WO2019051785A1 - Icon display method and device for intelligent terminal - Google Patents

Icon display method and device for intelligent terminal Download PDF

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Publication number
WO2019051785A1
WO2019051785A1 PCT/CN2017/101904 CN2017101904W WO2019051785A1 WO 2019051785 A1 WO2019051785 A1 WO 2019051785A1 CN 2017101904 W CN2017101904 W CN 2017101904W WO 2019051785 A1 WO2019051785 A1 WO 2019051785A1
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Prior art keywords
icon
projection
axis
module
spherical surface
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PCT/CN2017/101904
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French (fr)
Chinese (zh)
Inventor
陈艺梅
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深圳传音通讯有限公司
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Priority to PCT/CN2017/101904 priority Critical patent/WO2019051785A1/en
Publication of WO2019051785A1 publication Critical patent/WO2019051785A1/en

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    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/048Interaction techniques based on graphical user interfaces [GUI]

Definitions

  • the present invention relates to the field of intelligent terminals, and in particular, to an icon display method and an icon display device for a smart terminal.
  • an object of the present invention is to provide an icon display method and an icon display device for a smart terminal.
  • an icon display method and an icon display device for a smart terminal By creating a three-dimensional coordinate system, all icons are displayed on a spherical surface and projected on a two-dimensional display plane. , to achieve the effect of 3D spherical display icons.
  • a first aspect of the present application discloses an icon display method for a smart terminal, comprising the following steps:
  • the three-dimensional coordinate system includes an x-axis, a y-axis, and a z-axis;
  • a three-dimensional position coordinate in the three-dimensional coordinate system wherein three-dimensional position coordinates of all the icons are evenly distributed on the same spherical surface, and the spherical center of the spherical surface is located at the same
  • the origin of the three-dimensional coordinate system, the radius of the spherical surface is not more than one-half of the width of the display interface of the smart terminal, and the plane of each icon is tangent to the spherical surface;
  • a plane composed of the y-axis and the z-axis is used as a projection plane, and each of the icon projections is displayed on the projection plane to obtain a corresponding icon projection, wherein an icon projection of an icon located in the negative half-axis area of the x-axis Display as virtual Shadow
  • the desktop launcher displays the projection plane.
  • the icon display method further comprises the following steps:
  • the smart terminal receives a sliding touch operation
  • the desktop launcher displays the projection plane.
  • the spherical surface is rotated according to a moving direction and a moving distance of the sliding touch operation, wherein the step of all the icons on the spherical surface following the spherical synchronous rotation comprises:
  • the position is adjusted according to the new position coordinates of the icon, and the plane in which the icon is located is kept tangent to the spherical surface.
  • the smart terminal in a process in which the smart terminal receives a sliding touch operation, the smart terminal repeatedly performs synchronous rotation and clears icon projection according to a period preset in the smart terminal. The step of obtaining and displaying the icon projection until the sliding touch operation ends.
  • the plane consisting of the y-axis and the z-axis is used as a projection plane, and the step of projecting each of the icon projections on the projection plane to obtain a corresponding icon projection includes :
  • the icon projection of the icon located in the negative half-axis area of the x-axis is converted into a ghost image.
  • an icon display apparatus for a smart terminal includes:
  • a setting module connected to the creating module, and setting a three-dimensional position coordinate in the three-dimensional coordinate system for each icon in the desktop launcher of the smart terminal, wherein the three-dimensional position coordinates of all the icons are evenly distributed on the same spherical surface Upper, the spherical center of the sphere is located at an origin of the three-dimensional coordinate system, the radius of the spherical surface is not more than one-half of the width of the display interface of the smart terminal, and the plane of each icon is tangent to the spherical surface;
  • a first projection module is connected to the setting module, and a plane composed of the y-axis and the z-axis is used as a projection plane, and each of the icon projections is displayed on the projection plane to obtain a corresponding icon projection, wherein the icon is located
  • the icon projection of the icon of the x-axis negative half-axis area is displayed as a ghost image;
  • the first display module is connected to the first projection module, and invokes the desktop launcher to display the projection plane.
  • the icon display device further includes:
  • a second projection module is connected to the rotating module, and displays each of the rotated icons on the projection plane to obtain a corresponding icon projection, wherein the icon projection of the icon located in the negative half-axis area of the x-axis Display as a virtual shadow;
  • the second display module is connected to the second projection module, and invokes the desktop launcher to display the projection plane.
  • the rotating module comprises:
  • mapping unit connected to the acquiring unit, mapping the moving trajectory from the projection plane to the spherical surface in an x-axis direction to obtain a spherical trajectory
  • a polar coordinate calculation unit connected to the mapping unit, acquiring three-dimensional coordinates of a starting position of the spherical trajectory and three-dimensional coordinates of an ending position, and calculating polar coordinates of the starting position and the ending position;
  • An angle difference calculation unit is connected to the polar coordinate calculation unit, and calculates an angular difference between a polar coordinate of the start position and a polar coordinate of the end position;
  • a three-dimensional position coordinate calculation unit is connected to the angle difference calculation unit, and calculates a three-dimensional position coordinate of the three-dimensional position coordinates of all the icons on the spherical surface according to the angle difference;
  • the position adjustment unit is connected to the three-dimensional position coordinate calculation unit, and adjusts a position according to the new position coordinates of the icon for each icon, and keeps the plane where the icon is located tangent to the spherical surface.
  • the operation receiving module in the process of receiving a sliding touch operation, repeatedly invokes the rotating module, the clearing module, and the first according to a period preset in the smart terminal.
  • the second projection module and the second display module until the sliding touch operation ends.
  • the first projection module includes:
  • a distance calculation unit that calculates a distance between each icon and a horizontal plane composed of the x-axis and the y-axis;
  • a compression ratio coefficient calculation unit connected to the distance calculation unit, multiplying each of the distances by a preset Deriving a scaling factor in the smart terminal, and obtaining a compression ratio coefficient corresponding to the icon one-to-one;
  • a compression unit connected to the compression ratio coefficient calculation unit, compressing a corresponding icon according to the compression ratio coefficient
  • a projection unit connected to the compression unit, and displaying the compressed icon projection on the projection plane to obtain a corresponding icon projection
  • a ghost conversion unit is coupled to the projection unit to convert an icon projection of an icon located in the negative half-axis region of the x-axis into a ghost image.
  • a larger number of icons can be displayed on one display interface
  • FIG. 1 is a schematic flow chart of an icon display method for a smart terminal according to a preferred embodiment of the present invention
  • FIG. 2 is a schematic flow chart of an icon display method for a smart terminal according to another preferred embodiment of the present invention.
  • step S106 in FIG. 2 is a schematic diagram of a specific process of step S106 in FIG. 2 in accordance with a preferred embodiment of the present invention
  • step S103 of FIG. 1 is a schematic diagram of a specific process of step S103 of FIG. 1 in accordance with a preferred embodiment of the present invention
  • FIG. 5 is a schematic structural diagram of an icon display apparatus for a smart terminal according to a preferred embodiment of the present invention.
  • FIG. 6 is a schematic structural diagram of an icon display device for a smart terminal according to another preferred embodiment of the present invention.
  • FIG. 7 is a schematic structural view of a rotating module in accordance with a preferred embodiment of the present invention.
  • FIG. 8 is a schematic structural view of a first projection module in accordance with a preferred embodiment of the present invention.
  • 10-icon display device for smart terminal 11-creation module, 12-setting module, 13-first projection module, 131-distance calculation unit, 132-compression ratio coefficient calculation unit, 133-compression unit, 134-projection Unit, 135-virtual image conversion unit, 14-first display module, 15-operation receiving module, 16-rotation module, 161-acquisition unit, 162-mapping unit, 163-polar coordinate calculation unit, 164-angle difference calculation unit 165-three-dimensional position coordinate calculation unit, 166-position adjustment unit, 17-clear module, 18-second projection module, 19-second display module.
  • FIG. 1 is a schematic flowchart of an icon display method for a smart terminal according to a preferred embodiment of the present invention.
  • the icon display method includes the following steps:
  • S101 Create a three-dimensional coordinate system in the smart terminal, where the three-dimensional coordinate system includes an x-axis, a y-axis, and a z-axis.
  • a three-dimensional coordinate system is created in the smart terminal, that is, a rectangular coordinate system including an x-axis, a y-axis, and a z-axis.
  • the coordinate unit of the three-dimensional coordinate system is an integer, and can be represented by a pixel, so that the icon to be displayed is represented by a position, and the display content is conveniently processed.
  • S102 Set, for each icon in the desktop launcher of the smart terminal, a three-dimensional position coordinate in the three-dimensional coordinate system, wherein three-dimensional position coordinates of all icons are evenly distributed on the same spherical surface, the spherical center of the sphere Located at an origin of the three-dimensional coordinate system, the radius of the spherical surface is not more than one-half of the width of the display interface of the smart terminal, and the plane of each icon is tangent to the spherical surface.
  • the desktop launcher that is, the Launcher
  • the desktop launcher is a common component in the Android operating system, and is used to manage the desktop display of the smart terminal, and the developer puts the icons, files, and the like that need to be displayed into the desktop launcher.
  • the implementation displays the icons and files on the desktop.
  • the object of this step operation is each icon in the desktop launcher, that is, an icon displayed on the desktop of the smart terminal.
  • three-dimensional position coordinates in the three-dimensional coordinate system are set for each of the icons, and the three-dimensional position coordinates are represented by a Cartesian coordinate system, that is, each icon corresponds to a three-dimensional position coordinate, and the three-dimensional position coordinates correspond to the The center point of the icon.
  • an icon its three-dimensional position coordinates are (0, 100, 0), and the center point of the icon is on the positive half-axis of the y-axis.
  • the three-dimensional position coordinates of the icon are further restricted, and the three-dimensional position coordinates of all the icons are evenly distributed on the same spherical surface, that is, the distance between the three-dimensional position coordinates of each icon and the spherical center of the spherical surface is equal.
  • the three-dimensional position coordinates of the adjacent two icons are equal in arc length on the spherical surface.
  • the center of the sphere coincides with the origin of the three-dimensional coordinate system, and thus the icons may be distributed within respective quadrants of the three-dimensional coordinate system.
  • the radius of the spherical surface is not more than one-half of the width of the display interface, so as to meet the content of the entire spherical surface of the display interface of the smart terminal in a subsequent step. For example, if the width of the display interface is 400 pixels, the radius of the spherical surface is at most 200 pixels.
  • Each icon is itself a two-dimensional picture, the icon is located in a two-dimensional plane, and when the icon is distributed on the spherical surface, the plane in which the icon sits also has its own direction, that is, the plane Tangent to the spherical surface. In another expression, the plane of the icon is perpendicular to the spherical radius of the three-dimensional position coordinates passing through the icon.
  • S103 a plane composed of the y-axis and the z-axis is used as a projection plane, and each of the icon projections is displayed on the projection plane to obtain a corresponding icon projection, wherein an icon located in the negative semi-axis area of the x-axis The icon projection is displayed as a ghost image.
  • This step defines a plane composed of the y-axis and the z-axis as a projection plane, the projection plane being perpendicular to the x-axis, separating the spatial region of the three-dimensional coordinate system into a region located on the positive half-axis of the x-axis and negative at the x-axis The area of the semi-axis.
  • each of the icon projections is displayed on the projection plane, and an image corresponding to the icons is obtained, that is, an icon projection.
  • the plane in which each icon is located is tangent to the spherical surface, so the icons at different positions have different inclination angles with respect to the projection plane, and according to the projection principle, there are icon projections of different areas.
  • the icon on the spherical "equator" near the x-axis position that is, the z coordinate in the three-dimensional position coordinate and the icon whose x coordinate is close to 0, is approximately parallel or parallel to the projection plane, and its icon projection and The image area of the original icon is substantially equal; conversely, the icon near the lower pole of the spherical surface, that is, the icon near the z-axis, has a larger inclination angle with respect to the projection plane, so the projected area of the icon on the projection plane is relatively larger. small.
  • This step also displays the icon projection of the icon located in the negative half-axis area of the x-axis as a ghost image, since the x-axis negative can only be seen from the positive half-axis area of the x-axis toward the projection plane.
  • the back side of the icon of the half-axis area is visually distinguished from the icon located in the positive half-axis area of the x-axis, so that the icon of the icon of the negative-axis half-axis area of the x-axis is projected as a ghost image.
  • the manner in which the icon projection is displayed as a ghost image is a process of homogenizing pixels projected by the icon, that is, a certain projection of the icon.
  • the pixels of all the pixels in the area are averaged in the area, and then the area is displayed according to the average value.
  • S104 The desktop launcher displays the projection plane.
  • This step displays the projection plane through the desktop launcher, including the icon projection on the projection plane.
  • the desktop launcher opens an interface to the developer, and writes the content to be displayed through the interface, and can also define the display mode through the interface. Displaying the projection plane in such a manner that the entire projection plane is displayed as an image in a range of the display interface, and the coordinate origin of the projection plane coincides with a center point of the display interface, so that Show all icon projections.
  • the side of the projection plane that faces the positive half axis of the x-axis is directly seen from the display interface, so that the icon projection of the icon from the positive half-axis of the x-axis is projected to the front of the icon projection.
  • an icon according to the spherical surface may be displayed on the display interface, that is, a three-dimensional graphic effect is displayed on the two-dimensional display interface, and more icons may be displayed in the same display interface than the prior art. To give users a three-dimensional and beautiful visual effect.
  • the icon display method further includes:
  • S105 The smart terminal receives a sliding touch operation.
  • the touch screen of the smart terminal receives a sliding touch operation performed by the user.
  • the sliding touch operation is an operation in which the user slides a distance after contacting the touch screen and then disengages from the contact.
  • the sliding touch operation leaves a movement trajectory on the touch screen, the movement trajectory having a starting position and an ending position, and having a moving direction.
  • the sliding touch operation may be in any direction, and is not limited by the operation of turning the page left or right or turning up and down in the prior art.
  • S106 Rotate the spherical surface according to a moving trajectory and a moving direction of the sliding touch operation, wherein all the icons on the spherical surface rotate synchronously following the spherical surface.
  • a rotating operation is performed on the spherical surface, and a rotational direction and a rotational distance of the rotational operation are determined by a moving trajectory and a moving direction of the sliding touch operation.
  • Calculating the rotation direction and the rotation distance by first determining a start position and an end position of the movement trajectory on the display interface, since the center of the display interface coincides with the origin of the projection plane, Regarding the position of the starting position and the ending position on the projection plane, it should be noted that the starting position and the ending position should be within the projection display range of the spherical surface.
  • the starting position and the ending position on the projection plane are mapped to the x-axis positive half-axis area of the spherical surface in a direction perpendicular to the projection plane, and a starting position and an ending position on the spherical surface are obtained.
  • the starting position is moved to the coordinates of the ending position according to the shortest arc length, and all the coordinate points on the spherical surface are rotated together, that is, the rotating operation of the spherical surface is realized.
  • This step clears all icon projections on the projection plane, that is, deletes all display content on the projection plane, so that new image information is projected and displayed in subsequent steps.
  • S108 Projecting and displaying each of the rotated icons on the projection plane to obtain a corresponding icon projection.
  • the icon projection of the icon located in the negative half-axis area of the x-axis is displayed as a ghost image.
  • step S106 the rotated icon obtained in step S106 is projected and displayed, and the implementation of the projection is the same as the step S103, and details are not described herein. Since the icon follows the spherical surface and the position and inclination of the icon change, the icon projection content obtained in this step is different from the step S103.
