WO2019061800A1 - Virtual scene switching method and head-mounted display device - Google Patents

Virtual scene switching method and head-mounted display device Download PDF

Info

Publication number
WO2019061800A1
WO2019061800A1 PCT/CN2017/113978 CN2017113978W WO2019061800A1 WO 2019061800 A1 WO2019061800 A1 WO 2019061800A1 CN 2017113978 W CN2017113978 W CN 2017113978W WO 2019061800 A1 WO2019061800 A1 WO 2019061800A1
Authority
WO
WIPO (PCT)
Prior art keywords
scene
virtual scene
virtual
historical
identifier
Prior art date
Application number
PCT/CN2017/113978
Other languages
French (fr)
Chinese (zh)
Inventor
胡修祥
Original Assignee
歌尔科技有限公司
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by 歌尔科技有限公司 filed Critical 歌尔科技有限公司
Publication of WO2019061800A1 publication Critical patent/WO2019061800A1/en

Links

Images

Classifications

    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/011Arrangements for interaction with the human body, e.g. for user immersion in virtual reality
    • G06F3/013Eye tracking input arrangements
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/048Interaction techniques based on graphical user interfaces [GUI]
    • G06F3/0481Interaction techniques based on graphical user interfaces [GUI] based on specific properties of the displayed interaction object or a metaphor-based environment, e.g. interaction with desktop elements like windows or icons, or assisted by a cursor's changing behaviour or appearance
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T19/00Manipulating 3D models or images for computer graphics
    • G06T19/006Mixed reality

