WO2019131557A1 - Information processing device - Google Patents

Information processing device Download PDF

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Publication number
WO2019131557A1
WO2019131557A1 PCT/JP2018/047381 JP2018047381W WO2019131557A1 WO 2019131557 A1 WO2019131557 A1 WO 2019131557A1 JP 2018047381 W JP2018047381 W JP 2018047381W WO 2019131557 A1 WO2019131557 A1 WO 2019131557A1
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WO
WIPO (PCT)
Prior art keywords
group
information
virtual space
real space
vehicle
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PCT/JP2018/047381
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French (fr)
Japanese (ja)
Inventor
秀年 高岡
Original Assignee
クラスターダイナミクス株式会社
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Publication date
Application filed by クラスターダイナミクス株式会社 filed Critical クラスターダイナミクス株式会社
Priority to JP2019561674A priority Critical patent/JP7209361B2/en
Publication of WO2019131557A1 publication Critical patent/WO2019131557A1/en

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    • GPHYSICS
    • G05CONTROLLING; REGULATING
    • G05DSYSTEMS FOR CONTROLLING OR REGULATING NON-ELECTRIC VARIABLES
    • G05D1/00Control of position, course or altitude of land, water, air, or space vehicles, e.g. automatic pilot
    • G05D1/02Control of position or course in two dimensions

Definitions

  • the present invention relates to an information processing apparatus.
  • the present invention has been made in view of such a situation, and aims to guide a group of mobiles in a specific area as a group while maintaining the coordination by the particle method.
  • an information processing apparatus is First report acquisition means for acquiring information on the configuration of a predetermined real space as real space configuration information; Configuration means for configuring the predetermined real space configuration as a virtual space based on the real space configuration information; First calculating means for calculating a vector of forces at each point of the virtual space; Equipped with
  • FIG. 6 is a block diagram showing a configuration of an information processing system according to an embodiment of the present invention, which is an information processing system capable of realizing the group control of FIGS. 1 and 2;
  • FIG. 5 is a block diagram showing an example of a hardware configuration of a server according to an embodiment of the information processing apparatus of the present invention among the information processing system of FIG. 3.
  • FIG. 5 is a functional block diagram showing an example of a functional configuration that enables group control in which a particle method and a grid method are coupled, among the functional configurations of the server of FIG.
  • FIG. 1 is an image diagram showing an outline of an example of group control by a particle method which is a basic technology of the present invention.
  • the particle method is a kind of group control method in which each moving body is regarded as one particle and controlled.
  • group control by particle method information of physical quantity of each moving object is acquired in real space, and information of the physical quantity is input in virtual space to execute predetermined model calculation according to the physical law, and the model again in real space
  • a group is controlled by changing the trajectory of each mobile based on the output of calculation.
  • the real space is a normal space in which an object exists, and is used to distinguish it from a virtual space described later.
  • an object moving in the real space is particularly referred to as a "moving object".
  • the information of the physical quantity is information describing the physical state of the moving body, and includes, for example, the position, velocity, and acceleration of the moving body.
  • each moving object is a sensing means for acquiring information of physical quantity in real space, a transmission means for transmitting information of physical quantity in real space, and information of output of model calculation executed in virtual space in real space
  • a receiving means to receive, and a trajectory changing means for changing its own trajectory in real space based on the result of the model calculation shall be provided.
  • the virtual space is a virtual space configured to perform model calculation.
  • the model calculation is a calculation that calculates information of a predetermined physical quantity by performing calculation based on a predetermined model in accordance with the physical law of the real space, using information of the physical quantity acquired in the real space as an input.
  • the model calculation it is possible to add a virtual element which is not present in real space and is useful for control of a group.
  • a virtual spring hereinafter referred to as a "virtual spring” that generates attractive force or repulsive force according to the distance between moving bodies is added between the moving bodies
  • models that add such virtual springs
  • step SS1 the moving body VR moving in the real space RS acquires position information of the moving body (including itself) included in the spherical space Sph of a predetermined radius centered on itself.
  • FIG. 1 is described taking a vehicle moving on a two-dimensional plane as an example, the spherical space Sph is drawn as a circle.
  • step SS2 the mobile VR transmits the position information acquired in step SS1 to a predetermined information processing apparatus (for example, the server 1 in FIG. 3 described later).
  • a predetermined information processing apparatus for example, the server 1 in FIG. 3 described later.
  • the information processing apparatus receives the position information transmitted in step SS2, and uses the information as an input, to reconstruct the positional relationship of each mobile body in the virtual space CS.
  • the mobile VC is a mobile VR reconfigured in the virtual space CS.
  • the information processing apparatus calculates a vector of force acting on each moving body by numerical analysis using a spring model.
  • the vector of force is information specifying the direction and magnitude of the force acting on each moving body. The force vector is applied to the moving body so as to regard the moving body as one rigid body and identify the force acting on its center of gravity.
  • step SS4 the information processing apparatus calculates a change in trajectory of each moving object at the next time step by numerical analysis based on an equation of motion using the force vector calculated in step SS3.
  • the next time step is a time after a predetermined time (typically, about 50 milliseconds to one second) from the time when the position information of the moving object in the real space is acquired in step SS1. .
  • step SS5 the information processing apparatus transmits, to the target moving body, the information on the trajectory change of each moving body calculated in step SS4.
  • step SS6 the information processing apparatus instructs each moving body to change the trajectory based on the information on the trajectory change transmitted in step SS5.
  • each mobile changes its own trajectory.
  • steps SS1 to SS6 are performed on all the mobiles included in the group.
  • the virtual spring due to the effect of the virtual spring, it is possible to avoid collision between moving bodies in real space and separation of moving bodies from the group.
  • FIG. 2 is an image diagram showing an example of the state of the virtual space in group control using the particle method and the lattice method. Specifically, FIG. 2 shows the state of virtual space in group control by particle method based on the above-mentioned spring model, and the state of virtual space in group control in which particle method and "grid method" are coupled. FIG. Therefore, FIG. 2 shows the principle of group guidance by the “flow field” of the virtual space described later, which is an advantage of group control in which the particle method and the “grid method” are coupled.
  • the virtual space CS-1 shows an example of the state of the virtual space when the group control by the particle method using the above-mentioned spring model is performed.
  • a group G-1 including a plurality of mobiles (for example, mobile Mo-1) and an obstacle O-1.
  • the group G-1 can maintain a group as a group by group control based on a particle method using a spring model, and can avoid collisions between moving bodies and detachment of the moving bodies from the group.
  • the spring model is a method of controlling the relative relationship of each moving body in the group G-1. That is, in the group control by the particle method using a spring model, the group G-1 can not be guided to a predetermined destination as a group. In other words, when the obstacle O-1 is present as shown in FIG. 2, the group G-1 can not advance beyond the obstacle O-1 in the Z direction.
  • the spring model has been described as an example here, it is impossible to guide a predetermined group as a group to a predetermined destination for group control by the particle method in general. In group control by the particle method, in order to guide a group to a destination as a group, it is necessary to constantly maneuver one or more moving bodies in the group, which requires, for example, the labor cost of the pilot A problem arises.
  • the virtual space CS-2 is an example in which the groups G-2a and G-2b controlled by the particle method using the above-described spring model are further induced along the "flow field" generated by the lattice method. Show.
  • the generation of the "flow field" by the grid method will be described.
  • a virtual space is configured based on information on the configuration of the real space. Furthermore, the virtual space is divided into fine “grids".
  • grid refers to the smallest unit of virtual space division in the grid method.
  • a plurality of "grids” continuously integrated is referred to as “mesh” and is used separately from “grid”.
  • the "flow field” is a set of vectors of forces exerted by the virtual fluid on the moving body, which are applied to the representative points of the grids.
  • a virtual flow flowing in a virtual space is generated as a flow field by numerical analysis based on computational fluid dynamics.
  • the viscosity of a virtual fluid forming a flow field (hereinafter referred to as “virtual fluid”) is variably set, or the pressure of the virtual fluid in a predetermined grid is variably set.
  • Flow fields suitable for group control purposes are provided.
  • the flow field is generated to flow in the Z direction. More precisely, for example, in the triangular lattice T-2, a vector of forces indicated by an arrow A-2 is generated as one of the elements constituting the flow field. A flow field flowing in the Z direction is generated as a collection of force vectors generated on each lattice in such a virtual space CS-2.
  • the flow field of the virtual space in the region R-2 is generated so as to avoid the obstacle O-2.
  • the flow field generated as described above allows each mobile unit to move around the virtual space CS-2 like a fallen leaf on a river flow while avoiding an obstacle.
  • the groups G-2a and G-2b are also group-controlled by the particle method using a spring model, so that collisions of moving bodies in each group and separation of moving bodies from the group can be avoided. That is, according to the group control in which the particle method and the lattice method are coupled, the group method is maintained as a group by the particle method, and the collision between the moving bodies and the detachment of the moving bodies from the group are avoided. Groups can be derived as a group to avoid obstacles. That is, according to the group control in which the particle method and the grid method are coupled, it is possible to guide the group as a group to the destination without requiring a pilot.
  • FIG. 3 is a block diagram showing the configuration of an information processing system according to an embodiment of the present invention, which is an information processing system capable of realizing the group control shown in FIGS. 1 and 2.
  • the information processing system of FIG. 3 is configured to include the server 1 and M (M is an arbitrary integer value of 1 or more) mobile bodies 2-1 to 2-M.
  • the server 1 and the mobile units 2-1 to 2-M are mutually connected via a predetermined network N such as the Internet.
  • a predetermined network N such as the Internet.
  • the moving object 2 when it is not necessary to distinguish the moving objects 2-1 to 2-M individually, they are collectively referred to simply as "the moving object 2".
  • the mobile unit 2 includes sensing means, transmitting means, receiving means, and activation changing means.
  • the sensing means acquires information of physical quantities in real space.
  • the transmitting means transmits the information of the physical quantity to the server 1 via the network N.
  • the receiving means receives the information of the output of the model calculation in the virtual space from the server 1 via the network N in the real space.
  • Trajectory changing means changes its own trajectory in real space based on the result of the model calculation.
  • FIG. 4 is a block diagram showing an example of a hardware configuration of a server according to an embodiment of the information processing apparatus of the present invention among the information processing system of FIG. 3.
  • the server 1 includes a central processing unit (CPU) 11, a read only memory (ROM) 12, a random access memory (RAM) 13, a bus 14, an input / output interface 15, an input unit 16, an output unit 17, and storage.
  • CPU central processing unit
  • ROM read only memory
  • RAM random access memory
  • bus 14 an input / output interface 15, an input unit 16, an output unit 17, and storage.
  • a unit 18, a communication unit 19, and a drive 20 are provided.
  • the CPU 11 executes various processes in accordance with various programs stored in the ROM 12 or various programs loaded from the storage unit 18 into the RAM 13.
  • the RAM 13 appropriately stores data and the like necessary for the CPU 11 to execute various processes.
  • the CPU 11, the ROM 12 and the RAM 13 are connected to one another via a bus 14.
  • An input / output interface 15 is also connected to the bus 14.
  • An input unit 16, an output unit 17, a storage unit 18, a communication unit 19 and a drive 20 are connected to the input / output interface 15.
  • the input unit 16 includes various hardware and the like, and inputs various information.
  • the output unit 17 is configured by various liquid crystal displays or the like, and outputs various information.
  • the storage unit 18 is configured by a hard disk, a dynamic random access memory (DRAM), or the like, and stores various data.
  • the communication unit 19 controls communication with another device (for example, the mobile unit 2 in FIG. 3) via the network N such as the Internet.
  • the drive 20 is provided as needed.
  • a removable medium 21 composed of a magnetic disk, an optical disk, a magneto-optical disk, a semiconductor memory or the like is appropriately attached to the drive 20.
  • the program read from the removable media 21 by the drive 20 is installed in the storage unit 18 as necessary.
  • the removable media 21 can also store various data stored in the storage unit 18 in the same manner as the storage unit 18.
  • FIG. 5 is a functional block diagram showing an example of the functional configuration of the server 1 of FIG. 4 that enables group control in which the particle method and the lattice method are coupled.
  • the CPU 11 of the server 1 when group control in which the particle method and the lattice method are coupled is performed, the lattice method control unit 101 and the particle method control unit 102 function.
  • a real space configuration information acquisition unit 111 In the lattice method control unit 101, a real space configuration information acquisition unit 111, a virtual space construction unit 112, a flow field calculation unit 113, and a reception unit 114 function.
  • the real space configuration information acquisition unit 111 acquires information on the configuration of a predetermined real space as real space configuration information from each of the moving objects 2-1 to 2-M.
  • the information on the configuration of the real space referred to here is, for example, information including the information on the arrangement of the floor, the wall, the ceiling, etc. constituting the real space, as well as the information on the shape and coordination of the object existing in the real space is there.
  • the virtual space configuration unit 112 configures the above-described predetermined real space configuration as a virtual space based on the real space configuration information acquired by the real space configuration information acquisition unit 111.
  • comprising as a virtual space here includes discretizing a virtual space other than comprising the flow path of the flow field in virtual space based on real space structure information.
  • discretizing virtual space refers to a structural unit (grid that is sufficiently fine to describe the continuum in the calculation so that the virtual space, which is essentially a continuum, can be calculated based on computational fluid dynamics). Work to divide into).
  • specific parameters in discretization of the virtual space for example, the shape, size, and configuration of the grid are not particularly limited, and based on predetermined input information acquired via the reception unit 114 described later, Values of suitable parameters are appropriately set.
  • the flow field calculation unit 113 calculates vectors of forces at representative points of grids obtained by dividing the virtual space to generate a flow field.
  • the calculation of the force vector includes not only solving the equation analytically, but also calculating the solution numerically using the simulation based on numerical fluid dynamics repeatedly.
  • the flow field calculation unit 113 can variably set various parameters.
  • the flow field calculation unit 113 can variably set the viscosity of the virtual fluid, or variably set the pressure of the virtual fluid of a predetermined grid, and can generate a flow field suitable for the purpose of group control. It is assumed that the information necessary for such setting is acquired via the reception unit 114 described later.
  • the accepting unit 114 accepts values of parameters used in the virtual space constructing unit 112 and the flow field calculating unit 113 described above.
  • a moving body information acquisition unit 121 In the particle method control unit 102, a moving body information acquisition unit 121, a physical quantity calculation unit 122, a trajectory change calculation unit 123, and a trajectory change instruction unit 124 function.
  • the moving body information acquisition unit 121 acquires information indicating the states of the plurality of moving bodies 2-1 to 2-M in the real space as moving body information from the moving bodies 2-1 to 2-M.
  • the moving body information is information including the physical quantity of the moving body, for example, the position, velocity, and acceleration of the moving body.
  • Physical quantity calculation unit 122 receives the moving body information acquired by moving body information acquisition unit 121 as an input, and calculates a vector of force acting on each of moving bodies 2-1 to 2-M in the virtual space by predetermined model calculation. Calculate Specifically, for example, the moving body information is input, and based on the above-described spring model, vectors of forces acting on the moving bodies 2-1 to 2-M are calculated from virtual springs.
  • the trajectory change calculation unit 123 calculates the force vector of each grid calculated by the flow field calculation unit 113 and the vector of the force acting on each of the moving bodies 2-1 to 2-M calculated by the physical quantity calculation unit 122. Based on an equation of motion using at least one as an input, the trajectory change at each next time step of the moving objects 2-1 to 2-M in the virtual space configured by the virtual space configuration unit 112 is calculated.
  • the trajectory change instruction unit 124 transmits the information on the trajectory change calculated by the trajectory change calculation unit 123 to the moving objects 2-1 to 2-M.
  • the trajectory change instructing unit 124 further instructs each of the moving objects 2-1 to 2-M in the real space to change the trajectory based on the information on the trajectory change.
  • FIG. 6 is a diagram showing an example of the result of group control executed by the server 1 of FIG. Specifically, FIG. 6 is a view sequentially illustrating an example in which a group moving in a predetermined virtual space avoids an obstacle by group control in which a particle method and a lattice method are coupled.
  • virtual spaces CS-61 to CS-65 show the state of the same virtual space at each time of each time step t-61 to t-65.
  • a flow field flowing in the Z direction as a whole is generated.
  • a flow field is generated to flow so as to avoid the obstacle O-6.
  • the group G-6 reaches the vicinity of the obstacle O-6 and begins to split.
  • the group divided into the group G-6a and the group G-6b avoids the obstacle O-6 along the flow field.
  • the lattice method is maintained as a group by the particle method, and the lattices are further avoided while avoiding collisions between moving bodies and detachment of the moving bodies from the group.
  • groups can be derived as a group to avoid obstacles.
  • FIG. 7 is a diagram showing an example of the result of the group control executed by the server 1 of FIG. 5 and an example different from FIG. More specifically, FIG. 7 shows an example in which a group moving in a predetermined virtual space avoids an obstacle and reaches a predetermined target place over time by group control in which a particle method and a lattice method are coupled.
  • FIG. 7 shows an example in which a group moving in a predetermined virtual space avoids an obstacle and reaches a predetermined target place over time by group control in which a particle method and a lattice method are coupled.
  • a flow field is generated in which the group G-7 flows so as to avoid the obstacle O-7.
  • a flow field is generated in which the group G-7 flows so as to be guided to the destination D-7.
  • each of virtual spaces CS-71 to CS-710 shows the state of virtual space CS-7 at each time of each time step t-71 to t-710.
  • group G-7 is aligned in two rows.
  • group G-7 travels in the Z direction and starts splitting into two groups.
  • the group divided into the group G-7a and the group G-7b further travels in the Z direction while taking a trajectory avoiding the obstacle O-7.
  • the group G-7a and the group G-7b reach the flow paths on both sides of the obstacle O-7.
  • the group G-7a and the group G-7b travel in the flow path on both sides of the obstacle O-7.