  • the effect achieved by the embodiment is that the user performs a sliding touch operation on the touch screen in any direction, and the icon of the spherical display also rotates synchronously following the sliding touch operation, just like the visual effect of dialing the globe.
  • the smart terminal in the process that the smart terminal receives a sliding touch operation in step S105, the smart terminal repeatedly performs step S106 according to a period preset in the smart terminal. Step S107, step S108, and step S109 until the sliding touch operation ends.
  • the step S106, the step S107, the step S108, and the step S109 are not sequentially executed after the sliding touch operation is completed, but are repeatedly executed according to the cycle, and the period is preferably within 0.2 seconds. .
  • the smart terminal may detect a small partial movement trajectory of the sliding touch operation in the current period, and perform synchronous rotation and clear the icon displayed last time in the step of repeatedly performing the local movement trajectory.
  • Projection formation of new icon projections, display of icon projection operations.
  • the technical effect is that the icon of the spherical display rotates synchronously with the user's sliding touch operation, and the rotation is smoother, so that the user feels that it is dialing a real sphere without hysteresis.
  • step S106 includes:
  • S106-1 Acquire a moving track and a moving direction of the sliding touch operation on the projection plane.
  • the touch position is also recorded when the sliding touch operation is recognized by the touch screen, and the set of all touch positions during the entire sliding touch operation is the moving track, and the direction of the moving track is the moving direction. Since the center of the display interface coincides with the origin of the projection plane, the coordinates of the movement track on the display interface can be converted into coordinates on the projection plane, and the moving direction can be represented by a coordinate vector.
  • the coordinate vector is a coordinate of an end position of the movement trajectory minus a coordinate of a start position.
  • the coordinate system of the display interface is a plane rectangular coordinate system, the origin is at the lower left corner, the length of the display interface is 600 pixels, and the vertical coordinate is 400 pixels.
  • the abscissa the projection plane is used.
  • the coordinates of the origin position on the display interface are (200, 300). When converting, the moving track is subtracted by 200 from the abscissa on the display interface, and the ordinate is subtracted by 300 to obtain the coordinates on the projection plane.
  • This step performs a mapping operation, that is, mapping the movement trajectory on the projection plane to the direction perpendicular to the projection plane, that is, the direction of the x-axis, to the spherical surface in the three-dimensional coordinate system, A spherical track.
  • the spherical trajectory is located on the spherical surface of the positive semi-axis region of the x-axis, and also has a starting position and an ending position. Since the y coordinate and the z coordinate of the movement trajectory on the projection plane have been obtained in step S106-1, when it is mapped to the spherical surface along the x-axis The x coordinate is also determined, so the three-dimensional coordinates of the spherical trajectory are known.
  • S106-3 Obtain three-dimensional coordinates of the starting position of the spherical trajectory and three-dimensional coordinates of the ending position, and calculate polar coordinates of the starting position and the ending position.
  • the spherical coordinate system can also be used to represent the coordinate position. It takes the coordinate origin as the reference point and is composed of azimuth, elevation and distance. That is, the radial distance r between the origin and the point P on the spherical surface, the elevation angle a between the line from the origin to the point P and the positive half of the z-axis, and the line connecting the origin to the point P on the x-axis and the y-axis.
  • the azimuth angle b between the projected line and the positive x-axis, ie (r, a, b) constitutes the polar coordinate parameter.
  • the three-dimensional rectangular coordinates of the start position and the end position of the spherical trajectory can be converted into polar coordinates by the above relationship.
  • S106-4 Calculate the angular difference of the polar coordinates of the start position and the polar coordinates of the end position.
  • the elevation angle and the azimuth angle of the ending position are respectively subtracted from the elevation angle and the azimuth angle of the starting position, that is, the angle is obtained.
  • the polar coordinates of the starting position are (200, 50, 30)
  • the polar coordinates of the ending position are (200, 70, 40)
  • the elevation angle is increased by 20 degrees, which is the elevation angle difference
  • the azimuth angle is increased by 10 Degree, which is the difference in azimuth
  • the angle difference may also be a negative number depending on the position and direction of the spherical trajectory.
  • S106-5 Calculate the three-dimensional position coordinates of the three-dimensional position coordinates of all the icons on the spherical surface according to the angle difference.
  • This step calculates the new three-dimensional position coordinates of all the icons on the spherical surface, that is, the new three-dimensional position coordinates of the center positions of all the icons.
  • the calculation method is to first convert the original three-dimensional position coordinates of the icon into polar coordinates, and then add the elevation angle and the azimuth angle in the polar coordinates to the difference between the elevation angle and the azimuth angle in the angle difference, respectively, to obtain a new polar coordinate. Then convert the new polar coordinates to the new 3D position coordinates.
  • step S103 includes:
  • S103-1 Calculate the distance of each icon from the horizontal plane composed of the x-axis and the y-axis.
  • the x-axis and the y-axis form a horizontal plane, and the distance between the icon and the horizontal plane is the absolute value of the z-coordinate of the icon.
  • the distance reflects the distance of the icon from the "equatorial plane" of the spherical surface, and is reflected on the projection plane as the distance the icon is projected from the horizontal centerline of the projection plane.
  • a proportional coefficient is preset in the smart terminal, and the step multiplies the distance by the proportional coefficient to obtain a compression ratio coefficient for each of the icons. For example, if the distance of an icon is 150 and the scale factor is 0.005, the compression ratio coefficient is 0.75. In the embodiment, the compression ratio coefficient is proportional to the distance and is less than or equal to 1.
  • This step performs a compression operation, that is, compresses the icon according to the pixel size, and refers to the compression ratio coefficient obtained in step S103-2 during compression.
  • a compression operation that is, compresses the icon according to the pixel size
  • the corresponding compression ratio coefficient is 0.75
  • the icon is compressed by 75% to become the original 25% size
  • the original pixel area of the icon is 60*60
  • the compression becomes 15*15.
  • a projection operation is performed, and the compressed icon is projected on the projection plane to obtain a corresponding icon projection.
  • the area of the icon projection is calculated by multiplying the area of the icon by the cosine of the icon inclination.
  • S103-5 Convert the icon projection of the icon located in the negative half-axis area of the x-axis to a ghost image.
  • This step performs a ghosting conversion operation, and the execution object is an icon projection of an icon located in the negative half-axis area of the x-axis.
  • the specific implementation has been explained in the description of step S103 in the foregoing.
  • the icon display device 10 includes:
  • the module 11 is created to create a three-dimensional coordinate system in the smart terminal, wherein the three-dimensional coordinate system includes an x-axis, a y-axis, and a z-axis.
  • the coordinate points are represented by Cartesian coordinates
  • the coordinate units of the coordinate points are integers, which can be represented by pixels, so as to perform calculation processing with the display of the icons.
  • a setting module 12 connected to the creating module 11, and setting a three-dimensional position coordinate in the three-dimensional coordinate system for each icon in the desktop launcher of the smart terminal, wherein the three-dimensional position coordinates of all the icons are evenly distributed
  • the spherical center of the spherical surface is located at the origin of the three-dimensional coordinate system, and the radius of the spherical surface is not more than one-half of the width of the display interface of the smart terminal, and the plane of each icon is opposite to the spherical surface cut.
  • the setting module 12 acquires a three-dimensional coordinate system created by the creating module 11, and acquires all the icons to be displayed through the desktop display, and sets a three-dimensional position coordinate in the three-dimensional coordinate system for each of the icons.
  • the three-dimensional position coordinates correspond to the center point of the icon.
  • the setting module 12 sets the three-dimensional position coordinates of the icon, the three-dimensional position coordinates of all the icons are evenly distributed on the same spherical surface, that is, the three-dimensional position coordinates of each icon to the spherical ball.
  • the distances of the hearts are equal, and the three-dimensional position coordinates of the adjacent two icons are equal in arc length on the spherical surface.
  • the setting module 12 sets the center of the sphere to coincide with the origin of the three-dimensional coordinate system, such that the icon is dispersed around the origin in each quadrant of the three-dimensional coordinate system.
  • the setting module 12 sets the radius of the spherical surface to be no more than one-half of the width of the display interface.
  • the setting module assigns the three-dimensional coordinates to image pixels of each icon such that an image of the icon is located in a plane tangential to the spherical surface, a plane in which the icon is located and a three-dimensional position passing through the icon
  • the spherical radius of the coordinates is vertical.
  • a first projection module 13 is connected to the setting module 12, and a plane composed of the y-axis and the z-axis is used as a projection plane, and each of the icon projections is displayed on the projection plane to obtain a corresponding icon projection, wherein The icon projection of the icon located in the negative half-axis area of the x-axis is displayed as a ghost image.
  • the first projection module 13 acquires a three-dimensional coordinate position of the icon from the setting module 12, including a three-dimensional coordinate position of each pixel of the image of the icon.
  • the first projection module 13 projects and displays an image of each of the icons on the projection plane according to a projection principle, and obtains an image on a projection plane corresponding to the icon, that is, an icon projection.
  • each icon is tangent to the spherical surface, so icons of different positions have different inclination angles with respect to the projection plane, and according to the projection principle, there will be icon projections of different areas, that is, planes on the plane of the icon
  • the area is multiplied by the cosine of the inclination to obtain the area projected by the icon; the boundary of the icon projection is such that the x coordinate of the boundary of the image area of the icon is zero, and the obtained projection plane is obtained.
  • the first projection module 13 also displays an icon of the icon located in the negative half-axis area of the x-axis as a ghost image, which is achieved by homogenizing the pixels projected by the icon, that is, the icon projection
  • the pixels of all the pixels in the area are averaged in a certain area, and then the area is displayed according to the average value.
  • the first display module 14 is connected to the first projection module 13 and invokes the desktop launcher to display the projection plane.
  • the first display module 14 acquires the projection plane and the icon projection on the projection plane from the first projection module 13.
  • the first display module 14 displays the projection plane through the desktop launcher, and writes the content to be displayed to the developer open interface through the desktop launcher.
  • the entire projection plane is displayed as an image in a range of the display interface, and the coordinate origin of the projection plane is The center points of the display interface coincide, and the side of the projection plane that faces the positive half axis of the x-axis is directly seen from the display interface.
  • FIG. 6 is a schematic structural diagram of an icon display device for a smart terminal according to another preferred embodiment of the present invention
  • the icon display device further includes:
  • the receiving module 15 is operated to receive a sliding touch operation.
  • the touch screen of the smart terminal is composed of a sensor that can detect a touch operation, and can also feedback the position of the touch operation.
  • the operation receiving module 15 acquires information of the sliding touch operation from the touch screen, the information is a continuous moving track, and the moving track has a starting position and an ending position, and has a moving direction.
  • the rotation module 16 is connected to the operation receiving module 15, and rotates the spherical surface according to the movement trajectory and the moving direction of the sliding touch operation, wherein all the icons on the spherical surface rotate synchronously following the spherical surface.
  • the rotation module 16 acquires movement trajectory information of the sliding touch operation from the operation receiving module 15.
  • the rotation module 16 first determines a start position and an end position of the movement trajectory on the display interface, and the start position and the end position are obtained because the center of the display interface coincides with the origin of the projection plane. And the position of all pixel points of the moving trajectory on the projection plane.
  • the rotation module 16 further maps a starting position and an ending position on the projection plane to a positive semi-axis area of the spherical surface in a direction perpendicular to the projection plane to obtain a starting position on the spherical surface. And the end position. Then, the rotating module 16 moves the starting position to the coordinates of the ending position according to the shortest arc length, and all the coordinate points on the spherical surface are rotated together, that is, the rotating operation of the spherical surface is realized.
  • the rotation module 16 controls all of the icons to also rotate along with the starting position, the plane in which the icon is located maintains a state of being tangent to the spherical surface as it rotates.
  • the clearing module 17 clears all icon projections on the projection plane.
  • the clearing module 17 deletes all the display contents on the projection plane except all the icon projections on the projection plane, so that the projection plane displays new image information.
  • a second projection module 18 is connected to the rotating module 16, and displays each of the rotated icons on the projection plane to obtain a corresponding icon projection, wherein the icon located in the negative semi-axis area of the x-axis
  • the icon projection is displayed as a ghost image.
  • the second projection module 18 acquires, from the rotation module 16 , the three-dimensional coordinate position of all the rotated icons, and the position and inclination information of the plane of the icon.
  • the working principle of the second projection module 18 is the same as that of the first projection module 18.
  • the second display module 19 is connected to the second projection module 18, and invokes the desktop launcher to display the projection plane.
  • the second display module 19 controls the desktop launcher to display the projection plane again, displays the rotated icon projection, and provides feedback to the sliding touch operation.
  • the operation receiving module 15 in the process of receiving a sliding touch operation, repeatedly invokes the rotation module 16 and the clearing module according to a period preset in the smart terminal. 17. The second projection module 18 and the second display module 19 until the sliding touch operation ends.
  • the operation receiving module 15 receives the sliding touch operation as a continuous process, and the rotating module 16, the clearing module 17, the second projection module 18, and the second display module 19 are not waiting for the sliding. After the touch operation is completed, the execution is performed in sequence, and the call is repeated according to the cycle during the sliding touch operation, and the period is preferably within 0.2 seconds.
  • the operation receiving module 15 detects a small partial movement trajectory of the sliding touch operation, and passes the rotation module 16, the clearing module 17, and the second projection module respectively for the local moving trajectory.
  • 18 and the second display module 19 perform synchronous rotation, clear the icon projection of the last display, form a new icon projection, and display an icon projection operation.
  • the above module is called last time, and displays the final position state after the icon is rotated.
  • the rotating module 16 includes:
  • the acquiring unit 161 acquires a moving track and a moving direction of the sliding touch operation on the projection plane.
  • the acquiring unit 161 is connected to the operation receiving module 15 to first acquire coordinates of the sliding touch operation on the display interface. Since the center of the display interface coincides with the origin of the projection plane, the acquiring unit 161 may convert the coordinates of the moving track on the display interface into coordinates on the projection plane, and the coordinate vector may represent In the moving direction, the conversion method is that the coordinate vector is the coordinate of the end position of the moving track minus the coordinates of the starting position, and the coordinates on the projection plane can be obtained.
  • the mapping unit 162 is connected to the acquiring unit 161, and maps the moving trajectory from the projection plane to the spherical surface in the x-axis direction to obtain a spherical trajectory.
  • the mapping unit 162 acquires coordinates of the movement trajectory on the projection plane from the acquisition unit 161, and performs a mapping operation thereon.
  • the mapping unit 162 maps a moving trajectory on the projection plane to a direction perpendicular to the projection plane, that is, a direction of the x-axis, to the spherical surface in the three-dimensional coordinate system, to obtain a spherical trajectory. .
  • the polar coordinate calculation unit 163 is connected to the mapping unit 162, acquires three-dimensional coordinates of the starting position of the spherical trajectory and three-dimensional coordinates of the ending position, and calculates polar coordinates of the starting position and the ending position.
  • the polar coordinate calculation unit 163 calculates the polar coordinates of the start position and the end position in accordance with the conversion relationship between the polar coordinates and the rectangular coordinates.
  • the angle difference calculation unit 164 is connected to the polar coordinate calculation unit 163, and calculates an angular difference between the polar coordinates of the start position and the polar coordinates of the end position.
  • the angle difference calculation unit 164 acquires the polar coordinates of the start position and the end position from the polar coordinate calculation unit 163, and subtracts the elevation angle and the azimuth of the end position from the elevation angle and the orientation of the start position, respectively.
  • Angle that is, the difference in angle.
  • the three-dimensional position coordinate calculation unit 165 is connected to the angle difference calculation unit 164, and calculates three-dimensional position coordinates of all the icons on the spherical surface according to the angle difference.