Definitions

  • the present invention relates to the field of virtual reality technologies, and in particular, to a virtual scene switching method and a head mounted display device.
  • VR Virtual Reality
  • the operation of the device and the switching of the scene can be realized by performing viewpoint gaze in the virtual reality scene.
  • aspects of the present invention provide a virtual scene switching method and a head-mounted display device, which are used to reduce the complexity of the switching operation and improve the switching efficiency when the user performs the switching of the virtual scene.
  • the present invention provides a virtual scene switching method, including:
  • the historical virtual scene indicated by the scene identifier is entered in response to a triggering operation of any one of the scene identifiers corresponding to the at least one historical virtual scene.
  • the method further includes: acquiring a scene screenshot of the historical virtual scene as a scene identifier; or acquiring the historical virtual scene.
  • the name is used as the scene identifier.
  • the historical virtual scene includes: all the virtual scenes displayed after the virtual head-mounted display device is turned on this time; or the virtual scene displayed by the virtual head-mounted display device in a specific opening time range; or The virtual head mounted display device displays a specified number of virtual scenes before displaying the current virtual scene.
  • the scene identifiers corresponding to the at least one historical virtual scene are displayed, and the scene identifiers corresponding to the at least one historical virtual scene are tiled in the current virtual scene; or, in the current virtual scene
  • the medium rotation displays the scene identifiers corresponding to the respective at least one historical virtual scene; or the stacking misalignment in the current virtual scene displays the scene identifiers corresponding to the at least one historical virtual scene.
  • the triggering operation of any one of the scene identifiers corresponding to the at least one historical virtual scene includes: triggering any area on the scene identifier; or triggering the scene identifier Specific button.
  • the present invention also provides a virtual head mounted display device, including: a memory and a processor;
  • the memory is configured to: store one or more computer instructions
  • the processor is configured to execute the one or more computer instructions for: counting a consecutive number of return operations initiated by a user within a specified time range;
  • the historical virtual scene indicated by the scene identifier is entered in response to a triggering operation of any one of the scene identifiers corresponding to the at least one historical virtual scene.
  • the processor is further configured to: acquire a scene screenshot of the historical virtual scene as a scene identifier; or acquire a name of the historical virtual scene as a scene identifier.
  • the historical virtual scene includes: all the virtual scenes displayed after the virtual head-mounted display device is turned on this time; or the virtual scene displayed by the virtual head-mounted display device in a specific opening time range; or The virtual head mounted display device displays a specified number of virtual scenes before displaying the current virtual scene.
  • the processor is specifically configured to: tile the scene identifiers corresponding to the at least one historical virtual scene in the current virtual scene; or display the at least the rotation in the current virtual scene.
  • the processor is specifically configured to: trigger any area on the scene identifier; or trigger a specific button on the scene identifier.
  • the number of consecutive times of the return operation initiated by the user in the specified time range is recorded, and when the consecutive times are greater than or equal to the preset number of times, the scene identifiers corresponding to at least one historical virtual scene are displayed for the user to select. And after the user selects the corresponding scene identifier, enters the historical virtual scene indicated by the scene identifier.
  • the complexity of the switching operation is reduced, and the switching efficiency is improved.
  • FIG. 1 is a flowchart of a method for switching a virtual scene according to an embodiment of the present invention
  • FIG. 2a is a flowchart of a method for switching a virtual scene according to another embodiment of the present invention.
  • FIG. 2b is a schematic diagram of an optional display manner of a scene identifier provided by an embodiment of the present invention.
  • 2c is a schematic diagram of another optional display manner of a scene identifier provided by an embodiment of the present invention.
  • 2d is a schematic diagram of still another optional display manner of the scene identifier provided by the embodiment of the present invention.
  • 2 e is a flowchart of a method for an application example provided by an embodiment of the present invention.
  • FIG. 3 is a schematic structural diagram of a virtual head mounted display device according to an embodiment of the present invention.
  • FIG. 4 is a schematic diagram showing the internal configuration of the head mounted display device 400 in some embodiments provided by the present invention.
  • FIG. 1 is a flowchart of a method for a virtual scene switching method according to an embodiment of the present invention, which may be performed by a virtual head mounted display device. As shown in Figure 1, the method includes:
  • Step 101 Count the number of consecutive times that the user initiates a return operation within a specified time range.
  • Step 102 If the consecutive number of times is greater than or equal to a preset number of times threshold, display a scene identifier corresponding to each of the at least one historical virtual scene.
  • Step 103 Enter a historical virtual scene indicated by the scene identifier in response to a triggering operation of any scene identifier in the scene identifier corresponding to each of the at least one historical virtual scene.
  • the user-initiated return operation may be initiated by the user through the virtual scene currently displayed by the head-mounted display device.
  • the user may initiate a return operation by gazing at one of the currently displayed virtual scenes;
  • Initiated by the head-mounted display device for example, the user can initiate a return operation by wearing a physical button on the display device; for example, the user can initiate a return operation by rotating along a specified trajectory while wearing the head-mounted display device.
  • the specified time range can be the initial set value or can be customized by the user.
  • each return operation of the user may be set to correspond to a specified time range to determine whether the subsequent return operation and the return operation are consecutive return operations.
  • the virtual scene may be a virtual reality displayed by a virtual reality (VR) head-mounted display device, or may be displayed by an augmented reality (AR) or a mixed reality (MR, Mixed Reality) head-mounted display device.
  • VR virtual reality
  • AR augmented reality
  • MR mixed reality
  • the virtual scenario may also be a virtual scenario displayed by other devices capable of displaying the virtual scenario, which is not limited in this embodiment of the present invention.
  • the historical virtual scene may be a virtual scene displayed before the display device displays the current virtual scene.
  • the scene identifier has a corresponding relationship with the virtual scene and can uniquely identify a certain virtual scene.
  • the preset number of times threshold is used to determine whether the user's operation intention is a function of activating the virtual head-mounted display device to display the scene identifier corresponding to the historical virtual scene, and the threshold of the number of times can be customized by the user.
  • the user may select a target virtual scene to be entered according to the content displayed by the scene identifier, and trigger the target virtual scene corresponding to the target virtual scene.
  • Scene ID The virtual head-mounted display device enters the target virtual scene in response to a triggering operation of the scene identifier corresponding to the target virtual scene by the user.
  • the number of consecutive times of the return operation initiated by the user in the specified time range is recorded, and when the consecutive times are greater than or equal to the preset number of times, the scene identifiers corresponding to at least one historical virtual scene are displayed for the user to select, and After the user selects the corresponding scene identifier, the user enters the historical virtual scene indicated by the scene identifier.
  • the complexity of the switching operation is reduced, and the switching efficiency is improved.
  • the user can initiate a return operation by the head mounted display device itself or the virtual scene currently displayed by the head mounted display device.
  • the current virtual display An identifiable identifier can be displayed in the simulated scene, and the user initiates a return operation by gazing at the identifier.
  • the identifier can be a return button in the scene.
  • FIG. 2 is a flowchart of a method for switching a virtual scene according to another embodiment of the present invention. As shown in FIG. 2a, the method includes:
  • Step 201 Record a continuous number of triggers in a specified time range in response to triggering an operation of a return button in the current virtual scene.
  • Step 202 Determine whether the number of consecutive triggers is greater than or equal to a preset number of times threshold. If yes, go to step 203; if no, go to step 207.
  • Step 203 Read and display the scene identifier corresponding to each of the at least one historical virtual scene from the specified buffer area.
  • Step 204 Query the historical virtual scene corresponding to the first scene identifier from the correspondence between the historical virtual scene and the scene identifier in response to the triggering operation of the first scene identifier in the scene identifier corresponding to the at least one historical virtual scene.
  • Step 205 Switch the current virtual scene to a historical virtual scene corresponding to the first scene identifier.
  • Step 206 Add the current virtual scene to the historical virtual scene queue, save the scene identifier corresponding to the current virtual scene to the specified buffer area, and record the correspondence between the current virtual scene and the scene identifier.
  • Step 207 Stay in the current virtual scene.
  • the current virtual scene refers to a virtual scene in which the virtual reality headset displays the current moment of the display device, which is different from the virtual scene that the user enters at other times.
  • the return button can be a function button displayed in the virtual scene, and the user can initiate a return operation by gazing at the trigger button.
  • the non-continuous trigger is performed on the return button, the virtual head-mounted display device will exit the current virtual scene and display the virtual scene immediately before the current virtual scene.
  • timing may be started from the triggering time, and whether there is a triggering operation within a specified time range after detecting the triggering time, if any, It is considered that the latter trigger operation is a continuous trigger operation for the previous trigger operation, and the number of consecutive triggers is recorded.
  • the specified time range may be set to 2 seconds.
  • step 202 it is determined whether the number of consecutive triggers is greater than or equal to a preset number of times threshold.
  • the control intention of the user may be clarified according to the number of consecutive triggers, and on the other hand, the situation of user misoperation may be effectively excluded.
  • the number of times threshold can be set to 3 times.
  • the at least one historical virtual scene may be all virtual scenes displayed after the virtual head mounted display device is turned on this time.
  • the at least one historical virtual scene may be a virtual scene displayed by the virtual head mounted display device within a specific open time range.
  • it may be a virtual scene in which the virtual head-mounted display device is displayed within 24 hours or within one week before the current time.
  • the at least one historical virtual scene may also be a specified number of virtual scenes displayed by the virtual head-mounted display device before displaying the current virtual scene. For example, it may be nine virtual scenes displayed by the virtual head-mounted display device before displaying the current virtual scene.
  • the specified buffer area can be used to store the scene identifier corresponding to the historical virtual scene.
  • the scene identifier of the historical virtual scene may be a scene screenshot of the historical virtual scene, or may be a name of the historical virtual scene.
  • a scene shot is obtained as the scene identifier of the historical virtual scene; or when the historical virtual scene is switched to another virtual scene, the last before the switching is obtained.
  • a frame scene picture is used as the scene identifier of the historical virtual scene.
  • the read scene identifier may be superimposed and displayed in the current virtual scene.
  • the scene identifiers corresponding to the at least one historical virtual scene may be tiled in the current virtual scene.
  • the scene identifiers corresponding to the at least one historical virtual scene may be rotated and displayed in the current virtual scene.
  • the stack identifiers in the current virtual scene may be used to display the scene identifiers corresponding to the at least one historical virtual scene.
  • the corresponding fields corresponding to the at least one historical virtual scene are read.
  • the current virtual scene can be displayed and a new display screen is displayed to display the read scene identifier.
  • a new display screen is displayed to display the read scene identifier.
  • step 204 after the virtual head-mounted display device displays the scene identifier corresponding to the at least one historical virtual scene, the triggering operation of the user may be detected.
  • the target scene identifier may be triggered by any area of the user's gaze point falling on the target scene identifier.
  • a specific button may be set on each scene identifier.
  • the gaze point may be dropped on the specific button on the target scene identifier to complete the triggering operation.
  • a specific button is set on each scene identifier, which narrows the area of the gaze point of the detectable user, and reduces the false trigger probability caused by the user in the process of observing the scene identifier as much as possible.
  • the historical virtual scene corresponding to the first scene identifier is queried from the corresponding relationship between the historical virtual scene and the scene identifier.
  • the first scene identifier may be any historical virtual scene in at least one historical virtual scene.
  • any historical virtual scene is referred to by the first scene identifier.
  • the scene identifier and the historical virtual scene may be stored in the form of key-value pairs.
  • the scene is identified as a key, and the historical virtual scene is the value corresponding to the key.
  • the historical virtual scene corresponding to the first scene identifier may be queried according to the key value pair corresponding to the first scene identifier.
  • the storage method of the foregoing key-value pairs is only an optional storage mode of the embodiment of the present invention, and any storage manner capable of storing the correspondence between the historical virtual scene and the scene identifier is within the protection scope of the embodiment of the present invention.
  • step 205 after determining the historical virtual scene corresponding to the first scene identifier, the current virtual scene is switched to the historical virtual scene corresponding to the first scene identifier.
  • the current virtual scene is switched to the historical virtual field corresponding to the first scene identifier.
  • the current virtual scene also becomes a historical virtual scene that the user has opened.
  • the current virtual scene can be added to the historical virtual scene queue, and the scene identifier corresponding to the current virtual scene is saved to the designated buffer area, and the corresponding relationship between the current virtual scene and the scene identifier is recorded.
  • the at least one historical virtual scene including the current virtual scene may be displayed.
  • steps 205 and 206 are not limited to the sequence, and the steps 205 and 206 can be performed simultaneously.
  • the VR headset display device is powered by an Android (Android) operating system.
  • Android Android
  • the user enters the VR Launcher (desktop launcher for the Android operating system) scene.
  • the Launcher has the following VR sub-scene: Scene 01, Scene 02, Scene 03, and Scene 04.
  • the user can enter from the Launcher to any sub-scene through the gaze operation.
  • step S2 the user enters scene 03 from the Launcher scene through a gaze operation.
  • step S3 the user enters the current VR scene through the scene 03 through a layer gaze operation: scene j.
  • step S4 when the user needs to exit the current VR scene and return to a certain VR scene that has been opened before, the return key in the current VR scene is continuously triggered; if it is triggered three times within 2 seconds, the step S5 is satisfied.
  • step S5 a screenshot of the scene of the previously opened VR scene is displayed.
  • step S6 a certain scene screenshot displayed at step S5 is selected, and the VR scene corresponding to the scene screenshot is entered.
  • the VR headset display device by setting an activation condition, and when the triggering operation of the user satisfies the activation condition, the VR headset display device is activated to display the scene identifier of the historical VR scene viewed by the user for the user to perform the target switching VR scenario. After the user selects the corresponding scene identifier, the user enters the historical VR scene indicated by the scene identifier.
  • This implementation enables a quick return to a certain viewing
  • the purpose of the VR scenario is that the operation complexity is low, and the operation time and operation complexity of the user switching the VR scene are reduced, and the switching efficiency is improved.
  • the execution bodies of the steps of the method provided by the foregoing embodiments may all be the same device, or the method may also be performed by different devices.
  • the execution body of steps 201 to 203 may be device A; for example, the execution body of steps 201 and 202 may be device A, the execution body of step 203 may be device B, and the like.
  • FIG. 3 is a schematic structural diagram of a virtual head mounted display device according to an embodiment of the present invention. As shown in FIG. 3, the device includes a memory 301 and a processor 302.
  • the memory 301 is configured to: store one or more computer instructions.
  • the processor 302 is configured to execute one or more computer instructions for: counting a consecutive number of return operations initiated by the user within a specified time range; displaying at least one historical virtual scene if the consecutive number of times is greater than or equal to a preset number of times threshold Corresponding scene identifiers; in response to the triggering operation of any of the scene identifiers corresponding to the scene identifiers of the at least one historical virtual scene, entering the historical virtual scene indicated by the scene identifier.
  • the processor 302 is further configured to: obtain a scene screenshot of the historical virtual scene as the scene identifier; or obtain the name of the historical virtual scene as the scene identifier.
  • the historical virtual scene includes: all the virtual scenes displayed after the virtual head-mounted display device is turned on this time; or the virtual scene displayed by the virtual head-mounted display device in a specific opening time range; or, virtual wearing The display device displays the designation before the current virtual scene is displayed. The number of virtual scenes.
  • the processor 302 is specifically configured to: tile the scene identifier corresponding to each of the at least one historical virtual scene in a current virtual scene; or rotate and display the at least one historical virtual scene in the current virtual scene. Corresponding scene identifiers; or, stacking misalignments in the current virtual scene to display respective scene identifiers corresponding to the at least one historical virtual scene.
  • the processor 302 is specifically configured to: trigger any area on the scene identifier; or trigger a specific button on the scene identifier.
  • the number of consecutive times of the return operation initiated by the user in the specified time range is recorded, and when the consecutive times are greater than or equal to the preset number of times, the scene identifiers corresponding to at least one historical virtual scene are displayed for the user to select, and After the user selects the corresponding scene identifier, the user enters the historical virtual scene indicated by the scene identifier.
  • the time and operation complexity of the switching operation are reduced, and the switching efficiency is improved.
  • FIG. 4 shows a schematic diagram of the internal configuration of the head mounted display device 400 in some embodiments.
  • the display unit 401 may include a display panel disposed on a side surface of the head mounted display device 400 facing the user's face, and may be a one-piece panel or left and right panels respectively corresponding to the left and right eyes of the user.
  • the display panel may be an electroluminescence (EL) element, a liquid crystal display or a microdisplay having a similar structure, or a laser-scanned display in which the retina may be directly displayed or similar.
  • EL electroluminescence
  • the virtual image optical unit 402 photographs the image displayed by the display unit 401 in an enlarged manner and allows the user to observe the displayed image in the enlarged virtual image.
  • the display image outputted to the display unit 401 it may be an image of a virtual scene supplied from a content reproduction device (a Blu-ray disc or a DVD player) or a streaming server, or an image of a real scene photographed using an external camera 410.
  • virtual image optical unit 402 can include a lens unit, such as a spherical lens, an aspheric lens, a Fresnel lens, and the like.
  • the input operation unit 403 includes at least one operation member for performing an input operation, such as a button, a button, a switch, or other components having similar functions, and receiving a user instruction through the operation member, And an instruction is output to the control unit 407.
  • the status information acquisition unit 404 is configured to acquire status information of the user wearing the head mounted display device 400.
  • the status information acquisition unit 404 may include various types of sensors for detecting status information by itself, and may acquire status information from an external device such as a smartphone, a wristwatch, and other multi-function terminals worn by the user through the communication unit 405.
  • the status information acquisition unit 404 can acquire location information and/or posture information of the user's head.
  • the status information acquisition unit 404 may include one or more of a gyro sensor, an acceleration sensor, a global positioning system (GPS) sensor, a geomagnetic sensor, a Doppler effect sensor, an infrared sensor, and a radio frequency field intensity sensor.
  • GPS global positioning system
  • the state information acquisition unit 404 acquires state information of the user wearing the head-mounted display device 400, for example, acquires, for example, an operation state of the user (whether the user wears the head-mounted display device 400), an action state of the user (such as standing, walking, running) And the state of movement such as the state of the hand or fingertip, the open or closed state of the eye, the direction of the line of sight, the size of the pupil, the mental state (whether the user is immersed in observing the displayed image, and the like), or even the physiological state.
  • an operation state of the user whether the user wears the head-mounted display device 400
  • an action state of the user such as standing, walking, running
  • the state of movement such as the state of the hand or fingertip, the open or closed state of the eye, the direction of the line of sight, the size of the pupil, the mental state (whether the user is immersed in observing the displayed image, and the like), or even the physiological state.
  • the communication unit 405 performs communication processing, modulation and demodulation processing with an external device, and encoding and decoding processing of the communication signal.
  • the control unit 407 can transmit transmission data from the communication unit 405 to an external device.
  • the communication method may be wired or wireless, such as mobile high-definition link (MHL) or universal serial bus (USB), high-definition multimedia interface (HDMI), wireless fidelity (Wi-Fi), Bluetooth communication, or low-power Bluetooth communication. And the mesh network of the IEEE802.11s standard.
  • communication unit 405 can be a cellular wireless transceiver that operates in accordance with Wideband Code Division Multiple Access (W-CDMA), Long Term Evolution (LTE), and the like.
  • W-CDMA Wideband Code Division Multiple Access
  • LTE Long Term Evolution
  • the head mounted display device 400 can also include a storage unit, which is a mass storage device configured to have a solid state drive (SSD) or the like.
  • storage unit 406 can store applications or various types of data. For example, content viewed by the user using the head mounted display device 400 may be stored in the storage unit 406.
  • the head mounted display device 400 can also include a control unit, and the control unit 407 can include a computer processing unit (CPU) or other device having similar functionality.
  • the control unit 407 can be used to execute an application stored by the storage unit 406, or a control list.
  • Element 407 can also be used in circuitry for performing the methods, functions, and operations disclosed in some embodiments of the present invention.
  • the image processing unit 408 is for performing signal processing such as image quality correction related to the image signal output from the control unit 407, and converting its resolution into a resolution according to the screen of the display unit 401. Then, the display driving unit 409 sequentially selects each row of pixels of the display unit 401, and sequentially scans each row of pixels of the display unit 401 line by line, thereby providing pixel signals based on the signal-processed image signals.
  • the head mounted display device 400 can also include an external camera.
  • the external camera 410 may be disposed on the front surface of the body of the head mounted display device 400, and the external camera 410 may be one or more.
  • the external camera 410 can acquire three-dimensional information and can also be used as a distance sensor.
  • a position sensitive detector (PSD) or other type of distance sensor that detects reflected signals from the object can be used with the external camera 410.
  • PSD position sensitive detector
  • the external camera 410 and the distance sensor can be used to detect the body position, posture, and shape of the user wearing the head mounted display device 400. In addition, under certain conditions, the user can directly view or preview the real scene through the external camera 410.
  • the head mounted display device 400 may further include a sound processing unit 411 that may perform sound quality correction or sound amplification of the sound signal output from the control unit 407, signal processing of the input sound signal, and the like. Then, the sound input/output unit 412 outputs the sound to the outside and the sound from the microphone after the sound processing.
  • a sound processing unit 411 may perform sound quality correction or sound amplification of the sound signal output from the control unit 407, signal processing of the input sound signal, and the like. Then, the sound input/output unit 412 outputs the sound to the outside and the sound from the microphone after the sound processing.
  • the structure or component illustrated by the dashed line in FIG. 4 may be independent of the head mounted display device 400, for example, may be disposed in an external processing system (eg, a computer system) for use with the head mounted display device 400; or The structure or components shown by the dashed box may be disposed inside or on the surface of the head mounted display device 400.
  • an external processing system eg, a computer system
  • the device embodiments described above are merely illustrative, wherein the units described as separate components may or may not be physically separate, and the components displayed as units may or may not be physical units, ie may be located A place, or it can be distributed to multiple network units. Some or all of the modules may be selected according to actual needs to achieve the purpose of the solution of the embodiment. Those of ordinary skill in the art can understand and implement without deliberate labor.