  • the group G-7a and the group G-7b reach the exit of the flow path on both sides of the obstacle O-7.
  • group G-7a and group G-7b are closer to each other.
  • the divided group G-7 becomes one group again and proceeds in the Z direction.
  • the group G-7 has reached the destination D-7.
  • the particle method keeps the unit as a group of the group G-7, and avoids the collision between the moving bodies included in the group G-7 and the detachment of the moving bodies from the group, and further the group G by the lattice method. -7 can be guided to various destinations as a group.
  • FIG. 8 is a diagram showing an example of the result of the group control executed by the server 1 of FIG. 5 and an example different from FIGS. 6 and 7. Specifically, FIG. 8 shows an example of combining two meshes having the same start point and independent end points, generated using the grid method, and generating a mesh having one start point and two end points. It is.
  • the mesh M1 is a mesh having a start point S and an end point Db.
  • the direction of the flow field near the start point S is as shown by arrow Aa
  • the direction of the flow field near the end point Db is as shown by arrow Ab. That is, the direction of the vector of force generated in each lattice of the mesh M1 is the same as the arrow Aa near the start point S and the arrow Ab near the end point Db.
  • the mesh M2 is a mesh having a start point S and an end point Dc, the direction of the flow field near the start point S is as shown by arrow Aa, and the direction of the flow field near the end point Dc is as shown by arrow Ac become.
  • the mesh M3 is a mesh obtained by combining the mesh M1 and the mesh M2, and has one start point S, two end points Db, and an end point Dc.
  • the direction of the flow field near the start point S is as shown by arrow Aa
  • the direction of the flow field near the end point Db is as shown by arrow Ab
  • the direction of the flow field near the end point Dc is as shown by arrow Ac.
  • a branch point Br is formed in which the mesh M1 and the mesh M2 branch in different directions.
  • FIG. 9 is a diagram showing an example of the result of the group control executed by the server 1 of FIG. 5 and an example different from those of FIGS. Specifically, in FIG. 9, as in the example of FIG. 8, a group traveling on a mesh having a predetermined branch point, generated by combining two meshes, couples the particle method and the lattice method. It is a figure which shows an example which isolate
  • the mobile indicated by the black circle is induced by the flow field of the mesh M-9a
  • the mobile indicated by the white circle is induced by the flow field of the mesh M-9b.
  • virtual spaces CS-91 to CS-94 show the same virtual state at each time of each time step t-91 to t-94.
  • group G-9 is guided in the direction of arrow A-9c.
  • group G-9 a mobile indicated by a black circle and a mobile indicated by a white circle are mixed. Since the direction of the flow field in the vicinity of the starting point S-9 of the mesh M-9a and the mesh M-9b is the same as that of the arrow A-9c, all moving bodies included in the group G-9 are of the arrow A-9a It is guided in the direction.
  • group G-9 reaches branch point Br-9.
  • the mobile indicated by the black circle moves in the direction of the arrow A-9a
  • the mobile indicated by the white circle moves in the direction of the arrow A-9b. That is, group G-9 separates at branch point Br-9.
  • each moving body in the group G-9 is under control by the particle method, even at the branch point Br-9, moving bodies heading in different directions do not collide with each other, and Smooth separation is realized.
  • groups G-9a and G-9b further progress along their respective traveling directions.
  • the method of group control in the example of FIG. 9 it is possible to control the outflow of the mobile body from the main line of the road or the route to the branch line. That is, by setting the main line and the branch line as separate meshes as described above and generating independent flow fields, the moving object traveling on the main line flows out to the branch line along the flow field of the main line mesh. The mobile is guided along the mesh flow field of the branch line.
  • problems such as collision, congestion, congestion and the like can be avoided at the bifurcation.
  • FIG. 10 is a diagram showing an example of the result of the group control executed by the server 1 of FIG. 5 and an example different from those of FIGS. Specifically, in FIG. 10, a group of flying vehicles traveling on two virtual air routes having a predetermined junction merges smoothly at the junction by the group control in which the particle method and the grid method are coupled. It is a figure which shows an example.
  • the virtual air route refers to a virtual air route that controls the flight path of the flying object flying in the sky by the flow field on the mesh generated by the grid method. Also, here, since FIG. 10 is a view of a real space, the mesh and the flow field are not drawn out.
  • the flying object means the moving object 2 of FIG. 3 equipped with the flight function, and is controlled by the particle method or the grid method.
  • a virtual air route connecting the starting point Sa and the destination D-10 guides a white vehicle (for example, a vehicle Foa) in the direction of the arrow Aa. Further, a virtual air route connecting the starting point Sb and the destination D-10 guides a hatched flying object (for example, flying object Fob) in the direction of the arrow Ab.
  • the guiding device Gd prevents the flight vehicle from coming out of the virtual air by, for example, a beacon function.
  • a white vehicle and a shaded vehicle merge at a junction Co.
  • the respective flying bodies are controlled by the particle method, smooth merging is possible without colliding with each other at the merging point Co.
  • each flying object for example, flying object Foc is guided in the direction of arrow Ac.
  • group control in which the particle method and the lattice method are coupled enables smooth merging while avoiding a collision.
  • the occurrence of collision, congestion, congestion and the like at the junction point Co can be avoided, which leads to the improvement of the transport density and transport speed using the aircraft.
  • FIG. 11 is an image diagram showing an example of a group control calculation method executed by the server 1 of FIG.
  • FIG. 11 is a numerical analysis based on computational fluid dynamics in the lattice method, in which the pressure on the virtual fluid of the lattice at the position of the moving body (hereinafter abbreviated as “the pressure of the lattice”) is set high
  • the pressure of the lattice is set high
  • It is an image figure showing an outline of a calculation method for generating a flow field for guiding a mobile to a destination by setting the pressure of the grid at the destination low.
  • the route P-1a there are a plurality of options including the route P-1a, the route P-1b, and the route P-1c in order to guide the moving object V-1 to the destination D-11a.
  • the pressure of the grid at the position of the mobile V-1 is set high, and the pressure of the grid of the destination D-11 is set low, so that the mobile V-1 can be set.
  • One path leading to the destination D-11a is determined by numerical analysis based on computational fluid dynamics.
  • the virtual space CS-11 is an example of setting the pressure difference with respect to the virtual fluid as described above to determine the path of the moving body, the pressure of the grid at the position of the moving body V-2a is high, and the destination D-11b The pressure of the grid in the region R-11, which contains With such a setting, by performing numerical analysis based on computational fluid dynamics, a path P-2a for guiding the moving body V-2a to the destination D-11 in the passage Cor is determined.
  • FIG. 12 is an image diagram showing an example of a group control calculation method executed by the server 1 of FIG. 5, and is a diagram showing an example different from FIG. Specifically, FIG. 12 is an outline of a method of determining a route for avoiding traffic congestion or congestion by setting the pressure of an area where traffic congestion or congestion of a mobile object is high by flow field generation in the grid method.
  • FIG. 12 is an outline of a method of determining a route for avoiding traffic congestion or congestion by setting the pressure of an area where traffic congestion or congestion of a mobile object is high by flow field generation in the grid method.
  • the pressure in the area Are-2 corresponding to the area Are-1 of the real space RS-12 is set high.
  • the mobile unit V-2b can select the route P-2b avoiding the area Are-2 and avoid congestion.
  • FIG. 13 is an image diagram showing an example of a group control calculation method executed by the server 1 of FIG. 5, and is a diagram showing an example different from FIGS. 11 and 12. Specifically, FIG. 13 shows flow field generation in the grid method, and when an obstacle is present in the traveling direction of a moving object, the obstacle is avoided in different ways depending on the width of the passage where the obstacle is present. It is an image figure which shows the outline of the method to do.
  • the obstacle O-13a blocks the path of the person H-1 in the passage Cor-1 Do.
  • the passage Cor-1 becomes impassable, and the route P-13a bypassing the passage Cor-1 is selected.
  • FIG. 14 is an image diagram showing an example of a group control calculation method executed by the server 1 of FIG. 5 and is a diagram showing an example different from FIGS. 12 to 13. Specifically, FIG. 14 is an image diagram showing an outline of a method of performing viewpoint conversion from a map coordinate system to a vehicle coordinate system in a virtual space to control a group of vehicles passing through an area having an intersection in real space. It is.
  • the map coordinate system refers to a coordinate system having axes of spatial directions orthogonal to one another in one to three dimensions, in which all axes are fixed in a virtual space.
  • the vehicle coordinate system the relative distance between a specific moving object whose origin is fixed (hereinafter referred to as “own vehicle”) and another moving object (hereinafter referred to as “other vehicle”) is used as a coordinate axis.
  • a one-dimensional coordinate system Here, the traveling direction of the vehicle is taken in the positive direction, and the opposite is taken in the negative direction.
  • the names of "vehicle coordinate system", "own vehicle” and “other vehicle” are used for the sake of convenience because the moving body in the present description is a vehicle, and the names are not particularly limited thereto. Specifically, for example, when the moving object is an airplane, the names of “plane coordinates”, “own aircraft”, and “other aircraft” may be used.
  • the coordinate system used in the virtual space is converted to the vehicle coordinate system, and in addition to the moving object moving in the front and back of the vehicle in real space, the moving object including crossing and merging may be included. By performing the control, it is possible to control the intersection and the turn intersection.
  • the coordinate system Ax-M shows an example of displaying the state of a predetermined virtual space CS-14 at the intersection CR using a map coordinate system.
  • the own vehicle Vs is moving along the route Ps.
  • the other vehicle Vo-1 is moving along the route Po-1.
  • the route Po-1 includes the right turn at the intersection CR, and after the right turn merges with the route Ps.
  • the other vehicle Vo-2 is moving along the route Po-2.
  • the route Po-2 includes the right turn at the intersection point CR, and at this time, the route Po-2 and the route Ps intersect.
  • the other vehicle Vo-3 is moving along the route Po-3.
  • the route Po-3 goes straight through the intersection CR, and at this time, the route Po-3 and the route Ps intersect.
  • the coordinate system Ax-Vo shows an example of the result of converting the state of the virtual space CS-14 on the aforementioned coordinate axis Ax-M into a vehicle coordinate system.
  • the origin of the coordinate axis Ax is fixed to the vehicle Vs, and other vehicles moving forward and backward are displayed at a position specified by the relative distance and direction from each vehicle Vs.
  • vehicles having the possibility of crossing or merging such as the other vehicles Vo-1 and Vo-2 and the other vehicles Vo-3 described above are also displayed on the coordinate axes Ax-Vo.
  • the distance between the vehicle Vs and the other vehicle is larger than the influence radius Reff, the two do not interact with each other. That is, no force works between the two.
  • a virtual spring added between the vehicle Vs and the other vehicle Vo-3 a virtual spring added between the vehicle Vs and the other vehicle Vo-4, another vehicle Vo-3 and the other vehicle
  • the force generated in the virtual spring applied between Vo-4 is adjusted to prevent collision and separation according to the physical law. Therefore, it is possible to avoid a collision or separation between the own vehicle Vs, the other vehicle Vo-3, and the other vehicle Vo-4.
  • FIG. 15 is an image diagram showing an example of a group control calculation method executed by the server 1 of FIG. 5 and is a diagram showing an example different from FIGS. 12 to 14. Specifically, FIG. 15 shows an outline of the change of the force acting on the vehicle by the virtual spring connecting the vehicle and the other vehicle in the vehicle coordinate system described in FIG. 14 due to the positional relationship between the vehicle and the other vehicle. It is an image figure.
  • the graph Gr in FIG. 15 is a graph in which the vertical axis is the force acting on the vehicle Vs, and the horizontal axis is the distance Dij on the coordinate axis Ax.
  • the direction of the force acting on the vehicle is the positive direction of the coordinate axis Ax shown in the diagram Dg
  • the direction of the force acting on the vehicle is It indicates that it is the negative direction of the coordinate axis Ax.
  • the distance between the vehicle Vs and the other vehicle Vo is larger than the influence radius Reff, the two do not interact with each other. That is, no force works between the two.
  • a thick line F1 and a thick line F2 in the graph indicate the distance Dij dependency of the force acting on the vehicle Vs.
  • an attractive force acts between the vehicle Vs and the other vehicle, and the vehicle Vs receives a force in the negative direction.
  • the magnitude of the force that the vehicle Vs can receive increases as the Dij decreases, but a predetermined maximum value (MAX) is set and does not become larger.
  • MAX predetermined maximum value
  • the magnitude of the force received by the vehicle Vs increases as the Dij increases.
  • a repulsive force acts between the vehicle Vs and the other vehicle Vo, and the vehicle Vs receives a force in the positive direction.
  • the magnitude of the force received by the vehicle Vs is a predetermined constant value (MAX).
  • a repulsive force acts between the vehicle Vs and the other vehicle Vo, and the vehicle Vs receives a force in the negative direction.
  • the magnitude of the force received by the vehicle Vs is a predetermined constant value (MAX).
  • MAX a repulsive force acts between the vehicle Vs and the other vehicle, and the vehicle Vs receives a force in the negative direction.
  • the magnitude of the force received by the vehicle Vs decreases as the Dij increases.
  • FIG. 16 is a diagram showing an example of the result of the group control executed by the server 1 of FIG. 5, which is different from FIGS. 6 to 10. More precisely, FIG. 16 illustrates an example of controlling the physical distribution in the warehouse by group control in which the particle method and the grid method are coupled to avoid collisions between moving bodies and collisions between moving bodies and people.
  • FIG. 16 illustrates an example of controlling the physical distribution in the warehouse by group control in which the particle method and the grid method are coupled to avoid collisions between moving bodies and collisions between moving bodies and people.
  • the pressure of the grid at the position of the starting point of the mobile C-Ca and the pressure of the grid in the region where human H-Ca exists Is set high and the lattice pressure of the destination D-Ca is set low, the appropriate path P-Ca for bypassing the human H-Ca is determined. That is, in the real space RS, not the path P-Rb blocked by the person H-Ra but the path P-Ra is selected.
  • the mobile C-Rd in the real space RS-16 When guiding the mobile C-Rd in the real space RS-16 to the destination D-Rd, the mobile C-Rd in the real space RS-16, the destination D-Rd, and the person H-Rd are reproduced in the virtual space CS-16.
  • the pressure of the grid at the position of the starting point of the mobile C-Cd and the grid of the area where the human H-Cd exists By setting the pressure high and setting the pressure of the grid of the destination D-Cd low, an appropriate path P-Cd bypassing the person H-Cd is selected. That is, in the real space RS-16, not the path P-Re blocked by the person H-Rd but the path P-Rd is determined.
  • the route P-Rd selected by the mobile C-Rd approaches the route P-Rc of the mobile C-Rc at the intersection point CR-R. Therefore, here, as in the example shown in FIG. 14 and FIG. 15, the moving object C-Rd and the moving object C-Rc are controlled not to collide with each other by the particle method using the vehicle coordinate system.
  • FIG. 17 is an image diagram showing an outline of “high accuracy map and waypoint” which is one of the existing methods. Specifically, FIG. 17 shows three different outlines of "high accuracy map and waypoint” which is a method of controlling route selection and route change of a vehicle by waypoints embedded in a predetermined high accuracy map. It is a figure explained from a viewpoint.
  • a waypoint indicating the direction in which the vehicle travels such as the waypoint WPa
  • WPa a waypoint indicating the direction in which the vehicle travels
  • the waypoint WPa is fixed in the virtual space, like a rail of a railway.
  • individual vehicles are guided along the row of waypoints.
  • each waypoint holds information on position, orientation, and target speed.
  • the route Pa is a route in which the vehicle V-17 is traveling
  • the route Pb is a route adjacent to the route Pa.
  • WPb which is a starting point of the lane change path Pc by setting a predetermined right turn flag.
  • the right turn flag is not set, and the lane change path Pc is not active.
  • the viewpoint VP-3 shows the case where the above-mentioned right turn flag is set.
  • the waypoint is fixed in the virtual space, for example, when the waypoint is blocked by a stopped vehicle or a parked vehicle, the flow of traffic of other vehicles guided by the waypoint is obstructed There is a problem of On the other hand, according to the group control combining the particle method and the grid method, the vehicle being guided does not get caught in the lane, so that the stopped vehicle and the parked vehicle are The avoidance can prevent the traffic flow of the vehicle from being obstructed.
  • the generation of the flow field of the virtual space is performed using the grid method, but it is not particularly limited thereto. That is, the method used to generate the flow field of the virtual space may be any method that generates the flow field of the virtual space using numerical analysis.
  • the mobile unit information is described as being acquired by the mobile unit 2, but the present invention is not particularly limited thereto. That is, it is sufficient if mobile object information is acquired by any information acquisition device or information acquisition means. Specifically, for example, it may be acquired by an external device such as the guiding device Gd.
  • the mobile unit information is described as being transmitted to the server 1 by the mobile unit 2, but the present invention is not particularly limited thereto. That is, it is sufficient if the mobile information is transmitted to the server 1 by some transmitting device or transmitting means. Specifically, for example, it may be transmitted to the server 1 by an external device such as the guiding device Gd.
  • the real space configuration information is described as being acquired by the mobile unit 2, but it is not particularly limited to this. That is, real space configuration information may be acquired by any information acquisition device or information acquisition means. Specifically, for example, it may be acquired by an external device such as the guiding device Gd.
  • the real space configuration information is described as being transmitted to the server 1 by the mobile unit 2, but the present invention is not particularly limited thereto. That is, it is sufficient if real space configuration information is transmitted to the server 1 by some transmitting device or transmitting means. Specifically, for example, it may be transmitted to the server 1 by an external device such as the guiding device Gd.
  • a spring model is described as an example, but it is not particularly limited thereto. That is, any physical model suitable for the purpose of implementation is sufficient.
  • a mobile body in a predetermined region may be regarded as a gas molecule, and a model in which the pressure of the gas is obtained from the density of the mobile body may be adopted.