  • the three-dimensional position coordinate calculation unit 165 acquires the angle difference from the angle difference calculation unit 164.
  • the three-dimensional position coordinate calculation unit 165 first converts the original three-dimensional position coordinates of the icon into polar coordinates, and then adds the elevation angle and the azimuth angle in the polar coordinates to the elevation difference and the azimuth difference in the angular difference, respectively. Get the new polar coordinates and convert the new polar coordinates to the new 3D position coordinates. In this way, each icon gets a new three-dimensional position coordinate.
  • the position adjustment unit 166 is connected to the three-dimensional position coordinate calculation unit 165, and adjusts a position according to the new position coordinates of the icon for each icon, and keeps the plane where the icon is located tangent to the spherical surface.
  • the position adjustment unit 166 acquires new three-dimensional position coordinates of each icon from the three-dimensional position coordinate calculation unit 165, All icons are arranged on the spherical surface in accordance with the new position coordinates, and the plane in which the icon is located is kept tangent to the spherical surface.
  • the position adjusting unit 166 adjusts the icon in such a manner that the plane on which the icon is located is perpendicular to the radius passing through the three-dimensional coordinate position of the icon.
  • the first projection module 103 includes:
  • the distance calculation unit 131 calculates the distance of each icon from the horizontal plane composed of the x-axis and the y-axis.
  • the distance calculation unit 131 acquires an absolute value of the z coordinate of the icon as the distance between the icon and the horizontal plane.
  • the compression ratio coefficient calculation unit 132 is connected to the distance calculation unit 131, and multiplies each of the distances by a proportional coefficient preset in the smart terminal to obtain a compression ratio coefficient corresponding to the icon one by one.
  • the compression ratio coefficient calculation unit 132 acquires the distance from the distance calculation unit 131, multiplies the distance by the scale factor, and obtains a compression ratio coefficient for each of the icons.
  • the compression unit 133 is connected to the compression ratio coefficient calculation unit 132, and compresses the corresponding icon according to the compression ratio coefficient.
  • the compression unit 133 acquires the compression ratio coefficient from the compression ratio coefficient calculation unit 132, and compresses the pixels of the icon with reference to the compression ratio coefficient. For example, for an icon, the corresponding compression ratio coefficient is 0.75, and the icon is compressed by 75% to become the original 25% size, the original pixel area of the icon is 60*60, and the compression becomes 15*15.
  • the projection unit 134 is connected to the compression unit 133, and displays the compressed icon on the projection plane to obtain a corresponding icon projection.
  • the projection unit 134 acquires the compressed icon image from the compression unit, and projects the compressed icon on the projection plane to obtain a corresponding icon projection.
  • the area calculation mode of the icon projection is the icon. The area is multiplied by the cosine of the icon's dip.
  • the phantom conversion unit 135 is connected to the projection unit 134 to convert an icon projection of an icon located in the negative half-axis area of the x-axis into a ghost image.
  • the phantom conversion unit 135 processes the icon projection of the x-axis negative semi-axis region obtained by the projection unit 134, and converts it into a ghost image.
  • the manner in which the phantom conversion unit 135 displays the icon projection as a ghost image is to perform uniformization processing on pixels projected by the icon, that is, all pixels in the region in a certain area of the icon projection The pixels are averaged and then the area is displayed in accordance with this average.

Abstract

Provided are an icon display method and device for an intelligent terminal. The icon display method comprises the following steps: creating a 3D coordinate system in an intelligent terminal (S101, S101'); setting, for each icon in a desktop launcher of the intelligent terminal, 3D position coordinates in the 3D coordinate system (S102, S102'), wherein 3D position coordinates of all icons are uniformly distributed on the same sphere; taking a plane formed by a y axis and a z axis as a projection plane, and projecting and displaying an image of each icon on the projection plane to obtain a corresponding icon projection (S103, S103'), wherein the icon projection of an icon located in the negative-half region of the x-axis is displayed as a semi-transparent image; and the desktop launcher displaying the projection plane (S104, S104'). The method enables more icons to be displayed on a display interface, presents a 3D spherical display effect to provide a better visual experience, and supports sliding operations in any direction, such that a user can conveniently rotate a display interface to quickly find a desired icon.

Description

一种用于智能终端的图标显示方法及图标显示装置Icon display method and icon display device for smart terminal 技术领域Technical field
本发明涉及智能终端领域,尤其涉及一种用于智能终端的图标显示方法及图标显示装置。The present invention relates to the field of intelligent terminals, and in particular, to an icon display method and an icon display device for a smart terminal.
背景技术Background technique
目前,随着智能手机、平板电脑等智能终端设备的普及,应用于所述智能终端的应用程序也越来越丰富,这些应用程序往往以图标的形式显示在所述智能终端的桌面或其他页面上,方便用户查找并打开使用。现有技术中,所述智能终端的桌面显示图标时,在所述桌面上划分出矩阵形式排列的多个显示区域,于每一显示区域中显示一个图标。当图标很多时,在多个显示界面上显示图标,用户可以执行左右翻页操作以查看不同显示界面上的图标。然而这样的图标显示方式仍存在以下问题:At present, with the popularization of smart terminal devices such as smart phones and tablet computers, applications applied to the smart terminals are also becoming more and more abundant, and these applications are often displayed on the desktop or other pages of the smart terminal in the form of icons. On, it is convenient for users to find and open the use. In the prior art, when the desktop of the smart terminal displays an icon, a plurality of display areas arranged in a matrix form are divided on the desktop, and an icon is displayed in each display area. When there are many icons, icons are displayed on multiple display interfaces, and the user can perform left and right page turning operations to view icons on different display interfaces. However, such an icon display still has the following problems:
1.图标数量较多时需要两个以上显示界面才能显示完所有的图标;1. When there are a large number of icons, more than two display interfaces are required to display all the icons;
2.为用户提供的翻页操作过于简单乏味。2. The page turning operation provided to the user is too tedious.
因此如何为用户提供更加灵活的图标显示方式,提升用户体验,将是一个需要解决的技术问题。Therefore, how to provide users with more flexible icon display mode and enhance user experience will be a technical problem to be solved.
发明内容Summary of the invention
为了克服上述技术缺陷,本发明的目的在于提供一种用于智能终端的图标显示方法及图标显示装置,通过创建一三维坐标系,在一球面上显示所有图标并投影在二维的显示平面上,实现3D球形显示图标的效果。In order to overcome the above technical deficiencies, an object of the present invention is to provide an icon display method and an icon display device for a smart terminal. By creating a three-dimensional coordinate system, all icons are displayed on a spherical surface and projected on a two-dimensional display plane. , to achieve the effect of 3D spherical display icons.
本申请的第一方面公开了一种用于智能终端的图标显示方法,包括以下步骤:A first aspect of the present application discloses an icon display method for a smart terminal, comprising the following steps:
于所述智能终端内创建一三维坐标系,其中所述三维坐标系包括x轴、y轴、z轴;Creating a three-dimensional coordinate system in the smart terminal, wherein the three-dimensional coordinate system includes an x-axis, a y-axis, and a z-axis;
针对所述智能终端的桌面启动器内的每一图标设置一位于所述三维坐标系内的三维位置坐标,其中所有图标的三维位置坐标均匀分布于同一球面上,所述球面的球心位于所述三维坐标系的原点,所述球面的半径不大于所述智能终端显示界面宽度的二分之一,每一图标所在的平面与所述球面相切;Setting, for each icon in the desktop launcher of the smart terminal, a three-dimensional position coordinate in the three-dimensional coordinate system, wherein three-dimensional position coordinates of all the icons are evenly distributed on the same spherical surface, and the spherical center of the spherical surface is located at the same The origin of the three-dimensional coordinate system, the radius of the spherical surface is not more than one-half of the width of the display interface of the smart terminal, and the plane of each icon is tangent to the spherical surface;
以所述y轴与z轴组成的平面作为投影平面,将每一所述图标投影显示在所述投影平面上得到对应的图标投影,其中位于所述x轴负半轴区域的图标的图标投影显示为虚 影;A plane composed of the y-axis and the z-axis is used as a projection plane, and each of the icon projections is displayed on the projection plane to obtain a corresponding icon projection, wherein an icon projection of an icon located in the negative half-axis area of the x-axis Display as virtual Shadow
所述桌面启动器显示所述投影平面。The desktop launcher displays the projection plane.
在本申请第一方面的某些实施方式中,所述桌面启动器显示所述投影平面的步骤之后,所述图标显示方法还包括以下步骤:In some embodiments of the first aspect of the present application, after the step of displaying the projection plane by the desktop launcher, the icon display method further comprises the following steps:
所述智能终端接收一滑动触摸操作;The smart terminal receives a sliding touch operation;
根据所述滑动触摸操作的移动轨迹和移动方向转动所述球面,其中所述球面上的所有图标跟随所述球面同步转动;Rotating the spherical surface according to a moving trajectory and a moving direction of the sliding touch operation, wherein all icons on the spherical surface follow the spherical surface to rotate synchronously;
清除所述投影平面上的所有图标投影;Clearing all icon projections on the projection plane;
将转动后的每一所述图标投影显示在所述投影平面上得到对应的图标投影,其中位于所述x轴负半轴区域的图标的图标投影显示为虚影;Projecting and displaying each of the rotated icons on the projection plane to obtain a corresponding icon projection, wherein an icon projection of an icon located in the negative half-axis area of the x-axis is displayed as a ghost image;
所述桌面启动器显示所述投影平面。The desktop launcher displays the projection plane.
在本申请第一方面的某些实施方式中,根据所述滑动触摸操作的移动方向和移动距离转动所述球面,其中所述球面上的所有图标跟随所述球面同步转动的步骤包括:In some embodiments of the first aspect of the present application, the spherical surface is rotated according to a moving direction and a moving distance of the sliding touch operation, wherein the step of all the icons on the spherical surface following the spherical synchronous rotation comprises:
获取所述滑动触摸操作在所述投影平面上的移动轨迹及移动方向;Acquiring a moving track and a moving direction of the sliding touch operation on the projection plane;
将所述移动轨迹从所述投影平面按照x轴方向映射至所述球面上,得到一球面轨迹;Mapping the movement trajectory from the projection plane to the spherical surface in the x-axis direction to obtain a spherical trajectory;
获取所述球面轨迹的起始位置的三维坐标和结束位置的三维坐标,计算得到所述起始位置和结束位置的极坐标;Obtaining three-dimensional coordinates of the starting position of the spherical trajectory and three-dimensional coordinates of the ending position, and calculating polar coordinates of the starting position and the ending position;
计算所述起始位置的极坐标和结束位置的极坐标的角度差异;Calculating an angular difference between a polar coordinate of the starting position and a polar coordinate of the ending position;
将所述球面上的所有图标的三维位置坐标按照所述角度差异计算得到新的三维位置坐标;Calculating a new three-dimensional position coordinate according to the difference in the angle of the three-dimensional position coordinates of all the icons on the spherical surface;
针对每一图标,根据所述图标的新的位置坐标调整位置,并保持所述图标所在的平面与所述球面相切。For each icon, the position is adjusted according to the new position coordinates of the icon, and the plane in which the icon is located is kept tangent to the spherical surface.
在本申请第一方面的某些实施方式中,所述智能终端接收一滑动触摸操作的过程中,所述智能终端按照一预设于所述智能终端内的周期重复执行同步转动、清除图标投影、得到并显示图标投影的步骤,直至所述滑动触摸操作结束。In some implementations of the first aspect of the present application, in a process in which the smart terminal receives a sliding touch operation, the smart terminal repeatedly performs synchronous rotation and clears icon projection according to a period preset in the smart terminal. The step of obtaining and displaying the icon projection until the sliding touch operation ends.
在本申请第一方面的某些实施方式中,以所述y轴与z轴组成的平面作为投影平面,将每一所述图标投影显示在所述投影平面上得到对应的图标投影的步骤包括:In some embodiments of the first aspect of the present application, the plane consisting of the y-axis and the z-axis is used as a projection plane, and the step of projecting each of the icon projections on the projection plane to obtain a corresponding icon projection includes :
计算每一图标与所述x轴和y轴组成的水平平面的距离;Calculating a distance of each icon from a horizontal plane composed of the x-axis and the y-axis;
将每一所述距离乘以一预设于所述智能终端内的比例系数,得到与所述图标一一对应的压缩比系数;Multiplying each of the distances by a scaling factor preset in the smart terminal to obtain a compression ratio coefficient corresponding to the icon one-to-one;
按照所述压缩比系数压缩对应的图标;Compressing a corresponding icon according to the compression ratio coefficient;
将压缩后的图标投影显示在所述投影平面上,得到对应的图标投影;Projecting the compressed icon on the projection plane to obtain a corresponding icon projection;
将位于所述x轴负半轴区域的图标的图标投影转换为虚影。The icon projection of the icon located in the negative half-axis area of the x-axis is converted into a ghost image.
本申请的第二方面,公开了一种用于智能终端的图标显示装置,所述图标显示装置包括:In a second aspect of the present application, an icon display apparatus for a smart terminal is disclosed, and the icon display apparatus includes:
创建模块,于所述智能终端内创建一三维坐标系,其中所述三维坐标系包括x轴、y 轴、z轴;Creating a module, creating a three-dimensional coordinate system in the smart terminal, wherein the three-dimensional coordinate system includes an x-axis and a Axis, z axis;
设置模块,与所述创建模块连接,针对所述智能终端的桌面启动器内的每一图标设置一位于所述三维坐标系内的三维位置坐标,其中所有图标的三维位置坐标均匀分布于同一球面上,所述球面的球心位于所述三维坐标系的原点,所述球面的半径不大于所述智能终端显示界面宽度的二分之一,每一图标所在的平面与所述球面相切;a setting module, connected to the creating module, and setting a three-dimensional position coordinate in the three-dimensional coordinate system for each icon in the desktop launcher of the smart terminal, wherein the three-dimensional position coordinates of all the icons are evenly distributed on the same spherical surface Upper, the spherical center of the sphere is located at an origin of the three-dimensional coordinate system, the radius of the spherical surface is not more than one-half of the width of the display interface of the smart terminal, and the plane of each icon is tangent to the spherical surface;
第一投影模块,与所述设置模块连接,以所述y轴与z轴组成的平面作为投影平面,将每一所述图标投影显示在所述投影平面上得到对应的图标投影,其中位于所述x轴负半轴区域的图标的图标投影显示为虚影;a first projection module is connected to the setting module, and a plane composed of the y-axis and the z-axis is used as a projection plane, and each of the icon projections is displayed on the projection plane to obtain a corresponding icon projection, wherein the icon is located The icon projection of the icon of the x-axis negative half-axis area is displayed as a ghost image;
第一显示模块,与所述第一投影模块连接,调用所述桌面启动器显示所述投影平面。The first display module is connected to the first projection module, and invokes the desktop launcher to display the projection plane.
在本申请第二方面的某些实施方式中,所述图标显示装置还包括:In some embodiments of the second aspect of the present application, the icon display device further includes:
操作接收模块,接收一滑动触摸操作;Operating the receiving module to receive a sliding touch operation;
转动模块,与所述操作接收模块连接,根据所述滑动触摸操作的移动轨迹和移动方向转动所述球面,其中所述球面上的所有图标跟随所述球面同步转动;Rotating the module, connecting with the operation receiving module, rotating the spherical surface according to the moving track and the moving direction of the sliding touch operation, wherein all the icons on the spherical surface follow the spherical surface synchronously rotating;
清除模块,清除所述投影平面上的所有图标投影;Clearing the module to clear all icon projections on the projection plane;
第二投影模块,与所述转动模块连接,将转动后的每一所述图标投影显示在所述投影平面上得到对应的图标投影,其中位于所述x轴负半轴区域的图标的图标投影显示为虚影;a second projection module is connected to the rotating module, and displays each of the rotated icons on the projection plane to obtain a corresponding icon projection, wherein the icon projection of the icon located in the negative half-axis area of the x-axis Display as a virtual shadow;
第二显示模块,与所述第二投影模块连接,调用所述桌面启动器显示所述投影平面。The second display module is connected to the second projection module, and invokes the desktop launcher to display the projection plane.