Landscapes

  • Engineering & Computer Science (AREA)
  • General Engineering & Computer Science (AREA)
  • Theoretical Computer Science (AREA)
  • Physics & Mathematics (AREA)
  • General Physics & Mathematics (AREA)
  • Human Computer Interaction (AREA)
  • Computer Graphics (AREA)
  • Computer Hardware Design (AREA)
  • Software Systems (AREA)
  • User Interface Of Digital Computer (AREA)

Abstract

A virtual scene switching method, comprising the following steps: Acquiring statistics about the continuous frequency of return operations initiated by a user within a specified time range; if the continuous frequency is greater than or equal to a preset frequency threshold, displaying scene identifiers corresponding to at least one historical virtual scene; and entering, in response to a triggering operation on any of the scene identifiers corresponding to the at least one historical virtual scene, the historical virtual scene indicated by the scene identifier. Further disclosed is a head-mounted display device. With the virtual scene switching method and the head-mounted display device, when the user switches a virtual scene, the complexity of a switching operation is lowered and the switching efficiency is improved.

Description

虚拟场景切换方法及头戴显示设备Virtual scene switching method and head mounted display device
交叉引用cross reference
本申请引用于2017年9月26日递交的名称为“虚拟场景切换方法及头戴显示设备”的第2017108841742号中国专利申请,其通过引用被全部并入本申请。The present application is hereby incorporated by reference in its entirety in its entirety in its entirety in its entirety in the the the the the the the the the the the the
技术领域Technical field
本发明涉及虚拟现实技术领域,尤其涉及一种虚拟场景切换方法及头戴显示设备。The present invention relates to the field of virtual reality technologies, and in particular, to a virtual scene switching method and a head mounted display device.
背景技术Background technique
VR(Virtual Reality,虚拟现实)技术是一种可以创建和体验虚拟世界的计算机仿真系统,它利用计算机生成一种模拟环境,并通过多源信息融合的、交互式的三维动态视景和实体行为的系统仿真使用户沉浸到该模拟环境中。VR (Virtual Reality) technology is a computer simulation system that can create and experience virtual worlds. It uses a computer to generate a simulation environment, and through interactive multi-source information, interactive 3D dynamic vision and physical behavior. The system simulation immerses the user in the simulation environment.
用户佩戴虚拟现实设备进行视觉体验或其他类型的交互体验时,可通过在虚拟现实场景中进行视点凝视来实现设备的操作以及场景的切换。When a user wears a virtual reality device for a visual experience or other types of interactive experiences, the operation of the device and the switching of the scene can be realized by performing viewpoint gaze in the virtual reality scene.
但是,当用户开启多个场景后,想要回到当前场景之前的某一目标场景,操作非常复杂。However, when the user opens multiple scenes and wants to return to a certain target scene before the current scene, the operation is very complicated.
发明内容Summary of the invention
本发明的多个方面提供一种虚拟场景切换方法及头戴显示设备,用以在用户进行虚拟场景的切换时,降低切换操作的复杂度,提升切换效率。Aspects of the present invention provide a virtual scene switching method and a head-mounted display device, which are used to reduce the complexity of the switching operation and improve the switching efficiency when the user performs the switching of the virtual scene.
本发明提供一种虚拟场景切换方法,包括:The present invention provides a virtual scene switching method, including:
统计用户在指定时间范围内发起的返回操作的连续次数; Counts the number of consecutive attempts by the user to initiate a return operation within a specified time range;
若所述连续次数大于或等于预设的次数阈值,展示至少一个历史虚拟场景各自对应的场景标识;If the consecutive number of times is greater than or equal to a preset number of times threshold, displaying a scene identifier corresponding to each of the at least one historical virtual scene;
响应于对所述至少一个历史虚拟场景各自对应的场景标识中的任一场景标识的触发操作,进入所述场景标识所指示的历史虚拟场景。The historical virtual scene indicated by the scene identifier is entered in response to a triggering operation of any one of the scene identifiers corresponding to the at least one historical virtual scene.
进一步可选地,针对所述至少一个历史虚拟场景,展示所述历史虚拟场景对应的场景标识之前,还包括:获取所述历史虚拟场景的场景截图作为场景标识;或,获取所述历史虚拟场景的名称作为场景标识。Further, optionally, before the scene identifier corresponding to the historical virtual scene is displayed, the method further includes: acquiring a scene screenshot of the historical virtual scene as a scene identifier; or acquiring the historical virtual scene. The name is used as the scene identifier.
进一步可选地,所述历史虚拟场景包括:虚拟头戴显示设备本次开启之后所展示的所有虚拟场景;或,所述虚拟头戴显示设备在特定开启时间范围内所展示的虚拟场景;或,所述虚拟头戴显示设备在展示当前虚拟场景之前所展示的指定数量的虚拟场景。Further, the historical virtual scene includes: all the virtual scenes displayed after the virtual head-mounted display device is turned on this time; or the virtual scene displayed by the virtual head-mounted display device in a specific opening time range; or The virtual head mounted display device displays a specified number of virtual scenes before displaying the current virtual scene.
进一步可选地,展示至少一个历史虚拟场景各自对应的场景标识,包括:在所述当前虚拟场景中平铺展示所述至少一个历史虚拟场景各自对应的场景标识;或,在所述当前虚拟场景中旋转展示所述至少一个历史虚拟场景各自对应的场景标识;或,在所述当前虚拟场景中层叠错位展示所述至少一个历史虚拟场景各自对应的场景标识。Optionally, the scene identifiers corresponding to the at least one historical virtual scene are displayed, and the scene identifiers corresponding to the at least one historical virtual scene are tiled in the current virtual scene; or, in the current virtual scene The medium rotation displays the scene identifiers corresponding to the respective at least one historical virtual scene; or the stacking misalignment in the current virtual scene displays the scene identifiers corresponding to the at least one historical virtual scene.
进一步可选地,对所述至少一个历史虚拟场景各自对应的场景标识中的任一场景标识的触发操作,包括:触发所述场景标识上的任一区域;或,触发所述场景标识上的特定按钮。Further, the triggering operation of any one of the scene identifiers corresponding to the at least one historical virtual scene includes: triggering any area on the scene identifier; or triggering the scene identifier Specific button.
本发明还提供一种虚拟头戴显示设备,包括:存储器以及处理器;The present invention also provides a virtual head mounted display device, including: a memory and a processor;
所述存储器用于:存储一条或多条计算机指令;The memory is configured to: store one or more computer instructions;
所述处理器用于执行所述一条或多条计算机指令,以用于:统计用户在指定时间范围内发起的返回操作的连续次数;The processor is configured to execute the one or more computer instructions for: counting a consecutive number of return operations initiated by a user within a specified time range;
若所述连续次数大于或等于预设的次数阈值,展示至少一个历史虚拟场景各自对应的场景标识;If the consecutive number of times is greater than or equal to a preset number of times threshold, displaying a scene identifier corresponding to each of the at least one historical virtual scene;
响应于对所述至少一个历史虚拟场景各自对应的场景标识中的任一场景标识的触发操作,进入所述场景标识所指示的历史虚拟场景。 The historical virtual scene indicated by the scene identifier is entered in response to a triggering operation of any one of the scene identifiers corresponding to the at least one historical virtual scene.
进一步可选地,所述处理器,还用于:获取所述历史虚拟场景的场景截图作为场景标识;或,获取所述历史虚拟场景的名称作为场景标识。Further, the processor is further configured to: acquire a scene screenshot of the historical virtual scene as a scene identifier; or acquire a name of the historical virtual scene as a scene identifier.
进一步可选地,所述历史虚拟场景包括:虚拟头戴显示设备本次开启之后所展示的所有虚拟场景;或,所述虚拟头戴显示设备在特定开启时间范围内所展示的虚拟场景;或,所述虚拟头戴显示设备在展示当前虚拟场景之前所展示的指定数量的虚拟场景。Further, the historical virtual scene includes: all the virtual scenes displayed after the virtual head-mounted display device is turned on this time; or the virtual scene displayed by the virtual head-mounted display device in a specific opening time range; or The virtual head mounted display device displays a specified number of virtual scenes before displaying the current virtual scene.
进一步可选地,所述处理器具体用于:在所述当前虚拟场景中平铺展示所述至少一个历史虚拟场景各自对应的场景标识;或,在所述当前虚拟场景中旋转展示所述至少一个历史虚拟场景各自对应的场景标识;或,在所述当前虚拟场景中层叠错位展示所述至少一个历史虚拟场景各自对应的场景标识。Further, the processor is specifically configured to: tile the scene identifiers corresponding to the at least one historical virtual scene in the current virtual scene; or display the at least the rotation in the current virtual scene. A scene identifier corresponding to each of the historical virtual scenes; or a stacking misalignment in the current virtual scene to display a scene identifier corresponding to each of the at least one historical virtual scene.
进一步可选地,所述处理器具体用于:触发所述场景标识上的任一区域;或,触发所述场景标识上的特定按钮。Further optionally, the processor is specifically configured to: trigger any area on the scene identifier; or trigger a specific button on the scene identifier.
本发明实施例中,记录用户在指定时间范围内发起的返回操作的连续次数,在连续次数大于或等于预设的次数阈值时,展示至少一个历史虚拟场景各自对应的场景标识供用户进行选择,并在用户选择相应的场景标识后进入该场景标识所指示的历史虚拟场景。使得用户进行虚拟场景的切换时,降低了切换的操作的复杂度,提升切换效率。In the embodiment of the present invention, the number of consecutive times of the return operation initiated by the user in the specified time range is recorded, and when the consecutive times are greater than or equal to the preset number of times, the scene identifiers corresponding to at least one historical virtual scene are displayed for the user to select. And after the user selects the corresponding scene identifier, enters the historical virtual scene indicated by the scene identifier. When the user performs the virtual scene switching, the complexity of the switching operation is reduced, and the switching efficiency is improved.
附图说明DRAWINGS
为了更清楚地说明本发明实施例或现有技术中的技术方案,下面将对实施例或现有技术描述中所需要使用的附图作一简单地介绍,显而易见地,下面描述中的附图是本发明的一些实施例,对于本领域普通技术人员来讲,在不付出创造性劳动的前提下,还可以根据这些附图获得其他的附图。In order to more clearly illustrate the embodiments of the present invention or the technical solutions in the prior art, a brief description of the drawings used in the embodiments or the prior art description will be briefly described below. Obviously, the drawings in the following description It is a certain embodiment of the present invention, and other drawings can be obtained from those skilled in the art without any creative work.
图1是本发明一实施例提供的虚拟场景切换方法的方法流程图;1 is a flowchart of a method for switching a virtual scene according to an embodiment of the present invention;
图2a是本发明另一实施例提供的虚拟场景切换方法的方法流程图;2a is a flowchart of a method for switching a virtual scene according to another embodiment of the present invention;
图2b是本发明实施例提供的场景标识的一可选展示方式的示意图; 2b is a schematic diagram of an optional display manner of a scene identifier provided by an embodiment of the present invention;
图2c是本发明实施例提供的场景标识的另一可选展示方式的示意图;2c is a schematic diagram of another optional display manner of a scene identifier provided by an embodiment of the present invention;
图2d是本发明实施例提供的场景标识的又一可选展示方式的示意图;2d is a schematic diagram of still another optional display manner of the scene identifier provided by the embodiment of the present invention;
图2e是本发明实施例提供的一应用实例的方法流程图;2 e is a flowchart of a method for an application example provided by an embodiment of the present invention;
图3是本发明一实施例提供的虚拟头戴显示设备的结构示意图;3 is a schematic structural diagram of a virtual head mounted display device according to an embodiment of the present invention;
图4是本发明提供的一些实施例中头戴显示设备400的内部配置结构示意图。FIG. 4 is a schematic diagram showing the internal configuration of the head mounted display device 400 in some embodiments provided by the present invention.
具体实施方式Detailed ways
为使本发明实施例的目的、技术方案和优点更加清楚,下面将结合本发明实施例中的附图,对本发明实施例中的技术方案进行清楚、完整地描述,显然,所描述的实施例是本发明一部分实施例,而不是全部的实施例。基于本发明中的实施例,本领域普通技术人员在没有作出创造性劳动前提下所获得的所有其他实施例,都属于本发明保护的范围。The technical solutions in the embodiments of the present invention will be clearly and completely described in conjunction with the drawings in the embodiments of the present invention. It is a partial embodiment of the invention, and not all of the embodiments. All other embodiments obtained by those skilled in the art based on the embodiments of the present invention without creative efforts are within the scope of the present invention.
图1是本发明一实施例提供的虚拟场景切换方法的方法流程图,该方法可由虚拟头戴显示设备执行。如图1所示,该方法包括:FIG. 1 is a flowchart of a method for a virtual scene switching method according to an embodiment of the present invention, which may be performed by a virtual head mounted display device. As shown in Figure 1, the method includes:
步骤101、统计用户在指定时间范围内发起的返回操作的连续次数。Step 101: Count the number of consecutive times that the user initiates a return operation within a specified time range.