  • a model for obtaining the stress of the solid based on the deviation from the predetermined position of each moving body (corresponding to distortion of the solid) is adopted. Good.
  • the vehicle or the flying body has been described as an example of the moving body 2, the invention is not particularly limited thereto. That is, any mobile unit having a function as the mobile unit 2 is sufficient. Specifically, for example, a ship, a submarine, or a spacecraft may be used.
  • the moving body 2 is described as including the trajectory changing means, but it is not particularly limited thereto. That is, if it is possible to change the trajectory of the moving body 2 by some means, the moving body 2 does not have to be provided with the trajectory changing means.
  • the mobile body 2 which is a small surgical robot may be operated from the outside of the patient's body using a predetermined device that generates a magnetic field.
  • real space configuration information acquired by the real space configuration information acquisition unit 111 is not particularly limited to the example of the above-described embodiment. That is, real space configuration information may be any information that can be used for the configuration of the virtual space of the virtual space configuration unit 112 and the generation of the flow field of the flow field calculation unit 113.
  • the real space configuration information is information on an external force that can act on the mobile object from the surrounding environment, information on surrounding waves in group control of ships on the sea, and group control of submarines in the sea It may include information on surrounding ocean currents.
  • the real space configuration information may include information of an area where moving objects are dangerous to pass, for example, information of an area where flux of cosmic rays is large in group control of a spacecraft in space.
  • the types of parameters that can be set by discretization of the virtual space of the virtual space configuration unit 112 are not particularly limited to the examples of the above-described embodiment. That is, the parameters set in the discretization of the virtual space may be any parameters that can be used for discretizing the virtual space. Specifically, for example, the distribution of the density of the grid within a region of a certain size in a wider region may be used as one type of parameter. Further, for example, the correlation between the shape and size of the lattice may be used as one type of parameter.
  • the types of parameters that are variably set in the generation of the flow field of the flow field calculation unit 113 are not particularly limited to the example of the above-described embodiment. That is, the parameters that are variably set in the flow field generation may be any parameters that can be used to generate the flow field. Specifically, for example, the maximum allowable local flow velocity in generation of the flow field may be set as one type of parameter. Also, for example, the maximum allowable vorticity in the generation of the flow field may be one kind of parameter.
  • the type of mobile object information acquired by the mobile object information acquisition unit 121 is not particularly limited to the example of the above-described embodiment. That is, any information that can be used for the calculation of the physical quantity calculation unit 122, information that can be used for the calculation of the trajectory change calculation unit 123, or information that can be used for an instruction to change the trajectory by the trajectory change instruction unit 124 is sufficient. . Specifically, for example, information on weight, strength, remaining amount of fuel, and material information of the moving body (for example, permeability, permittivity, shielding degree against radiation) may be included.
  • the series of processes described above can be performed by hardware or software.
  • the functional configuration of FIG. 5 is merely an example and is not particularly limited. That is, it is sufficient if the information processing system is provided with a function capable of executing the above-described series of processes as a whole, and what functional block is used to realize this function is not particularly limited to the example of FIG.
  • the location of the functional block is not particularly limited to that in FIG. 5 and may be arbitrary.
  • one functional block may be configured by hardware alone, may be configured by software alone, or may be configured by a combination of them.
  • a program configuring the software is installed on a computer or the like from a network or a recording medium.
  • the computer may be a computer incorporated in dedicated hardware.
  • the computer may be a computer capable of executing various functions by installing various programs, for example, a server, a smartphone, a personal computer, or various devices.
  • the recording medium including such a program is not only configured by removable media distributed separately from the apparatus main body to provide the program to the user, but also for the user in a state incorporated in advance in the apparatus main body. It comprises the provided recording medium and the like.
  • the processing performed chronologically along the order is, of course, parallel or individually not necessarily necessarily chronologically processing. It also includes the processing to be performed.
  • the information processing apparatus to which the present invention is applied only needs to have the following configuration, and various various embodiments can be taken. That is, the information processing apparatus to which the present invention is applied is A first acquisition unit (for example, a real space configuration information acquisition unit 111 in FIG. 5) for acquiring information on the configuration of a predetermined real space as the real space configuration information; Configuration means (for example, virtual space configuration unit 112 in FIG. 5) configured to configure the predetermined real space configuration as a virtual space based on the real space configuration information; First calculating means (for example, the flow field calculating unit 113 of FIG. 5) for calculating the force vector of each point of the virtual space; Can be provided.
  • a first acquisition unit for example, a real space configuration information acquisition unit 111 in FIG. 5
  • Configuration means for example, virtual space configuration unit 112 in FIG. 5) configured to configure the predetermined real space configuration as a virtual space based on the real space configuration information
  • First calculating means for example, the flow field calculating unit 113 of FIG. 5) for
  • the information processing apparatus it is possible to generate the flow field of the virtual space by the lattice method and to guide a plurality of moving bodies along the flow field. That is, a group of mobiles in a specific area can be guided as a group while maintaining the coordination by the particle method.
  • a second acquisition unit for example, mobile object information acquisition unit 121 in FIG. 5 for acquiring, as mobile object information, information indicating each state of a plurality of mobile objects in the real space;
  • Second calculating means for example, the physical quantity calculating unit 122 in FIG. 5) for calculating physical quantities related to each of the plurality of moving subjects in the virtual space based on the moving subject information;
  • Third calculation means for example, trajectory change calculation in FIG. 5) for calculating trajectory changes of the plurality of mobile objects in the virtual space based on at least one of the force vector, the mobile object information, and the physical quantity Part 123
  • An instruction unit for example, a trajectory change instruction unit 124 in FIG.

Abstract

The purpose of the invention is to guide a group of moving bodies in a specified area as a group while maintaining coordination using a particle method. A real space configuration information acquisition unit 111 acquires, as real space configuration information, information pertaining to the configuration of a specified real space. A virtual space configuration unit 112 configures the specified real space configuration as a virtual space on the basis of the real space configuration information. A flow field calculation unit 113 calculates a force vector for each point in the virtual space. A moving body information acquisition unit 121 acquires, as moving body information, information indicating the state of each of the plurality of moving bodies in the real space. A physical quantity calculation unit 122 calculates the physical quantity relating to each of the plurality of moving bodies in the virtual space on the basis of the moving body information. A trajectory variation calculation unit 123 calculates a trajectory variation for the plurality of moving bodies in the virtual space on the basis of the power vectors and the moving body information and/or the physical quantities.

Description

情報処理装置Information processing device
 本発明は、情報処理装置に関する。 The present invention relates to an information processing apparatus.
 従来より、例えば、ドローン等の無人の移動体を制御する技術が進められている。しかし、このような制御技術は、移動体単体の制御であり、相互作用も一対一で考慮しているため、群れ全体を安定的にコントロールすることは困難である。
 そこで、複数の移動体を同時に制御する、即ち、複数の移動体を組織化して、集団として制御する、いわゆる群制御と呼ばれる技術が存在する(例えば特許文献1)。
BACKGROUND ART Conventionally, for example, techniques for controlling an unmanned mobile unit such as a drone have been advanced. However, such a control technique is control of a mobile unit alone, and interaction is also considered on a one-on-one basis, so it is difficult to stably control the entire group.
Therefore, there is a technique called so-called group control in which a plurality of moving bodies are simultaneously controlled, that is, a plurality of moving bodies are organized and controlled as a group (for example, Patent Document 1).
特開2010-188893号公報Unexamined-Japanese-Patent No. 201-188893
 しかしながら、上述の特許文献1に記載の技術を含む従来技術のみでは、移動体相互の衝突回避や協調運動を制御することは可能であるが、集団を集団的に誘導する方法は示されていない。 However, although it is possible to control collision avoidance and coordination movement between mobiles only with the prior art including the technology described in the above-mentioned Patent Document 1, a method for guiding a group collectively has not been shown. .
 本発明は、このような状況を鑑みてなされたものであり、特定のエリアにおける移動体の集団を、粒子法による協調を保ちながら集団として誘導することを目的とする。 The present invention has been made in view of such a situation, and aims to guide a group of mobiles in a specific area as a group while maintaining the coordination by the particle method.
 上記目的を達成するため、本発明の一態様の情報処理装置は、
 所定の実空間の構成に関する情報を、実空間構成情報として取得する第1報取得手段と、
 前記実空間構成情報に基づいて、前記所定の実空間の構成を、仮想空間として構成する構成手段と、
 前記仮想空間の各点の力のベクトルを算出する第1算出手段と、
 を備える。
In order to achieve the above object, an information processing apparatus according to an aspect of the present invention is
First report acquisition means for acquiring information on the configuration of a predetermined real space as real space configuration information;
Configuration means for configuring the predetermined real space configuration as a virtual space based on the real space configuration information;
First calculating means for calculating a vector of forces at each point of the virtual space;
Equipped with
 本発明によれば、特定のエリアにおける移動体の集団を、粒子法による協調を保ちながら集団として誘導することができる。 According to the present invention, it is possible to derive a group of mobiles in a specific area as a group while maintaining the coordination by the particle method.
本発明の基礎技術である粒子法による群制御の一例の概要を示すイメージ図である。It is an image figure showing an outline of an example of group control by particle method which is a basic technology of the present invention. 粒子法と格子法を用いた群制御での仮想空間の状態の例を示すイメージ図である。It is an image figure showing an example of a state of virtual space in group control using particle method and lattice method. 図1及び図2の群制御を実現可能な情報処理システムであって、本発明の一実施形態に係る情報処理システムの構成を示すブロック図である。FIG. 6 is a block diagram showing a configuration of an information processing system according to an embodiment of the present invention, which is an information processing system capable of realizing the group control of FIGS. 1 and 2; 図3の情報処理システムのうち、本発明の情報処理装置の一実施形態に係るサーバのハードウェア構成の一例を示すブロック図である。FIG. 5 is a block diagram showing an example of a hardware configuration of a server according to an embodiment of the information processing apparatus of the present invention among the information processing system of FIG. 3. 図4のサーバの機能的構成のうち、粒子法と格子法を連成した群制御が可能となる機能的構成の一例を示す機能ブロック図である。FIG. 5 is a functional block diagram showing an example of a functional configuration that enables group control in which a particle method and a grid method are coupled, among the functional configurations of the server of FIG. 4. 図5のサーバにより実行される群制御の結果の一例を示す図である。It is a figure which shows an example of the result of group control performed by the server of FIG. 図5のサーバにより実行される群制御の結果の一例であって、図6とは異なる例を示す図である。It is a figure which is an example of the result of group control performed by the server of FIG. 5, Comprising: It is a figure which shows an example different from FIG. 図5のサーバにより実行される群制御の結果の一例であって、図6や図7とは異なる例を示す図である。It is an example of a result of group control performed by the server of FIG. 5, Comprising: It is a figure which shows an example different from FIG.6 and FIG.7. 図5のサーバにより実行される群制御の結果の一例であって、図6乃至図8とは異なる例を示す図である。It is an example of a result of group control performed by the server of FIG. 5, Comprising: It is a figure which shows an example different from FIG. 6 thru | or FIG. 図5のサーバにより実行される群制御の結果の一例であって、図6乃至図9とは異なる例を示す図である。It is an example of a result of group control performed by the server of FIG. 5, Comprising: It is a figure which shows an example different from FIG. 6 thru | or FIG. 図5のサーバにより実行される群制御の計算手法の一例を示すイメージ図である。It is an image figure which shows an example of the calculation method of group control performed by the server of FIG. 図5のサーバにより実行される群制御の計算手法の一例を示すイメージ図であり、図11とは異なる例を示す図である。It is an image figure which shows an example of the calculation method of the group control performed by the server of FIG. 5, and is a figure which shows an example different from FIG. 図5のサーバにより実行される群制御の計算手法の一例を示すイメージ図であり、図11や図12とは異なる例を示す図である。It is an image figure which shows an example of the calculation method of group control performed by the server of FIG. 5, and is a figure which shows an example different from FIG.11 and FIG.12. 図5のサーバにより実行される群制御の計算手法の一例を示すイメージ図であり、図11乃至13とは異なる例を示す図である。It is an image figure which shows an example of the calculation method of the group control performed by the server of FIG. 5, and is a figure which shows an example different from FIGS. 11-13. 図5のサーバにより実行される群制御の計算手法の一例を示すイメージ図であり、図11乃至14とは異なる例を示す図である。It is an image figure which shows an example of the calculation method of the group control performed by the server of FIG. 5, and is a figure which shows an example different from FIGS. 11-14. 図5のサーバにより実行される群制御の結果の一例であって、図6乃至図10とは異なる例を示す図である。It is a figure which is an example of the result of group control performed by the server of FIG. 5, Comprising: It is a figure which shows an example different from FIG. 既存手法の1つである「高精度地図・ウェイポイント」の概要を示すイメージ図である。It is an image figure which shows the outline | summary of "high-precision map and waypoint" which is one of the existing methods.
 以下、本発明の実施形態について、図面を用いて説明する。 Hereinafter, embodiments of the present invention will be described using the drawings.
 図1は本発明の基礎技術である粒子法による群制御の一例の概要を示すイメージ図である。
 本明細書等において粒子法とは、各移動体を1つの粒子とみなして制御する、群制御の手法の一種類である。粒子法による群制御では、実空間で各移動体の物理量の情報を取得し、仮想空間で当該物理量の情報を入力として物理法則に則った所定のモデル計算を実行し、再び実空間で当該モデル計算の出力に基づいて各移動体の軌道に変更を加えることで、群を制御する。
FIG. 1 is an image diagram showing an outline of an example of group control by a particle method which is a basic technology of the present invention.
In the present specification and the like, the particle method is a kind of group control method in which each moving body is regarded as one particle and controlled. In group control by particle method, information of physical quantity of each moving object is acquired in real space, and information of the physical quantity is input in virtual space to execute predetermined model calculation according to the physical law, and the model again in real space A group is controlled by changing the trajectory of each mobile based on the output of calculation.
 実空間とは、物体が存在する通常の空間を指し、後述の仮想空間と区別するために用いられる。ここで、実空間において移動する物体を、特に「移動体」と呼ぶ。
 また、物理量の情報とは移動体の物理的状態を記述する情報であり、例えば、移動体の位置、速度、加速度がある。
 また、各移動体は、実空間で物理量の情報を取得するセンシング手段と、当該物理量の情報を実空間で送信する送信手段と、仮想空間で実行されたモデル計算の出力の情報を実空間で受信する受信手段と、当該モデル計算の結果に基づいて実空間で自身の軌道に変更を加える軌道変更手段とを備えるものとする。
The real space is a normal space in which an object exists, and is used to distinguish it from a virtual space described later. Here, an object moving in the real space is particularly referred to as a "moving object".
Further, the information of the physical quantity is information describing the physical state of the moving body, and includes, for example, the position, velocity, and acceleration of the moving body.
In addition, each moving object is a sensing means for acquiring information of physical quantity in real space, a transmission means for transmitting information of physical quantity in real space, and information of output of model calculation executed in virtual space in real space A receiving means to receive, and a trajectory changing means for changing its own trajectory in real space based on the result of the model calculation shall be provided.
 仮想空間とは、モデル計算を行うために構成される仮想的な空間をいう。
 ここで、モデル計算とは、実空間で取得された物理量の情報を入力とし、実空間の物理法則に則った所定のモデルに基づく計算を行い、所定の物理量の情報を算出する計算をいう。
 なおここで、モデル計算には、実空間には存在しない、群の制御に有用な仮想の要素を付加することができる。具体的には例えば、移動体間の距離に応じて引力や斥力を発生させる仮想的なバネ(以下、「仮想バネ」と呼ぶ)を、各移動体間に付加するモデルがある(以下、そのような仮想バネを付加するモデルを「バネモデル」と呼ぶ)。
The virtual space is a virtual space configured to perform model calculation.
Here, the model calculation is a calculation that calculates information of a predetermined physical quantity by performing calculation based on a predetermined model in accordance with the physical law of the real space, using information of the physical quantity acquired in the real space as an input.
Here, in the model calculation, it is possible to add a virtual element which is not present in real space and is useful for control of a group. Specifically, for example, there is a model in which a virtual spring (hereinafter referred to as a "virtual spring") that generates attractive force or repulsive force according to the distance between moving bodies is added between the moving bodies (hereinafter Models that add such virtual springs are called "spring models").
 バネモデルでは、例えば、二つの移動体間の距離が近いときには、斥力を発生して両者を遠ざけることを試みる。また、逆に、二つの移動体間の距離が遠いときには、引力を発生して各移動体が群から分離することを防ぐことを試みる。
 このようにすることで、移動体同士の衝突や、移動体の群からの離脱を回避することができる。
In the spring model, for example, when the distance between the two moving bodies is short, a repulsive force is generated to try to move them apart. Also, conversely, when the distance between the two moving bodies is long, an attractive force is generated to try to prevent each moving body from separating from the group.
By doing this, it is possible to avoid the collision of the moving bodies and the detachment of the moving bodies from the group.
 図1を適宜参照して、バネモデルを用いた粒子法による群制御の概要について説明する。
 ステップSS1において、実空間RSを移動する移動体VRは、自身を中心とする所定の半径の球状空間Sph内に含まれる(自身を含む)移動体の位置情報を取得する。
 なおここで、図1は、2次元平面を移動する車両を例にとって説明しているため、球状空間Sphは、円として描かれている。
An outline of group control by a particle method using a spring model will be described with reference to FIG. 1 as appropriate.
In step SS1, the moving body VR moving in the real space RS acquires position information of the moving body (including itself) included in the spherical space Sph of a predetermined radius centered on itself.
Here, since FIG. 1 is described taking a vehicle moving on a two-dimensional plane as an example, the spherical space Sph is drawn as a circle.
 ステップSS2において、移動体VRは、ステップSS1において取得した位置情報を所定の情報処理装置(例えば後述の図3のサーバ1)へと送信する。 In step SS2, the mobile VR transmits the position information acquired in step SS1 to a predetermined information processing apparatus (for example, the server 1 in FIG. 3 described later).