在本申请第二方面的某些实施方式中,所述转动模块包括:In some embodiments of the second aspect of the present application, the rotating module comprises:
获取单元,获取所述滑动触摸操作在所述投影平面上的移动轨迹及移动方向;Obtaining a unit, acquiring a moving track and a moving direction of the sliding touch operation on the projection plane;
映射单元,与所述获取单元连接,将所述移动轨迹从所述投影平面按照x轴方向映射至所述球面上,得到一球面轨迹;a mapping unit, connected to the acquiring unit, mapping the moving trajectory from the projection plane to the spherical surface in an x-axis direction to obtain a spherical trajectory;
极坐标计算单元,与所述映射单元连接,获取所述球面轨迹的起始位置的三维坐标和结束位置的三维坐标,计算得到所述起始位置和结束位置的极坐标;a polar coordinate calculation unit, connected to the mapping unit, acquiring three-dimensional coordinates of a starting position of the spherical trajectory and three-dimensional coordinates of an ending position, and calculating polar coordinates of the starting position and the ending position;
角度差异计算单元,与所述极坐标计算单元连接,计算所述起始位置的极坐标和结束位置的极坐标的角度差异;An angle difference calculation unit is connected to the polar coordinate calculation unit, and calculates an angular difference between a polar coordinate of the start position and a polar coordinate of the end position;
三维位置坐标计算单元,与所述角度差异计算单元连接,将所述球面上的所有图标的三维位置坐标按照所述角度差异计算得到新的三维位置坐标;a three-dimensional position coordinate calculation unit is connected to the angle difference calculation unit, and calculates a three-dimensional position coordinate of the three-dimensional position coordinates of all the icons on the spherical surface according to the angle difference;
位置调整单元,与所述三维位置坐标计算单元连接,针对每一图标,根据所述图标的新的位置坐标调整位置,并保持所述图标所在的平面与所述球面相切。The position adjustment unit is connected to the three-dimensional position coordinate calculation unit, and adjusts a position according to the new position coordinates of the icon for each icon, and keeps the plane where the icon is located tangent to the spherical surface.
在本申请第二方面的某些实施方式中,所述操作接收模块接收一滑动触摸操作的过程中,按照一预设于所述智能终端内的周期重复调用所述转动模块、清除模块、第二投影模块及第二显示模块,直至所述滑动触摸操作结束。In some embodiments of the second aspect of the present application, in the process of receiving a sliding touch operation, the operation receiving module repeatedly invokes the rotating module, the clearing module, and the first according to a period preset in the smart terminal. The second projection module and the second display module until the sliding touch operation ends.
在本申请第二方面的某些实施方式中,所述第一投影模块包括:In some embodiments of the second aspect of the present application, the first projection module includes:
距离计算单元,计算每一图标与所述x轴和y轴组成的水平平面的距离;a distance calculation unit that calculates a distance between each icon and a horizontal plane composed of the x-axis and the y-axis;
压缩比系数计算单元,与所述距离计算单元连接,将每一所述距离乘以一预设于所 述智能终端内的比例系数,得到与所述图标一一对应的压缩比系数;a compression ratio coefficient calculation unit, connected to the distance calculation unit, multiplying each of the distances by a preset Deriving a scaling factor in the smart terminal, and obtaining a compression ratio coefficient corresponding to the icon one-to-one;
压缩单元,与所述压缩比系数计算单元连接,按照所述压缩比系数压缩对应的图标;a compression unit, connected to the compression ratio coefficient calculation unit, compressing a corresponding icon according to the compression ratio coefficient;
投影单元,与所述压缩单元连接,将压缩后的图标投影显示在所述投影平面上,得到对应的图标投影;a projection unit, connected to the compression unit, and displaying the compressed icon projection on the projection plane to obtain a corresponding icon projection;
虚影转换单元,与所述投影单元连接,将位于所述x轴负半轴区域的图标的图标投影转换为虚影。A ghost conversion unit is coupled to the projection unit to convert an icon projection of an icon located in the negative half-axis region of the x-axis into a ghost image.
采用了上述技术方案后,与现有技术相比,具有以下有益效果:After adopting the above technical solution, compared with the prior art, the following beneficial effects are obtained:
1.在一个显示界面上可显示更多数量的图标;1. A larger number of icons can be displayed on one display interface;
2.展现3D球形显示效果,具有更佳的视觉体验;2. Show 3D spherical display effect with better visual experience;
3.支持任意方向的滑动操作,方面用户转动显示界面并快速找到需要的图标。3. Support sliding operation in any direction, the user turns the display interface and quickly finds the desired icon.
附图说明DRAWINGS
图1为符合本发明一优选实施例中用于智能终端的图标显示方法的流程示意图;1 is a schematic flow chart of an icon display method for a smart terminal according to a preferred embodiment of the present invention;
图2为符合本发明另一优选实施例中用于智能终端的图标显示方法的流程示意图;2 is a schematic flow chart of an icon display method for a smart terminal according to another preferred embodiment of the present invention;
图3为符合本发明一优选实施例中图2中步骤S106的具体流程示意图;3 is a schematic diagram of a specific process of step S106 in FIG. 2 in accordance with a preferred embodiment of the present invention;
图4为符合本发明一优选实施例中图1中步骤S103的具体流程示意图;4 is a schematic diagram of a specific process of step S103 of FIG. 1 in accordance with a preferred embodiment of the present invention;
图5为符合本发明一优选实施例中用于智能终端的图标显示装置的结构示意图;FIG. 5 is a schematic structural diagram of an icon display apparatus for a smart terminal according to a preferred embodiment of the present invention; FIG.
图6为符合本发明另一优选实施例中用于智能终端的图标显示装置的结构示意图;6 is a schematic structural diagram of an icon display device for a smart terminal according to another preferred embodiment of the present invention;
图7为符合本发明一优选实施例中转动模块的结构示意图;7 is a schematic structural view of a rotating module in accordance with a preferred embodiment of the present invention;
图8为符合本发明一优选实施例中第一投影模块的结构示意图。FIG. 8 is a schematic structural view of a first projection module in accordance with a preferred embodiment of the present invention.
附图标记:Reference mark:
10-用于智能终端的图标显示装置、11-创建模块、12-设置模块、13-第一投影模块、131-距离计算单元、132-压缩比系数计算单元、133-压缩单元、134-投影单元、135-虚影转换单元、14-第一显示模块、15-操作接收模块、16-转动模块、161-获取单元、162-映射单元、163-极坐标计算单元、164-角度差异计算单元、165-三维位置坐标计算单元、166-位置调整单元、17-清除模块、18-第二投影模块、19-第二显示模块。10-icon display device for smart terminal, 11-creation module, 12-setting module, 13-first projection module, 131-distance calculation unit, 132-compression ratio coefficient calculation unit, 133-compression unit, 134-projection Unit, 135-virtual image conversion unit, 14-first display module, 15-operation receiving module, 16-rotation module, 161-acquisition unit, 162-mapping unit, 163-polar coordinate calculation unit, 164-angle difference calculation unit 165-three-dimensional position coordinate calculation unit, 166-position adjustment unit, 17-clear module, 18-second projection module, 19-second display module.
具体实施方式Detailed ways
参阅图1,为符合本发明一优选实施例中用于智能终端的图标显示方法的流程示意图,所述图标显示方法包括以下步骤:1 is a schematic flowchart of an icon display method for a smart terminal according to a preferred embodiment of the present invention. The icon display method includes the following steps:
S101:于所述智能终端内创建一三维坐标系,其中所述三维坐标系包括x轴、y轴、z轴。S101: Create a three-dimensional coordinate system in the smart terminal, where the three-dimensional coordinate system includes an x-axis, a y-axis, and a z-axis.
本步骤在所述智能终端内创建一个三维坐标系,即为包括x轴、y轴、z轴的直角坐标系。所述三维坐标系的坐标单位为整数,可以使用像素表示,以便对需要显示的图标进行位置表示,并方便对待显示内容进行计算处理。 In this step, a three-dimensional coordinate system is created in the smart terminal, that is, a rectangular coordinate system including an x-axis, a y-axis, and a z-axis. The coordinate unit of the three-dimensional coordinate system is an integer, and can be represented by a pixel, so that the icon to be displayed is represented by a position, and the display content is conveniently processed.
S102:针对所述智能终端的桌面启动器内的每一图标设置一位于所述三维坐标系内的三维位置坐标,其中所有图标的三维位置坐标均匀分布于同一球面上,所述球面的球心位于所述三维坐标系的原点,所述球面的半径不大于所述智能终端显示界面宽度的二分之一,每一图标所在的平面与所述球面相切。S102: Set, for each icon in the desktop launcher of the smart terminal, a three-dimensional position coordinate in the three-dimensional coordinate system, wherein three-dimensional position coordinates of all icons are evenly distributed on the same spherical surface, the spherical center of the sphere Located at an origin of the three-dimensional coordinate system, the radius of the spherical surface is not more than one-half of the width of the display interface of the smart terminal, and the plane of each icon is tangent to the spherical surface.
所述桌面启动器,即Launcher,是安卓操作系统中的常用组件,用于管理所述智能终端的桌面显示,开发者将需要显示的图标、文件等内容放入所述桌面启动器内即可实现将所述图标、文件在桌面上显示。本步骤操作的对象是所述桌面启动器内的每一图标,即在所述智能终端的桌面上显示的图标。本步骤对每一所述图标设置一所述三维坐标系内的三维位置坐标,所述三维位置坐标使用直角坐标系表示,即每个图标都对应一个三维位置坐标,所述三维位置坐标对应所述图标的中心点。例如对一图标,其三维位置坐标为(0,100,0),该图标的中心点位于y轴的正半轴上。本步骤对所述图标的三维位置坐标还作了进一步的条件限制,所有图标的三维位置坐标均匀分布于同一球面上,即每一图标的三维位置坐标到所述球面的球心的距离相等,且相邻两个图标的三维位置坐标在球面上的弧长相等。所述球心与所述三维坐标系的原点重合,因此所述图标可能分布在所述三维坐标系的各个象限内。所述球面的半径不大于所述显示界面宽度的二分之一,以满足在后续步骤中所述智能终端的显示界面可以显示整个球面的内容。例如所述显示界面的宽度为400像素,则所述球面的半径最大为200像素。每一图标本身就是一幅二维的图片,所述图标位于一二维平面内,当所述图标分布在所述球面上时,所述图标坐在的平面也有自己的方向,即所述平面与所述球面相切。换一种表达方式,所述图标所在的平面与穿过所述图标的三维位置坐标的球面半径垂直。The desktop launcher, that is, the Launcher, is a common component in the Android operating system, and is used to manage the desktop display of the smart terminal, and the developer puts the icons, files, and the like that need to be displayed into the desktop launcher. The implementation displays the icons and files on the desktop. The object of this step operation is each icon in the desktop launcher, that is, an icon displayed on the desktop of the smart terminal. In this step, three-dimensional position coordinates in the three-dimensional coordinate system are set for each of the icons, and the three-dimensional position coordinates are represented by a Cartesian coordinate system, that is, each icon corresponds to a three-dimensional position coordinate, and the three-dimensional position coordinates correspond to the The center point of the icon. For example, for an icon, its three-dimensional position coordinates are (0, 100, 0), and the center point of the icon is on the positive half-axis of the y-axis. In this step, the three-dimensional position coordinates of the icon are further restricted, and the three-dimensional position coordinates of all the icons are evenly distributed on the same spherical surface, that is, the distance between the three-dimensional position coordinates of each icon and the spherical center of the spherical surface is equal. And the three-dimensional position coordinates of the adjacent two icons are equal in arc length on the spherical surface. The center of the sphere coincides with the origin of the three-dimensional coordinate system, and thus the icons may be distributed within respective quadrants of the three-dimensional coordinate system. The radius of the spherical surface is not more than one-half of the width of the display interface, so as to meet the content of the entire spherical surface of the display interface of the smart terminal in a subsequent step. For example, if the width of the display interface is 400 pixels, the radius of the spherical surface is at most 200 pixels. Each icon is itself a two-dimensional picture, the icon is located in a two-dimensional plane, and when the icon is distributed on the spherical surface, the plane in which the icon sits also has its own direction, that is, the plane Tangent to the spherical surface. In another expression, the plane of the icon is perpendicular to the spherical radius of the three-dimensional position coordinates passing through the icon.
S103:以所述y轴与z轴组成的平面作为投影平面,将每一所述图标投影显示在所述投影平面上得到对应的图标投影,其中位于所述x轴负半轴区域的图标的图标投影显示为虚影。S103: a plane composed of the y-axis and the z-axis is used as a projection plane, and each of the icon projections is displayed on the projection plane to obtain a corresponding icon projection, wherein an icon located in the negative semi-axis area of the x-axis The icon projection is displayed as a ghost image.
本步骤定义所述y轴与z轴组成的平面作为投影平面,所述投影平面与x轴垂直,将所述三维坐标系的空间区域分隔为位于x轴正半轴的区域和位于x轴负半轴的区域。本步骤中,每一所述图标投影显示在所述投影平面,得到与所述图标一一对应的图像,即图标投影。每一图标所在的平面都与所述球面相切,因此不同位置的图标相对于所述投影平面具有不同的倾角,按照投影原理,会具有不同面积的图标投影。举例来说,所述球面“赤道”上靠近x轴位置的图标,也就是三维位置坐标中的z坐标和x坐标接近0的图标,与所述投影平面近似平行或平行,则其图标投影与原图标的图像面积基本相等;相反地,靠近所述球面上下两极的图标,即靠近z轴的图标,其相对于所述投影平面的倾角较大,故在所述投影平面的图标投影面积较小。本步骤还将位于所述x轴负半轴区域的图标的图标投影显示为虚影,因为从所述x轴的正半轴区域看向所述投影平面,只能看到所述x轴负半轴区域的图标的背面,为了与位于所述x轴正半轴区域的图标进行视觉效果区分,故将所述x轴负半轴区域的图标的图标投影显示为虚影。将所述图标投影显示为虚影的方式是对所述图标投影的像素进行均匀化处理,即在所述图标投影的某 个区域内对该区域内的所有像素点的像素求平均值,而后按照此平均值显示所述区域。This step defines a plane composed of the y-axis and the z-axis as a projection plane, the projection plane being perpendicular to the x-axis, separating the spatial region of the three-dimensional coordinate system into a region located on the positive half-axis of the x-axis and negative at the x-axis The area of the semi-axis. In this step, each of the icon projections is displayed on the projection plane, and an image corresponding to the icons is obtained, that is, an icon projection. The plane in which each icon is located is tangent to the spherical surface, so the icons at different positions have different inclination angles with respect to the projection plane, and according to the projection principle, there are icon projections of different areas. For example, the icon on the spherical "equator" near the x-axis position, that is, the z coordinate in the three-dimensional position coordinate and the icon whose x coordinate is close to 0, is approximately parallel or parallel to the projection plane, and its icon projection and The image area of the original icon is substantially equal; conversely, the icon near the lower pole of the spherical surface, that is, the icon near the z-axis, has a larger inclination angle with respect to the projection plane, so the projected area of the icon on the projection plane is relatively larger. small. This step also displays the icon projection of the icon located in the negative half-axis area of the x-axis as a ghost image, since the x-axis negative can only be seen from the positive half-axis area of the x-axis toward the projection plane. The back side of the icon of the half-axis area is visually distinguished from the icon located in the positive half-axis area of the x-axis, so that the icon of the icon of the negative-axis half-axis area of the x-axis is projected as a ghost image. The manner in which the icon projection is displayed as a ghost image is a process of homogenizing pixels projected by the icon, that is, a certain projection of the icon The pixels of all the pixels in the area are averaged in the area, and then the area is displayed according to the average value.