步骤102、若所述连续次数大于或等于预设的次数阈值,展示至少一个历史虚拟场景各自对应的场景标识。Step 102: If the consecutive number of times is greater than or equal to a preset number of times threshold, display a scene identifier corresponding to each of the at least one historical virtual scene.
步骤103、响应于对所述至少一个历史虚拟场景各自对应的场景标识中的任一场景标识的触发操作,进入所述场景标识所指示的历史虚拟场景。Step 103: Enter a historical virtual scene indicated by the scene identifier in response to a triggering operation of any scene identifier in the scene identifier corresponding to each of the at least one historical virtual scene.
在步骤101中,用户发起的返回操作,可以是用户通过头戴显示设备当前展示的虚拟场景发起的,例如,用户可以通过凝视当前展示的虚拟场景中的某一个标识发起返回操作;也可以是通过头戴显示设备发起的,例如,用户可以通过头戴显示设备上的某一物理按键发起返回操作;又例如,用户可以在佩戴头戴显示设备时,沿某一指定轨迹转动而发起返回操作。 In step 101, the user-initiated return operation may be initiated by the user through the virtual scene currently displayed by the head-mounted display device. For example, the user may initiate a return operation by gazing at one of the currently displayed virtual scenes; Initiated by the head-mounted display device, for example, the user can initiate a return operation by wearing a physical button on the display device; for example, the user can initiate a return operation by rotating along a specified trajectory while wearing the head-mounted display device. .
指定时间范围,可以是初始设定的值,也可以由用户进行自定义设置。可选的,可设置用户的每一次返回操作都对应一个指定时间范围,以判断后续的返回操作与该返回操作是否为连续的返回操作。The specified time range can be the initial set value or can be customized by the user. Optionally, each return operation of the user may be set to correspond to a specified time range to determine whether the subsequent return operation and the return operation are consecutive return operations.
在步骤102中,虚拟场景,可以是虚拟现实(VR)头戴显示设备展示的虚拟场景,也可以是增强现实(AR,Augmented Reality)或混合现实(MR,Mixed Reality)头戴显示设备展示的虚拟场景,当然也可以是其他能够展示虚拟场景的设备所展示的虚拟场景,本发明实施例对此不作限制。In step 102, the virtual scene may be a virtual reality displayed by a virtual reality (VR) head-mounted display device, or may be displayed by an augmented reality (AR) or a mixed reality (MR, Mixed Reality) head-mounted display device. The virtual scenario, of course, may also be a virtual scenario displayed by other devices capable of displaying the virtual scenario, which is not limited in this embodiment of the present invention.
历史虚拟场景,可以是头戴显示设备展示当前虚拟场景之前所展示的虚拟场景。场景标识,与虚拟场景存在对应关系,且能够唯一确定某一虚拟场景。The historical virtual scene may be a virtual scene displayed before the display device displays the current virtual scene. The scene identifier has a corresponding relationship with the virtual scene and can uniquely identify a certain virtual scene.
预设的次数阈值,用于判断用户的操作意图是否为激活虚拟头戴显示设备显示历史虚拟场景对应的场景标识的功能,该次数阈值可以由用户自定义设置。The preset number of times threshold is used to determine whether the user's operation intention is a function of activating the virtual head-mounted display device to display the scene identifier corresponding to the historical virtual scene, and the threshold of the number of times can be customized by the user.
在步骤103中,虚拟头戴显示设备展示至少一个历史虚拟场景各自对应的场景标识之后,用户可以根据场景标识所展示的内容,选择一想要进入的目标虚拟场景,并触发该目标虚拟场景对应的场景标识。虚拟头戴显示设备响应于用户对该目标虚拟场景对应的场景标识的触发操作,进入该目标虚拟场景。After the virtual head-mounted display device displays the scene identifiers corresponding to the at least one historical virtual scene, the user may select a target virtual scene to be entered according to the content displayed by the scene identifier, and trigger the target virtual scene corresponding to the target virtual scene. Scene ID. The virtual head-mounted display device enters the target virtual scene in response to a triggering operation of the scene identifier corresponding to the target virtual scene by the user.
本实施例中,记录用户在指定时间范围内发起的返回操作的连续次数,在连续次数大于或等于预设的次数阈值时,展示至少一个历史虚拟场景各自对应的场景标识供用户进行选择,并在用户选择相应的场景标识后进入该场景标识所指示的历史虚拟场景。使得用户进行虚拟场景的切换时,降低了切换操作的复杂度,提升切换效率。In this embodiment, the number of consecutive times of the return operation initiated by the user in the specified time range is recorded, and when the consecutive times are greater than or equal to the preset number of times, the scene identifiers corresponding to at least one historical virtual scene are displayed for the user to select, and After the user selects the corresponding scene identifier, the user enters the historical virtual scene indicated by the scene identifier. When the user performs the virtual scene switching, the complexity of the switching operation is reduced, and the switching efficiency is improved.
在上述实施例中,记载了用户可以通过头戴显示设备本身或头戴显示设备当前展示的虚拟场景发起返回操作。在实际中,用户通过后者提供的方式发起返回操作时,会有更强烈的沉浸感。在这种实现方式中,当前展示的虚 拟场景中可以展示一可识别标识,用户通过凝视该标识发起返回操作。可选的,该标识可以是场景中的一个返回按钮。以下实施例将以通过当前展示的虚拟场景中的返回按钮发起返回操作为例,对本发明实施例的技术方案进行具体说明。In the above embodiment, it is described that the user can initiate a return operation by the head mounted display device itself or the virtual scene currently displayed by the head mounted display device. In practice, there is a stronger sense of immersion when the user initiates a return operation in the manner provided by the latter. In this implementation, the current virtual display An identifiable identifier can be displayed in the simulated scene, and the user initiates a return operation by gazing at the identifier. Optionally, the identifier can be a return button in the scene. The following embodiments will be described in detail by taking the return operation initiated by the return button in the currently displayed virtual scenario as an example to describe the technical solution of the embodiment of the present invention.
图2a是本发明另一实施例提供的虚拟场景切换方法的方法流程图,如图2a所示,该方法包括:FIG. 2 is a flowchart of a method for switching a virtual scene according to another embodiment of the present invention. As shown in FIG. 2a, the method includes:
步骤201、响应于触发当前虚拟场景中的返回按钮的操作,记录指定时间范围内的连续触发次数。Step 201: Record a continuous number of triggers in a specified time range in response to triggering an operation of a return button in the current virtual scene.
步骤202、判断该连续触发次数是否大于或等于预设的次数阈值,若为是,执行步骤203;若为否,执行步骤207。Step 202: Determine whether the number of consecutive triggers is greater than or equal to a preset number of times threshold. If yes, go to step 203; if no, go to step 207.
步骤203、从指定缓存区读取至少一个历史虚拟场景各自对应的场景标识并进行展示。Step 203: Read and display the scene identifier corresponding to each of the at least one historical virtual scene from the specified buffer area.
步骤204、响应于对该至少一个历史虚拟场景各自对应的场景标识中的第一场景标识的触发操作,从历史虚拟场景和场景标识的对应关系中查询第一场景标识对应的历史虚拟场景。Step 204: Query the historical virtual scene corresponding to the first scene identifier from the correspondence between the historical virtual scene and the scene identifier in response to the triggering operation of the first scene identifier in the scene identifier corresponding to the at least one historical virtual scene.
步骤205、将当前虚拟场景切换至第一场景标识对应的历史虚拟场景。Step 205: Switch the current virtual scene to a historical virtual scene corresponding to the first scene identifier.
步骤206、将该当前虚拟场景加入历史虚拟场景队列,保存该当前虚拟场景对应的场景标识至该指定缓存区,并记录当前虚拟场景和该场景标识的对应关系。Step 206: Add the current virtual scene to the historical virtual scene queue, save the scene identifier corresponding to the current virtual scene to the specified buffer area, and record the correspondence between the current virtual scene and the scene identifier.
步骤207、停留在当前虚拟场景。在步骤201中,当前虚拟场景,是指虚拟现实头戴显示设备当前时刻正在展示的虚拟场景,区别于用户在其他时刻进入的虚拟场景。返回按钮可以是虚拟场景中显示的一功能按钮,用户可以通过凝视该触发按钮来发起返回操作。针对返回按钮进行一次非连续触发时,虚拟头戴显示设备将退出当前虚拟场景,展示紧邻当前虚拟场景之前的虚拟场景。Step 207: Stay in the current virtual scene. In the step 201, the current virtual scene refers to a virtual scene in which the virtual reality headset displays the current moment of the display device, which is different from the virtual scene that the user enters at other times. The return button can be a function button displayed in the virtual scene, and the user can initiate a return operation by gazing at the trigger button. When the non-continuous trigger is performed on the return button, the virtual head-mounted display device will exit the current virtual scene and display the virtual scene immediately before the current virtual scene.
可选的,检测到针对返回按钮的每一次触发操作之后,可从触发时刻开始计时,检测触发时刻之后指定时间范围内是否还有触发操作,若有,则可 认为是后一次触发操作是针对前一次触发操作的连续触发操作,并记录连续触发次数。可选的,在本实施例中,可将指定时间范围设置为2秒。Optionally, after detecting each triggering operation for the return button, timing may be started from the triggering time, and whether there is a triggering operation within a specified time range after detecting the triggering time, if any, It is considered that the latter trigger operation is a continuous trigger operation for the previous trigger operation, and the number of consecutive triggers is recorded. Optionally, in this embodiment, the specified time range may be set to 2 seconds.
在步骤202中,判断该连续触发次数是否大于或等于预设的次数阈值,一方面可以根据连续触发次数明确用户的控制意图,另一方面可以有效地排除用户误操作的情形。可选的,该次数阈值可以设置为3次。In step 202, it is determined whether the number of consecutive triggers is greater than or equal to a preset number of times threshold. On the one hand, the control intention of the user may be clarified according to the number of consecutive triggers, and on the other hand, the situation of user misoperation may be effectively excluded. Optionally, the number of times threshold can be set to 3 times.
在步骤203中,在一可选实施方式中,该至少一个历史虚拟场景,可以是虚拟头戴显示设备本次开启之后所展示的所有虚拟场景。In step 203, in an optional implementation manner, the at least one historical virtual scene may be all virtual scenes displayed after the virtual head mounted display device is turned on this time.
在一可选实施方式中,该至少一个历史虚拟场景,可以是虚拟头戴显示设备在特定开启时间范围内所展示的虚拟场景。例如,可以是虚拟头戴显示设备在当前时刻之前24小时内或一星期内所展示的虚拟场景。In an optional implementation manner, the at least one historical virtual scene may be a virtual scene displayed by the virtual head mounted display device within a specific open time range. For example, it may be a virtual scene in which the virtual head-mounted display device is displayed within 24 hours or within one week before the current time.
在一可选实施方式中,该至少一个历史虚拟场景,也可以是虚拟头戴显示设备在展示当前虚拟场景之前所展示的指定数量的虚拟场景。例如,可以是虚拟头戴显示设备在展示当前虚拟场景之前展示过的9个虚拟场景。In an optional implementation manner, the at least one historical virtual scene may also be a specified number of virtual scenes displayed by the virtual head-mounted display device before displaying the current virtual scene. For example, it may be nine virtual scenes displayed by the virtual head-mounted display device before displaying the current virtual scene.
指定缓存区,可以用来存放历史虚拟场景对应的场景标识。可选的,针对该至少一个历史虚拟场景中的任一历史虚拟场景,该历史虚拟场景的场景标识,可以是该历史虚拟场景的场景截图,也可以是该历史虚拟场景的名称。The specified buffer area can be used to store the scene identifier corresponding to the historical virtual scene. Optionally, for any historical virtual scene in the at least one historical virtual scene, the scene identifier of the historical virtual scene may be a scene screenshot of the historical virtual scene, or may be a name of the historical virtual scene.
若为场景截图,则可以在该历史虚拟场景展示的过程中,获取一场景截图作为该历史虚拟场景的场景标识;也可以在由该历史虚拟场景切换至其他虚拟场景时,获取切换前的最后一帧场景画面作为该历史虚拟场景的场景标识。In the process of displaying the historical virtual scene, a scene shot is obtained as the scene identifier of the historical virtual scene; or when the historical virtual scene is switched to another virtual scene, the last before the switching is obtained. A frame scene picture is used as the scene identifier of the historical virtual scene.
在一可选实施方式中,读取到该至少一个历史虚拟场景各自对应的场景标识之后,可在当前虚拟场景中叠加展示读取到的场景标识。例如,如图2b所示,可在当前虚拟场景中平铺展示该至少一个历史虚拟场景各自对应的场景标识。或者,如图2c所示,可在当前虚拟场景中旋转展示该至少一个历史虚拟场景各自对应的场景标识。或者,如图2d所示,可在当前虚拟场景中层叠错位展示该至少一个历史虚拟场景各自对应的场景标识。In an optional implementation manner, after the scene identifier corresponding to each of the at least one historical virtual scene is read, the read scene identifier may be superimposed and displayed in the current virtual scene. For example, as shown in FIG. 2b, the scene identifiers corresponding to the at least one historical virtual scene may be tiled in the current virtual scene. Alternatively, as shown in FIG. 2c, the scene identifiers corresponding to the at least one historical virtual scene may be rotated and displayed in the current virtual scene. Alternatively, as shown in FIG. 2d, the stack identifiers in the current virtual scene may be used to display the scene identifiers corresponding to the at least one historical virtual scene.