 ステップSS3において、情報処理装置は、ステップSS2において送信された位置情報を受信し、当該情報を入力として、仮想空間CSに各移動体の位置関係を再構成する。具体的に例えば、移動体VCは、仮想空間CSに再構成された、移動体VRである。
 さらに、情報処理装置は、バネモデルを用いた数値解析により、各移動体に作用する力のベクトルを算出する。
 ここで、力のベクトルとは、各移動体に作用する力の向きと大きさを特定する情報である。力のベクトルは、移動体を1つの剛体とみなし、その重心に作用する力を特定するように、移動体に付与される。
In step SS3, the information processing apparatus receives the position information transmitted in step SS2, and uses the information as an input, to reconstruct the positional relationship of each mobile body in the virtual space CS. Specifically, for example, the mobile VC is a mobile VR reconfigured in the virtual space CS.
Furthermore, the information processing apparatus calculates a vector of force acting on each moving body by numerical analysis using a spring model.
Here, the vector of force is information specifying the direction and magnitude of the force acting on each moving body. The force vector is applied to the moving body so as to regard the moving body as one rigid body and identify the force acting on its center of gravity.
 ステップSS4において、情報処理装置は、ステップSS3において算出された力のベクトルを用いた運動方程式に基づいた数値解析により、次の時間ステップでの各移動体の軌道変化を算出する。なお、次の時間ステップとは、ステップSS1において実空間での移動体の位置情報が取得された時刻よりも、所定の時間(典型的には50ミリ秒から1秒程度)後の時刻をいう。 In step SS4, the information processing apparatus calculates a change in trajectory of each moving object at the next time step by numerical analysis based on an equation of motion using the force vector calculated in step SS3. The next time step is a time after a predetermined time (typically, about 50 milliseconds to one second) from the time when the position information of the moving object in the real space is acquired in step SS1. .
 ステップSS5において、情報処理装置は、ステップSS4において算出した各移動体の軌道変化の情報を、対象となる移動体へと送信する。 In step SS5, the information processing apparatus transmits, to the target moving body, the information on the trajectory change of each moving body calculated in step SS4.
 ステップSS6において、情報処理装置は、各移動体に、ステップSS5において送信された軌道変化の情報に基づいた軌道の変更を指示する。
 これにより、各移動体は、自身の軌道に変更を加える。
In step SS6, the information processing apparatus instructs each moving body to change the trajectory based on the information on the trajectory change transmitted in step SS5.
Thus, each mobile changes its own trajectory.
 ステップSS1乃至ステップSS6の処理は、群に含まれる全ての移動体に実行される。結果として、仮想バネの効果により、実空間での移動体同士の衝突や、移動体の群からの離脱を回避することができる。 The processes of steps SS1 to SS6 are performed on all the mobiles included in the group. As a result, due to the effect of the virtual spring, it is possible to avoid collision between moving bodies in real space and separation of moving bodies from the group.
 図2は、粒子法と格子法を用いた群制御での仮想空間の状態の例を示すイメージ図である。
 具体的には、図2は、前述のバネモデルに基づいた粒子法による群制御での仮想空間の状態と、粒子法と「格子法」とを連成した群制御での仮想空間の状態を示す図である。
 そのため、図2は、粒子法と「格子法」とを連成した群制御の利点である、後述する仮想空間の「流れ場」による群の誘導の原理を示す。
FIG. 2 is an image diagram showing an example of the state of the virtual space in group control using the particle method and the lattice method.
Specifically, FIG. 2 shows the state of virtual space in group control by particle method based on the above-mentioned spring model, and the state of virtual space in group control in which particle method and "grid method" are coupled. FIG.
Therefore, FIG. 2 shows the principle of group guidance by the “flow field” of the virtual space described later, which is an advantage of group control in which the particle method and the “grid method” are coupled.
 仮想空間CS-1は、前述のバネモデルを用いた粒子法による群制御が実行された場合の、仮想空間の状態の一例を示す。
 仮想空間CS-1には複数の移動体(例えば、移動体Mo-1)を含む群G-1と、障害物O-1とが存在する。群G-1は、バネモデルを用いた粒子法による群制御により、集団としてのまとまりを保ち、移動体同士の衝突や、移動体の群からの離脱を回避することができる。
The virtual space CS-1 shows an example of the state of the virtual space when the group control by the particle method using the above-mentioned spring model is performed.
In the virtual space CS-1, there are a group G-1 including a plurality of mobiles (for example, mobile Mo-1) and an obstacle O-1. The group G-1 can maintain a group as a group by group control based on a particle method using a spring model, and can avoid collisions between moving bodies and detachment of the moving bodies from the group.
 しかしながら、バネモデルは、群G-1の内部の各移動体の、相対的な関係を制御する手法である。即ち、バネモデルを用いた粒子法による群制御では、群G-1を、集団として所定の目的地へと誘導することはできない。換言すると、図2のように障害物O-1が存在する場合、群G-1は、Z方向に、当該障害物O-1より先に進むことができない。
 なおここではバネモデルを例とって説明したが、粒子法による群制御一般について、所定の群を、集団として、所定の目的地へと誘導することはできない。
 粒子法による群制御で、群を集団として目的地に誘導するには、群の中の一又は複数の移動体を常に操縦する必要があるため、例えば、操縦者の人件費が必要となるという問題が生じる。
However, the spring model is a method of controlling the relative relationship of each moving body in the group G-1. That is, in the group control by the particle method using a spring model, the group G-1 can not be guided to a predetermined destination as a group. In other words, when the obstacle O-1 is present as shown in FIG. 2, the group G-1 can not advance beyond the obstacle O-1 in the Z direction.
Although the spring model has been described as an example here, it is impossible to guide a predetermined group as a group to a predetermined destination for group control by the particle method in general.
In group control by the particle method, in order to guide a group to a destination as a group, it is necessary to constantly maneuver one or more moving bodies in the group, which requires, for example, the labor cost of the pilot A problem arises.
 仮想空間CS-2は、前述のバネモデルを用いた粒子法によって制御される群G-2aと群G-2bとがさらに、格子法によって生成された「流れ場」に沿って誘導される一例を示す。 The virtual space CS-2 is an example in which the groups G-2a and G-2b controlled by the particle method using the above-described spring model are further induced along the "flow field" generated by the lattice method. Show.
 格子法による「流れ場」の生成について説明する。
 格子法では、実空間の構成に関する情報に基づいて、仮想空間が構成される。さらに、当該仮想空間を細かな「格子」に分割する。換言すると、本明細書等において「格子」とは、格子法での仮想空間分割の最小単位を指す。ここで、複数の「格子」が連続的に一体となったものを「メッシュ」呼び、「格子」とは区別して用いる。
 「流れ場」とは、各格子の代表点の夫々に付与される、仮想流体が移動体に及ぼす力のベクトルの総体をいう。格子法では、数値流体力学に基づいた数値解析により、仮想空間を流れる仮想的な流れを流れ場として生成する。
 またここで、格子法では、例えば流れ場を形成する仮想的な流体(以下、「仮想流体」と呼ぶ)の粘性度を可変設定したり、所定の格子の仮想流体の圧力を可変設定して、群制御の目的に好適な流れ場を生成することができる。
The generation of the "flow field" by the grid method will be described.
In the lattice method, a virtual space is configured based on information on the configuration of the real space. Furthermore, the virtual space is divided into fine "grids". In other words, in the present specification and the like, “grid” refers to the smallest unit of virtual space division in the grid method. Here, a plurality of "grids" continuously integrated is referred to as "mesh" and is used separately from "grid".
The "flow field" is a set of vectors of forces exerted by the virtual fluid on the moving body, which are applied to the representative points of the grids. In the grid method, a virtual flow flowing in a virtual space is generated as a flow field by numerical analysis based on computational fluid dynamics.
Here, in the grid method, for example, the viscosity of a virtual fluid forming a flow field (hereinafter referred to as “virtual fluid”) is variably set, or the pressure of the virtual fluid in a predetermined grid is variably set. , Flow fields suitable for group control purposes.
 仮想空間CS-2には、群G-2aと、群G-2bと、障害物O-2が存在する。
 仮想空間CS-2では、流れ場がZ方向に向かって流れるように生成されている。より正確には、例えば三角形の格子T-2には、当該流れ場を構成する要素の1つとして、矢印A-2で示される力のベクトルが生成されている。このような仮想空間CS-2内の各格子に生成された力のベクトルの総体として、Z方向に流れる流れ場が生成されている。
 またここで、領域R-2内の仮想空間の流れ場は、障害物O-2を回避するように生成されている。
In the virtual space CS-2, there are a group G-2a, a group G-2b, and an obstacle O-2.
In the virtual space CS-2, the flow field is generated to flow in the Z direction. More precisely, for example, in the triangular lattice T-2, a vector of forces indicated by an arrow A-2 is generated as one of the elements constituting the flow field. A flow field flowing in the Z direction is generated as a collection of force vectors generated on each lattice in such a virtual space CS-2.
Here, the flow field of the virtual space in the region R-2 is generated so as to avoid the obstacle O-2.
 前述のように生成された流れ場により、各移動体は、仮想空間CS-2を、川の流れに乗った落ち葉のように、障害物を回避しながら移動することができる。
 例えば、群G-2aと群G-2bとは、Z=0付近でもともと1つの群であったが、流れ場によって誘導され、障害物O-2付近で群G-2aと群G-2bとに分裂することで、障害物O-2を回避している。
The flow field generated as described above allows each mobile unit to move around the virtual space CS-2 like a fallen leaf on a river flow while avoiding an obstacle.
For example, although groups G-2a and G-2b were originally one group around Z = 0, they are induced by the flow field, and groups G-2a and G-2b are around obstacle O-2. By breaking up, we are avoiding obstacle O-2.
 群G-2aと群G-2bはまた、バネモデルを用いた粒子法によって群制御されるため、各群の中での移動体の衝突や、移動体の群からの離脱を回避できる。
 即ち、粒子法と格子法を連成した群制御によれば、粒子法によって集団としてのまとまりを保ち、移動体同士の衝突や、移動体の群からの離脱を回避しつつ、さらに格子法によって群を集団として誘導し、障害物を回避することができる。
 即ち、粒子法と格子法を連成した群制御によれば、操縦者を必要とせず、群を集団として目的地に誘導することが可能となる。
The groups G-2a and G-2b are also group-controlled by the particle method using a spring model, so that collisions of moving bodies in each group and separation of moving bodies from the group can be avoided.
That is, according to the group control in which the particle method and the lattice method are coupled, the group method is maintained as a group by the particle method, and the collision between the moving bodies and the detachment of the moving bodies from the group are avoided. Groups can be derived as a group to avoid obstacles.
That is, according to the group control in which the particle method and the grid method are coupled, it is possible to guide the group as a group to the destination without requiring a pilot.
 図3は、図1及び図2の群制御を実現可能な情報処理システムであって、本発明の一実施形態に係る情報処理システムの構成を示すブロック図である。
 図3の情報処理システムは、サーバ1と、M台(Mは1以上の任意の整数値)の移動体2-1乃至2-Mとを含むように構成されている。
FIG. 3 is a block diagram showing the configuration of an information processing system according to an embodiment of the present invention, which is an information processing system capable of realizing the group control shown in FIGS. 1 and 2.
The information processing system of FIG. 3 is configured to include the server 1 and M (M is an arbitrary integer value of 1 or more) mobile bodies 2-1 to 2-M.
 サーバ1と移動体2-1乃至2-Mの夫々とは、インターネット等の所定のネットワークNを介して相互に接続されている。
 ただし、以下、移動体2-1乃至2-Mを個々に区別する必要がない場合、これらをまとめて単に「移動体2」と呼ぶ。
The server 1 and the mobile units 2-1 to 2-M are mutually connected via a predetermined network N such as the Internet.
However, hereinafter, when it is not necessary to distinguish the moving objects 2-1 to 2-M individually, they are collectively referred to simply as "the moving object 2".
 前述のように、移動体2は、センシング手段と、送信手段と、受信手段と、起動変更手段とを備えるものとする。
 センシング手段は、実空間で物理量の情報を取得する。送信手段は、当該物理量の情報をネットワークNを介してサーバ1へと送信する。受信手段は、仮想空間でのモデル計算の出力の情報を、実空間でネットワークNを介してサーバ1から受信する。軌道変更手段は、当該モデル計算の結果に基づいて実空間で自身の軌道に変更を加える。
As described above, the mobile unit 2 includes sensing means, transmitting means, receiving means, and activation changing means.
The sensing means acquires information of physical quantities in real space. The transmitting means transmits the information of the physical quantity to the server 1 via the network N. The receiving means receives the information of the output of the model calculation in the virtual space from the server 1 via the network N in the real space. Trajectory changing means changes its own trajectory in real space based on the result of the model calculation.
 図4は、図3の情報処理システムのうち、本発明の情報処理装置の一実施形態に係るサーバのハードウェア構成の一例を示すブロック図である。 FIG. 4 is a block diagram showing an example of a hardware configuration of a server according to an embodiment of the information processing apparatus of the present invention among the information processing system of FIG. 3.
 サーバ1は、CPU(Central Processing Unit)11とROM(Read Only Memory)12とRAM(Random Access Memory)13と、バス14と、入出力インターフェース15と、入力部16と、出力部17と、記憶部18と、通信部19と、ドライブ20とを備えている。 The server 1 includes a central processing unit (CPU) 11, a read only memory (ROM) 12, a random access memory (RAM) 13, a bus 14, an input / output interface 15, an input unit 16, an output unit 17, and storage. A unit 18, a communication unit 19, and a drive 20 are provided.
 CPU11はROM12に記録されている各種プログラム、又は、記憶部18からRAM13にロードされた各種プログラムに従って各種の処理を実行する。
 RAM13には、CPU11が各種の処理を実行するにおいて必要なデータ等も適宜記憶される。
The CPU 11 executes various processes in accordance with various programs stored in the ROM 12 or various programs loaded from the storage unit 18 into the RAM 13.
The RAM 13 appropriately stores data and the like necessary for the CPU 11 to execute various processes.
 CPU11、ROM12及びRAM13は、バス14を介して相互に接続されている。このバス14にはまた、入出力インターフェース15も接続されている。入出力インターフェース15には、入力部16、出力部17、記憶部18、通信部19及びドライブ20が接続されている。 The CPU 11, the ROM 12 and the RAM 13 are connected to one another via a bus 14. An input / output interface 15 is also connected to the bus 14. An input unit 16, an output unit 17, a storage unit 18, a communication unit 19 and a drive 20 are connected to the input / output interface 15.
 入力部16は、各種ハードウェア等で構成され、各種情報を入力する。
 出力部17は、各種液晶ディスプレイ等で構成され、各種情報を出力する。
 記憶部18は、ハードディスクやDRAM(Dynamic Random Access Memory)等で構成され、各種データを記憶する。
 通信部19は、インターネット等のネットワークNを介して他の装置(例えば、図3の移動体2)との間の通信を制御する。
The input unit 16 includes various hardware and the like, and inputs various information.
The output unit 17 is configured by various liquid crystal displays or the like, and outputs various information.
The storage unit 18 is configured by a hard disk, a dynamic random access memory (DRAM), or the like, and stores various data.
The communication unit 19 controls communication with another device (for example, the mobile unit 2 in FIG. 3) via the network N such as the Internet.
 ドライブ20は、必要に応じて設けられる。ドライブ20には磁気ディスク、光ディスク、光磁気ディスク、或いは半導体メモリ等よりなる、リムーバブルメディア21が適宜装着される。ドライブ20によってリムーバブルメディア21から読み出されたプログラムは、必要に応じて記憶部18にインストールされる。またリムーバブルメディア21は、記憶部18に記憶されている各種データも、記憶部18と同様に記憶することができる。 The drive 20 is provided as needed. A removable medium 21 composed of a magnetic disk, an optical disk, a magneto-optical disk, a semiconductor memory or the like is appropriately attached to the drive 20. The program read from the removable media 21 by the drive 20 is installed in the storage unit 18 as necessary. The removable media 21 can also store various data stored in the storage unit 18 in the same manner as the storage unit 18.
 図5は、図4のサーバ1の機能的構成のうち、粒子法と格子法を連成した群制御が可能となる機能的構成の一例を示す機能ブロック図である。
 サーバ1のCPU11においては、粒子法と格子法を連成した群制御が実行される場合、格子法制御部101と、粒子法制御部102とが機能する。
FIG. 5 is a functional block diagram showing an example of the functional configuration of the server 1 of FIG. 4 that enables group control in which the particle method and the lattice method are coupled.
In the CPU 11 of the server 1, when group control in which the particle method and the lattice method are coupled is performed, the lattice method control unit 101 and the particle method control unit 102 function.
 格子法制御部101においては、実空間構成情報取得部111と、仮想空間構成部112と、流れ場算出部113と、受付部114とが機能する。 In the lattice method control unit 101, a real space configuration information acquisition unit 111, a virtual space construction unit 112, a flow field calculation unit 113, and a reception unit 114 function.
 実空間構成情報取得部111は、所定の実空間の構成に関する情報を、移動体2-1乃至2-Mの夫々から、実空間構成情報として取得する。
 なおここでいう実空間の構成に関する情報とは、例えば実空間を構成する、床、壁、天井等の配置に関する情報の他、実空間に存在する物体の形状及び配位に関する情報を含む情報である。
The real space configuration information acquisition unit 111 acquires information on the configuration of a predetermined real space as real space configuration information from each of the moving objects 2-1 to 2-M.
The information on the configuration of the real space referred to here is, for example, information including the information on the arrangement of the floor, the wall, the ceiling, etc. constituting the real space, as well as the information on the shape and coordination of the object existing in the real space is there.