S104:所述桌面启动器显示所述投影平面。S104: The desktop launcher displays the projection plane.
本步骤通过所述桌面启动器显示所述投影平面,包括所述投影平面上的所述图标投影。所述桌面启动器对开发者开放接口,通过所述接口写入待显示的内容即可,还可通过接口定义显示方式。显示所述投影平面的方式是,将整个所述投影平面作为一张图像显示在所述显示界面的范围内,并将所述投影平面的坐标原点与所述显示界面的中心点重合,这样可以显示所有的图标投影。显示所述投影平面时,从所述显示界面上直接看到所述投影平面朝向x轴正半轴的一面,因此看到的图标投影中,来自x轴正半轴的图标的图标投影为正面图像;来自x轴负半轴的图标的图标投影为反面的虚影图像。本步骤执行后可以在所述显示界面上显示按照球面分布的图标,即在二维的显示界面上显示出三维的图形效果,与现有技术相比在同一显示界面内可显示更多的图标,给用户带来立体美观的视觉效果。This step displays the projection plane through the desktop launcher, including the icon projection on the projection plane. The desktop launcher opens an interface to the developer, and writes the content to be displayed through the interface, and can also define the display mode through the interface. Displaying the projection plane in such a manner that the entire projection plane is displayed as an image in a range of the display interface, and the coordinate origin of the projection plane coincides with a center point of the display interface, so that Show all icon projections. When the projection plane is displayed, the side of the projection plane that faces the positive half axis of the x-axis is directly seen from the display interface, so that the icon projection of the icon from the positive half-axis of the x-axis is projected to the front of the icon projection. Image; the icon of the icon from the negative half of the x-axis is projected as a ghost image on the reverse side. After the step is executed, an icon according to the spherical surface may be displayed on the display interface, that is, a three-dimensional graphic effect is displayed on the two-dimensional display interface, and more icons may be displayed in the same display interface than the prior art. To give users a three-dimensional and beautiful visual effect.
参阅图2,为符合本发明另一优选实施例中用于智能终端的图标显示方法的流程示意图,所述步骤S104’之后,所述图标显示方法还包括:Referring to FIG. 2, it is a schematic flowchart of an icon display method for a smart terminal according to another preferred embodiment of the present invention. After the step S104', the icon display method further includes:
S105:所述智能终端接收一滑动触摸操作。S105: The smart terminal receives a sliding touch operation.
本步骤中,所述智能终端的触摸屏接收用户执行的滑动触摸操作。所述滑动触摸操作,即用户与所述触摸屏接触后,滑动一段距离而后再脱离接触的操作。所述滑动触摸操作会在所述触摸屏上留下移动轨迹,所述移动轨迹具有起始位置和结束位置,并具有移动方向。本发明中,所述滑动触摸操作可以是任意方向,不受现有技术中左右翻页或上下翻页的操作限制。In this step, the touch screen of the smart terminal receives a sliding touch operation performed by the user. The sliding touch operation is an operation in which the user slides a distance after contacting the touch screen and then disengages from the contact. The sliding touch operation leaves a movement trajectory on the touch screen, the movement trajectory having a starting position and an ending position, and having a moving direction. In the present invention, the sliding touch operation may be in any direction, and is not limited by the operation of turning the page left or right or turning up and down in the prior art.
S106:根据所述滑动触摸操作的移动轨迹和移动方向转动所述球面,其中所述球面上的所有图标跟随所述球面同步转动。S106: Rotate the spherical surface according to a moving trajectory and a moving direction of the sliding touch operation, wherein all the icons on the spherical surface rotate synchronously following the spherical surface.
本步骤对所述球面执行转动操作,所述转动操作的转动方向和转动距离由所述滑动触摸操作的移动轨迹和移动方向决定。计算所述转动方向和转动距离的方法为,首先确定所述显示界面上的移动轨迹的起始位置和结束位置,由于所述显示界面的中心与所述投影平面的原点重合,因此可得到所述起始位置和结束位置在所述投影平面上的位置,需要注意的是所述起始位置和结束位置应当在所述球面的投影显示范围内。而后将所述投影平面上的起始位置和结束位置按照与所述投影平面垂直的方向映射至所述球面的x轴正半轴区域,获得所述球面上的起始位置和结束位置。而后将所述起始位置按照最短弧长移动至所述结束位置所在的坐标,同时所述球面上的所有坐标点跟随一起转动,即实现所述球面的转动操作。由于所述球面的所有坐标点同步转动,因此所述球面上的所有图标也跟随一起转动,所述图标所在的平面在转动时保持与所述球面相切的状态。In this step, a rotating operation is performed on the spherical surface, and a rotational direction and a rotational distance of the rotational operation are determined by a moving trajectory and a moving direction of the sliding touch operation. Calculating the rotation direction and the rotation distance by first determining a start position and an end position of the movement trajectory on the display interface, since the center of the display interface coincides with the origin of the projection plane, Regarding the position of the starting position and the ending position on the projection plane, it should be noted that the starting position and the ending position should be within the projection display range of the spherical surface. Then, the starting position and the ending position on the projection plane are mapped to the x-axis positive half-axis area of the spherical surface in a direction perpendicular to the projection plane, and a starting position and an ending position on the spherical surface are obtained. Then, the starting position is moved to the coordinates of the ending position according to the shortest arc length, and all the coordinate points on the spherical surface are rotated together, that is, the rotating operation of the spherical surface is realized. Since all the coordinate points of the spherical surface rotate synchronously, all the icons on the spherical surface are also rotated together, and the plane in which the icon is located maintains a state of being tangent to the spherical surface while rotating.
S107:清除所述投影平面上的所有图标投影。S107: Clear all icon projections on the projection plane.
本步骤清除所述投影平面上的所有图标投影,即删除所述投影平面上的所有显示内容,以便后续步骤中投影显示新的图像信息。This step clears all icon projections on the projection plane, that is, deletes all display content on the projection plane, so that new image information is projected and displayed in subsequent steps.
S108:将转动后的每一所述图标投影显示在所述投影平面上得到对应的图标投影, 其中位于所述x轴负半轴区域的图标的图标投影显示为虚影。S108: Projecting and displaying each of the rotated icons on the projection plane to obtain a corresponding icon projection. The icon projection of the icon located in the negative half-axis area of the x-axis is displayed as a ghost image.
本步骤对步骤S106得到的转动后的图标进行投影显示,投影的实现与所述步骤S103相同,不再赘述。由于所述图标跟随球面发生了转动,图标的位置和倾角发生了变化,因此本步骤得到的图标投影内容与所述步骤S103不同。In this step, the rotated icon obtained in step S106 is projected and displayed, and the implementation of the projection is the same as the step S103, and details are not described herein. Since the icon follows the spherical surface and the position and inclination of the icon change, the icon projection content obtained in this step is different from the step S103.
S109:所述桌面启动器显示所述投影平面。S109: The desktop launcher displays the projection plane.
本步骤控制所述桌面启动器再次显示所述投影平面,显示转动后的图标投影,对所述滑动触摸操作作出反馈。本实施例实现的效果是用户在所述触摸屏上以任意方向进行滑动触摸操作,球形显示的图标也会跟随所述滑动触摸操作同步转动,就像拨动地球仪一样的视觉效果。The step of controlling the desktop launcher to display the projection plane again, displaying the rotated icon projection, and providing feedback to the sliding touch operation. The effect achieved by the embodiment is that the user performs a sliding touch operation on the touch screen in any direction, and the icon of the spherical display also rotates synchronously following the sliding touch operation, just like the visual effect of dialing the globe.
在本申请第一方面的某些实施方式中,步骤S105中所述智能终端接收一滑动触摸操作的过程中,所述智能终端按照一预设于所述智能终端内的周期重复执行步骤S106、步骤S107、步骤S108和步骤S109,直至所述滑动触摸操作结束。本实施例中,所述步骤S106、步骤S107、步骤S108和步骤S109并不是等所述滑动触摸操作执行完毕后再依次执行,而是按照所述周期重复执行,所述周期优选为0.2秒以内。在每个周期内,当前周期内所述智能终端可检测所述滑动触摸操作的一小段局部移动轨迹,针对所述局部移动轨迹在上述重复执行的步骤中进行同步转动、清除上一次显示的图标投影、形成新的图标投影、显示图标投影的操作。带来的技术效果是球形显示的图标紧随着用户的滑动触摸操作同步转动,转动更加平滑,让用户感觉到是在拨动一个真实的球形,无迟滞感。In some implementations of the first aspect of the present application, in the process that the smart terminal receives a sliding touch operation in step S105, the smart terminal repeatedly performs step S106 according to a period preset in the smart terminal. Step S107, step S108, and step S109 until the sliding touch operation ends. In this embodiment, the step S106, the step S107, the step S108, and the step S109 are not sequentially executed after the sliding touch operation is completed, but are repeatedly executed according to the cycle, and the period is preferably within 0.2 seconds. . During each period, the smart terminal may detect a small partial movement trajectory of the sliding touch operation in the current period, and perform synchronous rotation and clear the icon displayed last time in the step of repeatedly performing the local movement trajectory. Projection, formation of new icon projections, display of icon projection operations. The technical effect is that the icon of the spherical display rotates synchronously with the user's sliding touch operation, and the rotation is smoother, so that the user feels that it is dialing a real sphere without hysteresis.
参阅图3,为符合本发明一优选实施例中图2中步骤S106的具体流程示意图,所述步骤S106包括:Referring to FIG. 3, it is a schematic diagram of a specific process in step S106 of FIG. 2 in accordance with a preferred embodiment of the present invention. The step S106 includes:
S106-1:获取所述滑动触摸操作在所述投影平面上的移动轨迹及移动方向。S106-1: Acquire a moving track and a moving direction of the sliding touch operation on the projection plane.
所述滑动触摸操作被所述触摸屏识别时同时也记录了触摸位置,整个滑动触摸操作过程中所有触摸位置的集合即所述移动轨迹,所述移动轨迹的方向即所述移动方向。由于所述显示界面的中心和所述投影平面的原点重合,因此可将所述移动轨迹在显示界面上的坐标换算为在所述投影平面上的坐标,可用坐标矢量表示所述移动方向。所述坐标矢量为所述移动轨迹的结束位置的坐标减去起始位置的坐标。举例来说,所述显示界面的坐标系为平面直角坐标系,原点在左下角,所述显示界面的长为600像素,作为纵坐标,宽为400像素,作为横坐标,则所述投影平面的原点位置在所述显示界面上的坐标为(200,300)。换算时,将所述移动轨迹在显示界面上的横坐标减去200,纵坐标减去300,即可获得在所述投影平面上的坐标。The touch position is also recorded when the sliding touch operation is recognized by the touch screen, and the set of all touch positions during the entire sliding touch operation is the moving track, and the direction of the moving track is the moving direction. Since the center of the display interface coincides with the origin of the projection plane, the coordinates of the movement track on the display interface can be converted into coordinates on the projection plane, and the moving direction can be represented by a coordinate vector. The coordinate vector is a coordinate of an end position of the movement trajectory minus a coordinate of a start position. For example, the coordinate system of the display interface is a plane rectangular coordinate system, the origin is at the lower left corner, the length of the display interface is 600 pixels, and the vertical coordinate is 400 pixels. As the abscissa, the projection plane is used. The coordinates of the origin position on the display interface are (200, 300). When converting, the moving track is subtracted by 200 from the abscissa on the display interface, and the ordinate is subtracted by 300 to obtain the coordinates on the projection plane.
S106-2:将所述移动轨迹从所述投影平面按照x轴方向映射至所述球面上,得到一球面轨迹。S106-2: mapping the movement trajectory from the projection plane to the spherical surface in the x-axis direction to obtain a spherical trajectory.
本步骤执行一映射操作,即在所述三维坐标系内,将所述投影平面上的移动轨迹朝着垂直于所述投影平面的方向,也就是x轴的方向映射至所述球面上,得到一球面轨迹。所述球面轨迹位于x轴正半轴区域的球面上,同样具有起始位置和结束位置。由于所述投影平面上的移动轨迹的y坐标和z坐标已在步骤S106-1得到,其沿x轴映射至球面时 x坐标也会确定下来,因此所述球面轨迹的三维坐标是可知的。This step performs a mapping operation, that is, mapping the movement trajectory on the projection plane to the direction perpendicular to the projection plane, that is, the direction of the x-axis, to the spherical surface in the three-dimensional coordinate system, A spherical track. The spherical trajectory is located on the spherical surface of the positive semi-axis region of the x-axis, and also has a starting position and an ending position. Since the y coordinate and the z coordinate of the movement trajectory on the projection plane have been obtained in step S106-1, when it is mapped to the spherical surface along the x-axis The x coordinate is also determined, so the three-dimensional coordinates of the spherical trajectory are known.
S106-3:获取所述球面轨迹的起始位置的三维坐标和结束位置的三维坐标,计算得到所述起始位置和结束位置的极坐标。S106-3: Obtain three-dimensional coordinates of the starting position of the spherical trajectory and three-dimensional coordinates of the ending position, and calculate polar coordinates of the starting position and the ending position.
本步骤引入极坐标概念,对于球面还可用球坐标系来表示坐标位置,它以坐标原点为参考点,由方位角、仰角和距离构成。即原点与球面上一点P之间的径向距离r,原点到点P的连线与z轴正半轴之间的仰角a,原点到点P的连线在x轴与y轴组成的平面的投影线与正x-轴之间的方位角b,即(r,a,b)构成了极坐标参数。极坐标与直角坐标之间存在转换关系,如下:This step introduces the concept of polar coordinates. For the spherical surface, the spherical coordinate system can also be used to represent the coordinate position. It takes the coordinate origin as the reference point and is composed of azimuth, elevation and distance. That is, the radial distance r between the origin and the point P on the spherical surface, the elevation angle a between the line from the origin to the point P and the positive half of the z-axis, and the line connecting the origin to the point P on the x-axis and the y-axis The azimuth angle b between the projected line and the positive x-axis, ie (r, a, b) constitutes the polar coordinate parameter. There is a conversion relationship between polar coordinates and rectangular coordinates, as follows:
1)x=r×sina×cosb;1) x = r × sina × cosb;
2)y=r×sina×sinb;2) y = r × sina × sinb;
3)z=r×cosa;3) z = r × cosa;
Figure PCTCN2017101904-appb-000001
Figure PCTCN2017101904-appb-000001
Figure PCTCN2017101904-appb-000002
Figure PCTCN2017101904-appb-000002
Figure PCTCN2017101904-appb-000003
Figure PCTCN2017101904-appb-000003
通过上述关系式可将所述球面轨迹的起始位置和结束位置的三维直角坐标转换为极坐标。The three-dimensional rectangular coordinates of the start position and the end position of the spherical trajectory can be converted into polar coordinates by the above relationship.
S106-4:计算所述起始位置的极坐标和结束位置的极坐标的角度差异。S106-4: Calculate the angular difference of the polar coordinates of the start position and the polar coordinates of the end position.