在另一可选实施方式中,读取到该至少一个历史虚拟场景各自对应的场 景标识之后,可结束展示当前虚拟场景,并开启一个新的展示画面用于展示读取到的场景标识。场景标识的具体展示形式可参考以上实施方式中的记载,此处不再赘述。In another optional implementation manner, the corresponding fields corresponding to the at least one historical virtual scene are read. After the scene identification, the current virtual scene can be displayed and a new display screen is displayed to display the read scene identifier. For the specific display form of the scenario identifier, refer to the description in the foregoing embodiment, and details are not described herein again.
在步骤204中,虚拟头戴显示设备展示该至少一个历史虚拟场景对应的场景标识之后,可检测用户的触发操作。In step 204, after the virtual head-mounted display device displays the scene identifier corresponding to the at least one historical virtual scene, the triggering operation of the user may be detected.
在一可行的实施方式中,针对该至少一个历史虚拟场景各自对应的场景标识中的任一场景标识,用户的凝视点落在该目标场景标识上的任一区域都可触发该目标场景标识。In a feasible implementation manner, for any scene identifier in the scene identifier corresponding to the at least one historical virtual scene, the target scene identifier may be triggered by any area of the user's gaze point falling on the target scene identifier.
在另一种可行的实施方式中,每一场景标识上可设一特定按钮,用户触发目标场景标识时,可将凝视点落在该目标场景标识上的该特定按钮上以完成触发操作。采用这种实施方式,在每一场景标识上设一特定按钮,缩小了可检测用户的目光凝视点的区域,尽可能地降低了用户在观测场景标识的过程中导致的误触发概率。In another feasible implementation manner, a specific button may be set on each scene identifier. When the user triggers the target scene identifier, the gaze point may be dropped on the specific button on the target scene identifier to complete the triggering operation. With this embodiment, a specific button is set on each scene identifier, which narrows the area of the gaze point of the detectable user, and reduces the false trigger probability caused by the user in the process of observing the scene identifier as much as possible.
若检测到用户对所展示的场景标识中的第一场景标识的触发操作,则从历史虚拟场景和场景标识的对应关系中查询第一场景标识对应的历史虚拟场景。If the triggering operation of the first scene identifier in the displayed scene identifier is detected, the historical virtual scene corresponding to the first scene identifier is queried from the corresponding relationship between the historical virtual scene and the scene identifier.
应当理解的是,第一场景标识可以是至少一个历史虚拟场景中的任一历史虚拟场景,此处为便于描述,以第一场景标识来指代任一历史虚拟场景。It should be understood that the first scene identifier may be any historical virtual scene in at least one historical virtual scene. For ease of description, any historical virtual scene is referred to by the first scene identifier.
可选的,场景标识和历史虚拟场景可以键值对的形式进行存储。场景标识为键,历史虚拟场景为该键对应的值。进而在确定用户选中的第一场景标识之后,可根据第一场景标识所对应的键值对,查询到与第一场景标识所对应的历史虚拟场景。当然,上述键值对的存储方式仅为本发明实施例的一种可选存储方式,任何能够保存历史虚拟场景和场景标识的对应关系的存储方式均在本发明实施例的保护范围之内。Optionally, the scene identifier and the historical virtual scene may be stored in the form of key-value pairs. The scene is identified as a key, and the historical virtual scene is the value corresponding to the key. After determining the first scene identifier selected by the user, the historical virtual scene corresponding to the first scene identifier may be queried according to the key value pair corresponding to the first scene identifier. Of course, the storage method of the foregoing key-value pairs is only an optional storage mode of the embodiment of the present invention, and any storage manner capable of storing the correspondence between the historical virtual scene and the scene identifier is within the protection scope of the embodiment of the present invention.
在步骤205中,确定第一场景标识对应的历史虚拟场景之后,将当前虚拟场景切换至第一场景标识对应的历史虚拟场景。In step 205, after determining the historical virtual scene corresponding to the first scene identifier, the current virtual scene is switched to the historical virtual scene corresponding to the first scene identifier.
在步骤206中,将当前虚拟场景切换至第一场景标识对应的历史虚拟场 景之后,当前虚拟场景也变成了用户打开过的一历史虚拟场景。此时,可将该当前虚拟场景加入历史虚拟场景队列,保存该当前虚拟场景对应的场景标识至该指定缓存区,并记录当前虚拟场景和该场景标识的对应关系。进而,在下一次检测到针对返回键的、在指定时间范围内的连续触发操作次数大于或等于指定的次数阈值时,可展示包括有该当前虚拟场景的至少一个历史虚拟场景。In step 206, the current virtual scene is switched to the historical virtual field corresponding to the first scene identifier. After the scene, the current virtual scene also becomes a historical virtual scene that the user has opened. In this case, the current virtual scene can be added to the historical virtual scene queue, and the scene identifier corresponding to the current virtual scene is saved to the designated buffer area, and the corresponding relationship between the current virtual scene and the scene identifier is recorded. Further, at the next time, when the number of consecutive trigger operations in the specified time range for the return key is greater than or equal to the specified number of times threshold, the at least one historical virtual scene including the current virtual scene may be displayed.
需要说明的是,步骤205和步骤206在实际执行时,并不限制其先后顺序,步骤205和步骤206可以同时执行。It should be noted that, in the actual execution, the steps 205 and 206 are not limited to the sequence, and the steps 205 and 206 can be performed simultaneously.
以下部分将结合VR头戴显示设备,以一个具体的应用实例对本发明的技术方案进行具体阐述。在本应用实例中,VR头戴显示设备搭载Android(安卓)操作系统。如图2e所示:The following part will be combined with a VR head-mounted display device to specifically explain the technical solution of the present invention in a specific application example. In this application example, the VR headset display device is powered by an Android (Android) operating system. As shown in Figure 2e:
在步骤S1处,用户进入VR Launcher(Android操作系统的桌面启动器)场景。Launcher里有如下VR子场景:场景01、场景02、场景03、场景04,用户可通过凝视操作从Launcher进入到任意子场景中。At step S1, the user enters the VR Launcher (desktop launcher for the Android operating system) scene. The Launcher has the following VR sub-scene: Scene 01, Scene 02, Scene 03, and Scene 04. The user can enter from the Launcher to any sub-scene through the gaze operation.
在步骤S2处,用户通过凝视操作从Launcher场景进入到场景03。At step S2, the user enters scene 03 from the Launcher scene through a gaze operation.
在步骤S3处,用户通过场景03,一层层凝视操作进入到当前VR场景:场景j。At step S3, the user enters the current VR scene through the scene 03 through a layer gaze operation: scene j.
在步骤S4处,当用户需要退出当前VR场景,回到之前打开过的某个VR场景时,连续触发当前VR场景中的返回键;若2秒内触发三次,满足条件执行步骤S5。At step S4, when the user needs to exit the current VR scene and return to a certain VR scene that has been opened before, the return key in the current VR scene is continuously triggered; if it is triggered three times within 2 seconds, the step S5 is satisfied.
在步骤S5处,显示之前打开过的VR场景的场景截图。At step S5, a screenshot of the scene of the previously opened VR scene is displayed.
在步骤S6处,选中步骤S5处显示的某个场景截图,并进入该场景截图对应的VR场景。At step S6, a certain scene screenshot displayed at step S5 is selected, and the VR scene corresponding to the scene screenshot is entered.
上述实施例中,通过设置一激活条件,并在用户的触发操作满足该激活条件时,激活VR头戴显示设备展示用户观看过的历史VR场景的场景标识,以供用户进行目标切换VR场景的选择,并在用户选择相应的场景标识后进入该场景标识所指示的历史VR场景。这种实施方式实现了快速返回至某一观看 过的VR场景的目的,操作复杂度低,且降低了用户切换VR场景的操作耗时及操作复杂度,提升了切换效率。In the above embodiment, by setting an activation condition, and when the triggering operation of the user satisfies the activation condition, the VR headset display device is activated to display the scene identifier of the historical VR scene viewed by the user for the user to perform the target switching VR scenario. After the user selects the corresponding scene identifier, the user enters the historical VR scene indicated by the scene identifier. This implementation enables a quick return to a certain viewing The purpose of the VR scenario is that the operation complexity is low, and the operation time and operation complexity of the user switching the VR scene are reduced, and the switching efficiency is improved.
需要说明的是,上述实施例所提供方法的各步骤的执行主体均可以是同一设备,或者,该方法也由不同设备作为执行主体。比如,步骤201至步骤203的执行主体可以为设备A;又比如,步骤201和202的执行主体可以为设备A,步骤203的执行主体可以为设备B;等等。It should be noted that the execution bodies of the steps of the method provided by the foregoing embodiments may all be the same device, or the method may also be performed by different devices. For example, the execution body of steps 201 to 203 may be device A; for example, the execution body of steps 201 and 202 may be device A, the execution body of step 203 may be device B, and the like.
另外,在上述实施例及附图中的描述的一些流程中,包含了按照特定顺序出现的多个操作,但是应该清楚了解,这些操作可以不按照其在本文中出现的顺序来执行或并行执行,操作的序号如101、102等,仅仅是用于区分开各个不同的操作,序号本身不代表任何的执行顺序。另外,这些流程可以包括更多或更少的操作,并且这些操作可以按顺序执行或并行执行。需要说明的是,本文中的“第一”、“第二”等描述,是用于区分不同的消息、设备、模块等,不代表先后顺序,也不限定“第一”和“第二”是不同的类型。In addition, some of the processes described in the above-described embodiments and the accompanying drawings include a plurality of operations occurring in a specific order, but it should be clearly understood that the operations may be performed in the order in which they are presented or executed in parallel. The serial number of the operation, such as 101, 102, etc., is only used to distinguish different operations, and the serial number itself does not represent any execution order. Additionally, these processes may include more or fewer operations, and these operations may be performed sequentially or in parallel. It should be noted that the descriptions of “first” and “second” in this document are used to distinguish different messages, devices, modules, etc., and do not represent the order, nor the “first” and “second”. It is a different type.
图3是本发明一实施例提供的虚拟头戴显示设备的结构示意图。如图3所示,该设备包括:存储器301以及处理器302。FIG. 3 is a schematic structural diagram of a virtual head mounted display device according to an embodiment of the present invention. As shown in FIG. 3, the device includes a memory 301 and a processor 302.
存储器301用于:存储一条或多条计算机指令。The memory 301 is configured to: store one or more computer instructions.
处理器302用于执行一条或多条计算机指令,以用于:统计用户在指定时间范围内发起的返回操作的连续次数;若连续次数大于或等于预设的次数阈值,展示至少一个历史虚拟场景各自对应的场景标识;响应于对所述至少一个历史虚拟场景各自对应的场景标识中的任一场景标识的触发操作,进入场景标识所指示的历史虚拟场景。The processor 302 is configured to execute one or more computer instructions for: counting a consecutive number of return operations initiated by the user within a specified time range; displaying at least one historical virtual scene if the consecutive number of times is greater than or equal to a preset number of times threshold Corresponding scene identifiers; in response to the triggering operation of any of the scene identifiers corresponding to the scene identifiers of the at least one historical virtual scene, entering the historical virtual scene indicated by the scene identifier.
进一步可选地,处理器302,还用于:获取历史虚拟场景的场景截图作为场景标识;或,获取历史虚拟场景的名称作为场景标识。Further, the processor 302 is further configured to: obtain a scene screenshot of the historical virtual scene as the scene identifier; or obtain the name of the historical virtual scene as the scene identifier.
进一步可选地,历史虚拟场景包括:虚拟头戴显示设备本次开启之后所展示的所有虚拟场景;或,虚拟头戴显示设备在特定开启时间范围内所展示的虚拟场景;或,虚拟头戴显示设备在展示当前虚拟场景之前所展示的指定 数量的虚拟场景。Further, the historical virtual scene includes: all the virtual scenes displayed after the virtual head-mounted display device is turned on this time; or the virtual scene displayed by the virtual head-mounted display device in a specific opening time range; or, virtual wearing The display device displays the designation before the current virtual scene is displayed. The number of virtual scenes.
进一步可选地,处理器302具体用于:在当前虚拟场景中平铺展示所述至少一个历史虚拟场景各自对应的场景标识;或,在当前虚拟场景中旋转展示所述至少一个历史虚拟场景各自对应的场景标识;或,在当前虚拟场景中层叠错位展示所述至少一个历史虚拟场景各自对应的场景标识。Further, the processor 302 is specifically configured to: tile the scene identifier corresponding to each of the at least one historical virtual scene in a current virtual scene; or rotate and display the at least one historical virtual scene in the current virtual scene. Corresponding scene identifiers; or, stacking misalignments in the current virtual scene to display respective scene identifiers corresponding to the at least one historical virtual scene.
进一步可选地,处理器302具体用于:触发场景标识上的任一区域;或,触发场景标识上的特定按钮。Further, the processor 302 is specifically configured to: trigger any area on the scene identifier; or trigger a specific button on the scene identifier.