 仮想空間構成部112は、実空間構成情報取得部111で取得された実空間構成情報に基づいて、前述の所定の実空間の構成を、仮想空間として構成する。
 なおここでいう仮想空間として構成するとは、実空間構成情報に基づいて仮想空間内の流れ場の流路を構成することの他に、仮想空間を離散化することを含む。
 ここでいう仮想空間を離散化するとは、本来連続体である仮想空間を、数値流体力学に基づいた計算を可能とするために、当該計算において連続体を記述するに十分に細かい構成単位(格子)へと分割する作業をいう。
 なおここで、仮想空間の離散化における具体的なパラメータ、例えば格子の形状、大きさ、配位については特に限定せず、後述する受付部114を介して取得された所定の入力情報に基づき、適宜好適なパラメータの値が設定されるものとする。
The virtual space configuration unit 112 configures the above-described predetermined real space configuration as a virtual space based on the real space configuration information acquired by the real space configuration information acquisition unit 111.
In addition, comprising as a virtual space here includes discretizing a virtual space other than comprising the flow path of the flow field in virtual space based on real space structure information.
The term “discretize virtual space” as used herein refers to a structural unit (grid that is sufficiently fine to describe the continuum in the calculation so that the virtual space, which is essentially a continuum, can be calculated based on computational fluid dynamics). Work to divide into).
Here, specific parameters in discretization of the virtual space, for example, the shape, size, and configuration of the grid are not particularly limited, and based on predetermined input information acquired via the reception unit 114 described later, Values of suitable parameters are appropriately set.
 流れ場算出部113は、例えば図2の矢印A-2のように、仮想空間を分割した各格子の代表点における力のベクトルを算出して流れ場を生成する。
 ここで、力のベクトルの算出とは、方程式を解析的に解くこと加えてさらに、数値流体力学に基づいたシミュレーションを反復して用いて、数値解析的に解を求めることを含む。
 なおここで、前述のように、流れ場算出部113は、各種パラメータを可変設定することができる。例えば、流れ場算出部113は、仮想流体の粘性度を可変設定したり、所定の格子の仮想流体の圧力を可変設定して、群制御の目的に好適な流れ場を生成することができる。そのような設定に必要な情報は、後述する受付部114を介して取得されるものであるとする。
For example, as indicated by an arrow A-2 in FIG. 2, the flow field calculation unit 113 calculates vectors of forces at representative points of grids obtained by dividing the virtual space to generate a flow field.
Here, the calculation of the force vector includes not only solving the equation analytically, but also calculating the solution numerically using the simulation based on numerical fluid dynamics repeatedly.
Here, as described above, the flow field calculation unit 113 can variably set various parameters. For example, the flow field calculation unit 113 can variably set the viscosity of the virtual fluid, or variably set the pressure of the virtual fluid of a predetermined grid, and can generate a flow field suitable for the purpose of group control. It is assumed that the information necessary for such setting is acquired via the reception unit 114 described later.
 受付部114は、前述の仮想空間構成部112や流れ場算出部113で用いられるパラメータの値を受け付ける。 The accepting unit 114 accepts values of parameters used in the virtual space constructing unit 112 and the flow field calculating unit 113 described above.
 粒子法制御部102においては、移動体情報取得部121と、物理量算出部122と、軌道変化算出部123と、軌道変更指示部124とが機能する。 In the particle method control unit 102, a moving body information acquisition unit 121, a physical quantity calculation unit 122, a trajectory change calculation unit 123, and a trajectory change instruction unit 124 function.
 移動体情報取得部121は、実空間における複数の移動体2-1乃至2-Mの状態を示す情報を、移動体2-1乃至2-Mから、移動体情報として取得する。
 なおここで、移動体情報は、移動体の物理量の情報、例えば移動体の位置、速度、加速度を含む情報である。
The moving body information acquisition unit 121 acquires information indicating the states of the plurality of moving bodies 2-1 to 2-M in the real space as moving body information from the moving bodies 2-1 to 2-M.
Here, the moving body information is information including the physical quantity of the moving body, for example, the position, velocity, and acceleration of the moving body.
 物理量算出部122は、移動体情報取得部121で取得された移動体情報を入力として、所定のモデル計算により、仮想空間での、移動体2-1乃至2-Mの夫々に働く力のベクトルを算出する。
 具体的には例えば、当該移動体情報を入力とし、前述のバネモデルに基づいて、仮想バネから移動体2-1乃至2-Mの夫々に働く力のベクトルを算出する。
Physical quantity calculation unit 122 receives the moving body information acquired by moving body information acquisition unit 121 as an input, and calculates a vector of force acting on each of moving bodies 2-1 to 2-M in the virtual space by predetermined model calculation. Calculate
Specifically, for example, the moving body information is input, and based on the above-described spring model, vectors of forces acting on the moving bodies 2-1 to 2-M are calculated from virtual springs.
 軌道変化算出部123は、流れ場算出部113で算出された各格子の力のベクトルと、物理量算出部122で算出された移動体2-1乃至2-Mの夫々に働く力のベクトルとの少なくとも一方を入力に用いた運動方程式に基づいて、仮想空間構成部112で構成された仮想空間における、移動体2-1乃至2-Mの夫々の次の時間ステップでの軌道変化を算出する。 The trajectory change calculation unit 123 calculates the force vector of each grid calculated by the flow field calculation unit 113 and the vector of the force acting on each of the moving bodies 2-1 to 2-M calculated by the physical quantity calculation unit 122. Based on an equation of motion using at least one as an input, the trajectory change at each next time step of the moving objects 2-1 to 2-M in the virtual space configured by the virtual space configuration unit 112 is calculated.
 軌道変更指示部124は、軌道変化算出部123で算出された軌道変化の情報を移動体2-1乃至2-Mに送信する。
 軌道変更指示部124はさらに、実空間における移動体2-1乃至2-Mの夫々に、当該軌道変化の情報に基づいた軌道の変更を指示する。
The trajectory change instruction unit 124 transmits the information on the trajectory change calculated by the trajectory change calculation unit 123 to the moving objects 2-1 to 2-M.
The trajectory change instructing unit 124 further instructs each of the moving objects 2-1 to 2-M in the real space to change the trajectory based on the information on the trajectory change.
 図6は、図5のサーバ1により実行される群制御の結果の一例を示す図である。
 具体的には、図6には、粒子法と格子法を連成した群制御により、所定の仮想空間を移動する群が障害物を回避する一例を経時的に示す図である。
FIG. 6 is a diagram showing an example of the result of group control executed by the server 1 of FIG.
Specifically, FIG. 6 is a view sequentially illustrating an example in which a group moving in a predetermined virtual space avoids an obstacle by group control in which a particle method and a lattice method are coupled.
 図6において、仮想空間CS-61乃至CS-65は各時間ステップt-61乃至t-65の夫々の時刻における同一の仮想空間の状態を示す。 In FIG. 6, virtual spaces CS-61 to CS-65 show the state of the same virtual space at each time of each time step t-61 to t-65.
 仮想空間CS-61では、群G-6が、Z=0付近に二列に整列している。
 ここで、仮想空間CS-61では、全体としてZ方向に流れる流れ場が生成されている。
 また、領域R-6内には、障害物O-6を回避するように流れる流れ場が生成されている。
In the virtual space CS-61, the group G-6 is aligned in two rows near Z = 0.
Here, in the virtual space CS-61, a flow field flowing in the Z direction as a whole is generated.
Also, in the region R-6, a flow field is generated to flow so as to avoid the obstacle O-6.
 仮想空間CS-62では、群G-6が障害物O-6の付近に達し、分裂を始めている。 In the virtual space CS-62, the group G-6 reaches the vicinity of the obstacle O-6 and begins to split.
 仮想空間CS-63では、群G-6aと群G-6bに分裂した群が、流れ場に沿って障害物O-6を回避している。 In the virtual space CS-63, the group divided into the group G-6a and the group G-6b avoids the obstacle O-6 along the flow field.
 仮想空間CS-64では、障害物O-6を回避した群G-6aと群G-6bが、合流を始めている。 In the virtual space CS-64, the group G-6a and the group G-6b, which have avoided the obstacle O-6, start merging.
 仮想空間CS-65では、群G-6が、Z=Zd付近に達し、二列に整列している。 In the virtual space CS-65, the group G-6 reaches around Z = Zd and is aligned in two rows.
 このように、粒子法と格子法を連成した群制御によれば、粒子法によって集団としてのまとまりを保ち、移動体同士の衝突や、移動体の群からの離脱を回避しつつ、さらに格子法によって群を集団として誘導し、障害物を回避することができる。 As described above, according to group control in which the particle method and the lattice method are coupled, the lattice method is maintained as a group by the particle method, and the lattices are further avoided while avoiding collisions between moving bodies and detachment of the moving bodies from the group. By means of the method, groups can be derived as a group to avoid obstacles.
 図7は、図5のサーバ1により実行される群制御の結果の一例であって、図6とは異なる例を示す図である。
 具体的には、図7には、粒子法と格子法を連成した群制御により、所定の仮想空間を移動する群が障害物を回避して、所定の目標地に到達する一例を経時的に示す図である。
FIG. 7 is a diagram showing an example of the result of the group control executed by the server 1 of FIG. 5 and an example different from FIG.
More specifically, FIG. 7 shows an example in which a group moving in a predetermined virtual space avoids an obstacle and reaches a predetermined target place over time by group control in which a particle method and a lattice method are coupled. FIG.
 仮想空間CS-7には、群G-7と障害物O-7と目的地D-7が存在する。
 ここで、領域R1内側には、群G-7が、障害物O-7を回避するように流れる流れ場が生成されている。
 また、領域R2内には、群G-7が、目的地D-7へと誘導されるように流れる流れ場が生成されている。
In the virtual space CS-7, there exist a group G-7, an obstacle O-7 and a destination D-7.
Here, inside the region R1, a flow field is generated in which the group G-7 flows so as to avoid the obstacle O-7.
In addition, in the region R2, a flow field is generated in which the group G-7 flows so as to be guided to the destination D-7.
 図7において、仮想空間CS-71乃至CS-710の夫々は、各時間ステップt-71乃至t-710の夫々の時刻における仮想空間CS-7の状態を示す。 In FIG. 7, each of virtual spaces CS-71 to CS-710 shows the state of virtual space CS-7 at each time of each time step t-71 to t-710.
 仮想空間CS-71では、群G-7が、二列に整列している。 In virtual space CS-71, group G-7 is aligned in two rows.
 仮想空間CS-72では、群G-7が、Z方向に進行し-2つの群への分裂を開始している。 In virtual space CS-72, group G-7 travels in the Z direction and starts splitting into two groups.
 仮想空間CS-73では、群G-7aと群G-7bとに分裂した群が、障害物O-7を回避する軌道を取りながら、さらにZ方向に進行している。 In the virtual space CS-73, the group divided into the group G-7a and the group G-7b further travels in the Z direction while taking a trajectory avoiding the obstacle O-7.
 仮想空間CS-74では、群G-7aと群G-7bとが、障害物O-7の両脇の流路に差し掛かっている。 In the virtual space CS-74, the group G-7a and the group G-7b reach the flow paths on both sides of the obstacle O-7.
 仮想空間CS-75では、群G-7aと群G-7bとが、障害物O-7の両脇の流路を進行している。 In the virtual space CS-75, the group G-7a and the group G-7b travel in the flow path on both sides of the obstacle O-7.
 仮想空間CS-76では、群G-7aと群G-7bとが、障害物O-7の両脇の流路の出口に差し掛かっている。 In the virtual space CS-76, the group G-7a and the group G-7b reach the exit of the flow path on both sides of the obstacle O-7.
 仮想空間CS-77では、障害物を回避した群G-7aと群G-7bとが、合流のために接近を開始している。 In the virtual space CS-77, the group G-7a and the group G-7b that have avoided the obstacle start approaching for merging.
 仮想空間CS-78では、群G-7aと群G-7bとが、さらに接近している。 In virtual space CS-78, group G-7a and group G-7b are closer to each other.
 仮想空間CS-79では、分裂していた群G-7が再び1つの群となり、Z方向へ進行している。 In the virtual space CS-79, the divided group G-7 becomes one group again and proceeds in the Z direction.
 仮想空間CS-710では、群G-7が目的地D-7に到達している。 In the virtual space CS-710, the group G-7 has reached the destination D-7.
 なおここで、目的地D-7の位置は容易に変更可能であるため、目的地D-7の位置を変更しながら、群G-7を集団として誘導することも可能である。
 即ち、粒子法によって、群G-7の集団としてのまとまりを保ち、群G-7に含まれる移動体同士の衝突や、移動体の群からの離脱を回避しつつ、さらに格子法によって群G-7を集団として様々な目的地へと誘導することができる。
Here, since the position of the destination D-7 can be easily changed, it is also possible to guide the group G-7 as a group while changing the position of the destination D-7.
That is, the particle method keeps the unit as a group of the group G-7, and avoids the collision between the moving bodies included in the group G-7 and the detachment of the moving bodies from the group, and further the group G by the lattice method. -7 can be guided to various destinations as a group.
 図8は、図5のサーバ1により実行される群制御の結果の一例であって、図6や図7とは異なる例を示す図である。
 具体的には、図8は、格子法を用いて生成した、同一の始点と独立な終点を持つ二つのメッシュを合成し、1つの始点と二つの終点を持つメッシュを生成する一例を示す図である。
FIG. 8 is a diagram showing an example of the result of the group control executed by the server 1 of FIG. 5 and an example different from FIGS. 6 and 7.
Specifically, FIG. 8 shows an example of combining two meshes having the same start point and independent end points, generated using the grid method, and generating a mesh having one start point and two end points. It is.
 メッシュM1は、始点Sと、終点Dbを持つメッシュである。
 ここで、始点S付近の流れ場の向きは矢印Aaのようになり、終点Dbの付近の流れ場の向きは矢印Abのようになる。即ち、メッシュM1の各格子に生成された力のベクトルの方向は、始点Sの付近では矢印Aaと、終点Dbの付近では矢印Abと同一である。
The mesh M1 is a mesh having a start point S and an end point Db.
Here, the direction of the flow field near the start point S is as shown by arrow Aa, and the direction of the flow field near the end point Db is as shown by arrow Ab. That is, the direction of the vector of force generated in each lattice of the mesh M1 is the same as the arrow Aa near the start point S and the arrow Ab near the end point Db.
 同様に、メッシュM2は、始点Sと、終点Dcを持つメッシュであり、始点Sの付近の流れ場の向きは矢印Aaのようになり、終点Dcの付近の流れ場の向きは矢印Acのようになる。 Similarly, the mesh M2 is a mesh having a start point S and an end point Dc, the direction of the flow field near the start point S is as shown by arrow Aa, and the direction of the flow field near the end point Dc is as shown by arrow Ac become.
 メッシュM3は、メッシュM1と、メッシュM2とを合成したメッシュであり、一の始点Sと、二つの終点Dbと終点Dcとを持つ。
 始点S付近の流れ場の向きは矢印Aaのようになり、終点Db付近の流れ場の向きは矢印Abのようになり、終点Dc付近の流れ場の向きは矢印Acのようになる。
 また、メッシュM3には、メッシュM1と、メッシュM2の夫々が違う方向へと分岐する分岐点Brが形成される。
The mesh M3 is a mesh obtained by combining the mesh M1 and the mesh M2, and has one start point S, two end points Db, and an end point Dc.
The direction of the flow field near the start point S is as shown by arrow Aa, the direction of the flow field near the end point Db is as shown by arrow Ab, and the direction of the flow field near the end point Dc is as shown by arrow Ac.
Further, in the mesh M3, a branch point Br is formed in which the mesh M1 and the mesh M2 branch in different directions.
 図9は、図5のサーバ1により実行される群制御の結果の一例であって、図6乃至8とは異なる例を示す図である。
 具体的には、図9には、図8の例のように、二つのメッシュの合成により生成された、所定の分岐点を持つメッシュ上を進行する群が、粒子法と格子法を連成した群制御により、当該分岐点において滑らかに分離する一例を示す図である。
FIG. 9 is a diagram showing an example of the result of the group control executed by the server 1 of FIG. 5 and an example different from those of FIGS.
Specifically, in FIG. 9, as in the example of FIG. 8, a group traveling on a mesh having a predetermined branch point, generated by combining two meshes, couples the particle method and the lattice method. It is a figure which shows an example which isolate | separates smoothly in the said junction | node by said group control.
 ここで、図9で、黒丸で示される移動体は、メッシュM-9aの流れ場によって誘導され、白丸で示される移動体は、メッシュM-9bの流れ場によって誘導されるものとする。
 また、図9で、仮想空間CS-91乃至CS-94は各時間ステップt-91乃至t-94の夫々の時刻における同一の仮想の状態を示す。
Here, in FIG. 9, the mobile indicated by the black circle is induced by the flow field of the mesh M-9a, and the mobile indicated by the white circle is induced by the flow field of the mesh M-9b.
Also, in FIG. 9, virtual spaces CS-91 to CS-94 show the same virtual state at each time of each time step t-91 to t-94.
 仮想空間CS-91において、群G-9は、矢印A-9cの方向へと誘導される。
 なおここで、群G-9の中には、黒丸で示される移動体と、白丸で示される移動体が混合する。メッシュM-9aとメッシュM-9bの、始点S-9の付近での流れ場の方向は矢印A-9cと同一であるため、群G-9に含まれる全移動体は矢印A-9aの方向へ誘導される。
In virtual space CS-91, group G-9 is guided in the direction of arrow A-9c.
Here, in the group G-9, a mobile indicated by a black circle and a mobile indicated by a white circle are mixed. Since the direction of the flow field in the vicinity of the starting point S-9 of the mesh M-9a and the mesh M-9b is the same as that of the arrow A-9c, all moving bodies included in the group G-9 are of the arrow A-9a It is guided in the direction.