由于所述球面轨迹的起始位置和结束位置不同,因此会具有不同的极坐标参数,将所述结束位置的仰角和方位角分别减去所述起始位置的仰角和方位角,即得到角度差异。例如所述起始位置的极坐标为(200,50,30),所述结束位置的极坐标为(200,70,40),则仰角增加了20度,为仰角差异,方位角增加了10度,为方位角差异,总称为角度差异。所述角度差异根据所述球面轨迹的位置和方向,也可能为负数。Since the starting position and the ending position of the spherical trajectory are different, there are different polar coordinate parameters, and the elevation angle and the azimuth angle of the ending position are respectively subtracted from the elevation angle and the azimuth angle of the starting position, that is, the angle is obtained. difference. For example, the polar coordinates of the starting position are (200, 50, 30), the polar coordinates of the ending position are (200, 70, 40), and the elevation angle is increased by 20 degrees, which is the elevation angle difference, and the azimuth angle is increased by 10 Degree, which is the difference in azimuth, is called the angle difference. The angle difference may also be a negative number depending on the position and direction of the spherical trajectory.
S106-5:将所述球面上的所有图标的三维位置坐标按照所述角度差异计算得到新的三维位置坐标。S106-5: Calculate the three-dimensional position coordinates of the three-dimensional position coordinates of all the icons on the spherical surface according to the angle difference.
本步骤计算所述球面上所有图标的新的三维位置坐标,也就是所有图标的中心位置的新的三维位置坐标。计算方法是先将所述图标的原三维位置坐标换算为极坐标,再将极坐标中的仰角和方位角分别与所述角度差异中的仰角差异和方位角差异相加,得到新的极坐标,再将新的极坐标换算为新的三维位置坐标即可。This step calculates the new three-dimensional position coordinates of all the icons on the spherical surface, that is, the new three-dimensional position coordinates of the center positions of all the icons. The calculation method is to first convert the original three-dimensional position coordinates of the icon into polar coordinates, and then add the elevation angle and the azimuth angle in the polar coordinates to the difference between the elevation angle and the azimuth angle in the angle difference, respectively, to obtain a new polar coordinate. Then convert the new polar coordinates to the new 3D position coordinates.
S106-6:针对每一图标,根据所述图标的新的位置坐标调整位置,并保持所述图标所在的平面与所述球面相切。S106-6: For each icon, adjust the position according to the new position coordinates of the icon, and keep the plane where the icon is located tangent to the spherical surface.
本步骤将所有图标按照新的位置坐标布设在所述球面上,且保持所述图标所在的平面与所述球面相切。由于所述图标的坐标位置发生了变化,图标所在的原来的平面已经不再和新的球面位置相切,需要进行调整。调整方式为令所述图标所在的平面与穿过所述图标三维坐标位置的半径垂直。 In this step, all the icons are arranged on the spherical surface according to the new position coordinates, and the plane in which the icon is located is kept tangent to the spherical surface. Since the coordinate position of the icon changes, the original plane where the icon is located is no longer tangent to the new spherical position and needs to be adjusted. The adjustment is such that the plane in which the icon is located is perpendicular to the radius passing through the three-dimensional coordinate position of the icon.
参阅图4,为符合本发明一优选实施例中图1中步骤S103的具体流程示意图,所述步骤S103包括:Referring to FIG. 4, it is a schematic diagram of a specific process in step S103 in FIG. 1 in accordance with a preferred embodiment of the present invention. The step S103 includes:
S103-1:计算每一图标与所述x轴和y轴组成的水平平面的距离。S103-1: Calculate the distance of each icon from the horizontal plane composed of the x-axis and the y-axis.
所述x轴与y轴组成一水平平面,所述图标与所述水平平面的距离即该图标的z坐标的绝对值。所述距离反应了所述图标与所述球面的“赤道平面”的距离远近,在所述投影平面上则反映为所述图标投影距离所述投影平面的水平中心线的距离。The x-axis and the y-axis form a horizontal plane, and the distance between the icon and the horizontal plane is the absolute value of the z-coordinate of the icon. The distance reflects the distance of the icon from the "equatorial plane" of the spherical surface, and is reflected on the projection plane as the distance the icon is projected from the horizontal centerline of the projection plane.
S103-2:将每一所述距离乘以一预设于所述智能终端内的比例系数,得到与所述图标一一对应的压缩比系数。S103-2: Multiplying each of the distances by a scaling factor preset in the smart terminal to obtain a compression ratio coefficient corresponding to the icon.
所述智能终端内预设一比例系数,本步骤将所述距离乘以所述比例系数,得到针对每一所述图标的压缩比系数。例如一图标的距离为150,比例系数为0.005,则压缩比系数为0.75。本实施例中所述压缩比系数与所述距离成正比,且小于或等于1。A proportional coefficient is preset in the smart terminal, and the step multiplies the distance by the proportional coefficient to obtain a compression ratio coefficient for each of the icons. For example, if the distance of an icon is 150 and the scale factor is 0.005, the compression ratio coefficient is 0.75. In the embodiment, the compression ratio coefficient is proportional to the distance and is less than or equal to 1.
S103-3:按照所述压缩比系数压缩对应的图标。S103-3: compress the corresponding icon according to the compression ratio coefficient.
本步骤执行压缩操作,即按照像素尺寸对所述图标进行压缩,压缩时参照步骤S103-2得到的压缩比系数。例如针对一图标,其对应的压缩比系数为0.75,则将所述图标压缩75%,变为原来的25%大小,图标原像素面积为60*60,压缩后变为15*15。This step performs a compression operation, that is, compresses the icon according to the pixel size, and refers to the compression ratio coefficient obtained in step S103-2 during compression. For example, for an icon, the corresponding compression ratio coefficient is 0.75, and the icon is compressed by 75% to become the original 25% size, the original pixel area of the icon is 60*60, and the compression becomes 15*15.
S103-4:将压缩后的图标投影显示在所述投影平面上,得到对应的图标投影。S103-4: Projecting the compressed icon on the projection plane to obtain a corresponding icon projection.
本步骤执行投影操作,将压缩后的图标投影在所述投影平面上,得到对应的图标投影,图标投影的面积计算方式为所述图标的面积乘以所述图标倾角的余弦值。In this step, a projection operation is performed, and the compressed icon is projected on the projection plane to obtain a corresponding icon projection. The area of the icon projection is calculated by multiplying the area of the icon by the cosine of the icon inclination.
S103-5:将位于所述x轴负半轴区域的图标的图标投影转换为虚影。S103-5: Convert the icon projection of the icon located in the negative half-axis area of the x-axis to a ghost image.
本步骤执行虚影转换操作,执行对象为位于所述x轴负半轴区域的图标的图标投影,具体实现方式已在前文中步骤S103的说明中阐述。This step performs a ghosting conversion operation, and the execution object is an icon projection of an icon located in the negative half-axis area of the x-axis. The specific implementation has been explained in the description of step S103 in the foregoing.
参阅图5,为符合本发明一优选实施例中用于智能终端的图标显示装置的结构示意图,所述图标显示装置10包括:5 is a schematic structural diagram of an icon display device for a smart terminal according to a preferred embodiment of the present invention. The icon display device 10 includes:
- 创建模块11- Create module 11
创建模块11,于所述智能终端内创建一三维坐标系,其中所述三维坐标系包括x轴、y轴、z轴。所述创建模块11创建所述三维坐标系时,以直角坐标表示坐标点,坐标点的坐标单位为整数,可以使用像素表示,以便与图标的显示进行计算处理。The module 11 is created to create a three-dimensional coordinate system in the smart terminal, wherein the three-dimensional coordinate system includes an x-axis, a y-axis, and a z-axis. When the creation module 11 creates the three-dimensional coordinate system, the coordinate points are represented by Cartesian coordinates, and the coordinate units of the coordinate points are integers, which can be represented by pixels, so as to perform calculation processing with the display of the icons.
- 设置模块12- Setting module 12
设置模块12,与所述创建模块11连接,针对所述智能终端的桌面启动器内的每一图标设置一位于所述三维坐标系内的三维位置坐标,其中所有图标的三维位置坐标均匀分布于同一球面上,所述球面的球心位于所述三维坐标系的原点,所述球面的半径不大于所述智能终端显示界面宽度的二分之一,每一图标所在的平面与所述球面相切。所述设置模块12获取所述创建模块11创建的三维坐标系,并通过所述桌面显示器获取待显示的所有图标,对每一所述图标设置一所述三维坐标系内的三维位置坐标,所述三维位置坐标对应所述图标的中心点。所述设置模块12设置所述图标的三维位置坐标时,所有图标的三维位置坐标均匀分布于同一球面上,即每一图标的三维位置坐标到所述球面的球 心的距离相等,且相邻两个图标的三维位置坐标在球面上的弧长相等。所述设置模块12设置所述球心与所述三维坐标系的原点重合,这样所述图标就围绕所述原点分散在所述三维坐标系各象限内。所述设置模块12设置所述球面的半径不大于所述显示界面宽度的二分之一。所述设置模块对于每一图标的图像像素分配所述三维坐标,使所述图标的图像位于一与所述球面相切的平面内,所述图标所在的平面与穿过所述图标的三维位置坐标的球面半径垂直。a setting module 12, connected to the creating module 11, and setting a three-dimensional position coordinate in the three-dimensional coordinate system for each icon in the desktop launcher of the smart terminal, wherein the three-dimensional position coordinates of all the icons are evenly distributed On the same spherical surface, the spherical center of the spherical surface is located at the origin of the three-dimensional coordinate system, and the radius of the spherical surface is not more than one-half of the width of the display interface of the smart terminal, and the plane of each icon is opposite to the spherical surface cut. The setting module 12 acquires a three-dimensional coordinate system created by the creating module 11, and acquires all the icons to be displayed through the desktop display, and sets a three-dimensional position coordinate in the three-dimensional coordinate system for each of the icons. The three-dimensional position coordinates correspond to the center point of the icon. When the setting module 12 sets the three-dimensional position coordinates of the icon, the three-dimensional position coordinates of all the icons are evenly distributed on the same spherical surface, that is, the three-dimensional position coordinates of each icon to the spherical ball. The distances of the hearts are equal, and the three-dimensional position coordinates of the adjacent two icons are equal in arc length on the spherical surface. The setting module 12 sets the center of the sphere to coincide with the origin of the three-dimensional coordinate system, such that the icon is dispersed around the origin in each quadrant of the three-dimensional coordinate system. The setting module 12 sets the radius of the spherical surface to be no more than one-half of the width of the display interface. The setting module assigns the three-dimensional coordinates to image pixels of each icon such that an image of the icon is located in a plane tangential to the spherical surface, a plane in which the icon is located and a three-dimensional position passing through the icon The spherical radius of the coordinates is vertical.
- 第一投影模块13- first projection module 13
第一投影模块13,与所述设置模块12连接,以所述y轴与z轴组成的平面作为投影平面,将每一所述图标投影显示在所述投影平面上得到对应的图标投影,其中位于所述x轴负半轴区域的图标的图标投影显示为虚影。所述第一投影模块13从所述设置模块12获取所述图标的三维坐标位置,包括所述图标的图像的每一像素的三维坐标位置。所述第一投影模块13按照投影原理将每一所述图标的图像投影显示在所述投影平面,得到与所述图标一一对应的投影平面上的图像,即图标投影。每一图标所在的平面都与所述球面相切,因此不同位置的图标相对于所述投影平面具有不同的倾角,按照投影原理,会具有不同面积的图标投影,即所述图标所在平面上的面积乘以所述倾角的余弦值即得到所述图标投影的面积;所述图标投影的边界,可使所述图标的图像区域的边界的x坐标为零,即可得到在所述投影平面上的边界。所述第一投影模块13还将位于所述x轴负半轴区域的图标的图标投影显示为虚影,实现方式是对所述图标投影的像素进行均匀化处理,即在所述图标投影的某个区域内对该区域内的所有像素点的像素求平均值,而后按照此平均值显示所述区域。a first projection module 13 is connected to the setting module 12, and a plane composed of the y-axis and the z-axis is used as a projection plane, and each of the icon projections is displayed on the projection plane to obtain a corresponding icon projection, wherein The icon projection of the icon located in the negative half-axis area of the x-axis is displayed as a ghost image. The first projection module 13 acquires a three-dimensional coordinate position of the icon from the setting module 12, including a three-dimensional coordinate position of each pixel of the image of the icon. The first projection module 13 projects and displays an image of each of the icons on the projection plane according to a projection principle, and obtains an image on a projection plane corresponding to the icon, that is, an icon projection. The plane of each icon is tangent to the spherical surface, so icons of different positions have different inclination angles with respect to the projection plane, and according to the projection principle, there will be icon projections of different areas, that is, planes on the plane of the icon The area is multiplied by the cosine of the inclination to obtain the area projected by the icon; the boundary of the icon projection is such that the x coordinate of the boundary of the image area of the icon is zero, and the obtained projection plane is obtained. The border. The first projection module 13 also displays an icon of the icon located in the negative half-axis area of the x-axis as a ghost image, which is achieved by homogenizing the pixels projected by the icon, that is, the icon projection The pixels of all the pixels in the area are averaged in a certain area, and then the area is displayed according to the average value.
- 第一显示模块14- first display module 14
第一显示模块14,与所述第一投影模块13连接,调用所述桌面启动器显示所述投影平面。所述第一显示模块14从所述第一投影模块13获取所述投影平面及所述投影平面上的图标投影。所述第一显示模块14通过所述桌面启动器显示所述投影平面,通过所述桌面启动器对开发者开放的接口写入待显示的内容即可。所述第一显示模块14控制所述桌面启动器显示所述投影平面时,将整个所述投影平面作为一张图像显示在所述显示界面的范围内,并将所述投影平面的坐标原点与所述显示界面的中心点重合,且从所述显示界面上直接看到所述投影平面朝向x轴正半轴的一面。The first display module 14 is connected to the first projection module 13 and invokes the desktop launcher to display the projection plane. The first display module 14 acquires the projection plane and the icon projection on the projection plane from the first projection module 13. The first display module 14 displays the projection plane through the desktop launcher, and writes the content to be displayed to the developer open interface through the desktop launcher. When the first display module 14 controls the desktop launcher to display the projection plane, the entire projection plane is displayed as an image in a range of the display interface, and the coordinate origin of the projection plane is The center points of the display interface coincide, and the side of the projection plane that faces the positive half axis of the x-axis is directly seen from the display interface.
参阅图6,为符合本发明另一优选实施例中用于智能终端的图标显示装置的结构示意图,所述图标显示装置还包括:Referring to FIG. 6 , which is a schematic structural diagram of an icon display device for a smart terminal according to another preferred embodiment of the present invention, the icon display device further includes:
- 操作接收模块15- Operation receiving module 15
操作接收模块15,接收一滑动触摸操作。所述智能终端的触摸屏由可检测触摸操作的传感器组成,还能反馈触摸操作的位置。所述操作接收模块15从所述触摸屏获取所述滑动触摸操作的信息,所述信息为一连续移动轨迹,所述移动轨迹具有起始位置和结束位置,并具有移动方向。The receiving module 15 is operated to receive a sliding touch operation. The touch screen of the smart terminal is composed of a sensor that can detect a touch operation, and can also feedback the position of the touch operation. The operation receiving module 15 acquires information of the sliding touch operation from the touch screen, the information is a continuous moving track, and the moving track has a starting position and an ending position, and has a moving direction.