本实施例中,记录用户在指定时间范围内发起的返回操作的连续次数,在连续次数大于或等于预设的次数阈值时,展示至少一个历史虚拟场景各自对应的场景标识供用户进行选择,并在用户选择相应的场景标识后进入该场景标识所指示的历史虚拟场景。使得用户进行虚拟场景的切换时,降低了切换操作耗时及操作复杂度,提升了切换效率。In this embodiment, the number of consecutive times of the return operation initiated by the user in the specified time range is recorded, and when the consecutive times are greater than or equal to the preset number of times, the scene identifiers corresponding to at least one historical virtual scene are displayed for the user to select, and After the user selects the corresponding scene identifier, the user enters the historical virtual scene indicated by the scene identifier. When the user performs the virtual scene switching, the time and operation complexity of the switching operation are reduced, and the switching efficiency is improved.
图4示出了一些实施例中头戴显示设备400的内部配置结构示意图。FIG. 4 shows a schematic diagram of the internal configuration of the head mounted display device 400 in some embodiments.
显示单元401可以包括显示面板,显示面板设置在头戴显示设备400上面向用户面部的侧表面,可以为一整块面板、或者为分别对应用户左眼和右眼的左面板和右面板。显示面板可以为电致发光(EL)元件、液晶显示器或具有类似结构的微型显示器、或者视网膜可直接显示或类似的激光扫描式显示器。The display unit 401 may include a display panel disposed on a side surface of the head mounted display device 400 facing the user's face, and may be a one-piece panel or left and right panels respectively corresponding to the left and right eyes of the user. The display panel may be an electroluminescence (EL) element, a liquid crystal display or a microdisplay having a similar structure, or a laser-scanned display in which the retina may be directly displayed or similar.
虚拟图像光学单元402以放大方式拍摄显示单元401所显示的图像,并允许用户按放大的虚拟图像观察所显示的图像。作为输出到显示单元401上的显示图像,可以是从内容再现设备(蓝光光碟或DVD播放器)或流媒体服务器提供的虚拟场景的图像、或者使用外部相机410拍摄的现实场景的图像。一些实施例中,虚拟图像光学单元402可以包括透镜单元,例如球面透镜、非球面透镜、菲涅尔透镜等。The virtual image optical unit 402 photographs the image displayed by the display unit 401 in an enlarged manner and allows the user to observe the displayed image in the enlarged virtual image. As the display image outputted to the display unit 401, it may be an image of a virtual scene supplied from a content reproduction device (a Blu-ray disc or a DVD player) or a streaming server, or an image of a real scene photographed using an external camera 410. In some embodiments, virtual image optical unit 402 can include a lens unit, such as a spherical lens, an aspheric lens, a Fresnel lens, and the like.
输入操作单元403包括至少一个用来执行输入操作的操作部件,例如按键、按钮、开关或者其他具有类似功能的部件,通过操作部件接收用户指令, 并且向控制单元407输出指令。The input operation unit 403 includes at least one operation member for performing an input operation, such as a button, a button, a switch, or other components having similar functions, and receiving a user instruction through the operation member, And an instruction is output to the control unit 407.
状态信息获取单元404用于获取穿戴头戴显示设备400的用户的状态信息。状态信息获取单元404可以包括各种类型的传感器,用于自身检测状态信息,并可以通过通信单元405从外部设备(例如智能手机、腕表和用户穿戴的其它多功能终端)获取状态信息。状态信息获取单元404可以获取用户的头部的位置信息和/或姿态信息。状态信息获取单元404可以包括陀螺仪传感器、加速度传感器、全球定位系统(GPS)传感器、地磁传感器、多普勒效应传感器、红外传感器、射频场强度传感器中的一个或者多个。此外,状态信息获取单元404获取穿戴头戴显示设备400的用户的状态信息,例如获取例如用户的操作状态(用户是否穿戴头戴显示设备400)、用户的动作状态(诸如静止、行走、跑动和诸如此类的移动状态,手或指尖的姿势、眼睛的开或闭状态、视线方向、瞳孔尺寸)、精神状态(用户是否沉浸在观察所显示的图像以及诸如此类的),甚至生理状态。The status information acquisition unit 404 is configured to acquire status information of the user wearing the head mounted display device 400. The status information acquisition unit 404 may include various types of sensors for detecting status information by itself, and may acquire status information from an external device such as a smartphone, a wristwatch, and other multi-function terminals worn by the user through the communication unit 405. The status information acquisition unit 404 can acquire location information and/or posture information of the user's head. The status information acquisition unit 404 may include one or more of a gyro sensor, an acceleration sensor, a global positioning system (GPS) sensor, a geomagnetic sensor, a Doppler effect sensor, an infrared sensor, and a radio frequency field intensity sensor. Further, the state information acquisition unit 404 acquires state information of the user wearing the head-mounted display device 400, for example, acquires, for example, an operation state of the user (whether the user wears the head-mounted display device 400), an action state of the user (such as standing, walking, running) And the state of movement such as the state of the hand or fingertip, the open or closed state of the eye, the direction of the line of sight, the size of the pupil, the mental state (whether the user is immersed in observing the displayed image, and the like), or even the physiological state.
通信单元405执行与外部装置的通信处理、调制和解调处理、以及通信信号的编码和解码处理。另外,控制单元407可以从通信单元405向外部装置发送传输数据。通信方式可以是有线或者无线形式,例如移动高清链接(MHL)或通用串行总线(USB)、高清多媒体接口(HDMI)、无线保真(Wi-Fi)、蓝牙通信或低功耗蓝牙通信,以及IEEE802.11s标准的网状网络等。另外,通信单元405可以是根据宽带码分多址(W-CDMA)、长期演进(LTE)和类似标准操作的蜂窝无线收发器。The communication unit 405 performs communication processing, modulation and demodulation processing with an external device, and encoding and decoding processing of the communication signal. In addition, the control unit 407 can transmit transmission data from the communication unit 405 to an external device. The communication method may be wired or wireless, such as mobile high-definition link (MHL) or universal serial bus (USB), high-definition multimedia interface (HDMI), wireless fidelity (Wi-Fi), Bluetooth communication, or low-power Bluetooth communication. And the mesh network of the IEEE802.11s standard. Additionally, communication unit 405 can be a cellular wireless transceiver that operates in accordance with Wideband Code Division Multiple Access (W-CDMA), Long Term Evolution (LTE), and the like.
一些实施例中,头戴显示设备400还可以包括存储单元,存储单元406是配置为具有固态驱动器(SSD)等的大容量存储设备。一些实施例中,存储单元406可以存储应用程序或各种类型的数据。例如,用户使用头戴显示设备400观看的内容可以存储在存储单元406中。In some embodiments, the head mounted display device 400 can also include a storage unit, which is a mass storage device configured to have a solid state drive (SSD) or the like. In some embodiments, storage unit 406 can store applications or various types of data. For example, content viewed by the user using the head mounted display device 400 may be stored in the storage unit 406.
一些实施例中,头戴显示设备400还可以包括控制单元,控制单元407可以包括计算机处理单元(CPU)或者其他具有类似功能的设备。一些实施例中,控制单元407可以用于执行存储单元406存储的应用程序,或者控制单 元407还可以用于执行本发明一些实施例公开的方法、功能和操作的电路。In some embodiments, the head mounted display device 400 can also include a control unit, and the control unit 407 can include a computer processing unit (CPU) or other device having similar functionality. In some embodiments, the control unit 407 can be used to execute an application stored by the storage unit 406, or a control list. Element 407 can also be used in circuitry for performing the methods, functions, and operations disclosed in some embodiments of the present invention.
图像处理单元408用于执行信号处理,比如与从控制单元407输出的图像信号相关的图像质量校正,以及将其分辨率转换为根据显示单元401的屏幕的分辨率。然后,显示驱动单元409依次选择显示单元401的每行像素,并逐行依次扫描显示单元401的每行像素,因而提供基于经信号处理的图像信号的像素信号。The image processing unit 408 is for performing signal processing such as image quality correction related to the image signal output from the control unit 407, and converting its resolution into a resolution according to the screen of the display unit 401. Then, the display driving unit 409 sequentially selects each row of pixels of the display unit 401, and sequentially scans each row of pixels of the display unit 401 line by line, thereby providing pixel signals based on the signal-processed image signals.
一些实施例中,头戴显示设备400还可以包括外部相机。外部相机410可以设置在头戴显示设备400主体前表面,外部相机410可以为一个或者多个。外部相机410可以获取三维信息,并且也可以用作距离传感器。另外,探测来自物体的反射信号的位置灵敏探测器(PSD)或者其他类型的距离传感器可以与外部相机410一起使用。外部相机410和距离传感器可以用于检测穿戴头戴显示设备400的用户的身体位置、姿态和形状。另外,一定条件下用户可以通过外部相机410直接观看或者预览现实场景。In some embodiments, the head mounted display device 400 can also include an external camera. The external camera 410 may be disposed on the front surface of the body of the head mounted display device 400, and the external camera 410 may be one or more. The external camera 410 can acquire three-dimensional information and can also be used as a distance sensor. Additionally, a position sensitive detector (PSD) or other type of distance sensor that detects reflected signals from the object can be used with the external camera 410. The external camera 410 and the distance sensor can be used to detect the body position, posture, and shape of the user wearing the head mounted display device 400. In addition, under certain conditions, the user can directly view or preview the real scene through the external camera 410.
一些实施例中,头戴显示设备400还可以包括声音处理单元,声音处理单元411可以执行从控制单元407输出的声音信号的声音质量校正或声音放大,以及输入声音信号的信号处理等。然后,声音输入/输出单元412在声音处理后向外部输出声音以及输入来自麦克风的声音。In some embodiments, the head mounted display device 400 may further include a sound processing unit 411 that may perform sound quality correction or sound amplification of the sound signal output from the control unit 407, signal processing of the input sound signal, and the like. Then, the sound input/output unit 412 outputs the sound to the outside and the sound from the microphone after the sound processing.
需要说明的是,图4中虚线框示出的结构或部件可以独立于头戴显示设备400之外,例如可以设置在外部处理系统(例如计算机系统)中与头戴显示设备400配合使用;或者,虚线框示出的结构或部件可以设置在头戴显示设备400内部或者表面上。It should be noted that the structure or component illustrated by the dashed line in FIG. 4 may be independent of the head mounted display device 400, for example, may be disposed in an external processing system (eg, a computer system) for use with the head mounted display device 400; or The structure or components shown by the dashed box may be disposed inside or on the surface of the head mounted display device 400.
以上所描述的装置实施例仅仅是示意性的,其中所述作为分离部件说明的单元可以是或者也可以不是物理上分开的,作为单元显示的部件可以是或者也可以不是物理单元,即可以位于一个地方,或者也可以分布到多个网络单元上。可以根据实际的需要选择其中的部分或者全部模块来实现本实施例方案的目的。本领域普通技术人员在不付出创造性的劳动的情况下,即可以理解并实施。 The device embodiments described above are merely illustrative, wherein the units described as separate components may or may not be physically separate, and the components displayed as units may or may not be physical units, ie may be located A place, or it can be distributed to multiple network units. Some or all of the modules may be selected according to actual needs to achieve the purpose of the solution of the embodiment. Those of ordinary skill in the art can understand and implement without deliberate labor.
通过以上的实施方式的描述,本领域的技术人员可以清楚地了解到各实施方式可借助软件加必需的通用硬件平台的方式来实现,当然也可以通过硬件。基于这样的理解,上述技术方案本质上或者说对现有技术做出贡献的部分可以以软件产品的形式体现出来,该计算机软件产品可以存储在计算机可读存储介质中,如ROM/RAM、磁碟、光盘等,包括若干指令用以使得一台计算机设备(可以是个人计算机,服务器,或者网络设备等)执行各个实施例或者实施例的某些部分所述的方法。Through the description of the above embodiments, those skilled in the art can clearly understand that the various embodiments can be implemented by means of software plus a necessary general hardware platform, and of course, by hardware. Based on such understanding, the above-described technical solutions may be embodied in the form of software products in essence or in the form of software products, which may be stored in a computer readable storage medium such as ROM/RAM, magnetic Discs, optical discs, etc., include instructions for causing a computer device (which may be a personal computer, server, or network device, etc.) to perform the methods described in various embodiments or portions of the embodiments.
最后应说明的是:以上实施例仅用以说明本发明的技术方案,而非对其限制;尽管参照前述实施例对本发明进行了详细的说明,本领域的普通技术人员应当理解:其依然可以对前述各实施例所记载的技术方案进行修改,或者对其中部分技术特征进行等同替换;而这些修改或者替换,并不使相应技术方案的本质脱离本发明各实施例技术方案的精神和范围。 It should be noted that the above embodiments are only used to illustrate the technical solutions of the present invention, and are not limited thereto; although the present invention has been described in detail with reference to the foregoing embodiments, those skilled in the art should understand that The technical solutions described in the foregoing embodiments are modified, or the equivalents of the technical features are replaced. The modifications and substitutions do not depart from the spirit and scope of the technical solutions of the embodiments of the present invention.