 仮想空間CS-92において、群G-9は、分岐点Br-9に差し掛かる。ここで、当該分岐点Br-9以降は、黒丸で示される移動体は、矢印A-9aの方向へ、白丸で示される移動体は、矢印A-9bの方向へ移動する。即ち、群G-9は、分岐点Br-9で分離する。
 ここで、群G-9の各移動体は、粒子法による制御を受けているので、分岐点Br-9においても、異なる方向に向かう移動体同士が衝突することはなく、群G-9の滑らかな分離が実現する。
In virtual space CS-92, group G-9 reaches branch point Br-9. Here, after the branch point Br-9, the mobile indicated by the black circle moves in the direction of the arrow A-9a, and the mobile indicated by the white circle moves in the direction of the arrow A-9b. That is, group G-9 separates at branch point Br-9.
Here, since each moving body in the group G-9 is under control by the particle method, even at the branch point Br-9, moving bodies heading in different directions do not collide with each other, and Smooth separation is realized.
 仮想空間CS-93において、分岐点Br-9以降、黒丸で示される移動体は群G-9aを、白丸で示される移動体は群G-9bを形成する。 In virtual space CS-93, from the branch point Br-9, mobile objects indicated by black circles form group G-9a, and mobile objects indicated by white circles form group G-9b.
 仮想空間CS-94において、群G-9aと群G-9bとは、夫々の進行方向に沿ってさらに進行する。 In virtual space CS-94, groups G-9a and G-9b further progress along their respective traveling directions.
 図9の例の群制御の手法によれば、例えば、道路や空路の本線から分岐線への移動体の流出を制御することができる。即ち、前述のように本線と分岐線を別々のメッシュとし、夫々に独立した流れ場を生成することで、本線を進む移動体は本線のメッシュの流れ場に沿って、分岐線へと流出する移動体は分岐線のメッシュの流れ場に沿って誘導される。ここで、各移動体は粒子法による制御を受けるため、分岐において、衝突、渋滞、混雑等の問題を回避することができる。 According to the method of group control in the example of FIG. 9, for example, it is possible to control the outflow of the mobile body from the main line of the road or the route to the branch line. That is, by setting the main line and the branch line as separate meshes as described above and generating independent flow fields, the moving object traveling on the main line flows out to the branch line along the flow field of the main line mesh. The mobile is guided along the mesh flow field of the branch line. Here, since each mobile unit is controlled by the particle method, problems such as collision, congestion, congestion and the like can be avoided at the bifurcation.
 図10は、図5のサーバ1により実行される群制御の結果の一例であって、図6乃至9とは異なる例を示す図である。
 具体的には、図10は、所定の合流点を持つ二つの仮想空路上を進行する飛行体の群が、粒子法と格子法を連成した群制御により、当該合流点において滑らかに合流する一例を示す図である。
FIG. 10 is a diagram showing an example of the result of the group control executed by the server 1 of FIG. 5 and an example different from those of FIGS.
Specifically, in FIG. 10, a group of flying vehicles traveling on two virtual air routes having a predetermined junction merges smoothly at the junction by the group control in which the particle method and the grid method are coupled. It is a figure which shows an example.
 ここで、仮想空路とは、格子法により生成されたメッシュ上の流れ場により、上空を飛行する飛行体の飛行経路を制御する仮想的な空路をいう。またここで、図10は実空間の図なので、メッシュや流れ場は露わには描かれていない。
 またここで、飛行体とは、飛行機能を備えた図3の移動体2をいい、粒子法や格子法により制御される。
Here, the virtual air route refers to a virtual air route that controls the flight path of the flying object flying in the sky by the flow field on the mesh generated by the grid method. Also, here, since FIG. 10 is a view of a real space, the mesh and the flow field are not drawn out.
Here, the flying object means the moving object 2 of FIG. 3 equipped with the flight function, and is controlled by the particle method or the grid method.
 図10では、始点Saと目的地D-10を結ぶ仮想空路が、白い飛行体(例えば飛行体Foa)を、矢印Aaの方向へと誘導している。
 また、始点Sbと目的地D-10を結ぶ仮想空路が、斜線の飛行体(例えば飛行体Fob)を矢印Abの方向へ誘導している。
 なおここでは、案内装置Gdは、例えばビーコン機能により、飛行体の想空路からの脱を防ぐ。
In FIG. 10, a virtual air route connecting the starting point Sa and the destination D-10 guides a white vehicle (for example, a vehicle Foa) in the direction of the arrow Aa.
Further, a virtual air route connecting the starting point Sb and the destination D-10 guides a hatched flying object (for example, flying object Fob) in the direction of the arrow Ab.
Here, the guiding device Gd prevents the flight vehicle from coming out of the virtual air by, for example, a beacon function.
 図10では、白い飛行体と、斜線の飛行体が、合流点Coにおいて合流する。
 ここで、各飛行体は粒子法による制御を受けるので、合流点Coにおいて、互いに衝突することなく、滑らかな合流が可能になる。
 合流後の各飛行体、例えば飛行体Focは、矢印Acの方向へ誘導される。
In FIG. 10, a white vehicle and a shaded vehicle merge at a junction Co.
Here, since the respective flying bodies are controlled by the particle method, smooth merging is possible without colliding with each other at the merging point Co.
After merging, each flying object, for example, flying object Foc is guided in the direction of arrow Ac.
 このように、粒子法と格子法を連成した群制御により、衝突を回避しつつ、滑らかな合流が可能となる。結果として、合流点Coにおける、衝突、渋滞、混雑等の発生を回避することができ、飛行体を用いた輸送密度や輸送速度の向上につながる。 As described above, group control in which the particle method and the lattice method are coupled enables smooth merging while avoiding a collision. As a result, the occurrence of collision, congestion, congestion and the like at the junction point Co can be avoided, which leads to the improvement of the transport density and transport speed using the aircraft.
 図11は、図5のサーバ1により実行される群制御の計算手法の一例を示すイメージ図である。
 具体的には、図11は、格子法での数値流体力学に基づいた数値解析で、移動体の位置にある格子の仮想流体に対する圧力(以下、「格子の圧力」と略記する)を高く設定し、目的地の格子の圧力を低く設定することで、移動体を目的地へと誘導する流れ場を生成する計算手法の概要を示すイメージ図である。
FIG. 11 is an image diagram showing an example of a group control calculation method executed by the server 1 of FIG.
Specifically, FIG. 11 is a numerical analysis based on computational fluid dynamics in the lattice method, in which the pressure on the virtual fluid of the lattice at the position of the moving body (hereinafter abbreviated as “the pressure of the lattice”) is set high It is an image figure showing an outline of a calculation method for generating a flow field for guiding a mobile to a destination by setting the pressure of the grid at the destination low.
 実空間RS-11において、移動体V-1を目的地D-11aへと誘導するには、経路P-1a、経路P-1b、経路P-1cを含む複数の選択肢がある。
 このような場合に、対応する仮想空間において、移動体V-1の位置の格子の圧力を高く設定し、目的地D-11の格子の圧力を低く設定することで、移動体V-1を目的地D-11aへと誘導する一の経路が、数値流体力学に基づいた数値解析によって決定される。
In the real space RS-11, there are a plurality of options including the route P-1a, the route P-1b, and the route P-1c in order to guide the moving object V-1 to the destination D-11a.
In such a case, in the corresponding virtual space, the pressure of the grid at the position of the mobile V-1 is set high, and the pressure of the grid of the destination D-11 is set low, so that the mobile V-1 can be set. One path leading to the destination D-11a is determined by numerical analysis based on computational fluid dynamics.
 仮想空間CS-11は、前述のように仮想流体に対する圧力差を設定して移動体の経路を決定する例であり、移動体V-2aの位置の格子の圧力は高く、目的地D-11bを含む領域R-11内の格子の圧力は低く設定されている。
 このような設定で、数値流体力学に基づいた数値解析を行うことにより、通路Cor内で移動体V-2aを目的地D-11に誘導する経路P-2aが決定される。
The virtual space CS-11 is an example of setting the pressure difference with respect to the virtual fluid as described above to determine the path of the moving body, the pressure of the grid at the position of the moving body V-2a is high, and the destination D-11b The pressure of the grid in the region R-11, which contains
With such a setting, by performing numerical analysis based on computational fluid dynamics, a path P-2a for guiding the moving body V-2a to the destination D-11 in the passage Cor is determined.
 図12は、図5のサーバ1により実行される群制御の計算手法の一例を示すイメージ図であり、図11とは異なる例を示す図である。
 具体的には、図12は、格子法での流れ場生成で、移動体の渋滞や混雑が発生したエリアの圧力を高く設定することで、渋滞や混雑を回避する経路を決定する手法の概要を示すイメージ図である。
FIG. 12 is an image diagram showing an example of a group control calculation method executed by the server 1 of FIG. 5, and is a diagram showing an example different from FIG.
Specifically, FIG. 12 is an outline of a method of determining a route for avoiding traffic congestion or congestion by setting the pressure of an area where traffic congestion or congestion of a mobile object is high by flow field generation in the grid method. FIG.
 実空間RS-12では、移動体V-1dは経路P-1dに沿って、移動体V-1eは経路P-1eに沿って、移動体V-1fは経路P-1fに沿って移動している。
 即ち、実空間RS-12の領域Are-1は混雑している。
In the real space RS-12, mobile V-1d moves along path P-1d, mobile V-1e moves along path P-1e, and mobile V-1f moves along path P-1f. ing.
That is, the area Are-1 of the real space RS-12 is crowded.
 仮想空間CS-12では、実空間RS-12の領域Are-1に対応する領域Are-2の圧力が高く設定される。その結果、移動体V-2bは、当該領域Are-2を避ける経路P-2bを選択し、混雑を避けることができる。 In the virtual space CS-12, the pressure in the area Are-2 corresponding to the area Are-1 of the real space RS-12 is set high. As a result, the mobile unit V-2b can select the route P-2b avoiding the area Are-2 and avoid congestion.
 図13は、図5のサーバ1により実行される群制御の計算手法の一例を示すイメージ図であり、図11や図12とは異なる例を示す図である。
 具体的には、図13は、格子法での流れ場生成で、移動体の進行方向に障害物が存在する場合に、当該障害物が存在する通路の幅によって、異なる方法で障害物を回避する手法の概要を示すイメージ図である。
FIG. 13 is an image diagram showing an example of a group control calculation method executed by the server 1 of FIG. 5, and is a diagram showing an example different from FIGS. 11 and 12.
Specifically, FIG. 13 shows flow field generation in the grid method, and when an obstacle is present in the traveling direction of a moving object, the obstacle is avoided in different ways depending on the width of the passage where the obstacle is present. It is an image figure which shows the outline of the method to do.
 仮想空間CS-13aにおいて、人H-1を目的地D-13aへと誘導する際に、障害物O-13aが、通路Cor-1内の、人H-1の進路を塞いでいるものとする。
 このような場合は、障害物O-13aの位置の圧力を高く設定することにより、通路Cor-1は通行不能となり、通路Cor-1を迂回する経路P-13aが選択される。
In the virtual space CS-13a, when guiding the person H-1 to the destination D-13a, the obstacle O-13a blocks the path of the person H-1 in the passage Cor-1 Do.
In such a case, by setting the pressure at the position of the obstacle O-13a high, the passage Cor-1 becomes impassable, and the route P-13a bypassing the passage Cor-1 is selected.
 仮想空間CS-13bにおいて、人H-2を目的地D-13bへと誘導する際に、障害物O-13bは、通路Cor-2内にあるが、通路Cor-2を完全には塞いでいないものとする。
 このような場合は、障害物O-13bの位置の圧力を高く設定しても、通路Cor-2はまだ通行可能であり、結果として通路Cor-2内で障害物O-13bを迂回する経路P-13bが選択される。
In the virtual space CS-13b, when guiding the person H-2 to the destination D-13b, the obstacle O-13b is in the passage Cor-2, but the passage Cor-2 is completely blocked. It shall not be.
In such a case, even if the pressure at the position of the obstacle O-13b is set high, the passage Cor-2 is still passable, and as a result, a route bypassing the obstacle O-13b in the passage Cor-2 P-13b is selected.
 図14は、図5のサーバ1により実行される群制御の計算手法の一例を示すイメージ図であり、図12乃至図13とは異なる例を示す図である。
 具体的には、図14は、実空間の交差点のある領域を通行する一群の車両の制御のために、仮想空間において地図座標系から車両座標系へと視点変換を行う手法の概要を示すイメージ図である。
FIG. 14 is an image diagram showing an example of a group control calculation method executed by the server 1 of FIG. 5 and is a diagram showing an example different from FIGS. 12 to 13.
Specifically, FIG. 14 is an image diagram showing an outline of a method of performing viewpoint conversion from a map coordinate system to a vehicle coordinate system in a virtual space to control a group of vehicles passing through an area having an intersection in real space. It is.
 地図座標系とは1乃至3次元の互いに直交する空間方向の軸を持つ座標系のうち、全ての軸が仮想空間に固定されたものをいう。
 車両座標系とは、原点が固定された特定の移動体(以下、「自車」と呼ぶ)と、他の移動体(以下、「他車」と呼ぶ)との相対距離を座標軸とする、一次元の座標系をいう。ここで、自車の進行方向を正の方向、逆を負の方向に取る。
 なおここで、「車両座標系」、「自車」、「他車」の名称は、本説明での移動体が車両であるため便宜上用いられるものであり、特にこれに限定されない。具体的には例えば、移動体が飛行機である場合は「飛行機座標」、「自機」、「他機」の名称を用いてもよい。
The map coordinate system refers to a coordinate system having axes of spatial directions orthogonal to one another in one to three dimensions, in which all axes are fixed in a virtual space.
In the vehicle coordinate system, the relative distance between a specific moving object whose origin is fixed (hereinafter referred to as “own vehicle”) and another moving object (hereinafter referred to as “other vehicle”) is used as a coordinate axis. A one-dimensional coordinate system. Here, the traveling direction of the vehicle is taken in the positive direction, and the opposite is taken in the negative direction.
Here, the names of "vehicle coordinate system", "own vehicle" and "other vehicle" are used for the sake of convenience because the moving body in the present description is a vehicle, and the names are not particularly limited thereto. Specifically, for example, when the moving object is an airplane, the names of “plane coordinates”, “own aircraft”, and “other aircraft” may be used.
 自然界には、粒子法による移動体の交差や右左折合流のモデル計算に適した物理現象が存在しない。即ち、交差点がある場合、通常の地図座標系を用いた粒子法では、移動体同士の交差や右左折合流を制御することができない。
 しかしながら、仮想空間で用いる座標系を車両座標系へと変換し、実空間で自車の前後を移動する移動体に加えてさらに、交差や合流の可能性のある移動体を含めて粒子法による制御を行うことで、交差や右左折合流の制御を可能とすることができる。
In the natural world, there is no physical phenomenon suitable for the model calculation of intersection of moving objects by the particle method and turning from left to right. That is, when there is an intersection, in the particle method using a normal map coordinate system, it is not possible to control the intersection between moving bodies and the left / right turn merging.
However, according to the particle method, the coordinate system used in the virtual space is converted to the vehicle coordinate system, and in addition to the moving object moving in the front and back of the vehicle in real space, the moving object including crossing and merging may be included. By performing the control, it is possible to control the intersection and the turn intersection.
 地図座標系から車両座標系への変換を、図14を適宜用いて説明する。
 座標系Ax-Mは、交差点CRのある所定の仮想空間CS-14の状態を、地図座標系を用いて表示する一例を示している。
 自車Vsは、経路Psに沿って移動している。
 他車Vo-1は経路Po-1に沿って移動している。ここで、経路Po-1は、交差点CRでの右折を含み、当該右折後は経路Psと合流する。
 他車Vo-2は経路Po-2に沿って移動している。ここで、経路Po-2は、交差点CRでの右折を含み、その際、経路Po-2と経路Psとは交差する。
 他車Vo-3は経路Po-3に沿って移動している。ここで、経路Po-3は、交差点CRを直進し、その際、経路Po-3と経路Psとは交差する。
The conversion from the map coordinate system to the vehicle coordinate system will be described using FIG. 14 as appropriate.
The coordinate system Ax-M shows an example of displaying the state of a predetermined virtual space CS-14 at the intersection CR using a map coordinate system.
The own vehicle Vs is moving along the route Ps.
The other vehicle Vo-1 is moving along the route Po-1. Here, the route Po-1 includes the right turn at the intersection CR, and after the right turn merges with the route Ps.
The other vehicle Vo-2 is moving along the route Po-2. Here, the route Po-2 includes the right turn at the intersection point CR, and at this time, the route Po-2 and the route Ps intersect.
The other vehicle Vo-3 is moving along the route Po-3. Here, the route Po-3 goes straight through the intersection CR, and at this time, the route Po-3 and the route Ps intersect.
 座標系Ax-Voは、前述の座標軸Ax-Mでの仮想空間CS-14の状態を、車両座標系に変換した結果の一例を示している。
 座標軸Axの原点は自車Vsに固定されており、前後を移動する他車が、夫々の自車Vsからの相対距離と方向で特定される位置に表示されている。
 ここで、前述の他車Vo-1、他車Vo-2、他車Vo-3等の、交差や合流する可能性のある車両も、座標軸Ax-Voに表示されている。
 またここで、自車Vsと他車との距離が影響半径Reffよりも大きい場合は、両者は互いに相互作用を及ぼさない。即ち、両者の間に力は働かない。
The coordinate system Ax-Vo shows an example of the result of converting the state of the virtual space CS-14 on the aforementioned coordinate axis Ax-M into a vehicle coordinate system.
The origin of the coordinate axis Ax is fixed to the vehicle Vs, and other vehicles moving forward and backward are displayed at a position specified by the relative distance and direction from each vehicle Vs.
Here, vehicles having the possibility of crossing or merging, such as the other vehicles Vo-1 and Vo-2 and the other vehicles Vo-3 described above are also displayed on the coordinate axes Ax-Vo.
