之间的第一映射关系,确定用户点击到的图片对应的编码信息是否在预设的有效编码范围内;若所述编码信息在所述有效编码范围内,则根据预先存储的所述有效图片编码范围内的图片的位置坐标信息与有效点击位置坐标范围之间的第二映 射关系,确定所述位置坐标信息是否在预设的有效点击位置坐标范围内;若所述编码信息不在所述有效编码范围内,则确定用户的点击操作无效;或者,若所述位置坐标信息不在所述有效点击位置坐标范围内,则确定用户的点击操作无效,若所述位置坐标信息在所述有效点击位置坐标范围内,则确定用户的点击操作有效。
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| CN112435728A (zh) * | 2019-08-26 | 2021-03-02 | 广东潮族实业有限公司 | 数字、图像及文字相互配的视觉记忆训练方法 |
| CN114530011B (zh) * | 2022-02-22 | 2023-09-01 | 重庆华龙数智科技有限公司 | 一种基于用户特征信息的防刷票方法 |
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