Claims (10)

  1. 一种虚拟场景切换方法,其特征在于,包括:A virtual scene switching method, comprising:
    统计用户在指定时间范围内发起的返回操作的连续次数;若所述连续次数大于或等于预设的次数阈值,展示至少一个历史虚拟场景各自对应的场景标识;The number of consecutive times of the return operation initiated by the user in the specified time range is displayed; if the consecutive number of times is greater than or equal to the preset number of times threshold, the scenario identifier corresponding to each of the at least one historical virtual scene is displayed;
    响应于对所述至少一个历史虚拟场景各自对应的场景标识中的任一场景标识的触发操作,进入所述场景标识所指示的历史虚拟场景。The historical virtual scene indicated by the scene identifier is entered in response to a triggering operation of any one of the scene identifiers corresponding to the at least one historical virtual scene.
  2. 根据权利要求1所述的方法,其特征在于,针对所述至少一个历史虚拟场景,展示所述历史虚拟场景对应的场景标识之前,还包括:The method according to claim 1, wherein before the scene identifier corresponding to the historical virtual scene is displayed, the method further includes:
    获取所述历史虚拟场景的场景截图作为场景标识;或,Obtaining a scene screenshot of the historical virtual scene as a scene identifier; or
    获取所述历史虚拟场景的名称作为场景标识。The name of the historical virtual scene is obtained as a scene identifier.
  3. 根据权利要求2所述的方法,其特征在于,所述历史虚拟场景包括:The method according to claim 2, wherein the historical virtual scene comprises:
    虚拟头戴显示设备本次开启之后所展示的所有虚拟场景;或,Virtually wearing all the virtual scenes displayed after the display device is turned on this time; or,
    所述虚拟头戴显示设备在特定开启时间范围内所展示的虚拟场景;或,The virtual headset displays a virtual scene displayed by the display device within a specific open time range; or
    所述虚拟头戴显示设备在展示当前虚拟场景之前所展示的指定数量的虚拟场景。The virtual head mounted display device displays a specified number of virtual scenes before displaying the current virtual scene.
  4. 根据权利要求1-3中任一项所述的方法,其特征在于,展示至少一个历史虚拟场景各自对应的场景标识,包括:The method according to any one of claims 1-3, wherein the scene identifier corresponding to each of the at least one historical virtual scene is displayed, including:
    在所述当前虚拟场景中平铺展示所述至少一个历史虚拟场景各自对应的场景标识;或,And displaying, in the current virtual scene, a scene identifier corresponding to each of the at least one historical virtual scene; or
    在所述当前虚拟场景中旋转展示所述至少一个历史虚拟场景各自对应的场景标识;或,Rotating, in the current virtual scene, a scene identifier corresponding to each of the at least one historical virtual scene; or
    在所述当前虚拟场景中层叠错位展示所述至少一个历史虚拟场景各自对应的场景标识。Cascading misalignment in the current virtual scene to display respective scene identifiers corresponding to the at least one historical virtual scene.
  5. 根据权利要求1-3中任一项所述的方法,其特征在于,对所述至少一个历史虚拟场景各自对应的场景标识中的任一场景标识的触发操作,包括:The method according to any one of claims 1-3, wherein the triggering operation of any one of the scene identifiers corresponding to the at least one historical virtual scene includes:
    触发所述场景标识上的任一区域;或,触发所述场景标识上的特定按钮。 Triggering any area on the scene identifier; or triggering a specific button on the scene identifier.
  6. 一种虚拟头戴显示设备,其特征在于,包括:存储器以及处理器;A virtual head mounted display device, comprising: a memory and a processor;
    所述存储器用于:存储一条或多条计算机指令;The memory is configured to: store one or more computer instructions;
    所述处理器用于执行所述一条或多条计算机指令,以用于:统计用户在指定时间范围内发起的返回操作的连续次数;The processor is configured to execute the one or more computer instructions for: counting a consecutive number of return operations initiated by a user within a specified time range;
    若所述连续次数大于或等于预设的次数阈值,展示至少一个历史虚拟场景各自对应的场景标识;If the consecutive number of times is greater than or equal to a preset number of times threshold, displaying a scene identifier corresponding to each of the at least one historical virtual scene;
    响应于对所述至少一个历史虚拟场景各自对应的场景标识中的任一场景标识的触发操作,进入所述场景标识所指示的历史虚拟场景。The historical virtual scene indicated by the scene identifier is entered in response to a triggering operation of any one of the scene identifiers corresponding to the at least one historical virtual scene.
  7. 根据权利要求6所述的设备,其特征在于,所述处理器,还用于:The device according to claim 6, wherein the processor is further configured to:
    获取所述历史虚拟场景的场景截图作为场景标识;或,Obtaining a scene screenshot of the historical virtual scene as a scene identifier; or
    获取所述历史虚拟场景的名称作为场景标识。The name of the historical virtual scene is obtained as a scene identifier.
  8. 根据权利要求7所述的设备,其特征在于,所述历史虚拟场景包括:The device according to claim 7, wherein the historical virtual scene comprises:
    虚拟头戴显示设备本次开启之后所展示的所有虚拟场景;或,Virtually wearing all the virtual scenes displayed after the display device is turned on this time; or,
    所述虚拟头戴显示设备在特定开启时间范围内所展示的虚拟场景;或,The virtual headset displays a virtual scene displayed by the display device within a specific open time range; or
    所述虚拟头戴显示设备在展示当前虚拟场景之前所展示的指定数量的虚拟场景。The virtual head mounted display device displays a specified number of virtual scenes before displaying the current virtual scene.
  9. 根据权利要求6-8中任一项所述的设备,其特征在于,所述处理器具体用于:The device according to any one of claims 6-8, wherein the processor is specifically configured to:
    在所述当前虚拟场景中平铺展示所述至少一个历史虚拟场景各自对应的场景标识;或,And displaying, in the current virtual scene, a scene identifier corresponding to each of the at least one historical virtual scene; or
    在所述当前虚拟场景中旋转展示所述至少一个历史虚拟场景各自对应的场景标识;或,Rotating, in the current virtual scene, a scene identifier corresponding to each of the at least one historical virtual scene; or
    在所述当前虚拟场景中层叠错位展示所述至少一个历史虚拟场景各自对应的场景标识。Cascading misalignment in the current virtual scene to display respective scene identifiers corresponding to the at least one historical virtual scene.
  10. 根据权利要求6-8中任一项所述的设备,其特征在于,所述处理器具体用于:The device according to any one of claims 6-8, wherein the processor is specifically configured to:
    触发所述场景标识上的任一区域;或,触发所述场景标识上的特定按钮。 Triggering any area on the scene identifier; or triggering a specific button on the scene identifier.
PCT/CN2017/113978 2017-09-26 2017-11-30 Virtual scene switching method and head-mounted display device WO2019061800A1 (en)