Here, when the distance between the vehicle Vs and the other vehicle is larger than the influence radius Reff, the two do not interact with each other. That is, no force works between the two.
 このような座標軸Ax-Voを用いて粒子法による制御を行うことで、交差点CRにおける滑らかな交差や左右折合流を制御することができる。
 バネモデルを適用する場合での一例を挙げれば、座標軸Ax-Vo上で自車Vsと他車Vo-3の距離が近くなり過ぎた場合は、両者の間に斥力が発生され、(例えば実空間で他車Vo-3が加速されることにより)交差点CRでの衝突を回避することができる。
 また、他車Vo-3と、他車Vo-4との間にも仮想バネが付加される。
 さらに、自車Vsと他車Vo-4との間にも、同様に仮想バネが付加される。
 そして、自車Vsと他車Vo-3との間に付加される仮想バネと、自車Vsと他車Vo-4との間に付加される仮想バネと、他車Vo-3と他車Vo-4との間に付加される仮想バネとに発生する力が、物理法則に則り衝突や分離を防ぐように調整される。
 そのため、自車Vs、他車Vo-3、及び他車Vo-4の三者間の衝突や分離を回避することができる。
By performing control according to the particle method using such coordinate axes Ax-Vo, it is possible to control smooth intersection or right / left turn / join at intersection CR.
As an example of applying the spring model, when the distance between the vehicle Vs and the other vehicle Vo-3 becomes too close on the coordinate axis Ax-Vo, a repulsive force is generated between the two (for example, the real space) The collision at the intersection CR can be avoided by the acceleration of the other vehicle Vo-3.
In addition, a virtual spring is also added between the other vehicle Vo-3 and the other vehicle Vo-4.
Furthermore, a virtual spring is similarly added between the vehicle Vs and the other vehicle Vo-4.
And a virtual spring added between the vehicle Vs and the other vehicle Vo-3, a virtual spring added between the vehicle Vs and the other vehicle Vo-4, another vehicle Vo-3 and the other vehicle The force generated in the virtual spring applied between Vo-4 is adjusted to prevent collision and separation according to the physical law.
Therefore, it is possible to avoid a collision or separation between the own vehicle Vs, the other vehicle Vo-3, and the other vehicle Vo-4.
 図15は、図5のサーバ1により実行される群制御の計算手法の一例を示すイメージ図であり、図12乃至図14とは異なる例を示す図である。
 具体的には、図15は、図14で説明した車両座標系において、自車と他車を繋ぐ仮想バネにより自車に働く力の、自車と他車の位置関係による変化の概要を示すイメージ図である。
FIG. 15 is an image diagram showing an example of a group control calculation method executed by the server 1 of FIG. 5 and is a diagram showing an example different from FIGS. 12 to 14.
Specifically, FIG. 15 shows an outline of the change of the force acting on the vehicle by the virtual spring connecting the vehicle and the other vehicle in the vehicle coordinate system described in FIG. 14 due to the positional relationship between the vehicle and the other vehicle. It is an image figure.
 図15のグラフGrは、縦軸が自車Vsに働く力、横軸が座標軸Ax上の距離Dijを取るグラフである。
 ここで、縦軸がプラスの場合は、自車に働く力の向きは、ダイアグラムDgに示される座標軸Axの正の方向であり、縦軸がマイナスの場合は、自車に働く力の向きは座標軸Axの負の方向であることを示す。
 またここで、自車Vsと他車Voとの距離が影響半径Reffよりも大きい場合は、両者は互いに相互作用を及ぼさない。即ち、両者の間に力は働かない。
The graph Gr in FIG. 15 is a graph in which the vertical axis is the force acting on the vehicle Vs, and the horizontal axis is the distance Dij on the coordinate axis Ax.
Here, when the vertical axis is positive, the direction of the force acting on the vehicle is the positive direction of the coordinate axis Ax shown in the diagram Dg, and when the vertical axis is negative, the direction of the force acting on the vehicle is It indicates that it is the negative direction of the coordinate axis Ax.
Here, when the distance between the vehicle Vs and the other vehicle Vo is larger than the influence radius Reff, the two do not interact with each other. That is, no force works between the two.
 グラフ中の太線F1及び太線F2は、自車Vsに働く力の、距離Dij依存性を示す。
 他車が座標軸Ax上で、位置Veffmと位置Vstdmとの間にある場合、自車Vsと当該他車の間には引力が働き、自車Vsは負の方向への力を受ける。ここで、自車Vsが受け得る力の大きさは、Dijが小さいほど大きくなるが、所定の最大値(MAX)が設定され、それより大きくならない。
 他車が座標軸Ax上で、位置Vstdmと位置VLimmとの間にある場合、自車Vsと当該他車の間には斥力が働き、自車Vsは正の方向への力を受ける。ここで、自車Vsが受ける力の大きさはDijが大きいほど大きくなる。
 他車が座標軸Ax上で、位置VLimmと原点との間にある場合、自車Vsと他車Voの間には斥力が働き、自車Vsは正の方向への力を受ける。ここで、自車Vsが受ける力の大きさは所定の一定値(MAX)となる。
A thick line F1 and a thick line F2 in the graph indicate the distance Dij dependency of the force acting on the vehicle Vs.
When another vehicle is between the position Veffm and the position Vstdm on the coordinate axis Ax, an attractive force acts between the vehicle Vs and the other vehicle, and the vehicle Vs receives a force in the negative direction. Here, the magnitude of the force that the vehicle Vs can receive increases as the Dij decreases, but a predetermined maximum value (MAX) is set and does not become larger.
When another vehicle is between the position Vstdm and the position VLimm on the coordinate axis Ax, a repulsive force acts between the vehicle Vs and the other vehicle, and the vehicle Vs receives a force in the positive direction. Here, the magnitude of the force received by the vehicle Vs increases as the Dij increases.
When another vehicle is between the position VLimm and the origin on the coordinate axis Ax, a repulsive force acts between the vehicle Vs and the other vehicle Vo, and the vehicle Vs receives a force in the positive direction. Here, the magnitude of the force received by the vehicle Vs is a predetermined constant value (MAX).
 他車が座標軸Ax上で、原点と位置VLimとの間にある場合、自車Vsと他車Voの間には斥力が働き、自車Vsは負の方向への力を受ける。ここで、自車Vsが受ける力の大きさは所定の一定値(MAX)となる。
 他車が座標軸Ax上で、位置VLimと位置Vstdとの間にある場合、自車Vsと当該他車の間には斥力が働き、自車Vsは負の方向への力を受ける。ここで、自車Vsが受ける力の大きさはDijが大きいほど小さくなる。
 他車が座標軸Ax上で、位置Vstdと位置Veffとの間に居る場合、自車Vsと当該他車の間には引力が働き、自車Vsは正の方向への力を受ける。ここで、自車Vsが受け得る力の大きさは、Dijが大きいほど大きくなるが、所定の最大値(MAX)が設定され、それより大きくならない。
When another vehicle is on the coordinate axis Ax and between the origin and the position VLim, a repulsive force acts between the vehicle Vs and the other vehicle Vo, and the vehicle Vs receives a force in the negative direction. Here, the magnitude of the force received by the vehicle Vs is a predetermined constant value (MAX).
When another vehicle is between the position VLim and the position Vstd on the coordinate axis Ax, a repulsive force acts between the vehicle Vs and the other vehicle, and the vehicle Vs receives a force in the negative direction. Here, the magnitude of the force received by the vehicle Vs decreases as the Dij increases.
When another vehicle is between the position Vstd and the position Veff on the coordinate axis Ax, an attractive force works between the vehicle Vs and the other vehicle, and the vehicle Vs receives a force in the positive direction. Here, the magnitude of the force that the vehicle Vs can receive increases as Dij increases, but a predetermined maximum value (MAX) is set and does not become larger.
 図16は、図5のサーバ1により実行される群制御の結果の一例であって、図6乃至図10とは異なる例を示す図である。
 より正確には、図16は、粒子法と格子法を連成した群制御により、倉庫内の物流の制御を行い、移動体同士の衝突や、移動体と人との衝突を回避する一例を示す図である。
FIG. 16 is a diagram showing an example of the result of the group control executed by the server 1 of FIG. 5, which is different from FIGS. 6 to 10.
More precisely, FIG. 16 illustrates an example of controlling the physical distribution in the warehouse by group control in which the particle method and the grid method are coupled to avoid collisions between moving bodies and collisions between moving bodies and people. FIG.
 図16の、移動体の夫々の制御について説明する。
 実空間RS-16の移動体C-Raを目的地D-Raへと誘導する場合には、実空間RS-16の移動体C-Raと、目的地D-Raと、人H-Raとを、移動体C-Caと、目的地D-Caと、人H-Caとして仮想空間CS-16に再現する。
 ここで、格子法の数値解析において、図11や図12で示したように、移動体C-Caの出発点の位置の格子の圧力と、人H-Caの存在する領域の格子の圧力とを高く設定し、目的地D-Caの格子の圧力を低く設定するすることで、人H-Caを迂回する適切な経路P-Caが決定される。
 つまり、実空間RSにおいては、人H-Raによって塞がれている経路P-Rbではなく、経路P-Raが選択される。
Each control of the mobile unit in FIG. 16 will be described.
When guiding the moving object C-Ra of the real space RS-16 to the destination D-Ra, the moving object C-Ra of the real space RS-16, the destination D-Ra, the person H-Ra, Are reproduced in a virtual space CS-16 as a mobile C-Ca, a destination D-Ca, and a person H-Ca.
Here, in the numerical analysis of the grid method, as shown in FIG. 11 and FIG. 12, the pressure of the grid at the position of the starting point of the mobile C-Ca and the pressure of the grid in the region where human H-Ca exists Is set high and the lattice pressure of the destination D-Ca is set low, the appropriate path P-Ca for bypassing the human H-Ca is determined.
That is, in the real space RS, not the path P-Rb blocked by the person H-Ra but the path P-Ra is selected.
 実空間RS-16の移動体C-Rdを目的地D-Rdへと誘導する場合、実空間RS-16の移動体C-Rdと、目的地D-Rdと、人H-Rdとを、移動体C-Cdと、目的地D-Cdと、人H-Rdとして仮想空間CS-16に再現する。
 ここで、格子法の数値解析において、図11や図12で示した例のように、移動体C-Cdの出発点の位置の格子の圧力と、人H-Cdの存在する領域の格子の圧力を高く設定し、目的地D-Cdの格子の圧力を低く設定することで、人H-Cdを迂回する適切な経路P-Cdが選択される。
 つまり、実空間RS-16においては、人H-Rdによって塞がれている経路P-Reではなく、経路P-Rdが決定される。
When guiding the mobile C-Rd in the real space RS-16 to the destination D-Rd, the mobile C-Rd in the real space RS-16, the destination D-Rd, and the person H-Rd The moving object C-Cd, the destination D-Cd, and the person H-Rd are reproduced in the virtual space CS-16.
Here, in the numerical analysis of the grid method, as in the example shown in FIG. 11 and FIG. 12, the pressure of the grid at the position of the starting point of the mobile C-Cd and the grid of the area where the human H-Cd exists By setting the pressure high and setting the pressure of the grid of the destination D-Cd low, an appropriate path P-Cd bypassing the person H-Cd is selected.
That is, in the real space RS-16, not the path P-Re blocked by the person H-Rd but the path P-Rd is determined.
 なおここで、移動体C-Rdが選択した経路P-Rdは、移動体C-Rcの経路P-Rcと、交差点CR-Rで接近する。
 そのため、ここでは、図14や図15で示した例のように、車両座標系を用いた粒子法によって、移動体C-Rdと移動体C-Rcが衝突しないように制御する。
Here, the route P-Rd selected by the mobile C-Rd approaches the route P-Rc of the mobile C-Rc at the intersection point CR-R.
Therefore, here, as in the example shown in FIG. 14 and FIG. 15, the moving object C-Rd and the moving object C-Rc are controlled not to collide with each other by the particle method using the vehicle coordinate system.
 図17は、既存手法の1つである「高精度地図・ウェイポイント」の概要を示すイメージ図である。
 具体的には、図17は、所定の高精度地図に埋め込まれたウェイポイントによって、車両の経路選択や進路変更を制御する手法である「高精度地図・ウェイポイント」の概要を、異なる三つの視点から説明した図である。
FIG. 17 is an image diagram showing an outline of “high accuracy map and waypoint” which is one of the existing methods.
Specifically, FIG. 17 shows three different outlines of "high accuracy map and waypoint" which is a method of controlling route selection and route change of a vehicle by waypoints embedded in a predetermined high accuracy map. It is a figure explained from a viewpoint.
 視点VP-1では、鉄道のレールのように、車両が走行する方向を示すウェイポイント、例えばウェイポイントWPaが、仮想空間で固定されている。
 ここで、個々の車両は、ウェイポイントの列に沿うように誘導される。
 また、夫々のウェイポイントは、位置、向き、目標速度の情報を保持する。
At the viewpoint VP-1, a waypoint indicating the direction in which the vehicle travels, such as the waypoint WPa, is fixed in the virtual space, like a rail of a railway.
Here, individual vehicles are guided along the row of waypoints.
Also, each waypoint holds information on position, orientation, and target speed.
 視点VP-2では、隣合う二つの経路と、両者の間に生成され得る車線変更用経路が示されている。
 経路Paは車両V-17が進行している経路であり、経路Pbは経路Paに隣接する経路である。ここで、経路Pa上には、所定の右折フラグが設定されることで、車線変更用経路Pcの起点となるウェイポイントWPbがある。なおここで、当該右折フラグは設定されておらず、車線変更用経路Pcはアクティブではない。
In the viewpoint VP-2, two adjacent paths and a lane change path that can be generated between the two paths are shown.
The route Pa is a route in which the vehicle V-17 is traveling, and the route Pb is a route adjacent to the route Pa. Here, on the path Pa, there is a waypoint WPb which is a starting point of the lane change path Pc by setting a predetermined right turn flag. Here, the right turn flag is not set, and the lane change path Pc is not active.
 視点VP-3では、前述の右折フラグが設定された場合を示す。経路Paを進行する車両V-17がウェイポイントWPbに差し掛かると、車線変更用経路Pcがアクティブになり、さらに経路Paに隣接する経路Pbが次の経路として設定される。 The viewpoint VP-3 shows the case where the above-mentioned right turn flag is set. When the vehicle V-17 traveling on the route Pa reaches the waypoint WPb, the lane changing route Pc becomes active, and the route Pb adjacent to the route Pa is set as the next route.
 ここで、ウェイポイントは、仮想空間に固定されているため、例えば、停止車両や駐車車両でウェイポイントが塞がれた場合、ウェイポイントによって誘導される他の車両の交通の流れが阻害されるという問題がある。
 これに対し、粒子法と格子法を連成した群制御によれば、誘導される車両が、車線に囚われず、流水プールに人が浮き輪に乗って流れるように、停止車両や駐車車両を回避することで、車両の交通の流れが阻害されること防ぐことができる。
Here, since the waypoint is fixed in the virtual space, for example, when the waypoint is blocked by a stopped vehicle or a parked vehicle, the flow of traffic of other vehicles guided by the waypoint is obstructed There is a problem of
On the other hand, according to the group control combining the particle method and the grid method, the vehicle being guided does not get caught in the lane, so that the stopped vehicle and the parked vehicle are The avoidance can prevent the traffic flow of the vehicle from being obstructed.
 以上、本発明の一実施形態について説明したが、本発明は、上述の実施形態に限定されるものではなく、本発明の目的を達成できる範囲での変形、改良等は本発明に含まれるものとみなす。 As mentioned above, although one Embodiment of this invention was described, this invention is not limited to the above-mentioned embodiment, A deformation | transformation in the range which can achieve the objective of this invention, improvement, etc. are included in this invention It is regarded as
 また例えば、上述の実施形態では、仮想空間の流れ場の生成は格子法を用いて実行されるとしたが、特にこれに限定されない。即ち、仮想空間の流れ場の生成に用いる手法は、仮想空間の流れ場を、数値解析を用いて生成する手法であれば足る。 Also, for example, in the above-described embodiment, the generation of the flow field of the virtual space is performed using the grid method, but it is not particularly limited thereto. That is, the method used to generate the flow field of the virtual space may be any method that generates the flow field of the virtual space using numerical analysis.
 また例えば、上述の実施形態では、移動体情報は、移動体2によって取得されるとして説明したが、特にこれに限定されない。即ち、移動体情報は、何らかの情報取得機器や情報取得手段によって取得されれば足る。
 具体的には例えば、案内装置Gd等の外部の装置によって取得されてもよい。
Also, for example, in the above-described embodiment, the mobile unit information is described as being acquired by the mobile unit 2, but the present invention is not particularly limited thereto. That is, it is sufficient if mobile object information is acquired by any information acquisition device or information acquisition means.
Specifically, for example, it may be acquired by an external device such as the guiding device Gd.
 また例えば、上述の実施形態では、移動体情報は、移動体2によってサーバ1に送信されるとして説明したが、特にこれに限定されない。即ち、移動体情報は、何らかの送信機器や送信手段によってサーバ1に送信されれば足る。
 具体的には例えば、案内装置Gd等の外部の装置によってサーバ1に送信されてもよい。
Also, for example, in the above-described embodiment, the mobile unit information is described as being transmitted to the server 1 by the mobile unit 2, but the present invention is not particularly limited thereto. That is, it is sufficient if the mobile information is transmitted to the server 1 by some transmitting device or transmitting means.
Specifically, for example, it may be transmitted to the server 1 by an external device such as the guiding device Gd.