- 转动模块16 - Rotating module 16
转动模块16,与所述操作接收模块15连接,根据所述滑动触摸操作的移动轨迹和移动方向转动所述球面,其中所述球面上的所有图标跟随所述球面同步转动。所述转动模块16从所述操作接收模块15获取所述滑动触摸操作的移动轨迹信息。所述转动模块16首先确定所述显示界面上的移动轨迹的起始位置和结束位置,由于所述显示界面的中心与所述投影平面的原点重合,因此可得到所述起始位置和结束位置以及所述移动轨迹的所有像素点在所述投影平面上的位置。所述转动模块16再将所述投影平面上的起始位置和结束位置按照与所述投影平面垂直的方向映射至所述球面的x轴正半轴区域,获得所述球面上的起始位置和结束位置。而后所述转动模块16将所述起始位置按照最短弧长移动至所述结束位置所在的坐标,同时所述球面上的所有坐标点跟随一起转动,即实现所述球面的转动操作。所述转动模块16控制所有图标也跟随所述起始位置一起转动,所述图标所在的平面在转动时保持与所述球面相切的状态。The rotation module 16 is connected to the operation receiving module 15, and rotates the spherical surface according to the movement trajectory and the moving direction of the sliding touch operation, wherein all the icons on the spherical surface rotate synchronously following the spherical surface. The rotation module 16 acquires movement trajectory information of the sliding touch operation from the operation receiving module 15. The rotation module 16 first determines a start position and an end position of the movement trajectory on the display interface, and the start position and the end position are obtained because the center of the display interface coincides with the origin of the projection plane. And the position of all pixel points of the moving trajectory on the projection plane. The rotation module 16 further maps a starting position and an ending position on the projection plane to a positive semi-axis area of the spherical surface in a direction perpendicular to the projection plane to obtain a starting position on the spherical surface. And the end position. Then, the rotating module 16 moves the starting position to the coordinates of the ending position according to the shortest arc length, and all the coordinate points on the spherical surface are rotated together, that is, the rotating operation of the spherical surface is realized. The rotation module 16 controls all of the icons to also rotate along with the starting position, the plane in which the icon is located maintains a state of being tangent to the spherical surface as it rotates.
- 清除模块17- Clear module 17
清除模块17,清除所述投影平面上的所有图标投影。所述清除模块17除所述投影平面上的所有图标投影,即删除所述投影平面上的所有显示内容,以便所述投影平面显示新的图像信息。The clearing module 17 clears all icon projections on the projection plane. The clearing module 17 deletes all the display contents on the projection plane except all the icon projections on the projection plane, so that the projection plane displays new image information.
- 第二投影模块18- second projection module 18
第二投影模块18,与所述转动模块16连接,将转动后的每一所述图标投影显示在所述投影平面上得到对应的图标投影,其中位于所述x轴负半轴区域的图标的图标投影显示为虚影。所述第二投影模块18从所述转动模块16获取转动后的所有图标的三维坐标位置,以及所述图标所在平面的位置和倾角信息。所述第二投影模块18的工作原理与所述第一投影模块18相同。a second projection module 18 is connected to the rotating module 16, and displays each of the rotated icons on the projection plane to obtain a corresponding icon projection, wherein the icon located in the negative semi-axis area of the x-axis The icon projection is displayed as a ghost image. The second projection module 18 acquires, from the rotation module 16 , the three-dimensional coordinate position of all the rotated icons, and the position and inclination information of the plane of the icon. The working principle of the second projection module 18 is the same as that of the first projection module 18.
- 第二显示模块19- second display module 19
第二显示模块19,与所述第二投影模块18连接,调用所述桌面启动器显示所述投影平面。所述第二显示模块19控制所述桌面启动器再次显示所述投影平面,显示转动后的图标投影,对所述滑动触摸操作作出反馈。The second display module 19 is connected to the second projection module 18, and invokes the desktop launcher to display the projection plane. The second display module 19 controls the desktop launcher to display the projection plane again, displays the rotated icon projection, and provides feedback to the sliding touch operation.
在本申请第二方面的某些实施方式中,所述操作接收模块15接收一滑动触摸操作的过程中,按照一预设于所述智能终端内的周期重复调用所述转动模块16、清除模块17、第二投影模块18及第二显示模块19,直至所述滑动触摸操作结束。本实施例中,所述操作接收模块15接收所述滑动触摸操作是一个持续的过程,所述转动模块16、清除模块17、第二投影模块18及第二显示模块19并不是等所述滑动触摸操作执行完毕后再依次执行,而是在所述滑动触摸操作的过程中按照所述周期重复调用,所述周期优选为0.2秒以内。在每个周期内,当前周期内所述操作接收模块15检测所述滑动触摸操作的一小段局部移动轨迹,针对所述局部移动轨迹分别通过所述转动模块16、清除模块17、第二投影模块18及第二显示模块19进行同步转动、清除上一次显示的图标投影、形成新的图标投影、显示图标投影的操作。当所述滑动触摸操作结束时,上述模块最后一次调用,显示所述图标球面转动后的最终位置状态。 In some implementations of the second aspect of the present application, in the process of receiving a sliding touch operation, the operation receiving module 15 repeatedly invokes the rotation module 16 and the clearing module according to a period preset in the smart terminal. 17. The second projection module 18 and the second display module 19 until the sliding touch operation ends. In this embodiment, the operation receiving module 15 receives the sliding touch operation as a continuous process, and the rotating module 16, the clearing module 17, the second projection module 18, and the second display module 19 are not waiting for the sliding. After the touch operation is completed, the execution is performed in sequence, and the call is repeated according to the cycle during the sliding touch operation, and the period is preferably within 0.2 seconds. During each period, the operation receiving module 15 detects a small partial movement trajectory of the sliding touch operation, and passes the rotation module 16, the clearing module 17, and the second projection module respectively for the local moving trajectory. 18 and the second display module 19 perform synchronous rotation, clear the icon projection of the last display, form a new icon projection, and display an icon projection operation. When the sliding touch operation ends, the above module is called last time, and displays the final position state after the icon is rotated.
参阅图7,为符合本发明一优选实施例中转动模块的结构示意图,所述转动模块16包括:Referring to FIG. 7 , which is a schematic structural diagram of a rotating module according to a preferred embodiment of the present invention, the rotating module 16 includes:
- 获取单元161- Acquisition unit 161
获取单元161,获取所述滑动触摸操作在所述投影平面上的移动轨迹及移动方向。所述获取单元161与所述操作接收模块15连接,首先获取所述滑动触摸操作在所述显示界面上的坐标。由于所述显示界面的中心和所述投影平面的原点重合,因此所述获取单元161可将所述移动轨迹在显示界面上的坐标换算为在所述投影平面上的坐标,可用坐标矢量表示所述移动方向,换算方法为所述坐标矢量为所述移动轨迹的结束位置的坐标减去起始位置的坐标,即可获得在所述投影平面上的坐标。The acquiring unit 161 acquires a moving track and a moving direction of the sliding touch operation on the projection plane. The acquiring unit 161 is connected to the operation receiving module 15 to first acquire coordinates of the sliding touch operation on the display interface. Since the center of the display interface coincides with the origin of the projection plane, the acquiring unit 161 may convert the coordinates of the moving track on the display interface into coordinates on the projection plane, and the coordinate vector may represent In the moving direction, the conversion method is that the coordinate vector is the coordinate of the end position of the moving track minus the coordinates of the starting position, and the coordinates on the projection plane can be obtained.
- 映射单元162- mapping unit 162
映射单元162,与所述获取单元161连接,将所述移动轨迹从所述投影平面按照x轴方向映射至所述球面上,得到一球面轨迹。所述映射单元162从所述获取单元161获取所述移动轨迹在所述投影平面上的坐标,并对其执行一映射操作。所述映射单元162在所述三维坐标系内,将所述投影平面上的移动轨迹朝着垂直于所述投影平面的方向,也就是x轴的方向映射至所述球面上,得到一球面轨迹。The mapping unit 162 is connected to the acquiring unit 161, and maps the moving trajectory from the projection plane to the spherical surface in the x-axis direction to obtain a spherical trajectory. The mapping unit 162 acquires coordinates of the movement trajectory on the projection plane from the acquisition unit 161, and performs a mapping operation thereon. The mapping unit 162 maps a moving trajectory on the projection plane to a direction perpendicular to the projection plane, that is, a direction of the x-axis, to the spherical surface in the three-dimensional coordinate system, to obtain a spherical trajectory. .
- 极坐标计算单元163- Polar coordinate calculation unit 163
极坐标计算单元163,与所述映射单元162连接,获取所述球面轨迹的起始位置的三维坐标和结束位置的三维坐标,计算得到所述起始位置和结束位置的极坐标。所述极坐标计算单元163按照极坐标与直角坐标的转换关系计算所述起始位置和结束位置的极坐标。The polar coordinate calculation unit 163 is connected to the mapping unit 162, acquires three-dimensional coordinates of the starting position of the spherical trajectory and three-dimensional coordinates of the ending position, and calculates polar coordinates of the starting position and the ending position. The polar coordinate calculation unit 163 calculates the polar coordinates of the start position and the end position in accordance with the conversion relationship between the polar coordinates and the rectangular coordinates.
- 角度差异计算单元164- Angle difference calculation unit 164
角度差异计算单元164,与所述极坐标计算单元163连接,计算所述起始位置的极坐标和结束位置的极坐标的角度差异。所述角度差异计算单元164从所述极坐标计算单元163获取所述起始位置和结束位置的极坐标,将所述结束位置的仰角和方位角分别减去所述起始位置的仰角和方位角,即得到角度差异。The angle difference calculation unit 164 is connected to the polar coordinate calculation unit 163, and calculates an angular difference between the polar coordinates of the start position and the polar coordinates of the end position. The angle difference calculation unit 164 acquires the polar coordinates of the start position and the end position from the polar coordinate calculation unit 163, and subtracts the elevation angle and the azimuth of the end position from the elevation angle and the orientation of the start position, respectively. Angle, that is, the difference in angle.
- 三维位置坐标计算单元165- Three-dimensional position coordinate calculation unit 165
三维位置坐标计算单元165,与所述角度差异计算单元164连接,将所述球面上的所有图标的三维位置坐标按照所述角度差异计算得到新的三维位置坐标。所述三维位置坐标计算单元165从所述角度差异计算单元164获取所述角度差异。所述三维位置坐标计算单元165先将所述图标的原三维位置坐标换算为极坐标,再将极坐标中的仰角和方位角分别与所述角度差异中的仰角差异和方位角差异相加,得到新的极坐标,再将新的极坐标换算为新的三维位置坐标即可。这样,每一图标都获得新的三维位置坐标。The three-dimensional position coordinate calculation unit 165 is connected to the angle difference calculation unit 164, and calculates three-dimensional position coordinates of all the icons on the spherical surface according to the angle difference. The three-dimensional position coordinate calculation unit 165 acquires the angle difference from the angle difference calculation unit 164. The three-dimensional position coordinate calculation unit 165 first converts the original three-dimensional position coordinates of the icon into polar coordinates, and then adds the elevation angle and the azimuth angle in the polar coordinates to the elevation difference and the azimuth difference in the angular difference, respectively. Get the new polar coordinates and convert the new polar coordinates to the new 3D position coordinates. In this way, each icon gets a new three-dimensional position coordinate.
- 位置调整单元166- Position adjustment unit 166
位置调整单元166,与所述三维位置坐标计算单元165连接,针对每一图标,根据所述图标的新的位置坐标调整位置,并保持所述图标所在的平面与所述球面相切。所述位置调整单元166从所述三维位置坐标计算单元165获取每一图标的新的三维位置坐标, 将所有图标按照新的位置坐标布设在所述球面上,且保持所述图标所在的平面与所述球面相切。所述位置调整单元166调整所述图标的方式为令所述图标所在的平面与穿过所述图标三维坐标位置的半径垂直。The position adjustment unit 166 is connected to the three-dimensional position coordinate calculation unit 165, and adjusts a position according to the new position coordinates of the icon for each icon, and keeps the plane where the icon is located tangent to the spherical surface. The position adjustment unit 166 acquires new three-dimensional position coordinates of each icon from the three-dimensional position coordinate calculation unit 165, All icons are arranged on the spherical surface in accordance with the new position coordinates, and the plane in which the icon is located is kept tangent to the spherical surface. The position adjusting unit 166 adjusts the icon in such a manner that the plane on which the icon is located is perpendicular to the radius passing through the three-dimensional coordinate position of the icon.
参阅图8,为符合本发明一优选实施例中第一投影模块的结构示意图,所述第一投影模块103包括:Referring to FIG. 8 , which is a schematic structural diagram of a first projection module according to a preferred embodiment of the present invention, the first projection module 103 includes:
- 距离计算单元131- Distance calculation unit 131
距离计算单元131,计算每一图标与所述x轴和y轴组成的水平平面的距离。所述距离计算单元131获取图标的z坐标的绝对值作为所述图标与所述水平平面的距离。The distance calculation unit 131 calculates the distance of each icon from the horizontal plane composed of the x-axis and the y-axis. The distance calculation unit 131 acquires an absolute value of the z coordinate of the icon as the distance between the icon and the horizontal plane.
- 压缩比系数计算单元132- compression ratio coefficient calculation unit 132
压缩比系数计算单元132,与所述距离计算单元131连接,将每一所述距离乘以一预设于所述智能终端内的比例系数,得到与所述图标一一对应的压缩比系数。所述压缩比系数计算单元132从所述距离计算单元131获取所述距离,将所述距离乘以所述比例系数,得到针对每一所述图标的压缩比系数。The compression ratio coefficient calculation unit 132 is connected to the distance calculation unit 131, and multiplies each of the distances by a proportional coefficient preset in the smart terminal to obtain a compression ratio coefficient corresponding to the icon one by one. The compression ratio coefficient calculation unit 132 acquires the distance from the distance calculation unit 131, multiplies the distance by the scale factor, and obtains a compression ratio coefficient for each of the icons.
- 压缩单元133- Compression unit 133
压缩单元133,与所述压缩比系数计算单元132连接,按照所述压缩比系数压缩对应的图标。所述压缩单元133从所述压缩比系数计算单元132获取所述压缩比系数,并参照所述压缩比系数对所述图标的像素进行压缩。例如针对一图标,其对应的压缩比系数为0.75,则将所述图标压缩75%,变为原来的25%大小,图标原像素面积为60*60,压缩后变为15*15。The compression unit 133 is connected to the compression ratio coefficient calculation unit 132, and compresses the corresponding icon according to the compression ratio coefficient. The compression unit 133 acquires the compression ratio coefficient from the compression ratio coefficient calculation unit 132, and compresses the pixels of the icon with reference to the compression ratio coefficient. For example, for an icon, the corresponding compression ratio coefficient is 0.75, and the icon is compressed by 75% to become the original 25% size, the original pixel area of the icon is 60*60, and the compression becomes 15*15.
- 投影单元134- Projection unit 134
投影单元134,与所述压缩单元133连接,将压缩后的图标投影显示在所述投影平面上,得到对应的图标投影。所述投影单元134从所述压缩单元获取所述压缩后的图标图像,并将压缩后的图标投影在所述投影平面上,得到对应的图标投影,图标投影的面积计算方式为所述图标的面积乘以所述图标倾角的余弦值。The projection unit 134 is connected to the compression unit 133, and displays the compressed icon on the projection plane to obtain a corresponding icon projection. The projection unit 134 acquires the compressed icon image from the compression unit, and projects the compressed icon on the projection plane to obtain a corresponding icon projection. The area calculation mode of the icon projection is the icon. The area is multiplied by the cosine of the icon's dip.