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
CN201710884174.2A CN107678546A (en) 2017-09-26 2017-09-26 Virtual scene switching method and wear display device
CN201710884174.2 2017-09-26

Publications (1)

Publication Number Publication Date
WO2019061800A1 true WO2019061800A1 (en) 2019-04-04

Family

ID=61137413

Family Applications (1)

Application Number Title Priority Date Filing Date
PCT/CN2017/113978 WO2019061800A1 (en) 2017-09-26 2017-11-30 Virtual scene switching method and head-mounted display device

Country Status (2)

Country Link
CN (1) CN107678546A (en)
WO (1) WO2019061800A1 (en)

Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN111025934A (en) * 2019-11-12 2020-04-17 温州大学 Virtual reality platform for terminal power consumption data management and diagnosis

Families Citing this family (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN108415656B (en) * 2018-03-09 2022-07-12 网易(杭州)网络有限公司 Display control method, device, medium and electronic equipment in virtual scene
CN108665553B (en) 2018-04-28 2023-03-17 腾讯科技(深圳)有限公司 Method and equipment for realizing virtual scene conversion
CN110163976B (en) * 2018-07-05 2024-02-06 腾讯数码(天津)有限公司 Virtual scene conversion method, device, terminal equipment and storage medium
CN110673738B (en) * 2019-09-29 2022-02-18 联想(北京)有限公司 Interaction method and electronic equipment

Citations (5)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
EP2835099A1 (en) * 2013-08-06 2015-02-11 Fujitsu Limited Perusing determination device and perusing determination method
CN105183302A (en) * 2015-08-27 2015-12-23 深圳市金立通信设备有限公司 Method and terminal for controlling application
CN105389117A (en) * 2015-12-07 2016-03-09 腾讯科技(深圳)有限公司 Resource acquiring method and apparatus and resource processing method, apparatus and system
CN105912245A (en) * 2016-04-08 2016-08-31 惠州Tcl移动通信有限公司 Fingerprint identification based mouse click operation counting method and system
CN106990945A (en) * 2016-01-20 2017-07-28 中兴通讯股份有限公司 Operate the switching method and device of application

Family Cites Families (7)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN103885992A (en) * 2012-12-24 2014-06-25 腾讯科技(武汉)有限公司 Method and device for controlling page display
CN106155675B (en) * 2015-04-23 2019-10-22 阿里巴巴集团控股有限公司 The page switching method and device of application program
US20160314624A1 (en) * 2015-04-24 2016-10-27 Eon Reality, Inc. Systems and methods for transition between augmented reality and virtual reality
CN106126032A (en) * 2016-06-29 2016-11-16 乐视控股(北京)有限公司 The display packing of a kind of interactive interface and device
CN106527938A (en) * 2016-10-26 2017-03-22 北京小米移动软件有限公司 Method and device for operating application program
CN106598438A (en) * 2016-12-22 2017-04-26 腾讯科技(深圳)有限公司 Scene switching method based on mobile terminal, and mobile terminal
CN106909306A (en) * 2017-03-09 2017-06-30 携程旅游网络技术(上海)有限公司 The quick method and system for returning to specified page

Patent Citations (5)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
EP2835099A1 (en) * 2013-08-06 2015-02-11 Fujitsu Limited Perusing determination device and perusing determination method
CN105183302A (en) * 2015-08-27 2015-12-23 深圳市金立通信设备有限公司 Method and terminal for controlling application
CN105389117A (en) * 2015-12-07 2016-03-09 腾讯科技(深圳)有限公司 Resource acquiring method and apparatus and resource processing method, apparatus and system
CN106990945A (en) * 2016-01-20 2017-07-28 中兴通讯股份有限公司 Operate the switching method and device of application
CN105912245A (en) * 2016-04-08 2016-08-31 惠州Tcl移动通信有限公司 Fingerprint identification based mouse click operation counting method and system

Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN111025934A (en) * 2019-11-12 2020-04-17 温州大学 Virtual reality platform for terminal power consumption data management and diagnosis

Also Published As

Publication number Publication date
CN107678546A (en) 2018-02-09

Similar Documents

Publication Publication Date Title
WO2019061800A1 (en) Virtual scene switching method and head-mounted display device
JP7095030B2 (en) Adjusting video rendering speed and processing 3D images of virtual reality content
US10600236B2 (en) Prediction and throttling adjustments based on application rendering performance
EP3671408B1 (en) Virtual reality device and content adjusting method therefor
US9411162B2 (en) Mixed reality presenting system, virtual reality presenting system, display apparatus, information processing apparatus, control method, and program
CN109002248B (en) VR scene screenshot method, equipment and storage medium
US20160293210A1 (en) Method and device for controlling playback
WO2018223663A1 (en) Vr image processing method, device, and apparatus
JP6330089B1 (en) Program executed on computer to provide virtual space, information processing apparatus, and method for providing virtual space
US10521013B2 (en) High-speed staggered binocular eye tracking systems
WO2019128251A1 (en) Method for renaming bluetooth module, and electronic device
US11477433B2 (en) Information processor, information processing method, and program
WO2019019232A1 (en) Method for playing video based on vr head-mounted device, and vr head-mounted device
US10810747B2 (en) Dead reckoning positional prediction for augmented reality and virtual reality applications
US20230351644A1 (en) Method and device for presenting synthesized reality companion content
CN107835404A (en) Method for displaying image, equipment and system based on wear-type virtual reality device
US11287881B2 (en) Presenting images on a display device
US11113379B2 (en) Unlocking method and virtual reality device
CN107704397A (en) Applied program testing method, device and electronic equipment
CN107589841A (en) Wear the operating method of display device, wear display device and system
CN107958478B (en) Rendering method of object in virtual reality scene and virtual reality head-mounted equipment
WO2019085109A1 (en) Image writing control method and apparatus, and electronic device
CN107943296A (en) Applied to the control method and equipment in headset equipment
CN107426522B (en) Video method and system based on virtual reality equipment
CN108965859B (en) Projection mode identification method, video playing method and device and electronic equipment

Legal Events

Date Code Title Description
121 Ep: the epo has been informed by wipo that ep was designated in this application

Ref document number: 17927080

Country of ref document: EP

Kind code of ref document: A1

NENP Non-entry into the national phase

Ref country code: DE

122 Ep: pct application non-entry in european phase

Ref document number: 17927080

Country of ref document: EP

Kind code of ref document: A1