 また例えば、上述の実施形態では、実空間構成情報は、移動体2によって取得されるとして説明したが、特にこれに限定されない。即ち、実空間構成情報は、何らかの情報取得機器や情報取得手段によって取得されれば足る。
 具体的には例えば、案内装置Gd等の外部の装置によって取得されてもよい。
Also, for example, in the above-described embodiment, the real space configuration information is described as being acquired by the mobile unit 2, but it is not particularly limited to this. That is, real space configuration information may be acquired by any information acquisition device or information acquisition means.
Specifically, for example, it may be acquired by an external device such as the guiding device Gd.
 また例えば、上述の実施形態では、実空間構成情報は、移動体2によってサーバ1に送信されるとして説明したが、特にこれに限定されない。即ち、実空間構成情報は、何らかの送信機器や送信手段によってサーバ1に送信されれば足る。
 具体的には例えば、案内装置Gd等の外部の装置によってサーバ1に送信されてもよい。
Also, for example, in the above-described embodiment, the real space configuration information is described as being transmitted to the server 1 by the mobile unit 2, but the present invention is not particularly limited thereto. That is, it is sufficient if real space configuration information is transmitted to the server 1 by some transmitting device or transmitting means.
Specifically, for example, it may be transmitted to the server 1 by an external device such as the guiding device Gd.
 また例えば、上述の実施形態では、粒子法に用いる物理モデルとして、バネモデルを例にとって説明したが、特にこれに限定されない。即ち、実施の目的に沿った、適当な物理モデルであれば足る。
 具体的には例えば、所定の領域内の移動体を気体分子とみなし、移動体の密度から当該気体の圧力を求めるモデルを採用してもよい。また例えば、所定の領域内の移動体を固体分子とみなし、各移動体の所定の位置からのずれ(固体の歪みに相当する)に基づいて、当該固体の応力を求めるモデルを採用してもよい。
Further, for example, in the above-described embodiment, as a physical model used in the particle method, a spring model is described as an example, but it is not particularly limited thereto. That is, any physical model suitable for the purpose of implementation is sufficient.
Specifically, for example, a mobile body in a predetermined region may be regarded as a gas molecule, and a model in which the pressure of the gas is obtained from the density of the mobile body may be adopted. Also, for example, even if a moving body in a predetermined region is regarded as a solid molecule, and a model for obtaining the stress of the solid based on the deviation from the predetermined position of each moving body (corresponding to distortion of the solid) is adopted. Good.
 また例えば、上述の実施形態では、移動体2として、車両や飛行体を例にとって説明したが、特にこれに限定されない。即ち、移動体2としての機能を持った移動体であれば足る。
 具体的には例えば、船舶、潜水艦、宇宙船であってもよい。
Further, for example, in the above-described embodiment, although the vehicle or the flying body has been described as an example of the moving body 2, the invention is not particularly limited thereto. That is, any mobile unit having a function as the mobile unit 2 is sufficient.
Specifically, for example, a ship, a submarine, or a spacecraft may be used.
 また例えば、上述の実施形態では、移動体2は、軌道変更手段を備えるとして説明したが、特にこれに限定されない。即ち、何らかの手段により移動体2の軌道の変更が可能であるならば、移動体2は軌道変更手段を備える必要はない。
 具体的には例えば、小型の手術用ロボットである移動体2を、患者の体の外側から、磁場を発生する所定の装置を用いて操作してもよい。
Also, for example, in the above-described embodiment, the moving body 2 is described as including the trajectory changing means, but it is not particularly limited thereto. That is, if it is possible to change the trajectory of the moving body 2 by some means, the moving body 2 does not have to be provided with the trajectory changing means.
Specifically, for example, the mobile body 2 which is a small surgical robot may be operated from the outside of the patient's body using a predetermined device that generates a magnetic field.
 また例えば、実空間構成情報取得部111が取得する実空間構成情報の種類は、上述の実施形態の例に特に限定されない。即ち、実空間構成情報とは、仮想空間構成部112の仮想空間の構成や、流れ場算出部113の流れ場の生成に使用され得る情報であれば足る。
 具体的には例えば、実空間構成情報は、周辺環境から移動体に作用し得る外力に関する情報である、海上での船舶の群制御における周辺の波浪の情報や、海中での潜水艦の群制御における周辺の海流の情報を含んでもよい。また例えば、実空間構成情報は、移動体の通行が危険な領域の情報、例えば宇宙空間での宇宙船の群制御における宇宙線のフラックスが大きな領域の情報を含んでもよい。
Further, for example, the type of real space configuration information acquired by the real space configuration information acquisition unit 111 is not particularly limited to the example of the above-described embodiment. That is, real space configuration information may be any information that can be used for the configuration of the virtual space of the virtual space configuration unit 112 and the generation of the flow field of the flow field calculation unit 113.
Specifically, for example, the real space configuration information is information on an external force that can act on the mobile object from the surrounding environment, information on surrounding waves in group control of ships on the sea, and group control of submarines in the sea It may include information on surrounding ocean currents. Also, for example, the real space configuration information may include information of an area where moving objects are dangerous to pass, for example, information of an area where flux of cosmic rays is large in group control of a spacecraft in space.
 また例えば、仮想空間構成部112の仮想空間の離散化で設定可能なパラメータの種類は、上述の実施形態の例に特に限定されない。即ち、仮想空間の離散化で設定されるパラメータは、仮想空間の離散化に使用され得るパラメータであれば足る。
 具体的には例えば、ある一定の大きさの領域内での格子の密度の、より広い領域での分布をパラメータの一種類としてもよい。また例えば、格子の形状と大きさの相関をパラメータの一種類としてもよい。
Further, for example, the types of parameters that can be set by discretization of the virtual space of the virtual space configuration unit 112 are not particularly limited to the examples of the above-described embodiment. That is, the parameters set in the discretization of the virtual space may be any parameters that can be used for discretizing the virtual space.
Specifically, for example, the distribution of the density of the grid within a region of a certain size in a wider region may be used as one type of parameter. Further, for example, the correlation between the shape and size of the lattice may be used as one type of parameter.
 また例えば、流れ場算出部113の流れ場の生成において可変設定されるパラメータの種類は、上述の実施形態の例に特に限定されない。即ち、流れ場の生成において可変設定されるパラメータは、流れ場の生成に使用され得るパラメータであれば足る。
 具体的には例えば、流れ場の生成において許容される最大の局所的な流速をパラメータの一種類としてもよい。また例えば、流れ場の生成において許容される最大の渦度をパラメータの一種類としてもよい。
Further, for example, the types of parameters that are variably set in the generation of the flow field of the flow field calculation unit 113 are not particularly limited to the example of the above-described embodiment. That is, the parameters that are variably set in the flow field generation may be any parameters that can be used to generate the flow field.
Specifically, for example, the maximum allowable local flow velocity in generation of the flow field may be set as one type of parameter. Also, for example, the maximum allowable vorticity in the generation of the flow field may be one kind of parameter.
 また例えば、移動体情報取得部121が取得する移動体情報の種類は、上述の実施形態の例に特に限定されない。即ち、物理量算出部122の計算に使用され得る情報や、軌道変化算出部123の計算に使用され得る情報や、軌道変更指示部124での軌道の変更の指示に使用され得る情報であれば足る。
 具体的には例えば、移動体の重量、強度、燃料の残量や、移動体の材質の情報(例えば、透磁率、誘電率、放射線に対する遮蔽の度合い)の情報を含んでいてもよい。
Further, for example, the type of mobile object information acquired by the mobile object information acquisition unit 121 is not particularly limited to the example of the above-described embodiment. That is, any information that can be used for the calculation of the physical quantity calculation unit 122, information that can be used for the calculation of the trajectory change calculation unit 123, or information that can be used for an instruction to change the trajectory by the trajectory change instruction unit 124 is sufficient. .
Specifically, for example, information on weight, strength, remaining amount of fuel, and material information of the moving body (for example, permeability, permittivity, shielding degree against radiation) may be included.
 また例えば、上述した一連の処理は、ハードウェアにより実行させることもできるし、ソフトウェアにより実行させることもできる。
 換言すると、図5の機能的構成は例示に過ぎず、特に限定されない。
 即ち、上述した一連の処理を全体として実行できる機能が情報処理システムに備えられていれば足り、この機能を実現するためにどのような機能ブロックを用いるのかは特に図5の例に限定されない。また、機能ブロックの存在場所も、図5に特に限定されず、任意でよい。
 また、1つの機能ブロックは、ハードウェア単体で構成してもよいし、ソフトウェア単体で構成してもよいし、それらの組み合わせで構成してもよい。
Also, for example, the series of processes described above can be performed by hardware or software.
In other words, the functional configuration of FIG. 5 is merely an example and is not particularly limited.
That is, it is sufficient if the information processing system is provided with a function capable of executing the above-described series of processes as a whole, and what functional block is used to realize this function is not particularly limited to the example of FIG. Also, the location of the functional block is not particularly limited to that in FIG. 5 and may be arbitrary.
Further, one functional block may be configured by hardware alone, may be configured by software alone, or may be configured by a combination of them.
 また例えば、一連の処理をソフトウェアにより実行させる場合には、そのソフトウェアを構成するプログラムが、コンピュータ等にネットワークや記録媒体からインストールされる。
 コンピュータは、専用のハードウェアに組み込まれているコンピュータであっても良い。
 また、コンピュータは、各種のプログラムをインストールすることで、各種の機能を実行することが可能なコンピュータ、例えばサーバの他、スマートフォンやパーソナルコンピュータ、又は各種デバイス等であってもよい。
Further, for example, in the case of executing a series of processes by software, a program configuring the software is installed on a computer or the like from a network or a recording medium.
The computer may be a computer incorporated in dedicated hardware.
The computer may be a computer capable of executing various functions by installing various programs, for example, a server, a smartphone, a personal computer, or various devices.
 また例えば、このようなプログラムを含む記録媒体は、ユーザにプログラムを提供するために装置本体とは別に配布されるリムーバブルメディアにより構成されるだけでなく、装置本体に予め組み込まれた状態でユーザに提供される記録媒体等で構成される。 Also, for example, the recording medium including such a program is not only configured by removable media distributed separately from the apparatus main body to provide the program to the user, but also for the user in a state incorporated in advance in the apparatus main body. It comprises the provided recording medium and the like.
 なお、本明細書において、記録媒体に記録されるプログラムを記述するステップは、その順序に沿って時系列的に行われる処理はもちろん、必ずしも時系列的に処理されなくとも、並列的或いは個別に実行される処理をも含むものである。 In the present specification, in the step of describing the program to be recorded on the recording medium, the processing performed chronologically along the order is, of course, parallel or individually not necessarily necessarily chronologically processing. It also includes the processing to be performed.
 以上まとめると、本発明が適用される情報処理装置は、次のような構成を取れば足り、各種各様な実施形態を取ることができる。
 即ち、本発明が適用される情報処理装置は、
 所定の実空間の構成に関する情報を、実空間構成情報として取得する第1取得手段(例えば、図5の実空間構成情報取得部111)と、
 前記実空間構成情報に基づいて、前記所定の実空間の構成を、仮想空間として構成する構成手段(例えば、図5の仮想空間構成部112)と、
 前記仮想空間の各点の力のベクトルを算出する第1算出手段(例えば、図5の流れ場算出部113)と、
 を備えることができる。
 本発明が適用される情報処理装置によれば、格子法によって仮想空間の流れ場を生成し、複数の移動体を当該流れ場に沿って誘導することが可能となる。
 即ち、特定のエリアにおける移動体の集団を、粒子法による協調を保ちながら集団として誘導することができる。
In summary, the information processing apparatus to which the present invention is applied only needs to have the following configuration, and various various embodiments can be taken.
That is, the information processing apparatus to which the present invention is applied is
A first acquisition unit (for example, a real space configuration information acquisition unit 111 in FIG. 5) for acquiring information on the configuration of a predetermined real space as the real space configuration information;
Configuration means (for example, virtual space configuration unit 112 in FIG. 5) configured to configure the predetermined real space configuration as a virtual space based on the real space configuration information;
First calculating means (for example, the flow field calculating unit 113 of FIG. 5) for calculating the force vector of each point of the virtual space;
Can be provided.
According to the information processing apparatus to which the present invention is applied, it is possible to generate the flow field of the virtual space by the lattice method and to guide a plurality of moving bodies along the flow field.
That is, a group of mobiles in a specific area can be guided as a group while maintaining the coordination by the particle method.
 また、本発明が適用される情報処理装置は、
 前記実空間における複数の移動体の夫々の状態を示す情報を、移動体情報として取得する第2取得手段(例えば、図5の移動体情報取得部121)と、
 前記移動体情報に基づいて、前記仮想空間における前記複数の移動体の夫々に関する物理量を算出する第2算出手段(例えば、図5の物理量算出部122)と、
 前記力のベクトルと、前記移動体情報及び前記物理量とのうち少なくとも一方に基づいて、前記仮想空間における前記複数の移動体の軌道変化を算出する第3算出手段(例えば、図5の軌道変化算出部123)と、
 前記軌道変化に基づいて、前記実空間における前記複数の移動体の夫々に対する軌道の変更を指示する指示手段(例えば、図5の軌道変更指示部124)と、
 をさらに備えることができる。
 本発明が適用される情報処理装置によれば、粒子法と格子法を連成した群制御によって、複数の移動体を制御することが可能となる。
 即ち、粒子法によって集団としてのまとまりを保ち、移動体同士の衝突や、移動体の群からの離脱を回避しつつ、さらに格子法によって群を集団として誘導することができる。
Further, an information processing apparatus to which the present invention is applied is
A second acquisition unit (for example, mobile object information acquisition unit 121 in FIG. 5) for acquiring, as mobile object information, information indicating each state of a plurality of mobile objects in the real space;
Second calculating means (for example, the physical quantity calculating unit 122 in FIG. 5) for calculating physical quantities related to each of the plurality of moving subjects in the virtual space based on the moving subject information;
Third calculation means (for example, trajectory change calculation in FIG. 5) for calculating trajectory changes of the plurality of mobile objects in the virtual space based on at least one of the force vector, the mobile object information, and the physical quantity Part 123),
An instruction unit (for example, a trajectory change instruction unit 124 in FIG. 5) for instructing a change in the trajectory of each of the plurality of moving bodies in the real space based on the trajectory change;
Can further be provided.
According to the information processing apparatus to which the present invention is applied, it is possible to control a plurality of moving bodies by group control in which the particle method and the lattice method are coupled.
That is, it is possible to keep groups as a group by the particle method, and to guide groups as a group by the lattice method while avoiding collisions between moving bodies and detachment of the moving bodies from the group.
 1・・・サーバ、2・・・移動体、11・・・CPU、101・・・格子法制御部、102・・・粒子法制御部、111・・・空間構成情報取得部、112・・・仮想空間構成部、113・・・流れ場算出部、114・・・受付部、111・・・移動体情報取得部、112・・・物理量算出部、113・・・軌道変化算出部、114・・・軌道変更指示部 DESCRIPTION OF SYMBOLS 1 ... Server, 2 ... Mobile body, 11 ... CPU, 101 ... Lattice method control part, 102 ... Particle method control part, 111 ... Space structure information acquisition part, 112 .. Virtual space configuration unit 113: flow field calculation unit 114: reception unit 111: moving object information acquisition unit 112: physical quantity calculation unit 113: trajectory change calculation unit 114 ... Trajectory change instruction unit

Claims (2)

  1.  所定の実空間の構成に関する情報を、実空間構成情報として取得する第1取得手段と、
     前記実空間構成情報に基づいて、前記所定の実空間の構成を、仮想空間として構成する構成手段と、
     前記仮想空間の各点の力のベクトルを算出する第1算出手段と、
     を備える情報処理装置。
    First acquisition means for acquiring information on the configuration of a predetermined real space as real space configuration information;
    Configuration means for configuring the predetermined real space configuration as a virtual space based on the real space configuration information;
    First calculating means for calculating a vector of forces at each point of the virtual space;
    An information processing apparatus comprising:
  2.  前記実空間における複数の移動体の夫々の状態を示す情報を、移動体情報として取得する第2取得手段と、
     前記移動体情報に基づいて、前記仮想空間における前記複数の移動体の夫々に関する物理量を算出する第2算出手段と、
     前記力のベクトルと、前記移動体情報及び前記物理量とのうち少なくとも一方に基づいて、前記仮想空間における前記複数の移動体の軌道変化を算出する第3算出手段と、
     前記軌道変化に基づいて、前記実空間における前記複数の移動体の夫々に対する軌道の変更を指示する指示手段と、
     をさらに備える、
     請求項1に記載の情報処理装置。
    A second acquisition unit that acquires information indicating the state of each of a plurality of moving objects in the real space as moving object information;
    A second calculation unit that calculates physical quantities related to each of the plurality of mobile objects in the virtual space based on the mobile object information;
    Third calculation means for calculating a change in trajectory of the plurality of moving bodies in the virtual space based on at least one of the force vector, the moving body information, and the physical quantity;
    An instruction unit that instructs to change a trajectory of each of the plurality of moving bodies in the real space based on the trajectory change;
    Further comprising
    An information processing apparatus according to claim 1.
PCT/JP2018/047381 2017-12-28 2018-12-21 Information processing device WO2019131557A1 (en)

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JP2010188893A (en) * 2009-02-19 2010-09-02 Japan Aerospace Exploration Agency Method for three-dimensional group control of moving object
JP2017142551A (en) * 2016-02-08 2017-08-17 エレメンタルデザイン&コンサルティング株式会社 Group control method of mobile body

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JPH06110999A (en) * 1992-09-30 1994-04-22 Hitachi Ltd Control method for mobile object
JP2006337291A (en) * 2005-06-06 2006-12-14 Hitachi Ltd Device and method for route guidance
JP2010188893A (en) * 2009-02-19 2010-09-02 Japan Aerospace Exploration Agency Method for three-dimensional group control of moving object
JP2017142551A (en) * 2016-02-08 2017-08-17 エレメンタルデザイン&コンサルティング株式会社 Group control method of mobile body

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