- 虚影转换单元135- Shadow conversion unit 135
虚影转换单元135,与所述投影单元134连接,将位于所述x轴负半轴区域的图标的图标投影转换为虚影。所述虚影转换单元135对所述投影单元134得到的位于所述x轴负半轴区域的图标投影进行处理,将其转换为虚影。所述虚影转换单元135将所述图标投影显示为虚影的方式是对所述图标投影的像素进行均匀化处理,即在所述图标投影的某个区域内对该区域内的所有像素点的像素求平均值,而后按照此平均值显示所述区域。The phantom conversion unit 135 is connected to the projection unit 134 to convert an icon projection of an icon located in the negative half-axis area of the x-axis into a ghost image. The phantom conversion unit 135 processes the icon projection of the x-axis negative semi-axis region obtained by the projection unit 134, and converts it into a ghost image. The manner in which the phantom conversion unit 135 displays the icon projection as a ghost image is to perform uniformization processing on pixels projected by the icon, that is, all pixels in the region in a certain area of the icon projection The pixels are averaged and then the area is displayed in accordance with this average.
应当注意的是,本发明的实施例有较佳的实施性,且并非对本发明作任何形式的限制,任何熟悉该领域的技术人员可能利用上述揭示的技术内容变更或修饰为等同的有效实施例,但凡未脱离本发明技术方案的内容,依据本发明的技术实质对以上实施例所作的任何修改或等同变化及修饰,均仍属于本发明技术方案的范围内。 It should be noted that the embodiments of the present invention are preferred embodiments, and are not intended to limit the scope of the present invention. Any one skilled in the art may use the above-disclosed technical contents to change or modify the equivalent embodiments. Any modification or equivalent changes and modifications of the above embodiments in accordance with the technical spirit of the present invention are still within the scope of the technical solutions of the present invention.

Claims (10)

  1. 一种用于智能终端的图标显示方法,其特征在于,包括以下步骤:An icon display method for a smart terminal, comprising the steps of:
    于所述智能终端内创建一三维坐标系,其中所述三维坐标系包括x轴、y轴、z轴;Creating a three-dimensional coordinate system in the smart terminal, wherein the three-dimensional coordinate system includes an x-axis, a y-axis, and a z-axis;
    针对所述智能终端的桌面启动器内的每一图标设置一位于所述三维坐标系内的三维位置坐标,其中所有图标的三维位置坐标均匀分布于同一球面上,所述球面的球心位于所述三维坐标系的原点,所述球面的半径不大于所述智能终端显示界面宽度的二分之一,每一图标所在的平面与所述球面相切;Setting, for each icon in the desktop launcher of the smart terminal, a three-dimensional position coordinate in the three-dimensional coordinate system, wherein three-dimensional position coordinates of all the icons are evenly distributed on the same spherical surface, and the spherical center of the spherical surface is located at the same The origin of the three-dimensional coordinate system, the radius of the spherical surface is not more than one-half of the width of the display interface of the smart terminal, and the plane of each icon is tangent to the spherical surface;
    以所述y轴与z轴组成的平面作为投影平面,将每一所述图标投影显示在所述投影平面上得到对应的图标投影,其中位于所述x轴负半轴区域的图标的图标投影显示为虚影;A plane composed of the y-axis and the z-axis is used as a projection plane, and each of the icon projections is displayed on the projection plane to obtain a corresponding icon projection, wherein an icon projection of an icon located in the negative half-axis area of the x-axis Display as a virtual shadow;
    所述桌面启动器显示所述投影平面。The desktop launcher displays the projection plane.
  2. 如权利要求1所述的图标显示方法,其特征在于,The icon display method according to claim 1, wherein
    所述桌面启动器显示所述投影平面的步骤之后,所述图标显示方法还包括以下步骤:After the step of displaying the projection plane by the desktop launcher, the icon display method further includes the following steps:
    所述智能终端接收一滑动触摸操作;The smart terminal receives a sliding touch operation;
    根据所述滑动触摸操作的移动轨迹和移动方向转动所述球面,其中所述球面上的所有图标跟随所述球面同步转动;Rotating the spherical surface according to a moving trajectory and a moving direction of the sliding touch operation, wherein all icons on the spherical surface follow the spherical surface to rotate synchronously;
    清除所述投影平面上的所有图标投影;Clearing all icon projections on the projection plane;
    将转动后的每一所述图标投影显示在所述投影平面上得到对应的图标投影,其中位于所述x轴负半轴区域的图标的图标投影显示为虚影;Projecting and displaying each of the rotated icons on the projection plane to obtain a corresponding icon projection, wherein an icon projection of an icon located in the negative half-axis area of the x-axis is displayed as a ghost image;
    所述桌面启动器显示所述投影平面。The desktop launcher displays the projection plane.
  3. 如权利要求2所述的图标显示方法,其特征在于,The icon display method according to claim 2, wherein
    根据所述滑动触摸操作的移动方向和移动距离转动所述球面,其中所述球面上的所有图标跟随所述球面同步转动的步骤包括:Rotating the spherical surface according to a moving direction and a moving distance of the sliding touch operation, wherein the step of all the icons on the spherical surface following the spherical synchronous rotation comprises:
    获取所述滑动触摸操作在所述投影平面上的移动轨迹及移动方向;Acquiring a moving track and a moving direction of the sliding touch operation on the projection plane;
    将所述移动轨迹从所述投影平面按照x轴方向映射至所述球面上,得到一球面轨迹;Mapping the movement trajectory from the projection plane to the spherical surface in the x-axis direction to obtain a spherical trajectory;
    获取所述球面轨迹的起始位置的三维坐标和结束位置的三维坐标,计算得到所述起始位置和结束位置的极坐标;Obtaining three-dimensional coordinates of the starting position of the spherical trajectory and three-dimensional coordinates of the ending position, and calculating polar coordinates of the starting position and the ending position;
    计算所述起始位置的极坐标和结束位置的极坐标的角度差异;Calculating an angular difference between a polar coordinate of the starting position and a polar coordinate of the ending position;
    将所述球面上的所有图标的三维位置坐标按照所述角度差异计算得到新的三维位置坐标;Calculating a new three-dimensional position coordinate according to the difference in the angle of the three-dimensional position coordinates of all the icons on the spherical surface;
    针对每一图标,根据所述图标的新的位置坐标调整位置,并保持所述图标所在的平面与所述球面相切。For each icon, the position is adjusted according to the new position coordinates of the icon, and the plane in which the icon is located is kept tangent to the spherical surface.
  4. 如权利要求2所述的图标显示方法,其特征在于,The icon display method according to claim 2, wherein
    所述智能终端接收一滑动触摸操作的过程中,所述智能终端按照一预设于所述智能终端 内的周期重复执行同步转动、清除图标投影、得到并显示图标投影的步骤,直至所述滑动触摸操作结束。During the process of the smart terminal receiving a sliding touch operation, the smart terminal is preset to the smart terminal according to a preset The inner cycle repeats the steps of performing synchronous rotation, clearing icon projection, and obtaining and displaying icon projection until the sliding touch operation ends.
  5. 如权利要求1-4任一项所述的图标显示方法,其特征在于,The icon display method according to any one of claims 1 to 4, wherein
    以所述y轴与z轴组成的平面作为投影平面,将每一所述图标投影显示在所述投影平面上得到对应的图标投影的步骤包括:The plane composed of the y-axis and the z-axis is used as a projection plane, and the step of projecting each of the icon projections on the projection plane to obtain a corresponding icon projection comprises:
    计算每一图标与所述x轴和y轴组成的水平平面的距离;Calculating a distance of each icon from a horizontal plane composed of the x-axis and the y-axis;
    将每一所述距离乘以一预设于所述智能终端内的比例系数,得到与所述图标一一对应的压缩比系数;Multiplying each of the distances by a scaling factor preset in the smart terminal to obtain a compression ratio coefficient corresponding to the icon one-to-one;
    按照所述压缩比系数压缩对应的图标;Compressing a corresponding icon according to the compression ratio coefficient;
    将压缩后的图标投影显示在所述投影平面上,得到对应的图标投影;Projecting the compressed icon on the projection plane to obtain a corresponding icon projection;
    将位于所述x轴负半轴区域的图标的图标投影转换为虚影。The icon projection of the icon located in the negative half-axis area of the x-axis is converted into a ghost image.
  6. 一种用于智能终端的图标显示装置,其特征在于,包括:An icon display device for a smart terminal, comprising:
    创建模块,于所述智能终端内创建一三维坐标系,其中所述三维坐标系包括x轴、y轴、z轴;Creating a module, creating a three-dimensional coordinate system in the smart terminal, wherein the three-dimensional coordinate system includes an x-axis, a y-axis, and a z-axis;
    设置模块,与所述创建模块连接,针对所述智能终端的桌面启动器内的每一图标设置一位于所述三维坐标系内的三维位置坐标,其中所有图标的三维位置坐标均匀分布于同一球面上,所述球面的球心位于所述三维坐标系的原点,所述球面的半径不大于所述智能终端显示界面宽度的二分之一,每一图标所在的平面与所述球面相切;a setting module, connected to the creating module, and setting a three-dimensional position coordinate in the three-dimensional coordinate system for each icon in the desktop launcher of the smart terminal, wherein the three-dimensional position coordinates of all the icons are evenly distributed on the same spherical surface Upper, the spherical center of the sphere is located at an origin of the three-dimensional coordinate system, the radius of the spherical surface is not more than one-half of the width of the display interface of the smart terminal, and the plane of each icon is tangent to the spherical surface;
    第一投影模块,与所述设置模块连接,以所述y轴与z轴组成的平面作为投影平面,将每一所述图标投影显示在所述投影平面上得到对应的图标投影,其中位于所述x轴负半轴区域的图标的图标投影显示为虚影;a first projection module is connected to the setting module, and a plane composed of the y-axis and the z-axis is used as a projection plane, and each of the icon projections is displayed on the projection plane to obtain a corresponding icon projection, wherein the icon is located The icon projection of the icon of the x-axis negative half-axis area is displayed as a ghost image;
    第一显示模块,与所述第一投影模块连接,调用所述桌面启动器显示所述投影平面。The first display module is connected to the first projection module, and invokes the desktop launcher to display the projection plane.
  7. 如权利要求6所述的图标显示装置,其特征在于,The icon display device according to claim 6, wherein
    所述图标显示装置还包括:The icon display device further includes:
    操作接收模块,接收一滑动触摸操作;Operating the receiving module to receive a sliding touch operation;
    转动模块,与所述操作接收模块连接,根据所述滑动触摸操作的移动轨迹和移动方向转动所述球面,其中所述球面上的所有图标跟随所述球面同步转动;Rotating the module, connecting with the operation receiving module, rotating the spherical surface according to the moving track and the moving direction of the sliding touch operation, wherein all the icons on the spherical surface follow the spherical surface synchronously rotating;
    清除模块,清除所述投影平面上的所有图标投影;Clearing the module to clear all icon projections on the projection plane;
    第二投影模块,与所述转动模块连接,将转动后的每一所述图标投影显示在所述投影平面上得到对应的图标投影,其中位于所述x轴负半轴区域的图标的图标投影显示为虚影;a second projection module is connected to the rotating module, and displays each of the rotated icons on the projection plane to obtain a corresponding icon projection, wherein the icon projection of the icon located in the negative half-axis area of the x-axis Display as a virtual shadow;
    第二显示模块,与所述第二投影模块连接,调用所述桌面启动器显示所述投影平面。The second display module is connected to the second projection module, and invokes the desktop launcher to display the projection plane.
  8. 如权利要求7所述的图标显示装置,其特征在于,The icon display device according to claim 7, wherein
    所述转动模块包括:The rotating module includes:
    获取单元,获取所述滑动触摸操作在所述投影平面上的移动轨迹及移动方向;Obtaining a unit, acquiring a moving track and a moving direction of the sliding touch operation on the projection plane;
    映射单元,与所述获取单元连接,将所述移动轨迹从所述投影平面按照x轴方向映 射至所述球面上,得到一球面轨迹;a mapping unit, connected to the acquiring unit, and mapping the moving trajectory from the projection plane according to an x-axis direction Shooting onto the spherical surface to obtain a spherical trajectory;
    极坐标计算单元,与所述映射单元连接,获取所述球面轨迹的起始位置的三维坐标和结束位置的三维坐标,计算得到所述起始位置和结束位置的极坐标;a polar coordinate calculation unit, connected to the mapping unit, acquiring three-dimensional coordinates of a starting position of the spherical trajectory and three-dimensional coordinates of an ending position, and calculating polar coordinates of the starting position and the ending position;
    角度差异计算单元,与所述极坐标计算单元连接,计算所述起始位置的极坐标和结束位置的极坐标的角度差异;An angle difference calculation unit is connected to the polar coordinate calculation unit, and calculates an angular difference between a polar coordinate of the start position and a polar coordinate of the end position;
    三维位置坐标计算单元,与所述角度差异计算单元连接,将所述球面上的所有图标的三维位置坐标按照所述角度差异计算得到新的三维位置坐标;a three-dimensional position coordinate calculation unit is connected to the angle difference calculation unit, and calculates a three-dimensional position coordinate of the three-dimensional position coordinates of all the icons on the spherical surface according to the angle difference;
    位置调整单元,与所述三维位置坐标计算单元连接,针对每一图标,根据所述图标的新的位置坐标调整位置,并保持所述图标所在的平面与所述球面相切。The position adjustment unit is connected to the three-dimensional position coordinate calculation unit, and adjusts a position according to the new position coordinates of the icon for each icon, and keeps the plane where the icon is located tangent to the spherical surface.
  9. 如权利要求7所述的图标显示装置,其特征在于,The icon display device according to claim 7, wherein
    所述操作接收模块接收一滑动触摸操作的过程中,按照一预设于所述智能终端内的周期重复调用所述转动模块、清除模块、第二投影模块及第二显示模块,直至所述滑动触摸操作结束。During the process of receiving a sliding touch operation, the operation receiving module repeatedly invokes the rotation module, the clearing module, the second projection module, and the second display module according to a period preset in the smart terminal until the sliding The touch operation ends.
  10. 如权利要求6-9任一项所述的图标显示装置,其特征在于,The icon display device according to any one of claims 6 to 9, wherein
    所述第一投影模块包括:The first projection module includes:
    距离计算单元,计算每一图标与所述x轴和y轴组成的水平平面的距离;a distance calculation unit that calculates a distance between each icon and a horizontal plane composed of the x-axis and the y-axis;
    压缩比系数计算单元,与所述距离计算单元连接,将每一所述距离乘以一预设于所述智能终端内的比例系数,得到与所述图标一一对应的压缩比系数;a compression ratio coefficient calculation unit is connected to the distance calculation unit, and multiplies each of the distances by a proportional coefficient preset in the smart terminal to obtain a compression ratio coefficient corresponding to the icon one-to-one;
    压缩单元,与所述压缩比系数计算单元连接,按照所述压缩比系数压缩对应的图标;a compression unit, connected to the compression ratio coefficient calculation unit, compressing a corresponding icon according to the compression ratio coefficient;
    投影单元,与所述压缩单元连接,将压缩后的图标投影显示在所述投影平面上,得到对应的图标投影;a projection unit, connected to the compression unit, and displaying the compressed icon projection on the projection plane to obtain a corresponding icon projection;
    虚影转换单元,与所述投影单元连接,将位于所述x轴负半轴区域的图标的图标投影转换为虚影。 A ghost conversion unit is coupled to the projection unit to convert an icon projection of an icon located in the negative half-axis region of the x-axis into a ghost image.
PCT/CN2017/101904 2017-09-15 2017-09-15 Icon display method and device for intelligent terminal WO2019051785A1 (en)

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